AustNet AustNet Archive Project — IRC Logs
« All channels | Contribute a log »

// #d&d — 2013-06-01

1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
00:00:04 <Avatar> with the name
00:00:35 <Mekkis> http://nl.ti4200.info/~mekkis/reporting.png
00:00:56 <Mekkis> that's what I see
00:01:19 <Avatar> yeah when I look up Cairo's sessions, I see tide of twilight with Buck's name on it
00:01:41 <Avatar> for a player that would be where Avatar is
00:02:01 <Mekkis> when you report for GMing, it will always put the GM name in there.
00:02:10 <Mekkis> You should email your VC about it.
00:02:30 * Mekkis has sent about five or six emails to his VC regarding reporting issues...
00:02:56 <Avatar> what's he going to do
00:02:58 <Avatar> it's a website issue
00:03:05 <Avatar> you're the event organiser
00:03:08 <Mekkis> he's got admin access. he can change things.
00:03:08 <Avatar> maybe I should email you
00:03:12 <Mekkis> Lots of Things
00:03:36 <Avatar> like what
00:03:46 <Mekkis> probably the things you're having issues with
00:04:22 <Mekkis> has there been a Paizoconoz announcement yet?
00:07:42 <Avatar> haven't heard
00:07:51 <Mekkis> damn
00:08:36 <Mekkis> well... looks like I'll need to travel for it
00:08:38 <Mekkis> but hey
00:08:46 <Mekkis> travelling for cons isn't a new thing for me
00:09:17 <Avatar> isn't it in brisbane
00:09:52 <Mekkis> where did you hear that from?
00:10:01 <Avatar> you
00:10:10 <Avatar> isn't that where it usually is
00:10:20 <Mekkis> it's where it was the last two times
00:25:53 <Avatar> +2250gp to put poison resistance on your armor
00:25:55 <Avatar> +3 to saves
00:25:59 <Avatar> that's pretty sweet
00:26:06 <Mekkis> sure
00:26:14 <Mekkis> doesn't stack with resistance bonuses though, right
00:26:25 <Avatar> yeah
00:26:59 <Avatar> what gives resistance bonuses apart from the cloak and resistance
00:32:08 <Mekkis> !search resistance bonus
00:32:10 <diebot> Mekkis, 40 items found and PMed to Mekkis.
00:32:20 <Mekkis> all of them
00:34:21 <Avatar> !search resistance bonus
00:34:21 <diebot> Avatar, 40 items found and PMed to Avatar.
00:40:52 <Avatar> where do I buy a doomsday key!
00:41:02 <Avatar> !item doomsday key
00:41:02 <diebot> Avatar, DOOMSDAY KEY [moderate necromancy] CL:9 neck (but see text) 9000gp, 1lb
00:41:02 <diebot> Created ages before the construction of Windsong Abbey by the cult of Groetus, doomsday keys are used by the cult to seal certain doors in their temples, as well as the legendary Doomsday Doors themselves. See the adventure in this volume for examples of the types of unique locks that doomsday keys can work with. Up to three times per day as a
00:41:02 <diebot> standard action made by twisting the key in the air (as if unlocking an invisible lock), a doomsday key causes up to four creatures chosen by and within 20 feet of the user to become shaken for 1 minute (Will DC 14 negates)-this is a mind-affecting effect. A doomsday key can also be used to inflict bestow curse (Will DC 14 negates) once per
00:41:02 <diebot> day-this use requires a successful touch attack. While worn about the neck (and thus taking up the neck item slot), a doomsday key bestows a +4 resistance bonus on the wearer's saving throws made against curse effects; this protection does not help against curses the wearer may already be suffering from. Source: AP 64
00:41:15 <Mekkis> AP 64
00:41:22 <Avatar> which one is that !
00:41:27 <Avatar> how do you tell
00:41:51 <Mekkis> Source: AP 64
00:41:56 <Mekkis> diebot says it!
00:42:37 <Mekkis> Pathfinder Adventure Path #64: "Beyond the Doomsday Door"
00:42:37 <Avatar> yeah which AP is AP 64
00:42:43 <Avatar> how do you know
00:42:51 <Avatar> diebot doesn't say that
00:42:55 <Mekkis> I checked Additional Resources
00:43:01 <Mekkis> it's also non PFS legal
00:43:11 <Mekkis> (the items are in ascending order of cost, fyi)
00:43:33 <Avatar> bedtime
01:18:13 <diebot> Buck, SNIPER GOGGLES [faint divination] CL:5 eyes 20000gp, 1lb
01:18:13 <diebot> The leather strap attached to these bulbous lenses allows their wearer to fit them to his head. The wearer of these goggles can make ranged sneak attacks from any distance instead of the normal 30 feet. When making ranged sneak attacks within 30 feet, the wearer gains a +2 circumstance bonus on each sneak attack damage die. Source: Ultimate
01:18:13 <diebot> Equipment
01:21:47 <Arkwright> These spectacles have lenses made of smoked glass that help protect against creatures with gaze attacks. You are always treated as averting your gaze when dealing with gaze attacks, and you gain a +8 circumstance bonus on saving throws against visual-based attacks (any attack that a blind creature would be immune to). You have a –4 penalty on Perception checks while wearing the goggles, and all opp
01:21:47 <Arkwright> onents are treated as having concealment (20% miss chance).
01:26:03 * dicebot removes ban on *!*@175e0b66.dodo.com.au
01:27:46 <benrill> !throw 1d20+8
01:27:46 <diebot> benrill, 1d20+8: [1d20=20] 28
01:27:49 <benrill> !throw 1d20+8
01:27:50 <diebot> benrill, 1d20+8: [1d20=13] 21
01:28:58 <Mekkis> 32°C (86°F) daytime, 25°C (76°F) at night in December and January.
01:28:58 <Mekkis> 33°C (92°F) daytime, 26°C (81°F) at night for the rest of the year.
01:34:50 <Buck> Averting Eyes: The opponent avoids looking at the creature's face, instead looking at its body, watching its shadow, tracking it in a reflective surface, etc. Each round, the opponent has a 50% chance to avoid having to make a saving throw against the gaze attack. The creature with the gaze attack, however, gains concealment against that opponent.
01:34:50 <Buck> Wearing a Blindfold: The foe cannot see the creature at all (also possible to achieve by turning one's back on the creature or shutting one's eyes). The creature with the gaze attack gains total concealment against the opponent.
01:38:06 <Buck> !roll 2#1d100
01:38:06 <dicebot> Buck, 1d100: [1d100=96] 96, [1d100=25] 25
01:39:00 <Buck> !roll 1d20+10
01:39:01 <dicebot> Buck, 1d20+10: [1d20=12] 22
01:39:49 <Jamal> how much did you heal these douchebags for?
01:40:08 <Buck> !roll 1d20+13
01:40:08 <dicebot> Buck, 1d20+13: [1d20=8] 21
01:40:08 <Jamal> how much did you heal these douchebags for?
01:40:34 <Buck> !roll 1d12+13+2d6
01:40:34 <dicebot> Buck, 1d12+13+2d6: [1d12=6; 2d6=4,4] 27
01:41:02 <Buck> to #1
01:41:18 <Jamal> everyone back the fuck out of the room and close the door
01:44:03 <Jamal> everyone back the fuck out of the room and close the door
01:44:04 <Jamal> everyone back the fuck out of the room and close the door
01:44:10 <Buck> relax
01:45:23 <Arkwright> Every pathfinder game is a new lesson in how justifiable paranoia can be.
01:45:26 <Jamal> This may end up me running for my life lol.
01:45:43 <benrill> !throw 2d100
01:45:44 <diebot> benrill, 2d100: [2d100=32,17] 49
01:46:01 <Steven> !throw 2#1d100
01:46:23 <benrill> !throw 1d20+13
01:46:24 <diebot> benrill, 1d20+13: [1d20=16] 29
01:46:27 <benrill> !throw 1d20+13
01:46:27 <diebot> benrill, 1d20+13: [1d20=5] 18
01:48:59 <benrill> !throw 1d20+8
01:49:00 <diebot> benrill, 1d20+8: [1d20=12] 20
01:49:08 <benrill> !throw 1d20+8
01:49:08 <diebot> benrill, 1d20+8: [1d20=6] 14
01:50:46 <benrill> !throw 1d20+16/+12
01:50:47 <diebot> benrill, 1d20+16: [1d20=9] 25; 1d20+12: [1d20=9] 21
01:50:58 <benrill> !throw 1d100
01:50:58 <diebot> benrill, 1d100: [1d100=33] 33
01:51:53 <Arkwright> Did someone just say there were going to cast stone to flesh? I thought that was only on their spell list, not prepared?
01:52:06 <Steven> buck you're up
01:52:14 <benrill> yes i am going to prepare it next turn
01:52:32 Wrothmonk ([email protected]) has joined #d&d
01:52:43 <Buck> !roll 1d20+11
01:52:44 <dicebot> Buck, 1d20+11: [1d20=4] 15
01:52:46 <Buck> !roll 1d20+11
01:52:46 <dicebot> Buck, 1d20+11: [1d20=5] 16
01:52:55 <Buck> !roll 1d20+6
01:52:55 <dicebot> Buck, 1d20+6: [1d20=3] 9
01:53:20 <Buck> !roll 2d12+26+4d6
01:53:20 <dicebot> Buck, 2d12+26+4d6: [2d12=3,10; 4d6=3,3,1,5] 51
01:54:13 <Jamal> !roll 1d20+4 ride check (needing a 20 to leap out of the saddle as a free action)
01:54:13 <dicebot> Jamal, ride check (needing a 20 to leap out of the saddle as a free action): [1d20=9] 13
01:56:26 <Jamal> !roll 1d20+7
01:56:26 <dicebot> Jamal, 1d20+7: [1d20=11] 18
01:56:41 <Jamal> !roll 1d20+7
01:56:42 <dicebot> Jamal, 1d20+7: [1d20=17] 24
01:56:54 <Jamal> !roll 1d20+4
01:56:59 <dicebot> Jamal, 1d20+4: [1d20=13] 17
02:00:43 <Buck> AC25
02:00:49 <Buck> 106/109
02:03:24 kapow ([email protected]) has joined #d&d
02:04:16 <Buck> <?blinded
02:04:16 <diebot> The creature cannot see. It takes a 2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a 4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All
02:04:16 <diebot> opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
02:04:28 <Jamal> gotta piss brb
02:05:56 <benrill> !throw 1d20+13
02:05:57 <diebot> benrill, 1d20+13: [1d20=16] 29
02:06:26 <Steven> benrill its your turn
02:07:02 <Jamal> back
02:07:05 <Buck> total defence is +4
02:10:09 <Jamal> either wayattacking or not he needs to make those rolls
02:10:12 <benrill> !throw 1d100
02:10:13 <diebot> benrill, 1d100: [1d100=39] 39
02:10:16 <benrill> !throw 1d100
02:10:16 <diebot> benrill, 1d100: [1d100=72] 72
02:10:27 <benrill> !throw 1d20+13
02:10:27 <diebot> benrill, 1d20+13: [1d20=20] 33
02:10:47 <Jamal> you might as well attack - just my opinion
02:10:53 <Jamal> he needs to make the rolls anyway
02:11:17 <Jamal> your character - your call :)
02:11:25 <benrill> i will attack next turn
02:12:10 <Buck> !roll 1d20+18
02:12:10 <dicebot> Buck, 1d20+18: [1d20=8] 26
02:12:11 <Buck> !roll 1d20+18
02:12:11 <dicebot> Buck, 1d20+18: [1d20=16] 34
02:13:22 <Buck> !roll 1d20+13; 1d12+13+2d6
02:13:22 <dicebot> Buck, 1d20+13: [1d20=6] 19; 1d12+13+2d6: [1d12=9; 2d6=6,1] 29
02:16:23 <Steven> jamal go ahead
02:16:24 <Jamal> My action: Junior moves back towards the waterfall. Jamal shoots the bottom-most blue dot.
02:16:47 <Jamal> !roll 1d20+9
02:16:47 <dicebot> Jamal, 1d20+9: [1d20=16] 25
02:16:53 <Jamal> !roll 1d20+10
02:16:53 <dicebot> Jamal, 1d20+10: [1d20=12] 22
02:17:37 <Jamal> !roll 1d20+8
02:17:38 <dicebot> Jamal, 1d20+8: [1d20=12] 20
02:18:15 <Jamal> !roll 2d8+22
02:18:16 <dicebot> Jamal, 2d8+22: [2d8=4,5] 31
02:18:20 <Jamal> !roll 2d6
02:18:21 <dicebot> Jamal, 2d6: [2d6=2,1] 3
02:18:57 <Jamal> !roll 1d20+8
02:18:57 <dicebot> Jamal, 1d20+8: [1d20=5] 13
02:19:07 <Jamal> !roll 1d20+4
02:19:07 <dicebot> Jamal, 1d20+4: [1d20=4] 8
02:21:48 <Steven> northern group
02:21:49 <Steven> se
02:21:51 <Steven> e
02:22:03 <Steven> n
02:22:10 <Steven> 2 ne
02:24:01 <Steven> 16 points total
02:24:05 <Steven> fort save please
02:24:31 <benrill> !throw 1d20+13
02:24:32 <diebot> benrill, 1d20+13: [1d20=1] 14
02:24:56 <Jamal> use your shirt dude
02:25:00 <Jamal> or folio
02:25:35 <Steven> !throw 1d3
02:25:35 <diebot> Steven, 1d3: [1d3=2] 2
02:26:42 <Buck> 100/109
02:27:05 <Buck> AC 25
02:27:16 Brunius has quit (Ping timeout: 121 seconds)
02:27:59 <Steven> 20 points of damage fort save please
02:28:16 <Buck> !roll 1d20+13 poison fort save
02:28:16 <dicebot> Buck, poison fort save: [1d20=8] 21
02:28:24 <Buck> +2250gp upgrade to your armor guys
02:28:32 <Steven> benrill your turn
02:28:33 <Buck> +3 resistance bonus on saves vs poison
02:28:36 <Buck> take it to the bank
02:28:53 <benrill> !throw 1d100
02:28:54 <diebot> benrill, 1d100: [1d100=44] 44
02:29:05 <benrill> !throw 1d100
02:29:06 <diebot> benrill, 1d100: [1d100=89] 89
02:29:14 <benrill> !throw 1d20+13
02:29:14 <diebot> benrill, 1d20+13: [1d20=6] 19
02:30:08 <Jamal> south
02:31:25 <Steven> buck your up
02:33:12 <Jamal> Steven - private messages have been sent as requested
02:33:55 <Buck> typing /mode (nickname) -R
02:36:15 <Steven> jamal you are up
02:36:33 <Jamal> !roll 1d20+8
02:36:33 <dicebot> Jamal, 1d20+8: [1d20=4] 12
02:36:36 <Jamal> !roll 1d20+8
02:36:37 <dicebot> Jamal, 1d20+8: [1d20=8] 16
02:36:40 <Jamal> !roll 1d20+4
02:36:41 <dicebot> Jamal, 1d20+4: [1d20=7] 11
02:37:44 mortician ([email protected]) has joined #d&d
02:38:03 <Jamal> !roll 1d8+15
02:38:03 <dicebot> Jamal, 1d8+15: [1d8=7] 22
02:38:07 <Jamal> !roll 1d6
02:38:08 <dicebot> Jamal, 1d6: [1d6=2] 2
02:40:39 <Buck> AC 21
02:43:05 <Jamal> Benrill how wounded are you?
02:43:17 <benrill> not that bad
02:43:22 <centurian> wtf
02:43:27 <Jamal> you need a shirt for stuff like insta-kill shit (gaze attacks)
02:43:39 <Jamal> then WTF are you running away benrill? YOU are the tank!
02:43:49 <Buck> 70/109
02:43:52 <benrill> i know but i wanted t better shot and then i will attack
02:44:06 <Jamal> get in there are TANK - that's your role
02:44:20 <Jamal> because of you not standing their, ranged people are getting killed
02:44:29 <Jamal> :)
02:44:43 <benrill> because i was scard ok!
02:44:52 <benrill> i will come down and save the group !
02:44:52 <Jamal> As well you should be :)
02:45:27 <Jamal> But you need to draw those attacks, even with your eyes wide shut and taking damage - then ranged people can pick them off
02:45:38 <benrill> i hear you i will get on it
02:45:45 <Jamal> Just giving advice - how you play him is totally up to you :)
02:45:51 <benrill> ok ok gotcha
02:46:01 <Jamal> Not having a go at you :)
02:46:02 <Buck> !roll 1d20+13 poison
02:46:02 <dicebot> Buck, poison: [1d20=17] 30
02:48:42 <Buck> 65/109
02:49:12 <Buck> 46/109
02:49:22 <Buck> 51/109
02:49:29 <Jamal> :)
02:49:36 <Jamal> you've got a couple of rounds left in you :)
02:50:08 <Jamal> !roll 1d20+6 sense motive
02:50:08 <dicebot> Jamal, sense motive: [1d20=8] 14
02:52:06 <Jamal> roll sense motive please people!
02:52:20 <Jamal> it's a free action
02:52:34 <Jamal> roll sense motive
02:53:05 <Jamal> he just cast hideous laughter on them
02:53:06 <Jamal> and US
02:53:17 <Jamal> roll sense motive
02:53:27 <Buck> !roll 1d20+19 sense motive
02:53:27 <dicebot> Buck, sense motive: [1d20=2] 21
02:53:51 <Jamal> Let us leave then.
02:56:08 <Jamal> I've gotta wizz
02:57:53 <benrill> !throw 1d20+13
02:57:53 <diebot> benrill, 1d20+13: [1d20=6] 19
02:58:08 <benrill> !throw 1d100
02:58:08 <diebot> benrill, 1d100: [1d100=66] 66
02:58:10 <benrill> !throw 1d100
02:58:11 <diebot> benrill, 1d100: [1d100=49] 49
03:00:38 <Buck> I need to know when 4 or 5 miss me
03:00:43 <Steven> kk
03:01:13 <centurian> bug errors
03:01:35 <centurian> start game again
03:03:07 <Steven> buck your go
03:04:21 <Buck> AC21
03:30:12 mortician has quit (Quit: )
03:46:21 Wrothmonk has quit (Connection closed)
05:07:02 BoomerET ([email protected]) has joined #d&d
05:12:19 BoomerET has quit (Quit: http://www.mibbit.com ajax IRC Client)
05:27:57 Wrothmonk ([email protected]) has joined #d&d
05:31:33 Wrothmonk has quit (Connection closed)
05:37:59 Wrothmonk ([email protected]) has joined #d&d
06:03:48 drax ([email protected]) has joined #d&d
06:25:58 drax has quit (Quit: http://www.mibbit.com ajax IRC Client)
06:26:02 drax ([email protected]) has joined #d&d
06:38:00 drax has quit (Quit: http://www.mibbit.com ajax IRC Client)
07:48:18 Brunius ([email protected]) has joined #d&d
08:00:50 spider21b ([email protected]) has joined #d&d
08:04:25 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
08:17:54 Wrothmonk has quit (Connection closed)
08:46:44 Kzar_ has quit (Quit: Leaving)
08:53:17 Kzar ([email protected]) has joined #d&d
09:10:23 Brunius has quit (Ping timeout: 121 seconds)
09:23:41 Wrothmonk ([email protected]) has joined #d&d
09:25:17 Avatar gives channel operator status to Steven
09:25:21 spider21b ([email protected]) has joined #d&d
09:25:55 <Avatar> Steven: is 4 hours enough time to play today's game
09:28:59 Brunius ([email protected]) has joined #d&d
09:39:05 Bloodlust ([email protected]) has joined #d&d
09:39:29 * Bloodlust is freezing his nuts off! It's 1.7 degrees!
