// #d&d — 2012-01-08
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
00:04:10 <Spaceshot_tm2> really need to paint my models though
00:04:12 <Ballig> Mekkis: have any obvious suggestions for two feats (level 1 and level 1 human) for an alchemist who will take feral mutagen at level 2 (bite+claws) and has 18 strength? (focusing on melee natural weapon combat, primarily)
00:04:30 <Mekkis> Power attack?
00:04:30 <Spaceshot_tm2> power attack?
00:04:33 <Ballig> I'm thinking blind-fight, or combat reflexes and that one that prevents people from moving through your threatened square
00:04:34 <Mekkis> or does that require BAB1?
00:04:37 <Ballig> can't take power attack at level 1
00:05:06 <Ballig> it requires 1 BAB
00:05:24 <Spaceshot_tm2> hmm...
00:05:34 <Mekkis> what do you plan on doing later on?
00:05:36 <Spaceshot_tm2> you keep poison use?
00:05:59 <Mekkis> oh, and Spaceshot_tm2, one reason why Bombs are so good in PFS is because every alchemist gets Extra Bombs :)
00:06:04 <Ballig> second discovery is likely infuse extract, so not really relevant to the combat
00:06:16 <Ballig> and the rest will be augmenting the feral abilities
00:06:36 <Ballig> I think I'll do the beastmorph archetype so that at level 6 I can add fly 30ft to my mutagen
00:06:45 <Spaceshot_tm2> yea, but vivisectionists get skill focus (Know(nature) or craft(alchemy))
00:08:13 <Spaceshot_tm2> IUS?
00:08:27 <Ballig> yes
00:08:29 <Spaceshot_tm2> since what will you do when you're mutagen runs out, or you can't use it again
00:08:30 <Mekkis> wow
00:08:37 <Mekkis> draw a weapon?
00:08:41 <Ballig> (I actually don't know what you mean by IUS)
00:08:46 <Spaceshot_tm2> imp unarmed
00:08:56 <Ballig> he'll use a flail when he's not using natural weapons
00:09:06 <Mekkis> now I know why Maguses are so screwed
00:09:06 <Spaceshot_tm2> mmk
00:09:12 <Mekkis> lack of fighter feats at first
00:09:34 <Ballig> +1 BAB requirement really screws over your options
00:09:41 <Spaceshot_tm2> dodge +mobility?
00:09:42 <Ballig> when you're playing anything other than a fighter-equivalent class
00:09:52 <Ballig> what am I aiming for with mobility
00:10:07 <Spaceshot_tm2> spring
00:10:30 <Mekkis> Combat expertise?
00:10:37 <Spaceshot_tm2> + mobility allows you to go for the more important targets
00:10:43 <Ballig> I don't want to focus on spring attack
00:10:49 <Spaceshot_tm2> and to get sneak attack bonus (if you're going vivi)
00:10:50 <Ballig> it really reduces the effectiveness of having 3 primary natural attacks
00:11:03 <Mekkis> then Improved trip/disarm/dirty trick
00:11:09 <Mekkis> (if you have Ultimate Combat)
00:11:16 <Ballig> I have Ultimate Combat
00:11:40 <Mekkis> improved disarm is good with a claw
00:11:48 <Ballig> I was considering Combat Reflexes + Stand Still
00:11:55 <Ballig> which might be helpful with natural weapons and a natural reach of 10 feet
00:12:10 <Spaceshot_tm2> reach?
00:12:17 <Ballig> when he's got enlarge person on
00:12:25 <Spaceshot_tm2> ahh true
00:12:47 <Mekkis> carry a longspear
00:12:54 <Mekkis> drop it when you get into combat
00:13:05 <Mekkis> that way you can AoO chargers
00:13:11 <Ballig> ha
00:13:15 <Ballig> stand still on a charger would be harsh
00:13:39 <Avatar> this new tea is fantastic
00:13:45 <Spaceshot_tm2> good ol' tactical game
00:17:38 <Spaceshot_tm2> also mekkis, you can't seem to !save randoms
00:17:45 <Mekkis> ?
00:17:48 <Spaceshot_tm2> using the randomising function (forgot it)
00:17:53 <Mekkis> !rng kill
00:17:54 <diebot> Mekkis, kill
00:17:58 <Mekkis> of course not
00:18:04 <Mekkis> it
00:18:08 <Mekkis> it's designed for rolls
00:18:11 <Mekkis> <?!save
00:18:12 <diebot> Saves a roll against a nick. eg. !save init: 1d20+3 initiative
00:18:35 <Spaceshot_tm2> yea, but since I use a bow I don't want to have to !rng each time
00:18:48 <Mekkis> ?
00:18:55 <Mekkis> there's a simple method
00:19:02 <Mekkis> don't bother
00:19:05 <Mekkis> they're arrows
00:19:15 <Mekkis> they're worth like 5cp each?
00:19:32 <Spaceshot_tm2> it's more of, since I can flurry like a bitch, I might eventually get down to none
00:19:40 <Spaceshot_tm2> between towns if I don't care
00:19:54 <Mekkis> there's only one literary work that even mentions an archer picking up arrows
00:20:00 <Mekkis> that I can recall
00:20:14 <Ballig> ha
00:20:23 <Ballig> does skyrim count as a literary work
00:20:46 <Spaceshot_tm2> ballig was doing something in first steps
00:21:06 <Mekkis> no
00:21:17 <Ballig> Spaceshot_tm2: he's not talking about rules
00:21:20 <Ballig> he's talking about books
00:21:29 <Spaceshot_tm2> oh
00:21:30 <Spaceshot_tm2> haha
00:22:06 <Avatar> spaceshot
00:22:09 <Avatar> create a summoner
00:22:32 <Ballig> a synthesist
00:22:42 <Avatar> not a synthesists
00:22:44 <Avatar> just a regular one
00:23:05 <Spaceshot_tm2> what for?
00:23:10 <Avatar> PFS
00:23:24 <Spaceshot_tm2> no, I mean do you have any underlying reason why you want me to make one?
00:23:39 <Avatar> I want to see your reaction(s)
00:24:03 <Avatar> I can't believe I didn't know about favoured class options until 2 days ago
00:24:19 <snypt> summoner is craz ywhen mekkis plays it
00:24:28 <Spaceshot_tm2> hahahaha
00:24:35 <Avatar> snypt: it's really just the synthesist that's broken I think
00:24:48 <Spaceshot_tm2> avatar: I have a fondness for all capped at spell level 6 casters
00:24:48 <snypt> maybe mekkis just breaks them =P
00:24:55 <Avatar> any other archetype appears to be fine
00:24:56 <Mekkis> Avatar, actually the synthesist is the least powerful version of the summoner
00:25:05 <Avatar> I doubt that
00:25:18 <Mekkis> maybe I'll make a nonsynthesist to prove you wrong
00:25:21 <snypt> that thing was crazy
00:25:32 <Avatar> don't make another rules abusing character to prove a point
00:25:37 <Avatar> all your characters are like that
00:25:37 <Spaceshot_tm2> Mekkis: synthesist allows for really easy and good optimisation
00:25:42 <Avatar> how about I make you up a character and you play it
00:25:47 <Spaceshot_tm2> doesn't mean it's the most powerful, means it's the most optimisd
00:25:52 <snypt> this tablet is awesome
00:25:53 <Avatar> that's a real challenge to the game
00:25:56 <snypt> i can play wow on it
00:25:57 <Mekkis> Spaceshot_tm2, let's get this straight
00:26:08 <snypt> well kinda
00:26:08 <Mekkis> what do you consider "effective in combat?"
00:26:39 <Spaceshot_tm2> I don't like to think that way
00:26:43 <Spaceshot_tm2> at least when making characters
00:26:44 <Mekkis> you asked me
00:26:51 <Mekkis> whether Nightmare was effective in combat
00:26:53 <Mekkis> I said yes
00:26:57 <Spaceshot_tm2> even if it an asumed core requirement
00:27:07 <Mekkis> what I meant, was that he had 14 strength and a longspear
00:27:25 <Mekkis> 1d8+3 damage is effective in combat
00:28:27 <Spaceshot_tm2> powerful, at least I believe what you mean, is based around combat, and finishing it at quickly as possible
00:28:44 <Mekkis> that wasn't what I meant
00:28:58 <Spaceshot_tm2> what do you mean then
00:29:07 <Mekkis> 1d8+3 damage is enough to make a difference in combat
00:29:12 <Mekkis> that's what I was getting at
00:29:54 <Spaceshot_tm2> I'm talking about you making a powerful summoner
00:29:59 <Spaceshot_tm2> that's what I'm talking about
00:30:23 <Mekkis> oh, I thought that was your main issue with nightmare
00:30:34 <Mekkis> that he has massive skills, and is still effective in combat
00:31:36 <Spaceshot_tm2> he does have massive skills, in one that is very very very useful in PFS
00:31:46 <Spaceshot_tm2> as apposed to stealth, or slight of hand
00:32:11 <Mekkis> I'm sure that with many DMs, I could make sleight of hand useful
00:33:03 <Spaceshot_tm2> useful, and of practical need in every module are different
00:33:11 <Mekkis> http://regmedia.co.uk/2011/07/14/ibm_12.png
00:34:00 <Spaceshot_tm2> guessing wrong IRC XD
00:34:44 <Spaceshot_tm2> anywho, I don't like to build characters based on in combat effectiveness
00:35:14 <Ballig> your actions give the lie to that statement
00:35:40 <Spaceshot_tm2> I was building based off of concept
00:35:45 <Spaceshot_tm2> not combat effectiveness
00:35:57 <Ballig> it just happened that that concept was "being effective in combat"?
00:35:59 <Spaceshot_tm2> I think it would be sweet swinging 2 two-handed swords around
00:36:12 <Spaceshot_tm2> characters aren't 1dimensional
00:36:17 <Mekkis> as opposed to swinging four one-handed swords?
00:36:34 <Spaceshot_tm2> 4 one-handeds have been done
00:36:36 <Spaceshot_tm2> many a time
00:42:55 <Spaceshot_tm2> fuck looking for places to live is a mindfuck
00:43:06 <Mekkis> yeah
00:43:11 <Mekkis> I'm looking at buying a house
00:43:19 <Spaceshot_tm2> that's easy
00:43:28 <Spaceshot_tm2> comparitively
00:43:37 <Mekkis> you've done it?
00:44:28 <Spaceshot_tm2> not exactly, but compared to looking for a place to rent, with a student limit, for a couple, with enough space for at least the shit we want to take
00:44:30 <Spaceshot_tm2> is balls
00:44:41 <Ballig> buying is much, much harder
00:44:41 <Spaceshot_tm2> the missus is going in on moday night and coming back wednesday night
00:44:42 <Mekkis> yeah
00:44:58 <Mekkis> because renting required going to a bank and getting approval...
00:45:01 <Ballig> it takes far longer, requires solicitors, etc
00:45:06 <Mekkis> poring over contracts
00:45:18 <Mekkis> trying to find somewhere that's in my price rang
00:45:19 <Mekkis> e
00:45:25 <Ballig> and when you buy, you need to make sure that it's in good condition and that you're not going to lose money on it
00:45:30 <Mekkis> that doesn't have any issues with it
00:45:34 <Ballig> when you rent, you're like "eh, if shit breaks they'll fix it, and I can leave after a year without penalty"
00:45:40 <Spaceshot_tm2> buying is easier due to one major benefit
00:45:46 <Spaceshot_tm2> usually NO TIME RESTRAINT
00:45:57 <Ballig> that doesn't make it easier
00:46:03 <Spaceshot_tm2> yea it does
00:46:08 <Ballig> you just can't do it when you have a time constraint because it takes so long to close the sale
00:46:09 <Spaceshot_tm2> we've got to get this done by early feb
00:46:10 <Avatar> what class skills does an eidolon get?
00:46:20 <Mekkis> any eight
00:46:24 <Mekkis> iirc
00:46:55 <Mekkis> how does buying have no time constraint?
00:47:12 <Ballig> Mekkis: he means that you usually don't say "I have to buy a house within a month"
00:47:14 <Spaceshot_tm2> the buyer usually has no time constraint as to when they need to buy by
00:47:18 <Avatar> where does it say any 8
00:47:21 <Spaceshot_tm2> what he said
00:47:30 <Ballig> but the reason for that is because it's /impossible to do/
00:47:36 <Ballig> because buying a house is so time-consuming and difficult
00:47:43 <Ballig> whereas you can rent a place over the phone (I did exactly that when I got this place)
00:47:53 <Spaceshot_tm2> I doubt it
00:47:56 <Ballig> I did it
00:48:03 <Mekkis> sorry, I was wrong, Avatar
00:48:08 <Spaceshot_tm2> so they didn't need you to inspect it?
00:48:17 <Ballig> I called the guy, said "Can you take some photos of it?" he said "no, not worth my time, I have like 10 people coming to inspect the place this week" I said "okay, can I rent it from you right now then? I'll pay a month in advance"
00:48:19 <Ballig> and it was done
00:48:21 <Mekkis> The following skills are class skills for eidolons: Bluff (Cha),
00:48:21 <Mekkis> Craft (Int), Knowledge (planes) (Int), Perception (Wis), Sense
00:48:21 <Mekkis> Motive (Wis), and Stealth (Dex). In addition, at 1st level, the
00:48:21 <Mekkis> summoner can choose 4 additional skills to be class skills for
00:48:21 <Mekkis> his eidolon
00:48:29 <Ballig> private rentals don't require inspection
00:48:34 <Ballig> that's only if you rent through a real estate
00:48:59 <Avatar> there it is, cheers
00:48:59 <Spaceshot_tm2> ahh
00:49:19 <Avatar> man do I have to copy the skill table into my misc bonuses section for the eidolon
00:49:26 <Spaceshot_tm2> but ballig, you don't really also have a money constraint, you have a cushie job
00:49:37 <Avatar> closing that character sheet for now
00:49:45 <Ballig> you can't add /your/ restrictions to the process and then say because of that buying a house is easier
00:50:00 <Spaceshot_tm2> I was comparing it to you, not buying a house
00:50:07 <Spaceshot_tm2> renting was the time constraint part
00:50:14 <Ballig> that's still your restriction
00:50:18 <Spaceshot_tm2> you in that instance was the money part
00:50:25 <Spaceshot_tm2> that is the general constraint
00:50:28 <Spaceshot_tm2> for renting
00:50:29 <Ballig> how is it?
00:51:20 <Spaceshot_tm2> you either have to move from renting place to renting place, you require more room (moving together and want to find a place by the time both your leases are up, or by the first)
00:51:30 <Spaceshot_tm2> you being kicked out of your parents house for being a turd
00:51:40 <Ballig> that's not any different to buying a place
00:51:43 <Spaceshot_tm2> wanting to move state for study
00:51:52 <Mekkis> tell me someone who doesn't have a money constraint?
00:51:57 <Spaceshot_tm2> buying a place means you have a steadier life
00:52:08 <Ballig> your life not being steady is YOUR restriction
00:52:11 <Ballig> not a restriction on renting
00:52:32 <Spaceshot_tm2> [01:15.39] <Spaceshot_tm2> buying is easier due to one major benefit
00:52:32 <Spaceshot_tm2> [01:15.46] <Spaceshot_tm2> usually NO TIME RESTRAINT
00:52:46 <Ballig> it's still your restraint, not the restraint of the process itself
00:52:49 <Spaceshot_tm2> sorry I didn't make the usually flamming, shiny, bold, italics and 3d
00:52:57 <Spaceshot_tm2> it was stil the main part of that sentence
00:53:59 <Spaceshot_tm2> buyers generally have more time to spend to find a place
00:54:16 <Spaceshot_tm2> GENERALLY being the main part of that sentence
00:54:27 <Ballig> regardless of whether they "generally blah blah blah blah blah", it's still a personal constraint and not a constraint of the process itself
00:54:54 <Avatar> hmmm I can give me eidolon the mount evolution
00:54:57 <Avatar> maybe I should do that and buy a lance
00:54:58 <Ballig> and even if you can argue (and you can't) that it was intrinsic to the process and not personal, that's one small aspect
00:55:03 <Avatar> and take mounted combat for my summoner
00:55:04 <Ballig> and EVERYTHING ELSE is harder by a magnitude of 10
00:55:12 <Spaceshot_tm2> prove it fuckhead
00:55:23 <Avatar> language
00:55:26 <Ballig> yes, I am going to go buy a house to prove this to you
00:55:29 <Ballig> stop being a twat
00:55:29 <Spaceshot_tm2> sorry, fucknuckle XD
00:55:36 <Ballig> you're ] [ close to getting banned
00:55:43 <Ballig> watch the attitude
00:56:21 <Spaceshot_tm2> just because you can type faster than you can think doesn't mean that you can try to belittle the person YOU are arguing with
00:56:37 <Ballig> how is any of that relevant to the discussion at hand?
00:56:46 <Spaceshot_tm2> [01:24.58] <Ballig> and even if you can argue (and you can't) that it was intrinsic to the process and not personal,that's one small aspect
00:56:53 <Spaceshot_tm2> that is the example given
00:57:11 <Ballig> you're speaking gibberish now
00:57:16 <Spaceshot_tm2> you usually don't put an if statement and then disallow any ability to if
00:57:24 <Spaceshot_tm2> logic, I know it can be hard to use/understand
00:57:29 <Ballig> just because you can fart harder than you can poke a snake in the eye doesn't mean you can try to jump through a roof hole on a mountain
00:57:29 <Spaceshot_tm2> logic:*
00:57:41 <Spaceshot_tm2> I like your analogy
00:57:49 <Ballig> yeah, it makes about as much sense as what you said
00:58:48 <Spaceshot_tm2> so buying a house is 10 times harder than renting a place WITH A TIME RESTRAINT BECAUSE THAT IS WHAT THE GENERAL PUBLIC MUST DEAL WITH WHEN RENTING PLACES
00:59:02 <Ballig> yep
00:59:04 <Spaceshot_tm2> CARELESS IF IT IS BECAUSE OF THE RENTING SYSTEM OR THE RENTERS IN GENERAL
00:59:09 <Ballig> watch the attitude
00:59:13 <Spaceshot_tm2> sorry
00:59:16 <Spaceshot_tm2> don't know how to bold in icechat
00:59:22 <Ballig> I strip bold anyway
00:59:27 <Spaceshot_tm2> that too
00:59:35 <Spaceshot_tm2> more of to get the point across
00:59:41 <Spaceshot_tm2> not really trying to yell
01:00:25 <Spaceshot_tm2> buyers also have more choice in what they can get
01:00:40 <Ballig> it's still harder to buy
01:00:53 <Ballig> even when you don't consider the fact that you pay double for a mortgage on the same place if you were renting it
01:01:02 <Spaceshot_tm2> you can't rent a place and go "This would be a really cool place to rent if we knocked down that wall"
01:01:10 <Spaceshot_tm2> you own it
01:01:11 <Spaceshot_tm2> in the end
01:01:24 <Spaceshot_tm2> I know how mortgages work
01:01:38 <Spaceshot_tm2> I've been wanting (being the main word of the sentence) to get a house for a long long time
01:01:57 <Ballig> now you're reframing the argument with irrelevances
01:02:11 <Spaceshot_tm2> I also know that banks are generally vaccums when it comes to getting said mortgages
01:03:02 <Spaceshot_tm2> they don't care for much but proof that you'll be able to keep paying off the mortgage for the forseeable future
01:03:16 <Mekkis> and your point?
