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// #d&d — 2013-03-10

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01:53:39 <Steven> gotta find me a good 6th level spell for a healer
01:55:06 <Steven> im thinkin anti life shell
02:03:37 <Steven> yup, anti life shell.
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04:00:04 <Steven> that breakfast burrito was awesome!
04:01:31 <Steven> so.... whats everyone doin?
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04:47:32 <GreenGuy33> hey there guys. :)
04:50:16 <Steven> sup
04:53:29 <Hydrazine> G'day.
04:56:59 <GreenGuy33> I got invited to a game. I probably should make a character, eh? lol
04:57:56 <GreenGuy33> problem is the more i read on this pathfinder stuff the more i get lost.
05:00:33 <GreenGuy33> like the summoner class, i like the idea about it but building their main summoned creature has me kinda confused.
05:01:00 <GreenGuy33> Eidelons i think they are called
05:01:47 <Wrothmonk> Thats correct.
05:02:16 <Wrothmonk> Basically you can pick and choose evolutions to apply each level (unless your an evolutionist)
05:03:14 <Wrothmonk> you can choose from a list and each evolution costs evolution points which the # of increase each level
05:05:01 <Hydrazine> Which part of it confuses you?
05:05:17 <GreenGuy33> i feel like there should be more then 3 base templates to base them off of though. like i can see quad and bi-ped and serpentine but why not also avian? to cover all the bases
05:05:33 <Wrothmonk> theres a fourth called aquatic
05:05:40 <Wrothmonk> there isn't an avian but there is the wing evolution.
05:05:52 <Wrothmonk> its in ultimate magic.
05:05:59 <Hydrazine> You can get wings. I think thats more about balance than covering all the bases.
05:06:48 <Hydrazine> The power to fly is a third level spell, after all.
05:08:30 <GreenGuy33> nah the flight mechanic works like a flight spell till you max out the spent evolution points in it. they can sprout temporary wings but ultimately no perminant wings
05:10:28 <Hydrazine> Likely has to do with flight being observed as a very powerful benefit in a game world where most things are stuck on the ground.
05:11:17 <GreenGuy33> i wish i could trade the limbs arms of biped for perminant wings. would be neat to have a avian style Eidelon to start with that evolves into a more humanoid creature as time goes on.
05:11:34 <Steven> hey sorry, i went and had to run some errands
05:11:48 <Wrothmonk> technically you can have permanent wings as long as they provide no benefit.
05:11:54 <Wrothmonk> I did that with my summoner.
05:13:24 <GreenGuy33> lol i could see that for a humanoid Eidelon thats slowly evolving flight. like a proto-avariel race sorta thing.
05:14:33 <GreenGuy33> love the Avariel from A,D&D.
05:14:44 <Wrothmonk> you could be a tengu.
05:14:59 <Wrothmonk> they are pretty close I think
05:15:36 <GreenGuy33> tengu are anthro crows. Avariel are basicly just Elves with wings.
05:15:45 <Wrothmonk> Ah
05:17:40 <GreenGuy33> they are interesting characters to play if you dont mind their claustraphobia and more fragile constatutions (hollow bones).
05:21:21 <GreenGuy33> anyway it just confused me about why they had left out avian base templates for the Eidelons when they had the other terestrial and aquatic templates.
05:22:11 <Steven> because things that fly are very powerful at lower level
05:22:42 <GreenGuy33> yeah i can see how that might be.
05:23:06 <Steven> a flying eidolon with a long spear would solo nearly every encounter until like 34th level
05:23:12 <Steven> 3-4th even
05:23:32 <GreenGuy33> though that doesnt explane rangers creature comanions being allowed owls and hawks and such.
05:23:54 <GreenGuy33> companions*
05:23:55 <Steven> because they dont wield 1d8 weapons
05:24:06 <Wrothmonk> they wield like 1d4 bites.
05:24:37 <Steven> yeah, and that requires a fairly low ac creature to get up close and personl...
05:24:52 <Steven> and ACs have low hp... resulting in an AC taking a dirt nap
05:26:17 <GreenGuy33> thats my point as an avian template they wouldnt have arms to carry those 1d8 weapons till you bought them some extra limbs which wouldnt be able to get till probably level 3d level anyway.
05:26:57 <GreenGuy33> the limbs that have hands are expencive
05:28:17 <Wrothmonk> they are two points
05:28:32 <Wrothmonk> You could still get it at level one.
05:29:08 <GreenGuy33> i thought i saw them for 6 to get the ones that are dexterus enough to use weapons...
05:29:15 <Wrothmonk> hrm.
05:29:44 <Wrothmonk> the eidolon just needs to be proficient.
05:29:51 <Wrothmonk> still just two points.
05:31:45 <GreenGuy33> ok then im halucinating them. thats nice.. lol
05:31:54 <GreenGuy33> then*
05:33:09 <GreenGuy33> so yeah i guess ill just make a tiny humanoid eidelon
05:34:58 <Wrothmonk> Your eidolon could ride my eidolon :P
05:35:13 <GreenGuy33> oh btw where do i put the character sheet where you can look at it?
05:35:46 <Wrothmonk> on the website, login and its under upload sheet
05:36:24 <Wrothmonk> you just type in the name you want it under and it creates a sheet for you to edit.
05:36:39 <Steven> I dont believe you can get a tiny sized eidolon
05:37:17 <Wrothmonk> the biped starts at medium
05:37:27 <Wrothmonk> they all do actually.
05:39:56 <GreenGuy33> so its a pathfinder society character for that Tide of Morning game right? dont want to make a character using the wrong rules.
05:41:12 <Wrothmonk> We only do pfs games besides way of the wicked.
05:41:35 <GreenGuy33> ok just wanted to be sure.
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06:31:07 <Steven> hmmm.... mebe i should schedule to run first steps p2 sometime soon
07:06:59 <Avatar> I need first steps 2
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07:46:25 <Mort-> And it falls in
07:46:35 <Avatar> what are some of your favourite wizard spells
07:46:37 <Mort-> As a witch you can't do much to it
07:46:44 <Mort-> Pits are useful
07:46:47 <Mort-> Now for me
07:47:01 <Mekkis> fireball's not a particularly good wizard spell
07:47:04 <Mort-> Most people can whip up a fly or toss bombs these days
07:47:07 <Avatar> the invisibility line
07:47:15 <Mort-> Pits
07:47:15 <Mekkis> correction: fireball's not a particularly good spell
07:47:22 <Mort-> Stinking cloud
07:47:35 <Mekkis> don't witches get stinking cloud?
07:47:37 <Mort-> But i don't know how to aim that one that well
07:47:39 <Mekkis> I know they get cloudkill
07:47:45 <Avatar> yeah witches do get stinking cloud
07:47:46 <Mort-> Then probably yes
07:48:04 <Mort-> But basically witches have few optiop vs mindless
07:48:26 <Avatar> yeah I am constantly getting screwed against mind-affecting immune stuff
07:48:36 <Mort-> Ill have my turn
07:48:48 <Mort-> I spent an unhappy day in tomb
07:48:51 <Avatar> choosing snickers in an undead-only scenario freaks me out
07:48:57 <Mort-> With undead
07:49:12 <Mort-> It made me sad
07:49:15 * Mekkis looks at the witch list
07:49:18 <Avatar> the first time I realised how screwed she was was when she played you only die twice
07:49:19 <Mort-> Down to haste. Enlarge person
07:49:33 <Mort-> Ok. Did manage some
07:49:48 <Mort-> That's when ancestor patron is good
07:49:53 <Mort-> You yell bless.
07:50:03 <Mort-> Blessing of fervor
07:50:16 <Mort-> Heroism is also a nice one but good hope is better
07:50:33 <Avatar> I've been over those patron spells a lot
07:50:39 <Avatar> none of them sell me except those two
07:50:57 <Avatar> not for long-term use
07:51:02 <Mort-> Wizards get more defensive options
07:51:06 <Mort-> Mirror image.
07:51:09 <Mort-> Displacement
07:51:35 <Avatar> there are a lot of times when you play a witch and think "if only I were a wizard"
07:51:54 <Mekkis> Avatar, I'm going to need to make a witch to see what it's like...
07:51:57 <Avatar> the wizard can do everything a witch can do, with a bit more trouble
07:51:57 <Mort-> Avatar what spells do you prepare every day
07:52:04 <Mort-> No
07:52:09 <Avatar> I don't prep anything every day
07:52:17 <Mort-> We don't have unlimited hexes
07:52:28 <Mort-> Witches don't have spon casting
07:52:32 <Mekkis> the witch doesn't need to worry about preparing will-save-or-suck spells
07:52:34 <Mort-> Witches are cool too
07:52:47 <Mort-> Witches only have will save or suck spells
07:52:49 <Mekkis> making the spell preparation more flexible
07:52:51 <Mort-> Otherwise try blindness
07:53:08 <Mort-> Most of witch disable is will
07:53:14 <Mort-> Secondary fort
07:53:21 <Mort-> Almost nothing reflex
07:53:36 <Mekkis> Mort-, tell that to Stinking Cloud
07:53:50 <Mort-> I don't know how to use that stuff
07:53:57 <Avatar> Mekkis: how much is that cloudkill staff
07:53:58 <Mort-> Mostly pfs too closed quarters
07:53:58 <Mekkis> you realise that other than the pit spells, there are no save-or-suck reflex spells?
