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// #d&d — 2012-01-21

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00:01:46 <Mekkis> use major creation for that
00:02:24 <Mekkis> I want to be the person who posts "my players just nuked Jalmeray. What now?"
00:04:04 <Lord> for summmoning/ creation skills dont you need to know what the object is?
00:04:47 <Mekkis> Lord, you need to specify it
00:06:21 <Avatar> yeah good idea I'll cast major creation
00:06:25 <Avatar> with my gunslinger
00:06:40 <Mekkis> an alchemist, seeking to turn gold into platinum, might specify: "A sphere, total volume 9 cubic feet, of a rare metal with a density between that of gold and platinum"
00:06:50 <Lord> so, it can create mixtures of compounds?
00:09:07 <Lord> or do you create the compounds seperate and have an alchemist create the finished product?
00:09:25 <Mekkis> what?
00:09:56 <Lord> Major creation
00:10:00 <Ballig> you have to make a craft check for complex creations
00:10:16 <Lord> oh, ok, ta was wondering
00:10:33 <Avatar> major creation takes 10 minutes to cast
00:10:48 <Mekkis> Ballig, is a sphere a complex creation?
00:11:12 <Ballig> not necessarily, I was just answering Lord's question
00:11:13 <Lord> but the compound that the sphere is made of
00:11:30 <Mekkis> it's a single element
00:11:36 <Mekkis> what's complex about that?
00:11:58 <Lord> sry, where getting muddled up
00:12:19 <Lord> i was wondering if major create could create gunpowder in its finished form
00:12:47 <Ballig> it would with a craft check
00:13:10 <Lord> kwl
00:24:33 Avatar- ([email protected]) has joined #d&d
00:32:15 Spaceshot has quit (Ping timeout: 121 seconds)
00:49:46 <Mekkis> Ballig, I'm trying to design an item
00:49:58 <Mekkis> could you tell me whether you think it's appropriately priced?
00:50:11 <Ballig> is this for the competition
00:51:00 <Mekkis> nope
00:51:08 <Mekkis> it wouldn't win the competition
00:51:11 <Mekkis> not a chance
00:51:32 <Ballig> ah
00:51:36 <Ballig> what's the item
00:51:41 <Mekkis> Bracers of Minor Transformation:
00:51:41 <Mekkis> Aura: Minor Transmutation CL: 4th
00:51:41 <Mekkis> Slot: Arms; Price 4320? gp; Weight 4oz.
00:51:41 <Mekkis> Description:
00:51:41 <Mekkis> On command, these bracers can be invoked to cause the wearer to gain new characteristics, as per Evolution Surge, Lesser, except that it only allows for an evolution with a total cost of 1 evolution point. This effect lasts for four minutes.
00:51:41 <Mekkis> These bracers function three times per day.
00:51:41 <Mekkis> Price Calculation: Command-word activation: 1800 * 4 (CL) * 2(spell level) / (5/3 uses per day) / 2 (ad hoc half spell effec
00:51:54 <Mekkis> not sure if 4320gp is correct.
01:02:33 <Avatar-> why wouldn't it win
01:02:40 <Ballig> I don't know if there are rules for the ad hoc adjustment, but it seems fine enough
01:02:46 <Ballig> can eidolons use command word activation
01:25:19 Lord has quit (Ping timeout: 121 seconds)
01:42:00 <Avatar-> they can talk
02:20:30 S711 ([email protected]) has joined #d&d
03:07:05 Avatar- has quit (Quit: go get analysed)
08:11:43 <Hydrazine> yo.
08:18:23 <Brunius_AFK> mekkis around?
08:18:26 Brunius_AFK is now known as Brunius
08:19:00 <Brunius> I will be at Arcanacon
08:19:02 <Brunius> It's sorted
08:19:04 <Brunius> Chillax
08:26:53 <Hydrazine> Way ahead of you. Been chillaxin' all day.
08:39:37 tristen ([email protected]) has joined #d&d
08:40:05 <tristen> morning!
08:40:11 <Hydrazine> yo Tris
08:40:37 <tristen> just got back from an awesome ride
08:40:44 <Hydrazine> Riding what?
08:40:57 <tristen> fixie :D
08:41:08 <tristen> too much fun
08:44:07 <tristen> http://1.bp.blogspot.com/_-UgU4_g_zOM/Swm3f1HCMOI/AAAAAAAABDw/8DCpyk5gUbU/s1600/09surly-steamroller-cr1.jpg
08:44:14 <tristen> that's mah bike
08:44:22 <tristen> i can't stop riding it
08:44:53 <Ballig> zzz
08:45:08 <Hydrazine> I see. Good for you, even if I think it would drive me nuts.
08:46:41 <tristen> man there's no better way to keep in shape i reckon
08:47:03 <tristen> gotta get from a to b
08:47:09 <tristen> public transport stinks
08:47:14 <tristen> traffic blows
08:47:29 <tristen> cruise on through on the bike for sure
08:48:59 <Brunius> public transport is OK on the eastern side
08:49:36 <tristen> you in melbs brun?
08:50:23 <tristen> or was it brissy?
08:57:13 Barmaley ([email protected]) has joined #d&d
09:03:43 Mort- has quit (Connection closed)
09:08:25 <Avatar> zzzz
09:09:06 <tristen> ballig, avatar: COFFEE, BEER, PRETZELS
09:09:19 <Ballig> I don't drink coffee or beer
09:09:43 <Avatar> tea
09:09:43 <tristen> er, PEPSI MAX
09:10:21 <tristen> tea is an acceptable, albeit tamer, choice
09:12:57 <Avatar> very acceptable
09:13:40 <tristen> sophistimicated
09:13:59 <tristen> !findchar Tasiv
09:14:01 <diebot> tristen, Character: Tasiv, number: 328( http://dnd.ballig.net/viewchar.php5?char=328 )
09:14:19 <Avatar> http://clutch.mtv.com/2012/01/20/beavis-and-butt-head-sculptures/
09:14:23 <tristen> i've been in a bit of strife with spending
09:14:55 <tristen> woah that's too freaky
09:15:36 <tristen> i think i've levelled tasiv up ok
09:16:55 <Ballig> you tasiv leveller
09:17:30 <Avatar> Hydrazine: you playing today?
09:17:30 <tristen> i've increased dex to a rather mad 19 :)
09:17:30 <Avatar> enough to get manyshot
09:17:30 <tristen> i figure with my ranged attacks and armour...
09:17:38 <tristen> pffft manyshot
09:17:45 <Avatar> oh wait, manyshot is dex 17
09:17:57 <tristen> i want rapid shot
09:18:13 <tristen> there was this "note" on the many shot page
09:18:19 <Avatar> rapid shot is a pre-req for manyshot
09:18:40 <tristen> that said anyone with deflect arrows could stop ALL arrows in a manyshot attack
09:18:57 <Ballig> no they can't
09:19:02 <Ballig> deflect arrows only does one a round
09:19:12 <tristen> yeah - check this out
09:19:17 <tristen> one sec
09:19:38 <tristen> http://www.d20pfsrd.com/feats/combat-feats/manyshot-combat---final
09:19:47 <tristen> see the unofficial faq?
09:20:03 <Ballig> er
09:20:09 <Ballig> that's just some idiot misinterpreting deflect arrows
09:20:46 <tristen> well if it's a misinterpretation then manyshot is fucking cool as
09:20:47 <Avatar> it's james jacobs
09:20:49 <Avatar> not some idiot
09:21:00 <Ballig> sounds like an idiot to me
09:21:09 <Ballig> tristen: anyway, how many times have you seen deflect arrows
09:21:11 <Ballig> I've only seen it once
09:21:19 <tristen> yeah that monk
09:21:25 <Avatar> yeah that fucken monk
09:21:30 <tristen> yeah i know it would be generally good
09:21:38 <tristen> i just read that and went pffft
09:21:49 <tristen> i suppose if rapid shot is a pre-req
09:22:05 <tristen> then i could still use rapid shot against someone with deflect arrows
09:22:11 <Ballig> I'm sorry but if damage reduction applies separately, why wouldn't everything else
09:22:21 <Avatar> manyshot is different to 3.5, I didn't realise that
09:22:43 <Avatar> very nerfed
09:23:04 <Ballig> probably a good thing
09:23:07 <Ballig> manyshot was stupid in 3.5
09:23:19 <Avatar> you mean snypt using it was stupid
09:23:49 <Ballig> I think snypt was using it wrong, really
09:24:08 <Avatar> I don't remember what he did
09:24:17 <Avatar> it certainly looked wrong :P
09:24:39 <Ballig> I think he was using manyshot as part of his attack
09:24:52 <Ballig> so like he had +11/+6/+1, he was doing manyshot on the +11 and then still doing two more arrows
09:25:04 <Ballig> but it's not part of a full attack, it's a standarda ction
09:25:23 <Avatar> man I am completely okay with zonking back out
09:25:26 <Avatar> I thought this game was at 10
09:25:49 <Avatar> I didn't get to sleep till about 4 or 5
09:26:50 <Avatar> tristen: do you have a level 1 character ready yet
09:27:03 <Ballig> he can play a pregen and then make a character after
09:27:06 <tristen> for today?
09:27:08 Spaceshot ([email protected]) has joined #d&d
09:27:15 <Avatar> yeah
09:27:22 <tristen> shizen i thought i could play tasiv
09:27:26 <tristen> but no worries
09:27:32 <Avatar> well maybe maybe not
09:27:33 <tristen> i'll do what ballig says
09:27:45 <tristen> what's the go class-wise?
09:27:54 <tristen> what, er, haven't we got?
09:28:03 <Avatar> I don't know which of my first levelers I'd use until I know what we're playing
09:28:23 <tristen> ok i'll take a look at pregens and see what takes my fancy
09:28:30 <Avatar> summoner or witch for me I think
09:28:56 <tristen> i'm feeling like exercising my inner ninja or something
09:29:37 <Ballig> Hydrazine: you playing today?
09:30:22 Spaceshot83 ([email protected]) has joined #d&d
09:30:35 <Avatar> Spaceshot's probably playing !
09:30:40 <Ballig> haha
09:31:10 Spaceshot has quit (Ping timeout: 121 seconds)
09:36:16 <Brunius> Melbourne, tristen
09:37:36 <Brunius> I cannot play today
09:37:44 <Ballig> you not player
09:37:51 <Brunius> your a not player
09:37:58 <Ballig> no you
09:38:01 <Brunius> I hate being stuck in the nether
09:39:52 <Avatar> you can't play pfs because you're busy playing minecraft?
09:40:02 <Brunius> I have to leave soon
09:40:12 <Avatar> ah
09:48:06 Mort- ([email protected]) has joined #d&d
09:49:09 <Mort-> back
09:49:22 <Barmaley> front
09:49:27 <tristen> left
09:49:39 <Barmaley> far left
09:49:53 <Avatar> other left
09:50:18 <Ballig> we could do first steps 1 with Avatar, tristen and Mort-
09:50:29 <Avatar> and Barmaley
09:50:34 <Ballig> and Barmaley if he wants to play
09:50:51 <Avatar> he pm'd me earlier screaming for a chance to play
09:50:58 <Avatar> I couldn't get him to shut up !
09:51:04 <Avatar> I said ok ok relax you can play
09:51:07 <Barmaley> lol, nah thx, 1 am over here, heading to bed soon
09:51:28 <tristen> uk?
09:51:37 <Barmaley> mainland
09:51:49 <Ballig> austria
09:51:55 <tristen> no shit?
09:52:05 <tristen> i want a ktm when i grow up
09:52:08 <Ballig> Hydrazine: you here?
09:52:08 <Barmaley> no shit whatsoever
09:52:38 <Barmaley> and i wanted to be hitler
09:52:51 <Barmaley> just kidding :>
09:56:30 <Avatar> tristen: http://paizo.com/pathfinderSociety/pregeneratedCharacters
09:56:42 <Avatar> check the ultimate combat ones down the bottom
09:56:57 <Mort-> eating super sweet hotcakes
09:58:51 <Mort-> seriously wonders how
09:58:55 <Mort-> mekkis RPs his suommner
09:59:19 <Avatar> very diplomatically
09:59:31 <tristen> oh god no the "s" word
09:59:37 <Mort-> yeah
09:59:42 <Mort-> he would covince you that pigs can fly..
09:59:46 <Mort-> again thats why you have airpork
09:59:50 <Avatar> that's bluff
09:59:55 <Mort-> uh Im sure he could
10:00:05 <Mort-> he could charm the birds out of trees
10:00:06 <Avatar> he's a diplomat, not a liar
10:00:14 <Mort-> and probably persuade you to give him all your monehs
10:03:22 <Mort-> okay 8 am :D
10:05:13 <Avatar> I could possibly run silent tide
10:06:35 <tristen> aww but i wanted to play noisy tide
10:07:03 <Mort-> lame
10:07:15 <tristen> lame - it's my trademark
10:07:47 <Avatar> is thelen coming in
10:07:56 <tristen> hang on i'll see
10:08:04 <tristen> lol "crashed"
10:08:11 <tristen> not on skype
10:09:09 <Mort-> txt
10:09:15 <Mort-> I m running a war in battlefields
10:09:17 <Mort-> easy war though
10:09:30 <Mort-> but I NEED my mage online to nuke the other guy
10:09:34 <Mort-> if he doesnt show up soon, its the txt
10:13:42 <Mort-> figuratively speaking need my mage to lower the other guys's ac
10:13:45 <Mort-> then the tanks will rush in
10:13:47 <Mort-> Im a tank
10:13:47 <Mort-> :P
10:15:30 <tristen> here comes jagged
10:15:37 <Avatar> always showing up late to the party
10:15:57 <tristen> in 3
10:16:01 <tristen> 2
10:16:06 <tristen> 1
10:16:14 <tristen> gah
10:16:29 <Mort-> hehe
10:16:30 <Mort-> Im early
10:16:32 * Mort- rawrs
10:16:34 Jaggedsoul ([email protected]) has joined #d&d
10:16:39 <tristen> HUZZAH!
10:16:46 <Jaggedsoul> sup tristen
10:16:50 <Mort-> thye are so uncontrolled..
10:16:50 <tristen> hey man
10:16:51 <Mort-> not like us
10:16:58 <Avatar> have you guys played first steps 1
10:17:03 <Mort-> well at least we fight with a certain finesse
10:17:03 <Mort-> no
10:17:05 <Mort-> I have not
10:17:05 <Jaggedsoul> who's uncontrolled Mort?
10:17:12 <Mort-> first steps 2 is the night in the museum thing?
10:17:15 <Mort-> the enemy
10:17:20 <Mort-> we move with speed and grace..
10:17:21 <Jaggedsoul> Avatar, neither have I
10:17:22 <Avatar> no, the museum one was uh
10:17:23 <Mort-> well fairly :P
10:17:25 <Mort-> 2?
10:17:26 <Avatar> decline of glory I think
10:17:27 <Mort-> ah k
10:17:32 <Mort-> not plyaed first steps 1
10:17:33 <Jaggedsoul> Mort, that was penumbral accords
10:17:37 <Avatar> that's it
10:17:44 <tristen> is first steps one the warehouse the orphanage and something-or-other?
10:17:47 <Avatar> Jaggedsoul: have you played first steps 1
10:17:59 <Jaggedsoul> Avatar, no, just 3 - betrayal
10:18:46 ChanOP gives channel operator status to Ballig
10:18:50 <Ballig> got your first level characters ready?
10:19:01 <Avatar> fuck I hope so
10:19:20 <Jaggedsoul> I'll use Zirul
10:19:21 <Avatar> I'm playing my witch
10:19:26 <Mort-> so kendra is coming?
10:19:28 <tristen> i'll go rogue
10:19:29 <Mort-> okay Ill get used to her
10:19:37 Ballig gives voice to Mort- Avatar Jaggedsoul tristen
10:19:37 * Ballig removes channel operator status from Avatar
10:19:40 <Mort-> use kendra or mort for this
10:19:41 Mort- is now known as Kendra
10:19:42 <Jaggedsoul> he's a monk
10:19:43 Avatar is now known as Snickers
10:19:51 <Snickers> you need to play a 1st level character for this
10:19:52 <Kendra> oh its her first run :D
10:19:52 <Kendra> k
10:20:01 <Kendra> she has power though
10:20:27 <Ballig> whose character is not on the website?
10:21:14 <Kendra> k changed faction
10:21:29 <Kendra> wrong faction to begin with haha
10:22:57 <tristen> http://www.rinkworks.com/namegen/fnames.cgi?d=1&f=0
10:23:06 <tristen> ^^^ that's pretty cool
10:23:14 <Kendra> skype with headphones now
10:23:39 <Kendra> yes?
10:23:40 <Kendra> Im using kendra
10:23:43 tristen is now known as Leis
10:23:51 <Ballig> Jaggedsoul: what character are you playing
10:23:54 Jaggedsoul is now known as Zirul
10:23:54 <Leis> (pronounced "Lease")
10:24:45 <Leis> !save init: 1d20+4 init
10:24:46 <diebot> Leis, 1d20+4 init saved as @init
10:25:00 <Leis> !save see: 1d20+4 perception
10:25:01 <diebot> Leis, 1d20+4 perception saved as @see
10:25:50 <Kendra> can you paste it
10:25:51 <Kendra> too noisy
10:25:56 <Kendra> I cant see shit
10:25:57 <Kendra> hear sit
10:26:00 <Kendra> and my volume is maxxed
10:26:02 <Kendra> fkkk
10:26:48 <Ballig> all right, you're in absalom
10:26:50 <Ballig> http://i.imgur.com/MZ1iX.jpg
10:26:54 <Ballig> which is that
10:27:10 <Ballig> you find yourself in the office of Ambrus Valsin, venture-captain in charge of daily operations in and around the Grand Lodge
10:27:20 <Kendra> okay
10:27:25 <Ballig> the chamberlain greets you curtly and motions for you to sit
10:28:18 <Zirul> !save peep: 1d20+8 perception
10:28:18 <diebot> Zirul, 1d20+8 perception saved as @peep
10:28:20 <Ballig> "All right, Pathfinders! Listen up. I know you are new recruits
10:28:20 <Ballig> eager to make names for yourselves in the organization, but
10:28:20 <Ballig> first we need to make sure you are up to snuff and won’t get
10:28:20 <Ballig> yourself killed out there. I have a number of small assignments
10:28:20 <Ballig> for you and your team, and it would be best if you could
10:28:20 <Ballig> finish them before the day’s end.
10:28:26 <Ballig> "Every day we get some doe-eyed hopeful or
10:28:26 <Ballig> some sniveling bootlicker willing to do anything
10:28:26 <Ballig> to join up with the Pathfinders. Most of them are
10:28:26 <Ballig> good kids, but not all of them have the salt to
10:28:26 <Ballig> make it in a world like this. It’s rough out there
10:28:26 <Ballig> and I’m not just talking about the ruins, tombs,
10:28:30 <Ballig> and wilderness Pathfinders find themselves
10:28:30 <Ballig> in on missions. We’ve got people who look
10:28:30 <Ballig> down their noses at us, folks who think
10:28:31 <Ballig> we squander our resources, and agents
10:28:31 <Ballig> who want to take everything we have
10:28:31 <Ballig> collected. This wealth of knowledge
10:28:35 <Ballig> and these items of lore make us the
10:28:36 <Ballig> most powerful organization on the
10:28:36 <Ballig> planet. That said, since we are fractured
10:28:36 <Ballig> and widespread, it’s difficult for that power
10:28:36 <Ballig> to light on anything for too long. For every friend of the
10:28:36 <Ballig> Society, there are two enemies.
10:28:41 <Ballig> "Your first mission, to test your mettle and loyalties, sends
10:28:42 <Ballig> you to meet a few people important to the Society living here
10:28:42 <Ballig> in Absalom. These are other venture-captains or close allies of
10:28:42 <Ballig> our organization, so follow their orders as you would mine. I’ve
10:28:46 <Ballig> prepared a list of things I want you to do. They’re not arranged
10:28:47 <Ballig> in any particular order of importance, but I want them all
10:28:47 <Ballig> completed as quickly as possible. Only report to me once you
10:28:47 <Ballig> complete them all. Included in the envelope you hold in your
10:28:47 <Ballig> hands is the list, complete with the name of your contact, and
10:28:47 <Ballig> directions to the meeting location."
10:28:50 <Kendra> !save see: 1d20+3 perception
10:28:51 <diebot> Kendra, 1d20+3 perception saved as @see
10:29:05 <Kendra> intiative is based on dex?
10:29:51 <Leis> yes i believe so
10:29:56 <Kendra> !save init: 1d20+3 init
10:29:57 <Zirul> !save init: 1d20+3 initiative
10:29:57 <diebot> Kendra, 1d20+3 init saved as @init
10:29:57 <diebot> Zirul, 1d20+3 initiative saved as @init
10:30:00 <Ballig> do it in diebot
10:30:08 <Ballig> er, do it in PM to diebot
10:30:14 <Ballig> it's too spammy if you do it all in the channel
10:30:41 <Kendra> "Not rough enough? Who's he talkin to"
10:30:44 Spaceshot ([email protected]) has joined #d&d
10:30:53 Spaceshot83 has quit (Ping timeout: 121 seconds)
10:31:15 <Zirul> !save acro: 1d20+7 acrobatics
10:31:16 <diebot> Zirul, 1d20+7 acrobatics saved as @acro
10:31:19 <Ballig> dude
10:31:20 <Ballig> seriously
10:31:22 <Ballig> stop saving in the channel
10:31:25 <Ballig> PM it to diebot
10:31:29 <Zirul> oh sorry
10:31:48 <Snickers> mort & jaggedsoul: you guys will have to take the lead here
10:32:21 <Kendra> ?
10:32:31 <Snickers> tristen and I have played this before
10:32:37 <Kendra> k
10:32:55 <Zirul> ok
10:32:58 <Kendra> gonna be weird because Im not really any kind of diplomat
10:33:18 <Snickers> we can help with skills and whatnot
10:33:37 <Snickers> but in terms of what we're doing next, we're following you
10:34:04 <Kendra> k get it
10:34:25 <Ballig> handout: http://i.imgur.com/DDNiq.jpg
10:35:35 <Ballig> what do you do
10:35:38 <Ballig> what do you do?!
10:35:57 <Kendra> "What menial stuff...do they think we're their lapdogs?"
10:36:00 <Ballig> "Yes."
10:36:03 <Ballig> "You are our lapdogs."
10:36:03 <Kendra> "Oh well, lets get to it"
10:36:09 <Ballig> the venture-captain is clearly in no mood for your insolence
10:36:13 <Snickers> haha
10:36:31 <Leis> "let's do top-to-bottom"
10:36:35 <Kendra> "Fine, I hope this pays well"
10:36:37 <Zirul> "a wise man once said, to lead is to follow"
10:36:55 <Kendra> "Its a start, top to bottom it is then"
10:37:06 <Zirul> "follow my lead"
10:37:11 <Snickers> "Come along, Batsy."
10:37:14 <Kendra> "Pickled imp then?"
10:37:14 <Leis> "okee!"
10:37:25 <Leis> "let's go"
10:37:32 <Kendra> go to the picked imp
10:37:37 <Kendra> Urm this is going to be fun
10:38:12 <Kendra> ballig - off to the pickled imp?
10:38:13 <Kendra> CA?
10:38:17 <Zirul> "venerable sir, will it be ok to do this in order?"
10:38:59 <Ballig> the venture-captain shrugs "Don't care how you do it, just get it done."
10:39:22 <Kendra> "Just get to it, the sooner we get it done, the sooner we can call it a day, and get some REAL pathfinder work"
10:39:41 <Leis> "aye"
10:39:54 <Kendra> man..shes' a bitch all right :P
10:40:28 <Ballig> This creepy shop contains myriad odds and ends, most bereft
10:40:28 <Ballig> of any discernible use. A number of malformed creatures and
10:40:28 <Ballig> creature parts bob in jars on a long, prominent shelf, a tiny
10:40:28 <Ballig> fetal devil centered in this macabre lineup. The shopkeeper,
10:40:28 <Ballig> a greasy-haired Varisian with a thin mustache, shouts from
10:40:28 <Ballig> behind the cluttered counter:
10:40:36 <Ballig> "Ah yes, I see the Pathfinders have arrived. I'm glad Ambrus
10:40:36 <Ballig> was able to lend a few of his new recruits to help me. Please
10:40:36 <Ballig> come in and let me tell you what I need."
10:40:36 <Ballig> Looking around as if to be absolutely certain no customers
10:40:36 <Ballig> are browsing the aisles of knock-off Thuvian burial urns or
10:40:36 <Ballig> supposed Azlanti porcelain, he begins again.
10:40:42 <Ballig> "Well met. I am Guaril Karela. A friend of mine has a
10:40:42 <Ballig> warehouse near here and he received a parcel on behalf of
10:40:42 <Ballig> me and some of my associates, but there's a problem. See,
10:40:42 <Ballig> Master Gelbane had to leave town in a hurry and
10:40:42 <Ballig> our shipment is still waiting at his warehouse.
10:40:42 <Ballig> Rumor is he ended up in trouble with the law
10:40:42 <Ballig> and the place was seized. I heard tell from
10:40:52 <Ballig> someone down at the docks that some creep
10:40:53 <Ballig> was snooping around his warehouse just the
10:40:53 <Ballig> other night, so I want to make sure nothing
10:40:53 <Ballig> of mine was taken. He keeps all kinds of things,
10:40:53 <Ballig> from beer to nails, in that old pelican, but every
10:40:53 <Ballig> now and then he stores something really special.
10:40:54 <Ballig> This is one of those cases.
10:40:54 <Ballig> "There's a big crate marked with three
10:40:54 <Ballig> crows arranged in a triangle. Inside that
10:40:54 <Ballig> crate is a smaller container with a few
10:40:54 <Ballig> books and papers in it. That's the only parcel
10:40:54 <Ballig> I'm interested in, and as far as I'm concerned,
10:41:00 <Ballig> you can help yourself to the rest of the crate.
10:41:00 <Ballig> Honestly, anything else you want in the place
10:41:00 <Ballig> too. I'm sure the once things get sorted out, the city will
10:41:01 <Ballig> seize most everything else anyway.
10:41:07 <Ballig> "My associates and I often work with the Pathfinders when
10:41:07 <Ballig> it comes to special relics and documents, getting them in
10:41:07 <Ballig> and out of ports and across borders where the authorities
10:41:07 <Ballig> ask too many questions. Most people don't realize what they
10:41:07 <Ballig> have and frankly many don't deserve to have it, so sometimes
10:41:11 <Ballig> we help take the goods off their hands. If things work out well
10:41:11 <Ballig> and you get this done, I'd be glad to talk with you more and
10:41:11 <Ballig> help you out with any future endeavors, as long as you help
10:41:11 <Ballig> me out too. I'm good at returning favors, trust me."
10:42:13 <Leis> "ok a crate with three crows in a triangle"
10:42:27 <Kendra> "So - go to the warehouse in the docks to retrieve some mouldy old papers then?"
10:42:34 <Leis> "and some books"
10:42:43 <Kendra> "Thats the books"
10:42:51 <Ballig> "They are very valuable."
10:42:54 <Ballig> he smiles creepily at Kendra
10:43:06 <Kendra> "I glare back at him"
10:43:14 <Zirul> I use sense motive on him
10:43:20 <Ballig> roll it secretly
10:43:40 <Zirul> @hmm @ballig
10:43:45 <Ballig> you can't do that
10:44:07 <Ballig> (i.e. that doesn't work, you have to roll it)
10:44:08 <Zirul> !throw 1d20+8 sense motive @ballig
10:44:26 <Leis> lol hmm
10:44:43 <Zirul> "hmm..."
10:45:05 <Kendra> "The blood of dragons flows in my veins and Im reduced to some overpaid delivery boy?"
10:45:12 <Kendra> "Oh well, at least Im overpaid"
10:45:30 <Ballig> "You are doing this for Ambrus Valsin and the Pathfinder Society." he clenches his teeth and narrows his eyes "And it is your duty."
10:45:44 <Kendra> I glower at him
10:46:01 <Snickers> "Let's just go."
10:46:02 <Kendra> "I do it because of pathfinder society duty, nothing else"
10:46:03 <Ballig> he tilts his moustache
10:46:20 <Zirul> "Do you have a map of the warehouse?"
10:46:36 <Ballig> "The warehouse is just a large room."
10:46:47 <Ballig> "It is at the end of a long pier above the water."
10:47:02 * Zirul moves towards the door
10:47:05 <Kendra> "Anything living target practice in there?"
10:47:16 <Ballig> he shrugs
10:47:23 <Ballig> "That is not my concern. It is yours."