01:03:33 <Spaceshot_tm2> wow, you do say that alot
01:03:41 <Spaceshot_tm2> alot/a lot
01:03:51 <Ballig> because you get off track a lot
01:04:04 <Ballig> and try to reframe the argument into something else because you know your original point is refuted
01:04:09 <Spaceshot_tm2> it's not my fault you can't follow my train of thought
01:04:30 <Ballig> yes it is
01:04:33 <Ballig> if you want to argue, be coherent
01:04:39 <Ballig> if you're not, shut the fuck up
01:04:39 <Spaceshot_tm2> you mean that buying a house is easier than renting a place BECAUSE YET AGAIN, TIME RESTRAINTS ARE OF RELAVENCE
01:04:47 <Ballig> knock off the caps
01:04:50 <Ballig> do it again and you will be banned
01:04:53 <Spaceshot_tm2> I'm coherent in my head
01:05:10 <Ballig> I am starting on a zero tolerance with you
01:05:14 <Spaceshot_tm2> your comprehension of my seen coherency isn't my issue
01:05:23 <Ballig> yes, it is
01:05:26 <Spaceshot_tm2> I didn't believe you had more
01:05:31 <Ballig> if you can't convey your point coherently, you are an ineffectual arguer
01:06:04 <Spaceshot_tm2> no, if I can't convey my point to the target's level of coherency, I'm not a good diplomat
01:07:00 <Ballig> that is inaccurate
01:07:04 <Spaceshot_tm2> still no idea why caps are of a major issue
01:07:11 <Ballig> because it's spammy and rude
01:07:13 <Ballig> and you will not do it
01:07:24 <Ballig> more than one or two words in caps is very rude
01:07:41 <Spaceshot_tm2> I can't seem to understand why
01:07:46 <Ballig> you don't need to
01:07:48 <Spaceshot_tm2> you aren't being very coherent for me
01:08:00 <Ballig> you don't need to understand why, you simply need to follow it
01:08:01 <Ballig> or be banned
01:08:08 <Ballig> discussion over
01:08:09 <Spaceshot_tm2> ZIG HEIL
01:08:14 <Spaceshot_tm2> two words
01:08:16 <Spaceshot_tm2> no more
01:08:18 <Mekkis> ah
01:08:21 <Mekkis> Godwin's Law
01:08:23 <Ballig> yep
01:08:25 <Spaceshot_tm2> had to
01:08:56 <Spaceshot_tm2> little miss nazi over here is getting cranky
01:09:03 <Spaceshot_tm2> <<waits for it
01:09:27 <Mekkis> learn your history before you start bringing up national socialism
01:09:44 <Spaceshot_tm2> did I spell it wrong?
01:10:06 <Mekkis> no
01:10:08 <Ballig> you are making light of a significant and serious historical event
01:10:17 <Spaceshot_tm2> yes, yes I am
01:10:21 <Spaceshot_tm2> I don't believe I'm the first
01:10:55 * ChanOP sets ban on *!*IceChat9@*.internode.on.net
01:10:56 ChanOP has kicked Spaceshot_tm2 from #d&d ((Ballig) - hours 2 go troll somewhere else for a few hours)
01:11:09 <Ballig> whoops, put a space before the hours
01:12:34 <Avatar> should've ended that discussion about an hour ago
01:14:27 <Mekkis> but yeah, synthesist is considerably less powerful than the standard summoner
01:14:33 <Ballig> why?
01:14:43 <Mekkis> because of a lack of actions
01:15:05 <Mekkis> a standard summoner can cast spells while the eidolon attacks
01:15:09 <Mekkis> (or attack)
01:15:48 <Avatar> but you're like two characters as a synthesist
01:15:50 <Mekkis> also a lack of feats
01:16:05 <Mekkis> not really
01:16:12 <Avatar> cmon
01:16:16 <Avatar> how many hp does Nightmare have
01:16:18 <Mekkis> you're like two characters, without the actions
01:16:22 <Mekkis> about 34 in total
01:16:28 <Avatar> at what level
01:16:46 <Mekkis> if he wasn't a synthesist, he'd have about half that, and so would his eidolon
01:17:08 <Ballig> well, it does increase the summoner's survivability by quite a lot
01:17:35 <Mekkis> perhaps, but I'm not 100% sure about that
01:17:56 <Ballig> your AC and HP are much higher, right?
01:17:59 <Mekkis> having the summoner able to cast restore eidolon while the eidolon's bashing....
01:18:00 <Avatar> cmon, 34hp vs the ~17 everyone else has
01:18:08 <Mekkis> that's useful
01:18:09 <Ballig> yeah, that's the eidolon's survivability
01:18:10 <Ballig> not the summoner's
01:18:38 <Mekkis> the summoner's survivability is mainly from either standing behind the eidolon, or riding it
01:18:48 <Ballig> we both know that doesn't help you survive :p
01:19:06 <Mekkis> it does if you're hiding behind it
01:19:16 <Ballig> wizards try that all the time
01:19:20 <Ballig> I bet you know plenty of ways to negate it
01:19:25 <Mekkis> how many wizards have died?
01:19:44 <Ballig> all of them
01:20:00 <Mekkis> Mytiazair was so good at it that Matt Goodall complained that he wasn't getting hit enough
01:20:24 <Ballig> just bring in the archers
01:20:29 <Mekkis> (RPG superstar winner, aka "Killer Matt")
01:20:42 <Mekkis> summoners can wear armour, you know
01:21:12 <Ballig> so can wizards
01:21:45 <Mekkis> but a summoner, or a wizard, if played correctly, generally doesn't die
01:22:04 <Ballig> not when they hide inside their eidolon
01:22:05 <Ballig> :p
01:22:06 <Mekkis> and the summoner has the ability to have a big eidolon over there that's more dangerous than him
01:22:18 <Ballig> how do you, as a player, deal with casters?
01:22:23 <Ballig> opponent casters
01:22:57 <Mekkis> depending on the character I'm playing
01:23:05 <Mekkis> Grolshmir would charge them
01:23:19 <Avatar> sorry, who is killer matt exactly
01:23:24 <Avatar> how do you know him
01:23:44 <Mekkis> Nightmare would try and work out what type of caster, then do what's appropriate
01:23:56 <Ballig> so how does a player wizard prevent dying to a druid charging on a roc with a lance
01:24:00 <Avatar> yeah all my characters do that
01:24:02 <Mekkis> Mytiazair would hide, then try to interrupt spellcasting with readied stuff
01:24:07 <Avatar> work out what type of caster, then do what's appropriate
01:24:25 <Mekkis> make sure that the druid doesn't have a charge line
01:24:29 <Mekkis> obviously
01:24:48 <Ballig> so hope that he wins initiative (and isn't surprised) and then hide?
01:25:16 <Mekkis> pretty much
01:25:41 <Ballig> a synthesist is going to be in a slightly better position to survive in that encounter, right?
01:26:12 <Mekkis> probably not
01:26:29 <Mekkis> when compared with a nonsynthesist summoner
01:26:43 <Ballig> well, a wizard (or nonsynthesist summoner) is relying on winning initiative and hiding
01:26:50 <Ballig> a synthesist has more HP and higher AC
01:26:56 <Ballig> and is more likely to not be splattered if he /doesn't/ win initiative
01:27:00 <Mekkis> the nonsynthesist has an even chance of having the eidolon between him and the roc
01:27:03 <Ballig> that has to be recognised as a higher chance of survival
01:27:13 <Mekkis> probably more than even
01:27:13 <Ballig> that doesn't help when the roc flies :p
01:27:43 <Mekkis> and recall that surviving doesn't win combat
01:28:04 <Ballig> but survival is what we're discussing
01:28:14 <Mekkis> no, it's what you brought up
01:28:28 <Mekkis> <Mekkis> but yeah, synthesist is considerably less powerful than the standard summoner
01:28:37 <Mekkis> powerful, but survivable
01:28:43 <Mekkis> s/but/not/
01:28:51 <Ballig> yeah, and then I reframed it to be about survivability
01:28:56 <Ballig> and that's when the current discussion started
01:29:00 <Mekkis> I won't debate that
01:29:10 <Avatar> can we set the game time to 11 instead of 10
01:29:14 <Ballig> why
01:29:15 <Mekkis> I do offer that a summoner is survivable enough
01:29:23 <Avatar> since everyone's awake and it's closing on 3am
01:29:27 <Mekkis> Avatar, I'd be all for that
01:29:49 <Mekkis> even without the synthesist
01:30:07 <Avatar> at least 10-11am
01:30:41 <Mekkis> (unrelated: if the summoner DOES win initiative, it's a "ready grease on the weapon, eidolon readies a grapple on the rider")
01:31:16 <Mekkis> giving him two chances of not dying to the charge
01:35:36 <Ballig> good old grease
03:14:44 Isendre ([email protected]) has joined #d&d
03:14:45 * ChanOP removes ban on *!*IceChat9@*.internode.on.net
07:34:08 canine ([email protected]) has joined #d&d
07:35:12 <canine> hey
08:02:26 <Mekkis> hey !
08:04:27 canine has quit (Ping timeout: 121 seconds)
09:06:21 <Ballig> so close
09:12:53 <Mekkis> can you attract his attention?
09:13:07 <Ballig> I emailed him
09:13:19 <Ballig> Avatar can maybe message him on g+ when he's awake
09:15:20 tristen ([email protected]) has joined #d&d
09:26:51 <Mekkis> http://postimage.org/image/g14jd1tlh/
09:33:17 <Avatar> zzz
09:35:13 <Ballig> is Canine on g+ right now?
09:36:04 <Ballig> Mekkis: did you walk from sweden to africa and back?
09:38:13 <Avatar> no he's not
09:40:43 <Ballig> well he was told to be in in 20 minutes from now
09:40:49 <Ballig> and I emailed him about half an hour ago
09:40:51 <Ballig> so we'll see
09:40:52 <Ballig> we'll see
09:41:26 <Avatar> I left another message
09:41:31 <Ballig> ha
09:41:35 <Ballig> we are going to seem like such stalkers
09:41:39 <Ballig> I should text his mobile
09:45:28 <Ballig> "Was going to be but I got sidetracked. when I get home ill drop in, not sure how much longer I will be though"
09:49:09 <Avatar> was going to be what
09:49:18 <Ballig> I asked him if he's going to be back on for the game
09:54:08 <Ballig> I followed up asking whether we should wait for him to play CotE (because he wasn't really clear in how long he was going to be)
09:58:18 <Mekkis> ,
09:58:24 <Ballig> <
10:03:06 <Ballig> he'll be another 30-45 minutes
10:03:10 <Ballig> do we want to play something else?
10:03:35 <Mekkis> I'm willing to wait
10:03:53 <Ballig> well, my problem is that the reason we did the 10am games was because Canine couldn't be up until the early morning
10:04:00 <Ballig> if we start at 11.45 I don'tk now how long he'll be able to play for
10:09:47 Paragon ([email protected]) has joined #d&d
10:09:49 <Ballig> if we start at 11.45 he can play for about 2 hours
10:09:56 <Ballig> so Avatar, Mekkis - you guys decide what you want to do given that
10:10:43 <Mekkis> let's do SoTo :)
10:10:54 <Ballig> ha
10:12:28 <Ballig> is Isendre new
10:13:12 snypt has quit (Ping timeout: 121 seconds)
10:45:30 Topic for #d&d is: PFS: Sat 10am (new game/Avatar) | CoTE: Sun Jan 8th 10am || AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net/
10:45:30 Topic for #d&d set by Avatar at Tue Jan 3 23:33:05 2012
10:45:30 <***> Buffer Playback...
10:45:30 <***> Playback Complete.
10:45:33 <Mekkis> back
10:45:34 <Thawne> i want to play a dwarf warrior. either tank or dps, whichever works better
10:46:22 <Mekkis> Ballig, http://dnd.ballig.net/viewchar.php5?char=294
10:46:24 <Thawne> i could also go for dwarf runepriest concept if you need heals
10:46:31 <Ballig> you have a cleric
10:46:33 <Ballig> what about dwarf barbarian?
10:46:57 <Thawne> nah , too feral for dwarf
10:47:06 <Mekkis> ranger?
10:47:09 <Mekkis> Paladin?
10:47:11 <Riose> Cavalier?
10:48:33 <tristen> ballig: can you send via skype?
10:49:25 <Buck> mekkis are you coming on skype or no
10:49:26 <Mekkis> I'll have to be micless for a while
10:49:32 <Mekkis> I'm on skype now
10:49:34 <Buck> yeah np
10:49:43 <Mekkis> there's a family group nearby
10:49:53 <Mekkis> when they leave, I'll turn the mic on
10:50:12 <Buck> "hi"
10:50:21 * Buck is doing stuff
10:50:28 <Thawne> "for great justice"
10:50:33 <Buck> /me is doing stuff
10:50:34 <Mekkis> I can hear everyone
10:50:35 <Mekkis> all good
10:50:43 <Mekkis> what version of CA?
10:50:50 * mewmew enjoys key lime pie
10:50:53 <mewmew> wait
10:51:18 mewmew has quit (Quit: Leaving)
10:51:30 Ballig gives voice to Thawne
10:51:31 Kormiggahn is now known as MekkisScreen
10:51:38 <Riose> test
10:51:39 <Ballig> /nick name
10:51:43 <Kormiggahn> check test
10:51:43 <Riose> type /nick name
10:51:54 Ballig gives voice to Kormiggahn
10:51:56 * Riose wants key lime pie
10:51:59 <Kormiggahn> sorry about that
10:52:00 * Ballig removes voice from MekkisScreen
10:52:05 <Kormiggahn> how unoriginal
10:52:29 <Kormiggahn> they've sent us off to DIE !
10:52:31 <Kormiggahn> :0
10:53:09 <Kormiggahn> fun fun fun
10:53:10 <Ballig> you wake up
10:53:19 <Buck> Cassan's hold
10:53:23 <Ballig> Kassen's Hold
10:53:35 tristen is now known as Rek
10:53:41 <Buck> we follow the map towards the crypt
10:53:45 <Kormiggahn> fair enough
10:53:47 <Buck> after putting armour back on
10:53:56 <Ballig> http://dnd.ballig.net/DevCA-unstable.zip
10:54:06 <Rek> http://dnd.ballig.net/DevCA-unstable.zip
10:54:56 <Rek> ip?
10:54:59 <Ballig> 121.45.210.186
10:55:20 <Kormiggahn> pronounced "Cute"
10:55:31 <Ballig> The trees begin to thin, revealing a field of short, green grass
10:55:31 <Ballig> that leads to the shores of a wide, calm lake reflecting the
10:55:31 <Ballig> overcast sky above. A dense fog hangs over the center of the
10:55:31 <Ballig> lake, obscuring the far side. Near the shore of the lake, a dark
10:55:31 <Ballig> form lies next to the water.
10:55:37 <Kormiggahn> people at nokia pronounce it "Cute"
10:55:56 <Kormiggahn> how close to the crypt are we?
10:56:05 <Riose> the rest of the world says Q-T I think'
10:56:45 <Kormiggahn> that should have muted it
10:56:51 <Kormiggahn> sorry about that
10:56:57 <Rek> green 13/13
10:57:04 <Kormiggahn> cyan
10:57:17 <Buck> brown
10:57:20 <Ballig> 121.45.210.186
10:57:21 <Rek> i'm green
10:57:37 <Buck> drag your mouse over it
10:57:38 <Kormiggahn> 19/19
10:58:06 <Kormiggahn> wine's working for me
10:58:21 <Kormiggahn> I run it in a virtual desktop thingy though
10:58:40 <Ballig> Thawne finds that the form is a decayed body
10:58:57 <Ballig> there are huge bite marks all over the upper torso
10:59:00 <Kormiggahn> hmmm
10:59:02 <Buck> I'm investigating the form as well
10:59:34 <Buck> brown, 11/11, AC 16
10:59:58 <Rek> ok i can live with cornpowder blue
11:00:01 <Ballig> roll perception checks if you want
11:00:04 <Kormiggahn> @see
11:00:06 <Ballig> use !throw 1d20+<perception mod>
11:00:14 <Buck> !throw 1d20+7 perception
11:00:14 <diebot> Buck, perception: [1d20=9] 16
11:00:24 <Kormiggahn> !save see: 1d20+5 perception
11:00:25 <diebot> Kormiggahn, 1d20+5 perception saved as @see
11:00:25 <Kormiggahn> @see
11:00:26 <diebot> Kormiggahn, perception: [1d20=7] 12
11:00:40 <Rek> !throw 1d20+2
11:00:40 <diebot> Rek, 1d20+2: [1d20=8] 10
11:00:42 <Buck> I can't save any rolls :|
11:00:44 <Thawne> @!throw 1d20-1
11:00:58 <Rek> !save see: 1d20+2 perception
11:00:59 <Ballig> Buck finds a masterwork shortsword on the body
11:00:59 <diebot> Rek, 1d20+2 perception saved as @see
11:01:00 <Thawne> !throw 1d20-1
11:01:00 <diebot> Thawne, 1d20-1: [1d20=16] 15
11:01:08 <Ballig> and thawne finds a pouch with 87 gold coins inside
11:01:22 <Buck> I take out the shortsword and throw it to Rek
11:01:24 <Ballig> they look newly minted
11:01:27 <Riose> !throw 1d20+4
11:01:28 <diebot> Riose, 1d20+4: [1d20=1] 5
11:01:29 <Buck> to him, not at him
11:01:43 <Kormiggahn> nice
11:02:12 <Thawne> @!throw 1d20+4
11:02:13 * Kormiggahn looks at the coins, looks at the body, looks at the shortsword...
11:02:29 <Thawne> !throw 1d20-1
11:02:30 <diebot> Thawne, 1d20-1: [1d20=7] 6
11:02:42 <Kormiggahn> "Tell me, would you be surprised if you found out that at least three of the Decemvirate are undead?"
11:02:44 <Rek> ballig: blue 13/13
11:02:50 <Ballig> Thawne recognises the likeness of Forest Marshal Gavrik, nominal leader of Nirmathas
11:02:52 <Ballig> is on the coins
11:03:07 <Kormiggahn> I'll be at L19
11:03:15 <Rek> click file > resync
11:03:45 <Rek> thawne not thelen :)
11:03:47 <Kormiggahn> cyan
11:03:51 <Kormiggahn> as I said earlier
11:04:30 <Kormiggahn> someone did that before
11:05:19 <Kormiggahn> could I have #80FFE6?
11:05:35 <Kormiggahn> hmmm
11:05:40 <Kormiggahn> cause of death?
