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// #d&d — 2013-12-01

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00:01:45 <Steven> chronicle sheets all made up
00:04:29 Gamera has quit (Quit: )
00:10:49 <Bloodlust> back
00:29:44 <Avatar> WB
00:35:53 <Bloodlust> I need a game - which is weird because I had so many two weekends ago
00:36:15 <Steven> well good sir... run one.
00:36:58 <Bloodlust> I did two weekends ago :)
00:39:06 <Bloodlust> Ran Wardstone Patrol
00:54:14 <Bloodlust> I wa sin two games this weekend but they both got cancelled
00:56:08 <Steven> so what would you guys think about a game thats like first steps, replayable but a non tier 1-2?
00:56:31 <Brunius> I think it's a bad idea
00:57:09 <Bloodlust> why?
00:58:33 <Brunius> Because it'll become another 'must have' module, with people just running it for credit rather than any RP purpose
01:00:05 * Brunius looks pointedly at Steven
01:00:22 <Steven> oh no... i ruined first steps!
01:00:35 * Steven shoots himself in face in recompense.
01:02:14 Bloodlust has quit (Quit: http://www.mibbit.com ajax IRC Client)
01:06:32 <Steven> also, i've played First steps in here several times now and i always roleplayed as much if not more so than other people involved, so i really dont think you should throw that in my face anymore brunius
01:06:44 <Brunius> yeah probably not
01:17:11 <Avatar> I think replayable scenarios should be fine
01:17:36 <Avatar> obviously paizo wants it the way it is to keep it fresh and to make them money
01:18:36 <Steven> DAAAAAAAMN IT!
01:18:57 <Steven> finally found enough tungsten to make a pickaxe
01:19:25 <Steven> Annoying Tungsten Pickaxe, -17% damage -14% speed
01:19:28 <Steven> fuckin rng
01:23:11 <Avatar> I usually tend to get legendary ones
01:23:21 <Avatar> it's pretty great actually
01:23:40 <Steven> i would have been happy with a blue or green, but totes got boned.
01:24:04 <Steven> got pretty boned on placement as well, it was mid way through the night before i got enough wood to make a house.
06:36:49 <Steven> Half-Orc Two weapon fighting Ranger w/ an Orc Double Axe
07:09:13 <Mekkis> there's a view on the forum that if people are just in it for the chronicle sheet, give them the chronicle sheet and tell them to fuck off
07:15:04 <Mekkis> Time to use my T26E2 advanced scout tank
07:15:39 <Steven> do it up! kill em all!
07:34:25 <Steven> found my new wall paper.
07:37:52 <Steven> just got rid of 4gigs worth of shit on my machine... time to find more i suppose
08:31:47 <Mekkis> 4gb isn't even worth bothering with
08:32:34 <Steven> nope, but 107 total is
08:33:51 <Steven> and im still going, deleting old games i havent played in over a year
08:35:56 <Steven> these older games take so long to uninstall
08:43:55 <Steven> currently getting rid of wow, thats gonna be like 18billion gb im sure
08:46:57 <Mekkis> nope
08:47:02 <Mekkis> not even 18gb
08:49:01 <Steven> wow is 25.8GB
08:51:57 <Mekkis> that's within error margin of 18gb. Not of 18 billion gb
08:52:48 <Steven> that depends on how much i care what the error margin is.
08:57:18 <Mekkis> sure, if you believe a 100% error margin is acceptable
08:57:37 <Steven> im american...
08:57:45 <Steven> WMDs in Iraq.... HELLO!
08:57:51 <Steven> lol
08:58:03 <Mekkis> would you consider yourself a dumb american?
08:58:37 <Steven> depends on how much alcohol i've had.
09:05:38 Gamera ([email protected]) has joined #d&d
09:14:26 <Mekkis> ah. After you've been drinking your opinion of yourself increases. That's a common reaction.
09:14:49 <Steven> nah i know i get dumber the drunker i get.
09:15:53 <Steven> up to 184gb freed up
09:36:34 Bloodlust ([email protected]) has joined #d&d
09:36:38 <Bloodlust> yo
09:39:46 <Avatar> yo
09:42:12 Damalon01 ([email protected]) has joined #d&d
09:42:25 <Damalon01> hi all
09:45:11 <Mekkis> moin moin
09:45:22 <Bloodlust> howdy
09:45:29 <Avatar> yo
09:46:56 <Mekkis> got an SMS from Kapow, he'll be in a bit
09:48:51 Brunius|M- ([email protected]) has joined #d&d
09:49:57 Brunius|M has quit (Ping timeout: 121 seconds)
09:57:18 drinkingj ([email protected]) has joined #d&d
09:57:48 <drinkingj> so mekkis are there enough players for wrath?
09:57:53 <Mekkis> should be
09:58:11 <Mekkis> Kapow's coming
09:58:23 <Mekkis> Damalon01 signed up, Brunius said he could make it
09:58:23 <drinkingj> i just saw and signed up
09:58:30 <Mekkis> that should make 4
09:58:56 <Mekkis> Bloodlust seems to have bought into Avatar's propaganda
09:59:03 <drinkingj> that should work... btw this will only be the second game I've played with you all
09:59:12 <drinkingj> and the first was with avatar
09:59:23 <Mekkis> what levels do you have
09:59:30 <drinkingj> its ok i like hard mode... thats more my DM style as it is
09:59:41 <drinkingj> only a lvl 9 paladin in the 7-11 tier
09:59:51 <Avatar> I'm sorry, do you not hit characters when they're unconscious
09:59:54 <Damalon01> yay im gonna die!
10:00:06 <Mekkis> I don't hit characters while unconscious unless it's a reasonable thing for the enemy to do
10:00:15 <Bloodlust> I've only died twice in PFS - the first time was when as asshole GM who doesn't like me targeted me unfairly
10:00:23 <drinkingj> but i have a ranger/1, cleric/1, fighter/5, wizard/3
10:00:30 <Bloodlust> The second time was recently on this very character where I was killed while unconscious
10:00:47 <Bloodlust> If you're playing "hard mode" then yeah, not into it.
10:01:02 <drinkingj> I've died 3 times on my paladin one of them on the waking rune
10:01:05 <Mekkis> I'm not running hard mode.
10:01:08 <Avatar> our concepts of reasonable are obviously different
10:01:43 <Mekkis> you think any death that occurs to your PCs is "unreasonable"
10:02:07 <Bloodlust> When it happened to me last time there were still four standing PCs, so neither myself nor any player at the table could really justify it.
10:02:29 <drinkingj> look if the tactics are written as the monster attack even unconscious opponents then thats how the encounter should be run... adventuring isnt an easy occupation, death is a reasonable occupational hazard
10:02:39 <Bloodlust> And this was with a magic missile, so it wasn't like I was right next to a beasty and it had no other good targets
10:02:49 <drinkingj> fair enough
10:03:00 <Mekkis> Bloodlust, the two times it happened to Avatar's PCs at my table, the first was that there were two unconscious people in the room of a chained shadow mastiff, who was hungry.
10:03:04 <Bloodlust> I'm yet to see a tactics block say that
10:03:52 <Verloren> >the first was that there were two unconscious people in the room of a chained shadow mastiff, who was hungry.
10:03:53 <drinkingj> let's just say if you're afraid of death then do not, i repeat, do not run the waking rune
10:03:55 <Verloren> *ow*
10:03:57 <Bloodlust> Waking Rune you should die - it's to be expected lol
10:04:16 <Mekkis> The second time it happened, there was a misfortuned Glabrazu who a) could not hit any of the other PCs without rolling two 20s in succession; and b) had tactics that suggested that it will kill a PC and then offer to /wish/ it back to life.
10:04:35 <Verloren> lol
10:04:45 <Avatar> there's a bit more to both of those stories
10:04:49 <Mekkis> If you think that's unreasonable, then sure, call it 'hard mode'
10:04:54 <Bloodlust> You don't just have some witch hate going on? lol
10:05:04 <drinkingj> mekkis do you want me to put my paladins character sheet up
10:05:13 <Mekkis> would be nice, yes, drinkingj
10:05:33 <drinkingj> alright lemme pull out the hard copy and open up the page again
10:06:24 <Mekkis> Avatar, describe a death of one of your PFS PCs you deem "reasonable"
10:07:01 <Avatar> Roger was reasonable
10:07:03 <Bloodlust> Some GMs do target classes they don't like. Slingers, Witches, Summoners, etc.
10:07:23 <Avatar> in the darkest vengeance
10:08:08 <Mekkis> so if the scenario is so horrible it's going to kill the party, it's fine
10:08:51 <Avatar> if you don't focus on one party member when they're on the ground, it's fine
10:09:32 <Avatar> when the rest of the party is either helpless due to fear by failed saves from an outsider who is hungry and doesn't need to eat and the tactics don't suggest they do that
10:10:13 <Avatar> when the rest of the party is doing everything they can to try to save the character who is on the ground, where they were all in melee with it before the character hit the ground
10:10:17 <Mekkis> the dog is hungry
10:10:29 <Mekkis> it's going to eat, so what if it doesn't 'need to'
10:10:44 <Avatar> we can argue this to death, but obviously we just don't agree
10:10:59 <Mekkis> sure, but don't go spreading misinformation
10:11:11 <Avatar> what misinformation did I spread
10:11:15 <Damalon01> man im getting excited, its been ages since i got to play my Slinger
10:11:23 <Bloodlust> Any person/animal of any intelligence will focus on targets that are a real threat before ones that are helpless.
10:12:23 <Avatar> apparently not demons
10:12:23 <Mekkis> Bloodlust, it was chained and couldn't leave the room
10:12:30 <Bloodlust> If you were being attacked by multiple people you would defend yourself against those throwing punches/kicks before stomping on the guy you already knocked out
10:12:51 <Bloodlust> oh, and he was the only person in that room that it could reach?
10:12:56 <Mekkis> yeah
10:13:00 <Avatar> it comes down to whether you mind being attacked on the ground
10:13:08 <Avatar> if you can deal with that, i'm sure you can deal with anything in one of your games
10:13:12 <Bloodlust> Okay, that does make more sense if it has no way of hurting those far from it
10:14:41 <Bloodlust> unless it has animal intelligence - they don't know how to CDG, a dog just bites you until you are dead
10:15:24 <drinkingj> so mekkis, is this CA/IRC/Skype just like avatar's games?
10:15:24 <Bloodlust> or in the dog's mind (stop struggling)
10:15:42 <Mekkis> drinkingj, yes
10:15:43 <Bloodlust> Gotta get you guys on Roll20
10:15:53 <Mekkis> Bloodlust, it didn't coup de grace
10:15:57 <Damalon01> im on rolld20 Bloodlust
10:16:03 <Damalon01> its great
10:16:21 <Bloodlust> Okay, then it is sounding reasonable. Sorry Avatar
10:16:25 <Mekkis> it just bit
10:16:38 <Bloodlust> And sorry Mekkis - I was going off the info I'd been told
10:17:08 <Verloren> well
10:17:11 <Verloren> I don't have a lv.7 to play with
10:17:12 <Verloren> qq
10:17:32 Bloodlust is now known as Reza
10:17:38 <Verloren> wish I could've joined, this was a good time for me today :<
10:17:47 <Reza> play a pregen
10:17:53 <Reza> Kyra is always welcome ;)
10:18:05 <Damalon01> hehehe
10:18:16 <Damalon01> i see a lot of Valeros
10:18:51 <drinkingj> im also on rool20
10:19:00 <drinkingj> ok
10:19:18 <drinkingj> my paladin is rough, but partially up now.
10:24:22 drinkingj has quit (Quit: http://www.mibbit.com ajax IRC Client)
10:26:45 <Verloren> <Reza> play a pregen
10:26:47 <Verloren> this is a thing?
10:26:58 <Mekkis> it is
10:27:45 <Reza> Kyra is a level 7 cleric and probably the best of the pregens
10:28:29 <Mekkis> what's a scenario with flip-map market in it?
10:28:58 <Verloren> so uh... what do I need to play / how?
10:29:04 Damalon01 has quit (Quit: http://www.mibbit.com ajax IRC Client)
10:29:10 <Mekkis> ?ca
10:29:11 <diebot> Mekkis, http://www.pfrpg.com.au/DevCA22b135.zip
10:29:13 <Mekkis> download that
10:30:02 <Verloren> webpage is not avalible
10:30:35 <Mekkis> downloads for me
10:30:37 <Mekkis> hmm
10:34:12 <Mekkis> Verloren, http://nl.ti4200.info/~mekkis/DevCA22b135.zip
10:35:45 <Darkkapow> okay
10:35:49 <Darkkapow> whats going on?
10:36:24 <Mekkis> we have players
10:37:43 Mekkis gives voice to Darkkapow Reza Verloren
10:38:41 <Darkkapow> what are we playing?
10:38:50 drinkingj ([email protected]) has joined #d&d
10:38:58 <Verloren> Oh. Avast is saying it has a virus.
10:39:10 <drinkingj> well looks like my chat locked up
10:39:18 <drinkingj> my character is updated
10:39:24 <drinkingj> has this started?
10:39:30 <Reza> not yet
10:39:35 <Reza> Wrath of the Accursed
10:39:46 <drinkingj> can i get an add to the voice call?
10:39:50 <Verloren> I'm having a bit of trouble downloading something I need to play, I think.
10:40:03 <Verloren> because avast says it has a virus
10:40:31 <Darkkapow> okay i will need to level henry for it
10:40:33 <Verloren> oh, wait... voice call ): do I need a mic?
10:41:07 <Reza> yes
10:41:09 <Mekkis> sure
10:41:15 <drinkingj> verloren... yea avast did the same to me i just disable it for the duration and just do an extra scan after
10:41:31 <Verloren> was that yes to me reza
10:41:35 <Mekkis> drinkingj, what's your skype name?
10:41:40 <drinkingj> my skype id is merovingianpaladin
10:41:42 Mekkis gives voice to drinkingj
10:41:51 <Reza> yes
10:41:56 <Verloren> x.x
10:42:01 <Verloren> well, looks like I'm out
10:42:26 <drinkingj> no mic or due to the avast thing?
10:42:31 <Verloren> no mic
10:42:40 <Verloren> sorry ><
10:42:51 <drinkingj> how fast can you type?
10:42:53 <drinkingj> lmao
10:43:02 <Mekkis> Verloren, we can deal with no mic
10:43:14 <drinkingj> ^^^ what he said
10:43:42 <Verloren> oh... okay. I'm uh... not sure how to disable avast, let me try and figure that out
10:44:24 <Mekkis> PM me your faction and PFS# please
10:44:57 <Verloren> apparently I'm using a premade thing, which is why I need the download, I think, since the only char I have is at lv.1 since I've never done this before
10:46:02 <Darkkapow> kapow
10:46:10 Darkkapow is now known as Henry
10:47:03 <drinkingj> http://www.mediafire.com/view/zsdie2g7km237fa/Caladrel.pdf
10:48:04 <Reza> Do you have a copy of the pregen?
