// #d&d — 2012-06-14
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00:00:38 <Avatar> it looks that good
00:09:57 Urist has quit (Quit: )
00:16:51 Urist ([email protected]) has joined #d&d
00:26:26 Sachiru has quit (Quit: Shutting Down )
00:45:03 Ballig has quit (Ping timeout: 121 seconds)
01:01:25 Ballig ([email protected]) has joined #d&d
01:01:49 <Hydrazine> What does the bard need, Mek?
01:17:12 <Mort-> Charisma? :p
01:17:40 <Mort-> If i were to run bard i would try for rdd
01:18:09 <Mort-> Night all anyway
01:18:18 <Mort-> Working till 11 pm to get stuff done
01:18:26 <Hydrazine> See ya Mort.
01:19:00 <Urist> what is the Melee check of a small humanoid? base + str + size, but is the size +4 or -1?
01:19:15 <Urist> cya Mort-
01:19:24 <Hydrazine> For an attack, Urist ?
01:19:31 <Urist> yep
01:19:35 <Hydrazine> From a small character?
01:19:36 <Hydrazine> +1
01:19:56 <Urist> thank you, and for range?
01:20:03 <Urist> the same?
01:20:10 <Urist> except dex
01:20:15 <Hydrazine> replace str with dex.
01:20:30 <Urist> thank you
01:25:26 <Mort-> Does salt work on ulcers?
01:25:39 <Mort-> I have one and its irritating the fk out of me
01:29:12 <Hydrazine> No idea.
01:30:33 <Avatar> there used to be bonjela cream that worked brilliantly
01:30:47 <Avatar> they since developed something even better since then I think
01:30:53 <Avatar> but I preferred the old stuff
01:41:03 OrangeShark ([email protected]) has joined #d&d
01:42:04 <Hydrazine> I wonder if an Orange Shark would eat one fish.
01:42:06 <Hydrazine> And then two fish.
01:42:10 <Hydrazine> Red fish, and blue fish.
01:42:26 Urist has quit (Ping timeout: 121 seconds)
01:50:43 <OrangeShark> haha, i think i would eat yellow fish and red fish
01:51:25 <Hydrazine> Hoku would wrestle a shark.
01:51:26 <Hydrazine> No fear.
01:52:25 <OrangeShark> hehe, hey man is a ranger proficient in heavy armour?
01:54:35 <Avatar> check under ranger
01:56:23 <OrangeShark> ah, just mediun thanks
01:56:31 <OrangeShark> medium*
01:58:28 <Hydrazine> I still miss clerics in full plate.
01:58:50 <Avatar> I thought clerics were OP in 3.5 because of that
01:59:00 <Avatar> a good party was a party of clerics
01:59:30 <Avatar> I couldn't put my finger on what it was, but removing that proficiency did the job
02:01:12 <Hydrazine> Probably right.
02:01:24 <Hydrazine> I hadn't played enough clerics to really get a feel of it.
02:02:36 Fish has quit (Ping timeout: 121 seconds)
02:06:19 <Hydrazine> I think I only played a cleric in 3.5 once.
02:37:14 <Hydrazine> So did you play last night, Shark?
02:39:29 <OrangeShark> No, it didnt go ahead, technical difficulties
02:40:09 <OrangeShark> i was looking forward to it as well
02:40:25 <Hydrazine> Shame.
02:40:35 <Hydrazine> I was eager to hear news for your first pathfinder game
02:42:02 <OrangeShark> the worst thing about it was that i came in late, and i felt like i was stepping on peoples toes, you know?
02:42:17 <Hydrazine> I know the feeling.
02:42:36 <Hydrazine> But I think I've played with.. pretty much everyone here, and a fair chunk of the google groups guys too.
02:42:40 <Hydrazine> We're all pretty chill.
02:42:59 <OrangeShark> yeah, they all seemed pretty cool
02:43:47 <OrangeShark> i just have to get over my timidness to speak out, but i say that will come with time
02:43:49 <Hydrazine> You're all ready to play too! Worked hard to make a character, learned you some rules..
02:44:10 <Hydrazine> No shame in being a little shy around new people, in a new environment.
02:44:19 <OrangeShark> i know, i know all the combat rules now,
02:44:24 <OrangeShark> yeah true
02:44:28 <Hydrazine> Yeah?
02:44:37 <Hydrazine> All of em? Man.
02:44:39 <OrangeShark> well the basics
02:44:41 <Hydrazine> Took me ages to get that.
02:45:25 <Hydrazine> You all ready to 5 ft step your way through combat? As a druid who rather fight at range, you're gonna need to, I think.
02:45:31 <OrangeShark> like full actions , free actions, speed actions, standard actions and move actions
02:45:52 <Hydrazine> Good starting point, to know how much you can do.
02:46:24 <OrangeShark> yeah i will with the sling, and buff Coze with the magic fang spell
02:46:56 <Hydrazine> Try really hard not to get surrounded.
02:47:09 <Hydrazine> My witch got in a world of trouble, first time she got flanked.
02:47:44 <OrangeShark> also i was wondering, you know if you move to an adjacent square its a standard action, then if i cast a spell ill be 10 ft away from the melee yeah?
02:47:58 <OrangeShark> like the hogs example yesterday
02:48:15 <OrangeShark> if i moved first then casted i would have been fine?
02:48:25 <Hydrazine> Yes. But only 5ft away.
02:49:05 <Hydrazine> Which is the problem with being flanked. There isn't a square you can 5' to that isn't in danger.
02:49:16 <OrangeShark> but i was going to use flare on it then go in with the spear and shield, and it would prevent the attack of opertunity
02:49:40 <OrangeShark> why not the one directly behind you?
02:49:49 <Hydrazine> If there an enemy on each side?
02:50:17 <OrangeShark> ah, i see, well ill try to make sure that doesnt happen
02:50:47 <Hydrazine> Precisely.
02:51:13 <OrangeShark> thanks for the tips man, you have been much help
02:51:20 <Hydrazine> Oh, and flare doesn't mean they can't hit you. It just means they have a worse chance at it.
02:51:40 <OrangeShark> yeah, but its a good defensive move, i think?
02:52:06 <Hydrazine> Most of the orisons are intentionally not very worthwhile in combat. Or spellcasters in general would be even more dangerous.
02:52:44 <Hydrazine> Not if you have to stand next to it to do so.
02:53:26 <OrangeShark> yeah, it would be best to use it on an enemy in melee with another ally
02:54:49 <OrangeShark> so if i was in a situation like that what should i do?
02:55:28 <OrangeShark> if im in melee or flanked.
02:56:45 <Hydrazine> You could pull melee weapons and try to go toe to toe at it, though I don't think thats the best idea for your druid.
02:57:45 <Hydrazine> Against a singular enemy, assuming you have the space for it, you could continuously step back and sling, repeatedly.
02:57:57 <OrangeShark> ill try to see what would have happened if i went in for the kill, alright ill roll for init
02:58:42 <OrangeShark> !throw 1d20+1
02:58:43 <diebot> OrangeShark, 1d20+1: [1d20=16] 17
02:59:02 <Hydrazine> !throw 1d20+1 initiative
02:59:03 <diebot> Hydrazine, initiative: [1d20=19] 20
02:59:12 <OrangeShark> haha ok
02:59:17 * Hydrazine gores.
02:59:32 <Hydrazine> !throw 1d20+3 attack; 1d6+1 damage
02:59:33 <diebot> Hydrazine, attack: [1d20=20] 23; damage: [1d6=5] 6
02:59:40 <Hydrazine> Uh oh.
02:59:44 <Hydrazine> Nat 20.
02:59:45 <Hydrazine> !throw 1d20+3 attack; 1d6+1 damage
02:59:46 <diebot> Hydrazine, attack: [1d20=19] 22; damage: [1d6=1] 2
02:59:50 <OrangeShark> but it has to get past my ac
03:00:00 <Hydrazine> AC is?
03:00:05 <OrangeShark> the first one anyway
03:00:16 <OrangeShark> 19
03:00:36 <Hydrazine> A natural 20 on the attack roll hits, regardless of AC.
03:00:48 <OrangeShark> i know but the first one
03:00:54 <Hydrazine> Was a 20.
03:01:09 <Hydrazine> Hydrazine, attack: [1d20=20]
03:01:14 <OrangeShark> i taught it was initative not attack
03:01:24 <Hydrazine> Ah. That was before.
03:01:42 <OrangeShark> i taught it was roll init then roll attack
03:01:58 <Hydrazine> Similarly, a natural 1 on the attack misses. Even if its a brick wall and you're a level 20 fighter.
03:02:12 <OrangeShark> or am i wrong?
03:02:17 mortswishytail ([email protected]) has joined #d&d
03:02:19 <Hydrazine> You roll initiative once in a fight, just to get the ordering.
03:02:28 <OrangeShark> yeah, nat 1 is a miss and nat 20 is a crit?
03:02:42 <Hydrazine> you got a 17, i got a 20 on the initiative. So I went ahead.
03:03:01 Mort- has quit (Ping timeout: 121 seconds)
03:03:02 <OrangeShark> yeah so should it be each person rolls init, then the winner rolls attack,
03:03:07 <Hydrazine> critical threat. A nat 20 hits, regardless. But you follow it with a confirm roll.
03:03:16 <Hydrazine> If the confirm roll beats AC, then its a crit.
03:03:27 <OrangeShark> it wasnt a nat 20 it was a 17?
03:03:46 <OrangeShark> oh, ok
03:03:48 <Hydrazine> Its a very high end fighter class feature, to ignore the second part and just crit on a 20 period.
03:04:18 <OrangeShark> what if the dice rolls a 20 on its own without mods
03:04:18 <Hydrazine> So I rolled a n20, for a total of 23, and then a 22 on the confirm.
03:04:24 <Hydrazine> Which beats AC, and means a crit.
03:04:34 <Hydrazine> Make sense?
03:06:08 <OrangeShark> sorta, if your dice total adds to 20 or you get a nat 20 its hits, and if you get a nat 20 or 20 on against AC its a Crit?
03:06:45 <OrangeShark> but if the roll is <20 its a miss
03:06:52 <OrangeShark> if the AC is 20
03:07:58 <Hydrazine> If attack roll is either A: higher than AC, or B: a 20 on the dice, its a hit.
03:08:47 <Hydrazine> If its a critical threat (20 for these weapons but not always) you make another attack roll to confirm. If that beats AC, its a crit.
