// #d&d — 2013-07-01
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02:30:55 <Longshot> pretty much is what he's saying. maybe make cha a 12 as well.
02:31:03 <Steven> as a fighter you are going to be nose to nose with the baddies.
02:31:19 <Adrian> Yeah
02:31:22 <Steven> exchanging blows, the more HP you have the more likely you are to survive those encounters
02:31:43 <Adrian> STR: 16 DEX: 12 CON: 14 INT: 11 WIS: 12 CHA: 10
02:31:49 <Longshot> I'm just gonna let steven do this, i feel it's getting confusing with 2 of us explaining at the same time :P
02:31:55 <Adrian> Int is odd
02:32:15 <Steven> i'd say that looks much better then 13 in dex and con
02:32:20 <Adrian> kk
02:32:25 <Adrian> I'll go with that then
02:32:38 <Steven> so, you're a human, so where do you want to put your +2 bonus?
02:32:47 <Steven> str so that you hit harder?
02:32:59 <Adrian> Tossing b/w str and con
02:33:03 <Adrian> hmmm
02:33:21 <Steven> well, you could have 18/12/14/11/12/10 or 16/12/16/11/12/10
02:33:27 <Longshot> str isn't just about hitting harder, it's also about hitting more accurately.
02:33:43 <Steven> but mostly its about hitting harder lol
02:33:55 <Longshot> :P
02:34:42 <Steven> one build will get you +1att/dmg the other will get you +1hp per level
02:35:45 <Steven> over the course of your characters life it ammounts to 1att/dmg or 12hp
02:36:15 <Adrian> sorry someone was at the door
02:36:34 <Adrian> Feeling better about the HP/level
02:36:46 <Adrian> I'm putting it into con
02:36:54 <Steven> so, enter the stats into your character sheet
02:37:08 <Adrian> done
02:37:59 <Steven> alright, so as a fighter you get 1 BaB(base attack bonus)
02:38:16 <Steven> you want to enter that into the sheet at the top right
02:38:35 <Adrian> in class recorder?
02:38:47 <Steven> yes
02:38:53 <Adrian> kk done
02:39:06 <Steven> you have 1 level
02:39:11 <Steven> so enter 1 into the level box
02:39:27 <Steven> skills are going to be equal to 2+int mod+trait+misc
02:39:34 <Steven> as you are human, you have the skill racial trait
02:39:40 <Steven> meaning you get +1 skill points per level
02:40:00 <Adrian> kk so 2+0+1 = 3, correct?
02:40:06 <Steven> yup
02:40:09 <Steven> so enter 3 into the skills
02:40:15 <Adrian> done
02:40:17 <Steven> your saves are 2/0/0
02:40:23 <Steven> so enter under for a 2
02:40:29 <Steven> under reflex a 0
02:40:29 <Adrian> k
02:40:32 <Steven> under will a 0
02:40:35 <Adrian> yup
02:40:52 <Steven> then tally them under totals
02:41:08 <Steven> should look 1/1/3/2/0/0
02:41:17 <Adrian> Yup
02:41:27 <Steven> alright, now lets enter in your skills
02:41:40 <Steven> The fighter's class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
02:41:52 <Steven> so next to each of those skills click the little box
02:42:20 <Adrian> done
02:42:43 <Steven> so, we have 3 skill points to enter into your skills where ever you may want them to go.
02:43:06 <Adrian> kk
02:43:23 <Steven> for any ability that is a class skill you get a one time trained bonus when you put a rank into the skill
02:43:36 <Adrian> do I put 1 in "ranks" for each one that I choose?
02:43:48 <Steven> so for climb, you would put a rank into it, and under the bonuses box you would put a 3
02:44:04 <Adrian> kk
02:44:40 <Steven> and when you calculate your climb skill it will be 3(str mod)+1(rank)+3)trained bonus)= +7 skill modifier
02:44:59 <Adrian> kk
02:45:12 <Steven> so whenever you roll a climb check it will be 1d20+7-ACP(armor check penalty)
02:45:28 <Steven> and that roll determines if you fall on your ass or not when climbing
02:45:42 <Adrian> yep
02:45:59 <Steven> so, skills fighters typically use a lot.
02:46:24 <Steven> are intimidate, climb, swim, and....
02:46:32 <Steven> well perception, but everyone uses perception a lot
02:46:47 <Steven> its the #1 used skill in PFS
02:47:05 <Adrian> Yep okay np selected three
02:47:12 <Steven> alright.
02:47:28 <Steven> now lets move on to feats.