10:48:12 <Reza> If not I can give you a link
10:48:42 <Verloren> not yet
10:49:12 <Reza> http://paizo.com/pathfinderRPG/prd/npcCodex/iconic/kyra.html
10:49:17 <Reza> You want the second set of stats
10:49:45 <Reza> and feel free to swap out spells if you like
10:49:57 <Verloren> oh, the iconics
10:50:21 <Reza> yup
10:50:39 <Mekkis> Verloren, could you get skype and give me a username. Even if you're not talking, it's best to be able to listen
10:51:34 <Verloren> yeah, I have skype, since I talk with one of my GMs on it with text a lot... uh... verlorendeleron, I believe
10:51:52 <Verloren> if it's not one word, then it's two words with Verloren caps and Deleron caps
10:52:01 <Verloren> ell
10:52:03 <Verloren> not fully caps
10:52:07 <Verloren> but with those two first letters
10:52:08 <Verloren> caps
10:52:23 <Verloren> sorry about all this x.x
10:54:03 <Mekkis> Reza, got skype yet?
10:54:08 <Verloren> the call says that instant messaging isn't avalible
10:54:35 <Mekkis> Verloren, we have Instant Messaging here, in IRC
10:54:50 <Mekkis> we'll be doing all the rolls in IRC anyway, so it isn't that much of an issue
10:55:55 <Reza> I think I'll have to add you as I can't find it
10:56:00 <Reza> Avatar has it
10:57:17 <Reza> oh
10:57:20 <Reza> facebook:salam
10:58:04 <Mekkis> mekkiis is me
10:58:18 <Verloren> oh, ok
11:01:09 <Verloren> Um... what's everyon else playing, so far?
11:01:50 <Mekkis> let's get classes and levels please
11:02:58 <Henry> alchemist 11
11:02:59 <Reza> Witch 8
11:03:07 <drinkingj> paladin 9
11:03:39 <Mekkis> and a Kyra
11:04:17 <Verloren> Hm... must I really be a prepared caster ;~;
11:05:57 <Mekkis> yeah, clerics are like that
11:06:04 <drinkingj> yes yes you must
11:06:28 <Verloren> I can't be an oracle or something if I need to be a caster? :<
11:07:47 <Mekkis> Is everyone ready?
11:08:23 <Mekkis> please change your nicks to your character's names
11:08:28 <Mekkis> /nick <newname>
11:08:29 drinkingj is now known as Merovich
11:09:44 <Verloren> should I be belts rogue for trapfinding or something why prepared casting s:
11:10:27 * Verloren has an aversion to inflexibility
11:11:02 <Verloren> lol
11:13:20 Ballig has quit (Quit: )
11:13:28 dicebot has quit (EOF from client)
11:13:44 <Mekkis> CA: 180.200.171.72 port 4000
11:14:59 <Verloren> um... it doesn't seem like it's working
11:16:26 <Verloren> I'm a bit lost on what I'm doing x.x
11:17:04 <Verloren> lol
11:17:20 <Verloren> mine is failing so far
11:17:21 Ballig ([email protected]) has joined #d&d
11:17:22 <Merovich> dont mind me
11:17:37 <Verloren> and uh... what am I doing x.x
11:17:53 <Mekkis> ?ca
11:17:53 <diebot> Mekkis, http://www.pfrpg.com.au/DevCA22b135.zip
11:17:55 dicebot ([email protected]) has joined #d&d
11:18:01 ChanOP gives channel half-operator status to dicebot
11:18:09 <Mekkis> 180.200.171.72
11:19:02 <Verloren> trying to connect atm
11:19:34 <Verloren> I play a bit in roll20 too. The other campaign I'm in is maptools.
11:19:49 <Verloren> Yeah I can't get in either
11:20:49 <Merovich> im primarily roll20, havent used maptools yet
11:22:41 <Verloren> ...I kinda like this rogue.
11:23:43 <Reza> We have no healer at the moment (except the paladin and he's the tank who needs to be hitting things)
11:23:59 <Verloren> yeah... ):why no oracle
11:24:22 <Reza> That's why I suggested Kyra
11:24:31 <Reza> The iconics are badly made - she is the best of the bunch
11:25:05 <Verloren> blah, I guess I probably am going to end up playing her but I really don't like prepared casting s:
11:26:31 <Reza> she is a healbot
11:26:35 <Reza> easy to play :)
11:29:55 <Merovich> i also like valeros... he's fun cause i can be drunk and still rp him
11:30:55 <Mekkis> CA: nl.ti4200.info port 4000
11:31:34 <Verloren> I'm in
11:31:40 <Mekkis> connect CA to nl.ti4200.info port 4000
11:32:48 <Reza> cool :)
11:34:41 <Verloren> I keep expecting that voice to go "in gwave dangur... you are."
11:35:37 <Henry> !throw 1d20+14 percep
11:35:37 <diebot> Henry, percep: [1d20=1] 15
11:35:41 <Merovich> !roll 1d20-2
11:35:42 <dicebot> Merovich, 1d20-2: [1d20=15] 13
11:35:56 <Verloren> :| I'm very lost because I'm trying to figure out what I'm doing and not getting responses s:
11:36:02 <Reza> !throw 1d20+15 What do I seeee?
11:36:03 <diebot> Reza, What do I seeee?: [1d20=12] 27
11:36:18 <Verloren> am I supposed to roll that too, or anything...? ><
11:36:39 <Mekkis> sure
11:36:46 <Mekkis> if you're looking around
11:37:23 <Verloren> I don't even know where I am or really what they're doing, everything kinda lauched into stuff without an explanation and I'm really lost x.x
11:38:07 <Verloren> I asked one of the few questions I have in PM and didn't get any answer...
11:40:47 <Mekkis> “These symbols of our order—tools we’ve all used since our
11:40:47 <Mekkis> first days as Pathfinders—belonged to former agents living
11:40:47 <Mekkis> here in Sothis; all of them were found dead only days ago.
11:40:47 <Mekkis> Last week the vaults of this lodge were broken into and many
11:40:47 <Mekkis> valuable relics and unidentified artifacts were stolen; in their
11:40:47 <Mekkis> place, we found this note.”
11:41:09 <Mekkis> http://nl.ti4200.info/~mekkis/Important_letters.png
11:41:21 <Mekkis> http://nl.ti4200.info/~mekkis/Sothis.png
11:42:00 <Mekkis> Balentiir rolls up a map of Sothis on the desk, revealing a
11:42:00 <Mekkis> finely penned note beneath.
11:42:00 <Mekkis> “Our enemies grow brazen! I fear the Shadow Lodge won’t
11:42:00 <Mekkis> stop with these three murders. Many of the items they stole
11:42:00 <Mekkis> from under our noses held deadly curses, and in the hands
11:42:00 <Mekkis> of some as malicious as these rogue Pathfinders, who knows
11:42:00 <Mekkis> what devastation they may unleash upon our brethren in and
11:42:00 <Mekkis> around Sothis?
11:42:38 <Mekkis>
11:42:51 <Mekkis> “I’ve ordered that all Pathfinders report to the lodge until
11:42:51 <Mekkis> this is resolved, and as you surely noticed on your way in, most
11:42:51 <Mekkis> have. We’ve got strength in numbers here, but several valuable
11:42:51 <Mekkis> members of my stable of agents have yet to report in. Here is a
11:42:51 <Mekkis> list of the Pathfinders, including retired Pathfinders, who live in
11:42:51 <Mekkis> Sothis that we have been unable to contact or are unaccounted
11:42:51 <Mekkis> for. Bring them safely here. Time is of the essence. The Shadow
11:42:51 <Mekkis> Lodge may have done them harm, or,” he says, lowering his
11:42:51 <Mekkis> voice, “worse still, converted them.
11:42:54 <Mekkis>
11:43:40 Verloren is now known as Kyra
11:43:57 <Mekkis> “If you come across any of the stolen relics, use extreme
11:43:57 <Mekkis> caution with them, but return them here nevertheless. They are
11:43:57 <Mekkis> extremely dangerous and we can’t have them out in the city
11:43:57 <Mekkis> at large. Additionally, find out whatever information you can
11:43:57 <Mekkis> about the Shadow Lodge. Only together can we drive back the
11:43:57 <Mekkis> sandstorm of shadows threatening to engulf us. Now I’m sure
11:43:57 <Mekkis> you have many questions, I’ll attempt to answer them as well
11:43:57 <Mekkis> as I can, but delay not, for I know our enemies are wasting no
11:43:57 <Mekkis> time on their end.”
11:50:34 <Kyra> (Sorry, this is just kinda messy because I got thrown into a class type I've never used with a faction I wouldn't have joined)
11:55:31 <Henry> !throw 1d20+35 local
11:55:31 <diebot> Henry, local: [1d20=16] 51
11:55:50 <Henry> !throw 1d20+35 local
11:55:50 <diebot> Henry, local: [1d20=12] 47
11:57:38 <Henry> !throw 1d20+19 diplomacy
11:57:38 <diebot> Henry, diplomacy: [1d20=19] 38
11:58:18 <Henry> !throw 1d20+11
11:58:18 <diebot> Henry, 1d20+11: [1d20=8] 19
12:05:32 <Kyra> Kyra sighs, seeming to disagree with the methods being used for this mission a little, but having to put up with it for the sake of her mission.
12:08:53 <Merovich> !roll 1d20+18
12:08:53 <dicebot> Merovich, 1d20+18: [1d20=5] 23
12:09:18 <Henry> !throw 1d20+13 appraise the slaves
12:09:18 <diebot> Henry, appraise the slaves: [1d20=9] 22
12:09:56 <Henry> !throw 1d20+19 diplo assist
12:09:56 <diebot> Henry, diplo assist: [1d20=19] 38
12:10:07 <Reza> !throw 1d20+16 Diplo
12:10:08 <diebot> Reza, Diplo: [1d20=17] 33
12:13:28 <Kyra> (None here)
12:14:52 <Reza> oookay
12:16:04 <Merovich> !roll 1d20+18
12:16:05 <dicebot> Merovich, 1d20+18: [1d20=4] 22
12:18:06 <Henry> !throw 1d20+14 perception
12:18:06 <diebot> Henry, perception: [1d20=19] 33
12:18:11 <Henry> !throw 1d20+4 init
12:18:11 <diebot> Henry, init: [1d20=18] 22
12:18:14 <Merovich> !roll 1d20+1 init
12:18:15 <dicebot> Merovich, init: [1d20=20] 21
12:18:21 <Reza> !throw 1d20+12 Reza springs into action Booiiing!
12:18:21 <diebot> Reza, Reza springs into action Booiiing!: [1d20=1] 13
12:18:27 <Merovich> !roll 1d20-2
12:18:28 <dicebot> Merovich, 1d20-2: [1d20=16] 14
12:18:51 <Reza> !throw 1d20+15 Perception
12:18:52 <diebot> Reza, Perception: [1d20=17] 32
12:19:31 <Mekkis> !throw 1d20+2
12:19:32 <diebot> Mekkis, 1d20+2: [1d20=8] 10
12:19:34 <Kyra> (I'm not sure what her perception is...)
12:19:39 <Kyra> (nonlisted)
12:19:43 <Reza> It will say at the top
12:19:50 <Mekkis> !throw 1d20+2
12:19:50 <diebot> Mekkis, 1d20+2: [1d20=4] 6
12:19:53 <Kyra> (Oh, init)
12:20:02 <Kyra> !roll 1d20
12:20:02 <dicebot> Kyra, 1d20: [1d20=2] 2
12:20:05 <Kyra> (Welp)
12:21:11 <Henry> !throw 1d20+16 planes
12:21:12 <diebot> Henry, planes: [1d20=3] 19
12:21:17 <Reza> !throw 1d20+20 Planes
12:21:17 <diebot> Reza, Planes: [1d20=7] 27
12:21:21 <Henry> !throw 1d20+23 nature
12:21:22 <diebot> Henry, nature: [1d20=15] 38
12:22:01 <Reza> !throw 1d20+19
12:22:01 <diebot> Reza, 1d20+19: [1d20=17] 36
12:22:52 <Mekkis> !throw 1d20+3
12:22:52 <diebot> Mekkis, 1d20+3: [1d20=7] 10
12:22:59 * Reza relays the information gained to everyone
12:23:11 <Mekkis> !throw 1d20+19
12:23:12 <diebot> Mekkis, 1d20+19: [1d20=18] 37
12:23:43 <Mekkis> Top of the round, Henry's turn
12:23:46 <Kyra> (So, I'm the blue K?)
12:23:55 <Mekkis> yes
12:24:11 <Kyra> (alright.)
12:25:11 <Merovich> !roll 1d20+14
12:25:11 <dicebot> Merovich, 1d20+14: [1d20=6] 20
12:26:40 <Mekkis> !throw 1d20+19
12:26:40 <diebot> Mekkis, 1d20+19: [1d20=10] 29
12:26:42 <Reza> ready an action to slumber
12:27:06 <Reza> !throw 1d20+19
12:27:06 <diebot> Reza, 1d20+19: [1d20=14] 33
12:27:19 <Mekkis> !throw 1d8+13
12:27:19 <diebot> Mekkis, 1d8+13: [1d8=8] 21
12:27:31 <Mekkis> !throw 1d20+14
12:27:32 <diebot> Mekkis, 1d20+14: [1d20=16] 30
12:27:36 <Mekkis> !throw 1d8+13
12:27:37 <diebot> Mekkis, 1d8+13: [1d8=7] 20
12:28:00 <Mekkis> What's Kyra doing
12:28:25 <Mekkis> it's now Kyra's turn!
12:28:25 <Kyra> (Double move to try and keep up with the others... CMB to get past crowds, I think?)
12:28:33 <Mekkis> roll CMB
12:28:48 <Kyra> !roll 1d20+7
12:28:48 <dicebot> Kyra, 1d20+7: [1d20=20] 27
12:28:53 <Kyra> (Well ok then)
12:28:59 <Mekkis> where to?
12:29:03 <Mekkis> M16?
12:29:04 <Reza> http://www.youtube.com/watch?v=8iOpUdsMeqM
12:29:15 <diebot> Reza, Ludacris - Move Bitch (Dirty) *LYRICS*
12:29:29 <Kyra> Near Mero
12:29:41 <Mekkis> it's now Henry's turn
12:30:11 <Mekkis> kapow, Darkkapow
12:30:27 <Mekkis> it's now Merovich's turn
12:31:33 <Kyra> Can I make a check to try and figure out if the guards are like, concious, dying, or whatnot?
12:31:57 <Mekkis> on your turn, Kyra
12:32:02 <Mekkis> it's now Reza's turn
12:32:04 <Kyra> Okay.
12:32:23 <Mekkis> !spell earpiercing scream
12:32:43 <diebot> Mekkis, EAR-PIERCING SCREAM evocation ([sonic]) bard 1, inquisitor 1, sorcerer/ wizard 1, witch 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S Duration: instantaneous; see text Save: Fortitude partial (see text) SR:yesSource: Ultimate Magic
12:32:43 <diebot> You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.
