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// #d&d — 2012-10-27

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01:18:41 <MekkisScreen> .
01:28:11 <fuedR> ..
02:02:08 <Avatar> MincedSushi: it's rude to say we are boring when you are being boring
02:02:49 <MincedSushi> Avatar: it's rude to point out that I'm being rude good sir :P
02:03:05 <MincedSushi> <3
02:05:10 <Avatar> pretty sure that's actually quite polite
02:05:40 <Hydrazine> You should fight over it.
02:06:15 <Avatar> roll for initiative !
02:08:44 * MincedSushi accidently eats his dice
02:09:08 <MincedSushi> THEY ARE NOW A PART OF ME. I AM NOW ONE WITH FATE.
02:14:09 <Hydrazine> ..For about a day or so.
02:14:14 <Hydrazine> Depending on your fiber intake.
02:33:15 Topic for #d&d is: PFS: Sat 27th 10am (first steps 2 cont'd,kapow) | Sat 27th 3pm (tier 1-5,Ballig) | Sat 3rd 10.30am (tier 5-9,Avatar) || All topic times are AEDT (UTC+11:00); set up your timezone on the site for local times! | D&D and Pathfinder Online http://www.pfrpg.com.au
02:33:15 Topic for #d&d set by Avatar at Wed Oct 24 06:16:48 2012
02:33:15 <***> Buffer Playback...
02:33:15 <***> Playback Complete.
02:49:24 <MekkisScreen> is there a way to disguise spellcasting
02:52:30 <fuedR> you can blend it with a bardic performance cant u?
02:52:37 <Hydrazine> I know there was in 3.5, not sure about pfs.
02:58:06 <fuedR> !feat spellsong
02:58:09 <diebot> fuedR, SPELLSONG []Prereq: Cha 13, bardic performance class ability, able to cast 1st-level spells. You can blend the power of your performance and spellcasting.
02:58:09 <diebot> Benefit: You can combine your bardic performance and your spellcasting in two ways. First, you can conceal the activity of casting a bard spell by masking it in a performance. As a swift action, you may combine your casting time of a spell with a Perform check. Observers must make a Perception or Sense Motive check opposed by your Perform check
02:58:09 <diebot> to realize you are also casting a spell. This uses 1 round of your bardic performance ability, regardless of the spell's casting time. Second, as a move action, you can use 1 round of bardic performance to maintain a bard spell with a duration of concentration. You can cast another spell in the same round you are using bardic magic to maintain
02:58:09 <diebot> concentration; if you do this, your concentration on the maintained spell ends when you end the bardic performance the spell is part of. Source: UM
04:19:57 <Tashes> TOMORROW IS NOT THE THIRD OF DECEMBER
04:20:00 <Tashes> so i'll be here
04:20:03 <Tashes> ^_^
04:31:11 <Ballig> was there a chance for it to be the third of december
04:39:33 <Steven> what up peeps
04:44:39 <Tashes> Ballig: i meant to type november. I honestly though ttomorrow was the 3rd of nov
04:45:13 <Ballig> have you been stoned all week
04:45:27 <Tashes> no!
04:45:31 <Tashes> not even a little bit!
04:46:17 <Tashes> so yay, fork and spork tomorrow :D
04:47:20 <Ballig> gods help us all
05:01:44 <Ballig> you can't see anyone anymore
05:02:16 <Honey> ill cast bless
05:02:37 <Ballig> movement remains
05:02:43 <Honey> ill move to the staircase
05:02:55 <Ballig> it's Korum's turn
05:03:15 <Korum> !roll 1d20+4
05:03:16 <dicebot> Korum, 1d20+4: [1d20=2] 6
05:03:27 <Korum> !roll 1d20+3
05:03:28 <dicebot> Korum, 1d20+3: [1d20=5] 8
05:03:35 <Ballig> you fall
05:03:44 <Ballig> and take 1 damage
05:04:51 <Ballig> a pendulum swings at Quarzuket and hits him
05:05:04 <Ballig> for 4 damage
05:05:10 <Ballig> Quarzuket: make an acrobatics check
05:05:35 <Honey> the +1 attack and damage is competence
05:05:48 <Honey> the save vs fear and charm is moral
05:05:59 <Quarzuket> !roll 1d20+4
05:05:59 <dicebot> Quarzuket, 1d20+4: [1d20=20] 24
05:06:07 <Ballig> another pendulum swings at Quarzuket
05:06:21 <Ballig> it swings by his ear and barely misses him
05:06:25 <Ballig> it's Quarzuket's turn
05:06:42 <Quarzuket> !roll 1d20+6+1+1
05:06:42 <dicebot> Quarzuket, 1d20+6+1+1: [1d20=14] 22
05:06:49 <Quarzuket> !roll 1d20+1+1+1
05:06:49 <dicebot> Quarzuket, 1d20+1+1+1: [1d20=2] 5
05:06:55 <Ballig> the falchion hits
05:07:03 <Quarzuket> !roll 1d6+4+1
05:07:03 <dicebot> Quarzuket, 1d6+4+1: [1d6=3] 8
05:07:12 <Ballig> the elf is looking very hurt
05:07:14 <Ballig> it's blunderbuss's turn
05:07:29 <Steven> i got this boon called living legend. and its got 10 uses
05:07:34 <kapow> I am missing Pallid Plague on paizo
05:07:36 <kapow> it's not reported
05:07:43 <Ballig> it's Honey's turn
05:07:50 <Honey> climb ladder
05:07:59 <Ballig> 20 feet of movement to climb the ladder
05:08:05 <Honey> !throw 1d20-4
05:08:05 <diebot> Honey, 1d20-4: [1d20=18] 14
05:08:09 <kapow> and I have done among the living avatar :P
05:08:20 <kapow> i mean among the dead
05:08:32 <kapow> still got among the living to do :P
05:08:38 <Honey> Y16
05:08:43 <Honey> no i was moving half speed
05:08:45 <Steven> Living Legend: Long has the legend of Lady Mazuur Haunted Absalom, and even now bards rush to add your name into these tales as the dventurer who set the menace to rest.
05:08:49 <Ballig> it's Korum's turn
05:08:50 <Honey> my character is cautious
05:09:04 <Korum> !roll 1d20+4
05:09:04 <dicebot> Korum, 1d20+4: [1d20=2] 6
05:09:07 <Steven> None can doubt your prowess and may channel this excellence as a free action to gain the advance simple template for one round
05:09:11 <Ballig> you fail to move along the catwalk
05:09:19 <Ballig> a pendulum swings at Quarzuket
05:09:23 <Steven> you may only use this ability ten times, after using it blah blah blah 10 times
05:09:25 <Ballig> and hits him
05:09:32 <Ballig> for 4 damage
05:09:36 <Ballig> acrobatics, Quarzuket
05:09:41 <Quarzuket> !roll 1d20+4
05:09:41 <dicebot> Quarzuket, 1d20+4: [1d20=14] 18
05:09:42 <Steven> Also got a Free Townhouse Property Vanity
05:09:48 <Ballig> another pendulum hits him
05:09:54 <Ballig> for 6 damage
05:09:55 <Avatar> mekkis is quite a slow news reporter
05:10:01 <Ballig> another acrobatics
05:10:02 <Quarzuket> !roll 1d20+4
05:10:03 <dicebot> Quarzuket, 1d20+4: [1d20=13] 17
05:10:08 <Ballig> (I see this as the guy being all "get off me! get off me! ahhhh!")
05:10:15 <Ballig> okay, Quarzuket stays on the catwalk
05:10:17 <Ballig> it's Quarzuket's turn
05:10:23 <Steven> but yeah... advanced template is pretty sweet
05:10:36 <Quarzuket> !roll 1d20+6+1+1 falch
05:10:36 <dicebot> Quarzuket, falch: [1d20=3] 11
05:10:50 <Quarzuket> !roll 1d20+1+1+1 bite
05:10:50 <dicebot> Quarzuket, bite: [1d20=8] 11
05:10:55 <Ballig> both attacks miss
05:10:57 <Ballig> it's blunderbuss's turn
05:10:59 <Avatar> let me tell you what is a great boon
05:11:02 <Avatar> signature goddamn spell
05:11:21 <kapow> pallid plague is from a month ago :P
05:11:35 <Steven> +2 on all rolls including damage and Special ability DCs +4 to AC and CMD, +2 hp/hd
05:11:47 <blunderbuss> !roll 1d20+4
05:11:48 <dicebot> blunderbuss, 1d20+4: [1d20=7] 11
05:11:58 <Ballig> and you hit!
05:12:00 <Ballig> roll damage
05:12:14 <Honey> obviously less than 10
05:12:18 <blunderbuss> !roll 1d8
05:12:18 <dicebot> blunderbuss, 1d8: [1d8=2] 2
05:12:19 <Honey> or 11 even
05:12:26 <Honey> whatever it is i mean
05:12:28 <Steven> dont know that one avatar.
05:12:29 <Ballig> your blunderbluss blows up in his face and he begins dying
05:12:39 <Avatar> it's on ruby phoenix tournament
05:12:49 <Avatar> I played it before the new rules came in and applied it to my level 3 witch
05:12:58 <Brunius> It's pretty good
05:13:03 <Brunius> Pity I couldn't take it on Bairaq
05:13:03 <Avatar> pick a spell, use it at CL +2
05:13:07 <Avatar> for the rest of your life
05:13:17 <Steven> oh yeah!... thats pretty cool
05:13:32 <Steven> Folnor would get more use out of that then Ausk.
05:13:37 <Avatar> I'd still recommend playing it and applying it to a 1st level character just for the amazing chronicle
05:13:42 <Avatar> even though you only get minimal potential gold
05:14:03 <Steven> blessing of fervor for +2 rounds...
05:14:04 <Avatar> as soon as I hear that some of you jokers want to play it I will run it, because I am itching to run it
05:14:23 <fued> ill run anything a level 1 can haha
05:14:38 <Quarzuket> "LOOT!"
05:14:48 <Avatar> you need to roll up a makeshift level 11 PFS legal character for it
05:14:55 <Avatar> do it and set one aside if you like
05:14:56 <Korum> !roll 1d20+7
05:14:56 <dicebot> Korum, 1d20+7: [1d20=18] 25
05:15:16 <Honey> "I'll go check on the Minotaur!"
05:15:17 <Brunius> Avatar, the spell has to be available to you at the time it gets
05:15:17 <Avatar> it will likely run over 2 or 3 sessions
05:15:20 <Brunius> applied
05:15:23 <Korum> "MWAHWHAHA ITS MINE"
05:15:30 <Korum> "yeah im outta cure spells"
05:15:32 <Avatar> so pick a level 1 spell that you plan to keep using
05:15:33 <Brunius> so on a first level character it will be first level spells
05:15:37 <Avatar> there are plenty of them
05:15:45 <Brunius> but they're largely capped
05:15:45 <Avatar> the one I took was level 1, even though I was level 3
05:15:57 <Steven> a magus would have tons of fun with that one
05:15:57 <Ballig> Avatar: are you sure it still works that way
05:15:59 <Brunius> eg "a max of X missiles at level X"
05:16:03 <Honey> i explain it to him very calmly
05:16:07 <Ballig> didn't the 4.1 rules change modules
05:16:09 <Honey> !throw 1d20+10 Diplo
05:16:09 <diebot> Honey, Diplo: [1d20=13] 23
05:16:19 <Avatar> what do you mean
05:16:30 <Ballig> I mean I don't think you can create a character or use a pregen in a module anymore
05:16:33 <Ballig> you have to actually play your character
05:16:35 <Avatar> it changed it so you can't apply credit to a level 3 character
05:16:43 <Avatar> oh really
05:16:53 <Ballig> and you get credit on that character
05:17:00 <Ballig> rather than any character of any tier like you used to be able to
05:17:20 <Honey> you should probably type that into chat... cause now it sounds like you are a little off in the head.
05:17:29 <Quarzuket> :D
05:18:01 <Steven> ack performance rules....
05:18:16 <Avatar> A player who uses a pregenerated
05:18:16 <Avatar> character must apply the Chronicle sheet to a newly created
05:18:16 <Avatar> 1st-level character or hold the Chronicle sheet until his
05:18:16 <Avatar> character reaches the level of the pregenerated character.
05:18:32 <Avatar> that's under modules
05:18:52 <Hydrazine> FOR DINNAR!
05:19:24 <Quarzuket> yay
05:19:36 <Honey> yeah i got full prestige too!
05:19:39 <Honey> on Salvanar
05:19:40 <Korum> "good work guys, so how about those beers now?"
05:20:17 <Honey> you guys are welcome for my awesome channels
05:20:24 <Quarzuket> :)
05:20:43 <Steven> probably should play ruby pheonix before im disqualified from playing it
05:20:46 <Ballig> modules below level 9
05:20:51 <fued> do things like rapid shot work with thrown weapons?
05:21:14 <Steven> for iraqi currency?
05:21:23 <fued> it just says "ranged weapon" not bow/crossbow
05:21:31 <Ballig> PM me your PFS number, and how much gold, exp and prestige you had before the game starte
05:21:33 <Ballig> +d
05:21:38 <Ballig> anyone with day job rolls can make them now (or take 10 if you want)
05:21:56 <Honey> is that a new ruling?
05:22:01 <Steven> or is that spelled dinar
05:22:02 <Honey> you are now allowed to take 10 on dayjobs?
05:22:07 * Steven shrugs
05:22:18 <Ballig> Avatar: what level module is ruby phoenix?
05:22:24 <Ballig> maximum first steps is 417
05:22:30 <Ballig> yeah, it's a new ruling in 4.2
05:22:39 <Korum> !roll 1d20+14
05:22:40 <dicebot> Korum, 1d20+14: [1d20=14] 28
05:22:42 <Steven> 10-12
05:22:56 <Ballig> then you can't play a pregen because it's not "a module below level 9"
05:23:02 <Steven> anyways.
05:23:09 <Steven> what it is...
05:23:43 <kapow> I was talking to mekkis last night i recon they should give you a boon for completing a retirment path for a character
05:23:44 <Steven> sam just got offline, shes been a pain in the ass ever since she learned i was comming back home on the 3rd
05:24:13 <kapow> successfully living through your entire pfs career and retiring the character give you a racial or trait boon you can apply to another character or characters in future
05:24:17 <kapow> i think that would be cool :P
05:24:30 <Steven> women... cant live with em, illegal to keep them in a box and only bring them out when you need a piece.
05:24:43 <blunderbuss> !roll 1d20+7
05:24:43 <dicebot> blunderbuss, 1d20+7: [1d20=12] 19
05:24:45 <kapow> because you can't play that character anymore :(
05:25:23 <Steven> well there is no retirement anymore, its possible to get up to level 17 or 18 now
05:25:34 <Steven> well no manditory retirement
05:26:55 <Ballig> what's that roll for blunderbuss
05:27:21 <Quarzuket> got my pm?
05:27:48 <Ballig> yep yep, thanks
05:27:51 <Ballig> I'll email the chronicle sheet to you
05:28:08 <Quarzuket> thank you
05:29:13 <Steven> i suppose you could probably get all the way to 20 if you went to all the special events like paizocon, gen con, pax
05:31:12 <blunderbuss> thanks
05:31:25 <blunderbuss> when you level up do you roll the hp or anything?
05:31:40 <blunderbuss> !rolll 1d6
05:31:44 <Honey> no
05:31:51 <blunderbuss> its half?
05:31:56 <Quarzuket> you get half your Hit dice + CON
05:32:04 <Honey> you get half your hit die+1
05:32:06 <Honey> +con
05:32:25 <blunderbuss> 3+3=6?
05:32:32 <Ballig> it's half plus one isn't it
05:32:38 <Honey> so if you have a d8 you get 5+con
05:32:51 <Ballig> page 10 of the PFS guide
05:33:02 <blunderbuss> right but i am multclassing into socrerer
05:33:02 <Ballig> a gunslinger gets 6hp + con modifier at level up
05:33:10 <blunderbuss> thats why i am confused
05:33:13 <Steven> in other news, i have cheetos
05:33:22 <Ballig> sorcerer gets 4 + con modifier
05:33:26 <Korum> is there any penalties for multiclassing in pathfinder?
05:33:28 <Steven> hmmmmm ausk has 2ok
05:33:34 <Steven> 20k even
05:33:35 <blunderbuss> i dont think so
05:33:58 <Ballig> you can only have one favoured class
05:34:01 <Ballig> unless you're a race that gets more than one
05:34:08 <Honey> you might lose out on favored class bonus but thats it
05:34:15 <Ballig> when you level up in a level of a favoured class, you get either +1hp or +1 skill point (your choice)
05:34:33 <blunderbuss> right when its non fav you dont get it
05:35:19 <Korum> if i took a sorcerer rank with bard, would i get 2 seperate lists of spells or would they just add casts per day?
05:35:27 <Steven> gonna watch some v for vendetta
05:35:51 <Ballig> two separate lists
05:36:08 <blunderbuss> yep
05:36:26 <Steven> maybe a ring of energy shroud
05:36:53 <Korum> so i can redo my character at any point till i hit level 2 yeh?
05:44:41 <Steven> Ring of Foe Focus pretty cool
05:44:55 <Steven> This ring of jagged steel gives the impression that it was salvaged from a suit of armor and then crudely bent into a circle. The wearer of the ring can, at will, designate any one opponent she can see as a particularly dangerous foe. She gains a +2 bonus to her AC and saving throws against attacks made by that opponent until she designates a new enemy.
05:45:25 <Steven> doesnt specify a duration
05:46:09 <Steven> or how many times it can be used...
05:46:24 <Steven> everytime you go into combat... oh you, you look dangerous. woot woot!
05:46:31 <fued> single target tho
05:46:43 <Steven> so... for 10k its pretty boss
05:47:29 <blunderbuss> yea itslegal
05:47:39 <blunderbuss> once you hit level 2 your set
05:51:28 <blunderbuss> just as blunderbuss becamse a musket master right before he became level 2
05:51:35 <blunderbuss> and in level 2 a level of soc
05:52:19 Wrothmonk ([email protected]) has joined #d&d
05:56:27 <Ballig> change nicks back
05:57:23 <blunderbuss> hi?
05:57:28 <Ballig> sup
05:57:37 <spider21b> good game
06:02:15 Wrothmonk has quit (Ping timeout: 121 seconds)
06:05:59 <Brunius> fued: Where are you, geographically?
06:16:02 <Avatar> Ballig: 11
06:16:13 <fuedR> 14
06:16:32 <Ballig> Avatar: can't pregen it then
06:17:27 <Avatar> yeah I just noticed
06:17:31 <Avatar> it explains it by not explaning it
06:17:37 <Avatar> explaining*
06:18:27 <fuedR> not sure i like my bard, feels like im not doing a huge amount in fights haha
06:20:57 <Ballig> what do you want to do in combat
06:21:05 <fuedR> not suck horribly lol
06:21:15 <fuedR> im guessing its just the lack of HP at lvl 1
06:21:19 <fuedR> and weak weapons
06:21:28 <Ballig> didn't you smash up a giant leech that was killing blunderbuss
06:22:00 <Honey> well, you have to look at it from the perspective that whenever you are performing, you are doing 1 of that persons damage, if 3 people are hitting him you are doing 3 hp damage per turn
06:22:15 <Honey> you also get to cast other spells
06:22:30 <fuedR> i might look into bard sub-types
06:23:28 <steven> and then once you get inspire 2, martial classes will be having multiple attacks
06:24:09 <steven> so, say off of a barb, you will probably end up doing 4 damage
06:26:18 <steven> so thats the first round of combat
06:26:35 <steven> second round of combat you begin summoning a creature and maintain your performance
06:26:47 <steven> so the barb hits does his damage, some of which is yours
06:26:55 <steven> next turn your summoned creature pops up
06:27:08 <steven> you maintain
06:27:15 <steven> you throw out a buff spell
06:27:25 <steven> your creature runs in gets an attack off
06:27:32 <steven> so now you are up to 6 damage per turn
06:27:40 <steven> just off of you and a barb
06:28:48 <fuedR> hmm do i wanna give up versatile performance for massive combat boost
06:28:52 <steven> next turn your summoned creature takes full attacks(3 of them), barb takes full attacks(2 of them) so now lets say 80% of them hit, well you did 8 damage
06:29:28 <steven> bards basicaly run around giving little bonuses everywhere
06:29:35 <fuedR> Yeah
06:29:44 <fuedR> i like that part
06:29:57 <steven> at first level you dont have a large enough pool to grab things from
06:30:07 <steven> so they do a lot less
06:31:02 <steven> over time though they become much stronger than barbarians just because they have so much more they can do.
06:31:34 <steven> a barbarian peaks at around 6th level. They dont get much stronger, but they dont get any weaker either
06:32:18 <steven> a bard starts to platue at about level 9-10
06:32:47 <steven> in pathfinder society mind you
06:33:19 <steven> in home brews where the level goes to 20, it completely changes the dynamic
06:33:30 <steven> but with 12 being where most people stop playing a character
06:34:10 <fuedR> Im thinking i might try arcane duelist bard
06:34:15 <steven> wizards never stop getting better, but the first few levels are pretty dead for them too
06:34:21 <fuedR> yeah
06:34:57 <steven> so, if you can suffer through the first couple of levels of bard you will notice you get a lot better as time goes on
06:36:30 <steven> also if you want to make friends with barbarians... pick up invigorate
06:37:14 <fuedR> i was thinking enlarge person lol
06:37:34 <steven> enlarge person if good if you can cast it before combat, but in combat its a full round action.
06:38:48 <steven> and its not on bards spell list, so you have to UMD it.
06:38:54 <fuedR> ah ok
06:39:15 <steven> but its not a bad spell to have on hand
06:39:22 <steven> my bard carries a scroll of it around
06:39:55 <steven> oh and saving finale
06:40:18 <steven> its a great spell, immediate action, you end your performance, and somebody gets to reroll
06:40:25 <steven> a failed save
06:41:08 <fuedR> are uncommon races allowed to be used?
06:41:10 <fuedR> in pfs
06:41:42 <steven> core races and Aasimar Tieflings and Tengus are allowed without boons
06:41:50 <fuedR> ah ok
06:42:06 <steven> if you go to a convention thats large enough
06:42:18 <steven> that is running enough pfs tables
06:42:24 <steven> you could manage to get other boons
06:43:08 <steven> some of which could unlock another race for play with one character
06:43:44 <steven> currently i have a fetchling, tiefling, ifirit and.... some other crap race
06:43:50 <steven> that im probably never going to use
06:44:25 <steven> alright im goin to bed.
06:44:32 <steven> i need sleep
06:44:36 <fuedR> cya
06:50:33 <Steven> anybody gonna be in the Palouse Region of Washington, United states on December 1st and 2nd... if so you are totally invited to come play pathfinder and meet all my friends.
06:56:40 <fuedR> bit far for me sorry
07:04:34 <kapow> gore attack 4 rounds per day vs +2 on attack rolls and +1 on damage
07:04:38 <kapow> which would you take?
07:16:46 <steven> i couldnt sleep
07:16:55 <kapow> !roll 2#1d20+16; 1d20+15
07:16:56 <dicebot> kapow, 1d20+16: [1d20=16] 32, [1d20=14] 30; 1d20+15: [1d20=7] 22
07:17:22 <Ballig> were you thinking about fued naked
07:17:24 <Ballig> that's what I've been doing
07:17:39 <Ballig> I keep spelling fued wrong because I want to say feud
07:19:06 <steven> no.... i got hungry....
07:19:47 <Ballig> hungry for fued? I can understand that
07:20:26 <kapow> !roll 2#1d3+10+4+2+1
07:20:27 <dicebot> kapow, 1d3+10+4+2+1: [1d3=3] 20, [1d3=2] 19
07:20:31 <kapow> !roll 2d6
07:20:31 <dicebot> kapow, 2d6: [2d6=5,1] 6
07:26:59 <fuedR> !roll 1d20+3
07:26:59 <dicebot> fuedR, 1d20+3: [1d20=1] 4
07:33:40 <Steven> i really gotta stop falling asleep on the couch...
07:35:33 <Steven> its really quite uncomfortable
07:37:04 <Tashes_> Sounds like you need a more comfortable couch
07:37:33 <Steven> well my grandmother certainly does.
07:44:01 <Avatar> Steven: I ended up moving my bed into my living room so that I would stop doing that
07:49:54 <kapow> nice nat 1 bro
07:49:59 <kapow> !roll 2#1d20+16; 1d20+15
07:50:00 <dicebot> kapow, 1d20+16: [1d20=17] 33, [1d20=12] 28; 1d20+15: [1d20=1] 16
07:50:03 <kapow> :P
08:07:40 <Avatar> not sure whether to take critical focus or impact critical shot with buck
08:20:00 <Brunius> Yes.
