// #d&d — 2012-03-31
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00:01:30 <Brunius> !dayjob 12
00:01:31 <diebot> Brunius, Roll: 14 5gp
00:01:39 <Steven> thank you
00:01:43 <Steven> !dayjob 33
00:01:43 <diebot> Steven, Roll: 39 100gp
00:01:52 <Steven> kick ass 25g more
00:02:25 <Brunius> A roll of 33 is 50gp
00:02:26 <Steven> now its time to figure out if i want better armor
00:02:32 <Brunius> er
00:02:33 <Brunius> 75
00:02:39 <Brunius> 35 is 100
00:02:49 <Steven> or why did bump to 39?
00:02:56 <Brunius> That rolls the whole thing
00:03:04 <Steven> ah...
00:03:06 <Steven> cool
00:03:36 <Steven> now comes the all important question
00:03:39 <Steven> armor....
00:03:53 <Steven> or utility items
00:04:54 <Steven> im pretty sure most things will hit me no matter what i get
00:05:36 <Steven> im only going to have a 22 AC w/ the best armor i can afford
00:06:00 <Steven> so i think the better course of action is to get some utility items... thoughts?
00:06:03 <Mort-> Stay out of the fight
00:06:09 <Mort-> Think about poor mort.
00:06:11 <Steven> i do
00:06:23 <Steven> what about her?
00:06:30 <Mort-> She sits on 17 ac max
00:06:35 <Mort-> Doesn't really care
00:07:14 <Steven> thats what i get when i shield of faith myself
00:08:22 <Mort-> Stay out of the way lol
00:08:36 <Mort-> Ill stand no where close to fighting
00:08:53 <Mort-> And absolutely panic when a mob gets near me
00:09:22 <Folnor> Ah! The Lemur!
00:09:30 <Folnor> Care for some fruit?
00:09:35 * Folnor points to the tray.
00:09:49 <Folnor> I read Lemurs enjoy fruits and plants and what not.
00:11:42 * Mort- stays out of the ya
00:11:45 <Mort-> Way
00:12:05 * Folnor looks disheartened...
00:13:40 <Folnor> You know Bruinius you go drinking with a fellow because he is a very funny guy and you branded as a miscreant from that moment forth. It's not fair I tell you!
00:16:21 * Folnor goes to sleep under a bench obviously depressed.
00:16:43 <Steven> you know... there are zero first level evocations spells for cleric
00:16:52 <Steven> pretty crappy
00:18:31 * Mort- is a skittishmur
00:19:15 <Steven> cause i have spell focus Evocation
00:19:40 <Mort-> I'm not an evoker
00:19:55 <Mort-> My last line of spells then is evocation
00:20:25 <Mort-> In an ideal world. I'm not there to do the job for you.
00:20:43 <Mort-> Ill make life easier but killing it is your problem
00:21:13 <Steven> thats why folnor has spiritual weapons and now spiritual ally
00:21:22 <Mort-> Well there was once i shot an air elemental out of the air
00:21:41 <Mort-> I wonder if i should branch into summoning
00:22:01 <Steven> so he casts that and then goes to buffing and healing while the weapons go about wrecking people
00:22:11 <Mort-> Why didn't you take calm emotions by the way
00:22:27 <Mort-> Summoned monsters work the same way
00:22:37 <Mort-> But full round to summon
00:22:41 <Steven> because... its not what Folnor does
00:22:52 <Mort-> Don't have augment summoning
00:22:54 <Steven> yeah, w/ spiritual weapons its a standard action
00:23:10 <Steven> and then they beat the crap out of people
00:23:15 <Mort-> Might make socks do it in the future
00:23:31 <Steven> and they cant be attacked effectively
00:24:09 <Mort-> I can summon things that can hit from 20 ft in the air
00:24:23 <Mort-> And give shaken on failed will save :p
00:24:33 <Mort-> Ill leave it to socks though
00:24:35 <Steven> i can summon things that hit from right next to the target
00:24:58 <Mort-> If you want unhittable
00:25:04 <Mort-> That's one way of doing it
00:25:12 <Steven> and it lasts just as long as a summon monster
00:25:26 <Mort-> Make sure they don't touch the ground
00:25:54 <Steven> they can touch the ground
00:26:14 <Steven> the other great thing is they hit as spells so they bypass damage reduction
00:28:16 <Mort-> Mine might
00:28:16 <Mort-> Not sure
00:29:58 <Mort-> Yup mine do too
00:30:12 <Mort-> Vs touch ac
00:32:02 <Mort-> Fuzzy little things
00:32:13 <Steven> OH YEAH!
00:32:25 <Steven> since i just leveled up and got my bab up to 6/1
00:32:33 <Steven> my spiritual weapons get to make two attacks now
00:33:02 <Mort-> Ah
00:33:19 <Mort-> What mod
00:33:38 <Steven> BAB+Wis Mod
00:35:07 <Mort-> Taking a bath
01:17:43 Topic for #d&d is: PFS: Sat 1pm (Avatar, new game) | CoTE: Sun 1pm | ED: TBA || All times are AEDT (UTC+11:00) | D&D and Pathfinder Online http://www.pfrpg.com.au
01:17:43 Topic for #d&d set by Avatar at Thu Mar 29 19:14:06 2012
01:17:43 <***> Buffer Playback...
01:17:43 <***> Playback Complete.
02:27:00 <Avatar> 202.161.27.198
03:06:08 <Avatar> that game is going to keep me awake now
04:03:39 Steven ([email protected]) has joined #d&d
04:03:58 * Steven busts an epic move upon entering the channel
04:05:02 <Steven> i managed to get a whole 3 hours of sleep
04:05:11 <Steven> and then sam had to get up and pee
04:05:15 <Steven> which woke me up
04:05:35 <Steven> but for those 3 hours... glorious
04:09:11 <Steven> its too bad that staffs suck so much in pfs op
04:17:07 <Steven> im thinkin of doin the crazy crazy
04:17:15 <Steven> and grabbin a 3rd level wand lol
04:50:26 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
08:15:10 <diebot> Added or updated sheets:
08:45:30 <Hydrazine> hi.
08:45:57 <Ballig> supz
08:46:13 <Hydrazine> Not too much.
08:46:22 <Hydrazine> Helped people move. Did work. Made some money.
08:47:05 <Ballig> how much
08:47:35 <Hydrazine> $50. Something atleast. Not bad for an afternoon of moving shit, I think.
08:47:45 <Ballig> I would have given you $50 to move my stuff
08:48:41 <Hydrazine> That doesn't cover the transit costs. Sorry.
08:48:56 <Hydrazine> Who're you playing tonight?
08:49:06 <Ballig> artimus, probably
08:49:13 <Ballig> so he can get the boonz
08:51:40 <Hydrazine> Nice, nice.
08:52:01 <Hydrazine> I'm only even offering up to bring Jerus. Switching out after 2/3rds is just silly.
08:52:03 <Ballig> hopefully we can do it at the 4-5 subtier again
08:52:09 <Hydrazine> Should be.
08:52:15 <Hydrazine> Even if War plays a fresh 1.
08:52:30 <Hydrazine> Didn't we uptier successfully with Ridali at 1?
08:52:46 <Ballig> yeah
08:53:07 <Hydrazine> Even if he never sticks around for a full game.
09:19:00 Spaceshot ([email protected]) has joined #d&d
09:25:07 <Hydrazine> my sister just threw a tennis ball into my boot.
09:25:14 <Hydrazine> from like 5 feet. Pretty good shot.
09:36:12 <Ballig> ha
09:36:27 <Ballig> maybe she will be a professional tennisballbooter
09:36:34 <Ballig> (that's the game I just made up where you throw tennis balls into boots)
09:36:45 <Spaceshot> better patent it quick
09:36:51 <Spaceshot> hydra might beat you to it
09:37:35 <Ballig> no he can't it was my idea
09:38:06 <Brunius> You know apple patented unlocking a phone with a touch screen?
09:38:20 <Ballig> that's because apple invented the phone
09:38:28 Mort- ([email protected]) has joined #d&d
09:38:29 <Spaceshot> yes, but there are somethings that even a patent can't legally protect
09:38:46 <Mort-> 1pm?
09:38:47 <Ballig> you can patent anything, but it won't necessarily stand up in court
09:38:50 <Mort-> Ok just checking
09:38:54 <Ballig> Mort-: in 2 1/2 hours
09:38:57 <Hydrazine> True. Whoever makes GI Joes tried to patent them.
09:39:02 <Ballig> unfortunately judges tend to side with apple more often than not
09:39:09 <Hydrazine> Patent authority said "You can't patent the human body!"
09:39:18 S711 ([email protected]) has joined #d&d
09:39:34 <Brunius> Sure you can.
09:39:37 <Mort-> Right ill pop off and eat breakfast etc
09:39:53 * Mort- fluffs brunius
09:40:09 <Mort-> I'm a widdle one
09:40:33 <Mort-> I will so not take any cookies from steven
09:40:36 <Mort-> He is mean.
09:40:52 <Hydrazine> Sup Mort?
09:40:55 <Mort-> High level fighting I'm so nub :d
09:41:05 <Mort-> I tell you i think even at level 20
09:41:29 <Mort-> Ill still use persistent hideous laughter
09:41:36 <Hydrazine> You'd just cast hold person and hideous laughter? yeah
09:41:40 <Mort-> Serious lack of imagination :d
09:42:03 <Mort-> Hold person not really useful vs inqusitors
09:42:14 <Mort-> They have something called freedom of movement
09:42:17 <Ballig> that's okay, he can't ever attack you in PFS anyway
09:42:20 <Hydrazine> I am kinda curious how Hoku'd fare against Ausk.
09:42:21 <Mort-> Yeah
09:42:36 <Mort-> Not very well i think
09:42:42 <Mort-> I suspect he knows the rules
09:42:48 <Hydrazine> Pretty sure Jerus would just get schooled, but Hoku might have a shot.
09:42:54 <Mort-> Can you use a quickened metamagic
09:43:02 <Ballig> Mort-: does Freedom of Movement save them from Imprisonment?
09:43:04 <Mort-> With a rod?
09:43:10 <Ballig> you can
09:43:13 <Mort-> I don't think that way
09:43:25 <Mort-> I was thinking using 2 x hideous laughter
09:43:27 <Mort-> In one turn
09:43:29 <Mort-> You see?
09:43:37 <Mort-> Make 4
09:43:37 <Ballig> nah
09:43:42 <Mort-> Will saves
09:43:44 <Ballig> freedom of movement makes him immune to it
09:43:48 <Ballig> just cast imprisonment
09:43:48 <Mort-> i don't think imprisonment
09:43:50 <Mort-> No
09:43:53 <Mort-> It does not
09:43:56 <Ballig> you know his name and some facts about his life so he gets -4 to his save
09:43:58 <Mort-> You take no actions
09:44:07 <Ballig> Mort-: if the ability lasts more than immediate, then yes it does
09:44:12 <Mort-> For hideous laughter
09:44:40 <Mort-> He is not held
09:44:54 <Mort-> Or paralyzed
09:45:01 <Ballig> you just need imprisonment
09:45:03 <Ballig> game over
09:45:13 <Mort-> What's imprisonment
09:45:21 <Mort-> You see. I didn't read the spell list
09:45:25 <Mort-> :d
09:45:41 <Ballig> http://www.d20pfsrd.com/magic/all-spells/i/imprisonment
09:46:42 <Mort-> I have to be so close to him
09:46:52 * Mort- is nervous
09:47:16 <Ballig> greater rod of reach
09:47:28 <Ballig> turns the touch spell into close range
09:47:35 <Ballig> which at that level is like 80 feet
09:47:40 <Mort-> Still need to range touch
09:47:45 * Ballig shrugs
09:47:52 <Mort-> Mort sux in that category
09:47:58 <Ballig> nothing will be without risk of failure
09:48:53 <Mort-> This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web.
09:49:03 <Ballig> why is that relevant
09:49:06 <Mort-> I say it wouldn't work on hideous laughter?
09:49:08 <Spaceshot> rod of reach is the best metamagic rod
09:49:14 <Spaceshot> and is so cheap for what it does
09:49:17 <Mort-> He just gets no actions.
09:49:25 <Ballig> we're talking about imprisonment, not hideous laughter
09:49:48 <Mort-> I prefer Making him make 4 will saves
09:49:55 <Mort-> Knowing me ill miss :d
09:50:15 <Ballig> okay
09:50:20 <Ballig> I'm done speculating on something useless
09:50:22 <Mort-> :d
09:50:25 <Mort-> Lol
09:50:34 <Mort-> I dislike using range touch
09:50:41 <Mort-> Unreliable *+@#"
09:50:49 <Ballig> mhmm
09:51:02 <Spaceshot> there are touch spells that don't require a touch attack
09:51:04 <Mort-> I've used it 2 times and missed both
09:51:11 <Mort-> Epic shit
09:51:11 <Ballig> okay
09:53:22 <Hydrazine> you came this close to missing a true striked ranged rouch on Hoku.
09:53:51 <Ballig> that'd be dedication
09:54:05 <Ballig> quickened true shot + reach imprisonment
09:54:16 <Mort-> I know
09:54:31 <Ballig> true shot/true strike
09:54:35 <Mort-> And khaz has better bab then mort does
09:54:41 <Mort-> Time to prepare i will
09:54:50 <Mort-> Quickened true strike
09:54:55 Spaceshot is now known as Spaceshot_AFK
09:54:57 <Ballig> khaz will never have imprisonment, I don't think
09:55:03 <Mort-> No
09:55:09 <Mort-> I was doing something else
09:55:26 <Mort-> What happens when you have issues
10:00:28 <Hydrazine> ...You handle it.
10:00:32 <Hydrazine> Just like if you have many whelps.
10:04:39 * Mort- whelps on hydrazine
10:05:43 <Mort-> I sure hope oster will pop in when we run low level stuff^^
10:05:58 <Hydrazine> Oyster?
10:06:16 <Hydrazine> Hes rolling a cleric?
10:06:17 <Mort-> Osterguard :p
10:06:21 <Mort-> Yeah
10:06:34 <Mort-> And of all things. Neutral good :(
10:06:38 <Hydrazine> lol.
10:06:39 <Hydrazine> Dork.
10:06:50 <Mort-> I'm trying to turn more people to the dark side!
10:07:00 <Mort-> They have infernal healing!
10:08:36 * Mort- giggles a bit
10:08:37 <Ballig> it's not that great
10:09:01 <Mort-> Oh i also looked at familars that have at will invisibility
10:09:13 <Mort-> Why is it most of them belong to the dark side?
10:09:31 <Mort-> Though the rattling looks interesting
10:09:40 <Mort-> Can use anything from scroll
10:09:48 <Mort-> Like it has it on spell book
10:09:48 <Hydrazine> Does it have a Ratling gun?
10:09:52 <Mort-> screw umd
10:10:08 <Mort-> But no invis
10:10:31 <Mort-> If i wanted to be nice i could take a noisoi
10:11:37 <Mort-> And there is the silvanshee
10:11:50 <Mort-> Ghost cat with lh ability on your shoulder
10:11:53 <Mort-> ^^
10:16:30 * Mort- mews
10:18:53 tristen has quit (Ping timeout: 121 seconds)
10:21:02 tristen ([email protected]) has joined #d&d
10:22:01 <Hydrazine> Howdy Tris.
10:30:25 <Avatar> zzzzz
10:30:28 <Ballig> zzzzzzz
10:30:41 <Avatar> tristen isn't there, he just reconnected after a ping timeout
11:02:23 Mort- has quit (Quit: Bye)
11:04:15 Mort ([email protected]) has joined #d&d
11:06:24 <Avatar> I'm guessing you guys are going to use the same characters again today
11:06:31 <Mort> duhhhs
11:06:33 <Mort> but mek isnt here
11:06:36 <Mort> so dont start hte party wihtout him
11:06:44 <Mort> Ill audit khaz while Im sitting around
11:06:53 <Avatar> war_wrecker isn't here either
11:09:57 <Mort> yeah wait
11:09:59 <Mort> till time
11:10:00 <Mort> now what
11:10:02 Mort is now known as Mort-
11:10:04 <Mort-> yeah audit khaz
11:10:07 <Mort-> check if mort is in order
11:10:09 <Mort-> she should be
11:13:28 Mort- has quit (Connection reset by peer)
11:20:50 Mort ([email protected]) has joined #d&d
11:24:53 Mort has quit (Ping timeout: 121 seconds)
11:36:16 OsterGuard ([email protected]) has joined #d&d
11:36:31 Mort ([email protected]) has joined #d&d
11:36:50 * Mort fluffs her tail around
11:36:50 Time_Machine has quit (EOF from client)
11:36:51 <OsterGuard> Morning everyone
11:36:51 * Mort wags it
11:36:53 <Mort> MORNING
11:36:59 * Mort jumps up and down and licks osterguard
11:37:06 * Mort has a tailie
11:37:11 <Hydrazine> Yo.
11:37:20 <Hydrazine> You playing today?
11:37:20 <Mort> eta time, 23 min
11:37:29 <OsterGuard> Haha, you're energetic today
11:37:29 Mort is now known as Mort-
11:37:32 <Mort-> I had a power shortage
11:37:35 <Mort-> Im always energetic
11:37:36 <Mort-> :D
11:37:42 * Mort- tumbles osterguard over looking for COOKIES
11:37:46 <OsterGuard> Nah, just spectating
11:37:51 <Mort-> tomorrow
11:37:54 <Mort-> we will have a game
11:37:56 <Mort-> around the same time
11:38:00 <Mort-> if Ballig doesnt run COTE
11:38:02 <Mort-> if he does oh wellz
11:38:07 <Mort-> now where is mek...
11:38:09 * Mort- nibbles mekkis
11:38:16 <Ballig> I am running CotE
11:38:17 Time_Machine ([email protected]) has joined #d&d
11:38:24 <Mort-> cannie around?
11:38:26 <Mort-> I saw him earlier
11:38:27 <Mort-> k
11:38:28 <Ballig> no
11:38:34 <Mort-> Ill watch COTE probably then
11:38:36 <Mort-> or maybe I shoudlnt
11:38:37 <Mort-> I dunno
11:38:42 <Mort-> I am so noisy
11:38:49 <OsterGuard> Main reason I can't play today is homework :/
11:38:51 <Mort-> uplaoding mort
11:38:53 <Mort-> screw homework
11:38:56 <Mort-> say the shadow mastiff ate it
11:39:00 <OsterGuard> Same with tomorrow
11:39:05 <OsterGuard> Haha
11:39:05 <Mort-> and tell your teacher to go get it from that shadow mastiff :P
11:39:16 <Mort-> (will save of 16 or get panicked :P)
11:39:40 <Hydrazine> Feign death
11:39:44 War_Wrecker ([email protected]) has joined #d&d
11:39:51 <Mort-> wellcome :D
11:39:53 <Mort-> u made it in time :D
11:39:58 <OsterGuard> Next week I have holidays starting thursday, so that's a great time
11:39:59 * Mort- jumps up and down on warwrecker
11:40:11 <Mekkis> I'm here...
11:40:12 <War_Wrecker> Urgh
11:40:19 <War_Wrecker> my arms
11:40:23 <Hydrazine> Howdy Mek.
11:40:24 <Mort-> whtas up!
11:40:26 <Hydrazine> And War.
11:40:26 <Mort-> HIII
11:40:28 <Mort-> LETS PARTY?
11:40:30 <Mort-> AVATAR!!!
11:40:33 <War_Wrecker> Why do I always do stuff on friday!
11:40:34 * Mort- jumps up and down
11:40:35 <Mekkis> we have like 20 minutes, right?
11:40:39 <Hydrazine> Procrastination.
11:40:40 <Mort-> its because youre a really huge hulk
11:40:42 <Mekkis> War_Wrecker, FNM?
11:40:45 <Mort-> FNM?
11:40:47 <Mort-> FNM?
11:40:49 <Mort-> whats thhhhhaatt!
11:40:53 <Hydrazine> Which bot are we using today?
11:40:54 <War_Wrecker> friday night madness?
11:40:54 <Mort-> oh wait I need my..
11:40:54 <Mekkis> I'll go and buy some stuff from umart first
11:40:58 <Mort-> k
11:41:03 * Mort- thinks mek is abad mek :P
11:41:46 <Mort-> where in lucifers name
11:41:48 <Mort-> did I put my earpieces
11:42:18 <Hydrazine> So if your dubsteb CD starts skipping.. how do you know?
11:42:31 <OsterGuard> Over there.
11:42:41 * OsterGuard points.
11:43:37 <OsterGuard> Yay ELO
11:43:49 <OsterGuard> First song when I shuffled
11:44:18 <Hydrazine> The first song when I shuffled was party rock.
11:44:27 <Avatar> we're playing tier 1-2 today
11:44:28 <Hydrazine> But thats because the song was why I was shuffling.
11:44:31 * Mort- cannot find..my earpiece
11:44:38 <Hydrazine> We are? Why?
11:44:45 <Avatar> well
11:44:48 <Avatar> war_wrecker is level 1
11:44:51 <Avatar> we could uptier
11:45:13 <Hydrazine> I feel like Jerus might be a bad influence on a 1-2 tier.
11:45:23 <Avatar> it's up to you
11:45:32 <Avatar> have a discussion and work it out amongst yourselves
11:45:45 <Hydrazine> Who else we got?
11:45:50 <Hydrazine> Jerus, Mort, Oskar?
11:45:56 <Hydrazine> No Oskar.
11:46:18 <Hydrazine> No Steven either I think?
11:47:09 <Mort-> oskar wont be here
11:47:19 <Mort-> he already did it
11:47:22 <Mort-> steven played before too
11:47:27 <Mort-> the problem is
11:47:32 <Mort-> qfp has a boon at the end of it
11:47:34 <Mort-> u want boon?
11:47:37 <Mort-> if u want boon Im fine with boon
11:48:19 <Hydrazine> Many adventurers, when compiling their lists of perils to be found in the search of lost treasure or ancient wisdom, forget to put at the top of the list: the man who got there right before you.
11:48:28 <Mort-> I mean hydra if you bring hoku I can bring khaz
11:48:29 <Mort-> I guess
11:48:34 <Mort-> but we both will miss out on the boon at the end
11:48:37 <Mort-> mort is fking high level for this
11:48:40 <Mort-> but I dont mind playing at 1-2
11:48:53 <Mort-> or we could uptier..
11:48:59 <Mort-> but again I dont want ANY deaths on my hands..
11:49:00 <Hydrazine> I've done two parts of this on Jerus, I'd really like to finish it with him.
11:49:04 <Mort-> same on mort
11:49:14 <Mort-> I dont care waht tier we play
11:49:16 <Mort-> to be honest
11:50:08 <Mort-> mek is around
11:50:14 <Mort-> and war wrecker is *ranged*
11:50:18 <Mort-> (tempted to 3-4..)
11:50:28 <Mort-> I also have a feeling that QFP3 is more on puzzle solving
11:50:39 <Mort-> so should be less on combat..
11:50:49 <Mort-> I have some semblance of combat control..
11:51:07 <Mort-> linkin park - breaking the habit
11:52:37 <Ballig> we had a level 1 with us last game too
11:52:40 <Ballig> didn't stop us from uptiering
11:53:34 <Hydrazine> I think we're 2 or 3 games in a row of keeping level 1s alive in uptier runs.
11:53:52 <Mort-> and he jumped into the water
11:53:55 * Mort- shrugs
11:54:03 <Mort-> Im not the one at risk...
11:55:15 <Mort-> linkin park ftw
11:55:23 <Mort-> well if things go bad thres always antagonize..
11:55:26 <Mort-> and lots of glitterdust
11:55:37 <Mort-> Id druthr not pull a save your bum from the goblin by using hideous laughter
11:55:45 <Mort-> okay. spell loadup, 2 x glitterdust, 1 x hideous laughter
11:55:46 <MekkisScreen> .
11:55:47 <Mort-> any objections?
11:55:52 <Mort-> up tier mek?
11:55:56 <MekkisScreen> depends
11:56:03 <Mort-> (listening to likin park..)
11:56:10 <MekkisScreen> are you going to try and grease from scrolls?
11:56:13 <Mort-> no
11:56:15 <Mort-> that was for fun
11:56:19 <Ballig> no it wasn't
11:56:19 <Mort-> I told you It was in the name of research
11:56:22 <Mort-> haha
11:56:28 <Ballig> it was because you didn't realise how badly it would fail
11:56:32 <Mort-> yeah
11:56:35 <Mort-> I wanted to research :P
11:56:41 <Mort-> we learn new things..
11:56:47 <Ballig> you can tell how badly it would fail just by looking at the numbers
11:56:48 <MekkisScreen> you started a spaceshot-style rules dispute!
11:56:50 <Ballig> you don't need to see the dice rolled
11:56:53 <Mort-> lol
11:57:00 <Mort-> beisdes I was good the next scenario :P
11:57:09 * Mort- gets a halo
11:57:45 <MekkisScreen> what's the chance of my car getting towed before I pick up my HDD, cable and toner cartridge
11:57:50 <Mort-> not high
11:57:53 <Avatar> skype up guys
11:58:00 <OsterGuard> Now, If I was playing today, I'd feel a little at risk
11:58:01 <Mort-> because its raining here, the traffic police are not inclined to be out
11:58:08 <Mort-> look, Ive had worse..
11:58:12 <Mort-> those buggers dragged me into...
11:58:18 <Mort-> a whole bunch of nasty devil wielding glaives..
11:58:21 <Mort-> I was only level 3 at that time..
11:58:26 * Mort- sassy grinz
11:58:37 <MekkisScreen> join #20,000
11:59:17 <Ballig> don't
11:59:21 <Mort-> I was so scared I peeed my pants guys :D
11:59:54 <Mort-> ready. Uptier or no?
12:00:00 <Mort-> and e should ask warwrecker too
12:00:01 <Mort-> acutall
12:00:02 <Mort-> y
12:00:07 <Mort-> not good for him if we urm...
12:00:10 <Mort-> get him killed..:P
12:00:14 * Ballig removes channel operator status from Ballig
12:00:16 <MekkisScreen> let's play at 4-5
12:00:18 Ballig is now known as Artimus
12:00:25 <Mort-> QFP is 1-2 , 4-5?
12:00:28 <MekkisScreen> which isn't uptiering
12:00:29 <Artimus> right
12:00:31 <Mort-> k
12:00:39 <Mort-> but avatar was saying we were at 1-2?
12:00:40 <Artimus> it's uptering for war-wrecker
12:00:44 <Artimus> +i
12:00:45 <Mort-> Hydrazine?
12:00:46 <Avatar> mekkis which nick are you using for the game
12:00:52 <Mort-> Itzamna I bet
12:00:59 <MekkisScreen> Itzamna
12:01:04 <Avatar> on which nickname
12:01:10 <MekkisScreen> Mekkis
12:01:19 Avatar gives voice to Artimus Hydrazine Mekkis Mort- War_Wrecker
12:01:26 <Avatar> anyone else jumping on skype?
12:01:30 Hydrazine is now known as Jerus
12:01:32 <MekkisScreen> I will
12:01:37 <MekkisScreen> in about 10 minutes
12:01:44 <OsterGuard> Really? The Mayan god?
12:01:53 <Mort-> u mean that bugger with a scarwy spider?
12:02:02 <Mort-> I should be grateful
12:02:02 <MekkisScreen> ja!
12:02:09 <Mort-> he fished me out of water last scenario
12:02:11 <Mort-> water was cold.
12:02:16 <OsterGuard> I'll come on without a mic
12:02:20 <MekkisScreen> she did save your life!
12:02:28 <Mort-> not really
12:02:32 <Mort-> could have saved myself..
12:02:34 <Mort-> but nevermind :P
12:02:35 <Mort-> water was cold
12:02:36 <Mort-> :D
12:02:38 * Mort- shivers
12:02:43 <Mort-> and she?
12:02:45 <Mort-> perfection is a she?
12:02:46 <Mort-> it.
12:02:47 <MekkisScreen> yes
12:02:49 <Avatar> 202.161.27.198
12:02:53 * Mort- no like spiders
12:03:09 <MekkisScreen> female spiders eat their mates :P
12:03:10 <Avatar> pm me factions and PFS numbers
12:03:19 <Avatar> and any spells you want to prepare
12:03:50 <OsterGuard> Depends on the spider, I think.
12:04:11 <MekkisScreen> giant mechanical ones
12:04:30 <OsterGuard> Oh, okay.
12:04:34 <Avatar> War_Wrecker: you're joining these guys in Shokuro, a nation controlled by benevolent samurai, and your mission is to locate Je Tsun in the village of Nesting Swallow
12:04:54 <War_Wrecker> Okay
12:05:00 <MekkisScreen> hah
12:05:06 <Avatar> and you're doing that in order to reactivate an artifact you picked up called the Braid of a Hundred Masters
12:05:07 <MekkisScreen> "benevolent"
12:05:28 <Mort-> relax guys.
12:05:34 <MekkisScreen> so the society can use it to cheat in the Ruby Phoenix Tournament
12:05:35 <Mort-> no one would hurt us right?
12:05:46 <Mort-> we're innocent and harmless
12:05:55 <MekkisScreen> If Desna smiles upon us.
12:06:16 <Mort-> They wouldnt harm us would they?
12:06:18 <War_Wrecker> skype details?
12:06:25 <Mort-> urm avatar?
12:06:26 <Mort-> handle it?
12:07:09 <OsterGuard> Jack96h, but I'll only be on in ~10 minutes
12:07:10 <Avatar> add bigspoiltbrat
12:07:21 <Mort-> he just listeninig in
12:07:21 <OsterGuard> Classy.
12:07:45 <Mort-> i didnt say anyone was a girl
12:07:48 <Mort-> I said perfection..
12:07:49 <Mort-> it
12:07:56 <Mort-> and mekkis said she
12:07:58 <Mort-> I say eww
12:08:00 <Mort-> that spider is..
12:08:02 <Mort-> scary.
12:08:57 <Mort-> Im semi listening to linkin park
12:09:08 <Avatar> Mekkis: if you want your faction mission, you'll have to be somewehere I can send it to you
12:09:28 <MekkisScreen> brb driving home
12:09:58 <Mort-> my mic is down
12:10:00 <Avatar> War_Wrecker: pm me your faction
12:10:07 <Mort-> as in muted
12:10:41 <Mort-> can I uh listen to mass linkin park session
12:10:41 <Avatar> War_Wrecker / Mekkis: are you guys jumping on CA
12:10:43 <Avatar> 202.161.27.198
12:11:04 <War_Wrecker> CA?
12:11:11 <OsterGuard> What's the IP for?
12:11:12 <Avatar> have you got combat assistant
12:11:22 <Avatar> go to www.pfrpg.com.au, go to downloads
12:11:26 <Mort-> ya
12:11:28 <Avatar> get v2.1 of CA
12:11:32 <Mort-> I wont hear anything on skype lolz
12:11:36 <War_Wrecker> oh CA
12:11:37 <Mort-> wasnt it 352?
12:12:03 <Avatar> build 352
12:12:49 <Mort-> all on linkin park
12:13:09 <Mort-> breaking the habit
12:13:34 <Jerus> How are you still on that song?
12:13:37 <Avatar> does anyone not have their faction mission
12:14:22 <Mort-> I was tryign to find a versoin
12:14:25 <Mort-> wihtout muffled lyrics
12:14:33 <Mort-> I couldnt catch the lyrics for the last ..4 versions or so
12:14:48 <Jerus> Atleast you're not breaking the rabbit.
12:15:18 <Mort-> the funniest one was slaying the wrong beastie
12:15:27 <Mort-> and also trying to yell at a troll in common
12:15:47 <Mort-> poor khaz..
12:15:51 <Mort-> at least his so far just looks sneaky
12:16:06 <Mort-> elysiel is war wrecker
12:16:17 <Artimus> War_Wrecker: /nick Looseseal
12:16:41 <Mort-> Im not hearing much on skype
12:16:44 <Avatar> Tedium has become a constant companion in the countryside of Shokuro. The roads have dwindled in size and maintenance as the days have passed; what was a wide, stone-paved highway near the river towns has become a narrow, winding track of dust, sometimes fading entirely into the surrounding terrain. Travelers along it have likewise grown scarce as the days drone on. Still, the journey’s end lies
12:16:45 <Avatar> no more than half a day’s travel away, in the village of Nesting Swallow, a hamlet so small it could easily vanish into a crease on a map. No more than a few more miles through these sparsely wooded hills and valleys rests the last known home of Master Li Yao, and here, with luck, his descendant still lives. In this speck of farmland may be found one who can, by right of blood, bring forth the
12:16:45 <Avatar> forgotten power of the Braid of a Hundred Masters.
12:16:45 <Mort-> plugged in
12:16:58 <Mort-> k unplugged
12:17:20 <Mort-> yeah that eeevvvilll magus!!
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12:18:06 * Mort- enjoys the scenary, isnt it great when theres' no one around to try to kill us?
12:18:34 <Artimus> "Not all is right in this region around Nesting Swallow."
12:18:48 <Artimus> I want to check on a farm
12:18:53 <Avatar> it's noon
12:18:59 <Mort-> "Whats wrong?"
12:19:00 <Avatar> Cresting a rise, the trail winds its way up a small hillock that overlooks a large valley beyond. Not far from the hill, a dead mule and overturned cart lie in the middle of the road, two cloaked figures rummaging through the spilled contents of the cart while making disapproving cawing noises to a pair of similarly dressed riders on horseback. Two other horses stand on the side of the road,
12:19:00 <Avatar> presumably mounts for the two on foot. The mounted figures loom over a half-dozen shabbily dressed peasants. One of the riders urges his horse forward and makes a threatening slash at the face of a man trying to shield several children behind him.
12:19:10 <Itzamna> sounds like a good idea, Artimus
12:19:26 <Avatar> colours, hp and AC please
12:19:37 <Jerus> orange
12:19:38 <Avatar> and let me know if you're large
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12:19:44 <Mort-> ac 14 hp 37 blue M
12:19:54 <Jerus> 39/39, 20AC
12:20:02 <Avatar> War_Wrecker: change your nick to your character name
12:20:05 <Artimus> white, 25/25, AC 20
12:20:11 War_Wrecker is now known as Elysiel
12:20:24 <Mort-> war wrecker is a magus
12:20:27 <Mort-> a tripgus
12:20:29 <Mort-> acutally
12:20:31 <Mort-> I had a hand in it :P
12:20:35 <Elysiel> That you did
12:20:36 <Itzamna> casting Mage armour on Perfection, then HP35, AC21*: Perfection HP19 AC:25*
12:20:44 <Itzamna> *AC subject to change without notice
12:20:47 <Mort-> can I cast mage armor on myself?
12:21:00 <Itzamna> Could I have cyan and dark cyan
12:21:11 <Itzamna> (actually, AC is currently 22, perfection 27
12:21:49 <Mort-> (you might see khaz someday elysiel..)
12:21:52 <Mort-> (He is a magus like you)
12:22:00 <Mort-> (totally different though..)
12:22:03 <Elysiel> (I would hope not quite like me)
12:22:13 OsterGuard has quit (Ping timeout: 121 seconds)
12:22:14 OsterGuard__ is now known as OsterGuard
12:22:25 <Mort-> (very different. he plays more like jerus)
12:22:48 <Jerus> Until fighting someone like Jerus. Then he plays like Mort.
12:23:02 <Mort-> (yeah lol..)
12:23:21 <Mort-> (he puts up a sign board saying he is a wizard. when he sees big nasty fighters)
12:23:34 <Avatar> Elysiel: I need a colour from you
12:23:36 <Avatar> and your hp and AC
12:23:46 <Mort-> remember your harmaki!
12:23:52 <Mort-> I think his ac is 15
12:24:08 <Elysiel> Green, 8 hp, 15 AC
12:24:10 <Jerus> Pick a color to represent you in CA. Not orange, Red, blue, or white.
12:25:49 <Mort-> whos mounted
12:26:03 <Mort-> them I mean
12:26:50 <Avatar> the two light red ones
12:27:05 <Artimus> "What is your allegiance?"
12:27:33 <Mort-> "Stop abusing peasants!"
12:27:44 <Mort-> 1 and 2 are large?
12:27:45 <Mort-> what are tey
12:27:50 <Artimus> mounted
12:27:57 <Mort-> whats that grey thing
12:28:01 OsterGuard has quit (Quit: Colloquy for iPhone - http://colloquy.mobi)
12:28:02 OsterGuard_ is now known as OsterGuard
12:28:02 <Avatar> the dark red ones are mounted now
12:28:08 <Mort-> k fair nuff
12:28:25 <Artimus> that grey thing is the cart
12:28:28 <Mort-> 1 and 2 using what weapon?
12:28:29 <Artimus> the grey dots are farmers
12:28:43 <Jerus> "What're you doin' to them folk?"