12:33:01 <Mekkis> !throw 1d20+12
12:33:02 <diebot> Mekkis, 1d20+12: [1d20=18] 30
12:33:40 <Reza> !throw 4d6
12:33:41 <diebot> Reza, 4d6: [4d6=4,3,3,6] 16
12:34:14 <Mekkis> !rng Merovich guard
12:34:15 <diebot> Mekkis, Merovich
12:34:19 <Mekkis> !throw 1d20+19
12:34:20 <diebot> Mekkis, 1d20+19: [1d20=17] 36
12:34:27 <Mekkis> !throw 1d8+13
12:34:28 <diebot> Mekkis, 1d8+13: [1d8=8] 21
12:34:31 <Mekkis> !throw 1d20+14
12:34:31 <diebot> Mekkis, 1d20+14: [1d20=13] 27
12:34:46 <Mekkis> it's now Kyra's turn
12:34:58 <Kyra> so, what kind of check do I make for that?
12:35:22 <Kyra> Heal?
12:35:22 <Reza> !throw 1d20+14
12:35:24 <diebot> Reza, 1d20+14: [1d20=6] 20
12:35:36 <Mekkis> yeah, heal check
12:35:43 <Kyra> !roll 1d20+14
12:35:43 <dicebot> Kyra, 1d20+14: [1d20=19] 33
12:35:55 <Mekkis> they're dead.
12:36:00 <Kyra> ):
12:36:33 <Kyra> Hm... any advice on what to do? I'm a first time cleric s:
12:36:57 <Henry> heal someone who is hurt or hold person him or something if you can do it
12:37:02 <Kyra> I have uh... hold person
12:37:09 <Kyra> is that useful?
12:37:24 <Kyra> Okay
12:37:27 <Kyra> that sounds good
12:37:34 <Mekkis> it's now Henry's turn
12:38:40 <Henry> !throw 1d20+14 perception
12:38:40 <diebot> Henry, perception: [1d20=9] 23
12:40:00 <Mekkis> !throw 1d20+19
12:40:01 <diebot> Mekkis, 1d20+19: [1d20=10] 29
12:40:02 <Merovich> !roll 1d20+14
12:40:02 <dicebot> Merovich, 1d20+14: [1d20=1] 15
12:40:27 <Mekkis> !throw 1d8+13
12:40:28 <diebot> Mekkis, 1d8+13: [1d8=1] 14
12:40:46 <Merovich> !roll 4d6
12:40:47 <dicebot> Merovich, 4d6: [4d6=3,1,4,4] 12
12:41:23 <Mekkis> !throw 1d20+9
12:41:23 <diebot> Mekkis, 1d20+9: [1d20=17] 26
12:41:35 <Reza> !throw 1d20+14
12:41:35 <diebot> Reza, 1d20+14: [1d20=14] 28
12:41:51 <Mekkis> !throw 1d20+19
12:41:52 <diebot> Mekkis, 1d20+19: [1d20=4] 23
12:41:56 <Mekkis> !throw 1d20+14
12:41:56 <diebot> Mekkis, 1d20+14: [1d20=16] 30
12:42:01 <Mekkis> !throw 1d8+13
12:42:03 <diebot> Mekkis, 1d8+13: [1d8=3] 16
12:42:12 <Mekkis> it's now Kyra's turn
12:42:30 <Kyra> Cure Moderate?
12:42:57 <Kyra> !roll 2d8+7
12:42:57 <dicebot> Kyra, 2d8+7: [2d8=3,4] 14
12:43:24 <Mekkis> it's now Henry's turn
12:43:34 <Henry> !throw 1d20+14 perception
12:43:34 <diebot> Henry, perception: [1d20=9] 23
12:43:57 <Mekkis> it's now Reza's turn
12:44:08 <Mekkis> !throw 1d20+9
12:44:09 <diebot> Mekkis, 1d20+9: [1d20=12] 21
12:45:02 <Merovich> !roll 4d6
12:45:04 <dicebot> Merovich, 4d6: [4d6=5,6,6,1] 18
12:45:05 <Kyra> If we had any idea where an invisible thing might be, it looks like I have Invisibility Purge...
12:45:15 <Merovich> !roll 1d20+16
12:45:15 <dicebot> Merovich, 1d20+16: [1d20=16] 32
12:45:23 <Merovich> !roll 1d20+11
12:45:23 <dicebot> Merovich, 1d20+11: [1d20=6] 17
12:45:45 <Merovich> !roll 1d20+12
12:45:45 <dicebot> Merovich, 1d20+12: [1d20=13] 25
12:46:11 <Mekkis> !throw 2#1d20+19
12:46:12 <diebot> Mekkis, 2#1d20+19: [1d20=3] 22, [1d20=20] 39
12:46:16 <Mekkis> !throw 2#1d20+14
12:46:17 <diebot> Mekkis, 2#1d20+14: [1d20=5] 19, [1d20=8] 22
12:46:26 <Mekkis> it's now Kyra's turn
12:47:25 <Kyra> I am verbally challenged okay
12:47:35 <Reza> !throw 1d20+4
12:47:35 <diebot> Reza, 1d20+4: [1d20=16] 20
12:47:39 <Reza> heal
12:48:15 <Kyra> Should I Hold Person?
12:48:48 <Kyra> oh, I have dispel magic
12:48:52 <Kyra> should I use that?
12:49:01 <Mekkis> just do something
12:49:07 <Kyra> Dispel magic, then
12:49:26 <Kyra> !roll 1d20+7
12:49:26 <dicebot> Kyra, 1d20+7: [1d20=15] 22
12:50:18 <Mekkis> it's now Henry's turn
12:50:29 <Henry> !throw 1d20+13
12:50:29 <diebot> Henry, 1d20+13: [1d20=19] 32
12:50:41 <Mekkis> !throw 2#1d20+12
12:50:41 <diebot> Mekkis, 2#1d20+12: [1d20=18] 30, [1d20=18] 30
12:50:45 <Henry> !throw 6d6+10
12:50:46 <diebot> Henry, 6d6+10: [6d6=1,3,5,4,2,1] 26
12:51:06 <Henry> !throw 1d20+13
12:51:06 <diebot> Henry, 1d20+13: [1d20=7] 20
12:51:15 <Mekkis> !throw 2#1d20+7
12:51:16 <diebot> Mekkis, 2#1d20+7: [1d20=13] 20, [1d20=9] 16
12:51:23 <Henry> !throw 6d4+10
12:51:24 <diebot> Henry, 6d4+10: [6d4=3,1,4,3,2,4] 27
12:51:55 <Mekkis> it's now Merovich's turn
12:52:07 <Merovich> !roll 1d20+14
12:52:07 <dicebot> Merovich, 1d20+14: [1d20=19] 33
12:52:12 <Mekkis> !throw 2#1d20+15
12:52:13 <diebot> Mekkis, 2#1d20+15: [1d20=18] 33, [1d20=5] 20
12:53:00 <Mekkis> !throw 2#1d20+12
12:53:00 <diebot> Mekkis, 2#1d20+12: [1d20=6] 18, [1d20=13] 25
12:53:17 <Mekkis> ?dazed
12:53:18 <diebot> Mekkis, The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC. A dazed condition typically lasts 1 round.
12:53:38 <Reza> !throw 4d6
12:53:39 <diebot> Reza, 4d6: [4d6=5,5,3,6] 19
12:54:00 <Reza> !throw 1d20+4 Heal
12:54:00 <diebot> Reza, Heal: [1d20=4] 8
12:54:19 <Mekkis> it's now Kyra's turn
12:54:50 <Kyra> Oh, then uh
12:54:56 <Kyra> Rebuke Death
12:55:03 <Kyra> !roll 1d4+3
12:55:06 <dicebot> Kyra, 1d4+3: [1d4=3] 6
12:55:29 <Kyra> ):
12:56:54 <Henry> !throw 1d20+37
12:56:54 <diebot> Henry, 1d20+37: [1d20=12] 49
12:58:29 <Henry> !throw 1d20+19 diplomacy
12:58:29 <diebot> Henry, diplomacy: [1d20=4] 23
12:58:53 <Kyra> Kyra makes a short prayer of her own for the fallen men.
12:58:56 <Henry> !throw 1d20+11 sense motive guards
12:58:56 <diebot> Henry, sense motive guards: [1d20=11] 22
12:59:19 <Reza> !throw 1d20+20
12:59:19 <diebot> Reza, 1d20+20: [1d20=14] 34
12:59:23 <Reza> !throw 1d20+20
12:59:23 <diebot> Reza, 1d20+20: [1d20=3] 23
12:59:29 <Henry> !throw 1d20+37
12:59:29 <diebot> Henry, 1d20+37: [1d20=19] 56
12:59:32 <Henry> !throw 1d20+37
12:59:32 <diebot> Henry, 1d20+37: [1d20=5] 42
13:00:05 <Kyra> I have a cloak but not a ring.
13:00:25 * Reza takes the cloak
13:00:41 <Kyra> oh
13:00:42 <Kyra> wait
13:00:43 <Kyra> I missed it
13:00:45 <Kyra> I do
13:00:57 <Kyra> someone else should
13:01:25 <Henry> 22/24 bombs
13:03:11 <Henry> ring of prot +1 to reza as well
13:04:20 <Reza> !throw 1d20+16 Diplo
13:04:20 <diebot> Reza, Diplo: [1d20=14] 30
13:08:07 <Reza> !throw 1d20+17 Nature
13:08:08 <diebot> Reza, Nature: [1d20=15] 32
13:08:10 <Henry> !throw 1d20+13 appraise
13:08:10 <diebot> Henry, appraise: [1d20=2] 15
13:08:22 <Henry> !throw 1d20+33
13:08:23 <diebot> Henry, 1d20+33: [1d20=20] 53
13:08:53 <Mekkis> !item mask of a thousand tomes
13:08:54 <diebot> Mekkis, MASK OF A THOUSAND TOMES [faint divination] CL:5 head 10000gp, 1lb
13:08:55 <diebot> The random snippets of script that write across the surface of this parchment-colored eyeless mask hint at the knowledge of the many tomes stored within. The mask grants its wearer a +10 competence bonus on all Knowledge skill checks, but the wearer is blinded while wearing the mask. The mask must be worn for 10 minutes before the wearer gains its
13:08:55 <diebot> bonus. Source: Ultimate Equipment
13:10:41 <Henry> !throw 1d20+14 percep
13:10:41 <diebot> Henry, percep: [1d20=14] 28
13:10:53 <Mekkis> Henry, can't hear anything inside
13:10:57 <Reza> !throw 1d20+15 Perception
13:10:58 <diebot> Reza, Perception: [1d20=8] 23
13:11:58 <Kyra> Gonna stand back too.
13:13:24 <Henry> !throw 1d20+10 sleight
13:13:25 <diebot> Henry, sleight: [1d20=3] 13
13:13:34 <Henry> !throw 1d20+25 pick lock
13:13:34 <diebot> Henry, pick lock: [1d20=3] 28
13:13:55 <Henry> !throw 1d20+10 sleight
13:13:55 <diebot> Henry, sleight: [1d20=12] 22
13:13:56 <Henry> !throw 1d20+25 pick lock
13:13:57 <diebot> Henry, pick lock: [1d20=6] 31
13:14:32 <Henry> !throw 1d20+14
13:14:32 <diebot> Henry, 1d20+14: [1d20=12] 26
13:15:05 <Kyra> (brb a second)
13:15:36 <Henry> !throw 1d20+7 heal
13:15:36 <diebot> Henry, heal: [1d20=6] 13
13:16:01 <Henry> !throw 1d20+14
13:16:01 <diebot> Henry, 1d20+14: [1d20=10] 24
13:16:40 <Reza> !throw 1d20+19 Aracana
13:16:40 <diebot> Reza, Aracana: [1d20=6] 25
13:17:38 <Merovich> !roll 1d20-2
13:17:39 <dicebot> Merovich, 1d20-2: [1d20=17] 15
13:17:41 <Reza> !throw 1d20+15 traps
13:17:41 <diebot> Reza, traps: [1d20=3] 18
13:18:49 <Reza> !throw 1d20+5 Heal
13:18:50 <diebot> Reza, Heal: [1d20=20] 25
13:18:53 <Merovich> !roll 1d20+3
13:18:53 <dicebot> Merovich, 1d20+3: [1d20=1] 4
13:19:09 <Kyra> (back)
13:19:26 <Reza> !throw 1d20+20 Aracana
13:19:26 <Merovich> !roll 1d20+7
13:19:26 <diebot> Reza, Aracana: [1d20=4] 24
13:19:26 <dicebot> Merovich, 1d20+7: [1d20=2] 9
13:19:34 <Henry> !throw 1d20+33 arcana
13:19:35 <diebot> Henry, arcana: [1d20=20] 53
13:19:54 <Mekkis> !item scarab of DEATH
13:19:55 <diebot> Mekkis, SCARAB OF DEATH [strong abjuration] CL:19 neck 0gp, 0lb
13:19:55 <diebot> If this small scarab brooch is held for more than 1 round or carried in a living creature's possessions for 1 minute, it changes into a horrible burrowing beetle-like creature. The thing tears through any leather or cloth, burrows into flesh, and reaches the victim's heart in 1 round, causing death. A DC 25 Reflex save allows the wearer to tear the
13:19:55 <diebot> scarab away before it burrows out of sight, but he still takes 3d6 points of damage. The beetle then returns to its scarab form. Placing the scarab in a container of wood, ceramic, bone, ivory, or metal prevents it from coming to life and allows for long-term storage of the item. Source: PFRPG Core
13:20:20 <Henry> !throw 1d20+37
13:20:21 <diebot> Henry, 1d20+37: [1d20=9] 46
13:21:23 <Mekkis> It's a scarab of death
13:25:19 <Reza> !throw 1d10+8
13:25:21 <diebot> Reza, 1d10+8: [1d10=4] 12
13:26:17 <Reza> !throw 1d20+17 Local
13:26:17 <diebot> Reza, Local: [1d20=3] 20
13:30:52 <Henry> !throw 1d20+11 @mekkis
13:30:55 <Merovich> !roll 1d20+5
13:30:55 <dicebot> Merovich, 1d20+5: [1d20=19] 24
13:31:05 <Reza> !throw 1d20+3
13:31:06 <diebot> Reza, 1d20+3: [1d20=9] 12
13:32:19 <Reza> Detect magic
13:33:23 <Reza> !throw 1d20+15
13:33:23 <diebot> Reza, 1d20+15: [1d20=10] 25
13:34:56 <Henry> !throw 1d20+11
13:34:56 <diebot> Henry, 1d20+11: [1d20=10] 21
13:35:03 <Reza> !throw 1d20+3
13:35:04 <diebot> Reza, 1d20+3: [1d20=3] 6
13:35:05 <Henry> !throw 1d20+11 @mekkis
13:42:01 <Henry> !throw 1d20+11 sense @mekkis
13:42:14 <Henry> !throw 1d20+14
13:42:14 <diebot> Henry, 1d20+14: [1d20=11] 25
13:42:20 <Reza> !throw 1d20+15
13:42:20 <diebot> Reza, 1d20+15: [1d20=2] 17
13:42:36 <Henry> !throw 1d20+26 unlocking the door
13:42:36 <diebot> Henry, unlocking the door: [1d20=18] 44
13:42:41 <Reza> !throw 1d20+15 @mekkis Perception
13:43:00 <Reza> !throw 1d20+15 Perception @mekkis
13:43:10 <Mekkis> <diebot> Reza: Perception: [1d20=12] 27
13:43:55 <Reza> !throw 1d20+20 Aracana @mekkis
13:45:16 <Reza> !throw 1d20+20 Spellcraft @mekkis
13:51:24 <Henry> !throw 1d20+19 assist
13:51:24 <diebot> Henry, assist: [1d20=3] 22
13:51:36 <Reza> !throw 1d20+16 Diplomacy
13:51:36 <diebot> Reza, Diplomacy: [1d20=6] 22
13:51:37 <Merovich> !throw 1d20+18
13:51:38 <diebot> Merovich, 1d20+18: [1d20=17] 35
13:52:23 Mort- ([email protected]) has joined #d&d
13:53:01 <Mort-> Who and what is everyone
13:53:02 <Mort-> I feel hungover.