08:20:32 <Avatar> how helpful brunius
08:20:39 <Brunius> You know me
08:20:42 <Avatar> thank you, that's very informative
08:23:13 <Brunius> I'd probably take impact critical
08:23:22 <Brunius> if you're going for the whole spam crits thing
08:23:37 <Avatar> what spam crits thing
08:23:59 <Brunius> if you are using an archetype (in the wider sense) that spams crits
08:24:27 <Avatar> buck's a gunslinger
08:24:32 <Avatar> I don't know what spamming crits is
08:24:53 <Brunius> you know, keen, whatever that feat is that does something for them
08:25:10 <Avatar> I want to focus on getting more critical hits
08:25:11 <Brunius> I'd think there are better options than those two if you aren't causing lots of crits
08:25:31 <Avatar> unless there's some other standout feat or two, but I don't think there is
08:27:33 <Brunius> !spelldesc Burning Hands
08:27:33 <diebot> Brunius, BURNING HANDS evocation ([fire]) sorcerer/wizard 1, witch 1, magus 1 1 standard action Range: 15 ft. Duration: instantaneous Save: Reflex half SR:yes
08:27:34 <diebot> A cone of searing flame shoots from your fingertips. Any creature in the area of the flames takes 1d4 points of fire damage per caster level (maximum 5d4). Flammable materials burn if the flames touch them. A character can extinguish burning items as a full-round action.
08:30:10 Russo ([email protected]) has joined #d&d
08:30:52 <Russo> Howdy
08:33:09 <Ballig> sup
08:34:09 <Russo> Waiting for First Steps 2 continued with kapow
08:36:34 <Ballig> cool cool
08:42:04 <Steven> poop
08:42:13 <Mekkis> .
08:55:23 kapow ([email protected]) has joined #d&d
08:55:31 <kapow> roll call
08:56:04 <Hydrazine> Spork!
08:58:00 Avatar gives channel operator status to kapow
08:59:12 <Hydrazine> Is it time?
09:02:05 <kapow> thats why i am roll calling
09:06:32 tashphones ([email protected]) has joined #d&d
09:06:53 Tashes_ is now known as Spork
09:06:58 <kapow> missing steven
09:07:02 <Spork> hay kapow!
09:07:07 <Spork> today's not the 3rd of November!
09:07:20 <Hydrazine> You're not spork!
09:07:36 <kapow> 3rd nov is avatar
09:09:46 <kapow> need steven here
09:10:16 <Hydrazine> Balls.
09:10:19 Spork is now known as Fork
09:10:53 <tashphones> Well then... Back in bed!
09:11:19 <kapow> thought you had sky diving
09:11:31 <tashphones> Yeah, but
09:11:42 <tashphones> Today's not the 3rd of Nov
09:12:02 <tashphones> I honestly lost a week and thought it was
09:12:11 <kapow> ah
09:12:14 <kapow> russo you there
09:12:16 Steven ([email protected]) has joined #d&d
09:12:20 <Russo> Yes
09:12:39 <tashphones> However, parents are coming over at 3, so ill have to go then
09:13:15 <tashphones> Hi Steven!
09:13:23 * tashphones claps
09:13:40 Hydrazine is now known as Spork
09:15:36 kapow gives voice to Fork
09:15:50 kapow gives voice to Russo
09:15:55 kapow gives voice to Spork
09:15:58 kapow gives voice to Steven
09:17:51 <kapow> steven
09:18:48 tashphones is now known as frok
09:19:29 kapow gives voice to frok
09:21:59 <kapow> 220.245.217.184
09:22:22 <Steven> hey....
09:22:36 <kapow> i don't like dot dot dot dots
09:22:44 <Spork> Put on your Honeysuit!
09:22:50 <Steven> i got a wicked sweet migraine
09:22:58 <Steven> so imma put in minimal effort
09:23:04 Steven is now known as Honey
09:23:35 <Spork> Have you tried eating an orange?
09:23:51 <Honey> i got the whole shabangabang Pain, dizzy, nausea, sight and hearing
09:23:56 <Honey> and no, i hate oranges
09:25:04 <kapow> steven if your really not well like i said can let you out and put in a pregen to finish the scenario
09:25:22 <Honey> no cause then bill will want to interact... and he is loud and annoying
09:26:51 <Russo> He sill losing to your grandma?
09:27:14 <Honey> he will always lose to my grandma
09:27:18 <Russo> still, rather
09:27:19 <Honey> shes smarter than he is
09:30:06 <Honey> i took the scroll off of mort
09:30:14 <Honey> and used it
09:31:43 * Spork looks around.
09:31:51 <Honey> Question: How many rounds of rage do you two have left?
09:31:54 <Spork> "Ya think theres more of them things in 'ere, Honey?"
09:31:59 <Spork> 5/10
09:32:11 * frok hugs Steven better
09:32:29 <Honey> okay, im at 2/6 channels
09:32:37 <Russo> 2 left?
09:32:45 <Honey> yes, 2 out of 6
09:33:03 <Russo> "Well, I still have my healing stick."
09:33:55 <Spork> "Fork, that some kinda dragon?"
09:35:18 * frok bonks spork
09:35:18 <frok> "that's no dragon silly"
09:35:37 <Honey> wait we going into the room?
09:35:53 MincedSushi has quit (Ping timeout: 121 seconds)
09:36:06 MincedSushi ([email protected]) has joined #d&d
09:36:09 * frok looks around
09:36:13 <Spork> !throw 1d20+2 perception
09:36:14 <diebot> Spork, perception: [1d20=1] 3
09:36:19 MincedSushi has quit (Quit: Bye)
09:36:26 <Honey> no... you manage to find your foot.
09:36:29 <frok> !throw 1d20+2 per
09:36:29 <diebot> frok, per: [1d20=10] 12
09:36:34 <Russo> !roll 1d20+1
09:36:34 <dicebot> Russo, 1d20+1: [1d20=2] 3
09:36:44 <Honey> russo manages to find your other one
09:37:10 <Spork> "Hey! Thats one hairy foot! Is your foot hairy like that, Spork?
09:37:31 * frok kicks fork in the shin
09:37:38 <frok> "yep!"
09:37:51 * Spork bonks Spork on the head.
09:37:56 * frok shrugs and walks out of the room
09:38:05 * Spork takes Fork's sword and gives him an axe.
09:38:15 <Spork> "Hold on that for me. Look scary with it."
09:38:42 <Honey> "Was there nothing in there?"
09:39:04 <Honey> !throw 1d20+1 Perc
09:39:05 <diebot> Honey, Perc: [1d20=16] 17
09:39:40 <frok> !throw 1d20+2 lookin' aboot
09:39:40 <diebot> frok, lookin' aboot: [1d20=10] 12
09:40:09 <Russo> !roll 1d20+1 Perception
09:40:09 <dicebot> Russo, Perception: [1d20=18] 19
09:40:12 <Honey> i think we are having roasted chicken
09:41:02 <frok> "honey, izzat supposed to move?"
09:41:10 <Honey> ill create water over its head!
09:41:12 <Spork> "Hey, wassat thing movin? Is it 'sposed to?"
09:41:54 <Honey> awwwwww i was typing it out
09:42:12 <Russo> !roll 1d20+3 ranged touch attack
09:42:12 <dicebot> Russo, ranged touch attack: [1d20=4] 7
09:42:26 <Honey> its probably prone
09:42:40 <Spork> !throw 1d20+2 initiatives!
09:42:40 <diebot> Spork, initiatives!: [1d20=18] 20
09:42:42 <Honey> !throw 1d20+0 init
09:42:43 <diebot> Honey, init: [1d20=10] 10
09:42:46 <Russo> 1d20+3 Initiative
09:42:54 <frok> !roll 1d20+2 the smart one
09:42:54 <dicebot> frok, the smart one: [1d20=2] 4
09:42:54 <Russo> !roll 1d20+3 Initiative
09:42:54 <dicebot> Russo, Initiative: [1d20=11] 14
09:43:08 * frok snatches the bandanna
09:43:16 <frok> "Im the pretty one!"
09:43:25 <Spork> "Good, cause I'm the strong one."
09:43:28 * frok looks ridiculously happy
09:43:43 <Spork> 5ft in, raise my sword and bonk it! and bite it too.
09:44:11 <Spork> !throw 1d20+6 sword; 1d20+1 bite!
09:44:11 <diebot> Spork, sword: [1d20=11] 17; bite!: [1d20=15] 16
09:44:29 <Spork> !throw 2d6+7 sword; 1d4+2 bite!
09:44:29 <diebot> Spork, sword: [2d6=6,5] 18; bite!: [1d4=1] 3
09:44:43 <Spork> "See? Strong brother!"
09:44:43 * frok cheers
09:44:59 <Russo> "Taste like chicken?"
09:45:03 <Spork> "Kinda crunchy. Dry really. Needs.. um. Whats that thing, Spork?"
09:45:11 <Spork> "Garlic? Nutmeg? One of them things."
09:45:14 <frok> "beer?"
09:45:19 <Spork> "That too."
09:45:35 * Spork bonks any other bones laying around, just incase.
09:45:56 <Spork> !throw 1d20+2 perception
09:45:56 <diebot> Spork, perception: [1d20=14] 16
09:45:59 <Honey> "what about the room to our left? Should we see if its clear before we move on?"
09:46:01 <frok> !roll 1d20+2
09:46:01 <dicebot> frok, 1d20+2: [1d20=17] 19
09:46:11 <Russo> !roll 1d20+1 Perception
09:46:11 <dicebot> Russo, Perception: [1d20=4] 5
09:46:13 <Honey> sorry right... as per map?
09:46:40 <Honey> okay... i have it.... whats in it.
09:47:03 <Honey> !throw 1d20+5 spellcraft
09:47:03 <diebot> Honey, spellcraft: [1d20=14] 19
09:47:04 <Russo> !roll 1d20+5 Spellcraft
09:47:04 <dicebot> Russo, Spellcraft: [1d20=13] 18
09:47:10 <Honey> and im smarter!
09:47:11 <frok> I think.... I have.... An eclipses addiction....
09:47:34 * frok bonks phone
09:47:59 <Honey> "what about the room to our left? Should we see if its clear before we move on?"
09:48:06 <Honey> that would be Map right.
09:48:08 <Spork> "Uh, where'd the dead girl say we was goin?"
09:48:36 <Honey> "She didn't. She just lead us to the scroll room."
09:48:38 <Russo> "I think it was the kobolds, where the whatsit had the jade katana?"
09:49:07 <Honey> okay we proceed on!
09:49:36 <Honey> "Also, the word on the statue back there was fire."
09:49:50 <Honey> or water
09:49:53 <Honey> i dont remember which
09:50:07 <Honey> whichever it was thats the one i say
09:50:14 <Russo> Water in the deadend hall.
09:50:24 <Honey> yeah, thats the one.
09:50:25 <Russo> Hydras were water
09:50:48 <Honey> lets clear it out
09:50:51 <Honey> we head over there
09:51:09 <Honey> !throw 1d20+1 perc
09:51:10 <diebot> Honey, perc: [1d20=3] 4
09:51:13 <frok> 1roll 1d20+2 per
09:51:14 <Spork> "Smells like Spork's boots.."
09:51:22 <Russo> !roll 1d20+1 Perception
09:51:22 <dicebot> Russo, Perception: [1d20=16] 17
09:51:27 <Spork> !throw 1d20+2 perception
09:51:28 <diebot> Spork, perception: [1d20=9] 11
09:51:29 <frok> !roll 1d20+2
09:51:29 <dicebot> frok, 1d20+2: [1d20=13] 15
09:51:32 <Honey> also, i think im going to go throw up right quick... be back in a few.
09:52:37 <frok> "wassat? Stop doing this. You are a wall."
09:53:03 <Russo> !roll 1d20+3 Initiative
09:53:04 <dicebot> Russo, Initiative: [1d20=2] 5
09:53:19 <frok> !throw 1d20+2 Innit
09:53:19 <diebot> frok, Innit: [1d20=18] 20
09:53:21 <Spork> !throw 1d20+2 init
09:53:21 <diebot> Spork, init: [1d20=12] 14
09:53:41 * frok puts the banana on Spork head
09:53:48 <frok> "you so pretty"
09:54:16 <kapow> !roll 1d20+0 init honey
09:54:16 <dicebot> kapow, init honey: [1d20=12] 12
09:54:48 <frok> !throw 1d20+6 smash
09:54:48 <diebot> frok, smash: [1d20=4] 10
09:55:13 <frok> !roll 1d12+7 squelch?
09:55:13 <dicebot> frok, squelch?: [1d12=2] 9
09:55:41 <frok> "i said stop it! You're a wall!"
09:55:56 <Spork> !throw 1d20+6 sword it to death!; 1d20+1 bite it too, just to make sure
09:55:57 <diebot> Spork, sword it to death!: [1d20=17] 23; bite it too, just to make sure: [1d20=12] 13
09:56:09 <Spork> !throw 2d6+7 damages; 1d4+2 more damages
09:56:10 <diebot> Spork, damages: [2d6=5,2] 14; more damages: [1d4=4] 6
09:57:24 <frok> "honey... Why did the wall attack me?"
09:58:12 <frok> "poh fork, did you have to?"
09:58:36 <frok> !throw 1d20+2 per
09:58:36 <diebot> frok, per: [1d20=7] 9
09:58:46 <Russo> "Someone going to explore that area?
09:58:55 <Russo> !roll 1d20+1 Perception
09:58:55 <dicebot> Russo, Perception: [1d20=13] 14
09:59:01 <Spork> walk in!
09:59:11 <Spork> because I'm the Big Bad Scary brother today.
09:59:34 <Russo> Ithought you were the pretty one right now.
10:00:33 <Spork> !throw 1d20+5 open the door with MEANING
10:00:34 <diebot> Spork, open the door with MEANING: [1d20=19] 24
10:00:49 <Spork> "Huh. Some dead guy."
10:00:56 <Spork> Anything on him?
10:01:01 <Russo> "He got anything?"
10:01:13 <Spork> "Nah, hes nekkid."
10:01:17 <Spork> next door.
10:01:30 * Spork kicks the skeleton just to make sure.
10:02:03 <Spork> !throw 2#1d20+5 opening doors like a MAN
10:02:03 <diebot> Spork, opening doors like a MAN: [1d20=16] 21, [1d20=13] 18
10:02:31 * Spork gives Fork the bandana.
10:02:44 * frok beams pretty
10:03:08 <Spork> "Hey, one o' you smart folks, read this thing."
10:03:42 <Spork> "Boring. Whats the other guy got, Spork?"
10:03:48 <kapow> The letter introduces the
10:03:49 <kapow> ambassador as Xeng Li, and describes the gift to Taliq
10:03:49 <kapow> Asad—a jade katana, a representation of the Li family’s
10:03:49 <kapow> honor
10:05:04 <Spork> "You can knock down the next door."
10:05:13 <Spork> "Unless the little'un wants do to it?"
10:06:36 <Honey> alright back...
10:06:51 <Russo> It's a Zen door
10:07:05 <Honey> sorry my grandma was an RN for like 20 or so years, and she asked me about a thousand questions
10:07:19 <Spork> "We're why our village had heavy curtains instead of doors.."
10:07:23 * frok pats Steven on the head
10:07:30 <Russo> !roll 1d20+1 Perception
10:07:30 <dicebot> Russo, Perception: [1d20=19] 20
10:07:33 <Honey> !throw 1d20+1 Perc
10:07:33 <diebot> Honey, Perc: [1d20=15] 16
10:07:34 <Spork> !throw 1d20+2 perception
10:07:34 <diebot> Spork, perception: [1d20=9] 11
10:08:09 <Honey> i say thats earth back there on that statue.
10:08:14 <frok> !throw 1d20+2 smart brother per
10:08:14 <diebot> frok, smart brother per: [1d20=14] 16
10:08:40 <Honey> i look at the language, and read it.
10:09:31 <Honey> thats usually how these things go
10:09:48 <Honey> gorks fire juice?
10:09:56 <Honey> gerks
10:09:56 <kapow> “Gurk’s Fire Juice”
10:10:22 <Spork> "Gurk? Think I know a Gurk.. Do we know a Gurk?"
10:10:37 <Honey> i grab a vial of the fire juice
10:10:40 * Spork pushes Fork ahead.
10:10:51 <Honey> anyone need poked with a wand?
10:10:52 <frok> "door!"
10:10:53 <Russo> I give a vial to each of us.
10:10:56 * frok opens it
10:11:38 <Honey> !throw 1d20+1 perf
10:11:38 fued has quit (EOF from client)
10:11:39 <diebot> Honey, perf: [1d20=8] 9
10:11:41 <frok> !roll 1d20+2
10:11:42 <dicebot> frok, 1d20+2: [1d20=12] 14
10:11:48 <Spork> !throw 1d20+2 perceptio
10:11:48 <diebot> Spork, perceptio: [1d20=2] 4
10:11:55 <Russo> !roll 1d20+1 Perception
10:11:55 <dicebot> Russo, Perception: [1d20=15] 16
10:12:29 <Honey> im not a cleric
10:12:33 <Honey> im an oracles
10:12:43 <Honey> that will end up channeling more than an oracle ever could.
10:12:52 <Honey> or rather cleric
10:13:06 <Honey> level 12 i will be channeling at the level of an 18 cleric
10:13:07 <Russo> "And I am a Priest."
10:13:29 <Honey> and then ill have a phylacary of positive channeling, giving me an extra 2d6 healing
10:13:45 <Honey> oh yeah.... im going to be a channeling god!
10:13:56 <Honey> yup
10:14:09 <Honey> and i dont think anyone will EVER mind
10:14:16 <Honey> except for DMs
10:14:32 <Honey> i will go up to the door and listen real carefully
10:14:33 <Russo> "I hear some sort of chittering from that room."
10:15:01 <Honey> !throw 1d20-4 stealth @kapow
10:15:15 <Honey> yeah thats right -4!
10:15:36 <Honey> armor check penalty
10:16:06 <Honey> now my grandma is trying to get me to eat something
10:16:11 <Honey> ugh....
10:16:29 <Honey> yes please force feed me food so i can throw up some more... that sounds lovely
10:16:57 <frok> "someone's talking in here!"
10:17:02 * frok whispers
10:17:24 * Honey holds up a finger to fork and spork clearly signaling them to wait.
10:17:32 <frok> Maybe have a cup of tea or something Steven?
10:17:51 * Spork waits. Badly. He occuplies himself by making faces at Fork.
10:18:00 * frok plays childish 'be quiet' games with Spork
10:18:00 <Honey> what is being said?
10:18:44 <Honey> i think that must be an australian thing
10:18:56 <Honey> because my teachers never played those games
10:19:05 <kapow> the last thing you heard before the voices stopped was "Shhh I think somethings stealing our stuff in the other room."
10:19:15 <Honey> they played the send steven to the Principals office game
10:19:28 <Honey> i whisper this to everyone else.
10:19:40 <Honey> and then pull them back into the hallway
10:19:57 * frok clumps after honey
10:20:17 <Russo> !roll 1d20+3 Initiative
10:20:18 <dicebot> Russo, Initiative: [1d20=13] 16
10:20:26 <Spork> !throw 1d20+3 initiative
10:20:27 <diebot> Spork, initiative: [1d20=15] 18
10:20:28 <Honey> lol
10:20:29 <Honey> high
10:20:47 <frok> !throw 1d20+2
10:20:48 <diebot> frok, 1d20+2: [1d20=18] 20
10:21:01 <Honey> !throw 1d20+0 init
10:21:02 <diebot> Honey, init: [1d20=7] 7
10:21:22 * frok baffled
10:21:27 * frok Bonk it
10:21:45 <Spork> !throw 1d20+6 bonk it for my brother!
10:21:46 <diebot> Spork, bonk it for my brother!: [1d20=13] 19
10:21:55 <Spork> !throw 2d6+7 damages!
10:21:55 <diebot> Spork, damages!: [2d6=5,5] 17
10:22:23 <Spork> "Where the hell you goin?"
10:22:26 * frok makes shrek scary ogre sounds
10:22:37 <Spork> "Huh. Got a mess on my sword, Fork. You put that there?"
10:22:39 * Honey looks a little sick.
10:23:47 <frok> !roll 1d20+6 Bonk!
10:23:47 <dicebot> frok, Bonk!: [1d20=1] 7
10:23:59 * frok flails
10:24:16 * frok adjusts banana
10:24:35 * Spork 5fts NE and shows Fork how its done!
10:24:47 <Spork> !throw 1d20+6 greatsword; 1d20+1 bite
10:24:48 <diebot> Spork, greatsword: [1d20=8] 14; bite: [1d20=7] 8
10:25:08 <Spork> !throw 1d12+7 KILL IT
10:25:08 <diebot> Spork, KILL IT: [1d12=8] 15
10:26:18 <Russo> !roll 1d20+3 Ranged Touch
10:26:18 <dicebot> Russo, Ranged Touch: [1d20=13] 16
10:26:22 <Honey> ray of frost so good except for when fighting lemurs
10:26:29 <Russo> !roll 1d3
10:26:30 <dicebot> Russo, 1d3: [1d3=2] 2
10:26:43 <Honey> they have resists through the rough
10:26:47 <Honey> roof
10:27:02 <Honey> immune fire, 10 frost 10 electricity
10:27:50 fued ([email protected]) has joined #d&d
10:28:27 <Honey> Move E6 swift wand into hand
10:28:33 <Honey> ready to heal first person who gets hit
10:28:53 <Honey> they arent people
10:29:32 <Honey> they would actually just get a cover bonus
10:30:09 <Spork> Beat em up and make room for fork!
10:30:25 <Honey> the one thats uglier because its been hit lol
10:30:29 <Spork> RAGE
10:30:38 <Spork> !throw 1d20+7 greatsword; 1d20+2 bite
10:30:38 <diebot> Spork, greatsword: [1d20=15] 22; bite: [1d20=7] 9
10:30:47 <Avatar> I could get mobility now and shot on the run at 11th
10:31:02 <Spork> !throw 2d6+10 kill it, then move out the way for Fork
10:31:02 <diebot> Spork, kill it, then move out the way for Fork: [2d6=3,5] 18
10:31:10 <Spork> straight south
10:31:39 <Honey> kobold version of fork and spork
10:32:08 <frok> !roll 1d20+10
10:32:09 <dicebot> frok, 1d20+10: [1d20=7] 17
10:32:32 <Honey> i am bowing to pressure
10:32:32 <frok> !throw 1d12+13 join your brother
10:32:32 <diebot> frok, join your brother: [1d12=11] 24
10:32:46 <Spork> any more? end rage.
10:32:49 <Spork> 4/10
10:32:58 * frok highfives Spork
10:33:00 <Honey> i gotta go grab a roll
10:33:17 <frok> And some water Steven!
10:34:10 * Spork gives Fork a sword and takes an axe.
10:34:37 <frok> !roll 1d20+2 per
10:34:37 <dicebot> frok, per: [1d20=17] 19
10:34:46 <Russo> !roll 1d20+1 Perception
10:34:46 <dicebot> Russo, Perception: [1d20=7] 8
10:34:49 <Spork> "Huh. Broke door. Have I been here?"
10:35:31 <Russo> !roll 1d20+1 Perception
10:35:32 <dicebot> Russo, Perception: [1d20=11] 12
10:35:33 <Spork> !throw 1d20+2 perception too
10:35:34 <diebot> Spork, perception too: [1d20=2] 4
10:35:50 <Honey> !throw 1d20+1 perc
10:35:51 <diebot> Honey, perc: [1d20=11] 12
10:36:27 <frok> "dragon?!"
10:36:28 <Honey> that says fire
10:36:28 <Spork> "Huh. Didn't I just kill him? Nah, not quite.. Hes wimpier.."
10:36:40 <Honey> "That says Fire."
10:36:53 * frok inspects the dragon, a little too interested
10:36:55 <Spork> "Oh. Right. Don't see any fire."
10:37:20 <Honey> Reptality?
10:37:34 <Russo> Dracophilia
10:37:57 <Honey> grandma made me eat peanut butter too
10:38:05 <Honey> I mentioned it says fire in the script
10:38:21 <Honey> but not in kelish
10:38:26 <Honey> just in common
10:38:33 <Honey> cause i dont speak kelish
10:38:53 <Honey> !throw 1d20+1 reflex
10:38:53 <diebot> Honey, reflex: [1d20=5] 6
10:38:55 <frok> "hey Spork! Dat dragon is romancin' me!"
10:39:16 <Honey> dragon tryin to make it HOT HOT HOT!
10:39:17 <frok> !throw 1d20+2
10:39:17 <diebot> frok, 1d20+2: [1d20=11] 13
10:39:24 <kapow> !roll 1d4
10:39:24 <dicebot> kapow, 1d4: [1d4=2] 2
10:39:39 <frok> "ouchouchouch"
10:39:46 * Spork laughs at Fork
10:39:53 <frok> "playin' hard to got, i see..."
10:40:04 <frok> !throw 1d20+2 per
10:40:04 <diebot> frok, per: [1d20=17] 19
10:40:15 <Honey> "What just happened?"
10:40:17 <Spork> !throw 1d20+2 perception
10:40:17 <diebot> Spork, perception: [1d20=20] 22
10:40:42 <Honey> !throw 1d20+1 perc if applicable
10:40:42 <diebot> Honey, perc if applicable: [1d20=16] 17
10:40:50 <Honey> !throw 1d20+0 Init
10:40:51 <diebot> Honey, Init: [1d20=4] 4
10:40:52 <Spork> !throw 1d20+2 init
10:40:52 <diebot> Spork, init: [1d20=20] 22
10:40:53 <Russo> !roll 1d20+3 Initiative
10:40:53 <dicebot> Russo, Initiative: [1d20=9] 12
10:40:57 <Honey> oh yeah my 4.... epic
10:41:02 <frok> !roll 1d20+2
10:41:02 <dicebot> frok, 1d20+2: [1d20=3] 5
10:41:28 <Honey> do i have time to say something?