07:54:02 <Mekkis> now?
07:54:07 <Mekkis> 36000gp I think
07:54:12 <Mekkis> !item staff of toxins
07:54:17 <diebot> Mekkis, STAFF OF TOXINS [moderate varies] CL:9 none 34200gp, 5lb
07:54:17 <diebot> This length of hemlock-shrouded oak gives off the faintest whiff of rot and corruption. It allows use of the following spells: • Stinking cloud (1 charge) • Cloudkill (2 charges) Source: Ultimate Equipment
07:54:20 <Mort-> Unless you use dazing rod
07:54:22 <Mekkis> 34200
07:54:29 <Avatar> that's right
07:54:31 <Avatar> you got the discounted one
07:54:32 <Mort-> And leaving spell slots open is useless
07:54:35 <Mekkis> yeah
07:54:44 <Mort-> For a group that likes to keep charging
07:54:52 <Mort-> They went room after room after room
07:55:06 <Mekkis> need I point out the presence of Summon Monster spells on the witch list?
07:55:15 <Mort-> I asked can take 10 min break to fill up slot they said no
07:55:28 <Avatar> summons are shit
07:55:29 <Mort-> Barkskin wearing off
07:55:32 <Mort-> Charge!
07:55:38 <Mort-> You need to do it properly
07:55:40 <Mekkis> strongly disagree, Avatar
07:55:47 <Mort-> Ill try it with aeryl :)
07:55:47 <Avatar> if they're not used sparingly they ruin the game
07:55:56 <Mekkis> I'd say the same about hexes
07:56:03 <Mort-> I agree on that
07:56:12 <Mort-> I must not slumber hex
07:56:17 * Mort- faces a yatj
07:56:24 * Mort- faces a wall
07:56:34 <Mort-> I must not abuse the slumber hex
07:56:43 <Avatar> most games I play, there's always a wizard who's hold personing someone or a cleric who's calming emotions
07:56:51 <Avatar> I don't think it's all that different
07:56:56 <Mort-> I haven't used hold person
07:57:02 <Mort-> For long time
07:57:08 <Mort-> Its different
07:57:09 <Avatar> they're just examples
07:57:14 <Avatar> it's crowd control
07:57:16 <Mort-> You have unlimited hold person
07:57:21 <Mort-> You don't
07:57:26 <Mekkis> the once per day compared to once per enemy
07:57:26 <Avatar> witches don't have unlimited slumber
07:57:35 <Mort-> You have unlimited slumbers
07:57:41 <Avatar> if they save, that's it
07:57:54 <Mort-> And do it right i can even figure how to cdg on that round
07:58:09 <Mort-> You stand behind lines and delay until someone is about to go
07:58:16 <Mort-> You tag it he finishes it
07:58:16 <Mekkis> that's the same with hold person or whatever
07:58:38 <Mort-> I'm better then most at delaying
07:58:40 <Mort-> I noticed
07:58:55 <Mort-> I'm like as patient as a stone
07:59:17 <Avatar> you're a stone mort
07:59:17 <Mort-> I can even arrange for my familiar to cdg
07:59:24 <Mort-> On the exact round i do it
07:59:26 <Avatar> stone cold mort
07:59:37 <Mort-> But i think id best not do it much
08:00:05 <Mort-> Of course since i pray to the spirits of ice, water and air
08:00:10 <Mort-> But never mind
08:00:43 <Avatar> I'm wishing I took toughness instead of dodge for buck's 7th level feat
08:00:48 <Mort-> Witches are cool in their own right
08:01:02 <Avatar> it's occurred to me that 11hp by level 11 will probably save your life a lot more than +1 to AC
08:01:15 <Mort-> But i druther do hexcrafter as a witch
08:01:35 <Mort-> If someone annoys you turn into a trog and do bite claw claw on him
08:01:48 <Mort-> Or if that guy is undead
08:02:06 <Mort-> Can't hex so just stab him with the pointy end
08:02:28 <Mort-> I would like to do ancestors if i were doing witch though
08:02:39 <Mekkis> Mort-, you'd rather do Scarred Witch Doctor
08:02:43 <Mekkis> wouldn't you
08:02:51 <Mort-> Gives you something to do if everything is undead/construct
08:02:53 <Mort-> Actually not
08:03:01 <Mort-> I don't like tattoos
08:03:17 <Mort-> The con is nice but i rather my knowledge skills
08:03:33 <Mort-> Mekkis i have my own mind
08:03:48 <Mort-> I'm not totally just a manifestation of cheese
08:03:53 <Mekkis> it's probably the most broken class I've seen
08:04:02 <Mekkis> ok Mort-
08:04:03 <Mort-> I'm not interested in that
08:04:12 <Mekkis> you're not totally a manifestation of cheese
08:04:16 <Mort-> Haha
08:04:54 <Mort-> The scarred witch doctor comes when people ask. Can you hex while raging
08:04:57 <Mort-> Lol
08:05:06 <Mort-> Ill pass on it. I never saw anything
08:06:00 <Mort-> Mekkis you should know I'm a lithe dancing little mur
08:06:08 <Mort-> Don't like scrapping it
08:06:27 <Mort-> Was so happy to see my entire group pressing to attack the bbeg
08:06:29 <Mekkis> Mort-, you're not realising that the scarred witch doctor is horribly broken?
08:06:44 <Mort-> I have no interest in that class really
08:07:03 <Mort-> So besides academic arguments i don't see the point
08:07:16 <Mort-> Not interested in studying it in detail
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08:07:50 <Mort-> So instead of 12 con that mort has
08:08:03 <Mort-> You end up with 22 con
08:08:23 <Mort-> At 9 means another 45 more hp
08:08:37 <Mort-> So you end up with 110 hp at level 9
08:08:42 <Mort-> But so?
08:08:57 <Mort-> You're not meleeing with that are you?
08:09:32 <Mort-> I don't get it
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08:14:27 <Mekkis> you don't think there's a problem with the party witch having more HP than the fighter?
08:21:09 <Steven> i dont find a problem with it.
08:21:20 <Avatar> Mekkis: do you know how many ioun stones grok has
08:21:24 <Avatar> ashley's fighter
08:21:39 <Mekkis> no
08:21:45 <Avatar> 6
08:21:53 <Avatar> 5 circling his head and 1 in his wayfinder
08:22:17 <Avatar> I've never had an ioun stone, I think they are too cheesy
08:22:28 <Mekkis> Steven, ok: I'll make a bet with you - If the orc becomes a playable race, I belive that the scared witch doctor will NOT be a legal archetype
08:22:33 <Avatar> I plan to get one because they are too good not to get
08:22:40 <Avatar> I have no idea when
08:22:42 <Mekkis> which one?
08:22:47 <Mekkis> is too good to not get?
08:22:54 <Avatar> most of them
08:23:06 <Avatar> clear spindle is the one that stands out from memory
08:23:21 <Mekkis> clear spindle is clearly cheesy
08:23:26 <Mekkis> the others... well...
08:23:31 <Mekkis> they don't appear to be
08:28:08 <Steven> orcs will never be a playable race.
08:28:30 <Steven> they are an evil race and so long as brock is in charge of pfs they will not be legal
08:28:32 <Mort-> Scarred witch doctor not playable race
08:28:33 <Mekkis> goblin did
08:28:57 <Mort-> Else some joker will take racial heritige orc
08:28:59 <Mort-> As a human
08:29:01 <Mort-> And do it
08:29:19 <Mort-> Not playable class
08:29:46 <Mort-> Ill get a cracked green ioun stone
08:29:50 <Mort-> I have issues flying
08:30:03 <Mort-> A +1 to all my dex skills will help
08:30:53 <sir_stiletto> way of the wicked?
08:32:15 <Wrothmonk> its a campaign based on PFS but removes the rule on no evil characters, your actually required to be evil.
08:35:38 <Mort-> I like gobbies
08:38:21 <sir_stiletto> cool
08:40:43 <Mekkis> you're evil
08:41:26 * Mort- should not detect as evil
08:42:14 <Mekkis> because that Always Works...
08:43:25 <Mort-> I'm not evil. I'm cn
08:43:32 * Steven casts Detect Evil
08:43:42 <Steven> She's evil.
08:43:54 <Mort-> He's lying
08:44:06 <Mort-> Look. I help others.
08:44:14 <Mort-> I don't expect repayments
08:44:37 <Steven> See... evil.