11:05:42 <Kormiggahn> well
11:05:45 <Kormiggahn> time it's been dead
11:05:50 <Kormiggahn> !throw 1d20+4 heal
11:05:51 <diebot> Kormiggahn, heal: [1d20=18] 22
11:05:51 <Ballig> heal check for cause/time of death
11:05:56 <Kormiggahn> +1 for guidance :)
11:06:00 <Ballig> Kormiggahn knows that it's been dead for a few months
11:06:05 <Riose> How does it smell?
11:06:11 <Kormiggahn> being bitten
11:06:12 <Ballig> and that it was probably killed by a giant serpent, whose poison has rendered the corpse unsuitable for scavengers
11:06:35 <Kormiggahn> "Serpents... let's get away from the water and discuss what to do."
11:06:59 <Kormiggahn> "Does the map tell us to cross the lake?"
11:06:59 <Rek> !findchar Buck
11:07:02 <diebot> Rek, Character: Buck, number: 308title>( http://dnd.ballig.net/viewchar.php5?char=308title> )
11:08:21 * Kormiggahn moves 30' away from the lake
11:08:25 <Kormiggahn> "Does the map tell us to cross the lake?"
11:08:28 <Buck> I step 30ft away from the edge of the river
11:08:31 <Buck> (south)
11:09:15 <Rek> "if there's not a snake lurking in the log"
11:09:38 <Ballig> Buck finds a trail
11:09:40 <Kormiggahn> "Does the map tell us to cross the lake?"
11:09:59 <Kormiggahn> "Hey, can you guys talk?"
11:10:34 <Buck> "We're meant to head west."
11:10:45 <Kormiggahn> "Hmmm.. How close are we?"
11:10:50 <Buck> (east?)
11:11:03 <Riose> "Left."
11:11:03 <Buck> "Several hours away."
11:11:08 <Rek> "left"
11:11:13 <Kormiggahn> "Let's keep this lake away from us, and continue to the crypt."
11:11:40 <Ballig> you come across an old campsite after going down the track for half a mile
11:11:42 <Kormiggahn> cast guidance
11:11:43 <Ballig> survival if you want
11:11:47 <Kormiggahn> !throw 1d20+5 survival
11:11:51 <diebot> Kormiggahn, survival: [1d20=6] 11
11:11:54 <Buck> !throw 1d20+3 survival
11:11:54 <diebot> Buck, survival: [1d20=2] 5
11:12:10 <Riose> !throw 1d20+3
11:12:10 <diebot> Riose, 1d20+3: [1d20=16] 19
11:12:13 <Rek> yeah thawne that's in character no worries
11:12:19 <Ballig> Riose determines that the camp has not been used in months
11:12:26 <Buck> we search it
11:12:29 <Rek> @findchar Riose
11:12:30 <Buck> for goodz
11:12:35 <Ballig> there's nothing at the campsite of use
11:12:38 <Rek> !findchar Riose
11:12:39 <diebot> Rek, Character: Riose, number: 311( http://dnd.ballig.net/viewchar.php5?char=311 )
11:12:40 <Riose> "Possibly the campsite of the body"
11:12:41 <Kormiggahn> what time is it?
11:12:51 <Ballig> it's mid-morning
11:13:00 <Kormiggahn> "Let's mark this campsite on the map, and continue."
11:13:10 <Buck> "Done."
11:13:24 <Ballig> The trail leads ever deeper into the Fangwood, through a
11:13:25 <Ballig> twisting maze of trees and confusing ravines. As it tops a
11:13:25 <Ballig> small rise, a broad valley spreads out before it, the opposite
11:13:25 <Ballig> side of which looks like a writhing serpent. Yet between the
11:13:25 <Ballig> two lies a steep hill sloping down into the valley. A cold rain
11:13:25 <Ballig> starts to fall, making the ground slick and treacherous.
11:13:56 <Ballig> it's now about midday
11:14:04 <Rek> "let's press on"
11:14:06 <Kormiggahn> "Shall we camp and wait until it subsides?"
11:14:12 <Riose> "sledding!"
11:14:15 <Rek> "nah - it's only midday"
11:14:30 <Buck> i'm a gunslinger
11:14:34 <Rek> i'm a fighter
11:14:38 <Ballig> Rek - fighter, Thawne - cavalier, Buck - gunslinger, Kormiggahn - cleric, Riose - inquisitor
11:14:44 <Riose> Inquisitor
11:15:29 <Rek> clint eastwood jr.
11:15:57 <Kormiggahn> I'll carefully walk down
11:16:01 <Kormiggahn> half speed
11:16:08 <Buck> we move down carefully (half speed)
11:16:09 <Ballig> Kormiggahn: make an acrobatics check (or take 10, if you prefer)
11:16:13 <Kormiggahn> taking 10 at any required acrobatics checks
11:16:20 <Riose> me too
11:16:21 <Ballig> what is your acrobatics modifier?
11:16:31 <Kormiggahn> 11
11:16:33 <Kormiggahn> :)
11:16:40 <Buck> I take 10
11:16:43 <Riose> +2
11:16:44 <Rek> is dex the acrobats modifier?
11:17:27 <Kormiggahn> 7
11:17:38 * Riose removes his armor and puts it in his backpack before beginning the descent
11:17:54 <Ballig> Kormiggahn: make a reflex save
11:18:05 <Kormiggahn> !throw 1d20+1
11:18:06 <diebot> Kormiggahn, 1d20+1: [1d20=20] 21
11:18:18 <Ballig> you catch yourself before you slide too far
11:18:23 <Ballig> do you want to continue, you're about a third of the way down
11:19:02 <Kormiggahn> I'll cast guidance, and use the butt of my glaive to steady myself as I descend
11:19:15 <Kormiggahn> then continue down carefully
11:19:19 <Ballig> Kormiggahn gets to the bottom without further incident
11:19:32 <Ballig> who else is going down?
11:19:34 <Riose> me
11:19:37 <Buck> "I'll go next
11:19:39 <Ballig> are you rolling or taking 10?
11:19:44 <Riose> take 10
11:19:49 <Ballig> !findchar Riose
11:19:49 <diebot> Ballig, Character: Riose, number: 311( http://dnd.ballig.net/viewchar.php5?char=311 )
11:20:16 <Kormiggahn> I clean the butt of my glaive
11:20:16 <Ballig> Riose gets to the bottom without issue
11:20:22 <Ballig> Buck: are you rolling or taking 10?
11:20:44 <Buck> I take 10
11:20:50 <Ballig> !findchar Buck
11:20:51 <diebot> Ballig, Character: Buck, number: 308title>( http://dnd.ballig.net/viewchar.php5?char=308title> )
11:21:00 <Avatar> no
11:21:10 <Ballig> did you actually want a say in what happens
11:21:13 <Kormiggahn> !findchar Buck1
11:21:14 <diebot> Kormiggahn, Character: Buck1, number: title>( http://dnd.ballig.net/viewchar.php5?char=title> )
11:21:25 <Avatar> well I don't think we should do SoTo
11:21:35 <MekkisScreen> why?
11:21:36 <Ballig> Buck gets to the bottom without issue
11:21:43 <Ballig> Rek and Thawne?
11:21:48 <Avatar> of all the things we have planned, that's not one of them
11:21:48 <MekkisScreen> because your character's probably dead?
11:22:06 <Avatar> is anyone else here
11:22:11 <Avatar> if not, I don't think we have much of a choice
11:22:13 <Ballig> I believe Tristen is
11:22:16 <Ballig> and his friend is on skype
11:22:34 <tristen> hey guys
11:22:36 <Ballig> Thawne rides down leisurely
11:22:38 <Avatar> I'm happy to run frostfur if you'd prefer to do that
11:22:38 <Ballig> Rek?
11:22:39 <Rek> i've got scale male and a +2 on me dex
11:22:47 <Avatar> or to wait for canine, either or
11:22:51 <Kormiggahn> I scale males too :)
11:22:52 <Rek> what does that mean for my acrobatics?
11:22:57 * Riose puts on the armour again
11:22:59 <Rek> heheh
11:23:02 <Ballig> or we can do first steps 2
11:23:08 <Ballig> if Thawne wants to play
11:23:14 <Ballig> Rek: if you take 10, you'll have a 6
11:23:18 <tristen> i'll ask him hang on a tick
11:23:52 <Rek> remove all that shit
11:23:59 <Ballig> okay
11:24:05 <Ballig> Rek takes an extra 10 minutes, but gets to the bottom without issue
11:24:09 <Ballig> it took you about an hour to get down the ravine
11:24:10 <Rek> cool
11:24:13 <Rek> 1pm
11:24:15 <Rek> lol
11:24:42 <MekkisScreen> I need to get more season 2 stuff under my belt...
11:24:42 <Ballig> An archway of stone is set into the side of a small hill at the
11:24:42 <Ballig> bottom of the valley. Moss has overgrown many of the details,
11:24:42 <Ballig> but one is still quite clear. The keystone of the arch is carved
11:24:42 <Ballig> with a flame symbol with a stylized rune in the middle. Beyond
11:24:42 <Ballig> the archway is a darkened tunnel that leads to a pair of massive
11:24:42 <Ballig> wooden doors, one of which is slightly ajar.
11:24:43 <Ballig> A pair of horses and a trio of ponies lie slaughtered next to
11:24:43 <Ballig> the archway, each corpse still tied to a post set into the ground
11:24:43 <Ballig> nearby. A swarm of flies hangs lazily in the air above them.
11:25:04 <MekkisScreen> do we have enough players to run City of Strangers again?
11:25:09 <Kormiggahn> hmm...
11:25:14 <Buck> I take out my gun
11:25:17 <Ballig> if Avatar ran it
11:25:19 <Buck> and sniff the air
11:25:19 <Kormiggahn> "Buck, when was the last group sent out?"
11:25:27 <Buck> what last group
11:25:37 <MekkisScreen> if I ran it?
11:25:42 <Ballig> then Avatar couldn't play
11:25:43 <Avatar> why would we run it again
11:25:45 <Kormiggahn> !throw 1d20+5 heal
11:25:45 <diebot> Kormiggahn, heal: [1d20=9] 14
11:25:46 <Ballig> a heal check to determine how long ago they were killed
11:25:51 <Buck> !throw 1d20+3 heal
11:25:52 <diebot> Buck, heal: [1d20=12] 15
11:25:55 <Avatar> which part are we talking
11:25:57 <Ballig> Kormiggahn: they were slain 2 days ago with crude blades or perhaps claws
11:26:02 <MekkisScreen> both
11:26:08 <Kormiggahn> "Hmm... Recent."
11:26:21 <Rek> "claws, wth?"
11:26:21 <Buck> "Probably wild animals."
11:26:24 <Avatar> why would we re-run it
11:26:25 <Riose> Do they have armor or saddles or anything?
11:26:30 <Ballig> Buck: you know that no one has done the ritual (travelling to the crypt etc) in a few years
11:26:33 <Kormiggahn> can I tell if much meat has been removed?
11:26:41 <Ballig> no meat has been removed
11:26:44 <Buck> can we stop for a meal
11:26:55 <Ballig> Riose: you can roll perception
11:26:57 <MekkisScreen> city of strangers -> Before the Dawn > Devil We Know -> shadows' last stand
11:27:02 <Kormiggahn> "hmm... slaughtered without purpose. This is surprising."
11:27:13 <Avatar> not sure how that explains anything
11:27:17 <Buck> "Animals need to eat."
11:27:23 <Buck> "And so do I."
11:27:27 <Riose> !throw 1d20+4
11:27:27 <diebot> Riose, 1d20+4: [1d20=8] 12
11:27:32 <MekkisScreen> it's good to run scenarios in logical progression
11:27:42 <Ballig> Riose: you search through the animals' packs, one of them is still full
11:27:55 <Ballig> inside you find 2 days' worth of rations, a pair of large comfortable pillows, a quiver with 10 blunt arrows, and 2 pints of lamp oil
11:27:55 <Riose> I'll open it up
11:28:05 <Ballig> depends on your definition of good
11:28:12 <Riose> I'll take the pillows and the arrows
11:28:33 <Buck> I take the rations
11:28:36 <MekkisScreen> (after Shadows' last stand, Wrath of the accursed, if you've got enough highish level characters
11:28:49 <Riose> "No more sleeping on a hard floor for me!"
11:29:09 <MekkisScreen> after that, We be goblins
11:29:22 <MekkisScreen> then frostfur
11:29:38 <Ballig> why is we be goblins a logical progression
11:29:48 <Avatar> highish level characters and then play we be goblins
11:29:57 <MekkisScreen> mmm
11:30:30 <Buck> !throw 1d20+7 perception
11:30:31 <diebot> Buck, perception: [1d20=16] 23
11:30:34 <Kormiggahn> @see
11:30:34 <diebot> Kormiggahn, perception: [1d20=10] 15
11:30:36 <MekkisScreen> Avatar: I think one reason We Be Goblins was so good was because it was run near frostfur
11:30:44 <Ballig> Buck: you uncover the scattered bones of a human underneath one of the horses
11:30:49 <Ballig> what's the correlation
11:30:51 <Kormiggahn> <?!save
11:30:52 <diebot> Saves a roll against a nick. eg. !save init: 1d20+3 initiative
11:31:03 <Riose> !save perc 1d20+4
11:31:05 <MekkisScreen> recall that frostfur is dealing with the aftermath of the shadow lodge stuff
11:31:05 <Riose> @perc
11:31:07 <Buck> "There's a body under here. Human."
11:31:07 <Kormiggahn> I'll stand back
11:31:13 <Ballig> and we be goblins?
11:31:15 <Riose> !save 1d20+4 perception
11:31:15 * Buck pulls the horse off
11:31:17 <MekkisScreen> hmmmm
11:31:20 <Riose> @perception
11:31:20 <diebot> Riose, Perception: [1d20=20] 23
11:31:29 <Ballig> if someone is trying to move the horse, do a strength check
11:31:30 <MekkisScreen> not sure if I should spoil it for you
11:31:35 <Riose> !save 1d20+4 perception
11:31:36 <Ballig> you can aid if you like
11:31:42 <Ballig> spoil WBG or frostfur?
11:31:44 <Ballig> I've played WBG
11:31:52 <MekkisScreen> frostfur
11:31:59 <Buck> !throw 1d20+1 str aid
11:32:00 <diebot> Buck, str aid: [1d20=6] 7
11:32:06 <Riose> !save 1d20+4 perc
11:32:08 <Riose> @perc
11:32:14 <Riose> @perc
11:32:16 <Ballig> you type: !save perc: 1d20+4
11:32:20 <Riose> ah ok
11:32:24 <Riose> !save perc: 1d20+4
11:32:25 <diebot> Riose, 1d20+4 saved as @perc
11:32:28 <Rek> !throw 1d20+4 strength move horse
11:32:28 <diebot> Rek, strength move horse: [1d20=10] 14
11:32:41 <MekkisScreen> I played WBG twice... the second time wasn't nearly as good
11:32:51 <Ballig> sup k9
11:32:55 <canine> heya
11:33:04 <Avatar> canine what's going on
11:33:04 <canine> odd, my other name came in
11:33:10 <Ballig> ha
11:33:15 <Ballig> Rek can't move the horse
11:33:17 <Ballig> are you going in?
11:33:21 <Kormiggahn> "try again..."
11:33:23 <Ballig> canine can play for 2 hours if you want to do CotE
11:33:30 <Avatar> yep
11:33:31 <Rek> !throw 1d20+4 strength move horse
11:33:32 <diebot> Rek, strength move horse: [1d20=13] 17
11:33:32 <Buck> "Sorry, can't do it"
11:33:32 <Ballig> Rek can't try again
11:33:33 <Ballig> tristen can even play the paladin if he doesn't mind the possible lower XP from the module
11:33:39 <Kormiggahn> For peace, love, and impaling people on glaives
11:33:48 <Kormiggahn> I'll take 20 on moving the horse
11:33:50 <Avatar> go on tristen
11:33:50 <Kormiggahn> 22
11:33:52 <Buck> I take out my gun again
11:33:54 <Kormiggahn> can't he bring in his own character?
11:33:59 <Riose> !save str: 1d20
11:33:59 <diebot> Riose, 1d20 saved as @str
11:33:59 <Riose> @str
11:34:00 <diebot> Riose, 1d20: [1d20=16] 16
11:34:13 <tristen> paladins are gay
11:34:17 <canine> Just got back from a movie
11:34:17 <Ballig> he can, depends how quickly he can do that
11:34:29 <Ballig> Kormiggahn spends half an hour moving the horse
11:34:32 <Ballig> and uncovers an old skeleton
11:34:32 <Kormiggahn> ok
11:34:36 <canine> Devil Inside is the worst movie I've ever seen in a theater.
11:34:40 <tristen> are we talking lvl 1?
11:34:41 <Kormiggahn> examine the skeleton
11:34:48 <Kormiggahn> tristen: you might be mistaking paladins for clerics
11:34:49 <Ballig> yeah level 1, or level 2 if you already have a character
11:34:49 <Kormiggahn> ja
11:35:12 <Ballig> the bones are very old
11:35:19 <canine> I think I leveled up with the last module I completed
11:35:26 <Kormiggahn> heal to determine age?
11:35:29 <canine> I keep forgetting to actually apply the level
11:35:29 <Riose> are there any clothes on the skeleton?
11:35:32 <Ballig> roll it
11:35:32 <Kormiggahn> !throw 1d20+5 heal
11:35:33 <diebot> Kormiggahn, heal: [1d20=12] 17
11:35:40 <Ballig> you can't level up the CotE character
11:35:42 <Ballig> the skeleton is several years old
11:35:44 <tristen> yeah, just gay from a roleplaying point of view
11:35:45 <Ballig> it has to remain that level until the end
11:35:47 <Kormiggahn> strange
11:35:50 <Kormiggahn> any items around?
11:35:52 <Kormiggahn> or magic
11:35:54 <Kormiggahn> (detect magic)
11:35:55 <Buck> loot
11:35:55 <Ballig> not on the skeleton
11:35:58 <canine> I'm not going to
11:36:01 <Kormiggahn> around the entrance
11:36:02 <Ballig> any gear it might have had has long since rotted away
11:36:04 <canine> too much work for right now anyway
11:36:06 <Buck> "We should move on. We're wasting time here."
11:36:07 <Kormiggahn> Ballig, I'd let him....
11:36:07 <Ballig> you don't detect any magic
11:36:12 * Riose checks the mouth for gold teeth
11:36:15 <Ballig> he can't level up mid-module
11:36:21 <Ballig> you find no gold teeth on the skeleton
11:36:28 <Kormiggahn> agsin, I'd allow it
11:36:29 <Kormiggahn> "Very well, let us enter."
11:36:34 <Ballig> then you would be breaking the rules
11:36:36 <Kormiggahn> but it's your table
11:36:43 * Kormiggahn casts light on the end of Thawne's lance?"
11:36:45 <Ballig> tristen: do you want to play?
11:36:46 <Avatar> tristen: you can play the paladin as gay if you want
11:37:00 <tristen> lol "oooh mud"
11:37:03 <Rek> commit to actions/words in channel
11:37:08 <Ballig> do gay people like mud
11:37:20 <canine> figuratively maybe
11:37:22 <tristen> no i don't think they do
11:37:44 <tristen> i don't know how many more generalisations i can pack into irc
11:37:47 <Kormiggahn> I think the paladin's female, correct?