10:42:49 <Honey> or are we going into combat?
10:42:49 <Russo> Yes to both, I would think.
10:42:49 <Honey> "You! Kobold! I have a deal for you!" If i have time to say such a thing
10:42:49 <kapow> "I am no kobold!"
11:24:28 Topic for #d&d is: PFS: Sat 27th 3pm (tier 1-5,Ballig) | Sat 3rd 10.30am (tier 5-9,Avatar) || All topic times are AEDT (UTC+11:00); set up your timezone on the site for local times! | D&D and Pathfinder Online http://www.pfrpg.com.au
11:24:28 Topic for #d&d set by Avatar at Sat Oct 27 11:08:49 2012
11:24:28 <***> Buffer Playback...
11:24:28 <***> Playback Complete.
11:28:43 <Mekkis> should be spelled "Splayde"
11:28:57 <fuedR> dont spose theres any feats which increase spells cast per day? lol
11:29:05 <Mekkis> no
11:29:07 <Mekkis> there are items
11:29:35 <fuedR> nothing for level 1 tho i assume haha
11:29:41 <Mekkis> no
11:29:54 <Mekkis> that's the problem with wizards at level 1
11:31:34 <tashes> Mekkis smd
11:31:42 <Mekkis> smd?
11:31:51 <tashes> Also ill be in bris Dec 5-11
11:32:14 <Mekkis> I'll see what's on
11:32:21 <Mekkis> will you be around on the evening of the 5th?
11:32:31 <tashes> Kapow said we should all catch up on thurs-Fri
11:32:34 <tashes> Yeah
11:32:55 <Mekkis> I'll try to run something on Sunday 9th
11:33:35 <tashes> Im coming up cos its Miles' 30th, so Im busy all weekend
11:34:13 <Mekkis> ah
11:37:10 <Mekkis> there will be Something scheduled on Wednesday 5th
11:46:16 <Mekkis> yay
11:46:29 <Mekkis> after 222 posts, we have an [O]fficial ruling!
12:08:23 <Avatar> what do you say [O]
12:08:25 <Avatar> why*
12:08:48 <Mekkis> it's a carry-over from MTGJUDGE-L
12:09:06 <Mekkis> it expresses itself correctly
12:09:41 <Avatar> how does that work
12:10:03 <Mekkis> basically, there's a bunch of discussion on various topics
12:10:38 <Mekkis> and eventually, a Wizards employee (generally Scott Marshall) makes an [O]fficial ruling, which is then accepted
12:12:05 <Avatar> but why does it have [O] on it
12:12:13 <Avatar> why doesn't scott marshall just make an official ruling
12:12:29 <Hydrazine> Because its just always been done like that?
12:12:47 <Avatar> in the forums?
12:12:49 <Avatar> or what
12:43:23 <Steven> because Wotc are retarded.
12:46:01 <Steven> too bad i cant plan in the tanlge... such a fun scenario
12:50:11 <Steven> life oracle 2nd level spell just sucks sooooooooooooooooooooooooooooooooooooooooooooooooooo much
12:50:16 <Steven> detect undead.... yay!
12:51:27 <Steven> the rest of them are awesome though
12:51:39 <Steven> lesser restoration (4th), neutralize poison (6th), restoration (8th), breath of life (10th), heal (12th
12:51:51 <Steven> , greater restoration (14th), mass heal (16th), true resurrection (18th).
12:56:38 mamoulianfh ([email protected]) has joined #d&d
12:57:26 <mamoulianfh> hello
12:58:55 <Steven> hi
13:04:47 <Steven> tangle in an hour! yay for you guys!
13:08:12 <Mekkis> Avatar, because they're not inforums
13:16:10 <fuedR> do you guys use voice chat? or irc to run it?
13:16:20 <Mekkis> yes
13:16:31 <Steven> we use both.
13:25:44 spider21b ([email protected]) has joined #d&d
13:25:54 <spider21b> hello forhere for the 9 pm game
13:27:03 <Ballig> sup
13:27:14 <Ballig> spider21b, spider21b, does whatever a spider21b does
13:27:21 <Ballig> can he swing from a web? no, he's a spider21b
13:27:24 <Ballig> watch ooooooout it's spider21b
13:30:57 <fuedR> oh yeahe
13:31:09 <Hydrazine> I bet he can swing from a web.
13:32:51 <Avatar> Mekkis, that doesn't make any sense
13:33:31 boris ([email protected]) has joined #d&d
13:33:38 <Ballig> sup boreez
13:34:25 <spider21b> xd
13:34:38 <spider21b> so the game is a foot in a few?
13:35:32 <spider21b> i got a a character who is almost level 2 who is a gun slinger named blunderbuss
13:35:57 <Ballig> haha
13:36:00 <Ballig> so creative :P
13:36:21 <fuedR> i have a human bard
13:36:33 <Mekkis> called "Harp"?
13:36:41 <fuedR> nope he uses an accordian
13:36:44 <Ballig> Harper
13:36:49 <Mekkis> is his name "Accordian"?
13:37:03 <Mekkis> do accordians exist in Golarion?
13:37:07 <Ballig> actually, Harper is an awesome bard name
13:38:39 Fork has quit (EOF from client)
13:38:54 Fork ([email protected]) has joined #d&d
13:43:06 <Hydrazine> An accordian playing bard?
13:43:14 <Hydrazine> But nobody actually likes accordian music.
13:43:23 <Hydrazine> You might as well play a pair of cymbals.
13:43:25 <Mekkis> that's what "Countersong" is all about!
13:44:24 <spider21b> back
13:44:30 <fuedR> he also sings
13:44:39 <fuedR> double the performance
13:44:59 <Hydrazine> You never see a bard who specializes in the pipe organ.
13:45:09 <spider21b> blunderbuss is a gunslinger 1860's steam punk who just lost his wife and child becuse he didn't spend enought time with them
13:45:09 <Mekkis> spider21b, you should give your character a better name. Some GMs discriminate against characters based on the amount of thought a player puts into their character.
13:45:32 <Avatar> you should always give in to discrimination
13:45:44 <Mekkis> indeed!
13:45:44 <spider21b> true
13:45:55 <fuedR> give him a real name but a callsign of blunderbuss maybe
13:45:58 <Avatar> listen to the dickhead GMs and keep playing iwth them
13:46:02 <spider21b> btw, have you guys heard of 1920's english rapping?
13:46:04 <Hydrazine> I had a friend who I introduced to D&D. He named his first 5 characters or so Bob.
13:46:25 <spider21b> http://www.google.com/url?sa=t&rct=j&q=professor%20elemental%20fighting%20trousers%20instrumental&source=web&cd=4&ved=0CCsQtwIwAw&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D0iRTB-FTMdk&ei=c1WLUMjSBMj3iwK9o4HQBQ&usg=AFQjCNEN6h8MAQkifMOcEwZounFJqKUydg&sig2=a43KjzjbZd9-8fxOsIScvQ
13:46:37 <spider21b> http://www.youtube.com/watch?v=0iRTB-FTMdk
13:46:51 <Hydrazine> Until we harassed and discriminated him enough that he reconsidered.
13:47:00 <Mekkis> good job Hydrazine!
13:47:11 tashes has quit (Ping timeout: 121 seconds)
13:47:37 <spider21b> xd
13:47:52 <spider21b> this is hip hop not an elf night xd
13:48:44 <spider21b> nice sir hydrazine
13:49:02 <Hydrazine> Don't call me sir. I was never an officer and proud of it.
13:49:18 <Hydrazine> Blueshirts FTW.
13:49:34 <fuedR> so what am i supposed to join with this CA program?
13:49:49 <Hydrazine> The information shall come to pass.
13:49:50 <Avatar> wait until ballig gives you an IP address
13:50:05 <Hydrazine> See, we just said the same thing, but I did it better. And faster.
13:50:09 <spider21b> so hydrazine are we playing on skype?
13:50:15 <Avatar> I think I did it better
13:50:16 <fuedR> ah ok
13:50:17 <Hydrazine> I'm not playing with you guys.
13:50:19 <Avatar> and you just had a headstart
13:50:23 <spider21b> o i see
13:50:31 <Hydrazine> I already had some D&D today.
13:50:34 <Hydrazine> Spork kicked ass.
13:50:37 <Avatar> hydrazine secretly wants to play
13:50:46 <fuedR> !roll 1d20
13:50:47 <dicebot> fuedR, 1d20: [1d20=15] 15
13:50:55 <Hydrazine> Eh, maybe.
13:50:56 <spider21b> avatar we are playing on this?
13:51:36 <Avatar> what
13:51:36 <spider21b> well i have 3 level ones i am picking blunderbuss becuse one more game and he is level 2
13:51:53 <spider21b> i mean playing pathfinder on mibbit?
13:52:11 <Hydrazine> Do I even have a character of the right level for this?
13:52:15 <Avatar> yeah, IRC, CA and skype
13:52:29 <Avatar> I think it actually has 7 players
13:54:07 Ballig has quit (Quit: )
13:54:33 Ballig ([email protected]) has joined #d&d
13:56:09 ChanOP gives channel operator status to Ballig
13:56:54 * Ballig removes channel operator status from Avatar
13:56:54 Ballig gives voice to spider21b mamoulianfh fued
13:57:13 <Ballig> seven people signed up, only three are here with 3 minutes to go
13:58:26 <fuedR> woo
13:58:33 <mamoulianfh> is not feudR is 4th?
13:58:40 <Ballig> we have fued and fuedR
13:58:46 <Ballig> I don't know which is the real fued
13:58:56 <fuedR> fuedR is my laptop
13:58:57 <mamoulianfh> i c
13:58:58 <fuedR> fued is my PC
13:59:11 <fuedR> so fuedR comes and go, but fued stays forever
13:59:20 <Ballig> which one is playing
13:59:22 <fuedR> fuedR
13:59:30 * Ballig removes voice from fued
13:59:30 Ballig gives voice to fuedR
13:59:32 <Hydrazine> No no. Diamonds are forever.
13:59:44 mamoulianfh is now known as Quarzuket
14:00:51 <Ballig> Avatar: do you have Sarien or dov5731 on skype
14:01:38 <Ballig> I swear dov5731 was on earlier today
14:02:03 <Hydrazine> Is the table short?
14:02:18 <Ballig> 7 people signed up and only 3 are here
14:03:17 <spider21b> yep
14:03:20 <spider21b> i signed up late
14:03:35 <spider21b> spider21b on skype
14:03:36 <Ballig> wasn't kapow here earlier today
14:03:59 <spider21b> idk
14:04:15 <Hydrazine> He ran a game earlier.
14:06:28 <fuedR> said he was gonna go play some planetside 2
14:06:32 <Ballig> what character are you using fuedR and spider21b?
14:06:35 <fuedR> then never came back lol
14:06:38 <Ballig> yeah I just texted him asking what was going on
14:06:40 <fuedR> http://www.pfrpg.com.au/viewchar.php5?char=539
14:06:46 <fuedR> human bard
14:07:01 <spider21b> i got my sheet on mythweavers
14:07:07 <Ballig> PM it to me
14:07:36 <Steven> you guys got a full table or need somebody to sit in?
14:07:54 <Ballig> only 3 of the 7 people who signed up are here
14:07:55 <spider21b> we only got three according to teh posts
14:07:56 <Ballig> but I texted kapow
14:10:34 <Steven> well if you need somebody to sit, im available
14:10:52 <spider21b> you dont want to play steven?
14:10:57 <Ballig> he's played it before
14:11:17 <Steven> its basically so ballig doesnt have to play a pregen.
14:13:34 <Ballig> all right, they've had 15 minutes and kapow isn't responding
14:13:38 Ballig gives voice to Steven
14:14:10 <Steven> tier?
14:14:23 <Quarzuket> my skype name is mamoulianfh btw
14:14:33 <fuedR> fuedone here
14:16:11 <spider21b> hold on
14:16:39 <Ballig> Steven: most likely 1-2
14:19:11 <Steven> alrighty...
14:19:14 <Ballig> Steven: looks like we got a fourth
14:19:25 <Steven> cool cool.
14:19:30 <Steven> kapow comming?
14:19:39 <Ballig> spider21b's friend
14:19:51 <Steven> awesome possum!
14:20:07 <Steven> i like the sound of that name... time to make a new character
14:20:21 <Hydrazine> A possum totem druid?
14:20:28 <Steven> ohhhhhhhhh mans.
14:22:13 <Hydrazine> I wonder how Fork and Spork would do without someone like Honey around.
14:22:34 <Steven> we already know
14:22:42 <Hydrazine> Disaster?
14:22:43 <Steven> remember first steps 1 where you all ended up in jail.
14:22:53 <Hydrazine> ...Yeah.
14:23:10 <Steven> thats pretty much how it would go
14:25:22 <Quarzuket> did i miss CA IP?
14:25:26 <Ballig> !find Quarzuket
14:25:26 <dicebot> Ballig, http://www.pfrpg.com.au/viewchar.php5?char=510
14:26:08 <Quarzuket> it is missing gold update from last session i played
14:26:16 <Ballig> :O
14:26:35 <Quarzuket> kapow forgot to send me the first steps 1 sheet
14:26:49 <Ballig> what a jerk!
14:26:52 <Ballig> fuedR: change your nick
14:26:53 <Quarzuket> :)
14:26:56 <Ballig> also spider21b
14:28:45 fuedR is now known as Korum
14:29:35 <Ballig> /nick Blah
14:29:39 kristina ([email protected]) has joined #d&d
14:29:45 * Ballig removes voice from Steven
14:29:45 Ballig gives voice to kristina
14:29:46 spider21b is now known as blunderbuss
14:30:05 <Steven> good luck guys!
14:30:14 <Steven> and girls if applicable
14:30:19 <blunderbuss> xd
14:30:25 <kristina> http://www.myth-weavers.com/sheetview.php?sheetid=412333
14:31:12 <Ballig> you guys need to figure out your subtier
14:31:38 <Korum> whats a subtier?
14:31:44 <Avatar> what level are you
14:31:46 <Korum> 1
14:31:48 <Ballig> the overall tier is 1-5, the subtiers are 1-2 and 4-5
14:31:57 <Avatar> you'll want 1-2 then
14:31:59 <Ballig> most of you guys are levels 1-3, but Kristina is 5
14:32:01 <Avatar> 4-5 is for levels 3-5
14:32:05 <Ballig> so you will need to figure out what subtier you want
14:32:05 <Avatar> 1-2 is for levels 3-5
14:32:12 <Avatar> over average party level
14:32:23 <Avatar> unless you are playing with a bunch of 4's and 5's
14:32:35 <Avatar> or you are feeling lucky, punk
14:32:39 <Avatar> higher tier = higher rewards
14:32:53 <Korum> im a bard i plan to sit back and pretend to be useful
14:35:00 <Quarzuket> !roll 1d20
14:35:00 <dicebot> Quarzuket, 1d20: [1d20=13] 13
14:35:09 <blunderbuss> !roll 1d20
14:35:10 <dicebot> blunderbuss, 1d20: [1d20=18] 18
14:37:29 <Ballig> The descent down through the forgotten maintenance tunnels
14:37:30 <Ballig> and natural caverns below Absalom has been mercifully
14:37:30 <Ballig> uneventful, and offers plenty of time to think back on the
14:37:30 <Ballig> events of the day.
14:37:34 <Quarzuket> I think I missed CA IP :(
14:37:36 <Ballig> Messengers found you across Absalom before sunrise and
14:37:37 <Ballig> summoned you to the Grand Lodge on orders from Venture-Captain Drandle Dreng. His milky, half-closed eyes, normally
14:37:37 <Ballig> offering a bearing of regal decrepitude, instead looked sour
14:37:37 <Ballig> as he apologized for the early hours and introduced a thick
14:37:37 <Ballig> man bearing the scars of many horrific burns seated in a chair
14:37:37 <Ballig> in Dreng’s office, his feat soaking in a small metal bucket of
14:37:37 <Ballig> steaming water. Behind him stand two enormous, heavily
14:37:37 <Ballig> armored half-orcs, their arms crossed over their massive
14:37:40 <Ballig> chests and all four of their eyes constantly scanning the room
14:37:41 <Ballig> for danger. “Pathfinders, this is Grandmaster Torch,” Dreng
14:37:41 <Ballig> muttered sleepily. “He’s an… associate of the Society. We owe
14:37:41 <Ballig> him a favor after that business in Sedeq, and it seems he’s
14:37:41 <Ballig> looking to collect.”
14:37:41 <Ballig> “You wound me, my lord,” said Grandmaster Torch, leaving
14:37:41 <Ballig> Dreng chuckling softly to himself in the background. “I come
14:37:41 <Ballig> in the interest of the common good. You see, my good friend
14:37:45 <Ballig> and occasional business associate, Nuar Spiritskin, is missing.
14:37:45 <Ballig> You may know him better as the Minotaur Prince of Absalom,
14:37:45 <Ballig> the head of the Taurean Embassy and something of a famous
14:37:45 <Ballig> foreign dignitary, what with his assertions that he speaks for all
14:37:45 <Ballig> Minotaurs everywhere. A collection of papers recently entered
14:37:45 <Ballig> my possession that spoke of a grand maze beneath the city;
14:37:49 <Ballig> naturally, my first instinct was to discuss the matter with Nuar.
14:37:49 <Ballig> He seemed as intrigued as I and after I elicited his help, he set
14:37:49 <Ballig> out at once for the maze. It has been several days, more than
14:37:49 <Ballig> enough time for a minotaur to solve a maze, and I grow worried
14:37:49 <Ballig> for my bovine chum.
14:37:54 <Ballig> “Clearly, I cannot take this matter to the guard. Poor Nuar
14:37:55 <Ballig> would be scandalized if word got around that he couldn’t solve
14:37:55 <Ballig> a simple maze. I can provide you with directions to this maze,
14:37:55 <Ballig> called Delirium’s Tangle, if you promise to return Nuar quietly
14:37:55 <Ballig> to his home. I’m even willing to let your organization keep the
14:37:59 <Ballig> artifact I believe lies in the maze’s center. Some ancient, elven
14:37:59 <Ballig> hourglass—my notes aren’t specific as to what it does. Just
14:37:59 <Ballig> ensure the Prince’s safety.”
14:38:03 <Ballig> Dreng looks incredulous, but solemnly nods. “Nuar is a useful
14:38:04 <Ballig> ally to the Society and a lost labyrinth below Absalom herself is
14:38:04 <Ballig> too convenient to pass up. Take an hour to prepare and then head
14:38:04 <Ballig> out. And be thorough; no telling what you’ll find down there.”
14:38:07 boris has quit (Quit: )
14:38:17 boris ([email protected]) has joined #d&d
14:38:26 <Korum> can we see the papers?
14:38:42 <Ballig> "No."
14:39:00 <Korum> Do they reference any information about this maze?
14:39:07 <blunderbuss> blunderbuss yawns " why do we always have to save this minitor for?"
14:39:29 <Ballig> "Because I TELL YOU TO." says Drendle
14:39:38 <blunderbuss> " ok ok, just asking"
14:40:09 <blunderbuss> as he puts way his vil of gin
14:40:11 <Ballig> "The notes are mostly nonsensical ramblings and gibberish. It has taken me a month to understand them as well as I have."
14:40:26 <Korum> Korum Asks "How did a grand maze beneath the city never get discovered? shouldnt it be pretty obvious?"
14:41:52 <Quarzuket> "maybe the entrance was hidden behind a thick bush..."
14:43:01 <Hydrazine> Good luck guys, have fun.
14:46:37 kristina has quit (Quit: http://www.mibbit.com ajax IRC Client)
14:46:38 <blunderbuss> " hey korum why we go to the tavern later and get a drink after this whole thing"
14:48:27 <Korum> Korum says "Sure thing, i need to spend the last of my money picking up some supplies before we set out... so i wouldnt mind trying to earn some money by performing after a few beers"
14:48:27 <blunderbuss> "i want to be a gentleman always"
14:48:52 <blunderbuss> " sounds like a keen idea would you mind if i did some poetry while you did a song?"
14:49:32 <Korum> "I think an accordian accompiantmant would be more appropriate"
14:49:44 <blunderbuss> "sounds dandy"
14:50:12 <Quarzuket> "heh gunslinger adapt at poetry... never heard that one..."
14:50:33 <Ballig> re: how did the maze not be discovered
14:50:53 <Korum> "Everyone has the chance to be a performer, there is no greater aspiration than to keep many people entertained"
14:51:08 <Ballig> "Very few citizens of Absalom go crawling about beneath the streets, let alone below the sewers. Even I didn't realise there were any natural caverns below the city; it seems a trifle unseecured to my mind. But even then, it almost sounds from my notes as if the Tangle somehow hides itself, or subconsciously steers people away."
14:51:12 <Steven> alright, so what do you guys need for the traditional party?
14:51:23 <Quarzuket> Barbarian
14:51:34 <Steven> the traditional party is Cleric, fighter, thief, arcane
14:51:38 <Ballig> they have gunslinger, bard, barbarian
14:51:52 <Steven> okay
14:51:58 <Steven> what kind of bard?
14:52:00 Ballig gives voice to Steven
14:52:07 <Korum> a cool one? lol
14:52:07 <Ballig> are you able to get on skype Steven
14:52:10 <Steven> traditional?
14:52:17 <Steven> yeah im on skype right now, let me drop invis mode
14:53:30 <Steven> alright, got my headphones
14:54:10 <Quarzuket> "everybody can have chance to be performer? pff... that's the recipe for disaster..."
14:54:19 <Steven> Alright, I will run my Life Oracle cause shes cool
14:55:36 <Ballig> do you have a link to the sheet
14:56:00 <Steven> im trying to get it uploaded for you right now.
14:57:33 <Quarzuket> "Hey grandmaster Torch how is your family doing?"
14:57:52 <blunderbuss> "also do you like guns?"
14:58:01 <Ballig> "What about my family?"
14:58:38 <Quarzuket> "how is your mother, some bird have sung to my ear, that she is on trip"
14:59:00 <Ballig> he smiles and says "She's been lovely, thank you. She's actually arriving for a visit next week, down at pier 42. I hope this business is resolved by then so I can greet her."
14:59:15 <Ballig> splendid
14:59:34 <blunderbuss> " sounds splendid, just wonderful i hope i can be just as lovey as you are right now sir"
14:59:56 <Quarzuket> "good to hear that, where was she travelling?"
15:00:15 <Ballig> he frowns
15:00:22 <Ballig> "I think that would be none of your business."
15:00:40 <blunderbuss> " lets go my friend we have some work to do"
15:00:43 <Steven> http://www.pfrpg.com.au/viewchar.php5?char=528
15:00:54 Steven is now known as Honey
15:01:08 <Honey> yes my character is a woman
15:01:13 <Quarzuket> "to bad, my curiosity is unsated" *sighs*
15:01:24 * Honey walks in late to the briefing.
15:01:42 <Korum> "did naur make any preperations before entering"
15:02:22 <Honey> ill buy some Flasks of Alchemist Fire... lets say....
15:02:43 <Quarzuket> "sup Honey, long time no see, what about some behind-the-ear-scrathing of old cuddly gnome" *winks*
15:03:18 * Honey gives Quarzuket a disgusted look.
15:03:18 <Quarzuket> "hmm if we are travelling into the maze, dont we need something to help us not get lost?"
15:03:38 <Korum> "Its ok guys, i have chalk and rope"
15:03:48 * Quarzuket laughs heartily
15:03:56 <Honey> 5 alchemist fire
15:04:13 <Korum> "I have been in these underground areas before"
15:04:45 <Quarzuket> "Have you running away from your audience?, ahahahah? "
15:04:54 <Honey> Aasimar Life Oracle.
15:05:00 <Quarzuket> "and hiding from them?"
15:05:05 <Korum> "Well an accordian needs to practice somewhere" *claps to self*
15:05:30 <Honey> without the ability to what?
15:05:42 <Honey> I have Darkvision
15:05:42 <blunderbuss> halo on!
15:06:10 <Ballig> make survival checks
15:06:20 <Quarzuket> "what is that funny stuff around your head?, never seen that before..."
15:06:32 <Honey> !throw 1d20+4 Surv
15:06:33 <diebot> Honey, Surv: [1d20=18] 22
15:06:34 <Quarzuket> !roll 1d20+7 survival
15:06:34 <dicebot> Quarzuket, survival: [1d20=12] 19
15:06:39 <Korum> !roll 1d20 Surv
15:06:39 <dicebot> Korum, Surv: [1d20=2] 2
15:06:48 <blunderbuss> !throw 1d20+7
15:06:49 <diebot> blunderbuss, 1d20+7: [1d20=13] 20
15:07:02 <Ballig> you notice bizarre humanoid tracks and signs of large insects
15:07:04 <Quarzuket> "accordian practice... sounds like cat torturing..."
15:07:07 kapow ([email protected]) has joined #d&d
15:07:15 <Honey> i relay this information to the party.
15:07:21 <blunderbuss> me too!
15:07:21 <Honey> hey kapow is here now!