08:45:15 <Mort-> That's an evil act?
08:50:32 <Wrothmonk> However its kinda hard to get new characters since you have to go through this one scenario and its in order from what I can tell.
08:52:09 <Mekkis> Plus, detect evil often fails to detect evil creatures
08:52:25 <Mekkis> keep in mind, if you're not a cleric, you won't detect as evil if you have less than 5HD
08:52:59 <Mekkis> !spell misdirection
08:53:03 <diebot> Mekkis, MISDIRECTION illusion (glamer[]) bard 2, sorcerer/wizard 2, summoner 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature or object, up to a 10-ft. cube in size Comp: V, S Duration: 1 hour/level Save: none or Will negates; see text SR:no
08:53:03 <diebot> By means of this spell, you misdirect the information from divination spells that reveal auras (detect evil, detect magic, discern lies, and the like). On casting the spell, you choose another object within range. For the duration of the spell, the subject of misdirection is detected as if it were the other object. Neither the subject nor the other
08:53:04 <diebot> object gets a saving throw against this effect. Detection spells provide information based on the second object rather than on the actual target of the detection unless the caster of the detection succeeds on a Will save. For instance, you could make yourself detect as a tree if one were within range at casting: not evil, not lying, not magical,
08:53:04 <diebot> neutral in alignment, and so forth. This spell does not affect other types of divination magic (augury, detect thoughts, clairaudience/clairvoyance, and the like).
08:55:26 <Steven> i think we are pretty much at our limit for characters
08:56:19 <Wrothmonk> I've been waiting for the group to die so new characters have to be introduced so I can join in. The first time I played my character died.
08:58:14 <Steven> well... you did kind of charge into melee combat with a shit ton of guards
08:58:22 <Wrothmonk> Yeah...
08:59:21 <Wrothmonk> I probably shouldn't have considering my dex was terrible.
08:59:38 <Steven> yeah
09:00:22 <Steven> you probably could have joined back in if you had made a character, avatar and somebody else made a raid on a prison transport to pick up two new guys
09:01:11 <Wrothmonk> Well I didn't know you would be introducing new characters.
09:01:21 <Wrothmonk> Speaking of which I probably should now.
09:03:54 <Steven> yeah and we could have seriously used a medium sized melee character
09:11:43 Steven has quit (Quit: )
09:11:51 <Mekkis> Steven, have you read Day of the Demon?
09:18:19 <Mekkis> it's not based on PFS
09:19:30 <Wrothmonk> yeah I was wrong. its pathfinder.
09:19:34 <Wrothmonk> not PFS
09:43:39 <sir_stiletto> is it full pathfinder? there's combat rules that PFS outlaws that I would love to use with my type of rogue/fighter…
09:48:18 <sir_stiletto> I have a question regarding a cool benefit from a module. I played Delirium's Tangle and received a +1 to all Intelligence or Charisma rolls in Absolom. Does that basically count as a +1 for all skill rolls that are based on INT or CHA while I'm in Absolom?
09:51:16 <Mekkis> yah
09:51:23 <sir_stiletto> cool… thanks
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09:59:19 <EricMcG> Has Devil We Know started?
10:01:10 <Mekkis> not yet
10:01:18 <Mekkis> who's here?
10:01:39 <sir_stiletto> Rysh is here…. if you'll have me.
10:04:39 <Mekkis> who else?
10:06:50 <EricMcG> Just us so far, I'm not seeing most of the people who accepted
10:09:02 deeldose ([email protected]) has joined #d&d
10:12:10 <Mekkis> well, I'll wait until 10:30
10:17:30 <EricMcG> Yeah, no point shooting the whole day waiting. Will you reschedule or just drop it?
10:17:45 <Wrothmonk> If you can wait ~30 min I can play.
10:26:49 deeldose has quit (Quit: IceChat - Keeping PC's cool since 2000)
10:33:49 <Mekkis> I'll reschedule eventually
10:34:06 <Mekkis> possibly 23rd
10:37:48 <Wrothmonk> Alright I can play now.
10:48:54 <GreenGuy33> got 80% of my sheet done.
10:50:25 <GreenGuy33> just gotta figure out what equipment i need and what my encumberance range is and ill be done with the sheet i think.
10:57:03 GreenGuy33 has quit (Quit: )
11:04:30 <Mekkis> !feat toppling spell
11:04:31 <diebot> Mekkis, TOPPLING SPELL [Metamagic] Your spells with the force descriptor knock the affected creatures prone.
11:04:32 <diebot> Benefit: The impact of your force spell is strong enough to knock the target prone. If the target takes damage, fails its saving throw, or is moved by your force spell, make a trip check against the target, using your caster level plus your casting ability score bonus (Wisdom for clerics, Intelligence for wizards, and so on). This does not
11:04:32 <diebot> provoke an attack of opportunity. If the check fails, the target cannot attempt to trip you or the force effect in response. A toppling spell only affects spells with the force descriptor. A toppling spell uses up a spell slot one level higher than the spell's actual level. Source: UM
11:09:55 <Mekkis> OK... Who the hell thought the Scarred Witch Doctor was a good idea?
11:10:45 <sir_stiletto> any closet masochist?
11:11:00 <Mekkis> no, I mean, mechanically it's really unbalanced
11:11:12 <Mekkis> Constitution Dependent: A scarred witch doctor uses
11:11:12 <Mekkis> Constitution instead of Intelligence when determining
11:11:12 <Mekkis> the highest level of spells she can cast, her spell save DCs,
11:11:12 <Mekkis> number of spells known at 1st level, and any effects of her
11:11:12 <Mekkis> hexes normally determined by her Intelligence.
11:11:45 <sir_stiletto> what's wrong with that? sorry, it's been years since I played an RPG seriously so I still miss stuff...
11:12:08 <Mekkis> at the moment, witches and wizards need two abilities: int for spellcasting, and con for not-dying
11:12:21 <Mekkis> with Constitution Dependent, they only need one ability
11:12:39 <Mekkis> in addition, the witch is walking around with more HP than the barbarian
11:13:37 <sir_stiletto> yeah, but I'm doing almost the same thing with Rysh. I'm dex heavy with just two feats, Weapon Finesse and Two Handed Fighting. Which means I have two attacks per round with only +2 to both attacks to hit which do 1d4+1d8+1 damage.
11:14:35 <sir_stiletto> in this case it doesn't look like they are all that powerful because they will be definitely noticed and identified
11:14:43 <Mekkis> don't you mean 1d4 on the off-hand, and 1d8+1 on the on-hand?
11:14:50 <sir_stiletto> nope
11:15:21 <Mekkis> or does that include sneak attack?
11:15:42 <sir_stiletto> Knife Master and Two Weapon Warrior let me get that with any attack that doesn't have my opponents DEX involved
11:15:55 <sir_stiletto> so it's a back attack, flanking, or if I bluff them. :)
11:16:10 <Mekkis> bluff with feint?
11:16:20 <sir_stiletto> yeah
11:16:32 <Mekkis> so it doesn't really happen that often
11:16:39 <sir_stiletto> or just bluff in a way that works. like making them think it's behind me
11:16:51 <sir_stiletto> most of my attacks in 3 modules have been in this nature
11:17:03 <sir_stiletto> I just pick and choose who I'm fighting to make sure I'm flanking
11:17:06 <Mekkis> got improved feint?
11:17:40 <Mekkis> FYI: 1d4+1d8+1 damage is only 8 damage average...
11:17:40 <sir_stiletto> not yet, that's coming… :)
11:17:56 <sir_stiletto> yeah, but that's X2 per round
11:18:02 <sir_stiletto> I get it with both attacks
11:18:27 <sir_stiletto> but I'm limited by the need to get flanking or some other advantage
11:18:42 <Mekkis> (and you're not single-ability dependant: you've got to have str if you want to achieve damage, and con so when they full-attack you because you've ended your turn next to them, you don't die)
11:18:45 <sir_stiletto> I'm not completely familiar with the rules on these witches, but what happens if they lose their mask?
11:18:54 <Mekkis> they make another one
11:19:02 <Mekkis> it's similar with familiars
11:19:06 <sir_stiletto> I mean in a specific combat
11:19:34 <sir_stiletto> if I'm fighting one of these and someone who recognizes them with KN: Arcana means I can go for their mask right?
11:19:34 <Mekkis> I think it's a DC 20+spell level concentration check to cast spells
11:19:38 <Mekkis> but I'm not sure
11:19:47 <Mekkis> sure: but I don't think you'll find any in PFS
11:20:08 <Mekkis> you definitely won't find them in any non-PFS campaigns I GM...
11:20:21 <sir_stiletto> no NPCs?
11:20:28 <Mekkis> no way
11:20:34 <sir_stiletto> oh well
11:20:49 <Mekkis> I'll be in the corner, pretending that the archetype never existed
11:20:53 <Wrothmonk> clerics on the other hand.