10:47:27 <Zirul> my character already left
10:47:29 <Kendra> "Indeed, and I look foward to it"
10:47:31 <Kendra> I follow
10:48:00 <Ballig> you leave the curios store and head to the pier
10:48:17 <Ballig> Perched on the end of a long pier fifteen feet
10:48:18 <Ballig> above the water, the warehouse appears to
10:48:18 <Ballig> struggle against its own roof, threatening to
10:48:18 <Ballig> sag into the bay below. No light shines from the
10:48:18 <Ballig> building’s windows and only the movement of
10:48:18 <Ballig> gulls and pelicans stirs the scene.
10:48:32 <Ballig> 121.45.199.172
10:48:33 <Ballig> connect on CA
10:48:35 <Kendra> cast mage armor from scroll
10:48:38 <Kendra> ac 17
10:48:43 <Ballig> okay
10:48:52 <Zirul> stable or unstable?
10:48:58 <Ballig> unstable, 323
10:49:15 <Snickers> I'm really not sure why I didn't pick up mage armor
10:49:39 <Ballig> just waiting for mort and jagged to connect
10:49:44 <Kendra> wiat finding the stuffs
10:50:36 <Kendra> like my sorc? :P
10:51:31 <Leis> !findchar Zirul
10:51:31 <diebot> Leis, Character: Zirul, number: 336( http://dnd.ballig.net/viewchar.php5?char=336 )
10:51:40 <Leis> !findchar Kendra
10:51:40 <diebot> Leis, Character: Kendra, number: 347( http://dnd.ballig.net/viewchar.php5?char=347 )
10:52:32 <Ballig> Kendra, Zirul? CA?
10:52:36 Barmaley has quit (Quit: ChatZilla 0.9.88 [Firefox 9.0.1/20111220165912])
10:52:40 <Zirul> wait
10:53:08 <Kendra> orange dot for me please
10:53:08 <Kendra> or red
10:53:12 <Kendra> but red might be enemy
10:53:13 <Kendra> so just put orange
10:53:26 <Zirul> brown
10:53:32 <Ballig> still waiting for j-soul to connect
10:53:58 <Zirul> yeah, internet is slow
10:54:08 <Snickers> green
10:54:10 <Zirul> I'm actually losing you guys in skype
10:54:14 <Kendra> back in
10:54:21 <Leis> blue
10:55:25 <Zirul> sorry, slow
10:55:29 <Hydrazine> get em, guys!
10:55:33 <Kendra> I dont see anything
10:55:35 <Ballig> no YOU get em
10:55:40 <Ballig> Kendra: waiting on jaggedsoul before I do the map
10:55:44 <Kendra> np
10:56:44 <Zirul> yep
10:56:47 <Zirul> 3hrs
10:57:12 <Kendra> Ill move into library its quieter once lib opens in about 2 h
10:57:17 <Kendra> but for now im stuck at mc donalds
10:57:17 <Zirul> that will also work
10:58:14 <Zirul> my internet browser just crashed
10:58:22 <Kendra> acks
10:58:40 Meclizine ([email protected]) has joined #d&d
10:58:53 <Snickers> I stay 5ft behind the last person in line
10:58:59 <Ballig> what's going on jaggedsoul
10:59:05 <Kendra> positioning is fine
10:59:19 <Kendra> Leis want to change place with me or not?
10:59:21 <Kendra> Im the one with mage armor
10:59:23 <Kendra> 6 hp though
10:59:55 <Kendra> for me it doesnt matter whoever who is in front or back
11:00:06 <Kendra> but you might want to put me in front since I have more ac then you leis?
11:00:18 <Snickers> "I can only cure wounds twice for the whole day, so be vigilant."
11:00:23 <Leis> "i won't lead"
11:00:27 <Kendra> "Wont need any"
11:00:34 <Kendra> hp Leis?
11:00:37 <Leis> 10
11:00:39 <Kendra> checking
11:00:40 <Kendra> hrm..
11:00:42 <Snickers> I take out my crossbow
11:00:46 <Snickers> 7/7
11:00:50 <Kendra> okay I swithc place with Leis
11:00:54 <Kendra> I have better ac I think
11:01:02 <Snickers> my AC is 12
11:01:02 <Ballig> so what are you guys doing
11:01:04 <Ballig> you're on the pier
11:01:10 <Kendra> ac is 17 here
11:01:12 <Ballig> (we're not wiating on jaggedsoul, if he's left out of the loop that's his problem)
11:01:12 <Kendra> zirul should go in first
11:01:28 <Zirul> sorry
11:01:59 Hydrazine has quit (Ping timeout: 121 seconds)
11:02:09 <Zirul> when I clicked the link, it doesnt bring me to the page where I can choose Stable or Unstable version
11:02:14 <Kendra> unstable one
11:02:52 <Ballig> http://dnd.ballig.net/files.php5
11:02:55 <Ballig> that's the link you need
11:03:57 <Zirul> there, I'm dlding the unstable version
11:04:13 <Zirul> but it was working before through the newbie page
11:04:46 <Leis> @see
11:04:46 <diebot> Leis, perception: [1d20=1] 5
11:04:52 <Zirul> @peep
11:04:52 <diebot> Zirul, perception: [1d20=11] 19
11:04:55 <Snickers> !throw 1d20+1 perception
11:04:56 <diebot> Snickers, perception: [1d20=18] 19
11:05:09 <Ballig> you see that the warehouse looks abandoned, and unstable
11:05:24 <Kendra> @see
11:05:24 <diebot> Kendra, perception: [1d20=1] 4
11:05:27 <Kendra> hahha
11:05:33 * Zirul enters the warehouse
11:05:34 <Leis> welcome to the club
11:05:36 <Snickers> "Might need to be ready for a swim."
11:05:41 <Ballig> the windows are dark and dirty and provide no view into the structure's interior
11:05:53 <Ballig> a small boat bobs in the water below, tethered to the pier by a stout, salt-crusted rope
11:05:54 <Leis> yes we follow
11:05:56 <Ballig> the front door is locked
11:06:11 <Leis> i'll take a look for traps
11:06:17 * Zirul looks for an open window
11:06:32 <Leis> !throw 1d20+5 find traps @ballig
11:06:38 <Ballig> you detect no trap
11:06:43 <Kendra> follow
11:06:55 <Leis> !throw 1d20+9 disable device
11:06:56 <diebot> Leis, disable device: [1d20=10] 19
11:06:59 * Zirul follows
11:07:08 <Ballig> there is a light *click* as Leis picks the lock
11:07:25 <Kendra> lovely
11:07:26 <Ballig> who's going inside
11:07:40 <Leis> "after you zirul"
11:07:52 <Ballig> Darkness fills the warehouse, the ambient light from outside
11:07:52 <Ballig> blocked by a filthy, oily film on the structure’s few windows.
11:07:52 <Ballig> Darting illumination comes from light reflecting off the
11:07:52 <Ballig> water through a splintered hole in the floor. Throughout the
11:07:52 <Ballig> warehouse, crates, boxes, and barrels lean against each other
11:07:52 <Ballig> in vaguely sorted stacks. A lingering smell indicates some of
11:07:52 <Ballig> the contents are certainly spoiled.
11:08:25 <Leis> look for danger
11:08:26 * Snickers sniffs the air
11:08:28 <Leis> @see
11:08:28 <diebot> Leis, perception: [1d20=8] 12
11:08:33 <Snickers> "Something wicked this way comes."
11:08:43 <Kendra> "Im ready"
11:08:47 <Zirul> @peep
11:08:47 <diebot> Zirul, perception: [1d20=17] 25
11:08:54 <Snickers> "I'll wait by the door. Take a look around."
11:09:09 * Zirul looking for danger lurking inside
11:09:19 <Kendra> "Tell me when you need anything roasted"
11:09:30 <Ballig> you see a large crate perched in the middle of the hole, stamped with three crows arranged in a triangle
11:09:32 <Zirul> I'm connected to CA
11:09:37 <Leis> !findchar Snickers
11:09:37 <diebot> Leis, Character: Snickers, number: 261341( http://dnd.ballig.net/viewchar.php5?char=261341 )
11:09:41 <Zirul> but I don't see a map
11:09:43 <Kendra> "Grab the stuff and we'll can be out of here"
11:09:47 <Snickers> i'll move to where Leis is standing once he moves further in
11:11:11 <Zirul> Ballig, do I see any danger?
11:11:50 <Ballig> one sec
11:11:55 <Ballig> as you're searching the room, you see three dire rats
11:12:35 <Kendra> "Ah - target practice"
11:12:38 <Kendra> "Excellent"
11:12:56 <Ballig> they start squeezing through the crates on the north (west) wall
11:13:01 <Ballig> roll initiative
11:13:04 <Leis> @init
11:13:05 <diebot> Leis, init: [1d20=13] 17
11:13:09 <Kendra> @init
11:13:09 <diebot> Kendra, init: [1d20=13] 16
11:13:15 <Snickers> !throw 1d20+2 init
11:13:16 <diebot> Snickers, init: [1d20=14] 16
11:13:24 <Zirul> @init
11:13:24 <diebot> Zirul, initiative: [1d20=14] 17
11:13:56 <Snickers> Leis, Zirul, Kendra, Snickers
11:14:11 <Kendra> k
11:14:13 <Kendra> first?
11:14:40 <Zirul> but do I see them?
11:14:49 <Ballig> you've noticed them
11:14:59 <Ballig> they climb through the crates
11:15:11 <Ballig> and dire rat #3 attacks Leis
11:15:12 <Kendra> god tthey're fast
11:15:13 Kendra has quit (EOF from client)
11:15:15 <Ballig> !throw 1d20+1 bite
11:15:16 <diebot> Ballig, bite: [1d20=17] 18
11:15:20 <Ballig> they have a climb speed
11:15:28 <Leis> ac16
11:15:31 <Leis> 10
11:15:40 <Ballig> !throw 1d4 damage
11:15:41 <diebot> Ballig, damage: [1d4=4] 4
11:15:45 <Leis> 6/10
11:15:56 <Ballig> make a fort save, Leis
11:15:58 <Leis> @throw 1d20+1 fort
11:16:04 <Leis> !throw 1d20+1 fort
11:16:04 <diebot> Leis, fort: [1d20=20] 21
11:16:11 <Ballig> it is Leis's turn
11:16:21 <Leis> lease
11:17:15 <Zirul> yeah, you can tumble to the other space
11:17:22 <Zirul> opposite kendra
11:17:23 <Leis> !throw 1d20+2; 1d6+2
11:17:23 <diebot> Leis, 1d20+2: [1d20=10] 12; 1d6+2: [1d6=4] 6
11:17:35 Mort- ([email protected]) has joined #d&d
11:17:42 Ballig gives voice to Mort-
11:17:49 <Mort-> arh sorry dc
11:17:52 Mort- is now known as Kendra
11:17:52 <Leis> !throw 1d20+2; 1d6+1
11:17:52 <diebot> Leis, 1d20+2: [1d20=4] 6; 1d6+1: [1d6=3] 4
11:17:57 <Ballig> you miss with both of your attacks
11:17:59 <Kendra> miss? :P
11:18:00 <Ballig> you have a movement action remaining
11:18:34 <Leis> move 1nw
11:19:02 <Leis> end turn
11:19:15 <Ballig> Leis swings at the rat but misses both times, and moves to get behind it
11:19:17 <Ballig> it is Zirul's turn
11:19:50 <Kendra> ah fk
11:19:52 <Ballig> save dw: 1d20+2 attack1; 1d6+2 damage1; 1d20+2 attack2; 1d6+1 damage2
11:19:57 <Kendra> my earphones now working porperly
11:20:20 <Zirul> Zirul tumbles towards the rat who bit Leis, flanking the rodent
11:20:31 <Zirul> @acro
11:20:32 <diebot> Zirul, acrobatics: [1d20=15] 22
11:20:40 <Kendra> it looks cooler :D
11:20:41 <Kendra> hahah
11:20:46 <Ballig> Zirul backflips onto the crate
11:20:49 <Zirul> hey, I'm a monk
11:20:51 <Ballig> he has higher ground, so +1
11:20:51 <Kendra> I applaud
11:21:12 <Ballig> so regular attack, +1 for higher ground, +2 for flank
11:21:12 <Zirul> +2 flanking?
11:21:43 * Zirul strikes with his fists, faster than lightning
11:21:58 <Zirul> flurry
11:22:01 <Ballig> roll to hit
11:22:07 <Zirul> @flurry
11:22:17 <Ballig> you will need to roll it
11:22:19 <Ballig> because your modifiers are changed
11:22:22 <Ballig> +2/+2
11:22:35 <Zirul> !throw 1d20+2 flurry
11:22:35 <diebot> Zirul, flurry: [1d20=14] 16
11:22:56 <Ballig> you punch the rat in the back
11:22:57 <Ballig> roll damage
11:23:04 <Zirul> !throw 1d6 dmg
11:23:04 <diebot> Zirul, dmg: [1d6=1] 1
11:23:11 <Ballig> it squeaks
11:23:11 * Kendra snickers
11:23:13 <Ballig> roll your second attack
11:23:15 <Zirul> !throw 1d20+2 flurry
11:23:15 <diebot> Zirul, flurry: [1d20=3] 5
11:23:22 * Kendra snickers more
11:23:24 <Ballig> your second punch goes wide, and you don't hit it
11:23:26 <Ballig> it is Kendra's turn
11:23:44 <Kendra> move to R 12 color spray
11:24:08 <Kendra> catching 1 and 2
11:24:10 <Kendra> in it
11:24:35 <Kendra> SE
11:24:40 <Kendra> sorry SW
11:24:41 <Kendra> sw
11:24:43 <Zirul> I don't see the map, just the characters
11:24:50 <Kendra> move one step up
11:24:51 <Kendra> ?
11:25:04 <Kendra> Q12
11:25:09 <Leis> 1w
11:25:15 <Kendra> 30
11:25:35 <Kendra> yes
11:25:37 <Kendra> blst
11:25:43 <Zirul> go Kendra
11:25:51 <Kendra> I have colour spray..
11:26:04 <Kendra> should/not doesnt matter :P
11:26:14 <Kendra> they are living
11:26:17 <Kendra> mellon pooved that
11:26:22 <Kendra> anwyay I figure just blast away
11:26:24 <Ballig> what's the DC
11:26:33 <Kendra> 11 + 5 = 16 lol
11:26:34 <Kendra> hahaha
11:26:46 <Kendra> Im not a wizard this time
11:27:08 <Ballig> !throw 1d20+1 rat1; 1d20+1 rat2
11:27:08 <diebot> Ballig, rat1: [1d20=18] 19; rat2: [1d20=18] 19
11:27:12 <Ballig> neither of them are affected
11:27:16 <Kendra> wow...
11:27:17 <Kendra> impressive
11:27:22 <Kendra> just good luck
11:27:25 <Kendra> but doesnt matter
11:27:32 <Ballig> it is Snickers' turn
11:27:46 <Kendra> "Drat"
11:27:47 <Snickers> I shoot a crossbow bolt at
11:28:19 <Snickers> I move 2e and shoot #2
11:28:21 <Kendra> that one they were lucky
11:28:23 <Ballig> roll to hit
11:28:27 <Kendra> seriously would have pwnd most
11:28:29 <Snickers> !throw 1d20+2
11:28:29 <diebot> Snickers, 1d20+2: [1d20=19] 21
11:28:31 <Snickers> !throw 1d20+2
11:28:31 <diebot> Snickers, 1d20+2: [1d20=12] 14
11:28:32 <Zirul> Drat = short for Dire Rat
11:28:51 <Ballig> you get off a lucky shot, hitting the rat in the eye
11:28:54 <Ballig> roll critical damage
11:28:56 <Snickers> !throw 2d8
11:28:57 <diebot> Snickers, 2d8: [2d8=1,7] 8
11:29:01 <Ballig> and it dies
11:29:13 <Kendra> "Dont steal my kills!"
11:29:20 * Snickers snickers
11:29:26 <Ballig> rat#1 squeaks and goes for Kendra
11:29:27 * Kendra points middle finger at snickers
11:29:32 <Ballig> !throw 1d20+1 bite
11:29:33 <diebot> Ballig, bite: [1d20=8] 9
11:29:34 <Kendra> "Come and get me..and get killed"
11:29:38 <Kendra> I have..17 ac? hahahaha
11:29:41 <Ballig> but it misses her with its many teeth
11:29:43 <Kendra> "Long way to go ratty"
11:29:47 <Kendra> mage armor
11:29:51 <Kendra> I wont run around wiht 6 hp
11:29:54 <Kendra> and fight like THIS.
11:29:56 <Kendra> wihtout
11:29:57 <Ballig> rat #3 attacks
11:29:59 <Ballig> !rng Leis Zirul
11:29:59 <diebot> Ballig, Zirul
11:30:01 <Ballig> Zirul
11:30:04 <Ballig> !throw 1d20+1 bite
11:30:04 <diebot> Ballig, bite: [1d20=9] 10
11:30:07 <Ballig> but also misses
11:30:14 <Ballig> it is Leis' turn
11:30:14 <Leis> okee
11:30:20 <Leis> i can do sneak attack?
11:30:24 <Ballig> you can
11:30:25 <Leis> @dw
11:30:35 <Leis> !save dw: 1d20+2 attack1; 1d6+2 damage1; 1d20+2 attack2; 1d6+1 damage2
11:30:36 <diebot> Leis, 1d20+2 attack1; 1d6+2 damage1; 1d20+2 attack2; 1d6+1 damage2 saved as @dw
11:30:38 <Leis> @dw
11:30:39 <diebot> Leis, attack1: [1d20=8] 10; damage1: [1d6=5] 7; attack2: [1d20=5] 7; damage2: [1d6=6] 7
11:30:46 <Ballig> neither of them hit
11:30:52 <Leis> end turn
11:30:56 <Ballig> it is Zirul's turn
11:31:05 * Kendra laughs at Leis
11:31:12 <Zirul> flurry
11:31:21 <Ballig> roll to hit
11:31:22 <Ballig> +2/+2
11:31:23 <Zirul> !throw 1d20+2 flurry
11:31:23 <diebot> Zirul, flurry: [1d20=20] 22
11:31:27 <Ballig> roll that one again
11:31:34 <Zirul> !throw 1d20+2 crit
11:31:35 <diebot> Zirul, crit: [1d20=15] 17
11:31:44 <Zirul> 2d6?
11:31:44 <Ballig> you grab the rat by the head and try to break its neck
11:31:46 <Ballig> roll critical damage
11:31:50 <Kendra> "Damn, I gotta pick up my pace"
11:32:05 <Zirul> !throw 2d6 crit dmg
11:32:05 <diebot> Zirul, crit dmg: [2d6=4,6] 10
11:32:14 <Ballig> you twist and there's a sickening *crunch*, and the rat goes limp
11:32:18 <Leis> zed's dead
11:32:22 <Ballig> you have a movement action remaining
11:32:50 <Zirul> jump down towards 1
11:32:58 <Ballig> give me directions
11:33:08 <Zirul> so I flank with Kendra
11:33:19 <Zirul> 014?
11:33:19 <Leis> directions?
11:33:40 <Ballig> you can get to there
11:33:40 <Zirul> lemme tumble
11:33:47 <Ballig> you n eed to give me precise movement sif you want to tumble
11:34:09 <Ballig> keep in mind that the crates are difficult terrain (costs 10 feet to move into one)
11:34:13 <Ballig> and that when you tumble you are moving at half speed
11:34:13 Kendra has quit (EOF from client)
11:34:32 Mort- ([email protected]) has joined #d&d
11:34:37 Ballig gives voice to Mort-
11:34:37 <Mort-> sorry :D
11:34:39 Mort- is now known as Kendra
11:34:49 <Snickers> :D
11:34:57 <Zirul> I'll stay then
11:34:58 <Kendra> Ill move in 1h 30 min
11:35:03 <Ballig> okay
11:35:05 <Ballig> it's Kendra's turn
11:35:10 <Kendra> "That rat's MINE"
11:35:15 <Zirul> can't see the map
11:35:20 <Kendra> P11
11:35:26 <Kendra> acid splash
11:35:33 <Kendra> !throw 1d20+3
11:35:33 <diebot> Kendra, 1d20+3: [1d20=18] 21
11:35:57 <Ballig> you will provoke an attack of opportunity casting from there
11:36:02 <Kendra> P10
11:36:03 <Kendra> sorry
11:36:15 <Ballig> you can only 5 foot step to the east
11:36:23 <Kendra> hrm
11:36:25 <Kendra> 5 ft east he has cover?
11:36:26 <Kendra> doesnt matter
11:36:28 <Kendra> just move anyway
11:36:33 <Ballig> he's on top of the crate
11:36:39 <Kendra> what penalities for shooting?
11:36:44 <Ballig> Kendra 5 foots to the east and shoots some acid from her outstretched fingertips
11:36:46 <Ballig> roll damage
11:36:51 <Kendra> !throw 1d3+2
11:36:51 <diebot> Kendra, 1d3+2: [1d3=3] 5
11:37:00 <Kendra> "Eat that!"
11:37:03 <Kendra> havoc of the society
11:37:06 <Kendra> + acid flask focus
11:37:11 <Kendra> Im using myflask...
11:37:14 <Kendra> as focus
11:37:25 <Kendra> yeah I told you I am power personiified
11:37:41 <Kendra> yes
11:37:43 <Kendra> :)
11:37:54 <Kendra> it suits kendra really
11:37:55 <Kendra> she would love it
11:38:07 <Ballig> Kendra melts the remaining rat
11:38:14 <Snickers> I reload my crossbow
11:38:16 <Kendra> "See?"
11:38:25 <Kendra> "Matter settled"
11:38:57 <Kendra> how long on mage armor?
11:39:24 <Ballig> I will tell you when it expires
11:39:24 <Kendra> "Id happily do them in an hour
11:39:27 * Zirul looks for the crate
11:39:28 <Ballig> you still have a task to do here
11:39:40 <Zirul> wait
11:39:57 <Zirul> no
11:40:21 <Zirul> yes, multiple times
11:40:29 <Zirul> connect or resync
11:41:22 <Kendra> "All right Zirul - go get wet"
11:41:30 * Zirul moves towards the crate
11:41:30 <Snickers> I search some of the nearby crates and bags
11:41:36 <Ballig> there is nothing of value
11:41:41 <Kendra> I search the whole warehouse
11:41:47 <Kendra> phat lewt
11:41:53 <Zirul> I search the crate
11:42:00 <Ballig> http://i.imgur.com/NkXiG.jpg
11:42:02 <Ballig> that's the warehouse
11:42:07 <Ballig> Kendra: how long do you want to spend searching the warehouse
11:42:33 <Snickers> how long would it take for a standard search
11:42:44 * Zirul crosses the plank
11:42:52 <Ballig> a couple of hours if you want to search everything
11:43:05 <Zirul> I did
11:43:25 <Kendra> oh nevermind
11:43:25 <Kendra> Ill pass
11:43:27 <Zirul> I'll try to quickly cross it
11:43:29 <Kendra> Im on a timer
11:43:54 <Zirul> do a balancing act
11:44:00 <Ballig> Zirul ventures out onto the teetering beams
11:44:08 <Snickers> I'm going to search until the others are done doing what they're doing
11:44:12 <Ballig> Zirul: acrobatics check
11:44:17 <Snickers> !throw 1d20+1 perception @ballig
11:44:37 <Zirul> @acro
11:44:38 <diebot> Zirul, acrobatics: [1d20=4] 11
11:44:50 <Snickers> I'll move about the warehouse to do so
11:44:55 <Ballig> you just barely avoid causing the hole to crash in further
11:44:57 <Zirul> can I take 10?
11:45:42 <Kendra> ah let me doit..
11:45:45 <Ballig> make another acrobatics check
11:45:54 <Kendra> I stand at the side waiting for zirul to finish first
11:46:21 <Kendra> looing abit willbrb
11:46:47 <Zirul> can I take 10?
11:46:52 <Ballig> no
11:47:04 <Ballig> you are walking out on two very precarious, teetering beams
11:47:15 <Ballig> there is a serious risk of failure
11:47:38 <Ballig> make the roll
11:47:50 <Zirul> @acro
11:47:50 <diebot> Zirul, acrobatics: [1d20=1] 8
11:48:02 <Zirul> fugly
11:48:05 <Ballig> the floor cracks, the hole becomes bigger
11:48:07 <Ballig> the crate falls into the water
11:48:09 <Ballig> make a reflex save
11:48:31 <Zirul> !throw 1d20+8 reflex
11:48:32 <diebot> Zirul, reflex: [1d20=2] 10
11:48:32 <Kendra> haha
11:48:34 * Kendra laughs
11:48:50 <Ballig> Zirul falls into the water and is hit by falling debris
11:48:51 <Snickers> "Quick! Someone get it!"
11:48:54 <Ballig> !throw 1d6
11:48:54 <diebot> Ballig, 1d6: [1d6=2] 2
11:48:55 <Kendra> owww
11:48:56 <Snickers> "We can't let those books get wet!"
11:48:58 <Ballig> taking 2 points of non-lethal damage
11:49:10 <Ballig> what are you all doing
11:49:13 <Ballig> (this is very time-sensitive)
11:49:17 <Leis> str: 14
11:49:18 <Kendra> I go to the edge and throw the rope to Zirul
11:49:28 <Ballig> Kendra throws rope to Zirul
11:49:30 <Leis> i'll dive in
11:49:31 <Snickers> "Tie it to the crate!"
11:49:33 <Ballig> Zirul: what do you do with the rope
11:49:39 <Snickers> I help Kendra pull it up
11:49:40 <Zirul> tie it to the crate
11:49:49 <Ballig> anyone pulling on the rope roll a strength check
11:49:51 <Kendra> I alwyas have rope
11:49:55 <Kendra> !throw 1d20+0
11:49:55 <diebot> Kendra, 1d20+0: [1d20=6] 6
11:49:55 <Snickers> !throw 1d20-2 str
11:49:56 <diebot> Snickers, str: [1d20=5] 3
11:50:04 <Ballig> is anyone else pulling on the rope
11:50:05 <Kendra> "Someone help?"
11:50:18 <Ballig> you fail to pull it up
11:50:20 <Ballig> roll a strength check
11:50:21 <Kendra> try again
11:50:23 <Snickers> !throw 1d20-2 str
11:50:23 <diebot> Snickers, str: [1d20=18] 16
11:50:27 <Kendra> !throw 1d20+0
11:50:27 <diebot> Kendra, 1d20+0: [1d20=10] 10
11:50:31 <Snickers> "Heave!"
11:50:33 <Ballig> you pull it up out of the water
11:50:39 <Ballig> but it's still on the rope, dangling below the floor
11:50:45 <Kendra> apull more?
11:50:46 <Kendra> try again
11:50:47 <Ballig> Zirul, Leis - swim checks
11:50:58 <Snickers> "Move the crate to line up with the hole so we can pull it out!"
11:51:01 <Leis> @throw 1d20+6 swim
11:51:05 <Leis> !throw 1d20+6 swim
11:51:05 <diebot> Leis, swim: [1d20=12] 18
11:51:13 <Zirul> @throw 1d20 swim
11:51:15 <Kendra> "My god Leis swims like a fish!"
11:51:45 <Ballig> use !, zirul
11:52:05 <Zirul> !throw 1d20 swim
11:52:05 <diebot> Zirul, swim: [1d20=15] 15
11:52:16 <Ballig> Leif and Zirul pull themselves out of the water up on the pier
11:52:21 <Ballig> Snickers, Kendra - strength checks
11:52:22 <Leis> "HEAVE"
11:52:24 <Kendra> still dangling
11:52:32 <Kendra> !throw 1d20
11:52:32 <diebot> Kendra, 1d20: [1d20=5] 5
11:52:35 <Kendra> oops
11:52:38 <Kendra> leis?
11:52:51 <Leis> run around as quickly as we can
11:52:54 <Snickers> "HELP!"
11:53:01 <Snickers> !throw 1d20-2 str
11:53:01 <diebot> Snickers, str: [1d20=9] 7
11:53:04 * Zirul runs to help pull it out
11:53:10 <Ballig> it falls back down into the water
11:53:15 <Ballig> Leis, Zirul?
11:53:16 <Kendra> okay those in the water..
11:53:16 <Kendra> keep it going
11:53:28 <Leis> "HEAVE HO"
11:53:30 <Kendra> !throw 1d20+0
11:53:30 <diebot> Kendra, 1d20+0: [1d20=20] 20
11:53:31 <Kendra> pulling
11:53:34 <Kendra> again
11:53:37 <Snickers> !throw 1d20-2 str
11:53:38 <diebot> Snickers, str: [1d20=12] 10
11:53:48 <Ballig> you pull it back out of the water, it's half way up
11:53:55 <Ballig> you can all pull on the rope now if you want
11:53:55 <Ballig> make strength checks
11:53:57 <Kendra> k
11:53:58 <Snickers> "Grab the rope!"