11:37:57 <Ballig> I think the paladin was female
11:38:11 * Kormiggahn opens the door fully
11:38:15 <Kormiggahn> both of them
11:38:30 <Rek> i'll go second
11:38:32 <Buck> I go in last
11:38:33 <Thawne> in i go
11:38:37 * Kormiggahn follows the godess of poligamy, bisexualism and love
11:38:39 <Kormiggahn> third then
11:38:47 * Riose goes in second to last
11:38:48 <Kormiggahn> I prefer going second, but I'm not really fussed
11:38:51 <Buck> 10ft behind the second last person
11:38:54 <Ballig> do you remember which race the paladin was
11:38:55 <Kormiggahn> how wide is the corridor?
11:38:58 <Kormiggahn> and impaling people with glaives
11:39:16 <Kormiggahn> I think it was dwarven
11:39:17 <Avatar> `op
11:39:37 <Ballig> As the heavy doors swing open, the faint light from outside reveals
11:39:38 <Ballig> a long chamber with risen platforms on either side. A faded
11:39:38 <Ballig> painting of Kassen is on the far wall. The room appears to be the
11:39:38 <Ballig> site of a gruesome battle, with two bodies piled in the center and
11:39:38 <Ballig> a number of skeletons scattered around. An echoing wail can be
11:39:38 <Ballig> heard somewhere in the distance, beyond this foul chamber.
11:39:47 <Ballig> getting in skype mekkis?
11:39:55 * Riose pulls out an arrow and casts light on the end and uses it as a torch
11:40:01 <Kormiggahn> hmm
11:40:05 <Kormiggahn> I'll examine the bodies
11:40:30 <Kormiggahn> "The halfling says to the dragon: 'Do you think we're compatible?'. The dragon responds, 'Not sure, but we'll have fun finding out.'
11:40:36 <Kormiggahn> sure
11:40:36 <Thawne> trot boldly to the middle of the room
11:40:47 <Kormiggahn> once I get up this hill
11:41:34 <Buck> I am actually getting some tea
11:41:57 <Ballig> what class is Kormiggahn again
11:42:13 <Kormiggahn> (really, after city of strangers, Year of the Shadow Lodge would be good... would be fun getting that run in here...:
11:42:16 <Kormiggahn> cleric
11:42:18 <Kormiggahn> "Sounds like something did something bad here."
11:42:19 <Kormiggahn> of shelyn
11:42:24 <Ballig> is there a character sheet of it
11:42:26 <Kormiggahn> "Want to put a bet on a local necromancer?"
11:42:48 <Kormiggahn> "Or perhaps a 'natural' phenomena"
11:42:48 <Buck> "You're paranoid, Kormiggahn"
11:42:55 <Kormiggahn> formally of Iromine or however it's spelt
11:42:58 <Thawne> "to arms, charge !"
11:43:02 <Kormiggahn> yes
11:43:10 <Kormiggahn> "I have no problem in teaching a necromancer the error of his ways..."
11:43:12 <Kormiggahn> !findchat Kernigahn
11:43:13 <Ballig> roll initiative
11:43:18 <Ballig> oh, Kernighan
11:43:20 <Kormiggahn> @init
11:43:23 <tristen> hey thawne
11:43:25 <Buck> !throw 1d20+3 init
11:43:26 <diebot> Buck, init: [1d20=3] 6
11:43:30 <Kormiggahn> !save init: 1d20+1 initiative
11:43:31 <diebot> Kormiggahn, 1d20+1 initiative saved as @init
11:43:31 <Kormiggahn> @init
11:43:32 <diebot> Kormiggahn, initiative: [1d20=16] 17
11:43:38 <Thawne> hi
11:43:42 <Riose> !save init: 1d20+4
11:43:43 <diebot> Riose, 1d20+4 saved as @init
11:43:43 <Riose> @init
11:43:43 <diebot> Riose, 1d20+4: [1d20=8] 12
11:43:59 <Ballig> !throw 6#1d20+6
11:43:59 <diebot> Ballig, 6#1d20+6: [1d20=5] 11, [1d20=5] 11, [1d20=4] 10, [1d20=3] 9, [1d20=5] 11, [1d20=14] 20
11:43:59 <Rek> !save init: 1d20+2
11:44:00 <diebot> Rek, 1d20+2 saved as @init
11:44:04 <Rek> @init
11:44:04 <diebot> Rek, 1d20+2: [1d20=17] 19
11:44:15 <tristen> thawne: can you play sunday mornings for the next few weeks?
11:44:26 <tristen> ie: this sess will go on a bit
11:44:32 <Thawne> yea probably
11:44:37 <Ballig> give me a race and a class
11:44:38 <Thawne> !throw 1d20+1 init
11:44:38 <diebot> Thawne, init: [1d20=14] 15
11:44:39 <Ballig> you too tristen
11:44:40 <Rek> ac 19 hp 13/13
11:44:54 <Riose> hp 8/8 ac 17
11:44:55 <Kormiggahn> ac 17
11:44:57 <tristen> human fighter
11:44:57 <Kormiggahn> 19/19
11:45:02 <Buck> 11/11 ac16
11:45:50 <Thawne> 13/13 ac18
11:46:05 * Riose feels fragile
11:48:22 <Ballig> Thawne: roll an attack of opportunity
11:48:30 <Ballig> if you want to
11:48:37 <Ballig> nevermind, Mekkis screwed you! ha ha!
11:48:49 <Ballig> the skeleton claws at
11:48:51 <Ballig> !rng horse thawne
11:48:52 <diebot> Ballig, horse
11:48:55 <Ballig> Thawne's horse
11:48:58 <Ballig> !throw 1d20+2 claw
11:48:59 <diebot> Ballig, claw: [1d20=18] 20
11:49:11 <Ballig> !throw 1d4+2
11:49:12 <diebot> Ballig, 1d4+2: [1d4=2] 4
11:49:13 <Ballig> dealing 4 damage
11:49:36 <Ballig> it is Rek's turn
11:49:41 <Rek> ok
11:49:45 <Rek> move
11:49:50 <Rek> sw
11:50:23 <Rek> move to b5
11:51:24 <Ballig> roll to hit if you like
11:51:27 <Ballig> bastard sword is at +6
11:51:28 <Rek> !throw 1d20+5 bastard sword
11:51:28 <diebot> Rek, bastard sword: [1d20=5] 10
11:51:45 <Ballig> your sword hits the column, taking a small sliver out of it
11:51:50 <Rek> end turn
11:51:54 <Ballig> it is Kormiggahn's turn
11:52:08 <Kormiggahn> how high are the platforms to the east and west?
11:52:20 <Ballig> 10 feet
11:52:23 <Kormiggahn> I want to move to F5
11:52:35 <Ballig> actually, I'll say 5 feet
11:53:13 <Buck> !findchar Kormiggahn
11:53:13 <diebot> Buck, Character: Kormiggahn, number: 332( http://dnd.ballig.net/viewchar.php5?char=332 )
11:53:40 <Kormiggahn> move to F4
11:53:49 <Ballig> roll climb
11:54:01 <Kormiggahn> !throw 1d20-2
11:54:02 <diebot> Kormiggahn, 1d20-2: [1d20=8] 6
11:54:11 <Ballig> you are up at F4
11:54:13 <Kormiggahn> http://dnd.ballig.net/viewchar.php5?char=294
11:54:15 <Ballig> http://dnd.ballig.net/viewchar.php5?char=294
11:54:17 <Ballig> that's his character
11:54:30 <Ballig> it is Thawne's turn
11:55:43 <Ballig> roll a ride check
11:55:46 <Ballig> (which is +5)
11:56:15 <Thawne> !throw 1d20+5
11:56:15 <diebot> Thawne, 1d20+5: [1d20=9] 14
11:56:22 <Kormiggahn> .!save ride: 1d20+5 ride
11:56:23 <Ballig> your horse attacks #6
11:56:45 <Ballig> you can bite for +3
11:56:47 <Ballig> and then two hooves at -2
11:57:14 <Ballig> type: !save horse: 1d20+3 bite; 2#1d20-2 hooves
11:57:34 <Thawne> !save horse: 1d20+3 bite; 2#1d20-2 hooves
11:57:44 <Kormiggahn> .!save horse: 1d20+3; 2#1d20-2 hooves; 1d6+2 bite damage; 2#1d4+1 hooves damage
11:58:52 <Ballig> 1d4+2
11:58:55 <Ballig> and hooves is 1d6+1
11:59:01 <Thawne> !save horse: 1d20+3; 2#1d20-2 hooves; 1d4+2 bite damage; 2#1d6+1 hooves damage
11:59:02 <diebot> Thawne, 1d20+3; 2#1d20-2 hooves; 1d4+2 bite damage; 2#1d6+1 hooves damage saved as @horse
11:59:10 <Thawne> @horse
11:59:11 <diebot> Thawne, 1d20+3: [1d20=9] 12; hooves: [1d20=2] 0, [1d20=17] 15; bite damage: [1d4=1] 3; hooves damage: [1d6=5] 6, [1d6=5] 6
11:59:29 <Ballig> the horse tries to bite and kick the skeleton, but misses each time
11:59:56 <Ballig> you can now attack #4 from where you are, or you can take a 5 foot step north and attack #6
12:00:25 <Ballig> 1d20+5
12:01:13 <Thawne> !save attack: 1d20+5
12:01:14 <diebot> Thawne, 1d20+5 saved as @attack
12:01:24 <Thawne> @attack
12:01:24 <diebot> Thawne, 1d20+5: [1d20=13] 18
12:01:33 <Ballig> you poke #4 in the face
12:01:35 <Ballig> roll damage
12:01:55 <Ballig> .!save attack: 1d20+5 attack; 1d8+4 damage
12:02:20 <Thawne> !save attack: 1d20+5 attack; 1d8+4 damage
12:02:21 <diebot> Thawne, 1d20+5 attack; 1d8+4 damage saved as @attack
12:02:37 <Thawne> !throw 1d8+4
12:02:38 <diebot> Thawne, 1d8+4: [1d8=7] 11
12:02:49 <Ballig> its skull explodes
12:03:09 <Ballig> it is Riose's turn
12:03:13 <Thawne> end turn
12:03:18 <Riose> move to E4
12:03:33 <Ballig> that's 15 feet of movement
12:03:43 <Riose> shoot at #3
12:03:52 <Ballig> roll it
12:03:56 <Riose> @shoot
12:04:04 <Riose> !save shoot: 1d20+22
12:04:05 <diebot> Riose, 1d20+22 saved as @shoot
12:04:07 <Riose> !save shoot: 1d20+2
12:04:08 <diebot> Riose, 1d20+2 saved as @shoot
12:04:09 <Riose> @shoot
12:04:10 <diebot> Riose, 1d20+2: [1d20=10] 12
12:04:18 <Ballig> your arrow hits the column next to it
12:04:37 <Ballig> Thawne gets an attack of opportunity
12:04:39 * Riose makes a sad face and ends turn
12:04:41 <Ballig> if he wants to take it
12:05:01 <Kormiggahn> "How does one differentiate between an elvish skeleton and a human one."
12:05:44 <Thawne> @attack 1
12:05:58 <Thawne> @attack
12:05:58 <diebot> Thawne, attack: [1d20=18] 23; damage: [1d8=2] 6
12:06:01 <Rek> so a movement of just 5ft will never attract an aoo?
12:06:07 <Kormiggahn> correct, Rek
12:06:13 <Rek> ta
12:06:18 <Ballig> you pierce at it, and take a bit of bone from its shoulder
12:06:22 <Ballig> it claws at
12:06:23 <Ballig> !rng horse thawne
12:06:24 <diebot> Ballig, horse
12:06:27 <Ballig> Thawne's horse
12:06:29 <Ballig> !throw 1d20+2
12:06:30 <diebot> Ballig, 1d20+2: [1d20=10] 12
12:06:32 <Kormiggahn> poor horse
12:06:48 <Ballig> but only hits the barding
12:07:18 <Kormiggahn> wow
12:07:21 <Ballig> #2 comes at Rek
12:07:40 <Kormiggahn> I can place blasts while acting as a client? Is this intentional
12:07:46 <Ballig> yes
12:07:51 <Ballig> they don't get sent to the host
12:07:59 <Ballig> but you can use them to determine where you want to cast spells
12:08:01 <Kormiggahn> cool
12:08:06 <Rek> nice
12:08:12 <Riose> ah I was wondering what those were
12:08:13 <Ballig> !throw 1d20+2 claw
12:08:13 <diebot> Ballig, claw: [1d20=18] 20
12:08:25 <Ballig> just clawing him
12:08:31 <Ballig> !throw 1d4+2
12:08:32 <diebot> Ballig, 1d4+2: [1d4=2] 4
12:08:33 <Ballig> for 4 damage
12:08:37 <Rek> 9/13
12:08:50 <Ballig> #3 approaches Thawne
12:09:02 <Ballig> and tries to claw at
12:09:02 <Ballig> !rng horse thawne
12:09:02 <diebot> Ballig, thawne
12:09:05 <Ballig> at Thawne through the column
12:09:08 <Ballig> !throw 1d20+2 claw
12:09:09 <diebot> Ballig, claw: [1d20=10] 12
12:09:11 <Ballig> but misses
12:09:21 <Ballig> #4 is a pile of bones
12:09:35 <Ballig> #5 charges Kormiggahn
12:09:40 <Kormiggahn> AoO!
12:09:48 <Ballig> roll it
12:09:57 <Kormiggahn> Attempt to trip!
12:10:02 <Ballig> okay
12:10:17 <Kormiggahn> !throw 1d20+3
12:10:18 <diebot> Kormiggahn, 1d20+3: [1d20=9] 12
12:10:18 <Ballig> roll CMB
12:10:25 <Kormiggahn> sorry
12:10:26 <Kormiggahn> +4
12:10:27 <Ballig> you try to trip the skeleton, but it clumsily jumps your glaive
12:10:27 <Kormiggahn> :S
12:11:02 <Buck> :S
12:11:03 <Ballig> :S
12:11:03 <Ballig> it claws at Kormiggahn
12:11:04 <Ballig> !throw 1d20+4 claw
12:11:05 <diebot> Ballig, claw: [1d20=19] 23
12:11:06 <Kormiggahn> no
12:11:08 <Kormiggahn> wait
12:11:13 <Ballig> what
12:11:24 <Kormiggahn> Adoration
12:11:26 <Kormiggahn> make a will save
12:11:33 <Kormiggahn> 8/day Adoration (Su): As an immediate action, you can attempt to thwart a melee or ranged attack
12:11:33 <Kormiggahn> that targets you. This ability functions as sanctuary, but only against one individual attack. You
12:11:33 <Kormiggahn> must use the ability after the attack is declared but before the roll is made. The creature
12:11:33 <Kormiggahn> attacking you receives a Will save to negate this effect. If a creature has more than one attack,
12:11:33 <Kormiggahn> this ability only affects one of the attacks.
12:11:49 <Ballig> does that work on undead
12:11:50 <Kormiggahn> DC15
12:11:55 <Kormiggahn> it's not mindaffecting
12:11:55 <Ballig> is that a domain ability
12:11:57 <Kormiggahn> yes
12:12:05 <Ballig> which domain
12:12:12 <Kormiggahn> love domain
12:12:25 <Ballig> which book is that in
12:13:33 <Ballig> it fails
12:13:41 <Buck> Adoration (Su): As an immediate action, you can attempt to thwart a melee or ranged attack that targets you. This ability functions as sanctuary, but only against one individual attack. You must use the ability after the attack is declared but before the roll is made. The creature attacking you receives a Will save to negate this effect. If a creature has more than one attack, this ability only
12:13:42 <Buck> affects one of the attacks. You can use the ability a number of times per day equal to 3 + your Wisdom modifier. This is a mind-affecting effect.
12:13:48 <Ballig> it hits
12:13:55 <Ballig> !throw 1d4+2
12:13:56 <diebot> Ballig, 1d4+2: [1d4=2] 4
12:13:57 <Ballig> dealing 4 damage
12:13:59 <Kormiggahn> hits
12:14:15 <Kormiggahn> 15/19
12:14:17 <Ballig> it's Buck's turn
12:15:54 <Buck> !throw 1d20+5
12:15:55 <diebot> Buck, 1d20+5: [1d20=7] 12
12:16:04 <Buck> end turn
12:16:34 <Ballig> your bullet goes wide
12:16:55 <Ballig> #6 claws at
12:16:59 <Ballig> !rng thawne horse
12:16:59 <diebot> Ballig, thawne
12:17:00 <Ballig> !rng thawne horse
12:17:00 <diebot> Ballig, horse
12:17:04 <Ballig> one at thawne and one at the horse
12:17:12 <Ballig> !throw 1d20+2 thawne; 1d20+2 horse
12:17:13 <diebot> Ballig, thawne: [1d20=17] 19; horse: [1d20=14] 16
12:17:31 <Ballig> hitting them both
12:17:38 <Ballig> !throw 1d4+2 thawne; 1d4+2 horse
12:17:38 <diebot> Ballig, thawne: [1d4=2] 4; horse: [1d4=1] 3
12:18:00 <Ballig> horse is on 6/13 hp
12:18:03 <Ballig> and thawne is on 9/13 hp
12:18:10 <Ballig> it is Rek's turn
12:18:16 <Rek> attack 2
12:18:24 <Rek> !throw 1d20+5 bs
12:18:24 <diebot> Rek, bs: [1d20=3] 8
12:18:29 <Rek> end turn
12:18:35 <Ballig> the sword misses
12:18:39 <Ballig> it is Kormiggahn's turn
12:19:03 <Kormiggahn> !throw 1d20+4 Knowledge Religion: Wtf is a skeleton
12:19:04 <diebot> Kormiggahn, Knowledge Religion: Wtf is a skeleton: [1d20=17] 21
12:19:13 <Kormiggahn> I want to know approx HP if possible
12:19:18 <Ballig> a skeleton is an undead, mindless creature
12:19:22 <Kormiggahn> failing that, DR and vulnerabilities
12:19:28 <Ballig> with a d8 for hitpoints
12:19:42 <Ballig> and DR 5/bludgeoning
12:20:36 <Kormiggahn> "Shelyn commands you to fuck off."
12:20:43 <Ballig> "Okay :("
12:20:50 <Kormiggahn> Wind blast the skeleton
12:21:05 <Kormiggahn> trying to fire it SW
12:21:52 <Ballig> roll your modified CMB
12:21:55 <Kormiggahn> !throw 1d20+6 CMB
12:21:56 <diebot> Kormiggahn, CMB: [1d20=20] 26
12:22:02 Riose has quit (Ping timeout: 121 seconds)
12:22:03 <Ballig> the skeleton saves !
12:22:05 <Ballig> okay not really
12:22:17 canine ([email protected]) has joined #d&d
12:22:38 Ballig gives voice to canine
12:22:51 <Kormiggahn> "Not that she's normally into necrophillia of course..."