15:07:24 <kapow> sorry been trying to fix flat mates pc
15:07:25 Hydrazine has quit (EOF from client)
15:07:36 <Quarzuket> *waves*
15:07:38 <Ballig> you spend 9 hours wandering through natural caverns which is a series of confusing tunnels and crawlspaces
15:07:47 <kapow> it's started already so I've missed something so I'll give it a miss cause your playing 1-2 i take it
15:07:48 <Korum> !roll 1d20+6
15:07:48 <dicebot> Korum, 1d20+6: [1d20=11] 17
15:08:19 <Korum> "good chance it could be giant beetles guys, keep an eye out"
15:08:23 <Ballig> 59.167.251.137
15:08:50 <kapow> my friend has fucking bonded his cpu to his heatsink and neither of us have any fucking clue how to get the damn thing off
15:09:02 <kapow> *face palm* moment
15:09:19 <Honey> say what? im always pink
15:09:35 <Quarzuket> "do you know, if these beetles are tasty?, Barbarian needs his daily dose of proteins!!!"
15:09:51 <Korum> "Sorry my new friend, i have no idea what they taste like"
15:09:53 <kapow> let rabble lick it first
15:10:01 <kapow> never worry about poisons or acid again
15:10:07 <Honey> ill be in the middle of the pack
15:10:20 * Fork bonks honey on the head
15:10:39 <Ballig> The cavern opens from a bottleneck into a large, smooth
15:10:39 <Ballig> cavern of striated blue stone and pale, sandy floors. The walls
15:10:39 <Ballig> glisten with moisture, and a small pool sits on the eastern side
15:10:39 <Ballig> of the chamber. All across the area, thick carpets of fungus
15:10:39 <Ballig> blanket the stones.
15:10:51 Fork is now known as notfork
15:11:02 <Quarzuket> "your knowledge is lacking my friend"
15:11:18 <Honey> 15 ft i believe
15:11:47 <Korum> *chuckles* "My Culinary palette is not advanced enough"
15:11:50 <Honey> with pellats methinks
15:12:18 <Quarzuket> "you should make it broader then"
15:12:28 <Honey> 25+5/2 levels
15:13:19 <Ballig> Korum casts a spell, and it sounds like four people are having a party about 25 feet in front of you
15:13:39 <Ballig> nothing happens
15:13:52 <Honey> "Well Stealth isn't on the table I guess."
15:14:01 <Quarzuket> "hey!!! did you hear that? looks like someone is partying in the cave!!!"
15:15:01 <Quarzuket> I can bite you in the leg with Animal fury and you can scream :P
15:15:11 <Honey> "Lets not just stand back here. We need to find the Minotaur Prince before he gets in trouble."
15:15:13 <Korum> "Im not the greatest hider sorry"
15:15:32 <Korum> "lets walk out, barbarian, you go first :P"
15:16:10 <Honey> "Starts motioning people to go ahead."
15:16:25 * Honey Starts motioning people to go ahead.
15:16:35 <Quarzuket> moving I 15 then.
15:16:50 <Honey> we will follow along.
15:16:53 <Korum> ^
15:16:56 <Honey> well at least i will be
15:16:59 <Korum> same
15:17:10 <blunderbuss> !throw 1d20-1
15:17:11 <diebot> blunderbuss, 1d20-1: [1d20=15] 14
15:17:11 Hydrazine ([email protected]) has joined #d&d
15:17:39 <Quarzuket> "hmm look there is a lake to the north!"
15:17:52 <Honey> "Thats a small pond."
15:18:10 <Quarzuket> "to a gnome everything looks likw a lake!!!"
15:18:11 <blunderbuss> " i will take the high road and you take the low road"
15:18:17 <Quarzuket> "dont be mean!"
15:18:30 <Quarzuket> J13 please
15:18:45 <Honey> hit the refresh button
15:20:04 <Ballig> that brown stuff is sand
15:20:08 * Quarzuket pokes the sand with his falchion.
15:20:14 <Ballig> it's very sandy
15:20:23 <Honey> "Well, the prince isn't here. Let us keep moving, every moment we tarry puts him further in danger!"
15:20:48 * Quarzuket softly steps on it trying to find out if it is stable enough to stay on it"
15:21:16 <Korum> "Hmm wonder where that water comes from"
15:21:20 <Honey> honey will be following
15:21:25 <Korum> follow
15:21:26 <Ballig> the sand is on solidg round
15:21:37 <Korum> staying off the icky moss
15:21:39 <Honey> "If you keep singing you will draw every beast and its kin to us. Try to be silent when able!"
15:21:45 <Quarzuket> "I want run through the sand before i know if it is safe!"
15:21:57 <Korum> "oh come on, im sure we can take whatever is down here"
15:22:07 <Korum> "The greater the fight, the greater the story!"
15:22:14 <blunderbuss> " i will kill things to the end of time!"
15:22:28 * Quarzuket looks inside the LAKE>
15:22:36 <Ballig> everyone roll perception
15:22:37 <Honey> "We have no clue what manner of ilk is down here... For all we know there could be wild beasts."
15:22:42 <Honey> i will follow Q
15:22:48 <Honey> that K person is crazy
15:22:54 <Honey> !throw 1d20+4
15:22:54 <diebot> Honey, 1d20+4: [1d20=11] 15
15:22:55 <blunderbuss> !throw 1d20+9
15:22:56 <Quarzuket> !roll 1d20+4 perception
15:22:56 <diebot> blunderbuss, 1d20+9: [1d20=9] 18
15:22:56 <dicebot> Quarzuket, perception: [1d20=15] 19
15:23:08 <Korum> !roll 1d20
15:23:08 <dicebot> Korum, 1d20: [1d20=18] 18
15:23:16 <Ballig> you all notice two beetles burst up t hrough the sand
15:23:28 <Ballig> roll initiative
15:23:29 * Honey yelps!
15:23:34 <Honey> !throw 1d20+0 init
15:23:35 <diebot> Honey, init: [1d20=17] 17
15:23:41 <Quarzuket> !roll 1d20+2 INIT
15:23:41 <dicebot> Quarzuket, INIT: [1d20=12] 14
15:23:45 <blunderbuss> " guys and girl the beatles are here and they arent the band"
15:23:49 <Korum> !roll 1d20 INIT
15:23:49 <dicebot> Korum, INIT: [1d20=17] 17
15:23:55 <Quarzuket> "whatch out THERE ARE BUGS!!"
15:24:07 <Korum> "hah i knew it!"
15:24:15 <blunderbuss> !thow 1d20+3
15:24:26 <Quarzuket> "to be honest they look like some kind of sleazy Boy Band to me..."
15:24:30 <blunderbuss> !throw1d20+3
15:24:42 <blunderbuss> ! throw 1d20_3
15:24:45 <Honey> well lets home he doesnt miss creatures.
15:24:53 <blunderbuss> ! throw1d20+3
15:25:03 <blunderbuss> !throw 1d20+3
15:25:03 <diebot> blunderbuss, 1d20+3: [1d20=17] 20
15:25:08 <Quarzuket> yay
15:25:23 <Honey> yeah the beetles might have a +50000000 0modifier
15:25:25 <Korum> !throw 1d20 INIT
15:25:25 <diebot> Korum, INIT: [1d20=17] 17
15:25:34 <Honey> !throw 1d20+0
15:25:35 <diebot> Honey, 1d20+0: [1d20=6] 6
15:25:45 <Honey> oh no i got behind other peoples!
15:25:56 <Honey> my whole character is based around the concept of charging into combat lol
15:26:04 <Korum> "Obviously they arent reacting to sound"
15:26:06 <Ballig> all right
15:26:21 <Ballig> the beetles are strangely luminescent
15:26:22 <Quarzuket> "maybe you are using wrong sound!"
15:26:29 <blunderbuss> " screw them!"
15:26:40 <Ballig> the first beetle, upset at Quarzuket disturbing its pond, shambles towards him
15:26:49 <Quarzuket> do they smell?
15:27:06 <Ballig> and bites him
15:27:07 <Quarzuket> AC 15 flatfooted
15:27:19 <Ballig> dealing 6 damage
15:27:29 <Quarzuket> "ouch, that hurt"
15:27:42 <Ballig> it takes a small chunk out of your thigh
15:27:44 <Ballig> it's blunderbuss's turn
15:28:03 <blunderbuss> okes
15:28:15 <blunderbuss> " i am going to attack that beatle!"
15:29:17 <Honey> At 1st level, a gunslinger gains one of the following firearms of her choice: blunderbuss, musket, or pistol. Her starting weapon is battered, and only she knows how to use it properly. All other creatures treat her gun as if it had the broken condition. If the weapon already has the broken condition, it does not work at all for anyone else trying to use it.
15:30:16 <blunderbuss> !throw 1d20+4
15:30:17 <diebot> blunderbuss, 1d20+4: [1d20=8] 12
15:30:35 <Quarzuket> how to make two rolls at once?
15:31:20 <Honey> no thats precise
15:31:43 <Ballig> you miss
15:31:45 <Ballig> and use 1 grit point
15:32:20 <Honey> reloading a two handed weapon is a standard action
15:32:40 <Honey> w/ alchemical carts
15:33:26 <Ballig> it's Korum's turn
15:33:42 * Korum starts singing a song about bug squishing, +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. for all allies
15:34:10 <Honey> squish em up, mash em up, real up.
15:34:41 <Ballig> it's Honey's turn
15:34:43 <Honey> move i-9 swift wand into hand, heal Q
15:34:51 <Honey> !throw 1d8+1
15:34:52 <diebot> Honey, 1d8+1: [1d8=7] 8
15:34:55 <Honey> End turn.
15:34:58 <Ballig> Quarzuket is back on full hp
15:35:07 <Ballig> it's Quarzuket's turn
15:35:10 <Quarzuket> Rage and full attack action with falchion and bite with animal fury
15:35:24 <Quarzuket> !roll 1d20+7 falchion
15:35:25 <dicebot> Quarzuket, falchion: [1d20=18] 25
15:35:33 <Quarzuket> !roll 1d20+2 bite
15:35:33 <dicebot> Quarzuket, bite: [1d20=5] 7
15:35:55 <Quarzuket> !roll 1d20+8 crit
15:35:56 <dicebot> Quarzuket, crit: [1d20=16] 24
15:36:02 <Ballig> you get a critical hit with your falchion
15:36:03 <Ballig> roll damage
15:36:12 <Quarzuket> !roll 1d6+5 dmg
15:36:12 <dicebot> Quarzuket, dmg: [1d6=5] 10
15:36:27 <Quarzuket> !roll 1d6+5 dmg
15:36:27 <dicebot> Quarzuket, dmg: [1d6=4] 9
15:36:33 <Ballig> you slice the bug into bits and then, true to Korum's instructions, you squish those pieces
15:36:55 <Korum> "Quarz Sliced and Diced and the bug was no more"
15:37:06 <Ballig> beetle #2 tries to bite Quarzuket
15:37:15 <Ballig> but it misses
15:37:17 <Ballig> it's blunderbuss's turn
15:37:31 <Korum> "his Friend came along and missed, what a bore!"
15:37:41 <Honey> you are first level?
15:37:45 <Korum> yes
15:37:58 <blunderbuss> yep
15:38:01 <Honey> you should consider the Musketmaster archtype
15:38:06 <kapow> I'm fucking awesome
15:38:09 <kapow> I fixed it ^_^
15:38:13 <blunderbuss> ( cool
15:38:34 <blunderbuss> !throw 1d20+4
15:38:34 <diebot> blunderbuss, 1d20+4: [1d20=19] 23
15:38:40 <Honey> It makes it so you can reload as a free action.
15:38:48 <Honey> w/ paper carts
15:39:02 <blunderbuss> !throw 1d4+1
15:39:03 <diebot> blunderbuss, 1d4+1: [1d4=4] 5
15:39:10 <Ballig> you stick the dagger in its thorax
15:39:13 <Ballig> it's Korum's turn
15:39:21 * Korum continues his song with a move action
15:39:47 <Honey> you should consider musket master
15:39:55 <Korum> !roll 1d20+3 Whip
15:39:55 <dicebot> Korum, Whip: [1d20=17] 20
15:40:07 <Honey> im not saying you need to do it, but go look at it, its a superior archtype when it comes to two handed firearms
15:40:09 <blunderbuss> (but can i have a blunderbuss with it?)
15:40:28 <Honey> the scorpion whip has been changed significantly
15:40:43 <Honey> it does lethal damage at 5ft and threatens
15:40:57 <Honey> at ranged it does non lethal
15:41:09 <Korum> This whip has a series of razorsharp blades and fangs inset along its tip.
15:41:14 <Honey> it has been changed several times.
15:41:50 <Korum> Whip, Scorpion
15:42:00 <Honey> Ballig, i just clarified for you.
15:42:06 kapow has quit (Quit: )
15:42:10 <Honey> letal and threatens at 5ft
15:42:13 <Honey> lethal even
15:42:22 <Honey> at 15ft it does non lethal and does not threaten
15:42:46 <Honey> yes, the scorpion whip was changed like 4 times
15:42:52 <blunderbuss> true
15:43:30 <Honey> because people came up with some ridiculous builds.
15:43:34 <Korum> !roll 1d4+3
15:43:34 <dicebot> Korum, 1d4+3: [1d4=2] 5
15:44:10 <Ballig> the beetle goes to sleep!
15:44:13 <Ballig> with a dagger in its thorax
15:44:22 <blunderbuss> ( yea musket master would be awesome)
15:44:37 <Korum> "the beetle is stunned hard, by the stunning bard"
15:44:38 <Ballig> the sleeping beetle is wearing a crude rope harness
15:45:08 * Honey finishes the beetle off.
15:45:28 <Honey> i dont have speak with animals.
15:45:29 * Korum investigates the crude harness
15:45:30 <Ballig> poor beetle
15:45:35 <Honey> and honey is hungry for a beetle steak.
15:45:41 <blunderbuss> xd
15:45:52 <Honey> hopefully this beetles name was yoko
15:45:54 <Ballig> it looks like the beetle was once domesticated
15:45:59 * Korum wonders what sort of creature would ride a beetle
15:46:04 <blunderbuss> blunderbuss looks at it and strokes his mini beard
15:46:13 <blunderbuss> maybe a halfing?
15:46:39 <Ballig> the beetles still glow strangely
15:46:40 * Korum pulls a dagger out of his pack, and cuts the beetles head off, placing it in his pack
15:46:41 <Quarzuket> exiting rage, fatigued for 2 rounds
15:46:46 <Korum> "A souvanier for later!"
15:47:22 <blunderbuss> "hey korum, next time it will be me with a kill!"
15:47:26 <Ballig> you can see that the fungal areas near the columns on either side of the sand are nests
15:47:27 <Ballig> with eggs
15:47:28 * Quarzuket searches if there are any beetle eggs, he looks hungry.
15:47:44 * Quarzuket takes egg
15:47:56 <Ballig> Quarzuket: roll me a secret handle animal check
15:48:03 <Ballig> so put @Ballig at the end of the roll
15:48:05 * Honey begins looking around for anything valuable.
15:48:13 <blunderbuss> cleaning my awesome dagger number 2 " i shall call you sting"
15:48:29 <Honey> !throw 1d20+5 Perc
15:48:29 <diebot> Honey, Perc: [1d20=15] 20
15:48:31 <Quarzuket> !roll 1d20+5 HA @Ballig
15:48:46 <Ballig> you pick the egg up and it bursts in your hand
15:48:51 <Ballig> covering your hand in sticky goo
15:48:57 <Quarzuket> *sighs*
15:48:59 <Avatar> ew
15:49:00 <Quarzuket> another try
15:49:01 <Ballig> you notice a couple more eggs you can try to retrieve
15:49:08 <Quarzuket> !roll 1d20+5 HA @Ballig
15:49:16 <blunderbuss> " what are you doing Q?"
15:49:22 <Korum> "Stop playing with the eggs, lets get a move on"
15:49:23 <Ballig> you pick up another egg, and when you try to put it into your backpack it cracks
15:49:28 <Honey> "It looks like hes smashing eggs."
15:49:32 <Quarzuket> "i need eggs for my evening stew"
15:49:33 <Ballig> there's one more egg you can try to take
15:49:41 <blunderbuss> " this is funny"
15:49:50 <Honey> "here let me help."
15:49:52 <Quarzuket> another try
15:50:02 <Korum> "hey i got a souvanier, why not let him get one too haha"
15:50:03 <blunderbuss> " i should have brought my friends camera obsucra"
15:50:05 <Honey> I will assist him.
15:50:17 <Quarzuket> "thank you honey"
15:50:22 <Quarzuket> !roll 1d20+5 HA @Ballig
15:50:29 <Honey> !throw 1d20+6 HA @ballig
15:50:56 <Ballig> Quarzuket picks up the last remaining egg, throws it up in the air, turns around three times and then catches it on the way back down before slam dunking it onto a soft pile of rags in his backpack
15:51:03 <Ballig> (he rolled a natural 20 on that one)
15:51:04 <Korum> "go wash off in the stream when your done, you already smelt bad enough"
15:51:13 <Honey> lol
15:51:20 <Quarzuket> "That's how it is done!"
15:51:34 <Quarzuket> "my evening stew will be tasty"
15:51:40 <Honey> "Oh good. You got it."
15:51:44 * Honey goes back to searching.
15:51:49 <Ballig> you find a scroll and three potions lining one of the nests
15:51:59 * Quarzuket moves to the lake and washes his hads from broken eggs...
15:52:04 <blunderbuss> "hey honey, what god to you worshop?"
15:52:05 <Honey> !throw 1d20+5 Spell Craft
15:52:06 <diebot> Honey, Spell Craft: [1d20=8] 13
15:52:18 <Honey> how many did we find? ill go top to bottom
15:52:22 <Ballig> the scroll is lesser restoration and the potions are CLW
15:52:32 <Honey> okay cool
15:52:43 <Quarzuket> "Korum, Proper Barbarians have to smell!!!"
15:53:03 <Honey> "I Serve the Goddess Sarenrea.
15:53:06 <blunderbuss> " well good for you chap, maybe you should still take a shower"
15:53:48 <Korum> "Come on guys, lets get on with this, Naur might need a dramatic rescue!"
15:53:56 <Quarzuket> "pff... I had a shower last week..."
15:54:10 <blunderbuss> " o my dad knows her ! he is the angel of Desna"
15:54:45 <Quarzuket> "you dont want me to get some sort of skin exem with all the use of the soap, do you?"
15:55:25 <Honey> !throw 1d20+6 Sense Motive on Blunder's Bullshit @ballig
15:55:46 <Ballig> you're pretty sure he's bullshitting
15:55:52 <Quarzuket> lol
15:56:01 <Quarzuket> move SE
15:56:40 * Honey is readjusting the bandages on her arms.
15:56:55 <Korum> "well guys, looks like we found it"
15:56:55 <blunderbuss> "no i am a aasimar!"
15:57:16 <Ballig> The natural caverns suddenly give way to worked stone and
15:57:16 <Ballig> metal fixtures. Dangling glass balls flicker and cast a weak,
15:57:16 <Ballig> greenish glow across the chamber. Ahead, a series of green-tiled, wide, terraced stairs slope up to an imposing bronze
15:57:16 <Ballig> door, partly torn from its hinges. The stairs bear hundreds of
15:57:16 <Ballig> symbols that seem to warp and flicker.
15:57:25 * Quarzuket looks at Honey with puzzling expression"
15:57:26 <Korum> "This looks a little suspicous"
15:57:47 <blunderbuss> !throw 1d20+4
15:57:47 <diebot> blunderbuss, 1d20+4: [1d20=19] 23
15:57:48 <Korum> !roll 1d20+5
15:57:48 <dicebot> Korum, 1d20+5: [1d20=10] 15
15:58:08 <Honey> while they are thinking
15:58:08 <blunderbuss> !throw 1d20+4 local
15:58:08 <diebot> blunderbuss, local: [1d20=18] 22
15:58:24 <Honey> ill be looking around at the decorum
15:58:42 <Avatar> :o)
15:58:42 <Korum> "this REALLY looks suspicous now"
15:58:43 <Honey> !throw 1d20+5 Perc
15:58:43 <diebot> Honey, Perc: [1d20=7] 12
15:58:44 <Quarzuket> "it smells here"
15:58:49 <Quarzuket> "i love it"
15:58:55 <blunderbuss> " yea you would"
15:58:56 * Korum casts detect magic
15:59:08 <Honey> "Is that garbage?"
15:59:30 <Korum> "well no magic around here"
15:59:33 <Honey> if its a midden heap i would not approach it that close
15:59:44 <Honey> thats good
15:59:46 <blunderbuss> " i am a Lawbringer"!
15:59:50 * Quarzuket looks around with puzzling look at the symbol in the middle of the room "What is this?"
15:59:59 * Honey notices Bluderbuss and looks disgusted.
16:00:10 <Honey> "Remind me not to touch him until after he showers."
16:00:11 <Korum> "Get out of the garbage blunderbuss, its already bad enough dealing with Quarz's smell"
16:00:23 <blunderbuss> " all right all right"
16:00:29 * Quarzuket laughs at Blunderbuss.
16:00:51 * Honey readies a spell to create water
16:01:00 <Honey> if blunder tries to touch her
16:01:01 <blunderbuss> " yes please"
16:01:03 <Korum> "well, who wants to go up the stairs first?"
16:01:22 * Quarzuket slaps Korum... "That's the smell of the nature! ladies love it, right Honey?" *winks*
16:01:23 <blunderbuss> "water me down it will be sexy all over for the lady"
16:01:25 <Korum> "should be safe, a minotaurs already been through here"
16:01:36 <blunderbuss> " thats true"
16:01:38 <Honey> "No, we do not."
16:01:41 <blunderbuss> " water please?"
16:01:46 <Korum> "Well! i think Quarz just volunteered"
16:01:55 <Quarzuket> "NO!"
16:02:01 <Quarzuket> "GO AWAY!"
16:02:03 <Honey> "Ill go first just to get away from you two!"
16:02:03 <blunderbuss> " for me not you!"
16:02:13 * Honey starts forward
16:02:22 <Korum> "look you arent going to let the pretty girl go first are you?"
16:02:39 <Quarzuket> "Last time you said something different Honey!"
16:02:40 <blunderbuss> " come back i still smell horrible!"
16:02:42 * Korum follows SAFELY behind
16:02:51 * Korum still feels this is suspicous
16:03:01 <Ballig> roll perceptions
16:03:05 <Honey> you didnt try to touch me
16:03:08 <blunderbuss> " could you please use the spell?"
16:03:14 <Korum> !roll 1d20
16:03:14 <dicebot> Korum, 1d20: [1d20=9] 9
16:03:18 <Korum> perception
16:03:20 <blunderbuss> " that was the barb over there!"
16:03:20 <Honey> !throw 1d20+5 perc
16:03:21 <diebot> Honey, perc: [1d20=3] 8
16:03:26 <Quarzuket> !roll 1d20+4 perception
16:03:27 <dicebot> Quarzuket, perception: [1d20=3] 7
16:03:34 <blunderbuss> ! throw 1d20+9
16:03:40 <Honey> "You were rolling around in garbage!"
16:03:48 <Quarzuket> "hey lying is bad Blunder!"
16:03:55 <blunderbuss> !throw 1d20+9
16:03:55 <diebot> blunderbuss, 1d20+9: [1d20=16] 25
16:04:26 <Ballig> everyone but Blunderbuss is surprised bya pale-skinned, medium monstrois humanoid jumping from above the door and attacking Korum
16:04:36 <Ballig> roll initiatives
16:04:44 <Honey> !throw 1d20+0
16:04:45 <diebot> Honey, 1d20+0: [1d20=6] 6
16:04:46 <blunderbuss> !throw 1d20+3
16:04:46 <Quarzuket> !roll 1d20+2 INIT
16:04:46 <diebot> blunderbuss, 1d20+3: [1d20=10] 13
16:04:46 <dicebot> Quarzuket, INIT: [1d20=13] 15
16:04:50 <Korum> !roll 1d20 init
16:04:50 <dicebot> Korum, init: [1d20=18] 18
16:05:01 <Honey> ide say you would be safe in the Pathfinder lodge... but considering some of the missions ive been on
16:05:02 <Quarzuket> "WHOA"
16:05:07 <Honey> thats not a sure bet either
16:06:13 <Ballig> it tries to club Korum
16:06:32 <Ballig> dealing 7 damage
16:06:38 <Korum> "OW"
16:06:43 <Honey> i did the same thing when i GMed the other day... first roll nat 20 followed by an 18 did max damage
16:06:51 <Ballig> blunderbuss has a standard action
16:07:04 <Honey> fudged the roll so it didnt one shot somebody.
16:08:19 <blunderbuss> !Throw 1d20+4-4
16:08:35 <blunderbuss> !throw 1d20+0
16:08:35 <diebot> blunderbuss, 1d20+0: [1d20=19] 19
16:08:50 <Ballig> you just barely miss it
16:08:56 <Ballig> it's Korum's turm
16:09:02 <Korum> "AIEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
16:10:18 <blunderbuss> " sorry!"
