// #d&d — 2012-10-14
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00:17:43 Ballig has quit (Ping timeout: 121 seconds)
00:18:00 <Mekkis> I think Kernigahn will need to take a level of sorcerer
00:18:09 dicebot has quit (Ping timeout: 121 seconds)
00:35:09 <Mekkis> probably at eighth
01:50:22 janahickerton ([email protected]) has joined #d&d
01:51:05 janahickerton ([email protected]) has left #d&d
03:22:36 stupidcollider has quit (Quit: sleep (is for everyone))
05:08:59 S711 has quit (Ping timeout: 121 seconds)
05:11:06 <Panda> will be at game alarm set for 15 to 10 if i'm not around game time alarm has failed
05:13:43 S711 ([email protected]) has joined #d&d
06:17:57 <S711> I'm kind of intrigued. You work in the IT field, and yet you find time for D&D.
06:18:35 <S711> How do you do that?
06:55:09 <Avatar> work/life balance
07:35:36 <Avatar> somehow I only just found out bards cast spells like sorcerers
07:41:07 Ballig ([email protected]) has joined #d&d
07:42:40 <Avatar> is there ever a reason to keep playing first steps when you can replay modules for new level 1 characters
07:42:50 <Avatar> the credit you get is slightly different isn't it
07:43:04 <Avatar> 4 prestige instead of 6
07:43:42 <Ballig> modules aren't always exactly 3 sessions long, either
07:44:11 <Avatar> they may as well be !
07:44:27 <Ballig> yeah but they aren't
07:44:39 <Ballig> crypt of the everflame took more than 3 sessions
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07:45:03 Hydrazine ([email protected]) has joined #d&d
07:52:39 Oren ([email protected]) has joined #d&d
07:53:19 <Oren> Not sure if anyone is going to see this but, gonna go catch some zzzs. power nap before game time.
07:54:10 <Ballig> risky !!
07:54:14 <Avatar> we see everything
07:55:34 <Brunius> Pfft, naps
07:55:40 <Ballig> naps are the best
08:48:33 <Avatar> they are the best
08:48:43 <Avatar> Brunius: I almost forgot, mekkis gave me some day z maps to give to you
08:48:53 <Avatar> in retrospect, this was a bit silly
08:48:55 <Brunius> Ah, cool
08:49:00 <Avatar> I guess you can pick them up at arcanacon?
08:49:10 <Brunius> I will just rock up at your work some time
08:49:14 <Avatar> you can't get in
08:49:20 <Avatar> you aren't a spy like myself
08:49:21 <Brunius> I will ask for you
08:49:30 <Avatar> they will go sorry we don't know who that is
08:49:38 <Avatar> it's my cover
08:50:01 <Brunius> I don't know where you work, anyway
08:50:10 <Avatar> don't lie you know everything about everyone
09:03:21 Caleth ([email protected]) has joined #d&d
09:09:01 <Ballig> they will go sorry we don't know who that is because really he doesn't work there
09:09:11 <Ballig> he just shows up every day and sits in the foyer
09:09:41 <Avatar> no they won't say that
09:09:59 <Avatar> they all know me really
09:10:50 <Avatar> I'm reading a guide about the usefulness of spells
09:10:56 <Avatar> it talks about blur like it's the best thing ever
09:11:09 <Avatar> I have seen a GM set down his notebook and walk out of a room to cool down after blur blocked five successful attacks in a row, two of which were critical hits, on a PC. While that was unlikely and incredibly lucky, it serves as a good example of the potential that this spell has.
09:11:24 <Avatar> I don't fucking thing that that's a good example
09:11:27 <Avatar> think*
09:12:24 <Ballig> I wonder what the chances are of 20% concealment making 5 attacks in a row miss
09:13:11 <Avatar> add in if 2 of them are crits
09:13:23 <Ballig> that doesn't change the odds
09:13:32 <Avatar> it does
09:13:44 <Avatar> because that would be a 5-10% chance of just the crits
09:13:47 <Brunius> 0.032%
09:13:48 <Avatar> vs a 100% chance of a hit
09:14:24 <Ballig> is it 1 in 3200000?
09:14:33 <Ballig> Avatar: we're talking about odds, man
09:14:36 <Ballig> the odds are the same
09:15:08 <Avatar> no they are much less likely
09:15:11 <Brunius> Don't think so
09:15:13 <Avatar> you are adding in extra parameters
09:15:15 <Ballig> okay Avatar
09:18:05 <Avatar> I should have had a power nap
09:18:13 <Avatar> oren knows his shit
09:18:47 <Ballig> have one anyway
09:20:52 <Avatar> I won't wake up in time for the game
09:21:11 <Ballig> sure you will
09:21:11 <Avatar> my naps last 3 hours
09:21:20 <Ballig> I have complete faith in you
09:21:44 <Brunius> Yeah you can do this Avatar
09:21:52 <Brunius> Believe in the heart of the cards!
09:21:59 <Ballig> I mean really, what are the odds?
09:22:13 <Ballig> if we take into account the possibility of a critical, surely it's all good!
09:25:09 <Avatar> what does that mean
09:25:24 <Avatar> the odds are the same ballig
09:25:36 <Avatar> I will still sleep for 3 hours if a critical may occur
09:25:45 <Avatar> nothing changes
09:26:59 Wrothmonk has quit (Connection closed)
09:27:38 <Hydrazine> The chances of blur stopping 5 attacks in a row has nothing to do with crits.
09:28:33 <Ballig> yeah, that's why I was making fun of him for saying it
09:28:33 <Ballig> :p
09:28:43 <Avatar> no but I said add in the chance of two of those five being crits
09:28:56 <Avatar> that's why I was making fun of him for saying it
09:28:58 <Brunius> Why does that matter?
09:29:06 <Avatar> because two of the five in the example were crits
09:29:17 <Ballig> the actual roll makes no difference
09:29:24 <Avatar> I'm saying add it in
09:29:27 <Brunius> How does it change the outcome?
09:29:27 <Ballig> the only roll that matters is the one for concealment
09:29:36 <Ballig> because THAT is the odd we're looking at
09:29:37 <Avatar> because the chance of them being hits are 100%
09:29:42 <Ballig> that doesn't matter
09:29:48 <Avatar> the chances of two of them being a crit is 5-10% x 5-10% x 100% x 100% x 100%
09:29:53 <Ballig> we're not calculating the odds of the attacks hitting the guy's AC
09:30:02 <Ballig> we're only talking about the odds of the concealment from blur negating a hit
09:30:03 <Brunius> Why does the chance of a crit matter?
09:30:10 <Avatar> we're calculating the odds of getting that type of roll and having them all miss
09:30:19 <Ballig> no
09:30:26 <Avatar> yes
09:30:32 <Ballig> we're calculating the odds of concealment counteracting a positive attack 5 times in a row
09:30:38 <Ballig> whether they rolled a crit means nothing
09:30:40 <Avatar> with two crits
09:30:48 <Hydrazine> But I still don't think that says anything amazing about blur.
09:30:58 <Avatar> yeah it doesn't
09:31:04 <Avatar> it was a terribly poor example to use
09:31:12 <Ballig> it also doesn't say anything amazing about Avatar's concept of statistics
09:31:14 <Hydrazine> I think its a better example of the fact that, when dealing with dice rolls, every once in a while, something fiendishly improbable will happen.
09:31:27 <Ballig> but we already knew Avatar loves the gambler's fallacy
09:31:38 <Avatar> I do love it
09:31:50 <Avatar> what are the odds ?
09:33:55 <Hydrazine> I fail to see how you even think this changes the odds, Avatar.
09:34:04 <Avatar> I just explained it
09:34:11 <Hydrazine> And thus I have no idea how to calculate what you're talking about
09:34:19 <Avatar> the chances of two of them being a crit is 5-10% x 5-10% x 100% x 100% x 100%
09:34:25 <Avatar> add in to that the blur miss chance
09:34:28 <Hydrazine> ...Then wtf do you need me for?
09:34:35 <Avatar> I don't remember calling you
09:34:47 <Hydrazine> Then why do you need someone else to do math for you at all?
09:34:51 <Brunius> Why does the crit chance matter?
09:34:56 <Brunius> Why is it significiant
09:35:01 <Avatar> it's rhetorical
09:35:12 <Avatar> it is significant because it is in the example
09:35:33 <Brunius> And why does it alter the statistics?
09:35:45 <Hydrazine> Its also in the example that he put down his notebook and walked away. How long did he walk away for? Whats the statistics of that?
09:35:46 <Avatar> because it makes it even more unlikely
09:36:07 <Avatar> that's not really something you can work out hydrazine
09:36:14 <Avatar> that's where you come in
09:36:21 <Hydrazine> It could be in the example that he had red hair! Do you know what the statistics for that is?!
09:36:22 <Avatar> I need you to do the math on that one
09:36:35 <Avatar> there was no mention of red hair so I guess you can leave that part out
09:36:45 <Avatar> but the walking away part is entirely on you
09:36:55 <Avatar> since we are now delegating tasks
09:37:35 <Hydrazine> What kind of weapon is it? Was it keen?
09:37:41 <Avatar> also not mentioned
09:37:43 <Hydrazine> Imp. critical?
09:38:02 <Hydrazine> So it wasn't mentioned in the example, no reason to solve for it.
09:38:19 <Avatar> the two crits were
09:38:26 <Avatar> we can guesstimate a 20 or a 19-20
09:38:45 <Hydrazine> along with insufficient math to work it.
09:38:54 <Avatar> the math is sufficient
09:39:03 <Avatar> what's insufficient
09:39:29 <Ballig> it's really not worth discussing math with Avatar
09:39:30 <Brunius> Why does the ctiy chance alter the outcome?
09:39:34 <Hydrazine> the actual crit chance involved. aswell as whether he was red-haired or not, and how long he walked away for.
09:39:37 <Brunius> crit chance rather
09:40:07 Bollivergray ([email protected]) has joined #d&d
09:42:07 <Hydrazine> I think its something like 8x10^-7, but I could be wrong.
09:42:31 <Avatar> stop skimming brunius
09:42:56 <Brunius> What exactly am I missing here?
09:43:10 <Brunius> It seems like you're demanding we add chances that have nothing to do with the outcome
09:43:28 <Avatar> it seems like you are skimming
09:43:43 <Brunius> You can say that as much as you like, it won't make me agree with you
09:43:52 <Avatar> you don't have to agree
09:45:08 <Hydrazine> Hm.
09:45:35 <Hydrazine> So out of 5 d20 rolls, you have a 1 in 4 chance of rolling a 20? This doesn't seem right.
09:45:51 <Hydrazine> !throw 5#1d20
09:45:53 <diebot> Hydrazine, 5#1d20: [1d20=12] 12, [1d20=19] 19, [1d20=4] 4, [1d20=19] 19, [1d20=7] 7
09:46:17 <Hydrazine> !throw 5#1d20
09:46:17 <diebot> Hydrazine, 5#1d20: [1d20=17] 17, [1d20=7] 7, [1d20=11] 11, [1d20=13] 13, [1d20=13] 13
09:46:22 <Hydrazine> No, I guess that does make sense.
09:47:27 <Ballig> isn't it 1 in 5
09:47:37 <Ballig> you have 1 chance of winning, and 4 chances of losing
09:47:40 <Ballig> so there are 5 chances all up
09:48:10 <Hydrazine> No. I mean, out of the 5 rolls, the chances of rolling a 20 on one of them is 1 in 4.
09:48:36 <Ballig> for some reason I thought you were saiyng rolling <=20 in 1d100, as the example earlier
09:48:45 <Hydrazine> Because if you roll that set 4 times, you've got 20 rolls, and that should give you 1 20.
09:54:03 <Avatar> does anyone remember the last time EricMcG signed up for a game and showed up
09:56:28 <Ballig> he just signed in on skype
09:56:40 <Avatar> speak of the devil
09:58:16 eric ([email protected]) has joined #d&d
09:58:43 <Avatar> didn't think you'd show eric
09:58:45 <Avatar> what's going on
10:00:17 <eric> Dinner was late
10:00:32 <eric> Are we good to go?
10:01:46 <Avatar> graky isn't here
10:01:57 <Avatar> should still get started
10:02:01 <Avatar> who else is here
10:02:10 <Hydrazine> I'm sorta here.
10:02:13 <Oren> neither is kapow. But I spoke to him 5 hourshe should be fine after his sleep
10:02:43 <Caleth> I'm here, I just forgot to open skype until just now
10:02:45 <Oren> Oren, Eric, Bollivergray and Caleth are here.
10:02:47 <Avatar> panda = kapow
10:02:57 <Oren> ah!
10:03:05 <Oren> kung fu panda?
10:03:24 <Avatar> do you guys know what characters you're bringing in, what tier you want to play
10:03:30 <Caleth> Cleric 5
10:03:31 <Avatar> looked like low tier unless you want to uptier
10:03:37 <Avatar> 3-4 or 6-7
10:03:51 <Hydrazine> Looks pretty full then. Have fun guys.
10:04:14 <Avatar> might have a no show hydra
10:04:27 <Oren> I'd either have to do spectator mode, or drop from 6-7. pyro alchemists don't do well on aquatic adventures AT tier let alpone below tier.
10:04:28 <Hydrazine> I shall take this into consideration.
10:04:43 <Hydrazine> The only character I have viable at this tier is a 3 grapplemonk.
10:04:52 <eric> Zen Archer3/Air Elementalist1
10:05:01 <Avatar> alright 3-4 looks good
10:05:37 <Oren> If panda and bollivergray are 6, then might not be
10:06:00 <Bollivergray> I have a level 4 I can play
10:06:18 <Avatar> pm me your faction when you've locked in a character
10:06:23 <Avatar> as well as your PFS#
10:07:02 Avatar gives voice to Bollivergray Caleth eric Oren
10:07:34 Bollivergray is now known as Max
10:08:11 Oren is now known as CraztHarry
10:08:17 CraztHarry is now known as CrazyHarry
10:10:52 <Avatar> just waiting on yours oren
10:11:23 <CrazyHarry> OK, then I don't know how to PM. I thought I whispered
10:11:39 <Avatar> double click my nick in the nickname list
10:12:28 <CrazyHarry> ty
10:13:57 Avatar gives voice to Hydrazine
10:14:09 <Panda> mooooo
10:14:23 Avatar gives voice to Panda
10:14:36 <Avatar> jump on skype, you almost missed out
10:14:48 <eric> !nick
10:15:02 eric is now known as Butaro
10:15:05 Hydrazine is now known as Hokubi
10:15:07 Caleth is now known as Gustav
10:15:21 <Avatar> kapow hurry up
10:15:24 <Avatar> you are LATE
10:15:53 <CrazyHarry> sleep cannot be hurried.