13:53:13 <Henry> game :D
13:53:21 <Henry> sup swooshy tail?
13:53:53 <Mort-> My brain isn't working today
13:54:49 <Kyra> that name is so silly.
13:55:04 <Kyra> Not yours, mort.
13:55:06 <Kyra> :V
13:55:37 <Henry> what swoosy tail?
13:55:43 <Henry> or game
13:56:31 <Kyra> the guy's name ingame
13:56:37 <Mort-> Hydra?
13:56:46 <Reza> !throw 1d20+16 Diplomacy
13:56:46 <diebot> Reza, Diplomacy: [1d20=4] 20
13:57:06 <Mort-> Ah forget it. Too hungover to play
13:57:23 <Henry> !throw 1d20+20 linguistics
13:57:23 <diebot> Henry, linguistics: [1d20=5] 25
13:57:42 <Reza> !throw 1d20+11
13:57:42 <diebot> Reza, 1d20+11: [1d20=14] 25
13:58:06 Mort- has quit (Quit: Bye)
13:59:47 <Mekkis> http://nl.ti4200.info/~mekkis/Sothis.png
14:00:47 <Kyra> !roll 1d20+10 knowledge religion
14:00:50 <Merovich> !throw 1d20+11
14:00:51 <diebot> Merovich, 1d20+11: [1d20=18] 29
14:00:52 <Reza> !throw 1d20+14 Religion
14:00:52 <diebot> Reza, Religion: [1d20=12] 26
14:00:55 <dicebot> Kyra, knowledge religion: [1d20=1] 11
14:00:56 <Henry> !throw 1d20+26 religion
14:00:57 <diebot> Henry, religion: [1d20=13] 39
14:01:03 <Kyra> !throw 1d20+10
14:01:03 <diebot> Kyra, 1d20+10: [1d20=3] 13
14:01:32 <Kyra> these rolls
14:01:38 <Kyra> XD
14:01:45 <Henry> yeah bit unlucky
14:02:03 <Kyra> Well, even though I messed up a lot and
14:02:18 <Kyra> am looking over stuff still to try and not drag down combat
14:02:18 <Kyra> It's been fun :)
14:02:18 <Henry> *shrugs* doing fine by us
14:02:30 <Kyra> Well, I haven't got to RP as much as I'd like XD
14:02:50 <Kyra> since I'm trying to get a grasp on all this and a premade char
14:02:58 <Kyra> this is my first time playing with a char that isn't mine
14:03:03 <Kyra> and first time playing a cleric
14:03:10 <Kyra> and first time playing any sort of prepared caster
14:03:10 <Kyra> XD
14:03:12 <Henry> !throw 1d20+11 sense @mekkis
14:03:20 <Reza> !throw 1d20+4 sense @mekkis
14:03:45 <Henry> fair cop no mic sucks makes it hard to
14:03:52 <Merovich> !spell honeyed tongue
14:03:52 <diebot> Merovich, HONEYED TONGUE transmutation ([]) bard 2, inquisitor 2, paladin 1 1 standard action Range: personal you Comp: V, M/DF (a drop of honey) Duration: 10 minutes/level Save: SR:Source: APG
14:03:52 <diebot> This spell augments your diplomacies. While under the effects of spell, you roll two dice each time you make a Diplomacy check to change a creature's attitude, taking the highest roll. If this results in a roll low enough to reduce the creature's attitude by a step, that creature gets some clue that you are manipulating it with a spell.
14:03:52 <diebot> Alternatively you can cast this spell before making a Diplomacy check to gather information, gaining a +5 competence bonus on the check.
14:06:18 <Henry> !throw 1d20+36
14:06:18 <diebot> Henry, 1d20+36: [1d20=7] 43
14:08:14 <Henry> !throw 1d20+10 sleight @mekkis
14:08:21 <Reza> !throw 1d20+14
14:08:21 <diebot> Reza, 1d20+14: [1d20=6] 20
14:08:22 <Merovich> !throw 1d20+11
14:08:22 <diebot> Merovich, 1d20+11: [1d20=2] 13
14:09:43 <Henry> !throw 1d20+4 init
14:09:44 <diebot> Henry, init: [1d20=6] 10
14:09:48 <Reza> !throw 1d20+12 Initiative
14:09:48 <diebot> Reza, Initiative: [1d20=17] 29
14:09:51 <Mekkis> !throw 1d20+9
14:09:52 <diebot> Mekkis, 1d20+9: [1d20=18] 27
14:09:52 <Merovich> !throw 1d20+1 init
14:09:53 <diebot> Merovich, init: [1d20=10] 11
14:09:59 <Kyra> !roll 1d20
14:09:59 <dicebot> Kyra, 1d20: [1d20=20] 20
14:10:01 <Kyra> woah
14:11:18 <Mekkis> !throw 1d20+9
14:11:18 <diebot> Mekkis, 1d20+9: [1d20=9] 18
14:12:32 <Mekkis> !throw 2#1d20+12
14:12:33 <diebot> Mekkis, 2#1d20+12: [1d20=7] 19, [1d20=5] 17
14:12:59 <Mekkis> it's now Kyra's turn
14:14:07 <Kyra> okay, casting Shield of Faith
14:14:35 <Mekkis> it's now Merovich's turn
14:14:43 <Kyra> Yes
14:15:10 <Kyra> Oh, should I step back first?
14:15:43 <Kyra> oh, okay
14:16:06 <Merovich> !throw 1d20+16
14:16:06 <diebot> Merovich, 1d20+16: [1d20=1] 17
14:16:22 <Kyra> @_@
14:16:25 <Kyra> +16 jeez
14:16:31 <Merovich> !throw 1d20+11
14:16:31 <diebot> Merovich, 1d20+11: [1d20=18] 29
14:16:59 <Merovich> !throw 1d20+12
14:17:00 <diebot> Merovich, 1d20+12: [1d20=8] 20
14:17:22 <Merovich> !throw 1d10+12
14:17:22 <diebot> Merovich, 1d10+12: [1d10=4] 16
14:18:03 <Henry> !throw 1d20+12
14:18:04 <diebot> Henry, 1d20+12: [1d20=11] 23
14:18:10 <Henry> !throw 6d6+10
14:18:11 <diebot> Henry, 6d6+10: [6d6=6,4,5,1,5,2] 33
14:18:28 <Kyra> *welp*
14:18:44 <Henry> 21/24 bombs
14:19:29 <Kyra> I have detect magic!
14:19:55 <Kyra> I'll do that
14:19:55 <Henry> !throw 1d20+26 religion
14:19:55 <diebot> Henry, religion: [1d20=1] 27
14:21:09 <Henry> !throw 1d20+14
14:21:09 <diebot> Henry, 1d20+14: [1d20=13] 27
14:21:13 <Henry> percep
14:21:19 <Reza> !throw 1d20+15 Perception
14:21:19 <diebot> Reza, Perception: [1d20=1] 16
14:22:30 <Reza> brb
14:22:30 <Henry> !throw 1d20+14
14:22:30 <diebot> Henry, 1d20+14: [1d20=2] 16
14:24:30 <Kyra> Kyra offers to accompiany them and the sleeping priest.
14:24:32 <Henry> !throw 1d20+13 appraise
14:24:32 <diebot> Henry, appraise: [1d20=3] 16
14:24:42 <Henry> !throw 1d20+36 alchemy
14:24:43 <diebot> Henry, alchemy: [1d20=6] 42
14:24:45 <Reza> back
14:27:17 <Merovich> !throw 2#d20+18
14:27:17 <diebot> Merovich, 2#d20+18: [] 38, [] 38
14:27:34 <Merovich> !throw 2#1d20+18
14:27:35 <diebot> Merovich, 2#1d20+18: [1d20=18] 36, [1d20=6] 24
14:28:30 <Kyra> a shrine to mmorpergur
14:28:53 <Henry> Norgorber
14:29:08 <Kyra> Aha. That makes much more sense than what I was hearing.
14:30:23 <Kyra> Kyra frowns. "Well, this doesn't bode well."
14:30:28 <Merovich> !item helm of opposite alignment
14:30:28 <diebot> Merovich, HELM OF OPPOSITE ALIGNMENT [strong transmutation] CL:12 head 0gp, 3lb
14:30:28 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/helm_of_opposite_alignment.html
14:30:32 <Kyra> ...
14:31:04 <Kyra> lol
14:36:04 <Reza> I wonder what happens when a true neutral character puts on that helm lol
14:36:11 <Reza> I think it's busted
14:36:21 <Henry> !throw 1d20+11 @mekkis
14:36:24 <Henry> sense
14:37:46 <Reza> !throw 1d20+4 sense @mekkis
14:37:54 <Merovich> !throw 1d20+5 sense
14:37:54 <diebot> Merovich, sense: [1d20=9] 14
14:38:46 <Henry> !throw 1d20+35 local
14:38:48 <diebot> Henry, local: [1d20=7] 42
14:39:03 <Reza> !throw 1d20+17 Local
14:39:03 <diebot> Reza, Local: [1d20=7] 24
14:39:03 <Merovich> !throw 1d20+18 diplo
14:39:04 <diebot> Merovich, diplo: [1d20=19] 37
14:39:35 <Merovich> !throw 1d20-2 perception
14:39:35 <diebot> Merovich, perception: [1d20=1] -1
14:39:37 <Kyra> !roll 1d20+4 perception?
14:39:37 <dicebot> Kyra, perception?: [1d20=5] 9
14:39:39 <Reza> !throw 1d20+15 perception
14:39:39 <diebot> Reza, perception: [1d20=18] 33
14:39:44 <Kyra> lol negative 1
14:42:05 * Reza makes a gesture to "cool it" and not follow (close)
14:42:49 <Reza> !throw 1d20+17 Local
14:42:50 <diebot> Reza, Local: [1d20=19] 36
14:43:15 <Merovich> !throw 1d20+1 init
14:43:15 <diebot> Merovich, init: [1d20=12] 13
14:43:20 <Reza> !throw 1d20+12 Initiative
14:43:20 <diebot> Reza, Initiative: [1d20=12] 24
14:43:23 <Henry> !throw 1d20+4 init
14:43:24 <diebot> Henry, init: [1d20=17] 21
14:44:01 <Kyra> !roll 1d20
14:44:01 <dicebot> Kyra, 1d20: [1d20=11] 11
14:44:15 <Mekkis> !throw 1d20+1
14:44:15 <diebot> Mekkis, 1d20+1: [1d20=18] 19
14:44:21 <Mekkis> !throw 1d20+2
14:44:22 <diebot> Mekkis, 1d20+2: [1d20=18] 20
14:46:24 <Kyra> (map 2?)
14:46:49 <Mekkis> http://nl.ti4200.info/~mekkis/citystreets.jpg
14:50:17 <Mekkis> !throw 1d20+4
14:50:18 <diebot> Mekkis, 1d20+4: [1d20=20] 24
14:50:37 <Mekkis> !throw 1d20+14
14:50:38 <diebot> Mekkis, 1d20+14: [1d20=1] 15
14:52:45 <Mekkis> !spell solid fog
14:52:48 <diebot> Mekkis, SOLID FOG conjuration (creation[]) sorcerer/wizard 4, witch 4, magus 4 1 standard action Range: medium (100 ft. + 10 ft. level) Comp: V, S, M (powdered peas and an animal hoof) Duration: 1 min./level Save: none SR:noSource: PFRPG Core
14:52:49 <diebot> This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so thick that it impedes movement. Creatures moving through a solid fog move at half their normal speed and take a -2 penalty on all melee attack and melee damage rolls. The vapors prevent effective ranged weapon attacks (except for magic rays and the like). A
14:52:49 <diebot> creature or object that falls into solid fog is slowed so that each 10 feet of vapor that it passes through reduces the falling damage by 1d6. A creature cannot take a 5-foot-step while in solid fog. Solid fog, and effects that work like solid fog, do not stack with each other in terms of slowed movement and attack penalties. Unlike normal fog,
14:52:49 <diebot> only a severe wind (31+ mph) disperses these vapors, and it does so in 1 round. Solid fog can be made permanent with a permanency spell. A permanent solid fog dispersed by wind reforms in 10 minutes.
14:53:27 <Mekkis> !throw 1d20+12
14:53:28 <diebot> Mekkis, 1d20+12: [1d20=15] 27
14:55:50 <Mekkis> !rng hit hit miss hit hit
14:55:51 <diebot> Mekkis, hit
14:56:06 <Mekkis> !throw 1d8+7+4d6
14:56:07 <diebot> Mekkis, 1d8+7+4d6: [1d8=1; 4d6=1,6,4,1] 20
14:56:28 <Kyra> is it within 30ft of me?
14:56:48 <Henry> 82/102
14:59:19 <Henry> !throw 1d20+15
14:59:20 <diebot> Henry, 1d20+15: [1d20=15] 30
15:01:40 <Mekkis> !rng hit hit miss hit hit
15:01:40 <diebot> Mekkis, hit
15:01:44 <Mekkis> !throw 1d20+12
15:01:44 <diebot> Mekkis, 1d20+12: [1d20=11] 23
15:01:49 <Reza> I love to be able to discuss rules with GMs and come to logical conclusions - Thanks Mekkis :)
15:04:23 <Henry> !throw 1d20+13 reflex
15:04:23 <diebot> Henry, reflex: [1d20=18] 31
15:04:49 <Merovich> !throw 1d20+9 reflex
15:04:50 <diebot> Merovich, reflex: [1d20=15] 24
15:05:06 <Merovich> !spell solid fog
15:05:10 <diebot> Merovich, SOLID FOG conjuration (creation[]) sorcerer/wizard 4, witch 4, magus 4 1 standard action Range: medium (100 ft. + 10 ft. level) Comp: V, S, M (powdered peas and an animal hoof) Duration: 1 min./level Save: none SR:noSource: PFRPG Core
15:05:11 <diebot> This spell functions like fog cloud, but in addition to obscuring sight, the solid fog is so thick that it impedes movement. Creatures moving through a solid fog move at half their normal speed and take a -2 penalty on all melee attack and melee damage rolls. The vapors prevent effective ranged weapon attacks (except for magic rays and the like). A
15:05:11 <diebot> creature or object that falls into solid fog is slowed so that each 10 feet of vapor that it passes through reduces the falling damage by 1d6. A creature cannot take a 5-foot-step while in solid fog. Solid fog, and effects that work like solid fog, do not stack with each other in terms of slowed movement and attack penalties. Unlike normal fog,
15:05:11 <diebot> only a severe wind (31+ mph) disperses these vapors, and it does so in 1 round. Solid fog can be made permanent with a permanency spell. A permanent solid fog dispersed by wind reforms in 10 minutes.