16:10:38 <Korum> !roll 1d8+1
16:10:39 <dicebot> Korum, 1d8+1: [1d8=4] 5
16:10:49 <Ballig> it's Quarzuket's turn
16:10:52 * Korum sighs in relief
16:10:59 <Quarzuket> !roll 1d20+7 Know-Nature
16:10:59 <dicebot> Quarzuket, Know-Nature: [1d20=4] 11
16:11:06 <Ballig> you're not familiar wit hit
16:12:53 <Ballig> the creature takes a 5 foot step and tries to club Honey
16:13:00 <Honey> 14 FF
16:13:14 <Ballig> hitting her in the head
16:13:27 <Ballig> for 12 damage
16:13:32 <Honey> k k
16:13:38 <Ballig> it also tries to bite her
16:13:45 <Ballig> but misses
16:13:50 <Ballig> it's blunderbuss's turn
16:14:37 <Ballig> it's Honey's turn
16:14:39 <Ballig> :o)
16:14:45 <Honey> 5ft ne
16:14:50 <Avatar> YEP
16:14:52 <Honey> channel exclude it
16:14:59 <Honey> !throw 2d6
16:14:59 <diebot> Honey, 2d6: [2d6=6,4] 10
16:15:32 <Ballig> it's Korum's turn
16:15:51 <Honey> oh dip!
16:15:54 <Honey> balligs gots the jokes!
16:16:14 <Honey> ha ha ha ha im more charismatic than the bard
16:16:23 <Ballig> it's unaffected by the daze
16:16:24 <Ballig> movement remains
16:16:48 <Ballig> it's Quarzuket's turn
16:16:55 <Quarzuket> 5ft step to monster
16:16:58 <Quarzuket> RAGE
16:17:05 <Ballig> rarrrrrrrr! so angry right now!
16:17:06 <Quarzuket> full attack action
16:17:21 <Quarzuket> !roll 1d20+6 falchion
16:17:21 <dicebot> Quarzuket, falchion: [1d20=8] 14
16:17:23 * Honey is startled by the sudden anger Quarzuket displays.
16:17:29 <Quarzuket> !roll 1d20+1 bite
16:17:29 <dicebot> Quarzuket, bite: [1d20=1] 2
16:17:32 <Ballig> the creature jumps out of the way of your attacks
16:17:46 <Ballig> it takes a 5 foot step toward Honey
16:17:57 <Ballig> trying to club and bite her, but missing
16:18:00 <Ballig> it's blunderbuss's turn
16:18:09 <blunderbuss> hey guys do you think i should mulitclass blunderbuss with a soc?
16:18:38 <Korum> arcane archer? lol
16:18:40 <Ballig> is soccer a class
16:18:43 <blunderbuss> !throw 1d20
16:18:43 <diebot> blunderbuss, 1d20: [1d20=1] 1
16:18:57 <Ballig> blunderbuss's blunderbuss jams
16:19:03 <Honey> your gun jams
16:19:16 <Honey> it gains the Broken condition
16:19:20 <Honey> yes
16:19:34 <Ballig> it's Honey's turn
16:19:37 <Honey> yeah and then you gotta get a new gun
16:20:00 <Honey> 5ft step north
16:20:13 <Honey> I will cast burning hands DC 16
16:20:28 <Honey> the odd shaped cone
16:20:35 <Honey> yup
16:20:51 <Ballig> it deftly dodges some of the flames
16:21:01 <Honey> !throw 2d4
16:21:02 <diebot> Honey, 2d4: [2d4=3,3] 6
16:21:09 <Ballig> and is singed for 3 damage
16:21:14 <Honey> end that there turn
16:21:19 <Ballig> it's Korum's turm
16:22:16 <Honey> nope
16:22:21 <Honey> its you make a cmb check
16:22:32 <Korum> !roll 1d20+5
16:22:33 <dicebot> Korum, 1d20+5: [1d20=1] 6
16:22:41 <Honey> if it beats it, its tripped otherwise its completely wasted action
16:23:05 <Ballig> do you want to drop the whip or risk being tripped
16:23:12 <Ballig> you drop your whip
16:23:16 <Ballig> it's Quarzuket's turn
16:23:21 <Quarzuket> full attack action
16:23:34 <Quarzuket> !roll 1d20+6 falchion
16:23:35 <dicebot> Quarzuket, falchion: [1d20=12] 18
16:23:39 <Ballig> you hit it
16:23:45 <Quarzuket> !roll 1d20+1 bite
16:23:46 <dicebot> Quarzuket, bite: [1d20=3] 4
16:23:51 <Ballig> but you fail to bite it
16:23:53 <Ballig> roll falchion damage
16:23:57 <Quarzuket> !roll 1d6+4
16:23:57 <dicebot> Quarzuket, 1d6+4: [1d6=2] 6
16:24:02 <Ballig> you slice open part of its thigh
16:24:12 <Korum> "Not so tough now, are we!"
16:24:18 <Ballig> it steps forward and tries to attack Korum
16:24:29 <Ballig> clubbing him in the face
16:24:36 <Ballig> and biting him in the face
16:24:48 <Korum> "my moneymaker!"
16:24:52 <Ballig> dealing 9 damage
16:24:55 <Ballig> Korum is disabled
16:25:05 * Korum falls to the ground dramatically
16:25:10 <Ballig> (the bite was particularly effective)
16:25:16 <Ballig> it's blunderbuss's turn
16:26:02 <Honey> i has cheetos
16:26:30 <Quarzuket> brb 1 minute
16:27:08 <blunderbuss> !throw 1d20+2
16:27:09 <diebot> blunderbuss, 1d20+2: [1d20=5] 7
16:27:20 <Ballig> you stab at the creature but it jumps out of the way
16:27:23 <Ballig> it's Honey's turn
16:27:40 <Honey> 5ft nw
16:27:40 <Quarzuket> back sorry
16:27:44 <Honey> swift wand into hand
16:27:48 <Honey> poke K
16:27:54 <Korum> "ow"
16:27:56 <Honey> !throw 1d8+1
16:27:56 <diebot> Honey, 1d8+1: [1d8=3] 4
16:28:03 <Ballig> Korum is no longer disabled
16:28:04 <Korum> "marvelous!"
16:28:13 <Korum> "More witty banter for all"
16:28:22 Hydrazine has quit (Ping timeout: 121 seconds)
16:28:24 <Ballig> it's Korum's turn
16:29:42 * Korum moves nw 5 feet
16:29:57 <Quarzuket> O.o
16:30:15 * Korum starts an inspire courage, +1 to all attack and damage rolls for everyone
16:30:37 <Ballig> you have movement remaining
16:31:07 <Ballig> it's Quarzuket's turn
16:31:10 <Quarzuket> 5ft E
16:31:21 <Quarzuket> full attack action flanking
16:31:31 <Quarzuket> !roll 1d20+6+1+2 falchion
16:31:31 <dicebot> Quarzuket, falchion: [1d20=14] 23
16:31:36 <Ballig> you hit with your falchion
16:31:41 <Quarzuket> !roll 1d20+1+1+2 bite
16:31:42 <dicebot> Quarzuket, bite: [1d20=11] 15
16:31:47 <Ballig> and you hit with your bite
16:31:55 <Quarzuket> !roll 1d6+4+1 falchion
16:31:56 <dicebot> Quarzuket, falchion: [1d6=5] 10
16:31:59 <Korum> "Yeah a taste of your own medicine!"
16:32:07 <Quarzuket> !roll 1d3+1+1 bite
16:32:07 <dicebot> Quarzuket, bite: [1d3=2] 4
16:32:35 <Quarzuket> i bite with animal fury rage power
16:32:36 <Ballig> you slice your falchion down the creature's side, and then, when it's still standing, you jump on its back and bite its eyes out
16:32:39 <Ballig> it falls to the ground dying
16:32:48 * Korum kicks it
16:33:03 <Quarzuket> stops raging fatigued for 4 rounds
16:33:09 * Honey is horrified and rethinking her career in the pathfinders.
16:33:14 <Quarzuket> "TAKE THAT MONSTER"
16:33:24 <Honey> i cast mending on his gun.
16:33:25 * Korum checks out the monster to try and identify it
16:33:36 <Honey> yes... it is a real spell
16:34:00 <Honey> yeah, i just take a few knicks out of the surface.
16:34:12 * Quarzuket pokes the dead body with falchion.
16:34:13 <Honey> look its now less shitty looking
16:34:36 <Ballig> you find a wand amongst basalt idols
16:34:42 <Honey> !throw 1d20+5 Spellcraft
16:34:42 <diebot> Honey, Spellcraft: [1d20=7] 12
16:34:49 <Honey> honey does not know
16:35:00 <Honey> she can try again in an hour i believe
16:35:14 <Honey> bard doesnt have spellcraft?
16:35:55 <Korum> !roll 1d20+7
16:35:55 <dicebot> Korum, 1d20+7: [1d20=2] 9
16:36:04 <Ballig> it's a wand of water breathing
16:36:08 <Honey> damn you werent supposed to tell us
16:36:15 <Korum> "Yes!"
16:36:26 <Honey> yeah well i already know how many charges it has left!
16:37:03 * Korum cuts off the monsters head, and add its to his backpack
16:37:10 <Korum> "More souvineirs!
16:37:18 <Honey> ill check out the idols
16:37:20 <blunderbuss> " o my godesss"
16:37:31 <Quarzuket> "Hey Korum, try to search his backside, mybe he has some other trophy hidden in there!!!"
16:37:32 <Korum> "anyone want a hand while im here?"
16:37:39 <Ballig> they are clumsily designed
16:37:54 <Honey> !throw 1d20+5 knw Religion
16:37:55 <diebot> Honey, knw Religion: [1d20=2] 7
16:38:03 <blunderbuss> " i wonder if i knew magic what would i do with it?"
16:38:09 <Honey> i know nothing of these idols, but i begin picking them up anyways
16:38:37 * Korum makes a chalk mark at the start
16:38:52 <Ballig> The curving, branching halls of this structure are lined with
16:38:53 <Ballig> the same stone as the natural caverns outside, and the
16:38:53 <Ballig> arched ceiling meets high overhead. Nearly every surface
16:38:53 <Ballig> boasts inscribed text—some of it delicate and flowing, but
16:38:53 <Ballig> surrounded by a tangle of jagged and hastily etched scribbles.
16:38:53 <Ballig> The endless twisting passageways inspire a faint sense of
16:38:53 <Ballig> vertigo, as if the floor were swaying underfoot.
16:39:00 <Honey> its a maze
16:39:07 <Honey> if there was a map it wouldnt be a maze
16:39:09 * Korum makes linguistic checks on text
16:39:47 <blunderbuss> i have Survival +7!
16:40:00 <Quarzuket> same
16:40:07 <blunderbuss> perception +9!
16:40:36 <Ballig> options: survival, perception, knowledge (dungeoneering) or knowledge (arcane)
16:40:44 <Honey> i only have a +4 survival and +5 Perception
16:40:53 <Honey> so, lets do this up!
16:40:55 <blunderbuss> +9 !
16:41:03 <Korum> "So guys, any idea on where to go?"
16:41:09 <Honey> !throw 1d20+5 perc assit
16:41:09 <diebot> Honey, perc assit: [1d20=19] 24
16:41:11 <blunderbuss> i do!
16:41:14 <Honey> i for sure assit!
16:41:18 <Korum> "I have been in these mazes before, and its far easier if you know where you are going"
16:41:23 <Honey> assist even
16:41:32 <blunderbuss> !throw 1d20+9
16:41:32 <diebot> blunderbuss, 1d20+9: [1d20=8] 17
16:41:38 <Quarzuket> !roll 1d20+4 perc assist
16:41:39 <dicebot> Quarzuket, perc assist: [1d20=3] 7
16:41:52 <Honey> everytime you point something out i mention how i already spotted it lol
16:41:53 <Korum> !roll 1d20
16:41:53 <dicebot> Korum, 1d20: [1d20=7] 7
16:42:19 <Honey> yes i am assiting, which gives you +2
16:42:22 <Quarzuket> "wow Korum you are so smart!"
16:42:41 <Korum> "And you are strong my friend, a good team we make!"
16:42:46 <Honey> they failed to assist you
16:42:55 <Honey> its a DC10 to assit
16:43:12 <Ballig> !rand Korum Quarzuket Honey blunderbuss
16:43:13 <dicebot> Ballig, random: Quarzuket
16:43:28 <Quarzuket> what did i win?
16:43:33 <Ballig> Quarzuket stumbles onto a pit trap
16:43:35 <Ballig> roll reflex
16:43:51 <Quarzuket> !roll 1d20+2
16:43:52 <dicebot> Quarzuket, 1d20+2: [1d20=6] 8
16:43:57 <Ballig> he falls into the pit
16:44:10 <Ballig> and takes 6 damage
16:44:14 * Korum retrieves some rope from his pack
16:44:22 <Korum> "My friend, watch where you are going!"
16:44:25 <Ballig> you pull him out of the pit
16:44:32 <Quarzuket> i'd rather take the dinosaur manure... for roleplay purpose ofc :P
16:44:43 <Honey> we still smell the perfume?
16:45:32 <Honey> do we still smell the perfume?
16:45:42 <Quarzuket> !roll 1d20+7 survival
16:45:42 <dicebot> Quarzuket, survival: [1d20=11] 18
16:45:45 <blunderbuss> ! throw1d20+7
16:45:52 <Honey> !throw 1d20+5 surv assit
16:45:52 <diebot> Honey, surv assit: [1d20=3] 8
16:45:55 <Korum> !roll 1d20
16:45:56 <blunderbuss> !throw 1d20+7
16:45:56 <dicebot> Korum, 1d20: [1d20=12] 12
16:45:56 <diebot> blunderbuss, 1d20+7: [1d20=6] 13
16:46:12 <Ballig> The passageway seems to continue ahead as far as you can
16:46:13 <Ballig> see. The imprint of a single hoof stands in the dust gathered
16:46:13 <Ballig> along the left wall.
16:46:23 <Ballig> you can continue to make your way through the maze
16:46:24 * Korum sticks to the left wall
16:46:31 <Quarzuket> !roll 1d20+7 survival
16:46:31 <dicebot> Quarzuket, survival: [1d20=7] 14
16:46:35 <Korum> !roll 1d20
16:46:36 <dicebot> Korum, 1d20: [1d20=10] 10
16:46:46 <blunderbuss> !throw 1d20+7
16:46:47 <Honey> !throw 1d20+5 surv assit
16:46:47 <diebot> blunderbuss, 1d20+7: [1d20=6] 13
16:46:47 <diebot> Honey, surv assit: [1d20=12] 17
16:47:10 <Ballig> The tunnel makes four hard lefts before coming to an
16:47:10 <Ballig> intersection. The remains of a bronze mechanism, recently
16:47:10 <Ballig> destroyed, lies on the floor.
16:47:20 * Quarzuket looks at mechanism
16:47:29 <Ballig> it is made of bronze and is mechanismy
16:47:35 <Quarzuket> "what is this gedjit?"
16:47:46 * Honey shrugs
16:47:56 <Honey> "I don't know anything about stuff like this."
16:47:57 * Quarzuket pokes it with a falchion
16:48:10 <Korum> !roll 1d20+2 knowledge eng
16:48:10 <dicebot> Korum, knowledge eng: [1d20=17] 19
16:48:11 <Quarzuket> gently*
16:48:16 <Ballig> it looks like the remains of a trap
16:48:23 <Korum> "remains of a trap guys"
16:48:26 <Ballig> you can continue to make your way through the maze
16:48:28 <Korum> "careful"
16:48:35 <Honey> yeah... its distracting
16:48:45 <Honey> !throw 1d20+5 surv assist
16:48:45 <diebot> Honey, surv assist: [1d20=15] 20
16:48:47 <Quarzuket> shall i lead again?
16:48:53 <Quarzuket> !roll 1d20+7 survival
16:48:53 <dicebot> Quarzuket, survival: [1d20=4] 11
16:48:57 <Korum> !throw 1d20 surv assist
16:48:57 <diebot> Korum, surv assist: [1d20=10] 10
16:49:05 <blunderbuss> !throw 1d20+7
16:49:06 <diebot> blunderbuss, 1d20+7: [1d20=15] 22
16:49:25 <Ballig> you follow the trail for a while but you lose it
16:49:30 <Quarzuket> "i think i am lost"
16:49:46 <blunderbuss> " will lead its ok!"
16:49:52 <Quarzuket> "Go for it"
16:50:07 <Ballig> okay, blunderbuss is leading now
16:50:08 <Korum> "Taking my rudimentry knowledge of dungeons, i could try and work out a common path"
16:50:16 <Korum> "let me know if you want to try that"
16:50:38 <blunderbuss> !throw 1d20+9
16:50:39 <diebot> blunderbuss, 1d20+9: [1d20=9] 18
16:50:42 <Honey> !throw 1d20+5 perc
16:50:42 <diebot> Honey, perc: [1d20=17] 22
16:50:48 <Quarzuket> "I dont know anything about dungeond though... except Dungeon Forests maybe...
16:50:51 <Korum> !roll 1d20 assist perc
16:50:51 <dicebot> Korum, assist perc: [1d20=1] 1
16:50:59 <Quarzuket> !roll 1d20+4 percept assist
16:51:00 <dicebot> Quarzuket, percept assist: [1d20=14] 18
16:51:09 <Korum> "i dont smell anything guys"
16:51:14 <Ballig> you follow the perfume trail for a little while, but Quarzuket stinks too much
16:51:27 <Quarzuket> "Let me fart for you" *grins*
16:51:46 <blunderbuss> !throw 1d20+7
16:51:47 <diebot> blunderbuss, 1d20+7: [1d20=9] 16
16:51:53 <Honey> !throw 1d20+4
16:51:53 <diebot> Honey, 1d20+4: [1d20=3] 7
16:51:54 <Korum> !roll 1d20 assists
16:51:55 <dicebot> Korum, assists: [1d20=16] 16
16:51:59 <Quarzuket> !roll 1d20+7 surv assist
16:52:00 <dicebot> Quarzuket, surv assist: [1d20=17] 24
16:52:16 <Ballig> The walls angle inward more at this crossroads, but the ceiling
16:52:16 <Ballig> soars to impossible heights above. A spatter of fresh blood
16:52:16 <Ballig> marks the left wall.
16:52:29 <blunderbuss> !throw 1d20+7
16:52:30 <diebot> blunderbuss, 1d20+7: [1d20=14] 21
16:52:31 <Korum> !roll 1d20 assistsurv
16:52:31 <dicebot> Korum, assistsurv: [1d20=14] 14
16:52:32 <Quarzuket> "look blood!"
16:52:35 <Quarzuket> !roll 1d20+7 surv assist
16:52:35 <dicebot> Quarzuket, surv assist: [1d20=11] 18
16:52:42 <Korum> "no quarz, dont taste it"
16:52:50 <Quarzuket> "why?"
16:53:01 <Ballig> The constant, curving sides of this passage close in with every
16:53:02 <Ballig> step. What was once a concealed door is broken and left ajar
16:53:02 <Ballig> with a tuft of white hair caught in the latch.
16:53:12 <Honey> thats what you think!
16:53:12 <blunderbuss> !throw 1d20+7
16:53:13 <diebot> blunderbuss, 1d20+7: [1d20=7] 14
16:53:16 <Korum> !roll 1d20 assistsurv
16:53:17 <dicebot> Korum, assistsurv: [1d20=9] 9
16:53:19 <Quarzuket> wait a sec
16:53:24 <Honey> !throw 1d20+4 surv assist
16:53:24 <diebot> Honey, surv assist: [1d20=12] 16
16:53:25 <Korum> "cant see anything sorry
16:53:27 <Quarzuket> !roll 1d20+7 surv assist
16:53:27 <dicebot> Quarzuket, surv assist: [1d20=13] 20
16:53:39 <Ballig> you come to a dead end
16:53:54 * Quarzuket facepalms
16:54:07 <Honey> just use one
16:54:09 <Honey> it doesnt matter
16:54:17 <Honey> ROLL BITCH!
16:54:22 <blunderbuss> !throw 1d20+7
16:54:22 <diebot> blunderbuss, 1d20+7: [1d20=14] 21
16:54:24 <Korum> !roll 1d20 assistsurv
16:54:24 <dicebot> Korum, assistsurv: [1d20=4] 4
16:54:24 <Quarzuket> !roll 1d20+7 surv assist
16:54:24 <dicebot> Quarzuket, surv assist: [1d20=1] 8
16:54:29 <Honey> !throw 1d20+4 surv assist
16:54:29 <diebot> Honey, surv assist: [1d20=14] 18
16:54:41 <Ballig> Six passageways flow together like a river in this chamber and
16:54:41 <Ballig> seem to sublty shift and move. A large, bloody handprint is
16:54:41 <Ballig> the only landmark that remains constant.
16:54:57 <blunderbuss> !throw 1d20+7
16:54:58 <diebot> blunderbuss, 1d20+7: [1d20=9] 16
16:55:03 <Korum> !roll 1d20 assistsurv
16:55:04 <Honey> !throw 1d20+4 surv assist
16:55:04 <diebot> Honey, surv assist: [1d20=10] 14
16:55:08 <dicebot> Korum, assistsurv: [1d20=8] 8
16:55:09 * Quarzuket looks at the handprint and tries to count the fingers.
16:55:13 <Quarzuket> !roll 1d20+7 surv assist
16:55:14 <dicebot> Quarzuket, surv assist: [1d20=2] 9
16:55:25 <Ballig> you go around in circles
16:55:37 <blunderbuss> !throw 1d20+7
16:55:38 <diebot> blunderbuss, 1d20+7: [1d20=8] 15
16:55:41 <Quarzuket> !roll 1d20+7 surv assist
16:55:41 <dicebot> Quarzuket, surv assist: [1d20=5] 12
16:55:45 <Honey> !throw 1d20+4 surv assist
16:55:46 <diebot> Honey, surv assist: [1d20=18] 22
16:56:09 <Korum> !roll 1d20 assistsurv
16:56:09 <dicebot> Korum, assistsurv: [1d20=9] 9
16:56:25 <Ballig> Korum gets distracted and discusses the intricacies of historic poetry for an hour
16:56:39 * Quarzuket slaps Korum.
16:56:47 <Korum> !roll 1d20+6 knowledge(history)
16:56:48 <dicebot> Korum, knowledge(history): [1d20=13] 19
16:56:54 <blunderbuss> !throw 1d20+7
16:56:55 <diebot> blunderbuss, 1d20+7: [1d20=13] 20
16:56:59 <Honey> !throw 1d20+4 surv assist
16:56:59 <diebot> Honey, surv assist: [1d20=7] 11
16:57:00 <Quarzuket> "stop mumbling we got lost coz of your stoopid rambling"
16:57:04 <Korum> !roll 1d20 assistsurv
16:57:05 <dicebot> Korum, assistsurv: [1d20=4] 4
16:57:22 <Quarzuket> !roll 1d20+7 surv assist
16:57:22 <dicebot> Quarzuket, surv assist: [1d20=14] 21
16:57:25 <Ballig> The passage abruptly ends at a smooth, white wall.
16:57:45 <blunderbuss> !throw 1d20+7
16:57:46 <diebot> blunderbuss, 1d20+7: [1d20=20] 27
16:57:47 <Honey> !throw 1d20+4 surv assist
16:57:48 <diebot> Honey, surv assist: [1d20=3] 7
16:57:48 <Korum> !roll 1d20 assistsurv
16:57:48 <dicebot> Korum, assistsurv: [1d20=9] 9
16:57:50 <Quarzuket> !roll 1d20+7 surv assist
16:57:51 <dicebot> Quarzuket, surv assist: [1d20=11] 18
16:58:03 <Ballig> A skeleton lies against the wall ahead, a message crudely
16:58:03 <Ballig> sketched in charcoal next to it: “Left is back but back is
16:58:03 <Ballig> clockwise and right is too hot. I’m sorry, Garanel.”
16:58:16 <blunderbuss> !throw 1d20+7
16:58:17 <diebot> blunderbuss, 1d20+7: [1d20=7] 14
16:58:18 <Honey> !throw 1d20+4 surv assist
16:58:19 <Korum> !roll 1d20 assistsurv
16:58:19 <diebot> Honey, surv assist: [1d20=17] 21
16:58:19 <dicebot> Korum, assistsurv: [1d20=3] 3
16:58:20 <Quarzuket> !roll 1d20+7 surv assist
16:58:20 <dicebot> Quarzuket, surv assist: [1d20=7] 14
16:58:26 <Ballig> you lose the trail
16:58:31 <Ballig> you'll have to use another skill check next
16:58:37 <Honey> !throw 1d20+4 surv assist
16:58:37 <diebot> Honey, surv assist: [1d20=4] 8
16:58:43 <blunderbuss> !throw 1d20+9
16:58:43 <diebot> blunderbuss, 1d20+9: [1d20=19] 28
16:58:44 <Korum> !roll 1d20 assist perception
16:58:44 <dicebot> Korum, assist perception: [1d20=19] 19
16:58:52 <Quarzuket> !roll 1d20+4 perc assist
16:58:53 <dicebot> Quarzuket, perc assist: [1d20=6] 10
16:58:58 <Ballig> A low, rhythmic hum buzzes
16:58:58 <Ballig> through the stones of the floor,
16:58:58 <Ballig> causing a jaw-rattling vibration.