03:09:19 <OrangeShark> yeah some weapons it is 18-20
03:09:27 <Hydrazine> I think this is what you're saying, but I'm trying to make sure its really clear.
03:09:54 <Hydrazine> Indeed.
03:10:11 <OrangeShark> or a longsword 19-20
03:10:12 <Hydrazine> With the right feats or magic weapons, you can get it all the way to 15-20.
03:10:39 <OrangeShark> ok, so lets say i roll attack on my spear
03:10:58 <Hydrazine> You took 8 points of damage from the boar.
03:11:04 <Hydrazine> Since hes already adjacent, no move action.
03:11:09 <Hydrazine> Take your turn.
03:11:24 <OrangeShark> ok im on1 health
03:11:37 <OrangeShark> sorry 2 hp
03:11:48 <Hydrazine> Mhm.
03:12:06 <OrangeShark> i move back a step
03:12:21 <OrangeShark> and sling him
03:12:40 <Hydrazine> sling away!
03:12:56 <OrangeShark> !throw 1d20+4 range:
03:12:57 <diebot> OrangeShark, range:: [1d20=1] 5
03:13:04 <OrangeShark> WHY!
03:13:16 <Hydrazine> Lets just go ahead and say the dice are against you here.
03:13:36 <OrangeShark> ok roll for damage
03:13:50 <OrangeShark> !throw 1d4+0
03:13:51 <diebot> OrangeShark, 1d4+0: [1d4=3] 3
03:14:16 <OrangeShark> so i hit him for 3 and he still has 14 left
03:14:21 <OrangeShark> hp
03:14:44 <Hydrazine> Probably going to lose this. The boar isn't a fair fight one on one.
03:15:16 <OrangeShark> yeah, how about me and Coze agains the boar
03:15:19 <OrangeShark> ?
03:15:49 <Hydrazine> Still feel like you need the practice?
03:20:17 <OrangeShark> yeah, haha
03:20:37 <OrangeShark> i have a tactic
03:20:48 * Hydrazine boar
03:20:51 Hydrazine is now known as boar
03:21:18 * boar oinks and squeals, looking around for things to be a boar at.
03:21:20 <OrangeShark> ok, so where do we start 20ft away from each other
03:21:25 <boar> Sure.
03:21:40 <OrangeShark> ok we are both in sight
03:21:48 <OrangeShark> roll for Init
03:22:07 <OrangeShark> !throw 1d20+1 Urist
03:22:07 <diebot> OrangeShark, Urist: [1d20=10] 11
03:22:23 <OrangeShark> !throw 1d20+1 Coze
03:22:23 <diebot> OrangeShark, Coze: [1d20=19] 20
03:22:39 <OrangeShark> nice Coze got a 20
03:23:30 <boar> Using a standard bestiary boar, not a companion clone.
03:23:33 <OrangeShark> so does that mean he goes first no matter what the boar gets?
03:23:51 <OrangeShark> ok gotcha
03:23:54 <boar> !throw 1d20 initiative
03:23:54 <diebot> boar, initiative: [1d20=11] 11
03:24:08 <OrangeShark> ok, Urist and boar reroll
03:24:14 <boar> With initiative, ties go to the highest modifier
03:24:22 <boar> So you win that one.
03:24:29 <OrangeShark> ah, so i win coz i have +1
03:24:34 <boar> Precisely.
03:24:38 <OrangeShark> cool
03:25:10 <OrangeShark> so Coze takes a move action
03:25:14 <OrangeShark> 20 ft
03:25:30 <OrangeShark> and an attack action
03:25:37 <OrangeShark> gore
03:26:05 <OrangeShark> !throw 1d20+3
03:26:05 <diebot> OrangeShark, 1d20+3: [1d20=19] 22
03:26:09 * boar oinks and squeals, eager to defend his territory from the intruding lump of ham.
03:26:16 <OrangeShark> haha
03:26:18 <boar> Attack hits, roll damage.
03:26:38 <OrangeShark> so it doesn't matter what his AC is?
03:26:51 <OrangeShark> or is his ac lower than 22?
03:26:52 <boar> It does, I am telling you that you beat AC.
03:26:57 <OrangeShark> ok
03:27:08 <boar> You did roll a 19 after all.
03:27:30 <OrangeShark> !throw 1d6+1
03:27:30 <diebot> OrangeShark, 1d6+1: [1d6=1] 2
03:27:47 <OrangeShark> damn
03:28:04 * boar takes a tusk in the shoulder, squealing in piggish rage.
03:28:11 <boar> It is Urist's turn.
03:28:14 <OrangeShark> ok its Urist turn
03:28:31 <OrangeShark> so i take a step bak,5ft
03:28:48 <OrangeShark> and i cast flare
03:28:49 <boar> So you are now 25ft from boar.
03:29:06 <OrangeShark> whats the DC, and my roll?
03:29:16 <OrangeShark> yep
03:29:30 <OrangeShark> and the spell radius is 25ft
03:29:36 <boar> You don't roll anything, you just tell me the DC.
03:29:43 <boar> Its not a radius, its an effect.
03:30:12 <OrangeShark> Flare: Dazzles one creature (–1 penalty on attack rolls)
03:30:22 <boar> you say the words and flare happens, at me. Now its my job to either resist it or not.
03:30:40 <OrangeShark> ok, no concentration needed?
03:30:50 <boar> No, nothing is stopping you from concentrating.
03:30:59 <OrangeShark> ah, cool
03:31:03 <boar> The DC is, and you should put these on your character sheet
03:31:11 <boar> is 10+spell level+ wisdom mod.
03:31:16 <boar> So.. 14?
03:31:21 <OrangeShark> yep
03:31:25 <OrangeShark> and thank you
03:32:01 <boar> !throw 1d20+6 fortitude save
03:32:01 <diebot> boar, fortitude save: [1d20=19] 25
03:32:18 <boar> Rolled high, made save. Despite your best attempts, boar is not dazzled.
03:32:41 <boar> Good use. This happens, its a not very high DC, and boars have good fortitude.
03:32:46 <OrangeShark> would it not be will not fort?
03:33:00 <boar> Know your spells!
03:33:08 <OrangeShark> sorry
03:33:24 <boar> Okay, so heres an example of how you should cast spells in a game.
03:33:25 <OrangeShark> it doesnt say which are fort, will and reflex
03:33:44 <boar> "I cast flare at the boar. DC 14 fort save."
03:33:58 <boar> The spell itself does.
03:34:02 <boar> http://www.d20pfsrd.com/magic/all-spells/f/flare
03:34:32 <OrangeShark> ok, ill write them all down, thanks
03:34:42 <boar> Making the DM have to look up what YOUR spell does and what sort of save it is, is just bad form, see?
03:34:57 <OrangeShark> yeah, it would be
03:35:06 <boar> Anything else?
03:35:10 <boar> You still got a move action.
03:35:46 <OrangeShark> no im good
03:36:00 <OrangeShark> i cant do 2 standard actions?
03:36:06 * boar shows this other boar whose boss.
03:36:29 <boar> You can opt to do a movement type action in place of a standard, but not the other way around.
03:36:40 <OrangeShark> ah, ok
03:37:09 <boar> !throw 1d20+4 gore the outsider!
03:37:10 <diebot> boar, gore the outsider!: [1d20=10] 14
03:37:22 <boar> Does a 14 hit?
03:37:23 <OrangeShark> my Ac is 20, you miss
03:37:35 <boar> Coze's, you mean, but yes.
03:37:43 <boar> I am done.
03:37:54 <OrangeShark> ok, so Coze's turn
03:38:13 <OrangeShark> "Urist tells Coze to Gore!"
03:38:31 <OrangeShark> !throw 1d20+3
03:38:32 <diebot> OrangeShark, 1d20+3: [1d20=5] 8
03:38:38 <OrangeShark> i miss
03:38:43 <OrangeShark> coze*
03:39:26 <OrangeShark> so its urist turn
03:39:39 <boar> Go on.
03:39:47 <OrangeShark> and he Cast Resistance on Coze
03:39:59 <boar> What does it do?
03:40:38 <OrangeShark> Subject gains +1 bonus on saving throws.
03:40:50 <OrangeShark> i know bad move
03:41:01 <boar> Are you worried that the boar is going to make him roll saves?
03:41:49 <OrangeShark> if he gets a crit im worried that hell ned a fort save
03:42:06 <OrangeShark> need*
03:42:33 <OrangeShark> so let me rephrase
03:42:47 <boar> Only if hes dying.
03:43:11 <OrangeShark> ok, so i wasted a spell
03:43:18 <OrangeShark> thats my turn
03:43:24 * boar oinks.
03:43:48 <boar> !throw 1d20+4 gore the evilpig!; 1d8+4
03:43:49 <diebot> boar, gore the evilpig!: [1d20=19] 23; 1d8+4: [1d8=8] 12
03:43:57 <boar> 19 hit?
03:44:06 <boar> Er, 23.
03:44:17 <OrangeShark> yep
03:44:39 <OrangeShark> and now Coze is unconcious
03:44:51 <boar> I thought he had 13 hp?
03:45:17 <OrangeShark> he does
03:45:26 <boar> He took 12.
03:45:29 <boar> So hes at 1.
03:45:29 <OrangeShark> my bad again
03:46:17 <OrangeShark> but 12 is a big amount to take
03:46:41 <boar> It is.
03:46:51 <boar> This boar should be a decent challenge for a level 1 party.
03:46:55 <boar> You're a singlar level 1.
03:47:24 <OrangeShark> ok, coze turn?
03:47:31 <boar> yes.
03:47:56 <OrangeShark> Urist"RETREAT!"
03:48:31 <OrangeShark> Coze takes 2 move actions , and runs in the diecrtionof his master
03:48:46 <OrangeShark> direction
03:48:52 <boar> does he know withdraw?
03:49:33 <OrangeShark> he knows heel, and come
03:49:49 <OrangeShark> and defend
03:50:15 <boar> I'm gonna say they can withdraw.
03:50:19 <boar> So he moves, how far?
03:50:50 <OrangeShark> 30 feet, 5 feet behind Urist
03:51:48 <boar> Alright.Think thats only one move. but hes done
03:51:54 <OrangeShark> will i change his combat training "work" to "withraw"
03:52:02 <OrangeShark> yep
03:52:11 <OrangeShark> my turn
03:52:59 <OrangeShark> so i step back
03:53:03 <boar> withdraw is a combat action, I don't think its on the list of animal tricks, but it makes sense. I don't think he really needs work though.