11:21:01 <sir_stiletto> might be kind of fun to fight them and see what happens. :)
11:21:05 <Wrothmonk> They appear and you can take away their holy symbol.
11:21:43 <Mekkis> now I need to read up on how a witch actually works
11:22:05 <Mekkis> I suspect that someone's been playing fast-and-loose with the rules ;S
11:22:08 <sir_stiletto> hey kiddo… wasn't sure if you were on. Have you looked over Rysh lately? I bought some stuff and got the second class setup. I'm liking the way this is playing out
11:22:23 <Mekkis> !find Rysh
11:22:24 <dicebot> Mekkis, no results found. Give me a few minutes to update my database.
11:22:32 <Mekkis> !findchar Rysh
11:22:38 <diebot> Mekkis, Character: Rysh, number: ( http://www.pfrpg.com.au/viewchar.php5?char= )
11:22:44 <Mekkis> sir_stiletto, link?
11:22:53 <sir_stiletto> fast-and-loose with the rules, perhaps. I suspect that the familiar is a major issue
11:23:06 <sir_stiletto> http://pfrpg.com.au/charsheet.php5?id=579
11:23:12 <Mekkis> !history 579
11:23:17 <diebot> Mekkis, r83 | vpsirc | 2013-03-04 00:15:57 -0500 (Mon, 04 Mar 2013) | 1 line
11:23:17 <diebot> Mekkis, r82 | vpsirc | 2013-03-03 00:24:33 -0500 (Sun, 03 Mar 2013) | 1 line
11:23:18 <diebot> Mekkis, r67 | vpsirc | 2013-02-18 02:25:35 -0500 (Mon, 18 Feb 2013) | 1 line
11:23:31 <Mekkis> !diff 579 r67
11:23:33 <diebot> Mekkis, File saved to http://nl.ti4200.info/vpsirc/sheets/diffs/579r67.txt
11:24:57 <Mekkis> fort should be +2
11:25:33 <Mekkis> there's some Interesting stuff that goes on with CMB
11:26:29 <sir_stiletto> I'm basically trying to build up an assassin/duelist type character
11:26:30 <Mekkis> you're missing one skill point
11:26:35 <sir_stiletto> I am?
11:26:44 <Mekkis> you should have 12 in total
11:26:59 <Mekkis> 8+1 for rogue, 2+1 for fighter
11:27:06 <sir_stiletto> That's what I'm counting
11:27:33 <Mekkis> also: I'm pretty sure bluff is a class skill for you
11:28:21 <EricMcG> I think I'm going to drop out. It's going to be very late by the time the mission is finished.
11:28:44 <Mekkis> sorry, I thought I said I'd be rescheduling it
11:28:48 <EricMcG> Let me know if you reschedule.
11:28:55 <Mekkis> ok
11:28:58 <EricMcG> for the 23rd
11:29:02 <Mekkis> yeah
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11:29:31 <Mekkis> you haven't played Rysh at 2nd level yet, right?
11:29:54 <Wrothmonk> He has not.
11:30:12 <sir_stiletto> nope
11:30:23 <Mekkis> good. Because a character like that will die. Probably soon.
11:30:29 <sir_stiletto> thanks for spotting the missing +3 on the bluff
11:30:34 <sir_stiletto> why?
11:30:46 <sir_stiletto> only time I died was a haunt
11:30:53 <Mekkis> if you're stepping into melee with a con of 10, you won't hang around for long
11:31:05 <Mekkis> you want 12 or 14
11:31:42 <Mekkis> also: if you're taking fighter/rogue, put your first level as fighter rather than rogue: it ends up giving you two additional HP for free
11:31:59 <sir_stiletto> I've been able to make characters like this work well before. I'll see what happened
11:32:01 <sir_stiletto> happens
11:32:13 <Mekkis> sure. Don't say I didn't warn you :)
11:32:27 <sir_stiletto> I promise I won't hold it against you. :)
11:32:29 <Wrothmonk> I warned him as well. I didn't catch the con though.
11:32:39 <Mekkis> I noticed that your HP is a bit low. I'm assuming that your favoured classes are Fighter and Rogue?
11:32:57 <sir_stiletto> yeah
11:32:58 <Mekkis> in which case you should have 16 HP (or 18 HP, if you put your fighter level first)
11:33:26 <sir_stiletto> I thought about that, but it would have messed up the first level as well as the background for the character.
11:33:56 <Mekkis> (unless you're putting your favoured class bonuses into something other than HP)
11:34:01 <sir_stiletto> I'm basically hoping to survive long enough to get Mithral armor
11:34:10 <Mekkis> what sort?
11:34:14 <Mekkis> mithril fullplate?
11:34:19 <sir_stiletto> I thought I put them into skills
11:34:22 <sir_stiletto> not full plate
11:34:27 <Wrothmonk> chainmail.
11:34:42 <sir_stiletto> chain mail perhaps, but that will mess up my DEX bonus I think
11:34:49 <sir_stiletto> I haven't had a chance to nail that down
11:35:01 <Mekkis> if you put them into skills, you should have 14 HP, and a total of 14 skill points
11:35:15 <Mekkis> or you could go 1 and 1, for 15 HP and 13 skill points
11:35:31 <sir_stiletto> I think I never put in the one for the first level
11:35:58 <sir_stiletto> I added it in on the fighter but not on the rogue
11:36:43 <sir_stiletto> yeah, I planned on putting them against HP and never got the rogue +1.
11:38:21 <Mekkis> so 16 HP total, and 12 skill points
11:38:48 <sir_stiletto> yeah
11:39:10 <sir_stiletto> the rogue should give me enough skill to put the favored class towards HP each level.
11:39:12 <Mekkis> you're also adding your class bonus to perform without having ranks in it
11:39:32 <sir_stiletto> where?
11:39:40 <Mekkis> #Perform cha 4 = +1 +3 Class
11:39:43 <sir_stiletto> perform
11:40:18 <Mekkis> I would suggest you put your extra skill point into Disable Device
11:40:32 <Mekkis> people get annoyed when there's a rogue who doesn't have it
11:40:59 <sir_stiletto> :-) If only I cared what others thought… :-) I'm not that kind of rogue…
11:41:44 <Mekkis> If you insist. Keep in mind that these "others" are the people who you'll be depending on to keep you alive.
11:42:37 <sir_stiletto> yeah, but multiple people I've played with in three games didn't have a wand of cure light wounds. so they were dependent on others to keep them alive as well.
11:44:01 <Mekkis> that's a bit rude
11:44:14 <sir_stiletto> when I identify myself I use Knife Master not Rogue.
11:44:55 <sir_stiletto> everyone plays in their own way. I walk in with no assumptions about who is playing how. just because their's a cleric doesn't mean I assume that I don't need to use my wand to heal
11:45:15 <Mekkis> of course
11:45:35 <Mekkis> of course, you might consider passing the wand to the cleric to use it on your instead
11:45:54 <Mekkis> rather than dealing with a 25% success rate, and a 5% catastrophic failure rate
11:45:57 <sir_stiletto> so why should someone else dictate what skills I put ranks in because they think I'm a rogue. I don't even have trap fiding
11:46:56 <Mekkis> let me go off on a tangent and ask why you're carrying thieves tools without the ability to use them
11:47:53 <sir_stiletto> actually not sure. I bought them and realized that I didn't have much of a use for them. when I was looking over my inventory today getting ready for the game I just about moved them off
11:49:39 <sir_stiletto> they were in my first build of the character, and it was something that I realized as I'm fleshing out the idea that didn't really make sense.
11:52:35 <sir_stiletto> and you're right about giving the cleric my wand to heal. or at least anyone who is more of a caster than me
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13:52:42 <Mekkis> what do you think about using http://www.techradar.com/reviews/pc-mac/pc-mac-desktops/lenovo-ideacentre-horizon-table-pc-1123467/review for Pathfinder?
14:04:39 <Wrothmonk> Looks cool.
15:07:08 <Mekkis> !spell twilight knife
15:07:20 <diebot> Mekkis, TWILIGHT KNIFE evocation ([force]) sorcerer/wizard 3, witch 3 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, F (a small knife) Duration: 1 round/level (D) Save: none SR:yes
15:07:21 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/twilight_knife.html
15:18:06 <Ulzef> love that spell
15:24:03 <Mekkis> you don't flank if you're invisible, right?
15:30:28 <Avatar> yo
15:30:37 <Avatar> skerek died
15:30:44 <Mekkis> oh
15:30:45 <Mekkis> how?
15:30:53 <Mekkis> in what?
15:30:57 <Avatar> spoilers to say how
15:31:05 <Avatar> everwar 3
15:31:18 <Avatar> I think that might be the first 10-11 I've played
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15:45:26 <Avatar> I really have to work out how much $$ Buck has, because I accidentally bought an item twice I realised today
15:45:39 <Avatar> I bought a ton of stuff at race of the runecarved key and didn't transcribe it into my online sheet
15:45:49 <Avatar> but I transcribed how much it all cost
15:50:37 <Mekkis> really?