10:16:05 <Avatar> oh it can be hurried when pathfinder is involved
10:16:43 Panda is now known as Henry
10:16:56 <Henry> it can be hurried when bacon is involved
10:17:00 stupidcollider ([email protected]) has joined #d&d
10:17:04 <Avatar> kapow get onto skype
10:17:24 <Avatar> pm me your PFS# and faction
10:17:35 mortswishytail ([email protected]) has joined #d&d
10:17:43 <stupidcollider> im a pug
10:17:49 <Avatar> The drifting steam of freshly made tea shimmers through the air in front of Venture-Captain Amara Li. The stoic Tian woman places an ornate tea tray on the edge of her desk, inviting all those present to partake of the drink. Li’s neatly organized office is the site of various tapestries and artifacts imported from the distant land of Tian Xia.
10:18:10 <Avatar> “I would like to thank you all for coming here despite the lack of explanation. Circumstances have forced me to be discreet in this assignment. There are many who would put the information I am about to share with you to more unsavory ends.” Amara begins to take an initial sip from her teacup before she continues.
10:18:33 <Avatar> “Several months ago I arranged the successful sale of a pair of tomes from my homeland of Tian Xia to a versed historian here in Absalom. Of these books, the Infernal Incantation was the more highly sought after, as it is said to contain the secrets of binding the legions of Hell.”
10:18:39 <Avatar> Amara takes another sip of her tea and then places the cup on her desk, her expression turning cold.
10:18:58 * mortswishytail uses ghost form
10:19:11 <Avatar> “The historian—one Yargos Gill—has spent the past several weeks studying the book from within his Absalom villa. To make matters more complicated, Yargos decided to try performing one of the rituals held within the Infernal Incantation late last night. From the breathless ramblings of his assistant who arrived at my door only a handful of hours ago, it would appear that something went horribly
10:19:12 <Avatar> wrong with the ritual Yargos enacted.”
10:19:50 <Avatar> “From what I was told, the ritual revealed to Yargos and his aides that the Infernal Incantation was not a guide on imprisoning fiendish forces, but instead the book itself was a prison for the armies of Hell. Within the confines of those ancient pages reside hundreds—perhaps even thousands—of devils eager to escape their long imprisonment. If Yargos’s bumbling has caused some sort of
10:19:51 <Avatar> disturbance within the tome, then we need to ensure it is fixed as quickly and as discreetly as possible. It would not do the populace any good to realize that a full-on infernal invasion could appear in the middle of the city!”
10:20:08 <Avatar> “I need you to go to Yargos’s estate, where his aide has already informed him of your impending arrival. Once you meet with the historian, learn what you can about the book and how to reverse the meddling he has caused. Above all else, ensure that the legions of Hell are contained.”
10:20:39 <Hokubi> "You can trap things in books? Magic. Nothing but trouble, I am starting to think."
10:20:57 <Butaro> throw 1d20+5
10:21:08 <Avatar> !throw 1d20
10:21:09 <diebot> Avatar, 1d20: [1d20=18] 18
10:21:22 <Butaro> !throw 1d20+5
10:21:22 <diebot> Butaro, 1d20+5: [1d20=16] 21
10:21:46 dicebot ([email protected]) has joined #d&d
10:21:48 <Avatar> The Infernal Incantation is a tome from distant Tian Xia said to hold the secrets of binding the denizens of Hell.
10:21:53 <CrazyHarry> Arcana — !throw 1d20+10
10:21:57 <Avatar> The Infernal Incantation has a relatively unknown sister document: the Celestial Song.
10:21:57 <CrazyHarry> !throw 1d20+10
10:21:57 <diebot> CrazyHarry, 1d20+10: [1d20=7] 17
10:22:13 <Gustav> !throw 1d20+8
10:22:13 <diebot> Gustav, 1d20+8: [1d20=11] 19
10:22:21 <Gustav> Knowledge:religion
10:22:21 <Hokubi> IDENTIFY
10:22:59 <CrazyHarry> yes...checking...
10:23:14 <CrazyHarry> Silent Tide was Harry's 1st adventure
10:24:12 <CrazyHarry> (( Escorted. Harry was pretty useless in that adventure. :P ))
10:24:40 <Henry> !roll 1d20+10 arcana
10:24:41 <dicebot> Henry, arcana: [1d20=7] 17
10:24:47 <Henry> !roll 1d20+5 religion
10:24:47 <dicebot> Henry, religion: [1d20=14] 19
10:25:19 <Avatar> "Your first stop should be Yargos' estate, Pathfinders. If you have no further questions, you should make haste."
10:25:51 <Hokubi> "How do we put the devils back in the book?"
10:26:02 <Hokubi> "Do you just.. push real hard?"
10:26:11 <Avatar> “I honestly could not say. Your best option would be to speak with the old man himself. Aside from Gill, only Ollysta Zadrian of the Temple of the Shining Star has sufficient knowledge of the tomes to know how to reverse the damage. She is scheduled to spend her day in Gilltown, purchasing goods from the local merchants.”
10:26:40 <Butaro> "Are there Devils we should slay that are already loose?"
10:26:44 mortswishytail has quit (Quit: Bye)
10:27:12 <Avatar> "You are hardy adventurers who should know that you should prepare as if they are."
10:27:38 <Avatar> 124.170.26.141
10:27:58 <Butaro> "Can you tell us if there is specific weaknesses for devils?"
10:29:31 <Avatar> "Different devils have different strengths and weaknesses. I don't know if you'll encounter any, let alone what kind they might be to tell you anything specific."
10:30:22 <CrazyHarry> For some reason I can't find my CA. Does it hide under a different name?
10:30:23 Mort- ([email protected]) has joined #d&d
10:30:28 <Butaro> "thank you for your faith and we shall endeavour to earn your trust."
10:30:39 <Avatar> www.pfrpg.com.au
10:33:41 <CrazyHarry> I should really start crafting alchemicals. Confused by the rules as usual. :P
10:34:15 <CrazyHarry> I read something different last week, which is why I was confused.
10:38:55 <Hokubi> "On the road again.."
10:39:34 <Avatar> Yargos Gill’s villa is a stand-alone edifice that would normally meld into the background of Absalom’s various structures were it not for the massing crowd of local citizens in front of the entrance. Up above on the second floor, lights flicker as burning orange and red embers dance within.
10:40:00 <Hokubi> "That looks like a fire."
10:40:33 <CrazyHarry> "YES!!! Looks like a proper show! But I didn't do it!!!!"
10:40:33 <Hokubi> "We should hurry up."
10:41:11 <Butaro> "YARGOS! Are you inhere?"
10:41:34 <Hokubi> "Mr. Gill? Can you hear us?"
10:42:04 <Butaro> go upstairs
10:42:06 <CrazyHarry> (( Can an alchemmist with the CLW formula use wands of CLW? ))
10:42:08 <Henry> orange
10:42:17 <Butaro> Blue
10:42:18 <Henry> on the front line with who is leading
10:42:27 <CrazyHarry> Fire Engine Red for Harry please
10:42:39 <Max> Max green
10:42:48 <Hokubi> purple
10:43:00 <CrazyHarry> (( Is there a size difference between small and medium tokens? ))
10:43:08 <Henry> no
10:43:31 <Hokubi> Even if you're small you still take up a 5ft square.
10:43:45 <CrazyHarry> (( No love for agriculture...only 3 H's. ))
10:44:08 <Henry> the 3 hustitiers
10:44:13 <Henry> huskitiers*
10:45:20 <Avatar> Sheets of dancing orange and red fire cover the walls of this long room, forming blazing curtains around two windows facing the streets below. The interior of the room is undisturbed, and the wooden floor is completely absent of flames. A swirling, sinister symbol adorns the center of the floor, formed of a darkened red substance and accented by a few nearby candles. Opposite the only entrance
10:45:20 <Avatar> into this room is a large open altar filled with more candles, a single blood-stained dagger, and an open book from which torrents of flame feed the inferno along the walls. Nestled in the corners adjacent to the entrance are three humanoid bodies—two toppled over one another in one corner, and a third in the opposite corner, face down on the wooden floor.
10:45:54 <Hokubi> @init
10:45:56 <diebot> Hokubi, initiative: [1d20=10] 16
10:46:03 <Gustav> !throw 1d20+3 Inititative
10:46:04 <Henry> !roll 1d20+2 init
10:46:05 <dicebot> Henry, init: [1d20=4] 6
10:46:05 <diebot> Gustav, Inititative: [1d20=16] 19
10:46:14 <Butaro> !throw 1d20+3 Init
10:46:14 <diebot> Butaro, Init: [1d20=16] 19
10:46:16 <CrazyHarry> bird? tengu?
10:46:27 <Max> !throw 1d20+2 Initiative
10:46:28 <diebot> Max, Initiative: [1d20=6] 8
10:46:31 <Henry> !roll 1d20+6 plains
10:46:32 <dicebot> Henry, plains: [1d20=9] 15
10:46:35 <Mort-> bird..lol
10:46:47 <CrazyHarry> !throw 1d20+3 init
10:46:48 <diebot> CrazyHarry, init: [1d20=19] 22
10:46:57 * Henry devours mort whole
10:47:26 <Henry> is it resistant to anything
10:48:04 <Butaro> !throw 1d20+5 know Planes
10:48:05 <diebot> Butaro, know Planes: [1d20=4] 9
10:48:09 <CrazyHarry> !throw 1d20+6 perception
10:48:10 <diebot> CrazyHarry, perception: [1d20=11] 17
10:48:19 * Mort- uses bite, claw, to cut herself free..
10:48:36 <Avatar> Mort-: quiet
10:48:59 <Mort-> he started it!
10:49:00 <Henry> -.- I said resistance to be more normal not be like i want to know it's dr and resitance please by using the word's abilities to reduce or resist damage
10:49:29 <Avatar> gustav / butaro are you there
10:49:33 * Henry drinks 500L of alchemist fire over mort ^_^
10:49:35 <Gustav> yes
10:49:51 <Gustav> !throw 1d20+3
10:49:51 <diebot> Gustav, 1d20+3: [1d20=3] 6
10:50:00 <Butaro> !throw 1d20+3
10:50:00 <diebot> Butaro, 1d20+3: [1d20=19] 22
10:51:00 <Avatar> it's CrazyHarry's turn
10:51:46 <CrazyHarry> !throw 1d20+3 long spear
10:51:47 <diebot> CrazyHarry, long spear: [1d20=10] 13
10:51:55 <Avatar> it's Butaro's turn
10:52:14 <Butaro> unsling bow and cast Gravity Bow
10:53:26 <CrazyHarry> (( Was Harry's 17 perception enough to know which one of the bodies he recognizes? ))
10:54:13 <Butaro> !throw 1d20+3 heal
10:54:13 <diebot> Butaro, heal: [1d20=18] 21
10:54:40 <Butaro> "this one has passed on"
10:54:59 <CrazyHarry> B1? A4?
10:55:11 <Avatar> it's Gustav's turn
10:55:26 <Butaro> A4
10:56:18 <Gustav> !throw 1d20+10 attack
10:56:19 <diebot> Gustav, attack: [1d20=1] 11
10:56:30 <Avatar> it's Hokubi's turn
10:56:53 <CrazyHarry> (( If Yagos is A4 and dead, that might be the end of Harry's usefulness. LOL ))
10:57:00 <Hokubi> Se, 5e, grab this devil and hope for the best.
10:57:04 <Hokubi> imp grapple, no AoO.
10:57:23 <Hokubi> @gra
10:57:25 <diebot> Hokubi, initiate grapple: [1d20=2] 11
10:57:32 <Hokubi> swift action, turtle style.
10:57:34 <Hokubi> done.
10:57:45 <CrazyHarry> (( beard is nasty for grapplers ))
10:57:49 <Avatar> it's Henry's turn
10:58:19 <Henry> !roll 1d20+7
10:58:19 <dicebot> Henry, 1d20+7: [1d20=5] 12
10:58:46 <CrazyHarry> (( We have multiple alchemists today? That's a first for me. ))
10:58:55 <Henry> !roll 3d6+5
10:58:56 <dicebot> Henry, 3d6+5: [3d6=6,6,5] 22
11:00:10 <CrazyHarry> (( mundane longspear ))
11:00:50 <CrazyHarry> 16
11:01:19 <CrazyHarry> dmg cut out
11:01:28 <Avatar> CrazyHarry takes 13 damage + 2 bleed damage
11:01:41 <CrazyHarry> This will be a very short adventure for me
11:01:43 <Avatar> it's Max's turn
11:02:30 <Max> !throw 1d20+10
11:02:31 <diebot> Max, 1d20+10: [1d20=14] 24
11:02:55 <CrazyHarry> (( I don't think I've ever seen Max go first. ))
11:02:57 <Max> !throw 3d6+9
11:02:57 <diebot> Max, 3d6+9: [3d6=2,5,3] 19
11:03:12 <CrazyHarry> (( I've since Max fail Fort saves on a regular basis though. ))
11:03:40 <Avatar> it's CrazyHarry's turn
11:05:00 <CrazyHarry> !throw 1d8+3
11:05:01 <diebot> CrazyHarry, 1d8+3: [1d8=6] 9
11:05:54 <CrazyHarry> !throw 1d20+7
11:05:55 <diebot> CrazyHarry, 1d20+7: [1d20=4] 11
11:06:07 <Avatar> it's Butaro's turn
11:06:10 <Butaro> 5' north flurry of arrows 1st with arcane strike, both Cold Iron
11:06:57 <Butaro> !throw 1d20+7
11:06:58 <diebot> Butaro, 1d20+7: [1d20=20] 27
11:07:03 <Butaro> !throw 1d20+7
11:07:05 <diebot> Butaro, 1d20+7: [1d20=3] 10
11:07:23 <CrazyHarry> (( I have a feeling that this is Harry's last adventure. ))
11:07:32 <Butaro> !throw 2d6+4 dmage
11:07:33 <diebot> Butaro, dmage: [2d6=4,4] 12
11:07:54 <Butaro> !throw 1d20+7
11:07:55 <diebot> Butaro, 1d20+7: [1d20=7] 14
11:08:10 <Avatar> it's Gustav's turn
11:08:52 <Gustav> !throw 1d20+10
11:08:52 <diebot> Gustav, 1d20+10: [1d20=8] 18
11:09:17 <Avatar> it's Hokubi's turn
11:09:24 <Hokubi> grab it again.. maybe.