03:53:05 <OrangeShark> 5ft
03:53:08 <boar> so, 30ft away now.
03:53:26 <OrangeShark> and i use my sling
03:53:45 <OrangeShark> !throw 1d20+2 Sling
03:53:45 <diebot> OrangeShark, Sling: [1d20=15] 17
03:53:56 <boar> Hits.
03:53:59 <OrangeShark> and
03:54:02 <boar> you can roll two dice at once, you know.
03:54:09 <OrangeShark> !1d4
03:54:22 <OrangeShark> !throw 1d4
03:54:23 <diebot> OrangeShark, 1d4: [1d4=3] 3
03:54:24 <boar> try it next time, like i did. seperate with a semicolon.
03:54:33 <OrangeShark> ok, thanks man
03:54:47 <boar> like so: !throw 1d20+stuff descriptive text; 1d6+stuff descriptive text
03:55:22 <OrangeShark> nice, ill do it in future
03:55:46 <boar> i have taken 5 damage.
03:55:57 <OrangeShark> and have 12 left?
03:56:15 <boar> Don't know, do you?
03:56:39 <boar> You might want to use your level 1 spell.
03:56:41 <OrangeShark> i think it kind of ruins it knowing the enemy stats
03:56:55 <OrangeShark> yeah i will
03:56:59 <boar> Thats why you won't know the enemy stats in a real game.
03:57:13 <boar> So you slung. my turn?
03:57:45 <OrangeShark> yes
03:58:15 * boar charges the human.
03:58:32 <boar> !throw 1d20+6 charge; 1d8+4
03:58:33 <diebot> boar, charge: [1d20=19] 25; 1d8+4: [1d8=4] 8
03:58:50 <OrangeShark> i tkae the hit
03:59:18 <OrangeShark> im on 2 health
03:59:37 <OrangeShark> ok, so coze's turn
04:00:08 <OrangeShark> coze doesnt do anything?
04:00:18 <OrangeShark> or would he go into a rage at that
04:01:07 <boar> you tell me.
04:01:33 <OrangeShark> well in the spirit of rp, i'd say he'd get pissed
04:02:02 <OrangeShark> so he attacks
04:02:13 <OrangeShark> and can He learn Charge?
04:03:30 <boar> I think that would be his normal way of engaging a foe.
04:03:33 <OrangeShark> no gore is
04:03:47 <boar> but you need atleast ten feet of run up to do so.
04:03:49 <OrangeShark> his stats say nothing about charge
04:04:03 <boar> Charging is a special action.
04:04:16 <boar> its a movement and attack with limitations.
04:04:16 <OrangeShark> ah, so he can doe it buy he need 10 ft
04:04:28 <boar> yes
04:04:33 <OrangeShark> do it but*
04:04:51 <OrangeShark> ok, so he moves 5ft, to the boar
04:04:59 <OrangeShark> and uses Gore
04:05:25 <OrangeShark> !throw 1d20+3 attack;1d6+1
04:05:26 <diebot> OrangeShark, attack: [1d20=17] 20; 1d6+1: [1d6=2] 3
04:05:40 <boar> hits. 8 damage total.
04:06:02 <OrangeShark> 8 damage, not 6?
04:06:11 <OrangeShark> ok i wont complain
04:06:22 <OrangeShark> so its Urist turn
04:06:32 <OrangeShark> and he moves 5 ft back
04:06:52 <OrangeShark> and uses calm animal on boar
04:07:09 <boar> I had 5 total last time. so 8 now.
04:07:22 <boar> What'd I say about spells?
04:08:15 <OrangeShark> never do them in reach of the enemy to prevent AoO
04:08:30 <boar> ...what does it do?
04:08:31 <boar> dc?
04:08:42 <OrangeShark> and know what the Dc is
04:08:56 <OrangeShark> ok it is a will dc of 14
04:09:11 <boar> !throw 1d20+1 will save
04:09:12 <diebot> boar, will save: [1d20=8] 9
04:09:15 <boar> failed.
04:09:20 <boar> What happens?
04:09:41 <OrangeShark> This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals (those with Intelligence scores of 1 or 2) can be affected by this spell. All the subjects must be of the same kind, and no two may be more than 30 feet apart.
04:10:01 <OrangeShark> so i roll for Coze
04:10:31 <OrangeShark> !throw 1d20+1 willsave
04:10:31 <diebot> OrangeShark, willsave: [1d20=15] 16
04:10:43 <OrangeShark> and he resists it
04:11:11 <OrangeShark> so he is still mad
04:11:19 <OrangeShark> ok, your turn
04:11:51 * boar oinks, calmly though.
04:12:16 <boar> Thats pretty much it.
04:12:25 <OrangeShark> ok, Urist turn, and he tells Coze to withdraw
04:12:27 <boar> I think the smart move now is to just move on.
04:12:34 <OrangeShark> and thats it
04:12:36 <boar> Don't need to withdraw, you can just walk away.
04:12:52 <boar> the boar is no longer threatening, he wouldn't attack.
04:13:02 <OrangeShark> oh, ok, well i move back 5 feet, still facing the boar
04:13:11 <OrangeShark> ok, then i walk away
04:13:26 <OrangeShark> thanks for that
04:13:26 boar is now known as Hydrazine
04:13:29 <Hydrazine> Welcome.
04:13:48 <OrangeShark> but what if i didnt have calm animals, id be dead haha
04:14:13 <OrangeShark> i was going to use magic fang
04:14:30 <OrangeShark> at the start, my only level one spell
04:14:50 <Hydrazine> oh, actually i think you get two.
04:14:53 <Hydrazine> Based on wisdom.
04:15:42 <OrangeShark> just one for wisdom?
04:15:58 <Hydrazine> http://www.d20pfsrd.com/basics-ability-scores/ability-scores
04:16:05 <Hydrazine> See the chart abilities and spellcasters.
04:18:02 <Hydrazine> Its entirely reasonable that you could, later on, gain magic items to get your wisdom to 20 or higher, and get even more spells per day.
04:18:22 <OrangeShark> i do, so i get 2 spells +1
04:18:41 <OrangeShark> level 1 and 1 level 2
04:19:02 <OrangeShark> but i cant do them yet
04:19:09 <OrangeShark> the level 2 that is
04:20:11 <OrangeShark> yeah?
04:32:48 <Hydrazine> correct.
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05:08:23 bluex ([email protected]) has joined #d&d
05:08:43 <OrangeShark> hey bluex
05:08:55 <bluex> hey there
05:09:48 <OrangeShark> one moment
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05:11:08 <OrangeShark> so blue, how are you?
05:11:18 <bluex> Good thanks, you?
05:11:37 <OrangeShark> yeah im good, do you want to make a character?
05:11:50 <bluex> sure :P
05:12:07 <OrangeShark> ok, cool firstly go to this page
05:32:50 Topic for #d&d is: PFS: Sat 16th 11am (MincedSushi, tier 1-7) || All topic times are AEST (UTC+10:00); set up your timezone on the site for local times! | D&D and Pathfinder Online http://www.pfrpg.com.au
05:32:50 Topic for #d&d set by Avatar at Mon Jun 11 12:57:28 2012
05:32:50 <***> Buffer Playback...
05:32:50 <***> Playback Complete.
05:54:33 <tashphones> Rawrr
05:56:04 <tashphones> Ffffuuu this plane is filled with babies
06:00:34 tashphones has quit (EOF from client)
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09:01:03 <mortswishytail> Oh what happened
09:01:13 <mortswishytail> Apparently there was a fight here?
09:01:29 * mortswishytail looks at the blood stains on the ground
09:03:53 <OrangeShark> yeah, i was learning how to do combat correctly
09:06:51 <mortswishytail> I see
09:06:54 mortswishytail has quit (Quit: Bye)
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09:07:35 * Mort- nibbles orangesharks fin
09:10:22 Urist ([email protected]) has joined #d&d
09:10:41 <Mort-> Oh
09:10:50 <Mort-> You lost your fins :(
09:10:51 <Urist> Dont mess with a shark ;)
09:10:55 <Mort-> I like sharks
09:11:04 <Urist> i did i transformed
09:11:05 <Mort-> Shark fins are cool!
09:11:27 <Mort-> Nom nom nom
09:11:35 OrangeShark has quit (Ping timeout: 181 seconds)
09:11:35 <Mort-> I'm a crazy asian
09:11:46 <Urist> ...you monster :P
09:12:04 <Urist> id never eat a shark
09:12:34 <Mort-> So. When you talk to me. Keep that in mind
09:12:38 <Mort-> I'm. Different.
09:13:00 <Urist> i really dont mind that your different
09:13:14 <Mort-> I seriously don't understand why people wouldn't eat sharks though...
09:13:23 * Mort- looks boggled
09:13:38 <Mort-> Sharks fin soup is a delicacy here
09:13:42 <Urist> arent they endanered?
09:13:50 <Mort-> So?
09:13:50 <Urist> endangered?
09:14:08 <Mort-> Not all species of shark are
09:14:21 <Urist> so, that's like saying why dont people eat lemur
09:14:30 <Mort-> If you went to an auzzie fish and chip store
09:14:56 <Mort-> You asked for dogfish = small species of the shark family
09:15:09 <Mort-> Lemurs have no meat.
09:17:02 <Urist> but i would prefer not to eat either
09:17:40 <Urist> so, mort how are you?
09:17:53 <Mort-> I'm ok
09:17:55 <Mort-> I guess
09:18:06 <Urist> good, you still sick?
09:18:11 <Mort-> You can ask me about pfs stuff if you like
09:18:12 <Mort-> Yes
09:18:20 <Mort-> I have a low fort save
09:18:29 <Urist> ok, haha nice
09:18:59 <Mort-> You know. You should summon imps.
09:19:19 <Urist> remember yesterday when you said i should be a gnome ranger?
09:19:19 <Mort-> They are invisible. So they can help you steal your cookies!
09:19:32 <Mort-> Did i ever say that?
09:19:40 <Mort-> I don't tell people what classes to play
09:19:47 <Urist> why would i want to steal my own cookies?
09:19:59 <Urist> you said it in passing
09:20:05 <Mort-> Think must be mek. Mek always tells people to roll gnomes
09:20:24 <Mort-> No. You send them to steal other peoples cookies
09:20:26 <Urist> sorry, must have been
09:20:47 <Urist> but yeah i did make a gnome char
09:20:57 <Urist> a ranger
09:21:13 <Urist> whho rides a roc with a trident
09:21:24 <Mort-> Lol
09:21:33 <Mort-> Grolsh brother?