12:30:14 <Avatar> they notice you and move to attack you
12:30:25 <Avatar> roll initiative
12:30:28 <Artimus> !throw 1d20+0 initiative
12:30:28 <diebot> Artimus, initiative: [1d20=6] 6
12:30:31 <Jerus> @init
12:30:31 <dicebot> Jerus, initiative: [1d20=11 initiative] 14
12:30:32 <diebot> Jerus, 1d20+3: [1d20=3] 6
12:30:37 <Mort-> !throw 1d20+5 intiative
12:30:38 <diebot> Mort-, intiative: [1d20=14] 19
12:31:15 <Elysiel> !throw 1d20+4 initiative
12:31:16 <diebot> Elysiel, initiative: [1d20=5] 9
12:31:27 <MekkisScreen> !THROW 1D20+4 INIT
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12:31:40 <MekkisScreen> !THROW 1D20+1 INIT
12:31:59 <MekkisScreen> !throw 1D20+1 INIT
12:32:01 <Mort-> local knowledge?
12:32:05 <MekkisScreen> !throw 1D20+4 INIT
12:32:12 <Mort-> !throw 1d20+9 local kowledge
12:32:12 <diebot> Mort-, local kowledge: [1d20=9] 18
12:32:17 <Mort-> (lol)
12:32:25 <Jerus> capital d?
12:33:05 <MekkisScreen> !throw 1d20+4 INIT
12:33:06 <diebot> MekkisScreen, INIT: [1d20=13] 17
12:33:18 <MekkisScreen> !throw 1d20+1 INIT
12:33:18 <diebot> MekkisScreen, INIT: [1d20=4] 5
12:33:25 <Mort-> they are using wakizashi?
12:33:44 <Avatar> mekkis: what's going on
12:33:55 <MekkisScreen> I'm eating lunch
12:34:03 <Avatar> which one of those rolls is yours and which is perfection's
12:34:24 <MekkisScreen> the +4 is mne
12:35:51 <Mort-> (a wakawazi has only 5 reach..)
12:35:58 <Mort-> (Jerus outranges them..good luck)
12:36:15 <Artimus> doesn't mean everything mort
12:37:23 <Avatar> it's Mort's turn
12:38:10 <Mort-> I know
12:38:44 <Mort-> can I aim glitterdust on O 13, P 13..
12:39:03 <Mort-> O 14 P 14
12:39:04 <Mort-> on the square
12:39:07 <Mort-> it will hit 1 and 2
12:39:10 OsterGuard ([email protected]) has left #d&d
12:39:23 <Mort-> 1 south
12:39:29 <Mort-> of that
12:39:30 <Avatar> that look good?
12:39:30 <Mort-> yeah
12:39:32 <Mort-> yes
12:39:35 <Mort-> dc 19 will save
12:40:45 <Avatar> all 4 of them have glitter on them
12:40:52 <Mort-> anyone blind?
12:40:55 <Avatar> tengu #2 isn't blinded
12:41:06 <Mort-> k
12:41:10 <Avatar> movement remains
12:41:32 <Avatar> <?blinded
12:41:32 <diebot> The creature cannot see. It takes a 2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a 4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight)
12:41:32 <diebot> automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to
12:41:32 <diebot> these drawbacks and can overcome some of them.
12:41:36 <Mort-> I move to J1
12:41:54 <Avatar> it's Itzamna's turn
12:41:58 <Mort-> "Enlarge jerus!"
12:42:24 <Avatar> are you there mekkis
12:42:27 <MekkisScreen> Start casting enlarge
12:42:31 <Avatar> it's Jerus' turn
12:42:43 <Jerus> move 4S, hammer out, brace for charge.
12:43:03 <Avatar> it's Elysiel's turn
12:44:02 <Elysiel> I think I'll ready bracing a trident
12:44:08 <Elysiel> Or just brace the damn trident
12:44:17 <Avatar> it's Artimus' turn
12:44:20 <Elysiel> And shift
12:44:24 <Artimus> I cast bless
12:44:32 <Avatar> +1 to attacks for everyone
12:44:34 <Avatar> movement remains
12:44:39 <Artimus> end turn
12:44:44 <Avatar> it's Perfection's turn
12:45:40 <Avatar> are you there mekkis
12:45:45 <Mort-> hes eating lunch that..toot :D
12:45:55 <Avatar> Perfection delays
12:46:29 <Avatar> Jerus: AoO
12:46:32 <Jerus> @aoo
12:46:32 <dicebot> Jerus, power attack: [1d20=19 power attack] 28; damage: [1d12=3 damage] 13
12:46:32 <diebot> Jerus, attack: [1d20=19] 31; damage: [1d12=1] 16
12:47:11 <Mort-> but do you kill him..?
12:47:15 <Mort-> ah you dont I see
12:47:41 <Avatar> he swings his wakizashi at you, but misses
12:47:59 Artimus is now known as Ballig
12:48:05 <Mort-> hey wheres our cleric :P
12:48:10 Ballig is now known as Artimus
12:48:41 <Avatar> #2 gets off his blind horse
12:48:49 dicebot has quit (EOF from client)
12:48:49 <Mort-> is it that bad..?
12:48:50 <Mort-> lol
12:49:02 <Mort-> when you blind a horse :P
12:49:28 <Avatar> no he doesn't
12:49:36 <Avatar> he takes out his shortbow and fires at Jerus
12:49:39 <Mort-> Ive never blinded a horse before..
12:49:41 <Mort-> its funny
12:49:51 <Mort-> I think every round btw avatar you get a chance ot throw of the blind?
12:49:56 <Avatar> he hits
12:49:59 <Avatar> almost critically
12:50:10 <Avatar> dealing 1 damage
12:50:34 <Itzamna> is there supposed to be a background image?
12:50:44 <Jerus> map 2
12:50:49 <Itzamna> could someone call me on skype
12:50:50 <Mort-> sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect.
12:50:53 <Mort-> yeah
12:50:55 <Artimus> perfection is delayed btw
12:50:55 <Itzamna> I don't have a background image on map 2
12:50:59 <Avatar> #1's horse is no longer blind
12:51:14 <Mort-> at the end of their turn
12:51:16 <Mort-> not the begining btw
12:51:24 <Avatar> Itzamna: try reconnecting/resyncing?
12:51:47 <Avatar> are you using the right version
12:52:02 <Itzamna> maybe
12:52:39 <Avatar> it's Mort's turn
12:52:49 <Mort-> 1 and 2 arent moving?
12:52:54 <Avatar> no
12:52:59 <Mort-> what abunch of jokers..
12:53:20 <Mort-> hrm
12:53:21 <Mort-> thinking
12:53:31 <Avatar> 202.161.27.198
12:54:46 <Mort-> shoot at 2's horse while Im here?
12:54:57 <Avatar> roll it
12:55:15 <Mort-> !throw 1d20+5
12:55:16 <diebot> Mort-, 1d20+5: [1d20=7] 12
12:55:18 <Mort-> urgh
12:55:20 <Mort-> miss and end turn
12:55:26 <Avatar> it's Itzamna's turn
12:55:57 <Itzamna> enjarge Jerus
12:56:23 <Itzamna> acid splash #4
12:56:30 <Itzamna> and Perfection will undelay
12:56:34 <Avatar> roll it
12:56:36 <Mort-> 3 is wounded
12:56:36 <Itzamna> !throw 1d20+6
12:56:37 <diebot> Itzamna, 1d20+6: [1d20=2] 8
12:56:38 <Mort-> btw
12:56:54 <Itzamna> move to S3
12:57:27 <Avatar> it's Perfeciton's turn
12:57:29 <Itzamna> perfection will move to Q5
12:57:35 <Itzamna> then 1SE
12:58:01 <Itzamna> the 1S
12:58:19 <Itzamna> 1SW
12:58:32 <Itzamna> bite 3
12:58:33 <Avatar> roll it
12:58:36 <Mort-> flanking
12:58:41 <Artimus> +1 for bless
12:58:54 <Itzamna> !throw 1d20+8 power attack
12:58:55 <diebot> Itzamna, power attack: [1d20=7] 15
12:59:13 <Itzamna> end turn
12:59:13 <Avatar> miss
12:59:18 <Avatar> it's Jerus' turn
12:59:56 <Jerus> pull hammer in close, swing at 3 using this flank.
13:00:10 <Jerus> !throw 1d20+10 attack close
13:00:10 <diebot> Jerus, attack close: [1d20=2] 12
13:00:15 <Avatar> miss
13:00:18 <Avatar> movement remains
13:00:27 <Jerus> no movement.
13:00:29 <Avatar> it's Elysiel's turn
13:00:36 <Mort-> "Trip them!"
13:00:45 <Elysiel> Shame I have my trident out
13:00:55 <Itzamna> what are those guys wearing?
13:01:06 <Avatar> leather lamellars
13:01:39 <Avatar> what do you want to do Elysiel
13:01:40 <Elysiel> I guess I can always just move to O4 and make a standard attack with my trident
13:01:53 <Elysiel> of course using a swift action to empower my weapon with arcane energy
13:01:54 <Avatar> roll to hit
13:02:03 <Mort-> +1..
13:02:04 <Elysiel> yup
13:02:04 <Mort-> yeah it is
13:02:09 <Mort-> its the every magus knows that trick
13:02:10 <Mort-> yea
13:02:13 <Mort-> I do it ALL the time
13:02:14 <Mort-> on khaz
13:02:15 <Mort-> :P
13:02:32 <Elysiel> !throw 1d20+3
13:02:32 <diebot> Elysiel, 1d20+3: [1d20=10] 13
13:02:37 <Elysiel> O3
13:02:56 <Elysiel> wait no i DID say O4
13:03:05 <Avatar> trident isn't reach
13:03:07 <Elysiel> trident does not have reach unfortunately
13:03:15 <Avatar> roll to hit
13:03:28 <Mort-> didnt he already roll?
13:03:53 <Elysiel> So yeah I rolled a 13
13:04:08 <Mort-> prolly he missed..those toots are particularly..
13:04:11 <Avatar> miss
13:04:17 <Avatar> it's Artimus' turn
13:04:22 <Artimus> southwest, two south
13:04:27 <Artimus> attack #4, I assume I have flank
13:05:09 <Avatar> standard action remains
13:05:20 <Artimus> !throw 1d20+7 attack 4
13:05:21 <diebot> Artimus, attack 4: [1d20=5] 12
13:05:24 <Artimus> end turn
13:05:47 <Avatar> miss
13:06:41 <Mort-> 1s horse was unlblinded
13:06:45 <Mort-> but 2s horse is blind, though rider isnt
13:06:46 <Mort-> unless
13:07:18 <Avatar> #2 moves and shoots another arrow at Jerus
13:07:24 <Mort-> how does he move?
13:07:27 <Mort-> his horsie needs to make..
13:07:29 <Mort-> acrobatics
13:07:32 <Mort-> or flopover..
13:07:32 <Mort-> ya
13:08:37 <Avatar> missing
13:08:48 <Avatar> #3 5ft steps and attacks Jerus
13:09:03 <Avatar> !throw 1d20+7
13:09:03 <diebot> Avatar, 1d20+7: [1d20=18] 25
13:09:06 <Mort-> falnking
13:09:08 <Mort-> got crit?
13:09:29 <Avatar> hitting
13:09:44 <Avatar> dealing 8 damage
13:10:03 <Avatar> #4 attacks Jerus
13:10:13 <Avatar> but misses
13:10:22 <Mort-> 19
13:10:23 <Mort-> ?
13:10:46 <Avatar> dealing another 8 damage
13:11:21 <Avatar> #1 isn't blind anymore
13:11:35 <Avatar> it's Mort's turn
13:12:08 <Mort-> 1 isnt blind anymore
13:12:27 <Mort-> magic missile 3
13:12:28 <Avatar> correct
13:12:32 <Avatar> roll it
13:12:37 <Mort-> !throw 2#1d4+1
13:12:38 <diebot> Mort-, 2#1d4+1: [1d4=2] 3, [1d4=3] 4
13:12:43 <Mort-> what condition is 3 in?
13:12:53 <Avatar> 3 is dying
13:12:57 <Mort-> move 3 north
13:12:58 <Mort-> on the ground?
13:13:12 <Mort-> sorry 3 souht
13:13:13 <Mort-> end turn
13:13:22 Steven ([email protected]) has joined #d&d
13:13:24 <Avatar> it's Itzamna's turn
13:13:37 <Itzamna> so fun I'm going to delay!
13:13:38 <Mort-> end turn
13:13:44 <Avatar> it's Perfection's turn
13:14:06 <Itzamna> delay, Itzamna will undelay
13:14:23 <Itzamna> Itzamna will double-move to Q7
13:14:29 <Itzamna> and look at the corpse
13:14:50 <Mort-> youre looting in hte middle of combat..?
13:14:52 <Mort-> lol
13:15:15 <Itzamna> end turn
13:15:23 <Mort-> perfection do what?
13:15:46 <Avatar> you find a cure of CLW
13:16:02 <Avatar> it's Jerus' turn
13:16:26 <Jerus> 5ft NE, try to trip 4.
13:16:44 <Avatar> roll it
13:16:45 <Jerus> actually. no. brace for charge. you guys can handle 4.
13:16:49 <Mort-> lol
13:16:54 <Jerus> done.
13:16:56 <Mort-> probably yes
13:17:06 <Mort-> but perfection
13:17:08 <Mort-> is in the way
13:17:13 <Avatar> it's Elysiel's turn
13:18:22 <Avatar> it's Artimus' turn
13:18:38 <Mort-> elysiel didnt attack?
13:18:47 <Artimus> I'll 5 foot south
13:18:48 <Artimus> and attack 4
13:18:57 <Artimus> !throw 1d20+7
13:18:58 <diebot> Artimus, 1d20+7: [1d20=1] 8
13:19:00 <Artimus> end turn
13:19:24 <Elysiel> I'm not doing tripping shenanigans against mounted opponents
13:19:30 <Mort-> 1 and 2
13:19:33 <Mort-> 4 isnt
13:19:33 <Avatar> #4 attacks Artimus
13:19:34 <Mort-> mounted
13:19:44 <Mort-> you oculd trip the fk out of him
13:19:50 <Avatar> but misses
13:19:50 <Mort-> 1 and 2 I sort of am holding them for abit
13:19:59 <Avatar> #2 shoots at Perfection
13:20:11 <Avatar> but misses
13:20:35 <Avatar> it's Mort's turn
13:20:50 <Itzamna> perfection shall undelay
13:20:53 <Itzamna> after mort
13:21:17 <Mort-> move to N4 and aid elysiel
13:21:25 <Mort-> on his next attack roll
13:21:41 <Mort-> !throw 1d20+0 aid
13:21:41 <diebot> Mort-, aid: [1d20=1] 1
13:21:44 <Mort-> oh okay
13:21:45 <Mort-> fk anyway
13:21:46 <Avatar> fail to aid
13:21:49 <Avatar> it's Perfection's turn
13:22:08 <Itzamna> move to Q6
13:22:37 <Avatar> standard action remains
13:22:49 <Itzamna> and look at 1 with a baneful stare:
13:23:06 <Itzamna> !throw 1d20+5 sense motive
13:23:07 <diebot> Itzamna, sense motive: [1d20=14] 19
13:23:18 <Itzamna> "Come and get me!"
13:23:21 <Itzamna> (antagonise)
13:23:31 <Itzamna> !throw 1d20+16 intimidate
13:23:32 <diebot> Itzamna, intimidate: [1d20=7] 23
13:23:45 <Mort-> (me watches someone come around)
13:24:05 <Itzamna> end turn
13:24:20 <Avatar> it's Itzamna's turn
13:24:30 <Itzamna> cast guidance on Jerus
13:24:31 <Itzamna> end turn
13:24:36 <Avatar> it's Jerus' turn
13:24:43 <Jerus> keep my readied action. no movement.
13:25:03 <Avatar> it's Elysiel's turn
13:25:16 <Mort-> 4 btw is a nice bugger with 2 legs
13:25:20 <Mort-> has lots of interesting opportunities :P
13:25:27 <Itzamna> http://www.d20pfsrd.com/feats/general-feats/antagonize
13:25:50 <Elysiel> !throw 1d20+3
13:25:50 <diebot> Elysiel, 1d20+3: [1d20=20] 23
13:25:58 <Mort-> I take it someone landed on the ground..?
13:26:35 <Elysiel> !throw 1d20+5
13:26:35 <diebot> Elysiel, 1d20+5: [1d20=7] 12
13:26:35 <Mort-> I have my longsword drawn btw
13:26:43 <Avatar> regular hit
13:26:53 <Mort-> oh man u didnt trip him :P
13:26:54 <Mort-> lolz
13:27:09 <Mort-> (could have gotten 3 AOOs..from all of us..)
13:27:10 <Mort-> lol
13:27:22 <Elysiel> !throw 1d8+3
13:27:23 <diebot> Elysiel, 1d8+3: [1d8=5] 8
13:27:29 <Mort-> that would hurt..
13:27:37 <Avatar> it's Artimus' turn
13:27:42 <Artimus> I'll attack #4!
13:27:45 <Artimus> !throw 1d20+7
13:27:45 <diebot> Artimus, 1d20+7: [1d20=6] 13
13:27:47 <Avatar> miss
13:27:48 <Artimus> end turn
13:28:55 <Avatar> roll your AoO
13:29:10 <Mort-> remember mounted combat should you decide to smash his horse
13:29:11 <Mort-> acutally
13:29:27 <Jerus> !throw 1d20+14 AoO the horse
13:29:27 <diebot> Jerus, AoO the horse: [1d20=2] 16
13:29:55 <Avatar> hit
13:29:57 <Avatar> roll damage
13:29:59 <Jerus> !throw 3d6+16
13:30:00 <diebot> Jerus, 3d6+16: [3d6=1,1,6] 24
13:30:06 <Avatar> the horse goes down
13:30:40 <Avatar> the tengu lands gracefully
13:31:15 <Avatar> #1 attacks Perfection
13:31:18 <Itzamna> ok
13:31:20 <Itzamna> AC27
13:31:25 <Avatar> missing
13:32:01 <Avatar> #2 shoots Itzamna
13:32:09 <Avatar> missing
13:32:22 <Avatar> and #2's horse can now see
13:32:27 <Avatar> it's Mort's turn
13:32:34 <Mort-> "Trip 4 Elysiel"
13:32:37 <Mort-> aid elysiel
13:32:44 <Mort-> !throw 1d20+3 aid
13:32:44 <diebot> Mort-, aid: [1d20=12] 15
13:32:48 <Mort-> k I give him +2 to attack
13:32:49 <Mort-> end turn
13:32:55 <Avatar> mort successfully aids Elysiel's attack roll
13:33:03 <Avatar> it's Perfection's turn
13:33:25 <Itzamna> start eating 1
13:33:35 <Itzamna> !throw 1d20+6 bite
13:33:35 <Avatar> roll to hit
13:33:36 <diebot> Itzamna, bite: [1d20=7] 13
13:33:51 <Jerus> !throw 1d20+14 cleave 1
13:33:51 <diebot> Jerus, cleave 1: [1d20=17] 31
13:33:55 <Jerus> !throw 3d6+16
13:33:55 <diebot> Jerus, 3d6+16: [3d6=3,1,4] 24
13:34:05 <Mort-> I think 1 is dead
13:34:20 <Itzamna> sense motive 2 to try to see what will piss him off
13:34:24 <Itzamna> !throw 1d20+5 sense motive
13:34:25 <diebot> Itzamna, sense motive: [1d20=11] 16
13:34:48 <Avatar> you can't tell
13:35:01 <Itzamna> Perfection glares at 2, picking up a little bit on 1 in her claws, and says "You Want to join him."
13:35:06 <Itzamna> !throw 1d20+16 intimidate
13:35:07 <diebot> Itzamna, intimidate: [1d20=1] 17
13:35:28 <Mort-> lol
13:36:04 <Avatar> it's Jerus' turn
13:36:31 <Jerus> move 2S, attack 4.
13:36:38 <Jerus> actually.. attack 2's horse.
13:36:55 <Mort-> wow you have a cruel streak in you
13:36:56 <Mort-> lol
13:37:26 <Avatar> roll it
13:37:33 <Jerus> !throw 1d20+12 attack
13:37:33 <diebot> Jerus, attack: [1d20=3] 15
13:37:53 <Jerus> !throw 3d6+16 damage
13:37:53 <diebot> Jerus, damage: [3d6=2,3,5] 26
13:37:58 <Jerus> !throw 1d20+12 attack
13:37:58 <diebot> Jerus, attack: [1d20=6] 18
13:38:05 <Avatar> the tengu lands gracefully
13:38:36 <Mort-> not really..
13:38:44 <Mort-> well we could I suppose
13:38:49 <Artimus> we'll tie #4 up
13:38:52 <Artimus> I cast stabilize
13:39:03 <Artimus> use rebuke death to bring him awake
13:39:07 <Avatar> he's awake
13:39:15 <Artimus> "I'll ask again - what is your allegiance?"
13:40:04 <Avatar> he looks at you but doesn't answer
13:40:13 <Artimus> do I think he can understand me?
13:40:19 <Mort-> "Perfection could help him change his mind?"
13:40:26 <Artimus> !throw 1d20+7 sense @Avatar
13:40:56 <Mort-> knowledge local on tengus or have I used it already
13:40:56 <Artimus> "Not sure this guy can understand us."
13:41:03 <Mort-> Socks, Tell me what you knwo aobut him
13:41:09 <Mort-> Im asking my familiar
13:41:11 <Mort-> :D
13:41:21 <Mort-> my skill ranks
13:41:27 <Mort-> socks has a empathic link to me
13:41:36 <Mort-> takes my skill ranks
13:41:46 <Mort-> aww lol
13:42:00 <Mort-> so I cant use socks?
13:42:01 <Mort-> nah
13:42:05 <Artimus> I'll go talk to the farmers
13:42:09 <Artimus> "Can you tell me what was going on here?"
13:42:14 <Mort-> Ill search all the bodies
13:42:16 * Itzamna approaches the farmers. "What's going on here?"
13:42:17 <Artimus> can someone check the corpses
13:42:17 <Mort-> for phat lewt
13:42:23 <Mort-> then I approach the farmers with artimus
13:42:35 <Jerus> I'll follow the crowd.
13:42:45 <Avatar> they speak gobbledygook
13:42:46 <Mort-> I hve a scorll
13:42:48 <Mort-> of comprehend languages
13:42:52 <Mort-> Lingustics roll first?
13:42:57 <Mort-> can I try to guess using linguistics?
13:42:59 <Mort-> k
13:43:19 <Mort-> Ask the peasants
13:43:21 <Mort-> to translate
13:43:28 <Mort-> they probably understand the local stuff
13:43:51 <Mort-> ask the peasants to trnaslate for us
13:44:15 <Avatar> after a while they gesture for you to come with them
13:44:18 <Mort-> do the peasants understand us?
13:44:26 <Artimus> we go with them
13:44:31 <Avatar> but they refuse to take the imprisoned tengu with them
13:44:42 <Avatar> they are scared to death of it
13:44:47 <Mort-> cast dancing lights to show peasants throwing off their chains
13:45:15 <Mort-> enact the battle of many of us against the the mounted guy
13:45:17 <Mort-> using dancing lights
13:45:21 <Avatar> the 4 potions are the main things they have
13:45:33 <Mort-> I give the potions I found to jerus
13:45:37 <Avatar> the leather lamellars provide +4 to AC
13:45:41 <Jerus> "Anyone mind if I have one?"
13:45:50 <Mort-> I take it I found 3 potions?
13:46:07 <Mort-> cant I project it?
13:46:50 <Artimus> I'm going with them
13:46:55 <Itzamna> I'll go with them
13:47:22 <Itzamna> Perfection goes up to one of the tengu
13:47:25 <Mort-> try to mime out the scene
13:47:45 <Jerus> !throw 1d8+1 clw potion
13:47:45 <diebot> Jerus, clw potion: [1d8=1] 2
13:47:46 <Itzamna> "Tell me what you're after, or I'll eat you. In a civilised language, like Taldan"
13:47:52 <Itzamna> !throw 1d20+16 intimidate
13:47:53 <diebot> Itzamna, intimidate: [1d20=6] 22
13:48:00 <Mort-> does understanding the language allowe me to write it out?
13:48:11 <Avatar> he doesn't respond, but looks at you
13:48:12 <Mort-> I draw on parchment using charcoal, of peasants throwing off their chains
13:48:37 <Mort-> and draw the battle between us and the samurai
13:48:38 Time_Machine has quit (EOF from client)
13:49:07 <Itzamna> kill them
13:49:17 <Mort-> showing many of us charging the samurai under
13:49:36 * Mort- shrugs indifferently, they tried to kill us first
13:49:52 <Itzamna> could we get this in IRC?
13:49:55 Time_Machine ([email protected]) has joined #d&d
13:50:27 <Avatar> the man introduces himself as Xien Wun Lao
13:50:37 <Mort-> can he speak in any language we know?
13:50:45 <Avatar> he speaks common (taldane)
13:50:45 <Mort-> or do I need to use comprehend languages
13:50:47 <Mort-> k
13:50:53 <Mort-> so can we ask him to translate
13:51:07 <Avatar> "They want to kill us!"
13:51:11 <Mort-> to tell the villages..
13:51:12 <Avatar> "We fled from our village."
13:51:14 <Avatar> he says sadly
13:51:19 <Mort-> "We can stand together as one"
13:51:26 <Itzamna> "What happened."
13:51:28 <Avatar> "We are ashamed of our cowardice but we have no hope."
13:51:34 <Itzamna> "Why are they killing you?"
13:51:35 <Mort-> "Are you from the nesting swallow?"
13:51:44 <Mort-> "Look at what we did, there were many of us and we swarmed them under"
13:51:50 <Mort-> "Its teamwork"
13:51:53 <Avatar> "The tengu slaughter many villages in this region."
13:52:00 <Mort-> "Why do they do so"
13:52:05 <Mort-> "You must stand up for yourselves"
13:52:09 <Avatar> "Many have been wiped out, and we are next."
13:52:11 <Itzamna> "Why?"
13:52:14 <Artimus> "Who leads them?"
13:52:16 <Mort-> "Like this batch wont be bothering you anymore"
13:52:19 <Jerus> "Big hammers. Thats the trick."
13:52:42 <Avatar> "The leader is, uh..."
13:52:47 <Avatar> "Kwankhonu"
13:52:48 <Mort-> "Teamwork - we are all more then the sum of our parts'
13:52:55 <Avatar> "Very fearsome."
13:53:02 <Avatar> "We are from Nesting Swallow."
13:53:08 <Mort-> "You must learn ot stand up for yourselves"
13:53:12 <Mort-> "Together you can achieve more"
13:53:14 <Avatar> "There was no hope.... until you came perhaps?"
13:53:21 <Avatar> "Please can you help?"
13:53:23 <Mort-> "Well we'll teach that big nasty tengu a lesson"
13:53:26 <Avatar> "Please"
13:53:30 <Artimus> "No."
13:53:33 <Mort-> "Where is his hideout"
13:53:34 <Itzamna> "Where is this Kwankhonu"?
13:53:37 <Avatar> "Please"
13:53:41 <Artimus> "We have other business."
13:53:49 <Mort-> "Comeon - these guys need help"
13:54:05 <Artimus> "Unless you know of a Master Li Yao?"
13:54:05 <Avatar> "The village elders believe the village will be attacked any day."
13:54:09 <Jerus> "Well.. is anyone left at Nesting Swallow?"
13:54:09 <Avatar> "We fled for our lives."
13:54:26 <Avatar> "Li Yao is one of the masters."
13:54:33 <Artimus> "Take us to him."
13:54:58 <Avatar> "Li Yao is long dead."
13:55:05 <Mort-> "you said is?"
13:55:07 <Artimus> "Take us to someone related to him."
13:55:10 <Artimus> "One of his descendants."
13:55:45 <Avatar> "Are you on your way to see the elders of Nesting Swallow?"
13:55:55 <Artimus> "If they are related to Li Yao, yes."
13:56:01 <Avatar> he claps his hand and rejoices
13:56:08 <Avatar> "Please come and meet with the council"
13:56:15 <Artimus> "Okay."
13:56:23 <Jerus> "Looks like we're gettin' somewhere after all. Need help movin' that cart?"
13:56:25 <Avatar> 10 miles down the road, you get to Nesting Swallow
13:56:26 * Mort- follows
13:57:12 <Itzamna> I follow, keeping eyes open for other traitorous Tians
13:57:29 <Mort-> "I could use a hot bath"
13:57:32 <Avatar> From atop one final hill, the object of your quest comes into view. From this height, the village of Nesting Swallow is laid out almost like a map. The small town consists of little more than a few dozen huts encircling an open common area. Rolling hills surround the village to the north and west, while the east is bordered by a light forest. South of the village, the brush has been cleared, and
13:57:33 <Avatar> a long string of paddy fields stretches out into the distance, webbed with irrigation ditches branching off from a stream that separates the village from the farmlands.
13:58:06 <Jerus> "Nice place. Reminds me of home a bit."
13:58:17 <Mort-> "Where did you come from?"
13:58:22 * Mort- looks at jerus curiously
13:58:48 <Jerus> "Well, not the buildings and the people, but.. small town life. More cows an' sheep than people. That sorta thing."
13:59:00 <Mort-> "which part of galrion?"
13:59:12 * Mort- feels guilty taking their food as they dont have much to offer
13:59:37 <Itzamna> "Where are we going?"
13:59:41 <Mort-> actually it should be golarion
13:59:51 <Avatar> This hut differs from every other one in the village only in size, easily twice as large as most of the other dwellings. Otherwise, it is identical, being another slightly elevated circle of bamboo and wicker walls surrounding a packed earthen floor. The interior has some rooms partitioned off the main one, and the collection of furniture and possessions indicates that this is another family home
13:59:51 <Avatar> when not in use for official purposes. Against one wall stands a simple shrine with a collection of clay tiles hung from it, each bearing a different name. The lowest hanging tiles look quite new, a few months old, maybe. The highest and oldest tile on the shrine, however, bears the name “Li Yao.” The center of the room is cleared, and an assortment of cushions has been laid out in a semicircle.
13:59:51 <Avatar> A dozen or so old men and women sit on the cushions, Xien Wun Lao among them. A woman standing in front of the shrine finishes a prayer and turns to join the seated elders; she is clearly the youngest among them, not even middle-aged, in spite of a face beset by worry and a hard life. Her youth is attested by the fact that she is greatly pregnant; six or more months along. After settling down into
13:59:51 <Avatar> an empty place among the council, she motions to several empty seats opposite her.
14:00:02 <Jerus> "Andoran. I feel like we might need to do a bit of huntin' or something before we go.. Don't look like they're eatin' any better than us."
14:00:14 <Mort-> "id help! Im a fair hand with a bow"
14:00:52 <Elysiel> "I too offer myself to the hunt."
14:00:58 <Mort-> abit like me yeah
14:01:00 <Mort-> Im chinese haha
14:01:06 <Mort-> and yes I have long hair
14:01:09 <Avatar> “With that in mind, permit me to introduce myself. I am Je Tsun, and the last of Li Yao’s descendants.” She rubs a hand across her swollen belly as she says this and smiles slightly. “At least for now. So, perhaps you look upon me and see the end of a quest. I look upon you, and I see hope. Hope for my village, my family, and our future. You have become familiar with the troubles facing
14:01:10 <Avatar> us?”
14:01:11 <Mort-> except I have specs and I never let my ahir down
14:01:33 <Itzamna> "A bunch of tengu killing villagers?"
14:02:05 <Mort-> "Do you know their hideout?"
14:02:08 <Mort-> "What do you know about them"
14:02:26 <Artimus> "Who is the father?"
14:02:30 <Avatar> "Their hideout?"
14:02:59 <Mort-> "Where the tengus dwell"
14:03:07 <Jerus> "Bit rude to ask ain't it Artimus? So whats the problem going on here, besides Tengu?"
14:03:24 <Artimus> "It might be relevant."
14:03:34 <Artimus> "I do not shirk at asking a relevant question just because some people might be /offended/."
14:03:36 <Mort-> "Be more sensitive?"
14:03:50 * Mort- gives artimus a dirty look
14:03:55 <Mort-> travelling halfway here..
14:04:05 <Elysiel> "Please, Je Tsun, forgive my comrades for their rudeness. Enlighten us, tell us of your heritage."
14:04:16 <Artimus> "We know of her heritage."
14:04:16 <Avatar> "The tengu will be here to wipe us out within days."
14:04:22 <Artimus> "So who is the father/"
14:04:22 <Mort-> "Where are they coming from"
14:04:25 <Mort-> "We can stop them"
14:04:27 <Itzamna> "Why are they attacking you?"
14:04:28 <Avatar> "Nobody has come to help us."
14:04:35 <Elysiel> "We must stop them."
14:04:38 <Artimus> "For conquest, probably."
14:04:51 <Artimus> "Or the Lingshen put them up to it."
14:04:55 <Avatar> "They come for our harvest, but they have destroyed many other villages."
14:05:00 <Itzamna> "Perhaps. But why conquer this village?"
14:05:00 <Mort-> "Artimus, sarenae preaches mercy, you would leave these guys defenseless against the tengu?"
14:05:16 <Itzamna> "When are they next scheduled?"
14:05:20 <Artimus> "I've said no such thing, Mort. Do not presume to predict my actions."
14:05:31 <Mort-> "We must help them"
14:05:34 <Avatar> “Perhaps some aid would be sent our way,
14:05:34 <Avatar> but the provincial magistrate resides several weeks from
14:05:35 <Avatar> here. By the time we could get word to him and receive a
14:05:35 <Avatar> response, we would already be destroyed.”
14:05:40 <Itzamna> "When are they next scheduled?"
14:05:48 <Mort-> "Right, tell us where their hideout is, we'll wipe em out"
14:06:07 <Avatar> "My father was Master Li Yao."
14:06:25 <Mort-> "When did you last see him?"
14:06:50 <Avatar> "The father was killed by a tengu attack."
14:06:55 <Mort-> "Im sorry"
14:06:55 <Avatar> she shies away from the question
14:07:02 * Mort- pats her shoulder
14:07:07 * Mort- gives artimus another dirty look
14:07:18 <Itzamna> "What direction do they come from?"
14:07:43 <Mort-> "I hope you feel good about yourself, reopening old wounds"
14:07:47 <Artimus> "Unfortunate. So are you offering to teach us, or perform, the ritual we require to activate the braid if we save you from certain destruction?"
14:07:53 <Mort-> "Dont mind my companion, he can be a tad rude"
14:08:19 <Mort-> "I dont think she knows?"
14:08:27 <Avatar> "They can come from anywhere. We cannot defend ourselves."
14:08:36 <Mort-> "where is their lair? You have no idea?"
14:08:49 <Itzamna> "Then we need to fortify this village!"
14:08:54 <Avatar> “No. I mean no offense. This is not a matter of not trusting you to do your part; it simply is not expedient. Every hand, mine included, is needed to finish the harvest and our defenses. Activating the braid will take time; time I do not have until after this crisis is past. If it were something that would aid in our defense, then yes, but all the stories passed down through my family that speak
14:08:55 <Avatar> of the braid describe it as a relic of great wisdom and contemplation. Not something that would help us in battle.”
14:09:09 <Mort-> "Jerus?Any idea how to fortify a village?"
14:09:30 <Artimus> "But if we save the village you WILL activate the braid?"
14:09:42 <Mort-> "We should be saving the village anyway, not for ANY purpose of our own"
14:09:42 <Avatar> "Yes, of course."
14:09:48 <Mort-> "Because its the right thing to do"
14:09:53 <Artimus> "I guess we're compelled to save you, then."
14:10:02 * Mort- glares at Artimus
14:10:10 <Artimus> I ignore Mort
14:10:11 <Itzamna> "Cover the edges with caltrops"
14:10:17 <Mort-> "Anyone brought any?"
14:10:20 <Itzamna> "Build makeshift walls."
14:10:24 <Artimus> "Is there any direction they are /unlikely/ to attack from? I noticed a river to the south."
14:10:26 <Itzamna> "There's timber around here, right?
14:10:28 <Jerus> "Should be able to do somethin' for 'em, I think. Ma'am, I'd try and help your village even without the braid, but its good to know we can get what we came for done."
14:10:33 <Avatar> the council members look to each other, nodding
14:10:48 <Avatar> you are offered the use of the Xien family hut for yourselves
14:10:51 <Itzamna> "How long would the ritual take?"
14:10:57 <Avatar> the Xien family graciously offers to stay with their neighbours for the time being
14:11:09 <Mort-> "I didnt bring any caltrops"
14:11:44 <Avatar> “All the family tales that have ever been told of it say that it would take a full day and night of meditation before the shrine of my ancestors. It will be a fairly simple matter, but certainly not a quick one.”