09:41:05 <Avatar> nice
09:41:13 <Avatar> not sure if we can run a game in only 4 hours
09:41:26 <Avatar> what's going on
09:42:39 <Bloodlust> nah it's okay, I got the tims wrong :)
09:42:44 <Bloodlust> I'm good all day :)
09:43:59 <Bloodlust> Except for just waking up at 7:30am to 1.7 degrees of nut-freezing asshattery
09:45:27 <Avatar> good one
09:45:47 <Avatar> I was going nutty levelling my character last night
09:45:53 <Avatar> levelling up and down and up and down and up again
09:46:31 <Bloodlust> why up and down?
09:46:42 <Avatar> because I kept changing what class I was going to level up to
09:47:03 <Avatar> settled on gunslinger/inquisitor
09:47:10 <Avatar> or musket master/spellbreaker
09:47:21 <Avatar> archetypes are the best thing to happen to this game
09:47:55 <Bloodlust> I am just making a gunslinger now
09:48:03 <Bloodlust> I was thinking to do a pistolero
09:48:15 <Bloodlust> but if you have some advice about gunslingers, please bringit my way :)
09:48:43 <Avatar> don't level it up beyond level 5
09:48:54 <Avatar> or level 7 if you really want the level 7 deeds
09:48:58 <Bloodlust> That was my thought actually
09:49:13 <Avatar> you don't need precise shot
09:49:15 <Bloodlust> it seems to be awesome at 5 and then just drops away until you hit 11
09:49:18 <Avatar> avoid a reliable firearm
09:49:26 <Avatar> you don't need extra grit
09:49:31 <Bloodlust> one hand versus two?
09:49:39 <Avatar> eh?
09:49:43 <Bloodlust> my build is everything at 10 except for dex 20 and wis 13
09:49:52 <Avatar> I prefer a musket over a pistol
09:49:58 <Bloodlust> guns. pistol or musket?
09:50:01 <Bloodlust> why?
09:50:04 <Avatar> my other character has a pistol
09:50:08 <Avatar> the 20ft range hurts
09:50:31 <Avatar> it works for that character becaues he's a support character
09:50:39 <Avatar> but I'd hate to see my current gunslinger try work with a pistol
09:50:48 <Avatar> you could pick up far shot to extend it to 30ft
09:50:55 <Avatar> which would be better but still not great
09:51:10 <Avatar> if you've ever played a witch you'd understand when that can get annoying
09:51:20 <Avatar> with always having to be within 30ft of the bad guys
09:52:18 <Avatar> strangely, criticals with a pistol doesn't seem to break the game the way criticals with a musket does
09:52:23 <Avatar> 4d8 vs 4d12
09:52:41 <Avatar> that may be because my pistol guy doesn't have multiple attacks though
09:52:57 <Avatar> and doesn't add dex to damage
09:53:02 <Bloodlust> yeah the builds for two double pistols seem pretty awesome
09:53:15 <Avatar> I think those are broken
09:53:24 <Avatar> I'm not really sure how they work, I haven't looked into it too heavily
09:53:26 <Bloodlust> But they can do nothing else really
09:53:43 <Avatar> you want weapon cords
09:53:47 <Bloodlust> yup
09:54:00 <Avatar> I think generally everyone does, I don't know why we don't get the cheap items more often
09:55:43 <Brunius> What if I want to quickly switch to my longbow
09:55:43 <Bloodlust> often they are overlooked
09:55:46 <Brunius> From greatsword
09:55:59 <Bloodlust> drop it?
09:56:21 <Brunius> Weapon cord won't let me
09:56:28 <Bloodlust> so the range is a big issue for pistol guys and to be honest I do like being 30ft away from my enemies - more if possible
09:56:46 <Bloodlust> what's the problem then?
09:56:57 <Avatar> you can do other things when you drop it
09:57:02 <Bloodlust> You are using a longbow whilst your greatsword dangles on a line up to two feet away
09:57:07 <Avatar> that's why it works with reloading pistols
09:57:48 <Bloodlust> yeah, considering it is a swift action to retrieve after the free action of dropping, it makes them invaluable for the two pistol mojo
09:58:22 <Avatar> and not that it ever happens, but you can't be disarmed !
10:00:01 Adaeoran ([email protected]) has joined #d&d
10:00:10 <Avatar> Adaeoran
10:00:17 <spider21b> hi
10:00:20 <Avatar> been a while
10:00:28 <Adaeoran> Hey-o
10:00:31 <spider21b> game today?
10:00:37 <Avatar> yeah, when steven wakes up
10:00:55 <Avatar> do you guys need to decide what character to bring
10:01:05 <Adaeoran> whats the range again?
10:01:09 <Avatar> 7-11
10:02:06 <Adaeoran> I got an Arcane Archer Level 10 and a Barbarian level 9
10:02:16 <Adaeoran> wait. what VTT are we using?
10:02:22 <Bloodlust> I've only got a ranger 8 in this tier range
10:02:27 <Avatar> CA I think
10:02:36 <Avatar> ?ca
10:02:36 <diebot> Avatar, http://www.pfrpg.com.au/DevCA22b135.zip
10:02:54 <Avatar> I think we'll need your barbarian
10:03:04 <Avatar> Bloodlust: melee or ranged ranger?
10:03:09 <Adaeoran> barbarian/oracle/rage prophet
10:04:02 <Bloodlust> ranged
10:04:17 * Bloodlust shoots stuff :)
10:04:29 <Avatar> the last guy is coming in, he's got a 9 magus
10:06:16 <Avatar> spider what do you have
10:06:20 <spider21b> i amplaying!
10:06:26 <Avatar> what character do you have
10:06:50 <Adaeoran> lemme see if I remember how to do this...
10:06:52 <Adaeoran> !d20
10:06:57 <Avatar> !roll 1d20
10:06:57 <dicebot> Avatar, 1d20: [1d20=20] 20
10:07:02 <spider21b> wizard fighter
10:07:02 <Avatar> oh yeah good omen
10:07:03 <Adaeoran> ohhh
10:07:10 <Adaeoran> !roll 1d20
10:07:10 <dicebot> Adaeoran, 1d20: [1d20=14] 14
10:07:13 <Adaeoran> ohhhh
10:07:30 <Avatar> spider21b: what level is your wizard fighter
10:07:32 <spider21b> are we doing a skype call?
10:07:34 <spider21b> 5
10:07:41 <Avatar> this is a 7-11 game
10:07:59 <Avatar> do you have a level 10 character
10:08:07 <spider21b> yep hold on
10:08:24 <spider21b> benrill is a cleric/barb
10:08:33 <spider21b> 10
10:08:37 <Avatar> that'll do donkey, that'll do
10:08:51 <spider21b> he has grown old of disuse but he will do
10:09:03 <Adaeoran> I'm a dual-weilding barbarian. mwah ha ha
10:09:50 <spider21b> nice
10:10:11 Arduino ([email protected]) has joined #d&d
10:10:18 <Avatar> so we've got spider's 10 cleric barb, bloodlust's 8 ranger, Adaeoran's 9 barb/oracle/rage prophet, arkwright's 9 magus, and my 11 gunslinger/inquisitor
10:10:24 <Avatar> does that sound right
10:10:29 <spider21b> he is a cleric who is really bad at channel energy btw
10:10:41 <Brunius> SEE
10:10:47 <Brunius> Not all clerics have to channel, Avatar
10:10:49 <spider21b> yep
10:10:59 <Avatar> what's wrong with your channelling
10:11:06 <Avatar> Brunius: they really do
10:11:22 <Avatar> he has multiclassed
10:11:40 <Arduino> Heyo, Arkwright here.
10:11:42 <Brunius> No, he's an unmulticlassed cleric barbarian?
10:12:06 <spider21b> 4d6 channel energy
10:12:07 <Avatar> our APL is 9.4
10:12:13 <Avatar> do you guys want to play up or down
10:12:16 <Arduino> test
10:12:22 <Avatar> it works
10:12:23 <Brunius> You're coming through Arduino
10:12:29 <Avatar> loud and clear
10:12:32 <Arduino> Heh sorry I know, trying to change my nick.
10:12:34 <spider21b> if we are all 10 range we should be good
10:12:39 spider21b is now known as benrill
10:12:39 <Avatar> do /nick arkwright
10:12:45 <Arduino> ah beauty
10:12:45 <Brunius> That's cos you're standing right next to me...
10:12:52 Arduino is now known as Arkwright
10:12:52 <Adaeoran> what are we using for voice?
10:12:57 <Avatar> skype
10:12:59 <Arkwright> Perfect, thank you.
10:13:00 <benrill> yep
10:13:05 <Arkwright> Happy to play up or down.
10:13:11 <benrill> up sounds good
10:13:24 <Avatar> is anyone keener to play down
10:14:41 <Avatar> wonderful
10:14:43 <benrill> i mean if people are dying i can just heal you back up
10:14:53 <Avatar> can you tell us what's wrong with your channelling
10:15:02 <Avatar> that is kind of important to let us know
10:15:20 <benrill> well i mean my cha is really low
10:15:24 <benrill> that's the problem
10:15:28 <Avatar> how low
10:15:30 <Arkwright> How low?
10:15:31 <Adaeoran> will be joining shortly. Finishing up an earlier game now
10:15:32 <benrill> http://www.myth-weavers.com/sheetview.php?sheetid=410592
10:15:41 <Avatar> Adaeoran is hardcore
10:15:43 <benrill> 9
10:17:05 <Avatar> do you channel positive or negative
10:17:10 <benrill> postive
10:17:42 <Avatar> might just need to get creative
10:18:07 <Avatar> 2 uses per day?
10:18:24 <Bloodlust> Thank goodness it's warming up - 4.2 degrees now ;)
10:18:39 <Adaeoran> o.o
10:18:53 <Avatar> just need Steven to wake up
10:19:00 <benrill> yep
10:19:30 <benrill> i also have an nimal acompanion: frobisher the Crocodile
10:20:28 <Avatar> does anyone have more money than they know what to do with
10:20:49 <benrill> i have some but not that big
10:20:59 <Avatar> how much
10:21:12 <Adaeoran> has the server been set up yet?
10:21:33 <Avatar> steven has to wake up first
10:21:47 <Avatar> we don't need a server until combat comes up
10:24:17 <benrill> wait i have an idea
10:24:18 <benrill> boon- +1 cha in absalone or int
10:24:33 <benrill> if we go to abaslone i can boost my cha to +0
10:24:57 <Avatar> yeah so instead of selectively taking out -1 people, you can selectively take out... 0 people
10:25:29 <Brunius> You can't even take selective without cha 13
10:25:30 <Arkwright> heh
10:25:39 <Arkwright> please tell me he has selective channelling
10:25:42 <Arkwright> ahhh ah well.
10:25:44 <Avatar> you'll get an extra channel per day I guess
10:26:00 <Avatar> if we're in absalom
10:27:32 <Adaeoran> I'm sorry. I lied. I am not a dual weilding barbarian
10:27:41 <Adaeoran> I am a sword-n-board barbarian
10:28:05 <Avatar> that's actually better, we need a tank
10:28:32 <Avatar> just go total defence and let us do the rest
10:30:05 <Adaeoran> +1 Flaming, Keen Bastard Sword
10:31:33 <Avatar> +1 holy seeking musket
10:33:03 <benrill> omg i just got my cha to 12!
10:33:10 <benrill> i just had to sell a few things!
10:33:38 <Avatar> nice one
10:33:43 <Avatar> did you get a headband
10:33:57 <benrill> yep +4
10:34:04 <benrill> and i got my wisdom up too!
10:34:13 <benrill> to 18!
10:34:25 <Avatar> it must be tough playing a barbarian/cleric
10:34:28 <benrill> with Eagle's Splendor i could get my cha up to 14
10:34:30 <benrill> it is
10:34:34 <Avatar> all stats are important except I guess int
10:34:39 <benrill> yep
10:34:40 <Avatar> but then you have no skills
10:34:50 <benrill> i have skills thanks to my barb levels
10:35:03 <Adaeoran> Damn it.
10:35:11 <Avatar> barbs don't get great skills do they
10:35:13 <benrill> i get a 1 for being human and -1 for 9 int
10:35:18 <Adaeoran> Guys. I do apologize... but something just came up that will prevent me from playing tonight
10:35:20 <benrill> yea but they get more then clerics
10:35:26 <Adaeoran> I really am sorry about this
10:35:31 <Avatar> no worries man
10:35:40 Adaeoran has quit (Quit: http://www.mibbit.com ajax IRC Client)
10:35:58 <Avatar> he had the 9 barb/oracle/rage prophet
10:36:16 <Avatar> looks like you're the new tank spider
10:38:02 <benrill> i see
10:38:20 <benrill> no worries i got spells to make me awesome
10:38:37 <benrill> let me know when we skype
10:39:14 <benrill> and btw never smile at frobisher the crock
10:39:25 <benrill> xd
10:40:03 <Arkwright> Oh and consider me your haste-monkey, fellas.
10:40:13 <benrill> haste?
10:40:21 <Arkwright> the spell
10:40:24 <benrill> i dont have it
10:40:30 <Arkwright> I do.
10:40:32 <Arkwright> you'll like it.
10:40:53 <benrill> gotcah
10:42:03 <Avatar> strangely our APL went up now that adaeoran left, it's now 9.5 instead of 9.4
10:42:24 <Steven> Hey
10:42:32 <Avatar> look who finally decided to show !
10:42:33 <Steven> sorry guys, i had to take my dad to the hospital
10:42:40 <Avatar> okay good excuse
10:42:43 <Bloodlust> hope he's okay mate
10:43:00 <Bloodlust> If you need to cancel this and go be with him then all good.
10:43:09 <benrill> yep i agree!
10:43:09 <Steven> Eh, he's stupid, he broke his hip a while ago and wont use the store's little scooter thing
10:43:24 <Steven> so he gets fatigued and now he went and injured it
10:43:37 <benrill> i see
10:43:43 <Bloodlust> he needs a weapon cord on the scooter
10:43:50 <Avatar> ha
10:43:51 <Steven> so i took him to the hospital and now hes doped out of his mind
10:43:53 <Steven> so
10:43:58 <Avatar> we're ready to go
10:44:07 <Avatar> pm you with PFS numbers and factions yeah ?
10:44:29 <Steven> lets start at the 30 so i can finish prepping the game. I havent uploaded any of the handouts
10:44:43 <Avatar> what does start at the 30 mean
10:45:09 <Steven> in like.... 45 minutes. so i can get myself something to eat and then upload the things and be good to go
10:45:28 <Avatar> how come you hadn't prepped it before
10:45:40 <Steven> cause i havent eaten anything since before noon
10:45:44 <benrill> well fine then off to watch doctor who
10:45:57 <Steven> Because my father called me at like 10am to take him to the hospital.
10:46:03 <Avatar> Arkwright / Bloodlust: are you guys able to wait that long
10:46:04 <Steven> its now 545
10:46:15 <Steven> here ill order some food, give me like 20 minutes
10:46:18 <Arkwright> no rush.
10:46:22 <Avatar> ie. extend the game 90 minutes beyond its end time
10:46:25 <Steven> i dont really want to cook right now anyways
10:47:38 <Wrothmonk> hey, what levels are you guys playing at?
10:47:44 <Bloodlust> I'm fine for whatever time
10:47:45 <Avatar> 7-11
10:47:47 <benrill> like 8-10 ish
10:47:54 <benrill> o sorry avtar
10:47:58 <Avatar> bring a pregen if you want in
10:48:00 <benrill> avatar
10:48:08 <Steven> oh yeah, figure out your APL please
10:48:13 <Avatar> it's 9.5
10:48:20 <Avatar> we were going to play up
10:48:44 <Avatar> adaeron had something come up and isn't showing
10:51:44 <Bloodlust> so how many do we have now?
10:51:52 <Bloodlust> do we have a tank and a healer?
10:52:09 <Avatar> spider's 10 cleric barb, bloodlust's 8 ranger, arkwright's 9 magus, and my 11 gunslinger/inquisitor
10:52:21 <Avatar> don't know if worthmonk wants to bring a 7 pregen
10:52:41 <Wrothmonk> Hrm... I'm not sure if I should bring a level 7 to a party like that.
10:52:54 <Wrothmonk> especially if you're playing up.
10:53:30 <Avatar> whats your highest level character
10:55:05 <Wrothmonk> It hasn't changed for the past what is it now... 3 months? 4? Anyway he is level 4.
10:55:20 <Wrothmonk> so not bringing him.
10:55:21 <Avatar> that's not too far away from 7
10:56:08 <Avatar> I'm trying to get a saturday timeslot so I can get you some games
10:56:43 <Bloodlust> I think it really depends on the pregen.
10:56:48 <Avatar> I'll run something in 1-5 or 3-7 on the 15th
10:56:52 <Bloodlust> I wouldn't recommend valeros for example lol
10:57:09 <Wrothmonk> make it a 3-7, I dont want to get shoved aside for level 1s
10:57:37 <Avatar> are you lantern lodge
10:57:46 <Avatar> maybe way of the kirin
10:57:56 <Wrothmonk> Oh and any day will work for me. Summer vacation and all.
10:58:17 <Wrothmonk> Sczarni
10:58:19 <Avatar> just need to work out timezones yeah
10:58:34 <Avatar> the boon on way of the kirin might be worth paying the prestige for to change to lantern lodge
10:59:34 <Bloodlust> I'm playing that with my qadiran
10:59:40 <Bloodlust> I hope I get something out of it
10:59:45 <Avatar> do you want to know what the boon is
10:59:46 <Bloodlust> apparently all factions do
10:59:53 <Bloodlust> sure
10:59:54 <Wrothmonk> I do not.
10:59:58 <Avatar> the non-lantern lodge one is inferior
11:00:29 <Bloodlust> I figured as much but I don't have an LL in that range
11:01:25 <Avatar> you can pay prestige to change factions
11:01:34 <Avatar> the higher the level you are, the more it'll hurt your prestige though
11:01:35 <Bloodlust> how much?
11:01:42 <Avatar> 3 prestige per level I think it is
11:02:10 <Wrothmonk> That would be impossible for me then.
11:02:21 <Bloodlust> 12 prestige - that's almost all of it :(
11:02:23 <Steven> alright getting em uploaded now
11:02:26 <Wrothmonk> Its currently my fame.
11:02:26 <Avatar> you also need to get the lantern lodge boon before august 14th, or it expires
11:03:02 <Avatar> I'm guessing the shadow lodge one in rivalry's end will be the same thing
11:03:07 <Avatar> no confirmation anywhere yet
11:03:19 <Steven> shit... forgot factions... what factions do we have?
11:03:25 <Avatar> grand lodge
11:03:29 <Arkwright> Shadow lodge
11:04:26 <Avatar> benrill is taldor, I know that because he pm'd me instead of you
11:05:39 <Steven> alright, osirion, cheliax, taldor... that all?
11:05:51 <Avatar> Bloodlust
11:06:36 <Bloodlust> qadira
11:07:17 <Avatar> do you have 2 qadiran characters
11:07:48 <Bloodlust> yup
11:07:50 <Bloodlust> best faction
11:07:58 <Avatar> are you sure about that
11:08:04 <Arkwright> ohhhhhhh you're lucky Torch isn't here to hear you say that.
11:08:04 <Avatar> maybe you'd like to change to lantern lodge ?
11:08:15 <Bloodlust> I'd kick torch in the nuts - fag
11:08:18 <Bloodlust> lol
11:08:24 <Bloodlust> not on this character
11:08:29 <Bloodlust> On Omar - possibly
11:08:38 <Avatar> Steven: if you think CA will be choppy, send me the maps
11:09:01 <Steven> will do
11:09:08 <Bloodlust> I only have 14 on Omar though. I'd lose 12 changing :(
11:09:34 <Avatar> I'd hesitantly consider it for 12
11:09:58 <Avatar> resend the .cag's
11:10:12 <Avatar> IRC gets upset when you try and send a hundred files at once
11:11:09 <Steven> shit whos the shadowlodge guy?
11:11:22 <Avatar> Arkwright
11:11:22 <Arkwright> me
11:11:34 <Arkwright> you wanna make somethin' of it, bro?