09:21:44 <Mort-> Ok before you start trying to fly
09:21:55 <Urist> yep, Collier is his name
09:21:59 * Mort- gives urist a stern look
09:22:16 * Mort- gives urist the book on flying
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09:22:27 <Urist> thank you
09:22:29 <Mort-> Read all the rules about flying
09:22:48 <Mort-> First rule. You can't fly if your mount is carrying a medium load
09:23:02 <Mort-> How much did you and your armor weigh?
09:23:16 <Urist> alot :(
09:23:25 <Mort-> Ok no flying for you
09:23:42 <Mort-> You will go to ability score allocation on d20
09:23:57 <Mort-> And decide what constitutes a light load for your mount
09:23:59 <tashphones> Sennheiser i love you.
09:24:07 <Mort-> Hi tashes
09:24:11 <Urist> well he is well im wearing light armour
09:24:13 <tashphones> Slept the whole way :)
09:24:16 <Mort-> Ok
09:24:23 <Mort-> I want your total weight
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09:24:34 <Mort-> With armor and weapons and what not
09:25:14 <Urist> ok 2 seconds
09:26:58 <Mort-> 12 str a small roc has
09:27:08 <Mort-> A medium roc
09:27:10 <Urist> Weight: 35 lb
09:28:41 <Urist> and a chain vest
09:28:49 <Mort-> Really?
09:28:55 <Mort-> Including your armor?
09:29:07 <Mort-> Chain shirt is 25 lbs
09:29:16 <Mort-> Say half for a small race
09:29:19 <Urist> so 60lbs
09:29:37 <Urist> ok47.5
09:29:44 <Mort-> Ok you blew the caps.
09:29:56 <Mort-> But its ok. You're a ranger.
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09:30:05 <Mort-> You can wiggle fingers!
09:30:16 tashphones has quit (Ping timeout: 181 seconds)
09:30:25 <Mort-> There is this magic thing called anthaul!
09:30:35 tashphones2 has quit (Ping timeout: 181 seconds)
09:30:36 <Mort-> Triples target carrying capacity
09:30:48 <Mort-> 43x3
09:31:14 <Mort-> 129 pounds. Should be able to carry you fine
09:31:27 <Urist> nice
09:32:09 <Mort-> Its 25 gp per scroll
09:32:13 <Mort-> Though
09:32:31 <Mort-> Just use your priestige you get to buy yourself a wand of it
09:32:36 <Mort-> 2 hs per cast
09:33:51 <Urist> but what about a medium roc?
09:34:31 <Mort-> That's a medium roc
09:34:36 <Mort-> 12 str
09:34:58 <Mort-> Already looked it up before i talked to you
09:36:54 <Urist> ah
09:36:59 <Urist> ok my bad
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09:45:30 <Mort-> Np
09:46:07 <Mort-> Ok next. Because you are a ranger. Your companion has your level -3
09:46:20 <Mort-> So it will be level 4 before you get him around
09:46:21 <Urist> level -3?
09:46:38 <Urist> ok
09:46:38 <Mort-> Yeah
09:47:05 <Mort-> That's fine. So you decide to go riding on your mount
09:47:34 <Mort-> Who has 13 cons i think. So he has 10 hp at level 4
09:49:20 <Mort-> How are you intending to fight off monsters
09:49:31 <Urist> so does that mean i have to buy him at level 4?
09:49:32 <Mort-> Get close and stab them?
09:49:38 <Urist> or find one?
09:49:45 <Mort-> Getting your mount to bite and talon?
09:49:45 <Urist> i have a trident
09:50:00 <Mort-> We assume the moment you do it
09:50:00 <Urist> its range is 10 ft
09:50:14 <Mort-> Reach weapon or not
09:50:18 <Mort-> When you hit ,
09:50:20 <Mort-> 4
09:50:31 <Mort-> You just get a mount
09:50:45 <Urist> ah, ok
09:50:52 <Mort-> If you want to rp getting one go ahead
09:51:09 <Mort-> If its not a reach weapon
09:51:19 <Mort-> It means you get to throw it
09:51:39 <Mort-> How many tridents did you intend to bring :-)
09:51:58 <Urist> 1
09:52:09 <Urist> i dont need more do i?
09:52:23 <Urist> oh and i have a crossbow(light)
09:54:00 <Mort-> Reloading a light crossbow is a move action
09:54:28 <Mort-> I suggest since your a ranger with martial weapon profeciency - take a bow
09:54:40 <Urist> ok thanks
09:54:45 <Mort-> Np
09:54:55 <Mort-> Ok so your mount has 10 hp
09:55:01 <Mort-> And your flying around
09:55:03 <Mort-> Happily
09:56:17 <Mort-> You run into 2 evil wizards planning to take over the world
09:56:19 <Mort-> :p
09:57:35 <Urist> ok, and im on my own?
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09:59:15 <Mort-> Yeah :p
09:59:26 <Mort-> they spot you though. And are not happy
09:59:41 <Urist> i wouldn;t have a clue flee i guess
10:00:17 <Mort-> Probably but assume they called to their goblin guards to close the cave ent
10:00:22 <Mort-> So you're stuck with them
10:00:59 <Hydrazine> Hi Tashes.
10:01:01 <Mort-> As in the gate to the cave is closed so you can't fly out. Or say one wizard pulls a lever to shut the door behind you
10:01:02 <Hydrazine> Not home yet?
10:01:05 <Mort-> Hi hydra
10:01:14 <Mort-> She said she slept a lot
10:01:27 <Mort-> I'm trying to teach him how to day
10:01:28 <Mort-> Fly
10:01:35 <Urist> well why would i be in this situation?
10:01:42 <Hydrazine> Does he want to fly?
10:01:53 <Mort-> You were poking your curious gnome nose around
10:02:03 <Urist> i wasw bored so i made another char
10:02:05 <Mort-> He wants to ride on a roc ffs :p
10:02:27 <Mort-> I already showed him ant haul
10:02:39 <Mort-> Now I'm trying to show him magic missiles
10:03:06 <Mort-> And why you shouldn't ride a level 1 roc into combat
10:03:59 <Urist> even i know magic missiles are lame
10:04:26 <Mort-> The sick thing. Is that they ignore your ac
10:04:27 <Urist> but, why would i be in that situation
10:04:38 <Mort-> Ok here's a true story
10:04:48 <Urist> so that is a bit game breaking
10:04:53 <Mort-> Grolsh - a gnome druid.
10:05:07 <Mort-> Went adventuring with his party
10:05:11 <Mort-> On a flyig roc
10:05:35 <Mort-> There was this npc. On a platform 20 ft above the ground.
10:05:41 <Urist> and went into a dungeon on it
10:05:42 <Mort-> So he charged. As per normal
10:05:54 <Urist> yeah
10:06:03 <Mort-> And his roc got droped by magic missiles
10:06:18 <Urist> but thats unfair
10:06:20 <Mort-> Both crashed to the ground. The falling damage nearly killed him and his roc.
10:06:27 <Mort-> Why?
10:07:02 <Mort-> That's life man. Did it occur to you that pathfinders don't always live to a ripe old age? :d
10:07:15 <Urist> true
10:07:30 <Hydrazine> Jerus died once.
10:07:36 <Mort-> Monsters are out to kill you. They aren't furry and fluffy like murs here
10:08:02 <Mort-> We don't walk out of dungeons all the time gloriously
10:08:04 <Hydrazine> magic missiling a mount in entirely reasonable. I think we had Mort do it once or twice.
10:08:08 <Urist> Hydra did you have a scroll of res?
10:08:08 <Mort-> So have i anyway
10:08:15 <Hydrazine> Yeah, we limp out carrying the body of Kyra.
10:08:16 <Mort-> I hit the cavalier
10:08:26 <Mort-> I didn't hit the mount
10:08:42 <Mort-> But what we did in tengu land was brutal
10:08:46 <Hydrazine> No, it set Jerus back quite a bit to get back to the world of the living.
10:08:50 <Hydrazine> It really was.
10:08:55 <Hydrazine> We messed them birds up.
10:08:56 <Mort-> Actually did we find the body?
10:09:05 <Hydrazine> Not last time.
10:09:05 <Mort-> There was this worm...
10:09:13 <Mort-> Yeah id say
10:09:22 <Mort-> I've died before. And didn't get to come back
10:09:33 <Mort-> So. Urist. Do keep that in mind :p
10:09:38 <Urist> so if you die you can still use your character?
10:09:46 <Urist> i will
10:09:46 <Hydrazine> Money wise, Jerus is atleast six thousand behind where he should be for a level 5.
10:09:49 <Mort-> Should have coloursprayed the mount on hind sight
10:09:53 <Mort-> No
10:10:04 <Hydrazine> If you can afford to get brought back.
10:10:16 <Hydrazine> Jerus did. Barely.
10:10:18 <Mort-> Unless you pay from your gear to get brought back
10:10:23 <Mort-> And some didn't
10:10:23 <Urist> do you go to limbo yeah?
10:10:34 * Mort- sighs
10:10:41 <Hydrazine> Think where you go in the meantime is a pretty personal thing.
10:10:43 <Mort-> Well technically someone came for my soul
10:10:56 <Mort-> For all the things i did. While alive
10:11:08 <Mort-> I wasn't exactly a paragon of virtue
10:11:11 <Mort-> Lol
10:11:20 <Urist> ah, a devil
10:11:24 <Mort-> ^^
10:11:25 <Urist> or demon
10:11:27 <Mort-> Thank you
10:11:29 <Mort-> Devil.
10:11:37 <Mort-> I was calling on him pretty often
10:11:47 <Mort-> It happens.
10:12:05 <Urist> so how did you get your soul back?
10:12:10 <Mort-> It isn't
10:12:20 <Urist> a you made a deal
10:12:33 <Mort-> I've probably gotten devoured by my evil overlord
10:12:52 <Mort-> So end of story for that character in question
10:13:01 * Mort- sighs
10:13:12 <Urist> sorry to hear that
10:13:21 <Urist> :(
10:13:36 <Urist> but i have a question, 2 infact
10:13:54 <Mort-> But i suppose if you play with the devils dice too often you will pay the price
10:13:59 <Mort-> Yeah. Keep that in mind the next time your group decides to uptier
10:14:10 <Mort-> Yes?
10:14:27 * Mort- wags her tail
10:14:33 <Urist> 1) why did the dm want my paizo number last night, does it go on record?