11:54:01 <Leis> !throw 1d20+2 strength
11:54:01 <diebot> Leis, strength: [1d20=1] 3
11:54:04 <Kendra> !throw 1d20+0
11:54:04 <diebot> Kendra, 1d20+0: [1d20=12] 12
11:54:07 <Snickers> as they pull on the rope, I move to the crate to help move it into the right position
11:54:36 <Snickers> !throw 1d20-2 str
11:54:36 <diebot> Snickers, str: [1d20=2] 0
11:54:41 <Ballig> Zirul, are you helping with the rope?
11:55:10 <Kendra> "Get the toot here and help you sorry Tooot of a monk!"
11:55:26 <Kendra> "Oh for more draconic strength"
11:55:36 <Snickers> !throw 1d20 zuril's str
11:55:36 <diebot> Snickers, zuril's str: [1d20=12] 12
11:55:41 <Zirul> yes, that's my last action
11:55:46 <Ballig> Kendra and Zirul prevent it falling back into the water, but it doesn't come up any further
11:55:52 <Ballig> roll strength checks anyone heaving on the rope
11:55:53 <Kendra> pull more
11:56:00 <Snickers> !throw 1d20-2 str
11:56:00 <diebot> Snickers, str: [1d20=9] 7
11:56:04 <Kendra> !throw 1d20+0
11:56:05 <diebot> Kendra, 1d20+0: [1d20=15] 15
11:56:13 <Kendra> zirul
11:56:15 <Leis> !throw 1d20+2 strength
11:56:16 <diebot> Leis, strength: [1d20=17] 19
11:56:17 <Zirul> wait
11:56:29 <Zirul> my baby just threw the cellphonr
11:56:36 <Snickers> !throw 1d20 str
11:56:36 <diebot> Snickers, str: [1d20=13] 13
11:56:38 <Zirul> !throw 1d20 str
11:56:38 <diebot> Zirul, str: [1d20=2] 2
11:56:45 <Ballig> Kendra and Leis grunt and pull the crate up into the warehouse
11:56:51 * Kendra pants
11:56:55 <Kendra> "What a day..."
11:57:09 <Snickers> we open the crate
11:57:11 <Kendra> "They sure better pay me well for this"
11:57:13 <Zirul> It was bought just 3 days ago! Now it's broke!
11:57:23 <Zirul> a samsung galaxy
11:57:25 <Kendra> Take everything
11:57:40 <Snickers> ouch
11:57:44 <Snickers> insured?
11:57:56 <Kendra> "Im about full on weight though, so can someone take the stuff?"
11:58:06 <Kendra> "Spread alchemist fire among us all, blanch on rogue"
11:58:08 <Kendra> "
11:58:17 <Leis> "perhaps..."
11:58:18 <Kendra> Make sure each of us have at least one acid/alchemist flask on us"
11:58:31 <Kendra> "Masterwork tools - on rogue"
11:58:44 <Ballig> The rescued crate holds a smaller mahogany 
11:58:45 <Ballig> box inside, which contains five books and a few loose sheets
11:58:45 <Ballig> of paper in a leather folder. The titles and subjects seem 
11:58:45 <Ballig> completely unrelated to each other: Practical Thaumaturgy
11:58:45 <Ballig> In Accordance with Creation , Geographic Anomalies of the
11:58:45 <Ballig> Inner Sea , Under Kaer Maga: A Trial and Travel, Physiology of
11:58:45 <Ballig> Dragons: An Illustrated Reference , Lost Sarusan. The leather 
11:58:45 <Ballig> folder contains cargo manifestos, warehouse inventories, 
11:58:45 <Ballig> and other financial logs from a dozen different merchant 
11:58:45 <Ballig> houses and trade guilds.
11:58:45 <Ballig> The crate also contains 10 sets of masterwork thieves’ 
11:58:45 <Ballig> tools, three flasks of alchemist’s fire, a flask of acid, a dozen
11:58:45 <Ballig> jars of various inks, a footprint book*, adamantine weapon 
11:58:45 <Ballig> blanch*, three bags of powder*, a deck of marked cards*, 
11:58:45 <Ballig> and two sets of average loaded dice*
11:58:46 <Kendra> "I have 2 flasks of acid - I do not need more"
11:59:00 <Kendra> "Thieves tools and adamatine blanch to rogue"
11:59:01 <Kendra> what is powder for
11:59:03 <Snickers> I take the flask of acid
11:59:16 <Kendra> I do not take anything
11:59:26 <Kendra> make thinsg visilbe?
11:59:26 <Zirul> Snickers no
11:59:28 <Snickers> I take the cards and the dice
11:59:33 <Kendra> I take the powder
11:59:36 <Leis> "kendra take the powder"
11:59:37 <Leis> yeah
12:00:02 <Leis> "i'll take the weapon blanch and the tools"
12:00:11 <Kendra> "Each person except me take a flask"
12:00:14 <Leis> "i'll also heft the remainder"
12:00:22 <Ballig> what are you guys doing next
12:00:24 <Kendra> go back to bookshop
12:00:25 <Zirul> I take an alchemists fire
12:00:26 <Ballig> (this task is complete)
12:00:33 <Leis> "we've got to return these HEAVY books ASAP"
12:00:37 <Kendra> return his books
12:00:48 <Ballig> okay
12:01:01 <Ballig> you give the books to Guaril, he seems pleased
12:01:01 * Zirul carries the books and move toward the exit
12:01:01 <Ballig> he twitches his moustache "Thank you."
12:01:28 <Kendra> "It was a pleasure, especially the living target practice"
12:01:45 * Kendra grins at Guaril
12:01:45 <Kendra> next task
12:01:48 <Ballig> he's gone back to his other business
12:01:51 <Ballig> which task are you doing next
12:01:56 <Leis> head to the temple
12:01:57 <Kendra> go to temple
12:01:58 <Leis> task 2
12:03:35 <Ballig> "Thank the light of Sarenrae you have arrived! I knew Ambrus
12:03:35 <Ballig> would come through for us in the Silver Crusade. I desperately
12:03:35 <Ballig> need you to bring medicine to an orphanage and let me know
12:03:35 <Ballig> if the headmistress, Gilga Baltwin, is deserving of our charity.
12:03:35 <Ballig> Since our quest began, the needy have clamored for our aid,
12:03:35 <Ballig> and I suspect some are abusing our generosity. It may sound
12:03:35 <Ballig> cruel, but there are plenty of dishonest people out in the world
12:03:35 <Ballig> eager for easy gold.
12:03:35 <Ballig> "Do you know of the Silver Crusade? After discovering so
12:03:35 <Ballig> many factions splintered the Society, a number of us banded
12:03:35 <Ballig> together to proliferate the cause of charity and kindness using
12:03:35 <Ballig> the Society's resources. As it is said, ‘The Dawn brings new
12:03:35 <Ballig> light' and I've made it my life's work to use our recent darkness
12:03:35 <Ballig> to bring a new light to the world and to the Pathfinder Society.
12:03:35 <Ballig> I apologize for straying off point. Will you bring this parcel
12:03:35 <Ballig> of medicine to Auntie Baltwin's Home for Recovery in the
12:03:35 <Ballig> Eastgate district?"
12:04:32 <Kendra> "Ah we'll do it, hopefully theres some entertainment along the way"
12:04:37 <Zirul> I'm sorry, it's pandemonium here
12:04:41 <Ballig> she tuts at kendra
12:05:01 <Leis> "of course my lady"
12:05:10 <Ballig> "I'm not sure if Gilga Baltwin is honest or not, but I hope this delivery by Pathfinder agents will confirm whether the oprhanage is operating on the up and up."
12:05:10 <Snickers> "What a worthy cause! We'll do whatever we can to help."
12:05:10 <Zirul> can someone pilot my char? I'll get back once things are sorted out here at home
12:05:23 <Kendra> I glare at Ollysta
12:05:32 <Leis> "not sure if she's honest?"
12:05:33 <Ballig> "Be observant and report back to me any evidence that Baltwin isn't worthy of the Silver Crusade's aid."
12:05:40 <Kendra> "Sure. Glad to"
12:05:55 <Snickers> "Will you be able to help us - our friend is wounded."
12:05:59 * Snickers gestures atLeis
12:06:03 <Leis> "do you have any suggestions for what to look out for?"
12:06:20 <Leis> "and perhaps if we can help you - i've been bitten by a horrible rat"
12:06:22 <Ballig> Snickers: make a diplomacy check
12:06:28 <Snickers> !throw 1d20-2 diplomacy
12:06:29 <diebot> Snickers, diplomacy: [1d20=18] 16
12:06:31 <Snickers> aid me, guys
12:06:36 <Leis> ok
12:06:40 <Zirul> aid snickers
12:06:45 <Snickers> my diplomacy is terrible
12:06:46 <Kendra> untrained
12:06:47 <Kendra> so do I get my bonus?
12:06:51 <Snickers> yeah
12:06:55 <Leis> is it just charisma?
12:06:56 <Zirul> !throw 1d20-2 diplomacy
12:06:56 <diebot> Zirul, diplomacy: [1d20=14] 12
12:06:59 <Kendra> !throw 1d20+5 diplomacy
12:06:59 <diebot> Kendra, diplomacy: [1d20=5] 10
12:07:00 <Snickers> all bonuses apply, you only have to meet DC 10
12:07:09 <Leis> !throw 1d20-1 diplomacy
12:07:09 <diebot> Leis, diplomacy: [1d20=3] 2
12:07:10 <Kendra> youd b surprsied how good I acutally am at this
12:07:11 <Kendra> but its not me
12:07:12 <Leis> pffft
12:07:23 <Snickers> maybe one of you should have asked :P
12:07:24 <Ballig> "Oh, we really shouldn't be using our resources like this, but I guess just this /once/ won't hurt."
12:07:27 <Ballig> she casts cure light wounds on Leis
12:07:30 <Ballig> !throw 1d8+1
12:07:30 <diebot> Ballig, 1d8+1: [1d8=2] 3
12:07:34 <Kendra> I thank Ollysta
12:07:37 <Leis> "thank you my lady"
12:07:41 <Ballig> (using a wand)
12:07:42 <Leis> 9/10
12:07:51 <Kendra> "I was wrong about you, my lady, I offer you my sincere apologies"
12:08:08 <Leis> i was asking
12:08:12 <Ballig> "Now be off, and report back to me on whether Batwin is worthy of our aid."
12:08:13 <Leis> "do you have any suggestions for what to look out for?"
12:08:21 <Ballig> she walks back into the temple
12:08:26 <Leis> okee
12:08:55 <Leis> off we go
12:08:58 <Ballig> what are you doing
12:09:04 <Leis> to the orphanage
12:09:35 <Kendra> "we need to determine if he will be using hte parcel on the orphans"
12:09:43 <Ballig> she
12:09:44 <Kendra> "Or keeping the money for himself"
12:09:46 <Kendra> she..
12:09:56 <Ballig> it's Auntie Baltwin's Home for Recovery
12:10:03 <Kendra> "Id also check if the orphans were in good condition, or she is scrimping on the food"
12:10:41 Kendra has quit (Connection reset by peer)
12:11:37 <Zirul> "I will try to hide inside while the others create a distraction"
12:11:49 <Snickers> "We may have to tell some little white lies in here, if we're looking for something she tries to hide."
12:11:54 Mort- ([email protected]) has joined #d&d
12:12:00 Ballig gives voice to Mort-
12:12:03 <Mort-> back sorry
12:12:06 Mort- is now known as Kendra
12:12:06 <Snickers> [13:11] <Zirul> "I will try to hide inside while the others create a distraction"
12:12:06 <Snickers> [13:11] <Snickers> "We may have to tell some little white lies in here, if we're looking for something she tries to hide."
12:12:14 <Zirul> "Directions, please?"
12:12:14 <Ballig> are you headed to the orphanage?
12:12:20 <Ballig> she's told you where the orphanage is
12:12:23 <Kendra> yes
12:12:41 <Ballig> okay
12:12:44 <Ballig> you arrive at the orphanage
12:12:44 <Zirul> +7
12:13:01 <Snickers> sound like a plan?
12:13:08 <Zirul> who has good sense motive?
12:13:13 <Kendra> I have diplomacy untrained
12:13:16 <Kendra> 1d20+5..
12:13:18 <Kendra> hahah
12:13:22 <Kendra> but its so not my style
12:13:26 <Kendra> as a character
12:13:28 <Kendra> I druther intimidate..
12:13:28 <Kendra> hahaha
12:13:50 <Zirul> I'll take the parcel then
12:13:59 <Snickers> tristen you there
12:14:07 <Leis> sorry yeah
12:14:12 <Zirul> I have +8 on sense motive and perception
12:14:15 <Leis> a bit distracted...
12:14:33 <Leis> +4 on sense motive
12:14:42 <Zirul> we just need the rogue to sneak around
12:14:45 <Leis> actually +3 on diplomacy
12:14:51 <Leis> (didn't realise before)
12:14:56 <Snickers> I've got a +10 to bluff
12:15:00 <Leis> NICE
12:15:03 <Snickers> so I guess we will be lying to pieces
12:15:07 <Snickers> plenty of intimidate too
12:15:19 <Zirul> disguise yourself and infiltrate
12:15:20 <Leis> so guys, what line of questioning should we take?
12:15:40 <Kendra> just say we have a parcel for her
12:15:45 <Kendra> I keep talking about how the orphanage is running and stuff
12:16:02 <Kendra> you guys sneak in the back, and see what they are running
12:16:08 <Leis> ok i can sneak around the back
12:16:16 <Snickers> our strategy is sneak and chitchat?
12:16:16 <Zirul> I'll go with Kendra
12:16:34 <Leis> and i'll sneak around to find what i can
12:16:35 <Snickers> and Zirul sensing motive
12:16:46 <Zirul> "Hmm..."
12:17:07 <Kendra> I keep him talking about the place
12:17:09 <Leis> what's that spell?
12:17:17 <Zirul> phantasmogorical whatzit?
12:17:23 <Leis> antidisestablishmentarianism?
12:17:54 <Ballig> okay
12:18:00 <Ballig> Leis tries to sneak around and break into the orphanage by himself
12:18:04 <Ballig> the other three knock on the front door
12:18:05 <Ballig> good?
12:18:11 <Zirul> inflict ultramicrocospicsilicovolcanoconiosis
12:18:12 <Kendra> yes
12:18:15 <Kendra> makes sense
12:18:23 <Kendra> what are youthinking of all the spells btw
12:18:31 <Ballig> Nearly swarming with cats and children, this fine upper-class
12:18:31 <Ballig> home appears to be clean and in good condition considering
12:18:31 <Ballig> the number and ages of its inhabitants. Three young boys
12:18:31 <Ballig> shoot marbles in the dirt near the side porch, and inside
12:18:31 <Ballig> strewn toys and more cats lie about on the floors. A few
12:18:31 <Ballig> children take care of chores, while coughs and sneezes softly
12:18:31 <Ballig> erupt from the children’s dormitories upstairs.
12:18:51 <Ballig> Leis: roll a secret stealth check
12:18:57 <Snickers> do any of the kids notice my green skin
12:19:03 <Leis> !throw 1d20+8 stealth @ballig
12:19:42 <Kendra> hehe
12:20:57 <Kendra> "Hello"
12:21:26 <Ballig> she turns up her nose at Snickers
12:21:29 <Ballig> "What do you lot want?"
12:21:43 <Kendra> half elf
12:21:44 <Leis> human
12:21:45 <Snickers> half-elf
12:21:46 <Zirul> human
12:22:20 <Snickers> "We've come to say hello to the children."
12:22:33 <Ballig> "I don't have time for your foolishness."
12:22:38 <Ballig> "I have sick children here I am tending."
12:22:39 <Kendra> "We're here to deliver a package and Im here on behalf of a very wealthy client who may have something to offer your home"
12:22:55 <Zirul> "the monk, the witch the ward and the rogue
12:23:04 <Snickers> "AND to say HELLO to the children."
12:23:08 <Snickers> (intimidate)
12:23:24 <Kendra> thats not quite right, if youwant to intimdate you should leave it ot me haha
12:23:39 <Snickers> too late now
12:23:41 <Snickers> aid me if you like
12:23:55 <Kendra> !throw 1d20+9 intimidate
12:23:55 <diebot> Kendra, intimidate: [1d20=19] 28
12:23:59 <Kendra> you asked
12:24:00 <Kendra> hahah
12:24:08 <Snickers> you have to actually say something I think
12:24:12 <Snickers> to the effect of intimidating
12:24:29 <Snickers> say or do something intimidating
12:24:33 <Snickers> not just make a roll :P
12:24:53 <Meclizine> An appropriately fearsome gesture?
12:25:01 <Zirul> well, implying that we have a package and we wont gve it til we see the children
12:25:13 <Zirul> can be intimidation
12:25:16 <Kendra> "Lets just say our client has a...vested..interest in the way you're running the place"
12:25:38 <Kendra> intimidate?
12:25:47 <Kendra> sort of imply..
12:25:50 <Kendra> acutally
12:26:02 <Ballig> she huffs "Just deliver the package and leave. I have no time for your silly games."
12:26:06 <Ballig> she eyes Kendra warily
12:26:43 <Kendra> "We don't see the children, no package"
12:26:49 <Kendra> can I intimidate?
12:26:51 <Kendra> I actually can..
12:26:52 <Kendra> hehe
12:26:54 <Ballig> that's not very intimidating
12:26:58 <Ballig> Snickers: roll your intimidate
12:27:23 <Snickers> !throw 1d20+6 intimidate
12:27:24 <diebot> Snickers, intimidate: [1d20=20] 26
12:27:30 <Zirul> "why would it be hard to just say hello to the children?"
12:27:40 <Kendra> actually I think that is more on diplomacy
12:27:47 <Ballig> she says "Well... that's an unusual request, but I suppose you can look at the children."
12:27:51 <Ballig> she invites you inside
12:27:55 <Zirul> "Hmm?"
12:27:56 <Kendra> if you want intimidate do something like, you dont let us see the children Ill stick my wand up your arse
12:28:52 <Snickers> go inside
12:28:54 <Kendra> enter the room
12:28:55 <Ballig> okay
12:29:02 <Kendra> Ill go and play with one of the children
12:29:03 <Kendra> :D
12:29:07 <Ballig> she brings you into her sitting room
12:29:10 <Ballig> make secret perception checks
12:29:17 Lord ([email protected]) has joined #d&d
12:29:18 <Snickers> !throw 1d20+1 perception @ballig
12:29:23 <Kendra> !throw 1d20+3 perception @ballig
12:29:29 <Zirul> !throw 1d20+8 @ballig
12:29:32 <Kendra> detect magic?
12:29:36 <Kendra> I can use the cantrip?
12:29:40 <Ballig> auntie baltwin
12:29:44 <Ballig> Kendra: if you like
12:29:51 <Snickers> "Kendra, you check the kids, Auntie Baldwin is going to have a little chat with Zirul and I."
12:30:18 <Ballig> "I'm sorry, I can't leave you alone with the children."
12:30:22 <Ballig> "That would be inappropriate."
12:30:26 <Ballig> "I have to consider their safety, you see."
12:31:25 <Snickers> "Alright. Shall we talk to the kids first or to you?"
12:31:36 <Ballig> she shrugs
12:31:44 <Ballig> "I have important things to do, can you please make this visit quick."
12:31:53 <Ballig> "We can have some tea if you like."
12:32:03 <Kendra> I go to the kids
12:32:18 <Ballig> there are a couple of kids in the room
12:32:20 <Snickers> "We are also very rushified today."
12:33:07 <Leis> !throw 1d20+3 diplomacy @ballig
12:33:08 <Kendra> Play with the kids
12:33:08 <Zirul> do the kids look well-fed?
12:33:34 <Snickers> I stay with Auntie Baldwin
12:33:40 <Ballig> the kids look ill, but this is a home for sick children
12:33:50 <Ballig> Auntie Baltwin isn't allowing any of you to leave her sight
12:34:02 <Kendra> "How are you feeling today?"
12:34:03 <Kendra> to the kids
12:34:24 <Ballig> the child smiles and then coughs "A little ill. Do you have medicine?"
12:34:30 <Kendra> also cast detect magic around hte room
12:34:35 <Kendra> and make sure you have fancy fireworks around
12:34:49 <Ballig> she looks startled
12:34:54 <Ballig> "What is that? Is that a spell?"
12:34:56 <Ballig> (you detect no magic)
12:34:59 <Kendra> "What kind of medicine you usually have?"
12:35:03 <Kendra> "Yes, Im magic"
12:35:06 <Ballig> "They have the medicine I give them."
12:35:08 * Kendra smiles at the kids
12:35:08 <Ballig> the child shuts up
12:35:16 <Ballig> that was Auntie Baltwin who asked about the spell
12:35:17 <Ballig> not the child
12:35:20 <Kendra> Oh
12:35:27 <Zirul> try to sense if the kid was intimidated by Aunt's remark
12:35:35 <Snickers> "Kids love magic, you know."
12:35:38 <Ballig> roll a secret sense motive, Zirul
12:35:48 <Leis> !throw 1d20+4 perception @ballig
12:35:57 <Zirul> !throw 1d20+8 @ballig
12:35:57 <Kendra> "Yes, they do"
12:36:13 <Ballig> Zirul: you think that the children are intimidated by her
12:36:31 <Kendra> Go and play with the kids abit..try to get out of her earshot
12:36:32 <Ballig> "You've seen the children, now can you please give us the medicine we need to MAKE THEM BETTER and then leave?"
12:36:45 <Kendra> get the kids out of her earshot
12:36:46 <Kendra> acutally
12:37:02 <Ballig> "I'm sorry, I can't let you interrogate the children by t hemselves."
12:37:06 <Ballig> "I need to consider their safety."
12:37:15 <Kendra> out of hearing
12:37:18 <Kendra> not visual
12:37:22 <Zirul> "We also consider their safety"
12:37:22 <Kendra> Im a half elf I got sharp ears
12:37:25 <Ballig> you can't get out of her hearing while remaining in her sight
12:37:27 <Kendra> ah
12:37:28 <Snickers> "I think we have some time."
12:37:28 <Kendra> damn
12:37:49 <Leis> !throw 1d20+3 diplomacy @ballig
12:37:54 <Ballig> "Just what it is it you're trying to do here, anyway?"
12:38:17 <Zirul> "Kids, don't be afraid. Do you really get to take the medicine?"
12:38:40 <Zirul> "Hmm?"
12:38:43 <Kendra> "We're here on the behalf of our client to check the place is well run"
12:38:44 <Ballig> "Auntie Baltwin makes us better."
12:38:49 <Ballig> Auntie Baltwin scowls at Zirul
12:38:53 <Ballig> "What are you trying to imply?!"
12:38:56 <Kendra> "Does the medicine taste good?"
12:38:57 <Zirul> sense if kid is lying
12:39:03 <Ballig> Zirul: secret sense motive
12:39:19 <Snickers> "He doesn't mean anything by it, he's just making conversation with them."
12:39:21 <Zirul> !throw 1d20+8 hmm? @ballig
12:39:22 <Snickers> (bluff)
12:39:29 <Ballig> Zirul: you don't think the child is lying
12:40:04 <Ballig> "Look, I can make us some tea and we can sit down to talk about this."
12:40:06 <Kendra> "How were you sent here in the first place?"
12:40:11 <Kendra> (to the kids)
12:40:12 <Ballig> "But I don't want you upsetting the children like this."
12:40:23 <Ballig> "Go on, kids, go back to your rooms."
12:40:25 <Ballig> she shoos the kids out of the room
12:40:44 <Snickers> "You seem to be in a hurry to hustle them away. Do you have something to hide?"
12:40:51 <Zirul> "Hmm?"
12:40:59 <Ballig> "What! I... well..."
12:41:02 <Zirul> sense motive on Auntie
12:41:04 <Ballig> "Okay, you caught me. I drink a bit."
12:41:07 <Ballig> "I drink a lot."
12:41:12 <Ballig> you can see that her eyes are bloodshot
12:41:21 <Ballig> "But what do you expect, I have to look after children all day! Ha ha!"
12:41:24 <Kendra> "Does it in any way affect what you're doing down here?"
12:41:30 * Kendra glares at the auntie
12:41:36 <Ballig> "Oh, no, of course not. No."
12:41:39 <Ballig> "I am an excellent healer, ask anyone."
12:41:42 <Zirul> "and where do you get the money for the wine?"
12:41:48 <Snickers> "That's what any alcholic would say."
12:41:55 <Zirul> "Hmm?"
12:41:58 <Snickers> alcoholic*
12:41:59 <Ballig> "I make a meager earning from the townspeople."
12:42:08 <Snickers> "Where does that money go?"
12:42:18 <Ballig> "To run this place, of course. I have upkeep."
12:42:23 <Kendra> "The donations to this place then? Do they end up in your wine bottle?"
12:42:30 <Ballig> "No! Of course not!"
12:42:42 <Zirul> sense motive
12:42:47 <Ballig> roll it secretly
12:42:54 <Zirul> !throw 1d20+8 hmm? @ballig
12:42:59 <Snickers> "Zirul just asked you where you get the money for the wine, and you answered that you get a meager earning from the townspeople."
12:43:21 <Zirul> "Meager does not cover drinking a lot"
12:43:24 <Ballig> "I have to live."
12:43:51 <Ballig> "I'm sorry, are you really here to give me a lecture about my alcoholism?"
12:43:53 <Ballig> "It's a problem!"
12:43:58 <Ballig> "Can you help me?"
12:44:00 <Ballig> "Please, help me."
12:44:04 <Ballig> "I just need some guidance."
12:44:07 <Snickers> "So you have a good time with your WHISKEY, while the kids suffer the consequences, is that it?"
12:44:10 <Ballig> "I'm sure I can give up the alcohol if you just helped me."
12:44:20 <Ballig> "The kids don't suffer, I heal them."
12:44:21 <Zirul> "A problem that does not work well with your line of work"
12:44:28 <Kendra> "Well, we could go to your cellars and make sure you dont have any alcohol left"
12:44:44 <Ballig> "I have my bottle of whiskey here, and some more in the kitchen. That's it, I promise."
12:44:49 <Snickers> sense motive
12:44:54 <Ballig> roll it secretly
12:44:57 <Zirul> sense if she's sincere with the offer of help with her alcoholism
12:45:00 <Snickers> !throw 1d20 sense motive @ballig
12:45:30 <Ballig> she starts to sob
12:45:52 <Snickers> "You won't believe what kind of things can happen to a child when you get caught up with a little drinking."
12:46:04 * Snickers 's eyes begin to water
12:46:31 <Zirul> do I also throw a secret roll to check if she's sincere with wanting to get help?
12:46:46 <Kendra> we were supposed to see if she's running the orphanage properly
12:46:46 <Ballig> you did it
12:46:51 <Ballig> I told you the answer in /notice
12:46:55 <Kendra> also, Id like to see what she puts into her medicine
12:46:57 <Kendra> yeah I saw too
12:47:06 <Kendra> but now how to get it done..interesting
12:47:16 <Zirul> it was snickers who rolled
12:47:50 <Ballig> oh, I rolled it for you
12:47:58 <Zirul> ok
12:48:18 <Zirul> look around the room, see if anything is out of place
12:48:19 Kendra has quit (Connection reset by peer)
12:48:30 <Meclizine> Look what you did, Ballig!
12:48:33 <Ballig> you notice an almost empty bottle of whiskey
12:48:49 <Zirul> dirty dishes, leftover food
12:48:56 <Snickers> "Do you have any medicine left?"
12:49:08 <Ballig> "No, we desperately need the medicine you are delivering."
12:49:16 <Ballig> "Please, just give me the medicine and let me get help for my addiction."
12:49:35 Mort- ([email protected]) has joined #d&d
12:49:40 Ballig gives voice to Mort-
12:49:52 <Ballig> Mort-: can you mute
12:49:54 <Ballig> there's a lot of background noise
12:49:55 Mort- has quit (EOF from client)
12:50:23 <Snickers> I'm running out of ideas
12:50:32 * Zirul takes the bottle of wine
12:50:39 Mort- ([email protected]) has joined #d&d
12:50:44 Ballig gives voice to Mort-
12:50:48 Mort- is now known as Kendra
12:50:49 <Zirul> "I believe you. You need help."
12:50:50 <Kendra> urgh
12:51:29 <Ballig> "Yes! I need help. Thank you for making me see the errors of my ways."
12:51:38 <Snickers> "We'll take the remainder of your alcohol to the Silver Crusade."
12:51:43 <Ballig> "I will go to the temple and ask for guidance and recovery."
12:51:48 <Zirul> "Once you're ready, go to the Silver Crusade"
12:51:49 <Ballig> "Yes, of course."
12:51:50 <Kendra> oh god
12:52:00 <Zirul> "Plead your case to them."
12:52:01 <Kendra> that was the problem?