16:59:11 <Korum> "i hope thats not a swarm of beetles"
16:59:14 <blunderbuss> !throw 1d20+9
16:59:14 <diebot> blunderbuss, 1d20+9: [1d20=14] 23
16:59:16 <Korum> !roll 1d20 assist perception
16:59:16 <dicebot> Korum, assist perception: [1d20=3] 3
16:59:21 <Honey> !throw 1d20+5 perc assist
16:59:21 <diebot> Honey, perc assist: [1d20=2] 7
16:59:26 <Quarzuket> !roll 1d20+4 perc assist
16:59:27 <dicebot> Quarzuket, perc assist: [1d20=10] 14
16:59:40 <Ballig> The leftward-curving passage dead-ends, but turning around to backtrack
16:59:41 <Ballig> reveals a brand new passage that
16:59:41 <Ballig> slopes gently upward.
16:59:49 <blunderbuss> !throw 1d20+9
16:59:49 <diebot> blunderbuss, 1d20+9: [1d20=12] 21
16:59:50 <Honey> !throw 1d20+4 perc assist
16:59:50 <diebot> Honey, perc assist: [1d20=9] 13
16:59:52 <Quarzuket> !roll 1d20+4 perc assist
16:59:53 <dicebot> Quarzuket, perc assist: [1d20=14] 18
17:00:02 <Ballig> The jaw-rattling vibrations cease as
17:00:02 <Ballig> a giant, bronze door appears in the
17:00:02 <Ballig> passageway ahead.
17:00:19 * Quarzuket pokes doors with falchion
17:00:45 <blunderbuss> map time?
17:01:10 <Quarzuket> O.o
17:01:37 <Honey> yeah.... im just wondering how exactly we got on that floaking isle thing
17:01:42 <Honey> oh i know....
17:01:45 <Honey> MAGIC!
17:02:25 <Ballig> The comforting embrace of the bronze door ahead slips
17:02:26 <Ballig> further away. The world spins as colors and sounds blend
17:02:26 <Ballig> together into a sickening maelstrom. The chaos passes just as
17:02:26 <Ballig> quickly, but the passage is suddenly gone and instead there is
17:02:26 <Ballig> now only a scrap of rock, surrounded by inky blackness dotted
17:02:26 <Ballig> with distant points of light. Fractured sounds, like whispered
17:02:26 <Ballig> curses, float across the darkness.
17:02:37 <Quarzuket> "WAT IZ DAT?, HOW WE GOT HERE FROM THE MAZE?"
17:02:42 <Honey> didnt somebody fall into a pit.... i should probably have healed them if they took damage
17:02:48 <blunderbuss> " i have a bad feeling about this?"
17:03:07 <Korum> "well, we arent in kansas anymore"
17:03:10 <Steven> yo
17:03:14 * Quarzuket feels dizzy and his stomach is tickling from inside
17:03:23 <blunderbuss> " hey honey, do you know any mage"s?"
17:03:33 <Honey> "We were never in 'Kansas' Korum."
17:03:53 <Ballig> !rand F G H I J K L M
17:03:53 <dicebot> Ballig, random: I
17:03:56 <Quarzuket> "Wat is Cans-Ass?"
17:04:05 <Ballig> !rand 5 6 7 9 10 11
17:04:06 <dicebot> Ballig, random: 7
17:04:13 <Korum> "A quote from a popular book"
17:04:21 <Ballig> !rand F G H I J K L M
17:04:21 <dicebot> Ballig, random: L
17:04:32 <Ballig> !rand 5 6 7 8 9 10 11
17:04:32 <dicebot> Ballig, random: 10
17:04:43 <Quarzuket> "i thought there are only pictures in books..."
17:04:44 <Ballig> !rand F G H I J K L M
17:04:45 <dicebot> Ballig, random: L
17:04:52 <Ballig> !rand 5 6 9 10 11
17:04:52 <dicebot> Ballig, random: 6
17:05:11 <Ballig> !rand F G H I J K L M
17:05:11 <dicebot> Ballig, random: J
17:05:17 <Ballig> !rand 5 6 7 8 9 10 11
17:05:17 <dicebot> Ballig, random: 8
17:05:33 <Ballig> roll initiatives
17:05:39 <Quarzuket> "ROAR, ME SMASH"
17:05:44 <blunderbuss> !throw 1d20+3
17:05:45 <diebot> blunderbuss, 1d20+3: [1d20=9] 12
17:05:47 <Quarzuket> !roll 1d20+2
17:05:47 <dicebot> Quarzuket, 1d20+2: [1d20=18] 20
17:05:51 <Korum> !roll 1d20
17:05:52 <dicebot> Korum, 1d20: [1d20=18] 18
17:06:06 <Honey> sorry mom messaged me
17:06:10 <Honey> !throw 1d20
17:06:11 <diebot> Honey, 1d20: [1d20=6] 6
17:06:48 <Honey> leeches are pretty cool creatures except for when you are fighting them... then they suck
17:06:56 <Ballig> !rand blunderbuss Quarzuket
17:06:57 <dicebot> Ballig, random: Quarzuket
17:07:00 <Ballig> the leech tries to bite Quarzuket
17:07:20 <Korum> "Those 'bloody' Leeches"
17:07:22 <Ballig> successfully latching on to him
17:07:27 <Ballig> dealing 1 damage
17:07:44 <Honey> incomming con damage!
17:07:46 <Ballig> the leech is now grappling Quarzuket
17:07:50 <Honey> slash drain
17:07:59 <Ballig> it is Quarzuket's turn
17:07:59 <Honey> leeches suck blood so im assuming
17:08:08 <Ballig> it is starting to drain Quarzuket's blood
17:08:57 <Quarzuket> "YOU BAD MONSTAR... RAGEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
17:09:22 <Quarzuket> !roll 1d20+4 CMB
17:09:23 <dicebot> Quarzuket, CMB: [1d20=10] 14
17:09:29 <Quarzuket> to escape grapple
17:10:00 <Ballig> Quarzuket escapes the grapple
17:10:08 <Ballig> and has a movement action remaining
17:10:28 <Ballig> it's Korum's turn
17:10:38 * Korum sings a song about slimy leeches
17:11:06 <Ballig> the leech attacks blunderbuss
17:11:22 <Ballig> and attaches to him
17:11:25 * Korum gives a +1 competence bonus on attack and weapon damage rolls.
17:11:28 <Ballig> dealing 4 damage
17:11:41 <Ballig> it's blunderbuss's turn
17:12:17 <Ballig> it begins to drain blunderbuss's blood
17:12:52 <blunderbuss> !throw 1d20+2
17:12:52 <diebot> blunderbuss, 1d20+2: [1d20=16] 18
17:13:28 <blunderbuss> 1throw 1d4+1
17:13:38 <blunderbuss> !throw 1d4+1
17:13:39 <diebot> blunderbuss, 1d4+1: [1d4=4] 5
17:13:45 <Ballig> you stab at the leech
17:13:48 <Ballig> and it drains some of your blood
17:13:59 <Ballig> you take 1 point of strength and 1 point of constitution damage
17:14:31 <Ballig> it's Honey's turn
17:14:41 <blunderbuss> " save me!"
17:14:47 <Honey> Move J6 swift wand into hand cure blunder
17:14:49 <Korum> "cast a fireball!"
17:14:58 <Honey> avoiding aoo
17:15:04 <Honey> !throw 1d8+1
17:15:05 <diebot> Honey, 1d8+1: [1d8=3] 4
17:15:28 <Honey> 1 more north
17:15:31 <Ballig> it's Quarzuket's turn
17:15:37 <blunderbuss> " thanks!"
17:15:41 <Quarzuket> !roll 1d20+6+1+2 falchion flank
17:15:41 <dicebot> Quarzuket, falchion flank: [1d20=2] 11
17:15:53 <Ballig> you miss it
17:15:54 <Honey> it would have been n n n nw w as movement
17:15:56 <Quarzuket> !roll 1d20+1+1+2 bite in the tail
17:15:57 <dicebot> Quarzuket, bite in the tail: [1d20=2] 6
17:16:02 <Ballig> and you fail to bite it
17:16:06 <Ballig> it's Korum's turn
17:16:17 <Ballig> Honey: the leech can't get an AOO while it's grappling anyway
17:16:22 * Korum moves next to the slug
17:16:35 <Honey> yes but it can always get unattached and then go after me.
17:17:32 <Honey> OH MAN! they are releasing a Gug Minature!
17:17:42 <Honey> miniature...
17:17:48 <Honey> freakin awesome!
17:18:15 <Ballig> it flails away from the shards
17:18:25 <Ballig> the leech tries to maintain its grapple on blunderbuss
17:18:26 <Korum> "dammit cant you guys hold it still!"
17:18:50 <Ballig> it easily stays attached
17:18:56 <Ballig> and tries to bite him
17:19:12 <Ballig> dealing 2 damage
17:19:21 <Ballig> it's blunderbuss's turn
17:19:39 <blunderbuss> !throw 1d20+2
17:19:39 <diebot> blunderbuss, 1d20+2: [1d20=1] 3
17:19:40 <Honey> if memory serves, it doesnt attack a person, i just automatically does bite damage
17:19:42 <Ballig> you miss it
17:20:09 <Honey> its part of the attach mechanic
17:20:15 <Honey> want me to go look it up?
17:20:16 <Ballig> more of your blood is drained, and you take 1 more strength and con damage
17:21:03 <Ballig> it's Honey's turn
17:21:42 <Honey> 5ft north prepare to heal Blunder if he takes any more damage
17:21:50 <Honey> with wand
17:21:56 <Ballig> okay
17:21:58 <Ballig> it's Quarzuket's turn
17:22:06 <Quarzuket> !roll 1d20+6+1+2 falchion flank
17:22:06 <Honey> also...
17:22:06 <dicebot> Quarzuket, falchion flank: [1d20=8] 17
17:22:08 <Quarzuket> !roll 1d20+1+1+2 bite in the tail
17:22:09 <dicebot> Quarzuket, bite in the tail: [1d20=11] 15
17:22:11 <Honey> the gug miniatures look awesome
17:22:13 <Honey> http://paizo.com/image/content/PathfinderBattles/20120810-Gug.jpg
17:22:13 <Ballig> you hit it with both your bite and falchion
17:22:23 <Quarzuket> !roll 1d6+4
17:22:24 <dicebot> Quarzuket, 1d6+4: [1d6=3] 7
17:22:32 <Korum> "quarz, get that out of your mouth!"
17:22:42 <Quarzuket> !roll 1d3+1+1
17:22:42 <dicebot> Quarzuket, 1d3+1+1: [1d3=2] 4
17:22:50 <Ballig> you severely wound it
17:22:52 <Ballig> it's Korum's turn
17:23:04 <Korum> !roll 1d20+3
17:23:05 <dicebot> Korum, 1d20+3: [1d20=12] 15
17:23:08 <Ballig> Korum hits the leech
17:23:11 <Quarzuket> "But it's yummy, go try next round!"
17:23:20 <Korum> !roll 1d8+4
17:23:21 <dicebot> Korum, 1d8+4: [1d8=2] 6
17:23:35 <Ballig> Korum pounds the leech hard enough to knock it off blunderbuss, and then continues to hit it until it is a small pile of goo
17:23:46 <Honey> "So leech bites Blunder, Quarzuket bites Leech... Quarzuket bites Blunder?"..
17:23:49 <Korum> "Smush smush smush the bug!"
17:24:03 <Ballig> you feel the essence of the leech claw at your mind feebly as it escapes the extradimensional space
17:24:12 <blunderbuss> " i am not feeling so hot rignt now!"
17:24:16 <Ballig> you find yourself once again standing in front of the bronze door
17:24:27 <Honey> "Such an odd sensation...."
17:24:32 <Korum> "Korum:1, Space leech:0"
17:25:10 <Quarzuket> "That's good... to much hotness would destroy this dimension!!!"
17:25:29 * Quarzuket stoping the rage fatigued for 4 rounds
17:25:36 <blunderbuss> "omg what was that all about?"
17:25:39 <Honey> "Hey we found a scroll of restoration earlier! I think it could help with your woozy feeling!"
17:26:15 <Korum> "Come on, its more dramatic if you dont use it!"
17:26:19 <blunderbuss> "yes please!"
17:26:29 <Honey> it was a lesser restoration right
17:26:31 <Quarzuket> "Drama is good"
17:26:38 <Korum> "the brave hero chases to the end, facing space leeches"
17:26:57 <Korum> "struggling with his lack of blood within his body"
17:27:08 <Honey> !throw 1d4 Con
17:27:09 <diebot> Honey, Con: [1d4=2] 2
17:27:32 <Honey> it was a lesser resto right?
17:27:57 <Honey> then i poke with wand
17:28:00 <Ballig> back on 11/13
17:28:01 <Quarzuket> "Man, you should try to make some mega performance with your singing! You are almost good like that Halfling Just-out Beaver!"
17:28:04 <Honey> !throw 1d8+1
17:28:04 <diebot> Honey, 1d8+1: [1d8=3] 4
17:28:07 <Honey> anyone else?
17:28:18 <Quarzuket> please
17:28:55 <Honey> ballig you check out the gug miniature?
17:28:59 <Quarzuket> "could use some wand bonking"
17:29:08 <Ballig> freaky
17:29:08 <Honey> !throw 1d8+1
17:29:09 <diebot> Honey, 1d8+1: [1d8=7] 8
17:29:25 <Quarzuket> "thank you Honey" *winks*
17:30:01 <Honey> "Stop winking at me! It creeps me out!"
17:30:13 Hydrazine ([email protected]) has joined #d&d
17:30:28 <Quarzuket> "but why? have you never seen such a cute gnome before?"
17:30:50 <Ballig> This chamber is lined with symbols like those near the
17:30:50 <Ballig> entryway. There are obvious signs of a recent struggle,
17:30:50 <Ballig> including blood and the corpse of a morlock. Drag marks
17:30:50 <Ballig> slide through a pool of blood formed around the head of the
17:30:50 <Ballig> morlock, indicating a large creature was pulled through the
17:30:50 <Ballig> sealed door on the east side of the room. The door in the east
17:30:50 <Ballig> wall is intricately formed from bronze. Four interconnected,
17:30:54 <Ballig> circular windows reveal a confusing series of cogs and
17:30:55 <Ballig> sprockets within. Levers, dials, and knobs protrude from the
17:30:55 <Ballig> frames surrounding the window, but nothing appears to be
17:30:55 <Ballig> an obvious latch.
17:31:00 <Honey> "Just stop!"
17:31:09 <Honey> "I don't like it."
17:31:15 <blunderbuss> "any ideas?"
17:31:16 * Quarzuket pokes the sign with falchion.
17:31:23 <Korum> :i could detect magic, but its my last one..."
17:31:37 <Quarzuket> "And I dont like showering, but I have to endure it once a week!"
17:31:45 <Quarzuket> "get used to it!"
17:31:55 * Honey uses create water over Quarzuket's head.
17:32:11 <blunderbuss> "okies honey your one with the gods why don't you ask them for guidance?"
17:32:24 <Korum> !roll 1d20+2 knowledge(engineering)
17:32:24 <dicebot> Korum, knowledge(engineering): [1d20=4] 6
17:32:39 <blunderbuss> blunderbuss prays to Desna
17:32:43 <Honey> "My talents do not lie in that particular area."
17:32:51 <Quarzuket> "EEEEK, YOU WANT TO RUIN MY SKIN??? DON'T YOU KNOW THAT WATER DRIES IT?"
17:33:09 * Honey uses create water again on Quarz."
17:33:20 <Korum> "no idea sorry guys, i dont want to touch a foreign maching"
17:33:46 <Honey> whats the door look like?
17:33:54 * Quarzuket runs away from mean Honey and hides behind pillar... (move me to N6 please)
17:34:00 <Ballig> it's full of cogs and sprockets!
17:34:04 <Korum> bronze with mechanisms
17:34:05 <Ballig> with levers, dials and knobs on the door
17:34:18 * Korum walks back to join the others
17:34:32 <Korum> "any thoughts?"
17:34:53 <Quarzuket> "YOU ARE MEAN!"
17:35:49 <blunderbuss> "so korum could you explan to me your magic?"
17:35:49 <Honey> "Well lets try to open this door..."
17:35:56 <blunderbuss> " sounds good"
17:36:10 * Korum walks back
17:36:14 <Ballig> blunderbuss plays with some knobs and levers
17:36:44 * Korum sighs
17:36:50 * Honey laughs heartily...
17:36:51 <Ballig> The door groans followed by a series of metallic clicks before
17:36:52 <Ballig> the great circular plates on its face spin and rearrange at
17:36:52 <Ballig> random. Levers spin and knobs turn, protrude, or retract,
17:36:52 <Ballig> creating a rearranged mess of clockwork oddities. With a
17:36:55 <Ballig> metallic creak, the bronze door in the west wall slams shut
17:36:56 <Ballig> and bolts with an definitive clang. A few moments of ominous
17:36:56 <Ballig> silence hang in the air briefly before a rushing, gurgling mass
17:36:56 <Ballig> of water starts pouring in through several five-foot-wide
17:36:56 <Ballig> chutes in the ceiling.
17:37:01 <Honey> "So... you don't like water huh?"
17:37:08 <Quarzuket> "FFS MORE WATER? WHAT I HAVE DONE TO YOU GORUM???"
17:37:15 <Korum> "Honey, would you please pass me the wand of water breathing?"
17:37:34 <Korum> "Quite... Convenient..."
17:37:44 <Honey> "I'll consider it if we don't get the door open."
17:37:48 <Ballig> after six seconds the water is knee-high
17:37:59 <blunderbuss> !throw 1d20+9
17:37:59 <diebot> blunderbuss, 1d20+9: [1d20=9] 18
17:38:04 <Quarzuket> "HELP ME!!! I DO NOT WANT TO DIE!!! I AM KNEE HIGH!!!"
17:38:20 <blunderbuss> !throw 1d20
17:38:21 <diebot> blunderbuss, 1d20: [1d20=2] 2
17:38:27 <Honey> seeing blunder doing nothing, i move over to the door and try to open the door as well
17:38:39 <Ballig> the door responds to your fumbling with a confusing rearrangement of plates, knobs and levers
17:38:44 * Quarzuket starts to panic.
17:38:46 <Honey> !throw 1d20+1 int check
17:38:47 <diebot> Honey, int check: [1d20=11] 12
17:39:03 <Ballig> Honey plays with the door and one of the chutes close
17:39:29 <blunderbuss> bluderbuss is going to attack the watershoots with his daggers
17:39:45 * Quarzuket swims around in panic "SO MUCH WATER, AM I GONNA DIE TODAY?"
17:40:09 <Korum> !roll 1d20+1 int check
17:40:09 <dicebot> Korum, int check: [1d20=15] 16
17:40:21 <Ballig> Korum plays with some of the knobs and a second chute closes
17:40:26 <Korum> "aha!
17:40:38 * Quarzuket yells "HEEEEEELP"
17:40:42 <Ballig> the water is now about waist height
17:40:46 <Korum> "3 more guys
17:40:46 <Ballig> what are you all doing
17:40:51 <Honey> !throw 1d20+1 int check
17:40:51 <diebot> Honey, int check: [1d20=1] 2
17:41:04 <Honey> then nat 1s are awesome
17:41:10 <Ballig> Honey pulls a lever
17:41:13 <Ballig> and one of the closed chutes opens
17:41:16 * Korum sigh
17:41:18 * Quarzuket is whole under water!
17:41:19 <Korum> !roll 1d20+1 int check
17:41:20 <dicebot> Korum, int check: [1d20=18] 19
17:41:46 <Ballig> Korum says "Oh, oh! I see what just happened!" and turns another knob, which closes that chute again
17:42:50 <Ballig> small characters must now make swim checks to move
17:42:59 <Ballig> what are Honey and Korum doing
17:43:06 <Korum> !roll 1d20+1 int check
17:43:06 <dicebot> Korum, int check: [1d20=16] 17
17:43:07 <Quarzuket> !roll 1d20-2 swim
17:43:07 <dicebot> Quarzuket, swim: [1d20=4] 2
17:43:14 <Quarzuket> "HLAP"
17:43:16 <Ballig> Korum closes a third chute
17:43:23 <Quarzuket> "I CANT SWIM"
17:43:23 <Ballig> two chutes remain open
17:43:24 <blunderbuss> !roll 1d20
17:43:24 <dicebot> blunderbuss, 1d20: [1d20=8] 8
17:43:24 <Honey> !throw 1d20+1 int check
17:43:24 <diebot> Honey, int check: [1d20=15] 16
17:43:45 <Ballig> Honey says "OH! I think I get it!" and she pulls a few levers, one of the chutes close
17:43:48 <Ballig> but then two open
17:43:52 <Ballig> three chutes remain open
17:44:45 <blunderbuss> !rolll 1d20
17:44:53 <blunderbuss> !roll 1d20
17:44:53 <dicebot> blunderbuss, 1d20: [1d20=6] 6
17:45:11 <Quarzuket> 40lbs equip and 40lbs my weight :P
17:45:16 <Ballig> what are you doing, Quarzuket
17:45:36 <Quarzuket> !roll 1d20-2
17:45:37 <dicebot> Quarzuket, 1d20-2: [1d20=13] 11
17:45:48 <Ballig> Honey and Korum, it's your turns
17:45:54 <Honey> !throw 1d20+1 int check
17:45:54 <diebot> Honey, int check: [1d20=10] 11
17:45:58 <Korum> !roll 1d20+1 int check
17:45:59 <dicebot> Korum, int check: [1d20=3] 4
17:46:05 * Korum gulps
17:46:08 <Ballig> all 5 chutes are now open again
17:46:20 <Ballig> the water is now high enough that medium creatures must swim
17:46:26 <Honey> "Just smash this damn thing!"
17:46:27 <Quarzuket> "WE GONNA DIE TODAY!"
17:46:44 <blunderbuss> !roll 1d20
17:46:45 <dicebot> blunderbuss, 1d20: [1d20=15] 15
17:47:11 <blunderbuss> !roll 1d20+4
17:47:12 <dicebot> blunderbuss, 1d20+4: [1d20=15] 19
17:47:25 <blunderbuss> !roll 1d8
17:47:26 <dicebot> blunderbuss, 1d8: [1d8=3] 3
17:47:38 <Ballig> you destroy one of the levers. maybe a lever that is needed to close a chute, who knows??
17:47:52 <Ballig> Quarzuket, what are you doing
17:49:32 <Quarzuket> !roll 1d20+3
17:49:32 <dicebot> Quarzuket, 1d20+3: [1d20=20] 23
17:49:45 <Ballig> Quarzuket jams one of the delicate mechanisms and a chute closes
17:49:47 <Ballig> 4/5 chutes remain open
17:49:56 <Ballig> Korum and Honey?
17:50:03 <Korum> !roll 1d20+1 int check
17:50:04 <dicebot> Korum, int check: [1d20=4] 5
17:50:11 <Honey> !throw 1d20+1 int check
17:50:12 <diebot> Honey, int check: [1d20=12] 13
17:50:23 <Ballig> Korum makes a chute close! somehow!
17:50:30 <Ballig> but Honey makes it open again
17:50:32 <Ballig> 4/5 chutes remain open
17:51:18 <blunderbuss> !roll 1d20
17:51:19 <dicebot> blunderbuss, 1d20: [1d20=10] 10
17:51:20 <Quarzuket> !roll 1d20+3 assist
17:51:20 <dicebot> Quarzuket, assist: [1d20=18] 21
17:51:32 <Ballig> Quarzuket makes another chute close
17:51:33 <Ballig> 3/5 remain open
17:51:36 <Ballig> Korum and Hydrazine?
17:51:38 <Ballig> er, Honey?
17:51:41 <Ballig> (not Hydrazine, he's a jerk)
17:51:46 <Honey> !throw 1d20+1 int check
17:51:47 <diebot> Honey, int check: [1d20=13] 14
17:51:47 <Korum> !roll 1d20+3 str check
17:51:47 <dicebot> Korum, str check: [1d20=11] 14
17:51:57 <Honey> i dont have more str than anybody
17:52:03 <Ballig> Honey makes a chute open!
17:52:09 <Ballig> 4/5 remain open
17:52:32 <Ballig> the water is about three quarters of the way to the ceiling
17:52:46 <Korum> "running out of optons here honey"
17:52:51 * Quarzuket cries.
17:53:21 <Ballig> Quarzuket's turn
17:53:42 <Quarzuket> !roll 1d20+3 str
17:53:43 <dicebot> Quarzuket, str: [1d20=12] 15
17:53:51 <Ballig> Quarzuket jams another mechanism and a chute closes
17:53:53 <Ballig> 3/5 remain open
17:53:57 <Ballig> it's blunderbuss's turn
17:54:11 <blunderbuss> !roll 1d20
17:54:13 <dicebot> blunderbuss, 1d20: [1d20=6] 6
17:54:19 <Ballig> blunderbuss opens a chute
17:54:21 <Ballig> 4/5 remain open
17:54:27 <Ballig> Korum/Honey
17:54:34 <Korum> !roll 1d20+1 int check
17:54:34 <dicebot> Korum, int check: [1d20=3] 4
17:54:41 <Ballig> Korum closes a chute!
17:54:43 <Ballig> 3/5 remain open
17:55:03 <Honey> i will tap quarz with the water breathing
17:55:13 <Ballig> Quarzuket can now breathe underwater
17:55:14 <Korum> "traitor!"