14:11:47 <Mort-> "I have ropes, trip wires? "
14:11:49 <Itzamna> "Let's fortify this village. Are there any able-bodied youngsters here able to help us defend?"
14:11:51 <Mort-> "Or anyone knwos how to make traps?"
14:12:24 <Jerus> "Yeah, lets get to work. Thank you for the food and hospitality."
14:12:38 * Mort- looks at her slim self and looks a little lost
14:12:58 <Avatar> HARVESTING
14:12:58 <Avatar> Harvesting crops is the top priority for the villagers, even above establishing defenses. Without food stored, they face starvation regardless of whether or not the bandits are fought off. This is an activity that can be performed mostly by the noncombatant villagers; even so, some able-bodied farmers are needed as well.
14:12:58 <Mort-> Ill copy into notepad
14:13:07 <Avatar> ARCHERY
14:13:07 <Avatar> Ranged weapons more effective than simple slings are a rarity in Nesting Swallow, but a handful of villagers own crossbows for hunting purposes; while they have never had to shoot at a target better armored than an antelope or hare, they can be drilled into effective support archers with effort.
14:13:13 <Avatar> COMBAT
14:13:13 <Avatar> While unskilled combatants, the villagers can be given basic training, allowing them to maintain the barricades as a unit. Their weapons are limited to adapted farm implements and makeshift bamboo spears, but they are all willing to take up what arms they can and assist you in the defense of their home.
14:13:21 <Avatar> BARRICADES
14:13:21 <Avatar> Controlling possible attack routes is key to not being overwhelmed. Constructing barricades from wood and bamboo aids in this endeavor. Incorporating the landscape and the existing structures of the village into this barricade allows the defenders to contain attackers to several choke points. Construction was already underway before the party arrived in Nesting Swallow; by continuing to assign
14:13:21 <Avatar> workers to it or overseeing construction, the PCs can assist in making it sturdier and more effective.
14:13:30 <Avatar> FLOODING
14:13:30 <Avatar> This can only take place after the harvest is completed. The crop fields are low-lying and designed to be irrigated by the stream. With work, they can be turned into a virtual moat by adjusting the flow of water, causing them to flood. This limits the routes the bandits can attack from, giving significant tactical advantage to the defenders.
14:13:43 <Avatar> SCOUTING
14:13:43 <Avatar> The villagers are, obviously, already alert for horsemen in the hills, but keeping a closer eye on the wilderness can help give an estimate of how much longer until the raid comes.
14:13:48 <Artimus> I'll scout
14:14:22 <Avatar> 10 man units
14:14:26 <Avatar> 5-man units for scouting
14:14:39 <Artimus> what skills are required in scouting?
14:14:54 <Avatar> DAY ONE
14:14:59 <Mort-> I would probably do well in barricades/archery
14:15:05 <Mort-> knowledge local. engineering..
14:15:07 <Mort-> any shit
14:15:19 <Itzamna> "Artimus, any chance that a divination to Saranrae could be of use?"
14:15:44 OsterGuard_ has quit (Client exited)
14:16:20 <Mort-> how about barricades/flooding
14:16:22 <Mort-> what skills required
14:16:28 <Mort-> minne probably are pretty suited there
14:17:03 <Mort-> and intimidate?
14:17:07 <Mort-> maybe get perfection to train them :P
14:17:23 <Mort-> will learn really quick..
14:17:39 <Mort-> have knowledge engineering
14:17:44 <Mort-> tons of it
14:17:53 <Mort-> flooding?
14:18:01 <Artimus> need to harvest first
14:18:14 <Mort-> I can do raw untrained?
14:18:22 <Avatar> no untrained checks
14:18:29 <Mort-> k so no traps allowed
14:18:32 <Mort-> but harvesting what skills required
14:18:52 <Mort-> Ill see where I can go
14:18:57 <Mort-> because I can do a lot of things
14:19:06 <Mort-> what skills for harvesting
14:19:32 <Mort-> what skills for harvesting?
14:19:44 <Mort-> perfection can supervise combat?
14:19:46 <Jerus> Lets go harvest.
14:19:46 <Mort-> oh just be tehre
14:19:50 <Mort-> Ill fix the barricades whlie you guys have fun?
14:19:59 <Itzamna> Perfection will be combat training, I'll be helping with the barricades
14:20:00 <Mort-> archery
14:20:03 <Mort-> what does it take?
14:20:14 <Mort-> I only have bow..
14:20:21 <Mort-> yeah
14:20:27 <Mort-> barricades - how good are you at it Itzamna
14:20:39 <Itzamna> Good enough to try
14:20:49 <Mort-> better you harvest and I fix the barricades?
14:20:54 <Mort-> +9 lolz.
14:21:08 <Itzamna> Perhaps. I'll help you with shoving traps in there.
14:21:28 <Mort-> k Ill do that
14:21:29 <Mort-> yes
14:21:32 <Mort-> or not?
14:21:39 <Mort-> +9 engineering skill
14:21:59 MekkisScreen is now known as Mekkis
14:22:07 <Mort-> so whos doing what
14:22:07 <Jerus> How much do we add to the harvesting speed? Is it per person or just flat amount?
14:22:11 <Mort-> perfection training combat?
14:22:56 * Steven remembers this part.... so much fun.
14:23:04 <Mort-> Im a fking engineer :P
14:23:07 <Mort-> as usual..crazy mort
14:23:39 <Mort-> can I imbue pit spells into the barricades?
14:23:42 <Mort-> lol now thats fking evil
14:24:18 <Mort-> Ill help on the barricades
14:24:35 <Jerus> "Lets get this harvest done first."
14:24:35 <Itzamna> Perfection: combat; Itzamna: barricades
14:24:59 <Artimus> I'll do scouting
14:25:45 <Mort-> do you get double bonus on barricades
14:25:59 <Mort-> since 2 people are working on it
14:26:25 <Mort-> and also - how much can I add to the harvest using engineering
14:26:28 <Mort-> knowledge engineering
14:26:49 <Mort-> can I help the harvest using knowledge enginering?
14:26:57 <Mort-> which one?
14:27:00 <Mort-> no skills?
14:27:08 <Mort-> nature
14:27:09 <Mort-> roll it
14:27:16 <Mort-> Ill leave itzamna
14:27:18 <Mort-> with barricades
14:27:22 <Mort-> Ill do harvest
14:27:48 <Mort-> Ill use knowledge nature to help
14:27:51 <Mort-> Itzamna can do it?
14:27:59 <Jerus> I guess I'll take archery then for day 1.
14:28:05 <Mort-> ill go and harvest
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14:29:07 <Mort-> Ill go harvest stuff in
14:29:15 <Artimus> I'm scouting by myself
14:29:37 <Mort-> how about nature bonus to harvesting?
14:29:41 <Mort-> I can do barricades
14:29:44 <Mort-> Im fine iwht iether
14:29:45 <Mort-> equally good/bad
14:29:47 <Mort-> :P
14:29:51 <Mort-> okay so I do the barricades
14:30:00 <Mort-> !throw 1d20+9 engineering
14:30:01 <diebot> Mort-, engineering: [1d20=16] 25
14:30:14 <Itzamna> !throw 1d20+1 engineering
14:30:15 <diebot> Itzamna, engineering: [1d20=10] 11
14:30:19 <Mort-> can I doharvesting check?
14:30:33 <Artimus> 10: barricades & harvesting, 20: harvesting, 10: combat, 10: archery? is that it?
14:31:44 <Artimus> 10: barricades & harvesting, 40: harvesting?
14:31:46 <Artimus> was that it?
14:31:57 <Artimus> I'll still scout
14:32:23 * Mort- is busy with the barricades
14:32:24 <Jerus> harvesting. i agree with scouting being important enough to spend manpower on.
14:32:32 <Itzamna> Itzamna barricades, Perfection harvesting
14:32:43 OsterGuard ([email protected]) has joined #d&d
14:32:59 <Elysiel> Harvesting
14:33:41 OsterGuard_ ([email protected]) has joined #d&d
14:33:49 <Avatar> at the end of day one
14:34:16 <Mort-> well your knowlege nature wizard
14:34:20 <Mort-> was busy doing the barricades.
14:34:27 <Avatar> the harvesting is a little over half done
14:34:35 <Mort-> can I use my familiar? :P
14:34:36 <Mort-> lolz
14:34:41 <Mort-> can I get my familiar to direct the barricade
14:34:42 <Mort-> s
14:34:48 <Mort-> while I go and... harvest? :P
14:34:49 <Mort-> lol
14:34:51 <Mort-> but familiar cant talk
14:34:52 <Mort-> lol
14:34:54 <Mort-> nah skip it
14:35:18 OsterGuard has quit (EOF from client)
14:35:19 * Itzamna can Speak with Animals!
14:35:22 <Mort-> socks cant talk
14:35:38 * Mort- passes socks over..she knows some stuff
14:35:39 OsterGuard_ is now known as OsterGuard
14:35:40 <Itzamna> yay for being a gnome!
14:35:52 <Mort-> itzamna - you have a weasel now
14:35:59 <Avatar> a pretty meager effort is completed on the barricades, you expect a lot more work to be done to complete it
14:36:01 <Mort-> she is brown with 4 white socks
14:36:31 <Mort-> what?
14:36:46 <Mort-> its my knowledge..
14:37:02 <Artimus> !throw 1d20+11 perception
14:37:02 <diebot> Artimus, perception: [1d20=3] 14
14:37:46 <Avatar> you don't see any tengu
14:37:51 <Avatar> DAY TWO
14:38:14 <Itzamna> want to try an augary first?
14:38:22 <Jerus> finish this harvest.
14:39:04 <Mort-> can any of you bring socks to the fields ot help with harvest? :P
14:39:05 <Mort-> lolz
14:39:44 <Mort-> ID say barricades
14:39:48 <Mort-> for me so u can finish off with it
14:39:58 <Mort-> !throw 1d20+9 engineering
14:39:58 <Jerus> harvest
14:39:59 <diebot> Mort-, engineering: [1d20=16] 25
14:39:59 <Artimus> I'm scouting
14:40:02 <Itzamna> no changes from yesterday
14:40:05 <Itzamna> Itzamna barricades, Perfection harvesting
14:40:47 <Avatar> at the end of day two
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14:40:49 <Avatar> the harvest is completed
14:41:06 <Mort-> flooding?
14:41:30 Time_Machine ([email protected]) has joined #d&d
14:41:34 <Avatar> the barricades are still very meager
14:41:42 <Artimus> !throw 1d20+11 perception
14:41:42 <diebot> Artimus, perception: [1d20=10] 21
14:42:04 <Avatar> you don't see any tengu
14:42:12 <Avatar> DAY THREE
14:42:26 mortswishytail ([email protected]) has joined #d&d
14:42:32 <mortswishytail> Power shortage
14:42:34 Mort ([email protected]) has joined #d&d
14:42:38 <mortswishytail> Ok
14:42:47 <mortswishytail> Again
14:42:55 <mortswishytail> My power is being cranky
14:43:08 <mortswishytail> No irc no skype
14:43:39 <Itzamna> Perfection takes ten people to teach them combat. Those complete bastards made of tengu-bait, the filthy dragon-dunged devil-licking maggots.
14:43:57 <mortswishytail> Lol
14:44:16 * Itzamna will continue on the barricades
14:44:16 <Elysiel> Archery
14:44:17 <mortswishytail> What's required for flooding
14:45:08 Mort- has quit (Ping timeout: 121 seconds)
14:45:16 <Itzamna> what do you want, mortswishytail?
14:45:17 <mortswishytail> Power supply down
14:45:24 <Jerus> Jerus takes 10 for Archery training.
14:45:28 <Avatar> engineering is required for flooding
14:45:55 <mortswishytail> Let itz do barricades
14:45:57 <mortswishytail> With socks
14:46:00 <mortswishytail> Ill fix flooding
14:46:36 Mort has quit (Ping timeout: 121 seconds)
14:47:08 <mortswishytail> 8 imt
14:47:10 <mortswishytail> Int
14:47:43 <mortswishytail> Can itzamna talk to socks and draw upon my knowlege?
14:48:01 <Avatar> no
14:48:11 <mortswishytail> Aw
14:48:17 <mortswishytail> Ill do flooding then
14:48:18 * Itzamna will continue on the barricades
14:48:26 Brunius has quit (Quit: See you on the other side !)
14:48:37 <mortswishytail> !throw 1d20+9 engineering
14:48:37 <diebot> mortswishytail, engineering: [1d20=15] 24
14:48:46 <Avatar> no rolls yet
14:48:49 <mortswishytail> Ok
14:48:51 <Artimus> we'll take 10 scouting
14:48:56 <mortswishytail> Still fixing
14:48:57 <Elysiel> Scouting
14:48:58 <Artimus> 10 combat, 10 archery, 20 flooding, 10 scouting
14:49:13 <Artimus> Elysiel and I are scouting, Jerus is combating, Perfection is archering, Mort is flooding
14:49:16 <Artimus> not sure what Itzamna will do
14:49:18 <mortswishytail> Someone is doing barricades
14:49:21 <mortswishytail> Itz
14:50:11 * Itzamna will aid Elysiel scounting
14:50:16 <Avatar> at the end of day three
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14:51:07 <Avatar> the archers become slightly more proficient
14:51:13 <mortswishytail> How are the flooding looking?
14:51:33 <mortswishytail> And how's perfection with the combat
14:51:57 <Avatar> the combatants are fearful at Perfection's intimidations, improving their skills quickly
14:52:18 <Jerus> Gotta swear at them. THats how you train soldiers.
14:52:19 <Avatar> mort: make an engineering check
14:53:00 <mortswishytail> !throw 1d20+9
14:53:00 <diebot> mortswishytail, 1d20+9: [1d20=20] 29
14:53:02 Avatar gives voice to mortswishytail
14:53:18 <Avatar> after a single day, the fields are completely flooded
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14:53:53 <mortswishytail> My power supply is down
14:54:31 <Itzamna> !throw 1d20+3 perception aid
14:54:32 <diebot> Itzamna, perception aid: [1d20=12] 15
14:55:23 <Elysiel> !throw 1d20+5
14:55:24 <diebot> Elysiel, 1d20+5: [1d20=10] 15
14:55:27 <Artimus> !throw 1d20+11 perception
14:55:27 <diebot> Artimus, perception: [1d20=11] 22
14:56:54 <Avatar> Artimus spots some tengu, and estimates that they will arrive on day six
14:56:59 <Avatar> day seven
14:57:04 <Avatar> not day six
14:57:06 <Avatar> DAY FOUR
14:57:19 <mortswishytail> Ok fortify the defenses!
14:57:34 <mortswishytail> Barricades
14:57:53 <Jerus> 10 archery, 10 combat, 30 barricades?
14:57:54 <mortswishytail> Fields can't be flooded more right,
14:58:01 <Itzamna> Perfection will take the 10 to continue the combat training
14:58:01 <Avatar> completely flooded
14:58:11 <Jerus> Jerus trains archers.
14:58:22 <mortswishytail> Working on barricades
14:59:59 <mortswishytail> Can i memorise spells
15:00:17 <mortswishytail> Put spells on the barricades?
15:01:02 <mortswishytail> Like. Whoever who tries to push through
15:01:04 <Avatar> what spells
15:01:06 <mortswishytail> Falls over laughing
15:01:11 <mortswishytail> That one!
15:01:13 <Avatar> spells don't work that way
15:01:17 <mortswishytail> Oh.
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15:01:26 <mortswishytail> How about glitterdust
15:01:29 <mortswishytail> Create pit
15:01:34 <Avatar> spells don't work that way
15:01:39 <mortswishytail> Aw
15:03:22 <Artimus> mort will do barricading with 30 villagers
15:03:24 <Artimus> we'll start with that
15:03:34 <Itzamna> I'll help with the barricading
15:03:53 <Elysiel> scouting
15:04:05 <Jerus> archery
15:04:24 <Elysiel> !throw 1d20+3
15:04:24 <diebot> Elysiel, 1d20+3: [1d20=11] 14
15:04:26 <mortswishytail> The peasants trained?
15:04:37 <Itzamna> !throw 1d20+16 intimidate
15:04:38 <diebot> Itzamna, intimidate: [1d20=16] 32
15:04:45 <mortswishytail> Get perfection on it
15:04:46 <mortswishytail> Lol
15:05:01 <Avatar> at the end of day four
15:05:02 <mortswishytail> You sacred them shitless
15:05:20 <Avatar> the archers become more proficient, and you feel they're about half way there
15:05:42 <Avatar> roll the knowledge check for barricades
15:05:55 <Avatar> mort
15:05:59 <Artimus> mortswishytail: do your engineering
15:06:23 <Avatar> are you there
15:07:25 <mortswishytail> Yes
15:07:32 <mortswishytail> I'm in trouble
15:07:33 <Artimus> roll engineering
15:07:37 <Artimus> do you want us to roll
15:07:43 <mortswishytail> !throw 1d20+9
15:07:44 <diebot> mortswishytail, 1d20+9: [1d20=11] 20
15:08:26 <mortswishytail> I'm having a power shortage
15:08:29 <Artimus> I'll intimidate 10 of the guys
15:08:32 <Artimus> we know
15:08:38 <Avatar> roll your intimidates for combat training
15:08:40 <Artimus> !throw 1d20+3 intimidate
15:08:41 <diebot> Artimus, intimidate: [1d20=11] 14
15:08:42 <Avatar> perfection & artimus
15:08:53 <Itzamna> !throw 1d20+16 intimidate
15:08:54 <diebot> Itzamna, intimidate: [1d20=10] 26
15:09:21 <mortswishytail> I need you to play me in combat
15:09:32 <Avatar> Perfection's unit is fully trained
15:09:33 <mortswishytail> I can't ca or skype
15:09:36 <Artimus> we know
15:09:36 <mortswishytail> Power down
15:09:39 <Artimus> we know all this :p
15:09:42 <Avatar> Artimus' has a ways to go
15:10:01 <mortswishytail> Switch perfection to the other unit
15:10:13 <Artimus> he can do an entirely new unit now
15:10:19 <mortswishytail> Yeah
15:10:38 <mortswishytail> Perfection owns at training troops
15:10:39 <Avatar> the barricades get some work done, and it feels more efficient than before
15:10:40 <Itzamna> Perfection will take over another unit
15:10:42 <Avatar> but you still have a long way to go with it
15:11:18 <mortswishytail> Just keep me on the same barricades
15:11:19 <Avatar> Elysiel: roll your perception
15:11:27 <Elysiel> !throw 1d20+3
15:11:27 <diebot> Elysiel, 1d20+3: [1d20=13] 16
15:11:49 <Avatar> you don't see any tengu
15:11:57 <Avatar> DAY FIVE
15:12:50 <Jerus> same 10 for archery, 30 barricade, 10 combat
15:13:28 <mortswishytail> Keep me on barricades
15:13:28 <Avatar> same jobs as yesterday for each of you
15:13:30 <Itzamna> !throw 1d20+16 intimidate
15:13:31 <diebot> Itzamna, intimidate: [1d20=11] 27
15:13:42 <Avatar> at the end of day five
15:13:51 <mortswishytail> !throw 1d20+9 engineering
15:13:51 <diebot> mortswishytail, engineering: [1d20=3] 12
15:14:00 <Avatar> no rolls until I tell you
15:14:04 <mortswishytail> Ok
15:14:04 <Avatar> anything you roll is invalid
15:14:08 <Avatar> the archers become more proficient
15:14:52 <Avatar> roll knowledge engineering
15:15:11 <Avatar> mort
15:15:45 <Artimus> mortswishytail: you need to make your engineering roll
15:15:54 <mortswishytail> !throw 1d20+9
15:15:54 <diebot> mortswishytail, 1d20+9: [1d20=1] 10
15:15:57 <mortswishytail> Sorry
15:15:59 <mortswishytail> Haha
15:16:03 <mortswishytail> No matter
15:16:36 <Avatar> you feel the barricades are about half way there
15:16:48 <Avatar> the traps will take a little longer after it's done though
15:17:44 <mortswishytail> God.
15:17:53 <mortswishytail> At least the fields are flooded
15:18:10 <Avatar> Perfection drills another unit, and while you're not sure they've reached their maximum potential, you don't feel that unit can learn anything further
15:18:19 <Avatar> there's 2 more 10-man units who can still be trained up
15:18:36 <Avatar> roll perception checks, scouts
15:18:48 <Artimus> !throw 1d20+11 perception
15:18:49 <diebot> Artimus, perception: [1d20=7] 18
15:18:50 <Elysiel> !throw 1d20+3 aid scouting
15:18:50 <diebot> Elysiel, aid scouting: [1d20=5] 8
15:19:03 <mortswishytail> Its so damn weird playing mort.
15:19:05 <Avatar> you don't see any tengu
15:19:11 <Avatar> DAY SIX
15:19:25 <mortswishytail> Like something takes over you when you have to do skill checks
15:19:25 <Artimus> we'll do the same
15:19:36 <Jerus> jerus archery with 10.
15:19:41 <Avatar> do you all want to do the same thing
15:19:47 <mortswishytail> Yeah
15:20:19 <Avatar> at the end of day six
15:20:26 <Avatar> the archers are almost at the full potential, but not yet
15:20:29 <mortswishytail> Its like someone hands you a rudder and you're a perfect sailor
15:20:44 <Avatar> roll knowledge engineering
15:21:01 <mortswishytail> !throw 1d20+9 engineering
15:21:02 <diebot> mortswishytail, engineering: [1d20=13] 22
15:21:17 <Artimus> I say reassign 10 to scouting
15:21:19 <Artimus> what do yuo guys say?
15:21:22 <Avatar> the barricade work is running efficiently, and 10 men are reassigned
15:21:33 <mortswishytail> Someone hands you a hammer and you realise that your a carpenter
15:21:39 <mortswishytail> Fine with it
15:21:54 <Avatar> you feel they'll need maybe 2 more days work
15:22:07 <mortswishytail> The archers?
15:22:17 <mortswishytail> Or the barricade?
15:22:38 <Avatar> the barricade
15:22:43 <mortswishytail> K
15:22:48 <mortswishytail> Ill keep working on it
15:22:49 <Avatar> the archers are closer to being done
15:23:19 <Avatar> the third unit is half way trained
15:23:44 <Avatar> roll perception, scouts
15:23:51 <Elysiel> !throw 1d20+3 aid
15:23:51 <diebot> Elysiel, aid: [1d20=20] 23
15:23:56 <Artimus> !throw 1d20+11
15:23:56 <diebot> Artimus, 1d20+11: [1d20=16] 27
15:24:48 <Elysiel> You can walk around a partial barricade
15:25:09 <Jerus> it still blocks something though? I mean, if you build half a wall..
15:25:10 <mortswishytail> I've already done the best job i can
15:25:16 <Avatar> you see some tengu, and you feel the estimate of the tengu's arrival is closer to having them arrive on day nine
15:25:24 <Avatar> you still aren't really sure
15:25:30 <Avatar> but you feel a lot more sure than before
15:25:42 <Avatar> DAY SEVEN
15:25:50 <Elysiel> Put 40-50 on the barricade
15:25:56 <Jerus> me and my archery. put 40 on barricade.
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15:26:32 <Artimus> so 40 on barricade, 10 on archery. if we make the engineering check, another 10 on combat
15:26:37 <Artimus> and everyone on the same jobs
15:26:41 <Avatar> ok
15:26:45 <Avatar> at the end of day seven
15:26:48 <mortswishytail> Check now?
15:26:51 <Artimus> not yet
15:26:54 <mortswishytail> Ok
15:27:12 <Avatar> the archers are fully trained
15:27:37 <Avatar> roll engineering
15:27:57 <mortswishytail> !throw 1d20+9
15:27:57 <diebot> mortswishytail, 1d20+9: [1d20=18] 27
15:28:09 <Avatar> 10 workers are reassigned to combat
15:28:58 <mortswishytail> Yep. Engineer mort.
15:29:21 <Avatar> the barricades are completed, ahead of schedule
15:29:32 <mortswishytail> Traps?
15:29:39 * mortswishytail grins evily
15:30:09 <Avatar> mortswishytail: you can make a craft or disable device check to put traps on the barricades
15:30:20 <Avatar> Itzamna: you can too when you get back
15:30:23 <mortswishytail> My craft is for rings
15:30:25 <Avatar> mort change your nick to your character name too
15:30:29 <Artimus> you will just do an int check
15:30:31 <Artimus> so 1d20+intmod
15:30:36 mortswishytail is now known as mort-
15:30:54 <mort-> !throw 1d20+5 craft check
15:30:54 <diebot> mort-, craft check: [1d20=4] 9
15:30:56 <Avatar> the 3rd 10-man unit is fully trained up
15:30:59 <mort-> Well.
15:31:14 <Avatar> mort's no help
15:31:15 <Itzamna> !throw 1d20+1 craft
15:31:16 <diebot> Itzamna, craft: [1d20=4] 5
15:31:20 <Avatar> itzamna's no help
15:31:33 <mort-> Ill take 10 if we have another day
15:31:39 <Itzamna> !throw 1d20+1 shirt reroll craft
15:31:40 <diebot> Itzamna, shirt reroll craft: [1d20=20] 21
15:31:47 <mort-> Lol
15:32:03 <Artimus> !throw 1d20+1 shirt reroll
15:32:03 <diebot> Artimus, shirt reroll: [1d20=1] 2
15:32:52 <Avatar> scouting
15:32:54 <Avatar> perception checks
15:32:57 <Artimus> !throw 1d20+11 perception
15:32:58 <diebot> Artimus, perception: [1d20=13] 24
15:33:03 <Elysiel> !throw 1d20+3 aid
15:33:04 <diebot> Elysiel, aid: [1d20=12] 15
15:33:07 <Avatar> you spot the tengu
15:33:20 <Avatar> and you know now for sure that they will arrive on day eight - tomorrow
15:33:31 <mort-> Man the battle stations!
15:33:40 <mort-> And fk no ca
15:33:45 <mort-> Hydra play me
15:34:00 <mort-> If possible try to mage armor elysiel
15:34:14 <mort-> Then use pearl of recall
15:34:27 <mort-> To pull mage armor back and use it on myself
15:34:55 <mort-> I have until my cell runs out however long it is
15:34:57 <mort-> :(
15:35:03 <mort-> Will just watch
15:35:04 <Jerus> spells, mort?
15:35:16 <mort-> Level 1 enlarge person one time
15:35:24 <mort-> Magic missile one time
15:35:31 <mort-> Colour spray 1 time
15:35:50 <mort-> Level 2 glitterdust 2 times
15:35:50 <Avatar> you have 17 defense points
15:35:57 <mort-> Hideously laughter 1 time
15:36:09 <mort-> Level 3 spell hold person
15:36:11 <mort-> Once only
15:36:20 <mort-> I have a scroll of levitate
15:36:24 <mort-> One scroll of fly
15:36:36 <Avatar> every PC gets 8 DP to spend
15:36:40 <mort-> If they summon elementals on ur
15:36:42 <Artimus> *snickers* DP
15:36:49 <mort-> I have a scroll of dismissal
15:36:58 <mort-> Don't use it unless its a large elemental
15:37:25 <mort-> I have 2 scrolls of glitterdust
15:37:35 <mort-> One scroll of see invisibility
15:37:43 <mort-> 2 scrolls of magic missile
15:37:54 <mort-> One scroll of shockingray :p
15:37:59 <mort-> Ari
15:38:14 <mort-> 5 bottles of holy water
15:38:14 <Avatar> From now until the end of the adventure, each PC gains a pool of points equal to 1/2 the total Defense Points earned. At any time, a PC may choose to spend a number of these points as an immediate action. They can be added to any single attack or damage roll, ability or skill check, saving throw, or can be used to grant the PC a dodge bonus to his AC. Points used only apply to a single roll, and
15:38:15 <Avatar> do not otherwise last until the PC’s next action. More than 1 point may be spent on a roll, with a maximum equal to the character level of the PC. A player must decide to use his Defense Points in this way when he announces his action and before he makes the roll the bonus will apply to. Once spent, points from this pool cannot be replenished.
15:38:27 <Avatar> let's break for 30-45 mins
15:38:31 <mort-> Ok lol
15:38:40 <mort-> Hopefully someone will fix my power
15:38:46 <mort-> They should be coming soon
15:38:59 <mort-> Jerus
15:39:07 <mort-> Check the site for what i have
15:39:14 <mort-> I have all kinds of shit.
15:39:28 <mort-> Not sure which are really useful for combat
15:39:58 <Elysiel> We're taking a break for how long?
15:40:03 <Artimus> 30 minutes
15:40:10 <mort-> 2 scrolls of grease
15:40:18 <mort-> In case anyone gets grappled
15:40:28 <Itzamna> should have had Khaa help scout
15:40:42 canine ([email protected]) has joined #d&d
15:40:46 <Artimus> sup k9
15:40:47 <mort-> why can't socks teach people stuff :p
15:40:50 Artimus is now known as Ballig
15:40:57 <mort-> She is cleverer then most of you!
15:40:58 <Elysiel> I can borrow your scrolls and use read magic
15:41:00 <mort-> ^^
15:41:00 <canine> hey ballig
15:41:03 OsterGuard ([email protected]) has joined #d&d
15:41:08 <mort-> My scrolls are defensive
15:41:13 <mort-> Check my character sheet
15:41:15 <canine> playing with a new irc client
15:41:30 <mort-> Tell me which ones you want
15:41:31 <canine> xchat kept freezing up when I'd try to join a network, couldn't figure out why
15:41:33 <Ballig> sweet
15:41:34 <mort-> I suggest this
15:41:40 <canine> using Konversation, really liking it
15:41:43 <Ballig> canine: have you changed your timezone on the website?
15:41:44 <mort-> You use my enlarge person scroll
15:41:46 <canine> not yet
15:41:50 <mort-> On jerus
15:41:53 <Ballig> http://www.pfrpg.com.au/user.php5
15:42:00 <mort-> Either that or mek handles it
15:42:09 <mort-> Jerus is a beast when large
15:42:16 <mort-> Perfection should be enlarged too
15:42:19 <mort-> Space permit
15:42:26 <mort-> And use your whip
15:42:41 <mort-> They provoke aoos when prone
15:43:04 <Elysiel> Where can I check your character sheet?
15:43:05 <mort-> Well khaz would be sitting around and looking irritated this scenario :p
15:43:14 <mort-> Check the place where you posted
15:43:32 <mort-> Any level 1 scroll feel free to abuse it
15:44:20 <mort-> Above level one please try not to touch
15:44:20 <mort-> Unless there is a good reason
15:44:27 <canine> changed it
15:44:31 <mort-> Ie. If someone uses invisibility
15:44:39 <Ballig> canine: http://www.pfrpg.com.au/schedule.php5?id=27
15:44:42 <Ballig> what time does that say it is?
15:44:54 <mort-> Then no choice have to either glitterdust or see invisibility
15:45:04 <canine> 11 PM at GMT - 4
15:45:21 <canine> which is not correct
15:45:38 <canine> rechanging
15:45:54 <Avatar> oh wow
15:45:59 <Avatar> the bandits arrive in the morning of day nine
15:46:04 <Avatar> so you actually do have one more day
15:46:11 <Ballig> ha
15:46:20 <Avatar> mentioned in act 3
15:46:26 <Ballig> love it when the book does that
15:46:28 <Jerus> I guess we'll combat train the last set?
15:46:30 <mort-> Ok lets take 10
15:46:32 <Ballig> what further actions can we take in that day?
15:46:38 <Avatar> you can actually do a bit more than just combat train
15:46:38 <mort-> And make more traps
15:46:43 <Ballig> like what
15:46:45 <mort-> Traps
15:47:02 <Jerus> Find good spots for our Archers?
15:47:04 <canine> its not wanting to save the timezone
15:47:12 <Jerus> Put them in camo on the roofs?
15:47:15 <Avatar> a character can spend time with the archers to help them make ammo
15:47:18 <mort-> I say we trap the place
15:47:24 <Avatar> with craft (bows)
15:47:27 <mort-> I have 94 arrows
15:47:28 <Ballig> canine: which timezone is it
15:47:30 <Ballig> is it meant to be
15:47:34 <mort-> They can take all of it
15:47:36 <canine> gmt +3
15:47:43 <Avatar> thta's actually about it
15:47:47 <mort-> Ill give them 50
15:47:51 <Ballig> the baghdad one?
15:48:00 <canine> probably
15:48:00 <mort-> That should be enough for ffa shooting
15:48:04 <canine> same general part of the world
15:48:05 <mort-> Jerus
15:48:07 <Avatar> and you don't think soft-training the last unit is going to be enough to get them to train up fully
15:48:12 <mort-> Look up my character sheet
15:48:19 <Avatar> you'll want to use the same kind of training Perfection's been using with them
15:48:21 <mort-> Get used to being a wizard
15:48:34 <Ballig> canine: sign out for a second
15:48:41 <mort-> Because perfection is a scary bitch
15:48:52 <Avatar> so really it's a matter of deciding which group you want to be with, and then make your checks
15:49:24 <Avatar> I'll allow aid checks since there's nothing else to do
15:49:34 <Ballig> canine: now sign back in
15:50:13 <canine> I had scripts off for the site, thats why it wasn't saving for me
15:50:18 <Ballig> ahhh
15:50:33 <Ballig> I changed it manually
15:50:42 <canine> cool, thanks
15:50:49 <Ballig> what time does it say the game is now
15:51:34 <canine> 7 am GMT+4
15:51:50 <Ballig> hmm
15:51:55 <Ballig> is there a daylight savings involved
15:52:15 <canine> not that I'm aware of
15:53:05 <Ballig> maybe change the timezone to another one, it's probably defaulting to moscow which might have daylight savings
15:53:10 * mort- cuddles socks
15:53:23 <Ballig> although this doesn't suggest it does
15:53:33 <Ballig> it might be showing GMT+4 because of the change in daylight savings for us tomorrow
15:53:37 <mort-> So no double skill checks on familiars?
15:54:01 <mort-> Like urm. Socks saw my picture books :p
15:54:14 <Ballig> you can't use a familiar as a way to get double skill checks
15:54:17 <canine> switched it to South Africa (GMT +2) and its showing +3 now
15:54:28 <canine> so that should be good
15:54:37 <mort-> Haha. What about double umd?
15:54:38 <Ballig> what time does it say that http://www.pfrpg.com.au/schedule.php5?id=25 is being played
15:54:45 <mort-> Its going to come up soon
15:54:59 <canine> 5 AM at GMT +3
15:55:03 <Ballig> was that 4 hours ago
15:55:10 <canine> yep
15:55:14 <Ballig> okay the time is right for you then
15:55:21 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
15:55:25 <canine> awesome
15:55:40 <Ballig> so if your internet wasn't choppy, would you be able to play at the time that http://www.pfrpg.com.au/schedule.php5?id=27 is being played?
15:56:17 <canine> yeah
15:57:01 <Ballig> is your internet still unreliable even with the IRC client change?
15:57:43 <Ballig> Avatar: PM
15:57:51 <canine> yeah. This is a shared connection with dozens of people on it at time
15:58:04 <Ballig> what jerks
15:58:05 <Brunius> Fun
15:58:07 <canine> I can get into IRC without trouble but skype would kill it for me
15:58:12 <Ballig> how many of them can you kill without getting caught
15:58:28 <Ballig> we could play with you on IRC
15:59:36 <Brunius> Who is this canine guy anyway
16:00:03 <Ballig> your father
16:00:19 <mort-> Ballig :(
16:00:29 <Ballig> what
16:01:07 <canine> I'm me.
16:03:50 <mort-> Your mean
16:04:04 <mort-> Power is back
16:04:09 <mort-> Rebooting comp
16:04:18 <Ballig> my mean what?
16:04:30 <canine> lol
16:04:30 <mort-> Your a meanie
16:04:38 <Ballig> I don't own any a meanies
16:04:47 <mort-> Your the meanie
16:04:52 <Ballig> I don't own any the meanies either
16:05:13 <mort-> You said canine is brus father
16:05:20 <mort-> Thats rude
16:05:22 <mort-> To bru
16:05:38 <Elysiel> Oh yeah mort, am i taking your scroll of enlarge person?