12:52:04 <Ballig> she gathers up the two remaining bottles and gives them to you
12:52:17 <Kendra> see if they were running it porperly
12:52:22 <Kendra> so basically its running properly
12:52:30 <Kendra> just the problem is she has an alcohol prolbem
12:52:31 <Kendra> geezus
12:52:41 <Kendra> which isnt too bad
12:52:47 <Kendra> I was more afraid she was drugging the kids or something..
12:52:57 <Zirul> "Unfortunately, your alcoholism needs to be cured first."
12:53:04 <Zirul> "We cannot give you the money."
12:53:06 <Ballig> "The children need the medicine now."
12:53:14 <Ballig> "You aren't giving me money, you are giving me medicine for the children."
12:53:17 <Ballig> "They need it to get better."
12:53:36 <Snickers> sense motive
12:53:38 <Kendra> "Come with us to the temple now, Ill look after the kids"
12:53:42 <Ballig> roll it secretly
12:53:45 <Zirul> "We will bring this almost empty alcohol back to the Silver Crusade"
12:53:49 <Snickers> !throw 1d20 sense motive @ballig
12:54:08 <Ballig> "Yes, of course. And the medicine?"
12:54:14 <Ballig> "The children really need it."
12:54:30 <Zirul> "This will prove that you need help, and that you'll not back out on your word."
12:54:40 <Ballig> "Of course."
12:54:46 <Zirul> "You have to personally get the parcel from them."
12:54:50 <Ballig> er
12:54:52 <Ballig> you have it with you
12:54:55 <Ballig> you were sent here to deliver it
12:55:13 <Ballig> in fact, one of you three are holding it right now
12:55:18 <Zirul> "But your alcoholism can make you err in judgment"
12:55:32 <Ballig> "The children need the medicine."
12:55:38 <Kendra> "Ill take the package, you go to the temple while I look after the kids?"
12:55:40 <Ballig> "Are you going to let the children suffer for my mistakes?"
12:55:46 <Kendra> "when you get back Illl give you teh package?"
12:55:55 <Ballig> "The children need the medicine now."
12:56:01 <Ballig> "This is cruel and unfair, and the children will suffer if you don't deliver the medicine."
12:56:16 <Ballig> "You have it right there, you are holding it."
12:56:20 <Kendra> "Its just a short trip to the temple, what would it harm any, or we could brew up the medicine with your instrucitions?"
12:56:21 <Ballig> "But you won't let the children have any, because of my mistakes?"
12:56:23 <Kendra> "theres the witch?"
12:56:40 <Kendra> "Nah, we just really want you to get help"
12:56:47 <Ballig> "It takes a long time to recover from alcoholism."
12:56:52 <Ballig> "Either give me the medicine or leave."
12:56:54 <Ballig> she is becoming agitated
12:57:04 <Kendra> "Just make the first visit to the temple, and we'll give it ot you on your return"
12:57:10 <Snickers> "Do you own this orphanage, or were you appointed here?"
12:57:12 <Kendra> "And be sure to pay regular visits"
12:57:19 <Ballig> "This is my home."
12:57:31 <Ballig> "Now please, either give me the medicine or leave."
12:57:33 <Ballig> "Or both."
12:57:34 <Snickers> "So it's a business?"
12:58:00 <Ballig> "The local town makes donations so that I am able to care for the sick children."
12:58:02 <Kendra> we could leave and report to the temple
12:58:07 <Ballig> "Donations like the medicine you are holding right now."
12:58:08 <Kendra> without giving herthe medicine haha
12:58:15 <Ballig> "The medicine for the sick children."
12:58:22 <Kendra> she said leave right? :p
12:58:23 <Ballig> "That would make them better."
12:58:25 <Kendra> no problem!
12:58:44 <Zirul> "I am sorry to hear that"
12:58:45 <Ballig> "The sick, dying children."
12:58:51 * Zirul leaves
12:58:54 <Ballig> "Who have done nothing wrong."
12:58:55 * Snickers looks at Kendra, wondering what she thinks
12:59:35 * Kendra hrmms
12:59:56 <Kendra> "Well package isnt with me"
13:00:08 <Snickers> "I think we need some time to digestify all of this."
13:00:27 <Kendra> what would be the ideal situation is we get her to go to the temple, I dont mind giving her the medicine
13:00:35 <Kendra> but the problem is after we give her the stuff...or myabe.
13:00:39 <Kendra> we can get the temple to check on her?
13:00:43 <Kendra> and wash our hands of the problem?
13:00:55 <Kendra> it could be just an alcoholism problem
13:01:02 <Kendra> or she could be drugging the kids, which is more sinister
13:01:05 <Zirul> the goal is to report if she's worthy right?
13:01:10 <Kendra> yes
13:01:13 <Snickers> the temple sent us to check on her
13:01:18 <Kendra> so we can acutally give her the medicine
13:01:25 <Kendra> and then just tell the temple she's an alcoholic
13:01:29 <Kendra> but cant take time off, so get someone to check on her
13:01:34 <Kendra> to make sure she gets the help she needs
13:01:43 <Zirul> meanwhile, what happened to sneaky?
13:01:54 <Ballig> he's wiating for you outside
13:01:57 <Kendra> dont know what happend to sneaky
13:01:57 <Snickers> we go outside
13:02:08 <Kendra> I say we give her the medicine actually
13:02:12 <Leis> "so guys. did you deliver the medicine?"
13:02:14 <Zirul> do I see him? I already left
13:02:14 <Kendra> just get hte temple to fix the probblem, aint our business
13:02:26 <Snickers> it's definitely our business
13:02:32 <Kendra> we were told to see if she was worthy
13:02:33 <Snickers> this is our task on behalf of the pathfinder society
13:02:40 <Kendra> so far it sokay except for her alochol problem
13:02:45 <Snickers> delivering the medicine isn't necessarily
13:02:50 <Snickers> but 'checking on her' definitely is
13:02:50 <Kendra> which is fairly easily fixed Id say, jsut get hte temple people to help
13:02:54 <Kendra> yes
13:02:54 <Leis> "did you deliver the medicine?"
13:02:56 <Kendra> so now we have chekced on her
13:03:00 <Kendra> we can just give her the packaage
13:03:02 <Kendra> report ot the temple
13:03:09 <Kendra> and they can send someone to check on her
13:03:10 <Kendra> easy enough
13:03:12 <Snickers> "Zirul rushed out the door"
13:03:19 <Snickers> "with the medicine."
13:03:31 * Zirul checked if Leis is back
13:03:38 <Leis> yes we're in the street
13:03:41 <Leis> all together
13:03:45 <Snickers> "Did you find anything Leis?"
13:03:47 <Zirul> "No. Not yet."
13:03:56 <Leis> "well i talked to two different kids"
13:04:15 <Zirul> "and?"
13:04:16 <Leis> "both of which said she cooked well and looked after them - but she could be a bit mean"
13:04:20 <Kendra> "Id worry about what she put into her medicine"
13:04:25 <Kendra> "Id say its the alcohol"
13:04:29 <Leis> "i looked around for anything suspicious"
13:04:30 <Kendra> "Alcohol makes anyone mean"
13:04:41 <Leis> "but didn't really see anything dodgy"
13:04:52 <Leis> "what about you guys? did you deliver the medicine?"
13:04:55 <Kendra> "fair enough we give her the medicine, and report to the temple she has an alcohol problem"
13:05:00 <Kendra> "we can give it to her now"
13:05:11 <Snickers> "Zirul still has it."
13:05:11 <Leis> "you haven't given her the medicine?"
13:05:16 <Kendra> "Then Zirul, just go give it to her"
13:05:18 <Zirul> "not yet"
13:05:25 <Leis> "wasn't our mission to do that and then report back on her character?"
13:05:26 <Kendra> "we report to the temple?"
13:05:48 <Snickers> "The kids did say she made them better. I think we should give it to her."
13:05:55 <Snickers> "Won't someone think of the children?"
13:06:15 <Zirul> "I guess so."
13:06:23 <Kendra> "We give the medicine to her, and then we just return ot hte temple and report our findings"
13:07:01 <Zirul> "Let's go back inside"
13:07:10 <Ballig> you give her the medicine
13:07:14 <Ballig> she seems pissed but accepts the delivery
13:07:18 <Kendra> hahaha
13:07:27 <Ballig> you go back to the temple and tell Ollysta that Auntie Baltwin is an alcoholic
13:07:32 <Leis> "okay - i think it was best we do what the temple asked of us"
13:07:38 <Ballig> "Oh, dear dear. Well, we'll keep an eye on her. Thank you for telling us."
13:07:45 <Zirul> "I will come back to check on you."
13:07:57 <Leis> check on who ?
13:08:01 <Ballig> the auntie
13:08:04 <Ballig> you're moving on to another task now
13:08:06 <Ballig> are you doing 3 or 4
13:08:11 <Leis> lol
13:08:13 <Ballig> Kendra: your mage armour wears off
13:08:16 <Leis> 3
13:08:17 <Ballig> everyone make secret perception checks
13:08:18 <Kendra> visit the offices
13:08:21 <Kendra> 3
13:08:32 <Kendra> !throw 1d20+3 perception @ballig
13:08:41 <Leis> !throw 1d20+4 perception @ballig
13:08:41 <Zirul> !throw 1d20+8 @ballig
13:08:42 <Kendra> Im not throwing for now
13:08:47 <Kendra> as in mage armor
13:08:47 <Kendra> nah
13:08:52 <Kendra> oh dear
13:08:55 <Kendra> cast mage armor
13:09:01 <Snickers> !throw 1d20+1 @ballig
13:09:37 <Kendra> ac 17 again, no scrolls
13:09:38 <Leis> whisper: "hey guys"
13:09:40 <Ballig> before you get a chance to approach, he blends into the crowd and is gone
13:09:48 <Kendra> "Bet we'll see him later"
13:09:49 <Leis> "don't look now, but we're being tailed"
13:10:00 * Snickers looks around
13:10:05 <Snickers> "I don't see anyone?"
13:10:17 <Leis> "he's gone now"
13:12:06 <Ballig> "Good day to you, Pathfinders. I am Amenopheus, the Sapphire
13:12:07 <Ballig> Sage, advisor to Master Salhar. I understand you were sent
13:12:07 <Ballig> here to discuss archaeological permissions. Knowing this was
13:12:07 <Ballig> coming, I spoke with Master Salhar at length on the subject
13:12:07 <Ballig> and have this to say.
13:12:11 <Ballig> "Since Osirion was reopened to exploration a decade ago,
13:12:12 <Ballig> adventurers, historians, and treasure-seekers flock to my
13:12:12 <Ballig> country by the hundreds, perhaps thousands. While most
13:12:12 <Ballig> families with ancestral burial vaults maintain guards and keep
13:12:12 <Ballig> their sites out of the hands of casual thieves, not all families
13:12:12 <Ballig> have the wealth or power to restrict everyone, and as we all
13:12:12 <Ballig> know, not every defense is perfectly secure. Unscrupulous
13:12:12 <Ballig> tomb robbers and maligned merchant organizations cause
13:12:17 <Ballig> Osirion to bleed relics into the Inner Sea—something the
13:12:17 <Ballig> descendents of Ancient Osirion cannot afford. We Osiriani
13:12:17 <Ballig> have thousands of years of rich history coursing through our
13:12:17 <Ballig> veins, and while that power has been out of focus in recent
13:12:17 <Ballig> years, we are content to wait, knowing our enemies will wear
13:12:17 <Ballig> themselves down. As they fall into arrogance, folly, or greed,
13:12:17 <Ballig> we wait for our return to power, knowing we bear the riches of
13:12:17 <Ballig> our ancestors at our feet.
13:12:21 <Ballig> "Master Salhar remains impressed by the Pathfinder
13:12:21 <Ballig> Society, orating in their favor a handful of times in front
13:12:21 <Ballig> of Absalom's Grand Council, in fact. Due to previous
13:12:22 <Ballig> relationships between him and the Society, Master Salhar
13:12:22 <Ballig> has agreed to grant permission to the Pathfinder Society to
13:12:24 <Ballig> explore his family's vaults below Sothis. The only thing he
13:12:25 <Ballig> requires is that you retrieve the map of the vaults from his
13:12:25 <Ballig> own vault here. The servant will lead you to the basement
13:12:25 <Ballig> and show you the room."
13:12:25 <Ballig> The Sapphire Sage's eyes twinkle as he smirks knowingly,
13:12:25 <Ballig> then he turns back to reading his book as though he had
13:12:25 <Ballig> never been disturbed.
13:13:22 * Snickers frowns
13:13:37 <Kendra> okay lets go
13:13:40 <Leis> hmmm
13:13:56 <Leis> "may i ask what you find amusing, good sir?"
13:14:06 <Ballig> "Life, my good sir. Life."
13:14:14 <Leis> sense motive?
13:14:18 <Ballig> roll it secretly
13:14:31 <Leis> !throw 1d20+4 sense motive @ballig
13:14:44 <Zirul> "Hmm?"
13:14:52 <Leis> :)
13:14:55 <Zirul> sense motive too
13:14:58 <Kendra> "There's nothing in the basement we cant handle. Simple matter, go inside the basement, grab the stuff, and go out?"
13:15:13 <Ballig> he shrugs
13:15:14 <Leis> "it's never simple though is it?"
13:15:24 <Zirul> !throw 1d20+8 hmm? @ballig
13:15:25 <Leis> ok
13:15:28 <Snickers> "Maybe it's hard to find."
13:15:35 <Kendra> "That would pose a problem"
13:15:39 <Kendra> "Is the map concealed?"
13:15:40 <Snickers> "We're in a rush, if we're going to search for a while, we should get a move on."
13:16:00 <Kendra> "Is there anything you can give us to aid us in our search?"
13:16:11 <Ballig> he pointedly ignores your questions
13:16:13 <Ballig> and continues to read his book
13:16:14 * Zirul goes toward the vault
13:16:16 <Leis> "ok let's go"
13:16:17 <Ballig> the servant ushers you out of the room
13:16:22 <Kendra> "Forget it, we're not getting anything out of that bookworm"
13:16:25 <Ballig> and leads you down the hallways, down some stairs, and before a door
13:16:39 <Ballig> he opens the door and gestures you into the room with a bow
13:16:49 <Leis> :)
13:16:52 <Kendra> Zirul first?
13:16:54 <Kendra> me next?
13:16:56 <Snickers> me last
13:16:59 <Leis> a composite bow
13:17:00 <Kendra> k
13:17:00 <Kendra> fair enough
13:17:09 <Leis> enter yeah
13:17:12 * Zirul walks right in
13:17:13 <Ballig> you enter the room
13:17:16 <Kendra> I follow
13:17:18 <Ballig> the door closes behind you and you hear it lock
13:17:25 <Ballig> A plain stone room contains three chests: a copper-banded
13:17:25 <Ballig> chest of smooth, dark wood; a red lacquered chest; and what
13:17:25 <Ballig> looks to be a cube of solid steel. Behind the chests sits a low
13:17:26 <Ballig> table holding a clear glass jar half full of liquid and a covered
13:17:26 <Ballig> wicker basket.
13:17:26 * Zirul looks around
13:17:30 <Kendra> "Bastard"
13:17:32 <Leis> "wtf???"
13:17:40 * Snickers tries to open the door
13:17:43 <Kendra> "If I catch him again Ill cook his balls"
13:17:48 <Kendra> "Rogue - lockpicks"
13:17:51 <Ballig> on the back of the door is the message "Within these cases lies your quest and your way out."
13:18:00 <Kendra> "Oh feck, puzzles, just what I love"
13:18:03 <Leis> "hmmm."
13:18:22 <Leis> look for traps on the first chest
13:18:27 <Kendra> "Leis - pick the lockat the back?"
13:18:29 <Snickers> I cast detect magic in the room
13:18:56 <Leis> !throw 1d20+5 find traps copper banded chest @ballig
13:20:11 <Snickers> "Faint transmutation on the wicker basket."
13:20:21 <Snickers> "Illusion on the copper-banded chest."
13:21:20 <Snickers> "Universal magic on the steel box."
13:22:16 <Ballig> Leis: will save
13:22:26 <Snickers> "The red lacquered chest and the jar have no magic."
13:22:31 <Leis> !throw 1d20 will
13:22:32 <diebot> Leis, will: [1d20=8] 8
13:22:38 <Ballig> you detect no traps on the copper banded chest
13:23:12 * Zirul moves toward the jar, pick it up and smell it
13:23:31 <Ballig> it doesn't smell like water
13:23:50 <Zirul> stinky? acidic fumes?
13:24:01 <Zirul> fruity?
13:24:03 <Ballig> it smells caustic
13:24:12 <Ballig> how you might expect an oven cleaner to smell
13:24:17 <Zirul> define caustic
13:24:20 <Zirul> :)
13:24:54 <Ballig> caus·tic/ˈkôstik/
13:24:54 <Ballig> Adjective:
13:24:54 <Ballig> Able to burn or corrode organic tissue by chemical action.
13:25:17 <Ballig> Synonyms:
13:25:17 <Ballig> mordant - biting - acrid - acrimonious - sharp - pungent
13:25:55 * Zirul puts it down
13:26:01 <Ballig> are you there Mort?
13:26:09 <Zirul> "It smells caustic."
13:26:19 <Leis> Kendra still here?
13:26:52 <Leis> !throw 1d20+5 find traps wicker basket @ballig
13:27:06 <Leis> !throw 1d20+5 find traps steel box @ballig
13:27:13 Mort- ([email protected]) has joined #d&d
13:27:14 * Zirul runs around to make a sweat while Leis is checking for traps
13:27:18 <Mort-> Sorry
13:27:25 Ballig gives voice to Mort-
13:27:26 <Mort-> I need to find a power point
13:27:36 Kendra has quit (Ping timeout: 121 seconds)
13:27:36 Mort- is now known as kendra
13:27:39 <Leis> "ok well none of these are trapped as far as i know"
13:27:57 * Leis take a closer look at the jar of liquid
13:27:58 <kendra> Start opening everything
13:28:01 <kendra> :d
13:28:17 * Zirul runs around to make a sweat while Leis is checking jar
13:28:19 <Ballig> what are you opening first Kendra
13:28:28 <kendra> "Snickers?"
13:28:42 <kendra> Open the jar of liquid and give it a sniff
13:28:47 * Snickers shrugs
13:29:14 <Ballig> it smells caustic
13:29:23 <Ballig> keep in mind guys that Avatar and Tristen have done this before
13:29:26 <Ballig> so they're not going to help you
13:29:30 <Ballig> or else it ruins the experience
13:29:38 <Snickers> you can ask us to do something specific though
13:29:39 * Zirul stands near the copper banded chest, letting his sweat drop on it and see how it reacts
13:30:06 <Ballig> it reacts as you would expect it to
13:31:24 <kendra> Open the copper banded chest
13:31:31 <Ballig> kendra: will save
13:31:35 <kendra> Close the jar of
13:31:55 <kendra> !throw 1d20+3
13:31:56 <diebot> kendra, 1d20+3: [1d20=14] 17
13:32:04 <kendra> Wasn't it?
13:32:07 <Ballig> kendra: the copper-banded chest fades into a faint outline as you realise it is an illusion
13:32:22 <kendra> What is inside the illusion
13:32:26 <Ballig> nothing
13:32:31 <kendra> Oh wow
13:32:40 <kendra> What other items are there in the room
13:32:55 <Leis> two chests and a jar
13:33:06 <kendra> Open 2nd chest
13:33:09 <Ballig> red-lacquered chest, steel box, a jar with liquid and a key in it, and a wicker basket
13:33:12 <kendra> Close the jar
13:33:12 <Ballig> which chest
13:33:18 <kendra> The red one
13:33:23 <Ballig> it's locked
13:33:31 <kendra> Well leis
13:33:33 <Leis> ok
13:33:39 <kendra> Pick it
13:33:58 <kendra> The jar with liquid it smelt caustic?
13:34:11 <Leis> !throw 1d20+11 unlock red chest
13:34:11 <diebot> Leis, unlock red chest: [1d20=11] 22
13:34:18 <Ballig> you are unable to pick the lock
13:34:39 <kendra> Open the wicker basket
13:34:57 <kendra> Next we open the steel box
13:35:25 <Ballig> there is wadded cloth in the bottom of the basket
13:35:32 <Ballig> there is a rune-etched key sitting on top of the cloth
13:35:38 <kendra> Oh cool
13:35:45 <kendra> Detect magic
13:36:08 <Ballig> you get the same results that snickers got
13:36:14 <kendra> "Did anyone tell you i hate puzzles?"
13:36:23 <Snickers> "Me too."
13:36:24 <kendra> Leis
13:36:29 <Leis> "yeah?"
13:36:43 <kendra> Will picking up the rune key
13:36:51 <kendra> Do something nasty to me?
13:37:00 <Leis> i'll take a look for traps in the basket
13:37:06 <kendra> Yes please do
13:37:22 <Leis> "no traps in there m'lady"
13:37:41 <Leis> !findchar Kendra
13:37:42 <diebot> Leis, Character: Kendra, number: 347( http://dnd.ballig.net/viewchar.php5?char=347 )
13:38:04 <kendra> Check the steel box as well
13:38:11 <kendra> For traps
13:38:15 <Leis> "i've done so - no traps there either"
13:38:16 <Ballig> he has checked everything
13:38:21 <kendra> Ok
13:38:25 <kendra> Open steel box
13:38:30 <Ballig> it's locked
13:38:56 <kendra> Use rune key on it
13:39:02 <Ballig> okay
13:39:09 <Ballig> Kendra reaches into the wicker basket
13:39:13 <Ballig> !throw 1d20+5
13:39:13 <diebot> Ballig, 1d20+5: [1d20=15] 20
13:39:16 <Ballig> and is bitten by a snake
13:39:20 <kendra> Ow
13:39:22 <kendra> Ok
13:39:23 <Ballig> !throw 1d2-2
13:39:24 <diebot> Ballig, 1d2-2: [1d2=1] -1
13:39:25 <kendra> Combat?
13:39:27 <Ballig> dealing 1 non-lethal damage
13:39:28 <Snickers> roll for intiative
13:39:29 <Ballig> make a fort save
13:39:50 <kendra> !throw 1d20+0
13:39:50 <diebot> kendra, 1d20+0: [1d20=13] 13
13:39:56 <Ballig> you feel slightly ill but it passes
13:39:57 <Ballig> you have the key
13:40:06 <Leis> "shut the bloody basket!"
13:40:14 <Ballig> it's not coming out of the basket
13:40:15 <kendra> Close basket then
13:40:18 <Ballig> it's happy to sit hidden in the cloth
13:40:18 <Leis> heheh
13:40:24 <kendra> Better not have it out
13:40:33 <Snickers> "Snake charmers."
13:40:38 <Ballig> the runes on the key match those surrounding the keyhole of the red lacquered chest
13:40:44 <kendra> And?
13:40:46 <Ballig> and what
13:41:04 Mort- ([email protected]) has joined #d&d
13:41:05 <kendra> What's in the chest
13:41:06 <Zirul> how about the rest of the chests?
13:41:15 <kendra> K going to pop out
13:41:17 kendra has quit (Quit: Bye)
13:41:26 Mort- is now known as Kendra
13:41:30 <Ballig> Kendra tries to use the key on the steel box
13:41:41 <Ballig> everyone make a will save
13:41:48 <Kendra> !throw 1d20+3
13:41:49 <diebot> Kendra, 1d20+3: [1d20=17] 20
13:41:51 <Leis> !throw 1d20 will
13:41:52 <diebot> Leis, will: [1d20=20] 20
13:41:54 <Snickers> !throw 1d20+3 will
13:41:55 <diebot> Snickers, will: [1d20=6] 9
13:41:58 <Ballig> Snickers' skin turns blue
13:42:03 <Ballig> Zirul?
13:42:08 <Leis> "lolol"
13:42:14 <Zirul> !throw 1d20+7 will
13:42:14 <diebot> Zirul, will: [1d20=19] 26
13:42:15 <Snickers> "What's going on here?!"
13:42:16 <Ballig> okay
13:42:23 <Ballig> /me laughs at Snickers
13:42:47 * Kendra laughs at snickers too
13:42:51 <Kendra> "Blue suits you"
13:43:05 <Ballig> what do you do
13:43:11 <Kendra> "Snickers are you all right?"
13:43:17 <Kendra> ope nthe box
13:43:17 <Kendra> its open or not?
13:43:23 <Leis> "he's looking a bit blue to me"
13:43:33 <Kendra> "How do you feel snickers?"
13:43:35 <Leis> "don't feel down about it snickers"
13:43:37 <Kendra> "Answer me?"
13:43:47 <Ballig> the key does not fit in the steel box
13:43:49 <Kendra> "If its cosmetic its fine...blue suits him well.."
13:43:55 <Ballig> the runes on the key match the runes around the red lacquered chest
13:44:04 <Kendra> Open the red lacqured chest
13:44:05 <Kendra> wiht it then
13:44:07 <Leis> "we'll have to call him "red" from now on"
13:44:16 <Ballig> you put the key in the red lacquered chest keyhole, and the chest opens without you turning it
13:44:16 <Snickers> "I'm fine."
13:44:20 Ballig gives voice to Kendra
13:44:27 <Snickers> "Used to having my skin look...different."
13:44:32 <Ballig> make perception checks
13:44:36 <Leis> "it suits your eyes"
13:44:38 <Snickers> !throw 1d20+1 perception
13:44:38 <diebot> Snickers, perception: [1d20=2] 3
13:44:44 <Leis> @see
13:44:44 <diebot> Leis, perception: [1d20=16] 20
13:44:46 * Snickers beams
13:44:47 <Zirul> !throw 1d20+8 peep
13:44:47 <diebot> Zirul, peep: [1d20=6] 14
13:44:57 <Ballig> Leis hears a click and sees a small gold key lowered from a slit in the ceiling
13:45:02 <Ballig> it's about 6 inches down from the 15 foot high ceiling
13:45:07 <Leis> "ooooh!"
13:45:09 <Ballig> inside the chest is a jeweled scepter with a key forged onto the end
13:45:15 <Kendra> Grab the key
13:45:16 <Leis> "look up there everyone"
13:45:21 <Kendra> We need that sparky thing
13:45:46 <Kendra> now how are we goingot get up there. Zirul, can you get the key?
13:45:54 * Zirul tries to jump and reach for the key dangling on the ceiling
13:46:10 <Kendra> "That doesnt work, then we stand on each other while jumping?
13:46:18 <Leis> "it's 15 feet - so shouldn't be bad"
13:46:29 <Leis> acrobats i suppose
13:46:30 <Kendra> "I have arrows"
13:46:33 <Kendra> Zirul!
13:46:38 <Kendra> or should I haha..
13:46:41 <Zirul> "Who's strong enough to give me an alley-oop?"
13:46:46 <Leis> "me!"
13:46:51 <Kendra> Go go :D
13:47:08 <Leis> !throw 1d20+8 acrobatics to launch zirul up to the key
13:47:08 <diebot> Leis, acrobatics to launch zirul up to the key: [1d20=11] 19
13:48:13 <Leis> ok
13:48:21 <Leis> "kendra? shoot it down"
13:48:25 <Kendra> sure..
13:48:35 <Kendra> !throw 1d20+3
13:48:35 <diebot> Kendra, 1d20+3: [1d20=12] 15
13:48:39 <Kendra> I have my crossbow and bolts
13:48:55 <Zirul> I can still try to jump right?
13:49:06 <Kendra> "Also, I have a rope - can we use it as a lasso to lasso the key down?"
13:49:11 <Snickers> we try and do our alley oop jump anyway
13:49:16 <Ballig> you miss the key
13:49:20 <Zirul> a 20 is an auto success :)
13:49:27 <Zirul> @acro
13:49:27 <diebot> Zirul, acrobatics: [1d20=2] 9
13:49:36 <Kendra> how about shooting the key?
13:49:58 <Ballig> the DC for a high jump is 4 per foot
13:49:59 <Ballig> that's a DC of 40
13:49:59 <Kendra> take the jewled sceptre
13:50:05 <Kendra> from the chest?
13:50:22 <Leis> Kendra, 1d20+3: [1d20=12] 15
13:50:22 <Ballig> you have the scepter/key
13:50:26 <Kendra> k
13:50:36 <Kendra> so use the key to open the steel box?
13:50:41 <Leis> go for it again kendra
13:50:43 <Kendra> that one athat refused ot oepn earlier
13:51:01 <Snickers> "The key could open more than one chest?"
13:51:05 <Ballig> the scepter doesn't open the steel box
13:51:11 <Zirul> let's do the cheerleader act
13:51:14 <Leis> "shoot again kendra - at the roof"
13:51:24 <Kendra> k
13:51:32 <Kendra> "you want hte roolf ot land on us?"