10:14:51 <Mort-> Yes it does
10:14:55 <Hydrazine> To properly give you credit.
10:15:10 <Mort-> That's how you keep track of conditions like dead :p
10:15:56 <Mort-> We're educational aren't we
10:16:13 <Mort-> Btw i heard of a we be goblins game where the entire party tpked :p
10:16:19 <Urist> yeah i have learnt alot
10:16:27 <Hydrazine> really?
10:16:31 <Mort-> It involved the use of flammable substances and fireworks
10:16:32 <Urist> what is toked?
10:16:36 <Hydrazine> gobbos was fun.
10:16:37 <Mort-> Answedd your question?
10:16:44 <Mort-> Whole party got killed
10:16:52 <Hydrazine> We be Goblins is a special game where you play as goblins.
10:16:58 <Mort-> Usually its due to bad tactics on the partys part
10:16:59 <Hydrazine> Its a blast. I highly recommend it.
10:17:17 <Urist> what did you have to do?
10:17:22 <Mort-> But the way they tpked was so true to goblin tradition
10:17:54 <Mort-> You get someone to run we be goblins and you sign up
10:18:16 <Mort-> Then you put on a goblin suit and be a goblin
10:18:21 <Hydrazine> We had to be goblins and goblin stuff.
10:18:29 <Mort-> Don't expect your group members to act rationally because they are all goblins
10:18:59 <Urist> i wont get someone to run it but ill definitely join if i see it
10:19:05 <Hydrazine> With a good team, its really funny.
10:19:10 <Urist> taking place
10:19:11 <Hydrazine> Tash needs to run gobbos.
10:19:17 <Mort-> Most people let their hair down on that module and as a result you get a whole bunch of silly goblins
10:19:23 <Mort-> That don't really grasp the idea of combat tactics
10:19:39 <Mort-> I've heard all kinds of shit happen during that game
10:19:56 <Urist> yeah, whats the setting?
10:20:27 <Mort-> Actually i think my group made fairly sensible goblins
10:20:30 <Mort-> We just acted silly. We actually managed to flank still
10:20:39 <Mort-> Your chief tells you goblins
10:20:58 <Hydrazine> To go do secret goblin stuff!
10:21:09 <Urist> nice
10:21:14 <Hydrazine> Don't sweat the details of specific games.
10:21:17 <Mort-> To go to a ship to get fireworks
10:21:24 <Hydrazine> You'll get there when you get there.
10:21:27 <Mort-> Ah k
10:21:50 <Urist> ok, i dont want the suprise to be ruined
10:22:24 <Mort-> I've said too much
10:22:27 <Mort-> I love telling tails
10:22:28 * Mort- offers urist her bushy tail
10:22:28 <Mort-> Well yeah
10:22:47 <Mort-> Matt told me by whataps he wanted to be in infernal vaults
10:22:59 <Mort-> But i think we doing a high level game
10:23:06 <Hydrazine> When?
10:23:10 <Mort-> You coming in?
10:23:13 <Mort-> That's this sat
10:23:31 <Mort-> Hopefully we see itzamna
10:23:35 <Mort-> We have a gnome to redeem
10:23:52 <Hydrazine> Sushi running it?
10:23:53 <Hydrazine> Huh.
10:23:57 <Mort-> I don't know what my spell lineup should be
10:23:58 <Mort-> Yeah
10:24:02 <Mort-> Sushi running
10:24:16 <Mort-> Standard glitterdust hideous laughter?
10:24:24 <Mort-> Or should i load more weird stuff
10:24:27 <Hydrazine> Well, don't take spell lineup guides from me. I swear I'm cursed.
10:24:45 <Hydrazine> I get by with Lyta because shes more 'screw the enemy' without using spells.
10:24:51 <Mort-> I'm considering spectral hand from scroll and ghoul touch
10:25:04 <Mort-> Like the chill touch i did last game
10:25:16 <Mort-> I did load fb though
10:25:44 <Mort-> Its spell economical but for sheer power..not that good
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10:26:52 <Mort-> Or just stock up on glitterdust
10:27:01 <Mort-> Its an old favourite that works against almost anyone anyway
10:27:09 <Mort-> Except aberations
10:27:35 <Hydrazine> More Tashes.
10:27:39 <Hydrazine> I wish I could have two.
10:27:42 <Mort-> Lol
10:27:57 <Hydrazine> Dress one up as a rescue medic..
10:28:05 <Mort-> I think ill take out ghoul touch
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10:28:27 <Mort-> If i want to screw humans there is hideous laughter
10:29:35 <Mort-> And i don't have time this week to go shopping for my wizard
10:29:42 <Mort-> Busy with work and all
10:30:01 <Mort-> Wish i could play on Sunday but no its garage sale
10:31:16 * Mort- sniffs
10:31:39 <Mort-> I wonder if its possible to bring my lap top there to play
10:32:15 <Mort-> No mortails. Its a garage sale. You're not playing dnd when you're supposed to help your mom with the store
10:34:03 <Mort-> Bah i stepped on someones toes coming out of the train
10:35:41 <Mort-> Oh well guys sometime next month I'm off to italy
10:35:50 <Mort-> You won't hear from me for 2 weeks
10:36:04 <Mort-> Missing murs.
10:36:14 <Hydrazine> For a wedding yes?
10:36:20 <Mort-> Yeah
10:36:29 <Mort-> Going to wear a violet dress
10:37:27 <Mort-> Ah i am a noisy mur.
10:38:07 <Mort-> Infernal vaults..sounds like you would want to bring cold iron or silver weapons around
10:38:30 <Mort-> Dismissal but I'm a little low level for that kind of stuff
10:40:14 <Mort-> Urist. If you see someone mounted its generally a good idea to fk up their mount
10:40:38 <Mort-> Unfortunately people have a feat called mounted combat :(
10:40:58 <Mort-> Lets them negate a hit against their mount once per round :(
10:41:12 <Mort-> Fortunately. It doesn't work vs magic
10:41:14 <Hydrazine> Once per round. Just means you need to hit him hard and fast.
10:41:39 <Mort-> Funniest part was the glitterdust
10:41:41 <Mort-> Charge?
10:41:48 <Hydrazine> May seem a bit uncouth, but Jerus has done a fair bit of killing horses out from under cavalry that got too sharp.
10:41:49 <Mort-> You and your horse are blinded.
10:41:53 <Mort-> Aharid what?
10:41:59 <Mort-> Charge what? :p
10:42:09 <Hydrazine> The funniest part.
10:42:17 <Mort-> Lol
10:42:17 <Hydrazine> Was the blind rider on a horse that can see.
10:42:24 <Hydrazine> Next to a seeing rider on a blind horse.
10:42:26 <Mort-> Ahahaga
10:42:31 <Mort-> That too
10:42:41 <Mort-> One of the highlights of my career
10:42:48 <Hydrazine> That was awesome.
10:43:04 <Mort-> Like wow royal fk up
10:43:49 <Mort-> And while they were sorting out the mess we shot their mounts from under them
10:44:58 <Hydrazine> Oh, Urist, ready action can possibly make your day.
10:45:23 <Mort-> Yeah. Ready action to hit the inc mount
10:45:27 <Mort-> :p
10:45:47 <Hydrazine> Basically, you're allowed to use a standard action to set an if/then statement, and use it to good effect.
10:45:57 <Mort-> Only if they charged without a reach weapnn though
10:46:14 <Mort-> Though i think by then it was too late
10:46:21 <Mort-> You were already enlarged right?
10:46:22 <Hydrazine> You can say for example, that you sling a rock at this guy as soon as he starts casting a spell.
10:46:34 <Mort-> Sling magic missiles
10:46:41 <Hydrazine> Hes a druid, Mort.
10:46:48 <Mort-> I'm stillj not sure why that didn't work
10:46:57 <Mort-> Unless that guy had shield on
10:47:05 <Hydrazine> That way, he starts casting, and if you whack him, chances are he might lose the spell.
10:47:10 <Mort-> Yeah
10:47:20 <Hydrazine> Another good one.
10:47:37 <Mort-> Unless he is a magus maybe. Even so it might be hard
10:47:40 <Hydrazine> My monk, Hokubi was in a good position, close to, but not in range of a dumb enemy.
10:47:56 <Mort-> Ready action grapple?
10:48:00 <Hydrazine> Hes a grappler, my monk. So I readied an action to grab him if he came close enough.
10:48:14 <Mort-> What did you grab btm
10:48:18 <Mort-> Btw
10:48:28 <Mort-> I think i wasn't there that game
10:48:59 <Hydrazine> So since readied actions happen when trigger action happens, and the ready-er moves in initiative to just before the guy that set it off...
10:49:13 <Hydrazine> I got him grappled and pinned before he got a turn in. Game over, man.
10:49:19 <Mort-> Lol
10:49:32 <Mort-> Ill call hoku grabby
10:49:38 <Hydrazine> Not Steve Irwin?
10:49:47 <Mort-> Heh
10:49:54 <Mort-> Crikey!
10:50:34 <Mort-> Someone called xyn grabby because she always remembers to lewt
10:50:55 <Mort-> But first thing she does is to go - anyone wants this
10:51:09 <Mort-> Then keeps the rest people don't want
10:51:18 <Mort-> Good chance she can use it anyway
10:51:23 <Mort-> Umd +9
10:56:11 <Mort-> All right work work
10:56:14 <Mort-> Bb
10:56:23 <Urist> cya
10:58:04 <Urist> so hydra how are you?
11:01:38 <Hydrazine> Not bad.
11:02:19 <Urist> good, im good too
11:02:33 <Urist> where are you from anyway?
11:02:37 <Hydrazine> Florida.
11:02:58 <Hydrazine> You?
11:03:03 <Urist> cool, im from ireland myself
11:03:42 <Hydrazine> Live there still?
11:03:52 <Urist> I do, im in uni
11:04:05 <Urist> well im off for the summer
11:04:45 <Hydrazine> Cool.
11:05:38 <Mort-> Lucky yous.
11:05:54 <Mort-> I would pfs all weekdays if i could
11:06:05 <Urist> where are you from mort?