11:09:26 <Hokubi> @gra
11:09:27 <diebot> Hokubi, initiate grapple: [1d20=17] 26
11:09:39 <Avatar> <?grappled
11:09:39 <diebot> A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a 4 penalty to Dexterity. A grappled creature takes a 2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to
11:09:39 <diebot> perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler's CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity. // A grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as
11:09:40 <diebot> hide in plain sight, would normally allow it to do so. If a grappled creature becomes invisible, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
11:09:44 <Henry> 2 west, 1 sw, 1 south. north of harry
11:09:45 <Avatar> it's Henry's turn
11:09:51 <Henry> HEal check to stop harry's bleeding
11:10:04 <Henry> !roll 1d20+7 heal check
11:10:06 <dicebot> Henry, heal check: [1d20=16] 23
11:10:17 <Henry> end turn
11:11:41 <Avatar> it's Max's turn
11:11:52 <Max> !throw 1d20+10
11:11:53 <diebot> Max, 1d20+10: [1d20=6] 16
11:12:05 <Avatar> it's Crazyharry's turn
11:12:31 <CrazyHarry> !throw 1d20+2
11:12:31 <diebot> CrazyHarry, 1d20+2: [1d20=5] 7
11:12:39 <Avatar> it's Butaro's turn
11:13:05 <Butaro> !throw 1d20+7
11:13:06 <diebot> Butaro, 1d20+7: [1d20=5] 12
11:13:19 <Butaro> !throw 1d20+7
11:13:19 <diebot> Butaro, 1d20+7: [1d20=20] 27
11:13:24 <Butaro> !throw 1d20+7
11:13:24 <diebot> Butaro, 1d20+7: [1d20=5] 12
11:13:40 <Butaro> !throw 2d6+3 damage
11:13:41 <diebot> Butaro, damage: [2d6=1,3] 7
11:13:55 <Avatar> it's Gustav's turn
11:14:07 <Butaro> "silver is it's weakness"
11:14:15 <Gustav> !throw 1d20+12
11:14:16 <diebot> Gustav, 1d20+12: [1d20=10] 22
11:14:33 <Avatar> hit
11:14:44 <Gustav> !throw 1d8+7+2d6
11:14:44 <diebot> Gustav, 1d8+7+2d6: [1d8=4; 2d6=2,3] 16
11:15:22 <Avatar> it's Hokubi's turn
11:15:43 <Hokubi> move 10ft n, acrobatics in to avoid AoOs.
11:15:49 <Hokubi> @acro
11:15:50 <diebot> Hokubi, acrobatics: [1d20=18] 28
11:16:07 <Hokubi> annnnd punch at it, because grappling doesn't seem to be working well.
11:16:09 <Hokubi> @atk
11:16:10 <diebot> Hokubi, punch!: [1d20=1] 7; damage: [1d6=5] 6
11:16:17 <Avatar> it's Henry's turn
11:18:03 <Avatar> !rand hokubi gustav
11:18:03 <dicebot> Avatar, random: hokubi
11:18:38 <Avatar> !rand hokbui gustav max
11:18:38 <dicebot> Avatar, random: hokbui
11:19:09 <CrazyHarry> (( 20+ years later, I'm still waiting for a monster to explode in a burst of salad, à la Big Trouble In Little China. ))
11:19:13 <Avatar> Hokubi takes 11 damage, 2 bleed damage
11:19:20 <Avatar> it's Max's turn
11:19:30 <Hokubi> 16/27
11:20:22 <Avatar> Max takes 6 damage
11:20:29 <Max> !throw 1d20+10
11:20:30 <diebot> Max, 1d20+10: [1d20=5] 15
11:20:41 <Avatar> it's CrazyHarry's turn
11:21:30 <CrazyHarry> !throw 1d20+2 aiding heal
11:21:31 <diebot> CrazyHarry, aiding heal: [1d20=6] 8
11:22:03 <Avatar> it's Butaro's turn
11:22:05 <Butaro> 5' to D4
11:22:29 <Butaro> !throw 1d20+7
11:22:30 <diebot> Butaro, 1d20+7: [1d20=16] 23
11:22:44 <Butaro> !throw 2d6+4 damage
11:22:45 <diebot> Butaro, damage: [2d6=1,2] 7
11:22:51 <Butaro> !throw 1d20+7
11:22:52 <diebot> Butaro, 1d20+7: [1d20=14] 21
11:23:03 <Avatar> hit
11:23:09 <Butaro> !throw 2d6+3 damage
11:23:10 <diebot> Butaro, damage: [2d6=5,2] 10
11:23:18 <Avatar> it's Gustav's turn
11:23:34 <Gustav> !throw 1d20+9 atack
11:23:35 <diebot> Gustav, atack: [1d20=5] 14
11:23:53 <Avatar> move action remains
11:24:06 <Avatar> it's Hokubi's turn
11:24:13 <Hokubi> 5ft w, grab at it again, and pray.
11:24:13 <Butaro> give him back 3 HP, I forgot to subtract for silver
11:24:21 <Hokubi> !throw 1d20+9 grapple the damn devil
11:24:21 <diebot> Hokubi, grapple the damn devil: [1d20=9] 18
11:24:47 <Avatar> it's Henry's turn
11:25:19 <Henry> !roll 1d20+7 heal check
11:25:20 <dicebot> Henry, heal check: [1d20=6] 13
11:25:37 <CrazyHarry> (( I never would have imagined anyone pronouncing Hokubi as Huckabee. ))
11:25:41 <Hokubi> 14/27
11:25:44 <Avatar> Hokubi takes 2 damage from the wound
11:26:06 <Hokubi> ((Me either. I'm learning to ignore it. I already tried changing it. Damn Australians.))
11:26:53 <CrazyHarry> (( hawKOObee? ))
11:27:11 <Avatar> Hokubi takes 7 damage
11:27:19 <Hokubi> 7/27
11:27:29 <Avatar> it's Max's turn
11:27:38 <Max> !throw 1d20+10
11:27:39 <diebot> Max, 1d20+10: [1d20=1] 11
11:27:47 <Avatar> it's CrazyHarry's turn
11:28:32 <Avatar> it's Butaro's turn
11:28:51 <Butaro> !throw 1d20+7
11:28:52 <diebot> Butaro, 1d20+7: [1d20=14] 21
11:29:01 <Butaro> !throw 2d6+3 damage
11:29:02 <diebot> Butaro, damage: [2d6=2,2] 7
11:29:24 <Henry> !roll 1d20+7 heal check huk
11:29:25 <Hokubi> "Help?"
11:29:26 <dicebot> Henry, heal check huk: [1d20=12] 19
11:29:32 * Hokubi offers up a clw wand.
11:29:38 <Gustav> !throw 1d20+11
11:29:39 <diebot> Gustav, 1d20+11: [1d20=16] 27
11:30:16 * Hokubi looks around.
11:30:39 * Henry drinks potion of see invisibility
11:31:01 <Butaro> !throw 1d20+3 heal
11:31:01 <diebot> Butaro, heal: [1d20=16] 19
11:31:14 <Hokubi> /me stuff
11:31:23 <CrazyHarry> emote = /e (I think)
11:31:29 * Gustav if no one is bleeding, I channel
11:31:39 <CrazyHarry> (( & I'm wrong ))
11:32:17 <Gustav> !throw 3d6
11:32:18 <diebot> Gustav, 3d6: [3d6=3,4,4] 11
11:32:27 <Hokubi> 18/27
11:33:01 <Hokubi> "Is that him? Mr. Gill?"
11:33:29 <Henry> "You fool!"
11:33:51 <Henry> "You never perform something like this without the Societies help!"
11:34:24 <Butaro> yell out the window:" the fire is extringuished, you can returnt to your homes."
11:34:41 <Hokubi> "How many got out?"
11:34:47 <Henry> "From now on you call one of us or someone else from the Society to accompany you and make sure this never happens again do you understand me?"
11:35:10 <Gustav> "It saves us the trouble of walking across town if nothing else"
11:35:42 <Henry> !roll 1d20+11 Diplomacy
11:35:44 <dicebot> Henry, Diplomacy: [1d20=4] 15
11:35:57 <Henry> !roll 1d20+11 Diplomacy
11:35:58 <dicebot> Henry, Diplomacy: [1d20=16] 27
11:36:06 <CrazyHarry> (( I couldn't hear something I thought might have been directed at me, or maybe Yargos. Multiple talkers. ))
11:36:12 <Henry> 33
11:36:16 <Avatar> "Yes, yes, I couldn't agree more. Bless the Pathfinder Society!"
11:36:31 <Avatar> "This is merely a setback. I will be more careful in the future."
11:36:44 <Avatar> "Now, where were we."
11:36:50 <Henry> "In the future you will have someone from the Society present yes?"
11:36:53 <Avatar> "Oh dear, Poor Nicola and Lauralei."
11:36:59 <Avatar> he checks on the bodies in the south-western corner
11:36:59 <Butaro> "perhaps we should return the book to Amara Li"
11:37:01 <Hokubi> "How many other monsters got out?"
11:37:10 <Avatar> "I should've been more careful."
11:37:10 <CrazyHarry> (( 11 healing leaves me at 20/24. Now that stress is over, is there any indication of why Harry's Extract failed? ))
11:37:43 <Avatar> "I was out like a light. I don't know how many got out, I don't know how long *I* was out."
11:38:08 <CrazyHarry> "We saw ONE monster. How many were there to begin with?"
11:38:44 <Avatar> "These two unfortunate souls are my aides. I sent Lauralei to the Grand Lodge to get help from you, and I sent Nicola to deliver the Celestial Song to Ollysta Zadrian of the Silver Crusade."
11:38:51 <Henry> "Are we 100% clear on this Yargos, anything endeavour you take from now on you will be accompanied by a member of the Society, without them this could happen again and I don't know hoe sympathetic my superiers will be."
11:39:00 <Avatar> "I only saw the one that knocked me down."
11:39:08 <Avatar> "Of course."
11:39:12 * CrazyHarry thinks to himself...why is this moron considered valuable to the PFS?
11:39:18 <Butaro> "Is there are way todetermine from the book itself?"
11:39:57 <Avatar> "I can't say. It appears to be a prison for the devils, there may be more."
11:40:22 <Avatar> "I was hoping Nicola could find Ollysta to give her the Celestial Song in order to reverse the ritual."
11:40:24 <Butaro> "Prisons have rolls for those insisde. Does the book have a list?"
11:40:38 <Avatar> "Ollysta has spent much of her time of late in Gilltown."
11:40:48 <Avatar> "It's not quite like that, I'm afraid."
11:41:35 <Avatar> "Our priority should be reversing the ritual. Then we won't need to know how many were released."
11:42:10 <Butaro> "I guess the Celestial Song is required next"
11:42:12 <Hokubi> "How do we do that?"
11:42:25 Steven ([email protected]) has joined #d&d
11:42:31 <Avatar> "Do what?"
11:42:37 <CrazyHarry> "Looks like I'm gonna get to protect you from yourself again, you old fool!" (( and when a PC with a 7 WIS calls you a fool, you been DISSED! ))
11:42:47 <Hokubi> "Right. Song. Lets go then. Gustav, could you wave this at me first?"
11:42:48 <Butaro> "off to the Silver Crusade"
11:42:52 * Hokubi offers up a CLW wand.
11:43:10 <Hokubi> "Just do the uh.. The thing. Where it works."
11:43:16 <Gustav> !throw 1d8+1
11:43:17 <diebot> Gustav, 1d8+1: [1d8=8] 9
11:43:18 <Avatar> "This is not the time to bicker with me. We must work together!"
11:43:25 <Hokubi> "Thank you."
11:44:14 <Avatar> "Find Ollysta in Gilltown, and take the Infernal Incantation with you."
11:44:29 <CrazyHarry> (( Harry will be depressed for the rest of the adventure. His extract failed while in the midst of a fire. That's devastating in pyromaniac gnome society! ))
11:44:32 <Avatar> "She's been purchasing some sort of necromatic items in order to remove them from the open market."
11:44:43 * Gustav tries to get the book into the pack touching it as little a possible
11:45:02 <Butaro> "Gilltown, underwater at low tide is it?"
11:45:07 <Henry> !roll 1d20 @ avatar
11:45:36 <CrazyHarry> (( Player contracts do not preclude future stupidity from NPCs, er, I mean adventure hooks. ))
11:46:04 <Henry> !roll 1d20 @Avatar
11:47:00 <CrazyHarry> (( Because he's based on the muppet Crazy Harry. ))
11:47:09 <Henry> "Alright now all thats left to do is do the paperwork."
11:47:22 * Henry begins drafting a legislation for Yargos to sign
11:47:32 <Hokubi> "Theres paperwork too? Knew this was a bad mission.."
11:47:38 <Avatar> "What are you doing?"
11:48:23 <Steven> How long ago did you guys start?
11:48:47 <Henry> "You have agreed to requiring aid on your further endeavours from the society this is just formalizes the agreement."
11:48:59 <Avatar> "I will not be legally bound. You have my word!"
11:49:48 <Avatar> "I swear, I lament my actions today, two of my aides have died because of it."
11:50:11 <Avatar> "I promise I will never involve myself in such works again. Only misery and woe have come from my research here."