11:12:05 <Steven> do you wanna make something of it to the guy about to GM?
11:12:21 <Avatar> subtier 10-11 he's not messing around
11:12:22 <Steven> whos had to take his father to the hospital today? HUH HUH!?!
11:12:39 Mort- ([email protected]) has joined #d&d
11:12:46 <Wrothmonk> question, for characters who are losing their faction, how big of a re-write do they get?
11:12:56 <Mort-> *mopes*
11:13:00 <Avatar> just a free faction change
11:13:03 <Arkwright> heh.
11:13:04 <Wrothmonk> darn
11:13:07 Mort- is now known as mopeymur
11:13:10 <Avatar> not a character rebuild
11:13:15 <Avatar> mopeymur: we're starting a game
11:13:15 <Mekkis> mrot
11:13:22 <mopeymur> I'm not playing
11:13:23 <Wrothmonk> a person can hope!
11:13:24 <mopeymur> I got works
11:13:37 <Avatar> pretty sure you've already played it
11:13:48 <Steven> alright, got it all uploaded to google docs
11:13:49 <benrill> i am here
11:13:54 <benrill> cool
11:13:59 <Avatar> I'll start up a call
11:14:02 <Avatar> change your nicknames
11:14:15 Avatar gives voice to Avatar Arkwright benrill Bloodlust
11:14:19 * Avatar removes channel operator status from Avatar
11:14:23 Avatar is now known as Buck
11:14:28 Bloodlust is now known as Jamal
11:14:32 <mopeymur> Good luck ill leave
11:14:35 mopeymur ([email protected]) has left #d&d (Leaving)
11:14:36 <Steven> chelaxian/shadowlodge https://docs.google.com/file/d/0BwFtjAun89SiNjJacDhGbGg1STQ/edit?usp=sharing
11:14:45 <Wrothmonk> same here.
11:14:50 <benrill> steven pm me
11:14:54 Wrothmonk ([email protected]) has left #d&d
11:15:13 <Steven> taldor/sczarni https://docs.google.com/file/d/0BwFtjAun89SiRl8zWjhnVkNrc1E/edit?usp=sharing
11:15:49 <Steven> what other faction? qadira right?
11:16:04 <Buck> bloodlust is qadira
11:16:08 <Steven> https://docs.google.com/file/d/0BwFtjAun89Sid25mcWtfTU1LOXM/edit?usp=sharing
11:17:14 <benrill> hi
11:17:21 <Arkwright> you can't?
11:17:23 <Arkwright> i can hear ya
11:17:25 <Arkwright> hmm hold on
11:18:22 benrill is now known as spider21b
11:20:28 <Steven> can you guys hear me?
11:20:35 <Steven> im saying balls
11:20:45 spider21b is now known as benrill
11:22:04 <Steven> https://docs.google.com/file/d/0BwFtjAun89SickdsenhmZWFSQVE/edit?usp=sharing
11:23:28 benrill has quit (Quit: http://www.mibbit.com ajax IRC Client)
11:24:51 benrill ([email protected]) has joined #d&d
11:25:38 <Buck> "Why is his life in danger? What did he do?"
11:26:14 <benrill> " btw what is the doctor's real name? aka master torch"
11:27:04 <Mekkis> Mark Poole
11:27:07 <Mekkis> oops
11:27:08 <Mekkis> sorry
11:27:59 <benrill> why are there dogs in the background?
11:28:16 <Jamal> Mmm duck sauce
11:29:49 <benrill> nope
11:30:07 <Jamal> !roll 1d20+2
11:30:07 <dicebot> Jamal, 1d20+2: [1d20=9] 11
11:31:16 <Buck> !roll 1d20+5 arcana
11:31:16 <dicebot> Buck, arcana: [1d20=7] 12
11:31:19 <Arkwright> !roll 1d20+15
11:31:19 <dicebot> Arkwright, 1d20+15: [1d20=18] 33
11:31:19 <benrill> !throw 1d20+7
11:31:20 <diebot> benrill, 1d20+7: [1d20=9] 16
11:31:21 <Jamal> !roll 1d20+5
11:31:21 <dicebot> Jamal, 1d20+5: [1d20=20] 25
11:31:21 <Arkwright> !roll 1d20+15
11:31:22 <dicebot> Arkwright, 1d20+15: [1d20=15] 30
11:32:23 <Jamal> !roll 1d20+1
11:32:24 <dicebot> Jamal, 1d20+1: [1d20=12] 13
11:33:05 <Buck> !roll 1d20+1 appraise
11:33:06 <dicebot> Buck, appraise: [1d20=2] 3
11:33:06 <Jamal> !roll 1d20+2
11:33:06 <dicebot> Jamal, 1d20+2: [1d20=18] 20
11:33:20 <Arkwright> !roll 1d20+5
11:33:20 <dicebot> Arkwright, 1d20+5: [1d20=6] 11
11:35:28 <Arkwright> !roll 1d20+15
11:35:29 <dicebot> Arkwright, 1d20+15: [1d20=12] 27
11:35:29 <Jamal> !roll 1d20+2
11:35:30 <dicebot> Jamal, 1d20+2: [1d20=14] 16
11:36:41 <benrill> !throw 1d20+0
11:36:42 <diebot> benrill, 1d20+0: [1d20=16] 16
11:42:16 <Buck> Urgal Neermath
11:42:48 <Buck> !roll 1d20+16 heal
11:42:48 <dicebot> Buck, heal: [1d20=12] 28
11:42:51 <Steven> irgal nirmath
11:43:35 <benrill> !throw 1d20+-1
11:43:35 <diebot> benrill, 1d20+-1: [1d20=6] 5
11:43:52 <Jamal> !roll 1d20+2 history
11:43:53 <dicebot> Jamal, history: [1d20=17] 19
11:45:27 <Jamal> what do we roll for the last one
11:45:28 <Jamal> ?
11:45:31 <benrill> !throw 1d20+4
11:45:31 <diebot> benrill, 1d20+4: [1d20=9] 13
11:45:47 <benrill> !throw 1d20+4
11:45:48 <diebot> benrill, 1d20+4: [1d20=7] 11
11:46:24 <Buck> !roll 1d20+19 sense motive
11:46:25 <dicebot> Buck, sense motive: [1d20=13] 32
11:46:30 <Jamal> !roll 1d20+6
11:46:31 <dicebot> Jamal, 1d20+6: [1d20=18] 24
11:46:39 <Buck> "What's your real name, really?"
11:46:53 <Steven> "Ask your Mother."
11:47:06 <Buck> "He's lying to us, Benrill
11:47:13 ChanOP gives voice to benrill
11:47:27 <benrill> " no really?"
11:48:10 <Jamal> !roll 1d20+2
11:48:11 <dicebot> Jamal, 1d20+2: [1d20=16] 18
11:48:13 <benrill> !throw 1d20+-1
11:48:13 <diebot> benrill, 1d20+-1: [1d20=3] 2
11:48:17 <Buck> !roll 1d20+4 linguistics
11:48:17 <dicebot> Buck, linguistics: [1d20=10] 14
11:48:18 <Arkwright> !1d20+5
11:48:24 <Arkwright> !roll 1d20+5
11:48:25 <dicebot> Arkwright, 1d20+5: [1d20=8] 13
11:48:32 <Jamal> linguistics
11:50:18 <Buck> potion water breathing
11:50:21 <Buck> potion resist electricity
11:50:25 <Buck> scroll dimension door
11:50:25 <Steven> potion of water breathing, a potion of resist energy (electricity),
11:50:25 <Steven> a scroll of dimension door, and a scroll of freedom of movement
11:50:27 <Buck> scroll freedom of movement
11:51:52 * Jamal thinks he's a peeping Tom
11:52:55 <Buck> Red Mantis
11:53:08 <Buck> Throthriver
11:55:04 * Jamal sings, "Next thing you know, I'll be back in Throth River again"
11:55:05 <Buck> !roll 1d20+19 sense motive
11:55:05 <dicebot> Buck, sense motive: [1d20=8] 27
11:56:20 <Buck> !item air crystals
11:56:20 <diebot> Buck, KI CRYSTAL [moderate transmutation] CL:10 none 2000gp, 0lb
11:56:21 <diebot> Created by the masters within the Kusari-Gama faction, this thumbnail-sized crystal stores a single point of ki. Any person with the ki pool ability may expend the stored ki as if using his own ki. Once the ki is expended, the crystal shatters. In Minkai, the Kusari-Gama monks sometimes craft ki crystals into the hilts of powerful weapons. In
11:56:21 <diebot> Vudra, such crystals are often embedded in small animal statuettes or in shrines venerating a favored deity. Source: Faction Guide
11:56:28 <Buck> !item air crystal
11:56:29 <diebot> Buck, KI CRYSTAL [moderate transmutation] CL:10 none 2000gp, 0lb
11:56:29 <diebot> Created by the masters within the Kusari-Gama faction, this thumbnail-sized crystal stores a single point of ki. Any person with the ki pool ability may expend the stored ki as if using his own ki. Once the ki is expended, the crystal shatters. In Minkai, the Kusari-Gama monks sometimes craft ki crystals into the hilts of powerful weapons. In
11:56:29 <diebot> Vudra, such crystals are often embedded in small animal statuettes or in shrines venerating a favored deity. Source: Faction Guide
12:00:50 <Steven> Okay.... this is an interesting diversion
12:01:02 <Steven> but make your purchases and lets move on.
12:02:19 <Buck> ready to go
12:02:48 * Buck puts on his pirate's eye patch
12:03:30 haladur has quit (Quit: )
12:03:35 <Buck> 124.148.147.185
12:03:51 <benrill> hi!
12:04:38 <Steven> the alignment is a big pain in the ass man
12:05:44 * Buck protects his gun
12:06:41 * Jamal has his bow ready to shoot folks who piss him off (NPCs)
12:07:26 <benrill> Benrill is blue
12:07:34 <Jamal> purple
12:07:34 <Arkwright> Green!
12:08:35 <Jamal> http://www.youtube.com/watch?v=cFY9TY1Y-0k
12:08:39 <diebot> Jamal, Bow River - Cold Chisel (1982)
12:12:06 <Buck> !item golembane scarab
12:12:07 <diebot> Buck, GOLEMBANE SCARAB [moderate divination] CL:8 neck 2500gp, 0lb
12:12:07 <diebot> This beetle-shaped pin enables its wearer to detect any golem within 60 feet, although he must concentrate (a standard action) in order for the detection to take place. A scarab enables its bearer to combat golems with weapons, unarmed attacks, or natural weapons as if those golems had no damage reduction. Source: Ultimate Equipment
12:12:15 * Jamal puts it on
12:14:55 <benrill> !throw 1d20+12
12:14:55 <diebot> benrill, 1d20+12: [1d20=16] 28
12:14:58 <Arkwright> !roll 1d20+11 perception
12:14:58 <dicebot> Arkwright, perception: [1d20=20] 31
12:16:10 * Jamal has a +15 but hasn't been asked yet.
12:16:20 <Buck> !roll 1d20+6 init
12:16:21 <dicebot> Buck, init: [1d20=11] 17
12:16:24 <Arkwright> !roll 1d20+6 Initiative
12:16:25 <dicebot> Arkwright, Initiative: [1d20=12] 18
12:17:01 <benrill> !throw 1d20+3
12:17:02 <diebot> benrill, 1d20+3: [1d20=1] 4
12:17:11 <Jamal> !roll 1d20+3
12:17:11 <dicebot> Jamal, 1d20+3: [1d20=2] 5
12:18:58 <Buck> it's Arkright's turn
12:20:29 <Steven> buck go, he delays
12:20:42 <Steven> arkwright delays
12:20:45 <Steven> BUCK GO
12:21:13 <Buck> ready to shoot
12:21:25 <Steven> Jamal
12:21:27 <Steven> go
12:22:00 <Buck> 124.148.147.185
12:22:46 <Jamal> !roll 1d20+9
12:22:47 <dicebot> Jamal, 1d20+9: [1d20=10] 19
12:23:08 <Jamal> !roll 1d8+11
12:23:08 <dicebot> Jamal, 1d8+11: [1d8=5] 16
12:23:14 <Jamal> !roll 1d6
12:23:14 <dicebot> Jamal, 1d6: [1d6=5] 5
12:24:39 <Steven> benrill go
12:25:37 <Buck> benrill readies his trident
12:30:30 <benrill> !throw 1d20+16/+12
12:30:34 <diebot> benrill, 1d20+16: [1d20=10] 26; 1d20+12: [1d20=15] 27
12:31:00 <benrill> !throw 1d20+16/+12
12:31:04 <diebot> benrill, 1d20+16: [1d20=16] 32; 1d20+12: [1d20=10] 22
12:31:51 <benrill> !throw 1d8+7
12:31:54 <diebot> benrill, 1d8+7: [1d8=5] 12
12:31:54 <benrill> !throw 1d8+7
12:31:59 <diebot> benrill, 1d8+7: [1d8=8] 15
12:35:16 <Buck> 22 vs Buck misses
12:35:25 <Buck> 25 vs Buck hits
12:35:36 <Buck> 106/109
12:38:46 * Jamal needs his animal companion on the map - that will make a HUGE difference
12:41:13 <Steven> buck yours
12:42:22 <Buck> !roll 1d20+16
12:42:26 <dicebot> Buck, 1d20+16: [1d20=5] 21
12:42:44 <Buck> !roll 1d20+13
12:42:44 <dicebot> Buck, 1d20+13: [1d20=17] 30
12:42:54 <Buck> !roll 1d12+13
12:43:04 <dicebot> Buck, 1d12+13: [1d12=9] 22
12:43:19 <Buck> vs 8
12:43:44 Falang ([email protected]) has joined #d&d
12:44:16 <Steven> jamal go
12:44:26 <Jamal> !roll 1d20+9 Junior's attack
12:44:29 <dicebot> Jamal, Junior's attack: [1d20=16] 25
12:44:34 <Jamal> !roll 1d20+9 Junior's trip
12:44:37 <dicebot> Jamal, Junior's trip: [1d20=17] 26
12:45:06 <Jamal> !roll 1d8+15
12:45:06 <dicebot> Jamal, 1d8+15: [1d8=8] 23
12:48:25 <Jamal> !roll 1d20+10
12:48:29 <dicebot> Jamal, 1d20+10: [1d20=5] 15
12:48:29 <Jamal> !roll 1d20+5
12:48:29 <dicebot> Jamal, 1d20+5: [1d20=4] 9
12:48:31 <Steven> would you like your wolf to do anything?
12:48:31 <Steven> like move
12:48:31 <Jamal> !roll 1d12+6
12:48:31 <dicebot> Jamal, 1d12+6: [1d12=10] 16
12:49:08 <Steven> arkwright you up.
12:49:18 Falang ([email protected]) has left #d&d
12:50:13 <Arkwright> !roll 1d20+18 Acrobatics
12:50:13 <dicebot> Arkwright, Acrobatics: [1d20=16] 34
12:51:29 <Jamal> I've not used this client with this character before (second time total). Jamal is usually riding Junior, but I can sort that out later.
12:52:57 <Steven> benrill your go
12:54:27 <benrill> !throw 1d20+10 frobisher 's attack
12:54:28 <diebot> benrill, frobisher 's attack: [1d20=16] 26
12:55:02 <benrill> !throw 1d12+5
12:55:04 <diebot> benrill, 1d12+5: [1d12=6] 11
12:55:44 <benrill> !throw 1d20+16/+12
12:55:44 <diebot> benrill, 1d20+16: [1d20=13] 29; 1d20+12: [1d20=8] 20
12:56:15 <benrill> !throw 1d8+7
12:56:16 <diebot> benrill, 1d8+7: [1d8=7] 14
12:56:17 <benrill> !throw 1d8+7
12:56:18 <diebot> benrill, 1d8+7: [1d8=2] 9
12:57:55 <Steven> buck
12:59:19 <Buck> !roll 1d20+11
12:59:20 <dicebot> Buck, 1d20+11: [1d20=5] 16
12:59:21 <Buck> !roll 1d20+11
12:59:21 <dicebot> Buck, 1d20+11: [1d20=7] 18
12:59:24 <Buck> !roll 1d20+11
12:59:26 <dicebot> Buck, 1d20+11: [1d20=5] 16
12:59:26 <Buck> !roll 1d20+6
12:59:26 <dicebot> Buck, 1d20+6: [1d20=10] 16
12:59:43 <Buck> !roll 4#1d12+13
12:59:44 <dicebot> Buck, 1d12+13: [1d12=11] 24, [1d12=8] 21, [1d12=10] 23, [1d12=7] 20
13:00:02 <Buck> killing 8 then 9
13:00:20 <Buck> 8 then 3 then
13:01:26 <Buck> !roll 2d6
13:01:45 <Buck> !throw 2d6
13:01:45 <diebot> Buck, 2d6: [2d6=2,1] 3
13:01:54 <dicebot> Buck, 2d6: [2d6=1,4] 5
13:04:44 <Jamal> !roll 1d20+9
13:04:45 <dicebot> Jamal, 1d20+9: [1d20=18] 27
13:04:58 <Jamal> !roll 1d8+15
13:04:58 <dicebot> Jamal, 1d8+15: [1d8=2] 17
13:05:20 <Jamal> !roll 1d20+15
13:05:20 <dicebot> Jamal, 1d20+15: [1d20=20] 35
13:05:26 <Jamal> !roll 1d20+15
13:05:26 <dicebot> Jamal, 1d20+15: [1d20=9] 24
13:06:07 <Buck> !spell haste
13:06:12 <diebot> Buck, HASTE transmutation ([]) alchemist 3, bard 3, magus 3, sorcerer/wizard 3, summoner 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature/level, no two of which can be more than 30 ft. apart Comp: V, S, M (a shaving of licorice root) Duration: 1 round/level Save: Fortitude negates (harmless) SR:yes (harmless)
13:06:12 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/haste.html
13:06:15 <Jamal> !roll 1d12+4
13:06:16 <dicebot> Jamal, 1d12+4: [1d12=7] 11
13:06:17 <Jamal> !roll 1d12+4
13:06:17 <dicebot> Jamal, 1d12+4: [1d12=12] 16
13:06:19 <Jamal> !roll 1d12+4
13:06:19 <dicebot> Jamal, 1d12+4: [1d12=10] 14
13:06:58 <Jamal> it was jizzdust
13:07:02 <Jamal> It'll stick longer
13:07:50 <Steven> avatar one to the west
13:08:14 <benrill> !throw 1d20+10
13:08:14 <diebot> benrill, 1d20+10: [1d20=15] 25
13:08:25 <benrill> !throw 1d12+5
13:08:26 <diebot> benrill, 1d12+5: [1d12=7] 12
13:08:35 <benrill> !throw 1d20+16
13:08:35 <diebot> benrill, 1d20+16: [1d20=9] 25
13:08:41 * Jamal can do it! He cut his frickin head off!
13:09:45 <benrill> !throw 1d20+7
13:09:46 <diebot> benrill, 1d20+7: [1d20=11] 18
13:10:55 <benrill> !throw 1d8+7
13:10:56 <diebot> benrill, 1d8+7: [1d8=5] 12
13:12:44 <Steven> benrill you are being attacked
13:12:49 <Steven> 21
13:13:02 <Buck> AC26 with haste
13:16:05 <benrill> 25 with haste
13:16:30 <Buck> 91/109
13:16:58 <Steven> jamal go
13:17:43 <Jamal> !roll 1d20+9
13:17:44 <dicebot> Jamal, 1d20+9: [1d20=7] 16
13:17:47 <Jamal> !roll 1d20+9
13:17:47 <dicebot> Jamal, 1d20+9: [1d20=19] 28
13:17:50 <Jamal> !roll 1d20+9
13:17:50 <dicebot> Jamal, 1d20+9: [1d20=5] 14
13:18:17 <Jamal> !roll 1d20+4
13:18:18 <dicebot> Jamal, 1d20+4: [1d20=20] 24
13:18:22 <Jamal> !roll 1d20+4
13:18:22 <dicebot> Jamal, 1d20+4: [1d20=4] 8
13:18:45 <Jamal> !roll 1d8+11
13:18:45 <dicebot> Jamal, 1d8+11: [1d8=4] 15
13:18:48 <Jamal> !roll 1d8+11
13:18:48 <dicebot> Jamal, 1d8+11: [1d8=2] 13
13:18:54 <Jamal> !roll 2d6
13:18:55 <dicebot> Jamal, 2d6: [2d6=4,3] 7
13:19:52 <Steven> arkwrite
13:20:49 <Jamal> isn't someone shittingly wounded?