02:47:41 <Steven> There are a bunch of them
02:47:51 <Steven> and as a Human fighter you will get to select 3 of them
02:47:57 <Steven> 1 from your first level feat
02:48:02 <Steven> 1 for being a fighter
02:48:07 <Steven> and 1 from being human
02:48:11 <Adrian> k
02:48:31 <Steven> good choices for feats, for a fighter at level 1
02:49:08 <Steven> usually include, power attack, toughness, weapon focus, combat reflexes, cleave and the list goes on and on
02:50:03 <Steven> I would recommend for your character to take Power Attack and Toughness.
02:50:29 <Steven> Power attack allows you when attacking something to take -1 on your attack roll to gain +2 damage
02:50:54 <Adrian> kk
02:51:42 <Steven> Toughness nets you +3Hp at first level, and then one additional HP at every level 4 and above
02:52:11 <Adrian> sounds good, I'll pick the last one...
02:53:01 <Steven> thats what i was gonna suggest
02:53:49 <Adrian> Might go with cleave.
02:54:49 <Steven> cleave isnt a bad choice, but be aware the enemies must be right next to each other for you to cleave.
02:55:33 <Adrian> Yeah I hear ya. Unless you have any other recommendations might stick with that.
02:58:05 <Steven> nope, but be aware that while using cleave you take a -2 to your AC until your next turn.
02:58:40 <Adrian> Yeah I'll risk it.
03:00:07 <Steven> cool cool
03:00:15 <Steven> so, now that we know you are taking toughness
03:00:19 <Steven> lets calculate your HP
03:00:57 <Adrian> kk
03:01:09 <Steven> as a fighter you get 10(fighter HD)+3(Con)+3(Toughness)+1(Favored Class)
03:01:38 <Adrian> so 17 HP kk
03:02:09 <Steven> yup its pretty good HP
03:02:14 <Adrian> np
03:02:44 <Steven> so, now that we have that stuff, we can move onto traits.
03:02:48 <Steven> and faction
03:03:04 <Steven> have you read anything about factions yet?
03:03:14 <Adrian> Not yet.
03:03:29 <Steven> http://paizo.com/pathfinderSociety/factions
03:04:49 <Adrian> k
03:07:06 <Adrian> Andoran or Sczarni (I know they sound totally opposite from each other, but that's how I'm feeling at the mo. :P)
03:07:26 <Steven> well pick whichever one you think is interesting
03:08:29 <Adrian> I'll go Andoran
03:11:14 <Steven> alright so traits!
03:11:43 <Steven> http://nethys.karuikage.net/traits.htm
03:12:15 <Steven> Longshot... take over, i have to go to the store
03:19:17 <Avatar> yo
03:19:25 <Avatar> forget andoran
03:19:29 <Avatar> andoran is ajoke
03:19:58 <Steven> shhhhhh gotta let him make up his own mind
03:20:06 <Adrian> lol why's that? :P
03:20:06 <Avatar> he can make up his own mind
03:20:07 <Steven> if he wants to side with terrorists then we gotta let him
03:20:10 <Avatar> but andoran suxxx
03:20:27 <Avatar> always wanting to interrupt things to free slaves
03:20:41 <Avatar> always thinking they're such a BIG DEAL
03:20:51 <Avatar> well I got news for ya, they ain't !
03:21:27 <Adrian> Now you're making me want to go Andoran even more :P
03:21:58 <Avatar> not another one
03:22:49 <Adrian> Anyway, so I chose a faction, now I need to pick two traits, right?
03:24:33 <Avatar> right
03:24:42 <Avatar> I'll give you a sweet traits list
03:25:40 <Avatar> https://docs.google.com/spreadsheet/ccc?key=0Ant1BdkLaMihdHZyNVN2aWhnWW5LRFp4SEhMMnRWVHc&usp=sharing
03:26:22 <Adrian> How often are survival checks generally? They worth using a trait on?
03:26:37 <Avatar> probably not
03:26:44 <Avatar> what do you want to do with it
03:27:07 <Avatar> that's more important than what skill you're looking at
03:27:17 <Adrian> Eh it was just a +1 but not a huge deal, found something better lol
03:27:26 <Avatar> if you just want to use survival to get food, you can take 10 on it
03:27:37 <Avatar> assuming you don't have less than +0 for your wis modifier
03:27:48 <Avatar> what class are you going
03:28:07 <Adrian> I'm a fighter
03:28:49 <Avatar> nice
03:29:02 <Avatar> fighting the good fight
03:29:51 <Adrian> so I chose Observant (+1 to perception and becomes a class skill) and Reactionary (+2 to Init)
03:31:48 <Brunius> Make sure they're from different trait sections
03:32:20 <Adrian> Yep, and also it was a wrong faction so changing the first one
03:36:23 <Adrian> Okay all set.