13:51:38 <Zirul> stand atop each other
13:51:42 <Kendra> "Anyone has telekenesis here?"
13:51:49 <Zirul> then I jump
13:51:55 <Kendra> how about flipping up the rope like a lasson
13:51:57 <Kendra> lasso
13:52:57 <Zirul> or someone can balance on two people's shoulders
13:53:15 <Kendra> how much reach do I have with the jewled sceptre
13:53:18 * Leis shoots at the key with my shortbow
13:53:25 <Leis> !throw 1d20+4 ranged on key
13:53:25 <diebot> Leis, ranged on key: [1d20=12] 16
13:53:35 <Leis> "shizen"
13:53:42 <Zirul> or someone can balance on two people's shoulders
13:54:00 <Zirul> then try to reach it with the sceptre
13:54:04 <Leis> how tall are the tables?
13:54:12 <Leis> can we stack the tables?
13:54:56 <Leis> OK
13:54:56 <Kendra> "Snickers - any telekenesis?"
13:54:56 <Kendra> then do that
13:54:57 <Kendra> yeah
13:55:04 <Snickers> "No, I'm a witch."
13:55:06 <Kendra> Leis at bottom, and Zirul?
13:55:07 <Zirul> me
13:55:08 <Leis> zirul can get on my shoulders
13:55:13 <Zirul> me
13:55:23 * Leis gets up on the table
13:55:38 <Zirul> I'll do the acrobatics
13:55:40 <Leis> "c'mon zirul"
13:55:46 <Kendra> "If you like, I can try, got some mean skill on acrobatics"
13:55:50 <Kendra> "But I really dislike it haha"
13:56:01 <Kendra> 4.. hahha
13:56:06 <Zirul> +7
13:56:08 <Kendra> had to learn a little bit..
13:56:09 <Kendra> hrm?
13:56:11 <Kendra> you're +7?
13:56:13 <Kendra> Im +4..?
13:56:14 <Kendra> k
13:56:19 <Kendra> you do it
13:56:19 <Leis> i've got +2 str
13:56:23 <Leis> +8 acro
13:56:29 <Kendra> not I.
13:56:30 <Zirul> none
13:56:31 <Snickers> -2 str, +2 acro
13:56:37 <Ballig> the one on the bottom make a strength check
13:56:38 <Leis> !throw 1d20+2 strength
13:56:38 <diebot> Leis, strength: [1d20=7] 9
13:56:47 <Ballig> who's on top? Zirul?
13:57:03 <Ballig> 10 minute break
13:57:05 <Leis> ten minute break guys
13:57:05 <Zirul> that question doesnt sound right
13:57:07 <Kendra> k
13:57:15 <Leis> lol it's WRONG
13:57:41 <Zirul> who has the longest weapon?
13:57:50 <Kendra> quaterstaff?
13:57:51 <Kendra> u wanna?
13:58:04 <Zirul> we'll use that to get the key
13:58:15 <Kendra> I give zirul my quarterstaff
13:58:27 <Zirul> who has the longest weapon? - this question does not sound right either
13:58:45 <Kendra> unless..
13:58:52 <Kendra> you get reflex save fail on falling :P
13:58:56 <Leis> how long is a quarterstaff?
13:58:58 <Snickers> not necessarily
13:59:07 <Snickers> don't count on a reflex save
13:59:27 <Kendra> no I mean when u try to jump up
13:59:35 <Kendra> then u fall downand have to take reflex save
13:59:36 <Kendra> haha
14:00:18 <Snickers> reflex saves are for like
14:00:20 <Snickers> catching onto something
14:00:42 <Snickers> if you're standing on someone's shoulders, there's nothing to catch onto
14:00:45 <Kendra> yeah but when he jumps up
14:00:47 <Snickers> it's not like falling off a mast
14:00:47 <Kendra> and falls off? :D
14:01:03 <Snickers> yeah then he just falls
14:10:36 Spaceshot has quit (Ping timeout: 121 seconds)
14:13:48 <Ballig> sorry about that jerks
14:13:49 <Ballig> I mean, guys
14:13:51 <Kendra> back
14:13:52 <Kendra> ahaha
14:13:56 <Kendra> lol
14:14:01 <Zirul> yes
14:14:06 <Ballig> Leis drops Zirul
14:14:08 <Ballig> !throw 1d6
14:14:09 <diebot> Ballig, 1d6: [1d6=4] 4
14:14:11 <Ballig> and he takes 4 non-lethal damage
14:14:13 <Leis> gah!
14:14:15 <Kendra> see what I mean?
14:14:16 <Kendra> told you
14:14:19 <Kendra> try again?
14:14:26 <Zirul> don't I get a save?
14:14:28 <Kendra> whats his hp though?
14:14:58 <Ballig> I'll let you take an acrobatics
14:14:59 <Leis> ok - how long is the quarterstaff?
14:15:01 <Ballig> to see if you can ignore the damage
14:15:06 <Zirul> @acro
14:15:07 <diebot> Zirul, acrobatics: [1d20=7] 14
14:15:14 <Ballig> you take the 4 non-lethal damage
14:15:36 <Leis> "about 5ft?"
14:16:27 * Leis stands on the table and uses the quarterstaff to knock the key down
14:16:35 <Zirul> I think trying to stand on two people's shoulders is a simple maneuver
14:16:38 <Kendra> hrm
14:16:41 <Kendra> is it anysteadier?
14:16:42 <Ballig> Leis knocks the key down to the ground
14:16:46 <Kendra> k cool
14:16:48 <Leis> "huzzah!"
14:16:48 <Kendra> pick up the key
14:16:52 <Kendra> now what?
14:17:03 <Ballig> you tell me
14:17:18 <Zirul> use it on the steel chest
14:17:18 <Kendra> so we have one steel box right?
14:17:21 <Kendra> use the key to open on that stell box
14:17:23 <Kendra> steel
14:17:25 <Ballig> zirul unlocks the steel chest with the key
14:17:27 <Kendra> whats zirul's hp?
14:17:32 <Ballig> inside is a map and a wand
14:17:42 <Leis> !findchar Zuril
14:17:43 <diebot> Leis, Character: Zuril, number: ( http://dnd.ballig.net/viewchar.php5?char= )
14:17:43 <Zirul> but can we get disable devibe first?
14:18:06 <Kendra> he already di dit
14:18:10 <Ballig> what are you disabling
14:18:17 <Zirul> that stell chest
14:18:17 <Kendra> check the wand and map
14:18:18 <Kendra> for raps
14:18:19 <Kendra> traps
14:18:22 <Ballig> you unlocked it with the key
14:18:24 <Kendra> steel chest was checked
14:18:26 <Kendra> already just now
14:18:27 <Kendra> by leis
14:18:29 <Kendra> she ran through the whole stuff
14:18:34 <Zirul> aah
14:18:40 <Leis> "there ain't any traps on anything as far as i could tell"
14:18:42 <Kendra> but ask Leis to check on wand and map
14:18:51 <Zirul> but so far, there were traps on the others
14:18:58 <Kendra> okay
14:19:04 <Kendra> then take the wand and map out
14:19:09 <Kendra> indentify the wand?
14:19:09 <Kendra> spellcraft?
14:19:10 <Ballig> you take the wand and map
14:19:13 <Ballig> roll spellcraft
14:19:20 <Kendra> !throw 1d20+4
14:19:20 <diebot> Kendra, 1d20+4: [1d20=3] 7
14:19:23 <Ballig> you don't kn ow what it is
14:19:26 <Kendra> anyone in group?
14:19:34 <Kendra> "Anyone can make senseo f this?"
14:19:37 <Leis> "not i"
14:19:38 <Ballig> (the map is what you came in here for)
14:19:38 * Kendra passes wand around
14:19:44 <Zirul> "No."
14:19:44 <Kendra> well now we have to GEt out.
14:19:48 <Kendra> Snickers?
14:19:57 <Snickers> !throw 1d20+8 spellcraft
14:19:58 <diebot> Snickers, spellcraft: [1d20=8] 16
14:20:04 <Leis> "bugger the wand - what's on the map?"
14:20:17 <Kendra> "Snickers what it says?"
14:20:27 <Zirul> "wait, how do we get out?"
14:20:30 <Snickers> "It'll unlock everything in the vicinity."
14:20:43 <Zirul> "is that scepter also a key?"
14:20:45 <Ballig> it is
14:21:09 <Zirul> let's try that on the door
14:21:10 <Kendra> cast it on the door then
14:21:16 <Ballig> Zirul unlocks the door with the scepter key
14:21:23 <Kendra> k lets get out of here?
14:21:26 <Leis> isn't there one more chest?
14:21:27 <Ballig> the servant is waiting for you outside
14:21:32 <Zirul> nah
14:21:33 <Ballig> he seems pleased that you've retrieved the map
14:21:42 <Ballig> he is happy to let you keep the wand and map, but asks for the return of any keys
14:21:50 <Zirul> "Here."
14:21:58 <Snickers> "Nice place you have."
14:22:01 * Zirul hands the sceptre key
14:22:08 <Snickers> (bluff)
14:22:10 <Ballig> "I am but here to serve."
14:22:12 <Kendra> there is, but never mind
14:22:28 <Ballig> what do you guys do now
14:22:32 <Kendra> last task
14:22:35 <Ballig> okay
14:22:39 <Ballig> on your way to the final task, roll sense motive
14:22:39 <Snickers> we head to the chelish paracountness
14:22:46 <Snickers> !throw 1d20 sense motive @ballig
14:22:54 <Leis> yeah the ivy district
14:22:58 <Kendra> !throw 1d20-1 sense motive @ballig
14:23:16 <Leis> !throw 1d20+4 sense motive @ballig
14:23:18 <Zirul> @hmm
14:23:29 <Leis> private to ballig
14:23:39 <Zirul> !throw 1d20+8 hmm @ballig
14:23:46 <Zirul> "Hmm?"
14:23:50 <Leis> nice +8
14:24:38 <Kendra> Ill flick on CA
14:24:38 <Zirul> see the map
14:24:39 <Ballig> there's a bedroom in CA now
14:24:42 <Ballig> 121.45.199.172
14:25:47 <Ballig> so you're outside ebon lacquered double doors wrought with gleaming silver fixtures
14:25:55 <Ballig> a prickly brass cone hangs from a chain serving as the door chime
14:26:16 <Snickers> "I suppose we should knock."
14:26:38 <Leis> "yes i suppose we should knock"
14:26:51 * Leis looks at kendra and zirul
14:26:57 <Kendra> "Well, for this one I would"
14:27:03 <Kendra> "But for the rest of the world, forget it"
14:27:10 <Kendra> I knock on the door
14:27:54 <Snickers> yeah
14:28:11 <Leis> blue
14:28:34 <Ballig> a casually dressed servant answers the door
14:28:37 <Ballig> "Ah, you're here. Come in."
14:28:47 <Kendra> move into the room
14:28:57 <Leis> we all follow
14:29:04 <Zirul> Is one of us still smurfy looking?
14:29:10 <Snickers> :|
14:29:13 <Kendra> smurf is cool!
14:29:16 <Kendra> I say he keeps that look!
14:29:17 <Ballig> you're lead through well-appointed sitting rooms, ballrooms, and a grand stairway granting a view of an elaborate study
14:29:19 <Leis> "old blue eyes"
14:29:25 <Snickers> :)
14:29:32 <Ballig> you finally arrive on the third floor of the house, at the door of Zarta's personal study, which lies beyond her bedroom
14:29:42 <Ballig> the servant knocks on the door and announces his presence, and opens the darkly stained wooden door
14:29:49 <Ballig> a large intricate carpet dominates the marble floor in this sitting room
14:29:53 <Kendra> examine what kind of stains on the door
14:29:57 <Kendra> or is it just colour?
14:30:03 <Ballig> a chaise sits along the north walls and a desk spans the southeast corner
14:30:18 <Leis> kendra - stained = varnished
14:30:20 <Kendra> knock on the door and move in?
14:30:21 <Kendra> ah k
14:30:26 <Kendra> I keep thinking blood.
14:30:27 <Kendra> :D
14:30:34 <Ballig> its chair positioned with its back to the southwest corner of the room
14:30:43 <Ballig> the desk is in the southwest corner (the book was wrong)
14:30:52 <Ballig> three comfortable chairs are positioned around a small, low circular table
14:31:02 <Ballig> make perception checks
14:31:08 <Leis> @see
14:31:09 <diebot> Leis, perception: [1d20=9] 13
14:31:15 <Ballig> private
14:31:17 <Snickers> @see
14:31:18 <diebot> Snickers, perception: [1d20=12] 13
14:31:25 <Kendra> !throw 1d20+3 perception @ballig
14:31:26 <Leis> !throw 1d20+4 perception
14:31:26 <diebot> Leis, perception: [1d20=14] 18
14:31:28 <Zirul> @peep
14:31:28 <diebot> Zirul, perception: [1d20=1] 9
14:31:29 <Leis> !throw 1d20+4 perception @ballig
14:31:57 <Zirul> !throw 1d20+8 peep @ballig
14:31:57 <Ballig> sitting in the chair behind the desk is Paracountess Zarta Dralneen, a human female
14:32:07 <Ballig> she regards you with a wry smile and puts a few papers away before standing to address you
14:32:48 * Leis ushers kendra and zirul forwards :D
14:32:59 <Ballig> "Aldor, you are dismissed. Close the door behind you and
14:32:59 <Ballig> attend to your other tasks." She then turns her attention to the
14:32:59 <Ballig> group. "It’s always so incredibly adorable when I see a fresh-faced batch of Pathfinders. I mean, look at you scrumptious
14:32:59 <Ballig> little teacakes. I could eat each and every one of you up.
14:32:59 <Ballig> Well, maybe not you." Zarta points. "I assume this isn’t a
14:32:59 <Ballig> pleasure visit since most of you are terribly overdressed for
14:32:59 <Ballig> that manner of occasion, so that must mean you are here for
14:32:59 <Ballig> that trinket Valsin has been nagging me about. Seems I can’t
14:32:59 <Ballig> get that man around these parts anymore," she gestures,
14:32:59 <Ballig> sliding her hand down her body and widening the gesture
14:32:59 <Ballig> to sweep out and across the room as if her home were a
14:33:00 <Ballig> secondary thought. "On the good side, he always sends me
14:33:00 <Ballig> all the precious new recruits.
14:33:00 <Ballig> "Many think we in Cheliax serve and worship devils, but
14:33:00 <Ballig> that couldn’t be further from the truth. In fact, we use the
14:33:00 <Ballig> creatures for their power. They serve us and we sculpt their
14:33:00 <Ballig> power in our own interests. The world must come to terms
14:33:00 <Ballig> with the order of things. People need to know their place and
14:33:00 <Ballig> operate accordingly. It is the only way to make order from this
14:33:00 <Ballig> world. Too many people stretch too far beyond their station,
14:33:00 Ballig has quit (Excess flood)
14:33:05 <Snickers> lolllllll
14:33:05 Ballig ([email protected]) has joined #d&d
14:33:09 ChanOP sets mode +a #d&d Ballig
14:33:14 <Snickers> 15:33] <Ballig> world. Too many people stretch too far beyond their station,
14:33:29 <Ballig> making waves and eroding the true order."
14:34:11 <Ballig> `op
14:35:09 <Snickers> "So you have a trinket we need?"
14:35:32 <Ballig> she smiles "I guess I do."
14:35:47 <Kendra> "Could we have it? Pathfinders would be grateful"
14:35:53 * Snickers waits for Kendra and Zuril
14:36:33 <Ballig> "I suppose you could." she smiles again, and you hear from the bedroom to the west a cacophony of booms and crashes
14:36:40 <Kendra> "What was that?"
14:36:41 <Ballig> she pauses for it to die down
14:36:56 <Ballig> "A servant is greatly misbehaving. You are going to have to deal with it in order to get the trinket."
14:36:57 <Snickers> "What's that!"
14:37:28 <Ballig> "My, you two are quite homely, aren't you?"
14:37:29 <Leis> "yeah what the hell are we dealing with here?"
14:37:33 <Kendra> "Oh easily done!"
14:37:34 Spaceshot ([email protected]) has joined #d&d
14:37:39 <Ballig> she addresses Zirul and Leis
14:37:54 <Ballig> "But you could sit in my lap, if you want."
14:37:55 <Ballig> she smiles
14:38:03 <Leis> "what, both of us?"
14:38:08 <Zirul> "Aherm"
14:38:12 <Ballig> "Oh wouldn't that be naughty!" she giggles
14:38:14 <Ballig> but doesn't say no
14:38:22 <Leis> "ok"
14:38:29 * Leis sits on her lap
14:38:30 * Snickers snickers
14:38:43 <Ballig> she smiles, then presses her lips to Leis's ear
14:38:49 * Kendra pokes Leis.
14:38:51 * Zirul regrets his vow of chastity
14:39:35 <Ballig> "The trinket is in my bedroom, if you want to retrieve it."
14:39:38 <Ballig> "I dont' care either way."
14:39:44 <Kendra> "Lets go people"
14:39:56 <Snickers> "You can get to your antics later."
14:40:02 <Snickers> (bluff)
14:40:08 <Ballig> are you lying
14:40:11 <Snickers> yeah
14:40:11 <Ballig> can't she get to her antics later
14:40:12 <Zirul> "May we know what manner of servant can cause such a ruckus milady?"
14:40:13 <Ballig> are you going to stop her
14:40:16 <Snickers> I have no interest in their antics
14:40:17 <Leis> "but it's so comfy"
14:40:19 <Snickers> only the trinket
14:40:33 <Ballig> "You'll just have to find out, won't you?"
14:40:40 <Kendra> "Leis, get off...you can sit on my lap later if you want"
14:40:47 * Leis reluctantly gets off
14:40:57 * Snickers snickers
14:41:02 <Leis> i should rephrase that
14:41:15 <Kendra> "I dont fear any manner of beastie, lets just get to it"
14:41:35 <Kendra> she flirted with leis and zirul
14:41:47 <Kendra> and whispered something to leis..
14:41:51 <Kendra> but nothing else
14:42:37 <Kendra> she just said trinket is in bedroom
14:42:38 <Kendra> ddint see anything else or give us anything about it
14:43:16 <Kendra> cat of nine tails is a whip
14:43:17 <Kendra> ?
14:43:18 <Kendra> I thought?
14:43:38 <Kendra> whip I thought the ones sailors dread
14:45:01 <Leis> "well come on then people - let's move it out"
14:45:27 <Kendra> not me I either
14:45:40 <Ballig> you enter the bedroom
14:45:43 <Zirul> perception check?
14:46:12 <Ballig> Zarta’s bedroom is decorated in the colors of Cheliax—
14:46:13 <Ballig> ebon black and crimson red. Silk, rare woods, and
14:46:13 <Ballig> carefully carved marble compose every bit of furniture
14:46:13 <Ballig> in the room. Goose down now litters the room, covering
14:46:13 <Ballig> almost every surface and the silken shreds of the cushions
14:46:13 <Ballig> that contained it lie about like f layed skin . A post on the
14:46:13 <Ballig> massive screened bed is snapped in half, collapsed on the
14:46:13 <Ballig> bed and drawing the screened curtains into a ripped slope
14:46:13 <Ballig> of formerly f ine cloth. Vials of perfume and crystal jars of
14:46:13 <Ballig> other cosmetics sit smashed on the marble floor around
14:46:13 <Ballig> the dresser. A prominent fixture in the room, a large “X”
14:46:13 <Ballig> made of stout wood sits along the west wall, complete with
14:46:13 <Ballig> leather shackles and chains. A table sits to its left strewn
14:46:13 <Ballig> with various items intended for pleasure, but outwardly
14:46:13 <Ballig> resembling implements of pain.
14:46:33 <Kendra> "Nice place"
14:46:53 <Leis> "aye"
14:47:01 <Kendra> "Absolutely comfy"
14:47:10 <Ballig> you see a box with seven locks on it near the bed
14:47:14 <Ballig> as you watch, it disappears
14:47:18 <Ballig> and is thrown against the wall
14:47:27 <Kendra> Spread the area with powder
14:47:30 <Zirul> "someone invisible is in here!"
14:47:35 <Kendra> "Clearly we're dealing with invisible thingies"
14:47:53 <Snickers> "How thrillifying."
14:47:54 <Zirul> "can you give me a bag Kendra?"
14:47:56 <Ballig> the box disappears again, and is thrown against the wall to the west with a crash
14:48:01 <Kendra> I pass zirul a bag
14:48:19 <Zirul> "Hail"
14:48:25 <Zirul> "Who goes there?"
14:48:26 <Ballig> the box disappears
14:48:31 <Ballig> "Go away, busy."
14:48:31 * Leis whips out a silver letter-opener
14:48:37 <Leis> "FIND THE BLOODY THING"
14:48:40 <Ballig> the box crashes against the mirror in the southwest
14:48:43 <Snickers> "I've got some food here if you give me the box."
14:48:45 <Zirul> "Hand over the box"
14:48:46 <Snickers> (bluff)
14:48:56 <Ballig> "I'm an outsider, I don't eat. Are you stupid?"
14:48:58 <Ballig> the box disappears again
14:49:11 <Snickers> "Well what do you want?"
14:49:27 <Kendra> "Are you coming out or do we have to make you?"
14:49:29 <Kendra> (intimidate)
14:49:30 <Kendra> lol
14:49:36 <Ballig> roll the intimidate
14:49:49 <Kendra> !throw 1d20+9 intimidate
14:49:49 <diebot> Kendra, intimidate: [1d20=5] 14
14:49:58 <Zirul> ready action to fire slingshot on area where the box will appear again
14:50:11 <Kendra> whers the box
14:50:17 <Kendra> Im thinking of doing some area of effect stuff
14:50:38 <Ballig> the box disappears, and then is thrown against the west wall (dresser)
14:50:45 <Ballig> if you want to do something before the box disappears again, do it now
14:50:50 <Snickers> I dive for it
14:51:02 <Snickers> run + dive
14:51:02 <Leis> "GRAB IT!!!"
14:51:04 <Ballig> the box disappears
14:51:08 <Leis> "GAAAH"
14:51:12 <Snickers> "Damn it!"
14:51:15 <Ballig> it's thrown against the northeast wall, behind the bed
14:51:25 <Kendra> Rub powdder all around the area?
14:51:28 <Ballig> it looks very dented, but doesn't seem like it's going to open any time soon
14:51:35 <Ballig> Kendra: if you're doing that, be specific
14:51:36 <Snickers> how much powder do we have
14:51:38 <Zirul> fire slingshot on box
14:51:47 <Ballig> Powder: Powdered chalk, f lour, and similar materials
14:51:47 <Ballig> are popular with adventurers for their utility in
14:51:47 <Ballig> pinpointing invisible creatures. Throwing a bag of powder
14:51:47 <Ballig> into a square is an attack against AC 5, and momentarily
14:51:47 <Ballig> reveals if there is an invisible creature there. A much more
14:51:47 <Ballig> effective method is to spread powder on a surface (which
14:51:47 <Ballig> takes 1 full round) and look for footprints.
14:52:03 <Kendra> 3 bags
14:52:18 <Snickers> or 3 5ft-squares
14:52:21 <Kendra> yes
14:52:31 <Kendra> where is the box?
14:52:34 <Kendra> can we see it on CA?
14:52:36 <Ballig> it's disappeared
14:52:47 <Zirul> did we get anything that can help locate unseen critters?
14:52:51 <Kendra> yes powder
14:52:55 <Kendra> but we need to guess where it is first
14:52:56 <Ballig> what are you doing
14:53:05 <Ballig> the box crashes against the southwest corner
14:53:24 <Kendra> powder E8
14:53:26 <Snickers> what happened to Zuril's attack
14:53:32 <Ballig> it didn't do anything
14:53:42 <Zirul> spread out
14:53:55 <Kendra> acutally
14:53:56 <Kendra> Powder D8
14:54:00 <Kendra> not E8
14:54:17 <Ballig> how are you using it
14:54:22 <Kendra> 1 powder on D8
14:54:29 <Ballig> so you're just throwing the powder in the square?
14:54:39 <Kendra> rub on the square
14:54:45 <Kendra> like the ysaid spread it on a surface
14:54:49 <Ballig> okay, you spend a full round covering D8 with powder
14:54:55 <Ballig> you have two bags left
14:55:06 <Snickers> it can probably just avoid that square now
14:55:17 <Zirul> I'll throw it at the square where the box will next show
14:55:17 <Kendra> hrm
14:55:32 <Ballig> the box crashes against the southeast corner
14:55:44 * Leis makes a grab for it
14:55:48 <Zirul> I'll throw the powder
14:55:51 <Ballig> in which square
14:56:06 <Zirul> where the box fell
14:56:11 <Ballig> you throw the powder at H9
14:56:18 <Ballig> !rng H9 G9 G8 H8
14:56:18 <diebot> Ballig, H8
14:56:25 <Ballig> it doesn't reveal anything
14:56:27 <Ballig> the box disappears
14:57:01 <Ballig> the box crashes against the north wall behind the bed
14:57:26 <Zirul> let's spreasd out
14:57:28 <Leis> can i make a leap for it?
14:57:35 <Zirul> "Let's spread out"
14:57:36 <Ballig> if you give me a specific square you're leaping at
14:57:37 <Kendra> colourspray the rea?
14:57:42 <Kendra> I can just spray
14:57:48 <Ballig> the box landed at E2
14:57:51 <Leis> e2
14:58:00 <Ballig> !rng E2 F2 E3 F3
14:58:00 <diebot> Ballig, F2
14:58:04 <Ballig> you snatch thin air
14:58:08 <Ballig> the box smashes against the west wall
14:58:16 <Zirul> leap and grapple
14:58:19 <Ballig> which square
14:58:23 <Ballig> the box landed at C7
14:58:41 <Kendra> C7
14:58:43 <Kendra> I want ot spray
14:58:43 <Zirul> c8
14:58:54 <Ballig> Kendra: if you're spraying, tell me where you're standing and where you're facing
14:58:55 <Snickers> I move to D8
14:59:02 <Kendra> spray towards mirror
14:59:06 <Kendra> but anyone in the way first?
14:59:08 <Ballig> from where
14:59:28 <Kendra> F7 spray towards mirror
14:59:33 <Snickers> "The servant is throwing it."
14:59:59 <Kendra> SE
15:00:03 <Kendra> SW
15:00:04 <Kendra> sorry
15:00:08 <Zirul> "Leis, let's pick up this carpet and try to cover him with it, using the same tactic"
15:00:10 <Snickers> I want to try and bluff through a secret message to you three
15:00:14 <Snickers> so that the servant doesn't pick it up, hopefully
15:00:32 <Kendra> the north one
15:00:36 <Zirul> You tell Ballig which square we attempt to cover with rug
15:00:37 <Snickers> are you attacking me, you bitch?
15:00:49 <Kendra> E7 cone..or wiat ill hit
15:00:50 <Kendra> nevermind
15:00:51 <Kendra> skip the spray
15:00:52 <Leis> lol *slap
15:01:07 <Kendra> dont spray
15:01:10 <Kendra> snickers in the way
15:01:11 <Kendra> argh
15:01:16 <Snickers> if she starts attacking me, Kendra and I get into a hair-pulling catfight
15:01:19 <Kendra> yeah we can try the carpet
15:01:21 <Ballig> Zirul tries to leap and grab
15:01:26 <Ballig> he's going after C8
15:01:42 <Ballig> !rng C7 C8 D7 C6
15:01:42 <diebot> Ballig, D7
15:01:47 <Ballig> but he grabs thin air
15:01:48 * Zirul picks up one end of the carpet and looks at Leis"
15:01:49 <Ballig> the box disappears
15:02:00 <Kendra> I say next time we see the box
15:02:03 <Kendra> we grab all around it
15:02:07 <Leis> "aye"
15:02:07 <Kendra> see which of us garbs stuff
15:02:35 <Ballig> the box crashes against the southeast corner
15:02:40 <Kendra> which area is it?
15:02:41 <Ballig> (at H9)
15:02:57 <Zirul> "Leis!?!"
15:03:11 <Kendra> G6?
15:03:14 <Kendra> and colour spray?
15:03:15 <Kendra> that works right?
15:03:31 <Kendra> move ot G6..spray all the 6 south
15:03:34 <Kendra> south
15:03:50 <Snickers> are you trying to hit us
15:03:54 <Kendra> nah
15:03:57 <Kendra> one to the..