15:05:20 <Kyra> Reflex safe for me, too?
15:05:28 <Reza> !throw 1d20+7 Reflex
15:05:29 <diebot> Reza, Reflex: [1d20=13] 20
15:05:30 <Kyra> !roll 1d20+4
15:05:31 <dicebot> Kyra, 1d20+4: [1d20=11] 15
15:05:34 <Kyra> well
15:05:40 <Mekkis> !throw 8d6
15:05:40 <diebot> Mekkis, 8d6: [8d6=5,2,5,1,2,1,2,1] 19
15:05:51 <Henry> 73/102
15:05:56 <Kyra> ow my face
15:07:47 <Mekkis> it's now Kyra's turn
15:09:35 <Kyra> hm
15:09:45 <Kyra> just a sec
15:10:10 <Kyra> channel energy probably is a bit overkill...
15:10:28 <Kyra> yeah, I could
15:10:51 <Kyra> okay
15:10:55 <Kyra> !roll 6d6
15:10:55 <dicebot> Kyra, 6d6: [6d6=1,4,1,1,2,3] 12
15:11:09 <Kyra> healing everyone for 12 then
15:13:03 <Henry> 85/102
15:13:34 <Henry> !throw 1d20+14
15:13:35 <diebot> Henry, 1d20+14: [1d20=20] 34
15:15:50 <Reza> !throw 1d20+13 fly
15:15:50 <diebot> Reza, fly: [1d20=18] 31
15:15:53 <Kyra> yay
15:15:57 * Kyra clap
15:16:02 <Kyra> not a 1!
15:18:25 <Kyra> D:
15:18:28 <Mekkis> !throw 1d20+10
15:18:29 <Kyra> how about not plz
15:18:29 <diebot> Mekkis, 1d20+10: [1d20=18] 28
15:18:32 <Kyra> ffff
15:18:36 <Mekkis> !rng hit hit miss hit hit
15:18:37 <diebot> Mekkis, hit
15:18:49 <Mekkis> !throw 1d8+7
15:18:49 <diebot> Mekkis, 1d8+7: [1d8=2] 9
15:19:17 <Kyra> She's invisible, or just stealthing?
15:19:27 <Kyra> Okay.
15:20:33 <Mekkis> 20 damage
15:20:51 <Mekkis> Merovich's turn
15:21:36 <Mekkis> it's now Kyra's turn
15:22:15 <Kyra> I ready heat metal for whenever the person who stabbed me unstealths
15:22:32 <Kyra> :D
15:22:55 <Mekkis> it's now Henry's turn
15:23:34 <Merovich> !spell fly
15:23:46 <diebot> Merovich, FLY transmutation ([]) sorcerer/wizard 3, alchemist 3, summoner 3, witch 3, magus 3 1 standard action Range: touch creature touched Comp: V, S, F (a wing feather) Duration: 1 min./level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
15:23:46 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/fly.html
15:24:32 <Mekkis> !throw 1d20+5
15:24:33 <diebot> Mekkis, 1d20+5: [1d20=15] 20
15:24:59 <Reza> yay :)
15:26:05 <Mekkis> Kyra, perception please
15:26:26 <Kyra> yes, sorry
15:26:41 <Kyra> !throw 1d20+4 (I think)
15:26:41 <diebot> Kyra, (I think): [1d20=4] 8
15:26:47 <Kyra> D:
15:26:59 <Kyra> gdi.
15:27:00 <Mekkis> !throw 1d20+12
15:27:01 <diebot> Mekkis, 1d20+12: [1d20=10] 22
15:27:18 <Kyra> yeah, that hits even not flatfooted
15:27:32 <Mekkis> !throw 1d8+13-2+4d6
15:27:32 <diebot> Mekkis, 1d8+13-2+4d6: [1d8=8; 4d6=4,5,1,4] 33
15:27:40 <Kyra> ow gdi
15:27:46 <Mekkis> !spell heat metal
15:28:16 <diebot> Mekkis, HEAT METAL transmutation ([fire]) druid 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) metal equipment of one creature per two levels, no two of which can be more than 30 ft. apart; or 25 lbs. of metal/level, all of which must be within a 30-ft. circle Comp: V, S, DF Duration: 7 rounds Save: Will negates (object) SR:yes
15:28:17 <diebot> (object)Source: PFRPG Core
15:28:17 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/heat_metal.html
15:28:33 <Kyra> Armor
15:28:34 <Mekkis> !throw 1d20+4
15:28:34 <Kyra> yeagh
15:28:34 <diebot> Mekkis, 1d20+4: [1d20=4] 8
15:29:01 <Mekkis> !throw 1d4
15:29:02 <diebot> Mekkis, 1d4: [1d4=1] 1
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15:30:18 <Mekkis> it's now Kyra's turn
15:30:23 <Kyra> cure crit wounds on myself so I don't die
15:30:38 <Kyra> !throw 4d8+7
15:30:39 <diebot> Kyra, 4d8+7: [4d8=2,4,2,8] 23
15:31:05 <Kyra> Yeah I'll try and move out of the fog
15:31:11 <Reza> q19is doable
15:31:31 <Kyra> yeah
15:31:57 <Reza> !throw 1d8+1
15:31:57 <diebot> Reza, 1d8+1: [1d8=7] 8
15:32:42 <Kyra> ha
15:33:09 <Henry> This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web.
15:33:19 <Mekkis> !spell freedom of movement
15:33:21 <diebot> Mekkis, FREEDOM OF MOVEMENT abjuration ([]) bard 4, cleric 4, druid 4, ranger 4, alchemist 4, inquisitor 4, alchemist 4, inquisitor 4 1 standard action Range: personal or touch you or creature touched Comp: V, S, M (a leather strip bound to the target), DF Duration: 10 min./level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG
15:33:21 <diebot> Core
15:33:21 <diebot> This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combat maneuver checks made to grapple the target automatically fail. The subject automatically succeeds on any combat maneuver
15:33:21 <diebot> checks and Escape Artist checks made to escape a grapple or a pin. The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of
15:33:21 <diebot> movement spell does not, however, grant water breathing.
15:33:27 <Mekkis> provided that the weapon is wielded in the hand rather than hurled
15:35:00 * Reza screams out: Zahur - we are NOT here to hurt you! We're here to help!
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15:35:47 <Kyra> it's the next round, I think? So 1d4 from heat metal?
15:37:54 <Kyra> Hm
15:38:01 <Kyra> moving out of the fog
15:38:16 <Kyra> hiding behind Mero
15:39:00 <Kyra> Selective Channel Energy, I think, to heal just us
15:39:12 <Kyra> oh
15:39:14 <Kyra> ok
15:39:20 <Kyra> I'll just heal me then
15:39:40 <Kyra> since he dealt slightly more damage to me than my current HP
15:39:42 <Kyra> last time
15:39:46 <Kyra> I think I should CLW
15:39:57 <Kyra> ok
15:40:04 <Kyra> !throw 6d6
15:40:05 <diebot> Kyra, 6d6: [6d6=6,3,5,5,3,1] 23
15:40:15 <Henry> !dist 20 2-
15:40:18 <Henry> !dist 20 20
15:40:19 <diebot> Henry, Length of hypotenuse: 28.284271
15:40:25 <Henry> 102/102
15:42:38 <Merovich> !roll 1d20-2
15:42:38 <dicebot> Merovich, 1d20-2: [1d20=11] 9
15:42:56 <Mekkis> !throw 1d20+12
15:42:56 <diebot> Mekkis, 1d20+12: [1d20=13] 25
15:43:11 <Merovich> !throw 1d10+16
15:43:12 <diebot> Merovich, 1d10+16: [1d10=2] 18
15:43:50 <Merovich> !roll 1d20+14
15:43:50 <dicebot> Merovich, 1d20+14: [1d20=4] 18
15:44:54 <Steven> hey
15:45:09 <Steven> oh its game time, i'll go lurk mode
15:45:50 <Kyra> running
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15:46:03 <Kyra> Um... up that road above there.
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15:46:20 Ballig1 is now known as Ballig
15:46:21 <Mekkis> to there?
15:46:23 <Mekkis> !throw 1d4
15:46:24 <Kyra> 5ft south
15:46:25 <diebot> Mekkis, 1d4: [1d4=4] 4
15:46:36 <Kyra> running out into the alley seems kinda stupid
15:47:06 <Kyra> in case the other guy's still around there
15:47:35 <Reza> !throw 1d20+14
15:47:35 <diebot> Reza, 1d20+14: [1d20=14] 28
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15:48:35 ChanOP gives channel half-operator status to dicebot
15:50:09 <Henry> !dist 30 10
15:50:09 <diebot> Henry, Length of hypotenuse: 31.622777
15:50:15 <Henry> !dist 32 20
15:50:15 <diebot> Henry, Length of hypotenuse: 37.735925
15:50:50 <Henry> !throw 1d20+14
15:50:50 <diebot> Henry, 1d20+14: [1d20=17] 31
15:50:58 <Henry> !throw 6d6+10
15:50:58 <diebot> Henry, 6d6+10: [6d6=2,6,2,2,4,1] 27
15:51:08 <Mekkis> !throw 1d20+5
15:51:08 <diebot> Mekkis, 1d20+5: [1d20=18] 23
15:51:25 <Mekkis> ?staggered
15:51:26 <diebot> Mekkis, A staggered creature may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered creature can still take free, swift, and immediate actions. A creature with nonlethal damage exactly equal to its current hit points gains the staggered condition.
15:52:45 <Kyra> So should I try and hit the guy or something?
15:54:15 <Steven> I have a question.
15:54:27 <Steven> You are all playing Wrath of the Accursed. How far are you in?
15:54:28 <Kyra> I'm not sure
15:54:34 <Mekkis> act 2
15:54:45 <Kyra> do I hit the thing
15:54:48 <Steven> Thank you.
15:54:50 <Kyra> or something
15:55:01 <Kyra> I'm pretty much full on HP after that nice channel roll
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15:55:28 <Mekkis> !throw 2d4
15:55:28 <diebot> Mekkis, 2d4: [2d4=1,2] 3
15:55:37 <Kyra> I head northwest then.
15:55:48 <Kyra> Sure!
15:56:06 <Mekkis> it's now Henry's turn
15:56:48 <Mekkis> henry?
15:56:49 <Henry> sorry helping move something
15:56:56 <Henry> henry does his best to locate the caster
15:57:03 <Henry> if that means flying around double move so be it
15:57:17 <Mekkis> give me some coords
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15:58:54 <Mekkis> Henry delaysw
15:58:57 <Mekkis> it's now Reza's turn
16:01:49 <Mekkis> !throw 3d6
16:01:50 <diebot> Mekkis, 3d6: [3d6=2,1,4] 7
16:01:52 <Mekkis> !throw 3d4
16:01:53 <diebot> Mekkis, 3d4: [3d4=4,2,2] 8
16:02:08 <Kyra> I kinda like
16:02:10 <Kyra> heat metal
16:02:33 <Kyra> I might make a druid as my first prepared spellcaster, since it's a druid spell o.o
16:03:10 <Merovich> !roll 1d20+9 reflex
16:03:10 <dicebot> Merovich, reflex: [1d20=14] 23
16:03:20 <Mekkis> !throw 8d6
16:03:21 <diebot> Mekkis, 8d6: [8d6=6,4,4,2,2,1,4,5] 28
16:03:36 <Kyra> D:
16:03:56 <Kyra> god dang I am eating a lot of damage :V
16:04:05 <Merovich> !spell fireball
16:04:21 <Mekkis> !throw 1d20+5
16:04:30 <diebot> Merovich, FIREBALL evocation ([fire]) sorcerer/wizard 3, magus 3 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, M (a ball of bat guano and sulfur) Duration: instantaneous Save: Reflex half SR:yesSource: PFRPG Core
16:04:30 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/fireball.html
16:04:30 <diebot> Mekkis, 1d20+5: [1d20=16] 21
16:04:52 <Mekkis> it's now Kyra's turn
16:05:00 <Kyra> oh
16:05:07 <Kyra> !roll 1d20+4
16:05:08 <dicebot> Kyra, 1d20+4: [1d20=16] 20
16:05:12 <Henry> !dist 30 65
16:05:13 <diebot> Henry, Length of hypotenuse: 71.589105
16:05:16 <Kyra> is that good enough?
16:05:42 <Kyra> yay!
16:06:17 <Kyra> Um... can I see either of the enemies?
16:06:23 <Kyra> Okay
16:06:47 <Kyra> hm... what's the range of this...
16:06:54 <Kyra> !spell hold person
16:06:55 <diebot> Kyra, HOLD PERSON enchantment (compulsion[mind-affecting]) bard 2, cleric 2, sorcerer/wizard 3, witch 2, inquisitor 2, antipaladin 2 1 standard action Range: medium (100 ft. + 10 ft./level) one humanoid creature Comp: V, S, F/DF (a small, straight piece of iron) Duration: 1 round/level ; see text Save: Will negates; see text SR:yesSource:
16:06:56 <diebot> PFRPG Core
16:06:56 <diebot> The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and
16:06:56 <diebot> falls. A swimmer can't swim and may drown.
16:07:08 <Kyra> that seems like it should reach
16:07:11 <Kyra> Hold Person, then
16:07:29 <Kyra> 16
16:07:31 <Mekkis> !throw 1d20+6
16:07:32 <diebot> Mekkis, 1d20+6: [1d20=1] 7
16:07:39 <Kyra> :D
16:09:41 <Mekkis> !throw 1d20+12
16:09:42 <diebot> Mekkis, 1d20+12: [1d20=18] 30
16:09:43 <Reza> !throw 1d20+14
16:09:43 <diebot> Reza, 1d20+14: [1d20=4] 18
16:10:00 <Mekkis> !throw 1d20+11
16:10:01 <diebot> Mekkis, 1d20+11: [1d20=19] 30
16:10:18 <Mekkis> !throw 4d6+1d6+4
16:10:19 <diebot> Mekkis, 4d6+1d6+4: [4d6=1,5,1,6; 1d6=5] 22
16:11:06 <Merovich> !spell paladin's sacrifice
16:11:10 <diebot> Merovich, PALADIN'S SACRIFICE abjuration ([]) paladin 2 1 immediate action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, DF Duration: instantaneous Save: Fortitude negates (harmless) SR:yes (harmless)Source: APG
16:11:11 <diebot> You open up a brief but powerful divine conduit between you and another creature, taking on the damage and any other effects that creature suffers. When a creature in range is hit by an attack or fails a saving throw, you can cast this spell and the wounds and/or effects are magically transmitted to you instead of the target. You are affected as if
16:11:11 <diebot> you were hit by the attack or failed the saving throw, taking all the damage and suffering all of the adverse effects. Any resistances or immunities you have are applied normally, but you cannot otherwise reduce or negate the damage or effects in any way. If you use this spell against an effect that also targets you or includes you in its area, you
16:11:11 <diebot> suffer the effects for both yourself and the target you spared, potentially taking damage or suffering other consequences twice.