15:51:20 <Mekkis> interesting: seems you can't just shove a familiar in a backpack and forget about it
15:51:40 <Wrothmonk> Why not?
15:52:01 <Mekkis> it doesn't give the familiar total cover
15:52:06 <Mekkis> it probably just gives it cover
15:52:10 <Mekkis> so +2 to reflex saves
15:52:20 <Mekkis> otherwise it's affected
15:53:05 <Mekkis> you can buy a familiar satchel to put your familiar in to give it total cover
16:15:19 Wrothmonk has quit (Client exited)
16:20:48 <Ulzef> cool what sorce for the satchel
16:21:23 <Ulzef> and you guys need to stop dieing in 10-11 i am waiting for me people so we can get a table for eyes
16:23:00 <Ulzef> avatar: what mod did he die in and did he get better?
16:28:25 <Mekkis> ue
16:28:44 <Mekkis> you guys need to run more 10-11s so I can get Deceased to 12
16:32:55 <Avatar> we need to get people to 10-11 first
16:39:02 <Mekkis> I played my first 10-11 when my character had just hit 7
16:40:28 <Mekkis> Ulzef, do you remember when Helmt played Skeleton Moon?
16:46:45 Steven ([email protected]) has joined #d&d
16:46:55 <Steven> yo
16:48:08 <Steven> http://paizo.com/image/content/PathfinderBattles/20130308-Dragon2.jpg
16:48:15 <Ulzef> ummm not really
16:48:16 <Steven> I WANT I WANT I WANT!
16:56:06 <Steven> brb, goin to the store
17:21:56 <Avatar> so did I
17:22:02 <Avatar> we need to get people to level 7 first
17:22:10 <Avatar> to tag along with a bunch of level 10-11s
17:22:58 <Avatar> there's a chance I might GM a game at conquest
17:51:24 <Mekkis> ooh
17:51:25 <Mekkis> what?
18:05:47 <Steven> ive got soem level 7s
18:19:24 <Steven> Hey who owns the database code, i assume ballig correct?
18:19:31 <Mekkis> which database?
18:19:51 <Ballig> if it's the items/spells/feats/etc on diebot, that's Mekkis
18:20:11 <Ballig> the only databases I have are the website ones
18:20:23 <Mekkis> if it's the changes to character sheets, it's also me, although strictly speaking, it isn't the database
18:21:15 <Steven> yeah the website ones. Walter wants to set up a Website for the pathfinder society here in pullman.
18:21:18 <Ballig> if it's the database of extraterrestial influences on the Australian population gathered by national security intelligence agencies in this area of the world, I don't have any idea what you're talking about you're crazy
18:21:44 <Mekkis> Ballig's right you know.
18:21:47 <Steven> I told him about the website and he is impressed by how it functions
18:22:07 <Ballig> didn't you broach that subject with him a while ago and he had this completely different direction he was headed in
18:22:25 <Steven> Yeah, we were trying out different stuff, it didnt work.
18:26:17 <Steven> We are tying to get a dedicated website up just for Pullman PFS
18:27:25 <Steven> but he would like to know what it would take to get the database stuff from you.
18:32:50 <Steven> also... why would i care about alien influences on the australian populace?
18:33:13 <Mekkis> because we have "communist" thoughts about "socialist" healthcare!
18:35:24 <Steven> right....
18:36:19 <Mekkis> but seriously, it was due to the alien influence that we managed to maintain positive economic growth while the rest of the world went to the shits.
18:36:59 <Steven> well thats cool.
18:37:47 <Steven> anways ballig, you interested at all in making the code available?
18:50:25 <Mekkis> Steven, how do you handle a situation where you're describing a room, and a player says something like "I cast Bull's Strength" while you're describing.
18:52:13 <Steven> i ignore it.
18:53:02 <Mekkis> then when combat starts three minutes later and they've already added the stat change into their bonuses?
18:54:47 <Steven> then they dont get the stat bonuses.
18:54:59 <Mekkis> do you ask and confirm it?
18:55:50 <Steven> I give a blurb at the shop of what i expect, you guys are actually pretty well mannered when im talking so i havent had to adopt the policy here.
18:56:26 <Mekkis> it generally doesn't happen here. It does happen at the store a fair amount
18:56:29 <Steven> room mates arguing. This sucks.
18:56:40 <Mekkis> there's one cleric who tends to do it alot
18:57:07 <Steven> then you need to adopt a blurb at the begining of the scenarios.
18:58:16 <Mekkis> hey! who wants to buy me book two of Way of the Wicked?
19:03:55 <Steven> my acutal blurb is something like this.
19:03:56 <Steven> Hello my name is <insert name>. Please roll your dice out in the open, Don't interrupt me during room descriptions, and if you have a problem with any of my rulings please save it until the end of the game unless it is a life or death situation then we will take a momment and review. I will ask for your modifiers occationally to make secret rolls for some things you may or may not be aware of,
19:03:56 <Steven> please refrain from metagaming at these times. I will not be allowing turns by commitee, play your own character not everyone elses. Please be respectful of each other and lets have fun and get through this in a timely manner.
19:06:16 <Steven> also, my roomies are getting angry and very hurtful in their arguments... i hate it when they do this.
19:08:53 <Steven> think we are about 5-10 minutes out until somebody ends up sleeping on the couch
19:20:26 <Avatar> do you normally sleep together
19:23:19 <Steven> oh yeah totaly, all the time.
19:24:09 <Avatar> I don't get it, why is someone sleeping on the couch
19:24:33 <Steven> because they are going to be so angry at each other they wont want to sleep in the same bed
19:24:34 <Avatar> does someone just get upest and decide they're sleeping on the couch instead aof their bed
19:24:42 <Steven> yeah pretty much
19:24:44 <Avatar> are you roommates partners
19:24:52 <Steven> yes, they are a couple.
19:24:55 <Avatar> ahhh
19:25:00 <Avatar> that wasn't clear
19:30:31 <Avatar> http://en.rocketnews24.com/2013/03/09/college-students-romantic-gift-gives-facial-cleanser-new-meaning-one-arrest/
19:38:46 <Steven> thats fucked up
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19:42:11 * Mort- makes a couple of bouncing hops
19:43:11 <Steven> like a rabbit?
19:43:28 * Mort- flies into the sky!
19:43:33 <Mort-> I can fly!
19:44:11 <Steven> like a bird?
19:44:42 <Mort-> Well i have wings of the winter winds
19:44:44 <Mort-> :d
19:44:57 * Mort- swoops up and down
19:45:56 <Mort-> I need to show wrothmonk i can fly!
19:46:52 * Mort- lands on a tree
19:49:51 <Steven> You know mort your insistance that you possess animalistic anatomy is a clear sign you may need psychological help.
19:50:43 <Mort-> Oh forget it
19:50:49 <Mort-> You're no fun at all
19:51:03 * Mort- throws acorns at Steven from the tree
19:51:16 <Mekkis> Steven, you shouldn't try and diagnose that sort of thing unless you've got a proper, formal qualification
19:51:48 <Steven> I'm not diagnosing it, im saying its clear she may need psychological help.
19:51:57 <Mort-> Hi mekkis!
19:52:09 <Mort-> Its dinner time and I'm on top of a tree!
19:55:02 <Steven> As to your WotW book 2
19:55:16 <Steven> I would love to, but im saving up for a plane ticket.
20:01:56 <Mekkis> Let the winds of jungle's night
20:02:03 <Mekkis> Stay the hunter in her flight
20:02:15 <Mekkis> Evening's breath to witch's mind;
20:02:24 <Mekkis> Let our fates be intertwined...
20:02:58 <Steven> I should run first steps p2... imma go check my schedule
20:05:23 boris has quit (Quit: )
20:12:59 <Steven> i dont remember who was playing fs1 the other day
20:18:43 <Steven> wonder how successful a game a my tuesday would be.
20:18:52 <Steven> first steps part 2
20:19:04 <Mort-> We workings
20:19:14 <Mort-> Maybe wrothmonk and his dad
20:19:56 <Steven> it really seems unlikely that you would sit down at one of my tables mort considering your dislike of my personality.
20:20:51 <Mort-> Of course but I'm just stating facts as they are
20:29:42 <Avatar> speaking of animalistic anatomy, does anyone have animal archive
20:30:18 <Mort-> May consider getting it if pfs uses more of it
20:30:43 <Avatar> I want to know if it is any good
20:31:01 <Mort-> Too many things not available for pfs
20:31:09 <Mort-> To be honest so. I can't really recommend it
20:31:30 <Avatar> what is available though
20:31:33 <Mort-> Like familiar feats and stuff only if you're a beast bonded witch
20:31:35 <Avatar> it only needs one or two realy good thing
20:31:35 <Avatar> s
20:31:36 <Mort-> I'm not sure
20:31:44 <Avatar> animal companion stuff I guess
20:31:54 <Mort-> Maybe
20:32:07 <Mort-> Are any of the animal companion feats good?