15:04:01 <Kendra> then you grab the oer 2 spots
15:04:07 <Kendra> go west 2
15:04:17 <Kendra> as in I go west one
15:04:20 <Kendra> and spray south from there
15:04:27 <Kendra> west 1 square
15:04:31 <Snickers> where's the box
15:04:32 <Kendra> and spray south from there
15:04:39 <Kendra> yes
15:04:46 <Kendra> then you guys grab the other 2 spots
15:04:46 <Kendra> ya
15:04:47 <Kendra> correct
15:04:48 <Kendra> spray it
15:04:59 <Ballig> Kendra casts colour spray
15:05:01 <Snickers> I guess Zuril or Lies times it
15:05:10 <Ballig> !rng H9 H8 G9 G8
15:05:11 <diebot> Ballig, H9
15:05:11 <Snickers> I'll cover the SW corner just in case
15:05:14 <Leis> zuril takes the corner
15:05:21 <Leis> i take the square north of the corner
15:05:23 <Ballig> Zuril: make a CMB
15:05:45 <Ballig> <?invisiblity
15:05:49 <Ballig> <?invisible
15:05:49 <diebot> Invisible creatures are visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents' Dexterity bonuses to AC (if any). See the invisibility special ability.
15:06:04 <Zirul> !throw 1d20 CMB
15:06:04 <diebot> Zirul, CMB: [1d20=20] 20
15:08:37 <Ballig> !rng getshim doesntgethim
15:08:38 <diebot> Ballig, getshim
15:08:43 <Ballig> Zirul grabs something
15:09:06 <Kendra> "Throw carpet?"
15:09:08 * Leis grabs the box
15:09:10 <Zirul> "Help pin him down!"
15:09:24 <Kendra> how do I aid
15:09:40 <Kendra> and also if we throw powder on him?
15:09:46 <Leis> !throw 1d20+2 cmb aid
15:09:47 <diebot> Leis, cmb aid: [1d20=16] 18
15:09:48 <Kendra> while he is on zirul, wil he stay permenently dusted?
15:09:56 <Kendra> !throw 1d20+0 cmb aid
15:09:57 <diebot> Kendra, cmb aid: [1d20=18] 18
15:10:04 <Ballig> Zirul: roll another CMB
15:10:10 <Zirul> !throw 1d20 CMB
15:10:10 <diebot> Zirul, CMB: [1d20=11] 11
15:10:11 <Ballig> snickers can aid, if he wants
15:10:18 <Snickers> !throw 1d20-2
15:10:18 <diebot> Snickers, 1d20-2: [1d20=19] 17
15:10:26 <Ballig> you grab the box from him
15:10:30 <Ballig> "Give it back!"
15:10:34 <Ballig> "I have to get inside it!"
15:10:38 <Ballig> Snickers got it
15:10:40 <Kendra> can we run out with the stuff?
15:10:43 * Leis wave the silver dagger at the imp
15:10:44 <Snickers> I dart out of the room!
15:10:46 <Kendra> amd say we got it
15:10:52 <Leis> "shut up you bloody imp"
15:11:31 <Kendra> try ot kill it maybe
15:11:33 <Zirul> "calm down. there is no need for bloodshed."
15:11:35 <Kendra> but we have ot flush him out
15:11:35 <Leis> "shut up you bloody thing"
15:11:41 <Snickers> "The Pathfinder Society thanks you!" I say, running outside
15:11:57 <Leis> "on the count of three let's GO"
15:11:59 <Leis> "one"
15:12:02 <Kendra> two..
15:12:02 <Leis> "two"
15:12:04 <Kendra> and all zip!
15:12:06 <Leis> "threeeeee"
15:12:09 <Kendra> zippp
15:12:13 * Leis runs out the room
15:12:15 * Zirul ;et's go and runs like hell
15:12:20 <Kendra> run out of hte room too
15:12:22 <Kendra> close odor behidn us
15:12:30 <Ballig> !throw 1d20+8
15:12:31 <diebot> Ballig, 1d20+8: [1d20=6] 14
15:12:32 <Leis> "bye bye zarta - i'll always love you!!!"
15:12:34 <Zirul> woot woot
15:12:42 <Ballig> it tries to sting Zirul, but misses
15:12:51 <Ballig> and you all leave
15:12:55 <Kendra> wth :P
15:13:01 <Kendra> thats so dissapointing.. :P
15:13:02 <Zirul> "promise we'll be back."
15:13:04 <Kendra> I wanted to kil it
15:13:06 <Kendra> but hard..
15:13:12 <Kendra> have to play like minesweeper
15:13:15 <Kendra> and I have limited charges
15:13:24 <Zirul> "yes"
15:13:30 <Zirul> "Let's talk first."
15:13:44 <Leis> "ok zirul - what's up?"
15:13:45 <Ballig> A throng of people blocks the street ahead. A performance
15:13:45 <Ballig> art group commandeers the street, drawing graffiti to create
15:13:45 <Ballig> a jolly hellscape complete with illusory devils comically
15:13:45 <Ballig> dancing around in circles. A few citizens avoiding the crowd
15:13:45 <Ballig> slip off-street through a nearby alley, the only egress past
15:13:45 <Ballig> the gathering.
15:13:56 <Zirul> "Remember the fishy guy?"
15:14:02 <Kendra> "blow him up"
15:14:05 <Leis> "yeah?"
15:14:09 <Zirul> "I reckon he's not up to something good."
15:14:17 <Kendra> "I say we get to the lodge and say we've done our job"
15:14:23 <Kendra> "If he shows, we blow him"
15:14:25 <Zirul> "Let's keep watch and be on the alert."
15:14:30 <Snickers> "Agreed."
15:14:32 <Kendra> "Keel.."
15:14:35 <Leis> "ok"
15:14:47 * Zirul eyes the parade suspiciously
15:14:56 <Zirul> abuse sense motive to the max! :)
15:15:21 <Kendra> a parade is a parade
15:15:39 <Kendra> we have to move into the street
15:15:40 <Leis> a "festive" parade - the crowd's motives are "festive"
15:15:45 <Kendra> unless we can clear those art group guys
15:15:48 <Kendra> hrm..
15:15:48 <Zirul> can I make a spot check to try and see if that guy earlier was in the rowd?
15:15:54 <Zirul> *crowd?
15:15:58 <Kendra> "Anyone for throwing a few acid flasks into the crowd?"
15:16:25 <Kendra> "Or some achemist fire?"
15:16:25 <Kendra> Hmm I have an idea
15:16:37 <Kendra> "Ghost sounds of an angry draogn?"
15:16:42 <Kendra> "On the crowd?"
15:16:45 <Zirul> go ahead
15:16:50 <Kendra> "Ought to clera it pretty quick!"
15:16:50 <Zirul> "Do it."
15:16:56 <Leis> "er, better than murdering the public"
15:17:11 <Kendra> ghost sounds of some angry beastie at the crowd
15:17:21 <Kendra> "I suggest we stay at the side incase they stampeede"
15:17:35 * Leis hides wherever i can
15:17:39 <Leis> *he can
15:17:39 <Kendra> why not try ot disperse te crowd?
15:17:43 <Kendra> use some nasty ghost sound :P
15:17:46 <Kendra> heyyy..
15:17:59 * Zirul hides and watches any suspicious person
15:17:59 <Kendra> can we?
15:18:12 <Kendra> Cast ghost sound of a nasty beastie on the crowd
15:18:19 <Kendra> I alwyas wanted to do it btw :P
15:18:32 <Snickers> "I don't know if attacking a big crowd against the 4 of us is a good idea, Kendra."
15:18:43 <Kendra> "Thats why we hide? "
15:18:54 <Kendra> "While we wait for the mess to disperse? "
15:18:58 <Kendra> "Ideas? "
15:19:08 <Zirul> "Go for it."
15:19:09 <Ballig> you go through the alley
15:19:18 <Kendra> ah damn. its okay :p
15:19:22 * Leis follows hidden
15:19:26 <Kendra> its was worth some fun
15:19:33 <Ballig> everyone but Snickers notices that the thug watching you earlier is in the crowd of people walking down the alley
15:19:40 * Zirul follows hidden as well
15:19:56 <Kendra> cant hide for nuts, well just stay where I am
15:19:58 <Snickers> yep
15:20:00 <Ballig> can you all see the alley
15:20:00 <Kendra> saw it
15:20:01 <Kendra> ready
15:20:02 <Ballig> tell me now if you can't
15:20:03 <Zirul> yes
15:20:20 <Zirul> I see it
15:20:54 <Ballig> http://i.imgur.com/Z21WC.png
15:21:31 <Ballig> everyone roll initiative
15:21:35 <Ballig> Snickers: you are surprised
15:21:45 <Kendra> @init
15:21:45 <diebot> Kendra, init: [1d20=9] 12
15:21:45 <Snickers> @init
15:21:46 <diebot> Snickers, init: [1d20=11] 13
15:21:58 <Zirul> @init
15:21:58 <diebot> Zirul, initiative: [1d20=16] 19
15:22:20 <Leis> @init
15:22:20 <diebot> Leis, init: [1d20=10] 14
15:22:44 <Kendra> "Zirul if you can bottle neck them up, its good, otherwise lump them togheter Ill spray"
15:24:28 <Zirul> "Bottle?"
15:24:44 * Zirul was inspired by the word bottle
15:24:56 <Kendra> "Confined quarters suck. Not enough room to burn"
15:25:48 <Leis> "i suggest we wait for them"
15:25:49 <Ballig> H casts a spell
15:25:53 <Snickers> spellcraft
15:26:08 <Snickers> !throw 1d20+8 spellcraft
15:26:08 <Kendra> " I suggest I run there and blast the crap out of them"
15:26:09 <diebot> Snickers, spellcraft: [1d20=1] 9
15:26:11 <Snickers> :|
15:26:20 <Kendra> !throw 1d0+4 spellcraft
15:26:20 <diebot> Kendra, spellcraft: [1d0=0] 4
15:26:24 <Kendra> oh wait sorry lol
15:26:26 <Ballig> obscuring mist
15:26:34 <Kendra> !throw 1d20+4 spellcraft
15:26:35 <diebot> Kendra, spellcraft: [1d20=4] 8
15:26:39 <Ballig> and Zirul reacts first
15:26:51 <Kendra> we'll see how it plays out
15:26:55 <Kendra> Ill sneak in where I can
15:27:20 <Zirul> do I still have the 6points on nonlethal dmg?
15:27:33 <Ballig> 4 points
15:27:34 <Ballig> but yes
15:27:46 <Kendra> if you can keep I4 free and they stay where they are Im okay to run there and colourspray
15:28:17 <Kendra> id eat AOO..anyday
15:28:26 <Zirul> move 3 squares to the left
15:28:39 <Zirul> just outside the range of the obscuring mist
15:28:48 <Zirul> to the right
15:28:51 <Kendra> left is trying ot urn out lol
15:29:08 <Zirul> then throw alchemist fire
15:29:22 <Kendra> "Casters first!"
15:29:31 <Ballig> where are you throwing it
15:29:38 <Zirul> at H
15:29:42 <Ballig> it has a range increment of 10 feet, so if you throw it any further than 10 feet you take a penalty
15:29:52 <Ballig> you would throw it at H with a -4 penalty
15:29:58 <Ballig> and, in fact, H has total concealment
15:29:59 <Ballig> you can't see him
15:29:59 <Kendra> or you can move more
15:30:02 <Kendra> obxuring mist is up arlready?
15:30:05 <Kendra> oh damn
15:30:06 <Ballig> yes
15:30:14 <Ballig> the whole group is now obscured by mist, you can't see them
15:30:39 <Ballig> you can aim for a square, but not a person
15:30:49 <Zirul> throw it at the square in front of L
15:30:57 <Ballig> J4?
15:31:24 <Zirul> yes
15:31:30 <Kendra> interesting positioning
15:31:32 <Kendra> well see how it plays out
15:31:38 <Ballig> they would take 1 point of damage
15:31:49 <Kendra> iD like otbe behind zirul, iether that or usingcolour spray directly
15:31:50 <Kendra> either way
15:31:50 <Kendra> hr
15:32:00 <Kendra> see how it plays out as I said
15:32:02 <Ballig> Zirul: roll ranged attack with a -2 penalty
15:32:26 <Zirul> !throw 1d20+1 throw flask
15:32:26 <diebot> Zirul, throw flask: [1d20=19] 20
15:32:32 <Ballig> okay
15:32:34 <Zirul> yeah
15:32:36 <Ballig> you hear a crash and some light singeing
15:33:33 <Ballig> Zirul sees a really angry halfling wielding a greataxe
15:33:45 <Zirul> AOO?
15:33:47 * Kendra laughs
15:33:58 <Ballig> AOO for what?
15:34:06 <Zirul> coz he's short
15:34:10 <Ballig> :p
15:34:18 <Ballig> the halfling rages at Zirul with his axe
15:34:19 <Ballig> !throw 1d20+5
15:34:20 <diebot> Ballig, 1d20+5: [1d20=11] 16
15:34:33 <Leis> just cos he's vertically challenged dont mean you get an aoo :D
15:34:34 <Ballig> but Zirul deftly gets out of the way
15:34:39 <Ballig> it is Leis's turn
15:34:40 * Zirul lazily sidesteps
15:35:09 <Leis> move to e5 and hide
15:36:34 <Leis> !throw 1d20+4 short sword on L
15:36:35 <diebot> Leis, short sword on L: [1d20=4] 8
15:36:37 <Zirul> and he's minus 2 to AC
15:36:38 <Ballig> you miss
15:36:40 <Leis> pfft end turn
15:36:43 <Ballig> it's Snickers' turn, but she's surprised
15:36:45 <Ballig> it's Kendra's turn
15:36:50 <Kendra> btw
15:36:54 <Kendra> its not synnced
15:37:00 <Kendra> cna I get hte CA synced?
15:37:11 <Kendra> the squraes arent showing
15:37:15 <Kendra> so the ohter ugys are still where they are right?
15:37:24 <Kendra> damn
15:37:29 <Kendra> Rnaged acid attack
15:37:29 <Kendra> on L
15:37:30 <Ballig> what do you mean "the squares aren't showing"
15:37:43 <Ballig> L has total cover from your current position
15:37:56 <Kendra> move to D4
15:38:15 <Ballig> L has cover (+4 to his AC) and partial concealment (20% miss chance)
15:38:16 <Ballig> roll to hit
15:38:17 <Kendra> shooting into melee -4 ?
15:38:20 <Ballig> yes
15:38:24 <Zirul> does concealment negate flanking?
15:38:27 <Kendra> oh holy cow
15:38:36 <Kendra> !throw 1d20-1
15:38:36 <diebot> Kendra, 1d20-1: [1d20=11] 10
15:38:41 <Ballig> your acid misses
15:39:26 <Kendra> unless you want ot back off
15:39:31 <Zirul> does concealment negate flanking?
15:39:32 <Kendra> I dont se anywhere I can get into.
15:40:11 <Zirul> normal round?
15:40:19 <Zirul> is it?
15:40:23 <Ballig> a ray of acid comes shooting out of the mist
15:40:27 <Ballig> !throw 1d20-2
15:40:27 <Kendra> the grid
15:40:27 <diebot> Ballig, 1d20-2: [1d20=18] 16
15:40:32 <Kendra> squares are not algined
15:40:34 <Kendra> at who anyway
15:40:47 <Ballig> !throw miss hit
15:40:51 <Ballig> !rng miss hit
15:40:52 <diebot> Ballig, miss
15:40:56 <Ballig> and just misses Leis
15:41:00 <Leis> phew
15:41:54 <Ballig> you see the faint outline o fa human wielding a rapier
15:42:03 <Ballig> it strikes at Leis
15:42:06 <Ballig> !throw 1d20+2
15:42:06 <diebot> Ballig, 1d20+2: [1d20=4] 6
15:42:08 <Ballig> but misses
15:42:12 <Leis> phew again
15:42:32 <Ballig> it's Zirul's turn
15:42:33 <Kendra> zirul - will save?
15:42:40 <Kendra> get out of the wya maybe?
15:42:40 <Kendra> up to you though
15:42:48 <Leis> is this a new round?
15:43:01 <Ballig> this is a new round
15:43:02 <Leis> k
15:43:02 <Zirul> tumble into...
15:43:12 <Zirul> I4
15:43:22 <Ballig> you'll be moving through his square
15:43:36 <Ballig> roll acrobatics
15:43:37 <Zirul> I can tumble through right?
15:43:40 <Ballig> you can
15:43:41 <Zirul> @acro
15:43:42 <diebot> Zirul, acrobatics: [1d20=9] 16
15:43:42 <Ballig> it's just harder to do
15:43:58 <Ballig> the halfling blocks your way
15:44:00 <Ballig> and swings his axe at you
15:44:02 <Ballig> !throw 1d20+5
15:44:03 <diebot> Ballig, 1d20+5: [1d20=15] 20
15:44:04 <Ballig> hitting you
15:44:07 <Ballig> !throw 1d10+4
15:44:08 <diebot> Ballig, 1d10+4: [1d10=4] 8
15:44:10 <Ballig> dealing 8 points of damage
15:44:14 <Kendra> what status is zirul in?
15:44:14 <Ballig> you have a standard action remaining
15:44:24 <Zirul> flurry
15:44:25 <Ballig> 1/9 hp
15:44:30 <Ballig> you can't flurry
15:44:33 <Kendra> snickers heal time?
15:44:33 <Ballig> that's a full round attack
15:44:35 <Ballig> you can only hit once
15:44:40 <Zirul> stunning?
15:45:03 <Snickers> you guys are in crap positions there
15:45:14 <Kendra> pull back unless you want to..
15:45:16 <Kendra> duno or wait for mist to get out
15:45:23 <Zirul> tumble away
15:45:24 <Snickers> right up against a obscuring mist cloud where we can't see anything
15:45:31 <Leis> yeah
15:45:39 <Leis> this sucks
15:45:39 <Ballig> are you attacking or moving
15:45:48 <Zirul> tumble away to e5
15:46:02 <Ballig> make the roll
15:46:33 <Zirul> @acro
15:46:33 <diebot> Zirul, acrobatics: [1d20=7] 14
15:46:36 ChanOP has quit (*.net *.split)
15:46:41 <Snickers> I can't even cure you without coming up right behind you
15:46:44 <Snickers> making me vulnerable
15:46:50 <Ballig> the rapier-wielding guy strikes at you as you move
15:46:53 <Ballig> !throw 1d20+2
15:46:53 <diebot> Ballig, 1d20+2: [1d20=9] 11
15:46:54 <Kendra> oh oh
15:46:55 <Ballig> but he misses
15:47:01 <Kendra> phew ur lucky
15:47:07 <Ballig> are you moving further
15:47:09 <Ballig> or staying there
15:47:18 <Kendra> get out of hte way maybe
15:47:19 <Kendra> hrmm
15:47:45 <Zirul> stay there
15:48:05 <Ballig> the halfling takes a 5 foot step and attacks Leis
15:48:11 <Leis> shit i'm dead
15:48:16 <Ballig> !throw 1d20+5 greataxe to the face
15:48:17 <diebot> Ballig, greataxe to the face: [1d20=15] 20
15:48:19 <Kendra> maybe
15:48:20 <Ballig> and hits him
15:48:20 <Kendra> OUCH
15:48:22 <Kendra> thats hard
15:48:27 <Leis> the pain!
15:48:28 <Snickers> that's just a hit
15:48:35 <Ballig> !throw 1d10+4 damage
15:48:35 <diebot> Ballig, damage: [1d10=6] 10
15:48:36 <Ballig> for 10 damage
15:48:39 <Leis> i'm down
15:48:39 <Kendra> well youre not the one getting hit
15:48:40 <Kendra> so
15:48:40 <Snickers> that's hard
15:48:42 <Ballig> Leis is unconscious and dying
15:48:42 <Kendra> ah k
15:48:42 <Leis> -1/10
15:48:44 <Kendra> k
15:48:46 <Kendra> stabliize?
15:48:55 <Ballig> it is Leis's turn - make a stabilisation check
15:49:05 <Leis> !throw 1d20+1 fort
15:49:06 <diebot> Leis, fort: [1d20=17] 18
15:49:56 <Ballig> Leis has stabilised
15:49:58 <Ballig> but the halfling is hungry
15:49:59 <Leis> that was a silly move
15:50:00 <Ballig> ha ha ha ha ha
15:50:01 <Leis> end turn
15:50:21 <Ballig> it is Snickers' turn
15:50:33 <Kendra> my turn?
15:50:34 <Kendra> or not
15:50:42 <Kendra> after snickers?
15:50:55 <Ballig> you're after Snickers
15:51:00 <Kendra> suggest heal zirul..
15:51:05 <Snickers> I'll delay until after Kendra
15:51:05 <Kendra> k
15:51:05 <Ballig> it's Kendra's turn
15:51:23 <Kendra> F4 take AOO and spray nE
15:51:45 <Kendra> NE
15:51:53 <Kendra> wait
15:51:55 <Kendra> east will be fine
15:51:57 <Kendra> true
15:52:00 <Kendra> I cant see very well u see
15:52:12 <Kendra> yeah okay spray from there
15:52:15 <Kendra> ya
15:52:19 <Kendra> that will work
15:52:23 <Leis> any other movement will be aoo
15:52:27 <Kendra> true
15:52:32 <Kendra> so I blast it?
15:52:34 <Kendra> there
15:52:48 <Ballig> DC is 16?
15:52:51 <Kendra> spray it at DC 16
15:52:51 <Kendra> yes
15:53:23 <Ballig> !throw 1d20+0 W; 1d20+4 L
15:53:24 <diebot> Ballig, W: [1d20=19] 19; L: [1d20=14] 18
15:53:29 <Ballig> neither of them are affected
15:53:34 <Kendra> holy cow.
15:53:47 <Kendra> Id say bad luck
15:54:03 <Kendra> the whole theory is sound
15:54:10 <Kendra> but the practical is bad dice :D
15:54:14 <Kendra> no
15:54:14 <Kendra> 2
15:54:14 <Kendra> hahaha
15:54:22 <Kendra> I have 2 more
15:54:23 <Kendra> bwhahaha
15:54:33 <Kendra> no burning hands isnt useful
15:54:37 <Kendra> snickers can undelay
15:54:54 <Ballig> roll heal
15:54:54 <Snickers> !throw 1d8+1
15:54:54 <diebot> Snickers, 1d8+1: [1d8=2] 3
15:54:58 <Kendra> my rolls really suck these days
15:55:01 <Ballig> Zirul is on 4/9
15:55:11 <Leis> kendra: tell me about it
15:55:45 <Kendra> I wouldnt mind..walking in but I need to know what to aim
15:56:05 * Snickers takes out her waterskin
15:56:14 <Kendra> wth?
15:56:21 <Kendra> I think the theory was sound,but the practical went waay off
15:56:26 <Ballig> an acid ray comes s hooting out from the cloud
15:56:42 <Ballig> !throw 1d20+2
15:56:43 <diebot> Ballig, 1d20+2: [1d20=4] 6
15:56:47 <Kendra> they wouldnt hit a fly on that
15:56:47 <Ballig> but misses Snickers
15:56:50 <Kendra> to begin with
15:57:16 <Ballig> the human steps out of the mist
15:57:17 <Ballig> and attacks Kendra
15:57:19 <Ballig> !throw 1d20+2
15:57:20 <diebot> Ballig, 1d20+2: [1d20=19] 21
15:57:21 <Kendra> ow
15:57:23 <Kendra> Ill take
15:57:23 <Ballig> !throw 1d20+2
15:57:24 <diebot> Ballig, 1d20+2: [1d20=19] 21
15:57:26 <Ballig> critting her
15:57:26 <Kendra> that hits
15:57:28 <Kendra> that much?
15:57:29 <Kendra> oh dear
15:57:30 <Kendra> Im dead..
15:57:31 <Ballig> !throw 2d6+4
15:57:31 <diebot> Ballig, 2d6+4: [2d6=3,1] 8
15:57:32 <Kendra> reallly
15:57:33 <Ballig> for 8 damage
15:57:34 <Kendra> Down
15:57:42 <Ballig> Kendra is dead and dying
15:57:46 <Ballig> -2/8
15:57:50 <Ballig> unconscious and dying
15:57:51 <Ballig> rather :p
15:57:51 <Kendra> yeah
15:57:55 <Kendra> oh well
15:57:59 <Kendra> I had all preperations up
15:58:09 <Kendra> maybe heal me os I can spray them
15:58:10 <Kendra> hrm
15:58:25 <Ballig> it is Zirul's turn
15:58:30 <Kendra> I already took precautions
15:58:31 <Kendra> lol
15:58:43 <Kendra> no
15:58:45 <Kendra> I used both
15:58:46 <Kendra> hahaa
15:58:49 <Kendra> I otld you I came prepared
15:59:02 <Zirul> attack W with stunning fist
15:59:09 <Ballig> roll to hit
15:59:10 <Zirul> @fist
15:59:23 <Zirul> !throw 1d20 stun
15:59:23 <diebot> Zirul, stun: [1d20=12] 12
16:00:18 <Ballig> you miss
16:00:20 <Ballig> movement action remains
16:00:34 <Zirul> tumble away
16:00:42 <Ballig> to where?
16:00:44 * Zirul is contemplating of running...
16:00:49 <Ballig> (remember you can move 5 feet without provoking)
16:01:27 <Zirul> A4
16:01:35 <Ballig> roll the acrobatics
16:01:38 <Zirul> @acro
16:01:38 <diebot> Zirul, acrobatics: [1d20=13] 20
16:02:02 <Ballig> the halfling steps forward to Snickers
16:02:15 <Snickers> AC12
16:02:16 <Ballig> !throw 1d20+5 greataxe to the face
16:02:16 <diebot> Ballig, greataxe to the face: [1d20=7] 12
16:02:19 <Ballig> hitting her, just
16:02:27 <Ballig> !throw 1d10+4 damage
16:02:28 <diebot> Ballig, damage: [1d10=10] 14
16:02:35 <Snickers> -7/7
16:02:35 <Kendra> wow
16:02:40 <Kendra> okay party down
16:02:46 <Kendra> zirul is probalby the only one who gets to get away
16:02:59 <Leis> yeah it makes sense to run from this
16:03:02 <Zirul> "Live to fight another day."
16:03:12 <Kendra> theres no way he gets to..do it alone
16:03:15 <Ballig> Snickers: stabilisation check
16:03:16 <Kendra> Im dying
16:03:33 <Snickers> !throw 1d20+1-7
16:03:33 <diebot> Snickers, 1d20+1-7: [1d20=7] 1
16:04:29 <Ballig> Kendra: stabilisation check
16:04:29 <Kendra> !throw 1d20+1-2
16:04:29 <diebot> Kendra, 1d20+1-2: [1d20=19] 18
16:04:29 <Ballig> Kendra is stabilised
16:04:29 <Kendra> even if I get up I dont think its going to help much
16:04:29 <Kendra> we're still..screwed
16:04:29 <Ballig> it is Zuril's turn
16:04:29 <Ballig> what are you doing
16:04:30 <Kendra> better for him to run I dont think hecan make any diff
16:04:30 <Leis> fly!
16:05:11 <Zirul> "I surrender. Let us escape with our lives and we'll give you whatever you need from us."
16:05:16 Spaceshot83 ([email protected]) has joined #d&d
16:05:30 <Kendra> I suggest he runs
16:06:19 Spaceshot has quit (Ping timeout: 121 seconds)
16:06:20 <Ballig> Zirul: you either flee or you fight
16:06:28 <Zirul> Attack L, fighting defensively and using combat expertise
16:06:44 <Ballig> roll to hit
16:06:46 <Zirul> flurry
16:06:49 <Snickers> he could save the day
16:06:51 <Snickers> only the dice know
16:06:54 <Kendra> he cant even heal
16:07:07 <Kendra> we're going to tpk here I think
16:07:15 <Zirul> !throw 1d20-5
16:07:16 <diebot> Zirul, 1d20-5: [1d20=12] 7
16:07:19 <Kendra> miss
16:07:20 <Snickers> none of that kind of talk
16:07:21 <Zirul> hah
16:07:24 <Kendra> hahaa
16:07:30 * Kendra is used to this kind of thing.. :D
16:07:33 <Kendra> it happens
16:07:40 <Snickers> only the dice know
16:07:44 <Kendra> unless I manage to stablize, and blast some sprays
16:07:47 <Snickers> he could laugh at you lot by the end of this
16:07:48 <Zirul> AC is 21
16:07:51 <Kendra> as in get up
16:07:52 <Kendra> lol
16:08:05 <Ballig> okay, you miss
16:08:06 <Leis> even with the dice: it's hugely stacked against him
16:08:11 <Kendra> yeah
16:08:12 <Leis> they haven't even taken damage
16:08:14 <Snickers> AC 21
16:08:14 <Zirul> let's see...
16:08:15 <Leis> except 1
16:08:17 * Kendra snickers in incorpreal form
16:08:18 <Ballig> the halfling attacks Zirul
16:08:23 <Ballig> !throw 1d20+5 greataxe
16:08:23 <diebot> Ballig, greataxe: [1d20=19] 24
16:08:25 <Ballig> and hits
16:08:25 <Kendra> they have +5
16:08:26 <Kendra> okay
16:08:27 <Zirul> Banzai!!!!!!!