16:12:00 <Merovich> !roll 1d20+14
16:12:00 <dicebot> Merovich, 1d20+14: [1d20=8] 22
16:12:09 <Merovich> !roll 1d10+12
16:12:09 <dicebot> Merovich, 1d10+12: [1d10=5] 17
16:12:24 <Mekkis> !throw 2d4
16:12:25 <diebot> Mekkis, 2d4: [2d4=1,1] 2
16:13:03 <Henry> !throw 1d20+10
16:13:03 <diebot> Henry, 1d20+10: [1d20=9] 19
16:13:12 <Henry> !throw 6d6+9
16:13:12 <diebot> Henry, 6d6+9: [6d6=3,6,5,6,1,1] 31
16:13:20 <Mekkis> !throw 1d20+5
16:13:21 <diebot> Mekkis, 1d20+5: [1d20=6] 11
16:13:58 <Mekkis> !throw 1d20+6
16:13:58 <diebot> Mekkis, 1d20+6: [1d20=13] 19
16:14:20 <Mekkis> !throw 1d20+6
16:14:21 <diebot> Mekkis, 1d20+6: [1d20=15] 21
16:14:36 <Kyra> :3
16:14:38 <Henry> 19/24 bombs
16:14:45 <Kyra> wat
16:15:02 <Henry> wat!?
16:15:25 <Kyra> wat was about the murderhobo after katrina comment
16:15:56 <Mekkis> On the sorcerer, you find: potion of cure moderate, scroll of see invisibility, scroll of Summon Monster II x2, dagger, magical (cloak, headband, ring)
16:16:22 <Reza> !throw 1d20+20
16:16:22 <diebot> Reza, 1d20+20: [1d20=4] 24
16:16:24 <Reza> !throw 1d20+20
16:16:24 <diebot> Reza, 1d20+20: [1d20=10] 30
16:16:25 <Reza> !throw 1d20+20
16:16:25 <Mekkis> on the minion, you find potion, chain shirt, spear, ring, cloak
16:16:25 <diebot> Reza, 1d20+20: [1d20=5] 25
16:17:07 <Reza> !throw 5#1d20+20
16:17:08 <diebot> Reza, 5#1d20+20: [1d20=11] 31, [1d20=12] 32, [1d20=16] 36, [1d20=14] 34, [1d20=4] 24
16:18:47 <Kyra> lol
16:20:33 <Merovich> !throw 1d20+14
16:20:34 <diebot> Merovich, 1d20+14: [1d20=5] 19
16:20:58 <Merovich> !throw 1d20+9
16:20:58 <diebot> Merovich, 1d20+9: [1d20=20] 29
16:21:12 <Merovich> !throw 1d20+9
16:21:12 <diebot> Merovich, 1d20+9: [1d20=9] 18
16:21:26 <Merovich> !roll 1d10+12
16:21:26 <dicebot> Merovich, 1d10+12: [1d10=3] 15
16:21:43 <Merovich> !roll 1d10+12
16:21:44 <dicebot> Merovich, 1d10+12: [1d10=6] 18
16:33:40 <Kyra> I can't get over this yoda
16:34:02 <Henry> shhh you
16:35:52 <Kyra> I'm still studying kyra stuff, and one of my friends is asking me about a few other things
16:36:19 <Merovich> I'm still working on oncall stuff, doing IT work from home
16:37:54 <Steven> I'm at my fathers house waiting until he asks me to go to the store for him.
16:38:02 <Kyra> paladin playing cop drama
16:38:03 <Steven> I dont wanna get a call at 4am again... they really suck.
16:38:05 <Kyra> is interesting
16:38:08 <Kyra> ::V
16:38:10 <Kyra> :V*
16:38:25 <Merovich> not the paladin playing cop drama... paladin is doing IT work
16:43:02 <Kyra> XD
16:44:00 <Henry> !throw 1d20+11 @mekkis
16:44:01 <Kyra> !roll 1d20+4
16:44:01 <dicebot> Kyra, 1d20+4: [1d20=11] 15
16:44:03 <Reza> !throw 1d20+4 @mekkis
16:44:27 <Merovich> !throw 1d20+5 sense @mekkis
16:46:47 <Reza> !throw 1d20+4 sense @mekkis
16:47:08 <Merovich> !throw 1d20+5 sense @mekkis
16:52:23 <Kyra> oh god dangit I just nearly fell out of my chair laughing
16:56:17 <Kyra> I think it's nice :3
16:58:05 <Kyra> I am very honest. Though surprised you've looked at my details and yet missed something.
16:58:32 <Kyra> lol
16:58:49 <Kyra> also that kitty thing is
16:58:50 <Kyra> really ol
16:58:51 <Kyra> d
16:58:58 <Kyra> like, that's referring to Jake
16:59:07 <Kyra> who now lives with me
16:59:08 <Kyra> <3
16:59:19 <Kyra> he's my second favorite kitty.
16:59:23 <Merovich> its ok, I used to play with a female gamer who lives in washington state
16:59:34 <Merovich> yakima to be exact
16:59:44 <Kyra> o.o that's a weird coincidence
16:59:57 <Merovich> are you in yakima as well?
17:00:07 <Kyra> no
17:00:09 <Henry> !throw 1d20+26
17:00:09 <diebot> Henry, 1d20+26: [1d20=14] 40
17:00:22 <Kyra> I'm not sure if I've ever been there either XD
17:00:42 <Merovich> lol if you had said yes i would have had to ask if you had a wow hunter named magnificent
17:01:08 <Kyra> I played like... one month of LoL with a friend, barely got anywhere, didn't interest me too much
17:01:20 <Kyra> >lol
17:01:22 <Kyra> meant
17:01:23 <Kyra> WoW
17:01:27 <Kyra> jeez brain
17:01:32 * Kyra does play LoL though.
17:01:32 <Merovich> LoL= wanna be DoTA
17:01:38 <Henry> <---- Diamond OCE LoL player
17:01:59 <Kyra> I suck, though I've also never played ranked
17:02:14 <Mekkis> http://nl.ti4200.info/~mekkis/embalming_l1.jpg
17:02:20 <Henry> I need better internet so i can stream or i am never going to get a proper team :/
17:02:27 <Mekkis> http://nl.ti4200.info/~mekkis/embalming_l2.jpg
17:03:17 <Kyra> lol
17:04:06 <Kyra> I know tieflings!
17:04:16 <Kyra> They are outsiders
17:04:27 <Kyra> even if half, they aren't humanoids anymore
17:04:37 <Henry> See Invis, Arcane Sight, Extract
17:05:02 <Henry> you'll want to follow up on that we had a ruling from one of the uppers about it at some point
17:05:13 <Henry> mutagen
17:05:24 <Reza> !throw 1d20+15
17:05:24 <diebot> Reza, 1d20+15: [1d20=12] 27
17:05:47 <Henry> Shield up too
17:07:49 <Henry> !throw 1d20+27
17:07:49 <diebot> Henry, 1d20+27: [1d20=2] 29
17:08:28 <Mekkis> !item belt of physical perfection +2
17:08:29 <diebot> Mekkis, BELT OF PHYSICAL PERFECTION +2 [strong transmutation] CL:16 belt 16000gp, 1lb
17:08:29 <diebot> This belt has a large platinum buckle and grants the wearer an enhancement bonus to all physical ability scores (Strength, Dexterity, and Constitution) of +2, +4, or +6. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. Source: Ultimate Equipment
17:08:30 <Kyra> +2 STR/CON/DEX @_@
17:09:25 <Reza> !throw 1d20+12
17:09:26 <diebot> Reza, 1d20+12: [1d20=4] 16
17:09:38 <Henry> !throw 1d20+4
17:09:39 <diebot> Henry, 1d20+4: [1d20=5] 9
17:09:51 <Kyra> oh snap what are those.
17:09:52 <Mekkis> !throw 2#1d20+0
17:09:53 <diebot> Mekkis, 2#1d20+0: [1d20=3] 3, [1d20=14] 14
17:10:02 <Merovich> !throw 1d20+1 init
17:10:02 <diebot> Merovich, init: [1d20=17] 18
17:10:13 <Kyra> !throw 1d20 init
17:10:13 <diebot> Kyra, init: [1d20=9] 9
17:12:27 <Reza> !throw 1d20+13
17:12:28 <diebot> Reza, 1d20+13: [1d20=5] 18
17:12:33 <Kyra> !roll 1d20+10
17:12:34 <dicebot> Kyra, 1d20+10: [1d20=16] 26
17:12:44 <Kyra> do I know something else about them?
17:12:58 <Henry> wait your turn missy :P
17:13:03 <Kyra> qq
17:13:09 <Henry> CRY SOME MORE!!!
17:13:15 <Kyra> heavy plz no
17:13:18 <Henry> yes it is one of our old campaigns
17:13:20 <Kyra> plz go
17:13:27 <Merovich> *hugs* you'll survive
17:13:53 <Kyra> I'd hope so! Though I nearly didn't last time.
17:14:04 <Reza> !throw 1d20+9
17:14:05 <diebot> Reza, 1d20+9: [1d20=6] 15
17:14:12 <Henry> the high level walks into the room
17:14:16 <Henry> not the lvl 7 pregen priest
17:14:18 <Henry> cleric
17:14:20 <Kyra> XD
17:15:21 <Merovich> !spell protection from evil
17:15:21 <diebot> Merovich, PROTECTION FROM EVIL abjuration ([good]) cleric/oracle 1, inquisitor 1, paladin 1, sorcerer/wizard 1, summoner 1 1 standard action Range: touch creature touched Comp: V, S, M/DF Duration: 1 min./level (D) Save: Will negates (harmless) SR:no; see textSource: PFRPG Core
17:15:22 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/protection_from_evil.html
17:15:34 <Mekkis> ?paralysed
17:16:12 <Kyra> darn
17:16:29 <Mekkis> !throw 1d20+8
17:16:29 <diebot> Mekkis, 1d20+8: [1d20=17] 25
17:16:53 <Mekkis> !throw 1d20+17
17:16:54 <diebot> Mekkis, 1d20+17: [1d20=10] 27
17:17:03 <Kyra> ohno
17:17:09 <Kyra> mummy rot?
17:17:12 <Henry> !throw 1d20+14
17:17:13 <diebot> Henry, 1d20+14: [1d20=6] 20
17:17:13 <Kyra> I heard of that D:
17:17:26 <Mekkis> !throw 1d8+10
17:17:26 <diebot> Mekkis, 1d8+10: [1d8=6] 16
17:17:27 <Kyra> oh god
17:17:35 <Henry> 86/102
17:17:58 <Henry> !throw 2#1d20+184
17:17:58 <diebot> Henry, 2#1d20+184: [1d20=7] 191, [1d20=17] 201
17:18:06 <Henry> !throw 2#1d20+8
17:18:06 <diebot> Henry, 2#1d20+8: [1d20=7] 15, [1d20=10] 18
17:18:58 <Henry> !throw 1d20+9
17:18:59 <diebot> Henry, 1d20+9: [1d20=20] 29
17:19:42 <Mekkis> !throw 1d20+15; 1d20+15
17:19:42 <diebot> Mekkis, 1d20+15: [1d20=2] 17; 1d20+15: [1d20=8] 23
17:19:56 <Henry> !throw 1d20+14
17:19:57 <diebot> Henry, 1d20+14: [1d20=20] 34
17:20:01 <Henry> !throw 1d20+14
17:20:01 <diebot> Henry, 1d20+14: [1d20=13] 27
17:20:12 <Henry> !throw 12d6+20
17:20:12 <diebot> Henry, 12d6+20: [12d6=3,4,4,4,3,1,5,3,5,3,5,5] 65
17:20:25 <Mekkis> !throw 1d20+2
17:20:26 <diebot> Mekkis, 1d20+2: [1d20=8] 10
17:20:38 <Henry> !throw 1d20+14
17:20:38 <diebot> Henry, 1d20+14: [1d20=18] 32
17:20:44 <Kyra> holy crap these bombs
17:20:45 <Henry> !throw 6d6+10
17:20:45 <diebot> Henry, 6d6+10: [6d6=2,1,6,3,6,2] 30
17:21:20 <Kyra> I can channel to kill them!
17:21:24 <Henry> :D
17:21:27 <Kyra> I have +7 to damage if I do so.
17:21:27 <Henry> could have
17:21:45 <Henry> !throw 1d20+37
17:21:45 <diebot> Henry, 1d20+37: [1d20=9] 46
17:21:51 <Henry> !throw 1d20+37 @mekkis
17:23:08 <Merovich> !throw 1d20+5
17:23:08 <diebot> Merovich, 1d20+5: [1d20=7] 12
17:23:28 <Henry> !throw 1d20+9 bluff
17:23:29 <diebot> Henry, bluff: [1d20=19] 28
17:26:16 <Kyra> Kyra puts it on! Since she's a disposable iconic.
17:26:33 <Kyra> :V
17:26:54 <Henry> <3
17:27:03 <Kyra> I am the best cleric ever
17:27:12 <Mekkis> PM, Kyra?
17:27:28 <Kyra> XD that would be funny
17:27:31 <Mekkis> Kyra looks very masculine
17:27:36 <Kyra> dangit XD
17:27:48 <Kyra> even called it and everything XD
17:28:13 <Mekkis> http://nl.ti4200.info/~mekkis/220Cheliax.png
17:29:25 <Reza> !throw 1d20+15
17:29:25 <diebot> Reza, 1d20+15: [1d20=2] 17
17:29:29 <Henry> !throw 1d20+14
17:29:30 <diebot> Henry, 1d20+14: [1d20=14] 28
17:29:38 * Henry pokes himself with wand
17:29:41 <Henry> !throw 1d8+1
17:29:41 <diebot> Henry, 1d8+1: [1d8=6] 7
17:29:57 <Henry> 93/102
17:31:42 <Henry> !throw 1d20+14
17:31:48 <diebot> Henry, 1d20+14: [1d20=8] 22
17:32:01 Kyra is now known as Kyro
17:32:17 <Kyro> :V
17:32:32 <Henry> sorry I wanted to have some harmless fun with that one :P
17:32:43 <Merovich> you're good lol
17:32:54 <Henry> gender changing isn't too bad XP
17:33:07 <Kyro> XD
17:33:10 <Steven> who got gender changed?
17:33:14 <Kyro> the iconic cleric
17:33:16 <Henry> pregen
17:33:23 <Henry> no one else would put the belt on
17:33:29 <Steven> i think the new version is
17:33:40 <Steven> Karl, The Raper of Evil things and stuff.