16:07:03 <mort-> You can take it
16:07:10 <mort-> I have other matters to attend to
16:07:22 <mort-> You can even enlarge yourself with it
16:07:32 <mort-> But i don't think you would want to
16:07:45 <mort-> Now for khaz. That thought might be a nice one
16:07:53 <mort-> But work out with mek
16:08:02 <mort-> Who you are going to enlarge
16:08:16 <mort-> He can only enlarge people and grease people anyway
16:08:45 <mort-> If i win initiative ill probably start some crowd control
16:10:21 Mort ([email protected]) has joined #d&d
16:10:25 Mort has quit (Quit: )
16:11:10 Mort ([email protected]) has joined #d&d
16:11:31 ChanOP gives voice to Mort
16:11:40 <Mort> power back up
16:11:42 <Mort> comp irc
16:11:50 mort- has quit (Quit: Bye)
16:11:56 <Ballig> get CA and skype open while you wait
16:12:23 <Mort> yeah
16:13:51 <Mort> whats CA add
16:14:34 <Mort> playing mort really sort of makes my jaws fall out really
16:14:44 <Ballig> all of your jaws?
16:14:47 <Mort> my jaw
16:14:59 <Mort> whats CA out
16:15:00 <Mort> add
16:15:17 <Mort> Im online now
16:15:19 <Mort> I can control myself
16:16:12 <Mort> we have a nicely fortified city
16:16:16 <Mort> and a whizard.
16:16:22 <Mort> sadly Im not as creative as some of those on the board are..
16:17:08 <Mort> ya mort really makes my jaw drop out
16:17:54 Spaceshot_AFK is now known as Spaceshot
16:18:18 canine is now known as canine_away
16:19:16 <Mort> I have 50 arrows
16:19:17 <Mort> to give them
16:19:21 <Mort> if they are interested
16:21:07 <Mort> let me see the thing about defense points again
16:21:16 <Avatar> 11 DP to spend
16:21:20 <Mort> what does it give
16:21:22 <Mort> Il ost everything
16:21:26 <Mort> and resend factino mission thanks
16:21:54 <Avatar> From now until the end of the adventure, each PC gains a pool of points equal to 1/2 the total Defense Points earned. At any time, a PC may choose to spend a number of these points as an immediate action. They can be added to any single attack or damage roll, ability or skill check, saving throw, or can be used to grant the PC a dodge bonus to his AC. Points used only apply to a single roll, and
16:21:54 <Avatar> do not otherwise last until the PC’s next action. More than 1 point may be spent on a roll, with a maximum equal to the character level of the PC. A player must decide to use his Defense Points in this way when he announces his action and before he makes the roll the bonus will apply to. Once spent, points from this pool cannot be replenished.
16:21:58 <Avatar> cmon mort
16:22:27 <Mort> got it thanks
16:22:33 <Mort> can I use it
16:22:36 <Mort> to force a higher save>
16:22:48 <Mort> CA address
16:23:22 <Ballig> !D 13 for me
16:23:22 <Mort> ca address
16:23:59 <Jerus> jerus X11
16:24:03 <Mort> I need CA ADDRESS
16:24:04 <Mort> thank you
16:24:08 <Jerus> Mort, gonna make me big?
16:24:08 <Itzamna> !D12 please
16:24:10 <Mort> not me
16:24:13 <Mort> leave it ot someone else
16:24:14 <Mort> I have khakis
16:24:21 * Mort grins at Elysiel
16:24:26 <Itzamna> with Perfection at !C11
16:24:28 <Mort> whats CA
16:24:29 <Mort> address
16:24:32 <Mort> I am out of it
16:24:50 <Avatar> 202.161.27.198
16:24:58 * Itzamna at X10, Perfection at Y9
16:25:03 <Mort> k thanks
16:25:04 <Mort> let me see
16:25:06 <Mort> mage armor me and elysiel
16:25:10 <Mort> before we they come
16:25:16 <Mort> use pearl of recall to pull out mage armor charge
16:25:31 <Ballig> isn't elysial wearing armour
16:25:38 <Itzamna> Mage armour Perfection
16:25:39 <Mort> no
16:25:42 <Mort> they dont have armor
16:25:44 <Mort> spire defenders
16:25:50 <Mort> now his ac is 19, mine is 17
16:25:54 <Mort> with mage armor on
16:25:54 <Jerus> Mort, we got a little preparation time.. gonna make me big?
16:26:07 <Mort> harmaki..
16:26:12 <Mort> doesnt so its 18 ac
16:26:35 <Mort> see. I told you I have khakis
16:26:38 <Mort> Im not doing it :P
16:26:58 <Mort> leave it to mek/elysiel
16:27:16 <Elysiel> im not doing enlarge person
16:27:21 <Mort> youre not?
16:27:23 <Mort> okay mek can do it
16:27:24 <Elysiel> Mekkis is doing it all
16:27:26 <Mort> sure
16:27:32 <Mort> as long as SOMEONE gets the job done
16:27:50 <Mort> Im fine with my position
16:28:01 <Mort> I only see a black screen with blue dots
16:28:44 <Mort> more riders?
16:29:19 <Mort> I still see
16:29:21 <Mort> black with blue dots
16:29:27 <Mort> I reloaded CA
16:30:40 <Mort> can you
16:30:42 <Mort> pass me the map
16:30:44 <Mort> so Ican load it?
16:30:48 <Mort> I only see black screen and blue dots
16:31:16 <Mort> both are all blnak
16:31:18 <Mort> I dont see anythign
16:31:31 <Mort> atlas nesting swallow
16:31:31 <Avatar> The day has been long and tense, as Nesting Swallow finds itself waiting for the sword to fall. Villagers spend shifts keeping watch over the hastily erected, crude bamboo walls surrounding their village, and constant reports of the enemy riders’ movements filter back and forth between the barricades. As the sun sinks below the western hills, the sharper-eyed among those manning the barricades
16:31:32 <Avatar> report a number of riders forming into groups along the roads; these reports are soon proved true as the sound of hammering hooves comes out of the twilight, and the dusk erupts with tengu warriors riding toward the village.
16:31:32 <Avatar> And so the battle begins.
16:31:40 <Mort> but nesting swlallow is still black with blue dots
16:31:41 Time_Machine has quit (EOF from client)
16:31:43 <Mort> damniiit
16:31:45 <Mort> I need to see...
16:31:46 <Ballig> did you resync
16:31:48 <Mort> I did
16:31:50 <Mort> I resetted even
16:31:54 <Ballig> when?
16:31:58 <Ballig> do it again now
16:32:15 <Mort> resync again
16:32:17 <Mort> and still the same
16:32:59 <Mort> argggh
16:33:06 Time_Machine ([email protected]) has joined #d&d
16:33:28 <Mort> ya I need to sort of see
16:33:41 <Ballig> Mort: save it in the images/ directory in the CA folder
16:33:57 <Mort> sure but wait till I get it first
16:33:59 <Mort> I dont see anything
16:34:16 <Avatar> http://imgur.com/hEB8d
16:34:19 <Avatar> there's the map
16:34:41 <Avatar> take that one instead
16:36:20 <Mort> k thanks
16:36:21 <Mort> awsome
16:36:23 <Mort> now i can see
16:36:31 <Mort> sorry. for a wizard its VERY important
16:36:55 <Avatar> can you see it now
16:37:05 <Mort> yeah
16:37:06 <Mort> Im good
16:37:09 <Mort> ready to rock n roll!
16:38:12 <Mort> he can trip anyone
16:38:31 <Mort> Im fine where I am
16:38:34 <Mort> draw longbow.
16:39:44 <Mort> shoot lol :P
16:39:48 <Itzamna> start casting enlarge person
16:39:51 <Mort> but how much on range increments
16:39:56 <Elysiel> Also draw longbow :3
16:40:01 <Avatar> roll initiative
16:40:02 <Ballig> !throw 1d20+0 initiative
16:40:02 <diebot> Ballig, initiative: [1d20=9] 9
16:40:05 <Jerus> @init
16:40:05 <Itzamna> @init
16:40:05 <diebot> Jerus, 1d20+3: [1d20=10] 13
16:40:06 <diebot> Itzamna, initiative: [1d20=14] 18
16:40:07 <Mort> !throw 1d20+5 initiative
16:40:07 <diebot> Mort, initiative: [1d20=6] 11
16:40:12 <Itzamna> @pinit
16:40:16 <Elysiel> !throw1d20+4 initiative
16:40:19 <Itzamna> !throw 1d20+1 pinit
16:40:20 <diebot> Itzamna, pinit: [1d20=8] 9
16:40:32 <Elysiel> !throw 1d20+4 initiative
16:40:33 <diebot> Elysiel, initiative: [1d20=14] 18
16:41:16 <Avatar> it's Elysiel's turn
16:41:46 <Mort> first wave..
16:41:49 <Mort> hrm how interesting
16:42:22 <Mort> how much on range increments
16:42:35 <Mort> mine is just a longbow
16:43:34 <Mort> for longbow how much do I have on range increments
16:43:43 <Mort> oh
16:43:47 <Mort> so for my longbow nothing?
16:44:14 <Elysiel> !throw 1d20-3
16:44:14 <diebot> Elysiel, 1d20-3: [1d20=18] 15
16:44:55 <Mort> +3 on damage I think on all becuase he enchanted his pool
16:45:24 <Mort> oh a +0
16:45:26 <Mort> +1
16:45:27 <Mort> pool
16:45:29 <Mort> he enchanted
16:45:34 <Elysiel> !throw 1d8+1
16:45:34 <diebot> Elysiel, 1d8+1: [1d8=8] 9
16:46:31 <Avatar> the tengus ride out towards the village
16:47:02 <Avatar> all of them shoot at Perfection
16:47:28 <Mort> wealking up to a giant spider
16:47:33 <Mort> will make you hurt yourself Id say.
16:47:39 <Avatar> all of them miss
16:47:49 <Avatar> it's Jerus' turn
16:48:14 <Jerus> I'll longbow 5's horse too.
16:48:17 <Jerus> @bow
16:48:17 <diebot> Jerus, archery: [1d20=14] 19; damage: [1d8=5] 5
16:48:19 Ballig is now known as Artimus
16:48:26 <Mort> how much range increement?
16:48:41 <Avatar> they're 200ft away now
16:48:50 <Mort> k
16:49:08 <Mort> horse still alive?
16:49:21 <Avatar> it's Mort's turn
16:49:23 <Mort> shoot at number 5
16:49:27 <Mort> how much range increment penalty
16:49:37 <Mort> !throw 1d20+4
16:49:38 <diebot> Mort, 1d20+4: [1d20=17] 21
16:49:47 <Mort> !throw 1d8+0
16:49:47 <diebot> Mort, 1d8+0: [1d8=1] 1
16:49:50 <Mort> 4 is with 1 increment penalty
16:49:51 <Mort> lolz
16:49:53 <Mort> epic crap
16:50:05 <Mort> horse number 5
16:50:06 <Mort> btw
16:50:07 <Mort> lol
16:50:19 <Avatar> it's Perfection's turn
16:50:29 <Itzamna> delay
16:50:48 <Avatar> it's Itzamna's turn
16:50:56 <Itzamna> start casting enlarge person
16:51:07 <Mort> he casted once already?
16:51:09 <Avatar> it's Artimus' turn
16:51:10 <Artimus> I cast bless
16:51:13 <Artimus> end turn
16:51:21 <Avatar> it's Elysiel's turn
16:51:58 <Mort> 5 s horse only
16:52:07 <Mort> the horses
16:52:13 <Mort> horse number 5..
16:52:21 <Mort> okay np
16:52:46 <Elysiel> !throw 1d20+2
16:52:47 <diebot> Elysiel, 1d20+2: [1d20=12] 14
16:53:07 <Elysiel> !throw 1d8+1
16:53:07 <diebot> Elysiel, 1d8+1: [1d8=4] 5
16:53:08 <Avatar> the horse drops
16:53:19 <Avatar> the rider falls over
16:53:28 <Mort> falls over as in lands heavily?
16:53:31 <canine_away> gotta run, later all
16:53:33 <Mort> np
16:53:34 <Mort> have fun
16:53:37 canine_away ([email protected]) has left #d&d (Konversation terminated!)
16:54:20 <Avatar> the tengus get to short range of the barricade, and shoot at
16:54:59 <Avatar> Elysiel
16:55:07 <Mort> oh dear, this is going to get ugly :D
16:56:18 <Mort> socks...
16:57:35 <Elysiel> Using 1 defense point for +1AC
16:57:39 <Elysiel> 10/11
16:57:49 <Avatar> 3 arrows hit Elysiel for 9 damage
16:57:59 <Mort> oh dear
16:58:10 <Avatar> one arrow narrowly misses Elysiel thanks to the archers distracting them
16:58:10 <Elysiel> I have 8 HP
16:58:15 <Artimus> you're unconscious and dying
16:58:18 <Mort> wonderful
16:58:18 <Elysiel> yay
16:58:25 <Mort> welcome to..
16:58:29 <Avatar> Elysiel is dying on -1/8
16:58:30 <Mort> SOCKS!
16:58:33 <Artimus> !dist 15 30 10
16:58:34 <diebot> Artimus, Length of hypotenuse: 35.000000
16:58:37 <Avatar> it's Jerus' turn
16:58:42 <Mort> can I get my familiar out?
16:59:11 <Jerus> switch to hammer, ready action to start hammering if they get close.
16:59:13 <Mort> k
16:59:29 <Avatar> it's Mort's turn
17:00:16 <Mort> shoot number 4's horse
17:00:20 <Mort> any range increments?
17:00:27 <Avatar> they're close now
17:00:38 <Mort> !throw 1d20+6
17:00:39 <diebot> Mort, 1d20+6: [1d20=2] 8
17:00:51 <Avatar> miss
17:00:52 <Mort> miss and I get socks to pull out a scroll of shield and a clw wand out?
17:01:02 <Mort> and run over to elysiel?
17:01:11 <Mort> hrm
17:01:16 <Mort> move action I pull and hand ot him?
17:01:18 <Mort> its a weasel
17:01:19 <Mort> she
17:01:20 <Mort> is a weasel
17:01:22 <Mort> excuse
17:01:35 <Mort> its in my belt pouch
17:01:39 <Mort> and yes my weasel is around
17:01:44 <Mort> though I havent updated her stats for ages
17:01:59 <Mort> they can with UMD?
17:02:07 <Avatar> your familiar can't do any of that
17:02:17 <Mort> okay then make it a potion of clw
17:02:19 <Mort> and a scrol of shield
17:02:31 <Mort> is there anything that says you cannot?
17:02:42 <Mort> lolz
17:03:11 <Avatar> it's Perfection's turn
17:03:12 <Mort> familiars canot even pick things up?
17:03:14 <Mort> seriously?
17:03:20 <Avatar> it's a weasel
17:03:21 <Mort> paws
17:03:22 <Mort> :D
17:03:31 <Mort> its my belt pouch
17:03:32 <Mort> actually
17:03:34 <Mort> lol
17:03:44 <Mort> telepathic link?
17:03:55 <Mort> lol
17:04:01 <Mort> k then end turn
17:04:18 <Avatar> it's Itzamna's turn
17:04:21 <Itzamna> Enlarge Jerus
17:04:27 <Itzamna> Perfection delays
17:04:35 <Itzamna> Itzamna starts casting enlarge person again
17:05:00 <Avatar> it's Artimus' turn
17:05:03 <Artimus> I cast stabilize on Elysiel
17:05:12 <Artimus> end turn
17:05:13 <Avatar> Elysiel is stable
17:05:25 <Avatar> it's Elysiel's turn, but he's unconscious
17:05:49 <Mort> I could acutally..wake him up
17:05:50 <Mort> lol
17:05:54 <Mort> but nevermind dont..
17:07:01 <Avatar> the horses close the distance
17:07:41 <Jerus> !throw 1d20+14 readied attack on 3.
17:07:42 <diebot> Jerus, readied attack on 3.: [1d20=6] 20
17:07:49 <Mort> 3 or horse
17:08:03 <Jerus> !throw 3d6+16
17:08:03 <diebot> Jerus, 3d6+16: [3d6=6,5,2] 29
17:09:23 <Jerus> !throw 1d20+14 readied attack on 4 cleave
17:09:24 <diebot> Jerus, readied attack on 4 cleave: [1d20=17] 31
17:09:29 <Jerus> !throw 3d6+16
17:09:29 <diebot> Jerus, 3d6+16: [3d6=3,6,6] 31
17:09:38 <Avatar> the horses go for a runner
17:09:51 <Avatar> it's Mort's turn
17:10:58 <Mort> not goind near you again is wonderful..
17:11:08 <Avatar> the tengus attack Perfection
17:11:42 <Itzamna> magic number is 24
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17:11:48 <Avatar> #1 hits
17:12:05 <Mort> unlikely unless its a crit..
17:12:10 <Avatar> dealing 7 damage
17:12:14 <Mort> haha
17:12:21 <Avatar> #2 misses
17:12:29 <Avatar> it's Jerus' turn
17:12:49 <Jerus> drop down 2E
17:12:54 <Jerus> smash 2.
17:13:01 <Avatar> roll it
17:13:31 <Avatar> it's Mort's turn
17:13:49 <Mort> can I pull a wand and heal elysiel?
17:13:51 <Mort> using UMD?
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17:13:57 <Avatar> can you get to the roof
17:13:58 <Mort> climb
17:14:00 <Mort> I guess
17:14:01 <Avatar> no
17:14:02 <Mort> Ill try
17:14:06 <Avatar> move action to climb up
17:14:07 <Mort> cant climb up the roof?
17:14:12 <Mort> Oh
17:14:17 <Avatar> move action to take something out
17:14:19 <Avatar> standard to cure
17:14:21 <Mort> ah I see
17:14:41 <Mort> get up beside him then shoot at 2
17:14:42 <Mort> I guess
17:14:53 <Mort> just move up the roof first
17:15:09 <Mort> get up the roof first
17:15:19 <Mort> whoat action do I have left
17:15:30 <Mort> any checks to get up on the roof?
17:15:30 <Avatar> full round
17:15:34 <Mort> full round?
17:15:36 <Mort> to get on roof?
17:15:38 <Avatar> you move up at half speed
17:15:46 <Mort> Ill get up the roof then
17:16:04 <Avatar> roll climb
17:16:10 <Mort> !throw 1d20+5 climb(from climbing kit)
17:16:10 <diebot> Mort, climb(from climbing kit): [1d20=11] 16
17:16:23 <Mort> okay then deduct the 5 out
17:16:25 <Avatar> you get to the roof
17:16:29 <Mort> standard action remains?
17:16:40 <Avatar> standard action remains
17:16:41 <Mort> shoot at 2 then
17:16:44 <Mort> nothing better to do
17:16:48 <Mort> I can draw while moving
17:16:50 <Mort> 1 bab?
17:16:55 <Mort> k
17:17:05 <Mort> then take wand out
17:17:05 <Mort> I guess
17:17:07 <Mort> k end turn
17:17:30 <Avatar> it's Itzamna's turn
17:17:34 <Itzamna> 5' south
17:17:38 <Itzamna> let perfection get large
17:18:16 <Mort> hes a pretend spider
17:18:17 <Mort> hahaha
17:18:45 <Mort> he says its a she
17:18:51 <Mort> so we'll leave it as that
17:20:07 <Itzamna> start eating
17:20:17 <Itzamna> !throw 1d20+6 bite
17:20:18 <diebot> Itzamna, bite: [1d20=5] 11
17:20:21 <Avatar> miss
17:20:25 <Itzamna> !throw 1d20+6 claw
17:20:26 <diebot> Itzamna, claw: [1d20=5] 11
17:20:27 <Itzamna> !throw 1d20+6 claw
17:20:28 <diebot> Itzamna, claw: [1d20=10] 16
17:20:29 <Itzamna> !throw 1d20+6 claw
17:20:30 <diebot> Itzamna, claw: [1d20=8] 14
17:20:39 <Avatar> miss
17:20:55 <Itzamna> haste the party
17:21:05 <Mort> glad you realised.
17:21:09 <Itzamna> ignore that
17:21:25 <Mort> yes
17:21:26 <Itzamna> grease the barricade, and the tengu
17:21:26 <Mort> awww
17:21:27 <Mort> shit :D
17:21:28 <Mort> hehe
17:21:29 <Itzamna> DC 15
17:22:26 <Avatar> the barricade is greased
17:23:01 <Avatar> the archers take out the 5th tengu approaching that you took out his horse before
17:23:04 <Mort> yeah grease is a tradition
17:23:12 <Avatar> it's Elysiel's turn, but he's unconscious
17:23:15 <Avatar> it's Jerus' turn
17:23:25 <Mort> (ok mission complete)
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17:23:45 <Jerus> move SW, W
17:23:50 <Jerus> hammer on 1.
17:24:09 <Jerus> !throw 1d20+12 power attack
17:24:09 <diebot> Jerus, power attack: [1d20=18] 30
17:24:11 <Mort> that depends if he hits
17:24:12 <Mort> or not
17:24:18 <Jerus> !throw 3d6+16
17:24:18 <diebot> Jerus, 3d6+16: [3d6=4,5,4] 29
17:24:20 <Mort> (one big huge mess again)
17:24:24 <Jerus> !throw 1d20+12 power attack
17:24:24 <diebot> Jerus, power attack: [1d20=13] 25
17:24:25 <Jerus> !throw 3d6+16
17:24:25 <diebot> Jerus, 3d6+16: [3d6=3,3,6] 28
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17:24:38 <Mort> okay so we need to wake Elysiel up
17:24:40 <Avatar> the second wave is on its way
17:24:41 <Jerus> "That it?"
17:24:44 <Avatar> you have a few moments to prepare
17:25:10 <Mort> rob their corpses
17:25:11 <Artimus> I'll get up and rebuke death on Elysiel
17:25:13 <Mort> ah k
17:25:39 <Artimus> !throw 1d4+2 healing on Elysiel
17:25:39 <diebot> Artimus, healing on Elysiel: [1d4=4] 6
17:25:43 * Mort tucks a scroll of shield onto Elysiel
17:25:44 <Mort> well yeah
17:25:46 <Mort> k
17:25:51 <Mort> "Suggest you use it"
17:25:58 <Jerus> I'll get back on our side of the barricade, near the middle.
17:26:00 <Elysiel> "Yeah... thanks"
17:26:06 <Jerus> "Welcome!"
17:26:18 <Mort> rob the corpses by the way
17:26:18 * Itzamna casts LRE on Perfection
17:26:22 <Itzamna> !throw 1d10+4
17:26:23 <diebot> Itzamna, 1d10+4: [1d10=8] 12
17:26:24 <Mort> did they have anything useful on them?
17:26:31 <Mort> not enough time?
17:26:32 <Mort> k
17:26:38 <Mort> "Suggest you use that scroll"
17:27:02 <Avatar> they have the same stuff the first lot of bandits had
17:27:04 <Avatar> but no potions
17:27:09 <Mort> aw shit
17:27:10 <Mort> haha
17:27:28 <Avatar> everyone roll initiative
17:27:33 <Mort> !throw 1d20+5
17:27:33 <diebot> Mort, 1d20+5: [1d20=19] 24
17:27:34 <Jerus> @init
17:27:34 <diebot> Jerus, 1d20+3: [1d20=9] 12
17:27:35 <Artimus> !throw 1d20 initiative
17:27:35 <diebot> Artimus, initiative: [1d20=10] 10
17:27:37 <Elysiel> !throw 1d20+4
17:27:38 <Itzamna> !throw 1d20+4;1d20+1
17:27:38 <diebot> Elysiel, 1d20+4: [1d20=13] 17
17:27:39 <diebot> Itzamna, 1d20+4: [1d20=16] 20; 1d20+1: [1d20=4] 5
17:28:17 <Mort> climb up the rooftop..? and take elysiels position?
17:28:28 <Mort> full.
17:28:28 <Artimus> 25/25
17:28:31 <Itzamna> full
17:28:32 <Elysiel> 5/8
17:28:32 <Mort> 37/37
17:28:34 <Jerus> 39/39
17:29:03 <Mort> fixed
17:29:06 <Mort> yeah
17:30:04 <Mort> 6 of them?
17:30:05 <Mort> WTF
17:30:06 <Avatar> it's Mort's turn
17:30:12 <Mort> climb up the rooftop
17:30:26 <Mort> knowledge check on the dark red ones
17:30:30 <Mort> what do I roll
17:30:40 <Artimus> !throw 1d20+11 perception
17:30:40 <diebot> Artimus, perception: [1d20=10] 21
17:30:47 <Mort> !throw 1d20+2 perception
17:30:47 <diebot> Mort, perception: [1d20=1] 3
17:30:48 <Itzamna> @see
17:30:49 <diebot> Itzamna, perception: [1d20=12] 13; Perfection's perception: [1d20=20] 25; Khaa's perception: [1d20=7] 21
17:30:52 <Elysiel> !throw 1d20+3
17:30:52 <diebot> Elysiel, 1d20+3: [1d20=19] 22
17:30:55 <Jerus> @perc
17:30:56 <diebot> Jerus, Perception: [1d20=13] 18
17:31:20 <Mort> climb up on the rooftop and take elysiels spot?
17:31:42 <Avatar> roll climb
17:31:49 <Avatar> they're tengu
17:31:50 <Mort> no climbing kits?
17:31:56 <Mort> !throw 1d20+0 climb
17:31:56 <diebot> Mort, climb: [1d20=2] 2
17:31:59 <Mort> oops
17:32:00 <Mort> fail to
17:32:02 <Mort> climb
17:32:02 <Avatar> you make no progress
17:32:08 <Avatar> standard action remains
17:32:17 <Mort> shoot at number 5s horse
17:32:31 <Mort> how much range increment?
17:32:32 <Mort> oh alot?
17:32:35 <Mort> then nevermind
17:32:40 <Mort> end turn I guess
17:32:45 <Avatar> it's Elysiel's turn
17:32:55 <Mort> k
17:32:56 <Mort> I try to climb
17:32:58 <Mort> on standard
17:33:01 <Mort> !throw 1d20+0
17:33:01 <diebot> Mort, 1d20+0: [1d20=3] 3
17:33:05 <Mort> bad is bad
17:33:07 <Mort> nothing to say
17:34:14 <Mort> hasit?
17:34:24 <Mort> 10 rounds
17:35:02 <Mort> 16
17:35:06 <Mort> his dex is 16, +3?
17:35:18 <Elysiel> !throw 1d20-1
17:35:18 <diebot> Elysiel, 1d20-1: [1d20=10] 9
17:35:22 <Avatar> miss
17:35:37 <Jerus> pull bow, try the same.
17:36:12 <Mort> and you get to take another dirtnap..
17:36:20 <Mort> at laest your shield is on..
17:36:32 <Avatar> you hear a tengu tune
17:36:34 <Mort> its SOME. protection
17:36:38 <Mort> Whos that nub singing
17:36:54 <Mort> whos the nub singing
17:37:26 <Mort> I dislike singing people
17:37:51 <Mort> ust shoot at him
17:37:56 <Mort> and he breaks concentration too
17:38:54 <Avatar> all the tengus, except the one that's singing, shoot at Elysiel
17:39:23 <Mort> +4 ac
17:39:28 <Mort> yes
17:39:28 <Mort> it does
17:39:33 <Mort> its a long magus story..
17:39:35 <Mort> 19+4
17:39:39 <Mort> 18=4
17:39:41 <Mort> 18+4 = 22
17:39:47 <Mort> its the magus 101 trick of shield
17:39:55 <Avatar> they all miss
17:40:07 <Avatar> it's Jerus' turn
17:40:07 <Mort> you're lucky..
17:40:35 <Jerus> ready action to kick some ass when they get close enough. done.
17:41:07 <Avatar> it's Artimus' turn
17:41:57 <Artimus> I'll ready an action to shoot a fire bolt at #5 when it's within 30 feet
17:41:59 <Artimus> end turn
17:42:10 <Avatar> it's Itzamna and Perfection's turn
17:42:11 <Mort> which of them is singing
17:42:35 <Itzamna> haste
17:42:39 <Itzamna> perfection delays
17:42:45 <Avatar> one of the two middle guys
17:43:03 <Avatar> it's Mort's turn
17:43:06 <Itzamna> <?haste
17:43:18 <Mort> move to C10
17:43:22 <Avatar> <?hasted
17:43:33 <Mort> do I get 2 attacks?
17:43:35 <Mort> for haste?
17:43:44 <Mort> ah wait
17:43:45 <Mort> no
17:43:45 <Mort> I dont
17:43:47 <Mort> one only
17:43:57 <Mort> shoot at 5
17:43:59 <Mekkis> <?haste
17:44:01 <Mort> how much on range increment
17:44:14 <Avatar> they're ~200ft away
17:44:16 <Mort> no but how many fet are they
17:44:17 <Mort> so its -1?
17:44:22 <Mort> -2?
17:44:31 <Avatar> depends what you plan on doing
17:44:32 <Mort> so bless is on
17:44:35 <Mort> shoot at 5?
17:44:39 <Mort> I just want ot knwo what hte mod is
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17:44:46 <Mort> Im using a longbow
17:44:47 <Mort> btw
17:45:05 <Mort> longbow
17:45:09 <Mort> I dont have a crossbow
17:45:17 <Artimus> it's -2 to hit from range
17:45:19 <Mort> k
17:45:20 <Artimus> then you have +1 for haste and +1 for bless
17:45:21 <Mort> but bless and haste covers
17:45:24 <Mort> so its normal attack
17:45:27 <Artimus> right
17:45:27 <Mort> !throw 1d20+5
17:45:27 <diebot> Mort, 1d20+5: [1d20=7] 12
17:45:30 <Mort> I miss anyway
17:45:33 <Mort> figures
17:45:35 <Artimus> you get a second attack for haste
17:45:36 <Artimus> if you didn't move
17:45:37 <Itzamna> !define global haste: +1 to attack, +1 to AC, reflex saves, +30' movement speed.
17:45:38 <diebot> Itzamna, +1 to attack, +1 to AC, reflex saves, +30' movement speed. defined as ??haste
17:45:47 <Mort> btw
17:45:51 <Mort> I wanted to move ot C10
17:45:53 <Mort> I moved already
17:45:54 <Mort> so I dont
17:45:55 <Mort> get another shot
17:45:57 <Mort> end turn
17:45:58 <Artimus> okay
17:46:09 <Itzamna> !define global haste: additional attack on full-attack, +1 to attack, +1 to AC, reflex saves, +30' movement speed.
17:46:10 <diebot> Itzamna, additional attack on full-attack, +1 to attack, +1 to AC, reflex saves, +30' movement speed. defined as ??haste
17:46:12 <Mort> C10.. need ot make space
17:46:18 <Avatar> it's Elysiel's turn
17:46:59 <Elysiel> !throw 1d20+4
17:46:59 <diebot> Elysiel, 1d20+4: [1d20=20] 24
17:47:26 <Elysiel> !throw 1d20+4
17:47:27 <diebot> Elysiel, 1d20+4: [1d20=3] 7
17:48:04 <Elysiel> !throw 1d8+1
17:48:04 <diebot> Elysiel, 1d8+1: [1d8=5] 6
17:48:07 <Mort> "Discretion is the better part of valour"
17:48:35 <Elysiel> horse 6
17:48:47 <Elysiel> horse 6 again
17:48:52 <Elysiel> !throw 1d20+4
17:48:52 <diebot> Elysiel, 1d20+4: [1d20=20] 24
17:48:57 <Mort> roll to see if confirm
17:49:05 <Elysiel> !throw 1d20+4
17:49:06 <diebot> Elysiel, 1d20+4: [1d20=2] 6
17:49:11 <Mort> standard
17:49:19 <Elysiel> !throw 1d8+1
17:49:19 <diebot> Elysiel, 1d8+1: [1d8=4] 5
17:49:47 <Elysiel> i drop prone
17:50:02 <Avatar> the riders ride in
17:50:26 <Mort> they wish to keep that kind of formation?
17:50:50 <Mort> knowledge check?
17:52:10 <Mort> how many ft
17:52:25 <Artimus> AC 26
17:52:35 <Mort> he typed it
17:52:39 <Mort> 27 ac
17:52:40 <Mort> wow lol
17:52:41 <Elysiel> 9/11 DP
17:52:46 <Mort> (I dont really want to hit him )
17:52:58 <Avatar> one hits
17:53:03 <Mort> ow
17:53:08 <Avatar> dealing 4 damage
17:53:12 <Avatar> to Elysiel
17:53:16 <Mort> congrats. you're still on 1 hp
17:53:17 <Elysiel> 1/8 HP
17:53:30 <Avatar> it's Jerus' turn
17:53:35 <Mort> how far are they away
17:53:38 <Jerus> delay. not ready.
17:53:39 <Avatar> 30ft
17:53:42 <Avatar> ish
17:53:46 <Elysiel> Hey mort can I use truestrike on my trident then throw it?
17:53:55 <Mort> gimme a bit
17:54:12 <Elysiel> What about use truestrike on my trident using spell combat?
17:54:17 <Mort> Im checking
17:54:22 <Mort> I no sure if u can trhow something
17:54:24 <Mort> u can smack something yes
17:54:27 <Avatar> it's Artimus' turn
17:54:38 <Mort> on 1 hp..?
17:54:39 <Mort> urmm...
17:54:53 <Elysiel> I'm going to be on the SAFE side of the barricade
17:55:03 <Mort> nd. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If
17:55:05 <Mort> sorry melee only
17:55:10 * Mort is slightly regretful
17:55:15 <Elysiel> I have 4 arrows in me.
17:55:18 <Artimus> continuing to ready my action
17:55:19 <Artimus> end turn
17:55:30 <Avatar> it's Itzamna's & Perfection's turn
17:55:31 <Itzamna> both delay
17:55:36 <Avatar> it's Mort's turn
17:55:38 <Mort> glitterdust
17:56:10 <Mort> catching 2,3, 5 and 6
17:56:13 <Mort> the square is directly on 5 and 6
17:56:20 <Mort> will 19
17:56:21 <Mort> dc
17:56:40 <Mort> their horses can eat it too
17:57:28 <Mort> pull out wand of clw from pack anwyay but stay where I am
17:57:29 Time_Machine has quit (EOF from client)
17:57:32 <Avatar> only #3 isn't blinded
17:57:46 <Mort> how about their horses
17:57:47 <Avatar> it's Elysiel's turn
17:57:49 <Mort> please
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17:58:23 <Mort> yes you can acutally
17:58:28 <Mort> I have done it before :P
17:59:13 <Mort> actually for the record I urm casted while prone with soemone waving abig hammer in front of me..
17:59:16 <Mort> but thats a different story
17:59:22 <Mort> (alternate timestream)
17:59:25 <Avatar> one of the badass tengu casts a spell
17:59:29 <Mort> kk
17:59:30 <Mort> hahah
17:59:34 <Mort> yeah so it didnt
17:59:35 <Artimus> spellcraft
17:59:41 <Mort> spellcraft
17:59:45 <Mort> !throw 1d20+11 spellcraft
17:59:45 <diebot> Mort, spellcraft: [1d20=14] 25
17:59:47 <Artimus> !throw 1d20+8 spellcraft
17:59:48 <diebot> Artimus, spellcraft: [1d20=6] 14
17:59:54 <Mort> oh yes
17:59:57 <Itzamna> !throw 1d20+7 spellcraft
17:59:58 <Mort> how does the tengu kwo where ot find us
17:59:58 <diebot> Itzamna, spellcraft: [1d20=16] 23
17:59:59 <Mort> if he's blind
18:00:03 <Elysiel> !throw 1d20+9
18:00:03 <Mort> thats an interesting point
18:00:04 <diebot> Elysiel, 1d20+9: [1d20=15] 24
18:00:43 <Avatar> <?blinded
18:00:43 <diebot> The creature cannot see. It takes a 2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a 4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight)
18:00:43 <diebot> automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to
18:00:43 <diebot> these drawbacks and can overcome some of them.
18:02:23 <Avatar> they start casting it
18:02:38 <Avatar> #6 casts it
18:02:41 <Avatar> #5 sings
18:02:54 <Avatar> #1, 2, 3 and 4 dismount
18:03:13 <Mort> teh horse would bolt
18:03:13 <Avatar> they all do it quickly
18:03:14 <Mort> I think
18:03:29 <Mort> 6 is casting a spell?
18:03:43 <Jerus> undelay
18:03:44 <Itzamna> Perfection does
18:03:46 <Jerus> after this
18:03:49 <Itzamna> and undelay
18:03:56 <Itzamna> !throw 1d20+7 CHOMP
18:03:57 <diebot> Itzamna, CHOMP: [1d20=7] 14
18:04:09 <Jerus> AoO on.. 4.