20:32:42 <Avatar> I don't like animal companions, I don't know
20:32:45 <Avatar> urban druid ftw
20:32:51 <Mort-> I love my fuzzy friends
20:33:06 <Mort-> I don't go adventuring without them
20:33:24 <Mort-> Btw avatar i can fly!
20:33:31 <Mekkis> yet you don't mind familiars :)
20:33:45 <Mort-> I love familiars
20:33:53 <Mort-> They are fuzzy too
20:34:30 <Steven> avatar, tomorrow i will ask my buddy walter if i can check out AnA and give you a reccomendation
20:34:48 <Avatar> love your work
20:35:37 <Mort-> But Nat attacks really get fked with dr
20:36:34 <Steven> I was going to ask him anyways, this just gives me a reason to pester him for the book.
20:36:54 <Avatar> I think tomorrow I will forget printing out sheet
20:36:54 <Avatar> s
20:36:56 <Steven> and i can state that its for making a recommendation lol
20:36:58 <Avatar> I am a bit over reformatting them
20:37:39 <Mekkis> Steven, Avatar: what's your opinion of herolab?
20:38:31 <Avatar> I never use it
20:38:46 <Avatar> the select few times I have was for familiar stats, because nobody knows how to roll them
20:38:57 <Avatar> and even then it's fiddly
20:41:52 <Steven> I think it makes people poor character builders more often than it helps then.
20:42:27 * Mort- wags her tailie wailie
20:42:45 <Mekkis> I didn't expect you to share my opinion of it :)
20:43:55 * Mort- paws mekkis
20:45:25 * Mekkis is killing zombies with WW1-era weapons
20:46:20 * Mort- flies up a tree
20:49:00 <Mekkis> unfortunately, these zombies are the kind of zombie that can take 2 magazines of a BAR1918 to the face before falling over
20:49:08 <Mekkis> Mort-, I'd suggest you didn't
20:49:26 <Mekkis> last time I tried flying, I ended up dogfighting a goddamn dragon in a WW1-era biplane
20:49:27 <Mort-> Why?
20:49:33 <Mort-> I can't hide on the ground.
20:49:48 <Mort-> I'm scawed of zombies
20:50:51 <Mekkis> you'd rather dogfight a dragon?
20:51:43 <Mort-> I...I don't want to do either
20:59:22 <Mekkis> Enemies killed:82
20:59:27 <Mekkis> Shots fired: 66
20:59:32 <Mekkis> melee attacks: 172
20:59:34 <Mekkis> hmmm
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21:08:11 <Mekkis> Is there anything published that shows HP of armour and weapons?
21:10:59 <Mekkis> !feat improved reposition
21:11:02 <diebot> Mekkis, IMPROVED REPOSITION [Combat]Prereq: Int 13, Combat Expertise. You have learned how to force your enemies to move around the battlefield.
21:11:02 <diebot> Benefit: You do not provoke an attack of opportunity when performing a reposition combat maneuver. In addition, you receive a +2 bonus on checks made to reposition a foe. You also receive a +2 bonus to your Combat Maneuver Defense when an opponent tries to reposition you.
21:11:02 <diebot> Normal: You provoke an attack of opportunity when performing a reposition combat maneuver. Source: APG
21:11:05 <Steven> talking about dogfighting and ww1
21:11:29 <Mekkis> mmm?
21:11:33 <Steven> anyone mind if i blow your minds?
21:11:35 <Avatar> I think tonight's my last night to lock in a level 6 combat feat for james
21:11:53 <Steven> http://paizo.com/products/btpy8wbv?Pathfinder-Adventure-Path-71-Rasputin-Must-Die
21:11:55 <Mekkis> go ahead. My mind is resilient
21:12:02 <Mekkis> run it for us!
21:12:20 <Steven> admit it, your mind is on tilt
21:12:28 <Avatar> why is that special
21:12:30 <Mekkis> nope. That's old news
21:12:43 <Steven> its still mind blowing!
21:12:57 <Avatar> what's mind blowing
21:13:08 <Mekkis> new rules for World War I-era weapons and equipment, and a new occult oracle mystery based on 20th century mysticism!
21:13:11 <Steven> go to link, read description
21:13:18 <Avatar> yeah I did
21:13:42 <Steven> Pathfinder goes to earth...
21:13:46 <Avatar> ohhh right
21:13:48 <Avatar> sorry I skimmed it
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21:17:37 <Mort-> Avatar - what is snickers fly check
21:17:42 <Avatar> 14
21:18:26 <Mort-> +14?
21:18:31 <Avatar> yeah
21:18:39 <Mort-> So you can hover indefinitely?
21:18:39 <Avatar> as in 14 total
21:18:42 <Avatar> yeah
21:18:47 <Mort-> When do you use fly
21:18:54 <Avatar> with the flight hex
21:19:05 <Mort-> Which part of the fight
21:19:05 <Avatar> anytime you're flying
21:19:08 <Mort-> Start?
21:19:12 <Avatar> every round
21:19:18 <Mort-> I know but when do you trigger your flight hex
21:19:23 <Mort-> Its standard to triggering
21:19:37 <Mort-> So round 1= trigger flight hex?
21:19:38 <Avatar> yeah standard to activate
21:19:48 <Avatar> then you can move and nothing else
21:19:59 <Avatar> it's quite annoying
21:20:08 <Mort-> I know
21:20:13 <Avatar> but it's a small price to pay for pretty much unlimited flight
21:20:17 <Mort-> 5th level hex I'm thinking about it
21:20:24 <Mort-> 1 min per level
21:20:28 <Mort-> You can't keep flying
21:20:33 <Avatar> at level 5, that's 5 minutes
21:20:39 <Avatar> how long does a day's worth of combat last
21:21:13 <Mort-> True
21:21:25 <Mort-> Ill have some weird options to me open with flight
21:21:45 <Mort-> Like i can poke people with a spear from 10 ft above them
21:22:05 <Avatar> I don't understand what exactly happens when you fail a hover check
21:22:17 <Avatar> the book has no description
21:22:29 <Avatar> presumably you just 'fall'
21:22:32 <Avatar> as in all the way
21:22:33 <Mort-> You fall and crash
21:22:38 <Avatar> but what if you have feather fall
21:22:44 <Mort-> Exactly
21:22:46 <Avatar> which you always do with the flight hex
21:22:53 <Mort-> But at will is a standard action
21:23:06 <Mort-> Which you won't be able to get off while falling technically
21:23:10 <Mort-> We both have wings now
21:23:23 <Mort-> I wonder what happens if someone uses create pit
21:23:32 <Mort-> You fail your save. Do you fall in?
21:23:36 <Avatar> oh feather fall is specific, 60ft per round
21:23:39 <Mort-> But you have feather fall at will
21:23:47 <Mort-> But usually an at will power
21:23:51 <Avatar> that is pretty damn fast
21:24:05 <Mort-> = standard action to activate
21:24:30 <Mort-> Feather fall casts as an immediate action should you be falling for whatever reason as per spell
21:24:35 <Mort-> Ambiguous
21:24:39 <Mekkis> wtf
21:24:55 <Mekkis> a zombie with a flamethrower who can take 4 shots with a shotgun
21:25:22 <Mort-> So avatar.
21:25:26 <Mort-> How's
21:25:30 <Mekkis> followed by a zombie with a meat cleaver who can take 10 shots with a rifle, followed by about 8 stabs with a bayonet, followed by a shot with a rocket launcher
21:25:31 <Mekkis> wtf
21:26:28 <Avatar> Mort-: feather fall is an immediate action
21:26:44 <Mort-> But at will powers are standard actions
21:26:49 <Mort-> So what exactly happens
21:26:58 <Avatar> probably when no action is specified
21:27:21 <Mort-> ?
21:28:38 <Avatar> as in if it doesn't specify what type of action, then it's a standard
21:29:07 <Mekkis> generally if it duplicates a spell, it uses the spell's casting time
21:35:41 <Mort-> Makes sense esp with enlarge person
21:35:48 <Mort-> Or we would be tapping with wands
21:36:08 <Mort-> So i don't have to fear pit spells ever again?
21:36:13 <Mort-> That's cool
21:36:21 <Avatar> what?
21:36:36 <Mort-> Create pit. You feather fall don
21:36:37 <Mort-> Down
21:36:45 <Mort-> You don't take falling damage.