11:50:35 <Avatar> "You must help me rectify my mistake and reinforce the bindings!"
11:50:42 <CrazyHarry> (( I swear, I lament my actions today, and come hell or high water, I will defend my right, no, obligation to do it again next adventure! ))
11:50:54 <Avatar> "The Infernal Incantation must be reunited with the Celestial Song!"
11:51:11 <Henry> "The paperwork is only so that we can provide the aid nothing really pertaining to you. It just means in future we will be able to aid you with all your endeavours."
11:51:13 <Butaro> "perhaps you can find work at the Blakros museum in a more controlled environment"
11:51:27 <Henry> !roll 1d20+9 @Avatar
11:51:44 <CrazyHarry> (( coz nothing bad every happens there. ))
11:52:00 <Avatar> "I'm sorry, I'm not signing anything."
11:52:50 <CrazyHarry> (( That's an adventurer's dream! A regular gig with endless danger and exotic treasure potential! ))
11:54:00 <CrazyHarry> "I can't swim very well. I can't breath water either. Actually, I hate water, because it doesn't burn! ))
11:54:03 <CrazyHarry> "
11:55:02 <Avatar> The hustle and bustle of Absalom’s Eastgate district is nearly deafening as hundreds of locals make their way from their homes in the residential quarter to places of business and pleasure elsewhere in the city. In the distance the sounds of chattering voices, stamping feet, and even the occasional cry of traveling elephants break the calm. The noises recede into the background as Yargos Gill
11:55:03 <Avatar> pushes ahead into a side street alley. The old man eventually stops halfway in the alley by an open refuse bin to catch his breath.
11:57:50 <CrazyHarry> (( catch his breath might be a euphemism for retching from exertion ))
11:58:47 <Hokubi> @init
11:58:47 <diebot> Hokubi, initiative: [1d20=8] 14
11:58:49 <Max> !throw 1d20+2 Initiative
11:58:49 <diebot> Max, Initiative: [1d20=8] 10
11:58:51 <Henry> !roll 1d20+2 init
11:58:52 <Gustav> !roll 1d20+3 initiative
11:58:53 <dicebot> Henry, init: [1d20=4] 6
11:58:56 <dicebot> Gustav, initiative: [1d20=4] 7
11:58:57 <Butaro> !throw 1d20+3 initiative
11:58:57 <diebot> Butaro, initiative: [1d20=13] 16
11:59:09 <CrazyHarry> !roll 1d20+3 init
11:59:10 <dicebot> CrazyHarry, init: [1d20=13] 16
11:59:18 <CrazyHarry> !roll 1d20+3 init
11:59:19 <dicebot> CrazyHarry, init: [1d20=15] 18
11:59:23 <Butaro> !throw 1d20+3
11:59:23 <diebot> Butaro, 1d20+3: [1d20=4] 7
11:59:38 <Henry> harry, butaro, hokubi, max, gustav, henry
11:59:52 <CrazyHarry> (( It never fails. If you have nothing to contribute, you go first. If you are essential, you go last. ))
12:01:11 <Hokubi> @perc
12:01:12 <diebot> Hokubi, perception: [1d20=18] 27
12:01:19 <Henry> !roll 1d20+7 percep
12:01:19 <dicebot> Henry, percep: [1d20=8] 15
12:01:22 <Butaro> !throw 1d20+10 percep
12:01:23 <diebot> Butaro, percep: [1d20=1] 11
12:01:23 <Max> !throw 1d20+9 Perception
12:01:23 <diebot> Max, Perception: [1d20=20] 29
12:01:24 <CrazyHarry> !roll 1d20+6 perception
12:01:25 <dicebot> CrazyHarry, perception: [1d20=17] 23
12:01:25 <Gustav> !roll 1d20+17 perception
12:01:25 <dicebot> Gustav, perception: [1d20=12] 29
12:01:40 <Mort-> +17 is insane lol
12:04:10 <Hokubi> "Do you know those two gentlemen with the swords? It looks like they're waiting for us."
12:04:25 <Hokubi> "And not to discuss the weather."
12:05:13 <CrazyHarry> (( Ambush Alley. Only PCs 3 deaths this week. ))
12:05:21 <Avatar> it's CrazyHarry's turn
12:05:41 <CrazyHarry> !roll 1d20+3 ...Harry lobs a bomb (2nd inc) at 3
12:05:41 <dicebot> CrazyHarry, ...Harry lobs a bomb (2nd inc) at 3: [1d20=7] 10
12:05:50 <Hokubi> (No no. Ambush Alley: ___3__ days since last PC death."
12:06:10 <Mort-> ^^
12:06:10 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
12:06:16 * Mort- murs around
12:06:40 <Avatar> it's Butaro's turn
12:07:03 <Butaro> !throw 1d20+7
12:07:03 <diebot> Butaro, 1d20+7: [1d20=10] 17
12:07:21 <Butaro> !throw 1d8+4
12:07:22 <diebot> Butaro, 1d8+4: [1d8=7] 11
12:07:31 <Butaro> !throw 1d20+7
12:07:32 <diebot> Butaro, 1d20+7: [1d20=12] 19
12:07:39 <Butaro> !throw 1d8+3
12:07:40 <diebot> Butaro, 1d8+3: [1d8=3] 6
12:07:47 <CrazyHarry> (( I'm almost always on mute when not speaking, so should be me ))
12:07:50 <Avatar> it's Hokubi's turn
12:07:51 <Hokubi> no movement. swift action for turtle style, ready action to grapple the first one to get close enough to wrestle.
12:08:45 <Avatar> it's Max's turn
12:08:47 <CrazyHarry> BTW, splash dmg from bomb is 6, Ref DC15
12:09:13 <Max> !throw 1d20+10
12:09:13 <diebot> Max, 1d20+10: [1d20=6] 16
12:09:23 <Max> !throw 3d6+9
12:09:23 <diebot> Max, 3d6+9: [3d6=2,6,2] 19
12:11:27 <Avatar> it's Gustav's turn
12:12:32 <Gustav> !roll 1d20+8
12:12:33 <dicebot> Gustav, 1d20+8: [1d20=9] 17
12:12:52 <Gustav> !roll 1d8+5
12:12:53 <dicebot> Gustav, 1d8+5: [1d8=8] 13
12:13:14 <Avatar> it's Henry's turn
12:13:41 <Henry> !roll 1d20+7
12:13:42 <dicebot> Henry, 1d20+7: [1d20=2] 9
12:13:51 <Henry> !roll 1d8
12:13:52 <dicebot> Henry, 1d8: [1d8=7] 7
12:14:40 <Avatar> it's Crazyharry's turn
12:14:54 <CrazyHarry> Harulganom stand akimbo, tapping his foot à la Sonic the Hedgehog ( i.e. delays )
12:15:03 <Avatar> it's Butaro's turn
12:15:39 <Avatar> it's Hokubi's turn
12:15:45 <CrazyHarry> (( hedge row? ))
12:16:02 <Hokubi> move 10ft w, acrobatics to avoid aoos.
12:16:04 <Hokubi> @acro
12:16:04 <diebot> Hokubi, acrobatics: [1d20=20] 30
12:16:10 <Hokubi> trapping him in. Then I'm gonna punch him.
12:16:29 <Hokubi> @atk
12:16:29 <diebot> Hokubi, punch!: [1d20=6] 12; damage: [1d6=6] 7
12:16:39 <Avatar> it's Max's turn
12:19:23 <Hokubi> stunning fist him!
12:19:48 <Hokubi> !throw 1d20+6 attack; 1d6+1 damage, dc 14
12:19:49 <diebot> Hokubi, attack: [1d20=2] 8; damage, dc 14: [1d6=1] 2
12:19:54 <CrazyHarry> (( Welcome to Ambush Alley. Bet you wish you had taken Diagon Alley. ))
12:19:57 <Hokubi> 2 more per day.
12:20:05 <Mort-> ^^
12:20:08 * Mort- fluffs
12:20:23 <Avatar> Hokubi takes 5 damage
12:20:28 <Hokubi> 22/27
12:20:47 <CrazyHarry> (( Welcome to Ambush Alley. Former, less intimidating name: Alley Oops? ))
12:20:48 <Avatar> it's Gustav's turn
12:21:15 <Gustav> !roll 1d20+4
12:21:17 <dicebot> Gustav, 1d20+4: [1d20=11] 15
12:21:25 <Avatar> miss
12:21:36 <CrazyHarry> (( where in the marching order is Yargos? ))
12:21:44 <Avatar> it's Henry's turn
12:22:10 <Henry> !roll 1d20+7
12:22:12 <dicebot> Henry, 1d20+7: [1d20=8] 15
12:22:35 <Henry> !roll 3d6+6
12:22:36 <dicebot> Henry, 3d6+6: [3d6=3,4,6] 19
12:23:05 <Hokubi> "Alleys.. We should stick to main roads."
12:24:59 <Gustav> !roll 1d8=1
12:25:01 <dicebot> Gustav, 1d8=1: [1d8=4=1] 4
12:25:21 <CrazyHarry> (( Still down 4hp from last combat. Not worried since I'll likely accomplish nothing today. ))
12:25:42 <Gustav> !roll 1d8+1
12:25:43 <dicebot> Gustav, 1d8+1: [1d8=6] 7
12:25:58 <Avatar> "Uh oh."
12:26:07 <Avatar> "I'm not talking."
12:26:56 <CrazyHarry> (( Can I coup de grace him by shoving a bomb into his esophagus? ))
12:26:58 <Max> !throw 1d20+8 Intim
12:26:58 <diebot> Max, Intim: [1d20=18] 26
12:27:14 <Avatar> "Okay, okay. I'll talk, I'll talk."
12:27:46 <Avatar> "Our leader's name is only known as the Sea Witch."
12:28:00 <Avatar> "You can find her by going through the tunnels under Gilltown."
12:28:38 <Avatar> "Right."
12:29:47 <Avatar> "The Sea Witch."
12:29:52 <Avatar> "Are ye daft?"
12:31:08 <Avatar> "The Sea Witch has the head of an octopus."
12:31:46 <Henry> !roll 1d20+9 appraise
12:31:47 <dicebot> Henry, appraise: [1d20=8] 17
12:31:49 <Henry> !roll 1d20+10 knowledge nature
12:31:50 <dicebot> Henry, knowledge nature: [1d20=5] 15
12:32:45 <CrazyHarry> (( I'd count that as a good day. I figure I'll get a nat-1 on my +17 day job roll. ))
12:34:06 <Henry> nat 1 still gives me a 23 XP
12:37:14 <Henry> "See if you had of had someone from the Society with you to oversee all of this this wouldn't of happened."
12:37:21 <CrazyHarry> (( Aparently, Yargos' wisdom makes Harry look like Captain Sensible. ))
12:38:00 <CrazyHarry> (( Incorrect. "Had" is the operative word. :P ))
12:38:12 <Hokubi> @perc
12:38:13 <Max> !throw 1d20+9 Perception
12:38:13 <diebot> Hokubi, perception: [1d20=17] 26
12:38:13 <diebot> Max, Perception: [1d20=12] 21
12:38:15 <Mort-> pls get peeps like butaro/hokubi for common sense..
12:38:16 <Henry> !roll 1d20+7
12:38:17 <Gustav> !roll 1d20+17
12:38:19 <Butaro> !throw 1d20+10 percep
12:38:19 <diebot> Butaro, percep: [1d20=12] 22
12:38:23 <dicebot> Henry, 1d20+7: [1d20=3] 10
12:38:25 <Mort-> gustav looks like he might have a lot too..
12:38:28 <dicebot> Gustav, 1d20+17: [1d20=14] 31
12:38:30 <CrazyHarry> !throw 1d20+6 perception
12:38:31 <diebot> CrazyHarry, perception: [1d20=2] 8
12:39:00 <Avatar> An assemblage of dilapidated wooden shacks, baked-clay huts, and random tents denotes the neighborhood of Gilltown. The smell of stale water mixed with a hint of long-decayed seafood permeates the air here. Only a handful of people wander the area, the majority of them gillmen, though a smattering of other humanoid races mingle here as well. Most seem to be perusing the small stalls and impromptu
12:39:00 <Avatar> markets, haggling with their gillman owners.
12:40:38 <Butaro> !throw 1d20+5 spellcraft
12:40:39 <diebot> Butaro, spellcraft: [1d20=2] 7
12:41:04 <CrazyHarry> (( no know rel for a cleric = blind faith ))
12:41:08 <Max> !throw 1d20+9 Perception
12:41:09 <diebot> Max, Perception: [1d20=20] 29
12:41:10 <Hokubi> @perc
12:41:10 <diebot> Hokubi, perception: [1d20=10] 19
12:41:11 <Butaro> !throw 1d20+10 percep
12:41:12 <Henry> !roll 1d20+7 percep
12:41:12 <diebot> Butaro, percep: [1d20=3] 13
12:41:14 <Gustav> !roll 1d20+17
12:41:15 <CrazyHarry> !throw 1d20+6 perception
12:41:15 <dicebot> Henry, percep: [1d20=20] 27
12:41:16 <diebot> CrazyHarry, perception: [1d20=18] 24
12:41:20 <dicebot> Gustav, 1d20+17: [1d20=19] 36
12:41:35 <Mort-> remind me never to let any of you in my house..
12:41:40 <Mort-> youll find all my cookies :(
12:42:19 <Butaro> (mort - but you always hide them in the hollow book anyway)
12:42:33 <CrazyHarry> (( When Mort is around there are never any cookies left! ))
12:43:47 <Butaro> "Olysta-san greetings"
12:44:49 <Hokubi> "This might not be the best place for this discussion."
12:45:07 <Henry> "Big demon killed it put out fire, took bad book, got ambushed, going to get good book."
12:45:10 <Avatar> "It's my fault, Ollysta." says Yargos
12:45:20 * Henry smiles with a wide grin on his face
12:45:39 <Butaro> "yes, it is all Yargos' fault"
12:45:53 <CrazyHarry> !roll 1d20-2 sense motive since Harry thinks she sounds like she thinks she's in charge.