18:04:22 <Jerus> !throw 1d20+14
18:04:22 <diebot> Jerus, 1d20+14: [1d20=8] 22
18:04:32 <Jerus> !throw 3d6+16
18:04:32 <diebot> Jerus, 3d6+16: [3d6=5,5,6] 32
18:04:40 <Jerus> !throw 1d20+14
18:04:41 <diebot> Jerus, 1d20+14: [1d20=10] 24
18:04:43 <Jerus> !throw 3d6+16
18:04:43 <diebot> Jerus, 3d6+16: [3d6=3,3,1] 23
18:04:48 <Artimus> and I'll take my readied action on #2
18:04:53 <Artimus> back at 30 feet, so it shouldn't have cover
18:04:56 <Artimus> !throw 1d20+5 fire bolt
18:04:56 <diebot> Artimus, fire bolt: [1d20=18] 23
18:05:19 <Artimus> !throw 1d6+2 damage
18:05:19 <diebot> Artimus, damage: [1d6=3] 5
18:05:37 <Avatar> the archers finish off #1
18:06:04 <Avatar> it's Jerus' turn
18:06:15 <Mort> you wont have anythign to whip
18:06:16 <Mort> I think
18:06:18 <Mort> :D
18:06:20 <Jerus> full attack on 2 since hes the only one left.
18:06:30 <Mort> I have a way to deal with it
18:06:32 <Mort> later :)
18:06:46 <Jerus> !throw 1d20+13 attack
18:06:46 <diebot> Jerus, attack: [1d20=17] 30
18:06:54 <Jerus> !throw 3d6+16 damage
18:06:54 <diebot> Jerus, damage: [3d6=4,2,4] 26
18:07:10 <Mort> they are both blinded
18:07:24 <Avatar> it's Itzamna's/Perfection's turn
18:07:32 <Mort> charge is full round
18:07:45 <Elysiel> Isn't it wonderful how as a tripgus I'm mostly just using a bow?
18:07:51 <Itzamna> Perfection moves to !A4
18:07:52 <Mort> well. we
18:07:54 <Mort> 're pretty efficient
18:08:01 <Itzamna> bite at 6
18:08:03 <Jerus> Sorry, but my reach is kind of making this fight a bit one sided.
18:08:09 <Itzamna> !throw 1d20+7 chomp
18:08:10 <diebot> Itzamna, chomp: [1d20=3] 10
18:08:30 <Mort> we're all going ot fall asleep..
18:08:40 <Itzamna> move to !b9
18:08:46 <Itzamna> acid splash 6
18:08:51 <Itzamna> !throw 1d20+6
18:08:52 <diebot> Itzamna, 1d20+6: [1d20=17] 23
18:08:55 <Itzamna> !throw 1d3
18:08:56 <diebot> Itzamna, 1d3: [1d3=3] 3
18:09:12 <Mort> concentration check
18:09:25 <Avatar> he loses the spell
18:09:27 <Mort> :D
18:09:31 <Mort> ah matter settled
18:09:53 <Avatar> it's Artimus' turn
18:10:22 <Artimus> delay
18:10:28 <Avatar> it's Mort's turn
18:10:39 <Mort> move east 5ft and put two arrows into 6
18:10:41 <Mort> or at least try to
18:10:48 <Mort> at -4 penalty right?
18:10:57 <Mort> !throw 1d20+2
18:10:58 <diebot> Mort, 1d20+2: [1d20=15] 17
18:11:02 <Mort> any hit?
18:11:12 <Avatar> hit
18:11:13 <Avatar> roll damage
18:11:15 <Mort> !throw 1d8
18:11:15 <diebot> Mort, 1d8: [1d8=2] 2
18:11:20 <Mort> !throw 1d20+2
18:11:20 <diebot> Mort, 1d20+2: [1d20=7] 9
18:11:22 <Mort> miss
18:11:23 <Mort> end turn
18:11:28 <Mort> haste..
18:11:29 <Mort> already did
18:11:32 <Mort> otherwise its +6
18:11:33 <Mort> lol
18:11:38 <Avatar> it's Elysiel's turn
18:11:39 <Mort> for shoot into melee
18:11:45 <Mort> 6 was casting
18:11:48 <Mort> well he got sprayed
18:11:59 <Mort> khaz would NEVER lose a spell that way..I think :P
18:12:09 <Avatar> that's what that guy said
18:12:12 <Mort> you have 2 attacks
18:12:15 <Mort> since haste..
18:12:46 <Mort> no
18:12:47 <Mort> but -4
18:12:49 <Mort> shoot into melee
18:12:54 <Mort> unless you have those feats which you dont..
18:13:14 <Elysiel> !throw 1d20+1 at 6
18:13:15 <diebot> Elysiel, at 6: [1d20=13] 14
18:13:39 <Elysiel> !throw 1d20+1 at tengu 6
18:13:40 <diebot> Elysiel, at tengu 6: [1d20=5] 6
18:14:48 <Avatar> these two retreat
18:14:54 <Mort> how far?
18:14:56 <Itzamna> AoO?
18:15:00 <Mort> or withdraw action?
18:15:01 <Avatar> the other direction
18:15:02 <Mort> thre are 2 kinds
18:15:05 <Itzamna> !throw 1d20+7 chomp 6
18:15:07 <diebot> Itzamna, chomp 6: [1d20=1] 8
18:15:29 <Mort> dont know, but Im still pretty fresh really
18:15:30 <Itzamna> Perfection comes back to Z9
18:15:33 <Mort> havent exactly showed hand
18:15:40 <Artimus> if 4 minutes has passed since wave 1, I'll cast bless before the next wave
18:15:49 * Mort passes elysiel another scroll of shield
18:15:54 <Mort> "Just in case"
18:16:13 <Mort> 1 minute
18:16:18 <Jerus> get my bow out. wait.
18:16:59 <Mort> the only way youre going ot get truestrike and spellcombat out
18:17:06 <Mort> is to get him in your whip range
18:17:11 <Mort> then you activate spellcombat and whiptrip him
18:17:15 <Mort> anwyay if you wanted toknow how..
18:17:25 <Mort> 5 and 6 are with them?
18:17:50 <Mort> god how many more waves
18:17:53 <Elysiel> I'll roll to aid if you roll perception
18:17:59 <Itzamna> @see
18:18:00 <diebot> Itzamna, perception: [1d20=12] 13; Perfection's perception: [1d20=11] 16; Khaa's perception: [1d20=12] 26
18:18:08 <Jerus> @init
18:18:08 <diebot> Jerus, 1d20+3: [1d20=11] 14
18:18:09 <Artimus> !throw 1d20 initiative
18:18:09 <diebot> Artimus, initiative: [1d20=2] 2
18:18:10 <Mort> !throw 1d20+2 perception aid
18:18:11 <diebot> Mort, perception aid: [1d20=15] 17
18:18:17 <Elysiel> !throw 1d20+4 init
18:18:18 <Itzamna> !throw 1d20+4;1d20+1
18:18:18 <diebot> Elysiel, init: [1d20=14] 18
18:18:19 <diebot> Itzamna, 1d20+4: [1d20=9] 13; 1d20+1: [1d20=2] 3
18:18:34 <Mort> !throw 1d20+5 initiative
18:18:34 <diebot> Mort, initiative: [1d20=9] 14
18:19:23 <Mort> me?
18:19:24 <Mort> mob?
18:19:27 <Mort> excuse me..?
18:19:31 <Mort> whhhyyyyy
18:19:32 <Mort> :(
18:19:36 <Elysiel> should I just attack #6?
18:19:42 <Itzamna> just do something
18:19:46 <Itzamna> you have like 6 seconds!
18:19:53 <Mort> how far
18:19:54 <Avatar> it's Elysiel's turn
18:19:55 <Mort> are tehy
18:19:56 <Mort> from us
18:19:58 <Avatar> 400ft
18:20:07 <Elysiel> !throw 1d20-1 at TENGU 6
18:20:08 <diebot> Elysiel, at TENGU 6: [1d20=16] 15
18:20:19 <Avatar> miss
18:20:29 <Elysiel> defense point to attack roll
18:20:32 <Elysiel> 8/11
18:20:43 <Elysiel> nevermind that defense at 9/11
18:21:07 <Mort> 3 range increments on longbow?
18:21:22 <Avatar> they all come closer
18:21:23 <Mort> 6?
18:21:25 <Mort> ah cools
18:21:28 <Mort> how far are they now
18:22:05 <Avatar> they shoot at Itzamna
18:22:55 <Mort> aww.only 22..
18:22:59 <Itzamna> use two defence points
18:23:01 <Itzamna> to 24
18:23:07 <Avatar> they all miss
18:23:21 <Avatar> it's Mort's turn
18:23:27 <Mort> take a pop shot at 6
18:23:30 <Mort> whats te range increment
18:23:37 <Itzamna> "That's what you get when you put an Osirion craftsman on your walls!"
18:23:55 <Mort> -1?
18:23:57 <Mort> -2?
18:23:57 <Mort> k
18:24:07 <Mort> !throw 1d20+4
18:24:07 <diebot> Mort, 1d20+4: [1d20=9] 13
18:24:09 <Mort> miss
18:24:11 <Mort> end turn
18:24:11 <Avatar> miss
18:24:17 <Avatar> it's Jerus' turn
18:24:21 <Jerus> !throw 1d20+3 shooting longbow at 6.
18:24:21 <diebot> Jerus, shooting longbow at 6.: [1d20=9] 12
18:24:37 <Avatar> it's Itzamna's & Perfection's turn
18:24:38 * Itzamna and Perfection delay
18:24:43 <Artimus> delay
18:24:45 <Avatar> it's Artimus' turn
18:24:49 <Avatar> it's Elysiel's turn
18:25:00 <Mort> "Hey I did most of the work on the wall!"
18:25:12 * Mort protests violently
18:25:24 <Elysiel> !throw 1d20+3 at tengu 6
18:25:24 <diebot> Elysiel, at tengu 6: [1d20=7] 10
18:25:26 <Mort> its my woooorrrrkkkk
18:25:31 <Mort> not YOOOURRRSS
18:25:41 <Avatar> you hear a tune
18:25:46 <Mort> spellcraft it?
18:25:59 <Mort> scatter
18:26:01 <Mort> I like it man
18:26:03 <Mort> scatter..?
18:26:32 <Artimus> I'll undelay
18:26:34 <Artimus> one northwest
18:26:36 <Artimus> fire bolt at #1
18:26:37 <Avatar> one of the archers takes out #1
18:26:48 <Avatar> it's Artimus' turn
18:26:53 <Artimus> 1NW and fire bolt at #3 instead
18:27:14 <Artimus> !throw 1d20+4
18:27:14 <diebot> Artimus, 1d20+4: [1d20=14] 18
18:27:20 <Artimus> !throw 1d6+2 damage
18:27:20 <diebot> Artimus, damage: [1d6=6] 8
18:27:22 <Artimus> end turn
18:27:43 <Avatar> it's Mort's turn
18:27:49 <Mort> got haste no haste?
18:27:51 <Mort> just shoot at 3 anyway
18:28:04 <Mort> !throw 1d20+6
18:28:05 <diebot> Mort, 1d20+6: [1d20=1] 7
18:28:07 <Mort> miss
18:28:07 <Avatar> miss
18:28:08 <Mort> end turn
18:28:10 <Avatar> it's Jerus' turn
18:28:35 <Jerus> switch to hammer, ready action to smash the first poor bastard to get in range.
18:29:05 * Itzamna and Perfection delay
18:29:06 <Avatar> it's Itzamna's turn
18:29:11 <Avatar> it's Elysiel's turn
18:29:37 <Elysiel> !throw 1d20+5 at tengu 3
18:29:38 <diebot> Elysiel, at tengu 3: [1d20=7] 12
18:29:44 <Avatar> miss
18:30:09 <Mort> its like what a mess..
18:30:20 <Itzamna> after the tengu, we'll undelay
18:31:12 <Avatar> 5 of the tengu shoot at Itzamna
18:31:18 <Mort> awww..
18:31:21 <Mort> pincushion?
18:31:23 <Itzamna> use two defence points
18:31:32 <Itzamna> AC24
18:31:49 <Itzamna> (plus cover, for 28)
18:32:10 <Avatar> they all either miss or hit the barricade
18:32:30 <Avatar> it's Itzamna's turn
18:32:30 <Itzamna> Perfection looks at 6
18:32:37 <Itzamna> !throw 1d20+5 sense motive
18:32:38 <diebot> Itzamna, sense motive: [1d20=17] 22
18:32:56 <Itzamna> !throw 1d20+22 Antagonise
18:32:57 <diebot> Itzamna, Antagonise: [1d20=18] 40
18:33:10 <Mort> antangoinize number 6
18:33:17 <Mort> and give him the look
18:33:27 <Itzamna> end turn
18:33:36 <Itzamna> acid splash 2
18:33:40 <Itzamna> !throw 1d20+6
18:33:41 <diebot> Itzamna, 1d20+6: [1d20=11] 17
18:33:48 <Itzamna> !throw 1d3
18:33:49 <diebot> Itzamna, 1d3: [1d3=2] 2
18:33:50 <Mort> 2 or 3?
18:33:52 <Mort> make up your mind :P
18:33:55 <Itzamna> enc turn
18:33:59 <Avatar> #2 is somewhat wounded
18:34:05 <Avatar> it's Elysiel's turn
18:34:24 <Mort> yes you can
18:34:27 <Mort> if teres anyone alive..
18:34:42 <Elysiel> !throw 1d20+5 at tengu 3
18:34:43 <diebot> Elysiel, at tengu 3: [1d20=17] 22
18:34:51 <Elysiel> !throw 1d8+1
18:34:52 <diebot> Elysiel, 1d8+1: [1d8=4] 5
18:35:51 <Avatar> the tengus shoot at Jerus
18:36:32 <Avatar> two arrows hit
18:36:44 <Mort> might be dead haha
18:36:53 <Avatar> dealing 11 damage
18:37:09 <Avatar> it's Artimus' turn
18:37:24 <Mort> seriously we melee better then we range :P
18:37:55 <Jerus> !throw 1d20+12 AoO 8.
18:37:55 <diebot> Jerus, AoO 8.: [1d20=20] 32
18:37:59 <Jerus> !throw 1d20+12 AoO 8.
18:37:59 <diebot> Jerus, AoO 8.: [1d20=5] 17
18:38:00 <Mort> roll to confirm
18:38:16 <Mort> ok
18:38:19 <Jerus> !throw 6d6+32
18:38:19 <diebot> Jerus, 6d6+32: [6d6=4,3,5,3,4,3] 54
18:38:20 <Mort> one blody splat on the ground
18:38:21 <Mort> lol
18:38:25 <Mort> bound ot happen
18:38:27 <Artimus> I'll channel energy
18:38:38 <Artimus> it isn't big enough to hit anyone but us
18:38:44 <Artimus> !throw 2d6
18:38:45 <diebot> Artimus, 2d6: [2d6=5,3] 8
18:39:03 <Artimus> end turn
18:39:21 <Mort> probably..
18:39:32 <Avatar> In the aftermath of the battle, a hush pervades the village; a few cheers erupt but are quickly muffled by those wise enough to know the fighting is not yet done. For the most part, the farmers prepare themselves for further combat; their fallen comrades are respectfully moved away from battleground, crossbows are reloaded, and what repairs can be made to the barricades are attempted. This prudence
18:39:32 <Avatar> is soon proved correct; from the eastern edge of the village, a low growling sound grows in volume. Suddenly, a loud crash comes from another barricade, panicked villagers come running from that direction. “A demon! The crows have brought a demon down upon us!” one of the farmers screams, throwing his spear down as he runs.
18:39:42 <Mort> what demon?
18:39:49 <Itzamna> "KEEP YOURSELVES TOGETHER!"
18:39:58 <Mort> "What demon?"
18:40:01 <Itzamna> "The monks at the Dragon Temple would frown on you!"
18:40:07 <Itzamna> "Before they kick the shit out of you!"
18:40:16 <Jerus> "Stand firm! Whatever it is, together we can handle it!"
18:40:21 <Avatar> as the huge owlbear appears
18:40:43 <Avatar> all the villagers, inspired by your fighting, charge the owlbear
18:40:44 <Avatar> beating it down
18:40:49 <Avatar> some of them don't make it, but neither does the owlbear
18:40:51 <Mort> wow cool
18:41:12 <Mort> we could probably handle hte owlbear
18:41:24 <Mort> acutaly Im still fresh..
18:41:29 <Mort> :P
18:41:58 <Jerus> "That it?"
18:42:02 <Avatar> In the aftermath of the onslaught, the village square stands nearly deserted, most of the villagers’ resolve having broken sometime during the siege. Many have retreated to their homes, though from the peripheries of the village still come the sounds of battle, villagers here and there fighting off the few scattered bandits that made it through the barricades. The air is hazy with smoke and it
18:42:02 <Avatar> is hard to tell where to go to next in order to aid the farmers. A bloodthirtsy screech coming from the north is enough to signify the most dangerous threat yet, however.
18:42:03 <Mort> doubt it
18:42:05 <Mort> Im not even...
18:42:07 <Mort> winded
18:42:08 <Mort> Ah that one.
18:42:13 <Itzamna> "Was that all you were worried about."
18:42:16 * Mort eyes glow evily
18:42:42 <Itzamna> "Thou Shalt Not Parse!"
18:42:55 <Mort> whats that bloodthirsty screech
18:42:58 <Avatar> roll initiative
18:42:59 <Jerus> @init
18:43:00 <Artimus> !throw 1d20+0 initiative
18:43:00 <diebot> Jerus, 1d20+3: [1d20=3] 6
18:43:01 <diebot> Artimus, initiative: [1d20=5] 5
18:43:02 <Mort> !throw 1d20+5
18:43:02 <diebot> Mort, 1d20+5: [1d20=5] 10
18:43:05 <Mort> oh man Im slow
18:43:06 <Elysiel> !throw 1d20+4
18:43:06 <diebot> Elysiel, 1d20+4: [1d20=11] 15
18:43:11 <Itzamna> !throw 1d20+4; 1d20+1
18:43:12 <diebot> Itzamna, 1d20+4: [1d20=2] 6; 1d20+1: [1d20=14] 15
18:43:13 <Mort> can you use defense points on your spell saving throws?
18:43:14 <Mort> :)
18:43:20 <Mort> ahh damn...
18:43:29 <Mort> else that guy is probably going to have a very bad day..
18:43:40 <Mort> hes a big big tengu?
18:43:59 <Mort> hes riding a large chicken?
18:44:05 <Artimus> it's a chocobo!
18:44:06 <Mort> are you serious?
18:44:09 <Mort> a chocobo?
18:44:17 <Itzamna> "Mort, this is what you get when you piss off gnomes."
18:44:24 <Mort> "I never hurt a gnome"
18:44:24 <Itzamna> "Espeically Grolschmir!"
18:44:31 <Artimus> "Who's Grolschmir?"
18:44:33 <Itzamna> "All that talk of gnome-punting..."
18:44:37 <Mort> "Whos Grolshmir"
18:44:46 <Mort> "Ive never done anything to a gnome!:
18:45:03 <Itzamna> "He's a high-ranking member of the Andoran Eagle Knights."
18:45:16 <Artimus> "never heard of him."
18:45:21 <Mort> "Okay"
18:45:39 <Avatar> it's Elysiel's turn
18:45:48 <Mort> wheres teh bad bad monster anyway
18:46:22 <Mort> where is the monster
18:46:59 <Elysiel> draw my whip
18:47:49 <Avatar> it's Mort's turn
18:47:54 <Mort> hold person
18:47:58 <Mort> on the nasty boss
18:48:02 <Mort> dc 18 will save
18:48:25 <Avatar> he's held
18:48:32 <Avatar> it's Jerus' turn
18:48:32 <Mort> "Finish him! I cant hold him for long"
18:48:57 <Jerus> delay.
18:49:08 <Jerus> "Get out of the way, I got him."
18:49:18 <Avatar> it's Itzamna's/Perfection's turn
18:49:23 <Itzamna> cast haste
18:49:31 <Itzamna> Perfection attempts to antagonize the bird
18:49:36 <Itzamna> !throw 1d20+20 antagonise
18:49:37 <diebot> Itzamna, antagonise: [1d20=20] 40
18:49:45 <Itzamna> (it doesn't work if the bird has less than 3 int0
18:50:03 <Avatar> it's Artimus' turn
18:50:04 <Itzamna> end turn
18:50:10 <Artimus> I move 30 feet west
18:50:15 <Artimus> end turn
18:50:26 <Avatar> it's Elysiel's turn
18:50:35 <Jerus> undelay.
18:50:36 <Avatar> it's Jerus' turn
18:50:39 <Jerus> Charge this guy.
18:51:03 <Mort> hes also paralyzed
18:51:04 <Jerus> !throw 1d20+14 chaaaaaarge!
18:51:04 <diebot> Jerus, chaaaaaarge!: [1d20=15] 29
18:51:07 <Mort> so I think his ac just went down the drain
18:51:17 * Jerus screams a warcry on his way.
18:51:36 <Jerus> !throw 3d6+16
18:51:37 <diebot> Jerus, 3d6+16: [3d6=6,2,2] 26
18:51:58 <Mort> hold person doesnt take out all your ac.. exactly
18:53:23 <Mort> no
18:53:28 <Mort> spellcombat he needs to be NEXT to you
18:54:04 <Elysiel> !throw 1d20+4 tripping a chicken
18:54:04 <diebot> Elysiel, tripping a chicken: [1d20=20] 24
18:54:09 <Mort> okay you would trip a chicken
18:54:10 <Mort> I think?
18:54:15 <Avatar> the mount falls
18:55:07 <Mort> 18
18:55:09 <Mort> full round action
18:55:12 <Avatar> still frozen
18:55:13 <Mort> if you want to save vs it
18:55:29 <Jerus> !throw 6d6+32
18:55:29 <diebot> Jerus, 6d6+32: [6d6=4,1,6,6,6,2] 57
18:55:32 <Mort> d20
18:55:35 <Artimus> if he's still alive, that's a 67 fort save
18:56:28 <Mort> why oculdnt we have taken them on..
18:56:57 <Artimus> "Osirion traps at their finest!"
18:57:01 <Artimus> I yell it really loud
18:57:15 <Mort> "Andoran traps at their finest!"
18:57:26 * Mort yells it loud too
18:58:23 <Mort> I did
18:58:27 <Artimus> Artimus, Jerus and Mort
18:58:30 <Mort> yeah
18:58:39 <Mort> a what?
18:58:53 <Mort> an animal companion?
18:58:57 <Mort> oh urm forget it
18:59:36 <Mort> curious. what was his will save?
18:59:48 Artimus is now known as Ballig
18:59:50 <Ballig> how much gold?
18:59:51 <Mort> lol
18:59:53 Mort is now known as Mort-
18:59:59 <Jerus> Good game!
19:00:01 <Mort-> lol
19:00:03 <Mort-> if we urmmm
19:00:03 Jerus is now known as Hydrazine
19:00:06 <Mort-> cakewalked te whole thing :P
19:00:08 <Mort-> thanks avatar
19:00:10 <Mort-> ^^
19:00:14 <Hydrazine> So um. level 4 was a big deal for Jerus. I think I mentioned this.
19:00:18 <Mort-> yeah I know
19:00:20 <Mort-> you're...different.
19:00:21 <Mort-> now.
19:00:26 <Mort-> like you just turned into a huge monster
19:00:29 <Mort-> but Im a monster too :o
19:00:31 <Hydrazine> Shoulda switched weapons for the coup.
19:00:37 <Mort-> enough is enough lol
19:00:38 <Mort-> enthusaist..
19:00:41 Elysiel is now known as War_Wrecker
19:00:43 <Ballig> Avatar: gold plzzzz
19:00:48 <Mort-> relax
19:00:49 <Mort-> dont rush him
19:00:50 <War_Wrecker> Exp plz!
19:00:54 <Mort-> 1 xp
19:00:55 <Mort-> ur rich
19:00:56 <Ballig> Mort-: inside joke
19:00:57 <Mort-> freakin rich
19:00:59 <Hydrazine> !throw 6d8+48 bigtime coup de grace
19:01:00 <diebot> Hydrazine, bigtime coup de grace: [6d8=2,4,6,8,5,4] 77
19:01:04 <Hydrazine> See?
19:01:46 <Mort-> enthusaist
19:01:47 <Mort-> next time
19:01:49 <Mort-> bring a scythe
19:02:05 <Mort-> but we're very melee heavy
19:02:31 <Hydrazine> hmm.
19:02:48 <Mort-> seriously
19:02:49 <Hydrazine> !throw 8d6+64 Scythe
19:02:50 <diebot> Hydrazine, Scythe: [8d6=1,6,4,4,5,1,3,5] 93
19:02:51 <Mort-> mek keeps teling me
19:02:56 <Mort-> you never know when you need to mow the lawn
19:02:57 <Hydrazine> Yeah. Thats pretty serious.
19:03:00 <Mort-> yeah
19:04:04 <Hydrazine> !throw 1d20-2 diplomacy @Avatar
19:04:19 <Avatar> roll dayjobs if you have them
19:04:25 <Mort-> !throw 1d20+9 dayjob
19:04:25 <diebot> Mort-, dayjob: [1d20=5] 14
19:04:27 <Mort-> done
19:04:29 <Hydrazine> !dayjob 3
19:04:30 <diebot> Hydrazine, Roll: 9 1gp
19:04:42 <Hydrazine> Rich like a boss!
19:05:16 <Mort-> what was that boss like anyway
19:05:19 <Mort-> sort of urm..we fked him up
19:05:26 <Hydrazine> Yeah, what was he going to do?
19:05:30 <Hydrazine> If he actually had a useful round.
19:05:58 <Mort-> I told you getting caught at the wrong time will kill you..
19:06:40 <War_Wrecker> I tripped the boss :3
19:06:43 <War_Wrecker> Sucks to be him
19:06:56 <Mort-> the boss's chicken :P
19:07:01 <War_Wrecker> :D
19:07:02 <Mort-> I was afraid hold perosn would wear off
19:07:08 <Mort-> but I still have one more card up my sleeve..
19:07:12 <Mort-> hideous laughter - dc 17
19:07:15 <War_Wrecker> Yeah
19:07:22 <Hydrazine> These faction missions are stupid.
19:07:22 <Mort-> make 1 save on the round you do it, and the round after
19:07:24 <War_Wrecker> And then I could just truestrike my trip if it failed
19:07:25 <Mort-> otherwise youre fked for 5
19:07:48 <Hydrazine> I would've tripped him if he actually got a round.
19:07:49 <War_Wrecker> So if I didn't trip the chicken, you'd do hideous laughter, then I'd truestrike, and trip the chicken
19:07:53 <Hydrazine> My trip rolls are pretty good.
19:08:25 mortswishytail ([email protected]) has joined #d&d
19:08:30 <War_Wrecker> !throw 1d20+3
19:08:30 <diebot> War_Wrecker, 1d20+3: [1d20=9] 12
19:08:32 <mortswishytail> Lol
19:08:40 <Avatar> no good
19:08:45 <mortswishytail> Maybe you'll see khaz :p
19:08:58 <mortswishytail> What was your faction mission jerus
19:09:38 <Hydrazine> apparently I had to waste a day of our war prep to talk to her.
19:09:48 <Hydrazine> And roll Diplomacy or a knowledge.
19:09:49 <mortswishytail> !throw 1d20+11 concentration
19:09:50 <diebot> mortswishytail, concentration: [1d20=20] 31
19:09:58 <mortswishytail> Ah i see
19:10:07 <mortswishytail> You could have asked me for help
19:10:08 <Hydrazine> Which is stupid, because the time limit wasn't mentioned at all.
19:10:11 <mortswishytail> I would help you
19:10:15 <Hydrazine> I figured I could do it after.
19:10:19 <mortswishytail> Knowledge
19:10:21 <Hydrazine> Thats why I didn't mention it.
19:10:23 <War_Wrecker> Jerus
19:10:24 <mortswishytail> Can i help him?
19:10:25 <War_Wrecker> You can do it now
19:10:29 <War_Wrecker> I just tried and failed it
19:10:32 Mort- has quit (EOF from client)
19:10:35 <mortswishytail> He failed his i think
19:10:45 <Hydrazine> The idea of asking during the war prep never even occurred to me.
19:10:51 <War_Wrecker> YOU CAN DO IT NOW
19:10:56 <mortswishytail> I could help you with any knowlege checks
19:10:58 <mortswishytail> He just did
19:10:58 <Hydrazine> I did
19:10:59 <Hydrazine> Failed.
19:11:01 <War_Wrecker> Awww
19:11:05 <mortswishytail> Fair enough
19:11:11 <War_Wrecker> I should've done it instead of scouting
19:11:16 <Hydrazine> No.
19:11:18 <Hydrazine> Thats stupid.
19:11:20 <mortswishytail> No
19:11:24 <mortswishytail> You do what you must
19:11:28 <mortswishytail> For the main mission
19:11:34 <War_Wrecker> On the days I scouted that nobody else scouted
19:11:43 <mortswishytail> If your faction mission fails
19:11:46 <mortswishytail> So be it
19:11:51 <Hydrazine> The idea of wasting this valueable time we're so limited on do side stuff is just.. wrong.
19:12:09 <mortswishytail> Dude. If you signed up for front line business
19:12:10 <Brunius> mort - I think faction missions have way too much importance.
19:12:16 <Brunius> It's linked to what you can buy
19:12:17 <mortswishytail> You know you could end up dead :)
19:12:27 <Brunius> And I think that's a bad idea
19:12:27 <Hydrazine> I agree, Brunius.
19:12:34 <mortswishytail> What's the deal about faction mission on it
19:12:42 <Brunius> I think I said as much after the last scenario I ran
19:12:44 <mortswishytail> I think you just saw first hand
19:13:12 <Hydrazine> Especially since I feel like they're anti-fighter.
19:13:32 <mortswishytail> Its anti who who doesn't have face skills
19:13:41 <mortswishytail> I think xyniel would do well
19:13:59 <Brunius> mortswishytail: Are you playing on the 14th?
19:13:59 <Hydrazine> Ever seen a faction mission with skills from the fighter class skill list?
19:14:06 <mortswishytail> But she isn't your usual run out of the mill adventures
19:14:09 <Brunius> Fighters get class skills now?
19:14:10 <mortswishytail> Yes
19:14:18 <mortswishytail> I would help you
19:14:25 <mortswishytail> You just but to have ask
19:14:31 <Hydrazine> climb, craft, intimidate, knowledge dungeoneering, perception, profession, ride, survival, swim.
19:14:32 <mortswishytail> I'm a fair diplomat now
19:14:43 <Brunius> intimidate is used sometimes
19:14:46 <Brunius> as is perception
19:14:49 <Brunius> survival, too.
19:14:55 <Brunius> the others...nope
19:14:58 <mortswishytail> He dumped cha
19:15:02 <Hydrazine> I don't think I've gotten one from a class skill yet.
19:15:03 <mortswishytail> Like khaz
19:15:06 <Avatar> you probably could've killed him just fine without hold person
19:15:11 <mortswishytail> Really?
19:15:13 <mortswishytail> Lol
19:15:13 <Hydrazine> Probably.
19:15:16 <mortswishytail> Seriously?
19:15:20 <Hydrazine> Big hasted Jerus?
19:15:23 <mortswishytail> What was his will save
19:15:23 <Avatar> he was pretty tough but you guys are pretty beefy already
19:15:38 <Avatar> not great
19:15:44 <mortswishytail> We very melee centered
19:15:45 <Hydrazine> Whats his tactics?
19:15:49 <mortswishytail> Oh yes
19:15:54 <Hydrazine> I'm just curious about what he would've done.
19:15:57 <Hydrazine> If he had a chance.
19:16:08 <Avatar> he actually won initiative and delayed
19:16:12 <Avatar> whoops
19:16:14 <mortswishytail> Why?
19:16:15 <mortswishytail> Lol
19:16:22 <Avatar> because he was a charging cavalier
19:16:24 <mortswishytail> He could have charged us
19:16:25 <mortswishytail> Ah
19:16:26 <Avatar> with rideby
19:16:31 <mortswishytail> Oh in
19:16:34 <mortswishytail> Oh ho
19:16:41 <Hydrazine> He could've charged a trip from 20 ft out.
19:16:46 <mortswishytail> One of us might have gone down
19:16:55 <Hydrazine> If I failed.
19:16:56 <Avatar> he had a katana, not a lance
19:17:12 <mortswishytail> Lol
19:17:17 <mortswishytail> Why was he waiting
19:17:21 <Brunius> katanayay
19:17:21 <Hydrazine> I'm saying I'd try and trip his chicken if he charged us.
19:17:36 <Brunius> What's the command to join a new server without quitting your current one?
19:17:46 <Avatar> it's /server -m irc.whatever.com
19:18:11 <Brunius> Cheers
19:18:25 <mortswishytail> Ah well
19:18:37 <mortswishytail> Btw war wrecker
19:18:50 <mortswishytail> Khaz goes around with one shield spell memed
19:18:55 <mortswishytail> And one scroll at least
19:19:20 <mortswishytail> His ac without shield is 17
19:19:26 <mortswishytail> Chain shirt
19:19:30 <mortswishytail> With is 21
19:19:57 <mortswishytail> In case one day he has to wear jerus's boots
19:21:13 <Avatar> mekkis
19:21:20 <Avatar> you still don't have your experience on your sheet
19:21:34 <Avatar> or your prestige
19:21:55 <mortswishytail> I'm on cell
19:21:58 <mortswishytail> Comp is off
19:22:04 <mortswishytail> And i used up a shield spell
19:22:16 <mortswishytail> Which i need to restock
19:22:32 * Avatar removes voice from Ballig Hydrazine Mekkis_znc War_Wrecker
19:22:56 <Spaceshot> Brunius: is your friend gonna buy my tau any time soon?
19:23:04 <Brunius> Asked him on facebook.
19:23:07 <Brunius> No response yet.
19:23:13 <Spaceshot> lol facebook
19:23:14 <Brunius> He might have gone away for the holidays.
19:23:23 <Brunius> If you've got another offer, go ahead and take it.
19:23:31 <Brunius> He knew the risks when he turned it down
19:23:43 <Spaceshot> I don't really
19:23:47 <Avatar> War_Wrecker: what's your PFS number
19:23:54 <Spaceshot> well, I do if the other guy had money to blow on 40k
19:24:01 <War_Wrecker> urgh
19:24:05 <War_Wrecker> let me find it
19:24:14 <War_Wrecker> not sure if I actually have one, i HOPE I have one...
19:24:19 <Spaceshot> ahh, War_Wrecker is here
19:24:27 <Spaceshot> how's your magister going?
19:24:33 <Avatar> put it on your sheet when you find it
19:24:55 <War_Wrecker> I just almost died twice
19:25:12 <Hydrazine> uptiered.
19:25:13 <mortswishytail> That bad?
19:25:18 <mortswishytail> Don't be silly
19:25:19 <Hydrazine> Then he spent more time hiding behind Jerus.
19:25:26 <mortswishytail> You had a cleric around!
19:25:40 <mortswishytail> This missions a cakewalk :p
19:25:56 <mortswishytail> Seriously. Before mek
19:26:15 <mortswishytail> I used to be the one in charge of jerus enlargment duty
19:26:39 <War_Wrecker> Oh I guess I didn't register my character
19:26:44 <War_Wrecker> Shall I do that now?
19:26:49 <mortswishytail> Better get it done now!
19:26:52 <mortswishytail> Sure!
19:26:58 <mortswishytail> Btw.
19:27:04 <mortswishytail> Hide behind jerus
19:27:12 <mortswishytail> Whenever possible
19:27:19 <mortswishytail> I make it a point to!
19:28:14 <mortswishytail> The next person who wants to hide behind khaz though. Will get dirty looks from me :p
19:28:45 <Brunius> Kaleb needs hide in plain sight
19:28:50 <Brunius> Then he will be UNSTOPPABLE
19:29:09 <mortswishytail> You need a good flanking buddy
19:29:45 <Brunius> Need another Kaleb?
19:29:49 <Brunius> Is that what you said?
19:29:52 <mortswishytail> No
19:30:12 <mortswishytail> All you need is someone who knows melee mechanics
19:30:35 <mortswishytail> Jerus probably would do fine but he is a tad slow
19:31:55 OsterGuard ([email protected]) has joined #d&d
19:32:01 <Spaceshot> hmm... what should I do with my currently painted space wolves, and my currently unpainted but not converted to my liking space wolves because I'm going to be doing a converted space wolves army that will look a lot better and work as counts as chaos legion
19:32:51 <Brunius> Burn them.
19:32:53 <Brunius> With fire.
19:33:27 <Brunius> (Don't. I've seen videos of people burning space marines :( )
19:35:26 <OsterGuard> Why would you do that? D:
19:35:28 <Avatar> mortswishytail: your prestige isn't on your sheet
19:35:41 <mortswishytail> Its 19
19:35:42 <Avatar> oh wait, it's hiding
19:35:46 <mortswishytail> Fame 21
19:35:49 <Avatar> chuck it up with your currency
19:35:51 <mortswishytail> Its all there!