12:22:57 canine is now known as Riose
12:23:21 <Ballig> the skeleton is pushed back by a force of wind and lands prone at D7
12:23:23 <Kormiggahn> end turn
12:23:28 <Ballig> it's Thawne's turn
12:24:35 <Thawne> @horse
12:24:36 <diebot> Thawne, 1d20+3: [1d20=15] 18; hooves: [1d20=14] 12, [1d20=8] 6; bite damage: [1d4=2] 4; hooves damage: [1d6=5] 6, [1d6=1] 2
12:24:48 <Ballig> the horse bites #6
12:25:01 <Ballig> and kills the skeleton
12:25:18 <Ballig> from your current position, you can attack #5 with your lance, or you can move back and attack any of the others
12:25:36 <Thawne> @attack
12:25:37 <diebot> Thawne, attack: [1d20=20] 25; damage: [1d8=1] 5
12:25:57 <Ballig> roll it again
12:26:06 <Thawne> @attack
12:26:07 <diebot> Thawne, attack: [1d20=8] 13; damage: [1d8=2] 6
12:26:50 <Ballig> #5 never rises again !
12:27:01 <Ballig> it is Riose's turn
12:27:13 <Thawne> end
12:27:55 <Ballig> 121.45.210.186
12:29:00 <Riose> shoot number 3
12:29:03 <Riose> @shoot
12:29:04 <diebot> Riose, 1d20+2: [1d20=2] 4
12:29:09 <Ballig> your arrow lands at your feet
12:29:18 <Riose> moves to D3
12:29:22 <Riose> and ends
12:29:30 <Ballig> #1 claws at
12:29:32 <Ballig> !rng thawne horse
12:29:32 <diebot> Ballig, horse
12:29:33 <Ballig> !rng thawne horse
12:29:33 <diebot> Ballig, horse
12:29:35 <Ballig> the horse twice
12:29:40 <Kormiggahn> oh no
12:29:47 <Ballig> !throw 2#1d20+2 claws
12:29:48 <diebot> Ballig, claws: [1d20=19] 21, [1d20=10] 12
12:29:51 <Ballig> hitting once
12:30:36 snypt ([email protected]) has joined #d&d
12:30:47 <Thawne> @ride
12:31:09 <Kormiggahn> <?!save
12:31:09 <Ballig> .!save ride: 1d20+5 ride
12:31:10 <diebot> Saves a roll against a nick. eg. !save init: 1d20+3 initiative
12:31:24 <Thawne> !save ride: 1d20+5 ride
12:31:24 <diebot> Thawne, 1d20+5 ride saved as @ride
12:31:28 <Thawne> @ride
12:31:29 <diebot> Thawne, ride: [1d20=12] 17
12:31:34 <Ballig> you don't prevent the damage
12:31:39 <Ballig> !throw 1d4+2
12:31:39 <diebot> Ballig, 1d4+2: [1d4=2] 4
12:31:43 <Ballig> it deals 4 damage to your horse
12:31:44 <Ballig> 2/13 hp
12:31:55 <Ballig> #2 claws at Rek
12:32:00 <Ballig> !throw 2#1d20+2 claws
12:32:00 <diebot> Ballig, claws: [1d20=15] 17, [1d20=7] 9
12:32:03 <Rek> ac19
12:32:06 <Ballig> but misses
12:32:08 * Riose pets the horse
12:32:19 <Ballig> #3 claws at
12:32:22 <Ballig> !rng thawne horse
12:32:23 <diebot> Ballig, horse
12:32:24 <Ballig> !rng thawne horse
12:32:24 <diebot> Ballig, thawne
12:32:27 <Ballig> one each
12:32:37 <Ballig> !throw 1d20+2 horse; 1d20+2 thawne
12:32:37 <diebot> Ballig, horse: [1d20=17] 19; thawne: [1d20=6] 8
12:32:50 <Ballig> even with cover, he claws the horse
12:33:01 <Ballig> !throw 1d4+2
12:33:01 <diebot> Ballig, 1d4+2: [1d4=2] 4
12:33:08 <Ballig> dealing 4 damage, the horse is unconscious and dying
12:33:23 <Ballig> Thawne: make a ride check
12:33:25 <Kormmigahn> ??!save
12:33:28 <Thawne> @ride
12:33:29 <diebot> Thawne, ride: [1d20=9] 14
12:33:36 <Kormmigahn> <?!save
12:33:37 <diebot> Saves a roll against a nick. eg. !save init: 1d20+3 initiative. Saved rolls can be viewed at http://nl.ti4200.info/vpsirc/savedcommands.yaml.sorted
12:33:50 <Ballig> !rng B4 C3 E4 E5 C6
12:33:51 <diebot> Ballig, E5
12:34:11 <Ballig> it is Buck's turn
12:34:33 <Buck> I shoot #1
12:34:37 <Ballig> roll to hit
12:34:38 <Buck> !throw 1d20+5
12:34:39 <diebot> Buck, 1d20+5: [1d20=2] 7
12:34:43 <Kormmigahn> heh
12:35:35 <Buck> I reload
12:35:39 <Ballig> okay
12:35:40 <Ballig> movement action remains
12:35:49 <Buck> end turn
12:35:56 <Ballig> it is Rek's turn
12:35:59 <Rek> ok
12:36:01 <Rek> attack 2
12:36:06 <Ballig> go for it
12:36:08 <Rek> !throw 1d20+5 bs
12:36:09 <diebot> Rek, bs: [1d20=7] 12
12:36:16 <Ballig> you swing wide
12:36:17 <Rek> end turn
12:36:20 <Ballig> it is Kormmigahn's turn
12:36:35 <Kormmigahn> attempt to trip #3 with glaive
12:36:49 <Ballig> !dist 5 5 5
12:36:49 <diebot> Ballig, Length of hypotenuse: 8.660254
12:37:11 <Ballig> roll to hit
12:37:29 <Kormmigahn> !throw 1d20+3+1+1+1
12:37:30 <diebot> Kormmigahn, 1d20+3+1+1+1: [1d20=5] 11
12:37:47 <Ballig> you don't trip the skeleton
12:37:54 <Ballig> you have movement remaining
12:37:59 <Kormmigahn> move to F8
12:38:18 <Ballig> it attacks you on your way past
12:38:18 <Riose> !dist 1 2 3
12:38:19 <diebot> Riose, Length of hypotenuse: 3.741657
12:38:21 <Ballig> !throw 1d20+2 claw
12:38:21 <diebot> Ballig, claw: [1d20=5] 7
12:38:23 <Kormmigahn> then end turn
12:38:23 <Ballig> but misses
12:38:27 <Ballig> it's Thawne's turn
12:38:47 <Riose> !dist π 2 4
12:38:52 <Thawne> rop lance, draw sword
12:38:53 <Ballig> Thawne drops his lance and draws his longsword
12:39:17 <Thawne> @attack
12:39:18 <diebot> Thawne, attack: [1d20=1] 6; damage: [1d8=6] 10
12:39:31 <Ballig> the skeleton nimbly avoids your attack
12:39:39 <Ballig> you have a 5 foot movement remaining if you want to use it
12:40:09 <Ballig> it's Riose's turn
12:40:16 <Thawne> "hold the line"
12:40:18 <Riose> move to C3
12:40:34 <Kormmigahn> <?weapon2CMB
12:40:36 <diebot> When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver.
12:41:09 <Riose> and shoot #3
12:41:25 <Riose> and shoot #1
12:41:37 <Ballig> roll to hit
12:42:04 <Ballig> !throw 1d20+2
12:42:04 <diebot> Ballig, 1d20+2: [1d20=18] 20
12:42:07 <Ballig> hit hits
12:42:16 <Ballig> !throw 1d8 damage
12:42:17 <diebot> Ballig, damage: [1d8=1] 1
12:42:19 <Ballig> doing no damage
12:42:31 <Ballig> #1 claws at Thawne through the pillar
12:42:35 <Ballig> !throw 2#1d20+2 claws
12:42:36 <diebot> Ballig, claws: [1d20=9] 11, [1d20=6] 8
12:42:38 <Ballig> but misses
12:42:41 <Ballig> #2 claws at Rek
12:42:45 <Ballig> !throw 2#1d20+2 claws
12:42:46 <diebot> Ballig, claws: [1d20=4] 6, [1d20=8] 10
12:42:48 <Ballig> but misses
12:42:54 <Ballig> #3 claws at Thawne
12:44:44 <Kormmigahn> sorry, might have missed something
12:44:45 <Ballig> roll to hit
12:44:50 <Buck> !throw 1d12+1
12:44:50 <diebot> Buck, 1d12+1: [1d12=2] 3
12:44:58 <Ballig> you boom it in the face
12:45:07 <Ballig> and it crumples
12:45:51 <Ballig> it is Rek's turn
12:46:06 <Rek> !throw 1d20+5 attack 2 with bs
12:46:06 <diebot> Rek, attack 2 with bs: [1d20=15] 20
12:46:10 <Ballig> you hit it!
12:46:23 <Ballig> roll damage
12:46:47 <Rek> !throw 1d10+7 dmg
12:46:47 <diebot> Rek, dmg: [1d10=1] 8
12:47:03 <Ballig> you shear off an arm (but it still gets two claw attacks, how does that work?)
12:47:19 <Ballig> you have a movement action remaining
12:47:26 <Rek> end turn
12:47:27 <Ballig> it's Kormmigahn's turn
12:47:34 <Kormmigahn> I'm pissed off at #3
12:47:37 <Kormmigahn> power attack it
12:47:44 <Ballig> roll to hit
12:47:47 <Kormmigahn> !throw 1d20+4+2+1 power attack
12:47:48 <diebot> Kormmigahn, power attack: [1d20=20] 27
12:47:55 <Kormmigahn> !throw 1d20+4+2+1 crit?
12:47:56 <diebot> Kormmigahn, crit?: [1d20=1] 8
12:47:59 <Ballig> normal hit
12:48:10 <Kormmigahn> !throw 1d10+7 damage
12:48:11 <diebot> Kormmigahn, damage: [1d10=7] 14
12:48:19 <Ballig> cutting it in half
12:48:26 <Ballig> movement action remaining
12:48:30 <Kormmigahn> move 4W
12:48:42 <Kormmigahn> end turn
12:48:48 <Ballig> it is Thawne's turn
12:49:46 <Thawne> move to b6
12:49:52 <Thawne> c6
12:49:57 <Thawne> chop 2
12:49:58 <Ballig> roll to hit
12:50:01 <Thawne> @attack
12:50:02 <diebot> Thawne, attack: [1d20=12] 17; damage: [1d8=4] 8
12:50:18 <Thawne> end turn
12:50:24 <Ballig> you cut the other arm off, and the head, and it falls
12:50:49 <Ballig> the horse is dying
12:51:05 <Buck> I attempt to heal the horse
12:51:10 <Buck> @1heal
12:51:11 <diebot> Buck, heal: [1d20=7] 10
12:51:18 <Rek> assist someone?
12:51:19 <Kormmigahn> I walk over to it an prod it with a CLW wand
12:51:31 <Ballig> roll the heal, Kormmigahn
12:51:45 <Kormmigahn> !throw 1d20+2 touch attack
12:51:46 <diebot> Kormmigahn, touch attack: [1d20=14] 16
12:51:51 <Kormmigahn> !throw 1d8+1 heal
12:51:52 <diebot> Kormmigahn, heal: [1d8=7] 8
12:51:57 <Rek> *NEEEEIIIGGHHHH!
12:52:11 <Ballig> the horse is alive
12:52:12 <Ballig> on 6/13 hp
12:52:30 <Rek> 9/13
12:52:31 <Buck> 11/11
12:52:38 <Kormmigahn> I'll channel positive too
12:52:41 <Kormmigahn> !throw 1d6 heal
12:52:42 <diebot> Kormmigahn, heal: [1d6=3] 3
12:53:16 <Rek> 12/13
12:53:21 <Rek> "cheers"
12:54:16 <Ballig> what are you guys doing now
12:54:25 <Kormmigahn> searching the room
12:54:32 <Thawne> retrieve gear. mount up. secure room
12:55:14 <Rek> search those two humans
12:55:16 <Kormmigahn> what do we find in the room?
12:55:31 <Thawne> "be vigilant heroes"
12:55:38 <Kormmigahn> "Naturally."
12:55:51 <Kormmigahn> "Looks like this place is /crawling/ with undead"
12:55:59 <Ballig> you find two backpacks in the chamber
12:56:17 <Kormmigahn> I go outside and pick up a nice branch to use as a quarterstaff
12:56:24 <Ballig> okay
12:56:27 <Kormmigahn> then return
12:56:36 <Ballig> one of the packs contains a large pillow and two quivers each containing 10 blunted arrows
12:56:43 <Ballig> the other pack has 2 days' worth of rations, a full waterskin, and a pair of smokesticks
12:56:52 <Ballig> you can still hear wailing in the distance
12:57:15 <Kormmigahn> hmmm
12:57:29 <Kormmigahn> Knowledge religion to identify wailing?
12:57:29 * Riose takes these pillows too
12:57:38 <Kormmigahn> or is it profession sailor?
12:57:38 <Ballig> roll it secretly
12:57:52 <Kormmigahn> !throw 1d20+4 knowledge @Ballig
12:57:56 * Riose takes the blunted arrows too
12:58:02 <Ballig> you don't recognise the wailing
12:58:06 <Kormmigahn> :(
12:58:14 <Buck> I take the smokesticks
12:58:20 <Kormmigahn> I'll try arcana?
12:58:29 <Ballig> roll it secretly
12:58:34 <Kormmigahn> !throw 1d20+4 knowledge arcana@Ballig
12:58:37 <Kormmigahn> !throw 1d20+4 knowledge arcana @Ballig
12:58:44 <Buck> Smokestick: This alchemically treated wooden stick
12:58:45 <Buck> instantly creates thick, opaque smoke when burned. The
12:58:45 <Buck> smoke fills a 10-foot cube (treat the effect as a fog cloud
12:58:45 <Buck> spell, except that a moderate or stronger wind dissipates the
12:58:45 <Buck> smoke in 1 round). The stick is consumed after 1 round, and
12:58:45 <Buck> the smoke dissipates naturally after 1 minute.
12:59:02 <Ballig> you don't recognise the wailing
12:59:05 <Kormmigahn> ok
12:59:58 <Kormmigahn> "Let's go east."
13:00:08 <Rek> "aye"
13:00:16 <Kormmigahn> which direction is the wailing coming from?"
13:00:24 <Rek> "back in formation everyone"
13:00:33 <Kormmigahn> second, behind Thawne
13:00:41 <Rek> third
13:01:11 <Kormmigahn> !throw 1d20-3 stealth
13:01:15 <diebot> Kormmigahn, stealth: [1d20=13] 10
13:01:21 <Buck> !throw 1d20+3 stealth
13:01:21 <diebot> Buck, stealth: [1d20=1] 4
13:01:34 <Rek> *CLANG
13:01:37 <Buck> "Oops."
13:02:51 Buck is now known as Avatar
13:02:51 <Rek> cheers
13:02:55 Riose is now known as canine
13:02:58 Rek is now known as tristen
13:03:10 <Ballig> it's too warm here
13:03:14 <canine> good game
13:03:20 <Thawne> thanks for the game
13:03:21 <canine> hate to keep it short like this every time
13:03:27 * Ballig removes channel operator status from Ballig
13:03:27 * Ballig removes voice from Avatar canine tristen Kormmigahn Thawne
13:03:40 <canine> But I'll be around later or tomorrow
13:03:42 <Ballig> well, it'll start 4 hours ago next week
13:03:50 <canine> sounds good
13:03:54 * canine waves
13:03:55 <tristen> yeah 10am next sunday?
13:04:00 <Ballig> yeah 10am next sunday
13:04:09 <Ballig> or 6pm saturday for Canine
13:04:11 <canine> sounds good to me
13:04:15 <Kormmigahn> ok
13:04:16 <canine> tc all
13:04:19 <Ballig> tata
13:04:21 canine has quit (Quit: Leaving)
13:04:59 <Mekkis> tristen, http://nl.ti4200.info/~mekkis/24Tristan.pdf
13:05:25 <tristen> cheers mekkis
13:05:30 <Mekkis> no problem
13:06:15 <Mekkis> I thought bribing people was unlawful :)
13:07:11 <Mekkis> anyone up for a daytime game thursday or Friday this week?
13:07:27 <Ballig> don't you have to work
13:07:29 <Ballig> did you get fired too
13:07:35 <Mekkis> I took leave
13:07:43 <Avatar> hey I wasn't fired
13:07:49 <Mekkis> I was on support during the christmas holidays
13:07:59 <Mekkis> so I wanted to have some time away from the support phone
13:08:06 <Mekkis> also some time to brush up my resume
13:08:11 <Mekkis> and apply :)
13:08:40 <Avatar> I should be good for a thursday/friday game
13:08:50 <Mekkis> anyone else?
13:10:01 <Mekkis> Avatar, maybe two-player NWN2?
13:10:23 <Ballig> he'd have to reinstall it
13:11:24 <tristen> yeah i could do
13:11:35 <tristen> 10am again?
13:12:02 <Mekkis> sure
13:12:18 <Mekkis> Thursday?
13:13:13 <Mekkis> Ballig, another bug I noticed
13:13:19 <Ballig> hm?
13:13:20 <Mekkis> clients can rightclick to remove masks
13:13:46 <Ballig> hmm, thought masks were exempt
13:13:52 <Ballig> they can right click to remove blasts/cones
13:14:06 <Mekkis> I suggest modifying CAGraphicsItem to add a virtual bool clientRemovable() = 0;
13:14:27 <Mekkis> then overriding it in the implementations
13:14:42 <Mekkis> (if you haven't already done that)
13:14:53 <Ballig> they can't remove masks in my version
13:15:02 <Mekkis> ah
13:15:08 <Mekkis> you must have disconnected when I tried
13:15:09 <Ballig> are you sure you're a client
13:15:13 <Ballig> ha
13:15:16 <Ballig> yeah, I had
13:15:21 <Ballig> there are always ways around that kind of thing
13:15:29 <Mekkis> that would do it
13:15:46 <Mekkis> (did you add that sort of function?)
13:16:07 <Mekkis> similar to the disallowStacking() and disallowCircleplacement()
13:16:13 <Ballig> yeah
13:16:19 <Ballig> I didn't add that sort of function
13:16:24 <Ballig> I just checked the type manually
13:16:48 <Mekkis> probably should: that way there are less bits you need to change when you add other stuff
13:17:05 <Ballig> yeah
13:17:24 <Ballig> damn, I can't seem to figure out where the grid width and height are being mixed up
13:17:28 <Mekkis> ideally, to add another type of graphicsItem, you should only need to change two bits: the GUI stuff for placing it, and the item's actually implementation
13:17:36 <Mekkis> s/actually/actual
13:17:38 <Mekkis> /
13:17:50 <Mekkis> <?weapon2CMB
13:17:55 <tristen> mekkis: thursday it is, 10am
13:18:00 <tristen> i'll be more in channel this week
13:18:03 <Mekkis> great
13:18:11 <Mekkis> I'll run something... hmmm
13:18:25 <Mekkis> I'll try to see what Avatar's played
13:18:35 <Mekkis> Avatar?