11:07:03 <Urist> yeah i did i bit of d&d in uni so i gotten hooked to it now haha
11:08:08 <Mort-> Singapore
11:08:11 <Mort-> Sunny Singapore
11:08:31 <Mort-> The streets are bright and wide you'll find
11:08:59 <Mort-> Because in Singapore. Singapore you'll find hapiness
11:09:03 <Mort-> For everyone
11:09:16 <Mort-> Welcome down to the river side
11:09:24 <Mort-> Its an unforgettable sight
11:09:49 <Mort-> To see the sun rise on a faraway isle turninp
11:09:58 <Mort-> Darkness into light
11:10:16 <Mort-> Woot. Couldn't help myself singing that
11:12:51 <Hydrazine> Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children.
11:13:43 <Hydrazine> I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the fire that burns against cold, the light that brings dawn, the horn that wakes the sleepers, the shield that guards the realm of men..
11:16:56 <Mort-> Its from somewhere
11:17:55 <Mort-> The nightwatch
11:18:09 <Hydrazine> Yes.
11:18:50 <Mort-> Its so cool
11:18:58 <Mort-> I could join the nightwatch!
11:19:05 <Mort-> Would they take me?
11:19:22 <Urist> do i need to pick a faction?
11:20:07 <Hydrazine> No, Mort. You're disqualified.
11:20:23 <Hydrazine> Yes, Urist. Sorry to say it. I think most of the faction stuff is pretty stupid.
11:20:24 <Mort-> Why!
11:20:36 <Mort-> I don't mind those vows
11:20:52 <Hydrazine> You couldn't father children in the first place.
11:21:07 <Mort-> Imo i think lantern lodge is for people who can knowledge whore
11:21:18 <Mort-> They don't allow females?
11:21:26 <Mort-> Wtf mcps!
11:21:43 <Mort-> Male chauvinist pigs!
11:21:44 <Hydrazine> They're pretty sexist in Westeros.
11:21:48 <Mort-> Ill show them!
11:22:03 * Mort- takes out scimitar and charges
11:22:07 <Urist> but isnt pathfinders society a faction in itself, or is it just an orgaanisation?
11:22:47 <Hydrazine> Its a big enough organization to have its own factions.
11:22:53 <Mort-> Yeah
11:23:00 <Hydrazine> You don't read those, do you Mort?
11:23:06 <Mort-> I love qadiran faction missions
11:23:19 <Mort-> I read what appears in the library
11:23:40 <Mort-> They give you ample opportunities to do non altruistic shit
11:23:53 <Mort-> I'm a little tired of goody faction missions atm
11:24:13 <Urist> none of the factions seem to go with a druid
11:24:35 <Mort-> Yeah i had a problem for my ranger as well
11:24:43 <Mort-> I just stuck him into shadow lodge
11:25:33 <Mort-> Somehow i have this damn feeling grull might end up neutral good :(
11:25:45 <Mort-> I'm so tired of playing a goody two shoes
11:25:59 <Mort-> I already have 2 characters out to save the world
11:26:03 <Mort-> Or so it seems
11:30:04 * Mort- grows another paw to try become a baddy 3 shoes
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11:32:17 Urist has quit (Ping timeout: 121 seconds)
11:34:03 <Mort-> Hello
11:34:19 <Mort-> Was just commenting i feel too goody lately
11:34:34 <Mort-> I need to do some evil deeds!
11:35:43 <Hydrazine> But Mort, you're a paladin.
11:37:33 <OrangeShark> Whenever you have a morale bonus to weapon attack rolls,
11:37:34 <OrangeShark> you also receive a +1 trait bonus on weapon damage rolls.
11:37:48 <OrangeShark> what does that mean?
11:38:27 <Hydrazine> Theres several sources to get morale bonuses.
11:38:46 <Hydrazine> A bard, or a bless spell, for instance. I think, anyway. Not that strong on bard or spell knowledge.
11:38:47 <OrangeShark> bards?
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11:39:03 <Mort-> Hydra. I summon imps!
11:39:04 <Hydrazine> I may not know the spellbook, dammit, but I know all sorts of other spell related stuff.
11:39:13 <Mort-> How can i be a paladin :p
11:39:26 <Mort-> Or did i summon brownies by mistake :(
11:42:05 <OrangeShark> Mort have you played the Infernal vault before?
11:47:18 <Mort-> No
11:47:28 <Mort-> You can't replay scenarios
11:47:46 <Mort-> I just tend to read the scenario blurb some
11:47:55 <OrangeShark> even with differet characters?
11:48:01 <Mort-> Yes
11:48:18 <Mort-> That's the sucky part of dying
11:48:35 <Mort-> You lose xp that way because you can't replay those you have done
11:48:56 <Mort-> Melee characters are more likely to die then casters imo
11:49:13 <Mort-> Because if shit happens you're the first to get it
11:49:28 <Mort-> Ideally you want a syn/pally to tank
11:49:38 <Mort-> They are nearly indestructable
11:49:40 <Mort-> Or so
11:50:40 <OrangeShark> doesnt a barbarian have the most hp?
12:00:07 <Mort-> Not really
12:00:13 <Mort-> Because they have 2 lives
12:00:24 <Mort-> Their eidolon and their own
12:00:34 <Mort-> + fantastic saves
12:00:37 <Mort-> And ac
12:05:31 <Mort-> And generally when you say you're a syn you might get an outright ban :p
12:09:54 * Mort- ^^s
12:10:03 <Mort-> Itching to have a game with you though
12:10:10 * Mort- tail twitches
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13:23:09 <OrangeShark> cya later
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13:29:37 <boar> You don't roll anything, you just tell me the DC.
13:29:44 <boar> Its not a radius, its an effect.
13:30:13 <OrangeShark> Flare: Dazzles one creature (–1 penalty on attack rolls)
13:30:23 <boar> you say the words and flare happens, at me. Now its my job to either resist it or not.
13:30:41 <OrangeShark> ok, no concentration needed?
13:30:52 <boar> No, nothing is stopping you from concentrating.
13:31:00 <OrangeShark> ah, cool
13:31:05 <boar> The DC is, and you should put these on your character sheet
13:31:13 <boar> is 10+spell level+ wisdom mod.
13:31:18 <boar> So.. 14?
13:31:23 <OrangeShark> yep
13:31:26 <OrangeShark> and thank you
13:32:02 <boar> !throw 1d20+6 fortitude save
13:32:02 <diebot> boar, fortitude save: [1d20=19] 25
13:32:19 <boar> Rolled high, made save. Despite your best attempts, boar is not dazzled.
13:32:43 <boar> Good use. This happens, its a not very high DC, and boars have good fortitude.
13:32:48 <OrangeShark> would it not be will not fort?
13:33:01 <boar> Know your spells!
13:33:09 <OrangeShark> sorry
13:33:26 <boar> Okay, so heres an example of how you should cast spells in a game.
13:33:27 <OrangeShark> it doesnt say which are fort, will and reflex
13:33:46 <boar> "I cast flare at the boar. DC 14 fort save."
13:33:59 <boar> The spell itself does.
13:34:03 <boar> http://www.d20pfsrd.com/magic/all-spells/f/flare
13:34:33 <OrangeShark> ok, ill write them all down, thanks
13:34:44 <boar> Making the DM have to look up what YOUR spell does and what sort of save it is, is just bad form, see?
13:34:58 <OrangeShark> yeah, it would be
13:35:08 <boar> Anything else?
13:35:12 <boar> You still got a move action.
13:35:48 <OrangeShark> no im good
13:36:01 <OrangeShark> i cant do 2 standard actions?
13:36:08 * boar shows this other boar whose boss.
13:36:31 <boar> You can opt to do a movement type action in place of a standard, but not the other way around.
13:36:41 <OrangeShark> ah, ok
13:37:11 <boar> !throw 1d20+4 gore the outsider!
13:37:11 <diebot> boar, gore the outsider!: [1d20=10] 14
13:37:24 <boar> Does a 14 hit?
13:37:24 <OrangeShark> my Ac is 20, you miss
13:37:37 <boar> Coze's, you mean, but yes.
13:37:44 <boar> I am done.
13:37:55 <OrangeShark> ok, so Coze's turn
13:38:14 <OrangeShark> "Urist tells Coze to Gore!"
13:38:33 <OrangeShark> !throw 1d20+3
13:38:33 <diebot> OrangeShark, 1d20+3: [1d20=5] 8
13:38:40 <OrangeShark> i miss
13:38:44 <OrangeShark> coze*
13:39:28 <OrangeShark> so its urist turn
13:39:40 <boar> Go on.
13:39:48 <OrangeShark> and he Cast Resistance on Coze
13:40:00 <boar> What does it do?
13:40:40 <OrangeShark> Subject gains +1 bonus on saving throws.
13:40:51 <OrangeShark> i know bad move
13:41:02 <boar> Are you worried that the boar is going to make him roll saves?
13:41:50 <OrangeShark> if he gets a crit im worried that hell ned a fort save
13:42:08 <OrangeShark> need*
13:42:34 <OrangeShark> so let me rephrase
13:42:48 <boar> Only if hes dying.
13:43:12 <OrangeShark> ok, so i wasted a spell
13:43:19 <OrangeShark> thats my turn
13:43:25 * boar oinks.
13:43:50 <boar> !throw 1d20+4 gore the evilpig!; 1d8+4
13:43:50 <diebot> boar, gore the evilpig!: [1d20=19] 23; 1d8+4: [1d8=8] 12
13:43:59 <boar> 19 hit?
13:44:08 <boar> Er, 23.
13:44:18 <OrangeShark> yep
13:44:41 <OrangeShark> and now Coze is unconcious
13:44:52 <boar> I thought he had 13 hp?
13:44:58 <MekkisScreen> Mort-: my solution is to just not say I'm a synthesist
13:45:18 <OrangeShark> he does
13:45:22 <Mort-> Lol
13:45:28 <boar> He took 12.
13:45:30 <boar> So hes at 1.
13:45:31 <OrangeShark> my bad again
13:45:41 <Mort-> Depending on how you do it it can be dead obvious
13:45:56 <Mort-> Once you take any other form then biped
13:46:08 <Mort-> And your gm will know
13:46:19 <OrangeShark> but 12 is a big amount to take
13:46:42 <boar> It is.
13:46:52 <boar> This boar should be a decent challenge for a level 1 party.
13:46:57 <boar> You're a singlar level 1.
13:47:25 <OrangeShark> ok, coze turn?
13:47:33 <boar> yes.
13:47:58 <OrangeShark> Urist"RETREAT!"
13:48:33 <OrangeShark> Coze takes 2 move actions , and runs in the diecrtionof his master
13:48:47 <OrangeShark> direction
13:48:53 <boar> does he know withdraw?