19:35:57 OsterGuard has quit (Client exited)
19:35:59 <mortswishytail> Next time i get on comp
19:37:04 <Spaceshot> got any more serious suggestions bruinus?
19:37:12 <War_Wrecker> Paint their flesh pale white
19:37:16 <War_Wrecker> And add wounds to it
19:37:26 <War_Wrecker> Run them as plaguemarines
19:37:54 <Spaceshot> I've got 6 painted space wolves, a painted dread (which I'll most likely keep, till I get a new one, even though it won't fit at all), and about another 10 or so space marines/wolves
19:37:59 <Spaceshot> heh
19:38:05 <War_Wrecker> And bitz, problem solved
19:38:10 <War_Wrecker> That's my plan for chaos on a budget
19:38:20 <Spaceshot> you play 40k?
19:38:21 <Spaceshot> sweet
19:38:23 <War_Wrecker> Buy shitty marines, strategically add bitz, paint them with flare
19:38:27 <Avatar> hmm failing your faction mission on your first mission sucks
19:38:30 <War_Wrecker> I'm buying an army as soon as I can
19:38:35 <Avatar> that's two scenarios you have to go without a cure wand
19:38:37 <Spaceshot> do you want tau XD
19:38:49 <War_Wrecker> Theoretically I could stay behind until I complete the mission right avatar?
19:39:02 <Avatar> with faction missions you don't really get rerolls
19:39:04 <War_Wrecker> Not too interested in Tau
19:39:08 <War_Wrecker> Yeah, oh well, I failed
19:39:09 <Spaceshot> bah
19:39:14 <Spaceshot> pink horrors?
19:39:15 <mortswishytail> Or
19:39:15 <War_Wrecker> You in victoria?
19:39:21 <mortswishytail> Mort leveled up
19:39:24 <mortswishytail> Oh
19:39:26 <Avatar> War_Wrecker did you roll a day job roll
19:39:30 <Spaceshot> yup
19:39:31 <Spaceshot> :P
19:39:39 <War_Wrecker> Don't think I have one sorted out yet...
19:39:45 <Avatar> you have a rank in craft (something)
19:39:48 <Avatar> so you get to make one
19:39:54 <War_Wrecker> Oh I do have craft
19:40:03 <Avatar> you need to determine which craft skill you have too
19:40:06 <War_Wrecker> Not sure what I put it in yet
19:40:08 <Avatar> make the roll
19:40:10 <Spaceshot> <<in vic, incase shit is getting too confusing atm
19:40:14 <mortswishytail> I make jewellery
19:40:16 <War_Wrecker> I noticed space
19:40:28 <Spaceshot> mmk, just trying ta help
19:40:29 <War_Wrecker> Trying to think of something worth crafting
19:40:35 <War_Wrecker> And I just thought of something
19:40:36 <Avatar> just roll it
19:40:38 <War_Wrecker> Musical Instruments
19:40:41 <War_Wrecker> how much is the roll?
19:40:45 <Avatar> it's your craft skill
19:41:01 <War_Wrecker> !throw 1d20+7
19:41:02 <Spaceshot> craft/perform/profession/other bought with fame
19:41:02 <diebot> War_Wrecker, 1d20+7: [1d20=13] 20
19:41:35 <Avatar> where is +7 from
19:41:54 <Avatar> you have to update your skills table too
19:41:57 <War_Wrecker> craft is a class skill?
19:42:00 <mortswishytail> 3
19:42:01 <Avatar> a roll of 20 gives you 20gp
19:42:05 <mortswishytail> Int mod 3
19:42:13 <Avatar> yeah have a look at your sheet
19:42:15 <War_Wrecker> 1 for the rank?
19:42:18 <Spaceshot> what class are you?
19:42:20 <War_Wrecker> Magus
19:42:24 <mortswishytail> Yeah
19:42:42 <mortswishytail> Sorry I'm a close combat specialist gus
19:42:43 <Spaceshot> yea magus has craft as class
19:42:52 <mortswishytail> So I'm quite different
19:43:26 <War_Wrecker> Yeah also I made a mistake with my skill table and things need to be tweaked
19:43:55 <War_Wrecker> I thought my perception was higher than it was when I created Elysium (i used lower values during the encounter though) and discovered that it wasn't
19:44:09 <War_Wrecker> I misread +1 to perception as a rank in perception
19:44:58 <mortswishytail> Elves have keen senses
19:45:02 <mortswishytail> Never forget that
19:45:56 <War_Wrecker> Yeah i have that
19:46:04 <War_Wrecker> +2 racial, +1 trait
19:46:05 <Spaceshot> and yea, def won't be going to conquest, don't really have money I'd like to spend on it
19:46:16 <War_Wrecker> And if I put a rank in it then I get a total of +7
19:46:20 <Spaceshot> might end up going for a session or 2, but doubtful
19:47:06 <mortswishytail> Craft never came amiss
19:47:15 <mortswishytail> Please use trip more often :p
19:47:26 <mortswishytail> Prevents mobs from wailing on us :a
19:47:50 <War_Wrecker> UMD is serious business
19:48:04 <mortswishytail> I know
19:48:13 <War_Wrecker> Knowledge arcana... I have that as a prerequisite for something
19:48:17 <mortswishytail> One Regret i have on khaz
19:48:21 OsterGuard ([email protected]) has joined #d&d
19:48:25 <War_Wrecker> Spellcraft is serious business
19:48:29 <mortswishytail> His umd sucks donkey balls
19:48:37 <mortswishytail> He dumped cha.
19:48:51 <mortswishytail> Ill fix it at level 7 when balaar comes along
19:49:03 <War_Wrecker> I think I'll put my point in climb into perception instead.
19:49:07 <mortswishytail> Lol
19:49:11 <mortswishytail> Climb is easy
19:49:16 <Spaceshot> War_Wrecker: you're in vic I'm guessing?
19:49:20 <War_Wrecker> Yup
19:49:20 <mortswishytail> Magi in the future can fly
19:49:23 <War_Wrecker> You doing anything tomorrow
19:49:41 <Spaceshot> nothing planned that I know of
19:49:45 <War_Wrecker> Because my uni is having a 40k thing in clayton
19:49:51 <Brunius> o.0
19:49:53 <Spaceshot> clayton is...
19:49:59 <Brunius> South East
19:49:59 <Spaceshot> new to vic btw
19:50:18 <Brunius> It's a bit over from st. kilda iirc
19:50:22 <War_Wrecker> You in Melbourne or within the metropolitan transport area?
19:51:01 <War_Wrecker> Which is about 60km in diameter
19:51:04 <Avatar> War_Wrecker: are you going to conquest
19:51:10 <War_Wrecker> Possibly
19:51:14 <Spaceshot> ahh
19:51:15 <Avatar> do it man
19:51:18 <Brunius> Do it
19:51:18 <Avatar> a bunch of us are going
19:51:22 <Brunius> Go on sunday
19:51:22 <Spaceshot> I live across from melbourne uni
19:51:29 <War_Wrecker> Melbourne uni?
19:51:30 <Brunius> Then I will know like 10 people there
19:51:31 <Spaceshot> what uni you go to War_Wrecker?
19:51:33 <Spaceshot> yup
19:51:34 <War_Wrecker> Monash Clayton
19:51:50 <Spaceshot> heh
19:51:57 <Spaceshot> that was on my list
19:52:03 <War_Wrecker> Yeah its good
19:52:09 <War_Wrecker> 10 hours transit is not good
19:52:27 <mortswishytail> War wrecker
19:52:37 <mortswishytail> if you really want to umd stuff
19:52:49 <War_Wrecker> There are feats for it
19:52:51 <mortswishytail> Look into magus arcana wand mastery
19:53:01 <mortswishytail> You can cast any wand with your dc
19:53:04 <War_Wrecker> and yeah that
19:53:14 <mortswishytail> But the duration will be still wand type
19:53:29 <mortswishytail> Problem is level 2 wands cost a bomb
19:53:50 <War_Wrecker> Well if I dont have levels in climb or UMD, what do I put my skill into?
19:53:53 <War_Wrecker> Knowledge?
19:53:55 <mortswishytail> I did think about going around ghoul touching people
19:54:04 <mortswishytail> Umd is good
19:54:22 <mortswishytail> I made khaz a knowledge whore
19:54:30 <mortswishytail> Like mort.
19:54:37 <mortswishytail> Don't know if its a mistake
19:54:40 <Brunius> Hey hang on
19:54:41 <War_Wrecker> Also is there a point to a composite longbow with +0?
19:54:45 <mortswishytail> But I'm not a melee specialist
19:54:46 <mortswishytail> Yes
19:54:46 <Brunius> Monash Clayton
19:54:55 <Brunius> Is that the one on wellington road
19:55:01 <mortswishytail> Adds your strength to your damage roll
19:55:02 <War_Wrecker> I think so
19:55:15 <mortswishytail> Like if you had a composite longbow +2
19:55:28 <mortswishytail> You would do 1d8+3 dmg
19:55:39 <mortswishytail> With arcane pool spent
19:55:48 <Hydrazine> no.
19:55:49 <War_Wrecker> But what about composite longbow +0?
19:56:02 <Brunius> I don't think so
19:56:19 <War_Wrecker> Well it adds 10ft to the range increment but that's mostly it
19:56:45 <mortswishytail> You need to make it a +2
19:57:00 <mortswishytail> Composite longbow for strength
19:57:22 <mortswishytail> I don't really study archery in detail though
19:57:28 <Hydrazine> Yeah.
19:57:37 <Hydrazine> Theres not much gain from a +0 composite bow.
19:57:38 <War_Wrecker> It is for strength but as far as I can tell functionally a +0 longbow is entirely useless
19:57:42 <Spaceshot> War_Wrecker: what time is the tournament/thingy, is there a cost, and is there a painting requirement?
19:57:49 <Hydrazine> Jerus doesn't actually have a comp bow yet. he should.
19:57:50 <War_Wrecker> However I just got 1800 gold
19:57:54 <mortswishytail> Get a +2 on strength rating
19:57:58 <War_Wrecker> So I can buy a +2 longbow
19:58:19 <War_Wrecker> Not sure spaceshot, never been
19:58:31 <War_Wrecker> Always been busy sundays, its kinda a pain to go out to clayton at 3pm
19:58:49 <mortswishytail> composite longbow can be made with a high strength rating to take advantage of an above-average Strength score; this feature allows you to add your Strength bonus to damage, up to the maximum bonus indicated for the bow. Each point of Strength bonus granted by the bow adds 100 gp to its cost. If
19:59:02 <mortswishytail> 100 gp to add one point of strength
19:59:13 <Hydrazine> Jerus should buy a comp bow. Kind of expensive. but I got money.
19:59:14 <mortswishytail> For weapon enhancement its 2000 gp
19:59:21 <Spaceshot> ahh
19:59:23 <mortswishytail> Lucky you
19:59:29 <War_Wrecker> Yeah, sell my composite longbow (100/2=50) buy a 300 gp longbow
19:59:31 <mortswishytail> Why bother
19:59:35 <Spaceshot> so it's an every or every other sunday thing? heh
19:59:38 <War_Wrecker> I meant +2 strength rating
19:59:40 <War_Wrecker> Pretty much
19:59:45 <mortswishytail> No
19:59:53 <mortswishytail> Only composite longbnws
20:00:01 <mortswishytail> Can use strength rating
20:00:01 <War_Wrecker> 300gp composite longbow
20:00:04 <War_Wrecker> I know
20:00:07 <War_Wrecker> I didn't say what I meant
20:00:22 <Hydrazine> Jerus needs a +6 one.
20:00:26 <mortswishytail> Just upgrade it by adding another 200 gp
20:00:27 <War_Wrecker> heheh
20:00:31 <mortswishytail> You serious?
20:00:34 <War_Wrecker> You can't upgrade the bow
20:00:40 <War_Wrecker> It adds to its COST
20:00:42 <mortswishytail> You couldn't hit the broad side of the barn
20:00:45 <War_Wrecker> Not it COSTS to ADD
20:00:51 <mortswishytail> Uh
20:01:09 <mortswishytail> If we played that way none of us could even get our weapons enchanted?
20:01:13 <War_Wrecker> Also its implied that higher strength rating longbows are made of harder materials
20:01:17 <Spaceshot> so what do you have so far War_Wrecker?
20:01:21 <Spaceshot> as in army wise
20:01:26 <War_Wrecker> You don't enchant the composite longbow, you get it made of better stuff
20:01:27 <War_Wrecker> 0
20:01:31 <War_Wrecker> 0 points of everything
20:01:36 <Spaceshot> oh...
20:01:36 <mortswishytail> Uh ok
20:01:44 <Brunius> ...?
20:01:50 <War_Wrecker> It reads like you upgrade it, but you don't actually upgrade the composite longbow
20:01:58 <mortswishytail> Anyway why would jerus use a bow
20:02:02 <mortswishytail> Ah ok
20:02:05 <War_Wrecker> It has to be MADE that way, and you have to buy one with stronger materials
20:02:14 <mortswishytail> Well anything i guess
20:02:22 <War_Wrecker> Theoretically you could upgrade it, but you are replacing the entire bow with a new bow...
20:02:34 <mortswishytail> I doubt ill even bother to carry anything more then a longbow
20:02:35 <War_Wrecker> So unless you have a magical string its not really an upgrade, its just a new bow
20:02:47 <Hydrazine> Well.. PFS is kinda funny about upgrades.
20:02:51 <mortswishytail> How about a better cloak of resistance hydra
20:03:02 <War_Wrecker> Of course I'm applying logic, and logic has no place in D&D
20:03:05 <Brunius> The way pathfinder society plays it, you trade it into the armoury back at HQ for a better version
20:03:19 <Hydrazine> For example, in normal pathfinder, I'd have to replace my +2 giant str belt with a +4 one, at alot of money. PFS lets me pay the differnece and upgradde.
20:03:21 <mortswishytail> I don't ever want to see you charmed
20:03:27 <mortswishytail> Yeah
20:03:39 <mortswishytail> That's the point i would like to make
20:03:42 <Hydrazine> Jerus can afford a cloak of resistance. its on the list of things to do with money.
20:03:49 <mortswishytail> Or a natural armor amulet
20:04:00 <mortswishytail> If you get charmed
20:04:12 <mortswishytail> You'll just one shot poor mort :(
20:04:16 <Hydrazine> double move?
20:04:18 <Hydrazine> alllll day?
20:04:33 <mortswishytail> Dominate person
20:04:39 <mortswishytail> Target -> you
20:04:43 <Hydrazine> Dunno if I can one shot mort.
20:04:48 <mortswishytail> 37 hp
20:05:01 <mortswishytail> She's harmless.
20:05:42 <mortswishytail> 17 ac with mage armor on
20:05:58 <Hydrazine> Think I have to crit to one-shot 37.
20:06:15 <mortswishytail> Shy little wizard
20:06:20 <mortswishytail> ^^
20:07:46 <mortswishytail> Oh 2 level 3 spells
20:07:54 <mortswishytail> 2 hold person? :d
20:08:11 <mortswishytail> Nah
20:08:16 <Spaceshot> War_Wrecker: so you're interested in 40k, just haven't bought anything yet (or decided)?
20:08:19 <mortswishytail> Too little flexibility
20:08:24 <War_Wrecker> haven't bought yet
20:08:27 <War_Wrecker> Pretty much decided
20:08:39 <War_Wrecker> need to go over codices
20:08:56 <War_Wrecker> Going for a short chaos list, some raptors and terminators, possibly a dreadnaught and that's it
20:08:57 <Spaceshot> what armies? I might have some stuff/bits
20:09:11 <Spaceshot> I'd say wait till chaos legions if you're wanting chaos
20:09:12 <War_Wrecker> Ooh and plaguemarines
20:09:18 <War_Wrecker> Yeah the new codex
20:09:20 <Brunius> You say you only want a little bit at first...
20:09:26 <Spaceshot> haha
20:09:28 <Brunius> Then you see an apocalypse battle played...
20:09:31 <Spaceshot> :P
20:09:35 <War_Wrecker> I've resisted the impulse for months
20:09:44 <Brunius> Or get drawn into how cool a particular model is
20:09:50 <War_Wrecker> I've been planning acquiring an army for MONTHS
20:09:53 <Spaceshot> Brunius: not everyone wants a super heavy
20:09:54 <Brunius> (Like a Valkyrie :S)
20:09:59 <War_Wrecker> My will is iron and I will persevere
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20:10:07 <War_Wrecker> I'm too frugal
20:10:25 <Spaceshot> heh, I'm just out of disposable cash
20:10:28 <Brunius> ^
20:10:33 <Spaceshot> and will be for a long long time
20:10:40 <Brunius> My last chunk of disposable cash went to...spaceshot
20:10:44 <Brunius> And before that, Arcanacon.
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20:10:50 <Spaceshot> though I'm happy I have enough space wolves to make 2K+
20:11:16 <Spaceshot> heh
20:11:28 <Spaceshot> and brunius, none of that went to more miniatures, not even paint
20:11:38 <Brunius> :O
20:11:51 <War_Wrecker> bah trying to count how many arrows I fired
20:12:10 <Brunius> many
20:12:10 <War_Wrecker> Fortunately the diceroller helps keep track
20:12:17 <War_Wrecker> It's 10-12
20:12:39 <Brunius> I'm avoiding playing an archer because I know that at higher levels, it's gonna get bloody hard to track
20:13:01 <War_Wrecker> Not really, just check the dice rolls
20:13:21 <Brunius> Did I fire with manyshot?
20:13:22 <War_Wrecker> Chatzilla leaves a note in the server tab whenever someone says your name
20:13:34 <War_Wrecker> Very handy
20:13:43 <War_Wrecker> Would you roll differently with manyshot?
20:13:59 <Brunius> I think it gives out negatives
20:15:56 <Spaceshot> also, every chaos guy needs some daemons :P
20:16:10 <War_Wrecker> Not really
20:16:17 <War_Wrecker> Why would I need demons?
20:16:23 <War_Wrecker> Footslog plaguemarines
20:16:28 <War_Wrecker> Flank raptors
20:16:44 <War_Wrecker> Deepstrike terminators as soon as the raptors look like they're not making it any further
20:17:01 <War_Wrecker> Using homing beacons
20:17:52 <War_Wrecker> Do you see a problem with that?
20:18:43 <Spaceshot> yes, it plays exactly like space marines
20:18:52 <War_Wrecker> okay that is a problem
20:19:09 <Spaceshot> :P
20:19:21 <Spaceshot> that's why I like space wolves
20:19:26 <Spaceshot> doesn't play like space marines
20:19:46 <Spaceshot> well, sure you can play them like space marines (and most space wolves players do), but I don't
20:19:50 <War_Wrecker> What if I threw in defiler
20:20:00 <Spaceshot> that's getting there
20:20:09 <Spaceshot> defiler and an oblit squad
20:20:14 <War_Wrecker> Yeah or a havoc
20:20:20 <War_Wrecker> But for now, starting small
20:20:26 <War_Wrecker> I plan to amass a variety of units
20:20:33 <War_Wrecker> People have said that variety is bad
20:20:44 <War_Wrecker> But if you tactically use your variety its not
20:21:04 <Spaceshot> variety is bad, at least for war 40k
20:21:05 <War_Wrecker> Having an army thats good at shooting and good at assault is only bad if its meant to do one
20:21:18 <Spaceshot> because not all units/options are scaled equally on the points system
20:21:23 <War_Wrecker> Yeah I know
20:21:29 <War_Wrecker> Some things are UP and useless
20:21:38 <Spaceshot> SKYCLAWS :P
20:21:52 <War_Wrecker> But I think having more unit choice will be good
20:22:02 <Spaceshot> and most people say even swiftclaws are useless
20:22:03 <War_Wrecker> Instead of just spamming terminators I'd rather have a dreadnaught
20:22:12 <Spaceshot> but I get my mileage out of them
20:22:17 <Spaceshot> love me a dread
20:22:48 <Spaceshot> sadly, chaos don't have scouts
20:23:24 <Spaceshot> or assualt cannons
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20:23:41 <War_Wrecker> No problem
20:23:45 <War_Wrecker> Not why I'm playing them
20:24:10 <War_Wrecker> I think my main plan is just to get my units into 3 categories, fat, fast, and dangerous
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20:25:27 <Spaceshot> if only I could do the same with space wolves
20:26:16 <Spaceshot> there's shooty or shit with space wolves
20:26:27 <Spaceshot> if it doesn't shoot, and shoot good, it's useless
20:26:38 <Brunius> Are you a long fang spammer spaceshot
20:26:44 <Spaceshot> at least that's the internets/blogs concensus
20:26:49 <Spaceshot> haha nope
20:26:55 <Spaceshot> or if I was, it wouldn't be rocket spam
20:26:56 <War_Wrecker> Fat being stuff like... plague marines and rubric marines, fast being raptors, daemons, and rhinos, dangerous being everything
20:27:38 <Spaceshot> and what's with the long fang hate?
20:28:05 <Spaceshot> it's either long fangs, crappy tanks, or overpriced OMG CAN'T DEAL WITH THIS SHIT tanks (aka landraider)
20:28:13 <Spaceshot> for HS slot
20:30:36 <War_Wrecker> Oh yeah spaceshot, you familiar with MtG?
20:31:09 <Brunius> Hmm
20:31:44 <War_Wrecker> Well I'm just trying to think what colors of mana the chaos gods would be?
20:32:14 <Spaceshot> sadly
20:32:19 <Brunius> Tzeentch is Blue, I think.
20:32:34 <War_Wrecker> Tzeentch is blue and possibly white and possibly black
20:32:38 <Spaceshot> white is not the emperor
20:32:46 <War_Wrecker> Khorne is red
20:32:51 <Spaceshot> unless you count him as a chaos god, then sure he's whatever
20:32:52 <War_Wrecker> And possibly black and green
20:32:59 <Spaceshot> nurgle is black
20:33:03 <War_Wrecker> No
20:33:08 <War_Wrecker> Nurgle is green black
20:33:15 <War_Wrecker> He can't be JUST black
20:33:22 <War_Wrecker> He's definitely green black
20:33:24 <Spaceshot> lies
20:33:28 <Spaceshot> :P
20:33:28 <War_Wrecker> But what's slaanesh?
20:33:33 <Spaceshot> purple
20:33:36 <Spaceshot> gimme a sec to link you
20:33:43 <Brunius> Hell, I don't know
20:33:46 <War_Wrecker> The closest purple is in magic is black
20:34:00 <War_Wrecker> In fact mana from swamps is often referred to as purplish
20:34:14 <War_Wrecker> Anyhow thinking on it what colors of magic are about pleasure and manipulation and control?
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20:34:36 <Steven> yo
20:34:36 <War_Wrecker> In the end I'm looking at the ravnica guilds
20:34:38 <Spaceshot> there is a purple
20:34:45 <Spaceshot> but it's from an inquest article
20:34:48 <War_Wrecker> I am familiar with this fanmade concept
20:34:57 <War_Wrecker> Anyhow
20:35:09 <War_Wrecker> Nurgle is definitely Golgari (green black)
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20:35:53 <War_Wrecker> I mean if the chaos gods have to be one color each, khorne is red, tzeentch is blue, nurgle is black, slaanesh is also blue or also black
20:36:00 <War_Wrecker> Slaanesh just doesn't work
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20:36:31 <War_Wrecker> So with 2 colors, nurgle is green black, khorne is probably red black, slaanesh is black blue, but then what is tzeentch?
20:36:56 <Brunius> blue white?
20:37:09 <War_Wrecker> White is too noble
20:37:17 <Mekkis_znc> no it isn't
20:37:20 <Steven> not always
20:37:24 <War_Wrecker> Not always
20:37:31 <War_Wrecker> But anyhow lets look within ravnica for answers
20:37:36 <Spaceshot> slannesh is actually blue red
20:37:39 <Steven> i would say blue red
20:37:41 <War_Wrecker> I'm thinking that izzet looks nice
20:37:47 <War_Wrecker> Yeah the blue red
20:37:55 <War_Wrecker> But so does the green blue
20:38:16 <War_Wrecker> So now lets look at things in 3 color
20:38:24 <War_Wrecker> Nurgle is green black white no exceptions
20:38:24 * mortswishytail is a littlemur again
20:38:33 <Steven> sup mort!
20:38:44 <War_Wrecker> Khorne is red black green
20:38:56 <Steven> i dont think nurgle is green black white
20:38:59 <War_Wrecker> Tzeentch is Blue Red Green
20:39:35 * mortswishytail nibbles chicken drumsticks
20:39:51 <War_Wrecker> http://www.wizards.com/magic/displaythemedeck.asp?set=apocalypse&decknum=1&lang=aa
20:39:58 <War_Wrecker> Tell me that deck doesn't remind your of nurgle
20:40:09 <Spaceshot> I don't think the gods are invasion dragons :P
20:40:23 <Spaceshot> lol apoc
20:40:26 <Spaceshot> those were the days
20:40:29 <War_Wrecker> The dragons represent only a few combinations of the colors of mana
20:40:43 <Steven> i dont think nurgle goes out to 3 colors
20:40:50 <War_Wrecker> Perhaps not
20:40:52 <Steven> i think he stays green black
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20:40:55 <War_Wrecker> BUT if he had to, what would he be?
20:40:58 <War_Wrecker> I'm going with White
20:41:09 <War_Wrecker> Or maybe blue?
20:41:12 <Steven> he would say fuck off to the third color and plague it into his color
20:41:20 <War_Wrecker> Fair call
20:41:31 <War_Wrecker> You guys agree with tzeentch blue red green?
20:41:36 <War_Wrecker> Or should there be some black in there?
20:41:43 <Steven> prolly some black
20:41:47 <Steven> he seems very graxis
20:42:08 <Spaceshot> why green?
20:42:14 <Spaceshot> green != crazy
20:42:18 <Spaceshot> or flame
20:42:22 <War_Wrecker> Have you seen blue green?
20:42:28 <War_Wrecker> Blue green is the embodiment of change
20:42:36 <War_Wrecker> Of PHYSICAL change that is
20:42:42 <Steven> and experimentation
20:42:47 <War_Wrecker> Exactly
20:42:54 <War_Wrecker> The black is only in there because its evil
20:42:55 <Steven> i dont think all of them need 3 colors
20:43:00 <War_Wrecker> Tzeentch does not deal in death
20:43:07 <War_Wrecker> He deals in change
20:43:10 <War_Wrecker> Change kills people
20:43:11 <Mekkis_znc> Black in Magic, isn't necessarily evil..
20:43:12 <Steven> some of them obviously do,
20:43:21 <War_Wrecker> Slaanesh is what though?
20:43:28 <War_Wrecker> I'm thinking Slaanesh could be Blue Black Red
20:43:29 <Spaceshot> or, you realise 5 colours aren't broad enough
20:43:34 <Mekkis_znc> all the colours could be considered evil
20:43:36 <War_Wrecker> I know they aren't broad enough
20:44:19 <Steven> isnt slaanesh the demon dude?
20:44:35 <War_Wrecker> Slaanesh is the god of perversion
20:44:38 <Steven> thats all Pinhead?
20:45:36 <Spaceshot> nurgle is the god of gluttony, pestilence and ugliness
20:45:55 <Spaceshot> slannesh is the god of pleasure, lust, and beauty(yes, seriously)
20:46:42 <Spaceshot> KHORNE is the god of blood, frenzy, fighting and pain
20:46:43 <Steven> well corrupted beauty
20:46:50 <War_Wrecker> I think sensation is a good word
20:46:55 <War_Wrecker> Slaanesh is the god of experience
20:47:12 <Spaceshot> and tzeentch is the god of change, magic and fireballs
20:47:23 <War_Wrecker> Nurgle is the god of life/death disease
20:47:27 <Spaceshot> slannesh is the god of beauty
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20:48:13 <Spaceshot> the thing is, it's beauty from all forms of life, and then merged into 1 roughly
20:48:15 <Steven> Slaanesh seems to me like he would go pure black
20:48:25 <War_Wrecker> Except black has a lot more of a fixation on death
20:48:40 <Steven> not neccisarily
20:48:46 <Spaceshot> slannesh does kill a lot, for the fact you aren't beautful, and must be purged
20:48:46 <War_Wrecker> Yes necessarily
20:48:50 <Steven> black is a fixation on unbridled hunger
20:48:55 <Steven> not death
20:49:01 <War_Wrecker> Slaanesh could be black white
20:49:21 <Steven> its just death is usually the mode by which hunger is satiated.
20:50:16 <Spaceshot> no god is looking for death as their main goal
20:50:18 <Steven> i dunno, white is largely considered order and thats just not slaanesh's style
20:50:24 <Spaceshot> they just all end up there from the result of their goals
20:50:37 <Spaceshot> slannesh is probably the most death oriented
20:51:13 <War_Wrecker> Khorne
20:51:20 <War_Wrecker> BLOOD FOR THE BLOOD GOD SKULLS FOR THE SKULL THRONE
20:51:33 <Spaceshot> meh, skulls are just battle trophies
20:51:45 <Steven> red
20:51:46 <Spaceshot> knorne would prefer to be in constant battle, than the winner
20:52:02 <Spaceshot> red is also chaos, which is tzeentch
20:52:03 <Steven> red black
20:52:08 <Steven> yeah definently red black
20:52:13 <Spaceshot> Khorne is just he goblins, and hasted shit :P, and double strike
20:52:23 <Spaceshot> khorne is more green than black
20:52:33 <Spaceshot> they are just phat dudes constantly fighting
20:52:48 <Spaceshot> krosa(spelling) is basically khornes domain
20:53:40 <Steven> actually the more i read about khorne
20:53:48 <Steven> i would say he is Black, white, red
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20:54:11 <Spaceshot> eh
20:54:14 <Spaceshot> each to their own
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20:54:25 <Spaceshot> all I know is, khornate Space wolves are my current project
20:55:21 <Spaceshot> and I need to ditch my unchaosed brethren
20:56:19 <War_Wrecker> People need to remember that white isn't "good" or "holy"
20:56:36 <War_Wrecker> It's just... pure
20:56:51 <Spaceshot> white is healing and longlivity
20:56:54 <War_Wrecker> Yeah
20:57:05 <War_Wrecker> Which is why I'd say nurgle is green black white
20:57:06 <Steven> white is healing, longevity, and order
20:57:17 <War_Wrecker> It's also protection
20:57:20 <War_Wrecker> And a measure of control
20:57:27 <Spaceshot> protection is under longlivity
20:57:40 <War_Wrecker> Blue is change and control
20:57:45 <Steven> http://www.google.com/imgres?imgurl=http://24.media.tumblr.com/tumblr_lho9x71DpQ1qc29lyo1_500.jpg&imgrefurl=http://mtgfan.tumblr.com/post/3696450558/where-do-you-fall-on-the-color-wheel&h=500&w=498&sz=92&tbnid=g2QlwspRI8NONM:&tbnh=90&tbnw=90&prev=/search%3Fq%3Dmagic%2Bcolor%2Bwheel%26tbm%3Disch%26tbo%3Du&zoom=1&q=magic+color+wheel&docid=Yxq0YExUmtEA_M&hl=en&s
20:57:51 <War_Wrecker> It's elusive, and deals in illusions as well
20:58:27 <Spaceshot> slannesh is so red black
20:58:50 <Spaceshot> in that wheel
20:58:54 <Avatar> ah
20:58:57 <Steven> is it sad i had that picture as my backround when i was a kid? lol
20:58:59 <Avatar> there is something I should mention about that chronicle sheet
20:59:07 <War_Wrecker> Possibly red black blue
20:59:12 <Spaceshot> depending how old you are now steven :P
20:59:13 <Avatar> the braid doesn't give fast movement at all
20:59:20 <Avatar> even though it mentions it does
20:59:32 <Avatar> they did a last minute change to scale back the unarmed damage
20:59:40 <Avatar> which had the side effect of removing the speed
20:59:44 <Steven> oh hey avatar, how did they do?
20:59:52 <Avatar> they raped it
20:59:52 <mortswishytail> Socks!
20:59:58 <Steven> i passed out in my chair and sam made me go to bed
20:59:59 <Avatar> 22 DP in the end
21:00:04 <Steven> noice
21:00:11 <Avatar> getting 20 is supposed to be stupidly difficult
21:00:14 * mortswishytail is good at fixing stuff
21:00:26 <mortswishytail> !throw 1d20+9 engineering
21:00:26 <diebot> mortswishytail, engineering: [1d20=18] 27
21:00:30 <mortswishytail> ^^
21:00:38 <Steven> yeah when we did it down at the shop we only had 6 days
21:00:47 <War_Wrecker> Oh yeah working on RP aspects of being a mordian spire elf
21:00:48 <Steven> or was it 7
21:00:49 <mortswishytail> We had 10
21:00:56 <Avatar> there's a set amount regardless
21:01:06 <War_Wrecker> Speaking of which I think I need to have Azlanti as a language
21:01:09 <mortswishytail> And you have an elven engineer
21:01:12 <Avatar> you just get told estimates when you do scouting until you do enough good checks
21:01:14 <Steven> azlanti is awesome
21:01:26 <War_Wrecker> Not because it's awesome
21:01:30 <mortswishytail> I need another level 3 spell
21:01:36 <mortswishytail> What should it be
21:01:36 <War_Wrecker> But because I think it's impossible to be a spire defender and NOT know azlanti
21:01:37 <Brunius> Get Water Breathing
21:01:47 <mortswishytail> Nub. I have a scroll of it
21:01:52 <mortswishytail> And yes seriously. I do.
21:02:01 <Steven> yeah we didnt really care, at the end of day 6 we had the fields harvested, wall built, archers trained and everything done w/ like 19 points
21:02:19 <Avatar> there's a faction mission which requires you to get a certain number of points
21:02:23 <mortswishytail> We harvested the fields in 2
21:02:23 <Spaceshot> heh
21:02:30 <Spaceshot> OH NOES, SPOILERS
21:02:36 <Spaceshot> nah I don't give a fuck
21:02:44 <mortswishytail> Then we have perfection. The capable drill spider
21:02:44 <Spaceshot> I'd forget by the time I end up playing that scenario
21:02:46 <War_Wrecker> Eh I think I need to do part 1 and part 2
21:02:46 <Avatar> you should have played today spaceshot
21:03:06 <Steven> yeah i always thought that faction mission was pretty dumb
21:03:08 <Spaceshot> went out to get free GW paint
21:03:15 <mortswishytail> And after that i flooded the fields
21:03:23 <mortswishytail> More engineering ftw
21:03:27 <Steven> oh oh oh oh!
21:03:29 <Spaceshot> otherwise I would have most likely Avatar
21:03:31 <Steven> i forgot to tell you all!
21:03:37 <Avatar> ah
21:03:44 <Steven> i got to make one of my room mates friends piss themselves
21:03:54 <Steven> i was napping, and everyone else int he house took off
21:04:06 <Steven> and i heard somebody out in the living room, so i got up
21:04:14 <Steven> peeked down the hall
21:04:17 <mortswishytail> First time I've seen knowledge engineering in use
21:04:18 <mortswishytail> Lol
21:04:35 <Steven> and somebody was standing by the tv/entertainment area messing with stuff
21:05:07 <Steven> so i grabbed my shotgun, put a round in it and walked up to the other end of the room
21:05:10 <mortswishytail> 1 and 2 we already did
21:05:18 <Steven> and put the round int he chamber
21:05:25 <mortswishytail> Can't play it with you war wrecker
21:05:26 <Spaceshot> I got $28 or so (not sure how much 1 GW paint is these days) of old school paints (elf flesh, burnished gold, shining gold and mithril silver) for free in moonee pond :P
21:05:36 <Steven> and oh my god it was so amazing his reaciton
21:05:36 <Spaceshot> worthy not playing PFS
21:05:44 <Steven> he froze stock still
21:05:49 <mortswishytail> He played the scenario anyway
21:06:07 <Steven> and when i told him to turn around slowly i recognized him but i think he peed himself
21:06:09 <Brunius> one GW paint is $6 last time I checked
21:06:20 <Spaceshot> really, thought they bumped it to $7
21:06:33 <Steven> he was shaking for the next fifteen minutes
21:06:53 <Steven> and when my room mates came home they were like wtf steve!
21:07:01 <Steven> and i got my butt chewed
21:07:06 <Brunius> The might have
21:07:14 <Brunius> Haven't been to an actual GW store for ages
21:07:47 <Spaceshot> says $6 on the online store
21:07:48 <War_Wrecker> I'll play part 1 and 2 with another pathfinder group
21:07:56 <Spaceshot> still, that's $24's worth free
21:08:07 <Brunius> They'll likely run it at conquest
21:08:15 <Brunius> Avatar: Is snypt coming to conquest
21:08:18 <Spaceshot> of paints I actually needed too (got mithril silver already, but that will empty or dry out soon enough)
21:08:23 <War_Wrecker> When it conquest?