13:18:37 Paragon ([email protected]) has joined #d&d
13:18:38 <Mekkis> got a list?
13:20:42 <Mekkis> heh
13:21:00 <Mekkis> looks like diebot saves definitions against nicks
13:21:06 <Mekkis> that might be a not-good thing
13:21:49 snypt has quit (Ping timeout: 121 seconds)
13:22:15 <Avatar> I've got a list on the bottom of each of my sheets
13:22:22 <Mekkis> complete
13:22:28 <Mekkis> !findchar Mellon
13:22:30 <diebot> Mekkis, Character: Mellon, number: 280( http://dnd.ballig.net/viewchar.php5?char=280 )
13:22:43 <Mekkis> no
13:22:46 <Avatar> it's specifically mentioned if it's DM credit
13:22:48 <Mekkis> it isn't complete
13:23:09 <Mekkis> !findchar Buck
13:23:10 <diebot> Mekkis, Character: Buck, number: 308title>( http://dnd.ballig.net/viewchar.php5?char=308title> )
13:23:55 <Mekkis> !findchar Cairo
13:23:58 <diebot> Mekkis, Character: Cairo, number: 270( http://dnd.ballig.net/viewchar.php5?char=270 )
13:24:26 <Avatar> Mellon's played citadel of flame as well
13:24:31 <Avatar> that's the missing one
13:25:01 <Mekkis> you played Silent Tide?
13:25:41 <Avatar> yep, with Cairo
13:27:54 <Mekkis> who DMed it?
13:28:16 <Ballig> that placement bug is fixed
13:28:18 <Avatar> it was an arcanacon one
13:28:29 <Avatar> have you played it?
13:28:35 <Mekkis> yeah
13:28:40 <Mekkis> I didn't really like
13:28:47 <Avatar> I don't remember it at all
13:28:54 <Avatar> or er
13:29:04 <Mekkis> it felt horribly raidroady
13:29:19 <Avatar> maybe that was the one with Those Kids
13:29:23 <Avatar> yeah I think slave pits of absalom was the other one
13:31:11 <Ballig> more railroady than already necessary?
13:32:39 <Mekkis> I personally thought it was a series of encounters followed by a skill check
13:32:56 <Mekkis> where as soon as we finished one, we got dragged to the next one
13:34:04 <Ballig> that could potentially have been the way it was GMe
13:34:04 <Ballig> +d
13:34:31 <Mekkis> possibly
13:34:42 <Mekkis> that's why I wanted to know how it was GMed for Avatar
13:44:51 <Mekkis> is it bad that I find demonoid as the 6th result for list of pathfinder society scenarios season 2
13:56:54 Topic for #d&d is: PFS: Sat 10am (new game: Avatar, Mekkis or Ballig) | CoTE: Sun 10am || AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net/
13:56:54 Topic for #d&d set by Ballig at Sun Jan 8 13:54:59 2012
13:56:54 <***> Buffer Playback...
13:56:54 <***> Playback Complete.
13:58:00 <Mekkis> Avatar, I'd like to do something on the Thursday or Friday :S
13:58:16 <Ballig> me when I GM: http://i.qkme.me/35nuan.jpg
13:58:38 <Mekkis> damn
13:58:47 <Mekkis> I need to start taking Animal Empathy more
13:59:56 <Avatar> Mekkis: you can take both days, if you're here
13:59:56 <Avatar> unless ballig wants to rotate and have a go, I guess
13:59:57 <Avatar> I'm not fussed
14:00:07 <Ballig> I'm happy to GM this weekend
14:00:11 <Mekkis> hmmm
14:00:17 <Ballig> whatever works
14:00:35 <Mekkis> I'd like to run something season 2...
14:00:45 <Mekkis> maybe The Penumbral Accords
14:00:56 <Mekkis> that'll be a nice return to the Museum :)
14:02:23 <Ballig> that damned museum
14:03:30 <Mekkis> looks like diebot is going to become more of a monstrosity...
14:03:42 <Mekkis> it currently talks to two sqlite databases
14:03:51 <Mekkis> looks like I'll be adding a mySQL database too
14:05:07 <Ballig> add a text, IRC-based CA to it
14:05:35 <Mekkis> hey
14:05:44 <Mekkis> we could use IRC as a mode of CA transport
14:05:53 <Mekkis> send all the commands to an IRC channel
14:05:58 <Mekkis> and the clients can be listening
14:06:46 <Ballig> haha
14:08:15 <Ballig> it would feel like playing an oldschool game of computer chess
14:08:24 <Mekkis> not really
14:08:38 <Mekkis> not if the client interprets the IRC stuff and displays it in a CA window
14:08:55 <Ballig> yeah, typing the commands would feel like chess :p
14:08:59 <Mekkis> people wouldn't need to forward ports
14:09:11 <Mekkis> and you'd only need to upload the command once
14:09:26 <Mekkis> and it'd be fully logged, if you wanted to play it back!
14:14:32 <Mekkis> even with timestamps
14:14:44 <Mekkis> actually, it sounds like a good idea
14:15:13 <Ballig> I don't know how many people would want to use it
14:15:39 <Mekkis> if rather than "connect" it would be "select irc server/channel/nick"
14:37:31 <Mekkis> I need to learn PHP a bit, unless someone wants to do some coding for me
14:37:40 <Mekkis> any pointers?
14:40:47 <Mekkis> Avatar, what's the lowest event code you've played in?
14:41:23 <Avatar> I don't know/care to count
14:41:45 <Ballig> I played in event code 2
14:41:49 <Avatar> I might start trying to record sessions myself again now that I've got a better handle of the paizo site
14:42:48 <Mekkis> Avatar, that'll make it harder for us to track total prestige for this channel. It will also make it harder for the feature I'm adding to diebot to work well
14:48:48 Thawne has quit (Quit: )
14:51:58 <Mekkis> %info
14:53:06 Brunius ([email protected]) has joined #d&d
14:53:17 <Ballig> Brunius
14:53:35 <Brunius> Ballig
14:53:56 <Ballig> yeah, that's right
14:54:30 <Avatar> Mekkis: you can run the saturday timeslot if you prefer
14:54:34 <Avatar> if you're here
14:55:00 <Avatar> I'm happy to hold off until you're not about or want a week off
14:55:36 <Brunius> Sup Isendre
14:55:49 <Ballig> he's a lurker
14:55:51 <Ballig> lurk lurk
15:00:43 <Mekkis> I think I crashed rubular's regex tester
15:01:43 <Ballig> you rubular's regex tster crasher
15:04:14 <Mekkis> ok
15:04:17 <Mekkis> got iy
15:04:19 <Mekkis> it*
15:04:23 <Mekkis> /^(.*?)\t(.*?)\t(.*?)\t(.*?)\t(.*?)\t(.*?):(.*?)\t(\d+) *-(\d*) *\t(.*?)\t(.*?)\t(GM)?/
15:10:10 <Ballig> Mekkis: is it just this week you have off? or next week too?
15:10:20 <Mekkis> just half of this week
15:10:27 <Ballig> ahh
15:10:31 <Ballig> I have next week off
15:10:38 <Mekkis> I have the week after that :)
15:10:49 <Mekkis> well, the Friday of the week after that
15:10:53 <Mekkis> aka Arcanacon
15:18:03 <Ballig> why wouldn't we
15:18:08 <Avatar> you're employed
15:18:13 <Ballig> and we get annual leave
15:18:21 <Ballig> I have a month of annual leave, I'm taking 1/4 of it
15:18:30 <Avatar> weren't the past 2 weeks of pathfinder marathon enough foor you
15:18:44 <Ballig> nope!
15:18:44 <Avatar> if not I understand
15:18:50 <Mekkis> hmmm
15:18:58 <Mekkis> I wonder if there are any cons in Canberra
15:20:54 <Mekkis> anyone know the level range of The Midnight Mauler?
15:23:05 <Brunius> Cancon :P
15:23:17 <Mekkis> anyone know the level range of The Midnight Mauler?
15:23:20 <MekkisScreen>
15:23:48 <Brunius> 1-5 I think
15:23:54 <Brunius> I played it in 1-2
15:23:58 <Mekkis> ok
15:45:46 Brunius has quit (Quit: The chat cool people use)
15:49:57 <Mekkis> !addreincarnationoption
15:50:08 <Mekkis> !addreincarnationoption 3,3
15:50:21 <Mekkis> !addreincarnateoption
15:50:22 <diebot> Mekkis, Usage: !addreincarnateoption key, lowroll, highroll, creature, str, dex, con
15:50:28 <Mekkis> wow
15:50:31 <Mekkis> that's still in there
15:52:27 <Mekkis> Die, bot
16:03:28 diebot ([email protected]) has joined #d&d
16:07:29 <MekkisScreen> I shouldn't be spamming diebot so much
16:07:33 diebot has quit (Connection closed)
16:08:26 <MekkisScreen> meh
16:08:31 <MekkisScreen> I'll try again when I get home
16:10:20 diebot ([email protected]) has joined #d&d
16:11:07 <MekkisScreen> avatar, balls brunius...
16:11:13 <MekkisScreen> question
16:12:34 <MekkisScreen> if there are sufficient players, would you rather DM a scenario you've DMed before, one you've played but haven't dmed, or one you haven't played or dmed?
16:12:44 <MekkisScreen> (in order of preference)
16:15:31 <Ballig> one you've played but haven't DMed, one you h aven't played or DMed, and then DM a scenario I've DMed before
17:05:16 <***> Buffer Playback...
17:05:16 <***> Playback Complete.
17:12:04 diebot has quit (Quit: Mekkis shot me :()
17:15:30 <Jaggedsoul> anybody here?
17:15:40 <Mekkis> yeah
17:15:48 diebot ([email protected]) has joined #d&d
17:15:58 <Jaggedsoul> you guys played earlier Mekkis?
17:16:18 <Mekkis> yeah
17:16:30 <Jaggedsoul> too bad I missed it
17:16:38 <Mekkis> I'll be spamming diebot, so MekkisScreen will be doing the talking :S
17:17:08 <Jaggedsoul> my 9mo nephew died recently. He was cremated today.
17:17:28 <MekkisScreen> that's horrible. Is everyone alright?
17:18:06 <Jaggedsoul> He was born with a severely underdeveloped liver
17:18:19 <Jaggedsoul> so everyone had 9 months to cope
17:18:37 <Jaggedsoul> that doesn't mean we're less sad, though
17:19:34 <MekkisScreen> given the choice, would you rather DM a new scenario or an old one?
17:19:43 <Jaggedsoul> any other takers for CoED?
17:20:00 <Ballig> I don't have a preference either way
17:21:06 <Ballig> CoED?
17:21:14 <Mekkis> Cult of Ebon Destroyers
17:22:43 <MekkisScreen> Cult of Ebon Destroyers
17:22:57 <MekkisScreen> I have to remember that Mekkis won't be able to say anything for some time
17:23:03 <MekkisScreen> he's spamming diebot a lot
17:23:08 <MekkisScreen> what about playing a scenario you've DMed but haven't played?
17:23:22 <MekkisScreen> (for that matter, I doublt that diebot will be able to say anything either)
17:23:47 <Ballig> !throw 1d6
17:23:47 <diebot> Ballig, 1d6: [1d6=3] 3
17:23:52 <Ballig> what's cult of ebon destroyers
17:23:55 <MekkisScreen> surprising
17:23:57 <Ballig> what about it
17:24:07 <MekkisScreen> it's an eigth level sanctioned module
17:24:11 <MekkisScreen> eigth*
17:24:19 <MekkisScreen> written by Killer Matt
17:24:29 <MekkisScreen> only 3kb left
17:24:41 <Ballig> so are we meant to make 8th level characters for it
17:24:49 <Mekkis> if you want to play it
17:24:55 <tristen> mekkis: php is a piece of piss btw
17:24:56 <Mekkis> not sure if I want to DM it yet though
17:25:00 <tristen> *easy
17:25:09 <tristen> and has hooks into many c libraries
17:25:17 <Mekkis> C I understand :)
17:25:42 <Mekkis> cool
17:25:49 <tristen> yeah - so whilst php is a bit crap by itself
17:25:49 <Mekkis> I should be able to talk now
17:25:55 <tristen> there are heaps of bindings
17:26:23 <tristen> heaps of bindings to stuff you're probably already familiar with
17:26:28 <Mekkis> I just need to be able to have a webpage with a bunch of checkboxes that link back to an sqlite (or maybe mysql) database
17:26:30 <MekkisScreen> are you against it?
17:26:55 <Ballig> no
17:27:06 <tristen> yeah php is the "just do it" web programming language
17:27:26 <tristen> little or no time investment required to get coding
17:27:50 <MekkisScreen> replaying scenarios that allow it for credit?
17:27:50 <Mekkis> my web development knowledge is about 15 years old
17:28:15 <tristen> not much has changed :D
17:28:25 <Mekkis> what?
17:28:28 <Ballig> generally if there are people playing it who haven't played it before
17:28:32 <MekkisScreen> replaying scenarios via Play Play Play for no credit?
17:28:32 <Ballig> if everyone is replaying it it's a bit weird
17:28:48 <Ballig> it's not ideal, but if otherwise it would mean no game, sure
17:28:50 <tristen> well...html has been more or less the same forever
17:28:59 <tristen> so coding a form today
17:29:11 <MekkisScreen> ok
17:29:13 <tristen> ain't that different than when you coded a form 15 years ago
17:29:20 <Mekkis> ah
17:29:33 <Mekkis> but forms back then talked to cgi, because they couldn't talk to anything else
17:29:50 <tristen> yeah - you can post to a php page
17:30:00 <tristen> and get the variables in php
17:30:16 <Mekkis> hmmm... this sqlite database is like 20MB
17:30:36 <tristen> $_POST is the php, er, map containing the form variables
17:30:56 <Ballig> http://www.smbc-comics.com/index.php?db=comics&id=2410#comic
17:31:50 Spaceshot_tm2 ([email protected]) has joined #d&d
17:32:34 <Mekkis> hmmm
17:32:38 <tristen> 20mb?
17:32:40 <Mekkis> yeah
17:32:42 <tristen> what's in the db?
17:32:43 <MekkisScreen> I should DM my next session from inside the tropical dome
17:32:51 <Mekkis> lots of pathfinder related stuff
17:33:05 <tristen> text then?
17:33:09 <Mekkis> partly
17:33:13 <Mekkis> no BLOBs
17:33:33 <Ballig> $result = mysql_query("SELECT * BLAHBLAHBLAH"); $row = mysql_fetch_object($result)
17:33:34 <Ballig> etc
17:34:07 <MekkisScreen> that will encourage breaks every 90 minutes or so while I change batteries
17:34:32 <tristen> yeah that's the mysql stuff
17:34:47 <tristen> i'm pretty sure there's sqlite bindings too...
17:34:48 <Mekkis> I think I'll work on the algorithm first
17:35:13 <tristen> are you on a vps?
17:35:20 <tristen> shell access?
17:35:23 <Mekkis> I have several, but yes, I'm on one
17:35:39 <tristen> cool, yeah you can whack the sqlite db anywhere on the fs
17:35:56 <Mekkis> I already use sqlite stuff for diebot
17:35:58 <Mekkis> and pfDB
17:36:01 <tristen> some hosting solutions have crappy home dir = web root dir
17:36:31 <tristen> pfdb? i haven't heard 'o that
17:36:36 <MekkisScreen> so the ideal session would be to DM a scenario you've played before, but haven't DMed before, such that the players haven't played or DMed it before?
17:36:36 <tristen> i'll take a look-see...
17:36:47 <Mekkis> it wrote it :S
17:37:08 <Ballig> right
17:37:10 <Mekkis> a qt app that does pathfinder lookups
17:37:11 <tristen> :D niiiice
17:37:21 <Mekkis> uses the same database as diebot
17:37:25 <Ballig> it's harder to do with a regular group, though
17:37:31 <tristen> yep
17:37:58 <tristen> once you get into php a bit you may "web-service" all that
17:37:59 <Ballig> for example, if every game I'm in Avatar is also in, I can't GM anything that Avatar can play in unless I haven't already played it
17:38:21 <tristen> ie: whack it on a web-server and make all the info available via "get" requests
17:38:30 <MekkisScreen> Ballig, I'm writing a command for diebot to try and find them
17:38:53 <MekkisScreen> the 'most suitable scenario'
17:38:54 <tristen> so the end-app just requests urls from your "site"
17:39:22 <tristen> rather than have to get into the details of accessing a database
17:39:57 <tristen> that way you can chop and change how your site does stuff
17:40:12 <tristen> without needing umpteen client changes
17:40:30 <tristen> but hey...don't get me started
17:41:40 <MekkisScreen> if we can get 12 players in here, I want to run Year of the Shadow Lodge
17:41:43 <MekkisScreen> :)
17:43:02 <Ballig> is that a 12 player scenario
17:44:24 Brunius ([email protected]) has joined #d&d
17:44:45 <tristen> broonster
17:44:53 <MekkisScreen> it's for a minimum of three tables
17:45:02 <tristen> missed a game today matey
17:45:09 <MekkisScreen> so minimum 12 players
17:45:46 <tristen> mekkis: at least in php you won't have to worry about stuff like this:
17:45:47 <tristen> http://www.parashift.com/c++-faq-lite/intrinsic-types.html#faq-26.10
17:45:57 Spaceshot_tm2 has quit (Ping timeout: 121 seconds)
17:45:58 <tristen> ^^^ that PISSES me off
17:46:08 <Jaggedsoul> I'm still creating that 8th level char
17:46:20 <Jaggedsoul> how do we compute for gold?
17:46:32 <Mekkis> tristen, that seems to more or less make sense
17:46:50 <Jaggedsoul> and do we get Fame and Prestige comparable to someone of 8th lvl?
17:46:59 <tristen> yeah it doesn't mean i can't be pissed off about it though
17:47:05 <Ballig> you don't get fame or prestige
17:47:29 <Jaggedsoul> how do we compute for gold?
17:48:09 <Mekkis> A player may use an existing Pathfinder Society character
17:48:09 <Mekkis> within 1 level of the module’s beginning level (8th). This
17:48:09 <Mekkis> means existing PCs of 7th, 8th, and 9th level are legal
17:48:09 <Mekkis> for play without modification.
17:48:09 <Mekkis> A player may also create an 8th-level version of an existing
17:48:09 <Mekkis> Pathfinder Society character for use in the module. This
17:48:09 <Mekkis> character may have up to 33,000 gp in total wealth, with no
17:48:09 <Mekkis> single item worth more than 16,500 gp. Such a character
17:48:09 <Mekkis> is considered to have no Prestige Award.
17:48:09 <Mekkis> Additionally, players may use any of the 7th-level
17:48:09 <Mekkis> pregenerated characters available for download at
17:48:09 <Mekkis> paizo.com/pathfinderSociety/pregeneratedCharacters.