13:49:34 <OrangeShark> he knows heel, and come
13:49:50 <OrangeShark> and defend
13:50:16 <boar> I'm gonna say they can withdraw.
13:50:20 <boar> So he moves, how far?
13:50:51 <OrangeShark> 30 feet, 5 feet behind Urist
13:51:49 <boar> Alright.Think thats only one move. but hes done
13:51:55 <OrangeShark> will i change his combat training "work" to "withraw"
13:52:03 <OrangeShark> yep
13:52:12 <OrangeShark> my turn
13:53:00 <OrangeShark> so i step back
13:53:05 <boar> withdraw is a combat action, I don't think its on the list of animal tricks, but it makes sense. I don't think he really needs work though.
13:53:06 <OrangeShark> 5ft
13:53:10 <boar> so, 30ft away now.
13:53:27 <OrangeShark> and i use my sling
13:53:46 <OrangeShark> !throw 1d20+2 Sling
13:53:46 <diebot> OrangeShark, Sling: [1d20=15] 17
13:53:57 <boar> Hits.
13:54:01 <OrangeShark> and
13:54:03 <boar> you can roll two dice at once, you know.
13:54:10 <OrangeShark> !1d4
13:54:23 <OrangeShark> !throw 1d4
13:54:24 <diebot> OrangeShark, 1d4: [1d4=3] 3
13:54:25 <boar> try it next time, like i did. seperate with a semicolon.
13:54:35 <OrangeShark> ok, thanks man
13:54:49 <boar> like so: !throw 1d20+stuff descriptive text; 1d6+stuff descriptive text
13:55:23 <OrangeShark> nice, ill do it in future
13:55:48 <boar> i have taken 5 damage.
13:55:58 <OrangeShark> and have 12 left?
13:56:17 <boar> Don't know, do you?
13:56:40 <boar> You might want to use your level 1 spell.
13:56:42 <OrangeShark> i think it kind of ruins it knowing the enemy stats
13:56:56 <OrangeShark> yeah i will
13:57:01 <boar> Thats why you won't know the enemy stats in a real game.
13:57:14 <boar> So you slung. my turn?
13:57:46 <OrangeShark> yes
13:58:17 * boar charges the human.
13:58:34 <boar> !throw 1d20+6 charge; 1d8+4
13:58:34 <diebot> boar, charge: [1d20=19] 25; 1d8+4: [1d8=4] 8
13:58:52 <OrangeShark> i tkae the hit
13:59:20 <OrangeShark> im on 2 health
13:59:39 <OrangeShark> ok, so coze's turn
14:00:09 <OrangeShark> coze doesnt do anything?
14:00:19 <OrangeShark> or would he go into a rage at that
14:01:08 <boar> you tell me.
14:01:34 <OrangeShark> well in the spirit of rp, i'd say he'd get pissed
14:02:03 <OrangeShark> so he attacks
14:02:15 <OrangeShark> and can He learn Charge?
14:03:25 <boar> I think that would be his normal way of engaging a foe.
14:03:35 <OrangeShark> no gore is
14:03:48 <boar> but you need atleast ten feet of run up to do so.
14:03:50 <OrangeShark> his stats say nothing about charge
14:04:05 <boar> Charging is a special action.
14:04:17 <boar> its a movement and attack with limitations.
14:04:18 <OrangeShark> ah, so he can doe it buy he need 10 ft
14:04:30 <boar> yes
14:04:34 <OrangeShark> do it but*
14:04:52 <OrangeShark> ok, so he moves 5ft, to the boar
14:05:01 <OrangeShark> and uses Gore
14:05:26 <OrangeShark> !throw 1d20+3 attack;1d6+1
14:05:27 <diebot> OrangeShark, attack: [1d20=17] 20; 1d6+1: [1d6=2] 3
14:05:41 <boar> hits. 8 damage total.
14:06:04 <OrangeShark> 8 damage, not 6?
14:06:13 <OrangeShark> ok i wont complain
14:06:23 <OrangeShark> so its Urist turn
14:06:33 <OrangeShark> and he moves 5 ft back
14:06:53 <OrangeShark> and uses calm animal on boar
14:07:10 <boar> I had 5 total last time. so 8 now.
14:07:24 <boar> What'd I say about spells?
14:08:17 <OrangeShark> never do them in reach of the enemy to prevent AoO
14:08:31 <boar> ...what does it do?
14:08:32 <boar> dc?
14:08:43 <OrangeShark> and know what the Dc is
14:08:57 <OrangeShark> ok it is a will dc of 14
14:09:13 <boar> !throw 1d20+1 will save
14:09:13 <diebot> boar, will save: [1d20=8] 9
14:09:17 <boar> failed.
14:09:21 <boar> What happens?
14:09:42 <OrangeShark> This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals (those with Intelligence scores of 1 or 2) can be affected by this spell. All the subjects must be of the same kind, and no two may be more than 30 feet apart.
14:10:03 <OrangeShark> so i roll for Coze
14:10:32 <OrangeShark> !throw 1d20+1 willsave
14:10:32 <diebot> OrangeShark, willsave: [1d20=15] 16
14:10:44 <OrangeShark> and he resists it
14:11:12 <OrangeShark> so he is still mad
14:11:20 <OrangeShark> ok, your turn
14:11:52 * boar oinks, calmly though.
14:12:17 <boar> Thats pretty much it.
14:12:26 <OrangeShark> ok, Urist turn, and he tells Coze to withdraw
14:12:28 <boar> I think the smart move now is to just move on.
14:12:35 <OrangeShark> and thats it
14:12:37 <boar> Don't need to withdraw, you can just walk away.
14:12:54 <boar> the boar is no longer threatening, he wouldn't attack.
14:13:03 <OrangeShark> oh, ok, well i move back 5 feet, still facing the boar
14:13:12 <OrangeShark> ok, then i walk away
14:13:27 <OrangeShark> thanks for that
14:13:30 <Hydrazine> Welcome.
14:13:50 <OrangeShark> but what if i didnt have calm animals, id be dead haha
14:14:14 <OrangeShark> i was going to use magic fang
14:14:24 <Avatar> if I don't see your character sheet, I still won't GM for you
14:14:31 <OrangeShark> at the start, my only level one spell
14:14:50 <Avatar> you can't exactly write down that you're a druid on your sheet and actually be a synthesist, that's not how it works
14:14:52 <Hydrazine> oh, actually i think you get two.
14:14:54 <Hydrazine> Based on wisdom.
14:15:44 <OrangeShark> just one for wisdom?
14:16:00 <Hydrazine> http://www.d20pfsrd.com/basics-ability-scores/ability-scores
14:16:06 <Hydrazine> See the chart abilities and spellcasters.
14:16:12 * Mort- laughs
14:16:22 <Mort-> Wildshaped!
14:16:26 <Mort-> Permanently!
14:16:45 * Mort- looks over her paws and tail
14:18:03 <Hydrazine> Its entirely reasonable that you could, later on, gain magic items to get your wisdom to 20 or higher, and get even more spells per day.
14:18:04 <Avatar> you don't have neither paws nor a tail
14:18:23 <OrangeShark> i do, so i get 2 spells +1
14:18:42 <OrangeShark> level 1 and 1 level 2
14:19:03 <OrangeShark> but i cant do them yet
14:19:10 <OrangeShark> the level 2 that is
14:20:13 <OrangeShark> yeah?
14:32:49 <Hydrazine> correct.
14:48:05 <Mort-> I have both!
14:48:12 <Mort-> i have furz too!
14:48:24 * Mort- claws avatar a few times
15:08:00 <Avatar> you don't have fur or claws
15:08:44 <OrangeShark> hey bluex
15:08:54 <Mort-> I have both
15:08:57 <bluex> hey there
15:09:07 * Mort- growls at avatar then bites him
15:09:49 <OrangeShark> one moment
15:11:10 <OrangeShark> so blue, how are you?
15:11:19 <bluex> Good thanks, you?
15:11:38 <OrangeShark> yeah im good, do you want to make a character?
15:11:52 <bluex> sure :P
15:12:09 <OrangeShark> ok, cool firstly go to this page
15:12:59 <OrangeShark> http://www.pfrpg.com.au
15:13:02 <Avatar> you don't have any of those
15:13:13 <Avatar> you can growl and bite I guess
15:24:14 <MekkisScreen> Avatar: I write "undisclosed" under faction for all of my characters
15:25:43 <MekkisScreen> I writhe "fighter" when I mean paladin
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15:28:09 <Mort-> :d
15:35:18 <Mort-> Now we understand mek speak
15:35:35 <Mort-> So next time he rolls a fighter we will all be about spellcraft
15:39:26 <Avatar> then you're not a paladin
15:39:40 <Avatar> factions are a different story because it's recognised that keeping a faction secret is kosher
15:39:56 <Avatar> if you're hiding what class you are from a GM, that's not
15:41:09 <MekkisScreen> 2I write Eagle Knight on Grolschmir's sheet now
15:43:26 <Mort-> I was never a pally :p
15:43:54 <Mort-> I'm too mischevious to be one
15:46:51 <Avatar> that's the point of stepping into character
15:50:37 <Mort-> No desire to play one
15:50:44 <Mort-> Im not worthy.
15:51:08 <Mort-> ill probably fall because i would do anything to save my friends. Include dealing with the devil
16:14:20 <MekkisScreen> that's a good reason to fall
16:33:39 <Mort-> Falling is still a stupid thing to do anyway
16:33:56 <Mort-> So no pally = can't fall
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17:40:31 <Avatar> no pally = can't fall, is that right
17:46:05 <Mort-> If i don't play a paladin i don't have to worry about falling
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17:52:47 <Steven> herro everybody
17:53:40 <Hydrazine> Hello Steve.
18:20:23 <Mekkis> moin
18:21:45 <tashphones2> Hero
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18:36:47 <Brunius> Avatar, have you got any spare PSUs lying around?
18:36:53 <Brunius> Computer cases?