17:33:44 <Merovich> !throw 1d20+9 reflex
17:33:45 <diebot> Merovich, reflex: [1d20=18] 27
17:34:00 <Henry> !throw 1d20+13
17:34:00 <diebot> Henry, 1d20+13: [1d20=5] 18
17:34:25 <Mekkis> !throw 1d4
17:34:25 <diebot> Mekkis, 1d4: [1d4=1] 1
17:34:30 <Mekkis> !throw 1d20+15
17:34:31 <diebot> Mekkis, 1d20+15: [1d20=7] 22
17:34:40 <Mekkis> !throw 5d6
17:34:40 <diebot> Mekkis, 5d6: [5d6=1,5,1,5,5] 17
17:34:49 <Kyro> welp
17:35:32 <Henry> 76/102
17:36:16 <Henry> !throw 1d20+27
17:36:17 <diebot> Henry, 1d20+27: [1d20=6] 33
17:36:17 <Reza> !throw 1d20+20
17:36:17 <diebot> Reza, 1d20+20: [1d20=19] 39
17:36:53 <Mekkis> !spell alarm
17:36:54 <diebot> Mekkis, ALARM abjuration ([]) bard 1, ranger 1, sorcerer/wizard 1, summoner 1, inquisitor 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, F/DF (a tiny bell and a piece of very fine silver wire) Duration: 2 hours/level Save: none SR:noSource: PFRPG Core
17:36:54 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/alarm.html
17:38:11 <Kyro> dispel magic? I used that already. D:
17:38:31 <Kyro> yeah
17:38:34 <Kyro> sorry :<
17:38:38 <Reza> !throw 1d20+8
17:38:38 <diebot> Reza, 1d20+8: [1d20=15] 23
17:38:55 <Kyro> !spell bless
17:38:56 <diebot> Kyro, BLESS enchantment (compulsion[mind-affecting]) cleric 1, paladin 1, inquisitor 1 1 standard action Range: 50 ft. Comp: V, S, DF Duration: 1 min./level Save: none SR:yes (harmless)Source: PFRPG Core
17:38:56 <diebot> Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. Bless counters and dispels bane.
17:39:07 <Kyro> I probably should have used that.
17:39:11 <Kyro> I'll use that.
17:39:25 <Mekkis> !throw 1d20+15
17:39:26 <diebot> Mekkis, 1d20+15: [1d20=4] 19
17:39:29 <Henry> !throw 1d20+24 stealth
17:39:29 <diebot> Henry, stealth: [1d20=3] 27
17:39:38 <Kyro> so you guys get Bless now.
17:41:35 <Henry> !throw 1d20+14
17:41:35 <diebot> Henry, 1d20+14: [1d20=1] 15
17:43:43 <Henry> !throw 1d20+4 init
17:43:44 <diebot> Henry, init: [1d20=17] 21
17:43:46 <Reza> !throw 1d20+12
17:43:46 <diebot> Reza, 1d20+12: [1d20=11] 23
17:43:49 <Merovich> !throw 1d20+1 init
17:43:50 <diebot> Merovich, init: [1d20=17] 18
17:44:49 <Mekkis> !throw 1d20+8
17:44:50 <diebot> Mekkis, 1d20+8: [1d20=20] 28
17:45:20 <Kyro> !throw 1d20
17:45:20 <diebot> Kyro, 1d20: [1d20=1] 1
17:45:22 <Kyro> lol
17:45:39 <Kyro> ...:V
17:46:53 <Mekkis> !throw 1d20+10
17:46:54 <diebot> Mekkis, 1d20+10: [1d20=20] 30
17:47:14 <Kyro> lol
17:47:47 <Henry> !throw 1d20+14
17:47:47 <diebot> Henry, 1d20+14: [1d20=13] 27
17:47:57 <Henry> !throw 6d6+10
17:47:57 <diebot> Henry, 6d6+10: [6d6=2,5,5,2,3,6] 33
17:48:02 <Mekkis> !throw 1d20+10
17:48:03 <diebot> Mekkis, 1d20+10: [1d20=18] 28
17:48:27 <Steven> woot woot, store time then i finally get to take off for the night and go dick around at my house
17:49:25 <Mekkis> !throw 1d6
17:49:25 <diebot> Mekkis, 1d6: [1d6=3] 3
17:50:22 <Mekkis> !rng hit miss
17:50:22 <diebot> Mekkis, hit
17:52:34 <Henry> !throw 1d20+13
17:52:35 <diebot> Henry, 1d20+13: [1d20=16] 29
17:52:39 <Kyro> oh god.
17:52:45 <Kyro> !throw 1d20+4
17:52:45 <diebot> Kyro, 1d20+4: [1d20=3] 7
17:52:48 <Kyro> WELP
17:52:48 <Merovich> !throw 1d20+9 reflex
17:52:49 <diebot> Merovich, reflex: [1d20=9] 18
17:53:03 <Kyro> I'm ded.
17:53:23 * s_gmusic is surprised this has been going for 7 hours.
17:53:47 <Henry> fair amount of rping stuff
17:53:51 <Kyro> yeah
17:53:54 <Mekkis> !throw 8d6
17:53:55 <diebot> Mekkis, 8d6: [8d6=4,2,5,5,6,1,6,2] 31
17:53:55 <Reza> !throw 1d20+7
17:53:55 <diebot> Reza, 1d20+7: [1d20=4] 11
17:53:55 <Henry> and online so always slower than a normal session
17:54:05 <Kyro> I've been smiling a lot from how funny this stuff is XD
17:54:25 <Kyro> >31 damage
17:54:25 <Kyro> Ow
17:54:29 <Kyro> I'm so dead
17:54:35 <Henry> 61/102
17:54:39 <Kyro> at least I have channel
17:54:41 <Mekkis> it's now Reza's turn
17:57:20 <Reza> !throw 1d20+15
17:57:20 <diebot> Reza, 1d20+15: [1d20=8] 23
17:57:43 <Reza> !throw 1d20+13
17:57:43 <diebot> Reza, 1d20+13: [1d20=13] 26
17:59:31 <Kyro> I have invisibility purge!
17:59:35 <Kyro> I can reveal him!
18:00:16 <Henry> !throw 1d20+14
18:00:16 <diebot> Henry, 1d20+14: [1d20=3] 17
18:00:28 <Mekkis> !throw 1d6
18:00:28 <diebot> Mekkis, 1d6: [1d6=5] 5
18:00:57 <Mekkis> !throw 1d20+10
18:00:58 <diebot> Mekkis, 1d20+10: [1d20=5] 15
18:02:06 <Kyro> move to H7 and invisibility purge
18:02:37 <Mekkis> !spell invisibility purge
18:02:38 <diebot> Mekkis, INVISIBILITY PURGE evocation ([]) cleric 3, inquisitor 3 1 standard action Range: personal you Comp: V, S Duration: 1 min./level Save: SR:Source: PFRPG Core
18:02:38 <diebot> You surround yourself with a sphere of power with a radius of 5 feet per caster level that negates all forms of invisibility. Anything invisible becomes visible while in the area.
18:02:48 <Kyro> :D
18:03:11 <Kyro> ):
18:03:17 <Reza> !throw 1d20+20
18:03:17 <diebot> Reza, 1d20+20: [1d20=19] 39
18:03:18 <Henry> !throw 1d20+27
18:03:18 <diebot> Henry, 1d20+27: [1d20=10] 37
18:03:29 <Kyro> !spell dimension door
18:03:30 <diebot> Kyro, DIMENSION DOOR conjuration (teleportation[]) bard 4, sorcerer/wizard 4, summoner 3, witch 4, magus 4 1 standard action Range: long (400 ft. + 40 ft./level) you and touched objects or other touched willing creatures Comp: V Duration: instantaneous Save: none and Will negates (object) SR:no and yes (object)Source: PFRPG Core
18:03:30 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/dimension_door.html
18:03:39 <Kyro> ):
18:05:51 <Kyro> arcane trickster?
18:06:14 <Kyro> if he's a spell-rogue...
18:06:15 <Mekkis> !throw 1d20+7
18:06:16 <diebot> Mekkis, 1d20+7: [1d20=3] 10
18:07:10 <Henry> 66/102
18:07:40 <Mekkis> kyro's turn
18:07:54 <Kyro> not me
18:07:56 <Kyro> and uh
18:08:11 <Kyro> I'll move down and channel energy to try and heal off the damage he did with the hallway melting spell
18:08:20 <Kyro> !roll 6d6
18:08:20 <dicebot> Kyro, 6d6: [6d6=2,1,3,6,4,1] 17
18:08:53 <Reza> !throw 1d20+20
18:08:53 <diebot> Reza, 1d20+20: [1d20=16] 36
18:08:58 <Merovich> !throw 1d20+6
18:08:59 <diebot> Merovich, 1d20+6: [1d20=16] 22
18:09:05 <Reza> http://www.youtube.com/watch?v=1WjyvFikJZc
18:09:05 <diebot> Reza, MASSDEBATE 2013
18:09:15 <Kyro> !spell cloudkill
18:09:16 <diebot> Kyro, CLOUDKILL conjuration (creation[poison]) sorcerer/wizard 5, witch 5, magus 5 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S Duration: 1 min./level Save: Fortitude partial; see text SR:noSource: PFRPG Core
18:09:16 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/cloudkill.html
18:09:34 <Kyro> D:
18:09:41 <Kyro> !roll 1d20+7 fort
18:09:41 <dicebot> Kyro, fort: [1d20=7] 14
18:09:45 <Merovich> !throw 1d20+14
18:09:46 <diebot> Merovich, 1d20+14: [1d20=12] 26
18:09:56 <Mekkis> !throw 1d4
18:09:56 <diebot> Mekkis, 1d4: [1d4=4] 4
18:10:02 <Kyro> ;~;
18:10:03 <Mekkis> 4 constitution damage
18:10:07 <Mekkis> !throw 1d2
18:10:08 <diebot> Mekkis, 1d2: [1d2=1] 1
18:11:00 <Kyro> down to 8 con, -2 HP per level...
18:11:13 <Kyro> how does this affect my HP?
18:12:30 <Kyro> does it do anything to my current HP?
18:12:54 <Merovich> idk that was my question that got blown odd
18:12:55 <Merovich> off
18:13:09 <Henry> !throw 1d20+14
18:13:09 <diebot> Henry, 1d20+14: [1d20=4] 18
18:13:17 <Mekkis> !throw 1d5
18:13:17 <diebot> Mekkis, 1d5: [1d5=4] 4
18:13:29 <Mekkis> !throw 1d20+10
18:13:30 <diebot> Mekkis, 1d20+10: [1d20=7] 17
18:13:48 <Henry> 71/102
18:14:34 <Merovich> !throw 1d20+14
18:14:34 <diebot> Merovich, 1d20+14: [1d20=19] 33
18:14:45 <Mekkis> !throw 1d2
18:14:45 <diebot> Mekkis, 1d2: [1d2=1] 1
18:15:09 <Mekkis> For every 2 points of damage you take to a single ability,
18:15:09 <Mekkis> apply a –1 penalty to skills and statistics listed with the
18:15:09 <Mekkis> relevant ability. If the amount of ability damage you have
18:15:36 <Mekkis> it's now Kyro's turn
18:15:45 <Kyro> I move down
18:15:54 <Merovich> 16 con is +3
18:16:00 <Merovich> 15 is +2
18:16:07 <Henry> yes but you don't act like that
18:16:15 <Henry> damage applies negatives to stuff
18:16:21 <Henry> your con is still +16
18:16:25 <Henry> 16*
18:16:48 <Henry> the damage to 15 doesn't make your mod a +2 yet
18:16:51 <Henry> that's not how it works
18:17:10 <Kyro> IIRC
18:17:13 <Kyro> what mero is thinking of
18:17:15 <Kyro> is Con Drain
18:17:23 <Henry> thank you
18:17:55 <Kyro> !spell stinking cloud
18:17:55 <diebot> Kyro, STINKING CLOUD conjuration (creation[]) magus 3, sorcerer/wizard 3, witch 3 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M (a rotten egg or cabbage leaves) Duration: 1 round/level Save: Fortitude negates; see text SR:noSource: PFRPG Core
18:17:55 <diebot> Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but
18:17:55 <diebot> remains in the cloud must continue to save each round on your turn. This is a poison effect. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes.
18:18:20 <Mekkis> !throw 1d20+16
18:18:20 <diebot> Mekkis, 1d20+16: [1d20=5] 21
18:20:04 <Mekkis> !throw 1d20+10
18:20:06 <diebot> Mekkis, 1d20+10: [1d20=17] 27
18:20:23 <Henry> !throw 1d20+13
18:20:23 <diebot> Henry, 1d20+13: [1d20=6] 19
18:21:04 <Mekkis> !throw 1d20+7
18:21:05 <diebot> Mekkis, 1d20+7: [1d20=16] 23
18:21:16 <Mekkis> !throw 1d20+10
18:21:16 <diebot> Mekkis, 1d20+10: [1d20=18] 28
18:21:24 <Mekkis> !throw 1d20+10
18:21:24 <diebot> Mekkis, 1d20+10: [1d20=16] 26
18:22:38 <Kyro> !spell bull's strength
18:22:38 <diebot> Kyro, BULL'S STRENGTH transmutation ([]) cleric 2, druid 2, paladin 2, sorcerer/wizard 2, summoner 2, alchemist 2, antipaladin 2, magus 2 1 standard action Range: touch creature touched Comp: V, S, M/DF (a few hairs, or a pinch of dung, from a bull) Duration: 1 min./level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
18:22:38 <diebot> The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.
18:22:51 <Kyro> I buff the paladin
18:22:52 <Kyro> :V
18:23:05 <Kyro> :)
18:24:31 <Mekkis> !throw 1d20+15
18:24:32 <diebot> Mekkis, 1d20+15: [1d20=19] 34
18:24:41 <Mekkis> !throw 1d8+5
18:24:42 <diebot> Mekkis, 1d8+5: [1d8=7] 12
18:24:52 <Mekkis> !throw 1d6+4
18:24:52 <diebot> Mekkis, 1d6+4: [1d6=3] 7
18:25:02 <Henry> 64/102
18:25:10 <Kyro> oh god.
18:25:33 <Kyro> XD
18:25:42 <Mekkis> it's now Reza's turn
18:26:11 <Mekkis> !throw 1d100
18:26:13 <diebot> Mekkis, 1d100: [1d100=47] 47
18:26:24 <Mekkis> !throw 1d20+10
18:26:25 <diebot> Mekkis, 1d20+10: [1d20=14] 24
18:26:33 <Reza> !throw 8d6
18:26:33 <diebot> Reza, 8d6: [8d6=5,2,3,6,4,5,3,1] 29
18:27:25 <Henry> !throw 1d20+14
18:27:25 <diebot> Henry, 1d20+14: [1d20=17] 31
18:27:30 <Mekkis> !throw 1d4
18:27:31 <diebot> Mekkis, 1d4: [1d4=1] 1
18:27:38 <Henry> !throw 6d6+10
18:27:38 <diebot> Henry, 6d6+10: [6d6=3,1,3,5,6,5] 33
18:27:57 <Henry> !throw 1d100
18:27:58 <diebot> Henry, 1d100: [1d100=57] 57
18:28:03 <Mekkis> !throw 1d20+7
18:28:04 <diebot> Mekkis, 1d20+7: [1d20=9] 16
18:28:18 <Kyro> phew
18:28:20 <Kyro> x.x
18:29:15 <Henry> !throw 10#1d20+37 identify all the things
18:29:15 <diebot> Henry, identify all the things: [1d20=12] 49, [1d20=7] 44, [1d20=6] 43, [1d20=4] 41, [1d20=9] 46, [1d20=14] 51, [1d20=17] 54, [1d20=10] 47, [1d20=17] 54, [1d20=3] 40
18:29:25 <Kyro> what was that guy?