12:45:54 <dicebot> CrazyHarry, sense motive since Harry thinks she sounds like she thinks she's in charge.: [1d20=7] 5
12:46:01 <Henry> "All because he didn't get help from the society in the first place.... idiot."
12:46:13 <Avatar> !roll 1d20 sense motive @avatar
12:46:48 <Max> !roll 1d+4 sense motive @avatar
12:46:54 <Max> !roll 1d20+4 sense motive @avatar
12:48:32 <CrazyHarry> (( Harry, in his oh so infinite wisdom, thinks SHE is the Sea Witch. ))
12:49:42 * CrazyHarry would rather have a sandwich
12:50:38 <CrazyHarry> (( Always be prepared...to make a profit ))
12:51:12 <CrazyHarry> "I don't like that idea. Every time he's been out of my sight he's gotten himself into trouble!"
12:51:18 <Henry> "Yargos is to return to the Society, until he is ready to accept full co-operation in any further endeavours."
12:52:48 <Avatar> A hot wind passes over the area and all other sounds seem to die, as if following an unknown cue. Without warning, the ground ahead begins to glow a bright orange-red hue, and the symbol of a perfect pentagram burns itself into the floor. A whispering hiss fills the air. “Our bindings will soon be shattered! Now feel the wrath of Hell!”
12:52:52 <Hokubi> @init
12:52:52 <diebot> Hokubi, initiative: [1d20=13] 19
12:52:58 <Gustav> !roll 1d20+3
12:53:00 <Max> !throw 1d20+2 Initiative
12:53:01 <diebot> Max, Initiative: [1d20=17] 19
12:53:03 <dicebot> Gustav, 1d20+3: [1d20=1] 4
12:53:15 <CrazyHarry> !roll 1d20+3 init
12:53:15 <Butaro> !throw 1d20+3 init
12:53:16 <dicebot> CrazyHarry, init: [1d20=14] 17
12:53:17 <diebot> Butaro, init: [1d20=4] 7
12:53:47 <Henry> !roll 1d20+2 init
12:53:49 <dicebot> Henry, init: [1d20=7] 9
12:54:15 <Hokubi> Hoku, Max, Harry, Henry, Butaro, Gustav
12:57:19 <CrazyHarry> (( Either Harry's grade improved, or he had a breast reduction. 'H' became 'C'. :P ))
12:57:25 <Hokubi> 5W, SW, swift for turtle, ready standard to grab one as it comes at me.
12:57:26 <Avatar> it's Hokubi's turn
12:58:17 <Avatar> it's Max's turn
12:59:47 Hokubi has quit (EOF from client)
12:59:47 <Max> !throw 1d20+10
12:59:47 <diebot> Max, 1d20+10: [1d20=9] 19
12:59:49 <Max> !roll 1d20+10
12:59:50 <dicebot> Max, 1d20+10: [1d20=9] 19
12:59:57 <Max> !roll 3d6+9
12:59:57 <dicebot> Max, 3d6+9: [3d6=6,3,4] 22
13:00:01 Brunius_ ([email protected]) has joined #d&d
13:00:20 Hokubi ([email protected]) has joined #d&d
13:01:38 <Avatar> it's CrazyHarry's turn
13:02:01 Mort- has quit (Quit: )
13:02:02 Brunius has quit (austnet.org!NickOP (Kill requested by Brunius_))
13:02:15 <CrazyHarry> (( delay ))
13:02:22 Brunius_ is now known as Brunius
13:03:03 <Hokubi> testing
13:03:06 <CrazyHarry> (( Harulganom does NOT begin with 'C' ))
13:03:42 <CrazyHarry> (( At least it not Fort ))
13:03:43 <Max> !roll 1d20+6 Reflex
13:03:43 <dicebot> Max, Reflex: [1d20=15] 21
13:03:46 Brunius has quit (Changing hosts)
13:03:46 Brunius ([email protected]) has joined #d&d
13:03:51 <Avatar> Max takes 5 fire damage
13:04:42 <Avatar> it's Henry's turn
13:04:51 <Henry> 2west, 1 nw
13:05:11 <Avatar> polo
13:05:12 <Henry> !roll 1d20+7
13:05:23 <dicebot> Henry, 1d20+7: [1d20=2] 9
13:05:34 <CrazyHarry> (( Is max an honorary pyromaniac? ))
13:05:34 Sachiru ([email protected]) has joined #d&d
13:05:35 <Hokubi> !throw 1d20+7 reflex
13:05:36 <diebot> Hokubi, reflex: [1d20=14] 21
13:05:36 <Henry> !roll 1d8
13:05:53 <dicebot> Henry, 1d8: [1d8=5] 5
13:06:13 <Avatar> it's Butaro's turn
13:06:14 <Henry> "Harry don't bomb em."
13:06:35 Mort- ([email protected]) has joined #d&d
13:06:49 <Butaro> !throw 1d20+8
13:06:49 <diebot> Butaro, 1d20+8: [1d20=12] 20
13:07:09 <CrazyHarry> (( Harry is considering setting off his alchemist's kit out of depression and frustration. ))
13:07:20 <Butaro> !roll 1d8+3
13:07:20 <dicebot> Butaro, 1d8+3: [1d8=4] 7
13:07:29 <Avatar> it's Gustav's turn
13:08:15 <Avatar> it's Hokubi's turn
13:08:20 <CrazyHarry> (( dunno. I've only succeeded on 2 rolls all night, and in both cases was the 3rd best PC at the skill check. ))
13:08:29 <Hokubi> move in, punch 1.
13:08:35 <Hokubi> @atk
13:08:35 <diebot> Hokubi, punch!: [1d20=2] 8; damage: [1d6=5] 6
13:08:42 <Avatar> it's Max's turn
13:09:11 <Max> !roll 1d20+9
13:09:12 <dicebot> Max, 1d20+9: [1d20=3] 12
13:09:33 <CrazyHarry> (( duoble move to J18 ))
13:10:34 <CrazyHarry> (( I think Harulganom should visit the Law Office and officially change his name to Useless Harry. ))
13:11:06 <Avatar> Hokubi takes 6 damage and 2 fire damage
13:11:11 <Hokubi> 14/27.
13:11:52 <Hokubi> !throw 1d20+7 reflex
13:11:53 <diebot> Hokubi, reflex: [1d20=16] 23
13:12:03 <Avatar> it's Henry's turn
13:12:05 <CrazyHarry> (( because YOU said you liked it, Max? ))
13:12:47 <Henry> !roll 1d20+3
13:12:49 <dicebot> Henry, 1d20+3: [1d20=12] 15
13:13:38 <Henry> !roll 2d4
13:13:39 <dicebot> Henry, 2d4: [2d4=2,4] 6
13:14:00 <Avatar> it's Butaro's turn
13:14:03 <Henry> good alligned silver ^_^
13:14:06 <CrazyHarry> (( bio ))
13:15:11 <Butaro> !roll 1d20+9
13:15:11 <dicebot> Butaro, 1d20+9: [1d20=14] 23
13:15:11 <Butaro> !roll 1d8+3
13:15:11 <dicebot> Butaro, 1d8+3: [1d8=6] 9
13:15:21 <Avatar> it's Gustav's turn
13:15:53 <Gustav> !roll 1d20+9
13:15:55 <dicebot> Gustav, 1d20+9: [1d20=19] 28
13:16:05 <Gustav> !roll 1d20+9
13:16:06 <dicebot> Gustav, 1d20+9: [1d20=20] 29
13:16:27 <Gustav> !roll 2d8+12
13:16:31 <dicebot> Gustav, 2d8+12: [2d8=4,8] 24
13:16:59 <Hokubi> "Right. So, devils.. following us all day."
13:17:49 <CrazyHarry> Jeremy, are you in MI?
13:20:12 <Henry> CrazyHarry and I sit down and exchange alchemical formulae while everyone stands around playing with each other
13:20:55 <CrazyHarry> (( 1. I'm rooting FOR the Tags. Best choice of what's left. 2. I'm rooting AGAINST any team the Yankees play. Same as every day. ))
13:21:44 <Avatar> ready to go again when everyone's bakc
13:21:46 <Avatar> back*
13:21:58 <CrazyHarry> hree
13:22:26 <Max> back
13:25:06 Avatar gives voice to Hokubi
13:25:32 <Hokubi> here
13:25:33 <Henry> here
13:28:45 * Mort- raises paw
13:28:47 <Mort-> Here!
13:29:06 <Henry> "May... be....... Many....... of ........ them......... up there............ so..... many........ voices......"
13:29:30 * Henry says words where possible inbetween the voices overbearing noise
13:29:45 <Avatar> The tunnels open to a vast chamber of crudely cut stone that extends upward sixty feet to a large, cavernous ceiling littered with moss-covered pipes. Eight tunnels exit the chamber, four on each side of the room. With the exception of the two southernmost exits, slabs of solid granite block the tunnels several feet down the halls. In the center of each of these six granite slabs is a crude, rusted
13:29:45 <Avatar> chain extending into a hole. A set of great stairs begins at the halfway point of the room, ascending upward to a sealed metal door. Inexplicably, the stairs begin at a height of thirty feet off the ground, their base made of the cut stone that fills the room.
13:31:10 <Gustav> !roll 1d20+17 search for traps
13:31:11 <dicebot> Gustav, search for traps: [1d20=2] 19
13:31:22 <Henry> "They may ditch to the bay of kortos, don't let em escape they do stuff up ahead when the law comes to town."
13:31:31 <CrazyHarry> (( Are they trying to summon Cthulhu? ))
13:31:39 <Hokubi> Thats what I said!
13:31:55 <Hokubi> So we don't see anyone?
13:31:59 <Butaro> (you cthink?)
13:33:18 <Gustav> T20 for 37
13:33:22 * Mort- giggles
13:34:44 <Hokubi> you sunk my battleship!
13:35:28 <Henry> "Numbered doors."
13:35:42 <Avatar> 5, 20, 12
13:35:52 * Henry shares this with everyone as quietly as possible
13:35:55 <Avatar> 4, 6, 3
13:36:10 <Henry> 5, 20, 12, 4, 6, 3
13:36:16 <Henry> 5x4=20
13:36:17 * Hokubi thinks.
13:36:22 <Henry> 3x4=12
13:37:00 <Henry> everyone step back
13:37:05 <CrazyHarry> 4x5=20, so what
13:37:39 <Henry> all the numbers on the doors can be used in a mathematical equation with each other
13:37:53 * Henry pulls the chain on door 5, door 4, door 20
13:37:54 <CrazyHarry> 6 cannot be used
13:38:33 <CrazyHarry> 6 cannot be used
13:39:34 <CrazyHarry> "Swimming? Uh oh."
13:39:36 <Hokubi> http://oglaf.com/trapmaster/1/
13:40:13 * Henry pulls 12, 4, 6, 3 and 5 with the help of everyone
13:40:40 <CrazyHarry> (( Climb +2 , Swim -1 ))
13:41:02 * Gustav casts water walk
13:41:29 <CrazyHarry> (( Are we sure that this isn't "one of these things does not belong here"? ))
13:42:21 <Gustav> (the trick is the Azlanti numbers)
13:42:46 <Avatar> Butaro pulls 12
13:42:47 <Avatar> Henry pulls 4
13:42:48 <Henry> henry 4
13:43:17 <Hokubi> hoku 5.
13:43:24 <Avatar> Hokubi pulls 5
13:43:30 <CrazyHarry> (( 2 ways to add to 30. 2 solutions. Bad. Only 1 "doesn't belong" solution. ))
13:43:41 <Hokubi> !throw 1d20+1 strong chains!
13:43:41 <diebot> Hokubi, strong chains!: [1d20=6] 7
13:43:43 <Butaro> !roll 1d20+2
13:43:43 <dicebot> Butaro, 1d20+2: [1d20=20] 22
13:43:53 <Henry> !roll 1d20-2 strength
13:43:55 <dicebot> Henry, strength: [1d20=8] 6
13:44:43 <Max> !roll 1d20+4 Str check
13:44:44 <dicebot> Max, Str check: [1d20=14] 18
13:44:53 <Gustav> !roll 1d20+4 STR
13:44:55 <dicebot> Gustav, STR: [1d20=10] 14
13:44:57 <CrazyHarry> (( Harry = weak ass gnome, who doesn't agree with solution. ))
13:45:27 <CrazyHarry> (( and apparently Harry = only PC with no STR bonus ))
13:46:02 <Avatar> Max pulls 6
13:47:55 <CrazyHarry> !roll 1d20+4
13:47:55 <dicebot> CrazyHarry, 1d20+4: [1d20=4] 8
13:47:56 <Henry> no i have no str bonus :P
13:48:17 <CrazyHarry> (( 0 for 10 tonight ))
13:49:29 <Henry> !roll 1d20-2 swim
13:49:30 <dicebot> Henry, swim: [1d20=14] 12
13:49:37 <CrazyHarry> !roll 1d20-1
13:49:37 <dicebot> CrazyHarry, 1d20-1: [1d20=4] 3
13:49:50 <CrazyHarry> !roll 1d20-1
13:49:51 <dicebot> CrazyHarry, 1d20-1: [1d20=14] 13
13:50:06 * Gustav ties an iron spike to one end of a rope
13:50:15 * Gustav while walking serenely across the waves
13:50:57 <Henry> "WHY ARE WE YELLING!!!!!?"
13:51:13 <Hokubi> "BECAUSE ITS LOUD!"
13:51:39 <Henry> "OKAY!"
13:52:31 <Henry> !roll 1d20+10
13:52:33 <dicebot> Henry, 1d20+10: [1d20=3] 13
13:53:23 <Henry> !roll 1d20+2 init
13:53:24 <Hokubi> @init
13:53:24 <diebot> Hokubi, initiative: [1d20=3] 9
13:53:26 <dicebot> Henry, init: [1d20=10] 12
13:53:27 <CrazyHarry> !roll 1d20+3 init
13:53:28 <dicebot> CrazyHarry, init: [1d20=13] 16
13:53:28 <Butaro> !roll 1d20+3 init
13:53:29 <dicebot> Butaro, init: [1d20=8] 11
13:53:32 <Max> !roll 1d20+2 Initiative
13:53:32 <dicebot> Max, Initiative: [1d20=3] 5
13:53:37 <Gustav> !roll 1d20+3 Init
13:53:39 <dicebot> Gustav, Init: [1d20=6] 9
13:53:57 <Hokubi> Harry, Henry, Butaro, Hoku, Gustav Max
13:54:04 <CrazyHarry> (( 1st yet again. Should spend the entire encounter coughing up water. ))
13:55:02 <Avatar> it's CrazyHarry's turn
13:55:24 <Gustav> (is that an open book on the altar at the end?)