21:36:51 <Mekkis> still need to get up :)
21:36:55 <Avatar> yeah but you're out of the action
21:36:56 <Mort-> Next turn you lev/fly up
21:36:59 <Avatar> the falling damage isn't an issue
21:37:04 <Mort-> Swift action falling down
21:37:14 <Mort-> Next turn you activate flight hex and fly up
21:37:26 <Avatar> john ruled that someone prone in a square still provides cover
21:37:41 <Avatar> which I guess technically is right isn't it
21:38:07 <Mort-> I would disagree
21:38:26 <Mort-> If i was lying flat on the ground you could poke a spear over me fine
21:38:41 <Avatar> I'd normally agree but if you think about the rules
21:38:46 <Avatar> it doesn't cover that kind of thing
21:38:51 <Avatar> it's still a person in the way
21:39:31 <Mort-> Well hopefully i don't get that issue much
21:39:34 <Mort-> I can fly!
21:39:43 * Mort- squeals at avatar
21:40:04 <Avatar> I don't know if playing a witch is fun or if it's just that playing snickers is fun
21:40:13 Forevernade ([email protected]) has joined #d&d
21:40:21 <Mort-> Witching is fun
21:40:29 <Mort-> You never run out of hexes
21:40:42 <Avatar> I picked up accursed hex at level 3 in wotw
21:40:46 <Avatar> instead of extra hex again
21:40:55 <Mort-> Lol
21:41:02 <Mort-> You're still having fun right?
21:41:10 <Avatar> yeah, more than ever
21:41:12 <Mort-> Which patron
21:41:18 <Avatar> time
21:41:22 <Avatar> I don't really like any of the others
21:41:25 <Avatar> deception is okay
21:41:25 <Mort-> Interesting
21:41:33 <Mort-> Wanted to run ancestors before
21:41:41 <Mort-> Anyway I'm a half witch
21:41:41 <Avatar> haste and teleport are too good to pass up
21:41:49 <Mort-> I'm not really the real thing
21:42:06 <Mort-> But i say until i pull out martial weapons i pass
21:42:13 <Mort-> Do witches actually cast spells?
21:42:17 <Avatar> I was reading a guide about how they thought silence was a mistake and it was meant to be slow
21:42:25 <Mort-> I mean I've been hexing. And hexinp
21:42:26 <Avatar> yeah, they've got botched wizard list
21:42:36 <Avatar> there are times that hexes are pretty ineffective
21:42:36 <Mort-> I don't think silence is a mistake
21:42:44 <Avatar> silence doesn't make sense for a time patron
21:42:51 <Mort-> Ok lets get the big stick and poke him with it
21:42:52 <Avatar> slow is next in alphabetical order
21:43:03 <Mort-> The witch list is a mix of divine and arcane
21:43:26 <Mort-> I would believe you if you told me silence was on the witch list
21:43:44 <Mort-> In fact i even thought suggestion was on the cleric list
21:43:56 <Mort-> But slow is more thematic
21:44:25 <Avatar> just for the time patron
21:44:36 <Avatar> I don't think either of them are on the witch's regular list
21:44:42 <Mort-> I haven't used slow before though
21:44:48 <Mort-> It any good?
21:44:55 <Avatar> it's just the opposite of haste
21:44:59 <Mekkis> I get the impression that witch is essentially wizard but better
21:45:01 <Avatar> you cast it on a bad guy
21:45:04 <Mekkis> would you agree?
21:45:09 <Avatar> no
21:45:09 <Mort-> I have other ways of making people do save or sucks
21:45:11 <Mort-> No
21:45:16 <Avatar> the wizard spell list is incredible in comparison
21:45:17 <Mort-> Wizard list is better control
21:45:22 <Mekkis> really?
21:45:23 <Mort-> But witch can play as cleric
21:45:27 <Avatar> yeah definitely
21:45:31 <Mekkis> what sort of things does the witch miss out on?
21:45:37 <Mort-> You find a construct what do you do with it
21:45:39 <Avatar> fireball
21:45:43 <Mort-> The wizard casts create pit
21:45:43 <Avatar> haste!
21:45:46 <Mort-> And it falls in
21:45:56 <Avatar> what are some of your favourite wizard spells
21:45:58 <Mort-> As a witch you can't do much to it
21:46:06 <Mort-> Pits are useful
21:46:08 <Mort-> Now for me
21:46:22 <Mekkis> fireball's not a particularly good wizard spell
21:46:25 <Mort-> Most people can whip up a fly or toss bombs these days
21:46:28 <Avatar> the invisibility line
21:46:36 <Mekkis> correction: fireball's not a particularly good spell
21:46:36 <Mort-> Pits
21:46:44 <Mort-> Stinking cloud
21:46:56 <Mekkis> don't witches get stinking cloud?
21:46:59 <Mort-> But i don't know how to aim that one that well
21:47:00 <Mekkis> I know they get cloudkill
21:47:07 <Avatar> yeah witches do get stinking cloud
21:47:07 <Mort-> Then probably yes
21:47:25 <Mort-> But basically witches have few optiop vs mindless
21:47:48 <Avatar> yeah I am constantly getting screwed against mind-affecting immune stuff
21:47:57 <Mort-> Ill have my turn
21:48:10 <Mort-> I spent an unhappy day in tomb
21:48:12 <Avatar> choosing snickers in an undead-only scenario freaks me out
21:48:18 <Mort-> With undead
21:48:33 <Mort-> It made me sad
21:48:36 * Mekkis looks at the witch list
21:48:40 <Avatar> the first time I realised how screwed she was was when she played you only die twice
21:48:40 <Mort-> Down to haste. Enlarge person
21:48:54 <Mort-> Ok. Did manage some
21:49:09 <Mort-> That's when ancestor patron is good
21:49:15 <Mort-> You yell bless.
21:49:24 <Mort-> Blessing of fervor
21:49:37 <Mort-> Heroism is also a nice one but good hope is better
21:49:54 <Avatar> I've been over those patron spells a lot
21:50:01 <Avatar> none of them sell me except those two
21:50:19 <Avatar> not for long-term use
21:50:24 <Mort-> Wizards get more defensive options
21:50:28 <Mort-> Mirror image.
21:50:31 <Mort-> Displacement
21:50:56 <Avatar> there are a lot of times when you play a witch and think "if only I were a wizard"
21:51:16 <Mekkis> Avatar, I'm going to need to make a witch to see what it's like...
21:51:18 <Avatar> the wizard can do everything a witch can do, with a bit more trouble
21:51:19 <Mort-> Avatar what spells do you prepare every day
21:51:27 <Mort-> No
21:51:30 <Avatar> I don't prep anything every day
21:51:39 <Mort-> We don't have unlimited hexes
21:51:50 <Mort-> Witches don't have spon casting
21:51:53 <Mekkis> the witch doesn't need to worry about preparing will-save-or-suck spells
21:51:56 <Mort-> Witches are cool too
21:52:08 <Mort-> Witches only have will save or suck spells
21:52:10 <Mekkis> making the spell preparation more flexible
21:52:13 <Mort-> Otherwise try blindness
21:52:30 <Mort-> Most of witch disable is will
21:52:35 <Mort-> Secondary fort
21:52:42 <Mort-> Almost nothing reflex
21:52:57 <Mekkis> Mort-, tell that to Stinking Cloud
21:53:11 <Mort-> I don't know how to use that stuff
21:53:19 <Avatar> Mekkis: how much is that cloudkill staff
21:53:19 <Mort-> Mostly pfs too closed quarters
21:53:19 <Mekkis> you realise that other than the pit spells, there are no save-or-suck reflex spells?
21:53:23 <Mekkis> now?
21:53:28 <Mekkis> 36000gp I think
21:53:33 <Mekkis> !item staff of toxins
21:53:38 <diebot> Mekkis, STAFF OF TOXINS [moderate varies] CL:9 none 34200gp, 5lb
21:53:39 <diebot> This length of hemlock-shrouded oak gives off the faintest whiff of rot and corruption. It allows use of the following spells: • Stinking cloud (1 charge) • Cloudkill (2 charges) Source: Ultimate Equipment
21:53:41 <Mort-> Unless you use dazing rod
21:53:44 <Mekkis> 34200
21:53:50 <Avatar> that's right
21:53:52 <Avatar> you got the discounted one
21:53:54 <Mort-> And leaving spell slots open is useless
21:53:56 <Mekkis> yeah
21:54:05 <Mort-> For a group that likes to keep charging
21:54:14 <Mort-> They went room after room after room
21:54:27 <Mekkis> need I point out the presence of Summon Monster spells on the witch list?
21:54:37 <Mort-> I asked can take 10 min break to fill up slot they said no
21:54:50 <Avatar> summons are shit
21:54:51 <Mort-> Barkskin wearing off
21:54:53 <Mort-> Charge!
21:55:00 <Mort-> You need to do it properly
21:55:01 <Mekkis> strongly disagree, Avatar
21:55:08 <Mort-> Ill try it with aeryl :)
21:55:09 <Avatar> if they're not used sparingly they ruin the game
21:55:17 <Mekkis> I'd say the same about hexes
21:55:25 <Mort-> I agree on that
21:55:34 <Mort-> I must not slumber hex
21:55:39 * Mort- faces a yatj
21:55:45 * Mort- faces a wall
21:55:56 <Mort-> I must not abuse the slumber hex
21:56:05 <Avatar> most games I play, there's always a wizard who's hold personing someone or a cleric who's calming emotions
21:56:12 <Avatar> I don't think it's all that different
21:56:18 <Mort-> I haven't used hold person
21:56:23 <Mort-> For long time
21:56:30 <Mort-> Its different
21:56:31 <Avatar> they're just examples
21:56:35 <Avatar> it's crowd control
21:56:38 <Mort-> You have unlimited hold person
21:56:43 <Mort-> You don't
21:56:47 <Mekkis> the once per day compared to once per enemy
21:56:48 <Avatar> witches don't have unlimited slumber
21:56:56 <Mort-> You have unlimited slumbers
21:57:03 <Avatar> if they save, that's it
21:57:15 <Mort-> And do it right i can even figure how to cdg on that round
21:57:30 <Mort-> You stand behind lines and delay until someone is about to go
21:57:37 <Mort-> You tag it he finishes it
21:57:38 <Mekkis> that's the same with hold person or whatever
21:57:59 <Mort-> I'm better then most at delaying
21:58:01 <Mort-> I noticed
21:58:17 <Mort-> I'm like as patient as a stone
21:58:38 <Avatar> you're a stone mort
21:58:39 <Mort-> I can even arrange for my familiar to cdg
21:58:45 <Mort-> On the exact round i do it
21:58:47 <Avatar> stone cold mort
21:58:58 <Mort-> But i think id best not do it much
21:59:26 <Mort-> Of course since i pray to the spirits of ice, water and air
21:59:31 <Mort-> But never mind
22:00:04 <Avatar> I'm wishing I took toughness instead of dodge for buck's 7th level feat
22:00:10 <Mort-> Witches are cool in their own right
22:00:16 Forevernade has quit (Ping timeout: 181 seconds)
22:00:23 <Avatar> it's occurred to me that 11hp by level 11 will probably save your life a lot more than +1 to AC
22:00:36 <Mort-> But i druther do hexcrafter as a witch
22:00:56 <Mort-> If someone annoys you turn into a trog and do bite claw claw on him
22:01:09 <Mort-> Or if that guy is undead
22:01:27 <Mort-> Can't hex so just stab him with the pointy end
22:01:49 <Mort-> I would like to do ancestors if i were doing witch though
22:02:01 <Mekkis> Mort-, you'd rather do Scarred Witch Doctor
22:02:05 <Mekkis> wouldn't you
22:02:13 <Mort-> Gives you something to do if everything is undead/construct
22:02:15 <Mort-> Actually not
22:02:22 <Mort-> I don't like tattoos
22:02:39 <Mort-> The con is nice but i rather my knowledge skills
22:02:55 <Mort-> Mekkis i have my own mind
22:03:09 <Mort-> I'm not totally just a manifestation of cheese
22:03:14 <Mekkis> it's probably the most broken class I've seen
22:03:23 <Mekkis> ok Mort-
22:03:24 <Mort-> I'm not interested in that
22:03:33 <Mekkis> you're not totally a manifestation of cheese
22:03:38 <Mort-> Haha
22:04:12 Hydrazine has quit (Ping timeout: 121 seconds)
22:04:15 <Mort-> The scarred witch doctor comes when people ask. Can you hex while raging
22:04:18 <Mort-> Lol
22:04:27 <Mort-> Ill pass on it. I never saw anything
22:05:22 <Mort-> Mekkis you should know I'm a lithe dancing little mur
22:05:30 <Mort-> Don't like scrapping it
22:05:48 <Mort-> Was so happy to see my entire group pressing to attack the bbeg
22:05:50 <Mekkis> Mort-, you're not realising that the scarred witch doctor is horribly broken?
22:06:06 <Mort-> I have no interest in that class really
22:06:25 <Mort-> So besides academic arguments i don't see the point
22:06:37 <Mort-> Not interested in studying it in detail
22:07:12 <Mort-> So instead of 12 con that mort has
22:07:25 <Mort-> You end up with 22 con
22:07:45 <Mort-> At 9 means another 45 more hp
22:07:58 <Mort-> So you end up with 110 hp at level 9
22:08:04 <Mort-> But so?
22:08:19 <Mort-> You're not meleeing with that are you?
22:08:53 <Mort-> I don't get it
22:13:48 <Mekkis> you don't think there's a problem with the party witch having more HP than the fighter?
22:20:31 <Steven> i dont find a problem with it.
22:20:42 <Avatar> Mekkis: do you know how many ioun stones grok has
22:20:45 <Avatar> ashley's fighter
22:21:00 <Mekkis> no
22:21:06 <Avatar> 6
22:21:14 <Avatar> 5 circling his head and 1 in his wayfinder
22:21:38 <Avatar> I've never had an ioun stone, I think they are too cheesy
22:21:49 <Mekkis> Steven, ok: I'll make a bet with you - If the orc becomes a playable race, I belive that the scared witch doctor will NOT be a legal archetype
22:21:55 <Avatar> I plan to get one because they are too good not to get
22:22:01 <Avatar> I have no idea when
22:22:03 <Mekkis> which one?
22:22:08 <Mekkis> is too good to not get?
22:22:16 <Avatar> most of them
22:22:27 <Avatar> clear spindle is the one that stands out from memory
22:22:42 <Mekkis> clear spindle is clearly cheesy
22:22:47 <Mekkis> the others... well...
22:22:52 <Mekkis> they don't appear to be
22:27:29 <Steven> orcs will never be a playable race.
22:27:51 <Steven> they are an evil race and so long as brock is in charge of pfs they will not be legal
22:27:53 <Mort-> Scarred witch doctor not playable race
22:27:54 <Mekkis> goblin did
22:28:18 <Mort-> Else some joker will take racial heritige orc
22:28:20 <Mort-> As a human
22:28:22 <Mort-> And do it
22:28:40 <Mort-> Not playable class
22:29:07 <Mort-> Ill get a cracked green ioun stone
22:29:12 <Mort-> I have issues flying
22:29:24 <Mort-> A +1 to all my dex skills will help
22:34:59 <Mort-> I like gobbies
22:40:05 <Mekkis> you're evil
22:40:48 * Mort- should not detect as evil
22:41:36 <Mekkis> because that Always Works...
22:42:47 <Mort-> I'm not evil. I'm cn
22:42:53 * Steven casts Detect Evil
22:43:03 <Steven> She's evil.
22:43:15 <Mort-> He's lying
22:43:27 <Mort-> Look. I help others.
22:43:35 <Mort-> I don't expect repayments
22:43:58 <Steven> See... evil.
22:44:36 <Mort-> That's an evil act?
22:51:30 <Mekkis> Plus, detect evil often fails to detect evil creatures
22:51:46 <Mekkis> keep in mind, if you're not a cleric, you won't detect as evil if you have less than 5HD
22:52:20 <Mekkis> !spell misdirection
22:52:25 <diebot> Mekkis, MISDIRECTION illusion (glamer[]) bard 2, sorcerer/wizard 2, summoner 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature or object, up to a 10-ft. cube in size Comp: V, S Duration: 1 hour/level Save: none or Will negates; see text SR:no
22:52:25 <diebot> By means of this spell, you misdirect the information from divination spells that reveal auras (detect evil, detect magic, discern lies, and the like). On casting the spell, you choose another object within range. For the duration of the spell, the subject of misdirection is detected as if it were the other object. Neither the subject nor the other
22:52:25 <diebot> object gets a saving throw against this effect. Detection spells provide information based on the second object rather than on the actual target of the detection unless the caster of the detection succeeds on a Will save. For instance, you could make yourself detect as a tree if one were within range at casting: not evil, not lying, not magical,
22:52:25 <diebot> neutral in alignment, and so forth. This spell does not affect other types of divination magic (augury, detect thoughts, clairaudience/clairvoyance, and the like).
23:11:12 <Mekkis> Steven, have you read Day of the Demon?
23:50:08 Topic for #d&d is: PFS: Sun 10th 11am (tier 1-7,Mekkis) / Sat 16th 11am (tier 1-5,Wrothmonk) | WotW: Sat 6th 2pm || All topic times are AEDT (UTC+11:00); set up your timezone on the site for local times in the Schedule! | D&D and Pathfinder Online http://www.pfrpg.com.au
23:50:08 Topic for #d&d set by Avatar at Sat Mar 9 16:53:34 2013
23:50:08 <***> Buffer Playback...
23:50:09 <***> Playback Complete.
23:50:25 * Mort- squeaks
23:58:30 boris has quit (Quit: )
23:58:45 <Steven> read it and played it.