17:48:26 Brunius has quit (Ping timeout: 121 seconds)
17:49:05 <Jaggedsoul> thanks a doodad
17:49:17 <Mekkis> you WILL want to apply the chronicle sheet to a wizard, FYI
17:49:30 <Ballig> will we
17:49:39 <Ballig> what if I apply it to a cavalier instead
17:49:40 <Ballig> or a cleric
17:49:41 <Ballig> what then
17:49:41 <Ballig> huh
17:49:42 <Ballig> what then
17:50:05 <Jaggedsoul> do you mean create an 8th level wizard?
17:50:09 <Ballig> no
17:50:24 <Ballig> he's saying that one or more of the rewards or boons are great for a wizard
17:50:37 <Jaggedsoul> I see
17:51:16 <MekkisScreen> I need to learn either ruby on rails or PHP
17:51:39 <Mekkis> Ballig, the fifteen scrolls on the chronicle sheet won't be very useful to you :)
17:51:40 <MekkisScreen> which is reaier?
17:51:46 <MekkisScreen> easier*
17:51:48 <Ballig> or will they!
17:51:49 <Ballig> or will they
17:51:57 <Jaggedsoul> does creating an 8th level version applicable to Gogg but not to Morgrym whom I just created?
17:52:00 <Ballig> why is it any different to just buying them though
17:52:13 <Ballig> oh, because you don't have to buy them to scribe
17:52:14 <Mekkis> because you can scribe them into your spellbook
17:52:15 <Ballig> (I remember reading that now)
17:52:16 <Mekkis> yeah
17:52:29 <Ballig> I looked at ruby on rails briefly but didn't get into it
17:52:31 <Ballig> PHP is pretty simple
17:52:39 <Jaggedsoul> or can I create one from scratch?
17:52:54 <Ballig> what do you want to do with it
17:52:58 <Mekkis> sorry, did I say 15 scrolls?
17:53:03 <Mekkis> I meant to say 43 scrolls
17:53:37 <Mekkis> (Matt Goodall teaches us High-Risk-High-Gain)
17:53:52 <Jaggedsoul> My wizard character is still a zygote yet I can feel him salivate. XD
17:54:02 <Ballig> j-soul
17:55:23 <Jaggedsoul> Mekkis?
17:55:34 <Mekkis> you can create one from scratch
17:55:41 <Mekkis> you'll need to register him though
17:55:46 <Jaggedsoul> yipee!
17:56:00 <Jaggedsoul> in paizo?
17:56:19 <Mekkis> probably best to start CoED before the end of January: I think that a rules change is in the pipeline
17:56:21 <Mekkis> yeah
17:56:39 <Jaggedsoul> ayt
17:56:42 <Mekkis> hmmm
17:57:28 <Mekkis> avatar's PFS number is 22871; Brunius' is 22870; tristen's is?
17:57:35 <Mekkis> 35604?
17:59:10 <Mekkis> Jaggedsoul, are you free Thursday morning?
17:59:12 <Mekkis> 10am?
17:59:49 <tristen> yes
17:59:56 <tristen> 35604 i mean
17:59:59 <Mekkis> ok
18:00:18 <Mekkis> so, I need to find a scenario that I've played that none of you have...
18:00:23 <Mekkis> hmmm
18:03:48 <Jaggedsoul> sup Ballig
18:04:02 <Jaggedsoul> like that nick u just gave me :)
18:07:06 <Jaggedsoul> wait
18:07:06 <Jaggedsoul> lemm check
18:07:39 <Jaggedsoul> yes
18:08:15 <Jaggedsoul> my shift will be Thursday night. That's 7am my time, right?
18:08:16 <Mekkis> what level characters fo you have tristen?
18:08:27 <Mekkis> you're in WA?
18:08:32 <Mekkis> then yes, I think
18:08:41 <Mekkis> what level characters do you have tristen?
18:08:43 <tristen> just tasiv atm, level 3
18:08:59 <tristen> i have rek now too - but i think he's throw-away?
18:09:09 <tristen> i can make him permanent
18:09:17 <Mekkis> he's playing a modul
18:09:18 <Mekkis> e
18:09:18 <tristen> tasiv: ranger
18:09:23 <Mekkis> he can't play something else
18:09:28 <Mekkis> OK
18:09:33 <Jaggedsoul> Philippines
18:09:34 <tristen> rek: fighter
18:10:34 <Mekkis> CREATE TEMP VIEW TMP_9943 AS SELECT * FROM PFS_PLAYED WHERE PLAYER_NUM IN (22871, 22870, 35604);
18:10:34 <Mekkis> SELECT p.*, s.* FROM (PFS_PLAYED p LEFT JOIN TMP_9943 o USING (SCENARIO_ID)) inner join PFS_SCENARIO s ON (p.SCENARIO_id = s.id) WHERE p.PLAYER_NUM = 10339 AND o.GM is null AND lowlevel <= 3 AND highlevel >= 3
18:10:55 <Mekkis> we have ten scenarios that are ideal to play :)
18:11:39 <Mekkis> actually nine: one is retired
18:12:08 <tristen> nice :)
18:12:09 <Mekkis> and because Brunius reported his stuff on his own account, it's not showing that Beggar's Pearl isn't a good choice
18:12:31 <Mekkis> I'll need to get Avatar to input his stuff too
18:12:42 <Mekkis> because Frostfur also isn't a good choice...
18:13:02 <Mekkis> mmm... Sewer Dragons of Absalom!
18:13:09 <Jaggedsoul> I can create a non-wizard character for the scenario and then apply the chronicle sheet to a level 1 wizard?
18:13:25 <Mekkis> not sure, Jaggedsoul
18:14:10 <Ballig> you can
18:14:22 <Ballig> but I wouldn't suggest applying it to a level 1 character
18:14:31 <Ballig> when you could play first steps and at least get him to level 2
18:14:31 <Mekkis> Ballig, have you played any scenarios that I haven't reported?
18:14:42 <Ballig> I've GMed scenarios that you haven't reported
18:14:52 <Jaggedsoul> I can? sweet
18:14:53 <Mekkis> could you do me a favour?
18:14:59 <Ballig> mm?
18:15:17 <Jaggedsoul> 33000 gp 16500gp max on a single item
18:15:33 <Jaggedsoul> sorry I got dc from mibbit
18:16:02 <Mekkis> go toMy Pathfinder Society on Paizo
18:16:15 <Mekkis> go to the GM/Event Coordinator tab
18:16:29 <Mekkis> click on Sessions
18:16:45 <Mekkis> (next to the event you've reported)
18:17:06 <Ballig> this website can be so slow
18:17:09 <Ballig> what do you need from the sessions?
18:17:11 <Mekkis> and copy paste the table, minus the headings, to diebot
18:17:18 <Ballig> the link?
18:17:20 <Ballig> ahh
18:17:26 <Mekkis> Jan 3, 2011 4483 PFS on irc for UTC+10 1 Mekkis #47: The Darkest Vengeance (PFRPG) 10339-1 Mytiazair Andoran GM 2 Edit
18:17:26 <Mekkis> Jan 3, 2011 4483 PFS on irc for UTC+10 1 Mekkis #47: The Darkest Vengeance (PFRPG) 22871 -1 Avatar1 Taldor — Character died. Edit
18:17:28 <Mekkis> like that
18:17:45 <Mekkis> (hopefully your client puts tabs in correctly)
18:20:01 <Ballig> did it work
18:20:15 <Jaggedsoul> Mekkis, can you PM me or re-post that info about creating an 8th level character
18:21:03 <Mekkis> looks like it did
18:28:14 <Jaggedsoul> or you can guide me to where I can see that info
18:35:08 <Jaggedsoul> Is it 33000 gp and then 16500gp max on a single item?
18:35:18 <Ballig> sounds about right
18:35:52 <Jaggedsoul> thanks
18:50:55 Spaceshot_tm2 ([email protected]) has joined #d&d
19:10:08 <Mekkis> Avatar, you around?
19:11:31 Brunius ([email protected]) has joined #d&d
19:14:57 <Avatar> yeah as of a few minutes ago
19:15:17 <Ballig> he was napping
19:15:33 <Avatar> trying to work out what you are doing
19:15:43 <Avatar> how do you work out what's ideal to play
19:16:07 <Ballig> by using an algorithm that goes over the list of games played and GMed by people in here
19:16:30 <Avatar> frostfur works great for that
19:19:06 <Thelen> ]heyo
19:19:10 <Thelen> anyone here good at doxing?
19:19:36 <Avatar> hiyo!
19:19:43 <Ballig> Brunius is a stalker
19:19:51 <Brunius> wtf is doxing?
19:19:53 <Avatar> what now
19:19:58 <Ballig> Brunius: online stalking
19:19:59 <Thelen> doxing is finding someone on the net
19:20:02 <Thelen> right
19:20:03 <Brunius> Oh, that
19:20:09 <Brunius> Yeah, I'm sorta OK with that
19:20:10 <Mekkis> Avatar and Brunius
19:20:11 <Brunius> Mekkis is better
19:20:20 <Thelen> got his livejournal
19:20:24 <Thelen> trolling through it for info
19:20:24 <Avatar> what
19:20:30 <Thelen> dun have full name yet >_>
19:20:34 <Mekkis> could you paste the events you've played, in paizo format, to diebot
19:20:47 <Avatar> why
19:21:01 <Mekkis> so I can find the ideal scenario to DM
19:21:05 <Mekkis> or for you to DM
19:21:07 <Mekkis> ...
19:21:10 <Brunius> What's the paizo format?
19:21:13 <Mekkis> Jan 8, 2011 4483 PFS on irc for UTC+10 2 Mekkis #45: Delirium's Tangle (PFRPG) 10339-1 Mytiazair Andoran GM 2 Edit
19:21:24 <Mekkis> copy it from the paizo site
19:21:27 <Avatar> [20:15] <Avatar> how do you work out what's ideal to play
19:21:29 <Avatar> or DM
19:21:41 <Mekkis> I asked Ballig
19:21:48 <Avatar> ballig doesn't know
19:21:56 <Mekkis> <MekkisScreen> if there are sufficient players, would you rather DM a scenario you've DMed before, one you've played but haven't dmed, or one you haven't played or dmed?
19:22:01 <Mekkis> <MekkisScreen> [17:36:36] so the ideal session would be to DM a scenario you've played before, but haven't DMed before, such that the players haven't played or DMed it before?
19:22:01 <Mekkis> <Ballig> [17:37:08] right
19:22:19 <Avatar> yeah obviously
19:22:23 <Mekkis> well
19:22:26 <Mekkis> diebot finds that out
19:22:32 <Ballig> so what you're saying is I do know?
19:22:33 Spaceshot ([email protected]) has joined #d&d
19:22:36 <Avatar> based on who
19:22:40 <Mekkis> the players
19:22:46 <Mekkis> the command will be something like:
19:22:48 <Avatar> Ballig: everyone would know that
19:22:53 <Ballig> so you're saying I do kn ow
19:23:01 <Avatar> is there more weight for players who don't really play
19:23:11 <Avatar> less*
19:23:12 Spaceshot_tm2 has quit (Ping timeout: 121 seconds)
19:23:17 <Mekkis> !idealscenario gm=10339 player=22870,22871,42385
19:23:20 <Mekkis> or whatever
19:23:34 <Mekkis> Avatar, should there be?
19:24:04 <Brunius> Mekkis, where do I copy it from on the paizo site?
19:24:07 <Avatar> well if there's people who play every session, they should get more weight than people who play some sessions, who should get more weight than people who hardly ever play
19:24:08 <Mekkis> yeah
19:24:24 <Mekkis> on My Pathfinder Society
19:24:28 <Mekkis> the sessions tab
19:24:49 <Mekkis> (if you've reported stuff too, the GM/Event coordinator tab as well)
19:25:35 <Brunius> Cool
19:25:35 <Brunius> PM to diebot?
19:25:35 <Brunius> One line at a time?
19:25:39 <Mekkis> yeah
19:49:47 <Mekkis> Die, bot
19:49:47 diebot has quit (Quit: Mekkis shot me :()
19:51:08 diebot ([email protected]) has joined #d&d
19:51:13 <Mekkis> !idealscenario
19:51:14 diebot has quit (Connection closed)
19:51:42 diebot ([email protected]) has joined #d&d
19:51:44 <Mekkis> !idealscenario
19:51:45 diebot has quit (Connection closed)
19:52:37 diebot ([email protected]) has joined #d&d
19:52:38 <Mekkis> !idealscenario
19:52:39 <diebot> Mekkis, idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
19:52:56 <Mekkis> !idealscenario gm=10339 player=22870,22871
19:52:57 diebot has quit (Connection closed)
19:53:37 <Ballig> syntax looks good
19:54:15 diebot ([email protected]) has joined #d&d
19:54:19 <Mekkis> !idealscenario gm=10339 player=22870,22871
19:54:20 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
19:54:35 <Ballig> yeah, you errorer
19:54:57 <Ballig> !idealscenario gm=22876 player=22870,22871,10339 minlevel=3 maxlevel=5
19:54:58 <diebot> Ballig, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
19:55:07 <Mekkis> it's not working yet
19:55:09 <Mekkis> Die, bot
19:55:10 diebot has quit (Quit: Mekkis shot me :()
19:55:12 <Ballig> your face isn't working yet
19:55:16 <Mekkis> error parameters are not allowed in views
19:56:02 diebot ([email protected]) has joined #d&d
19:56:07 <Mekkis> !idealscenario gm=10339 player=22870,22871
19:56:08 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
19:56:18 <Avatar> is there a way to get a list of people's PFS numbers
19:56:28 <Mekkis> not yet
19:56:35 <Avatar> well chop chop
19:56:45 <Avatar> on the double
19:58:06 <Ballig> haha
19:59:30 <Mekkis> Die, bot
19:59:31 diebot has quit (Quit: Mekkis shot me :()
19:59:37 diebot ([email protected]) has joined #d&d
19:59:39 Jaggedsoul has quit (Quit: http://www.mibbit.com ajax IRC Client)
19:59:40 <Mekkis> !idealscenario gm=10339 player=22870,22871
19:59:41 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
19:59:49 <Mekkis> !idealscenario gm=10339 player=22871
19:59:49 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
20:00:12 <Mekkis> Die, bot
20:00:13 diebot has quit (Quit: Mekkis shot me :()
20:00:18 diebot ([email protected]) has joined #d&d
20:00:20 <Mekkis> !idealscenario gm=10339 player=22870,22871
20:00:21 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
20:02:14 <Avatar> wonder if it's worth wearing light armour on a wizard and just taking the 5% risk
20:02:23 <Mekkis> Die, bot
20:02:24 <Ballig> take arcane armour training
20:02:24 diebot has quit (Quit: Mekkis shot me :()
20:02:27 <Avatar> for arcane spell failure
20:02:30 <Avatar> that's a feat
20:02:32 <Ballig> yes
20:02:42 <Ballig> that + mithral chain shirt = 0% spell failure with a minimum +4 armour bonus
20:02:44 diebot ([email protected]) has joined #d&d
20:02:46 <Mekkis> !idealscenario gm=10339 player=22870,22871
20:02:47 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
20:02:48 <Ballig> it's like constant mage armour that you can enchant
20:03:18 <Avatar> but what if I want to take other feats
20:03:21 <Avatar> like toughness
20:03:23 <Ballig> do you
20:03:29 <Ballig> I'd rather the armour than toughness
20:03:39 <Thelen> ok guys
20:03:40 <Avatar> you might die before me
20:03:40 <Thelen> whats
20:03:41 <Thelen> Jul. 21st, 2008
20:03:43 <Thelen> -1234 days
20:04:32 <Avatar> it is a miracle
20:04:33 <Thelen> cool
20:04:33 <Ballig> what's a miracle
20:04:33 <Thelen> just realised have to figure out leap stuff
20:04:33 <Thelen> so fuck that
20:04:35 <Avatar> Ballig you always want things explained but some things have no explanation
20:04:50 <Ballig> what has no explanation
20:04:59 <Avatar> the things
20:05:10 <Ballig> what things
20:05:14 <Avatar> some things
20:05:46 <Mekkis> Die, bot
20:05:48 diebot has quit (Quit: Mekkis shot me :()
20:05:52 diebot ([email protected]) has joined #d&d
20:05:56 <Mekkis> !idealscenario gm=10339 player=22870,22871
20:05:57 <diebot> Mekkis, 15:The Asmodeus Mirage | 19:Skeleton Moon | 23:Tide of the Morning | 40:Hall of Drunken Heroes | 50:Fortune’s Blight | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-03 :The Rebel's Ransom | 2-08 :The Sarkorian Prophecy | 2-20 :Wrath of the Accursed | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 3-01:The
20:06:14 <Avatar> let's play The
20:07:48 <Ballig> haha
20:08:00 <Ballig> !idealscenario gm=22876 player=22870,22871,10339 minlevel=3 maxlevel=5
20:08:01 <diebot> Ballig, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
20:08:09 <Ballig> !idealscenario gm=22876 player=22870,22871,10339
20:08:10 <diebot> Ballig,
20:08:15 <Ballig> ha
20:08:25 <Ballig> there is no ideal scenario that I can DM for Avatar, Brunius and Mekkis
20:09:03 <Avatar> !idealscenario gm=22871 player=22870,10339,22876
20:09:03 <diebot> Avatar,
20:09:15 <Avatar> yes, diebot?
20:09:16 <Ballig> ha
20:09:30 <Ballig> !idealscenario gm=22876 player=22870,22871,35604
20:09:31 <diebot> Ballig,
20:10:11 <Avatar> so really it's not taking players into account at all
20:10:22 <Ballig> !idealscenario gm=22876 player=22870,22871
20:10:23 <diebot> Ballig,
20:10:26 <Ballig> !idealscenario gm=22876 player=22870
20:10:27 <diebot> Ballig, 45:Delirium’s Tangle | 51:City of Strangers-Pt1: The Shadow Gambit | 2-17 :Shades of Ice -- Part II: Exiles of Winter | 39:The Citadel of Flame |
20:10:32 <Avatar> !idealscenario gm=22871 player=22870,10339
20:10:33 <diebot> Avatar, 39:The Citadel of Flame |
20:10:46 <Avatar> you haven't played citadel of flame mekkis?
20:10:59 <Avatar> is mekkis 10339
20:12:32 <Ballig> Mekkis is 10339
20:12:37 <Ballig> he hasn't played it but he's GMed it
20:12:56 <Avatar> we've GM'd it in here twice
20:13:01 <Ballig> yeah
20:13:08 <Avatar> what's going on mekkis
20:17:25 <Avatar> thelen / tristen: what's your availability like during the week?
20:21:49 <Thelen> probably ok
20:21:55 <Avatar> everyday?
20:22:06 <Thelen> well im still working
20:22:12 <Avatar> yeah what days aren't you working
20:22:13 <Thelen> thursday friday i think off
20:22:25 <Avatar> is that every week or just this coming week
20:22:30 <Thelen> just this
20:22:40 <Avatar> what is it usually
20:22:57 <Thelen> mon fri 9-5
20:23:03 <Thelen> at home etc sometimes busy sometimes not
20:23:13 <Avatar> ok
20:23:18 <Avatar> varied days
20:24:01 Paragon has quit (Quit: Leaving)
20:27:34 <tristen> yeah i'm good-ish - but my brother is coming to visit this week
20:28:02 <tristen> so i'll stay in channel and just run potential sessions past me
20:28:09 <tristen> in advance-like
20:28:25 <tristen> if that makes sense
20:28:32 <Thelen> invite him too!