13:55:43 <Hokubi> (yes)
13:56:02 <Avatar> http://imgur.com/wTiJP
13:56:23 <CrazyHarry> !roll 1d20+5 touch
13:56:24 <dicebot> CrazyHarry, touch: [1d20=13] 18
13:56:39 <CrazyHarry> !roll 2d6+4 fire
13:56:39 <dicebot> CrazyHarry, fire: [2d6=6,4] 14
13:57:51 <CrazyHarry> done
13:57:54 <Henry> wish me luck :P
13:58:00 <Henry> 1n 1nw
13:58:05 <Avatar> it's Henry's turn
13:58:30 <Henry> !roll 1d20+7
13:58:31 <dicebot> Henry, 1d20+7: [1d20=15] 22
13:58:40 <Henry> !roll 3d6+6
13:58:41 <dicebot> Henry, 3d6+6: [3d6=2,4,5] 17
13:58:52 <Avatar> it's Butaro's turn
13:58:54 <Butaro> "IT'S A CECEALIA. WE NEED TO CAPTURE IT ALIVE!"
13:59:07 <Hokubi> @perc
13:59:08 <diebot> Hokubi, perception: [1d20=10] 19
13:59:13 <Max> !throw 1d20+9 Perception
13:59:14 <diebot> Max, Perception: [1d20=11] 20
13:59:15 <Henry> !roll 1d20+7
13:59:17 <dicebot> Henry, 1d20+7: [1d20=1] 8
13:59:18 <Gustav> !roll 1d20+17
13:59:20 <dicebot> Gustav, 1d20+17: [1d20=6] 23
13:59:24 <CrazyHarry> !roll 1d20+6 perception
13:59:25 <dicebot> CrazyHarry, perception: [1d20=17] 23
14:00:31 <Butaro> !roll 1d20+10
14:00:32 <dicebot> Butaro, 1d20+10: [1d20=17] 27
14:00:44 <Butaro> !roll 1d8+4
14:00:44 <dicebot> Butaro, 1d8+4: [1d8=6] 10
14:01:51 <Henry> !roll 1d20+7 percep
14:01:56 <dicebot> Henry, percep: [1d20=20] 27
14:02:06 <Hokubi> @perc
14:02:06 <diebot> Hokubi, perception: [1d20=18] 27
14:02:17 <Gustav> !roll 1d20+17
14:02:18 <dicebot> Gustav, 1d20+17: [1d20=4] 21
14:02:22 <Hokubi> Do I think hes being honest or bluffing us?
14:02:23 <Butaro> !roll 1d20+10 percep
14:02:24 <dicebot> Butaro, percep: [1d20=8] 18
14:02:35 <Hokubi> !throw 1d20+7 sense motive @Avatar
14:02:43 <Gustav> !roll 1d20+8 sense motive @Avatar
14:03:38 <Max> !throw 1d20+9 Perception
14:03:39 <CrazyHarry> me not rollin
14:03:39 <diebot> Max, Perception: [1d20=13] 22
14:03:52 <CrazyHarry> fine
14:03:56 <CrazyHarry> !roll 1d20-2
14:03:57 <dicebot> CrazyHarry, 1d20-2: [1d20=3] 1
14:04:00 <CrazyHarry> happy?
14:04:31 <CrazyHarry> sorry that was sense motive. perecp is 8 better
14:04:41 <Avatar> it's Hokubi's turn
14:04:48 <Hokubi> delay
14:04:53 <Avatar> it's Gustav's turn
14:06:35 <Avatar> gustav closes the book
14:06:43 <CrazyHarry> (( Obvious? You sure? For Harry things are more likely to be obLIvious. :P ))
14:07:38 <Avatar> it's Max's turn
14:07:49 <Gustav> (does the music stop?)
14:09:40 <Avatar> "Take the Celestial Song. If you let me go, I will serve you."
14:10:39 <Hokubi> "What'd you take the song for anyway?"
14:10:40 <Avatar> "I can offer you vast knowledge of Tian Xia and its secrets of the ocean's depths."
14:14:15 <CrazyHarry> (( Probably a Cecaelia, the medium version of the Grindilow. Met them both in Skull & Shackles. ))
14:15:07 <Hokubi> @init
14:15:08 <diebot> Hokubi, initiative: [1d20=9] 15
14:15:11 <Max> !roll 1d20+2 Initiative
14:15:12 <dicebot> Max, Initiative: [1d20=2] 4
14:15:12 <Henry> !roll 1d20+2 init
14:15:16 <Butaro> !roll 1d20+3 init
14:15:17 <dicebot> Henry, init: [1d20=6] 8
14:15:18 <dicebot> Butaro, init: [1d20=10] 13
14:15:19 <Gustav> !roll 1d20+3 Init
14:15:23 <dicebot> Gustav, Init: [1d20=17] 20
14:15:27 <CrazyHarry> !roll 1d20+3 init
14:15:28 <dicebot> CrazyHarry, init: [1d20=17] 20
14:15:31 <CrazyHarry> !roll 1d20+3 init
14:15:32 <dicebot> CrazyHarry, init: [1d20=20] 23
14:15:41 <CrazyHarry> roll off Gustav
14:16:03 <Gustav> !roll 1d20+3
14:16:06 <dicebot> Gustav, 1d20+3: [1d20=16] 19
14:16:56 <Mort-> Oh dearz
14:16:59 <Avatar> <?grappled
14:17:00 <diebot> A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a 4 penalty to Dexterity. A grappled creature takes a 2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to
14:17:01 <diebot> perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler's CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity. // A grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as
14:17:01 <diebot> hide in plain sight, would normally allow it to do so. If a grappled creature becomes invisible, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
14:18:06 <CrazyHarry> !roll 1d20+5 bomb
14:18:09 <dicebot> CrazyHarry, bomb: [1d20=2] 7
14:18:19 <CrazyHarry> you HAD to defeat the law of the unmentionables
14:18:31 <CrazyHarry> !roll 1d8
14:18:33 <dicebot> CrazyHarry, 1d8: [1d8=6] 6
14:19:03 <Hokubi> !throw 1d20+7 reflex
14:19:03 <diebot> Hokubi, reflex: [1d20=18] 25
14:19:08 <CrazyHarry> Can't I just drop it on myself and self-immolate?
14:19:12 <Hokubi> monk dodge.
14:19:16 <CrazyHarry> DC 15 6 vs 3
14:19:17 <Max> !roll 1d20+6 Reflex
14:19:18 <dicebot> Max, Reflex: [1d20=5] 11
14:19:31 <CrazyHarry> !roll 1d20+4 Ref
14:19:32 <dicebot> CrazyHarry, Ref: [1d20=6] 10
14:19:37 <CrazyHarry> 2 more fails
14:20:18 <CrazyHarry> (( 14/24 ))
14:20:29 <Avatar> it's Gustav's turn
14:21:48 <Hokubi> join in the grapple!
14:21:52 <Hokubi> help out Butaro
14:21:55 <Hokubi> !throw 1d20+9
14:21:56 <diebot> Hokubi, 1d20+9: [1d20=3] 12
14:22:21 <Avatar> it's Butaro's turn
14:22:28 <Mort-> Mma?
14:22:39 <Avatar> quiet mort
14:22:53 <Butaro> !roll 1d20+9 escape
14:22:53 <dicebot> Butaro, escape: [1d20=9] 18
14:23:33 <Avatar> it's Henry's turn
14:23:38 <Butaro> "don't be beside me"
14:24:06 <Butaro> "we still need him alive to speak with"
14:24:35 <Henry> "Drop him or get burnt again."
14:25:25 <Avatar> it's Max's turn
14:27:16 <Max> !roll 1d20+7
14:27:19 <dicebot> Max, 1d20+7: [1d20=5] 12
14:27:48 <Gustav> !roll 1d20+9
14:27:52 <dicebot> Gustav, 1d20+9: [1d20=12] 21
14:28:12 <Gustav> !roll 1d8+5
14:28:17 <dicebot> Gustav, 1d8+5: [1d8=8] 13
14:28:40 * Henry grabs the book
14:29:44 Steven ([email protected]) has joined #d&d
14:30:09 <Steven> finish?
14:30:49 <Henry> "Ah the knowledge of good and evil."
14:31:13 <Henry> !roll 1d20+9 bluff @avatar
14:31:43 <CrazyHarry> (( Calamari anyone? ))
14:32:10 <Gustav> !roll 1d20+8
14:32:11 <dicebot> Gustav, 1d20+8: [1d20=8] 16
14:32:12 <Max> !roll 1d20+4 sense motive @avatar
14:32:13 <Hokubi> !throw 1d20+7 sense motive
14:32:13 <diebot> Hokubi, sense motive: [1d20=8] 15
14:32:20 <Butaro> !roll 1d20+7 sense
14:32:21 <dicebot> Butaro, sense: [1d20=9] 16
14:32:27 <CrazyHarry> !roll 1d20-2 motive
14:32:28 <dicebot> CrazyHarry, motive: [1d20=17] 15
14:33:00 <Gustav> !roll 3d6
14:33:02 <dicebot> Gustav, 3d6: [3d6=4,4,2] 10
14:33:03 <Hokubi> "Henry? Feeling alright?"
14:33:26 <CrazyHarry> (( back to full, ty ))
14:33:39 <Henry> "Ah young grass hopper, i feel fantastic no man fully understand the knowledge of good and evil bar I."
14:33:45 <Hokubi> 24/27
14:34:15 <CrazyHarry> (( or -10. No one thinks they are smarter than the complete idiot does ))
14:36:10 * Henry touches CrazyHarry on the forehead "I empart to you this gift the knowledge of 1 amazing alchemical formulae may it serve you well."
14:36:40 * CrazyHarry plays along and does the same in return
14:37:27 <Mort-> Lol
14:38:15 * Henry takes yargos back to the venture captain
14:38:24 <CrazyHarry> bolster is confidence. Make sure he's ready to support the PFS (and my faction).
14:38:39 <CrazyHarry> his
14:43:21 <CrazyHarry> (( sounds like someone completed my mission for me ))
14:45:12 <Avatar> http://www.pfrpg.com.au/pfs.php5
14:45:48 <Butaro> !roll 1d20+7 day job (philosopher)
14:45:49 <dicebot> Butaro, day job (philosopher): [1d20=4] 11
14:46:11 <Avatar> start gp, start xp, start prestige/fame
14:46:16 <Henry> !roll 1d20+22 day job
14:46:16 <dicebot> Henry, day job: [1d20=2] 24
14:46:23 <Gustav> !roll 1d20+11 day job @Avatar
14:46:24 * Avatar removes voice from Butaro CrazyHarry Gustav Henry Hokubi Max
14:46:36 <Max> !roll 1d20+9 Day Job
14:46:37 <dicebot> Max, Day Job: [1d20=5] 14
14:46:51 Hokubi is now known as Hydrazine
14:47:09 <Henry> avatar
14:47:11 <CrazyHarry> !roll 1d20+17 alchemy
14:47:12 <dicebot> CrazyHarry, alchemy: [1d20=13] 30
14:47:12 Gustav is now known as Caleth
14:47:25 <Henry> anything that needs to be noted about harry and i sharing formulae?
14:47:30 Henry is now known as kapow
14:47:51 <CrazyHarry> Bomber's Eye traded for Comprehend Languages
14:47:57 <Avatar> yeah, pm me any expenses
14:48:05 <Avatar> if it's free I don't care
14:48:14 <Mort-> Hi hydrazine
14:48:39 <Mort-> Hi oren
14:48:48 * Mort- waves at both
14:48:52 <Avatar> CrazyHarry change your nick back so I know who you are
14:48:58 <Avatar> butaro you too
14:49:01 CrazyHarry is now known as Oren
14:49:02 Butaro is now known as Eric
14:49:05 <Mort-> And this is why you should carry holy water
14:49:15 * Mort- curls her tail around oren
14:49:22 <Mort-> Or get force bombs
14:49:44 <Mort-> And also a wand of grease
14:49:56 <Avatar> mort: do you remember if we uptiered song of the sea witch?
14:50:08 <Oren> (( Tonight I couldn't hit an Enlarged Tarrasque with my falling blood even if I was riding the damned thing. ))
14:50:09 <Mort-> We did
14:50:17 <Avatar> yeah we uptiered and beat it with 4 people
14:50:24 <Mort-> And you had me peeing my pants
14:50:28 <Eric> Only used 12 arrows, very low. I usually burn through 30 or so
14:50:41 <Mort-> That i even threw holy water at the devil
14:50:49 <Mort-> Eric.
14:50:54 <Mort-> I recommend durable arrows
14:50:55 <kapow> i didn't have holy water for the first devil
14:51:00 <Mort-> 1 gp Dr piece
14:51:04 <kapow> made sure i had it for the rest of campaign though
14:51:07 <Mort-> Gp per piece
14:51:11 <Eric> The cost is so low, I don't bother
14:51:20 <Mort-> Ill sell them to you at 2 gp
14:51:35 <Mort-> You will when you play a sanctioned mod
14:51:59 <Eric> Then I'll pay you 60gp for 20 ;)
14:52:00 <Mort-> The bard in party went..uh i ran out of arrows.
14:52:00 <Avatar> you get a boon for this mod
14:52:09 <Avatar> quite a nice one
14:52:17 <Mort-> Then i was like nub. You can get mine :p
14:52:38 <Mort-> Lol trying to cheat murs of their cookies?
14:52:44 * Mort- growlies
14:52:53 * Mort- bites eric
14:53:02 <Mort-> Its 40 gp for 20 arrows!