17:55:15 <Ballig> it's Quarzuket's turn
17:55:25 <Quarzuket> "blurb"
17:55:29 <Quarzuket> !roll 1d20+3 str
17:55:30 <dicebot> Quarzuket, str: [1d20=20] 23
17:55:34 <Ballig> Quarzuket closes another chute
17:55:36 <Ballig> 2/5 remain open
17:55:39 <Ballig> blunderbuss's turn
17:55:47 <blunderbuss> !roll 1d20
17:55:47 <dicebot> blunderbuss, 1d20: [1d20=17] 17
17:55:55 <Ballig> blunderbuss is finally useful and closes a chute
17:55:56 <Ballig> 1/5 remain open
17:56:01 <Ballig> Korum/Honey
17:56:02 <Korum> !roll 1d20+1 int check
17:56:02 <dicebot> Korum, int check: [1d20=10] 11
17:56:13 <Ballig> there is a clicking sound and the final chute closes
17:56:18 * Korum cheers
17:56:27 <Quarzuket> "blurb blurb blurb"
17:57:00 <Ballig> you can now open the door in front of you if you wish
17:57:06 <Korum> "we did it guys!"
17:57:09 <Ballig> blunderbuss opens the door!
17:57:13 <Quarzuket> "Blurbity, blurby, blurb
17:57:26 <Quarzuket> "Finaly the water is away!!!"
17:58:12 <blunderbuss> " hey whatcha doing up there?"
17:58:12 <Ballig> Once-cheerful mosaics of smiling children and adults running
17:58:12 <Ballig> through the streets of Absalom line the walls, but age and
17:58:12 <Ballig> water damage smear the faces enough to make it seem as
17:58:12 <Ballig> though they weep. Sturdy work benches and bookshelves
17:58:12 <Ballig> line the walls. An intricate mess of bronze chains, plates,
17:58:12 <Ballig> pendulums, and gears that form a sort of astrolabe dangle
17:58:12 <Ballig> high above the room. Catwalks spin out from the walls in
17:58:12 <Ballig> three places, curving on a horizontal plane and meeting in an
17:58:12 <Ballig> open circle in the middle of the room. Between the catwalk
17:58:12 <Ballig> circle dangles the body of a desiccated elf, ragged and dusty
17:58:16 <Ballig> scraps of clothing barely covering his thin, bony body. He
17:58:17 <Ballig> seems to be dangled in a maze of chains connected to the
17:58:17 <Ballig> massive astrolabe above and the chains clank silently as he
17:58:17 <Ballig> lolls his head from side to side.
17:58:50 <Quarzuket> 6 round raged today 3 left, i found i did not update my sheet after i hit lvl 2 :/
17:58:50 <Korum> "there better not be any more water traps..."
17:59:02 <Quarzuket> so it should be 9rounds a day
18:00:12 <Ballig> The desiccated elf ’s head lolls to the side again and his eyes
18:00:13 <Ballig> flutter open. He stiffens and tugs at his tethers, screaming
18:00:13 <Ballig> with rage. “You! You ungrateful, short-lived insects! I was
18:00:13 <Ballig> betrayed and dragged on this altar of pride! Mortality is all
18:00:13 <Ballig> you crawling beasts deserve!
18:00:33 <blunderbuss> "well what ever did i do to you sir?"
18:01:02 <Korum> "where is the minotaur!"
18:01:26 <Honey> !throw 1d20+0 Init
18:01:27 <diebot> Honey, Init: [1d20=15] 15
18:01:27 <Ballig> roll initiative
18:01:30 <blunderbuss> i tilt up my hat
18:01:31 <Korum> !roll 1d20
18:01:31 <dicebot> Korum, 1d20: [1d20=13] 13
18:01:38 <blunderbuss> !roll 1d20+3
18:01:39 <dicebot> blunderbuss, 1d20+3: [1d20=3] 6
18:01:41 <Quarzuket> !roll 1d20+2 init
18:01:42 <dicebot> Quarzuket, init: [1d20=8] 10
18:02:07 <Korum> "watch out guys, were going to fight an old tied up elf"
18:02:08 * Korum laughs
18:03:02 <Quarzuket> "Looks like a job for a raging gnome"
18:03:08 * Quarzuket laughs as well
18:03:41 <Ballig> a massive pendulum swings from the ceiling
18:03:51 <Ballig> !rand Quarzuket Korum blunderbuss Honey
18:03:51 <dicebot> Ballig, random: Korum
18:03:53 <Ballig> at Korum
18:03:56 <Korum> eep
18:04:12 <Quarzuket> "watch out"
18:04:26 <Ballig> it misses him
18:04:30 <Ballig> it's Honey's turn
18:04:38 <Korum> "ow, careful guys"
18:05:25 <Honey> im trying to figure out what my roll is
18:05:46 <Ballig> roll or role?
18:05:50 <blunderbuss> roll
18:05:52 <Honey> no
18:06:05 <Quarzuket> huh?
18:06:07 <Honey> retrieve alchemist fire
18:06:12 <MekkisScreen> .
18:06:13 <Honey> throw it at nasty
18:06:23 <Honey> !throw 1d20-7
18:06:23 <diebot> Honey, 1d20-7: [1d20=13] 6
18:06:28 <Honey> i miss!
18:06:30 <Ballig> !dist 30 20
18:06:34 <diebot> Ballig, Length of hypotenuse: 36.055513
18:06:39 <Ballig> he's 35 feet away from you, just fyi
18:06:46 <Ballig> it's Korum's turm
18:06:55 <Honey> it splashes somewhere
18:07:16 * Korum moved to U6
18:07:27 <Honey> and ill five foot east end turn
18:09:03 * Korum casts daze
18:09:06 <Honey> whats the DC for your daze?
18:09:12 <Korum> 10+3+0
18:09:17 <Ballig> he appears unaffected
18:09:50 <Ballig> panels move around the contraption and conceal him from you, and he begins casting a spell
18:09:54 <Ballig> it's Quarzuket's turn
18:10:15 <Quarzuket> hmm
18:10:30 <Quarzuket> move 20ft SE
18:10:52 <Quarzuket> end turn
18:11:09 <Ballig> it's blunderbuss's turn
18:11:46 <Honey> to reload a two handed weapon is a full round action
18:12:00 <Honey> if you have paper cartriges it reduces it to standard
18:12:10 <Honey> if you have rapid reload it reduces it to a move action
18:12:19 <Ballig> it's Honey's turn
18:12:42 <Honey> i will cast sanctuary on myself
18:12:47 <Ballig> okay
18:12:50 <Ballig> movement remains
18:12:58 <Honey> move W8
18:13:15 <Ballig> okay
18:13:17 <Ballig> it's Korum's turn
18:13:18 <Honey> i wave at hiim.
18:13:47 <Ballig> standard action remains
18:14:46 <Honey> you can also find them in Ultimate equipment too i believe
18:15:10 <Korum> !roll 1d20-4
18:15:10 <dicebot> Korum, 1d20-4: [1d20=5] 1
18:15:15 <Ballig> your first volley misses
18:15:21 <Ballig> the elf finishes casting his spell
18:15:39 <Ballig> !dist 20 10
18:15:39 <diebot> Ballig, Length of hypotenuse: 22.360680
18:15:41 <Korum> "ill get the minotaur, you guys take this guy down!"
18:16:12 <Ballig> Honey, Quarzuket - make will saves
18:16:31 <Quarzuket> !roll 1d20+2
18:16:31 <dicebot> Quarzuket, 1d20+2: [1d20=18] 20
18:16:55 <Honey> !throw 1d20+3
18:16:55 <diebot> Honey, 1d20+3: [1d20=16] 19
18:16:59 <Ballig> okay
18:17:17 <Honey> !throw 1d20+5 Spell craft
18:17:17 <diebot> Honey, Spell craft: [1d20=15] 20
18:17:22 <Ballig> Honey: hypnotism
18:17:26 <Honey> cool cool
18:17:29 <Ballig> chains strewn along the floor of the workshop begin to snake around Quarzuket
18:18:17 <Quarzuket> "what is that, how the chains can move?"
18:18:32 <Ballig> Quarzuket is entangled by the chains
18:19:12 <Ballig> it's Quarzuket's turn
18:19:17 <Ballig> <?entangled
18:19:18 <diebot> The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a 2 penalty on all attack rolls and a 4 penalty to Dexterity. An entangled character who
18:19:18 <diebot> attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
18:19:51 <Quarzuket> so 10ft SE
18:20:14 <Quarzuket> SE E
18:20:16 <Quarzuket> :)
18:20:39 <Quarzuket> escape artist possible?
18:20:41 <Ballig> yes
18:20:49 <Quarzuket> !roll 1d20-1
18:20:49 <dicebot> Quarzuket, 1d20-1: [1d20=7] 6
18:20:55 <Ballig> you fail to get out of the chains
18:20:56 <Ballig> it's blunderbuss's turn
18:21:48 <Wrothmonk> ?
18:21:52 <Wrothmonk> !
18:21:55 <Wrothmonk> ,
18:22:09 <Ballig> it's Honey's turn
18:22:20 <Honey> Move X-6 on top of the catwalk
18:22:28 <Honey> double move
18:22:35 <Honey> yes i know i counted it all out
18:23:18 <Honey> half speed
18:23:22 <Honey> one north
18:23:43 <Ballig> roll an acrobatics check
18:23:43 <Honey> !throw 1d20-4
18:23:44 <diebot> Honey, 1d20-4: [1d20=16] 12
18:23:45 <Ballig> okay
18:23:49 <Ballig> it's Korum's turn
18:23:54 <Ballig> make a ranged touch attack
18:24:08 <Ballig> -4 for non-proficiency
18:24:10 <Korum> !roll 1d20-4
18:24:10 <dicebot> Korum, 1d20-4: [1d20=8] 4
18:24:11 notfork has quit (EOF from client)
18:24:15 <Ballig> next volley misses
18:24:17 <Ballig> you're next to the minotaur
18:24:18 <Steven> you forgot colon and semi colon
18:24:45 <Ballig> @Ballig
18:24:55 <Korum> !roll 1d20 @Ballig
18:25:07 <Ballig> it's the elf dude's turn
18:25:10 <Ballig> he moves some panels around
18:25:34 <Ballig> blunderbuss and Honey can no longer see him
18:25:54 <Ballig> a pendulum swings down towards Honey
18:26:07 <Honey> DC 16 to attack me.
18:26:10 <Ballig> hitting her
18:26:18 <Ballig> will save?
18:26:26 <Honey> yes will save
18:27:10 <Ballig> there is hesitation, but he still attacks you with the pendulum
18:27:41 <Ballig> the pendulum hits Honey for 1 damage
18:27:52 <Ballig> Honey make an acrobatics check
18:27:58 <Honey> !throw 1d20-4 climb to save from falling
18:27:59 <diebot> Honey, climb to save from falling: [1d20=4] 0
18:28:04 <Honey> i falls off the thing
18:28:19 <Honey> !throw 1d20-4 climb to save from falling
18:28:19 <diebot> Honey, climb to save from falling: [1d20=20] 16
18:28:32 <Honey> cool cool
18:28:37 <Ballig> Honey is holding on to the cat walk from below
18:28:43 <Ballig> it's Quarzuket's turn
18:28:47 <Quarzuket> !roll 1d20-1 Escape A
18:28:47 <dicebot> Quarzuket, Escape A: [1d20=20] 19
18:28:55 <Ballig> you struggle and just barely fail to escape
18:29:05 <Ballig> movement action remains
18:29:14 <Quarzuket> moving to the South to the catwalk
18:29:18 <Quarzuket> entrance
18:29:25 <Ballig> it's blunderbuss's turn
18:29:34 <Quarzuket> guys I am sorry but I need to go afk for 10 maybe 20 minutes sort some RL stuff :/, can you wait so much for me?
18:29:46 <Ballig> do you want us to NPC you while you're gone?
18:29:52 <Quarzuket> ok
18:29:57 <Ballig> okay, hurry back
18:29:59 <Quarzuket> no problem with it
18:30:00 <Quarzuket> thank you
18:30:03 <Quarzuket> brb
18:31:20 <blunderbuss> !roll 1d20+4-2
18:31:21 <dicebot> blunderbuss, 1d20+4-2: [1d20=7] 9
18:31:26 <Ballig> you fire and hit the mechanism
18:31:30 <Ballig> it's Honey's turn
18:31:44 <Honey> hmmmmm
18:31:57 <Honey> ill climb back up
18:32:04 <Ballig> roll climb
18:32:08 <Honey> !throw 1d20-4 climb
18:32:09 <diebot> Honey, climb: [1d20=1] -3
18:32:11 <Ballig> you fall
18:32:16 <Honey> indeed i do
18:32:19 <Ballig> and take 6 damage
18:32:25 <Korum> quite spectaculary
18:32:32 <Ballig> you have a standard action remaining (you're prone)
18:32:46 <Honey> swift wand into my hand poke myself
18:32:50 <Honey> !throw 1d8+1
18:32:50 <diebot> Honey, 1d8+1: [1d8=1] 2
18:33:15 <Ballig> it's Korum's turn
18:33:34 <Honey> "hey Korum... want to join us in combat over here?"
18:33:46 <Korum> "on my way!"
18:34:43 <Honey> he
18:34:51 <Honey> has been drained mentally by the elf dude
18:34:55 <Honey> yeah... thats a good one
18:35:44 <Korum> !roll 1d20+4
18:35:44 <dicebot> Korum, 1d20+4: [1d20=11] 15
18:36:06 <Ballig> the elf dood moves some panels around below him, and blunderbuss can no longer see him
18:36:37 <Ballig> a pendum swings at Korum
18:36:43 <Ballig> but misses him
18:36:47 <Ballig> it's Quarzuket's turn
18:37:22 <Ballig> Quarzuket gets to the bottom of the ladder
18:37:24 <Ballig> it's blunderbuss's turn
18:38:11 <Ballig> !dist 20 20
18:38:11 <diebot> Ballig, Length of hypotenuse: 28.284271
18:38:29 <blunderbuss> !roll 1d20
18:38:29 <dicebot> blunderbuss, 1d20: [1d20=1] 1
18:38:37 <Ballig> you throw your dagger into the wall
18:38:41 <Ballig> it's Honey's turn
18:38:47 <Honey> stand up
18:38:50 <Ballig> okay
18:39:04 <Honey> move south to the bench
18:39:12 <Honey> well not all the way
18:39:15 <Honey> just as far as i caqn go
18:39:19 <Ballig> you move there
18:39:21 <Ballig> it's Korum's turn
18:39:29 * Honey waves at the elf
18:39:30 <Korum> !roll 1d20-4
18:39:30 <dicebot> Korum, 1d20-4: [1d20=19] 15
18:39:44 <Ballig> your candle hits him!
18:39:48 <Ballig> dealing 1 point of NL and 1 point of fire damage
18:40:13 <Honey> fuck balls.... i think imma throw up again....
18:40:15 <Korum> !roll 1d20+4
18:40:15 <dicebot> Korum, 1d20+4: [1d20=18] 22
18:40:35 <Korum> !roll 1d20+3
18:40:35 <dicebot> Korum, 1d20+3: [1d20=5] 8
18:40:40 <Ballig> your attack is magically deflected
18:40:53 <Ballig> a pendulum swings at Korum
18:41:04 <Ballig> just barely hitting him
18:41:15 <Ballig> dealing 3 damage
18:41:17 <Ballig> make an acrobatics check
18:41:26 <Korum> !roll 1d20+4
18:41:26 <dicebot> Korum, 1d20+4: [1d20=20] 24
18:41:37 <Ballig> but you don't fall off the catwalk
18:41:41 <Ballig> a pendulum swings at Korum
18:41:51 <Ballig> what's your touch AC again
18:42:06 <Ballig> yeah I knew that, I was creating suspense
18:42:07 <Ballig> he misses
18:42:12 <Ballig> it's Quarzuket's turn
18:42:17 <Ballig> he climbs the ladder, and the chains fall off him
18:42:21 <Ballig> it's blunderbuss's turn
18:43:04 <Ballig> blunderbuss reloads
18:43:06 <Ballig> it's Honey's turn
18:43:14 <Honey> i channel excluding elf
18:43:18 <Honey> !throw 2d6
18:43:18 <diebot> Honey, 2d6: [2d6=2,3] 5
18:43:35 <Honey> move south towards the table
18:43:57 <Honey> yes
18:44:38 <Honey> yes
18:44:42 <Ballig> it's Korum's turn
18:44:45 <Korum> !roll 1d20+3 Attack with morningstar
18:44:45 <dicebot> Korum, Attack with morningstar: [1d20=5] 8
18:44:50 <Ballig> your attack is deflected
18:44:51 <Ballig> movement remains
18:44:53 <Ballig> your candle has burned out
18:45:13 <Ballig> a pendulum swings at Korum
18:45:18 <Ballig> and hits him
18:45:24 <Ballig> for 2 damage
18:45:26 <Ballig> make an acrobatics check
18:45:28 <Korum> !roll 1d20+4
18:45:29 <dicebot> Korum, 1d20+4: [1d20=10] 14
18:45:39 <Ballig> you stay on the catwalk
18:45:44 <Ballig> another pendulum swings at Korum
18:45:56 <Ballig> and hits him
18:46:00 <Ballig> for 1 damage
18:46:04 <Korum> !roll 1d20+4
18:46:04 <dicebot> Korum, 1d20+4: [1d20=9] 13
18:46:10 <Ballig> but Korum stays on the catwalk
18:46:13 <Ballig> it's Quarzuket's turn
18:46:25 <Ballig> Quarzuket tries to move full speed
18:46:29 <Ballig> !roll 1d20+4 acrobatics
18:46:29 <dicebot> Ballig, acrobatics: [1d20=7] 11
18:46:45 <Ballig> it's blunderbuss's turn
18:47:36 <blunderbuss> !roll 1d20-2
18:47:36 <dicebot> blunderbuss, 1d20-2: [1d20=7] 5
18:47:39 <Ballig> you miss him
18:47:45 <Ballig> movement remains
18:48:16 <Ballig> it's Honey's turn
18:48:33 <Honey> well korums ass beating is messing up my plans to search the table for useful shit
18:48:41 <Honey> move north 3 squares
18:48:43 <Honey> channel
18:48:45 <Korum> someone has to do SoMETHING
18:48:51 <Honey> exclude elf dude
18:48:56 <Honey> !throw 2d6
18:48:56 <diebot> Honey, 2d6: [2d6=3,1] 4
18:49:13 <Ballig> movement remains
18:49:15 <Honey> i moved 3 north
18:49:26 <Ballig> it's Korum's turn
18:49:26 <Korum> !roll 1d20+3 Morningstar attack
18:49:26 <dicebot> Korum, Morningstar attack: [1d20=7] 10
18:49:30 <Honey> otherwise it wouldnt hit them on the catwalk i dont think
18:49:34 <Ballig> your attack is deflected magically
18:49:35 <Ballig> movement remains
18:49:53 <Korum> !roll 1d20+4
18:49:54 <dicebot> Korum, 1d20+4: [1d20=12] 16
18:49:58 <Honey> nah dude just beat his face in!
18:50:05 <Ballig> a pendulum swings at Korum
18:50:16 <Honey> and quite insane
18:50:17 <Ballig> hitting him
18:50:27 <Ballig> dealing 2 damage
18:50:30 <Korum> !roll 1d20+4
18:50:30 <dicebot> Korum, 1d20+4: [1d20=16] 20
18:50:50 <Ballig> a pendulum swings at Korum again
18:50:55 <Ballig> and hits
18:51:04 <Ballig> dealing 8 damage
18:51:14 <Ballig> Korum is on -4 and dying
18:51:16 <Ballig> it's Quarzuket's turn
18:51:21 <Quarzuket> 5ft step north, rage, full attack action
18:51:26 <Ballig> make an acrobatics check
18:51:38 * Korum falls to one knee dramatically
18:51:41 <Quarzuket> !roll 1d20+4
18:51:41 <dicebot> Quarzuket, 1d20+4: [1d20=6] 10
18:51:47 <Ballig> roll to hit
18:52:00 <Quarzuket> !roll 1d20+6 falchion
18:52:00 <dicebot> Quarzuket, falchion: [1d20=12] 18
18:52:09 * Korum then passes out
18:52:10 <Quarzuket> !roll 1d20+1 bite
18:52:10 <dicebot> Quarzuket, bite: [1d20=9] 10
18:52:12 <Ballig> your falchion hits
18:52:14 <Ballig> roll damage
18:52:27 <Quarzuket> !roll 1d6+4
18:52:27 <dicebot> Quarzuket, 1d6+4: [1d6=3] 7
18:52:41 <Ballig> slicing through his sides
18:52:43 <Ballig> it's blunderbuss's turn
18:53:48 <blunderbuss> !roll 1d20+7
18:53:48 <dicebot> blunderbuss, 1d20+7: [1d20=13] 20
18:54:22 <Ballig> it's Honey's turn
18:54:26 <Honey> !throw 2d6 Channel Excluding Elf
18:54:26 <diebot> Honey, Channel Excluding Elf: [2d6=6,1] 7
18:54:31 <Honey> end turn
18:54:53 <Ballig> it's Korum's turn, you're currently prone on the catwalk
18:55:08 <Honey> are you a bard?
18:55:12 <Korum> yeh
18:55:15 <Honey> then you suck!
18:55:19 <Honey> lol
18:55:31 <Korum> !roll 1d8+1
18:55:32 <dicebot> Korum, 1d8+1: [1d8=2] 3
18:56:00 <Korum> !roll 1d20+4
18:56:01 <dicebot> Korum, 1d20+4: [1d20=16] 20
18:56:04 <Ballig> Korum stands
18:56:26 <Quarzuket> :)
18:56:31 <Ballig> the elf casts a spell
18:56:45 <Quarzuket> AoO?
18:57:10 <Honey> !throw 1d20+5 Spellcraft
18:57:11 <diebot> Honey, Spellcraft: [1d20=4] 9
18:57:16 <Ballig> an obscuring mist begins to emanate from him
18:57:18 <Honey> i dont know what it is
18:57:32 <blunderbuss> it makes it hard to see
18:57:33 <Honey> i have a feeling though....
18:57:40 <Ballig> a pendulum swings to hit Quarzuket
18:57:44 <Ballig> but misses
18:57:47 <Ballig> it's Quarzuket's turn
18:57:56 <Quarzuket> 5ft step north, rage, full attack action
18:58:04 <Ballig> roll acrobatics
18:58:09 <Quarzuket> !roll 1d20+6 falch
18:58:10 <dicebot> Quarzuket, falch: [1d20=18] 24
18:58:15 <Ballig> roll to hit
18:58:31 <Quarzuket> !roll 1d20+6 falch
18:58:31 <dicebot> Quarzuket, falch: [1d20=2] 8
18:58:37 <Quarzuket> !roll 1d20+1 bite
18:58:38 <dicebot> Quarzuket, bite: [1d20=16] 17
18:59:11 <Ballig> your bite hits
18:59:15 <Quarzuket> !roll 1d3+1
18:59:15 <dicebot> Quarzuket, 1d3+1: [1d3=2] 3
18:59:28 <Ballig> it's blunderbuss's turn
19:00:25 <Quarzuket> move to flanking position :P
19:00:39 <blunderbuss> !roll 1d20+4
19:00:39 <dicebot> blunderbuss, 1d20+4: [1d20=18] 22
19:00:46 <Ballig> you miss
19:00:57 <Ballig> movement remains
19:01:24 <Ballig> it's Honey's turn
19:01:26 <Ballig> you can't see anyone anymore
19:01:58 <Honey> ill cast bless
19:02:19 <Ballig> movement remains
19:02:25 <Honey> ill move to the staircase
19:02:37 <Ballig> it's Korum's turn
19:02:57 <Korum> !roll 1d20+4
19:02:58 <dicebot> Korum, 1d20+4: [1d20=2] 6
19:03:10 <Korum> !roll 1d20+3
19:03:10 <dicebot> Korum, 1d20+3: [1d20=5] 8
19:03:17 <Ballig> you fall
19:03:26 <Ballig> and take 1 damage
19:04:33 <Ballig> a pendulum swings at Quarzuket and hits him
19:04:47 <Ballig> for 4 damage
19:04:52 <Ballig> Quarzuket: make an acrobatics check
19:05:18 <Honey> the +1 attack and damage is competence
19:05:30 <Honey> the save vs fear and charm is moral
19:05:41 <Quarzuket> !roll 1d20+4
19:05:42 <dicebot> Quarzuket, 1d20+4: [1d20=20] 24
19:05:49 <Ballig> another pendulum swings at Quarzuket
19:06:03 <Ballig> it swings by his ear and barely misses him
19:06:07 <Ballig> it's Quarzuket's turn
19:06:24 <Quarzuket> !roll 1d20+6+1+1
19:06:24 <dicebot> Quarzuket, 1d20+6+1+1: [1d20=14] 22
19:06:31 <Quarzuket> !roll 1d20+1+1+1
19:06:31 <dicebot> Quarzuket, 1d20+1+1+1: [1d20=2] 5
19:06:37 <Ballig> the falchion hits
19:06:45 <Quarzuket> !roll 1d6+4+1
19:06:45 <dicebot> Quarzuket, 1d6+4+1: [1d6=3] 8
19:06:55 <Ballig> the elf is looking very hurt
19:06:56 <Ballig> it's blunderbuss's turn
19:07:25 <Ballig> it's Honey's turn
19:07:32 <Honey> climb ladder
19:07:42 <Ballig> 20 feet of movement to climb the ladder
19:07:47 <Honey> !throw 1d20-4
19:07:48 <diebot> Honey, 1d20-4: [1d20=18] 14
19:08:21 <Honey> Y16
19:08:25 <Honey> no i was moving half speed
19:08:31 <Ballig> it's Korum's turn
19:08:32 <Honey> my character is cautious
19:08:47 <Korum> !roll 1d20+4
19:08:47 <dicebot> Korum, 1d20+4: [1d20=2] 6
19:08:54 <Ballig> you fail to move along the catwalk
19:09:02 <Ballig> a pendulum swings at Quarzuket
19:09:07 <Ballig> and hits him
19:09:15 <Ballig> for 4 damage
19:09:19 <Ballig> acrobatics, Quarzuket
19:09:23 <Quarzuket> !roll 1d20+4
19:09:25 <dicebot> Quarzuket, 1d20+4: [1d20=14] 18
19:09:30 <Ballig> another pendulum hits him
19:09:36 <Ballig> for 6 damage
19:09:43 <Ballig> another acrobatics
19:09:48 <Quarzuket> !roll 1d20+4
19:09:48 <dicebot> Quarzuket, 1d20+4: [1d20=13] 17
19:09:50 <Ballig> (I see this as the guy being all "get off me! get off me! ahhhh!")