21:08:24 <Avatar> don't think so man
21:08:32 <Avatar> this coming weekend
21:08:35 <Avatar> come along man
21:08:38 <Brunius> April 6-9
21:08:41 <War_Wrecker> Ohh
21:08:48 <War_Wrecker> awesome that's during my easter break
21:08:49 <Avatar> brunius, tristen, mekkis, maybe spaceshot and me will be there
21:08:58 <Brunius> That's the easter weekend
21:08:58 <Avatar> me definitely
21:09:01 <Brunius> I'll only be there sunday
21:09:05 <Spaceshot> how much does it cost just for entry?
21:09:12 <Steven> so...
21:09:16 <Avatar> you pay for how many games you play in
21:09:19 <Steven> i might get to go to paizocon!
21:09:22 <Spaceshot> so entry is free?
21:09:26 <Avatar> yeah
21:09:31 <Spaceshot> cool cool
21:09:32 <Brunius> No it's not
21:09:35 <Brunius> Rego is $6
21:09:39 <Brunius> A visitors pass is $2
21:09:43 <Avatar> oh is it
21:09:43 <Spaceshot> shows what you know avatar
21:09:49 <Avatar> yeah shows what I know
21:09:58 <Avatar> just go in nobody will care
21:10:08 <Avatar> buy some dice or something
21:10:17 <Spaceshot> I bet they come with a badge or something
21:10:18 <Avatar> or hey, a rulebook you need :P
21:10:26 <Spaceshot> or, or I don't really have any cash to blow
21:10:30 <Brunius> You do technically need a badge
21:10:33 <Avatar> how do they enforce visitors getting passes
21:10:40 <Brunius> They don't really.
21:10:41 <Avatar> half the people dont' wear badges
21:10:52 <Brunius> I keep my badge in my pocket
21:11:12 <Avatar> I wear mine for the sake of being social, not to say I've paid to the guards
21:11:23 <Spaceshot> well, if you're playing on the sunday bruno then I might as well come then too
21:11:29 <Spaceshot> see if we can get a team game goin :P
21:11:55 <Brunius> Do we WANT a team game going?
21:12:04 <Brunius> And if we raid conquest, we'll likely have too many people
21:12:12 <Avatar> spaceshot should probably team up with someone since it's his first
21:12:17 <Spaceshot> I'd like to see the difference from us IRC to IRL
21:12:39 <Avatar> hopefully he gets teamed up with mekkis
21:12:46 <Spaceshot> yea first con, but I think we've got 5 players not including mekkis (because he'd probably want to level his higher level dudes)
21:12:54 <Spaceshot> I will seriously walk from that table
21:12:58 <Spaceshot> if that is the case
21:12:59 <Avatar> haha
21:13:00 <Spaceshot> I know what he looks like
21:13:02 <Brunius> Dude
21:13:04 <Brunius> Chill out
21:13:04 <Spaceshot> I'm prepared
21:13:13 <Brunius> He's not so bad irl
21:13:25 <Steven> thats hardly a selling point brunius
21:13:26 <Avatar> haven't you guys met in person before
21:13:30 <Spaceshot> it's a combination of his rules bending characters + the fact it's him
21:13:35 <Spaceshot> yes, yes we did
21:13:43 <Spaceshot> and it's true, he's not so elitist irl
21:13:43 <Avatar> and you were cool right
21:13:48 <Spaceshot> but I really hate his characters
21:14:02 <Avatar> well just tell darkwhite when he is assigning tables
21:14:04 <Avatar> or shoot him an email
21:14:08 <Spaceshot> I still haven't seen 1 that is anyway fair and balanced
21:14:23 <Avatar> if it's serious enough for you to walk, he'll put you somewhere else
21:14:38 <Avatar> but don't complain if the rest of us are at mekkis' table
21:15:00 <Brunius> Spaceshot: You should PM the GM next time he plays
21:15:06 <Spaceshot> I don't really have any qualm with him or his characters
21:15:07 <Brunius> Point out all the little things he does wrong
21:15:13 <Spaceshot> Brunius: hahahaha
21:15:32 <Spaceshot> it's just his characters don't really allow for the other players to have any fun
21:15:49 <Spaceshot> unless they are also built to bullshit op levels
21:16:18 <Spaceshot> like if I built my OP barbarian alchemist with his dual 2-handed weapons
21:16:29 <Spaceshot> then sure I'd be happy to uptier with any of his toons
21:17:30 <Steven> whats he play a synthesis summoner?
21:17:50 <Avatar> he has a synthesist with +21 diplomacy at level 2
21:18:09 <Steven> cool
21:18:24 <Avatar> and a flying druid with a lance that can almost never be hit at level 2ish
21:18:32 <Avatar> and does ridiculous damage
21:18:56 <Steven> so they are just extremely specialized
21:19:08 <Avatar> yeah
21:19:19 <Avatar> game-breakingly so
21:19:21 <Steven> and how does he have a flying druid at level 2/
21:19:28 <Brunius> roc
21:19:30 <Brunius> baby roc
21:19:36 <Avatar> druids can take baby rocs as an animal companion at level 1 and it's PFS legal
21:19:39 <Steven> lol oh yeah
21:19:52 <Avatar> with a reach weapon, he can charge over them with rideby and never be hit
21:20:03 <Avatar> unless the bad guys are lucky enough to have tanglefoot bags or similar
21:20:25 <Steven> what bad guys dont like readied attacks?
21:20:27 <Steven> or bows?
21:20:49 <Brunius> Avatar: I'm looking for an official ruling on what slots mounts have for magic items
21:21:37 <Steven> armor is a common slot, some have the ability to have horse shoes put on em
21:21:48 <Brunius> is that it?
21:21:52 <Avatar> Steven: he has an AC of 22 and 26, and the lance deals 3d6+39 damage per charge/rideby at 10ft range in the air
21:21:55 <Steven> no rings or amulets
21:22:12 <Brunius> shoulders?
21:22:12 Time_Machine has quit (Connection reset by peer)
21:22:25 <Steven> no capes
21:22:32 <Avatar> rocs don't have shoulder slots
21:22:43 <Avatar> I've read it somewhere and darkwhite has said it
21:23:04 <Avatar> but he has ant haul now, so he can still carry plenty of stuff
21:23:22 Time_Machine ([email protected]) has joined #d&d
21:23:23 <Steven> i think its just body armor
21:23:41 <Avatar> it uses exotic barding for armor
21:23:43 <Steven> and some animals can get the horseshoes of speed
21:23:54 <Mekkis_znc> I'm waiting for there to be an official ruling on the shoulder slots
21:23:59 <Avatar> it's not a horse :P
21:24:12 <Avatar> darkwhite is pretty official
21:24:12 <mortswishytail> Oh mek
21:24:14 <mortswishytail> Avatar
21:24:16 <Mekkis_znc> because there isn't an official ruling, I'm not able to receive a full refund
21:24:20 <mortswishytail> Socks can talk to me
21:24:28 <mortswishytail> 5th level or higher
21:24:31 <Steven> shoulder slots=cloaks last i checked
21:24:34 <Avatar> yeah, I didn't say he couldn't
21:24:36 <mortswishytail> And i can talk to socks as well
21:24:38 <mortswishytail> She
21:24:40 <Mekkis_znc> Socks is pretty much a "+2 for aid another"
21:24:42 <Avatar> it
21:24:44 <mortswishytail> She understanp me
21:25:16 <mortswishytail> So i see no reason why i can't tell her to dig my pack and find that pot :p
21:25:51 <Mekkis_znc> mortswishytail, if it's worth anything, I'd allow it
21:25:52 <mortswishytail> Her int is 8 actually
21:26:06 <mortswishytail> Smarter then some human barbs :d
21:26:14 <Avatar> oh god daylight savings ends tonight
21:26:16 <Avatar> PRAISE THE LORD.
21:26:37 <Brunius> ^
21:26:44 <Steven> if memory serves taking an item from an ally is still a move action
21:26:58 <mortswishytail> My familiar is doing it
21:27:00 <mortswishytail> Not me
21:27:21 <Steven> yeah but when you go to take it from the familiar its still a move action
21:27:24 <mortswishytail> More research
21:27:44 <mortswishytail> I am teaching socks how to fetch things
21:28:10 <Steven> and if the familiar gives it to you, as in putting it on your person it takes a move action to retrieve it
21:28:57 <mortswishytail> I'm trying to teach her to bring clw pots around in combat
21:29:08 <mortswishytail> Once i reach 7 she should be able to umd clw
21:29:27 <Steven> what type of familar is it?
21:31:21 <mortswishytail> Atm? A weasel
21:31:44 <Steven> hey avatar, quick question how is he doing 3d6+39 damage?
21:31:52 <mortswishytail> At 7 she will turn into a faerie dragon
21:32:02 <mortswishytail> I think he has 22 strength
21:32:07 <mortswishytail> Was enlarged to boot
21:32:53 <mortswishytail> Or maybe 24
21:33:03 <mortswishytail> He started at 20
21:33:13 <mortswishytail> Picked up a few things on the way
21:33:15 <Avatar> the lance gives him triple damage on a charge
21:33:19 <Avatar> with spirited charge
21:33:26 <Avatar> the rest is regular stuff
21:34:14 <Avatar> how do you guys feel about having shorter PFS games run over two days instead of one big 6-7 hour game in a day
21:34:22 <Brunius> Don't do that
21:34:30 <Brunius> That was really bad when we first started PFS
21:34:37 <Brunius> You'd have trouble organising a first sessions
21:34:41 <Brunius> Let alone a second one
21:34:47 <Avatar> because of vanishers
21:35:19 <Avatar> ?
21:35:59 <Spaceshot> I'd say do it, but only if you were to do it on week days
21:36:03 <Spaceshot> let weekends be longer games
21:36:07 <Steven> i shudder to think of his reflex saves on his char
21:36:15 <Avatar> mort / steven: what do you guys think
21:36:23 <Steven> i think brunius is right
21:36:43 <Brunius> I'm always right.
21:36:45 <Brunius> :P
21:36:51 <Steven> okay sam...
21:36:58 <mortswishytail> I'm fine with weekday nights
21:37:27 <mortswishytail> I'm auditing mort btw
21:37:49 Mort ([email protected]) has joined #d&d
21:38:29 mortswishytail has quit (Quit: Bye)
21:38:39 <Steven> i want a taco
21:38:41 <Steven> ill brb
21:39:31 <Mort> mek
21:39:35 <Mort> mort is level 6 now
21:39:35 <Mort> fyi
21:41:23 <Avatar> nice
21:42:43 <Mort> yeah so
21:42:47 <Mort> what should my 3rd level spell be
21:42:48 <Brunius> Weren't we gonna play sniper to celebrate your levelling to 5
21:42:53 <Brunius> I told you
21:42:55 <Brunius> Water breathing
21:42:56 <Mort> yeah
21:42:57 <Mort> but I urm
21:42:58 <Mort> NO
21:43:02 <Avatar> haha
21:43:05 <Mort> NOT WATER BREATHING
21:43:05 <Avatar> fly
21:43:07 <Mort> id druther haste
21:43:08 <Mort> no need
21:43:12 <Mort> got scroll not casting
21:43:19 <Avatar> scroll costs $$
21:43:23 <Mort> dont care
21:43:28 <Avatar> yeah haste is good
21:43:31 <Mort> rather get scroll then prepare spell and realise not need it
21:43:34 <Avatar> I am stirring you
21:43:34 <Mort> but got mek buff bot
21:43:35 <Mort> do haste.
21:43:37 <Mort> so me no do haste
21:43:39 <Mort> me smart wizard.
21:43:50 <Avatar> yeah you smart
21:43:53 <Mort> smart wizard dont do haste. let magi and summoners who no have anything else
21:43:54 <Mort> do haste.
21:43:58 <Mort> :D
21:44:10 <Mort> on a more serious note I want a control spell
21:44:18 <Mort> hold person is fine, assuming we didnt run into non humanoids
21:45:49 <Spaceshot> yea, because a wizard only has to be levl 5 for haste
21:46:11 <Spaceshot> and a magi/summoner/alchemist/bard has to be levl 7 or so I think
21:46:43 <Spaceshot> maybe even higher
21:46:53 <Spaceshot> I think its 9 or 10
21:46:59 <Mort> sumonner gets it EALIER
21:47:00 <Mort> then me
21:47:00 <Mort> btw
21:47:05 <Spaceshot> doubt it
21:47:05 <Mort> just for the record, its their level 2 spell
21:47:06 <Mort> wtf.
21:47:07 <Mort> yeah
21:47:08 <Mort> it is
21:47:11 <Spaceshot> really?
21:47:27 <Mort> yeah
21:47:30 <Spaceshot> news to me, but I try to avoid that class
21:48:00 <Mort> they get it at 4
21:48:01 Time_Machine has quit (Connection reset by peer)
21:48:02 <Mort> I get it at 5
21:48:03 <Mort> just fyi
21:48:27 <Mekkis_znc> Itzamna was casting it today
21:48:27 <Mort> summoner 2
21:48:31 <Mort> I know
21:48:35 <Mort> I let itz do all the buffing
21:48:46 <Mort> I can battlefield control, or buff
21:48:47 <Mort> you can only buff
21:48:56 <Mort> your battlefield control isnt like mine
21:49:05 <Mort> Id even enlist war wrecker to do it from scrolls
21:49:09 <Mort> youre better off doing buffing anyway
21:49:18 <Spaceshot> what class is Itzamna?
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21:49:27 <Mort> summoner duhhz
21:49:35 * Brunius sighs
21:49:37 <Brunius> What else?
21:50:28 <Spaceshot> heh, another one
21:51:43 <Spaceshot> which reminds me, I need another oracle
21:52:05 <Avatar> Brunius: you should've played today
21:52:08 <Brunius> No.
21:52:09 <Avatar> QFP 3 man
21:52:13 <Brunius> *memeface*
21:52:19 <Avatar> what
21:52:32 <Avatar> I forgot you hadn't played it
21:52:54 <Brunius> From what I saw, it's an interesting scenario
21:53:09 <Brunius> But I'm not really feeling into PFS online recently
21:53:24 <Avatar> fair enough
21:54:13 <Mort> okay
21:54:15 <Mort> can Imps talk?
21:54:20 <Mekkis_znc> yes
21:54:26 <Avatar> anything with an int of 3 or greater can talk
21:54:33 <Mort> Id say they can
21:54:34 <Mort> so socks can talk
21:54:37 <Mort> she has int of 8 :P
21:54:43 <Mort> she is smarter then your average barbarian :D
21:54:56 * Mort does a Cuddle on socks
21:54:57 <Avatar> maybe smarter than your dumb barbarian
21:55:03 <Mort> yeah
21:55:07 <Mort> but she is smart :D
21:55:23 <Mekkis_znc> Jasim was smart
21:55:26 <Mekkis_znc> had 13 int!
21:55:38 <Mort> your horse?
21:55:57 <Avatar> Jasim wasn't a real barbarian
21:56:02 <Avatar> he was a barbarian/fighter/ranger
21:56:20 <Mort> talking about your comapnion
21:56:25 <Mort> not talking about your...big..urm brains :P
21:56:29 <Mort> but I tell you socks is smart :D
21:56:36 <Mort> I shall get her a chalkboard.
21:56:42 <Mort> so she can tell everyone what she feels about it
21:57:05 <Mort> imagine
21:57:13 <Mort> someday, balaar will help khaz do his diplomacy checks :P
21:57:14 <Mort> lol
21:57:22 <Mort> Oi you. go help me...
21:57:37 <Mekkis_znc> don't forget Horizon Walker!
21:57:55 <Mort> what horizon walker?
21:57:56 <Spaceshot> mort, no stealing my chalkboard bit
21:58:01 <Mort> Dude
21:58:04 <Mort> I need a way for my familiar to talk
21:58:11 <Avatar> your familiar can talk
21:58:12 <Spaceshot> familiars can't talk
21:58:14 <Mort> I could buy parchment and charcoal
21:58:18 <Mort> dude
21:58:20 <Avatar> Snickers' familiar can talk as well
21:58:23 <Mort> some familiars are smart :D
21:58:26 <Avatar> it's just annoying to roleplay
21:58:26 <Mort> socks is
21:58:28 * Mort cuddles socks
21:58:34 <Spaceshot> if it's smart, it can usually talk
21:58:41 <Mort> weasel..?
21:58:45 <Mort> sure. I talk weasel.
21:58:55 <Mort> can we make a rule that my familiar can talk common?
21:59:01 <Spaceshot> can't make rules
21:59:03 <Spaceshot> :P
21:59:03 <Mekkis_znc> no
21:59:05 <Mort> though how does a weasel speak in common
21:59:09 <Mort> Screw it
21:59:12 <Brunius> with difficulty
21:59:12 <Mort> its back to the chalkboard.
21:59:34 <Spaceshot> familiars can communicate with their master simply
21:59:44 <Mort> Im talking about talking to the rest of the world
21:59:45 <Spaceshot> familiars communicating with others is an issue
21:59:54 <Mort> now Druzzil in forgotten realms
22:00:03 <Mort> kept telling that whatevery ou call it cadderlys evil father
22:00:06 <Mort> gave all kinds of snide comments
22:00:09 <Mort> in verbal range
22:00:12 <Mort> and even talked in common!
22:00:13 <Brunius> Alabaster.
22:00:17 <Mort> ah wateva
22:00:21 <Mort> but yeah that Imp pwns
22:00:22 <Brunius> How do you know it was common?
22:00:29 <Avatar> sorry, 3+ int means they can understand language
22:00:31 <Mort> he was talking to urm..danica
22:00:32 <Avatar> not necessarily speak it
22:00:35 <Mort> and cadderly
22:00:37 <Mort> taunting them
22:00:42 <Mort> not sure if they understood infernal..
22:00:47 <Mort> cadderly possibly, danica..unlikely
22:01:09 <Mort> and danica also gave some nice taunts as well before tying him in knots
22:01:09 <Brunius> I was under the impression that was through telepathy
22:01:11 <Mort> aka hoku style
22:01:12 <Spaceshot> familiars can't write
22:01:15 <Mort> I think he said it
22:01:15 <Spaceshot> even if they can read
22:01:29 <Spaceshot> Brunius: it is for the familiar and master
22:01:36 <Mort-> You get to read it alone
22:01:39 <Spaceshot> and at higher levels I think they learn it as an ability
22:01:41 <Mort-> I walk off
22:01:54 <Mort> at 5 you can speak with master
22:02:01 * Folnor doesn't hear you leave.
22:02:10 <Spaceshot> time to make my munchkin alchemist
22:02:25 * Folnor mumbles to himself about a random concept from the book.
22:02:32 <Mort> http://www.d20pfsrd.com/bestiary/monster-listings/animals/thrush
22:02:36 <Mort> who says familars cant talk
22:02:38 <Mort> they can talk fine
22:02:39 <Mort> ravens too
22:02:48 <Spaceshot> not all familiars
22:02:53 * Folnor looks around.
22:03:00 <Spaceshot> most improved ones through the feat one way or another
22:03:07 <Mort> its limited
22:03:11 <Mort> and yes its back to the chalkboard
22:03:14 <Mort> I would say your imp can talk
22:03:16 <Mort> well
22:03:17 * Brunius waves
22:03:19 <Folnor> Darn, where did that lemur go, I wanted to ask it a question about stealth...
22:03:19 <Mort> who was it..Oh yes
22:03:23 <Mort> balligs imp was screaming mean things at us
22:03:27 <Mort> as we wacked him up to bits
22:03:32 <Spaceshot> familiars can't write
22:03:33 * Folnor waves back exitedly.
22:03:34 * Kaleb steps out of a shadow
22:03:34 <Mort> even his air elemental talked
22:03:37 <Kaleb> How are you?
22:03:48 * Folnor is startled!
22:03:54 <Mort> I think his air elemental called me bitch.. :D
22:03:59 <Folnor> my word... you are rather Stealthy!
22:03:59 <Mort> and that imp was making a helluva racket
22:04:07 <Mort> not sure if any of us understood him..^^
22:04:09 <Folnor> I didn't even see you standing there.
22:04:16 <Mort> party down there wasnt too smart :)
22:04:23 <Spaceshot> a weasel for example can't write, neither can a fox/cat/bat/turtle
22:04:25 <Spaceshot> or whatnot
22:04:39 <Mort> ID say I can give him commands to fetch me cookies
22:04:43 <Mort> but what exactly could/could not
22:04:53 <Kaleb> Well...my size makes it easy to hide.
22:04:59 <Kaleb> And I've done a lot of training
22:05:06 <Kaleb> @stealth
22:05:06 <diebot> Kaleb, Stealth: [1d20=14] 35
22:05:16 <Folnor> thats what everyone says about me. I'm clumsy though.
22:05:29 <Folnor> i suppose thats why ive stayed in the library for so long
22:05:49 <Kaleb> You've got to get out and apply the lessons you've learned - you can't just learn them
22:05:55 <Kaleb> Otherwise you forget them
22:05:59 <Kaleb> Oh, so, quickly
22:06:11 <Mort> Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
22:06:13 <Mort> also how would you rule this
22:06:14 <Folnor> I doubt that's possible.
22:06:17 <Mort> if a monster gets stabbed by this
22:06:22 <Mort> does he have to make his fort save instantly
22:06:26 <Spaceshot> now I'm not sure who I'd want to play at conquest at level 1 if I wer to go to conquest and be at a table where a level 1 would be needed/required/wanted
22:06:28 <Mort> or is it sometime within the next 10 rounds
22:06:32 <Folnor> I have quite the mind you know!
22:06:42 <Spaceshot> either the fire oracle burninator, or the munchkin alchemist
22:06:50 <Ballig> I think you weren't meant to understand the elemental
22:06:55 * Kaleb bows his head slightly
22:06:55 <Folnor> go ahead ask me anything, chances are I'll know something about it!
22:06:57 <Kaleb> Of course
22:06:59 <Ballig> yout old me you spoke the language and then took it back after I /noticed you :p
22:07:39 <Mort> I study odd languages
22:07:40 <Mort-> Can a cleric beat a wizard for skill checks?
22:07:40 <Mort> anyway :P
22:07:42 <Mort> nuff said
22:07:44 <Mort-> Doubtful really
22:07:46 <Mort> how would you rule that
22:07:54 <Ballig> rule what
22:08:02 <Folnor> I would say that completely depends on the cleric and wizard!
22:08:06 <Ballig> are you talking about the imp from improved familiar?
22:08:30 <Mort-> Ill have high knowledge
22:08:32 <Mort> Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
22:08:33 <Mort> this one
22:08:38 <Ballig> what about it
22:08:39 <Mort-> And lots of int at the end
22:08:42 <Mort> considering both imp and psudeo dragon for khaz
22:08:50 <Folnor> That's good!
22:08:52 <Ballig> what ruling are you asking about
22:08:54 <Mort> what happens if the monster gets hit by the sting
22:09:00 <Mort> fort save immediately, nad see if he passes out?
22:09:10 <Mort-> Already you saw part of me
22:09:11 <Folnor> Intellect is a great thing to utilize!
22:09:12 <Mort> or. Sometime within the next minute
22:09:17 <Mort> the frequency is 1/minute for 10 minutes
22:09:27 <Mort-> But anyway that's just speculation
22:09:31 <Mort> and do Imps talk?
22:10:02 <Folnor> I've always thought its best to know how best to apply Intellect, not just brute force processing power!
22:10:02 <Mort-> Because I'm not spending any time with someone who ausk calls his drinking buddy
22:10:02 <Mort> ah good faerie dragons have telepathy
22:10:06 <Ballig> I don't think the poison has an immediate effect
22:10:08 <Mort> so socks can tel lyou what she thinks about all of you
22:10:09 <Mort> k
22:10:12 <Mort> then better go for ipms
22:10:18 <Mort> Goody :D
22:10:23 <Folnor> Oh come now! Ausk isn't that bad once you get a drink or two in him
22:10:23 <Mort> do Imps talk now
22:10:35 <Mort> socks will say all of you stink, go take your baths
22:10:40 <Folnor> and he is really useful when a Barbarian is trying to crush your spine.
22:10:41 <Ballig> imps are the one familiar that can do things like activate magic items
22:10:43 <Mort-> Who knows when you might value your friendship more and have me held and shipped to him
22:10:47 <Mort-> Poof
22:10:48 <Mort> you're offending her delicate nose, wearing the same mail
22:10:53 <Mort> for days on en
22:10:54 <Mort> end
22:10:56 <Mort> without a bath
22:10:57 <Mekkis_znc> I'm sure a faerie dragon could
22:11:01 <Mort> Id say faerie dragons can too
22:11:05 <Mort> they cast spells like level 3 sorcs :D
22:11:10 <Folnor> I'm not that sort of person.
22:11:13 <Mort> so whats stopping em from manipulating wands
22:11:24 * Mort- is gone
22:11:31 <Folnor> Mind you I'm not above such action, but......
22:11:32 <Mort> Im not having a monster take 10 rounds to pass out on me for khaz
22:11:40 <Folnor> where did she go?
22:11:54 <Folnor> drat... lemurs are so fast and stealthy!
22:11:56 <Ballig> pretty sure one of the devs have commented on imps
22:12:05 <Ballig> might have been relating to magic items
22:12:13 <Mort> sure
22:12:19 <Mort> everyone knows your invisibile wand jockey
22:12:20 <Mort> is an imp
22:12:22 <Mort> its a tradition
22:12:31 <Mort> and he probably has the poor wizard(or in this case magus..in his thrall..)
22:12:32 <Mort> "{
22:12:33 <Mort> :P
22:12:45 <Mort> then its the pallies duty to free the caster in question from the imps influenence
22:12:55 <Mort> and usually it results in an irritated caster, and an irritated pally
22:13:05 * Folnor climbs into his bag of holding
22:13:05 <Mort> stoopid pallies. Sticking thier nose where it doesnt belong
22:13:10 <Steven> so sad.... i cant play ausk anymore
22:13:21 <Mort> really
22:13:22 <Spaceshot> you retired him/her?
22:13:26 <Mort> 12 already la
22:13:27 <Steven> he is level 12
22:13:28 * Folnor starts tossing books up through the top
22:13:50 <Ballig> you can go beyond level 12
22:13:51 <Spaceshot> so?
22:13:53 * Folnor climbs back out and begins reading a book about lemurs.
22:14:14 <Spaceshot> unless you played a retiring module (which I think you can unretire these days, not sure about that part)
22:14:17 <Steven> no level 12 scenarios till more people get to level 12
22:14:27 <Spaceshot> RPT
22:14:31 <Steven> im the first person at the shop
22:14:34 <Spaceshot> can get you to 13
22:14:42 <Spaceshot> play him at a con
22:14:58 <Avatar> Steven: have you GM'd before?
22:15:04 <Steven> yup
22:15:23 <Mort> I like the Dust Mephit.
22:15:23 <Mort> And I don't trust those little, evil bastards to administer that CSW potion when I need it. Y'know, cherry-picking my soul and all that....
22:15:26 <Mort> lol
22:15:28 <Mort> now thats funny
22:15:43 <Steven> i gm for my friends, its not pfs though
22:15:49 <Avatar> we're your friends
22:15:51 <Avatar> GM some PFS for us
22:15:57 <Spaceshot> wha?
22:16:01 <Spaceshot> I want to GM PFS
22:16:05 <Spaceshot> somewhat
22:16:09 <Avatar> you don't even play PFS
22:16:19 <Steven> let space do it, i get my fill of GMing for my buddy joe, josh, and brandon
22:16:24 <Steven> mostly joe
22:16:29 <Brunius> Then we'll dispute a rule and you'll call us munchkins
22:16:31 <Steven> cause he is a pain in the ass
22:16:54 <Ballig> Steven: how does caster level work for feats?
22:17:19 <Steven> Which feat?
22:17:33 <Ballig> for the sake of argument, let's say Craft Ring
22:17:46 <Steven> in pfs op or just pathfinder in general?
22:17:48 <OsterGuard> /me wishes irc's kept logs so you could see what happened while you were offline
22:17:53 <Ballig> pathfinder in general
22:18:02 <Ballig> Forge Ring, rather
22:18:04 <Steven> technically there are enough modules left that i could get ausk to level 20
22:18:05 <Kaleb> Oster: They are
22:18:13 <Steven> its very technical
22:18:13 <Kaleb> Mekkis has them uploading from diebot to site somewhere
22:18:29 <OsterGuard> Oh, cool
22:18:49 <Ballig> get joe, josh and brandon in here
22:18:51 <Ballig> Steven: well, usually caster level is specific to the spell you're casting
22:18:55 <OsterGuard> I'm gonna go now
22:18:58 <Ballig> so if you're casting a wizard spell, it uses your wizard caster level
22:18:58 <OsterGuard> Cya
22:19:01 <Ballig> but how does a feat pre-requisite work?
22:19:04 <Ballig> OsterGuard: see you
22:19:04 <Brunius> cya
22:19:07 <Steven> yeah they wont go for that, we gonna play today
22:19:14 <Steven> in about 4-5 hours
22:19:16 <Steven> but basically you make a check at the end of creating an item
22:19:16 <Ballig> does it use the highest caster level you possess? or are they added together?
22:19:20 <Mort-> Oh
22:19:20 <Steven> play a homebrew
22:19:21 <Ballig> I mean for the pre-requisite
22:19:21 <Ballig> why wont' they go for it
22:19:33 <Steven> i believe they would be added together for that
22:19:48 <Steven> well if they play on their computers
22:19:56 <Brunius> PFS would be a bit odd if you're used to a traditional campaign
22:20:12 <Steven> except if you had caster levels in both divine or arcane
22:20:13 <Steven> they play at home
22:20:15 <Steven> and they have kids
22:20:21 <Steven> and wives that interrupt them
22:20:28 <Ballig> is that in the rulebook anywhere
22:20:36 <Steven> except joe
22:20:38 <Avatar> yeah what the crap
22:20:41 <Avatar> get them in here
22:20:44 <Steven> not that i can specifically site you
22:20:49 <Steven> joe is a parasite on the ass of a dead rhino
22:20:57 <Avatar> what does that mean
22:21:00 <Avatar> what's wrong with joe
22:21:03 <Mort> 'd agree that for a raven, i think it is a stretch. I've always loved the idea of a sorc who's far too lazy for his own good, but uses his Mephit familiar (gained from Improved Familiar) to do all the blasting via a wand and maxed out UMD ranks. Since the mephit has hands, feet, mouth, wings, etc. i can totally see him being able to work this.
22:21:09 <Steven> but there is a prestige class based off of added the two caster levels together
22:21:10 <Steven> severely argumentative
22:21:13 <Mort> if a mephit can UMD why not a psudedo dragon
22:21:18 <Steven> and when he doesnt get his way
22:21:21 <Steven> he pouts
22:21:27 <Steven> or rather leveling them both up at the same speed once you obtain the prestige class
22:21:40 <Steven> ill look into it
22:21:41 <Brunius> Mystic Theurge?
22:21:48 <Steven> yes mystic theurge
22:21:49 <Mort-> There are 101 posts in forums on it
22:21:50 <Ballig> don't they have laptops
22:21:55 <Ballig> they can come around to your place and play from there
22:21:57 <Steven> no
22:21:58 <Ballig> I'm checking them now
22:22:09 <Mort-> I would say you add
22:22:11 <Steven> cause if we do that we end up drinking and playing the home brew lol
22:22:20 <Brunius> Keep them on target
22:22:27 <Ballig> you can drink,b ut it will be PFS
22:22:29 <Brunius> Mekkis has played two scenarios at a time
22:22:43 <Spaceshot> does a psudedo dragon have limbs?
22:23:08 <Brunius> I dunno, look a PSEUDODRAGON up
22:23:18 <Brunius> You'd think it would
22:23:24 <Brunius> like-a-dragon
22:23:29 <Ballig> Steven: wouldn't that suggest that you could meet a feat caster level pre-requisite very quickly with that prestige class?
22:23:29 <Ballig> it's a psudedo dragon
22:23:32 <Steven> what a miss most about ausk
22:23:44 <Spaceshot> isn't it like a floating/flying serpent?
22:23:49 <Ballig> like by getting at level 8 a feat that is expected to only be from level 12
22:23:50 <Steven> is fuckin up the GM rollin nat 20s
22:23:54 <Avatar> RAW you probably wouldn't add them
22:24:00 <Mort-> They should count
22:24:03 <Steven> cause i make them reroll it lol
22:24:05 <Mort-> Shouldn't they
22:24:08 <Steven> A spell's power often depends on its caster level, which for most spellcasting characters is equal to her class level in the class she's using to cast the spell.
22:24:14 <Ballig> when a prestige class gives you two caster levels per level, it seems like a huge workaround
22:24:19 <Avatar> when it says caster level 7th, you're talking about caster class level 7
22:24:20 <Steven> that and wrecking face
22:24:26 <Ballig> Steven: a feat prequisite isn't casting a spell
22:24:27 <Spaceshot> you don't add your caster levels together
22:24:31 <Mort-> Should count as 1?
22:24:32 <Steven> wrecking face hard
22:24:44 <Avatar> prestige classes give you additional spells that count for another class, but they're still separate levels
22:24:58 <Spaceshot> they count as caster level avatar
22:25:01 <Mort-> Not sure. I don't multi class my casters with prc
22:25:06 <Ballig> a lot of prestige classes give "+1 caster level in existing arcane spellcasting class", for example
22:25:07 <Mort> it has legs and hands
22:25:11 <Mort> its a tiny dragon ffs..
22:25:17 <Ballig> but mystic thuerge gives both +1 to arcane and +1 to divine at the same time
22:25:19 <Spaceshot> the issue is, he's trying to say that a mystic theurge would eventually reach a total caster level of above 20
22:25:19 <Steven> cool
22:25:20 <Mort-> There anything wrong?
22:25:26 <Ballig> so if you DID add them together, you could have 12 caster levels at level 8
22:25:26 <Steven> can you get one of those mort?
22:25:33 <Mort-> Yes he would but for pfs
22:25:35 <Spaceshot> but you don't
22:25:35 <Brunius> Steven: Seen Mort DM?
22:25:37 <Brunius> It's crazy
22:25:38 <Spaceshot> you don't add them together
22:25:40 <Ballig> I'm not talking about PFS
22:25:42 <Mort-> You would get level issues
22:25:42 <Steven> how so?
22:25:44 <Mort> soon
22:25:45 <Brunius> 20 after 20 after 20 after 19 after 20
22:25:51 <Avatar> yeah I'm sure they don't add up
22:25:55 <Spaceshot> Ballig: you don't add them together
22:25:57 <Avatar> one of the devs commented on something very similar
22:25:58 <Steven> yeah, i do that when i DM too
22:26:00 <Mort-> I would say you would add though
22:26:01 <Ballig> so if you're talking caster level pre-requisites
22:26:05 <Ballig> say you need caster level 7 for a feat
22:26:05 <Mort> http://www.d20pfsrd.com/bestiary/monster-listings/dragons/pseudodragon
22:26:07 <Spaceshot> it's not like animal companion where it explicitly says they add up
22:26:07 <Mort-> But never mind.
22:26:07 <Mort> its fuzzy
22:26:11 <Ballig> you meet it only if you have a spellcasting class at level 7 or above?
22:26:13 <Mort> but probably Ill take the faerie dragon
22:26:17 <Spaceshot> Ballig: you have seperate caster levels
22:26:24 <Ballig> I'm aware of that :p
22:26:28 <Ballig> I'm talking about feat pre-requisites specifically
22:26:31 <Spaceshot> you have caster level x of the divine calss and caster level y of the arcane class
22:26:35 <Ballig> I'm aware
22:26:36 <Spaceshot> they don't stack, ever
22:26:37 <Ballig> I know all this
22:26:38 <Spaceshot> no matter what
22:26:40 <Mort> http://www.d20pfsrd.com/bestiary/monster-listings/dragons/dragon-faerie
22:26:44 <Mort> khaz will probalby get an Imp
22:26:47 <Ballig> so if you need a FEAT that has a prerequisite of CASTER LEVEL 7
22:26:47 <Spaceshot> then why are you still talking about pre-req wise?
22:26:53 <Steven> yeah ballig thats how the prereqs work
22:26:53 <Ballig> do you ONLY MEET IT if you have ONE SPELLCASTING CLASS at level 7 or ABOVE?
22:26:58 <Ballig> hopefully the caps helps you :p
22:26:58 <Steven> yes
22:27:04 <Mort> since he is NOT waiting for 10 rounds for the sleep poison of the pseudodragon to activate
22:27:06 <Mort-> Never mind.