14:53:34 * Mort- curls her tail around oren and fluffs him
14:53:45 <Eric> How will you send us the chronicle?
14:54:01 <Mort-> Email probably knowing avatar
14:54:06 <Avatar> IRC first if you're here, or otherwise skype
14:54:20 <Avatar> if you're particularly stubborn I'll email you, but I really hate emailing chronicle sheets
14:54:26 <Avatar> we all have skype
14:54:43 <Oren> how are things sent via IRC?
14:54:46 <Eric> I'll wait around, the morning is still young.
14:54:53 <Avatar> you need an IRC client, you can't use mibbit
14:54:54 <Mort-> Eh
14:54:57 <Avatar> www.mirc.com
14:54:57 <Mort-> Sorry lol
14:55:16 <Mort-> Eric. I failed maths
14:55:20 <Mort-> But yes you should get durable arrows
14:55:24 <Mort-> Which reminds me i should too.
14:55:30 <Oren> darn. what book are durable arrows ni?
14:55:41 <Eric> Mort, which book?
14:55:41 <Mort-> Doesn't help you if you shot a fire elemental
14:55:45 <Oren> Should get them for MY zen archer.
14:55:48 <Mort-> Adventurers armsw
14:55:53 <Mort-> Armory i think
14:56:09 <Mort-> If you shot a fire elemental you still lose your arrows
14:56:20 <Oren> the 60 I brought into Godmouth aren't going to last. :(
14:56:38 <Oren> (( so far all my misses have been lost ))
14:56:45 <Mort-> Its not full proof
14:56:49 <Eric> Sure they Godsmouth isn't that tough
14:56:50 <Mort-> I disagDd
14:56:53 <Mort-> Disagree
14:57:11 <Mort-> Whether you hit or miss you still get to get your arrows back
14:57:28 <Mort-> Unless you shot them into a fire elemental. Or something next to a pit ^^
14:57:34 <Oren> Already down to less than half. ((Except when they go down a 200ft deep pit full of undead. ))
14:57:44 <Mort-> Of course!
14:57:45 <Oren> close to half rather
14:58:15 <Mort-> They say aps are archery unfriendly
14:58:23 <Mort-> I may get to find that out the hard way
14:58:35 <Eric> Well, you can still ass kick the baddies
14:59:01 <Mort-> I suck at melee combat
14:59:07 <Mort-> Well not exactly really
14:59:13 <Oren> I've played some Jade Regent, some Kingmaker, and half of Skull & Shackles and haven't seen anything that would make then archer unfriendly.
14:59:20 <Mort-> Accounting on arrows
14:59:21 <Hydrazine> I think I evasion'd my entire HP worth of damage.
14:59:37 <Mort-> Actually i make a fabulous melee combatant...
14:59:44 <Mort-> Except for 1 problem. I have 18 ac ^^
14:59:54 <Oren> I think I make an excellent ... doorstop?
14:59:56 <Eric> Yeah, Hydra, glad it wasn't me.
15:00:09 <Mort-> So with 18 ac.would you want to melee?
15:00:11 <Oren> anchor?
15:00:21 <Mort-> I hit like a truck. Even without pa :p
15:00:33 <Mort-> But 18 ac ^^
15:00:40 <Mort-> 53 hp though.
15:00:48 <Eric> Level?
15:00:57 <Mort-> 6. This is home stuff
15:01:10 <Mort-> So many things arent the same
15:01:40 <Mort-> Oren. You need holy water. Force bombs and a wand of grease
15:01:56 <Eric> Fully buffed I have an AC of 28 and do 3d6+4 with two shots per round
15:01:58 <Oren> my Skype is almost always up. But I'm like 13/14 hours removed from Avatar's TZ.
15:02:01 <Hydrazine> I think 18 AC is pretty bad for 6.
15:02:13 <Mort-> I knoow
15:02:23 <Mort-> What was i supposed to do?
15:02:36 <Mort-> Light armor only
15:02:38 <Oren> My arcane trickster (L7) was AC 20 unbuffed.
15:02:43 <Hydrazine> I uh.. usually grapple stuff.
15:02:52 <Hydrazine> But today I just fail at grapplng stuff.
15:02:55 <Mort-> 8k gp start
15:02:57 <Avatar> if you don't care about all the extra details I'll do yours first and you can fill in the rest yourself
15:02:59 <Eric> Mithral breastplate
15:03:20 <Mort-> And i can't enchant bow
15:03:38 <Mort-> Need to get ring of sustenance
15:03:44 <Hydrazine> For?
15:03:51 <Oren> Was that directed at me? Sure. I don't need bells and whistles. Don't play F2F and have no plan to start anytime soon.
15:03:54 <Mort-> So 6k gp left
15:04:20 <Mort-> Hm. I guess i could re work it
15:04:42 <Mort-> Level 1 feat is arcane strike anyway so ill always have a melee weapon
15:04:51 <Mort-> How much is a mithril bp
15:05:12 <Eric> 5k or so
15:05:52 <Mort-> Worth it?
15:06:05 <Mort-> i need composite +6 on my short bow
15:06:39 <Eric> Lots of AC and -1 armour check without Armour training
15:06:41 <Avatar> it was directed at everyone
15:06:54 <Oren> There's a spell that lets you make a mundane item MW. Why not a spell that improves the strength rating of a Comp Bow?
15:07:00 <Eric> I'll fill out the details, I'm not picky
15:07:45 <Eric> The +6 is less than 1k
15:07:47 Steven has quit (EOF from client)
15:08:58 <Oren> Right. But upgrading is impossible. Seriously expensive to replace a magic bow just because your strength has improved.
15:09:32 <Mort-> Can i guess
15:09:47 <Mort-> Since I'm a walking magic weapon(self only)
15:09:54 <Avatar> Oren: check your pm
15:10:00 <Eric> Costly, but not impossible. Depends on how easy the money comes in.
15:10:06 <Mort-> I don't have medium armor prof though
15:10:18 <Mort-> And means i won't start with wand of bless weapon
15:10:20 <Mort-> Sigh
15:10:21 <Hydrazine> lol.
15:10:30 <Hydrazine> Someone's got an "ASIANS OP" sign.
15:10:39 <Eric> Armour training Trait and Mithral mean you take a 0 penalty with the Breastplate
15:10:42 <Mort-> We are
15:10:46 <Mort-> I know
15:11:06 <Mort-> 4250+300 for mithril bp?
15:11:15 <Mort-> Isn't master work 300 gp?
15:11:24 <Mort-> Or does mithril include that
15:11:31 <Eric> MW is included in the price for Mithral
15:12:12 <Mort-> So 4250+ ring of sustenance for 2k
15:12:13 <Mort-> 6250
15:12:27 <Mort-> 1200 for mw composite short bow
15:12:46 <Mort-> 7450 total.
15:13:05 <Mort-> 28 for cold iron morning star 21 for silver morningstar.
15:13:08 <Mort-> Tradition
15:13:12 Maroni ([email protected]) has joined #d&d
15:13:14 <Oren> if you have a +1 distance seeking flaming burst bow, you aren't selling it to get a new one because you just picked up a +4 Belt.
15:13:24 <Mort-> No
15:13:27 <Avatar> does anyone else want less info on their chronicle sheets in exchange for getting their sheet faster
15:13:35 <Mort-> I'm selecting starting gear
15:13:43 <Eric> Avatar, Me as well
15:14:06 <Mort-> Would it be better i just live with a chain shirt and stay out of melee range?
15:14:18 <Mort-> Dark wood shield -257 gp
15:14:30 <Oren> why is the ring so important?
15:14:46 <Mort-> Whole group is taking it
15:14:53 <Eric> Your call, but sometimes you still need to get into it if ranged doesn't work (darkness)
15:14:57 <Mort-> If i don't ill never get any rest
15:15:08 <Mort-> They won't be waiting 8 h
15:15:13 <Mort-> Its 2 h we are off!
15:15:20 <Avatar> eric check your pm
15:15:25 <Oren> So the name of your party is The Insomniacs?
15:15:32 <Mort-> Yes
15:15:40 <Max> sure Avatar, I will take less info on my sheet
15:15:41 <Maroni> loooooll
15:16:05 <Oren> Glad to have tickled someone's funny bone
15:16:13 <Mort-> Night watch. Just enough for 2h rest and bye its time to go!
15:16:21 <Mort-> So. Now what.
15:16:38 <Oren> Spend the entire 2h in a Rope Trick FTW!
15:16:45 <Mort-> Not so nice
15:16:54 <Avatar> Maroni: do you play PFS
15:17:00 <Mort-> I bet our gm will dig pits outside
15:17:03 <Avatar> max: your sheet is next
15:17:23 <Mort-> So. Suggestions guys?
15:17:35 <Max> ok, thanks
15:17:36 <Mort-> I could just live with a chain shirt?
15:18:06 <Mort-> Mithril bp on me is awesome of course
15:18:39 <Oren> I hate buying inferior products when I can afford something better. Throwing money away on the resale.
15:18:48 <Mort-> Uh guys
15:18:50 <Mort-> Sorry
15:18:59 <Mort-> Durable is elves of golraion
15:19:12 <Oren> PFS legal?
15:19:16 <Mort-> Which means this has gotten even more archery unfriendly
15:19:21 <Maroni> Avatar: yes
15:19:28 <Mort-> Yes. But not my campaign legal
15:19:37 <Oren> pooh for you.
15:19:40 <Mort-> I'm screwed. Have to carry 1000000 arrows around
15:19:56 <Oren> 1:20 AM I'm past pumpkin time.
15:20:11 <Oren> Abundant Ammunition?
15:20:26 <Mort-> I have the spell but waste a round casting?
15:20:31 <Oren> Endless Adamantin arrows?
15:20:31 <Mort-> Before fighting all the time?
15:20:58 <Oren> I would only cast the spell when I think I need expensive arrows for the fight.
15:21:17 <Oren> Maybe your 6k should buy an Efficient Quiver?
15:21:41 <Mort-> Does it give you endless arrows?
15:21:46 <Mort-> Seriously
15:22:00 <Mort-> I thought lets you draw arrows faster
15:22:08 <Mort-> Draw items
15:22:19 <Oren> Abundant does, efficient just stores more.
15:22:58 <Oren> if it is a home campaign, maybe you could craft an efficient abundant quiver? Doesn't replicate magic arrows though.
15:23:12 <Mort-> I am a walking magic weapon
15:23:18 Max has quit (Quit: http://www.mibbit.com ajax IRC Client)
15:24:21 <Mort-> Ok how does abundant ammunition work
15:24:47 <Mort-> Say if you are not in combat can you create arrows?
15:25:13 <Mort-> by pulling out arrows out of the quiver you cast abundat ammunition on?
15:25:31 <Avatar> I'm pretty sure abundant ammo is garbage
15:25:43 <Avatar> it would be useful on firearms, except that it doesn't work with firearms if I recall
15:26:15 <Avatar> don't quote me on that one, it could be that it's made for firearm ammo
15:26:19 <Avatar> sounds like a UC spell
15:26:36 <Mort-> Its usually garbage
15:26:54 <Mort-> But in ap you can't stop for resupply
15:27:01 <Avatar> what is ap
15:27:05 <Oren> the spell copies arrows you remove from your quiver. I think you expend 1 arrow of each type you use each combat
15:27:15 <Oren> adventure path\
15:27:52 <Oren> The first arrow is real, subsequent arrows are conjured
15:28:14 <Oren> read the spell, I guess
15:28:28 <Mort-> So in order for it to be effective i have to have it on before combat?
15:28:28 Eric has quit (Quit: )
15:28:35 <Mort-> Its quite fked up that way
15:29:00 <Oren> Round 1. Or make it a permanent spell on a magic quiver.
15:29:13 <Oren> or get high level and quicken it.
15:29:14 <Mort-> I have things to do argh..
15:29:24 <Oren> or expensive quicken rod
15:29:37 <Mort-> I would rather do durable arrows if possible
15:29:50 <Oren> at 60gp per adamantine arrow, it eventually pays off
15:30:14 <Mort-> Yeah till you shoot the monster over the cliff
15:30:20 <Mort-> Need to talk with gm about this
15:30:23 <Oren> lightning at my end now. first day of 7 predicted rainy days. weather is so fcked up! must go.
15:30:27 <Mort-> Else i need to sewnpj
15:30:33 <Mort-> Re work my character
15:30:43 <Mort-> And never pick up a ranged class
15:30:54 <Mort-> Sling isn't hard. Can pick up bullets and throw
15:31:05 <Oren> if the monster dies on the 2nd - 99th adamantine arrow, it odesn't amtter since it was a conjured temporary arrow.
15:31:15 <Mort-> I hate it when i create in a itsw
15:31:22 <Mort-> Hurry
15:31:29 <Mort-> It is never optimal
15:31:36 <Oren> ttyl
15:31:39 Oren has quit (Quit: http://www.mibbit.com ajax IRC Client)
15:31:39 <Mort-> In pfs ammunition usually isn't a problem
15:31:49 <Mort-> But in aps it can be
15:31:52 <Mort-> God knows when is the next town you reach
15:32:45 <Mort-> That's sort of dumb imnd.
15:32:46 <Mort-> Imo
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15:44:18 Mort- ([email protected]) has left #d&d (Leaving)
16:00:57 <Hydrazine> holy crap Kapow, that cup is huge.
16:01:09 <Hydrazine> When it was just there by itself you couldn't really get a good idea of its size.
16:03:49 <kapow> lol
16:04:04 <kapow> dude you could tell the 4 carrying it off where struggling it was that heavy
16:05:45 <Hydrazine> yeah. And how they lowered it down from over their heads all careful.
16:06:43 <kapow> regi's still terrible as a side note
16:22:51 Maroni has quit (Z-Lined)
16:59:49 Avatar has changed the topic to: PFS: Sat 20th 9am (first steps 2,kapow) / Sat 20th 10am (tier 5-9,Avatar) || All topic times are AEDT (UTC+11:00); set up your timezone on the site for local times! | D&D and Pathfinder Online http://www.pfrpg.com.au
17:20:29 Sachiru has quit (Quit: Shutting Down )
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17:30:14 Hydrazine has quit (Ping timeout: 181 seconds)
17:44:08 <Avatar> N2H4: double check your chronicle, might have mistakes
18:10:28 <MekkisScreen> who died?