13:21:18 <Arkwright> !roll 1d20+12
13:21:19 <dicebot> Arkwright, 1d20+12: [1d20=18] 30
13:21:29 <Arkwright> !roll 1d20+12
13:21:30 <dicebot> Arkwright, 1d20+12: [1d20=7] 19
13:22:03 <Arkwright> !roll 1d20+12
13:22:03 <dicebot> Arkwright, 1d20+12: [1d20=17] 29
13:22:09 <Arkwright> !roll 1d20+12
13:22:09 <dicebot> Arkwright, 1d20+12: [1d20=5] 17
13:22:21 <Arkwright> !roll 1d20+7
13:22:21 <dicebot> Arkwright, 1d20+7: [1d20=11] 18
13:22:25 <Arkwright> !roll 1d20+7
13:22:25 <dicebot> Arkwright, 1d20+7: [1d20=19] 26
13:23:37 <Arkwright> !roll 2d8+2d6+20
13:23:37 <dicebot> Arkwright, 2d8+2d6+20: [2d8=2,6; 2d6=6,4] 38
13:23:38 <Steven> benrill whatcha wanna do while he is writing damage macro
13:23:49 <Arkwright> !roll 2d8+2d6+20
13:23:50 <dicebot> Arkwright, 2d8+2d6+20: [2d8=1,2; 2d6=2,1] 26
13:29:11 <benrill> !throw 1d20+10
13:29:11 <diebot> benrill, 1d20+10: [1d20=5] 15
13:29:36 <Steven> buck go
13:30:47 <Buck> !roll 1d20+10
13:30:47 <dicebot> Buck, 1d20+10: [1d20=17] 27
13:30:48 <Buck> !roll 1d20+10
13:30:48 <dicebot> Buck, 1d20+10: [1d20=5] 15
13:30:48 <dicebot> Buck, 1d20+10: [1d20=1] 11
13:30:49 <Buck> !roll 1d20+5
13:30:50 <dicebot> Buck, 1d20+5: [1d20=17] 22
13:31:41 <Buck> !roll 4#1d12+12
13:31:41 <dicebot> Buck, 1d12+12: [1d12=2] 14, [1d12=2] 14, [1d12=9] 21, [1d12=8] 20
13:31:42 <Buck> !roll 2d6
13:31:43 <dicebot> Buck, 2d6: [2d6=4,5] 9
13:32:13 <Buck> 78 damage
13:32:57 Mort- ([email protected]) has joined #d&d
13:33:19 Mort- ([email protected]) has left #d&d (Leaving)
13:35:32 <Buck> 5ft steps never provoke AoO
13:37:17 <Steven> jamal your up
13:37:24 <Jamal> !roll 1d20 ride check (needing a 20 to jump in the saddle as a free action).
13:37:24 <dicebot> Jamal, ride check (needing a 20 to jump in the saddle as a free action).: [1d20=6] 6
13:37:38 <Jamal> !roll 1d20+4 ride check (needing a 20 to jump in the saddle as a free action).
13:37:39 <dicebot> Jamal, ride check (needing a 20 to jump in the saddle as a free action).: [1d20=6] 10
13:38:29 <Jamal> !roll 1d20+10
13:38:29 <dicebot> Jamal, 1d20+10: [1d20=3] 13
13:38:33 <Jamal> !roll 1d20+10
13:38:33 <dicebot> Jamal, 1d20+10: [1d20=14] 24
13:38:59 <Steven> arkwright go
13:39:47 <Arkwright> !roll 1d20+18
13:39:48 <dicebot> Arkwright, 1d20+18: [1d20=17] 35
13:39:54 <Arkwright> !roll 1d20+18
13:39:54 <dicebot> Arkwright, 1d20+18: [1d20=13] 31
13:40:18 <Arkwright> !roll 2d6+2+20d6
13:40:18 <dicebot> Arkwright, 2d6+2+20d6: [2d6=5,3; 20d6=5,4,5,3,5,6,4,4,3,2,3,6,5,6,4,4,2,2,4,4] 91
13:40:54 <Arkwright> !roll 1d20+18
13:40:55 <dicebot> Arkwright, 1d20+18: [1d20=13] 31
13:41:13 <Arkwright> !roll 1d6+1+1d8+9
13:41:13 <dicebot> Arkwright, 1d6+1+1d8+9: [1d6=1; 1d8=8] 19
13:41:19 <Arkwright> !roll 1d20+13
13:41:20 <dicebot> Arkwright, 1d20+13: [1d20=17] 30
13:41:24 <Arkwright> !roll 1d20+13
13:41:24 <dicebot> Arkwright, 1d20+13: [1d20=4] 17
13:41:36 <Arkwright> !roll 1d6+1+1d8+9
13:41:37 <dicebot> Arkwright, 1d6+1+1d8+9: [1d6=6; 1d8=4] 20
13:45:09 <Arkwright> http://paizo.com/threads/rzs2masf?Magus-and-Frostbite-rules-check
13:46:16 kapow has quit (Quit: Leaving)
13:46:24 <Arkwright> http://paizo.com/threads/rzs2l7ns&page=513?Ask-James-Jacobs-ALL-your-Questions-Here#25604
13:46:36 <Brunius> Ruled to be unofficial
13:47:37 <Steven> benrill
13:48:06 <Steven> its yours
13:48:32 <benrill> !throw 1d8+1
13:48:32 <diebot> benrill, 1d8+1: [1d8=1] 2
13:49:05 <Steven> just send me a message privately
13:49:16 <benrill> !throw 1d20+10
13:49:17 <diebot> benrill, 1d20+10: [1d20=11] 21
13:50:00 <benrill> !throw 1d12+5
13:50:00 <diebot> benrill, 1d12+5: [1d12=11] 16
13:51:05 <Steven> buck
13:51:08 <Steven> your up
13:52:04 <Buck> "TAKE THAT RED AGENT ALIVE"
13:52:29 <Buck> !roll 1d20+11
13:52:30 <dicebot> Buck, 1d20+11: [1d20=17] 28
13:52:33 <Buck> !roll 1d20+11
13:52:33 <dicebot> Buck, 1d20+11: [1d20=1] 12
13:52:35 <Buck> !roll 1d20+11
13:52:35 <dicebot> Buck, 1d20+11: [1d20=2] 13
13:52:38 <Buck> !roll 1d20+6
13:52:39 <dicebot> Buck, 1d20+6: [1d20=5] 11
13:55:34 <Buck> !roll 1d20+19 sense motive
13:55:34 <dicebot> Buck, sense motive: [1d20=1] 20
13:56:22 <benrill> !throw 1d8+1
13:56:23 <diebot> benrill, 1d8+1: [1d8=2] 3
13:56:27 <benrill> !throw 1d8+1
13:56:27 <Buck> !roll 1d20+19 sense motive
13:56:28 <dicebot> Buck, sense motive: [1d20=16] 35
13:56:28 <diebot> benrill, 1d8+1: [1d8=1] 2
13:56:48 <benrill> !throw 1d8+1
13:56:49 <diebot> benrill, 1d8+1: [1d8=1] 2
13:56:54 <Buck> !roll 1d8+1
13:56:55 <dicebot> Buck, 1d8+1: [1d8=7] 8
13:56:56 <Buck> !roll 1d8+1
13:56:57 <dicebot> Buck, 1d8+1: [1d8=6] 7
13:56:59 <benrill> !throw 1d8+1
13:57:00 <diebot> benrill, 1d8+1: [1d8=7] 8
13:57:15 <Jamal> benrill -wand me please
13:57:22 <benrill> !throw 1dd0+9
13:57:36 <benrill> !throw 1d20+9
13:57:37 <diebot> benrill, 1d20+9: [1d20=5] 14
13:57:54 <Arkwright> !roll 1d8+1
13:57:54 <dicebot> Arkwright, 1d8+1: [1d8=8] 9
13:57:58 <Arkwright> !roll 1d20+1
13:57:58 <dicebot> Arkwright, 1d20+1: [1d20=19] 20
13:58:01 <benrill> !throw 1d8+1
13:58:01 <diebot> benrill, 1d8+1: [1d8=4] 5
13:58:03 <Arkwright> !roll 1d8+1
13:58:03 <dicebot> Arkwright, 1d8+1: [1d8=7] 8
13:58:24 <Arkwright> !roll 1d8+1
13:58:25 <dicebot> Arkwright, 1d8+1: [1d8=6] 7
13:58:30 <benrill> !throw 1d8+1
13:58:30 <diebot> benrill, 1d8+1: [1d8=2] 3
13:58:40 <benrill> !throw 1d8+1
13:58:41 <diebot> benrill, 1d8+1: [1d8=7] 8
13:58:50 <Buck> !roll 1d8+1
13:58:50 <dicebot> Buck, 1d8+1: [1d8=2] 3
13:58:55 <benrill> !throw 1d8+1
13:58:55 <diebot> benrill, 1d8+1: [1d8=4] 5
13:58:59 <Arkwright> !roll 1d20+15 Spellcraft
13:58:59 <dicebot> Arkwright, Spellcraft: [1d20=20] 35
13:59:03 <benrill> !throw 1d8+1
13:59:04 <diebot> benrill, 1d8+1: [1d8=8] 9
13:59:13 <benrill> !throw 1d8+1
13:59:13 <diebot> benrill, 1d8+1: [1d8=7] 8
13:59:40 <benrill> !throw 1d8+1
13:59:40 <diebot> benrill, 1d8+1: [1d8=6] 7
13:59:52 <benrill> !throw 1d8+1
13:59:52 <diebot> benrill, 1d8+1: [1d8=6] 7
14:00:17 <Arkwright> http://paizo.com/threads/rzs2oj7e?Gunslinger-Deadshot-Rapid-Shot-Haste
14:00:17 <benrill> !throw 1d8+1
14:00:18 <diebot> benrill, 1d8+1: [1d8=1] 2
14:00:25 <benrill> !throw 1d8+1
14:00:25 <diebot> benrill, 1d8+1: [1d8=5] 6
14:00:37 <benrill> !throw 1d8+1
14:00:38 <diebot> benrill, 1d8+1: [1d8=4] 5
14:01:10 <Jamal> wandy?
14:01:25 <benrill> !throw 1d8+1
14:01:26 <benrill> !throw 1d8+1
14:01:26 <diebot> benrill, 1d8+1: [1d8=1] 2
14:01:27 <diebot> benrill, 1d8+1: [1d8=5] 6
14:01:30 <benrill> !throw 1d8+1
14:01:31 <diebot> benrill, 1d8+1: [1d8=4] 5
14:02:13 <benrill> !throw 1d8+1
14:02:13 <diebot> benrill, 1d8+1: [1d8=6] 7
14:02:45 <benrill> !throw 1d8+1
14:02:45 <diebot> benrill, 1d8+1: [1d8=5] 6
14:07:17 <Steven> https://docs.google.com/file/d/0BwFtjAun89SiSm9GMW9nWk43a0U/edit?usp=sharing
14:08:59 <benrill> !throw 1d8+1
14:09:00 <diebot> benrill, 1d8+1: [1d8=6] 7
14:09:02 <benrill> !throw 1d8+1
14:09:03 <diebot> benrill, 1d8+1: [1d8=8] 9
14:14:05 <Buck> http://www.pfrpg.com.au/viewchar.php5?char=308
14:15:31 <Steven> anyone who is detecting magic link your sheet
14:15:33 <Jamal> So we have this whistle in the wall - anyone else suspecting a surprise gloryhole?
14:15:35 <Arkwright> https://docs.google.com/file/d/0B4c-nSwo2jOvbU42UjlfeXh1ZDg/edit?usp=sharing
14:15:55 <benrill> !http://www.myth-weavers.com/sheetview.php?sheetid=410592
14:19:28 <Arkwright> http://www.d20pfsrd.com/classes/core-classes/wizard/archetypes/paizo---wizard-archetypes/arcane-discoveries
14:19:35 <Arkwright> !roll 1d20+15
14:19:35 <dicebot> Arkwright, 1d20+15: [1d20=2] 17
14:19:38 <Buck> !roll 1d20+5 spellcraft
14:19:38 <dicebot> Buck, spellcraft: [1d20=7] 12
14:19:55 <benrill> !throw 1d20+7
14:19:55 <diebot> benrill, 1d20+7: [1d20=19] 26
14:23:09 <Jamal> !roll 1d20=2
14:23:09 <dicebot> Jamal, 1d20=2: [1d20=4=2] 4
14:23:11 <Jamal> appriase
14:23:15 <Arkwright> So, do we blow the whistle or the one-eyed monster?
14:23:22 <Jamal> LOL
14:23:48 <benrill> !throw 1d20+6
14:23:49 <diebot> benrill, 1d20+6: [1d20=6] 12
14:25:23 <Steven> https://docs.google.com/file/d/0BwFtjAun89SienQ5MHFiaUdDVUE/edit?usp=sharing
14:27:06 <benrill> !throw 1d20+1
14:27:07 <diebot> benrill, 1d20+1: [1d20=6] 7
14:27:07 <Buck> !roll 1d20-1 perform
14:27:07 <dicebot> Buck, perform: [1d20=12] 11
14:28:34 <Buck> CAGEFACEFADEFACEGEBFACEDEAFFACEACEFACE
14:30:14 <benrill> !throw 1d20+16
14:30:15 <diebot> benrill, 1d20+16: [1d20=17] 33
14:30:15 <Jamal> !roll 1d20+19
14:30:15 <dicebot> Jamal, 1d20+19: [1d20=20] 39
14:30:25 <Buck> I depress the faded face, then the face of geb, then the hear no evil face, then the cyclops face
14:31:25 <Jamal> !roll 1d20+19
14:31:26 <dicebot> Jamal, 1d20+19: [1d20=3] 22
14:31:28 <benrill> !throw 1d20+16
14:31:29 <diebot> benrill, 1d20+16: [1d20=18] 34
14:32:25 <Buck> !item gloves of reconnaisance
14:32:25 <diebot> Buck, GLOVES OF RECONNAISSANCE [faint divination] CL:3 hands 2000gp, 0lb
14:32:26 <diebot> Each of these fingerless worked leather gloves look as though they have seen heavy use, and often bear the stains or scent of grass or wet mud. On command, the wearer can use the gloves to see and hear though solid material no more than 15 feet thick by placing both hands on that material. The gloves can be used for 10 rounds each day. The rounds
14:32:26 <diebot> need not be consecutive. Source: Ultimate Equipment
14:35:33 <Arkwright> After the room is sorted out, I need to say something to finish my faction mission.
14:35:47 <Buck> say it here if you need t
14:35:48 <Buck> o
14:36:09 <Arkwright> Aye
14:36:19 <Jamal> darn tootin
14:36:41 * Jamal relays what is in the room.
14:36:57 <Jamal> Is there anything different about these assassins than the ones outside?
14:37:15 <Jamal> OH SHIT! Two assassins escaped and they may be after Torch!
14:37:27 <Arkwright> As the puzzle is solved and the doors slides upward majestically, Arkwright speaks up from the back, framed by the dramatic backdrop of the waterfall: "This college fell two decades ago when the conductor of of their orchestra attempted to accelerate their musical research by enlisting the aid of a devil. They bound it poorly."
14:38:17 <benrill> bull's Strength
14:38:30 <benrill> + rage
14:39:59 <benrill> i cast bull's strength on my slf
14:40:00 <benrill> self
14:40:15 <Jamal> I really think we should check to make sure those guys are dead
14:40:23 <Jamal> I really think that's important
14:40:30 <Jamal> They are VERY wounded and moving slowly
14:40:46 <Jamal> I ccan move at 50 on Junior - even with the delay, they can be tracked and found easily
14:40:53 <Buck> who's wounded
14:41:00 <Jamal> the two red mantis guys
14:41:03 <Buck> the red mantis agents
14:41:07 <Jamal> the guys wer are supposed to be stopping
14:41:10 <Buck> my opinion is go forward
14:41:14 <Jamal> disagree
14:41:24 <Jamal> vote
14:41:35 <benrill> got foward
14:41:36 <Jamal> we do it now we have a chance to catch them
14:41:38 <benrill> smash
14:41:39 <Jamal> later we have NO chance
14:41:50 <Buck> I don't think we have any chance now
14:41:51 <Arkwright> Arkwright thinks jumping into the waterfall is suicide and he's not going to risk it.
14:41:55 <Jamal> wrong
14:42:02 <Jamal> junior has scent and can track like a mofo
14:42:11 <Jamal> we go around the waterfall
14:42:12 <Buck> we've got the vote jamal
14:42:16 <Arkwright> Surely no scent trail would persist through the waterfall
14:42:18 <Buck> run with us
14:42:25 <Jamal> the way we came in, look for bodies (if they are dead) there will be bodies
14:42:36 <Steven> its been roughly 5 minutes due to healing, detecting magic, and figuring out the faces
14:43:05 <Arkwright> So...even more likely the waterfall killed them?
14:43:43 <Arkwright> Wait, just to check- are you proposing jumping through the waterfall or just moving around it to get a peek?
14:47:02 <Jamal> !roll 1d20+7
14:47:02 <dicebot> Jamal, 1d20+7: [1d20=20] 27
14:47:12 <Jamal> survival - tracking scent
14:47:19 <Jamal> natural 20 - he's got them.
14:49:38 <Jamal> Seeing as I'm currently in the corridor and can see the whole waterfall area, I keep an eye out for anyone coming from anywhere else. Junior is also being vigilant.
14:50:35 <benrill> frobisher and Benrill are pumped and ready to go
14:50:53 <Buck> !roll 1d20+6 init
14:50:54 <dicebot> Buck, init: [1d20=12] 18
14:50:58 <Jamal> !roll 1d20+3
14:50:58 <dicebot> Jamal, 1d20+3: [1d20=5] 8
14:50:59 <Arkwright> !roll 1d20+6 Initiative
14:51:00 <dicebot> Arkwright, Initiative: [1d20=1] 7
14:51:05 <benrill> !throw 1dd0+3 int
14:51:13 <Buck> roll again
14:51:21 <benrill> !throw 1d20+3 int
14:51:21 <diebot> benrill, int: [1d20=12] 15
14:52:16 <Steven> buck your up
14:52:51 <Buck> !roll 1d20+12
14:52:51 <dicebot> Buck, 1d20+12: [1d20=12] 24
14:53:09 <Buck> !roll 1d20+12+2d6
14:53:09 <dicebot> Buck, 1d20+12+2d6: [1d20=16; 2d6=4,4] 36
14:53:23 <Buck> on 1
14:53:34 <Buck> !roll 1d12+12
14:53:34 <dicebot> Buck, 1d12+12: [1d12=2] 14
14:53:39 <Buck> 22 damage
14:53:56 <Steven> jamal you're up
14:54:45 <Jamal> !roll 1d20+9
14:54:45 <dicebot> Jamal, 1d20+9: [1d20=20] 29
14:54:48 <Jamal> !roll 1d20+9
14:54:48 <dicebot> Jamal, 1d20+9: [1d20=17] 26
14:55:40 <Jamal> !roll 3d8+33
14:55:41 <dicebot> Jamal, 3d8+33: [3d8=4,7,1] 45
14:55:54 <Jamal> !roll 1d6
14:55:54 <dicebot> Jamal, 1d6: [1d6=4] 4
14:56:10 <Steven> arkwrite
14:56:18 <Steven> arkwright your up
14:57:50 <Buck> !roll 1d20+19 sense motive
14:57:50 <dicebot> Buck, sense motive: [1d20=11] 30
14:57:53 <Arkwright> !roll 1d20+1 Sense motive
14:57:54 <dicebot> Arkwright, Sense motive: [1d20=2] 3
14:58:10 <Jamal> !roll 1d20+6 sense motive
14:58:10 <dicebot> Jamal, sense motive: [1d20=15] 21
14:58:28 <benrill> !throw 1d20+4
14:58:28 <diebot> benrill, 1d20+4: [1d20=16] 20
14:58:40 <Steven> guards
14:58:44 <Steven> GUARDS
14:59:23 <Steven> benrill
14:59:31 * Buck needs to know who their target is in Sothis
15:00:14 <benrill> !throw 1d20+1
15:00:15 <diebot> benrill, 1d20+1: [1d20=6] 7
15:01:21 <Steven> buck go ahead
15:02:38 <benrill> (when its my turn frobisher will get next to me)
15:02:43 <Buck> !roll 1d20+4 intimidate
15:02:44 <dicebot> Buck, intimidate: [1d20=11] 15
15:03:03 <Buck> !roll 1d20+19 sense motive
15:03:04 <dicebot> Buck, sense motive: [1d20=6] 25
15:03:26 <Steven> jamal
15:03:29 <Steven> your up]
15:04:36 <Jamal> !roll 1d20+15
15:04:36 <dicebot> Jamal, 1d20+15: [1d20=11] 26
15:04:39 <Ballig> not his up!