22:27:20 <Spaceshot> oh, I thought you meant could you hit forge ring/staff at a lower character level
22:27:24 <Mort> pain in the arse
22:27:27 <Ballig> no
22:27:31 <Brunius> It's 1/minute for 10 minutes
22:27:33 <Ballig> like say you're wiz4/cleric3
22:27:33 <Spaceshot> that's what I initially read
22:27:36 <Steven> so when i dm
22:27:40 <Brunius> So I'd say it activates at the start of the minute
22:27:43 <Brunius> Night guys
22:27:44 <Ballig> could you get forge ring, because you're level 7
22:27:44 <Mort> yeah but on the point of bite?
22:27:46 <Mort> as in on the point of the bite?
22:27:49 <Steven> your caster level for arcane spells is 4 and for devine its 3
22:27:49 <Steven> if im rockin too many 20s, some of them become 19s
22:27:52 <Ballig> or would you have to wait until you are wiz7/cleric3
22:27:52 <Mort> or Anytime within the 1 minute
22:27:55 <Steven> divine
22:27:55 <Steven> magically
22:27:56 <Spaceshot> ...
22:28:00 <Mort> I need him down and I need him down NOW,
22:28:04 <Spaceshot> you have to wait till one of them is caster level 7
22:28:08 <Ballig> okay
22:28:09 <Spaceshot> THEY DON'T STACK,EVER
22:28:12 <Ballig> don't act like it's that clear man :p
22:28:14 <Ballig> because it isn't
22:28:14 <Spaceshot> I said that like 20times
22:28:15 <Mort> more like, carry familiar in sleeve, delay till after familiar.
22:28:16 <Mort-> Wiz 4 cleric 3 don't stack
22:28:19 <Mort> sting, coup de grace
22:28:22 <Mort> if he fails the save
22:28:23 <Spaceshot> does it ever say it does stack?
22:28:27 <Mort> and get familiar ot use me as cover
22:28:28 <Mort-> But id say mystic theurge should
22:28:28 <Steven> anyways... back to folnor
22:28:32 <Mort> or hide in sleeve
22:28:34 <Mort-> Add to both
22:28:34 <Steven> night brunius
22:28:42 <Mort> thats the point Im thinking of
22:28:43 <Ballig> the only time it talks about caster level is to talk about "with the class you are using to cast the spell"
22:28:47 <Ballig> so it's not black and white, it's why I was asking
22:28:49 * Folnor Waves at the Lemur!
22:28:54 <Ballig> I thought it was the way you say it is, too
22:28:55 <Spaceshot> because dnd and pathfinder works on the basis of, if it doesn't say you can, you can't
22:28:56 <Ballig> but I wanted to confirm
22:28:58 <Ballig> so stop being a dick about it
22:28:59 * Mort- isn't around
22:29:01 <Mort> but if it TAKES 1 minute for the poison to take effect
22:29:03 <Mort> no thank you.
22:29:04 <Spaceshot> if its not IN the rules, you can't USE it
22:29:07 <Mort> I need it done and I need it done NOW. :P
22:29:22 <Brunius> If you guys weren't such DICKS this wouldn't be happening?
22:29:23 <Folnor> I heard her talk!
22:29:43 <Folnor> wait what? whos a dick?
22:29:59 <Ballig> Spaceshot
22:30:04 <Spaceshot> mmm
22:30:11 <Folnor> I'm so confused... I'm going to read my book on lemurs some more.
22:30:17 <Steven> there is no onset time
22:30:36 <Steven> which means when it bites it has to make the dc and if it fails it goes to sleep
22:30:45 <Mort> if it really did that...
22:30:50 <Mort> well next round is coup de grace
22:30:58 <Mort> Ill just delay till my familiar can sting him
22:31:02 <Mort> Ill even buy armor for my familiar..
22:31:05 <Mort> sily as it may sound
22:31:05 <Steven> its a plan
22:31:10 <Mort> but ill generally get him to hide in my sleeve
22:31:18 <Steven> but... it is a dc14
22:31:22 <Mort> it scales
22:31:36 <Steven> which means its easy to beat
22:31:42 <Mort> your familiar's HD scales with you
22:32:00 <Mekkis_znc> no it doesmn't
22:32:03 <Mekkis_znc> the HP scales
22:32:05 <Mekkis_znc> the HD doesn't
22:32:22 <Mekkis_znc> unless that's changed from 3.5
22:32:28 <Folnor> EUREKA! I've found the information I need.
22:32:41 <Mort> The saving throw to resist a poison is usually a Fort save (DC 10 + 1/2 the poisoning creature’s racial HD + the creature’s Con modifier; the exact DC is given in the creature’s descriptive text)
22:32:49 <Mort> hd does scale
22:32:56 <Mekkis_znc> where does it say that
22:32:58 * Folnor opens his Bag of Holding and climbs the ladder back down into it.
22:33:03 <Mort> lets see
22:33:08 * Folnor rummages around in some various bags.
22:33:20 <Mort> amiliar Basics
22:33:20 <Mort> Use the basic statistics for a creature of the familiar's kind, but with the following changes.
22:33:21 <Mort> Hit Dice: For the purpose of effects related to number of Hit Dice, use the master's character level or the familiar's normal HD total, whichever is higher.
22:33:28 * Folnor seems to be preparing something.
22:33:28 <Mekkis_znc> oh
22:33:29 <Mekkis_znc> strange
22:33:34 <Mort> so it does scale
22:33:41 <Mort> means you could palm a psudeo dragon get it to sting that guy
22:33:49 <Mort> and then next round coup de grace if your sting hits/he fails his save
22:33:51 * Folnor sings a pirate song.
22:33:59 <Kaleb> @see
22:33:59 <diebot> Kaleb, Perception: [1d20=2] 12
22:34:06 * Kaleb scratches his head
22:34:07 * Thwang Attaches his rolled up portable hole onto his arrow
22:34:11 <Mort> Id even buy my dragon armor..
22:34:13 <Mort> rosewood
22:34:15 <Kaleb> Fu-
22:34:16 * Folnor climbs back up out of the bag and closes it.
22:34:18 * Thwang Aims for the opened Bag of Holding
22:34:21 <Mort> but the idea of taking a neutral good familiar kind of turns me off..abit :P
22:34:24 <Steven> i think the dc for that would only go up if the creatures con went up
22:34:35 <Ballig> you lot have too much time on your hands
22:34:36 <Mort> universal monster rules say that stings are affected
22:34:41 <Mort> by the hd of the creature
22:34:43 * Thwang goes to plan B, takes out weapon of total destruction
22:34:43 <Steven> considering it says the dc is con based
22:35:00 <Folnor> !throw 1d20+8
22:35:01 <diebot> Folnor, 1d20+8: [1d20=4] 12
22:35:01 <Kaleb> Ballig, I'm doing this in conjunction with getting a floppy drive to make music.
22:35:03 <Folnor> Sense motive
22:35:09 <Kaleb> Of COURSE I have too much time on my hands.
22:35:24 <Ballig> get a job, you bum
22:35:24 <Folnor> I feel like something bad was about to happen to me...
22:35:25 <Ballig> :p
22:35:26 <Mort> Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
22:35:28 <Mort> racial bonus
22:35:33 <Thwang> floppy drive? why
22:35:35 * Folnor sits out a plate full of fruits.
22:35:52 * Folnor sits down and waits for the lemur to come back.
22:35:58 <Kaleb> Because I had an arduino handy
22:36:19 <Steven> it includes a racial bonus, but the DC is still con based so con would have to increase to increase the dc
22:36:25 <Mort> yes
22:36:27 <Spaceshot> so Steven, do you think OsterGuard is a valid member in your Chalicer Team :P
22:36:30 <Mort> but by monster rules
22:36:32 <Mort> which your familiar is
22:36:40 <Mort> you get the HD of the craeture
22:36:49 <Steven> I dunno. Haven't seen him before today.
22:36:59 <Steven> might be worthwhile... might be terrible
22:37:00 <Spaceshot> familiars are not monsters
22:37:02 <Spaceshot> they are familiars
22:37:05 <Mort> of course there are points of ambiguity of it
22:37:14 <Mort> especially on the poison when it takes effect
22:37:38 <Spaceshot> that's the spirit
22:37:39 <Steven> no, its quite clear, there is no onset time so its instantaneous
22:38:01 <Spaceshot> look, he could be a mavor or a bossman (I think that was his name), but he also could not
22:38:01 <Mort> its 1/minute
22:38:03 <Spaceshot> you never know
22:38:06 <Mort> not 1/round
22:38:12 <Mort> so if he said it otook place ath the endo f the minute?
22:38:13 <Mort> Im fked
22:38:34 <Steven> no, because the onset time is not 1 minute
22:39:07 <Steven> frequency means you get 1 save per minute
22:39:25 <Steven> I'm always willing to play with people as long as they don't bend/break rules for their own amusement.
22:40:06 <Spaceshot> well...
22:40:07 <Mort> k
22:40:11 <Steven> because there is no onset time, it means you make the save when bit and if you fail you fall asleep
22:40:19 <Mort> my familiar can hit decently
22:40:21 <Spaceshot> hopefully my rules bending also adds to your amusement then :P
22:40:22 <Mort> becuase khaz is medium bab
22:40:30 <Mort> and actually since he is tiny he might even hit better then khaz.. >.<
22:40:39 <Mort> but now, does the HD scale?
22:40:40 <Steven> no, you're setting up your game world and system
22:40:45 <Mort> if it does 1/2 per level
22:40:51 <Mort> might be nice palming a familiar
22:40:54 <Spaceshot> haha
22:40:55 <Spaceshot> true true
22:41:04 <Steven> meaning you are crafting a unique experience, changing aspects of the game to which I will be aware of before hand.
22:41:05 <Spaceshot> need to find more shadow/darkness monsters
22:41:13 <Spaceshot> or make more tuned monsters
22:41:27 <Mort> Universal Abilities: Breath Weapon
22:41:27 <Mort> "Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 breathing creature's racial HD + breathing creature's Con modifier; the exact DC is given in the creature's descriptive text)"
22:41:27 <Mort> Mephit Breath Weapon:
22:41:28 <Mort> "breath weapon (15-foot cone, effect based on type, Reflex DC 13 for half)"
22:41:28 <Mort> Wizard: Familiar
22:41:28 <Mort> "For the purpose of effects related to number of Hit Dice, use the master's character level or the familiar's normal HD total, whichever is higher."
22:41:28 <Mort> EDIT: The same goes for any other abilities,
22:41:28 <Mort> i.e. Pseudodragon Sleep Poision DC would also scale...
22:41:36 <Spaceshot> well... there's only so much a new Chalicer is going to know, but I get what you mean
22:41:36 <Steven> but if in the middle of a game, you decide you dont like how some rule you crafted works and change it on the fly
22:41:44 <Steven> nope
22:41:45 <Steven> i will totally call you on it.
22:42:00 <Steven> the poison is not based on Hit die
22:42:06 <Steven> its based on con mod
22:42:24 <Mort> why is the poison not based on hitdice
22:42:27 <Mort> it takes racial effects too
22:42:30 <Steven> i had a huge discussion the other day while helping my step brother with his existentialism paper
22:42:39 <Spaceshot> heh
22:42:49 <Steven> because it would be stupid hard to beat
22:42:50 <Steven> and im huge on rationalism and kantian ethics
22:42:53 <Spaceshot> well, I probably won't change anything the players know about
22:43:03 <Steven> say your fighting a level 10 psuedo dragon
22:43:07 <Mort> yeah it would
22:43:11 <Steven> well the dc would be 23
22:43:13 <Mort> thats your problem for not having your buddy wake you up
22:43:14 <Mort> :D
22:43:20 <Mort> or get more elves inparty
22:43:22 <Steven> which fits quite well with rules in DnD
22:43:22 <Mort> NO SLEEP FTW
22:43:30 <Spaceshot> but I might change areas/monsters/stuff you guys haven't touched yet (the game is going to be more of an open world style) once you've explored a bit and I've seen what's happened so far
22:43:41 <Steven> of course
22:44:00 <Steven> okay but they arent powerful enough to be a one of boss
22:44:04 <Steven> so you would likely run into a pack
22:44:11 <Mort> A familiar is an animal chosen by a spellcaster to aid him in his study of magic. It retains the appearance, Hit Dice, base attack bonus, base save bonuses, skills, and feats of the normal animal it once was, but is now a magical beast for the purpose of effects that depend on its type.
22:44:11 <Steven> they are intelligent
22:44:13 <Steven> but say in the middle of combat you change how a spell works either detrimental or beneficial to the party I will say something.
22:44:18 <Mort> psuedo dragons are good
22:44:25 <Mort> in pfs you rarely fight good thingies'
22:44:27 <Spaceshot> oh I probably wont
22:44:29 <Spaceshot> won't
22:44:35 <Mort> the psuedo dragon would probably curl up to you and let you hug it
22:44:38 <Steven> because basically that sets precedent for change.
22:44:43 <Spaceshot> but a monster/npc might cast the same spell as you with differenting results :P
22:44:44 <Mort> so familiars are still monsters
22:44:54 <Mort> well magical beasties
22:45:14 <Steven> well... i hate to keep beating the dead horse
22:45:17 <Steven> but bobby
22:45:18 <Steven> so they would break up into one per person, and then everyone in your party is asleep
22:45:22 <Steven> the other day was dming
22:45:23 <Spaceshot> doesn't say they keep any ability
22:45:27 <Steven> and i was at his table
22:45:32 <Spaceshot> only HD, BAB, save, skills and feats
22:45:34 <Spaceshot> look, everyone loves to kill the pally
22:45:34 <Steven> and they coupe your party
22:45:40 <Spaceshot> nothing about special abilities and qualities
22:45:47 <Steven> and we were fighting a red mantis assassin
22:45:51 <Spaceshot> the after life needed his aid
22:46:17 <Mort> feats of a normal animal it once was
22:46:25 <Mort> yeah except the elves :D
22:46:37 <Mort> if you havent noticed, Im elf :D
22:46:45 <Mort> well and whoever's sneaky familiar
22:47:09 <Steven> and he was using the Red Shroud (Su) abiility
22:47:28 <Spaceshot> can someone read tumor familiar from UM under alchemist discoveries (or whatever they're called)
22:47:36 <Steven> in conjunction with another skill that was totally awesome
22:47:48 <Steven> what about it?
22:48:09 <Steven> but we were fighting this guy for about 25-30 rounds
22:48:10 <Spaceshot> do I get to choose what type the familiar each time it leaves the body?
22:48:21 <Steven> because bobby used the ability wrong
22:48:36 <Spaceshot> haha
22:48:36 <Spaceshot> how?
22:48:44 <Spaceshot> gave him total concealment?
22:48:57 <Steven> no... he used it for 25-30 rounds
22:49:03 <Spaceshot> ...how?
22:49:26 <Steven> when he is only allowed to use it for their con bonus
22:49:42 <Steven> because either 1 he didnt read the skill the whole way through
22:49:47 <War_Wrecker> Hmm just thinking I should probably make a diplomatic PFS character
22:49:48 <Spaceshot> so basically he used it on until he died?
22:50:09 <War_Wrecker> Screw combat aptitude
22:50:13 <Steven> or 2 he thought it was a cool ability and it made the battle cooler for him
22:50:14 <Steven> yeah, i think so
22:50:33 <Steven> im inclined to believe its the second option
22:50:38 <Spaceshot> in PFS especially, the DM is never against the players
22:50:45 <Spaceshot> did you question him about it?
22:51:02 <Steven> i didnt learn about it till i got home and looked up the red mantis assassin
22:51:12 <Spaceshot> imp familiar feat + that seems broken over all hell
22:51:18 <Steven> because that wouldnt really be fair if i could look up the guy im fighting while fighting
22:51:31 <War_Wrecker> Right now I've just realized the secret to broken characters
22:51:45 <War_Wrecker> Step 1, find a ridiculous weapon
22:51:47 <Spaceshot> well sure it would be
22:51:50 <Steven> not good game behavior
22:51:51 <Spaceshot> but metagaming is a no
22:51:51 <Steven> min maxing?
22:51:59 <Spaceshot> no, step 1 is 1 level of synthesis
22:52:02 <War_Wrecker> Min Maxing is nothing
22:52:04 <Spaceshot> I dunno, if it saves 20rounds of combat for all
22:52:08 <Spaceshot> it sure is good game behavior
22:52:19 <War_Wrecker> Everyone does it all the time
22:52:26 <Spaceshot> if you saved 20rounds because you looked up a monsters weakness, then no, that's bad
22:52:42 <Spaceshot> but if you corrected a DM who was either in the wrong or just blatently cheating hoping the players wouldn't know
22:52:43 <Steven> well i just avoid the issue all together
22:52:49 <Spaceshot> then yes, by all means go ahead
22:52:51 <Steven> its a theory, not applying just to ability scores
22:52:54 <Spaceshot> War_Wrecker: if you want a broken character, take a look at sylvan wildblood from UM for sorc
22:53:03 <Steven> but extreme specialization
22:53:07 <Steven> and just look up what i identify as spellcraft check
22:53:12 <War_Wrecker> I want to make my own thanks, just for the theory
22:53:22 <Steven> and if i roll like a 30+ on a monster ident
22:53:35 <Steven> walter usually just says, okay you know everything about the monster
22:53:53 <Spaceshot> depends on the level you're at
22:54:03 <Spaceshot> I've made one
22:54:10 <Spaceshot> it's not original, but it's up there in questionable
22:54:12 <Spaceshot> if it's a 30 at level 10+ for an obsure monster, I'd say it's 1 or 2 pieces of info
22:54:14 <Steven> if i dont get permission from the dm i dont do it
22:54:29 <Spaceshot> permission to what?
22:54:32 <Steven> yeah, im not looking up monsters from the dark tapestry
22:54:32 <Mort> SQ cat’s luck, flight, lay on hands (1d6, 1/day, as a 2nd-level paladin), spectral mist
22:54:41 <Steven> but if its a wolf
22:54:47 <Steven> or say
22:54:52 <Steven> a construct
22:54:58 <Mort> t's in its type:
22:54:58 <Mort> Agathion's get lay on hands based on hit dice as quoted above.
22:54:59 <Mort> Ah, thanks for pointing that out. I didn't think to verify it's subtype.
22:54:59 <Mort> Then yes, according to the rules, a 20th level wizard could have a Silvanshee that can Lay on Hands for 10d6, 11 times a day (don't forget to add it's charisma bonus to half it's level).
22:54:59 <Mort> If you can get it hang about in combat rich environments. :)
22:55:08 <Spaceshot> if you have the skill, it's worth rolling a knowledge check, DM suggesting it or not
22:55:18 <Steven> no, i always roll
22:55:23 <Spaceshot> ahh
22:55:25 <Steven> im gonna make another goblin
22:55:28 <Steven> im saying ill go look it up myself to save walter some time
22:55:34 <Spaceshot> ahh
22:55:41 <Steven> but i dont metagame by looking shit up im not allowed
22:55:45 <Steven> because it ruins the game
22:55:58 <Steven> er... not goblin
22:56:04 <Mort> Technically, that should scale with HD, so as written, a wiz20's silvanshee improved familiar would have 7 uses of 10d6 LOH per day. Which is, of course, way too good. We're probably going to errata the silvanshee so the damage still scales up with HD but it remains capped at 1/day.
22:56:08 <Spaceshot> I know how to not metagame, well at least enough
22:56:13 <Mort> so if silvanshees do scale with their abilities why dont hte rest
22:56:31 <Spaceshot> I've looked up monsters during a battle before (when I have had access to a monster manual)
22:56:42 <Spaceshot> doesn't mean I use said knowledge
22:56:50 <Steven> because that particular ability is based on HD
22:56:52 <Mort> anwyay mek has a super diplo gnome
22:56:56 <Mort> no it was not listed in the entry
22:56:59 <Mort> but they ruled it that it was
22:57:03 <Steven> anyways... original point... bobby likes to change things on the fly or blatantly avoid rules conflicts if they increase his enjoyment level
22:57:06 <Spaceshot> though I will sometimes metagame to stop a TPK
22:57:22 <Mort> didnt say it is ruled by entry on the beastiery
22:57:25 <Spaceshot> yes, his enjoyment level should be directly related to the enjoyment level of the players
22:58:11 <Steven> hmmmmmm....
22:58:21 <Steven> im thinkin wisdom for my skill point
22:58:42 <Steven> or rather, ability point
22:59:47 <Spaceshot> it's usually useful to max out your main stat
22:59:53 <Spaceshot> unless you stated with con at an odd number
23:00:08 <Mort> http://paizo.com/forums/dmtz212e?Familiar-HD-and-ability-DCs#0
23:00:15 <Steven> i started with dex as an odd number, so i put the first point in there
23:00:17 <Steven> im now at 8
23:00:20 <Spaceshot> ahh
23:00:28 <Steven> Fumbling Librarian... ftw
23:00:40 <Spaceshot> another inquis?
23:01:04 <Steven> no this is folnor
23:01:10 <Steven> my Cloistered Cleric
23:01:15 <Steven> just turned level 8 the other day
23:01:19 <Spaceshot> ahh
23:01:25 <Spaceshot> I prefer oracle over cleric
23:01:36 <Spaceshot> but that's just because curses and revelations are awesome
23:01:55 <Spaceshot> I'm tempting making another 2 oracles, at least
23:02:07 <Steven> yeah... if i had known how much diminished spellcraft was gonna hurt this character, i wouldnt have leveled him past level 2
23:02:31 <Steven> course i really just keep hoping they rework the character and remove the diminished spellcasting
23:02:37 <Spaceshot> I'd say it would've been better just to make him a level behind in his increase spell casting levels that diminished
23:03:06 <Steven> after all they already took away the ability for him to wear medium armor and use anything past a simple weapon
23:03:15 <Steven> okay
23:03:20 <Spaceshot> what's the point of cloistered then?
23:03:36 <Steven> but theres nothing in there that applies to the poison of a psuedo dragon
23:03:46 <Steven> its supposed to basically be a wizard variant of cleric
23:04:00 <Mort-> You don't even play often enough to level up space
23:04:02 <Spaceshot> ?? do you get useful spells?
23:04:03 <Steven> and then after leveling him to level 3 i learned he had Diminished spellcasting
23:04:16 <Spaceshot> Mort-: just because I don't play doesn't mean I don't know
23:04:24 <Steven> and i was like yo walter why didnt you tell me this?
23:04:30 <Steven> and he was like oh shit i totaly forgot
23:04:31 <War_Wrecker> Hey mort, could I use a nine sectioned whip?
23:04:41 <Mort> better go check what kind of weapon is nine section whipped
23:04:43 <Steven> so we had to redo his spell list
23:05:04 <Mort> Hit Dice: For the purpose of effects related to number of hit dice, use the master's character level or the familiar's normal HD total, whichever is higher.
23:05:04 <Mort> So, the familiar doesn't ever gain hit dice, but you get to pretend he does when figuring out how powerful his poison/burn/whirlwind/ect. is. This also means that the familiar won't gain feats or skill points
23:05:27 <War_Wrecker> its a one handed melee weapon that trips
23:05:28 <Steven> i get the cleric spell list, bardic knowledge, and 6 skills a level
23:05:29 <Mort> the chinese translation of it would the the nunchanku or something close
23:05:37 <Mort> you can only have one weapon and you had it?
23:05:41 <Mort> (tritdent?)
23:05:48 <Mort> but theres a rule saying after your first scenario
23:05:49 <Steven> sorry no, 4 skills a level
23:05:53 <Mort> you can alter your character
23:05:55 <Mort> still
23:06:01 <Mort> so I Suppose if you watned to change specialization you could
23:06:03 <War_Wrecker> nah the sansetsukon is nunchuks
23:06:04 <Steven> 5 w/ int and 6 with favored class
23:06:14 <War_Wrecker> nine section whip is a whip
23:06:27 <Mort-> How your going to level your characters will be interesting
23:06:27 <Mort-> Unless you have a rl dnd gaming group
23:06:38 <War_Wrecker> perfect!
23:06:40 <Mort> it does not say
23:06:40 <War_Wrecker> "Whip, Nine-Section"
23:06:46 <Mort> that the whip profeciency
23:06:50 <Mort> is used for the nine section whip
23:06:56 <War_Wrecker> it doesn't mention whip profeciency
23:07:05 <Steven> i have a gaming group i go to every wednesday and sunday
23:07:12 <Mort> so you take it as a new proficiency?
23:07:13 Time_Machine has quit (EOF from client)
23:07:14 <Spaceshot> wow...
23:07:16 <Mort> btw about nine section whips
23:07:20 <Mort> urm if you do play with khaz
23:07:21 <Spaceshot> cloistered seems quite average
23:07:23 <Mort> just trip EVERYTHING in sight
23:07:28 <Mort> dont worry about damage, he'll figure a way to hit them
23:07:29 <Steven> no..
23:07:32 <Steven> its below average
23:07:40 <Mort> on the AOO when they get up probably
23:07:47 <Spaceshot> you can still use heavier armour if you get training
23:07:57 Time_Machine ([email protected]) has joined #d&d
23:08:04 <Mort> !throw 1d20+7
23:08:05 <diebot> Mort, 1d20+7: [1d20=16] 23
23:08:07 <Steven> yeah burning feats in the proccess better spent on making yourself a better caster
23:08:10 <Mort> !throw 1d20+5
23:08:10 <diebot> Mort, 1d20+5: [1d20=20] 25
23:08:15 <Mort> soops wrong button
23:08:19 <Mort> !throw 1d6+5
23:08:20 <diebot> Mort, 1d6+5: [1d6=1] 6
23:08:24 <Mort> yeah somewhat like that
23:08:28 <Mort> a little wimpy but ohhh welllzzz
23:08:41 <Spaceshot> to cast what?
23:08:41 <Steven> the class would be considerably better if they had left the medium armor in or not hit it with diminished spellcasting
23:08:41 <Mort> he isnt 2 handing it all the time anwyay. he rarely 2hands
23:08:43 <Spaceshot> :P
23:08:50 Mort is now known as Khazaran
23:08:54 <Khazaran> better go fix some stuffs
23:09:08 <Spaceshot> dimished casting must of been their only thought to nerf the class more than just medium armour
23:09:10 <Steven> increased DCs on spells
23:09:44 <Steven> pesonally i believe they could have made the hd a d6 and taken away medium armor would have been fine
23:09:45 <Spaceshot> clearly they don't realise that knowledge skills aren't that useful in PFS when half the time there's always some guy metagaming the encounter
23:09:59 <Spaceshot> they don't want to touch HD
23:10:11 <Steven> which is sad..
23:10:13 <Spaceshot> like it's really odd, but they don't want to alter them, ever
23:10:36 <Steven> because a wizard version of cleric is fun
23:11:05 <Steven> like folnor was rediculously fun to play with till i found out he had diminished spellcasting
23:11:18 <Steven> i always had things to do in combat
23:11:22 <Spaceshot> hmm... should I go half-elf for multi-talented and weapon prof (replaces skilled, basically choose 1 weapon and gain prof in it) or human for bonus feat?
23:11:35 <Steven> now i have to carefully plan out what im going to do so i dont run out of spells
23:11:40 <Spaceshot> I'm still not getting what you mean by wizard version of a cleric
23:11:43 <Spaceshot> for my alchemist/barb 4armed monstrosity
23:11:46 <Spaceshot> you don't get fancy wizard spells
23:11:53 <Spaceshot> who may or may not eventually get a tumor familiar
23:12:02 <Steven> well, lower AC, tons of skill points, and divine spells
23:12:11 <Steven> sounds like a divine wizard
23:12:15 <Spaceshot> so a bad wizard?
23:12:25 <Spaceshot> because most divine spells require you to be in the fra
23:12:28 <Spaceshot> fray*
23:12:35 <Steven> not really
23:12:46 <Spaceshot> there is a reason why I believe all divine casters require a metamagic rod of reach
23:13:31 <Khazaran> IDENTIFY
23:13:37 <Steven> i got a Barbarian w/ Burning Disarm at level 1
23:13:48 <Steven> and walter was like wtf... thats a rediculous spell
23:14:06 <Spaceshot> how?
23:14:38 <Steven> its a 1d4/caster level or a disarm so either way its a good first level spell
23:15:14 <Spaceshot> no I mean how do you get that spell at level 1?
23:15:23 <OsterGuard_> back now
23:15:23 <Spaceshot> on a barb
23:15:25 <OsterGuard_> again
23:15:47 <Steven> no i mean i cast it on a barb when i was level 1
23:15:52 <Steven> as folnor
23:15:53 <Spaceshot> ohh
23:16:07 <Steven> and the barb dropped his weapon...
23:16:17 <Steven> barb without a weapon is about as worthless as tits on a bull
23:16:18 <Spaceshot> I'm thinking 20/10/16/11/7/7 for my alche/barb
23:16:33 <Steven> or is it usefull
23:16:38 <Steven> i dunno
23:16:40 <Steven> im tired
23:16:41 <Spaceshot> lies, everyone loves the grapple barb
23:16:44 <Steven> but i think its useful
23:16:49 <War_Wrecker> OH YEAH
23:16:51 <War_Wrecker> I forgot
23:16:59 <War_Wrecker> the most bullshit you can do is having multiple limbs
23:17:01 <Mort-> Always bring a spare
23:17:05 <War_Wrecker> And being a monk
23:17:06 <Mort-> Lesson number 1
23:17:26 <Steven> when i first made folnor he was a debuffer
23:17:38 <Steven> had all his levels planned out
23:17:43 <War_Wrecker> Okay nine-section whip is a flail
23:17:57 <Steven> cause walter and i sat down at made the character
23:17:57 <War_Wrecker> As are whips
23:18:12 <Steven> okay back...
23:18:14 <Steven> and did like 9 levels
23:18:25 <Khazaran> k
23:18:29 <Khazaran> wow
23:18:35 <Khazaran> lots of iterative attacks to make at level3
23:18:38 <Khazaran> if I ever live till then
23:18:39 <Steven> and then i bought the ultimate magic book and was reading it and thats when i found out about diminished spellcasting
23:18:39 <Khazaran> hehe
23:18:59 <Spaceshot> so preplanned 9 levels?
23:19:17 <Steven> YUP
23:19:24 <Spaceshot> that's way too far
23:19:41 <Steven> i should hook up my scanner to copy it and send it to you
23:19:45 <Steven> he was fun
23:19:54 <Steven> now he is just kinda average
23:20:03 <Spaceshot> I've quasi planned out ava, who's currently a healbot (Life Oracle), only because I played in Red Phoenix Tourment which was an up-level to 11 module
23:20:42 <Spaceshot> which I played for 2 days straight at level 11
23:20:44 <Steven> i mean... it is cool that with one rank in a knowledge i get a 11 on the check
23:20:51 <Spaceshot> lol
23:20:55 <Spaceshot> a life oracle into holy vindicator can do some pretty good damage
23:21:00 <Khazaran> seriously
23:21:03 <Khazaran> @sc2
23:21:03 <diebot> Khazaran, 1hs: [1d20=16] 21; dmg: [1d6=4] 9; conc: [1d20=7] 20; 1hs: [1d20=11] 16; dmg: [1d6=2] 7; dmg: [1d3=1] 2
23:21:08 <Spaceshot> stop taking my alchemist ideas :P
23:21:08 <Khazaran> well yeah lol
23:21:13 <Steven> yeah Folnor was going to go into Divine Scion
23:21:14 <Khazaran> thats what I mean iterative
23:21:19 <Steven> brb dogs
23:21:21 <Spaceshot> lolol scion
23:21:27 <Khazaran> how much damage I acutally do in one round leaves alot to be questioned
23:21:40 <Steven> it was like a 3 level dip
23:21:55 <Spaceshot> not sure if Ava could go scion
23:22:06 <Khazaran> ah wellz
23:22:10 <Khazaran> till that day
23:22:12 Khazaran is now known as Mort-
23:22:16 <Spaceshot> I think the reason I went Holy Vindicator for ava was to have something to do if people don't require healing
23:24:07 <Spaceshot> divine scion isn't that bad I guess
23:24:23 <Spaceshot> but Iron will, really?
23:24:26 <Spaceshot> what a wasted feat slot
23:24:29 <Spaceshot> can you 4arm a weapon to get bonus str?
23:25:13 <Mort-> uh thats a little dubious
23:25:22 <Spaceshot> lies
23:26:30 <Spaceshot> hmm...
23:26:48 <Spaceshot> maybe my Fire Oracle will go divine scion
23:27:09 <Spaceshot> or maybe just straight oracle, dunno
23:30:08 OsterGuard ([email protected]) has joined #d&d
23:30:36 <Steven> alright back
23:30:42 <OsterGuard> so how did the game go?
23:30:50 <Steven> yeah i was gonna dip scion for 3 levels
23:30:51 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
23:31:02 <Steven> so i was always detecting magic
23:31:27 <Spaceshot> heh
23:32:06 <Steven> and theres nothing cooler then dispelling somebodies buff and healing hit points for it
23:32:49 <War_Wrecker> hah
23:32:59 <Steven> "strip mage armor off the mage" gain 6hp
23:33:02 <War_Wrecker> Someone has a build of a monk with a nine section whip for flurry of blows mass trips
23:33:25 <Steven> "identify a sword' gain 2hp
23:34:55 <Spaceshot> there's a build of everything
23:35:02 <Spaceshot> you'll never find something original unless it's really shit
23:35:13 <Spaceshot> or breaking so many rules that someone wouldn't try
23:36:11 <Spaceshot> like having a duel-lance wielding halfing on a roc
23:36:12 <Spaceshot> XD
23:36:20 <Spaceshot> so need to get that happening
23:36:28 <Steven> but i was mostly doing it for the constant detect magic
23:36:36 <Steven> because... yeah... invisible creatures.... no problem
23:36:49 <Steven> rogue sneaking up with +1 daggers...
23:36:52 <Steven> yeah no problem
23:37:24 <Steven> hidden goodies behind a secret door... yeah i got this
23:37:57 <OsterGuard> I think i'm invisible. O.o
23:38:20 <Mekkis_znc> possibly
23:38:26 <Mekkis_znc> /mode +i ?
23:39:23 <Brunius> cmooon arduino
23:39:25 <Brunius> You got this
23:40:30 <War_Wrecker> I need to get a magus to shapechange into something with lots of arms
23:40:37 <Spaceshot> heh
23:40:38 <War_Wrecker> And then wield ALL THE WHIPS!
23:40:42 <Steven> arduino?
23:40:47 <Spaceshot> 2 levels of alchemist and a feat will do that for you, constantly
23:40:48 <Spaceshot> :P
23:40:55 <War_Wrecker> Multitouch attack everything!
23:42:29 <War_Wrecker> but yeah changing my proficiency to nine sectioned whip
23:42:33 <War_Wrecker> or whip
23:42:36 <Brunius> Right, headphone wire does not work for this
23:42:40 <Brunius> Remind me not to use it again
23:42:47 <Brunius> Hmmm
23:42:52 <Brunius> Do I have any other wire on hand...
23:42:55 <War_Wrecker> I'm unsure as to whether or not a proficiency in one is a proficiency in the other
23:43:11 <War_Wrecker> As they are referred to as Whip, nine-section
23:43:21 <War_Wrecker> Just as Scorpion whip is Whip, Scorpion
23:44:42 <War_Wrecker> just need to find the range on it
23:45:17 <War_Wrecker> ah it has no reach. Shame
23:45:36 <Steven> Well i just picked up a Spiritual Ally
23:45:42 <Steven> as my 4th level spell
23:46:14 <War_Wrecker> If it runs off the same proficiency then I can have both though
23:49:46 Steven ([email protected]) has joined #d&d
23:49:57 <Steven> hey mort. I crawled through about 1000 posts
23:50:06 <Steven> your pseudodragon
23:50:13 <Steven> his poison dc would go up
23:50:30 <Steven> according to the general consensus on the paizo forums
23:50:45 <Steven> couldnt find a developer post though, sorry
23:54:47 <Mort-> Ill ocnsider it
23:57:04 <Mort-> why is the psuedo dragon entry
23:57:06 <Mort-> dc of 14?
23:57:07 <Mort-> at start?
23:57:11 <Mort-> shoudlnt it be 10+3 = 13?
23:57:48 <Steven> racial hit die, con modifier, plus 10
23:58:23 <Steven> dang it... how much does a prof check of 33 give you?
23:58:55 <Steven> isnt it like 75g?
23:59:17 <Mort-> CR 1
23:59:24 <Mort-> so raical hit die should be?
23:59:30 <Steven> 1
23:59:32 <Mort-> so in my case it would half racial hit die?
23:59:38 <Mort-> so at 7 say by the time I get it
23:59:39 <Steven> yeah
23:59:41 <Mort-> dc will be 16?
23:59:44 <Mort-> Ill check out level 7 mobs
23:59:46 <Steven> suppose so
23:59:55 <Mort-> assuming I dont do anything to boost cons modifier
23:59:59 <Steven> whats its con?
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