18:38:13 <Avatar> nope
18:38:19 <Avatar> I had cases but I threw them out about a montha go
18:38:29 <Avatar> if my PSU dies, I'm screwed
18:38:32 <Avatar> it has died once before
18:38:38 <Avatar> in the past year
18:39:20 <Brunius> I'm looking into getting all the components for a seperate computer, so that if my brother gets really pissed and just starts breaking stuff I won't be affected
18:39:48 <Brunius> (Today he decided to break the keyboard tray)
18:39:59 <Avatar> how old is he again
18:40:06 <Brunius> 13
18:40:15 <Avatar> what's going on, you weren't this thick when you were 13
18:40:18 <Brunius> I'm just wondering when he'll grow out of it
18:40:35 <Brunius> He's about the age I was when I first met you guys
18:40:38 <Brunius> About a month younger
18:41:00 <Avatar> I'd actually been hanging onto those cases for years and never ended up using them
18:50:29 Tashes ([email protected]) has joined #d&d
18:50:48 <Avatar> trust Tashes
18:52:21 <Brunius> ikr
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19:53:46 <Mekkis> Brunius, hit him with your model M
19:53:59 <Mekkis> tell him that it's because he broke the keyboard tray
19:54:46 <Brunius> hm
20:04:05 <Mekkis> I think hiding class and HP from other players is a good move
20:08:49 <Hydrazine> I hide HP.
20:09:16 <Hydrazine> And Jerus tells people exactly what he does.
20:13:34 <Avatar> until you're into the negatives
20:16:54 <Mekkis> especially when you're in the negatives
20:17:44 <Avatar> I think you'd be quite okay to not hide your hp when you get into the negatives
20:32:17 Steven has quit (Quit: )
20:33:43 <Mekkis> that doesn't help building tension
20:34:30 <Mekkis> it's the difference between "Buck's hit, we'd better rush out and save him asap", and "Oh, he's on -1, he'll probably stabilise, but we've got at least 10 rounds before he packs it in"
20:41:13 <Avatar> no argument there, but you may not be being saved asap
20:41:50 <Avatar> if you're on -13 out of -14, and the team is thinking you might be ok for a round or two, well, oops
20:41:50 <Mekkis> wouldn't you rather die?
20:42:00 <Avatar> absolutely not
20:42:05 <Avatar> too stupid a reason
20:42:06 <Mekkis> like Asmel did?
20:42:18 <Avatar> asmel didn't have a choice in the matter if I recall
20:42:28 <Avatar> thanks to a 10 con :P
20:42:34 <Mekkis> I could have kept my mouth shut
20:42:55 <Avatar> didn't asmel die before there was a chance
20:43:06 <Avatar> that's not the same thing
20:44:49 <Avatar> different story if he had 11 con, for example
20:45:17 <Avatar> the only time it's worth saying I'd rather die is if it puts your team at risk
20:47:35 <Mort-> I haven't really told people my hp for a long while
20:47:50 <Mort-> Just either jab me with stick or not
20:48:20 <Avatar> I think it's good if it's limited
20:50:19 <Mort-> I think i haven't done that for last 5 games at measures
20:50:21 <Mort-> Least
20:50:51 <Avatar> you've never had to
20:51:11 <Avatar> when was the last time you were in the negatves
20:51:18 <Mort-> Uh.. true. I don't front line much
20:51:25 <Mort-> That last time i died :d
20:51:39 <Mort-> Wouldn't have made a difference anyway
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20:51:54 <Avatar> or would it ?
20:51:59 <Mort-> Anyway you don't see me front lining
20:52:03 <Mort-> Tpk dude
20:52:10 <Mort-> None of us got out heh
20:52:15 <Avatar> maybe no tpk if you were communicating hp
20:52:20 <Mort-> No
20:52:40 <Avatar> would've helped, surely
20:52:43 <Mort-> I knew perfectly what was going on on the hp side
20:52:48 <Mort-> Not really
20:52:57 <Avatar> how could you perfeclty know if you weren't communicating them
20:53:18 <Mort-> Because i was playing both cleric and khaz back then
20:53:31 <Mort-> So technically i know both our hps
20:53:42 <Avatar> what about the other two
20:53:56 <Mort-> And I've played with hydra long enough to know his
20:53:58 <Mort-> As well
20:53:59 <Avatar> you don't understand it's a team effort mort
20:54:06 <Avatar> if one dies, all can die
20:54:13 <Mort-> And i know how much a level 1 has on hp
20:54:36 <Mort-> Yeah but its still up to the player if they want to tell hp or not
20:54:42 <Mort-> Last time i used to tell
20:54:47 <Mort-> But now i don't
20:55:01 <Avatar> up to the player, but it affects the team if you don't
20:55:14 <Mort-> Most of the games i play in no one says hp
20:55:15 <Avatar> so if it's not cool with everyone, you should really be communicating it
20:55:21 <Mort-> I think i prefer it better that way
20:55:35 <Mort-> Its more realistic and that's what deathwatch is for
20:55:42 <Avatar> if you keep it to yourself, you're not just risking yourself, you're risk their characters
20:55:52 <Mort-> I won't keep it to myself
20:56:01 <Mort-> Ill just ask you to hit me with stick
20:56:34 <Mort-> And just tell you when to stop hitting me with stick
20:56:38 <Mekkis> you're also not metagaming
20:56:54 <Mort-> I try not to?
20:57:27 <Mort-> I haven't seen anyone say their hp for ages really
20:57:28 <Ballig> wand healing only works outside of combat
20:57:32 <Mort-> Yeah
20:57:42 <Mort-> But in ill just give a call out anywam
20:57:45 <Mort-> Anyway
20:57:49 <Ballig> sure, you can argue that it's "metagaming" to say what your hp is
20:57:50 <Mort-> Or just run and hide
20:57:57 <Ballig> but how else are you meant to abstract knowing just how hurt someone /looks/?
20:58:01 <Mort-> I haven't seen it for a long while
20:58:06 <Ballig> you need to keep in mind that a lot of combat is abstracted, and you can't get around that
20:58:25 <Ballig> you can find a way to do it that better suits your style of play
20:58:32 <Mort-> I mean really. I haven't seen anyone say their hp for a long while
20:58:32 <Ballig> but I wouldn't suggest just shutting up and never saying anything
20:58:45 <Mort-> I haven't said my own hp for at least 5 games
20:58:53 <Ballig> are you actually listening to me mort
20:59:00 <Mort-> Sigh
20:59:01 <Ballig> or are you just continuing to spout bullshit by rote?
20:59:03 <Mort-> Fine i will
20:59:07 <Mort-> Bb
20:59:09 Mort- has quit (Quit: Bye)
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21:03:09 <Hydrazine> I don't think its necessary to read off HP as a flat number.
21:03:26 <Ballig> nothing is necessary
21:03:36 <Ballig> it's also not necessary to have a sword, or to play D&D
21:03:40 <Tashes> You're not necessary
21:03:57 <Hydrazine> Jerus, in character, sometimes says things like, "I've had worse," or "I'm hurtin' pretty bad", or "HELP!"
21:03:59 <Ballig> your face is not necessary
21:04:15 <Hydrazine> Which I think does well to communicate health without feeling metagamey.
21:04:26 <Avatar> yeah but you, out of character, will say what you're on when you're in the negatives
21:04:28 <Ballig> Hydrazine: that is fine in part, but you're basically removing a character's ability to see how hurt you are in his own right
21:04:34 <Ballig> without needing your character to voice it
21:04:48 <Ballig> I think if you don't want to state hp, think up some descriptive ways to get it across without your character needing to voice it
21:05:09 <Ballig> but again, communicating health isn't /metagaming/ - it's combat abstraction
21:06:00 <Ballig> you can find ways to roleplay it more without needing to be that abstract, but I don't think it should be called metagaming if you don't do that
21:06:07 <Ballig> because it places a stigma on other people
21:06:38 <Ballig> consider what would happen if your GM refused to tell you how much damage you had taken
21:06:45 <Ballig> because knowing your hp is metagaming right?
21:07:06 <Ballig> if it's metagaming for OTHER people to know it, why isn't it metagaming for YOU to know it?
21:08:18 * slimjim unzips his trousers unravels his schlong into a coiled sword and strikes paul_banks across the nose
21:08:28 <Ballig> `ban slimjim
21:08:29 * ChanOP sets ban on *!*[email protected].*
21:08:29 ChanOP has kicked slimjim from #d&d ((Ballig) You are banned)
21:13:12 <Urist> hey everyone
21:13:56 <Ballig> sup
21:15:05 <Urist> nothing much, how are you?
21:15:42 <Ballig> that's a little existential
21:16:38 <Ballig> might as well ask why I am!
21:16:58 <Urist> true, but i was just being polite
21:30:38 <Urist> so, why are you ;)
21:30:59 <Urist> :P*
21:33:32 paul_banks has quit (Quit: the earth is doomed)
21:34:30 <Mekkis> probably because he hasn't found a good scotch
21:41:32 <Urist> i have a concern, when i tried to play 2 days ago, there was something upwith the server, but also i didnt really knew how maptools work, i have it downloaded but am still uncertain on a few things, like why i only have five tokens, 2 dragons, 2 eagles and an elf?
21:52:16 <Ballig> you'd have to talk to Sushi, he's the only one here that uses maptools as far as I'm aware
21:56:37 <Mekkis> that's all you need right?
21:56:43 <Mekkis> two dragons, two eagles and an elf
22:03:06 <Urist> haha, i hope not, there is also 2 wolfs a mage and 2 heros
22:06:48 Fish ([email protected]) has joined #d&d
22:09:31 <Mekkis> Nightmare's considering Spell Focus Transmutation
22:11:40 Fish_ ([email protected]) has joined #d&d
22:11:41 * ChanOP removes ban on *!*[email protected].*
22:13:31 <Mekkis> anyone know of health dangers of ozone?
22:16:00 Fish has quit (Ping timeout: 181 seconds)
22:17:36 Fish_ is now known as Fish
22:28:05 <Hydrazine> To start, you can't process it like O2.
22:28:26 <Hydrazine> So breathing pure ozone if you could find it, is just as bad as breathing pure nitrogen.
22:28:33 <Hydrazine> I belive there are further problems than this.
22:29:33 Fish has quit (Ping timeout: 181 seconds)
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22:51:04 <tashphones2> In what context mekkis?
22:51:32 <Mekkis> in the context of plasma balls
22:51:55 <tashphones2> Cos like.. Plants love it. But people notsomuch. And it'll varnish silver. That makes me sad.
22:52:07 <Mekkis> varnish or tarnish?
22:52:11 <tashphones2> Tarnish*
22:54:23 <tashphones2> One would think the greater problem would be the proximity to a plasma ball...
22:55:47 <Mekkis> nah
23:24:41 Fish ([email protected]) has joined #d&d
23:49:05 <Mekkis> any projections as to which tier is running on Saturday?
23:57:36 <Avatar> Look at the schedule and see what levels are there
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