18:11:00 <Avatar> nobody died, they had 6 people and didn't uptier
18:11:46 <MekkisScreen> fair enough
18:11:47 N2H4 has quit (EOF from client)
18:12:05 <MekkisScreen> did you mention the massacre at the temple of Cayden Caelian?
18:12:30 N2H4 ([email protected]) has joined #d&d
18:16:50 <MekkisScreen> !feat improved familiar
18:16:51 <diebot> MekkisScreen, Gain a more powerful familiar
18:20:23 <Avatar> how helpful
18:21:09 <MekkisScreen> Avatar, if a witch gets improved familiar, does she lose all of her spells?
18:21:30 <Avatar> wouldn't think so
18:21:52 N2H4 has quit (Ping timeout: 181 seconds)
18:22:10 <kapow> file send failed avatar
18:22:16 <kapow> need you to bounce me again
18:22:34 <kapow> if your not around i'll be on later going out for some dinner
18:22:52 <MekkisScreen> do you remember to roll saves for Batty when snickers is hit by AOEs?
18:23:27 <MekkisScreen> kapow, you live far north, right?
18:23:49 <Avatar> no, if they're in a backpack, I consider them safe
18:23:52 <Avatar> I roll them if they're let out
18:23:53 <kapow> I live petrie
18:23:56 <kapow> so fairly far north
18:23:56 <kapow> why?
18:24:02 <Avatar> why what
18:24:15 <MekkisScreen> I'm judging some events at Lawnton next weekend
18:24:26 <Avatar> oh, live in petrie
18:24:37 <kapow> why was aimed at mekkis
18:24:39 <MekkisScreen> where does it say that familiars in backpacks are safe?
18:24:45 <Avatar> yeah if a GM tells me my familiar has to make a save when it's stored away, I don't play with that GM again
18:24:52 <MekkisScreen> I thought that that was why they had evasion
18:25:04 <Avatar> not everything is written down mekkis
18:25:20 <Avatar> evasion is useful for when it comes out
18:25:26 <kapow> awesome mekk you'll get to experience how long of a drive i have to the south side but in reverse :D
18:25:32 <kapow> how late are they running mekk?
18:25:42 <MekkisScreen> I've done it before, kapow
18:25:52 <MekkisScreen> starts at 2pm
18:25:59 <MekkisScreen> sealed then top 8 draft
18:26:00 <kapow> and what even is it?
18:26:14 <MekkisScreen> GPT auckland, I think
18:26:51 <kapow> god damn song of the sea witch had some nice loot at higher tier
18:26:56 <kapow> so anyone can come?
18:26:58 <MekkisScreen> heh
18:27:01 <Avatar> a lot of stuff would break in your pack if you played it hardcore realistic
18:27:03 <MekkisScreen> sure
18:27:16 <Avatar> back later
18:27:18 <kapow> and which day saturday or sunday?
18:27:29 <kapow> avatar
18:27:32 <MekkisScreen> Sunday
18:27:40 <kapow> you need to change the time for next saturdays to the proper time
18:27:44 <kapow> 10pm +11
18:27:51 <kapow> 10am*
18:27:59 <MekkisScreen> I'm thinking about rolling a witch, so I'll start by asking the forums
18:28:33 <kapow> I might come play mekk if anyone can come
18:29:05 <kapow> friday over south then game sat and it sunday sounds like a nice weekend
18:30:42 <kapow> someone who played today needs to learn the opposite language as me
18:30:43 <kapow> so we can then trade ^_^
18:30:48 <kapow> anyway be back later fooding time
18:46:14 stupidcollider ([email protected]) has joined #d&d
21:17:32 <kapow> mek this is probably a question for you, you seem to have a few archers
21:17:45 <Mekkis> sure....
21:17:53 <kapow> the arcane archer's arrow enhancements for holy burst etc
21:18:07 <Mekkis> yeah...
21:18:11 <kapow> if another enchantment is on the bow does it stack?
21:18:24 <kapow> ie does both say shocking and corrosive
21:18:27 <Mekkis> (hint: if you're thinking about playing an arcane archer in PFS, don't)
21:18:29 <Mekkis> sure
21:18:32 <Mekkis> that would work
21:18:53 <Mekkis> (in Slumbering Tsar or some adventure path, go for it!)
21:19:04 <Mekkis> Arcane Archers start being good at around 11th level
21:19:15 <kapow> it's for our tsar game
21:19:17 <kapow> my backup character
21:19:24 <Mekkis> sure thing
21:19:39 <kapow> i take it the same applies with the 9th level allignment?
21:19:58 <Mekkis> ranger 2 / fighter 4 / paladin 1 / wizard 1 / arcane archer?
21:20:56 <kapow> alchemist 9 / Wizard 1 / Arcane Archer
21:21:21 <Mekkis> why>!
21:21:22 <Mekkis> >!
21:21:27 <kapow> or Alchemist 8 / Wizard 1 / Arcane Archer then + whatever
21:21:38 <kapow> because I ike being different ^_^
21:23:06 <kapow> unload with bow if you can, if you can't shoot and run using the alchemist discovery to boost damage :P
21:23:32 <Mekkis> hmmm
21:24:03 <kapow> you have access to 4th lvl wizard spells by the end for creating your own items
21:24:28 <kapow> and playing a tiefling going favoured class alchemist racial
21:24:30 <Mekkis> the problem is, Arcane Archer sucks at low levels
21:24:33 Avatar has changed the topic to: PFS: Sat 20th 10am (first steps 2,kapow) / Sat 20th 10am (tier 5-9,Avatar) || All topic times are AEDT (UTC+11:00); set up your timezone on the site for local times! | D&D and Pathfinder Online http://www.pfrpg.com.au
21:24:40 <Avatar> does that look right
21:24:42 <kapow> to get +1 bomb damage / 2 lvls of alchemist
21:24:46 <kapow> fantastic
21:25:15 <Avatar> ?
21:25:17 <Mekkis> no
21:25:22 <Mekkis> perhaps
21:25:32 <Avatar> kapow
21:25:36 <Mekkis> why do you change the timezone to AEDT. It just confuses everyone
21:25:36 <kapow> at 8th level if you only get to fire 1 shot
21:25:46 <Avatar> it confuses you qld'ers
21:26:16 <kapow> thats 1d6+4d6+4+5+3
21:26:25 <Avatar> kapow do you want me to fix this
21:26:27 <kapow> without any weapon enchants point blank shot anything like that
21:26:33 <kapow> fix what?
21:26:34 <Mekkis> so what?
21:26:37 <Mekkis> 5d6+12
21:26:40 <Avatar> is the time right
21:26:42 <Avatar> at 10am on saturday
21:26:56 <kapow> i said fantastic
21:27:00 <kapow> was aimed at you
21:27:02 <kapow> :P
21:27:05 <Avatar> ah
21:27:06 <Mekkis> approx 29.5 damage
21:27:16 <Mekkis> that's pretty pitiful really
21:27:34 <kapow> if forced to single shot
21:27:43 <Mekkis> and on a full-round?
21:28:26 <Avatar> 29 damage is pitiful?
21:28:37 <kapow> at 8th level avatar
21:28:41 <Mekkis> at eighth level, for a class that's trying to do damage, yes
21:28:52 <Avatar> at 8th level mobs have about 100hp odd
21:28:58 <Avatar> so how much do you want to do on your own
21:29:02 <Mekkis> so that's 4 rounds
21:29:10 <Avatar> 4 rounds for 1 person
21:29:14 <Avatar> you're not a 1 man army, you're a party
21:29:31 <Mekkis> agreed
21:29:39 <kapow> a party of like 8 possibley + XP so we're vsing much higher things though
21:30:04 <Mekkis> you're not a 1 man army, you're the gun on the tank. The others are the mechanic, the armour, the spotter and the machine-gunner
21:30:12 <kapow> alot of what we've fought we've done 140 damage per thing in combat or up near 250 damage with stupid dr's involved
21:30:49 <Mekkis> Avatar, this campaign sort of requires very high power levels
21:31:04 <Avatar> you of all people should know that's not how it works
21:31:10 <Avatar> mr be useful in combat or be useless
21:31:15 <Mekkis> this isn't PFS, Avatar
21:31:34 <kapow> 2 shots 1 being a many shot
21:31:37 <Avatar> if this isn't PFS, we're talking apples and oranges
21:31:43 <kapow> 1d6+3 on each before anything at all
21:32:13 <kapow> thats no feats no wep enchants or that
21:32:23 <kapow> so with the plain composite bow
21:32:27 <Avatar> someone in the forums just had a great idea that I am going to copy
21:32:34 <Avatar> I will create a summoner who has an eidolon with a gun
21:32:51 <kapow> change them all to 1d8's XP
21:33:02 <Mekkis> my character uses a shortbow
21:33:05 <kapow> i am use to talking about bows from a small characters perspective
21:33:35 <kapow> i'm meaningto use a longbow
21:33:46 <kapow> just a longbow for a small creature is 1d6
21:33:55 <Mekkis> I'm thinking my next character will be a druid
21:34:28 <kapow> I have too many ideas i want to do :/
21:34:39 <Mekkis> probably sorcerer/druid
21:34:51 <kapow> a Rake druid/alchemist (beastmorph) or something like that
21:35:00 <Avatar> anyone know if gunsmithing can only be taken by gunslingers in PFS?
21:35:02 <Mekkis> or even witch/druid
21:35:05 <kapow> the sniper i've been dicking with for weeks
21:35:09 <Avatar> I thought that was the case, but checking additional resources, I can't find that now
21:35:20 <Avatar> apparently you only need the gunsmithing feat to own a firearm
21:35:38 <kapow> yes but you can't take gunsmithing feat unless it's a part of your class
21:35:58 <kapow> so holy gun is like the only one of the top of my head i can thing of
21:36:06 <kapow> that can take a gun and isn't a gunslinger
21:36:09 <Avatar> I only took a level of gunslinger on my archaeologist to be able to get gunsmithing because I thought that was the only way
21:36:31 <Mekkis> Avatar, no, but the summoner needs to take the gunsmithing feat
21:36:35 <kapow> it is yuou have to be allowed to take the feat by a class
21:36:43 <kapow> you can't take the feat otherwise
21:37:52 <Avatar> kapow: where does it say that?
21:38:03 <Avatar> holy gun is definitely not PFS legeal
21:38:35 <Avatar> Paladin: The knight of the sepulcher and holy gun archetypes are not legal for Pathfinder Society Organized Play.
21:40:00 <kapow> I wasn't saying it was legal
21:40:19 <kapow> i was only giving an example of a none gunslinger class that provided access to gunsmithing
21:40:54 <Avatar> if it's not legal, it doesn't provide access
21:41:21 <Avatar> non-PFS, just taking the feat provides access
21:43:15 <kapow> I am trying to find where it is but i know they removed all of the other class/class archetypes that allowed you access to gunsmithing
21:43:21 <kapow> so gunslinger was the only choise
21:43:29 <Avatar> yeah that's what I thought
21:43:35 <Avatar> did they remove it without telling anyone
21:43:40 <Avatar> I want a goddamn rebuild
21:45:35 <kapow> okay yeah i think they may have
21:45:38 <kapow> however
21:45:53 <kapow> you can't do anything about the gun in combat if you misfire
21:46:03 <kapow> it's fucked until you can sit down and spend an hour to repair it
21:47:31 <kapow> also mekkis who does rake work in pathfinder?
21:47:49 <Mekkis> if you hit with two claws, you then can make a free rake attack
21:48:00 <Mekkis> Defunct uses it from time to time
21:48:13 <kapow> yeah i know
21:48:21 <kapow> why i picked you to direct the question towards
21:48:45 <kapow> also how many secondary attacks can you have?
21:48:56 <Mekkis> there generally isn't a limit
21:49:04 <kapow> and secondaries are always at your lowest attack right?
21:49:09 <Mekkis> no
21:49:19 <Mekkis> secondaries are always at a -5
21:49:42 <kapow> okay and natural weapons can never use dex to hit?
21:51:00 <kapow> my idea for the rake alchemist
21:51:16 <kapow> is a ratfolk beastmorph alchemist
21:51:25 <kapow> so using 2 claws 1 bite and 1 tail
21:51:30 <kapow> for a full round
21:51:47 <Mekkis> weapon finesse can apply
22:22:58 <Mekkis> wow
22:23:36 <Mekkis> lantern bearer 5 (level 10) gets dispel magic at CL15
22:23:40 <Mekkis> that's impressive
22:29:55 stupidcollider has quit (Quit: http://www.youtube.com/watch?v=7hDS30qQl8c#t=6m25s)
22:33:59 <kapow> I just had a thought
22:34:33 <kapow> an Alchemist with the Vestigial Arm trait could weild 2 2 handers
22:38:44 <kapow> oh the other thing i forgot to mention mekkis
22:38:54 <kapow> wings discovery as the alchemist ^_^
22:39:13 <Mekkis> kapow, Please. Don't do a spaceshot
22:39:20 <Mekkis> or I'll have to kill you
22:39:29 <kapow> whats a space shot?
22:40:07 <Mekkis> he spent a lot of time arguing about what happens when you play an alchemist with vestigial arm wielding two greatswords
22:42:07 <kapow> who spent a long time argueing about what?
22:42:41 <kapow> oh a guy called spaceshot
22:42:51 <kapow> screw greatswords scythes XP
22:42:57 <kapow> and no i wasn't going to
22:42:59 <kapow> i just read it and had a chuckle
22:43:34 <kapow> but yeah like i said the other thing i was taking alchemist for before arcane archer was for the ability to fly
22:43:54 <kapow> I mean I could go something like strix or something like that and get fly as a racial
23:03:27 Hydrazine ([email protected]) has joined #d&d
23:45:07 <kapow> hmmm or i could be a normal person and just go straight alchemist
23:45:18 <kapow> 3x 4d6+8
23:45:31 <kapow> a round until out of bombs
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