18:29:54 <Kyro> oh god
18:30:20 <Mekkis> http://nl.ti4200.info/~mekkis/handout3.png
18:33:26 <Reza> !throw 1d20+14
18:33:26 <diebot> Reza, 1d20+14: [1d20=3] 17
18:33:32 <Kyro> so uh
18:33:32 <Reza> !throw 1d20+14
18:33:32 <diebot> Reza, 1d20+14: [1d20=9] 23
18:33:39 <Kyro> what was he?
18:33:40 <Kyro> @_@
18:33:47 <Henry> rogue wizard
18:33:50 <Henry> he had a spell book
18:34:00 <Merovich> rogue/diviner
18:34:29 <Kyro> diviner... hm, what's that
18:34:57 <Kyro> oh
18:36:28 <Kyro> XD
18:36:52 <Kyro> '
18:37:45 <Mekkis> 6058
18:38:13 <Mekkis> 6303
18:38:38 <Kyro> so uh... what happens with all this, since I was using a premade?
18:39:02 <Kyro> ok
18:41:35 <Henry> first game kyro?
18:41:39 <Kyro> yeah
18:41:40 Henry is now known as Darkkapow
18:41:49 <Darkkapow> how did you find it even without a mic?
18:41:49 <Kyro> first PFS game, first game as a cleric
18:41:58 <Kyro> first game as a prepared spellcaster in general
18:42:02 <Darkkapow> without a mic sucks a bit :(
18:42:11 <Merovich> yes it does
18:42:16 Kyro is now known as Verloren
18:42:23 <Verloren> it was really fun anyway, I don't really care XD
18:43:09 <Darkkapow> ah well glad to hear. You will be back again I hope.
18:43:14 <Verloren> but yeah, I kinda found this stuff because
18:43:23 <Verloren> I can't find anywhere I'd play it IRL
18:43:29 <Verloren> because I'm in the middle of nowhere (tm)
18:43:54 <Verloren> so I just... looked for games online, have been applying to a few games and things
18:43:57 <Darkkapow> ugh sucks, get a mic will be much more interesting when you can interact
18:43:59 <Verloren> this was one of them
18:44:31 <Verloren> Well, the other games I'm in are usually like, more text based
18:45:05 <Darkkapow> ah fair enough
18:45:05 <Verloren> so my not having a mic doesn't become as much a problem usually
18:45:10 <Verloren> and I'd have interacted more anyway
18:45:16 <Verloren> if I wasn't overloading from completely new stuff
18:45:22 <Merovich> Pathfinder Player Companion: Animal Archive *Note: The Animal Magic Item Slots table found on the inside front cover of the book is not legal except under the following conditions. First, an animal companion, familiar, or bonded mount, may choose one slot listed under its body type when taking the Extra Item Slot feat (this feat may be taken multiple times,
18:45:25 <Verloren> I had never seen 90% of these spells before
18:45:26 <Verloren> XD
18:45:51 <Steven> verloren where do you live?
18:45:56 <Merovich> Familiars: all familiars on pages 10–11 and 30–31 are legal.
18:46:24 <Darkkapow> I'm horrible with casters don't worry.
18:46:27 <Verloren> washington. Not so comfortable with telling the town, but it's pretty middle of nowhere.
18:46:40 <Darkkapow> in the same boat when it comes to spells it's bad, I need to make a caster to get better at them
18:47:30 <Verloren> I actually am playing one caster, but I've had one session and they're a lv.1 oracle so I have like, three spells known
18:47:43 <Verloren> and I don't know anything very well outside of what I chose to know
18:47:52 <Verloren> and like
18:47:55 <Verloren> none of these
18:48:01 <Verloren> showed up
18:48:02 <Verloren> XD
18:48:16 <Darkkapow> yeah at these levels not so much XO
18:48:17 <Darkkapow> XP
18:53:51 <Steven> verloren, i messaged you something.
18:55:12 <Merovich> yea I play several classes and GM a bit, so I try to know as many classes as possible
18:55:53 <Verloren> I do like... a really casual GM for two of my friend we're like four sessions in on, the first two of which were in 3.5e
18:57:17 <Mekkis> !spell gust of wind
18:57:18 <diebot> Mekkis, GUST OF WIND evocation ([air]) druid 2, sorcerer/wizard 2, magus 2 1 standard action Range: 60 ft. Comp: V, S Duration: 1 round Save: Fortitude negates SR:yesSource: PFRPG Core
18:57:18 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/gust_of_wind.html
18:58:25 <s_gmusic> question for mini-painters: will a small amount (few drops) of distilled water work for thinning paint when paint thinner isn't available?
19:00:17 <Mekkis> !spell ill omen
19:00:17 <diebot> Mekkis, ILL OMEN enchantment (compulsion[mind-affecting, curse]) witch 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S, M (hair from a black cat) Duration: 1 round/level or until discharged Save: none SR:yesSource: APG
19:00:18 <diebot> You afflict the target with bad luck. On the next d20 roll the target makes, it must roll twice and take the less favorable result. For every five caster levels you have, the target must roll twice on an additional d20 roll (to a maximum of five rolls at 20th level). A target who can speak and has at least one free hand and who is aware of the
19:00:18 <diebot> spell and its effects (such as from a Spellcraft check to identify the spell as it is cast) can negate one reroll by spending a move action to utter a brief prayer or good luck charm to appease the spirits of ill fortune.
19:00:38 <Steven> imp with wand of ill omen... so good.
19:03:37 <Verloren> just a sec
19:10:12 <Merovich> yes it was a tad long but fun none the less
19:10:20 Merovich is now known as drinkingj
19:11:19 NekoVerloren ([email protected]) has joined #d&d
19:15:42 Reza is now known as Bloodlust
19:25:42 drinkingj has quit (Quit: http://www.mibbit.com ajax IRC Client)
19:33:59 <Brunius> s_gmusic you only really need specialised paint thinner for enamels
19:44:16 <s_gmusic> ah, ok.
19:47:56 <s_gmusic> uh-oh.... I think there's a problem with my Dry paints. they seem a bit more solid than what my book shows they should be.
19:48:41 <s_gmusic> my necron grey seems to have separated. there's a bulk of grey in the middle with a clear fluid around it. >.>
19:49:12 <Steven> weird
19:49:28 <Brunius> How old is it?
19:49:50 <s_gmusic> I don't know. :\
19:50:29 <Brunius> You might be able to just mix it through again (I was able to with my catachan green) but it would depend on how long it's been like that
19:53:12 <s_gmusic> *stab* *shake* *stab* *shake* *stab* *shake* *stab* *shake*
20:03:13 <s_gmusic> managed to get it down to a thick paste, is that good?
20:05:29 <Brunius> Now just add water
20:05:50 <s_gmusic> used 2 very small drops to get it this far
20:12:38 <s_gmusic> though there's more I could probably do, I feel these figs are done. using the white primer coat was less forgiving than the black was. think I might spend the money and pick up a decent brand of grey primer
20:28:30 * Avatar removes voice from Bloodlust Darkkapow Verloren
20:28:41 Avatar has changed the topic to: PFS: TBA || WotW: Sun 15th 11am || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au .
20:44:57 <Mekkis> I've found red primer is good
20:45:29 <s_gmusic> oh?
20:46:25 <Bloodlust> Mekkis: sent you a pm
20:46:46 <NekoVerloren> I did too.
20:53:34 <s_gmusic> wow. my phone potatoed hard on these pictures. :|
20:55:41 <Mekkis> sorry about that
20:56:06 <Mekkis> ummm... I don't like putting my signature online. If you want a signed chronicle sheet, I can mail one to you
20:57:05 <Bloodlust> okay, I'll PM you my address
21:02:35 <Steven> UGH rng has fucked me again on my weapon
21:02:44 <s_gmusic> sorry for potato, guys, but here's my first two painted minis. I wanted to see the difference different primers would make, so one was white and the other black, which should be obvious because of the bases. I didn't do a wash, glaze, shadow, or base on them, but I likely will use one or two of those options on the next figure I paint.
21:02:51 <s_gmusic> pics front and back https://imgur.com/a/oFlxn
21:03:14 <s_gmusic> phone was dumb and focused the front pic on a card in the background... or I held the minis too close. :(
21:06:18 <NekoVerloren> Mekkis, did you see my question in PM? I thought I might've been bothering you since you didn't answer, but apparently you didn't reply to someone else's either... can you let me know if you saw but are busy or something, or look if you didn't?
21:07:16 <Steven> so far i've made 6 pick axes. All of them negative modifiers.
21:07:26 <Mekkis> I was busy
21:07:28 <Mekkis> getting dinner
21:07:49 <NekoVerloren> oh, okay
21:08:05 <NekoVerloren> sorry
21:08:05 <Darkkapow> the more i look at evil stuff for my pfs wizard or tsar wizard
21:08:16 <Darkkapow> the more i want to play a blackfire adept in way of the wicked :/
21:08:43 <Darkkapow> I'm not looking specifically for evil things for pfs just looking at all the options and a number are evil
21:09:26 <Steven> yeah there are some items that are just amazing
21:09:40 <Mekkis> NekoVerloren, ask in channel
21:10:41 <Darkkapow> what are you asking verloren
21:11:09 <NekoVerloren> okay, uh... I don't know how to take the sheet I just got from that first session I did and start a character with it.
21:16:07 <Darkkapow> let me go read for a sec XP I know it's terrible i have to say that but let me make sure before i tell you something that's slightly off
21:16:51 <Steven> verloren, what do you want to know?
21:17:01 <Bloodlust> I need a concept for my Ifrit
21:17:08 <Steven> You got a sheet from Wrath of the Accursed?
21:17:44 <Steven> wishcrafter?
21:18:56 <NekoVerloren> I got a chronicle log thing? And I was told I was supposed to do some things to apply it to a new char but I didn't get the details too well and I don't really remember.
21:19:52 <Steven> So you got a chronicle sheet from the scenario Wrath of the Accursed and chose to apply it to a first level character.
21:20:31 <Steven> Have you created the character yet?
21:21:12 <NekoVerloren> I was starting to but wasn't sure how it might affect char creation
21:21:33 <Bloodlust> Is wishcrafter really any good?
21:23:01 <Steven> So basically what you do is, create the character you want, but instead of a base 150g you would normally start with
21:23:11 <Steven> You start with an additional 500g
21:23:31 <Steven> however much prestige you earned
21:23:34 <Steven> and 1exp
21:24:50 <Darkkapow> mekkis if i was to play a blackfire adept could i take a Cacodaemon?
21:24:52 <Darkkapow> in wotw
21:25:40 <NekoVerloren> ...1 exp? I don't quite remember how that works.
21:26:06 <NekoVerloren> and that seems uh, lower than what I remember for XP in other pf stuff
21:26:30 <Brunius> You need three per level
21:27:07 <NekoVerloren> oh, ok
21:27:18 <Darkkapow> yeah so every 3rd game you level up
21:27:31 <Darkkapow> you always get 1 xp unless you fail
21:28:46 <NekoVerloren> what happens if you fail?
21:33:19 <Darkkapow> you fail and get less than normal or nothing
21:33:29 <Darkkapow> depending on how badly and what you get done before you fail
21:33:31 <Steven> well if you fail before completing a certain percentage of encounters you might get no exp
21:33:47 <Brunius> Darkkapow did you send me a text this morning
21:38:58 <NekoVerloren> Ah... sent you a PM, Steven. Sorry if it's asking something hard or anything.
22:03:06 <Steven> holy smokes!
22:03:14 <Steven> i made another pickaxe.
22:03:22 <Steven> its just regular... no negatives, just the base pickaxe
22:08:30 <Darkkapow> i sent one to mekkis
22:08:31 <Darkkapow> not you
22:09:22 <Darkkapow> what are you talking about steven
22:09:45 <Steven> terraria, i went through a streak where i kept getting shit pickaxes.
22:09:58 Bloodlust has quit (Quit: http://www.mibbit.com ajax IRC Client)
22:10:09 <Darkkapow> I haven't played that game since they deleted all my characters like 2 years ago
22:10:15 <Darkkapow> about 6 months after it first came out
22:10:17 <Darkkapow> I was pissed
22:10:23 <Darkkapow> 280 hours wasted :/
22:10:49 <Darkkapow> mekkis and good ideas for a conjuration summons wizard?
22:12:39 <Steven> why were they wasted?
22:12:57 <Darkkapow> because all my progress and stuff i had done was deleted
22:13:05 <Darkkapow> yes it was enjoyment
22:13:13 <Darkkapow> but at the end of it because of them i had nothing to show for it
22:13:20 <Darkkapow> I consider that a waste of time
22:18:06 <Steven> well that sucks man
22:22:23 <Darkkapow> anything give an aura other than paladin?
22:22:30 <Darkkapow> and if so at what level as a class feature?
22:22:34 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
22:22:39 <Darkkapow> I can't really find anything :/
22:24:24 <Darkkapow> nvm
22:24:26 <Darkkapow> I am a derp
22:25:13 Steven ([email protected]) has joined #d&d
22:25:20 <Steven> hate it when that happens
22:26:27 <Steven> how does one set their mode to +R again?
22:26:34 <Steven> i really should remember these things.
22:36:24 <Darkkapow> question for people
22:36:33 <Darkkapow> If i wanted to go for sacred summons
22:36:59 <Darkkapow> so spells for alignment based summons where standard actions
22:37:11 <Darkkapow> would i simply dip the 1 level in to grab the aura
22:37:17 <Darkkapow> then go back to say pure wizard
22:37:23 <Darkkapow> or summoner
22:37:40 <Darkkapow> or would it be worth going 3/5 theurge?
22:38:37 <Darkkapow> or just 3/3 theurge?
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22:40:03 <Steven> if you're doing it for the standard action summons
22:40:18 <Steven> why not just go acadamae graduate?
22:43:10 <Darkkapow> hmmm that's kind of cool and interesting
22:43:15 <Darkkapow> but it limits it to a standard
22:43:23 <Darkkapow> you can't then use a quikened rod and make it move action
22:43:57 <Darkkapow> the thought is summon summon swift action shift
22:45:55 <Darkkapow> I also have a question about lantern archons and forming into gestalts XP
22:46:10 <Darkkapow> and how that is affected when one of the lantern archon's summon runs out
22:47:39 <Steven> i would rule the gestalt would revert to archons
22:53:19 <Darkkapow> !throw 2#1d3+1
22:53:20 <diebot> Darkkapow, 2#1d3+1: [1d3=2] 3, [1d3=1] 2
22:54:15 <Darkkapow> 1 turn cast 2 summons getting 5 lantern archons for the next 8 rounds
22:54:22 <Darkkapow> start shooting all the ray attacks
23:10:19 <Steven> designing a Daxos of Meletis
23:10:22 <Steven> EDH deck
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