19:09:57 <Ballig> okay, Quarzuket stays on the catwalk
19:09:59 <Ballig> it's Quarzuket's turn
19:10:18 <Quarzuket> !roll 1d20+6+1+1 falch
19:10:19 <dicebot> Quarzuket, falch: [1d20=3] 11
19:10:32 <Quarzuket> !roll 1d20+1+1+1 bite
19:10:34 <dicebot> Quarzuket, bite: [1d20=8] 11
19:10:37 <Ballig> both attacks miss
19:10:41 <Ballig> it's blunderbuss's turn
19:11:30 <blunderbuss> !roll 1d20+4
19:11:30 <dicebot> blunderbuss, 1d20+4: [1d20=7] 11
19:11:41 <Ballig> and you hit!
19:11:42 <Ballig> roll damage
19:11:56 <Honey> obviously less than 10
19:12:00 <blunderbuss> !roll 1d8
19:12:00 <dicebot> blunderbuss, 1d8: [1d8=2] 2
19:12:01 <Honey> or 11 even
19:12:08 <Honey> whatever it is i mean
19:12:11 <Ballig> your blunderbluss blows up in his face and he begins dying
19:14:20 <Quarzuket> "LOOT!"
19:14:38 <Korum> !roll 1d20+7
19:14:40 <dicebot> Korum, 1d20+7: [1d20=18] 25
19:14:59 <Honey> "I'll go check on the Minotaur!"
19:15:05 <Korum> "MWAHWHAHA ITS MINE"
19:15:12 <Korum> "yeah im outta cure spells"
19:15:45 <Honey> i explain it to him very calmly
19:15:51 <Honey> !throw 1d20+10 Diplo
19:15:52 <diebot> Honey, Diplo: [1d20=13] 23
19:17:02 <Honey> you should probably type that into chat... cause now it sounds like you are a little off in the head.
19:17:11 <Quarzuket> :D
19:19:06 <Quarzuket> yay
19:19:18 <Honey> yeah i got full prestige too!
19:19:21 <Honey> on Salvanar
19:19:23 <Korum> "good work guys, so how about those beers now?"
19:20:00 <Honey> you guys are welcome for my awesome channels
19:20:07 <Quarzuket> :)
19:21:13 <Ballig> PM me your PFS number, and how much gold, exp and prestige you had before the game starte
19:21:15 <Ballig> +d
19:21:20 <Ballig> anyone with day job rolls can make them now (or take 10 if you want)
19:21:38 <Honey> is that a new ruling?
19:21:44 <Honey> you are now allowed to take 10 on dayjobs?
19:22:06 <Ballig> maximum first steps is 417
19:22:13 <Ballig> yeah, it's a new ruling in 4.2
19:22:22 <Korum> !roll 1d20+14
19:22:22 <dicebot> Korum, 1d20+14: [1d20=14] 28
19:24:25 <blunderbuss> !roll 1d20+7
19:24:26 <dicebot> blunderbuss, 1d20+7: [1d20=12] 19
19:26:37 <Ballig> what's that roll for blunderbuss
19:27:04 <Quarzuket> got my pm?
19:27:30 <Ballig> yep yep, thanks
19:27:33 <Ballig> I'll email the chronicle sheet to you
19:27:50 <Quarzuket> thank you
19:30:55 <blunderbuss> thanks
19:31:07 <blunderbuss> when you level up do you roll the hp or anything?
19:31:23 <blunderbuss> !rolll 1d6
19:31:26 <Honey> no
19:31:33 <blunderbuss> its half?
19:31:39 <Quarzuket> you get half your Hit dice + CON
19:31:47 <Honey> you get half your hit die+1
19:32:03 <Honey> +con
19:32:42 <blunderbuss> 3+3=6?
19:32:42 <Ballig> it's half plus one isn't it
19:32:42 <Honey> so if you have a d8 you get 5+con
19:37:01 <Ballig> page 10 of the PFS guide
19:58:10 <Steven> tryin to get dungeon keeper to run in windows 7
19:58:15 <Steven> such a pain
20:40:33 <Honey> "What just happened?"
20:40:34 <Spork> !throw 1d20+2 perception
20:40:35 <diebot> Spork, perception: [1d20=20] 22
20:41:00 <Honey> !throw 1d20+1 perc if applicable
20:41:00 <diebot> Honey, perc if applicable: [1d20=16] 17
20:41:08 <Honey> !throw 1d20+0 Init
20:41:08 <diebot> Honey, Init: [1d20=4] 4
20:41:10 <Spork> !throw 1d20+2 init
20:41:10 <diebot> Spork, init: [1d20=20] 22
20:41:10 <Russo> !roll 1d20+3 Initiative
20:41:11 <dicebot> Russo, Initiative: [1d20=9] 12
20:41:15 <Honey> oh yeah my 4.... epic
20:41:20 <frok> !roll 1d20+2
20:41:20 <dicebot> frok, 1d20+2: [1d20=3] 5
20:41:43 <Honey> do i have time to say something?
20:41:50 <Honey> or are we going into combat?
20:42:01 <Russo> Yes to both, I would think.
20:42:29 <Honey> "You! Kobold! I have a deal for you!" If i have time to say such a thing
20:42:52 <kapow> "I am no kobold!"
20:43:25 <Honey> i figured as much.
20:43:36 <Spork> charge 4W and crush it with my new axe!
20:43:44 <Spork> !throw 1d20+8 charrrrge!
20:43:44 <diebot> Spork, charrrrge!: [1d20=4] 12
20:44:00 <Spork> !throw 1d12+7 damage
20:44:00 <diebot> Spork, damage: [1d12=7] 14
20:44:17 <Honey> you arent gong to rage? lol
20:44:19 <frok> "for DINNAR!"
20:44:23 <Spork> "FOR DINNAR!"
20:44:41 <Honey> "Sporks for sure the louder brother!"
20:44:57 * frok ROAAAWRRRGHHHARRRGHH!!
20:45:06 <Honey> i make stuff up all the time when i GM
20:45:25 <Honey> mostly because the store players do wierd stuff that isnt in the book
20:46:10 <Honey> i wish i had better shades.... its so freakin bright in this room
20:46:32 <Spork> !throw 1d20+6 AOO that bastard for daring to leave
20:46:33 <Honey> hit em hard!
20:46:33 <diebot> Spork, AOO that bastard for daring to leave: [1d20=16] 22
20:46:39 <Spork> !throw 1d12+7
20:46:40 <diebot> Spork, 1d12+7: [1d12=5] 12
20:46:54 <Honey> i think he gets splashed against the wall lol
20:46:55 <Spork> "Hey, you get back here!"
20:47:14 <Honey> the 12 is the damage lol
20:47:33 <Spork> "Ha! See? You don't leave us, ya.. oh shit!"
20:47:35 <Spork> grab?
20:47:48 <Honey> do et!
20:48:20 * frok applauds
20:48:26 <Spork> "Strong brother!"
20:48:33 <Spork> "Hey, ain't this the fancy sword we're lookin' for?"
20:48:50 * frok gives Russo the bandana and pets Simon the head
20:48:55 <Spork> "Green sword, right?"
20:48:56 <frok> Pets him on*
20:48:59 * Honey reads the note that the promise contained within the katana
20:49:02 <Spork> !throw 1d20+2
20:49:02 <diebot> Spork, 1d20+2: [1d20=8] 10
20:49:04 <Russo> !roll 1d20+1 Perception
20:49:05 <dicebot> Russo, Perception: [1d20=12] 13
20:49:13 <Honey> !throw 1d20+1 perc
20:49:13 <diebot> Honey, perc: [1d20=2] 3
20:49:20 <frok> !roll 1d20+2 per
20:49:20 <dicebot> frok, per: [1d20=10] 12
20:49:24 <Honey> i am too busy reading my previous notes.
20:49:55 <frok> "hey honey, we done here?"
20:50:19 <Spork> "We ain't finished lookin' through the place yet though.."
20:51:18 * frok kicks his body into the well
20:51:22 <Spork> "Who makes a sword out of this crap anyway?"
20:51:23 <Honey> "We have the katana, trade agreements, and killed a grip of undead."
20:51:35 <Honey> "Thats everything they told us to do."
20:51:35 <Russo> Two undead.
20:51:44 <Russo> "One skeleton, one ghoul."
20:52:00 <Spork> "An' some kobolds."
20:52:00 <Russo> "What's a grip of undead, anyhow?"
20:52:10 <Spork> "Well, its when they get yer ear."
20:52:12 * Spork nods.
20:52:21 <Honey> "This note I have says that the katana contains a promise."
20:52:27 <Russo> "Where you are within an undead's grasp?"
20:52:33 <Spork> "How do you put a promise in a sword?"
20:52:39 * frok grips Spork in demonstration
20:52:40 * Spork lets Honey have a look.
20:52:43 <Honey> "Secret compartment."
20:52:44 <Russo> "In the hilt?"
20:53:04 <Russo> Take 20?
20:53:05 <Honey> lol
20:53:11 * frok thinks hilt is a dirty word
20:53:21 * frok blushes
20:53:57 * frok reads the dragon book in a quiet corner
20:54:09 <Honey> honey said we completed the mission objectives
20:54:23 <Spork> "So, time to go?"
20:54:33 <Spork> "Bring stuff home, get a pat on the head?'
20:54:46 <Russo> "That's the Pathfinder Society, yep."
20:55:00 <frok> "ooh! Oh! Birdman said we get fireworks!"
20:55:33 <Honey> Giving the trade prince the documents, report the redead undead
20:55:47 <Honey> and im trying to find the promise in the sword.
20:56:02 <Honey> on the way back
20:56:15 <Honey> unless somebody else wants to try.
20:56:47 <Honey> its a day travel back?
20:56:54 <Russo> !roll 1d20+1 Perception to assist.
20:56:55 <dicebot> Russo, Perception to assist.: [1d20=20] 21
20:56:58 <Honey> if i remember correctly
20:57:16 <Spork> "Maybe somebody already got it out?"
20:57:32 <***> Buffer Playback...
20:57:33 <***> Playback Complete.
20:57:54 <Spork> !throw 1d20+2 perception to help
20:57:54 <diebot> Spork, perception to help: [1d20=18] 20
20:57:58 <Spork> "What you guys lookin' at?"
20:58:01 <Spork> "Is it this thing?"
20:58:06 <frok> !throw 1d20+2 helping!
20:58:07 <diebot> frok, helping!: [1d20=5] 7
20:58:25 <Honey> YAY! first time i've ever gotten this boon!
20:58:37 <Honey> i have no clue at all what it does.
20:58:52 <Russo> Not much, yet. Still no mods use it.
20:59:00 <frok> "wassat say?"
20:59:13 <Spork> "We gonna leave now, or you wanna finish lookin' around?"
20:59:35 <Honey> ill use the other scroll of comprehend languages we found, and read the letter completely
20:59:43 <fuedR> hey
21:00:13 <frok> Wooh!
21:00:22 <Spork> walk up, kill stuff, go home.
21:00:52 * frok plays with fireworks, goes fishing in the koi pond
21:02:31 <kapow> pfs #, start gold, xp, prestige and an email address
21:02:45 <kapow> and faction
21:02:52 <tashes> Ill give you all that when Im not in bed
21:03:54 <kapow> need you all to send me them
21:03:57 <Steven> I havent figured out my exact gold and everything, i will print them off and fill them in then.
21:04:00 <kapow> again if you already have just in case
21:04:09 <kapow> kk
21:04:27 <kapow> cause i didn't get to copy down anything from last week cause of all the stupid shit going on
21:04:45 <Steven> dont worry i dont screw around with cheating. Its kind of lame to cheat on a game ya know.
21:05:02 <Steven> its so freakin bright in the house right now
21:05:25 <Steven> im putting my shades back on.
21:06:27 <Steven> i got the same thing when i booked my flight back home
21:06:36 <Steven> like 7 emails telling me that i purchased a flight
21:07:16 <fuedR> is that for the game at 3 or the later one?
21:07:26 <Steven> dont do it tasha its a trap
21:07:30 <Hydrazine> So we pretty much facerolled that session.
21:07:32 <tashes> That was the game we just finished
21:08:12 <fuedR> which one?
21:08:35 <Steven> good game kapow
21:08:52 <kapow> totally wrecked atm man
21:09:03 <Steven> me too man, me too
21:09:10 <Avatar> first steps 2 really takes it out of you aye
21:09:26 <tashes> Hay avatar
21:09:33 <Avatar> tashes
21:09:37 <Steven> its a fairly nasty scenario with multiple ways of killing people.
21:09:43 <tashes> We killed 2 players with fs2
21:09:50 <tashes> :(
21:09:52 <Steven> and avatar, i finally got the Kirin boon.
21:09:55 <tashes> Poor kitaro
21:09:59 <Avatar> be prepared
21:10:03 <Steven> 1st time on any character ive ever played
21:10:11 <kapow> no i just feel sick today and after last week i was really over that scenario
21:10:33 * tashes hugs Kapow
21:10:36 <Steven> last week drama was shitty, but hey you finished it out strong
21:10:47 <kapow> gonna take a 2 week or something hietus from dming even though so close to star!
21:10:49 * tashes hugs Steven too (get better!)
21:10:52 <Steven> course it helped we weren't rolling super low
21:10:59 <Avatar> you'll get there kapow you'll get there
21:11:01 <kapow> yeah
21:11:16 <tashes> And a smaller party was nice too
21:11:20 <Steven> tashes, i get a migraine every 2 or so days, there is no getting better.
21:11:22 <kapow> i got a surprise dm on wednesday so it helped :P
21:11:35 <kapow> gonna play planetside 2 come
21:11:37 <kapow> some*
21:12:07 <Steven> think imma play some dungeon keeper
21:12:10 <Steven> 2
21:12:22 <tashes> Ima nap
21:12:24 <fuedR> my first game in a few hours im excited woo
21:12:33 <tashes> Good luck!
21:12:33 <Steven> nap might be good too
21:12:49 <Steven> also... my life oracle now channels at 2d6...
21:12:52 <Steven> bwahahahahah
21:13:43 <fuedR> aww i redid my character sheet yesterday and it didnt save properly ;(
21:13:52 <Steven> !throw 2d6
21:13:53 <diebot> Steven, 2d6: [2d6=6,6] 12
21:14:01 <Steven> oh.... see its already amazing
21:14:06 <Mekkis> !throw 1d201
21:14:35 <tashes> :3
21:14:44 <Avatar> :3
21:14:49 <tashes> Fork likes being healed.
21:14:55 <Hydrazine> Spork too.
21:15:12 <Avatar> do you two have characters called fork and spork
21:15:18 <Hydrazine> Yes.
21:15:23 <Avatar> lollllllllllll
21:15:24 <tashes> Yes
21:15:30 <Hydrazine> Have you somehow missed this?
21:15:34 <Hydrazine> Fork and Spork are awesome.
21:15:34 <tashes> They're orcs
21:15:41 <Avatar> fork and spork the orcs
21:15:42 <fuedR> lol
21:15:49 <Hydrazine> Well, yeah.
21:16:03 <tashes> Steven, tell him forknspork are awesome!
21:16:24 <Hydrazine> Fork is named Fork because its the first word his parents thought of that rhymes with orc.
21:16:47 <Steven> They are humerus
21:16:51 <Hydrazine> And Spork is Spork because.. it rhymes with Fork. They've never heard of the utensil.
21:17:15 <Steven> humorous
21:17:21 <Steven> how the fuck do you spell that word?
21:17:21 <Hydrazine> humorous.
21:17:32 <Hydrazine> humerus is a bone.
21:17:42 * Steven shrugs.
21:18:31 <tashes> Humorous
21:18:36 <tashes> Is what my ohoen says
21:18:41 <tashes> Phone
21:18:43 <tashes> ...
21:18:47 <tashes> Goodnight
21:19:14 <tashes> Also avatar, don't ask about splade
21:19:47 <***> Buffer Playback...
21:19:48 <***> Playback Complete.
21:19:54 <steven> you need to stop impressing your fantasies upon me ballig...
21:20:27 <Avatar> ok
21:20:31 Mekkis_x200 ([email protected]) has joined #d&d
21:20:46 <steven> if you want to play around with fued in a giant bowl of jello naked... just go for it mang
21:21:13 <steven> worst thing he can say is no, and then you just gotta grab a few hairs and clone him
21:21:59 <steven> then you legally own that bitch, and if you want him to wrestle naked with you in a bowl of jello well he has no choice.
21:21:59 <Mekkis> I finally got a mini for my Eidolon, Perfection
21:26:17 <mamoulianfh> hmm where i can find price list for spell components? :(
21:27:11 <fuedR> hmm
21:27:18 <fuedR> a little disturbing this history
21:27:39 <steven> unless an object has a listed price in a spell component portion of the spell
21:27:46 <fuedR> a spear has 20 range, but isnt a reach weapon?
21:28:22 <steven> its considered to be covered by a spell component pouch
21:28:54 <steven> except for wierd things like for Planar shift.
21:28:57 <mamoulianfh> oh ok, thank you and with eschew material no need even for the spell component pouch right?
21:29:24 <fuedR> !
21:30:34 <steven> well as long as the material component costs less than 1gp
21:31:46 <MincedSushi> >>
21:31:58 <mamoulianfh> understood, I was trying to find component price for color spray
21:35:12 <fuedR> ohhh it can be thrown
21:35:13 <fuedR> duh
21:35:34 <steven> pretty much, once you get a handy haversack/bag of holding, you just fill one of the side pockets up with spell component pouches
21:35:52 <steven> Folnor did that, spent 50g and got 10 of them. and you will never have to buy another one.
21:37:32 <fuedR> can you use a one handed weapon as a twohanded weapon
21:37:51 <steven> yes you can wield a one handed weapon with two hands
21:49:04 <Mekkis> http://nl.ti4200.info/~mekkis/Perfection_Front.png
21:49:55 <steven> you know you could make that into a jpeg and it would load way way way faster
21:50:05 <Mekkis> yes
21:50:24 <Mekkis> or I could have uploaded the DNG
21:50:35 <steven> you crazy
21:51:05 <steven> think imma see if walter is going to go to Zoecon 2012
21:51:19 <steven> if so i might hitch a ride and go with.
21:51:30 <Mekkis> ok... that's cool
21:52:08 <Mekkis> when you click on a link from a mibbit window, your web browser gives me the channel and server you're connected to
21:52:52 <steven> cool?
21:53:50 <mamoulianfh> looks like your computer is bugged O.o
21:54:01 <Mekkis> mamoulianfh, who's computer?
21:54:11 <mamoulianfh> the picture :P
21:54:26 <steven> i pretty much figure if somebody really wants to get into my computer they can
21:54:44 <steven> they can wreck the hell out of it, ill just set it right back up again
21:55:13 <Mekkis> depends how they wreck it
21:56:03 <Mekkis> If I had the inclination, it would take about one 0day to damage your computer such that it would require a new motherboard, and possibly a new CPU
21:56:39 <steven> yeah, but shit happens, ide just go buy a new one at that point.
21:57:17 <Mekkis> I suppose we're lucky that Bad Guys on the internet no longer try to kill your machine, right?
21:57:20 <steven> ide be pissed, but douches do that kind of shit and eventually theres gonna be somebody you cant stop from doing it.
21:57:55 <steven> instead they just steal your identity and wreck your credit score lol
21:58:10 <Mekkis> (the instead hijack it and use it for a DDOS, or a spam relay, or just a way of covering their tracks while hacking an Important Site)
21:58:18 <Mekkis> or that, I suppose
21:58:43 <steven> ide be more worried about the identity
21:58:49 <Mekkis> I don't actually understand what you really mean by "credit score"
22:00:15 <steven> because anybody who bounces off of you to hack something important, likely are picking people who cant defend themselves against shit like that
22:00:34 <steven> so anyone investigating it will be like... hmmmmm 80 year old woman... probably not the culprit
22:01:05 <Mekkis> depends on who the Someone Important is. The MPAA don't seem to care if you're an 80 year old woman
22:01:43 <steven> yeah but they are soggy cunts.
22:02:28 <steven> brb
22:02:39 <Mekkis> not sure what NASA would do, but from what I've heard, their IT security policy is mainly of the "hack us and we'll bury you" type. I bet that's not really the case though
22:09:44 <MekkisScreen> Redirection not permitted. Permission denied.
22:10:34 <steven> probably hire the person to fix the hole they got through.
22:12:17 <mamoulianfh> see you later
22:12:30 <steven> see ya
22:12:38 mamoulianfh has quit (Quit: http://www.mibbit.com ajax IRC Client)
22:17:26 <Mekkis> steven, Heard of Gary McKillon?
22:18:14 <steven> no, but i can google him
22:22:21 <steven> ok i googled him
22:23:33 <Mekkis> I'm pretty sure that "extradite" and "hire" are two different things
22:24:31 <steven> problem, he wasnt a US citizen lol
22:24:44 <Mekkis> heh
22:28:32 <Mekkis> Thirty years ago, someone posted to the internet (at least what part of it existed back then) how much AD&D sucks :)
22:29:05 <Ballig> was it you
22:29:47 <Mekkis> I wasn't alive then, and I'm not sure if Geoff Huston has hooked his acoustic coupler up then...
22:33:46 <Mekkis> Looks like the first connection was in 1983, although I imagine that there were some connections before then
22:34:49 <Mekkis> http://article.olduse.net/%3C4126%40unc.UUCP%3E
22:39:24 <fuedR> !roll 1d20+3
22:39:25 <dicebot> fuedR, 1d20+3: [1d20=5] 8
22:39:26 <fuedR> !roll 1d20+3
22:39:26 <dicebot> fuedR, 1d20+3: [1d20=19] 22
22:39:33 <Mekkis> !throw 1d20
22:39:35 <diebot> Mekkis, 1d20: [1d20=17] 17
22:39:47 <fuedR> !roll 1d6+5
22:39:47 <dicebot> fuedR, 1d6+5: [1d6=4] 9
22:44:39 <Mekkis> !spelldesc Bless Weapon
22:44:41 <diebot> Mekkis, BLESS WEAPON transmutation ([]) paladin 1 1 standard action Range: touch Duration: 1 min./level Save: none SR:no
22:44:41 <diebot> This transmutation makes a weapon strike true against evil foes. The weapon is treated as having a +1 enhancement bonus for the purpose of bypassing the DR of evil creatures or striking evil incorporeal creatures (though the spell doesn't grant an actual enhancement bonus). The weapon also becomes good-aligned, which means it can bypass the DR of
22:44:42 <diebot> certain creatures. (This effect overrides and suppresses any other alignment the weapon might have.) Individual arrows or bolts can be transmuted, but affected projectile weapons (such as bows) don't confer the benefit to the projectiles they shoot. In addition, all critical hit rolls against evil foes are automatically successful, so every threat
22:44:42 <diebot> is a critical hit. This last effect does not apply to any weapon that already has a magical effect related to critical hits, such as a keen weapon or a vorpal sword.
22:50:30 steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
23:00:10 fuedR has quit (Quit: )
23:25:14 <Mekkis> does Enlarge Person stack with Beast Form?
23:29:05 <MincedSushi> You guys are boring tonight :I
23:29:45 <fuedR> sorry
23:29:56 <fuedR> if it helps i just woke up
23:31:12 <MincedSushi> It does~
23:31:33 <MincedSushi> So who be you? :3
23:32:49 <Steven> if it helps i dont care...
23:33:01 <fuedR> im new here
23:33:22 <fuedR> trying to learn as much about pathfinder as i can for a game im designing, having lots of fun
23:34:33 <Steven> is it a home brew, 3rd party content, completely new system
23:36:07 <fuedR> adaptation?
23:36:13 <fuedR> http://i.imgur.com/q5QFh.jpg
23:37:10 <Steven> ah, a virtual tabletop, cool
23:37:34 <fuedR> nah a full PC game lol
23:43:50 <Steven> think i might go play some video games....
23:44:00 <fuedR> im working on min now
23:53:15 <Steven> damn it... dungeon keeper keeps crashing