03:37:36 <Ulzef> mekkis you around
04:20:11 <Adrian> Anyone around?
04:21:38 * Steven is a crocodile
04:22:30 <Mosytu> hi
04:22:39 <Mosytu> im a sys admin
04:22:54 <Mosytu> please log off this channel
04:22:59 <Mosytu> all
04:23:07 <Mosytu> i need to do some maintenance
04:25:28 <Adrian> Yo Steven, did the traits and such, what do we do now? AC? Init?
04:29:23 <Steven> then you buy some gear
04:30:40 <Steven> i suggest some scalemail, a heavy steel shield, and a longsword
04:32:31 <Steven> would cost you... 85g
04:33:05 <Adrian> Rolled 210gp
04:34:16 <Steven> all pathfinders start out with 150g
04:34:27 <Adrian> no probs. Buying now
04:36:51 <Adrian> What's dif between Dmg(S) and Dmg(M)?
04:37:59 <Brunius> DMG (S) is for Small Characters
04:38:07 <Brunius> While DMG (M) is for Medium Characters
04:38:16 <Adrian> ahh kk
04:38:50 <Brunius> so gnomes and halflings use S, and everyone else uses M
04:38:55 <Adrian> Yep
04:44:35 <Adrian> Okay, bought the stuff. What's next?
04:44:51 <Brunius> Got feats?
04:44:53 <Brunius> Skills?
04:45:06 <Steven> calculate to hit and damage
04:51:17 <Adrian> Here's my char sheet. Lemme know if correct or not http://www.pfrpg.com.au/charsheet.php5?id=781
04:52:15 <Brunius> How did you get 17 HP?
04:52:31 <Steven> 10for fighter 3 for con 3 for toughness 1 for favored
04:52:41 <Brunius> oh, you took toughness
04:53:30 <Steven> need to list your traits on there
04:53:39 <Steven> and add in your initiative modifier
04:53:42 <Adrian> Yeah will do now
04:53:52 <Brunius> By my counting you should have a bit more gp, which you should also mark
04:55:02 <Adrian> Started with 150 - 85 = 65gp.
04:55:23 <Brunius> Yeah, but it isn't marked
04:55:46 <Adrian> oh whoops sorry didn't save. Fixed now. As for init what's the calculation?
04:56:29 <Steven> dex+misc modifiers
04:56:35 <Steven> dex mod even
04:56:53 <Adrian> kk then i'm 1 + 2 (trait) = 3
04:57:46 <Steven> you need to put a rank into the skill before you get the trained bonus
04:58:01 <Steven> so acrobatics would be a +2
04:58:50 <Adrian> k
04:59:43 <Adrian> Oh speed, what's that?
05:01:22 <Steven> you're wearing medium armor so your movement speed is lowered.
05:01:34 <Steven> from 30ft/round to 20ft/round
05:01:54 <Adrian> kk
05:04:18 <Adrian> So that looks about it?
05:05:06 <Steven> yup, pretty much
05:05:15 <Steven> 65g will get you some consumables if you wanna buy some
05:05:29 <Steven> a clw potion is usually a good purchase
05:05:34 <Steven> along with some alchemists fire
05:05:50 <Adrian> right-o
05:09:16 <Steven> so... what up peeps
05:09:39 <Steven> hows everybody doin?
05:13:19 <Steven> alright... makin my -18 character now
05:15:17 <Steven> im thinkin.... two weapon fighting dwarf paladin
05:15:29 <Adrian> Alright, all set up. Can't wait to play. ;P
05:19:04 <Steven> well if people wanna pickup... just gotta find some people willing
05:20:33 <Adrian> Yeah no worries.
05:36:28 <Mekkis> what have I missed
05:36:35 <Mekkis> my internet's really flaky
19:34:39 Topic for #d&d is: PFS: Fri 5th 6pm (tier 5-9,Avatar) || WotW: TBA || All topic times are AEST (UTC+10:00); set up your timezone on the site for local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
19:34:39 Topic for #d&d set by Avatar at Sun Jun 30 17:46:28 2013
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19:35:30 <Mekkis> what have I missed
19:35:38 <Mekkis> my internet's really flaky
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20:34:33 <Steven> there we go, finished with my character
20:34:38 <Steven> Two weapon fighting Paladin.
20:35:28 <Adrian> Nice.
20:36:03 <Steven> cause smiting people and then getting to attack a bunch... sexy.
20:36:14 <Adrian> lol
20:36:22 <Steven> kinda wanna do ranger 2/paladin
20:36:27 <Steven> so i can dump dex to do it.
20:37:24 <Adrian> I have no idea what that means lol - two classes?
20:37:44 <Steven> yeah, i take two levels of ranger
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