15:04:41 <Ballig> anything but his up!
15:04:50 <Steven> arkwright you are up
15:05:43 <Buck> !roll 1d20+19 sense motive
15:05:44 <dicebot> Buck, sense motive: [1d20=12] 31
15:06:03 Mekkis_x200 has quit (Ping timeout: 121 seconds)
15:07:14 <Steven> benrill
15:07:34 <benrill> !throw 1d20+17
15:07:34 <diebot> benrill, 1d20+17: [1d20=20] 37
15:08:26 <benrill> !throw 4d6
15:08:26 <diebot> benrill, 4d6: [4d6=6,4,3,6] 19
15:10:04 <Jamal> move me out into the waterfall area
15:10:16 <Jamal> I want to keep an eye out in case anyone else tries to get out
15:11:39 <benrill> !throw 1d20+16/+12
15:11:40 <diebot> benrill, 1d20+16: [1d20=15] 31; 1d20+12: [1d20=14] 26
15:12:05 <benrill> !throw 1d20 1d8+9
15:12:05 <diebot> benrill, 1d8+9: [1d20=10] 10
15:12:07 <benrill> !throw 1d20 1d8+9
15:12:08 <diebot> benrill, 1d8+9: [1d20=10] 10
15:12:12 <benrill> !throw 1d20 1d8+9
15:12:12 <diebot> benrill, 1d8+9: [1d20=11] 11
15:12:21 <benrill> !throw 1d20 1d8+9
15:12:23 <diebot> benrill, 1d8+9: [1d20=15] 15
15:12:33 <benrill> !throw 1d20 1d8+9
15:12:34 <diebot> benrill, 1d8+9: [1d20=10] 10
15:12:40 <benrill> !throw 1d20 1d8+9
15:12:40 <diebot> benrill, 1d8+9: [1d20=4] 4
15:12:51 <benrill> !throw 1d20 1d8+9
15:12:51 <diebot> benrill, 1d8+9: [1d20=14] 14
15:14:42 <Jamal> !roll 1d20+10
15:14:42 <dicebot> Jamal, 1d20+10: [1d20=17] 27
15:14:44 <Jamal> local
15:14:46 <benrill> !throw 1d20+-1
15:14:47 <diebot> benrill, 1d20+-1: [1d20=3] 2
15:14:51 <Buck> !roll 1d20+5 local
15:14:51 <dicebot> Buck, local: [1d20=3] 8
15:15:27 <Arkwright> !roll 1d20+9
15:15:28 <dicebot> Arkwright, 1d20+9: [1d20=7] 16
15:15:29 <Buck> !roll 1d20+10 fort
15:15:29 <dicebot> Buck, fort: [1d20=6] 16
15:15:31 <benrill> !throw 1d20+13
15:15:31 <diebot> benrill, 1d20+13: [1d20=9] 22
15:15:41 <benrill> !throw 1d20+13
15:15:42 <diebot> benrill, 1d20+13: [1d20=11] 24
15:15:42 <Arkwright> !roll 1d20+9
15:15:43 <dicebot> Arkwright, 1d20+9: [1d20=2] 11
15:15:47 <Jamal> !roll 1d20+9
15:15:48 <dicebot> Jamal, 1d20+9: [1d20=2] 11
15:15:52 <Buck> !roll 1d20+10 fort
15:15:52 <dicebot> Buck, fort: [1d20=15] 25
15:16:35 <Buck> !roll 1d20+10 fort
15:16:35 <dicebot> Buck, fort: [1d20=12] 22
15:16:35 <Buck> 25 and 22
15:16:36 <Jamal> !roll 1d20+10
15:16:36 <dicebot> Jamal, 1d20+10: [1d20=13] 23
15:16:36 <Arkwright> 11, 16
15:17:23 <Buck> !item smoked goggles
15:17:24 <diebot> Buck, SNIPER GOGGLES [faint divination] CL:5 eyes 20000gp, 1lb
15:17:24 <diebot> The leather strap attached to these bulbous lenses allows their wearer to fit them to his head. The wearer of these goggles can make ranged sneak attacks from any distance instead of the normal 30 feet. When making ranged sneak attacks within 30 feet, the wearer gains a +2 circumstance bonus on each sneak attack damage die. Source: Ultimate
15:17:24 <diebot> Equipment
15:20:57 <Arkwright> These spectacles have lenses made of smoked glass that help protect against creatures with gaze attacks. You are always treated as averting your gaze when dealing with gaze attacks, and you gain a +8 circumstance bonus on saving throws against visual-based attacks (any attack that a blind creature would be immune to). You have a –4 penalty on Perception checks while wearing the goggles, and all opp
15:20:57 <Arkwright> onents are treated as having concealment (20% miss chance).
15:26:49 Falang ([email protected]) has joined #d&d
15:26:56 <benrill> !throw 1d20+8
15:26:58 <diebot> benrill, 1d20+8: [1d20=20] 28
15:27:00 <benrill> !throw 1d20+8
15:27:04 <diebot> benrill, 1d20+8: [1d20=13] 21
15:34:00 <Buck> Averting Eyes: The opponent avoids looking at the creature's face, instead looking at its body, watching its shadow, tracking it in a reflective surface, etc. Each round, the opponent has a 50% chance to avoid having to make a saving throw against the gaze attack. The creature with the gaze attack, however, gains concealment against that opponent.
15:34:01 <Buck> Wearing a Blindfold: The foe cannot see the creature at all (also possible to achieve by turning one's back on the creature or shutting one's eyes). The creature with the gaze attack gains total concealment against the opponent.
15:37:16 <Buck> !roll 2#1d100
15:37:16 <dicebot> Buck, 1d100: [1d100=96] 96, [1d100=25] 25
15:38:11 <Buck> !roll 1d20+10
15:38:11 <dicebot> Buck, 1d20+10: [1d20=12] 22
15:39:00 <Jamal> how much did you heal these douchebags for?
15:39:18 <Buck> !roll 1d20+13
15:39:19 <dicebot> Buck, 1d20+13: [1d20=8] 21
15:39:19 <Jamal> how much did you heal these douchebags for?
15:39:35 Mekkis_x200 ([email protected]) has joined #d&d
15:39:44 <Buck> !roll 1d12+13+2d6
15:39:44 <dicebot> Buck, 1d12+13+2d6: [1d12=6; 2d6=4,4] 27
15:40:12 <Buck> to #1
15:40:28 <Jamal> everyone back the fuck out of the room and close the door
15:43:14 <Jamal> everyone back the fuck out of the room and close the door
15:43:20 <Buck> relax
15:44:34 <Arkwright> Every pathfinder game is a new lesson in how justifiable paranoia can be.
15:44:36 <Jamal> This may end up me running for my life lol.
15:44:54 <benrill> !throw 2d100
15:44:55 <diebot> benrill, 2d100: [2d100=32,17] 49
15:45:11 <Steven> !throw 2#1d100
15:45:34 <benrill> !throw 1d20+13
15:45:34 <diebot> benrill, 1d20+13: [1d20=16] 29
15:45:37 <benrill> !throw 1d20+13
15:45:38 <diebot> benrill, 1d20+13: [1d20=5] 18
15:48:10 <benrill> !throw 1d20+8
15:48:10 <diebot> benrill, 1d20+8: [1d20=12] 20
15:48:18 <benrill> !throw 1d20+8
15:48:19 <diebot> benrill, 1d20+8: [1d20=6] 14
15:49:57 <benrill> !throw 1d20+16/+12
15:49:57 <diebot> benrill, 1d20+16: [1d20=9] 25; 1d20+12: [1d20=9] 21
15:50:08 <benrill> !throw 1d100
15:50:09 <diebot> benrill, 1d100: [1d100=33] 33
15:51:03 <Arkwright> Did someone just say there were going to cast stone to flesh? I thought that was only on their spell list, not prepared?
15:51:16 <Steven> buck you're up
15:51:24 <benrill> yes i am going to prepare it next turn
15:51:54 <Buck> !roll 1d20+11
15:51:54 <dicebot> Buck, 1d20+11: [1d20=4] 15
15:51:57 <Buck> !roll 1d20+11
15:51:57 <dicebot> Buck, 1d20+11: [1d20=5] 16
15:52:05 <Buck> !roll 1d20+6
15:52:05 <dicebot> Buck, 1d20+6: [1d20=3] 9
15:52:30 <Buck> !roll 2d12+26+4d6
15:52:31 <dicebot> Buck, 2d12+26+4d6: [2d12=3,10; 4d6=3,3,1,5] 51
15:53:23 <Jamal> !roll 1d20+4 ride check (needing a 20 to leap out of the saddle as a free action)
15:53:24 <dicebot> Jamal, ride check (needing a 20 to leap out of the saddle as a free action): [1d20=9] 13
15:55:36 <Jamal> !roll 1d20+7
15:55:37 <dicebot> Jamal, 1d20+7: [1d20=11] 18
15:55:52 <Jamal> !roll 1d20+7
15:55:52 <dicebot> Jamal, 1d20+7: [1d20=17] 24
15:56:04 <Jamal> !roll 1d20+4
15:56:09 <dicebot> Jamal, 1d20+4: [1d20=13] 17
15:57:16 Tashes ([email protected]) has joined #d&d
15:59:54 <Buck> AC25
16:00:00 <Buck> 106/109
16:03:26 <Buck> <?blinded
16:03:27 <diebot> The creature cannot see. It takes a 2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a 4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All
16:03:27 <diebot> opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
16:03:38 <Jamal> gotta piss brb
16:04:14 Falang ([email protected]) has left #d&d
16:05:06 <benrill> !throw 1d20+13
16:05:07 <diebot> benrill, 1d20+13: [1d20=16] 29
16:05:37 <Steven> benrill its your turn
16:06:13 <Jamal> back
16:06:16 <Buck> total defence is +4
16:06:59 centurian ([email protected]) has joined #d&d
16:09:20 <Jamal> either wayattacking or not he needs to make those rolls
16:09:23 <benrill> !throw 1d100
16:09:23 <diebot> benrill, 1d100: [1d100=39] 39
16:09:26 <benrill> !throw 1d100
16:09:27 <diebot> benrill, 1d100: [1d100=72] 72
16:09:37 <benrill> !throw 1d20+13
16:09:38 <diebot> benrill, 1d20+13: [1d20=20] 33
16:10:16 <Jamal> you might as well attack - just my opinion
16:10:17 <Jamal> he needs to make the rolls anyway
16:10:28 <Jamal> your character - your call :)
16:10:35 <benrill> i will attack next turn
16:11:20 <Buck> !roll 1d20+18
16:11:20 <dicebot> Buck, 1d20+18: [1d20=8] 26
16:11:21 <Buck> !roll 1d20+18
16:11:21 <dicebot> Buck, 1d20+18: [1d20=16] 34
16:12:32 <Buck> !roll 1d20+13; 1d12+13+2d6
16:12:33 <dicebot> Buck, 1d20+13: [1d20=6] 19; 1d12+13+2d6: [1d12=9; 2d6=6,1] 29
16:15:33 <Steven> jamal go ahead
16:15:34 <Jamal> My action: Junior moves back towards the waterfall. Jamal shoots the bottom-most blue dot.
16:15:57 <Jamal> !roll 1d20+9
16:15:57 <dicebot> Jamal, 1d20+9: [1d20=16] 25
16:16:03 <Jamal> !roll 1d20+10
16:16:04 <dicebot> Jamal, 1d20+10: [1d20=12] 22
16:16:48 <Jamal> !roll 1d20+8
16:16:48 <dicebot> Jamal, 1d20+8: [1d20=12] 20
16:17:26 <Jamal> !roll 2d8+22
16:17:26 <dicebot> Jamal, 2d8+22: [2d8=4,5] 31
16:17:31 <Jamal> !roll 2d6
16:17:31 <dicebot> Jamal, 2d6: [2d6=2,1] 3
16:18:07 <Jamal> !roll 1d20+8
16:18:08 <dicebot> Jamal, 1d20+8: [1d20=5] 13
16:18:17 <Jamal> !roll 1d20+4
16:18:17 <dicebot> Jamal, 1d20+4: [1d20=4] 8
16:20:58 <Steven> northern group
16:20:59 <Steven> se
16:21:02 <Steven> e
16:21:13 <Steven> n
16:21:20 <Steven> 2 ne
16:23:11 <Steven> 16 points total
16:23:16 <Steven> fort save please
16:23:42 <benrill> !throw 1d20+13
16:23:42 <diebot> benrill, 1d20+13: [1d20=1] 14
16:24:07 <Jamal> use your shirt dude
16:24:10 <Jamal> or folio
16:24:45 <Steven> !throw 1d3
16:24:46 <diebot> Steven, 1d3: [1d3=2] 2
16:25:53 <Buck> 100/109
16:26:15 <Buck> AC 25
16:27:10 <Steven> 20 points of damage fort save please
16:27:26 <Buck> !roll 1d20+13 poison fort save
16:27:27 <dicebot> Buck, poison fort save: [1d20=8] 21
16:27:34 <Buck> +2250gp upgrade to your armor guys
16:27:43 <Steven> benrill your turn
16:27:44 <Buck> +3 resistance bonus on saves vs poison
16:27:46 <Buck> take it to the bank
16:28:04 <benrill> !throw 1d100
16:28:05 <diebot> benrill, 1d100: [1d100=44] 44
16:28:16 <benrill> !throw 1d100
16:28:17 <diebot> benrill, 1d100: [1d100=89] 89
16:28:24 <benrill> !throw 1d20+13
16:28:24 <diebot> benrill, 1d20+13: [1d20=6] 19
16:29:18 <Jamal> south
16:30:35 <Steven> buck your up
16:32:22 <Jamal> Steven - private messages have been sent as requested
16:33:06 <Buck> typing /mode (nickname) -R
16:35:25 <Steven> jamal you are up
16:35:43 <Jamal> !roll 1d20+8
16:35:44 <dicebot> Jamal, 1d20+8: [1d20=4] 12
16:35:47 <Jamal> !roll 1d20+8
16:35:47 <dicebot> Jamal, 1d20+8: [1d20=8] 16
16:35:51 <Jamal> !roll 1d20+4
16:35:51 <dicebot> Jamal, 1d20+4: [1d20=7] 11
16:37:13 <Jamal> !roll 1d8+15
16:37:14 <dicebot> Jamal, 1d8+15: [1d8=7] 22
16:37:18 <Jamal> !roll 1d6
16:37:18 <dicebot> Jamal, 1d6: [1d6=2] 2
16:37:35 Ashar ([email protected]) has joined #d&d
16:37:43 Ashar ([email protected]) has left #d&d
16:39:49 <Buck> AC 21
16:42:16 <Jamal> Benrill how wounded are you?
16:42:27 <benrill> not that bad
16:42:33 <centurian> wtf
16:42:37 <Jamal> you need a shirt for stuff like insta-kill shit (gaze attacks)
16:42:49 <Jamal> then WTF are you running away benrill? YOU are the tank!
16:42:59 <Buck> 70/109
16:43:03 <benrill> i know but i wanted t better shot and then i will attack
16:43:17 <Jamal> get in there are TANK - that's your role
16:43:31 <Jamal> because of you not standing their, ranged people are getting killed
16:43:39 <Jamal> :)
16:43:54 <benrill> because i was scard ok!
16:44:02 <benrill> i will come down and save the group !
16:44:03 <Jamal> As well you should be :)
16:44:37 <Jamal> But you need to draw those attacks, even with your eyes wide shut and taking damage - then ranged people can pick them off
16:44:49 <benrill> i hear you i will get on it
16:44:55 <Jamal> Just giving advice - how you play him is totally up to you :)
16:45:02 <benrill> ok ok gotcha
16:45:12 <Jamal> Not having a go at you :)
16:45:12 <Buck> !roll 1d20+13 poison
16:45:13 <dicebot> Buck, poison: [1d20=17] 30
16:46:31 Falang ([email protected]) has joined #d&d
16:47:53 <Buck> 65/109
16:48:23 <Buck> 46/109
16:48:33 <Buck> 51/109
16:48:40 <Jamal> :)
16:48:46 <Jamal> you've got a couple of rounds left in you :)
16:49:18 <Jamal> !roll 1d20+6 sense motive
17:08:43 Topic for #d&d is: PFS: Sat 1st 10am (7-11,Steven) / Fri 7th 6pm (1-7,Avatar) | WotW: Sat 8th 1.30pm | TrS: Sun 2nd 10am || All topic times are AEST (UTC+10:00); set up your timezone on the site for local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
17:08:43 Topic for #d&d set by Avatar at Thu May 30 21:43:50 2013
17:08:43 <***> Buffer Playback...
17:08:44 <***> Playback Complete.
17:10:47 <Jamal> !roll d20+12
17:10:47 <dicebot> Jamal, d20+12: [d20] 12
17:10:50 <Jamal> !roll d20+12
17:10:51 <dicebot> Jamal, d20+12: [d20] 12
17:10:57 <Jamal> !roll d20+4
17:10:57 <dicebot> Jamal, d20+4: [d20] 4
17:11:06 <centurian> malfunction
17:11:17 <Jamal> !roll 1d20+4
17:11:18 <dicebot> Jamal, 1d20+4: [1d20=13] 17
17:11:18 <centurian> changes coordinates
17:11:28 <Jamal> !roll 1d20+12
17:11:28 <dicebot> Jamal, 1d20+12: [1d20=4] 16
17:11:33 <Jamal> !roll 1d20+12
17:11:33 <dicebot> Jamal, 1d20+12: [1d20=20] 32
17:11:37 <Jamal> !roll 1d20+12
17:11:37 <dicebot> Jamal, 1d20+12: [1d20=12] 24
17:11:46 <Jamal> !roll 1d20+8
17:11:46 <dicebot> Jamal, 1d20+8: [1d20=1] 9
17:11:58 <centurian> reinterprets it backwards
17:12:05 <centurian> so it is easy to read
17:12:29 <Jamal> !roll 3d8+45
17:12:29 <dicebot> Jamal, 3d8+45: [3d8=8,8,4] 65
17:12:34 <Jamal> !roll 3d6
17:12:34 <dicebot> Jamal, 3d6: [3d6=6,1,6] 13
17:13:35 <Jamal> end
17:14:07 <Buck> 33/109
17:15:46 <Buck> 2nd use used
17:17:22 <Buck> !roll 1d20+13
17:17:22 <dicebot> Buck, 1d20+13: [1d20=11] 24
17:17:49 <Steven> 11 damage
17:17:57 <Jamal> 2 left
17:18:44 <Steven> 14
17:18:59 <Buck> 8/109
17:21:31 <benrill> !throw 4d8+8
17:21:47 <benrill> !throw 4d8+8
17:21:48 <diebot> benrill, 4d8+8: [4d8=8,2,6,5] 29
17:21:57 <Buck> 37/109
17:24:18 <Buck> 30/109
17:24:24 <Buck> 34/109
17:24:41 <Buck> !roll 1d20+11; 1d20+11; 1d20+6
17:24:41 <dicebot> Buck, 1d20+11: [1d20=16] 27; 1d20+11: [1d20=17] 28; 1d20+6: [1d20=19] 25
17:24:55 <Buck> !roll 1d20+6
17:24:55 <dicebot> Buck, 1d20+6: [1d20=3] 9
17:25:17 centurian has quit (Connection closed)
17:25:19 centurian ([email protected]) has joined #d&d
17:25:23 <Buck> !roll 3#1d12+13+2d6
17:25:23 <dicebot> Buck, 1d12+13+2d6: [1d12=7; 2d6=5,5] 30, [1d12=9; 2d6=6,5] 33, [1d12=2; 2d6=2,2] 19
17:26:35 <Buck> !roll 1d20+18
17:26:36 <dicebot> Buck, 1d20+18: [1d20=7] 25
17:26:36 <Buck> !roll 1d20+18
17:26:36 <dicebot> Buck, 1d20+18: [1d20=13] 31
17:26:54 <Buck> "Surrender"
17:28:15 <Jamal> !roll 1d20+9
17:28:16 <dicebot> Jamal, 1d20+9: [1d20=3] 12
17:28:22 <Jamal> !roll 1d20+11
17:28:22 <dicebot> Jamal, 1d20+11: [1d20=12] 23
17:29:34 <Jamal> !roll 1d20+8
17:29:34 <dicebot> Jamal, 1d20+8: [1d20=1] 9
17:29:37 <Jamal> !roll 1d20+8
17:29:37 <dicebot> Jamal, 1d20+8: [1d20=2] 10
17:29:42 <Jamal> !roll 1d20+3
17:29:42 <dicebot> Jamal, 1d20+3: [1d20=7] 10
17:30:36 <Jamal> !roll 1d20+17
17:30:37 <dicebot> Jamal, 1d20+17: [1d20=11] 28
17:30:55 <Buck> !roll 1d20+18
17:30:55 <dicebot> Buck, 1d20+18: [1d20=17] 35
17:31:01 <benrill> !throw 1d20+13
17:31:01 <diebot> benrill, 1d20+13: [1d20=7] 20
17:31:29 <Buck> !roll 1d20+11
17:31:29 <dicebot> Buck, 1d20+11: [1d20=10] 21
17:31:48 <Buck> !roll 1d12+13+2d6
17:31:48 <dicebot> Buck, 1d12+13+2d6: [1d12=11; 2d6=3,4] 31
17:31:56 <Arkwright> Bad news, I don't think you can cast Stone to Flesh
17:32:04 <Arkwright> Stone to Flesh is a sixth-level wizard spell, NOT a cleric spell.
17:32:06 <benrill> i can too
17:32:11 <benrill> hold on
17:36:55 <benrill> !throw 1d8+1
17:36:55 <diebot> benrill, 1d8+1: [1d8=2] 3
17:36:57 <benrill> !throw 1d8+1
17:36:58 <benrill> !throw 1d8+1
17:36:58 <diebot> benrill, 1d8+1: [1d8=5] 6
17:36:58 <diebot> benrill, 1d8+1: [1d8=8] 9
17:37:01 <benrill> !throw 1d8+1
17:37:01 <diebot> benrill, 1d8+1: [1d8=8] 9
17:37:03 <benrill> !throw 1d8+1
17:37:03 <diebot> benrill, 1d8+1: [1d8=3] 4
17:37:05 <Buck> !roll 1d20+19 sense motive
17:37:05 <dicebot> Buck, sense motive: [1d20=17] 36
17:37:10 <Jamal> !roll 1d20+6
17:37:10 <dicebot> Jamal, 1d20+6: [1d20=5] 11
17:37:11 <benrill> !throw 1d8+1
17:37:12 <diebot> benrill, 1d8+1: [1d8=3] 4
17:37:13 <centurian> off he gos again
17:37:16 <benrill> !throw 1d8+1
17:37:16 <diebot> benrill, 1d8+1: [1d8=2] 3
17:37:28 <benrill> for you avatar!
17:37:31 <benrill> !throw 1d8+1
17:37:31 <diebot> benrill, 1d8+1: [1d8=2] 3
17:37:32 <Jamal> !roll 1d20+6
17:37:32 <dicebot> Jamal, 1d20+6: [1d20=20] 26
17:37:34 <benrill> !throw 1d8+1
17:37:34 <diebot> benrill, 1d8+1: [1d8=1] 2
17:37:34 <centurian> gets up
17:37:57 <benrill> !throw 1d8+1
17:37:57 <diebot> benrill, 1d8+1: [1d8=5] 6
17:38:04 <benrill> !throw 1d8+1
17:38:04 <diebot> benrill, 1d8+1: [1d8=2] 3
17:38:20 <centurian> places a video clip escapes alcatrez
17:38:35 <centurian> avatar no longer operational
17:38:40 <benrill> 43 points for you avatar
17:38:48 <centurian> moves disabled
17:38:49 * ChanOP sets ban on *!*centurian@*.dodo.com.au
17:38:49 ChanOP has kicked centurian from #d&d ((Buck) You are banned)
17:39:39 andrey has quit (Ping timeout: 121 seconds)
17:40:16 <Buck> [17:31] <Buck> !roll 1d12+13+2d6
17:40:17 <Buck> [17:31] <dicebot> Buck, 1d12+13+2d6: [1d12=11; 2d6=3,4] 31
17:40:54 <benrill> !throw 1d8+1
17:40:54 <diebot> benrill, 1d8+1: [1d8=3] 4
17:41:03 <Buck> !roll 1d8+1
17:41:03 <dicebot> Buck, 1d8+1: [1d8=3] 4
17:41:04 <Buck> !roll 1d8+1
17:41:05 <dicebot> Buck, 1d8+1: [1d8=6] 7
17:41:06 <Buck> !roll 1d8+1
17:41:06 <benrill> !throw 1d8+1
17:41:06 <dicebot> Buck, 1d8+1: [1d8=6] 7
17:41:07 <diebot> benrill, 1d8+1: [1d8=4] 5
17:41:27 <benrill> !throw 1d8+1
17:41:28 <diebot> benrill, 1d8+1: [1d8=2] 3
17:41:47 <Buck> !roll 1d8+1
17:41:47 <dicebot> Buck, 1d8+1: [1d8=6] 7
17:41:50 <benrill> !throw 1d8+1
17:41:51 <diebot> benrill, 1d8+1: [1d8=3] 4
17:41:53 <Buck> !roll 1d8+1
17:41:54 <dicebot> Buck, 1d8+1: [1d8=6] 7
17:42:06 <benrill> !throw 1d8+1
17:42:07 <diebot> benrill, 1d8+1: [1d8=8] 9
17:42:10 <Buck> I'm on full, 5 charges later
17:43:03 <Jamal> !roll 1d20+19
17:43:03 <dicebot> Jamal, 1d20+19: [1d20=14] 33
17:43:31 <benrill> we can always find a wizard and pay him
17:47:41 <Buck> !roll 1d20+17 perception
17:47:42 <dicebot> Buck, perception: [1d20=12] 29
17:49:19 <Arkwright> !roll 1d20+9
17:49:19 <dicebot> Arkwright, 1d20+9: [1d20=15] 24
17:50:00 * Jamal has the Extremely Fashionable trait - I don't just look fine, I look fuckin awesome!
17:51:32 <Jamal> check slave pens for loot also
17:51:52 <Steven> what type of bag of holding do you have
17:51:53 <Steven> type 1
17:52:33 <Jamal> !roll 1d20+19
17:52:34 <dicebot> Jamal, 1d20+19: [1d20=14] 33
17:52:35 <benrill> type 3
17:52:39 andrey ([email protected]) has joined #d&d
17:52:44 <Mekkis> I think you're covered in sweat and gore, Jamal
17:52:54 <benrill> yea
17:54:19 <benrill> spell check
17:58:19 <Jamal> 15:51 <Jamal>: check slave pens for loot also
18:00:02 <benrill> jr is back alive
18:00:23 <Buck> !roll 1d20+4 linguistics
18:00:24 <dicebot> Buck, linguistics: [1d20=12] 16
18:00:24 <Jamal> !roll 1d20+2
18:00:24 <dicebot> Jamal, 1d20+2: [1d20=6] 8
18:00:27 <Buck> guidance
18:00:44 <Steven> Vklrog L phhw dq xqwlphob ghplvh,
18:00:44 <Steven> hqvxuh wkdw Judqgpdvwhu
18:00:44 <Steven> Wruf k fdq qrw uhpdlq lq f kdujh
18:00:44 <Steven> ri wkh vkdgrz org jh – D.K
18:02:13 <Jamal> !roll 1d20+3
18:02:14 <dicebot> Jamal, 1d20+3: [1d20=4] 7
18:02:15 <Buck> !roll 1d20+6
18:02:16 <dicebot> Buck, 1d20+6: [1d20=13] 19
18:02:23 <Arkwright> !roll 1d20+6 Initiative
18:02:24 <dicebot> Arkwright, Initiative: [1d20=14] 20
18:02:26 <benrill> !throw 1d20+3
18:02:27 <diebot> benrill, 1d20+3: [1d20=15] 18
18:02:29 <Mekkis> Steven, your spacing's wrong!
18:03:42 <Steven> mekkis, dont pester me please.
18:04:36 <Arkwright> daFUQ?!
18:10:38 <Jamal> !roll 1d20+10
18:10:39 <dicebot> Jamal, 1d20+10: [1d20=17] 27
18:23:51 <Arkwright> !roll 1d20+11 Perception
18:23:51 <dicebot> Arkwright, Perception: [1d20=1] 12
18:23:52 <benrill> !throw 1d20+16
18:23:52 <diebot> benrill, 1d20+16: [1d20=20] 36
18:24:08 <Jamal> !roll 1d20+15 (+4 if he is human)
18:24:08 <dicebot> Jamal, (+4 if he is human): [1d20=15] 34
18:24:10 <Buck> !roll 1d20+17
18:24:11 <dicebot> Buck, 1d20+17: [1d20=7] 24
18:24:21 <Buck> 25 with guidance
18:24:42 <Jamal> !roll 1d20+19
18:24:42 <dicebot> Jamal, 1d20+19: [1d20=6] 25
18:26:21 <Buck> !roll 1d20+18
18:26:21 <dicebot> Buck, 1d20+18: [1d20=19] 37
18:28:22 <benrill> !throw 1d8+1
18:28:27 <diebot> benrill, 1d8+1: [1d8=2] 3
18:29:11 <Buck> !spell aspect of the predator
18:29:12 <diebot> Buck, ASPECT OF THE BEAR transmutation (polymorph[]) druid 2, ranger 2 1 standard action Range: personal you Comp: V, S, DF Duration: 1 minute/level Save: SR:
18:29:12 <diebot> You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2 enhancement bonus on CMB rolls. You can also perform bull rush, grapple, and overrun combat maneuvers without provoking attacks of opportunity.
18:30:08 <Buck> !spell aspect of the falcon
18:30:08 <diebot> Buck, ASPECT OF THE FALCON transmutation (polymorph[]) druid 1, ranger 1 1 standard action Range: personal you Comp: V, S, DF Duration: 1 minute/level Save: SR:
18:30:08 <diebot> You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19-20/x3. This effect does not stack with any other effect that
18:30:08 <diebot> expands the threat range of a weapon, such as the Improved Critical feat or a keen weapon.
18:30:18 <Jamal> You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19–20/×3. This effect does not stack with any other effect that expands the thre
18:30:38 * Jamal now has gravity bow and aspect up
18:32:30 <Arkwright> Is haste still up?
18:32:34 <Arkwright> It lasts 9 rounds.
18:32:36 <Arkwright> k
18:33:38 <Steven> !throw 1d20+19; 1d20+19; 1d20+14; 1d20+16; 1d20+11
18:33:38 <diebot> Steven, 1d20+19: [1d20=7] 26; 1d20+19: [1d20=7] 26; 1d20+14: [1d20=13] 27; 1d20+16: [1d20=2] 18; 1d20+11: [1d20=19] 30
18:33:54 <Arkwright> you have haste
18:35:05 <Steven> !throw 1d20+11
18:35:05 <diebot> Steven, 1d20+11: [1d20=15] 26
18:35:53 <Steven> !throw 3d8+27+5d6+2d4+6
18:35:53 <diebot> Steven, 3d8+27+5d6+2d4+6: [3d8=1,5,5; 5d6=4,4,5,3,6; 2d4=4,4] 74
18:36:09 <Buck> 35/109
18:37:44 <Steven> buck your up.
18:37:55 <Buck> !roll 1d20+11; 1d20+11; 1d20+6
18:37:55 <dicebot> Buck, 1d20+11: [1d20=7] 18; 1d20+11: [1d20=9] 20; 1d20+6: [1d20=2] 8
18:39:01 <Buck> !roll 1d12+13+1d12+13+2d6+2d6
18:39:01 <dicebot> Buck, 1d12+13+1d12+13+2d6+2d6: [1d12=6; 1d12=9; 2d6=1,6; 2d6=2,1] 51
18:39:13 <Buck> 30/109
18:39:40 <Steven> benril
18:40:33 <Jamal> !roll 1d20+13
18:40:34 <dicebot> Jamal, 1d20+13: [1d20=8] 21
18:40:42 <Jamal> !roll 1d20+13
18:40:43 <dicebot> Jamal, 1d20+13: [1d20=8] 21
18:40:46 <Jamal> !roll 1d20+13
18:40:46 <dicebot> Jamal, 1d20+13: [1d20=6] 19
18:40:58 <Jamal> !roll 1d20+9
18:40:58 <dicebot> Jamal, 1d20+9: [1d20=14] 23
18:41:33 <Jamal> !roll 2d6+15
18:41:33 <dicebot> Jamal, 2d6+15: [2d6=1,4] 20
18:41:40 <Jamal> !roll 1d6
18:41:40 <dicebot> Jamal, 1d6: [1d6=1] 1
18:42:22 <Jamal> !roll 1d20+9
18:42:22 <dicebot> Jamal, 1d20+9: [1d20=17] 26
18:42:28 <Jamal> !roll 1d20+9
18:42:29 <dicebot> Jamal, 1d20+9: [1d20=18] 27
18:43:03 <Jamal> !roll 1d8+15
18:43:04 <dicebot> Jamal, 1d8+15: [1d8=1] 16
18:44:45 <benrill> i am going to heal you frist and then maybe attack!
18:44:51 <Steven> !throw 1d20+16; 1d20+11
18:44:51 <diebot> Steven, 1d20+16: [1d20=16] 32; 1d20+11: [1d20=16] 27
18:45:06 <Steven> !throw 2d4+6
18:45:06 <diebot> Steven, 2d4+6: [2d4=2,1] 9
18:45:36 <Steven> !throw 1d20+19; 1d20+19; +1d20+14
18:45:37 <diebot> Steven, 1d20+19: [1d20=3] 22; 1d20+19: [1d20=10] 29; +1d20+14: [1d20=20] 34
18:45:55 <Steven> !throw +1d20+14
18:46:03 <Steven> !throw 1d20+14
18:46:03 <diebot> Steven, 1d20+14: [1d20=18] 32
18:46:24 <Steven> !throw 3d8+27
18:46:25 <diebot> Steven, 3d8+27: [3d8=2,1,6] 36
18:46:35 <Buck> -6/109
18:46:54 <Steven> arknight
18:47:00 <Steven> yeah is aid it wrong on purpose that time
18:47:05 <Steven> lol
18:47:13 <Arkwright> !roll 1d20+15
18:47:14 <dicebot> Arkwright, 1d20+15: [1d20=14] 29
18:48:06 <Arkwright> !roll 1d6+1+10d6
18:48:06 <dicebot> Arkwright, 1d6+1+10d6: [1d6=4; 10d6=2,5,5,1,4,4,4,5,6,6] 47
18:48:15 <Steven> !throw 1d100
18:48:15 <diebot> Steven, 1d100: [1d100=35] 35
18:49:13 <benrill> !throw 1d8+1
18:49:14 <diebot> benrill, 1d8+1: [1d8=4] 5
18:49:14 <benrill> !throw 1d8+1
18:49:14 <diebot> benrill, 1d8+1: [1d8=7] 8
18:49:15 <benrill> !throw 1d8+1
18:49:15 <diebot> benrill, 1d8+1: [1d8=1] 2
18:49:20 <benrill> !throw 1d8+1
18:49:21 <diebot> benrill, 1d8+1: [1d8=6] 7
18:49:25 <benrill> !throw 1d8+1
18:49:25 <diebot> benrill, 1d8+1: [1d8=1] 2
18:49:27 <benrill> !throw 1d8+1
18:49:28 <diebot> benrill, 1d8+1: [1d8=6] 7
18:49:55 <benrill> 31 for you dude
18:50:03 <benrill> !throw 1d8+1
18:50:03 <diebot> benrill, 1d8+1: [1d8=7] 8
18:50:24 <benrill> !throw 1d8+1
18:50:25 <diebot> benrill, 1d8+1: [1d8=4] 5
18:50:37 <Jamal> The decemvirate wants Torch dead
18:50:44 <Jamal> end of message
18:51:11 <Buck> The Needle?!
18:55:17 <benrill> btw i have a summoning spell when should i use them?
18:57:49 <benrill> !throw 1dd20+2
18:57:53 <benrill> !throw 1d20+2
18:57:54 <diebot> benrill, 1d20+2: [1d20=8] 10
18:57:58 <Jamal> !roll 1d20+15 assisting
18:57:59 <dicebot> Jamal, assisting: [1d20=16] 31
18:59:02 <benrill> i failed
18:59:10 <benrill> the dm isn't looking at your assit
18:59:36 <Jamal> Can you identify the Decemvirate?
19:00:25 <Arkwright> I have to do something, back in 5 mins i'd say.
19:00:33 <benrill> can someone else ask him his real name?
19:00:48 <benrill> please?????
19:01:14 Ballig has quit (Ping timeout: 121 seconds)
19:01:21 <Arkwright> heh nevermind
19:02:07 dicebot has quit (EOF from client)
19:02:12 <Jamal> !roll 1d20+15 diplomacy
19:02:44 <Buck> !roll 1d20+3 aid
19:02:48 <Buck> !throw 1d20+3 aid
19:02:48 <diebot> Buck, aid: [1d20=16] 19
19:03:02 <Jamal> !throw 1d20+15 diplomacy
19:03:03 <diebot> Jamal, diplomacy: [1d20=12] 27
19:03:31 Ballig ([email protected]) has joined #d&d
19:03:41 * ChanOP removes ban on *!*centurian@*.dodo.com.au
19:04:28 benrill is now known as spider21b
19:05:18 dicebot ([email protected]) has joined #d&d
19:05:27 ChanOP gives channel half-operator status to dicebot
19:05:31 <Buck> "Tell us what you know of.... the Spider."
19:06:06 * Jamal graffiti's in The Puddles, "Don't judge me for my burns"
19:06:06 <Ballig> the SPIDER?!
19:06:07 <spider21b> " after we leave"
19:06:11 <Buck> the SPIDER?!
19:07:13 * Jamal graffiti's in The Puddles, "(Torch's real name) has a Spider up his ass!"
19:07:29 <Jamal> !throw 1d20+5 Day job "Bounty Hunter"
19:07:30 <diebot> Jamal, Day job "Bounty Hunter": [1d20=17] 22
19:07:33 <Buck> !roll 1d20+16
19:07:33 <dicebot> Buck, 1d20+16: [1d20=7] 23
19:07:37 <spider21b> !throw 1d20+17
19:07:37 <diebot> spider21b, 1d20+17: [1d20=7] 24
19:07:54 Buck is now known as Avatar
19:08:11 Jamal is now known as Bloodlust
19:10:03 ChanOP gives channel operator status to Avatar
19:10:05 <Bloodlust> 53968-1
19:10:56 <Steven> arkwright? you there
19:12:03 <spider21b> i am here
19:12:22 <Steven> arkwright i need your pfs number please
19:12:25 * Bloodlust sings, "We are the champions!"
19:12:37 <Bloodlust> GOLD?!?!?!
19:12:41 * Steven sings "We are the tired."
19:12:42 <Bloodlust> BOONS?!?!
19:12:55 <spider21b> boons?
19:13:05 <spider21b> " we are the killers"
19:13:11 <Steven> you guys get 7909g
19:13:16 <spider21b> nice!
19:13:19 <Bloodlust> Junior is still looking at your balls and licking his lips and growling.
19:13:24 <Steven> im not going to dock you any gold for the two mantis guys that escaped
19:13:34 <Bloodlust> hooray!
19:13:36 <Bloodlust> :)
19:13:46 <spider21b> yea!!!!!!
19:13:47 <Bloodlust> I award you an extra GM star :)
19:13:52 <Steven> you hamiliated and angred the sage Irskin Jayorass, he views you with contempt should you ever meet him again
19:14:11 <Bloodlust> Well we had to do that for the mission didn't we?
19:14:19 <Arkwright> back
19:14:31 <Arkwright> #45346-1
19:14:31 <Steven> there is a way of not humiliating him, by including him in the discussions
19:14:40 <Arkwright> 7900? Nice.
19:15:36 <spider21b> xd
19:15:53 <Bloodlust> fuck him, he was a n00b!
19:15:59 <Steven> Word Gets Around, at least one member of the vashian the Needle's Red Mantis Cell escaped and spread your description among the organization. you suffer a -2 penalty on all future bluff, diplomacy, disguise, and intimidate checks against members of the red mantis.
19:16:07 * Bloodlust was on fire with dice rolls at the start of the game lol
19:16:35 <spider21b> xd
19:16:42 <Bloodlust> damn, two negative boons :(
19:16:46 <Bloodlust> any positive ones?
19:16:54 <spider21b> two negative boons?
19:17:02 <Steven> yes, but you didnt get them.
19:17:03 <Bloodlust> or we just failed twice
19:17:07 <Bloodlust> :(
19:17:21 <Bloodlust> It's all your fault spider21b
19:17:22 <spider21b> ouch
19:17:25 <spider21b> sorry
19:17:30 <Bloodlust> lol
19:17:33 <spider21b> xd
19:17:35 <Bloodlust> ;)
19:17:45 <spider21b> i manged to realase i could help by healing people xd
19:18:03 * Avatar removes voice from Arkwright Bloodlust spider21b
19:18:06 * Avatar removes voice from Avatar
19:18:56 <Bloodlust> any cool sheet on the sheet?
19:19:15 <spider21b> i use my thing to turn froblisher back from the stoney form
19:19:32 <Steven> was anyone andorian?
19:19:48 <Bloodlust> I want to ask Torch how he got those burns that wont heal :)
19:19:49 <Steven> okay, make a fort save for it
19:20:17 <Bloodlust> andoran - kill the slaves, - noooooooo
19:20:44 <Steven> no seriously, i got to figure out if all faction missions were complete
19:20:55 <Bloodlust> mine were :)
19:20:55 <Steven> Andorans?
19:21:03 <Steven> taking that as a no
19:21:07 <Steven> cheliax did both
19:21:09 <Bloodlust> no andorans
19:21:19 <Arkwright> I did mine.
19:21:24 <Arkwright> Shadow lodge/cheliax
19:21:30 <Steven> any osirions?
19:21:46 <Bloodlust> nope
19:21:58 <Steven> qairians, did the glider and featherfall thing
19:22:18 <Steven> taldors, got the identity of torch
19:22:32 <Steven> but didnt ask who sold him the false set of relics
19:22:34 <spider21b> huh?
19:23:18 <Avatar> I got both of mine
19:23:42 <Steven> what were you?
19:24:57 <Steven> avatar? which were you?
19:25:08 <Steven> i honestly dont remember... fuck it ill go check the sheet
19:25:15 <Steven> session notes whatever
19:25:29 <Avatar> osirion
19:25:38 <Avatar> I got the mist and asked the guy about who they were targetting in sothis
19:25:51 <Steven> didnt get an answer...
19:25:56 <Avatar> I did get an answer
19:26:07 <Avatar> I sensed motive him to see if he was telling the truth too
19:26:07 <Steven> um fuck it, you took the person alive that was attacking torch
19:26:19 <Steven> oh yeah... thats right
19:26:27 <Steven> I have bad news.
19:26:31 <Steven> He was bluffin.
19:26:41 <Avatar> no he was genuine
19:26:53 <Steven> you thought he was genuine
19:27:07 <Avatar> ok I would double check with one of the guys at the end
19:27:13 <Steven> thats the spirit
19:27:20 <Steven> lets roll to see if he was taken alive
19:27:21 <Avatar> want another sense motive
19:27:27 <Steven> lets say 50/50
19:27:32 <Avatar> fair go
19:27:34 <Steven> !rand alive dead
19:27:34 <dicebot> Steven, random: dead
19:28:44 <Steven> you turn in the name, and several days later you get a report back that the information was a cold trail and that a man named First Speaker Dahnakrist Phi is the target
19:29:00 <Steven> and he was greviously murdered in his sleep
19:29:08 <Avatar> I spit
19:29:44 <Steven> Benril, you needed to ask who sold the relics
19:31:17 <Steven> alright making the sheets now
19:31:27 <Avatar> guys
19:31:34 <Avatar> +2250gp upgrade for your armor gives you a +3 resistance bonus vs poison
19:31:38 <Avatar> think about it
19:32:58 <Arkwright> whoa.....
19:33:08 <Arkwright> a bonus that doesn't stack with a cloak of resistance...
19:33:10 <Arkwright> awesome!
19:33:28 <Avatar> yeah ditch your cloak
19:33:33 <Avatar> get a better shoulder slot item
19:33:44 <Steven> dont ditch a cloak too fast
19:33:54 <Avatar> ditch it right quick
19:34:00 <Steven> the resistance bonus for other saves is still pretty damned good
19:34:09 <Avatar> well that all depends
19:35:17 <Avatar> one more 7-11 scenario and Buck's ready for the Eyes
19:36:17 <Bloodlust> oohtempting armour upgrade - what's it called?
19:36:19 <Avatar> toughness saved my life today
19:36:23 <Avatar> poison resistance
19:36:26 <Avatar> it's in UE
19:37:04 <Bloodlust> You know, I was almost sold on a musket man today until I saw how much fail you had
19:37:16 <Bloodlust> If you get caught like that, with no other weapon, you get owned
19:37:25 <Avatar> any ranged weapon is like that
19:37:40 <Bloodlust> but with a pistol in one hand you can have a melee in the other
19:37:45 <Steven> bloodlust musketmaster is an amazing archetype
19:37:55 <Avatar> yeah if you want to go down the sword and pistol route
19:37:57 <Bloodlust> better than two pistols?
19:38:08 <Avatar> a second pistol isn't a melee weapon
19:38:15 <Avatar> I'd allow improvised weapon attacks
19:38:22 <Steven> my musketmaster does more damage than avatars musketmaster and its not as optimized as i could get it.
19:38:29 <Bloodlust> no but you can drop it (cord) and draw a melee weapon and still fire
19:38:40 <Mekkis> it's not as optimised as Avatar could make it too!
19:38:45 <Bloodlust> So, how do you build one?
19:38:47 <Mekkis> this is not a bad thing
19:38:48 <Steven> thats true mekkis
19:38:52 <Bloodlust> I have a game in 6 hours and I need to finish him off
19:38:55 <Bloodlust> he's on the website
19:39:14 <Avatar> yeah I am not trying to do more damage than I already am
19:39:27 <Avatar> I could upgrade the headband, or add reliable, or add more crit feats
19:39:34 <Bloodlust> http://www.pfrpg.com.au/viewchar.php5?char=755
19:39:56 <Avatar> you have a 10 con
19:39:58 <Bloodlust> I'm tempted to just take him to level 5 and then switch into something else
19:40:02 <Avatar> you won't last past level 3
19:40:14 <Bloodlust> Jamal had a 10 con
19:40:26 <Avatar> jamal got lucky
19:40:41 <Bloodlust> then bought a belt of con
19:40:53 <Bloodlust> and a +2 bonus from sigils
19:41:11 <Bloodlust> if I want to bump the con at all then no dex 20
19:41:23 <Steven> alright, i have chronicle sheets
19:41:33 <Avatar> maybe do 8 str 12 con
19:41:47 <Bloodlust> then he can't even carry his basic gear
19:41:48 <Avatar> or 8 cha
19:41:55 <Avatar> Buck has 7 cha
19:42:02 <Avatar> then you could have two 12 stats
19:42:37 <Bloodlust> so you think:
19:42:42 <Avatar> thanks Steven
19:42:50 <Steven> my pleasure sir
19:42:55 <Bloodlust> str 8, dex 20, con 12, wis 13, int 10, chr 8?
19:43:04 <Avatar> how did we anger the sage !
19:43:09 <Avatar> he was our best friend
19:43:25 <Steven> by people saying how shitty a job he did with no regard for his feelings
19:43:28 <Bloodlust> he even helped us cast a ray spell
19:43:36 <Bloodlust> that was out of character man
19:43:51 <Bloodlust> we were all having a laugh about it
19:43:58 <Steven> he wasnt laughing.
19:44:04 <Avatar> we thought he did a great job
19:44:07 <Steven> OH SNAP! SEE WHAT I DID THERE!
19:44:15 <Bloodlust> a laugh about it out of character with the out of character comments :)
19:44:26 <Avatar> what did we say
19:44:58 <Steven> someone remarked to grandmaster torch that the person who identified the relics sucked at doing it
19:45:00 <Bloodlust> I was only rude to Torch - coz he's an asshole
19:45:15 <Bloodlust> and only about Torch
19:45:18 <Steven> which is when i said, the sage got embarrassed and looked angry.
19:45:38 <Arkwright> Have our sheets been sent out yet? Just checking if I've missed something, not trying to rush.
19:45:59 <Steven> im sending them out right now
19:46:10 <Arkwright> awesome
19:46:17 <Bloodlust> that was what's his name cleric dude and he wasn't even identifying them
19:46:48 <Bloodlust> Jamal hates Torch with a passion. he'd happily watch the asshole die
19:46:54 <Steven> sadly, its a pass/fail
19:47:05 <Bloodlust> :(
19:47:28 <Steven> alright how do spider and ark want your chronicle sheets? email? skype?
19:47:36 <Bloodlust> I don't remember seeing that he was upset or I would have diplomacy'ed him
19:48:07 <Arkwright> skype?
19:48:10 <Arkwright> should be simplest.
19:48:14 <Steven> i distinctly remember commenting on how he was not happy about what was said about him.
19:48:17 Avatar has changed the topic to: PFS: Fri 7th 6pm (1-7,Avatar) | WotW: Sat 8th 1.30pm | TrS: Sun 2nd 10am || All topic times are AEST (UTC+10:00); set up your timezone on the site for local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
19:48:36 <Bloodlust> sorry missed it - lots of people talking at once :)
19:48:43 <Steven> yes there was.
19:48:44 <Bloodlust> got sheet - thanks :)
19:48:53 <Steven> what one is your name ark?
19:48:56 <Bloodlust> It's no big deal, it's not like pissing him off means much on the sheet
19:49:00 <Arkwright> as in skype name?
19:49:06 <Steven> yeah
19:49:09 <Arkwright> lewis_pascoe
19:49:13 <Bloodlust> unless he is on a future chronicle in which case I'll be really rude to him lol
19:49:39 <Steven> i think he shows up sometime.
19:49:44 <Steven> i dont remember where though
19:50:37 <Steven> um......... ben is all i got to send out now
19:50:44 <Brunius> sup
19:51:04 <Bloodlust> Thanks again Steven :)
19:51:12 <Steven> sorry it took so long.
19:51:19 <Bloodlust> what was the final advice on the stats build? musket for the win?
19:51:20 <Steven> those fights were pretty nasty.
19:51:58 <Steven> benril sending yours through skype
19:52:06 <Steven> unless you would rather another medium
19:52:37 <Steven> ANYWAYS, im going to go grab some of my cold dinner which arrived that i never ate.
19:54:14 <Bloodlust> how about: Str 8, dex 20, con 14, int 10, wis 12, chr 8?
19:55:07 <Bloodlust> thoughts?
19:55:20 <Arkwright> Is this for a level 1 build?
19:55:30 <Bloodlust> I feel that I'd rather take int at 8 then str
19:55:34 <Bloodlust> yes
19:55:36 <Bloodlust> level 1
19:56:07 <Arkwright> Drop the 20 to a 19 and spread some points around; use the level 5 bonus to up it.
19:56:11 <Arkwright> or at least that's how I prefer to do things.
19:56:50 <Bloodlust> so what would you start your stats at for a gunslinger?
19:57:11 <spider21b> hum?
19:57:19 <Arkwright> hmm
19:57:30 <Bloodlust> Avatar? Steven?
19:57:33 <Brunius> 18/18/8/18/8/8
19:57:47 <Brunius> uh wait
19:57:53 <Brunius> 18/18/8/8/18/8
19:57:54 <Bloodlust> wtf?
19:57:54 <Brunius> yeah
19:58:06 <Arkwright> Str 9, Dex 19, Con 14, Int 10, Wis 14, Cha 8, perhaps.
19:58:07 <Bloodlust> 8 con?
19:58:22 <Brunius> so move your str to con
19:58:28 <Brunius> 8/18/18/8/18/8
19:58:58 <Bloodlust> not enough points brunius
19:59:26 <Brunius> i was sure there was a way to make a ridiculous char like that
19:59:30 <Bloodlust> I don't think you actually need many grit points
19:59:35 <Brunius> might need to be 7s instead of 9s
19:59:42 <Bloodlust> maybe ifyou had three 7s?
19:59:55 <Brunius> 8s, not 9s
19:59:57 <Brunius> yeah
20:00:14 <Arkwright> I've never had much opportunity to play a gunslinger, you may be right. But that's probably how I'd try it out.
20:00:18 <Bloodlust> nope, still can't do it
20:00:43 <Brunius> including one of the18s as a 16, cos of racials?
20:00:45 <Bloodlust> How many grit points did you use today Avatar?
20:00:47 <Bloodlust> 1?
20:01:10 <Avatar> 2
20:01:19 <Avatar> that's unusual
20:01:22 <Avatar> I usually use more
20:01:28 <Avatar> oh wait, maybe I did use more
20:01:31 <Avatar> 4 I think
20:01:31 <Steven> he came close to using a lot more though
20:01:39 <Avatar> I misfired a few itmes
20:01:55 <Avatar> if I roll a 1,2 or 3 on the dice, I have to spend a grit point to quick clear my gun
20:02:05 <Avatar> or burn a standard action and still have 1 grit point left in my reservoir
20:02:22 <Bloodlust> so what stat breakdown do you recommend?
20:02:23 <Avatar> I've played games where I've had misfire after misfire after misfire and not gotten any shots off
20:02:28 <Bloodlust> why 1-3?
20:02:33 <Bloodlust> are muskets 1-2?
20:02:37 <Avatar> yeah
20:02:41 <Bloodlust> bugger
20:02:45 <Avatar> alchemical catridges increase misfire chance by 1
20:02:55 <Avatar> dump your cha
20:02:57 <Bloodlust> pistols are only 1 right?
20:03:09 <Bloodlust> so many faction missions depend on being diplomatic
20:03:14 <Avatar> yeah, or 1-2 with alch catridges
20:03:24 <Avatar> you can get a reliable bonus on your firearm to reduce it by 1
20:03:46 <Bloodlust> better to get flaming lol
20:03:48 <Avatar> so chuck it in int and get +1 more skill point per level
20:03:55 <Avatar> you'll make up for that lost point by level 2
20:04:04 <Avatar> a bit later for the other cha skills
20:04:16 <Avatar> +1 seeking holy musket is a +4 weapon
20:04:21 <Bloodlust> I always take extremely fashionable to get diplomacy in class
20:05:27 <Bloodlust> so Avatar what do you recommend for stats starting out?
20:05:33 <Steven> dinner is good even cold
20:06:25 <Steven> nom nom nom
20:06:33 <spider21b> xd
20:06:39 <spider21b> benrill level ed up
20:06:49 <Steven> I'd help ya blood, but my gunslinger isnt a true gunslinger
20:06:55 <Steven> its a gunquisitor
20:07:10 <Bloodlust> yeah, you said that swapping after level 5 is good?
20:07:20 <Steven> yup.
20:07:21 <Avatar> yeah
20:07:25 <Avatar> there isn't much progression after that
20:07:27 <Bloodlust> why inquisitor?
20:07:30 <Avatar> level 7's dead shot is pretty good
20:07:42 <Avatar> spellbreaker has some cool abilities
20:07:45 <Bloodlust> not the way it's being played
20:07:46 <Avatar> and I get divine spell use
20:07:47 <Steven> the abilities only get marginally better
20:07:51 <Bloodlust> it's basically vital strike
20:08:11 <Bloodlust> you add an extra weapon's base damage dice per BAB attack you have
20:08:13 <Avatar> even with the nerf it's pretty good because it avoids misfires
20:08:25 <Bloodlust> then you add your extras once
20:08:27 <Avatar> to avoid DR as well
20:08:28 <Bloodlust> not to each one
20:08:55 <Bloodlust> yeah, it's kinda like my clustered shots when I eventually get it lol
20:09:16 <Steven> my gunquisitor is a Preacher
20:09:21 <Bloodlust> what stat do inquisitors use?
20:09:41 <Steven> wisdom
20:09:49 <Bloodlust> okay
20:10:20 <Steven> at third level preachers get this beautiful ability
20:10:24 <Steven> called Determination
20:10:32 <Bloodlust> I'm about to play Godsmouth Heresy
20:10:42 <Steven> which as a free action i can use Aggression
20:10:43 <Steven> Aggression: The preacher may reroll an attack roll that she just made before the results of the roll are revealed. She must take the result of the reroll, even if it’s worse than the original roll.
20:10:48 centurian ([email protected]) has joined #d&d
20:10:50 <spider21b> hum i have a question
20:10:57 <centurian> boo
20:11:03 <Steven> its a lot like quick clear, but i dont have to spend an action for it.
20:11:05 <spider21b> if i turned into a Ape (Dire) could i still have my weapons?
20:11:07 <Bloodlust> any idea how many bullets I'll need lol?
20:11:31 <Brunius> many
20:11:33 <Steven> how many can you afford?
20:12:07 <Bloodlust> not many lol
20:12:11 <centurian> better have a nice cage with that
20:12:13 <Bloodlust> maybe 20\
20:12:25 <Steven> hmmmmmm
20:12:26 <centurian> coz the courts flow heaps of funds
20:12:59 <Bloodlust> Muskets need bayonets
20:13:00 <Steven> are you first level?
20:13:05 <Bloodlust> yes
20:13:11 <Steven> fresh character?
20:13:16 <Bloodlust> but I've played we be goblins so I've got the extra 500 gold
20:13:21 <Steven> hmmmm
20:13:37 <Steven> you may want to buy a crossbow/bow and like 10-20 arrows
20:13:40 <Steven> or bolts
20:13:52 <Bloodlust> I won't be able to carry all this shit if I drop my str
20:13:53 <centurian> sorry if anyone has to go down....we won't do seconds coz of entrapment or practising the breach of human rites
20:13:54 <Steven> incase you run out of bullets
20:14:04 <Bloodlust> hell even without dropping my str I'm maxed out
20:14:05 <centurian> the path is known
20:14:30 <centurian> i know you wanna corrupt the bastards as much as you can
20:14:51 <Bloodlust> gotta sleep
20:15:02 <Bloodlust> got a 12 hour pathfinder stint in less than 6 hours
20:15:04 <centurian> i don't watch movies and believe its a part of life unless its necessary
20:15:08 <Steven> have a good one
20:15:10 <Brunius> Windows: "Are you sure you want to run this program you just wrote? We don't know where it came from!"
20:15:12 <centurian> i will
20:15:22 <centurian> with or without your help
20:15:30 <Steven> blood, godsmouth isnt very long.
20:15:36 <spider21b> if i turned into a Ape (Dire) or any animal could i use my trident?
20:15:38 <Bloodlust> if anyone's got any good gunslsinger advice - please PM me :) I'll leave this open
20:15:46 Bloodlust is now known as Bloody-away
20:15:56 <Steven> spider all your gear transforms with you.
20:16:03 <spider21b> oh
20:16:15 <centurian> i'll ensure if i go to hell they'll serve me before they attend your aid again
20:16:23 <Steven> anything you dont want to morph into your body you need to drop or put into a special kind of bag
20:16:40 <Steven> i dont remember the name of it though.
20:17:16 <spider21b> i am sorry i haven't played benrill in forever!
20:17:21 <spider21b> thanks steven
20:17:34 <Steven> i try to help when i can
20:17:53 <centurian> im a big fella like you or bigger i probably know more than you
20:17:53 <centurian> i made the place here for today
20:18:04 <centurian> you won't take all the winning chips that easy either
20:19:04 * Steven sets ban on *!*@eb484232.dodo.com.au
20:19:18 Steven has kicked centurian from #d&d (Steven)
20:19:30 <Steven> woot woot, first use of power
20:19:43 <Steven> i remember seeing avatar boot that guy earlier
20:22:28 <spider21b> xd
20:24:45 <spider21b> yea i kinda forgot the clerics can heal fokes up
20:25:31 <spider21b> btw, in taldor can i buy a wizard slave?
20:26:33 <Steven> i dunno
20:26:59 <Steven> slaves are fairly cheap, but i imagine a slae that could cast spells would be a dangerous thing to have around
20:27:36 <spider21b> this is true
20:27:48 <spider21b> so in a pathfinder game could i use a slave to attack enemys?
20:28:06 <Steven> no, never
20:28:37 <Steven> you're allowed a non combat pet, a familiar, and an animal companion
20:29:03 <Steven> everything else is 100% flavor that can not influence combat or social situations at all
20:29:06 <spider21b> gotcha
20:32:23 <spider21b> dang it i know for 4th level spell for a cleric is Cure Critical Wounds is the defalt spell
20:32:28 <spider21b> what's it for 5th level?
20:34:12 <Steven> you never prep any cure spells
20:34:22 <Steven> because you can spontaneously convert to cure spells
20:35:17 <spider21b> gotcha
20:40:30 <Steven> what kind of 5th level spells do you want?
20:40:38 <Steven> offensive or utility?
20:44:38 <Steven> actualy. im goin to bed... im tired as fuck
20:46:13 <spider21b> night
20:46:23 <spider21b> i was thinking of getting life buble
20:47:26 <Steven> scroll is more useful really, its duration is 2hr/level
20:47:38 <spider21b> gotcha
20:47:41 <Steven> so its mostly used knowing you will be going underwater/whatever
20:47:46 <Steven> okay nappin, peace out mang
20:47:58 <spider21b> offenisive mostly
21:13:22 <Mekkis> you can buy an animal and have it attack
21:13:25 <Mekkis> why not a slave/
21:13:26 <Mekkis> ?
21:27:10 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
21:29:04 Ballig1 ([email protected]) has joined #d&d
21:29:05 Ballig has quit (austnet.org!NickOP (Kill requested by Ballig1))
21:29:08 Ballig1 is now known as Ballig
21:30:34 dicebot has quit (Ping timeout: 121 seconds)
21:31:45 dicebot ([email protected]) has joined #d&d
21:31:51 ChanOP gives channel half-operator status to dicebot
21:36:55 <Avatar> they need a single chronicle sheet for your PFS character where you just write down what you've bought and sold throughout your career
21:41:04 <Mekkis> why don't you make one?
21:41:23 <Mekkis> Brock had no problems with the one I made
21:44:47 <Avatar> I will just put it on the bottom of character sheets
21:46:13 <Avatar> ah, oops
21:46:21 <Avatar> I had a swift action spell today which prevents attacks of opportunity
21:46:25 <Avatar> that might have been useful
22:08:45 <Mekkis> he actually liked my consolidated boon
22:24:11 <Avatar> must have been quite an honour
22:25:16 <Mekkis> what are you selling anyway?
22:28:29 <Avatar> don't know
22:28:35 <Avatar> I have a few items I wouldn't mind getting rid of
22:28:51 <Avatar> I usually sell off my masterwork backpack once I get a haversack or cords
22:29:09 <Avatar> but I don't want my golembane scarab
22:29:23 <Avatar> I only bought it to take into the golemworks with me
22:29:29 <Mekkis> how do you deal with golems?
22:29:36 <Avatar> I shoot 'em
22:35:35 <Mekkis> have you read the blurb of Eyes of the Ten?
22:40:29 <Avatar> nop
22:40:36 <Avatar> have you got a 12 yet
22:44:32 <Mekkis> no
22:47:45 <Avatar> how close
22:48:19 <Mekkis> Deceased is 10.0, Mytiazair is 11.1, Itzamna is 9.0
22:48:46 <Avatar> you're in the same boat as me
22:48:56 <Avatar> that's Snickers, Buck and Cairo
22:48:58 <Mekkis> no I'm not
22:49:07 <Avatar> it's like identical levels
22:56:39 <Mekkis> I want to play Eyes of the Ten with Deceased
23:01:04 <Mekkis> but he needs to finish Echoes of the Everwar first
23:05:55 <Mekkis> why don't you run it, Avatar?
23:08:59 <Bloody-away> anyone here?
23:09:15 <Mekkis> yes
23:09:25 <Mekkis> I suggest soap and cold water
23:09:26 <Bloody-away> can you take five levels in gunslinger and then swap to Paladin (Holy Gun)?
23:09:35 <Mekkis> yes. But not in PFS.
23:09:46 <Bloody-away> why's that?
23:09:55 <Mekkis> because holy gun's not PFS-legal
23:10:32 <Bloody-away> oh
23:10:37 <Bloody-away> I didn't know that :(
23:10:53 <Bloody-away> I'm looking for something good to swap out of gunslinger at 5th level
23:10:54 <Mekkis> none of the gun-variant archetypes are PFS legel
23:11:05 <Mekkis> otherwise there'd be too many guns.
23:11:10 <Mekkis> hell, there already are
23:11:19 <Mekkis> Bloody-away, you play a gunslinger?
23:11:27 <Bloody-away> I'm making one now
23:11:32 <Mekkis> do you know the average Golarian's reaction to a gun?
23:11:33 <Bloody-away> that will be played in about 5 hours lol
23:11:47 <Bloody-away> run away?
23:11:49 <Mekkis> ?firearm
23:11:50 <diebot> Mekkis, Of all the forms of technology [...] from the lands of the Inner Sea, none are as universally misunderstood or despised as the firearm. [...] The appearance of a firearm suggests at once an outrageous expenditure of gold, a sorrowful impotence of limb, and an immediate threat of dishonorable violence.
23:12:10 <Bloody-away> cool :)
23:12:19 <Mekkis> so if someone sunders your gun
23:12:22 <Mekkis> don't be surprised!
23:12:23 <Bloody-away> I'm building a "lawman" themed guy
23:12:55 <Bloody-away> I'd be surprised if that tactics of a scenario had it lol
23:13:19 <Mekkis> yeah, but there are enemies with no tactics
23:13:26 <Mekkis> in which case, it's "Use your judgement"
23:13:32 <Bloody-away> make my gun out of adamantium haha
23:13:35 <Mekkis> heh
23:13:37 <Mekkis> sure
23:15:22 <Bloody-away> do you know how to make a good gunslinger?
23:15:36 <Bloody-away> I'm still really torn about pistol versus musket
23:16:04 <Mekkis> not really. I haven't played one.
23:16:12 <Mekkis> I seem to always have spellcasters...
23:16:21 <Mekkis> because noone else locally does
23:18:08 <Bloody-away> magus = more broken lol
23:18:40 <Bloody-away> I'm just sick of my ranger (archer) being in these games and not even remotely keeping up with DPS
23:21:44 <Mekkis> There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. The magus is at once a student of both philosophies, blending magical ability and martial prowess into something entirely unique - a crazed figure, casting /arcane marks/ at the tip of their rapiers in order to increase their numbers of
23:21:44 <Mekkis> hits
23:22:17 <Mekkis> Bloody-away, can I see your ranger's sheet?
23:22:27 <Mekkis> because I've seen very effective rangers in the past
23:23:38 <Bloody-away> I can email it to you
23:23:44 <Mekkis> that will work
23:23:52 <Bloody-away> addy?
23:23:59 <Arkwright> Hmm?
23:24:07 <Arkwright> someone say magus-broken? :)
23:24:18 <Mekkis> I didn't say that
23:24:33 <Bloody-away> sent
23:24:42 <Bloody-away> aren't they?
23:24:49 <Arkwright> Hmm eh
23:24:51 <Mekkis> + N 41 9:09 [email protected] (649) Give her uninterrupted pleasure
23:24:52 <Arkwright> they have their limitations.
23:24:53 <Mekkis> wtf
23:24:53 <Bloody-away> I saw your 15+ crit demon last game lol
23:24:57 <Mekkis> is that your email?
23:25:04 <Bloody-away> no
23:25:08 <Arkwright> xD yeah, they were some good rolls.
23:25:20 <Bloody-away> critting on a 15+ is great
23:25:26 <Arkwright> yep
23:25:29 <Arkwright> particularly for a magus
23:25:34 <Arkwright> crit-fishing can be highly successful
23:25:37 <Mekkis> have you seen Lucent? Last I checked, the most broken 10th level PFS-legal character I've seen
23:25:46 <Arkwright> especially with some non-standard methods
23:25:47 <Arkwright> Lucent?
23:25:51 <Arkwright> But still, maguses have their limitations
23:26:22 <Mekkis> yeah... I built it after reading one of the FAQs as a thought experiment
23:26:53 <Mekkis> if you want to pit him up against a CR15 encounter, I think he'd come out on top
23:26:59 <Bloody-away> get the email?
23:27:04 <Arkwright> Link me to him?
23:27:09 <Mekkis> yeah.. It's big
23:27:53 <Mekkis> http://nl.ti4200.info/~mekkis/Lucent.pdf
23:28:01 <Mekkis> (yes, I do use LaTeX for my character sheets)
23:28:54 <Arkwright> uh-hrmmm.....
23:29:13 <Arkwright> Why does the familiar cost 61000?
23:29:32 <Mekkis> because spending WBL on a Homunculas is a good idea
23:30:06 <Arkwright> Can I have a link to the Familiar's sheet?
23:30:11 <Arkwright> I'm not seeing the brokenness yet.
23:31:04 <Mekkis> http://nl.ti4200.info/~mekkis/Familiar_megalania.pdf
23:32:11 * dicebot removes ban on *!*@eb484232.dodo.com.au
23:32:14 <Arkwright> ....uh-huh
23:32:29 <Arkwright> how?
23:33:11 <Mekkis> Homunculus can get extra HD by throwing gold at it when you make it. I might make a character like that raised on GM credits
23:33:22 <Arkwright> uh-huh
23:33:59 <Arkwright> "A homunculus with more than 2 Hit Dice can be created, but each additional Hit Die adds +2,000 gp to the cost to create."
23:34:08 <Arkwright> And this is PFS legal? Are you sure?
23:34:12 <Mekkis> yes.
23:34:47 <Mekkis> I think for it to be PFS legal, it costs 4000gp per HD, but the concept is still valid
23:34:58 <Arkwright> hrmm.
23:35:05 <Arkwright> "Hit Points: The familiar has half the master's total hit points (not including temporary hit points), rounded down, regardless of its actual Hit Dice."
23:35:23 <Mekkis> http://paizo.com/pathfinderSociety/faq#v5748eaic9p4k
23:35:25 <Arkwright> "If you build a construct from scratch you can build it with whatever HD you want (and can afford). But in Ultimate Magic the rules on upgrading existing constructs limit HD increases to adding an extra number of HD equal to 1/2 of the original HD of the construct."
23:35:44 <Arkwright> well i'll be damned
23:37:04 <Arkwright> Okay I'll accept that you can get a homunculus with as many HD as you can afford
23:37:12 <Arkwright> But what about the ruling in Ultimate Magic?
23:37:30 <Mekkis> I didn't know it existed, to be honest
23:37:56 <Arkwright> Aye.
23:38:04 <Arkwright> I'm going to look it up.
23:38:25 <Mekkis> I'll be happy when those two Light/darkness questions get answered first
23:39:46 <Mekkis> off-topic FAQ this please! http://paizo.com/threads/rzs2pt0c?Daylights-Special-Negation-Clause
23:40:06 <Arkwright> Here we go
23:40:06 <Arkwright> Hit Dice Modification: Hit Dice represent the overall
23:40:06 <Arkwright> strength and power of a construct. They affect a number of
23:40:06 <Arkwright> subsequent abilities, including hit points, saving throws,
23:40:06 <Arkwright> and base attacks. Determine the effects of a Hit Dice
23:40:07 <Arkwright> modification using the rules for adding creature Hit Dice
23:40:07 <Arkwright> on pages 290–291 of the Bestiary. Because a construct’s size
23:40:07 <Arkwright> is limited, a Hit Dice modification cannot increase its
23:40:08 <Arkwright> size. Therefore Hit Dice modification can never increase
23:40:08 <Arkwright> the base construct’s Hit Dice beyond 50% of its total HD.
23:40:09 <Arkwright> Some constructs have a defined cost for increasing Hit
23:40:38 <Mekkis> I was wondering that: would a 32 HD homunculus be colossal?
23:41:04 <Arkwright> let's find out
23:41:32 <Mekkis> Bloody-away, your ability scores are very balanced
23:42:22 <Arkwright> Hmm; the construct/monster progression rules talk about progressing attacks and BAB and such but make no mention of size....
23:42:39 <Mekkis> the generic monster advancement mentions size increases
23:42:56 <Arkwright> Where?
23:43:04 <Mekkis> Appendix 4, iirc
23:43:06 <Mekkis> bestiary
23:43:27 <Arkwright> I'm also looking at 292- it provides a size table but it seems to be a general guideline
23:43:32 <Arkwright> i'll look at the appendix
23:43:54 <Mekkis> Bloody-away, you're not spending enough money on your bow
23:44:20 <Arkwright> Nothing about size in appendix 4
23:44:22 <Mekkis> One very effective tactic is to carry an Efficient Quiver full of +1 <type>-bane bows.
23:44:23 <Arkwright> bestiary 1?
23:44:56 <Mekkis> appendix 2
23:45:17 <Mekkis> As a general rule, creatures whose Hit
23:45:17 <Mekkis> Dice increase by 50% or more should also increase in size,
23:45:17 <Mekkis> but GMs should feel free to ignore this rule if warranted
23:45:17 <Mekkis> by the individual creature or situation.
23:45:52 <Mekkis> meaning a 3HD homunculus would be Small
23:46:02 <Mekkis> and a 5HD one would be Medium
23:46:12 <Mekkis> 8HD would be Large
23:46:21 <Mekkis> Something tells me this would be even more broken
23:46:45 <Mekkis> 13HD Gargantuan, 20HD Colossal
23:47:11 <Arkwright> hrm
23:47:14 <Arkwright> check out page 292
23:47:21 <Arkwright> it provides a size-CR chart
23:48:01 <Arkwright> but I think it's meant to be a suggestion, and to work so that a colossal-sized creature should be at least CR 8, a Gargantaun one should be CR6, rather than saying that CR 6 or 8 monsters should be gargantuan/colossal
23:48:29 <Mekkis> yeah
23:48:34 <Arkwright> I'd suggest that perhaps, since it says nothing, the homunculus would remain the same size
23:48:40 <Arkwright> making it even more broken.
23:48:48 <Mekkis> but it's saying that a tiny creature shouldn't be more than CR6
23:49:00 <Arkwright> hmm
23:49:04 <Arkwright> true
23:49:12 <Arkwright> then perhaps you could make it small
23:49:18 <Mekkis> I think that's BS
23:49:33 <Arkwright> but there's no rule saying it HAS to get larger as it levels, like there's a rule saying you HAVE to get increased BAB as you add hit dice
23:49:34 <Arkwright> probably
23:49:37 <Arkwright> but this is how I see it working
23:49:43 <Arkwright> but still this is even more broken
23:49:50 <Arkwright> you'll have a 32-hit dice SMALL homunculus
23:50:04 <Arkwright> it'll be ridiculously easy to bring this into all dungeons and homes etc
23:50:08 <Arkwright> no problems with having a huge creature
23:50:13 <Mekkis> Sure
23:50:16 <Mekkis> but you're a wizard
23:50:26 <Mekkis> with access to stuff like Elemental Body
23:50:29 <Mekkis> and Share Spells
23:50:46 <Arkwright> Yep
23:50:55 <Arkwright> so you should feel free to buff it however way you like
23:50:57 <Arkwright> but in its base form?
23:51:07 <Arkwright> I say it's small.
23:51:08 <Mekkis> being tiny is actually better
23:51:23 <Mekkis> it gets bonuses for increasing in size due to a polymorph effect
23:51:37 <Arkwright> heh, true
23:51:45 <Arkwright> but that table does provide a minimum.
23:52:19 <Mekkis> sure
23:52:26 <Arkwright> The problem I see is that you've crossed from Player rules into GM guidelines. This is all meant to be suggestions.
23:52:27 <Mekkis> but there are published scenarios that ignore it
23:52:34 <Arkwright> Hard to make concrete rules out of it
23:52:35 <Arkwright> true
23:52:43 <Arkwright> hmm...
23:52:48 <Arkwright> actually let me check that
23:53:15 <Mekkis> ooh
23:53:32 <Mekkis> I thought it was a Frost ruling, but it's actually a Brock one
23:53:33 <Mekkis> strange
23:54:54 <Mekkis> but a creature with the whole Crane Style feat chain and Rapid Grappler...
23:55:19 <Arkwright> Hmm you're right it does break the rules
23:55:32 <Arkwright> Adamantium Wasp Swarm- fine size, 10 CR
23:55:55 <Mekkis> the bigger question is if you DO polymorph it into something large, does it get bonus HP for being a large construct?
23:56:01 <Arkwright> Demilich, CR 14, tiny
23:56:06 <Arkwright> i'd say it would
23:56:13 <Mekkis> agreed
23:56:28 <Arkwright> but these incongruities just reinforce my impression that these size-advancement tables are just meant as suggestions and guidelines.
23:57:03 <Mekkis> better to fix the darkness rules
23:57:20 <Arkwright> heh, yup
23:57:57 <Arkwright> Either way, an interesting idea.
23:58:17 <Arkwright> ...I just got this image of a tiny karate-doll with a bandanna tied around its neck annihilating... welll... everything.
23:58:34 <Mekkis> yeah
23:58:53 <Arkwright> Finally I know how to spend my cash in those high-levelled non-PFS games :)
23:59:08 <Mekkis> spend WBL on an homunculus?
23:59:44 <Arkwright> yup
23:59:59 <Arkwright> I'm applying for a level 20 game with a bard and I have almost 300,000 left over