16:08:27 <Snickers> holy shit
16:08:29 <Kendra> mission failed.
16:08:31 <Kendra> :D
16:08:36 <Kendra> tpk I bet
16:08:40 <Ballig> !throw 1d10+4
16:08:41 <diebot> Ballig, 1d10+4: [1d10=4] 8
16:08:43 <Ballig> dealing 8 damage
16:08:44 <Kendra> okay hes down
16:08:45 <Snickers> that axe is nasty
16:08:46 <Ballig> Zirul is unconscious and dying
16:09:03 <Kendra> whole party down
16:09:05 <Kendra> :D
16:09:13 <Ballig> after a few hours, you wake up
16:09:14 <Ballig> you've been robbed, the box is gone
16:09:15 <Kendra> okay
16:09:22 <Leis> aye
16:09:22 <Kendra> mission failed..but god..
16:09:31 <Kendra> at least we got out alive, though no mage armor on next one
16:09:35 <Ballig> all the neat stuff you picked up in the mission has been taken
16:09:40 <Ballig> thieves tools, powder, flasks, etc
16:09:45 <Leis> "we're lucky they weren't us"
16:09:50 <Ballig> the silver dagger was stolen too
16:09:51 <Leis> "we'd be dead"
16:10:30 <Kendra> I have NOTHING on me
16:10:32 <Kendra> nothing to lose really :D
16:10:40 <Zirul> me too
16:10:55 <Kendra> so dying..doesnt really tweak me too much
16:10:55 <Ballig> Kendra: where's your spellbook?
16:11:00 <Kendra> do I have a spellbook?
16:11:02 <Snickers> is Batsy ok
16:11:03 <Zirul> shes a sirc
16:11:05 <Kendra> i thought sorcs get it all memmed
16:11:05 <Zirul> sorc
16:11:06 <Ballig> batsy is okay
16:11:11 <Kendra> thats hte point
16:11:14 <Kendra> hop home
16:11:17 <Kendra> what else, and get hte boot
16:11:26 <Leis> limp...
16:11:27 <Kendra> well be glad to get out alive..
16:11:32 <Kendra> we should have been dead
16:12:15 <Kendra> yeah we should have all been dead..
16:12:17 <Kendra> oh yeah
16:12:29 <Kendra> but anyway. Wow that was fun!
16:12:29 <Zirul> fuck their rolls and ours
16:12:30 * Kendra squeaks
16:12:34 <Kendra> hahah
16:12:55 <Leis> :D
16:13:02 <Zirul> woot woot
16:13:24 <Kendra> what about the first one?
16:13:46 Snickers is now known as Avatar
16:13:50 <Kendra> Last part..
16:13:56 Kendra is now known as Mort-
16:14:04 <Mort-> Okay post whatever review
16:14:10 <Mort-> What did we do wrong on the last round.
16:14:11 <Mort-> :P
16:14:17 * Mort- fluffs on combat stuffs
16:14:24 <Avatar> need to burn some prestige on a wand
16:14:25 <Mort-> no
16:14:27 <Mort-> I mean the
16:14:31 <Mort-> last combat scenario
16:14:38 <Mort-> as in what could we done better ahhaa
16:14:40 <Mort-> :P
16:14:45 Zirul is now known as Jaggedsoul
16:14:48 <Mort-> hrm
16:14:56 <Mort-> Ill take note about obscuring mist
16:14:58 <Mort-> in the future
16:15:13 <Leis> no meaty fighter in the party
16:15:23 Leis is now known as Tristen
16:15:24 <Mort-> I dont know if there was anything I could have done better
16:15:26 Tristen is now known as tristen
16:16:08 <Avatar> Jaggedsoul can you hear us
16:16:12 <Ballig> Jaggedsoul: in case you didn't hear, we're just saying that you can make changes to this character before you play next (because it's technically a pregen)
16:16:18 <Ballig> but once you play this character a second time, you can't make any changes to it
16:16:31 <Mort-> okay
16:16:33 <Ballig> I was pointing out how you have a monk that is relying on hitting in melee but has a +0 strength
16:16:45 <Jaggedsoul> yeah
16:16:49 <Jaggedsoul> heard about it
16:16:52 <tristen> thanks ballig, thanks all
16:16:52 <Ballig> yeah
16:16:55 <Mort-> thanks
16:17:00 <Mort-> but god...we could have all been dead
16:17:01 <Mort-> now.
16:17:03 <Mort-> lets see
16:17:03 <Ballig> so although dodge is great for working your way up to spring attack, weapon finesse will actually help you
16:17:04 <Avatar> Snickers works much better as a level 5 witch than a level 1 witch
16:17:10 <Ballig> did you get lightning reflexes for free or did you take the feat
16:17:12 <Mort-> I DID take the basic precautious I guess..
16:17:26 <Avatar> after all that, I didn't even have beguiling gift prepared
16:17:27 <Mort-> Ill read up on obscuring mist
16:17:30 <Mort-> problem is that
16:17:55 <Jaggedsoul> I'll get weapon finesse and dodge
16:18:29 <Ballig> even if you don't go weapon finesse, mobility is a better choice
16:18:35 <Ballig> because it makes you 2/3 of the way to spring attack
16:19:07 <Avatar> go weapon finesse man
16:19:11 <Avatar> your low str requires it
16:19:13 <Mort-> urm okay..
16:19:15 <Ballig> weapon finesse will help you hit more
16:19:16 * Mort- boggles about the monks
16:19:19 <Ballig> but doesn't help with the lack of +damage
16:19:25 <Ballig> hopefully flurry helps with that
16:19:56 <Jaggedsoul> I have a feat for being human, 1st lvl feat and monk bonus feat
16:19:59 <Ballig> 18 wisdom might be high
16:20:40 <Ballig> ah you took combat expertise too
16:20:41 <Ballig> hmm
16:20:45 <Ballig> what are you aiming for with combat expertise
16:20:56 <Mort-> lol
16:21:11 <Avatar> that game I mentioned for tonight is likely not happening
16:21:15 <Avatar> I feel bloody exhausted
16:21:15 <Jaggedsoul> forgot really
16:21:39 <Ballig> keep in mind that a monk is able to get /most/ of the feats that combat expertise is a pre-requisite for without actually meeting the pre-requisites
16:21:42 <Ballig> so for example, improved grapple
16:21:50 <Jaggedsoul> can I change the scores too?
16:21:56 <Ballig> yeah
16:22:00 <Ballig> you can completely rework the character
16:22:03 <Ballig> but only before you play it again
16:22:26 <Ballig> basically it's a great way to test to see if your character is as effective as you thought they would be
16:24:33 <Jaggedsoul> ok
16:24:53 AndChat| ([email protected]) has joined #d&d
16:25:00 <Ballig> check out what monk class features rely on wisdom
16:25:04 <AndChat|> Damn
16:25:05 <Ballig> and whether it's worth putting so much into wisdom
16:25:07 <AndChat|> Back
16:26:41 <AndChat|> Did obscuring mist really make that much diff mmph
16:26:44 <AndChat|> Hm
16:27:05 <AndChat|> But can't really do much about it
16:27:11 Mort- has quit (Ping timeout: 121 seconds)
16:27:26 <AndChat|> Unless next time prepare to counterspell
16:27:41 <Ballig> you have to know the same spell
16:27:52 <AndChat|> And i got yelled at
16:28:00 <AndChat|> For laughing in the lib
16:28:04 <AndChat|> Wtf :d
16:28:05 <Ballig> ha
16:28:15 <AndChat|> Little kids running around
16:28:25 <AndChat|> Make more noise then i do
16:28:57 <tristen> avatar: no worries man, kick back and we'll game tomorrow
16:29:05 <AndChat|> We Could have possibly
16:29:21 <AndChat|> Bottle necked up further away
16:29:22 <AndChat|> Hm
16:29:28 <AndChat|> Ill get on my lap top
16:30:13 <AndChat|> Stupid libarian told me to change sockets too
16:30:13 <Jaggedsoul> we could've gone into the defensive
16:30:28 <AndChat|> In what sense
16:30:31 <Jaggedsoul> but their rolls are really awesome and our rolls suck
16:30:34 <Jaggedsoul> totally
16:30:50 <AndChat|> I didn't see anything wrong on colour spray
16:31:14 <Ballig> the colour spray was good, just unfortunate that they got good rolls
16:31:15 <AndChat|> But its a good lesson that mage armor doesn't let you go around spraying with impunity
16:31:32 <Ballig> and you were in a vulnerable position, relying on the colour spray
16:31:40 <AndChat|> The theory was sound. Practical didn't work out
16:31:45 <AndChat|> Unless i moved after?
16:31:52 <AndChat|> But not possible is it?
16:32:02 <AndChat|> You can cast from where you are
16:32:11 <Jaggedsoul> gtg
16:32:16 <Jaggedsoul> when's the next game?
16:32:18 <AndChat|> Or move to cast. Then you can't move further?
16:32:28 <Jaggedsoul> I still have work later :(
16:32:36 <AndChat|> Tomorrow but we can't be there since its campaign
16:32:48 <Jaggedsoul> yeah
16:32:48 <AndChat|> Ill meditate on this
16:32:59 <Jaggedsoul> next week then
16:33:05 <AndChat|> I had a whole bunch of spells to use
16:33:13 <AndChat|> Probably Thursday someone will run
16:33:17 <Ballig> could have used burning hands instead
16:33:18 <AndChat|> Never got to use them
16:33:20 <Jaggedsoul> see ya guys, unless there's anything else? Avatar?
16:33:22 <AndChat|> Reflex
16:33:34 <AndChat|> 1d4 plus 1 dmg
16:33:39 <AndChat|> Besides weigh it out
16:33:54 <AndChat|> You get a chance of instant finish if you spray once
16:34:15 <AndChat|> So i think it would take me 2 colourspray to drop anyone
16:34:18 <Jaggedsoul> I really got to go. See ya
16:34:23 <AndChat|> If we dropped anyone at all
16:34:33 <Ballig> see ya Jaggedsoul
16:34:35 Jaggedsoul has quit (Quit: )
16:34:35 <AndChat|> Sorry 2 burning hands
16:34:43 <AndChat|> Its weighing options
16:34:52 <AndChat|> Assume they have 10 hp each
16:35:10 <AndChat|> Which isn't too ridiculous
16:35:15 <AndChat|> I would actually assume 14
16:35:34 <AndChat|> A creature with that much bab
16:35:49 <AndChat|> Is likely to have like 14 i would say.
16:36:41 Mort- ([email protected]) has joined #d&d
16:36:47 <AndChat|> Burning hands is too slow
16:36:58 AndChat| has quit (Quit: Bye)
16:37:14 <Mort-> aha
16:37:25 <Mort-> lol back again
16:37:31 <Ballig> weirdo!
16:37:38 <Mort-> what?
16:37:41 <Mort-> I was using cell
16:37:52 <Mort-> cant believe I get complained in library for laughing
16:37:54 <Mort-> pehhh
16:38:45 <Mort-> you can spell from where you are
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16:39:03 <Mort-> then you can move
16:39:08 <Mort-> but once you move to spell
16:39:09 <Mort-> you cant move again right?
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16:44:57 Mort- has quit (EOF from client)
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16:47:51 <ort-> Im baccckkk
16:47:53 ort- is now known as Mort-
16:47:56 <Mort-> ah I lost my M
16:47:57 <Ballig> are you
16:47:57 <Ballig> are you really
16:48:01 <tristen> geez we made a hash of that
16:48:03 <Mort-> really what?
16:48:06 <tristen> what's the verdict?
16:48:15 * Mort- wags her tail happily
16:48:17 <Ballig> you can't move, cast, move
16:48:19 <tristen> under-powered?
16:48:19 <Ballig> sorry, no tail
16:48:28 <Mort-> oh u didnt know?
16:48:31 <Mort-> I regrew one
16:48:33 <Mort-> in another plane :D
16:48:38 <tristen> and tactics all wrong for under-powered party?
16:48:49 <Mort-> I got the components, and they made me a potion of regeneration, I got a new tail
16:49:05 <tristen> we should have been defensive, not offensive?
16:49:06 <Mort-> I think should have tried to setup for more sprays
16:49:08 <Mort-> mmph
16:49:11 <Mort-> but dont ask me about defensive
16:49:21 <Mort-> Im the last person to ask about defensive fighting
16:49:34 <tristen> leis and zirul shouldn'ta charged
16:49:44 <tristen> should have just let you fly with the sprays
16:49:48 <Mort-> yes
16:50:02 <Mort-> point noted about mage armor though, it doesnt make you invulnerable
16:50:05 <Mort-> morts going to remember that
16:50:30 <Ballig> it doesn't make you any more invulnerable than studded leather
16:50:45 <Ballig> sorry, chain shirt
16:50:51 <Mort-> the prolbme iwth colour spray it has to be done close range..
16:50:52 <Mort-> hai
16:50:53 <Mort-> z
16:50:57 <Ballig> yeah
16:51:01 <Mort-> but anwyay my sorc can decnetl yfight long ranged if she wants
16:51:04 <Mort-> probably what would DEFINITELY work
16:51:06 <Mort-> is magic missile
16:51:10 <Mort-> but I didnt get it on list
16:51:16 <Mort-> but that again, is RP choice
16:51:16 Mort- has quit (EOF from client)
16:51:36 Mort- ([email protected]) has joined #d&d
16:51:51 <Mort-> so yeah Im back
16:51:52 <Mort-> sorry haaha
16:52:00 <Mort-> besides the way Im looking at it
16:52:02 <Meclizine> so you guys got rocked?
16:52:11 <Mort-> why do I want to do 1d4+1 dmg perma
16:52:21 <Mort-> when you can do 1d3+2 on a cantrip on ranged touch
16:52:21 <Mort-> yep
16:52:22 <Mort-> :D
16:52:35 <Mort-> I tell you one of these days Im going to be spraying/aeing my own party
16:52:39 <Mort-> fk the consequences..
16:52:46 <Mort-> what was Jagged's will save
16:52:52 <Mort-> could have done it at the start probably..
16:53:15 <Mort-> but its dangerous doing that
16:54:42 <tristen> meclizine: yep
16:55:26 <tristen> made it out alive though, but not because we won through
16:55:54 <Mort-> we should've been dead. would have accepted dying :P
16:56:00 <Mort-> live by the sword, die by it :)
16:56:05 <tristen> yep
16:56:19 <Meclizine> yeah, i was kinda watching a bit.
16:56:21 <Meclizine> and oh, right.
16:56:24 Meclizine is now known as Hydrazine
16:56:37 <tristen> when i played that scenario originally we had a tank (hitomi) and a ranger (tasiv)
16:56:42 <tristen> and a cleric i think
16:56:48 <tristen> and probably a wizard
16:56:53 <tristen> we kicked arse
16:57:32 <Mort-> ah
16:57:38 <Mort-> but is it their first scneario?
16:57:39 <Mort-> or not
16:57:45 <Mort-> Im not into tanks so..we'll pass
16:57:59 <Mort-> atm Im not into tanks
16:58:01 <Mort-> that might change
16:58:10 <Ballig> you played with either artimus or samsuhn I think
16:58:14 <Ballig> I think artimus
16:58:29 <Hydrazine> try it!
16:58:35 <tristen> i think it was their first...or their second...but certainly very early in the careers of hitomi/tasiv
16:58:53 <tristen> ballig yeah that rings a bell
16:59:05 <Mort-> artimus is cleric yeah
16:59:09 <Ballig> yeah
16:59:16 <Ballig> I remember keeping everyone alive with channels
16:59:23 <tristen> aye that's it
16:59:25 <Mort-> I told you mass healing is required
16:59:33 <Mort-> though colourspray when it works is fking cheaty :P
16:59:35 <Mort-> instant win lol
16:59:44 <Mort-> my whizzie is lucky I guess
17:00:03 <tristen> yeah sprays have saved us / won us fights a number of times
17:01:08 <tristen> ballig: i'm still prototyping a version of ca that will run in a browser
17:01:34 <tristen> watch this space - i'll run a very basic version past you hopefully this week
17:02:18 <tristen> very limited functionality, i think just player/npcs and movement
17:03:16 <Mort-> k Ill go afk on lunch
17:03:34 <tristen> cheers mort good game
17:05:28 <tashes> Did ballig kill you all?
17:05:30 * Mort- wags her tail..
17:05:32 <Mort-> urm guys
17:05:44 <Ballig> tashes: kind of
17:05:46 * Mort- quickly phases to incorpreal before someone chops off her tail again
17:06:00 <Mort-> okay I should maintain incorpreal form on tails
17:06:02 <Mort-> btw
17:06:04 <Mort-> for the scenario
17:06:08 <Mort-> did anyone try killing the imp?
17:06:19 <Ballig> we killed it when I played
17:06:52 <Hydrazine> ballig crit mort dead.
17:07:06 <Hydrazine> rolled the weighted dice. i saw.
17:07:06 <Ballig> well, crit mort unconscious
17:07:10 <tristen> no we let it go and bolted outta there
17:07:25 <tristen> all we needed was the box
17:07:35 <Hydrazine> brave brave sir tristen, he bravely ran away.
17:07:48 <Hydrazine> when danger reared its ugly head, he turned his tail and bravely fled!
17:08:24 <Mort-> hhahhaah
17:08:33 <Mort-> I never got a chance to run :(
17:08:40 <Mort-> acutally I might not have run evne so
17:08:48 <Mort-> hrmm how u kill hte imp isinterseting
17:08:49 <Ballig> you would have tried colour spray again
17:08:54 <Mort-> yeah of course
17:08:59 <Mort-> you knwo my fighitng style :D
17:09:03 <Mort-> its run and hit :P
17:09:08 <Mort-> u know what its like to stand beside me :P
17:09:11 <Ballig> we might have colour sprayed the imp, actually
17:09:14 <Ballig> not sure if we killed it
17:09:17 <Mort-> yeah
17:09:21 <Ballig> I might have coup de graced it while it was unconcious
17:09:24 <Mort-> I thought we do it like mine sweeper
17:09:46 <Ballig> when I played, artimus was using detect magic to know where the imp was
17:09:54 <tristen> hydrazine lol yeah
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17:10:18 <tristen> i ran out declaring undying love for lady whatsername on the way past :D
17:11:00 <Mort-> intersting
17:11:01 <Mort-> does that work?
17:11:02 <tristen> ballig: and didn't we do something with the broken mirror?
17:11:04 <Mort-> guess it could
17:11:40 <Ballig> well, we heard crunching and other noises to know where to look
17:11:45 <Ballig> but that's because Avatar didn't do the box hitting the wall bit
17:11:57 <tristen> tut
17:12:06 <Ballig> Mort-: well, invisibility is an illusion. but failing that, the box is magic
17:12:15 <Mort-> yeah
17:12:15 <Mort-> l
17:12:21 <Mort-> l
17:12:21 <Mort-> k
17:12:25 <Mort-> I need lessons on detect magic :P
17:12:31 <Mort-> acutally I wanted to scare the crowd off..:P
17:12:34 <Mort-> hahaha
17:12:38 <Mort-> always wanted to..^^
17:14:01 <tristen> unavoidable last encounter is unavoidable
17:15:59 * Mort- is a sneaky!
17:16:05 <Mort-> but yep Im not going ot go rogue
17:16:09 <Mort-> but mort will have perma mage armor on
17:16:35 <Mort-> how many uses does a bag of flour of 1 pound have?
17:16:42 <Mort-> I have one pound of flour on mortails
17:16:58 <Ballig> you should be using the Powder from the APG if you want to use it for the invisibility purpose
17:18:12 <Mort-> well okay
17:19:20 <tristen> ballig what's the go with characters in CoTE - do you need me to set up a character on paizo before the campaign finishes?
17:19:28 <tristen> for rek?
17:19:34 <Ballig> no
17:19:38 <Ballig> you can apply that to any of your characters
17:19:50 <Ballig> so even if tasiv is level 7 when you finish cote, you still can apply the chronicle sheet to him
17:20:03 <tristen> cool - i'll see if he lives or dies first :D
17:20:33 <tristen> he played out quite well last sunday i thought
17:20:39 <Mort-> Powder
17:20:39 <Mort-> Source Advanced Player's Guide
17:20:39 <Mort-> Powdered chalk, flour, and similar materials are popular with adventurers for their utility in pinpointing invisible creatures. Throwing a bag of powder into a square is an attack against AC 5, and momentarily reveals if there is an invisible creature there. A much more effective method is to spread powder on a surface (which takes 1 full round) and look for footprints.
17:20:46 <Mort-> flour works?
17:21:58 <Ballig> well, that has specific rules for it
17:22:01 <Ballig> so you're better off using it
17:22:21 <Mort-> so each powder
17:22:24 <Mort-> is 1 square?
17:23:59 <Ballig> I'd say so
17:25:25 <Mort-> k
17:25:29 <Mort-> lots of powder required then
17:25:31 <Mort-> or one glitterdust
17:25:32 <Mort-> hrmm
17:25:35 <Mort-> I dont like glitterdust
17:25:40 <Mort-> it hits everyone around you
17:26:32 <Ballig> on the bright side, if you blind your allies they're immune to colour spray
17:26:33 <Ballig> :p
17:28:01 <Mort-> I wont colour spray once I hit 3 I thnk
17:28:01 <Mort-> dc is too low
17:28:01 <Mort-> :(
17:28:01 * Mort- is sad
17:28:06 <Mort-> 15 for DC is very limiting
17:28:09 <Mort-> I got 1/3 the last round
17:28:10 <Ballig> take spell focus (illusion)
17:28:18 <Mort-> I took conjuration already
17:28:22 <Mort-> and played ith it
17:28:25 <Mort-> Im stuck on it
17:28:29 <Mort-> I was thinking pits
17:28:35 <Mort-> colour spray is NOT useful high levels Id say
17:29:00 <Mort-> because later with the hitdice
17:29:03 <Mort-> you just get one round of stun
17:29:08 <Mort-> must as well open a pit and dump him in
17:31:07 <Mort-> though some monsters have good reflex
17:31:17 <Mort-> will is generally your best bet vs monsters...
17:31:21 <Mort-> those big brute kinds
17:31:27 <Mort-> those spectres..are an entirely different story
17:33:03 <Mort-> even some big brutes grow some pretty decent reflex saves :(
17:36:36 <Ballig> if you rely on any one thing you will be unprepared
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17:58:17 <Thelen> hmm
17:59:02 <Ballig> oh hi
17:59:44 <Thelen> did you guys get pwned again?
17:59:52 <Mort-> hehee :D
17:59:56 * Mort- grins
18:00:07 <Ballig> yeah they got pwned
18:00:15 <Thelen> hehehe
18:00:27 <Thelen> bbs reboot
18:05:50 Thelen has quit (EOF from client)
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18:29:51 <Ballig> wb jerk
18:30:11 <Thelen> herp :P
18:31:18 <Mort-> urgh
18:32:35 <Mort-> level 2 donest have..
18:34:03 <Mort-> any mass disabling spells
18:34:25 <Ballig> you expected one every level?
18:35:20 <Mort-> urm
18:35:23 <Mort-> just pondering
18:35:30 <Mort-> as I said colourspray doesnt work on all occasions
18:35:40 <Mort-> maybe pits
18:35:43 <Mort-> Ill look into pits and..
18:35:47 <Mort-> hideous laughter
18:37:42 NickOP sets mode -r Mekkis
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18:37:43 restored.ca.austnet.org gives channel operator status to ChanOP
18:38:50 <Ballig> don't you freak out at area spells usually
18:38:52 <Ballig> why not get hold person
18:39:22 <Mort-> lv 3
18:39:41 <Mort-> believe me I would
18:39:48 <Mort-> I looked into it already
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19:15:57 <Ballig> sup
19:18:06 <Brunius> jerk
19:18:21 <Brunius> There's no topic, I might mention
19:19:50 <Ballig> because services have been net splitting for the last few hours
19:22:13 <Mort-> k time to get out from here
19:22:23 <Mort-> damn its raining:(
19:24:05 Mort- has quit (Quit: )
19:26:10 <Ballig> oh, who would have thought
19:26:14 <Ballig> Mort is a witch who melts in water
19:30:10 <Hydrazine> Does she weigh as much as a duck?
19:47:21 Topic for #d&d is: PFS: Sat 11am (new game) | CoTE: Sun 10am | CoED: Wed 8th Feb 9pm || AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net
19:47:21 Topic for #d&d set by Avatar at Thu Jan 19 16:34:11 2012
19:47:42 <Avatar> zzzzz
19:48:00 <Ballig> zzzzz
19:52:33 <Hydrazine> zzzz
19:54:50 ChanOP gives channel operator status to Avatar
19:54:57 * Avatar removes voice from tristen
19:55:56 Avatar has changed the topic to: PFS: Sat 11am (new game) | CoTE: Sun 10am | CoED: Wed 8th Feb 9pm || All times are AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net
19:56:11 <Hydrazine> you're a topic change.
19:56:24 <Avatar> don't get lovey dovey with me
19:56:57 <tristen> hey avatar
19:57:07 <tristen> first shot:
19:57:08 <tristen> http://www.journeyo.com/public/combat/pppgixwyqmfvchmhkzdlvrveywranv
19:57:17 <tristen> got a ways to go
19:57:23 <tristen> but ima getting there
19:57:38 <Avatar> is that just a picture
19:57:42 <tristen> well
19:57:50 <tristen> it's a picture
19:57:53 <tristen> that base picture
19:57:58 <tristen> i've applied a grid
19:58:03 <tristen> and added the letters/numbers
19:58:08 <tristen> plus placed a character there
19:58:17 <tristen> and that page jams it all together
19:58:20 <Avatar> oh yeah
19:58:20 <tristen> and displays it
19:58:25 <tristen> so the idea is
19:58:33 <Avatar> how do you get the counter on there
19:58:35 <tristen> the dm is on a control panel doing shit to the map
19:58:57 <tristen> and the players are on that page which refreshes itself whenever the dm makes a change
19:59:10 <tristen> i put it there on the control panel
19:59:19 <tristen> which no-one but me can see atm:
19:59:36 <tristen> but the idea is the DM just posts a link like i have to the players
19:59:44 <tristen> and that's all the players have to do
19:59:45 <Ballig> if everyone has to use the website version, no one will use it
20:00:40 <tristen> isn't it easier than running a client?
20:00:56 <Avatar> works on a phone
20:01:10 <tristen> don't phones have browsers?
20:01:14 <Ballig> no, websites aren't easier than using a client
20:01:18 <Ballig> didn't we have this discussion like a month ago
20:01:31 <Ballig> if it's an /alternative/ option for a single user, to connect to the host on the website to watch
20:01:32 <Ballig> that's fine
20:01:38 <Ballig> but if it's everyone use it or no one uses it, no one will use it
20:02:19 <tristen> we talked about it - this ain't no biggie, i just wanted to see if it were possible
20:02:36 <tristen> even a client could read this image though
20:02:40 <tristen> it's just a url
20:03:04 <tristen> in this case it's presented in a browser page
20:03:12 <tristen> but there's no reason any client couldn't read it
20:13:27 Toy ([email protected]) has joined #d&d
20:13:37 <Ballig> sup toy
20:14:25 <Toy> nothin. didnt know we had a dungeons & dragons channel on here
20:14:54 <Ballig> been here a decade
20:15:14 <Toy> ah right. i used to play it back in highschool
20:15:54 <Ballig> what version?
20:16:25 <Avatar> edition
20:16:33 <Ballig> your face
20:16:34 <Ballig> shut up
20:17:24 <Toy> hmm its in a box somewhere. id have to google the cover, hang on
20:17:31 <Hydrazine> Yo. Welcome to D&D channel. Best contraceptive since anal.
20:18:21 <Toy> yeh it's this one. http://www.odinartcollectables.com/images/advancedDnDPlayersHandbook1.jpg
20:18:39 <Toy> but i'd been playing since a red boxed set came out
20:19:18 <Toy> before it was 'advanced'
20:19:21 <Hydrazine> Holy balls your oldschool.
20:19:44 <Toy> i'm 40 next week
20:20:03 <Avatar> played pathfinder?
20:20:33 <Toy> never heard of it
20:20:55 <Avatar> it's what came after d&d 3.5
20:20:55 <Hydrazine> Well, the game's changed some since you last played.
20:21:20 <Hydrazine> But the big idea's still the same, I think.
20:25:21 <tristen> toy: yeah i'm of the same vintage and i just recently started pathfinder
20:25:55 <tristen> i remember that cover well
20:25:59 <Toy> after d&d 3.5 hey. is that cos there was a such an ownership shitfight over licensing?
20:26:57 <Hydrazine> shit happened. and 4th ed sucks.
20:27:05 <Toy> oic.
20:27:16 <Avatar> a lot of 3rd editioners didn't like 4e, at all
20:27:25 <Hydrazine> We used to tell my 4th ed fan friend that 4th ed is what killed gary gygax.
20:27:29 <Hydrazine> they believed it.
20:27:44 <Avatar> so paizo picked up 3.5 and made pathfinder into what should've been 4e
20:28:14 <tristen> toy: remember this? http://www.dungeon-dragon.com/emirikol-the-chaotic.jpg
20:29:52 <Toy> i see
20:30:10 <Toy> nah tristen, i dont know whatever that is
20:30:57 <tristen> it was outta one of those old books - dunno which one...
20:31:13 <Toy> we had a graph book, a DM manual, and made up our own stuff. i think we finally played Ravenloft once
20:32:03 <Toy> saving up and painting lead figures was the big leagues for us
20:33:07 <Toy> and occasionally someone would get a copy of White Dwarf
20:33:24 <Brunius> YAYAY
20:33:27 <Brunius> AN OD&D PLAYER
20:33:29 <Brunius> :DD
20:33:40 <Brunius> The Red Basic rules?
20:33:43 <Avatar> we should get a 2e game running
20:33:44 <Brunius> Going up to level 12?
20:33:46 <tristen> well from an old-timer's perspective i'd heard stuff had gone far too "rules driven" but i never played for long enough to learn what
20:34:14 <tristen> i haven't seen anything in pathfinder that strikes me as being too strict
20:34:23 <tristen> seems pretty good
20:35:06 <tristen> and the pre-written scenarios have a good emphasis on roleplaying
20:35:18 <tristen> so we can get all technical in combat
20:35:23 <tristen> and clown around a bit as well
20:35:28 <tristen> it's good :)
20:36:10 <Toy> yeah Brunius, i started with the basic red rulebox set which i asked for a birthday present --> http://www.theredboxblog.com/wp-content/uploads/2010/09/dd-bbox.jpg
20:36:41 <Brunius> :D
20:36:53 <Brunius> My dad's got those in a big 'ol binder folder somewhere
20:36:59 <Brunius> Along with the blue rules
20:38:27 <Toy> i think i gave the red set away to somebody who was starting out, after we went to ad&d
20:38:48 <Toy> it seemsed simplistic after reading the ad&d handbook
20:40:38 <Toy> pretty sure ive still got my second set of dice in a box downstairs
20:40:57 <Toy> d20 dice freak ppl out
20:42:50 <Hydrazine> Not us. You're with friends here.
20:42:54 <Hydrazine> Welcome, geek brother.
20:43:52 <Toy> lol
20:44:38 <Toy> i thought playing d&d and having a girlfriend were mutually exclusive
20:45:06 <Hydrazine> Mostly.
20:45:11 <Hydrazine> My gf plays too.
20:45:31 <Toy> never checked it out online. id heard that you could do it. but never checked it out
20:45:52 <Toy> well thats a bonus Hydrazine
20:46:27 <Hydrazine> Well, we do.
20:46:53 <Hydrazine> Seems like the thing for you sir, is getting familiar with the new rulebooks and rolling up a character.
20:47:04 <Toy> so, why dont you guys play something more imersive like uhm Warcraft. which i bought on sale years ago, but have never installed yet
20:47:25 <Hydrazine> Warcraft what?
20:47:34 <Hydrazine> Theres.. alot of warcraft stuff.
20:47:40 <Toy> WoW
20:47:47 <Hydrazine> oh. For some reason I was thinking warhammer.
20:47:55 <Hydrazine> I did, for a few years. I still play something similar.
20:48:29 <Hydrazine> I'm just no longer game-monogamous.
20:48:38 <Toy> seems like a logical progression to me
20:48:44 <Hydrazine> Even if its hard to keep skyrim from taking over.
20:48:58 <Ballig> MMOs and D&D are two separate systems of gaming
20:49:04 <Hydrazine> Well, the real appeal to tabletop was the flexibility. the 'you can do anything' aspect of ut.
20:49:04 <Ballig> some people are into both, some are only into one
20:49:07 <Ballig> but they meet different needs
20:49:11 <Hydrazine> And you lose that in things like WoW.
20:49:30 <Toy> i mean a mate of mine started off playing RPG's with Zork
20:49:51 <Hydrazine> Once, in a D&D game, we thought it was a good idea to throw my character at a flying enemy. you can't just decide to do things like that in WoW.
20:51:02 <Toy> yeah, i spose youve got a point there
20:51:55 <Toy> we used to have such arguments about player knowledge
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20:52:22 <Ballig> ha
20:52:25 <Ballig> metagaming
20:52:58 <Hydrazine> I had a bigger problem with GMs doing it.
20:53:40 <Ballig> I've had a GM metagame on me before
20:53:44 <Ballig> it was annoying
20:53:57 <Hydrazine> Like mobs just intentionally avoiding the guys with good ac. wtf's the point of me playing a tank if you're gonna ignore me?
20:54:17 <Hydrazine> and it was a monk, not a full-plate warrior or something obvious.
20:54:22 <Ballig> ha
20:54:29 <Ballig> yeah
20:54:47 <Ballig> or non-intelligent creatures targeting the wizard before he's cast anything
20:54:59 <Hydrazine> and it was with 'dumb' npcs at that. If it was something smart enough to logic this, I'd say fair enough.
20:55:05 <Hydrazine> Exactly!
20:55:33 <Toy> yeah it was easy for wizards to cheat cos they can act from such a distance
20:56:13 <Hydrazine> did i tell you about the dm who started grappling me all day because i rolled up an intensely dex/wis focused monk?
20:56:35 <Ballig> ha
20:57:26 <Hydrazine> 3 fights in a row with improved grapple.
20:57:32 <Hydrazine> one with swallow whole.
20:57:32 <Avatar> that doesn't work in pathfinder I don't think
20:57:42 <Avatar> if you grapple back, you can hit them
20:58:22 <Hydrazine> i was all dex and wis. grapple in 3.5 was all strength based. i grappled like shit and he knew it.
20:58:30 <Ballig> yeah
20:58:36 <Ballig> in pathfinder it's strength and dex based
20:58:42 <Ballig> I don't think monks get their wisdom to their CMD
20:58:51 <Ballig> but it's better than 3.5
20:59:09 <Hydrazine> they do get something to cmd i think.
20:59:19 Mort- ([email protected]) has joined #d&d
20:59:53 <Hydrazine> Evening Mort
20:59:54 <Ballig> oh, he does actually
20:59:59 <Ballig> the wisdom bonus is to AC and CMD
21:00:04 <Hydrazine> bam.
21:00:13 <Ballig> makes sense, a monk should be /harder/ to grapple
21:00:24 <Toy> yeh, its tought o find someone the right temperament to be dm, and not get vendictive cos they werent a character
21:01:09 <Ballig> I got to TPK a party just today!
21:01:10 <Ballig> woo!
21:01:11 <Ballig> :P
21:01:35 <Hydrazine> lol
21:01:38 <Hydrazine> Dick.
21:01:46 <Hydrazine> Swear you used the loaded dice on Mort.
21:01:49 <Ballig> ha
21:01:53 <Ballig> yeah that was some shit luck
21:01:59 <Hydrazine> what, back to back 19s?
21:01:59 <Ballig> she cast colour spray twice, for a total of 4 victims
21:02:02 <Ballig> every one of them rolled an 18 or 19
21:02:11 <Ballig> yeah, the first time she did it they got back to back 18s
21:02:18 <Ballig> and then the second time was back to back 19s
21:02:21 <Hydrazine> i meant when you crit her in the face
21:02:29 <Ballig> oh, ha, yeah then too
21:02:31 <Toy> i had a Cleric character one time. there was some rule like a 1-in-100 shot of calling on your patron diety - i rolled it - and got given a +9 mace. that character got shit on after that
21:02:33 <Hydrazine> for entire health bar
21:02:35 <Ballig> she had /shit/ luck in that game
21:02:51 <Ballig> I guess her only real luck was that it was the rogue with the rapier critting her
21:02:54 <Ballig> and not the barbarian with the greataxe
21:03:11 <Ballig> (the barbarian with the greataxe that critted the monk)
21:03:25 <Hydrazine> lol
21:03:38 <Mort-> Seriously
21:03:42 <Hydrazine> ever run a game with armor as DR, Ballig?
21:03:46 <Mort-> Well i took all the necessary precautions
21:03:50 <Ballig> nope
21:04:09 <Ballig> Mort-: just not the "don't run into melee with a barbarian and a rogue" precaution? ;)
21:04:21 <Mort-> No choice
21:04:29 <Mort-> Unless i can move after casting
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21:04:39 <Mort-> If your group goes down so do you
21:05:17 <Ballig> Mort-: have you registered your rogue on the website?
21:05:21 <Ballig> the paizo website
21:05:34 <Hydrazine> So I've been searching and searching, Ballig. For a way to sneak attack all the time with a crossbow.
21:05:39 <Mort-> I don't have a rogue
21:05:46 <Ballig> er, sorcerer
21:05:47 <Ballig> whatever :p
21:05:49 <Ballig> Hydrazine: be invisible
21:06:01 <Ballig> or have darkvision and be able to cast /darkness/ at-will
21:06:05 <Hydrazine> beyond that.
21:06:34 <Ballig> what did you find
21:06:38 <Ballig> also: crossbow? why crossbow?
21:06:43 <Mort-> Yeah
21:06:44 <Toy> i also had a short lived Thief character, who the DM didng take kindly to doing what theives do, stealing. he died
21:06:55 <Mort-> Haha!
21:07:03 <Mort-> Its ok i splatted today
21:07:07 <Hydrazine> Because my rog uses a crossbow.
21:07:19 <Ballig> Mort-: what's the character number
21:07:23 <Mort-> But my sorc really has a foul mouth
21:07:27 <Ballig> Hydrazine: why does he use a crossbow?
21:07:28 <Mort-> Don't know
21:07:29 <Ballig> that's weird
21:07:32 <Mort-> Haven't done anything yet
21:07:41 <Mort-> He going for range sniper rogue
21:07:47 <Ballig> Toy: I had an idiot thief in my campaign once who lost his hand
21:07:53 <Mort-> Like what i wanted to do with my wizard
21:07:58 <Ballig> for trying to break into his party mate's room inside an inn in the largest city in thew orld
21:08:07 <Mort-> We all do silly things
21:08:08 <Toy> lulz
21:08:13 <Ballig> Mort-: need your character's number
21:08:19 <Mort-> I don't knew
21:08:22 <Mort-> Know
21:08:26 <Ballig> have you registered it on the paizo website
21:08:28 <Mort-> I just created her on dnd
21:08:30 <Mort-> I haven't
21:08:32 <Ballig> you need to register it
21:08:36 <Ballig> or else I can't report the game
21:08:39 <Mort-> Ok
21:08:45 <Mort-> Ill do it right now
21:10:57 <Hydrazine> And Ballig, my rogue has no particular desire to melee.
21:11:31 <Ballig> guess I would've just expected a shortbow instead
21:11:51 <Hydrazine> So the good news is i think I figured out the set of feats I would need to argue the ability to get flanking sneak attacks with a crossbow. The bad news is I think I need a few levels of fighter for it.
21:12:17 <Ballig> what are the feats?
21:12:27 <Toy> ive got old highschool mates who get together sometimes on WoW. maybe one day i bust out the still virgin installation disc. then again if its anywhere near as massive a time sink as facebook, maybe not.
21:13:12 <Hydrazine> Its worse. You're also like 4 expansions behind.
21:13:21 <Mort-> My original character
21:13:30 <Mort-> Is not on pazio? :p
21:13:42 <Ballig> Mort-: pretty sure it is
21:13:51 <Ballig> go to My Account, then with the Pathfinder Society bit hit "Edit"
21:13:54 <Ballig> Hydrazine: what feats?
21:14:00 <Hydrazine> Would you say, Ballig, that if I can threaten squares to take AOOs with my crossbow, and not take AOOS for firing it, that I could flank and sneak attack?
21:14:40 <Ballig> no because the rule for flanking specifically says melee, not just threaten
21:14:55 <Ballig> so unless the feat explicitly lets you flank with a ranged weapon, I don't think you can really argue it
21:22:08 Spaceshot ([email protected]) has joined #d&d
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21:23:30 <Toy> i needed two bourbons to get here. and its high time for a third. so good luck to you fine sirs..
21:23:58 <Toy> aduer
21:24:01 Toy ([email protected]) has left #d&d
21:25:18 <tristen> ok me hearties - time for my powersleep
21:25:59 <Ballig> tata
21:25:59 <tristen> btw: 10am is plenty good - i'll cya before then no worries
21:26:00 tristen has quit (Quit: Ex-Chat)
21:32:59 <Brunius> http://www.dakkadakka.com/dakkaforum/posts/list/424738.page
21:33:09 <Brunius> I enjoyed the first paragrapj
21:33:15 <Brunius> paragraph, even
21:33:20 <Ballig> oh no, I can't figure out what it's about from the URL
21:33:23 <Ballig> guess I just won't read it!
21:33:31 <Ballig> :P
21:33:32 <Brunius> In unrelated news, I got a hacksaw today!
21:33:42 <Brunius> It seems that while GW has invested in Finecast (a revolutionary new substance made from the frozen tears of unicorns capable of producing details so fine you'd think you sculpted them yourself) Reaper has also been pushing back the boundaries of science with their own revolutionary new material.
21:33:42 <Brunius> Known as 'metal' it is more resilient than Finecastium, able to survive falls and even endure an afternoon in a hot car, all without the bubbles and miscasts that occasionally plague Finecastium models.
21:34:03 <Brunius> Kid Kyoto is amazing
21:34:39 <Ballig> what
21:34:44 <Ballig> that finecast stuff sounds terrible
21:34:46 <Ballig> why would he be praising it
21:34:51 <Brunius> He isn't
21:34:56 <Brunius> It's satire
21:35:27 <Ballig> also metal isn't revolutionary or new
21:35:32 <Ballig> he obviously didn't check his facts
21:35:33 <Brunius> That's the point
21:35:35 <Brunius> Gotta go yo
21:35:36 <Brunius> Cya
21:35:43 <Ballig> he probably wrote it while wikipedia was blacked out
21:35:46 <Ballig> and didn't know these things
21:35:53 Brunius is now known as Brunius_AFK
21:35:58 <Brunius_AFK> It's satire, Ballig
21:36:02 <Brunius_AFK> Did you do year 10?
21:36:06 <Brunius_AFK> Year 10 english?
21:36:17 <Ballig> no I skipped year 10 english
21:36:21 <Brunius_AFK> Or is the curriculm different in Brisbane
21:36:25 <Ballig> did you do year 10 english
21:36:29 <Brunius_AFK> Yes, last year
21:36:59 <Ballig> you are too young to have done year 10 english
21:38:39 Barmaley ([email protected]) has joined #d&d
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21:50:10 <Avatar> mekkis just sms'd me saying he's having internet problems and probably won't be in tomorrow either
21:50:28 <Ballig> ha
21:50:34 <Ballig> how did he get reception!
21:50:38 <Avatar> possible that I only just received it
21:50:41 <Avatar> he might have sent it this morning
21:50:46 <Ballig> maybe
21:55:54 <Mort-> Oh dear
22:03:10 <Avatar> Mort-: are you getting a CLW wand with Kendra's prestige
22:03:35 <Ballig> or a mage armour wand ;)
22:08:34 <Avatar> there's a hex which lets you sleep underwater
22:08:49 <Ballig> haha
22:08:55 <Ballig> so it lets you breathe underwater... but only if you're asleep?
22:09:05 <Avatar> no, you can do it while awake, but it only lasts for 1 minute
22:12:43 <Avatar> the UM hexes all suck pretty significantly
22:13:11 <Ballig> yeah I found that for their feats, too
22:13:24 <Avatar> no I mean these are terrible
22:37:59 <Avatar> did anyone catch where toy was from
22:38:30 <Ballig> brisbane
22:39:03 <Avatar> coo
22:39:20 <Ballig> he didn't seem that interested
22:39:56 <Avatar> Prehensile Hair (Su): The witch can instantly cause her hair (or even her eyebrows) to grow up to 10 feet long or to shrink to its normal length, and can manipulate her hair as if it were a limb with a Strength score equal to her Intelligence score. Her hair has reach 10 feet, and she can use it as a secondary natural attack that deals 1d3 points of damage (1d2 for a Small witch). Her hair can
22:39:56 <Avatar> manipulate objects (but not weapons) as dexterously as a human hand. The hair cannot be sundered or attacked as a separate creature. Pieces cut from the witch’s elongated hair shrink away to nothing. Using her hair does not harm the witch’s head or neck, even if she lifts something heavy with it. The witch can manipulate her hair a number of minutes each day equal to her level; these minutes
22:39:56 <Avatar> do not need to be consecutive, but must be spent in 1-minute increments. A typical male witch with this hex can also manipulate his beard, moustache, or eyebrows.
22:40:44 <Avatar> male witch just doesn't sound right to me
22:40:55 <Ballig> haha
22:41:52 <Avatar> a str score equal to your int score is pretty nice
22:42:36 <Mort-> Cure light wounds guys
22:42:52 <Avatar> yeah are you getting a CLW wand mort
22:42:56 <Mort-> Yeah
22:43:01 <Avatar> damn right you are
22:43:05 <Mort-> Mage armor won't matter
22:43:12 <Mort-> Ill scroll till level 3
22:43:28 <Avatar> I think scrolls are better value for mage armor
22:43:32 <Ballig> Avatar: it's pretty nice but you can't use it to hold a weapon
22:43:34 <Ballig> what will you use it for
22:43:42 <Avatar> to attack
22:43:44 <Avatar> that's the whole point
22:43:51 <Avatar> 1d3+4 damage
22:43:51 <Ballig> I guess it's okay
22:43:57 <Ballig> better than other options
22:43:59 <Avatar> 10ft reach
22:44:09 <Ballig> but it's a secondary attack
22:44:14 <Ballig> what's your BAB
22:44:16 <Ballig> +0?
22:44:18 <Avatar> yeah
22:44:21 <Ballig> it's 1d20-1 to hit
22:44:29 <Avatar> where is the rule on primary and secondary attacks
22:44:33 <Ballig> in the bestiary
22:44:56 <Avatar> CRB
22:45:05 <Avatar> Some natural attacks are denoted as secondary natural
22:45:05 <Avatar> attacks, such as tails and wings. Attacks with secondary
22:45:05 <Avatar> natural attacks are made using your base attack bonus minus
22:45:05 <Avatar> 5. These attacks deal an amount of damage depending on
22:45:05 <Avatar> their type, but you only add half your Strength modifier on
22:45:05 <Avatar> damage rolls.
22:45:14 <Ballig> yeah
22:45:20 <Ballig> so it's 1d20-1 to hit
22:45:34 <Ballig> oh
22:45:36 <Ballig> and 1d3+2 damage
22:46:14 <Avatar> yeah
22:46:20 <Avatar> for 1 encounter per day at level 1
22:46:21 <Ballig> do witches get acid splash
22:46:24 <Avatar> nope
22:46:29 <Ballig> shit
22:46:36 <Ballig> because you can use a flask of acid as a focus and make it 1d3+1
22:46:38 <Ballig> which is pretty hot
22:46:40 <Avatar> 0-Level Witch Spells —bleed, dancing lights, daze, detect
22:46:41 <Avatar> magic, detect poison, guidance, light, mending, message, putrefy
22:46:41 <Avatar> food and drink*, read magic, resistance, spark*, stabilize, touch
22:46:41 <Avatar> of fatigue.
22:46:57 <Avatar> maybe I have to find a way to make use of spark
22:47:03 <Avatar> take a page out of Buck's book
22:47:06 <Ballig> ha
22:47:13 <Ballig> or make your familiar deliver touch of fatigues
22:47:52 <Avatar> are there any witch archetypes anywhere
22:47:58 <Ballig> prob
22:48:28 <Avatar> spark has to target a fine object
22:48:30 <Ballig> huh, none in UC
22:48:32 <Avatar> what size is that
22:48:36 <Ballig> like a match
22:48:43 <Avatar> it lights a fucking match?
22:48:57 <Avatar> don't think I'll be blowing anyone up with that
22:49:02 <Ballig> UM has witch archetypes
22:50:03 <Ballig> you can get spontaneous cure
22:50:08 <Ballig> but you lose your 4th level hex
22:51:03 <Ballig> the archetypes seem shit
22:52:33 <Ballig> basically the only half-decent archetypes replace hexes
22:52:38 <Ballig> and it seems to me hexes are pretty important for a witch
22:55:02 <Avatar> spontaneous cure is pretty hardcore though
22:56:00 <Ballig> looks like you also lose your 8th level hex, and instead get to redirect a poison or disease to yourself instead of an ally
23:03:08 <Avatar> man
23:03:17 <Avatar> for a second I thought you said redirect a poison or disease to an ally
23:03:19 <Avatar> that would have ruled
23:03:23 <Ballig> ha :p
23:03:26 <Ballig> taht would be funny
23:03:38 <Ballig> "Yeah, I'll go in and tank those giant spiders!" "Really? Holy shit, you are awesome." "You say that now."
23:04:03 <Avatar> haha
23:04:51 <Ballig> instead of taking a wizard bonus feat, you can take "Fast Study"
23:05:03 <Ballig> which lets you prepare all your spells in only 15 minutes, with the minimum time required being 1 minute
23:05:14 <Ballig> so you could leave a spell slot open and spend only 1 minute to prepare (instead of the normal minimum 15)
23:07:27 <Avatar> yeah that's pretty good
23:07:29 <Avatar> I think
23:07:45 <Ballig> it's okay if you don't see yourself using a metamagic feat
23:07:50 <Spaceshot> I do that all the time once I hit level 3+
23:07:58 <Ballig> I think my prototype fighte1/wizard7 would use empower spell
23:08:10 <Spaceshot> you don't usually need to prepare spells with levels 2 or more less than your max
23:08:17 <Ballig> put empowered shocking grasp into the glaive of spell storing
23:09:37 <Ballig> first attack of the day gets +26 damage, no save
23:09:59 <Avatar> spontaneous healing replacing a 4th level hex really isn't bad at all
23:10:08 <Avatar> if there was a spontaneous healing hex, I would likely take it
23:10:09 <Ballig> yeah but you have to continue with the archetype don't you
23:10:12 <Ballig> do you also want to lose an 8th level hex
23:10:14 <Avatar> yeah of course
23:10:20 <Avatar> I haven't read that far yet, hang on
23:11:15 <Avatar> no that 8th level one is SHIT
23:11:28 <Ballig> I know
23:11:29 <Ballig> that's what I said
23:11:34 <Mort-> Oh man
23:11:37 <Avatar> The witch does not actually become
23:11:38 <Avatar> poisoned or diseased (and is not contagious and does not
23:11:38 <Avatar> need to be cured), but suffers the effects of the aff liction
23:11:38 <Avatar> as if she had been.
23:11:43 <Avatar> what the hell does that mean
23:11:43 <Ballig> yeah
23:11:47 <Ballig> it means you take the ability damage
23:11:52 <Avatar> what's the difference
23:11:59 <Ballig> if you became poisoned you would then have to cure it
23:12:00 <Avatar> between "actually being poisoned" and "actually being affected"
23:12:38 <Ballig> making your own saves
23:12:38 <Avatar> oh
23:12:38 <Avatar> so it's like taking the damage but an auto cure
23:12:38 <Ballig> yeah
23:12:38 <Avatar> man, talk about teamwork feat witch
23:12:38 <Ballig> but your ally isn't cured
23:12:38 <Ballig> he's still poisoned
23:12:38 <Ballig> (because he failed the save)
23:12:42 <Avatar> righto
23:12:57 <Avatar> yeah that is terrible
23:13:11 <Avatar> I think some of these archetype creators are on drugs
23:13:25 <Ballig> the thing I hate about feats is that they usually don't make the spell comparable
23:13:29 <Avatar> if a hex was a singular ability, it might be okay
23:13:30 <Ballig> like if you think Empower Spell
23:13:39 <Ballig> use it on a first level spell - shocking grasp - and it turns it into 7.5d6
23:13:41 <Avatar> but the fact you can choose from a range of hexes to use this single ability
23:13:45 <Ballig> but also makes it level 3, which has fireball
23:13:49 <Ballig> which is 1d6 per level up to 10d6
23:13:51 <Ballig> and is AOE
23:14:22 <Ballig> sorry, feats == metamagic feats
23:14:35 <Avatar> I've never liked metamagic feats
23:14:41 <Avatar> it seems like you need a perfect plan to make it work
23:14:48 <Ballig> yeah
23:14:52 <Ballig> you need a very specific combination
23:15:10 <Ballig> because it just doesn't scale properly otherwise
23:15:59 <Ballig> you can empower scorching ray from level 7, making it two 6d6 (total of 12d6 damage)
23:16:13 <Ballig> not sure how that compares to other level 4 spells though
23:16:51 <Avatar> honestly every time I play witch, I feel a bit like a nerfed wizard
23:17:00 <Avatar> I thought I did pretty okay at level 5
23:17:12 <Ballig> you were flying !
23:17:21 <Avatar> yeah flying is top notch
23:17:44 <Ballig> hard to compare empowered scorching ray
23:17:51 <Ballig> because the core book doesn't have any other direct damage level 4 spells
23:17:56 <Avatar> if there was ever an archetype that said you had to delay taking the flight hex, I wouldn't even give it a second glance
23:18:00 <Avatar> I would throw that in the bin
23:18:00 <Ballig> but you can otherwise prepare phantasmal killer which is a Save or Die
23:22:28 <Avatar> spontaneous healing would be damn sexy
23:22:56 <Avatar> you even get it at level 1
23:23:10 <Avatar> wait a second
23:23:51 <Avatar> mmm you're meant to take flight as the 4th level hex, at the latest
23:23:55 <Avatar> but you could always take it earlier
23:24:03 <Ballig> how often do you get hexes
23:24:24 <Avatar> 1st, 2nd, 4th, 6th etc
23:24:33 <Avatar> but flight doesn't actually let you fly until 5th level
23:24:37 <Ballig> so is spontaneous healing worth two hexes
23:24:45 <Avatar> one hex
23:24:52 <Ballig> but it's not worth two hexes?
23:25:02 <Avatar> probably not
23:25:05 <Avatar> maybe
23:25:10 <Ballig> that's the question it comes down to
23:25:13 <Ballig> is it worth two hexes
23:25:20 <Avatar> yeah I guess so
23:25:29 <Avatar> the thing is some of the hexes are quite shit
23:25:45 <Avatar> I think you get about 4 good ones and then the rest you'd never use
23:26:02 <Ballig> there's a mass daze
23:26:08 <Avatar> yeah
23:26:19 <Ballig> 4th level might be a smidge too high though if it's still only one round
23:29:09 <Ballig> hahaha. monstrous physique II
23:29:40 <Ballig> If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, freeze, grab, leap attack, mimicry, pounce, sound mimicy, speak with sharkes, and trip
23:32:06 <Ballig> speak with sharks? wtf?
23:32:07 <Avatar> there's a speak with animals hex
23:32:07 <Ballig> ah but is there a speak with SHARKS hex
23:32:07 <Avatar> which I think could actually be pretty useful in PFS
23:32:07 <Avatar> although it would really annoy GMs
23:32:09 <Ballig> Bobbob can cast speak with animals
23:32:11 <Ballig> he's never used it
23:32:12 <Avatar> since there is never ever anything about that in the books
23:32:19 <Avatar> yeah but you never try
23:32:22 <Avatar> I would
23:32:23 <Ballig> I did once
23:32:26 <Ballig> on that retired campaign
23:32:27 <Ballig> on the ant
23:32:28 <Avatar> when
23:32:33 <Ballig> it didn't say anything
23:32:33 <Avatar> ??
23:32:35 <Ballig> so I charged it
23:32:40 <Avatar> what campaign
23:32:48 <Ballig> the retired one where we played two characters at once
23:33:08 <Avatar> beginner box?
23:33:12 <Ballig> problem is that even when you can talk to something, it never stops attacking you anyway
23:33:14 <Ballig> no, not beginner box
23:33:16 <Ballig> it was a retired scenario
23:33:25 <Avatar> did mekkis run it
23:33:25 <Ballig> you played buck and someone else
23:33:30 <Ballig> I played bobbob and samsuhn
23:33:30 <Ballig> yes
23:52:11 <Avatar> unstoppable scrabble guy got 49 points by hitting a double word score with no other notable bonuses
23:52:23 <Avatar> and the highest scoring letter was a G
23:52:34 <Avatar> oh wait, 7 letter word
23:53:09 <Ballig> ha
23:53:46 <Avatar> with two blanks :|
23:54:26 <Avatar> finally got rid of that dumb Q
23:58:44 <Mort-> Going to bed
23:58:53 <Avatar> you need a new nickname