20:28:34 <Thelen> man i'll come to ur joint
20:29:10 <tristen> yeah we'll do that for sure!
20:29:14 <Avatar> sorry I'm trying to work out what days you are free free so we can schedule a game
20:29:39 <Thelen> free free?
20:29:39 <Avatar> if you can't confirm you'll be free, that's fine
20:29:45 <Avatar> yeah, guaranteed free
20:30:06 <tristen> hate to answer a question with a question, but when were you thinking?
20:30:21 <Avatar> any weekday
20:30:39 <Avatar> especially with mekkis and ballig having days off soon
20:30:40 <Thelen> lies
20:30:42 <Thelen> Avatar never thinks
20:30:47 <Avatar> you never think
20:30:54 <Ballig> we aren't having time off at the same time, though
20:30:55 <Ballig> stop getting ideas
20:31:01 <Thelen> *wack*
20:31:08 <Avatar> wow that's wrong
20:31:08 <Thelen> everyone get the reference/
20:32:15 <tristen> and regardless of day we're looking at 10am?
20:32:33 <Avatar> any time
20:32:34 <tristen> *gst (gaming standard time)
20:32:39 <Avatar> ha
20:32:48 <Avatar> it can be in the afternoon or the evening
20:33:00 <tristen> well for me this week
20:33:10 <tristen> mon and tuesday i can do during the day
20:33:16 <tristen> wednesday is out
20:33:27 <Avatar> thurs/fri?
20:33:36 <tristen> thursday and onwards i can do any time
20:34:15 <Avatar> Ballig: you're free all next week?
20:34:27 <Ballig> starting fromt he 16th, yeah
20:34:45 <Avatar> week after next
20:34:50 <Ballig> it's sunday
20:34:52 <Ballig> it's a new week
20:34:56 <Avatar> weeks start on monday!
20:35:01 <Ballig> no they start on sunday
20:35:11 <Avatar> it's the weekEND
20:36:03 <Ballig> there are two ends on a week
20:36:14 <Ballig> "that's the end of the rope" doesn't mean that the rope doesn't also start there
20:39:00 <Avatar> what no
20:39:00 <Avatar> otherwise sunday would be a weekSTART
20:39:00 <Avatar> and saturday would be the weekEND
20:39:20 ChanOP has quit (*.net *.split)
20:40:15 <Ballig> they're like bookends
20:43:28 <Thelen> BOOBIES
20:43:33 <Thelen> are like bookends
20:43:42 <Brunius> !idealscenario gm=22870 player=22871,10339,22876
20:43:43 <diebot> Brunius,
20:43:47 <Brunius> Nice 1
20:47:45 <Avatar> nice 1
20:48:17 <Brunius> So you're looking for one that none of the players have played, and the GM has?
20:48:25 <Brunius> That could be a problem for, say, Ballig
20:48:35 <Brunius> I understand he plays PFS in here exclusively
20:49:46 <tristen> hey guys i've got to split - cheers for the game today
20:49:58 <tristen> i'll cya, er, tomozza
20:50:01 tristen has quit (Quit: Ex-Chat)
20:54:56 <Avatar> we probably should have ran a second game this weekend
20:55:03 <Avatar> we didn't play yesterday did we
21:11:29 <Avatar> does anyone know what the pathfinder official CRB is so slow
21:11:35 <Avatar> is it high-res images
21:17:32 <Spaceshot> I'm not sure if I care to make my dark eldar from dark elves anymore
21:18:39 <Avatar> guess you'll have more time to work on your PFS char
21:23:44 <Avatar> I don't know how I ever survived with only 4GB of ram
21:24:24 <Spaceshot> by only playing old school game :P
21:24:38 <Avatar> the games don't have anything to do with it
21:24:43 <Avatar> I am using 5.6GB now
21:25:05 <Avatar> lots of open PDFs, lots of open chrome tabs
21:26:16 <Mekkis> I've run Citadel of Flame
21:26:31 <Avatar> but never played it?
21:26:37 <Avatar> while 2 of us have run it before
21:27:04 <Mekkis> no
21:27:14 <Mekkis> I generally don't like playing things I've GMed
21:27:38 <Avatar> so how many things have you GMed that you haven't played
21:27:46 <Mekkis> four
21:28:05 <Mekkis> Citadel of Flame, Darkest Vengeance, First Steps 1 and 2
21:28:19 <Mekkis> Brunius, are you free Thursday morning?
21:31:58 <Avatar> I had fun playing citadel after having already GMed it
21:32:08 <Avatar> the trick is to not metagame
21:32:42 <Mekkis> have any of your characters encountered Slip?
21:33:27 <Avatar> what is Slip
21:33:58 <Mekkis> !idealscenario gm=1657 player=22871,10339,22876,22870,35604
21:33:59 <diebot> Mekkis,
21:34:07 <Mekkis> fair enough
21:34:20 <Mekkis> Slip is one of Darkwhite's characters
21:35:10 <Mekkis> About Slip
21:35:10 <Mekkis> Overheard in a bar:
21:35:10 <Mekkis> "Alright, yes I'm a negative energy channeling Cleric of Norgorber ... but once you get to know me, I'm really just short and cute!"
21:35:10 <Mekkis> "Really, please, there's no need for concern, I Selective Channel around my friends ... you do want to be my friend, don't you?"
21:36:21 <Avatar> I'd shoot him
21:37:06 <Mekkis> really?
21:37:36 <Mekkis> he was responsible for the massacre of the grand temple of Cayden Celean in Abaslom
21:37:51 <Avatar> I don't know what that means
21:37:57 <Avatar> so yes probably
21:38:56 <Mekkis> he's level 9 now
21:39:07 <Mekkis> probably 11 next time he actually plays
21:39:12 <Mekkis> Die, bot
21:39:14 diebot has quit (Quit: Mekkis shot me :()
21:39:28 diebot ([email protected]) has joined #d&d
21:39:37 <Mekkis> !idealscenario gm=10339 player=22870,22871
21:39:38 <diebot> Mekkis, 19:Skeleton Moon | 23:Tide of the Morning | 40:Hall of Drunken Heroes | 50:Fortune’s Blight | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-03 :The Rebel's Ransom | 2-08 :The Sarkorian Prophecy | 2-20 :Wrath of the Accursed | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 3-01:The Frostfur Captives |
21:39:50 <Mekkis> better, not it's not listing retired ones
21:40:12 <Mekkis> !idealscenario gm=10339 player=22870,22871,35604 minlevel=3 maxlevel=3
21:40:13 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
21:40:23 <Mekkis> !idealscenario gm=10339 player=22870,22871,35604 minlevel=3
21:40:25 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
21:41:35 <Mekkis> !idealscenario gm=10339 player=22870,22871,35604
21:41:37 <diebot> Mekkis, 19:Skeleton Moon | 23:Tide of the Morning | 40:Hall of Drunken Heroes | 50:Fortune’s Blight | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-03 :The Rebel's Ransom | 2-08 :The Sarkorian Prophecy | 2-20 :Wrath of the Accursed | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 3-01:The Frostfur Captives |
21:41:39 <Mekkis> Die, bot
21:41:40 diebot has quit (Quit: Mekkis shot me :()
21:41:50 diebot ([email protected]) has joined #d&d
21:41:56 <Mekkis> !idealscenario gm=10339 player=22870,22871,35604 minlevel=3 maxlevel=3
21:41:58 <diebot> Mekkis, 19:Skeleton Moon | 23:Tide of the Morning | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 3-01:The Frostfur Captives |
21:42:23 <Mekkis> if Brunius and Tristan are available on Thursday, we can run Sewer Dragons
21:47:34 <Mekkis> !idealscenario gm=10339 player=22876 minlevel=3 maxlevel=3
21:47:35 <diebot> Mekkis, 19:Skeleton Moon | 23:Tide of the Morning | 29:The Devil We Know, Part I – Shipyard Rats | 2-01 :Before the Dawn -- Part I: The Bloodcove Disguise | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 29:The Devil We Know, Part I – Shipyard Rats | 37:The Beggars Pearl |
21:47:45 <Mekkis> hmm
21:47:54 <Mekkis> it is allowing reDMing
21:48:06 <Mekkis> you generally would not consider that ideal, correct?
22:03:37 <Avatar> correct
22:03:48 <Avatar> except with first steps or anything that regives DM credit
22:10:56 <Mekkis> ok
22:11:03 <Mekkis> I still need to get first steps working
22:11:11 <Mekkis> it's stored as Intro1 rather than Intro 1
22:20:05 <Mekkis> Die, bot
22:20:07 diebot has quit (Quit: Mekkis shot me :()
22:20:13 diebot ([email protected]) has joined #d&d
22:20:18 <Mekkis> !idealscenario gm=10339 player=22876 minlevel=3 maxlevel=3
22:20:19 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n]
22:21:02 <Mekkis> !idealscenario gm=10339 player=22876 minlevel=3 maxlevel=3
22:21:03 <diebot> Mekkis, 19:Skeleton Moon | 23:Tide of the Morning | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 37:The Beggars Pearl | 3-01:The Frostfur Captives |
22:21:11 <Mekkis> !idealscenario gm=10339 player=22876 minlevel=3 maxlevel=3 redm=1
22:21:12 <diebot> Mekkis, 19:Skeleton Moon | 23:Tide of the Morning | 29:The Devil We Know, Part I – Shipyard Rats | 2-01 :Before the Dawn -- Part I: The Bloodcove Disguise | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 3-02:Sewer Dragons of Absalom | 29:The Devil We Know, Part I – Shipyard Rats | 37:The Beggars Pearl |
22:21:21 <Spaceshot> avatar: I'd prefer to spend more time on war40k than much else whilst I'm in melbourne
22:21:31 <Mekkis> Avatar, you haven't told diebot all the scenarios you've played
22:21:50 <Spaceshot> I want to keep to 1 hobby (playing games here is more of a game than a hobby, but still) in melb, cash wise and it allows me to get good at one
22:22:00 <Mekkis> it's suggesting that I run frostfur with you
22:31:29 <Mekkis> Die, bot
22:31:30 diebot has quit (Quit: Mekkis shot me :()
22:33:23 <Avatar> what do you mean I haven't told it
22:33:25 <Avatar> I haven't told it anything
22:33:30 <Mekkis> exactly
22:33:37 <Avatar> don't you have to do it
22:33:38 <Mekkis> that's why it's recommending me to run frostfur
22:33:48 <Mekkis> I can't tell it what you played at unicon
22:33:51 <Mekkis> or arcanacon
22:33:57 diebot ([email protected]) has joined #d&d
22:33:58 <Avatar> how do I tell it
22:34:14 <Mekkis> go to my pathfinder society on the paizo web page
22:34:33 <Mekkis> then click on sessions tab
22:34:40 <Mekkis> then show the player details
22:34:55 <Mekkis> and then paste the table, not including headers, to diebot
22:35:06 <Mekkis> like so:
22:35:08 <Mekkis> Sep 17, 2009 798 GenConOz-2009 3 Austin Dark #19: Skeleton Moon (OGL) PDF (Retired) 10339 -1 Mytiazair Andoran 1 Report a problem with this session
22:35:08 <Mekkis> Sep 19, 2009 798 GenConOz-2009 14 DarkWhite #4: The Frozen Fingers of Midnight (OGL) 10339 -1 Mytiazair Andoran 1 Report a problem with this session
22:36:20 <Mekkis> Die, bot
22:36:21 diebot has quit (Quit: Mekkis shot me :()
22:37:11 diebot ([email protected]) has joined #d&d
22:37:17 <Mekkis> IDENTIFY
22:41:26 <Mekkis> !idealscenario
22:41:28 <diebot> Mekkis, idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n] [redm=1] [unplayed=1]
22:42:12 <Mekkis> !idealscenario gm=22876 player=10339
22:42:14 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n] [redm=1] [unplayed=1]
22:42:43 <Mekkis> Die, bot
22:42:45 diebot has quit (Quit: Mekkis shot me :()
22:44:24 diebot ([email protected]) has joined #d&d
22:44:37 <Mekkis> !idealscenario gm=22876 player=10339
22:44:39 <diebot> Mekkis, error, try idealscenario gm=<pfsnumber> player=<pfsnumber,pfsnumber> [minlevel=n] [maxlevel=n] [redm=1] [unplayed=1]
22:44:47 <Mekkis> Die, bot
22:44:49 diebot has quit (Quit: Mekkis shot me :()
22:45:10 diebot ([email protected]) has joined #d&d
22:45:12 <Mekkis> !idealscenario gm=22876 player=10339
22:45:13 <diebot> Mekkis, 1:Silent Tide | 2:The Hydra’s Fang Incident | 3:Murder on the Silken Caravan | 6:Black Waters | 7:Among the Living | 13:The Prince of Augustana | 14:Many Fortunes of Grandmaster Torch | 16:To Scale the Dragon | 22:Fingerprints of the Fiend | 26:Lost at Bitter End | 27:Our Lady of Silver | 28:Lyrics of Extinction | 31:Sniper in the Deep | 32:Drow of the Darkland’s Pyramid | 34:Encounter at the Drowning Stones | 36:Echoes of the E
22:45:41 <Mekkis> Die, bot
22:45:43 diebot has quit (Quit: Mekkis shot me :()
22:46:04 diebot ([email protected]) has joined #d&d
22:46:05 <Mekkis> !idealscenario gm=22876 player=10339
22:46:07 <diebot> Mekkis,
22:46:13 <Mekkis> !idealscenario gm=22876 player=10339 redm
22:46:14 <diebot> Mekkis,
22:46:16 <Mekkis> !idealscenario gm=22876 player=10339 redm=1
22:46:17 <diebot> Mekkis, 52:City of Strangers-Pt2: The Twofold Demise | 35:Voice in the Void | 39:The Citadel of Flame |
22:46:34 <Mekkis> hmm
22:46:39 <Mekkis> have I played Voice in the Void?
22:47:24 <Mekkis> ah, it was never reported
22:47:25 <Mekkis> :S
22:47:35 Brunius has quit (Ping timeout: 121 seconds)
22:48:09 <Mekkis> !idealscenario gm=22876 player=10339
22:48:10 <diebot> Mekkis,
22:48:15 <Mekkis> !idealscenario gm=22876 player=10339 redm=1
22:48:16 <diebot> Mekkis, 52:City of Strangers-Pt2: The Twofold Demise | 35:Voice in the Void | 39:The Citadel of Flame |
22:48:23 <Mekkis> !idealscenario gm=22876 player=10339 unplayed=1
22:48:25 <diebot> Mekkis, 1:Silent Tide | 2:The Hydra’s Fang Incident | 6:Black Waters | 7:Among the Living | 13:The Prince of Augustana | 14:Many Fortunes of Grandmaster Torch | 16:To Scale the Dragon | 22:Fingerprints of the Fiend | 26:Lost at Bitter End | 27:Our Lady of Silver | 28:Lyrics of Extinction | 31:Sniper in the Deep | 32:Drow of the Darkland’s Pyramid | 34:Encounter at the Drowning Stones | 36:Echoes of the Everwar, Pt I – Prisoner of Skull
22:58:08 <Avatar> I'm guessing there's no confirmation
22:58:10 <Mekkis> I'll stop restarting diebot now
22:58:17 <Mekkis> correct
22:58:23 <Mekkis> but you haven't sent anything
22:58:26 <Mekkis> did you identify?
23:01:01 <Mekkis> but you haven't sent anything
23:01:03 <Mekkis> did you identify?
23:01:29 Mekkis_znc sets mode +w Mekkis_znc
23:01:29 Mekkis_znc sets mode +i Mekkis_znc
23:01:29 Mekkis_znc sets mode +R Mekkis_znc
23:01:29 scoutlan.qld.au.austnet.org sets mode +x Mekkis_znc
23:01:29 Topic for #d&d set by Ballig at Sun Jan 8 13:55:25 2012
23:01:29 <Avatar> IDENTIFY
23:01:30 <Avatar> oh it timed out
23:01:34 <Avatar> where is it
23:02:16 diebot ([email protected]) has joined #d&d
23:02:31 <Mekkis> should be fine now
23:02:50 <Mekkis> I'm experiencing a bit of lag, not exactly sure of the cause
23:06:32 ChanOP ([email protected]) has joined #d&d
23:06:32 scoutlan.qld.au.austnet.org gives channel operator status to ChanOP
23:06:55 <diebot> Netsplits don't hurt either
23:08:57 <Avatar> how about now
23:11:14 Ballig is now known as Ballig1
23:11:42 <Mekkis> maybe
23:11:49 <Mekkis> !throw 1d6
23:11:51 <diebot> Mekkis, 1d6: [1d6=4] 4
23:11:54 <Mekkis> should be good
23:12:22 <Mekkis> !idealscenario gm=10339 player=22871
23:12:23 <diebot> Mekkis, 4:The Frozen Fingers of Midnight | 19:Skeleton Moon | 23:Tide of the Morning | 40:Hall of Drunken Heroes | 50:Fortune’s Blight | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 2-03 :The Rebel's Ransom | 2-08 :The Sarkorian Prophecy | 2-20 :Wrath of the Accursed | 3:Murder on the Silken Caravan | 5:Mists of Mwangi | 8:Slaves Pits of Absalom | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23
23:12:42 <Mekkis> !idealscenario gm=10339 player=22871 minlevel=1 maxlevel=1
23:12:43 <diebot> Mekkis, 4:The Frozen Fingers of Midnight | 19:Skeleton Moon | 23:Tide of the Morning | 2-02 :Before the Dawn -- Part II: Rescue at Azlant Ridge | 3:Murder on the Silken Caravan | 5:Mists of Mwangi | 8:Slaves Pits of Absalom | 2-11 :The Penumbral Accords | 2-13 :Murder on the Throaty Mermaid | 2-23 :Shadow's Last Stand—Part I: At Shadow's Door | 37:The Beggars Pearl | 3-01:The Frostfur Captives |
23:14:09 <Mekkis> ummm...
23:14:14 <Mekkis> are you sending the tab characters?
23:17:01 <Mekkis> (could you paste it to dnd.pastebay.com)
23:18:04 <Avatar> sec
23:19:15 <Avatar> done
23:19:59 <Mekkis> they're not tabs
23:20:01 <Mekkis> they're spaces
23:20:06 <Mekkis> what browser are you using?
23:20:23 <Mekkis> (ballig and brunius didn't have a problem)
23:26:24 <Mekkis> I'm nine scenarios off my second star !
23:28:58 Spaceshot has quit (Ping timeout: 121 seconds)
23:40:47 <Avatar> I'm using chrome
23:40:55 <Avatar> how many scenarios for your second star? 50?
23:46:52 <Avatar> they are coming up as tabs in the text portion of pastebay
Search this day's buffer:
