// #d&d — 2012-01-02
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00:12:38 <Avatar> I can't remember why I made Buck
00:12:46 <Avatar> the other characters I can explain
00:12:49 <Ballig> ranged touch attacks
00:12:53 <Avatar> was it just because I was excited about the concept
00:12:59 <Ballig> weren't you at a con when you made it
00:13:02 <Avatar> no
00:13:23 <Avatar> it's quite possibly it was the concept
00:13:34 <Avatar> I'm pretty sure it wasn't just ranged touch attacks
00:14:34 <Mekkis> you liked saying "I shoot it with my GUN"
00:17:24 <Mekkis> you did it for roleplaying
00:17:36 <Mekkis> I appreciate that
00:27:23 <Avatar> haha
00:28:34 <Avatar> I think I might've just really liked the class when I looked it over
00:28:47 <Avatar> for me it really feels like it outshines other classes
00:30:34 <Avatar> it could fairly easily be nerfed I think
00:31:11 <Avatar> they dont' need climb, handle animal, heal, knowledge local, sleight of hand, survival, or swim as class skills
00:31:33 <Avatar> they shouldn't really be proficient with martial weapons
00:32:12 <Avatar> maybe don't need bonus feats
00:32:32 <Avatar> ah
00:32:32 <Ballig> is it more powerful than a lance
00:32:39 <Avatar> probably
00:32:41 <Ballig> ha
00:32:47 <Ballig> how do you raise damage though
00:32:58 <Ballig> it seems to me like it's more powerful at first level
00:32:59 <Avatar> paper charges
00:33:13 <Avatar> I don't know for sure that it is more powerful
00:33:18 <Avatar> but it certainly feels powerful to play it
00:33:25 <Avatar> which is enough for me
00:34:11 <Avatar> am I going to need Cairo levelled by tomorrow
00:34:17 <Ballig> I'm about to release an unstable version of CA
00:34:20 <Avatar> did we decide how we're playing if we're playing mekkis'
00:34:32 <Mekkis> how unstable?
00:34:50 <Ballig> can't say for sure
00:34:56 <Ballig> I've made a lot of changes
00:35:09 <Avatar> might be worth keeping the stable build and putting the unstable one there as well
00:35:15 <Ballig> that's what I'm doing
00:35:28 <Avatar> I don't think we should keep doing the link me the unstable version thing we've been doing
00:35:30 <Mekkis> Ballig, if you can send me the source, I'll use it
00:35:42 <Ballig> I'll upload the executable then do that
00:35:43 <Avatar> the new stuff is v.good
00:35:54 <Ballig> you should like the changes I made to background offsets
00:36:04 <Avatar> how can it get any better !
00:36:11 <Ballig> oh, it does
00:36:12 <Ballig> you will see
00:36:21 <Avatar> exciting times
00:36:40 <Avatar> any recommendations on domains I should take
00:36:48 <Ballig> with the -2 limitation?
00:36:59 <Avatar> yeah
00:37:06 <Ballig> focus on the domain spells and not so much the domain abilities
00:37:15 <Ballig> figure out what kind of spells you want to cast more of, and choose a domain based on that
00:37:50 <Avatar> charm domain might be good
00:38:12 <Avatar> do I get the domain spells two levels later as well
00:38:49 <Ballig> http://dnd.ballig.net/files.php5
00:39:00 <Ballig> I haven't finished adding to the change log yet, and I accidentally put it in the middle of the last one
00:39:03 <Ballig> but it's there to download while I fix that
00:39:16 <Ballig> the separatist archetype doesn't affect your domain spells
00:39:19 <Ballig> just the domain abilities
00:39:46 <Avatar> I'm trying to think of what else could it possibly nerf
00:40:28 <Avatar> darkness could be good
00:43:01 Sachiru ([email protected]) has joined #d&d
00:43:11 <Ballig> Avatar: check out the offsets?
00:43:39 <Avatar> fire is good
00:43:44 <Avatar> oh I didn't see the link
00:43:50 <Ballig> yeah, I have fire
00:43:58 <Ballig> fire has decent damage spells
00:44:27 <Avatar> from before when you were talking about it I thought well how good could it be
00:44:29 <Avatar> but it is good
00:45:23 <Ballig> makes setting up a map really quick
00:45:40 <Avatar> every time I see that resync button I think, yep, this is great
00:45:46 <Ballig> haha
00:46:00 <Ballig> check out the grid and preferences
00:46:02 <Ballig> are they how you wanted them
00:46:25 <Avatar> holy fucking shit
00:46:27 <Avatar> you weren't kidding
00:46:42 <Ballig> did you just set up a map
00:46:45 <Ballig> in like 45 seconds
00:46:55 <Avatar> yeah pretty much !
00:47:14 <Ballig> changing grid settings (box size, columns, rows, etc) won't clear the map anymore
00:47:24 <Avatar> but uh
00:47:30 <Avatar> it's somehow managed to crop my background image
00:47:32 <Ballig> but if you're removing rows or columns and there are objects on columns or rows that will be deleted, they will be deleted too
00:47:40 <Ballig> to the size of the scene?
00:47:43 <Ballig> er
00:47:43 <Ballig> grid?
00:47:46 <Avatar> yeah
00:47:57 <Ballig> that's not necessarily a bad thing, but if you click off it actually uncrops
00:48:00 <Ballig> I noticed that earlier
00:48:10 <Avatar> what do you mean click off it
00:48:19 <Ballig> well I clicked from it to another copy of CA that was open
00:48:20 <Ballig> and it uncropped
00:48:30 <Avatar> mine's not
00:48:39 <Avatar> I'm clicking between CA and IRC now
00:48:40 <Ballig> why would you want it to not clip though
00:48:49 <Avatar> well I changed the cell size now right
00:48:54 <Avatar> so it doesn't fit the grid
00:49:00 <Avatar> there's empty grid now
00:49:03 <Ballig> ahh, so it's still the small clipped version?
00:49:06 <Avatar> yeah
00:49:32 <Ballig> I'll look at it, not necessarily before we play next
00:49:49 <Avatar> I overwrote the test version from before
00:49:57 <Avatar> I still have the rar
00:50:34 <Avatar> this'll be trickier to test without seeing it in a game
00:50:39 <Ballig> yeah
00:50:44 <Ballig> that's why I have to release it as unstable
00:50:49 <Avatar> any luck finding out if blockouts are fixed?
00:50:50 <Ballig> there's too much for me to possibly be able to test
00:50:55 <Ballig> oh, I didn't even look
00:50:55 <Ballig> ha
00:51:02 <Avatar> that's okay
00:52:12 <Avatar> I resized the cell size back down and now it's not cropping it back to fit the grid
00:52:18 <Avatar> it still spills out into the co-ordinate area
00:52:30 <Ballig> isn't that what you wanted
00:52:52 <Mekkis> the new button doesn't clear the background
00:53:02 <Ballig> well, that's clear, not new
00:53:04 <Avatar> yeah I suppose it is better if it spills out
00:53:07 <Ballig> to clear the background go to the clear all menu item
00:53:13 <Avatar> yeah I made the same mistake
00:53:25 <Ballig> if that doesn't work, go to the grid settings and clear the filename
00:53:30 <Avatar> I think you do need a new button if you don't want to require restarts
00:53:43 <Ballig> what do you mean new button
00:54:02 <Avatar> to 'reset' CA so there's no background image, no counters, no anything
00:54:05 <Avatar> at least for that tab
00:54:12 <Ballig> clear all is meant to do that
00:54:16 <Ballig> it may not do the background
00:54:33 <Avatar> I think clear just did do the background for me
00:54:41 <Ballig> there is clear and clear all
00:54:47 <Ballig> clear doesn't clear any tokens with text on them
00:54:48 <Avatar> yeah I hit the toolbutton
00:55:01 <Avatar> it uh
00:55:09 <Ballig> the idea being that they're usually players, and you want them to remain when you clear
00:55:12 <Avatar> it clears the background off the grid, but leaves 'excess' background still there
00:55:15 <Avatar> until you click off and back on
00:55:20 <Ballig> ha
00:55:21 <Ballig> okay
00:56:22 <Avatar> clear should reset the columns/rows/box size to default as well
00:57:07 <Avatar> middle click and right click on tabs works, nice
00:57:21 <Avatar> is that sending text to players yet
00:57:40 <Avatar> (or will it)
00:58:48 <Ballig> it sends to players
00:58:52 <Ballig> I also did uh
00:59:00 <Ballig> what was that one to open the last closed tab
00:59:23 <Avatar> reopen last table, nice
00:59:46 <Avatar> er, does it
00:59:46 <Ballig> that function may leave save files in your directory
00:59:50 <Ballig> yeah it should?
00:59:56 <Avatar> it doesn't seem to keep what was on the tab
01:00:04 <Avatar> it reopens the tab but it's blank
01:00:11 <Ballig> if the last tab you closed was blank that sounds right
01:00:23 <Avatar> yeah i'm opening tabs with counters and it's no go
01:00:33 <Avatar> ah
01:00:34 <Ballig> it was working for me when I last checked
01:00:36 <Avatar> it keeps circles but not squares
01:00:40 <Ballig> ha
01:00:49 <Avatar> keeps triangles too
01:01:09 <Avatar> mmm now squares are working
01:01:37 <Avatar> not sure why it didn't work before, I might've mucked soemthing up
01:01:40 <Avatar> Mekkis: are you about
01:01:53 <Avatar> I had an idea you will like
01:02:14 <Mekkis> sort of
01:02:44 <Avatar> to help people learn more about golarion, at the beginning of every scenario, I'm going to show players the where in golarion map
01:02:47 <Avatar> if it's not spoilery, at least
01:02:54 <Mekkis> good idea
01:02:58 <Avatar> we can do that now that CA has backgrounds
01:02:59 <Mekkis> that's what I do in person
01:03:04 <Avatar> we should've done that for a long time
01:03:42 <Avatar> after I set the grid size, I'm probably going to turn off dotted lines too
01:03:49 <Avatar> now that this version allows you to send to players
01:04:31 <Mekkis> given that you've hardly ever got the grid correct, I don't think that's a good idea
01:04:45 <Avatar> difficult to miss here
01:05:01 <Ballig> the new version makes it a no-brainer
01:05:03 <Avatar> in the last version I was able to get it approximate enough that you could tell
01:05:35 <Avatar> this new version will make it faster than the last
01:05:41 <Ballig> in the last version he was using you had to close down the offset dialogue, open the grid settings dialogue, guess a number, close, say "fuck, close enough" and be done with it
01:05:47 <Ballig> now you can check every pixel combination
01:05:48 <Avatar> yeah, haha
01:06:04 <Ballig> all from the one handy dialogue
01:06:15 <Avatar> it might be worth including buttons to make it change by 1 either way
01:06:25 <Avatar> easier than using the slider to drag it a tiny bit more
01:06:41 <Ballig> you can change the box manually, I can add the buttons on the box
01:06:46 <Ballig> it's a spinbox that comes with up and down arrows by default
01:07:28 <Avatar> can you make bigger ones
01:07:46 <Avatar> look toolbutton size ones
01:07:48 <Ballig> I don't know how big they'll be
01:07:51 <Ballig> that's a bit lazy isn't it
01:07:54 <Ballig> I actually use my mouse wheel
01:08:11 <Avatar> didn't think of my mouse wheel
01:08:28 <Avatar> mouse wheel is fine now that I know about, possibly not for others who don't think about it
01:10:33 <Avatar> darkness domain gets blindsight as a bonus feat
01:11:39 <Mekkis> blindsight or blindfight?
01:11:41 <Avatar> liberation could be pretty impressive
01:11:52 <Avatar> blindfight, sorry
01:12:07 <Mekkis> you had me excited for a moment
01:12:41 <Ballig> !feat blindfight
01:12:46 <Ballig> !feat blind-fight
01:12:50 <Ballig> !feat blind fight
01:12:57 <Ballig> !feat blind
01:12:59 <Avatar> luck's power is pretty decent (a reroll to any touched creature in the next round)
01:13:12 <Ballig> yeah I really wouldn't be focusing on the ability
01:13:16 <Avatar> good spells as well
01:13:57 <Avatar> they're a bit niche, but they could drastically change the tide of a battle
01:15:20 <Ballig> like?
01:15:34 <Avatar> true strike, freedom of movement
01:15:38 <Avatar> energy resistance
01:15:59 <Ballig> not bad
01:16:03 <Avatar> the power is an effective freedom of movement on myself
01:16:09 <Avatar> could've saved me from being tortured
01:16:10 <Ballig> you can cast freedom of movement on Bobbob the next time spiders web him
01:16:16 <Avatar> yeah pretty much
01:16:26 <Avatar> can you achieve flight with freedom of movement?
01:16:39 <Avatar> I can't remember how it works
01:16:50 <Avatar> I know nothing like water or difficult terrain or grapples impede you
01:17:15 <Ballig> what do you mean lets you fly
01:17:30 <Avatar> can you be in the air
01:17:34 <Ballig> yeah
01:17:42 <Ballig> if you have some kind of flight from something else
01:18:07 <Avatar> but I mean can you jump or walk in the air, and then stay there
01:18:12 <Ballig> er no
01:18:14 <Ballig> why would you think you could
01:18:29 <Avatar> I don't remember how it works
01:18:45 <Ballig> it just prevents you from being affected byt hings like paralysis, slow, web
01:18:56 <Ballig> makes you automatically succeed against grapple checks
01:19:05 <Avatar> the powers for travel domain are pretty terrible, but the spells are fantastic
01:19:22 <Avatar> potentially scenario-cutting with locate object
01:19:27 <Avatar> should look at the description for that
01:19:37 <Ballig> keep in mind that your goal here is "more effective in combat"
01:20:02 S711 has quit (Ping timeout: 121 seconds)
01:20:02 <Avatar> yeah
01:20:50 <Avatar> I think it's between fire, charm or darkness
01:21:04 <Ballig> take the Extra Domains feat and get two of those
01:21:25 <Avatar> is that really worth it if I'm largely considering spells
01:21:33 <Ballig> it would be if it existed
01:21:33 <Avatar> you can still only take one domain spell can't you
01:21:40 <Avatar> good 1
01:21:45 <Ballig> ikr
01:22:46 <Avatar> I was really liking charm, but as far as combat, it's not that great
01:23:20 <Avatar> might rule out charm
01:25:43 <Avatar> darkness seems like it could be better, but it looks like it could do more collateral damage too
01:26:03 <Avatar> I'm not good with obscuring mist, so I'd likely be equally as bad with deeper darkness
01:30:54 <Avatar> could be a hell of a boon for any rogue with me
01:31:31 <Mekkis> you know what's best for a rogue
01:31:41 <Mekkis> silent image
01:31:45 <Mekkis> make it look like mist
01:31:52 <Mekkis> and make sure the rogue makes his will save
01:32:04 <Avatar> niche requirements :P
01:32:21 <Avatar> I'm inclined to go fire just because it will give me some attacks
01:33:21 <Avatar> and fire resistance 10 when I get to 8th level, rather than perfect sight at 10th level
01:33:47 <Avatar> darkness has some pretty nifty summon spells at 7th and 9th level though
01:33:56 <Avatar> better than fire's spells at that level I think
01:37:17 <Mekkis> looks like a loop
01:37:21 <Mekkis> between passing stuff
01:37:49 <Avatar> I'm going with fire
01:39:44 Sachiru has quit (Quit: Shutting Down )
01:41:08 <Avatar> Ballig: you've got the site saying v2.1 build 2, the about dialog says build 174
01:48:04 <Avatar> spell penetration became more enticing
01:50:23 <Avatar> very tough to decide on when I have no idea how much stuff has spell resistance
01:51:41 <Mekkis> what character is this?
01:51:50 <Avatar> Cairo
01:52:02 <Mekkis> yes
01:52:17 <Mekkis> cairo will need spell penetration
01:52:25 <Avatar> more than spell focus?
01:52:38 <Avatar> at 5th level
01:52:41 <Mekkis> hard to say
01:52:55 <Avatar> really tough
01:52:57 <Mekkis> spell focus what?
01:53:00 <Mekkis> enchantment?
01:53:05 <Avatar> necromancy
01:53:26 <Avatar> I haven't had time to look over that csv yet, is enchantment better
01:54:37 <Avatar> enchantment looks good, but I think necromancy looks better
01:57:26 <Avatar> all of the spells I'm looking at say spell resistance yes
01:58:14 <Avatar> a quick skim through the bestiary isn't showing many creatures with spell resistance though
01:58:48 Sachiru ([email protected]) has joined #d&d
01:59:22 <Mekkis> about a third of the creatures you'll face will have SR
01:59:41 <Mekkis> most of them will be demons
02:00:32 <Sachiru> Rules query: Assume a target is currently under some form of compulsion, such as Suggestion or Charm Monster. Will Mind Blank negate the effect of that suggestion spell?
02:00:44 <Mekkis> I believe so
02:00:56 <Mekkis> Sachiru, my friend will be around Sabou
02:01:02 <Mekkis> (SP?)
02:01:22 <Sachiru> Cebu?
02:01:24 <Avatar> Sachiru: what do you think is better for a cleric, spell focus necromancy or spell penetration?
02:01:28 <Mekkis> Avatar, your correct response to "oh a demon" is "Quickened true strike, Dimensional anchor"
02:01:29 <Sachiru> All three networks are strong there.
02:01:30 <Mekkis> yeah
02:01:32 <Mekkis> ok
02:01:51 <Mekkis> what does necromancy give you?
02:01:53 <Mort> evocation :P
02:02:02 <Sachiru> Depends on what the cleric is planning to focus on casting with enemies as targets, or with allies as targets.
02:02:03 <Avatar> necromancy affects spells like uh
02:02:12 <Avatar> blindness, inflict, enervation, harm
02:02:31 <Mekkis> inflict spells should be avoided
02:02:34 <Avatar> bestow curse
02:02:40 <Mekkis> enervation is no save, isn't it?
02:02:58 <Sachiru> Enemies as targets, spamming save-or-dies, spell focus necromancy. Unless you are planning to fight high-SR opponents, in which case SpellPen is better.
02:03:38 <Mekkis> I'd go enchantment
02:03:44 <Avatar> why enchantment
02:03:49 Mort has quit (Quit: )
02:03:54 <Avatar> I noticed command, zone of truth
02:04:02 <Mekkis> Suggestion!
02:04:22 <Sachiru> "I suggest that you sit on your hands and stay seated."
02:04:31 <Avatar> I don't get suggestion
02:04:35 <Avatar> that's an arcane spell
02:06:07 <Avatar> hold person is enchantment
02:06:45 <Avatar> wow, clerics get hold person but never get hold monster or animal
02:07:41 <Avatar> spell penetration is looking like the way to go
02:08:07 <Avatar> I can't pin down any spells I'll be using a lot for spell focus to work well enough, except maybe blindness
02:16:00 Sachiru has quit (Quit: Shutting Down )
02:35:22 <Avatar> er
02:35:31 <Avatar> did my credit for shades of ice 1 not work properly
02:35:52 <Avatar> can't you apply DM credit and player credit for a single scenario to the same character?
03:34:43 <Avatar> man it's embarassing how not up-to-date my sheet is
03:34:57 <Avatar> been using attacks from level 1 or 2 up until now
07:49:08 tristen ([email protected]) has joined #d&d
07:49:27 <tristen> hallo!
08:42:39 <Mekkis> Avatar, no, you can't
08:58:02 <Ballig> can someone with the new unstable build of CA confirm whether it runs without the mingw.dll file in the directory
09:12:35 <Avatar> zzz
09:13:04 <Avatar> Ballig: seems to
09:13:10 <Ballig> cool
09:13:24 <Ballig> I must have done something when I compiled the new version of Qt
09:16:02 <Avatar> I got 2 hours sleep
09:39:29 Topic for #d&d is: PFS: Mon 2nd 10.30am (new game) | CoTE: Sun Jan 8th 10am || AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net/
09:39:29 Topic for #d&d set by Avatar at Sun Jan 1 14:56:11 2012
09:39:29 <***> Buffer Playback...
09:39:29 <***> Playback Complete.
09:39:30 <Avatar> you playing today?
09:39:43 <Mekkis> alright
09:39:52 <Mekkis> I should be ready
09:40:37 <Avatar> what tiers mekkis
09:40:45 <tristen> oh shit i've got to put the kettle on
09:40:49 <Mekkis> who do we have?
09:40:53 <Avatar> yeah my kettle is on
09:41:07 <Avatar> the 3 of us
09:41:14 <Avatar> mort not responding
09:41:15 <Mekkis> who are they?
09:41:24 <Avatar> tristen, ballig, me
09:41:32 <Mekkis> Thelen, tashes Paragon Mort Ballig Avatar
09:41:35 <Mekkis> diebot ?
09:41:42 <Ballig> diebot can play
09:41:52 <Avatar> diebot will rig the rolls for itself
09:41:57 <diebot> sure
09:42:10 <Avatar> what tiers mekkis
09:42:13 <diebot> I'll play a pregen paladin
09:42:23 <Mekkis> what characters are you bringing
09:42:27 <Mekkis> it's 1-2 3-4 6-7
09:42:52 <tristen> tasiv - level 3 - just got to upload the sheet
09:42:54 <tristen> un momento
09:42:58 <Mekkis> I'll run it at 6-7
09:43:07 <Avatar> I was going to use Buck
09:43:15 <Ballig> CABlastTemplate->transmit() is crashing the host on a resync for some reason
09:43:18 <Avatar> 3, 3, 5
09:43:24 <Avatar> and a level 4 cleric
09:43:40 <Mekkis> 3-4 seems bang on target
09:43:56 <Avatar> yeah
09:43:57 <Avatar> how could we uptier to 6-7 ?
09:44:13 <Mekkis> it's easy
09:44:28 <Mekkis> bring along two 7th level characters
09:44:52 <Avatar> seems shifty
09:44:53 <Ballig> seems shifty !
09:45:00 <tristen> shifty seems!
09:45:02 <Ballig> so we're using the pregen level 4 human cleric?
09:45:16 <Avatar> unless tasiv wants to play primary healer
09:45:25 <Avatar> what character are you using
09:45:34 <tristen> moi? tasiv
09:45:39 <Avatar> no, ballig
09:45:42 <Ballig> I'll use Bobbob if we're doing 3-4
09:45:43 <Avatar> isn't tasiv your only character
09:45:47 <tristen> ja
09:45:54 <tristen> BRING ON THE BOBBOB
09:46:14 <Ballig> I could use Samsuhn but then we wouldn't have a tank
09:46:15 <Avatar> I need to buy some paper catridges
09:46:53 <Avatar> I have almost 3000gp :|
09:47:02 <Ballig> what a waste
09:47:02 <Ballig> get a magic gun
09:47:05 <Avatar> it's already magic
09:47:07 <tristen> "paper"? what is this thing you speak of, "paper"?
09:47:19 <Avatar> it lets me reload as a free action when I use one, they're 6gp each
09:48:58 <Ballig> don't they do less damage
09:49:12 <Avatar> nope
09:49:38 <Mekkis> higher misfire chance?
09:50:26 <Avatar> flare catridges do less damage
09:50:27 <Avatar> paper catridges increase misfire by 1
09:51:06 <Ballig> I've just fixed a resync crash bug in CA that I think will also fix the problem with blasts not showing
09:51:08 <Ballig> it's re-uploading
09:51:15 <Ballig> Mekkis: I had to use dynamic_cast on CAGraphicsItem when resyncing
09:51:59 <Ballig> build 199 is uploaded, it should be slightly more stable
09:52:30 <Mekkis> what was I using, C-style cast?
09:53:20 <Ballig> no cast
09:53:31 <Ballig> or well, yeah I guess C-style
09:54:52 <Ballig> at best it wasn't sending the item when resyncing, at worst it was crashing the host
09:55:29 <Ballig> we only noticed it on blackouts because blasts and cones tended not to be on the grid long enough for someone to resync
09:55:43 <Ballig> what do you guys reckon? bring Bobbob or Samsuhn?
09:57:17 <Mekkis> bob
09:57:19 <Mekkis> I suppose
09:57:28 Brunius ([email protected]) has joined #d&d
09:57:39 <Ballig> wanna play some sweet PFS Brunius?
09:57:43 <Avatar> Bobbob
09:57:53 <Brunius> Can't
09:58:17 Ballig is now known as Bobbob
09:58:33 <Brunius> You PFSers
09:58:36 Bobbob gives channel operator status to Mekkis
09:58:36 Bobbob gives voice to Avatar Bobbob tristen
09:58:36 * Bobbob removes channel operator status from Bobbob
09:58:44 * ChanOP removes channel operator status from Avatar
09:58:44 <Mekkis> first time I've PFSed on a single computer for a while...
09:58:53 * Bobbob removes channel half-operator status from Bobbob
09:59:01 <Bobbob> let's go
09:59:03 <Bobbob> Avatar, tristen
09:59:25 <Avatar> hmm
09:59:32 <Avatar> I think I'm meant to have levelled up Buck to 4
09:59:39 <Bobbob> prob
09:59:48 tristen is now known as Tasiv
09:59:53 <Avatar> Myra never reported frostfur captives
10:02:50 <Bobbob> should only take a few seconds for you to level
10:02:56 <Bobbob> just increase the BAB, fort, add some skills
10:03:35 <Brunius> hp
10:03:56 <Bobbob> I think we're trying to start Avatar
10:04:39 <Brunius> Blarglrargh
10:04:48 <Brunius> What scenario?
10:05:40 <Mekkis> Decline of Glory
10:05:41 <Mekkis> #24
10:06:11 <Mekkis> are you playing Brunius?
10:06:21 <Bobbob> he can't
10:06:24 <Mekkis> 114.73.8.78
10:06:27 <Mekkis> port 4000
10:06:35 <Bobbob> Avatar: are you ready
10:06:41 <Brunius> I might be able to, actually
10:06:48 <Avatar> just got a few skill points to assign somewhere
10:06:49 <Brunius> Haha! Skype works!
10:06:58 <Brunius> I wonder if I updated Derau's sheet
10:07:37 ChanOP gives voice to Brunius
10:08:32 <Bobbob> Avatar: are you skipping skype today?
10:08:53 <Mekkis> hurry up Avatar
10:09:13 <Brunius> Wow I haven't updated Derau's sheet in a while
10:09:32 <Avatar> okay I'm ready
10:09:46 <Avatar> Mekkis: you spent longer than I did last time this happened
10:10:09 <Brunius> Sweet looks like I've recently updated Kaleb's sheet
10:10:18 <Bobbob> change nicks
10:10:27 Avatar is now known as Buck
10:10:49 <Buck> I'm handing my wand of CLW to Tasiv
10:10:51 <Tasiv> !save see: 1d20+7
10:10:51 <diebot> Tasiv, 1d20+7 saved as @see
10:10:59 Brunius is now known as Kaleb
10:11:01 <Tasiv> okee
10:11:03 <Mekkis> okay
10:11:05 <Bobbob> I'll give my want to Tasiv also
10:11:07 <Kaleb> Couple of things I'll need to change, gimme a minute
10:11:11 <Tasiv> okee
10:11:29 <Tasiv> !findchar Buck
10:11:31 <diebot> Tasiv, Character: Buck, number: 308title>( http://dnd.ballig.net/viewchar.php5?char=308title> )
10:11:43 <Kaleb> I don't appear to have a mic, either
10:11:46 <Bobbob> want/wand
10:12:14 <Buck> are you supposed to burn a move action switching between wands
10:12:30 <Buck> or does nobody really enforce that kind of thing for the sake of good PFS play
10:12:59 <Mekkis> PM me pfs # and faction
10:14:00 <Kaleb> Dammit, why did I leave my USB at home?
10:14:45 <Buck> I still haven't spent my 4th level ability point, but it makes no difference where I put it for now
10:14:49 <Buck> it's not going into con
10:15:32 <Tasiv> dex
10:15:44 <Buck> yeah, likely
10:15:44 <Tasiv> you can never have enough dex
10:15:51 <Buck> I shoot ranged touch attacks
10:15:58 <Buck> so having a stupidly high dex isn't really necessary
10:16:10 <Mekkis> then con
10:16:13 <Bobbob> so really you don't need any stats?
10:16:22 <Mekkis> you're NAD !
10:16:23 <Buck> no, my stats are pretty good
10:16:24 <Kaleb> That's what he's saying
10:16:28 <Buck> I could put it into wis for more grit at 8th level
10:16:39 <Buck> but I am not exactly using a lot of grit
10:16:46 <Kaleb> Do you ever use grit?
10:16:46 <Mekkis> let's get started...
10:16:48 <Mekkis> The rain lets up for a little, yet its cold sourness remains
10:16:48 <Mekkis> and the overcast sky shows no effort towards cheering the
10:16:48 <Mekkis> mood. When Osprey assigned you this venture to Taldor’s
10:16:48 <Mekkis> wine country, he said the region was pleasant. As usual, his
10:16:48 <Mekkis> words were misleading. The coast was pleasant, the mires
10:16:48 <Mekkis> surrounding the Railford Distillery are not.
10:16:49 <Buck> yeah
10:17:01 <Mekkis> “This mission is easy,” he said, “All you need to do is travel
10:17:01 <Mekkis> to Railford, find the son of Iodon Railford and convince him
10:17:01 <Mekkis> to let the Pathfinders use part of his distillery as a lodge. We
10:17:01 <Mekkis> have finances, we can protect him, and if nothing else, we can
10:17:01 <Mekkis> help him honor the work of his father, who afterall, was one
10:17:01 <Mekkis> of us.”
10:17:04 <Mekkis>
10:17:12 <Kaleb> Could I get the latest version of CA?
10:17:19 <Bobbob> yes
10:17:20 <Bobbob> you can
10:17:31 <Buck> it's on the site
10:17:33 <Mekkis> The path to Railford is hardly an easy one to follow, especially
10:17:33 <Mekkis> after the spring thaw waters turn the thick clay soil to slough.
10:17:33 <Mekkis> Only a few crudely scarred trees denote the secluded route
10:17:33 <Mekkis> as it winds through the syrupy mire of flooded vineyards and
10:17:33 <Mekkis> vague remnants of rotten trellis with grapevines choked out
10:17:33 <Mekkis> by pervasive briars and heavy blankets of peat.
10:17:55 <Kaleb> Quit whistling into Skype
10:18:37 <Mekkis> so, you're in a swamp
10:18:40 <Mekkis> it's muddy
10:18:43 <Buck> "What's Iodon's son's name?"
10:18:43 <Mekkis> unpleasant
10:18:54 <Bobbob> my standard tactic is to wear my shield while outside of combat
10:18:59 <Buck> should we not ask questions
10:19:09 <Bobbob> "It's Becher."
10:19:20 <Buck> my gun's going to be loaded with a regular bullet
10:19:30 <Mekkis> "That is correct."
10:19:41 <Buck> how the hell did you know that
10:19:53 <Mekkis> "Good to know some people have knowledge of the surrounding areas."
10:19:56 <Bobbob> I know things
10:20:00 <Mekkis> "I commend you, Bobbob"
10:20:12 <Avatar> I have to find a way to rejig my skill points to max out heal so I can buy the temple vanity
10:20:22 <Avatar> although I'm not sure if that is a waste on my cleric
10:21:02 <Kaleb> Still don't have CA
10:21:22 <Tasiv> need it pm'd?
10:21:33 <Bobbob> he can download it
10:21:44 <Bobbob> so what are we doing in the swamp
10:21:57 <Mekkis> walking to Railford
10:21:59 <Mekkis> it's muddy
10:22:03 <Mekkis> really muddy
10:22:07 <Mekkis> and drizzly
10:22:12 <Mekkis> and unpleasant
10:22:16 <Tasiv> yeah do you need me to make a survival check for staying on the trail?
10:22:20 <Mekkis> and you should make perception checks about now
10:22:45 <Tasiv> !see @mekkis
10:22:46 <Bobbob> !save see: 1d20+3 Perception
10:22:46 <diebot> Bobbob, 1d20+3 Perception saved as @see
10:22:52 <Bobbob> @see
10:22:54 <diebot> Bobbob, Perception: [1d20=8] 11
10:22:56 <Kaleb> IP?
10:23:01 <Buck> Idoun is dead?
10:23:02 <Tasiv> 114.73.8.78
10:23:06 <Buck> @see
10:23:07 <diebot> Buck, perception: [1d20=11] 21
10:23:27 <Kaleb> loool
10:23:47 <Tasiv> hey i'm running a fan here - flat out - lemme know if it causes too much noise
10:23:59 <Buck> same, but I'm on mute for the moment
10:24:08 <Buck> drinking my green tea
10:24:16 <Kaleb> I'm in Canberra, where it's a nice temperature
10:24:21 <Buck> fu
10:24:31 <Bobbob> fu
10:24:36 <Tasiv> no fu
10:24:37 <Buck> do we see anything?
10:24:38 <Kaleb> Ha
10:24:40 <Bobbob> I'll continue on through the swamp
10:24:42 <Bobbob> chin high
10:24:44 <Mekkis> you see markers in the swamp
10:24:48 <Bobbob> oh
10:24:52 <Buck> are we able to tell if the swamp is diseased
10:24:53 <Kaleb> How deep is the swamp?
10:24:54 <Mekkis> indicating where to step so you don't fall in.
10:24:57 <Bobbob> I'll stay within the markers
10:25:03 <Mekkis> want to check, Kaleb?
10:25:15 <Buck> I don't want to fall in or anything
10:25:15 <Kaleb> Slowly wading in
10:25:24 <Mekkis> ok
10:25:26 <Kaleb> Probably !
10:25:27 <Mekkis> you wade in
10:25:37 <Tasiv> !findchar Kaleb
10:25:37 <diebot> Tasiv, Character: Kaleb, number: 229( http://dnd.ballig.net/viewchar.php5?char=229 )
10:25:38 <Kaleb> Wait, there's dry land around>
10:25:38 <Kaleb> ?
10:25:39 <Mekkis> !findchar Kaleb
10:25:40 <diebot> Mekkis, Character: Kaleb , number: 229( http://dnd.ballig.net/viewchar.php5?char=229 )
10:25:54 <Kaleb> If there's dry land I won't
10:25:56 <Buck> there's a designated "safe" area
10:26:00 <Kaleb> :S
10:26:01 <Mekkis> make a fort save, Kaleb
10:26:05 <Buck> is the safe area difficult terrain
10:26:07 <Kaleb> @fort
10:26:07 <diebot> Kaleb, Fortitude: [1d20=17] 20
10:26:11 <Mekkis> ok
10:26:32 <Buck> what
10:26:37 <Kaleb> Fun fun fun
10:26:42 <Buck> sorry what did you say
10:26:47 <Tasiv> -2 on ranged
10:26:49 <Tasiv> attacks
10:26:52 <Kaleb> -2 on ranged attacks :P
10:26:57 <Buck> ok
10:27:02 <Buck> can we set up camp
10:27:02 <Bobbob> -2 on ranged attacks
10:27:03 <Kaleb> I go back onto the path
10:27:09 <Mekkis> It's drizzly, misty.
10:27:11 <Bobbob> Tasiv will find us a good place to camp
10:27:19 <Bobbob> !findchar Tasiv
10:27:20 <diebot> Bobbob, Character: Tasiv, number: 328( http://dnd.ballig.net/viewchar.php5?char=328 )
10:27:27 <Mekkis> so you get -2 on ranged attacks, -2 to perception, and
10:27:27 <Tasiv> @throw 1d20+7 survival
10:27:33 <Mekkis> it's getting dark
10:27:44 <Tasiv> take ten survival 17
10:27:47 <Buck> I can take 10 for 14 on survival
10:27:50 <Mekkis> Railford is pretty close
10:27:56 <Mekkis> about half an hour away though
10:27:58 <Buck> yeah we kepe going
10:27:59 <Bobbob> we'll move on if it's close
10:28:02 <Buck> half an hour is nothing
10:28:04 <Tasiv> "soldier on my pretties"
10:28:12 <Mekkis> The rain starts again and all darkens. The creepers and
10:28:12 <Mekkis> overgrowth do little to help the situation, blocking some
10:28:12 <Mekkis> of the rain but casting strange twisting shadows. Markers
10:28:12 <Mekkis> become more difficult to see.
10:28:15 <Buck> I glare at Tasiv after he calls me a pretty
10:28:23 <Mekkis> make some more perception checks
10:28:28 <Buck> @see
10:28:29 <diebot> Buck, perception: [1d20=10] 20
10:28:30 <Kaleb> @see
10:28:30 <diebot> Kaleb, Perception: [1d20=16] 25
10:28:31 <Tasiv> @see
10:28:32 <diebot> Tasiv, 1d20+7: [1d20=1] 8
10:28:32 <Mort> oh my god
10:28:34 <Mort> a GAME
10:28:34 <Bobbob> @see
10:28:35 <diebot> Bobbob, Perception: [1d20=1] 4
10:28:35 <Tasiv> pfft
10:28:37 <Kaleb> Quit whistling into skype
10:28:39 <Mort> and IM right inth emidel of it
10:28:51 <Buck> yeah no whistling, please
10:28:53 <Mekkis> Kaleb and Buck can see a small fire ahead
10:28:58 <Buck> Mort: I did ask you if you wanted to play
10:29:00 <Kaleb> Oh yeah, now I remember what else I bought
10:29:01 <Buck> you didn't answer
10:29:06 <Mort> soryr was afk
10:29:07 <Mort> is okay
10:29:10 <Mort> iLl wtach
10:29:17 <Tasiv> "buck take a look?"
10:29:38 <Buck> "Kaleb, take a look. Quietly."
10:30:07 <Tasiv> "sorry kaleb"
10:30:22 <Kaleb> "Alright. Hang on a second"
10:30:23 <Buck> Kaleb has concealment here doesn't he, if we're about to go into combat
10:30:30 <Avatar> thelen are you about
10:30:30 <Mekkis> yes
10:30:36 <Buck> we whisper from here onwards, unless specified otherwise
10:30:39 <Mekkis> ok
10:30:40 <Tasiv> can i go stealth-mode?
10:30:42 <tristen> snot on skype :(
10:30:44 <Kaleb> You see Kaleb pull out a black cloak (Tool, Masterwork (Stealth))
10:30:46 <Mekkis> no such thing exists
10:30:48 <Buck> nice
10:30:52 <Mekkis> nice
10:30:54 <Buck> sure does
10:31:00 <MekkisScreen> looks like webkit doesn't like compiling static or shared
10:31:02 <Tasiv> !throw 1d20+10 stealth
10:31:03 <diebot> Tasiv, stealth: [1d20=15] 25
10:31:04 <Mekkis> "stealth-mode" doesn't exist
10:31:05 <Buck> ah
10:31:13 <tristen> geez are you compiling webkit?
10:31:13 <Buck> he's being colourful
10:31:20 <Kaleb> !throw 1d20+20 Stealth @Mekkis
10:31:22 <Mekkis> he's being MMOISH
10:31:22 <Buck> maybe I should read my faction mission
10:31:23 <Mekkis> ok
10:31:39 <Mekkis> Kaleb disappears into the shadows
10:32:05 <Tasiv> +20 nice
10:32:10 <Buck> is this a season 3'er?
10:32:10 <Mekkis> what now?
10:32:15 <Mekkis> season 0
10:32:28 <Bobbob> we'll wait for Kaleb to get back
10:32:33 <Mekkis> Kaleb, what are you doing?
10:32:33 <Kaleb> I move closer, sticking to the trees
10:32:36 <Mekkis> ok
10:32:40 <Mekkis> perception
10:32:45 <Kaleb> @see
10:32:46 <diebot> Kaleb, Perception: [1d20=15] 24
10:33:09 <tristen> actually mekkis i can see a mingw package for webkit
10:33:16 <tristen> mingw32-webkitgtk-static
10:33:28 <tristen> i'm on fedora though
10:33:29 <Mekkis> you see several figures around the campfire
10:33:55 <tristen> (which i _think_ has the best mingw32 packages of all the distros)
10:33:55 <Kaleb> Can I get closer without giving myself away?
10:34:02 <Mekkis> perhaps
10:34:13 <Mekkis> you're about 120' away from the rest of the party at the moment
10:34:48 <Mekkis> are you going to try?
10:34:56 <Kaleb> Can I see how many there are?
10:35:02 <Kaleb> I'll try moving a little closer
10:35:15 <Mekkis> roll stealth again
10:35:25 <Kaleb> !throw 1d20+20 Stealth
10:35:26 <diebot> Kaleb, Stealth: [1d20=1] 21
10:35:27 <tristen> ballig is there a new ca version for download?
10:35:34 <Mekkis> hmmm
10:35:44 <Mekkis> all of you hear barking
10:35:55 <Ballig> yeah but it has a bit of a bug in it right now, not sure how usable it will be
10:35:56 <Kaleb> I run away?
10:36:05 <Buck> I don't think the stealth skill requires a second check
10:36:08 <Mekkis> colours and sizes please?
10:36:10 <tristen> k i'll leave it be
10:36:16 <Kaleb> Yellow, S
10:36:20 <Bobbob> medium, orange
10:36:21 <Tasiv> lime green m
10:36:24 <Buck> brown, large
10:36:35 <tristen> what distro you on mekkis?
10:36:44 <Avatar> did you try load a background since after I told you about it ballig
10:36:44 <Buck> large if you're on a mount
10:36:51 <Ballig> told me about what
10:37:01 <Avatar> about the background cropping
10:37:03 <Tasiv> snot green will do too
10:37:08 <Ballig> I saw it cropping before you told me
10:37:12 <MekkisScreen> tristan
10:37:16 <Avatar> you said it fixed when you clicked off it
10:37:20 <MekkisScreen> generally opensuse
10:37:21 <Kaleb> Yay GW colours
10:37:27 <Buck> my grid is broken, counters aren't sitting on it
10:37:36 <Kaleb> Seriously, who calls a paint Snot Green
10:37:43 <tristen> i've never, er, done suse
10:37:47 <Tasiv> mine's a bit broken too...
10:37:48 <Kaleb> Mine isn't broken either
10:37:49 <MekkisScreen> this is webkit stuff for qt though, for windows
10:37:49 <Buck> what's the grid size
10:38:01 <MekkisScreen> for those windows lusers out there
10:38:05 <Kaleb> Fun fun fun fun
10:38:06 <tristen> yeah, but aren't you building on nix?
10:38:11 <Mort> wuh
10:38:11 <Kaleb> (Looking forward to the weekend)
10:38:20 <Mekkis> reconnect
10:38:28 <tristen> i cross compile from nix for windows no wuckers
10:38:31 <tristen> works well
10:38:43 <Buck> I just tried changing the local grid and it crashed for me
10:38:44 <tristen> i don't even have to go near a windows box at all
10:39:04 <Mekkis> ok
10:39:13 <Tasiv> it's not that far off
10:39:17 <Mekkis> initiatives please
10:39:17 <Tasiv> just leave it be...
10:39:21 <Tasiv> @init
10:39:22 <Bobbob> @init
10:39:22 <diebot> Tasiv, 1d20+4: [1d20=2] 6
10:39:23 <diebot> Bobbob, 1d20+4: [1d20=12] 16
10:39:23 <Kaleb> Am I at U9?
10:39:24 <Kaleb> @init
10:39:24 <diebot> Kaleb, Initiative: [1d20=1] 7
10:39:26 <tristen> fedora's dedicated to keeping us propellor-heads off windows
10:39:33 <Kaleb> Oh cmon
10:39:35 <tristen> at least as far as development goes
10:39:41 <Avatar> Mort
10:39:48 <Tasiv> kaleb 2d1
10:39:52 <Buck> @init
10:39:53 <diebot> Buck, init with gunslinger's initiative deed: [1d20=7] 12
10:40:07 <Mekkis> !throw 1d20+3
10:40:08 <diebot> Mekkis, 1d20+3: [1d20=2] 5
10:40:38 <Kaleb> 3.5
10:40:53 <Kaleb> 3.5
10:40:56 <Mekkis> !throw 1d20+2
10:40:58 <diebot> Mekkis, 1d20+2: [1d20=1] 3
10:41:14 <Mekkis> it's Kaleb's turn
10:41:33 <Buck> sorry, what's the IP
10:41:38 <Tasiv> is there supposed to be an image? or just the grid?
10:41:39 <Tasiv> 114.73.8.78
10:41:39 <Kaleb> I can't see anyone?
10:41:44 <Mekkis> just a grid
10:41:47 <Mekkis> no
10:41:47 <Tasiv> cool
10:41:50 <Kaleb> I've just got the grid, and K off it
10:41:56 <Kaleb> at U9
10:42:02 <Buck> yeah I see Kaleb off it as well
10:42:12 <Kaleb> Is that deliberate?
10:42:33 <Buck> I'm using the old test version
10:42:48 <Buck> brunius: can you mute your side if you're not talking
10:42:51 <Buck> a lot of background talking
10:42:53 <Kaleb> Yeah I have
10:43:28 <Kaleb> v2?
10:43:34 <Buck> the old test version is likely fine as long as you don't use blackouts
10:43:54 <Buck> the old test version is marked as v2
10:43:58 <Buck> wasn't on the site
10:44:26 <Bobbob> he's using stable
10:45:47 <Mekkis> reconnect now
10:46:26 <Mekkis> it's now Kaleb's turn
10:46:46 <Kaleb> I don't see anyone?
10:46:54 <Mekkis> the fire is at about !G
10:47:01 <Mekkis> off the map
10:47:24 <Kaleb> I'll double move back then
10:47:34 <Mekkis> you've only got a single more
10:47:36 <Mekkis> move
10:47:39 <Mekkis> are you trying to stealth?
10:47:52 <Kaleb> 10ft back towards the party
10:47:55 <Kaleb> Stealthing
10:48:59 <Buck> Kaleb: keep in mind you can take 10 when using stealth
10:49:00 <Buck> that'd give you a 30 almost every time you use it
10:49:00 <Kaleb> Not now
10:49:00 <Buck> yeah not now
10:49:00 <Kaleb> Yeah I know
10:49:03 <Buck> what do YOU mean
10:49:04 <Kaleb> I've got a +20 to stealth
10:49:12 <Buck> well not in combat
10:49:16 <Kaleb> minuses for water etc
10:49:35 <Kaleb> mekkis?
10:49:47 <Buck> guys, hp and AC's
10:49:53 <MekkisScreen> ok
10:50:01 <Kaleb> 24/24 20
10:50:02 <Bobbob> 52/52, AC 22
10:50:04 <Buck> 40/40, AC 17
10:50:05 <Tasiv> 21/21 16
10:53:03 Topic for #d&d set by Avatar at Sun Jan 1 14:57:09 2012
10:53:21 <Mekkis> ok
10:53:40 <Mekkis> looks like something's causing kwin to crash
10:54:01 ChanOP gives channel operator status to Mekkis
10:54:03 <Kaleb> nice
10:54:05 <Mekkis> ok
10:54:28 <Mekkis> 122.110.39.138
10:55:14 <Mekkis> some dogs chase Kaleb
10:55:22 <Kaleb> Huzzah
10:55:30 <Buck> they're probably innocent adventurers like us
10:55:36 <Kaleb> Probably !
10:55:37 <Mekkis> it's now Bobbob's turn
10:55:45 <Kaleb> I know, right
10:56:20 <Kaleb> kde is pro man
10:56:24 <Bobbob> I'll move to L8, 5ft southeast and then east to L8
10:56:32 <Bobbob> my movement speed is 50 feet
10:56:36 <Mekkis> 122.110.39.138
10:56:48 <Kaleb> You mount rider
10:56:55 <Mekkis> ok
10:57:07 <Mekkis> ok
10:57:15 <Mekkis> any further actions?
10:57:20 <Bobbob> and I ready an attack
10:57:20 <Mekkis> (you're pulling out of your arse)
10:57:21 <Bobbob> on any hostile creature that comes to range
10:57:22 <Mekkis> ok
10:57:26 <Bobbob> and end turn
10:57:28 <Kaleb> Tappity tap tap tap tappity
10:57:30 <Mekkis> it's now Buck's turn
10:58:06 <Buck> sec
10:58:50 <Buck> I'll move 25ft east, that's a move action
10:58:53 <Buck> for difficult terrain
10:59:04 <Mekkis> ok
10:59:09 <Mekkis> other actions remain
10:59:46 <Kaleb> That mount-rider
10:59:49 <Buck> I'll ready an action for anything that comes into uh
10:59:53 <Mekkis> 20'?
10:59:56 <Buck> 40ft range
10:59:57 <Mekkis> 40'
11:00:00 <Mekkis> ok
11:00:07 <Mekkis> the action being a BANG?
11:00:09 <Buck> an attack*
11:00:12 <Mekkis> ok
11:00:12 <Buck> :o)
11:00:21 <Mekkis> it's now Kaleb's turn
11:00:43 <Kaleb> 40ft W
11:00:58 <Mekkis> no
11:01:03 <Mekkis> difficult terrain
11:01:16 <Mekkis> half-speed movement
11:01:22 <Kaleb> Another 10ft, Stealthing
11:01:26 <Mekkis> ok
11:01:30 <Buck> it's worth doubling back
11:01:35 <Bobbob> "Get behind me, Kaleb."
11:01:51 <Mekkis> now it's Tasiv's turn
11:02:14 <Tasiv> ok half speed (not stealthing) means 15ft east for me
11:02:18 <Kaleb> Woo sesame street is on TV
11:02:23 <Tasiv> as in: drop the stealth
11:02:41 <Buck> I think we assumed dropping the stealth mode now
11:02:45 <Buck> so stealth mode is off
11:02:59 <Buck> what, I don't understand
11:03:06 <Mekkis> I'll activate Craft Mode !
11:03:27 <Buck> craft is an action, stealth isn't really
11:03:31 <Mekkis> ok
11:03:37 <Mekkis> then Diplomacy Mode !
11:03:49 <Tasiv> little d? < 100ft
11:03:53 <Kaleb> Yay Diplomacy mode!
11:03:56 <Bobbob> I get +1 Speechcraft
11:03:59 <Buck> I do like diplomacy mode
11:04:00 <Mekkis> close enough
11:04:07 <Tasiv> ok ranged attack
11:04:19 <Tasiv> !throw 1d20+5
11:04:20 <diebot> Tasiv, 1d20+5: [1d20=9] 14
11:04:23 * Mekkis sets channel keyword to +d
11:04:38 <Kaleb> What does that do?
11:04:43 <Buck> you put a key on the channel
11:04:53 <Kaleb> gg
11:05:01 ChanOP gives channel operator status to Bobbob
11:05:02 <Kaleb> That whitelister
11:05:14 * Bobbob removes channel keyword
11:05:21 * Bobbob removes channel operator status from Bobbob
11:05:23 <Buck> what were you trying to do
11:05:31 <Mekkis> it misses
11:05:31 <Tasiv> ranged on little d
11:05:34 <Tasiv> gah
11:05:36 <Tasiv> end turn
11:05:37 <Mekkis> any further actions?
11:05:38 <Mekkis> om
11:05:45 <Bobbob> ommmmm
11:05:47 <Bobbob> Mekkis is meditating
11:06:24 <Kaleb> This keyboard is half height
11:06:29 <Kaleb> I don't like half height keyboards
11:06:33 <Mekkis> !throw 2#1d20+3 arrows flying at Tasiv
11:06:42 <diebot> Mekkis, arrows flying at Tasiv: [1d20=1] 4, [1d20=12] 15
11:06:45 <Mekkis> missing
11:06:48 <Kaleb> fun
11:07:05 <Mekkis> it's now Bobbob's turn
11:07:06 <Kaleb> Do we see where the arrows come from?
11:07:13 <Mekkis> the east
11:07:35 <Buck> should've delayed
11:07:36 <Bobbob> two east, southeast, south (for a total of 40 feet of movement in this terrain)
11:07:41 <Bobbob> and lance d in the face
11:07:48 <Mekkis> ok
11:07:50 <Mekkis> roll it
11:08:04 <Bobbob> !throw 1d20+10 p-attack, furious focus
11:08:04 <diebot> Bobbob, p-attack, furious focus: [1d20=19] 29
11:08:08 <Mekkis> hits
11:08:12 <Bobbob> !throw 1d6+10
11:08:12 <Mekkis> horribly
11:08:12 <diebot> Bobbob, 1d6+10: [1d6=1] 11
11:08:14 <Mekkis> in the face
11:08:28 <Mekkis> it's now Buck's turn
11:08:41 <Kaleb> These sounds in the background are rather odd
11:08:48 <Buck> can I move over that tree or that water tile
11:08:56 <Kaleb> That's not me
11:08:59 <Mekkis> with acrobatics, yes
11:09:02 <Kaleb> I'm muted atm
11:09:03 <Mekkis> pretty low DC though
11:09:10 <Buck> yeah I'll use acrobatics
11:09:25 <Mekkis> where are you planning on moving
11:09:27 <Mekkis> ?
11:09:41 <Buck> within 30ft range of D if possible
11:09:50 <Mekkis> give me a coordinate
11:10:14 <Buck> can you move me 2se
11:10:21 <Buck> it's a bit hard to tell
11:10:25 <Mekkis> acrobatics of Mr.Ed
11:10:32 <Mekkis> please
11:10:38 <Buck> is that 30ft?
11:10:54 <Mekkis> !dist 30 10
11:10:56 <diebot> Mekkis, Length of hypotenuse: 31.622777
11:10:57 <Mekkis> no
11:11:01 <Buck> 5ft east after that
11:11:04 <Mekkis> it's 31.6226777
11:11:04 <Buck> !throw 1d20+4 acrobatics
11:11:05 <diebot> Buck, acrobatics: [1d20=20] 24
11:11:14 <Mekkis> you're find
11:11:18 <Kaleb> We noticed Ballig
11:11:22 <Buck> I shoot D
11:11:27 <Buck> !throw 1d20+9
11:11:28 <diebot> Buck, 1d20+9: [1d20=17] 26
11:11:29 <Mekkis> roll it
11:11:29 <Mekkis> hits
11:11:32 <Mekkis> roll damage
11:11:42 <Buck> !throw 1d12+2
11:11:43 <diebot> Buck, 1d12+2: [1d12=1] 3
11:11:47 <Buck> reload
11:11:50 <Mekkis> it bounces of the dog
11:11:54 <Mekkis> who's a bit pissed off
11:12:02 <Mekkis> it's now Kaleb's turn
11:12:12 <Kaleb> I draw my Shortsword and stab d
11:12:16 <Mekkis> roll it
11:12:19 <Buck> but a bullet bounced off it?
11:12:19 <Kaleb> @melee
11:12:19 <diebot> Kaleb, Attack: [1d20=20] 27; Damage: [1d4=1] 1; Sneak Attack Damage: [2d6=1,6] 7
11:12:27 <Mekkis> roll confirmation
11:12:28 <Kaleb> !throw 1d20+7 confirm
11:12:29 <diebot> Kaleb, confirm: [1d20=2] 9
11:12:31 <Mekkis> ok
11:12:32 <Tasiv> *spang
11:12:34 <Mekkis> he's not happy
11:12:36 <Buck> ok
11:12:44 <Kaleb> Minimum damage x3
11:12:44 <Mekkis> it's now Tasiv's turn
11:12:46 <Kaleb> T.T
11:12:49 <Tasiv> ok
11:13:00 <Buck> lol
11:13:01 <Kaleb> Funsies
11:13:12 <Tasiv> 1 se and 2 e movement?
11:13:20 <Mekkis> ok
11:13:24 <Mekkis> standard remains
11:13:29 <Tasiv> ranged attack on D
11:13:31 <Mekkis> roll it
11:13:40 <Tasiv> !throw 1d20+5 ranged
11:13:41 <diebot> Tasiv, ranged: [1d20=8] 13
11:13:43 <Mekkis> your arrow hits the tree
11:13:47 <Mekkis> good shot
11:13:51 <Tasiv> *whang
11:14:04 <Kaleb> Thwang?
11:14:12 <Mekkis> !throw 2#1d20+5 arrows at Mr.Ed
11:14:13 <diebot> Mekkis, arrows at Mr.Ed: [1d20=9] 14, [1d20=4] 9
11:14:27 <Kaleb> Trust Bobbob
11:14:48 <Mekkis> D attacks Kaleb
11:14:59 <Mekkis> !throw 1d20+3
11:15:01 <diebot> Mekkis, 1d20+3: [1d20=16] 19
11:15:01 <Kaleb> Huzzah
11:15:04 <Buck> what the
11:15:04 <Kaleb> Miss
11:15:13 <Mekkis> second dog attacks Kaleb
11:15:18 <Mekkis> !throw 1d20+3
11:15:20 <diebot> Mekkis, 1d20+3: [1d20=7] 10
11:15:27 <Mekkis> it's now Bobbob's turn
11:15:29 <Kaleb> +1 Mithral Chain Shirt ftw!
11:15:34 <Bobbob> I lance d in the face
11:15:38 <Mekkis> ok
11:15:40 <Mekkis> roll it
11:15:42 <Buck> you are
11:15:46 <Bobbob> !throw 1d20+10 p-attack, furious focus
11:15:46 <diebot> Bobbob, p-attack, furious focus: [1d20=15] 25
11:15:48 <Mekkis> hits
11:15:49 <Kaleb> You OP-er
11:15:53 <Bobbob> !throw 1d6+10
11:15:53 <diebot> Bobbob, 1d6+10: [1d6=4] 14
11:15:59 <Buck> I guess not as overpowered as my gunslinger
11:15:59 <Mekkis> the dog falls over
11:16:09 <Buck> we are on sort of level footing
11:16:23 <Kaleb> Ye
11:16:24 <Buck> are you serious
11:16:25 <Kaleb> Yes
11:16:27 <Bobbob> I'll move around the tree to R10
11:16:27 <Kaleb> He would!
11:16:31 <Bobbob> and my wolf will attack the remaining dog
11:16:32 <Buck> yes
11:16:37 <Buck> man have you seen a western before
11:16:51 <Kaleb> A western is not the point
11:16:56 <Buck> it is the point
11:16:58 <Mekkis> roll it
11:17:05 <Bobbob> I'll move one more
11:17:05 <Bobbob> and provoke
11:17:11 <Mekkis> !throw 1d20+3 AoO
11:17:13 <diebot> Mekkis, AoO: [1d20=20] 23
11:17:13 <Kaleb> Since he's a gunslinger, he rounds up a posse!
11:17:19 <Mekkis> !throw 1d20+3 confirm
11:17:20 <diebot> Mekkis, confirm: [1d20=8] 11
11:17:27 <Mekkis> !throw 1d6+3 damage
11:17:28 <diebot> Mekkis, damage: [1d6=4] 7
11:17:34 <Bobbob> 45/52
11:17:44 <Kaleb> You should target his wolf
11:17:48 <Mekkis> !throw 1d20+4 CMB
11:17:49 <Bobbob> shut up, Kaleb
11:17:49 <diebot> Mekkis, CMB: [1d20=18] 22
11:17:57 <Kaleb> Haha
11:18:06 <Kaleb> It's got the same AC as you
11:18:08 <Mekkis> you're pulled off the wolf, into the swamp
11:18:13 <Bobbob> okay
11:18:14 <Mekkis> you land prone
11:18:19 <Bobbob> my wolf attacks it still
11:18:23 <Mekkis> ok
11:18:27 <Bobbob> !throw 1d20+6
11:18:28 <diebot> Bobbob, 1d20+6: [1d20=16] 22
11:18:29 <Mekkis> hits
11:18:47 <Bobbob> !throw 1d6+3 damage; 1d20+6 trip
11:18:47 <diebot> Bobbob, damage: [1d6=3] 6; trip: [1d20=4] 10
11:18:57 <Mekkis> hits
11:18:59 <Mekkis> doesn't trip
11:19:03 <Mekkis> it's now Buck's turn
11:19:08 <Buck> I remember we all just drew longswords and casted magic missiles and cures
11:19:10 <Mekkis> if Bobbob isn't pulling more actions out of his arse
11:19:12 <Buck> this game used to be so much simpler
11:19:17 <Mekkis> true
11:19:17 <Bobbob> I have a move action
11:19:20 <Bobbob> can I mount?
11:19:26 <Bobbob> stand, then fast mount
11:19:27 <Kaleb> Haa
11:19:38 <Bobbob> I'll just stand then
11:19:39 <Buck> I shoot D, let me know when
11:19:43 <Mekkis> Bobbob is no longer prone
11:19:44 <Mekkis> roll it
11:19:47 <Mekkis> Buck,
11:19:55 <Buck> !throw 1d20+9
11:19:55 <diebot> Buck, 1d20+9: [1d20=13] 22
11:19:57 <Mekkis> hits
11:19:59 <Buck> !throw 1d12+2
11:20:00 <diebot> Buck, 1d12+2: [1d12=3] 5
11:20:02 <Buck> reload
11:20:08 <Mekkis> that is one resiliant dog
11:20:13 <Mekkis> it's now Kaleb's turn
11:20:30 <Kaleb> Huzzah
11:20:34 <Kaleb> 1N and stabby
11:20:46 <Mekkis> roll it
11:20:50 <Kaleb> Flanking?
11:20:59 <Mekkis> sure
11:21:07 <Kaleb> !throw 1d20+9 Attack
11:21:07 <diebot> Kaleb, Attack: [1d20=16] 25
11:21:27 <Mekkis> hits
11:21:28 <Buck> mekkis
11:21:34 <Mekkis> roll damage
11:21:35 <Kaleb> !throw 1d4 Damage; 2d6 Sneak Attack
11:21:36 <diebot> Kaleb, Damage: [1d4=1] 1; Sneak Attack: [2d6=3,2] 5
11:21:55 <Mekkis> the dog turns into a bit of dog-meat
11:21:59 <Mekkis> sometimes known as Spam
11:22:04 <Mekkis> it's now Tasiv's turn
11:22:09 <Buck> I should probably remember I have deadly aim
11:22:12 <Mekkis> yes
11:22:16 <Mekkis> you should
11:22:18 <Mekkis> it's now Tasiv's turn
11:22:44 <Tasiv> movement 15 ft east
11:23:22 <Buck> what did you say, I wasn't listening
11:23:26 <Mekkis> who are you shooting?
11:23:42 <Buck> touch AC
11:23:50 <Tasiv> ranged on 1
11:23:54 <Mekkis> roll it
11:23:57 <Tasiv> !throw 1d20+5
11:23:58 <diebot> Tasiv, 1d20+5: [1d20=13] 18
11:24:09 <Mekkis> misses
11:24:14 <Mekkis> hmmm
11:24:15 <Tasiv> end turn
11:24:39 <Mekkis> !throw 1d20+5 arrow at Adolf
11:24:40 <diebot> Mekkis, arrow at Adolf: [1d20=12] 17
11:24:47 <Bobbob> AC 22
11:24:58 <Mekkis> !throw 1d20+5 arrow at Bobbob
11:24:59 <diebot> Mekkis, arrow at Bobbob: [1d20=3] 8
11:25:03 <Bobbob> AC 22
11:25:08 <Mekkis> it's now Bobbob's turn
11:25:13 <Bobbob> I fast mount
11:25:15 <Bobbob> !throw 1d20+10 ride
11:25:15 <diebot> Bobbob, ride: [1d20=17] 27
11:25:16 <Mekkis> roll it
11:25:18 <Mekkis> you're mounted
11:25:37 <Buck> haha
11:25:54 <Bobbob> I'll move to X10 and attack #2
11:26:21 <Mekkis> roll it
11:26:26 <Bobbob> !throw 1d20+10 p-attack, FF
11:26:27 <diebot> Bobbob, p-attack, FF: [1d20=9] 19
11:26:29 <Mekkis> hits
11:26:35 <Bobbob> !throw 1d6+10
11:26:35 <diebot> Bobbob, 1d6+10: [1d6=1] 11
11:26:41 <Buck> can you describe these guys?
11:26:45 <Bobbob> end turn
11:26:47 <Kaleb> They have bows
11:27:05 <Bobbob> peasant farmers, protecting their swamp farm
11:27:06 <Buck> armour/weapons/race/class indications
11:27:16 <Bobbob> !throw 1d20+1 k:l
11:27:17 <diebot> Bobbob, k:l: [1d20=2] 3
11:27:19 <Kaleb> Haha
11:27:23 <Kaleb> Naturally
11:27:45 <Mekkis> it's now Buck's turn
11:27:49 <Kaleb> I know, right?
11:28:00 <Kaleb> Probably !
11:28:08 <Buck> do the trees east of me block my way?
11:28:17 <Mekkis> you can squeeze through
11:28:27 <Buck> 25ft east
11:28:31 <Kaleb> The antipaladin is a lie
11:28:37 <Mekkis> roll acrobatics
11:28:44 <Buck> !throw 1d20+4 acrobatics
11:28:48 <diebot> Buck, acrobatics: [1d20=6] 10
11:28:50 <Mekkis> ok
11:28:55 <Mekkis> you squeeze through
11:28:56 <Mekkis> now what?
11:29:01 <Buck> hmm this is a problem
11:29:23 <Kaleb> Nice
11:29:27 <Buck> !dist 50 10
11:29:28 <diebot> Buck, Length of hypotenuse: 50.990195
11:29:32 <Mekkis> lololol
11:29:39 <Bobbob> ha
11:29:42 <Buck> dismount is a move action isn't it
11:29:52 <Mekkis> unless you have a good ride check
11:30:31 <Buck> I'll try fast dismount
11:30:43 <Buck> !throw 1d20+7 ride
11:30:44 <diebot> Buck, ride: [1d20=14] 21
11:30:46 <Kaleb> Uh-oh
11:30:59 <Mekkis> ok
11:31:04 <Mekkis> now what
11:31:11 <Buck> move to T8
11:31:15 <Buck> and fire
11:31:26 <Mekkis> roll it
11:31:31 <Buck> @fired
11:31:32 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=10] 17; damage: [1d12=9] 13
11:31:37 <Buck> you're fired !!
11:31:37 <Mekkis> miß
11:31:41 <Buck> what
11:31:46 <Mekkis> miss
11:31:46 <Buck> 17 misses his touch AC?
11:31:51 <Mekkis> that's right
11:31:55 <Buck> fuck
11:31:56 <Mekkis> he has cover
11:32:01 <Buck> reload with paper catridge
11:32:02 <Kaleb> miB?
11:32:04 <Mekkis> ok
11:32:08 <Mekkis> miß
11:32:20 <Kaleb> German man
11:32:21 <Buck> that B character is a ss
11:32:39 <Kaleb> Thank you, Year 7 German
11:32:39 <Mekkis> it's now Kaleb's turn
11:32:56 <Kaleb> Still difficult terrain?
11:32:57 <Bobbob> I took German in year 8 but that was like 15 years ago
11:33:00 <Bobbob> you weren't even born yet
11:33:06 <Kaleb> Probably !
11:33:11 <Bobbob> you were probably conceived
11:33:17 <Bobbob> maybe I was in german class when your parents were sexing it up
11:33:24 <Buck> wow
11:33:26 <Kaleb> Maybe !
11:33:26 <Buck> can we not go there
11:33:30 <Tasiv> gross
11:33:33 <Mekkis> it's your turn Kaleb
11:33:35 <Kaleb> Still difficult terrain?
11:33:39 <Mekkis> groß
11:33:41 <Mekkis> yes
11:33:43 <Kaleb> 20ft E then
11:33:57 <Mekkis> it's now Tasiv's turn
11:34:03 <Tasiv> 15ft east
11:34:07 <Tasiv> ranged on 1
11:34:12 <Mekkis> roll it
11:34:13 <Tasiv> !throw 1d20+5 ranged
11:34:13 <diebot> Tasiv, ranged: [1d20=10] 15
11:34:15 <Mekkis> miss
11:34:17 <Tasiv> arse
11:34:19 <Tasiv> end turn
11:34:34 <Bobbob> "Put down your weapon."
11:34:54 <Kaleb> Ha. ha ha.
11:34:59 <Mekkis> hmm
11:35:06 <Mekkis> "Very well...."
11:35:14 <Mekkis> he lowers his longbow
11:35:25 <Buck> :|
11:35:27 <Bobbob> is that the end of his turn
11:35:32 <Buck> combat over?
11:35:33 <Mekkis> he ends turn
11:35:34 <Mekkis> no
11:35:38 <Mekkis> remain on initiative
11:35:38 <Bobbob> "I think he's surrendered."
11:35:47 <Bobbob> whose turn is it anyway
11:35:47 <Mekkis> Bobbob, your turn
11:35:51 <Bobbob> (ha ha, see what I did there?)
11:36:03 <Kaleb> Nope
11:36:17 <Bobbob> I'll delay
11:36:28 <Mekkis> ok
11:36:33 <Mekkis> Buck?
11:36:48 <Buck> I fast mount Dobs
11:36:57 <Buck> yeah after walking back, obv
11:37:06 <Buck> !throw 1d20+7 ride
11:37:06 <diebot> Buck, ride: [1d20=3] 10
11:37:20 <Mekkis> you don't fast mount him
11:37:21 <Buck> that's full round
11:37:31 <Mekkis> it's now Kaleb's turn
11:37:32 <Buck> ah
11:37:35 <Bobbob> your horse can still move
11:37:37 <Buck> I move 25ft east
11:37:44 <Mekkis> ok
11:37:44 <Kaleb> 20ft E
11:37:58 <Mekkis> Tasiv's turn
11:38:08 <Tasiv> 15ft east
11:38:10 <Kaleb> Whats with that sound?
11:38:12 <Buck> what the hell is that
11:38:13 <Tasiv> se and then east
11:38:22 <Tasiv> end turn
11:38:27 <Kaleb> Haha
11:38:57 <Mekkis> you hear countless dogs approaching
11:39:04 <Mekkis> from the north and south
11:39:14 <Mekkis> (Railford is to the east)
11:39:22 <Mekkis> what are you doing?
11:39:33 <Buck> get the rations out
11:39:35 <Buck> lollllllll
11:39:37 <Bobbob> I tell him to drop his longbow
11:39:53 <Buck> how far to the east
11:39:55 <Mekkis> he places his longbow on the ground
11:39:58 <Mekkis> about a mile
11:40:00 <Buck> can we reasonably outrun them
11:40:02 <Bobbob> I take his longbow, and start east
11:40:08 <Mekkis> possibly
11:40:11 <Mekkis> you do so
11:40:18 <Mekkis> is everyone else doing the same?
11:40:23 <Buck> yeah
11:40:26 <Buck> I'm in favour
11:40:39 <Mekkis> Bobbob, you have a medium masterwork composite longbow (+1 str)
11:40:39 <Tasiv> shite i can't move quick
11:40:43 <Kaleb> Yeah
11:40:55 <Bobbob> sweet, too bad it's not a small composite shortbow (+2 str)
11:41:06 <Kaleb> Ha
11:41:06 <Buck> if they catch up, we'll stop and kill them
11:41:08 <Mekkis> you all arrive at Railford
11:41:12 <Buck> unless kaleb wants to stealth it out
11:41:19 <Kaleb> Not really
11:41:29 <Kaleb> Yay tin covered
11:41:30 <Mekkis> Atop a hillock stand half a dozen small stone cottages
11:41:30 <Mekkis> surrounding a tall brick and timber building topped with a
11:41:30 <Mekkis> massive tin-covered water drum. A sign over its looming
11:41:30 <Mekkis> doors reads Railford Distillery est. 4693. From a squat brick
11:41:30 <Mekkis> building sharing an adjoining wall with the distillery rises a
11:41:30 <Mekkis> long cylindrical chimney. A low, moss-covered cobblestone
11:41:30 <Mekkis> wall surrounds the entire property.
11:41:36 <Buck> I can't understand a word you're saying
11:42:11 <Buck> I couldn't understand you man
11:42:11 <Kaleb> Why not?
11:42:31 <Kaleb> Good 1
11:43:04 <Kaleb> Silence
11:43:19 <Kaleb> I go in
11:43:20 <Buck> I uh
11:43:20 <Kaleb> Slowly
11:43:22 <Mekkis> you notice that all the buildings are shttered
11:43:24 <Kaleb> Is the gate locked?
11:43:37 <Buck> do we want to discuss faction missions
11:43:40 <Bobbob> is the chimney smoking
11:43:41 <Buck> does anyone not want to
11:43:43 <Mekkis> what gate?
11:43:50 <Kaleb> I'm assuming the distellery has a gate
11:44:00 <Tasiv> i don't want to (yet)
11:44:01 <Buck> the door has a handle ?!
11:44:02 <Kaleb> Ha
11:44:05 <Mekkis> you're WRONG !
11:44:26 <Buck> "Scout."
11:44:28 <Kaleb> Is there just a hole in the cobblestone wall?
11:44:29 <Bobbob> I bet it's not as bad as the cheliax faction mission for citadel of flame
11:44:53 <Kaleb> Was that something like get some lava?
11:44:56 <Mekkis> as you approach, a bottle flies at Buck
11:45:03 <Kaleb> Funs
11:45:08 <Mekkis> it falls short
11:45:17 <Buck> what
11:45:19 <Buck> from where
11:45:20 <Tasiv> where'd the bottle come from?
11:45:22 <Buck> I shoot it
11:45:24 <Mekkis> from inside
11:45:28 <Mekkis> roll range tough
11:45:31 <Mekkis> touch
11:45:31 <Bobbob> Kaleb: it's something that makes you take damage before the final encounter, and a negative penalty for the final encounter, and you still have to make a DC 20 skill check to actually succeed at it
11:45:37 <Kaleb> I draw my normal shortsword
11:45:39 <Buck> @fired
11:45:40 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=10] 17; damage: [1d12=11] 15
11:45:48 <Mekkis> you shoot the bottle
11:45:51 <Mekkis> it shatters
11:45:56 <Tasiv> *awesome
11:45:57 <Mekkis> another bottle comes out
11:45:58 <Buck> because I'm cool like that
11:46:07 <Mekkis> it hits Buck in the face
11:46:12 <Mekkis> for 1 nonlethal damage
11:46:17 <Kaleb> gg
11:46:22 <Mekkis> "Go away!"
11:46:24 <Tasiv> "dammit!"
11:46:29 <Mekkis> you hear from inside
11:46:39 <Bobbob> "Where is Becher?"
11:46:40 <Kaleb> "Why? We're here to help"
11:46:44 <Buck> I reload with a normal bullet
11:46:50 <Tasiv> inside the town or building? pub?
11:46:51 <Mekkis> "Really? Who are you"?
11:46:54 <Mekkis> in the town
11:47:03 <Buck> is the Pathfinder Society shunned around here
11:47:08 <Bobbob> "We're from the Pathfinder Society. Sent to speak with Becher."
11:47:11 <Mekkis> Buck, knowledge (Local)
11:47:17 <Tasiv> buck: no i don't think so
11:47:27 <Buck> !throw 1d20+2 local
11:47:28 <diebot> Buck, local: [1d20=16] 18
11:47:33 <Buck> we're very shunned there
11:47:35 <Tasiv> the father of the distiller was a pathfinder
11:47:42 <Tasiv> or something...
11:47:48 <Kaleb> !throw 1d20+6 K: Local (Is the PFS shunned around here?)
11:47:48 <Mekkis> the Society isn't really shunned here
11:47:48 <diebot> Kaleb, K: Local (Is the PFS shunned around here?): [1d20=7] 13
11:47:54 <Tasiv> some connection to pathfinder
11:47:57 <Tasiv> right
11:48:12 <Tasiv> can i see who's throwing bottles?
11:48:14 <Tasiv> !see
11:48:20 <Tasiv> @see
11:48:20 <diebot> Tasiv, 1d20+7: [1d20=5] 12
11:48:26 <Tasiv> no i don't suppose i can
11:48:30 <Mekkis> the bottles are coming from one of the rooftops
11:48:40 <Mekkis> want to roll a diplomacy, Buck or Bobbob
11:48:40 <Bobbob> do they respond to my comment about Becher and the Society
11:48:43 <Tasiv> "oi! cut it out up there"
11:48:44 <Buck> maybe I should intimidate
11:48:45 <Bobbob> can I take 10
11:48:46 <Bobbob> for a total of 17
11:48:48 <Mekkis> no
11:48:54 <Bobbob> does it say you can't take 10 on diplomacy
11:49:01 <Mekkis> but thanks for asking
11:49:09 <Buck> "If you keep throwing bottles at us, the next bullet's coming for YOU"
11:49:14 <Buck> "We just want to talk."
11:49:15 <Tasiv> "hang on"
11:49:21 <Bobbob> !throw 1d20+7
11:49:21 <diebot> Bobbob, 1d20+7: [1d20=18] 25
11:49:26 <Tasiv> noice
11:49:30 <Mekkis> "Very well."
11:49:32 <Kaleb> gg
11:49:35 <Mekkis> one of the doors opens
11:49:41 <Bobbob> I'll go inside the door
11:49:45 <Tasiv> *follow
11:49:46 <Mekkis> and several people come out an surround you
11:49:53 <Buck> weapons?
11:49:57 <Bobbob> oh, surrounding us eh
11:49:58 <Bobbob> are they armed
11:50:02 <Mekkis> with pitchforks, longspears, a guy with a glowing longsword
11:50:12 <Bobbob> "What's going on here?"
11:50:17 <Mekkis> and you can make out a guy on the rooftop training a bow on you
11:50:18 <Kaleb> "Well well well"
11:50:41 <Tasiv> "i was expecting a friendlier welcome than this"
11:50:44 <Mekkis> "I'm Fritch. Keeper of the Railford Tavern. And you are?"
11:50:55 <Bobbob> "Bobbob, Pathfinder."
11:51:04 <Tasiv> "tasiv, pathfinder"
11:51:16 <Kaleb> I whisper to Buck "If this goes pear shaped, you go for the roof"
11:51:19 <Bobbob> "This is Tasiv, Buck and Kaleb."
11:51:23 <Kaleb> "Kaleb, Pathfinder"
11:51:24 <Bobbob> "We were sent by the Society to speak to Becher."
11:51:37 <Buck> "He'd best be here."
11:51:37 <Bobbob> "Had a bit of trouble on our way here, but nothing too serious."
11:51:47 <Bobbob> "Speaking of which, mind healing me Tasiv?"
11:51:55 <Mekkis> "Becher isn't here at the moment. Well... What do you know of Grald?"
11:52:00 <Tasiv> !throw 1d8+1 bobbob clw
11:52:01 <diebot> Tasiv, bobbob clw: [1d8=8] 9
11:52:03 <Tasiv> :D
11:52:07 <Buck> I spit off to the side like this is just another day
11:52:08 <Kaleb> Yay planes
11:52:08 <Bobbob> 47 charges remain, full hp
11:52:17 <Bobbob> "I know less of Grald than I know of Becher. Is he giving you trouble?"
11:52:39 <Mekkis> "Indeed he is, but please, come inside. It's hardly safe out here anymore."
11:52:48 <Bobbob> we'll go in
11:52:48 <Mekkis> they usher you into the inn.
11:52:55 <Tasiv> "i could do with a drink..."
11:52:56 <Buck> I find somewhere to put Dobs
11:53:12 <Tasiv> tea i mean
11:53:15 <Tasiv> one sec
11:53:16 <Buck> and as we enter, I check the roof
11:53:25 <Kaleb> "What's that? Why isn't it safe here anymore?"
11:53:26 <Bobbob> haha
11:53:29 <Bobbob> looking for goblins?
11:53:36 <Buck> you never know hey
11:53:39 <Mekkis> worse.
11:53:40 <Buck> you never know
11:53:43 <Mekkis> "Worse."
11:54:01 <Buck> worse than safe?
11:54:01 <Mekkis> "Grald's been trying to claim the village for himself and his lord."
11:54:13 <Bobbob> "By what right?"
11:54:32 <Mekkis> "Right of inheritance."
11:54:43 <Bobbob> "If his claim is legitimate, why the concern?"
11:55:05 <Kaleb> "IS it legitimate?"
11:55:10 <Mekkis> "It isn't. The deeds were signed over to Becher Railford."
11:55:26 <Buck> I continually sense motive on this guy
11:55:35 <Kaleb> "So why is this Grald trying to claim the village?"
11:55:45 <Bobbob> "Who is bequeathing the inheritance?"
11:55:45 <Mekkis> "But when Grald came to claim the property, he demanded to see the deeds..."
11:55:59 <Mekkis> "His father signed them, and kept them hidden."
11:56:02 <Buck> did we get this guy's name yet
11:56:05 <Buck> this isn't Belcher is it
11:56:16 <Bobbob> ha
11:56:19 <Bobbob> belcher
11:56:21 <Bobbob> is he burping
11:56:29 <Bobbob> and his name is Fritch
11:56:30 <Mekkis> Fritch
11:56:37 <Tasiv> Fritch the Belcher
11:56:56 <Buck> oh sorry, Becher
11:57:02 <Bobbob> "So Grald's father owned the property, but signed it over to Becher before dying?"
11:57:18 <Buck> I continually sense motive on Fritch
11:57:28 <Mekkis> roll some secret ones
11:57:36 <Buck> how many would you like
11:57:36 <Mekkis> "No."
11:57:40 <Mekkis> start with four
11:57:42 <Kaleb> "Do you know where Becher is?"
11:57:46 <Mekkis> I'll ask for more when I need them
11:57:48 <Bobbob> "Can you clear the inheritance matter up for me?"
11:57:51 <Buck> can I take 10
11:58:20 <Buck> 18
11:58:25 <Mekkis> no
11:58:29 <Buck> ok
11:58:37 <Bobbob> I think for opposed rolls you can't take 10
11:58:40 <Bobbob> and sense motive is opposed vs. bluff
11:58:48 <Buck> np
11:59:25 <Mekkis> "Very well. Land without a proper inheritance is subject to the Taldan Emperor's Reclamation Act"
12:00:01 <Buck> do I know anything about that act
12:00:12 <Bobbob> roll knowledge (law)!
12:00:20 <Tasiv> lolol
12:00:25 <Buck> what is knowledge law
12:00:33 <Buck> local
12:00:38 <Mekkis> it's Profession (Barrister)
12:00:42 <Bobbob> ha
12:00:48 <Mekkis> "Becher's father, who owned the distillery kept the deeds hidden. He went off with a bunch of men day before yesterday, to try and find it."
12:00:49 <Buck> what knowledge is it
12:00:58 <Mekkis> "Only one man returned. Bose."
12:01:20 <Mekkis> "He made some wild claims." Fritch shudders....
12:01:31 <Bobbob> "Where is Bose now?"
12:02:07 <Mekkis> "He's at Jessica's place. She's trying to tend to his wounds."
12:02:32 <Bobbob> "I think we should talk to him. If Becher needs help, we'll have to provide it."
12:02:37 <Buck> "Wait now, who is Bose, and who is Jessica"
12:02:41 <Buck> "And who are you, anyway?"
12:02:57 <Buck> what did he say re who he is
12:03:08 <Buck> keeper
12:03:09 <Buck> okay
12:03:29 <Mekkis> "Jessup Bose is one of the men who went with Becher."
12:03:33 <Tasiv> !throw 1d20 int @mekkis
12:03:36 <Mekkis> "Jessica's our healer."
12:03:38 <Kaleb> Avatar is gonna hate Murder on the Throaty Mermaid or whatever it is
12:03:49 <Mekkis> have you played it, Kaleb?
12:03:54 <Kaleb> Nope
12:03:57 <Bobbob> "Thank you for your time, Fitch. I trust we may move about your town without threat of molestation?"
12:04:05 <Kaleb> You said we didn't get anything repeated before
12:04:06 <Mekkis> (I'd suggest you play it at arcanacon. Myra DMs it really well."
12:04:12 <Buck> "I thought you said Bose is at Jessica's place. Who's Bose?"
12:04:14 <Kaleb> Ok
12:04:17 <Mekkis> "We'll see..."
12:04:19 <Kaleb> What level bracket is it?
12:04:22 <Buck> oh, Jessup
12:04:24 <Buck> I read it as Jessica
12:04:27 <Kaleb> gg
12:04:28 <Mekkis> "Are you paying attention, Buck?"
12:04:30 <Buck> cmon, Jessup and Jessica
12:04:35 <Bobbob> "He never does."
12:04:36 <Buck> "You speak too quickly"
12:04:47 <Kaleb> "He just doesn't listen"
12:04:48 <Bobbob> "If he can't shoot it, he ain't interested."
12:04:48 <Mekkis> "You understand too slowly."
12:04:55 <Mekkis> !findchar Tasiv
12:05:01 <Bobbob> "He has his uses though."
12:05:05 <Buck> who's in the room
12:05:11 <diebot> Mekkis, Character: Tasiv, number: 328( http://dnd.ballig.net/viewchar.php5?char=328 )
12:05:22 <Bobbob> I want to go find Jessica's place
12:05:27 <Buck> I want to shoot Fritch
12:05:31 <Bobbob> what
12:05:38 <Buck> he's pissing me off
12:05:48 <Tasiv> "i want a drink first before we do anything"
12:05:57 <Kaleb> How's that, Buck?
12:05:59 <Bobbob> I will stand back as Buck shoots Fitch
12:06:03 <Bobbob> having nothing to do with it
12:06:08 <Buck> who is in the room, first
12:06:21 <Kaleb> Why do you want to shoot him?
12:06:28 <Mekkis> "Very well. Do you want the local whiskey?"
12:06:29 <Buck> I just said why
12:06:33 <Buck> you just don't listen
12:06:43 <Kaleb> How is he pissing you off?
12:06:46 <Bobbob> "Tasiv, you need your wits about yuo."
12:06:48 <Bobbob> "Don't drink on the job."
12:06:55 <Bobbob> "It's very un-Pathfinder of you."
12:07:03 <Mekkis> Fritch pours a whiskey for Tasiv
12:07:05 <Mekkis> and himself.
12:07:10 <Bobbob> I take Tasiv's whiskey away
12:07:17 <Bobbob> "You can have it when we're done."
12:07:20 <Kaleb> And drink it?
12:07:23 <Bobbob> no :p
12:07:27 <Mekkis> "Do you want one too?"
12:07:28 <Buck> "I'll have a whiskey."
12:07:36 <Mekkis> he goes to pour another
12:07:41 <Buck> I take it before Bobbob does
12:07:41 <Bobbob> "This is disgraceful. You're PATHFINDERS on a job."
12:07:44 <Bobbob> "And you're drinking."
12:07:48 <Buck> "Enjoying our adventuring."
12:08:00 <Buck> "What do you know of Abta Nuatha?"
12:08:05 <Bobbob> "I will make sure Osprey hears about this."
12:08:06 <Tasiv> "tis a mere quaff is all"
12:08:06 <Buck> I say to Fritch
12:08:08 <Kaleb> "I have to agree with Bobbob"
12:08:18 <Mekkis> "To the Railford Distillery belonging it to its rightful owner!"
12:08:33 <Buck> "I have to agree that I don't care what you agree with"
12:08:38 <Buck> and I chug it down
12:08:44 <Bobbob> I leave them
12:08:45 <Tasiv> !throw 1d20+7 perception @mekkis
12:08:45 <Mekkis> he chugs it down too
12:08:46 <Bobbob> to find Jessica's place
12:08:47 <Mekkis> "Another?"
12:09:05 <Buck> what did he reply to me with
12:09:29 <Kaleb> I may have to leave soon
12:09:38 <Mekkis> who?
12:09:43 <Buck> Fritch
12:09:49 <Kaleb> He asked fritch about some guy
12:09:55 <Mekkis> "Abto Nuatha?"
12:10:06 <Buck> "Abta Nuatha."
12:10:09 <Buck> I repeat
12:10:28 <Mekkis> "No idea."
12:10:39 <Mekkis> Bobbob, you find Jessica's place
12:10:42 <Buck> "Who can I talk to around here that might know about a fellow wizard Pathfinder?"
12:10:53 <Bobbob> I enquire with her about Bose
12:11:23 <Mekkis> sure
12:11:31 <Mekkis> She opens the door and lets you in.
12:11:40 <Kaleb> I try to find Bobbob
12:11:43 <Mekkis> "Bose came back last night. He's in a bad shape."
12:11:50 <Bobbob> "Is he conscious?"
12:11:53 <Bobbob> "What are his wounds like?"
12:11:54 <Mekkis> "Not sure. Not many wizards around here..."
12:11:58 <Mekkis> he's conscious
12:12:00 <Kaleb> I want none of their drinking problems
12:12:10 <Mekkis> make a heal check
12:12:18 <Bobbob> I was asking in character
12:12:19 <Buck> having one drink is hardly a drinking problem
12:12:49 <Mekkis> "Want another drink?"
12:13:07 <Buck> did he answer my question or is he ignoring me and just asking if I want a drink
12:13:17 <Bobbob> [1:11:08 PM] <@Mekkis> "Not sure. Not many wizards around here..."
12:13:30 <Mekkis> "Pay more attention, Buck?"
12:13:33 <Buck> "We have to be off."
12:13:35 <Mekkis> "Want another drink?"
12:13:48 <Buck> "And I'm gettin' a bit sick of you anyway."
12:13:50 Mekkis gives channel half-operator status to diebot
12:13:55 <Mekkis> "Get out."
12:13:57 <Buck> and I leave without a goodby
12:13:57 <Buck> e
12:14:11 <Kaleb> gg
12:14:14 <Mekkis> you catch him drawing another dram as you leave
12:14:22 <tashes> Someone pinged me..
12:14:25 <Buck> what's a dram
12:14:31 <tashes> nvm i'll come back later
12:14:41 <Buck> tashes: trying to see if you were keen to play
12:14:56 <Mekkis> In the avoirdupois system, the dram is the mass of 1⁄256 pound or 1⁄16 ounce. So the dram weighs 875⁄32 grains or exactly 1.771 845 195 312 5 grams.[
12:15:03 <tashes> yeah actually. did you just starT?
12:15:11 <Buck> started 2 hours ago
12:15:13 <Mekkis> The fluid dram is defined as 1⁄8 of a fluid ounce, which means it is exactly equal to
12:15:13 <Mekkis> 3.696 691 195 312 5 mL in the United States and
12:15:13 <Mekkis> 3.551 632 812 500 0 mL in the Commonwealth and Ireland.
12:15:16 <tashes> well hten, back to bed for me!
12:15:27 <Buck> yeah I leave and catch with the others
12:15:28 <Bobbob> you bed sleeper
12:15:29 <Mekkis> Dram is also used informally to mean a small amount of liquid, especially Scotch whisky. In this case the "dram" will usually be 30 ml
12:15:32 <Buck> I think Tasiv is coming
12:15:35 <Bobbob> did Jessica answer my questions
12:15:44 <Mekkis> no
12:15:49 <Bobbob> "Is he conscious?"
12:15:51 <Bobbob> "What are his wounds like?"
12:15:56 <Mekkis> "He's conscious."
12:16:09 <Mekkis> "Looks like some bites from some creature."
12:16:18 <Bobbob> "What did he say to you about what happened?"
12:16:37 <Mekkis> "He went on and on and on. Seems to be muttering at random."
12:16:42 <Mekkis> she leads you to him.
12:17:02 <Bobbob> "Bose. My name is Bobbob, the Pathfinder Society sent me. What happened?"
12:17:22 <Buck> let me know when we arrive
12:17:25 <Mekkis> he looks at you
12:17:29 <Mekkis> his eyes focus
12:17:38 <Mekkis> then you hear noises coming from outside
12:17:47 <Bobbob> what kind of noises
12:17:50 <Bobbob> birds? I'm okay if it's birds
12:17:51 <Mekkis> Jessica then leads Buck, Tasiv and Kaleb in
12:18:12 <Kaleb> "Huzzah"
12:18:17 <Mekkis> then Bose relaxes, and starts speaking in a constant, monotone voice.
12:18:23 <Kaleb> "How's he going?"
12:18:24 <Mekkis> “Becher led us through the swamps down an old trail to
12:18:24 <Mekkis> what used to be the barrel-aging caves. Them caves where
12:18:24 <Mekkis> vinters would set the casks ta dry ‘em out an give ‘em good
12:18:24 <Mekkis> flavor. When we got there, the caves was all boarded up, so
12:18:24 <Mekkis> it took us a while ta get in. The place was flooded, barrels
12:18:24 <Mekkis> floating everywhere and it had a foul stink to it. We poked
12:18:24 <Mekkis> around a bit till Becher found the back office. Inside, there
12:18:24 <Mekkis> was this strongbox where he said the deed was. That’s when
12:18:24 <Mekkis> they came... these things rose out of the muck and started
12:18:24 <Mekkis> attacking. Dead folk with sharpened fangs. We tried to fight
12:18:24 <Mekkis> ‘em but they was too strong. They tore Padrik’s arm right off
12:18:24 <Mekkis> and started eating it... we tried to get out the way we came
12:18:24 <Mekkis> in. I made it out, but some of the creatures started following
12:18:24 <Mekkis> us, escaping. They blocked the entrance, trapping Becher
12:18:24 <Mekkis> and Walmont inside and after that the entrance collapsed on
12:18:24 <Mekkis> them. One of the creatures that followed me tried to grab me
12:18:24 <Mekkis> and took a bite out of my leg, so I ran. I ran as fast as I could.
12:18:24 <Mekkis> I don’t know what happened after that.”
12:18:31 <Kaleb> Yeeeah
12:19:40 <Bobbob> "That is very serious."
12:20:06 <Bobbob> "How far away are these caves?"
12:20:17 <Tasiv> can i heal this guy?
12:20:32 <Mekkis> "About three miles."
12:20:35 <Tasiv> take 10 + 7
12:20:38 <Kaleb> Yes
12:20:39 <Kaleb> Do it
12:21:08 <Mekkis> roll it
12:21:23 <Tasiv> !throw 1d20+7
12:21:23 <diebot> Tasiv, 1d20+7: [1d20=19] 26
12:21:37 <Mekkis> you can tell that he's suffering from Ghoul fever
12:21:38 <Bobbob> if he takes more than a few minutes, I'm going to interrupt him
12:21:44 <Mekkis> you seem to help him a bit
12:21:47 <Kaleb> Funs
12:22:10 <Tasiv> "lads he's likely been bitten by a fucking ghoul"
12:23:19 <Bobbob> "How can you tell?"
12:23:23 <Buck> why do you think we're in a rush
12:23:25 <Tasiv> "trust me"
12:23:35 <Bobbob> "I mean, there are signs and symptoms of a specific bite?"
12:23:44 <Tasiv> "yeah all that stuff"
12:23:58 <Kaleb> Might be a bit of a clue
12:24:16 <Kaleb> Probably not
12:24:20 <Tasiv> "we're compelled to rescue belcher yes?"
12:24:25 <Bobbob> "He looks worse than just a bite, though."
12:24:37 <Kaleb> Ah, there's the mute button
12:24:43 <Buck> !throw 1d20+10 heal
12:24:44 <diebot> Buck, heal: [1d20=20] 30
12:24:58 <Buck> can you tell me what I know
12:25:20 <Tasiv> "he's got ghoul fever"
12:25:25 <Buck> ask him in character if you want more info
12:25:27 <Bobbob> "Oh. What does that do?"
12:25:47 <Buck> well he's entitled to keep it to himself
12:26:07 <Buck> Mekkis: did I learn anything from my heal check of 30
12:26:19 <Kaleb> Yeah sorry :S
12:26:21 <Kaleb> I forgot
12:26:28 <Bobbob> Buck: sure, if that's actively his intention
12:26:30 <Bobbob> but I don't believe it is
12:26:40 <Mekkis> Buck, you learnt that he has Ghoul fever
12:26:50 <Buck> what do I know about ghoul fever
12:27:25 <Tasiv> oh i have +2 on undead knowledge too
12:27:35 <Mekkis> Ghoul Fever (Su): Those hit
12:27:35 <Mekkis> by a ghoul’s bite must succeed
12:27:35 <Mekkis> on a DC 12 Fortitude save or
12:27:35 <Mekkis> succumb to ghoul fever (incu-
12:27:35 <Mekkis> bation period 1 day, damage
12:27:35 <Mekkis> 1d3 Con and 1d3 Dex). A
12:27:35 <Mekkis> humanoid who dies of ghoul
12:27:35 <Mekkis> fever rises as a ghoul at mid-
12:27:35 <Mekkis> night of the next day
12:27:54 <Tasiv> "fuck"
12:27:55 <Mekkis> he looks rather hurt
12:27:57 <Tasiv> "fuck fuck fuck"
12:28:10 <Tasiv> *take everyone aside
12:28:14 <Tasiv> and explain that
12:28:17 <Tasiv> outside
12:28:24 <Tasiv> or wherever he can't hear us
12:28:43 <Mekkis> ok
12:28:48 <Buck> how does the incubation period work
12:28:53 <Bobbob> I say to Jessica, "We can't let him succumb to his fever."
12:28:59 <Bobbob> "How confident are you that you can help him overcome it?"
12:29:01 <Mekkis> "I know that."
12:29:12 <Bobbob> "I mean we REALLY can't let him succumb."
12:29:16 <Tasiv> "aye"
12:29:20 <Bobbob> "It would mean more than just his death."
12:29:25 <Buck> and how do we cure it
12:29:30 <Mekkis> "Well, I'm trying to help him, but he... probably.... won't last the night..."
12:29:44 <Buck> yep
12:29:59 <Tasiv> mekkis: do i or buck know how to cure him?
12:30:11 <Buck> one of my characters did, I think it was Mellon
12:30:27 <Buck> cure?
12:30:39 <Mekkis> Cure disease
12:30:43 <Mekkis> or heal checks
12:30:43 <Tasiv> k
12:30:46 <Mekkis> or Antiplague
12:31:02 <Tasiv> *not to be confused with antiplaque
12:31:06 <Kaleb> yay antiplague
12:31:36 <Buck> antiplague is +5 to the save?
12:31:36 <Kaleb> Antiplague is in adventurer's armory, too
12:31:53 <Tasiv> "can i assist buck and cure him?"
12:32:08 <Buck> it takes 10 minutes
12:32:15 <Bobbob> we'll hang around and help him heal
12:32:17 <Mekkis> you all try to heal him
12:32:26 <Mekkis> ten minutes later, you think you've done all you can
12:32:39 <Tasiv> ok
12:32:41 <Buck> do we think it's enough
12:32:46 <Bobbob> "I'm not sure there's anything else can do here for him, but we'll check back after we go to the cave. I suggest you keep him secure..."
12:33:00 <Mekkis> "I'll do so."
12:33:05 <Tasiv> "i need 5 more minutes before we go"
12:33:12 <Tasiv> "5 minutes tops"
12:33:19 <Bobbob> "Bose, how do we get to these caves?"
12:33:21 <Tasiv> "is that ok?"
12:33:29 <Bobbob> "Do it now Tasiv."
12:33:31 <Mekkis> he draws you a really brief map
12:33:34 <Tasiv> ok
12:33:36 <Mekkis> with three lines on it
12:33:40 <Bobbob> "Meet us at the inn before you go."
12:33:53 <Buck> "Have either of you seen any wizards around the place? I'm looking for Abta Nuatha."
12:34:48 <Mekkis> "Nope, sorry..."
12:35:33 <Buck> that's good
12:35:38 <Bobbob> "Thank you for the map, we'll go see if we can save Becher and then check on you."
12:35:57 <Bobbob> if no one else says anything further, I leave
12:36:00 <Buck> I need to buy a healer's kit
12:36:00 <Bobbob> and go to the inn to wait for Tasiv
12:36:28 <Buck> can I do that now
12:37:09 <Buck> should we also buy some antiplague
12:37:22 <Kaleb> Are they likely to have it?
12:37:31 <Buck> should do
12:37:33 <Mekkis> Railford
12:37:33 <Mekkis> Size Thorp; AL N
12:37:33 <Mekkis> GP Limit 34 gp; Assets 129 gp
12:37:33 <Mekkis> DEMOGRAPHICS
12:37:33 <Mekkis> Population 46
12:37:33 <Mekkis> Type human 100%
12:37:33 <Mekkis> AUTHORITY FIGURE
12:37:33 <Mekkis> Becher Railford (Still-Master), Waldon “Bloodknuckles”
12:37:33 <Mekkis> Snyee (Innkeep)
12:37:33 <Mekkis> NOTES
12:37:33 <Mekkis> Railford consists entirely of its distillery, a few stone
12:37:33 <Mekkis> cottages owned by residents who work there, and a small
12:37:33 <Mekkis> inn that services the hamlet’s visitors, mostly soldiers and
12:37:33 <Mekkis> other roguish travelers seeking its legendary potent whiskey
12:37:33 <Mekkis> and a night or two of debauchery at Bloodknuckles’ inn.
12:38:05 <Kaleb> Ha
12:38:18 <Buck> why wouldn't you, he's an authority figure
12:38:33 <Buck> what do you want to do?
12:38:35 <Bobbob> once Tasiv is done, we'll go
12:38:44 <Buck> I'm asking the innkeeper if he's had a wizard come through
12:38:56 <Buck> no, Snyee
12:39:20 <Buck> right
12:39:29 <Buck> but aren't we going to the inn
12:39:31 <Buck> who's there
12:39:42 <Buck> didn't we go to the distillery
12:39:59 <Kaleb> Jees
12:40:00 <Buck> so we haven't been to the distillery yet
12:40:01 <Buck> ?
12:40:05 <Kaleb> Nope
12:40:09 <Buck> what
12:40:12 <Buck> you all talked at once
12:40:38 <Bobbob> I want to go to the cave
12:40:40 <Bobbob> once Tasiv is done
12:40:55 <Kaleb> I'm also going to the cave
12:41:46 <Kaleb> Jaja
12:42:11 <Mekkis> Tasiv exits the tavern
12:42:44 <Buck> how much is antiplague
12:42:49 <Kaleb> 50gp
12:43:00 <Bobbob> above the town's limit
12:43:10 <Buck> yeah okay
12:43:12 <Tasiv> "ok lads let's go"
12:43:25 <Buck> yep onwards
12:43:29 <Bobbob> onwards ho!
12:43:47 <Kaleb> For Narnia!
12:44:18 <Mekkis> You head back into the swamp
12:44:24 <Mekkis> it's still drizzling
12:44:33 <Buck> er
12:44:35 <Bobbob> okay
12:44:37 <Buck> should we have camped
12:44:39 <Bobbob> we'll follow the directions
12:44:41 <Tasiv> pffft
12:44:45 <Kaleb> Gotta go at 2pm
12:44:50 <Kaleb> I only need 2 hours
12:44:51 <Buck> it's been 24 hours hasn't it
12:44:56 <Kaleb> ring of sustenance!
12:45:05 <Buck> I thought getting here took that long
12:45:19 <Mekkis> A narrow footpath leads down a gentle but muddy escarpment,
12:45:19 <Mekkis> disappearing into thick tangles of shrubs and swamp-weed. At
12:45:19 <Mekkis> the base of the hill, the dirt path turns to soft sticky mud. It
12:45:19 <Mekkis> winds back through the shadowy mire. Nailed to a nearby tree
12:45:19 <Mekkis> hangs a moss-covered plank crudely cut into an arrow that
12:45:19 <Mekkis> points towards the mucky path.
12:45:22 <Buck> Mekkis: can you confirm
12:45:47 <Bobbob> which way does our map say to go
12:46:03 <Mekkis> what can I confirm?
12:46:10 <Bobbob> that we haven't been awake for 24 hours
12:46:11 <Buck> how long have we been awake
12:46:20 <Mekkis> you haven't been awake for 24 hours
12:46:25 <Buck> how long
12:46:33 <Mekkis> about 13
12:46:42 <Mekkis> you're at the branch
12:46:46 <Buck> so we're approaching camptime
12:47:05 <Buck> I don't want to camp so bad, but be mindful of it
12:47:13 <Bobbob> which way does the map say to go
12:47:22 <Mekkis> south-east
12:47:29 <Bobbob> we'll go that way
12:47:36 <Mekkis> the moss-covered plank also points that way
12:47:42 <Bobbob> yeah that's the way we'll go
12:47:46 <Tasiv> do you need a formation mekkis?
12:47:49 <Mekkis> not yet
12:47:53 <Kaleb> I'm second
12:48:08 <Mekkis> the bog is 16" deep
12:48:17 <Mekkis> so Kaleb's having a bit of trouble
12:48:24 <Kaleb> :S
12:48:36 <Mekkis> after about an hour...
12:48:42 <Bobbob> he can get on Dobbs
12:48:48 <Mekkis> Tasiv, you feel an annoying brick on your left leg
12:49:08 <Tasiv> ok what is it a sting?
12:49:13 <Mekkis> prick*
12:49:15 <Tasiv> branches vines?
12:49:30 <Kaleb> Oh, I'm on my pony :S
12:49:44 <Kaleb> Heh
12:50:05 <Buck> we can all do survival
12:50:09 <Tasiv> !throw 1d20+7 surv
12:50:10 <diebot> Tasiv, surv: [1d20=12] 19
12:50:16 <Mekkis> tasiv notices that
12:50:20 <Buck> !throw 1d20+7 survival
12:50:20 <diebot> Buck, survival: [1d20=19] 26
12:50:51 <Mekkis> there are three bloated leeches on his left leg
12:50:57 <Mekkis> take 3 con damage
12:51:22 <Tasiv> ok
12:51:26 <Bobbob> "Buck, can Tasiv ride with you?"
12:51:36 <Tasiv> heal check?
12:51:41 <Buck> are there penalties for two people on a mount
12:51:53 <Mekkis> roll it if you want
12:52:01 <Mekkis> depending on weight
12:52:04 <Tasiv> !throw 1d20+7 heal
12:52:05 <diebot> Tasiv, heal: [1d20=13] 20
12:52:16 <Buck> what's your weight load Tasiv
12:52:18 <Mekkis> you manage to remove the leeches without any further damag
12:52:24 <Tasiv> ok
12:53:11 <Mekkis> Buck, what's your mount's HP and AC?
12:53:29 <Buck> 19/19 AC 17
12:53:37 <Mekkis> !findchar Buck
12:53:43 <Buck> it is
12:53:44 <diebot> Mekkis, Character: Buck, number: 308title>( http://dnd.ballig.net/viewchar.php5?char=308title> )
12:53:56 <Kaleb> gg
12:54:37 <Buck> that'll put Dobs to a heavy load
12:54:55 <Buck> 267-400lb
12:55:02 <Buck> I'm 101lb as it is
12:55:12 <Buck> oh uh
12:55:24 <Tasiv> i'm ok to walk - for now
12:55:25 <Buck> yeah
12:55:44 <Buck> no
12:55:46 <Buck> what's the difference
12:55:57 <Buck> 20
12:56:00 <Kaleb> I'm gonna have to leave in 5 minutes
12:56:19 <Mekkis> are you continuing on?
12:56:29 <Kaleb> Yes
12:56:29 <Buck> what's his light load
12:56:42 <Buck> well jump on then
12:56:46 <Buck> we're still light load
12:56:49 <Tasiv> ok
12:56:57 <Tasiv> "let's move em out"
12:57:14 <Bobbob> Tasiv gets on Dobbs and we continue
12:57:35 <Bobbob> if Buck/Tasiv can, they will probably want to make survival checks to keep us away from dangerous (possibly leech-infested) spots
12:57:53 <Buck> I rolled 28 on survival
12:57:56 <Mekkis> ok
12:58:13 <Tasiv> sure and mine: was 19
12:58:14 <Mekkis> The path continues for about a mile and a half when it comes
12:58:14 <Mekkis> to the edge of a shallow bog whose waters rise above the
12:58:14 <Mekkis> muck, covering the tracks entirely. A patchy film of sickly-
12:58:14 <Mekkis> colored, rubbery fungus floats upon the surface. Near the
12:58:14 <Mekkis> water’s edge, three moss-covered planks hang cockeyed from
12:58:14 <Mekkis> a rotten wooden post.
12:58:42 <Tasiv> is there any obvious way around?
12:58:43 <Bobbob> do they have any writing on them
12:58:46 <Kaleb> "That isn't good"
12:58:50 <Mekkis> make some perception checks
12:59:00 <Mekkis> yes, Tasiv
12:59:02 <Bobbob> @see
12:59:06 <Mekkis> it's called deep bog and marsh
12:59:13 <Tasiv> @see
12:59:13 <diebot> Bobbob, Perception: [1d20=3] 6
12:59:13 <diebot> Tasiv, 1d20+7: [1d20=9] 16
12:59:13 <Kaleb> @see
12:59:13 <diebot> Kaleb, Perception: [1d20=13] 22
12:59:13 <Buck> @see
12:59:13 <diebot> Buck, perception: [1d20=15] 25
12:59:13 <Kaleb> :S
12:59:13 <Buck> I win
12:59:13 <Mekkis> full of leeches
12:59:18 <Kaleb> !save 1d2*
12:59:38 <Kaleb> !save see 1d20+9 Perception
12:59:39 <Tasiv> "thar be leeches in yonder, er, pond"
13:00:03 <Buck> is there a way around
13:00:05 <Mekkis> you can see signs of recent disturbance in the fungus
13:00:06 <Buck> or safely through
13:00:15 <Mekkis> could I get marching order?
13:00:27 <Bobbob> I'm first
13:00:27 <Tasiv> me last
13:01:16 Kaleb is now known as Brunius
13:01:16 <Tasiv> kaleb second
13:01:16 <Buck> third
13:01:16 Brunius is now known as Kaleb
13:01:16 <Buck> I guess Tasiv and I take up the same square on Dobs
13:01:16 <Tasiv> i'll walk from here
13:01:16 <Kaleb> I can't seem to save commands
13:01:18 <Tasiv> at least till we get across
13:01:33 <Kaleb> Oh, yes
13:01:46 <Buck> I think you're better off staying mounted
13:01:57 <Mekkis> what are you doing now?
13:02:11 <Tasiv> no i prefer to go it on foot
13:02:12 <Buck> is there a way around, or safely through
13:02:25 <Mekkis> knowledge (Dungeoneering)?
13:03:02 <Mekkis> as I said, deep bog, marsh
13:03:06 <Buck> survival no good here?
13:03:10 <Mekkis> want to take your chances in it?
13:03:20 Kaleb has quit (Quit: Groceries :S)
13:06:08 <Mekkis> 114.73.27.180
13:06:12 <Mekkis> sorry about that
13:06:18 <Buck> they're all "dev" versions
13:06:33 <Buck> there's the stable version, the old test version and the new unstable version
13:06:48 <Tasiv> build 199 ima on
13:06:57 <Buck> sorry, repeat that?
13:07:14 <Bobbob> we'll do it then
13:07:15 <Bobbob> we'll go through
13:07:17 <Tasiv> wait
13:07:26 <Bobbob> you've realised this is your best way through it
13:07:28 <Tasiv> "will i be better off mounted?"
13:07:37 <Buck> I asked if I can use survival instead
13:07:39 <Bobbob> you did
13:07:41 <Buck> I have dungeoneering
13:07:42 <Bobbob> and you realised this is your best way through
13:07:55 <Buck> well what is the dungeoneering roll for
13:08:08 mib_d0lkbi ([email protected]) has joined #d&d
13:08:09 <Buck> !throw 1d20+2 dungeoneering
13:08:11 <diebot> Buck, dungeoneering: [1d20=4] 6
13:08:15 <Mekkis> it's fungus
13:08:15 <Tasiv> fook
13:08:19 <Bobbob> (I'm going to avoid the fungus when I can)
13:08:23 <Bobbob> (because fungus is bad)
13:08:27 <Buck> okay
13:08:42 <Mekkis> what are you doing now?
13:08:46 <Tasiv> "should i remount?"
13:08:53 <Buck> "Yep."
13:08:59 <Tasiv> "ok"
13:09:02 <Tasiv> *remounts with buck
13:09:05 <Mekkis> ok
13:09:25 <Buck> does Kaleb have a mount
13:09:31 <Tasiv> no
13:09:42 <Tasiv> pony, sorry
13:09:56 mib_d0lkbi has quit (Quit: http://www.mibbit.com ajax IRC Client)
13:09:58 <Bobbob> [1:48:39 PM] <+Kaleb> Oh, I'm on my pony :S
13:09:59 <Bobbob> [1:48:53 PM] <+Kaleb> Heh
13:09:59 <Bobbob> [1:49:14 PM] <+Buck> we can all do survival
13:10:02 <Mekkis> !findchar Kaleb
13:10:13 <diebot> Mekkis, Character: Kaleb, number: 229( http://dnd.ballig.net/viewchar.php5?char=229 )
13:10:15 <Buck> it doesn't matter
13:10:16 <Buck> let's continue
13:10:39 <Bobbob> [2:06:05 PM] <+Buck> sorry, repeat that?
13:10:40 <Bobbob> [2:06:21 PM] <+Bobbob> we'll do it then
13:10:40 <Bobbob> [2:06:22 PM] <+Bobbob> we'll go through
13:10:40 <Bobbob> [2:06:25 PM] <+Tasiv> wait
13:10:46 <Buck> we don't have a choice anyway
13:10:47 <Bobbob> [2:06:34 PM] <+Tasiv> "will i be better off mounted?"
13:10:50 <Tasiv> "ok we can go now"
13:10:50 <Bobbob> I'm going through anyway
13:10:52 <Mekkis> ok
13:10:52 <Bobbob> I don't care if Tasiv says wait
13:10:54 <Buck> if this is the best way
13:11:00 <Bobbob> he didn't say it in character
13:11:12 <Mekkis> as Bobbob moves forward, you hear an ear-piercing screech
13:11:26 <Bobbob> from which direction
13:11:31 <Mekkis> all around you
13:11:44 <Mekkis> and several fungi start moving toward you
13:11:45 <Buck> drawing the gun
13:11:52 <Mekkis> roll initiatives
13:11:55 <Bobbob> eeeeee
13:11:56 <Bobbob> @ini
13:11:57 <Buck> @init
13:11:58 <diebot> Buck, init with gunslinger's initiative deed: [1d20=10] 15
13:11:59 <Bobbob> @init
13:11:59 <diebot> Bobbob, 1d20+4: [1d20=11] 15
13:12:02 <Tasiv> @init
13:12:03 <diebot> Tasiv, 1d20+4: [1d20=5] 9
13:12:46 <Buck> 4 fungi?
13:12:50 <Buck> man
13:12:54 <Buck> why use that lettering
13:13:15 <Buck> we have to use co-ordinates as targets
13:13:19 <Buck> instead of letters or numbers
13:13:21 <Mekkis> I shoot æ
13:14:06 <Tasiv> cell size?
13:14:12 <Bobbob> !throw 1d20+6 kaleb
13:14:13 <diebot> Bobbob, kaleb: [1d20=20] 26
13:14:16 <Buck> 15x13x42
13:14:17 <Bobbob> Tasiv: 42
13:14:36 <Buck> it's handy to just in case
13:14:41 <Mekkis> !throw 1d20-5
13:14:44 <diebot> Mekkis, 1d20-5: [1d20=1] -4
13:14:50 <Mekkis> !throw 1d20-1
13:14:52 <diebot> Mekkis, 1d20-1: [1d20=2] 1
13:15:50 <Mekkis> it's now Kaleb's turn
13:16:08 <Buck> he should move to flank the guys in H
13:16:17 <Buck> then he should use ranged attacks probably
13:16:31 <Buck> try reconnecting
13:16:49 <Buck> yeah
13:17:02 <Bobbob> Kaleb will make a shortbow attack against H6
13:17:18 <Mekkis> roll it
13:17:19 <Bobbob> !throw 1d20+7
13:17:20 <diebot> Bobbob, 1d20+7: [1d20=9] 16
13:17:29 <Mekkis> hits
13:17:34 <Bobbob> !throw 1d4
13:17:34 <diebot> Bobbob, 1d4: [1d4=1] 1
13:17:56 <Mekkis> it sits there and takes it
13:18:03 <Bobbob> like a bitch
13:18:08 <Buck> I've been telling him to update his sheet forever
13:18:11 <Mekkis> it's now Buck's turn
13:18:23 <Tasiv> sorry lost the ca IP?
13:18:29 <Buck> can you give us any kind of description with knowledge checks
13:18:42 <Buck> oh, dungeoneering
13:19:09 <Bobbob> 114.73.27.180
13:19:10 <Mekkis> 114.73.27.180
13:19:12 <Buck> is there something significantly noticable about v
13:19:25 <Mekkis> it looks like it can move
13:19:26 <Buck> I shoot v
13:19:27 <Mekkis> and is faster
13:19:29 <Mekkis> roll it
13:19:32 <Buck> @fired
13:19:33 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=9] 16; damage: [1d12=9] 13
13:19:38 <Buck> -1 to attack there
13:19:39 <Buck> 15
13:19:49 <Mekkis> hits
13:19:50 <Buck> reload
13:20:01 <Mekkis> ok
13:20:07 <Mekkis> it's now Bobbob's turn
13:20:19 <Bobbob> can I charge here?
13:20:21 <Mekkis> no
13:20:38 <Bobbob> I will move 2 north and attack V with my lance
13:20:47 <Bobbob> right in its face-like pattern
13:20:50 <Mekkis> ok
13:20:52 <Mekkis> roll it
13:23:28 <Mekkis> 122.110.8.195
13:23:29 <MekkisScreen> yes
13:23:30 <Buck> you did remount didn't you
13:23:32 <Tasiv> i think i'm still on the horse
13:23:33 <Tasiv> yep
13:23:37 <Buck> so you're on my square
13:23:41 <Tasiv> ok
13:23:48 <Tasiv> attack "ss"
13:23:48 <Tasiv> ranged
13:23:51 <Mekkis> ok
13:23:56 <Tasiv> !throw 1d20+7 ranged
13:23:56 <diebot> Tasiv, ranged: [1d20=7] 14
13:24:01 <Mekkis> hits
13:24:10 <Tasiv> !throw 1d8+5
13:24:10 <diebot> Tasiv, 1d8+5: [1d8=1] 6
13:24:13 <Mekkis> ok
13:24:17 <Tasiv> end turn
13:24:17 <Mekkis> it screams
13:24:26 <Mekkis> then all the remaining fungi scream
13:24:30 <Mekkis> it's now Kaleb's turn
13:24:37 <Bobbob> he'll shortbow at SS
13:24:39 <Mekkis> ok
13:24:40 <Bobbob> !throw 1d20+7
13:24:40 <diebot> Bobbob, 1d20+7: [1d20=16] 23
13:24:43 <Bobbob> !throw 1d4
13:24:43 <Mekkis> hits
13:24:43 <diebot> Bobbob, 1d4: [1d4=4] 4
13:24:45 <Bobbob> end turn
13:24:52 <Mekkis> ß dies
13:24:56 <Mekkis> it's now Buck's turn
13:25:28 <Buck> is it marked on the map
13:25:36 <Buck> the one that died
13:25:41 <Bobbob> 122.110.8.195
13:26:03 <Buck> shoot H5
13:26:10 <Buck> @fired
13:26:10 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=2] 9; damage: [1d12=11] 15
13:26:11 <Mekkis> ßißs
13:26:12 <Buck> reload
13:26:16 <Mekkis> hits
13:26:22 <Mekkis> and kills Ä
13:26:35 <Mekkis> it's now Tasiv's turn
13:26:42 <Bobbob> oh
13:26:44 <Bobbob> am I paralysed
13:26:48 <Tasiv> attack v
13:26:48 <Mekkis> sorry
13:26:53 <Bobbob> V is dead
13:26:54 <Mekkis> bobbob's first
13:27:04 <Tasiv> k
13:27:11 <Bobbob> I'm paranoid about using my lance on fungus, so I'm going to shoot with my longbow at b
13:27:14 <Bobbob> !throw 1d20+8
13:27:14 <diebot> Bobbob, 1d20+8: [1d20=13] 21
13:27:17 <Bobbob> !throw 1d4
13:27:17 <diebot> Bobbob, 1d4: [1d4=3] 3
13:27:26 <Bobbob> er
13:27:28 <Bobbob> shortbow, sorry
13:27:29 <Mekkis> hits
13:27:31 <Mekkis> damages
13:27:34 <Mekkis> screams
13:27:37 <Mekkis> you know the drill
13:27:40 <Bobbob> what a screamer
13:27:42 <Mekkis> now it's Tasiv's turn
13:27:49 <Tasiv> attack b too
13:27:51 <Mekkis> ok
13:27:55 <Mekkis> rapid shot?
13:27:55 <Tasiv> !throw 1d20+7 ranged
13:27:56 <diebot> Tasiv, ranged: [1d20=17] 24
13:27:58 <Mekkis> hits
13:28:00 <Mekkis> roll damage
13:28:18 <Buck> precise shot?
13:28:21 <Tasiv> !throw 1d8+5
13:28:22 <diebot> Tasiv, 1d8+5: [1d8=2] 7
13:28:43 <Tasiv> end turn
13:28:44 <Mekkis> more screaming, then it's Kaleb's turn again
13:29:01 <Buck> shortbow at B
13:29:06 <Mekkis> roll it
13:29:06 <Buck> !throw 1d20+7
13:29:07 <diebot> Buck, 1d20+7: [1d20=10] 17
13:29:08 <Mekkis> hits
13:29:10 <Buck> !throw 1d4
13:29:10 <diebot> Buck, 1d4: [1d4=2] 2
13:29:15 <Mekkis> damages
13:29:17 <Mekkis> screams
13:29:22 <Mekkis> what now?
13:29:25 <Mekkis> Buck's turn?
13:29:34 <Buck> I delay and let Bobbob do the rest
13:29:38 <Bobbob> er
13:29:39 <Bobbob> what?
13:29:41 <Mekkis> ok
13:29:42 <Buck> we're wasting ammo
13:29:42 <Bobbob> I'm using a 1d4 shortbow
13:29:45 <Bobbob> so am I
13:29:46 <Mekkis> Bobbob's turn
13:29:47 <Buck> oh are you
13:29:48 <Buck> ok I shoot
13:29:50 <Mekkis> ok
13:29:50 <Bobbob> I'm not touching these with my lance
13:29:51 <Mekkis> roll it
13:29:52 <Buck> @fired
13:29:53 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=3] 10; damage: [1d12=8] 12
13:29:56 <Bobbob> I took a risk touching the violet one
13:30:00 <Mekkis> hits, damages
13:30:01 <Mekkis> kells
13:30:03 <Mekkis> kills*
13:30:07 <Mekkis> ok
13:30:13 <Buck> what was the risk
13:30:15 <Bobbob> "Let's hope no one with any intelligence heard the screaming."
13:30:23 <Buck> can't you touch them with a weapon
13:30:23 <Bobbob> some things can damage melee weapons
13:30:28 <Bobbob> I'm not sure if fungus is one
13:30:35 <Buck> okay
13:30:35 <Mekkis> if only all EL5 encounters were like that
13:30:37 <Bobbob> and not particularly willing to take the chance
13:30:44 <Buck> we proceed
13:30:45 <Mekkis> ok
13:30:48 <Bobbob> we keep moving
13:30:49 <Mekkis> perception checks?
13:30:53 <Buck> @see
13:30:54 <diebot> Buck, perception: [1d20=15] 25
13:30:55 <Bobbob> @see
13:30:55 <Tasiv> @see
13:30:57 <diebot> Bobbob, Perception: [1d20=5] 8
13:30:57 <diebot> Tasiv, 1d20+7: [1d20=10] 17
13:31:04 <Bobbob> !throw 1d20+9 kaleb
13:31:04 <diebot> Bobbob, kaleb: [1d20=13] 22
13:31:15 <Mekkis> Tasiv notices a skeleton to the north-east
13:31:25 <Mekkis> it's grasping a bag
13:31:35 <Buck> is it dead or animating
13:31:46 <Mekkis> it's dead
13:31:49 <Tasiv> can i use knowledge on it from afar?
13:31:53 <Mekkis> sure
13:31:56 <Mekkis> religion?
13:32:03 <Tasiv> !throw 1d20+2 knowledge
13:32:03 <diebot> Tasiv, knowledge: [1d20=13] 15
13:32:10 <Tasiv> undead enemy
13:32:14 <Tasiv> favoured*
13:32:35 <Mekkis> it's not undead
13:32:37 <Mekkis> it's just dead
13:32:45 <Tasiv> deaderer
13:33:00 <Buck> I check the bag for loot
13:33:08 <Mekkis> Buck lifts a heavy bag
13:33:19 <Tasiv> "yeah no worries with the skellington"
13:33:21 <Mekkis> it has thousands of gold and platinum pieces
13:33:24 <Mekkis> inside it
13:33:32 <Bobbob> "Score!"
13:33:40 <Bobbob> "Let's keep going."
13:33:41 <Buck> what for, it's pathfinder society money
13:33:45 <Buck> :(
13:34:00 <Mekkis> you continue on
13:34:04 <Buck> counting them would be depressing
13:34:07 <Buck> knowing I'd be getting none of it
13:34:07 <Mekkis> Poking up from the murk in front of a crumbling foundation of
13:34:07 <Mekkis> cobbles, a cracked and faded sign swings upon a moss-covered
13:34:07 <Mekkis> post. It reads Barrel-Aging Caves. Within the foundation a
13:34:07 <Mekkis> pile of debris clogs a 5-foot indent in the ground that looks
13:34:07 <Mekkis> like an old stairwell. A few feet away, a muddy corpse lies face
13:34:07 <Mekkis> down in the murk.
13:34:13 <Mekkis>
13:34:37 <Tasiv> "this looks like the cave-in to the entrance"
13:34:58 <Tasiv> can i do an undead knowledge check on the corpse?
13:35:35 <Mekkis> sure
13:35:36 <Bobbob> Tasiv wants to check out the corpse
13:35:37 <Mekkis> or heal
13:35:38 <Tasiv> !throw 1d20+2 undead knowledge
13:35:38 <diebot> Tasiv, undead knowledge: [1d20=3] 5
13:35:39 <Bobbob> I'd probably say perception/heal
13:35:40 <Buck> or a heal check
13:35:41 <Tasiv> bah
13:35:48 <Bobbob> undead knowledge only works if it's actually undead
13:36:02 <Buck> will a heal check help?
13:36:14 <Buck> of course I'm going to try it
13:36:16 <Tasiv> i'll assist him then
13:36:18 <Mekkis> I'm not going to tell you unless you try it
13:36:23 <Tasiv> !throw 1d20+7 heal
13:36:24 <diebot> Tasiv, heal: [1d20=3] 10
13:36:27 <Buck> !throw 1d20+10 heal
13:36:28 <diebot> Buck, heal: [1d20=7] 17
13:36:32 <Buck> in the interests of saving time man
13:36:35 <Bobbob> I'll assist
13:36:42 <Mekkis> Buck, it's armless
13:36:45 <Bobbob> !throw 1d20-1 assist
13:36:46 <diebot> Bobbob, assist: [1d20=7] 6
13:36:48 <Mekkis> and has many ghoul-bites on it
13:36:49 <Bobbob> and so will kaleb
13:36:52 <Buck> tell me to roll it if it's possible or tell me not to if it's definitely not
13:37:00 <Tasiv> "shizen that guy will be a ghoul come midnight"
13:37:05 <Bobbob> !throw 1d20+0 kaleb assist
13:37:06 <diebot> Bobbob, kaleb assist: [1d20=1] 1
13:37:30 <Buck> is there any signs of identification on the body
13:37:39 <Buck> I can't risk contracting the disease by touching it can I
13:37:40 <Bobbob> I will charge the rocks
13:37:52 <Buck> treat disease?
13:37:52 <Mekkis> You think it's Padrik
13:38:06 <Buck> did our heal check help to treat him
13:38:08 <Tasiv> "look i think we better burn the corpse"
13:38:11 <Bobbob> "Check the body."
13:38:14 <Bobbob> "Then burn it."
13:38:18 <Mekkis> there's nothing really much on him
13:38:19 <Buck> "Let's try kepe him alive, first."
13:38:20 <Mekkis> clothes
13:38:22 <Mekkis> he's dead
13:38:25 <Buck> oh
13:38:28 <Tasiv> "i think he's deaderer"
13:38:28 <Buck> burn him then
13:38:37 <Bobbob> then I'll charge the rocks
13:38:40 <Buck> yeah I thought he might have been unconscious
13:38:42 <Tasiv> set that sucker on FIRE
13:38:43 <Mekkis> ok
13:38:48 <Mekkis> you burn him
13:38:52 <Buck> yes but I thought he might have been unconscious
13:38:52 <Mekkis> he gets burnt
13:38:57 <Tasiv> "don't worry he's just 'armless"
13:38:59 <Bobbob> can I charge the rocks yet
13:39:00 <Tasiv> "geddit"
13:39:02 <Mekkis> go ahead
13:39:12 <Mekkis> roll damage
13:39:13 <Bobbob> !throw 3d6+30
13:39:13 <diebot> Bobbob, 3d6+30: [3d6=3,1,6] 40
13:39:16 <Tasiv> "well i thought it was funny"
13:39:27 <Mekkis> you do considerable damage to the rocks
13:39:36 <Tasiv> "and again?"
13:39:37 <Mekkis> not completely clear yet
13:39:37 <Bobbob> I'll do it again
13:39:41 <Tasiv> *takes a seat
13:39:43 <Bobbob> !throw 3d6+30
13:39:43 <diebot> Bobbob, 3d6+30: [3d6=6,3,3] 42
13:39:44 <Mekkis> roll damage again
13:39:53 <Bobbob> "That's how I roll."
13:39:54 <Tasiv> "one more?"
13:39:54 <Buck> what rocks are you charging
13:39:56 <Bobbob> (get it? roll?)
13:40:02 <Bobbob> the rocks caused by the cave-in
13:40:12 <Mekkis> the rocks splinter
13:40:26 <Bobbob> is the entry clear for movement now?
13:40:30 <Mekkis> revealing a 10' deep pit
13:40:33 <Mekkis> reflex save?
13:40:50 <Buck> that never happens in combat
13:41:01 <Bobbob> !throw 1d20+5 reflex
13:41:01 <diebot> Bobbob, reflex: [1d20=10] 15
13:41:20 <Bobbob> !throw 1d20+7 wolfy
13:41:21 <diebot> Bobbob, wolfy: [1d20=18] 25
13:41:33 <Mekkis> he jumps aside
13:41:41 <Mekkis> !throw 1d4
13:41:42 <diebot> Mekkis, 1d4: [1d4=4] 4
13:41:53 <Mekkis> !rng Bobbob Wolfy
13:41:54 <Mekkis> !rng Bobbob Wolfy
13:41:55 <diebot> Mekkis, Bobbob
13:41:55 <Mekkis> !rng Bobbob Wolfy
13:41:55 <diebot> Mekkis, Wolfy
13:41:56 <diebot> Mekkis, Bobbob
13:41:56 <diebot> Mekkis, Wolfy
13:42:11 <Mekkis> !throw 2#1d20+10 jagged wooden posts at Bobbob
13:42:13 <diebot> Mekkis, jagged wooden posts at Bobbob: [1d20=1] 11, [1d20=20] 30
13:42:17 <Mekkis> !throw 2#1d20+10 jagged wooden posts at Wolfy
13:42:18 <diebot> Mekkis, jagged wooden posts at Wolfy: [1d20=6] 16, [1d20=8] 18
13:42:24 <Mekkis> !throw 1d20+10 confirm
13:42:25 <diebot> Mekkis, confirm: [1d20=9] 19
13:42:34 <Mekkis> !throw 1d4 damage to Bobbob
13:42:35 <diebot> Mekkis, damage to Bobbob: [1d4=4] 4
13:42:54 <Buck> we should remember that kaleb can detect traps
13:44:02 <Mekkis> and three ghouls start flailing around at you
13:44:26 <Tasiv> "i think i better stand up now"
13:44:39 <Mekkis> initiatives?
13:44:43 <Tasiv> @init
13:44:44 <diebot> Tasiv, 1d20+4: [1d20=5] 9
13:44:44 <Buck> this is very confusing
13:44:45 <Buck> @init
13:44:46 <diebot> Buck, init with gunslinger's initiative deed: [1d20=17] 22
13:44:50 <Bobbob> @init
13:44:50 <diebot> Bobbob, 1d20+4: [1d20=12] 16
13:44:57 <Buck> for what
13:45:03 <Bobbob> !throw 1d20+6 kaleb
13:45:04 <diebot> Bobbob, kaleb: [1d20=18] 24
13:45:20 <Buck> can we see how deep that pit is
13:45:25 <Buck> just push them in
13:45:54 <Buck> grapple him in
13:45:56 <Mekkis> !throw 3#1d20+2
13:45:58 <diebot> Mekkis, 3#1d20+2: [1d20=6] 8, [1d20=3] 5, [1d20=16] 18
13:46:04 <Buck> what aobut the wolf
13:46:23 <Buck> teeth
13:46:34 <Mekkis> ok
13:46:40 <Mekkis> it's now Kaleb's turn
13:46:53 <Buck> yeah he has no other option
13:47:02 <Mekkis> surprise round first
13:47:36 <Mekkis> !throw 1d20+2 bite Bob
13:47:38 <diebot> Mekkis, bite Bob: [1d20=19] 21
13:47:50 <Mekkis> does 23 hit flat-footed
13:48:05 <Mekkis> !throw 1d6+1 damage
13:48:07 <diebot> Mekkis, damage: [1d6=4] 5
13:48:09 <Mekkis> and a fort save
13:48:13 <Bobbob> 47/52
13:48:17 <Bobbob> !throw 1d20+10 fort
13:48:18 <diebot> Bobbob, fort: [1d20=17] 27
13:48:20 <Mekkis> ok
13:48:25 <Mekkis> the other one bites the wolf
13:48:31 <Mekkis> !throw 1d20+2 bite
13:48:33 <diebot> Mekkis, bite: [1d20=9] 11
13:48:44 <Mekkis> does 13 hit flat-footed?
13:48:51 <Bobbob> no
13:48:54 <Bobbob> AC 21 flat footed
13:49:01 <Mekkis> ok
13:49:02 <Mekkis> oh
13:49:07 <Mekkis> and another fort save Bobbob
13:50:03 <Mekkis> sorry about that
13:50:06 <Mekkis> and another fort save Bobbob
13:50:13 <Mekkis> and a fort save for Kaleb, Tasiv, Bobbob and Wolfy
13:50:40 <Bobbob> !throw 1d20+10 fort
13:50:41 <diebot> Bobbob, fort: [1d20=8] 18
13:50:42 <Mekkis> ok
13:50:48 <Tasiv> @throw 1d20+3 fort
13:50:51 <Bobbob> !throw 1d20+6 wolf
13:50:52 <diebot> Bobbob, wolf: [1d20=18] 24
13:51:00 <Bobbob> !throw 1d20+3 kaleb
13:51:04 <diebot> Bobbob, kaleb: [1d20=18] 21
13:51:06 <Mekkis> another two fort saves from Bobbob and wolfy
13:51:15 <Tasiv> !throw 1d20+3 fort
13:51:15 <diebot> Tasiv, fort: [1d20=19] 22
13:51:25 <Bobbob> !throw 1d20+10 fort
13:51:26 <diebot> Bobbob, fort: [1d20=5] 15
13:51:27 <Bobbob> !throw 1d20+10 fort
13:51:27 <diebot> Bobbob, fort: [1d20=12] 22
13:51:32 <Bobbob> !throw 1d20+6 wolf
13:51:33 <diebot> Bobbob, wolf: [1d20=17] 23
13:51:33 <Bobbob> !throw 1d20+6 wolf
13:51:33 <diebot> Bobbob, wolf: [1d20=7] 13
13:51:39 <Buck> why did Kaleb and Tasiv have to make a save?
13:51:40 <Mekkis> ok
13:51:46 <Buck> do we Mekkis?
13:51:50 <Mekkis> now it's Kaleb's turn
13:51:56 <Buck> surely we'd be able to smell it
13:52:00 <Buck> okay
13:52:05 <Mekkis> you can smell something foul, yes
13:52:05 <Bobbob> Kaleb will shoot at #1
13:52:07 <Mekkis> roll it
13:52:11 <Bobbob> !throw 1d20+7
13:52:12 <diebot> Bobbob, 1d20+7: [1d20=10] 17
13:52:14 <Mekkis> up and smoke it !
13:52:23 <Mekkis> does he have precise shot?
13:52:34 <Mekkis> miss
13:52:34 <Buck> you have to assume no
13:52:45 <Bobbob> he ends turn
13:52:46 <Mekkis> it's now Buck's turn
13:53:07 <Buck> is there an answer for that
13:53:13 <Mekkis> what question?
13:53:15 <Bobbob> is it possible to get around the pit
13:53:17 <Bobbob> without going over it
13:53:24 <Mekkis> not immediately
13:53:31 <Mekkis> you can try putting planks on it
13:53:34 <Buck> I move 1sw
13:53:36 <Buck> and shoot #1
13:53:36 <Mekkis> or try acrobatics
13:53:43 <Buck> @fired
13:53:43 <Mekkis> roll it
13:53:43 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=8] 15; damage: [1d12=3] 7
13:53:50 <Mekkis> do you have precise shot?
13:54:23 <Buck> yes
13:54:26 <Mekkis> ok
13:54:30 <Buck> brunius says kaleb has weapon finesse
13:54:31 <Mekkis> then it hits
13:54:50 <Mekkis> other actions remain
13:55:08 <Buck> end turn
13:55:13 <Buck> is brunius only meant to have 2 feats
13:55:19 <Bobbob> probably
13:55:23 <Bobbob> first level, third level
13:55:34 <Buck> aren't they mindless
13:55:40 <Mekkis> nope
13:55:43 <Mekkis> hmmm
13:56:00 <Mekkis> attempt to grapple Bobbob
13:56:14 <Mekkis> Bobbob, do you threaten #1?
13:56:20 <Bobbob> my wolf does !
13:56:25 <Mekkis> so you don't
13:56:28 <Bobbob> nope
13:56:31 <Tasiv> 114.73.27.180
13:56:37 <Tasiv> are we still there ^^^
13:56:39 <Mekkis> 122.110.8.147
13:56:51 <Tasiv> ta
13:56:53 <Mekkis> !throw 1d20+4 CMB
13:56:56 <diebot> Mekkis, CMB: [1d20=9] 13
13:57:03 <Bobbob> CMD 18
13:57:07 <Mekkis> ok
13:57:08 <Buck> the map is quite fucked for me now
13:57:11 <Mekkis> it's now Bobbob's turn
13:57:20 <Bobbob> I will lance #3 in the face
13:57:22 <Mekkis> roll it
13:57:38 <Bobbob> !throw 1d20+10 p-attack FF
13:57:41 <diebot> Bobbob, p-attack FF: [1d20=12] 22
13:57:44 <Mekkis> hits
13:57:49 <Bobbob> !throw 1d6+10 damage
13:57:51 <diebot> Bobbob, damage: [1d6=5] 15
13:57:57 Jaggedsoul ([email protected]) has joined #d&d
13:57:58 <Bobbob> and my wolf will attack #2
13:57:58 <Mekkis> ij
13:58:01 <Mekkis> roll it
13:58:07 <Bobbob> !throw 1d20+6
13:58:09 <diebot> Bobbob, 1d20+6: [1d20=7] 13
13:58:12 <Mekkis> miss
13:58:18 <Mekkis> it's now Tasiv's turn
13:58:20 <Bobbob> end turn
13:58:29 <Tasiv> ok
13:58:33 <Tasiv> ranged attack on 1?
13:58:36 <Mekkis> roll it
13:58:38 <Tasiv> my maps a bit screwy i think
13:58:45 <Tasiv> !throw 1d20+7 ranged
13:58:47 <diebot> Tasiv, ranged: [1d20=13] 20
13:58:56 <Mekkis> hits
13:58:59 <Mekkis> roll damage
13:59:04 <Tasiv> !throw 1d8+5
13:59:06 <diebot> Tasiv, 1d8+5: [1d8=3] 8
13:59:10 <Tasiv> end turn
13:59:18 <Buck> I'm seeing dots and no background image anymore
13:59:32 <Mekkis> the other one tries to attack Bobbob
13:59:42 <Mekkis> !throw 1d20+2
13:59:43 <diebot> Mekkis, 1d20+2: [1d20=19] 21
13:59:46 <Bobbob> AC 22
13:59:49 <Mekkis> !throw 2#1d20+0
13:59:51 <diebot> Mekkis, 2#1d20+0: [1d20=5] 5, [1d20=19] 19
13:59:53 <Mekkis> missing
13:59:59 <Mekkis> it's now Kaleb's utrn
14:00:09 <Bobbob> he'll go southeast 5ft and shoot at #2
14:00:14 <Bobbob> !throw 1d20+4
14:00:15 <diebot> Bobbob, 1d20+4: [1d20=17] 21
14:00:22 <Mekkis> hits
14:00:25 <Mekkis> roll damage
14:00:25 <Bobbob> !throw 1d4
14:00:33 <diebot> Bobbob, 1d4: [1d4=4] 4
14:00:34 <Bobbob> Kaleb pumps the air
14:00:35 <Mekkis> ok
14:00:42 <Mekkis> it's now Buck's turn
14:01:02 <Buck> is there anywhere I can shoot from where #2 won't get cover
14:01:12 <Mekkis> not practically
14:01:27 <Buck> I'll try shoot it anyway I guess
14:01:29 <Mekkis> ok
14:01:39 <Buck> so 2sw is just a -4 penalty right
14:01:48 <Buck> ok
14:01:53 <Buck> @fired
14:01:55 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=9] 16; damage: [1d12=7] 11
14:01:56 <Mekkis> yep
14:02:00 <Mekkis> misses
14:02:06 <Mekkis> it's now Bobbob's turn
14:02:16 <Bobbob> my wolf will attack 32
14:02:17 <Bobbob> er
14:02:19 <Mekkis> roll it
14:02:19 <Bobbob> #2
14:02:20 <Bobbob> !throw 1d20+6
14:02:20 <diebot> Bobbob, 1d20+6: [1d20=9] 15
14:02:23 <Mekkis> hits
14:02:39 <Bobbob> !throw 1d6+3 damage
14:02:40 <diebot> Bobbob, damage: [1d6=6] 9
14:02:41 <Buck> it is definitely touch AC man
14:02:43 <Bobbob> !throw 1d20+6 trip
14:02:44 <diebot> Bobbob, trip: [1d20=14] 20
14:02:45 <Buck> 40ft
14:02:48 <Mekkis> he's tripped
14:02:52 <Buck> it's a musket, not a pistol
14:02:53 <Bobbob> (and 9 damage)
14:02:53 <Mekkis> ok
14:02:55 <Bobbob> is it stil alive
14:02:56 <Mekkis> ok
14:02:59 <Mekkis> nope
14:03:08 <Bobbob> "Find away across that pit."
14:03:13 <Bobbob> a way
14:03:14 <Buck> I take out my shovel
14:03:16 <Mekkis> ok
14:03:19 <Bobbob> and I loot the ghouls
14:03:20 <Buck> and fill the pit
14:03:23 <Buck> do you have another way
14:03:29 <Mekkis> you find nothing useful on the ghouls
14:03:35 <Mekkis> Buck fills the pit
14:03:37 <Buck> cutting down a tree will take ages
14:03:49 <Buck> I'm happy with the pit now being full
14:03:51 <Bobbob> "Tasiv, a heal if you wouldn't mind?"
14:03:54 <Buck> I put away the shovel
14:04:06 <Mekkis> ok
14:04:19 <Tasiv> !throw 1d8+1 clw bobbob
14:04:20 <diebot> Tasiv, clw bobbob: [1d8=3] 4
14:04:26 <Buck> have you guys done your faction missions yet
14:04:28 <Mekkis> Bobbob, you find clothes on the ghouls
14:04:30 <Bobbob> 51/52, 46 charges on CLW remaining
14:04:33 <Bobbob> clothes!
14:04:41 <Bobbob> Buck: nope
14:04:51 <Buck> feel free to share what you're after
14:04:58 <Mekkis> one of them seems to be of interest to Buck
14:05:03 <Bobbob> Kaleb and I need to convince Becher to sign the deed over to someone specific in the Society
14:05:07 <Bobbob> and not the Society itself
14:05:14 <Bobbob> is it wizards robes
14:05:16 <Mekkis> the clothes of an osirion sorcerer
14:05:26 <Tasiv> buck: i think i have to the best of my ability
14:05:34 <Buck> what was it
14:05:52 <Buck> er
14:06:04 <Buck> sorcerer
14:06:22 <Buck> can I assume it's Abta
14:06:22 <Buck> Abta's a wizard
14:06:52 <Tasiv> buck: my mission you mean?
14:07:16 <Buck> my mission
14:07:17 <Buck> is to find Abta Nuatha and bring him before the pharaoh, or if he's dead, I have to give him a proper burial
14:07:35 <Buck> this is quite a convenient grave
14:07:40 <Buck> Mekkis: is this Abta?
14:07:43 <Tasiv> ok, mark my words: that wasn't the last corpse we've torched today :D
14:07:49 <Bobbob> ha, so you can bury him in the pit?
14:07:59 <Buck> I guess so? is that a proper burial
14:08:10 <Bobbob> I'd say it's more of a burial than he'd have gotten otherwise
14:08:16 <Buck> mekkisssssss
14:08:26 <Mekkis> you think so
14:08:35 <Buck> okay, he goes in the pit before I fill it
14:08:51 <Mekkis> A sour smell of death leaks through a large, murky limestone
14:08:51 <Mekkis> cave. Thick shadows splay from the rough, natural columns
14:08:51 <Mekkis> bracing its low, curved ceiling. Dark waters flood the caves
14:08:51 <Mekkis> and everywhere rotten casks bob slowly, as slow drips from
14:08:51 <Mekkis> the ceiling smack the surface with eerie dissonance. The
14:08:51 <Mekkis> quagmire is waste deep, possible deeper. Deeper in, a cage-
14:08:51 <Mekkis> like fence of iron divides the caves. In the center of the fence,
14:08:51 <Mekkis> a barred door hangs bent, partially torn from its hinges.
14:09:20 <Mekkis> Buck, you've already filled the pit before you crossed it
14:09:33 <Mekkis> regardless, tossing someone in a pit isn't considered a 'proper burial'
14:09:41 <Buck> yeah but Abta is buried
14:09:50 <Buck> so uh I guess we walk over his grave
14:09:56 <Buck> oh
14:10:06 <Mekkis> you notice several crates inside the caves
14:10:06 <Buck> what's a proper burial?
14:10:29 <Mekkis> it generally involves at least someone with some form of clerical training and a coffin
14:10:32 <Mekkis> and a headstone
14:10:42 <Buck> I guess we can do that on the way out
14:10:47 <Tasiv> "yeah"
14:10:56 <Tasiv> "he'll stay out of trouble in the meantime"
14:11:07 <Buck> "Dont' go anywhere", I say to Abta
14:11:13 <Mekkis> hehe
14:11:17 <Bobbob> where are the crates in relation to us
14:11:19 <Tasiv> lolol
14:11:31 <Mekkis> right by the entrance
14:11:34 <Buck> 86%
14:11:36 <Mekkis> at around Y23
14:11:44 <Buck> seems stuck on 86%
14:11:46 <Mekkis> even though you probably can't see it on CA
14:11:47 <Bobbob> I'll use my glaive to open one
14:11:54 <Mekkis> ok
14:11:58 <Mekkis> you find some stuff
14:12:05 <Buck> Becher and another guy are trapped in here
14:12:17 <Bobbob> anything good
14:12:17 <Buck> and we have to retrieve Becher
14:12:17 <Bobbob> holy water?
14:12:17 <Tasiv> right
14:12:59 <Mekkis> you see some braces
14:13:03 <Buck> I just got it too
14:13:05 <Buck> oooer
14:13:05 <Buck> :(
14:13:05 <Buck> I still have a lot of gunpowder
14:13:05 <Mekkis> and a very well-crafted backpack
14:13:14 <Buck> I check it
14:13:23 <Buck> oh, bracers
14:13:29 <Mekkis> you see some braces and a very well-crafted backpack
14:13:39 <Buck> braces or bracers
14:13:45 <Mekkis> bracers
14:13:48 <Bobbob> we'll continue inside the cave
14:13:48 <Buck> yeah in the backpack
14:13:50 <Mekkis> ok
14:14:01 <Bobbob> and Buck takes the lootz
14:14:04 <Mekkis> there's an iron gate
14:14:11 <Buck> what is in the pack
14:14:15 <Tasiv> marching order the same?
14:14:15 <Mekkis> nothing
14:14:20 <Mekkis> a lot of nothing
14:14:20 <Bobbob> I'll be first
14:14:23 <Bobbob> is the gate open?
14:14:31 <Tasiv> me last
14:14:45 <Bobbob> I'll go up to the gate
14:14:49 <Bobbob> @see
14:14:50 <diebot> Bobbob, Perception: [1d20=18] 21
14:14:51 <Bobbob> along the way
14:15:00 <Buck> @see
14:15:00 <diebot> Buck, perception: [1d20=1] 11
14:15:03 <Tasiv> @see
14:15:04 <diebot> Tasiv, 1d20+7: [1d20=14] 21
14:15:17 <Mekkis> a verok
14:15:19 <Mekkis> ok
14:15:24 <Buck> I think Dobs has to wait downstairs
14:15:42 <Buck> oh
14:16:01 <Buck> well he can wait in here now I guess
14:16:09 <Buck> either way, I dismount
14:16:19 <Buck> and give him a pat
14:16:45 <Mekkis> where are you going?
14:16:51 <Buck> we're going with you
14:16:58 <Buck> all of us, unless specified otherwise
14:17:04 <Buck> not Dobs
14:17:07 <Bobbob> do we hear any sounds
14:17:10 <Bobbob> of people, maybe
14:17:10 <Mekkis> nope
14:17:11 <Bobbob> or ghouls
14:17:12 <Mekkis> nope
14:17:17 <Buck> Dobs stays at the stairs
14:17:22 <Bobbob> "Are the rest of you coming?"
14:17:27 <Buck> yes
14:17:29 <Buck> I just said that
14:17:31 <Tasiv> yeah
14:17:37 <Bobbob> I'll explore west
14:17:42 <Buck> what
14:17:43 <Tasiv> "we better stick together"
14:17:44 <Buck> dismount man
14:17:48 <Buck> Dobs stays at the stairs
14:17:56 <Bobbob> I guess I'm looking for an office
14:18:21 <Mekkis> Bobbob, you see a chest-shaped lack of dust
14:18:29 <Buck> "I don't see where anyone could get trapped here?"
14:18:31 <Bobbob> any footprints?
14:18:43 <Mekkis> perception?
14:18:48 <Bobbob> @see
14:18:48 <Tasiv> i'll track
14:18:48 <diebot> Bobbob, Perception: [1d20=19] 22
14:18:50 <Buck> @see
14:18:51 <diebot> Buck, perception: [1d20=13] 23
14:19:04 <Mekkis> you see footprints going into a concealed door to the north
14:19:12 <Bobbob> "Hidden door."
14:19:13 <Tasiv> !throw 1d20+9 track
14:19:13 <diebot> Tasiv, track: [1d20=3] 12
14:19:16 <Tasiv> lolol
14:19:16 <Bobbob> I'll wait until everyone is behind me, and I'll open it
14:19:18 <Mekkis> ok
14:19:19 <Buck> I train my gun on the door as you open it
14:19:22 <Tasiv> wait
14:19:29 <Bobbob> have to say why, or my character won't wait
14:19:31 <Tasiv> get what's his name to check
14:19:33 <Tasiv> "wait"
14:19:39 <Bobbob> ask him to
14:19:40 <Tasiv> "kaleb check for traps"
14:19:43 <Buck> yep
14:19:49 <Buck> kaleb checks for traps first
14:19:51 <Mekkis> roll it
14:19:54 <Bobbob> !throw 1d20+11 traps @Mekkis
14:20:00 <Mekkis> he doesn't find any traps
14:20:04 <Buck> and we proceed
14:20:07 <Bobbob> I open it
14:20:07 <Mekkis> you open the door, revealing a tunnel
14:20:11 <Mekkis> a long tunnel
14:20:17 <Bobbob> I follow the tunnel
14:21:00 <Mekkis> are you all doing so?
14:21:04 <Buck> we don't go down that tunnel for 6 hours
14:21:10 <Buck> yeah
14:21:13 <Mekkis> oh
14:21:15 <Mekkis> ok
14:21:19 <Mekkis> !throw 1d6
14:21:22 <diebot> Mekkis, 1d6: [1d6=6] 6
14:21:41 <Buck> even an hour is too much
14:21:49 <Buck> have we finished searching this area
14:22:06 <Buck> what are we rolling survival for
14:22:16 <Mekkis> to see where you're going
14:22:39 <Buck> !throw 1d20+7 survival
14:22:40 <diebot> Buck, survival: [1d20=13] 20
14:22:53 <Mekkis> you can tell that you're heading in the direction of Railsford
14:23:30 <Buck> are we done searching this area
14:23:31 <Buck> did we search it out
14:23:31 <Bobbob> we can go back after a few minutes and search it
14:23:31 <Bobbob> before spending hours in the tunnel
14:23:35 <Mekkis> sure
14:23:38 <Tasiv> i haven't looked yet
14:23:39 <Tasiv> @see
14:23:40 <diebot> Tasiv, 1d20+7: [1d20=5] 12
14:23:41 <Mekkis> you're done searching the area
14:23:45 <Bobbob> okay
14:23:49 <Bobbob> then we follow the tunnel
14:23:49 <Tasiv> k
14:23:50 <Buck> okay
14:23:51 <Buck> yep
14:23:55 <Buck> err
14:23:57 <Buck> my horse
14:24:03 <Buck> can Dobs squeeze through here
14:24:05 <Mekkis> can be pushed through
14:24:19 <Buck> okay, cool
14:24:21 <Buck> Dobs comes
14:24:22 <Bobbob> I'll push him
14:24:23 <Mekkis> ok
14:24:26 <Buck> "Here Dobs!"
14:24:36 <Mekkis> you find yourself in a small cottage
14:24:48 <Mekkis> there's a man in there, weak, carrying a chest
14:24:56 <Mekkis> "W-who are y-you?"
14:24:58 <Bobbob> "Becher?"
14:25:00 <Buck> sense motive
14:25:02 <Mekkis> ok
14:25:09 <Bobbob> "Bobbob, from the Pathfinder Society."
14:25:10 <Mekkis> "Y-yes?"
14:25:20 <Mekkis> "W-what do you want?"
14:25:23 <Buck> why is he stuttering
14:25:27 <Mekkis> "Can I have some water?"
14:25:28 <Tasiv> he's freaked
14:25:34 <Mekkis> "Or healing?"
14:25:34 <Bobbob> I give him my waterskin
14:25:38 <Tasiv> heal for sure
14:25:39 <Bobbob> "Are you Becher? Or are you Walton?"
14:25:41 <Tasiv> i'll assist
14:25:44 <Mekkis> he drinks gratefully
14:25:50 <Mekkis> "I'm Becher."
14:25:57 <Bobbob> "What happened to Walton?"
14:26:01 <Tasiv> "buck let's heal him"
14:26:03 <Bobbob> Tasiv: roll heal if you're going to take the lead
14:26:07 <Bobbob> oh
14:26:08 <Bobbob> Buck, rather
14:26:13 <Tasiv> i'll assist buck
14:26:26 <Tasiv> !throw 1d20+7 heal assist
14:26:27 <diebot> Tasiv, heal assist: [1d20=20] 27
14:26:28 <Buck> !throw 1d20+10 heal
14:26:28 <diebot> Buck, heal: [1d20=13] 23
14:26:29 <Tasiv> woot
14:26:31 <Mekkis> "Walton?"
14:26:32 <Bobbob> !throw 1d20-1 assist
14:26:32 <diebot> Bobbob, assist: [1d20=1] 0
14:26:34 <Bobbob> !throw 1d20 kaleb assist
14:26:35 <diebot> Bobbob, kaleb assist: [1d20=11] 11
14:26:44 <Buck> yeah
14:26:46 <Bobbob> "Bose told us you and Walton were trapped in the cave."
14:26:53 <Bobbob> "You were the guy we came after, but I'm curious what happened to Walton too."
14:27:13 <Buck> waldon
14:27:19 <Mekkis> you see that he's suffering from a lack of HP
14:27:20 <Bobbob> "Or someone of a similar name."
14:27:23 <Bobbob> "My memory fails me."
14:27:33 <Buck> walmont
14:27:34 <Bobbob> "Tasiv, give him a heal from my wand."
14:27:37 <Mekkis> "Oh.. he perished at the entrance."
14:27:43 <Tasiv> !throw 1d8+1 clw
14:27:44 <diebot> Tasiv, clw: [1d8=1] 2
14:27:46 <Mekkis> "I hope he survived
14:27:46 <Tasiv> pfft
14:27:48 <Bobbob> 45 charges remain
14:27:51 <Mekkis> he thanks you
14:27:52 <Tasiv> still
14:27:53 <Bobbob> "How many ghouls attacked you?"
14:28:16 <Mekkis> "Two. The entrance collapsed on Walmont and the Ghouls..."
14:28:20 <Bobbob> "I'm afraid we found someone at the mouth of the cave who didn't survive. It was probably Walmont. I'm sorry for your loss."
14:28:25 <Mekkis> he shudders
14:28:32 <Bobbob> "Were you bitten?"
14:28:48 <Mekkis> "Thankfully not. They just tore through me with their claws
14:28:48 <Buck> he's safe now, isn't he
14:28:50 <Mekkis> "
14:29:00 <Buck> from ghoul fever
14:29:03 <Bobbob> "Bose was bitten and may not survive the night, but we gave him what help we could."
14:29:10 <Bobbob> "If we're lucky the fever will subside."
14:29:12 <Mekkis> "Regardless, we Need to get to the Distillery pronto!"
14:29:26 <Bobbob> "Yes, we need to prove that you are the rightful owner."
14:29:32 <Bobbob> "We'll make haste."
14:29:38 <Buck> how wounded is he
14:29:51 <Buck> I'm concerned in case a battle breaks out
14:29:58 <Mekkis> "Lieutenant Grald Krechmoor is trying to seize it, chances are he'll take advantage of my absence"
14:30:05 <Mekkis> moderately
14:30:10 <Tasiv> i can zap him with my clw
14:30:10 <Mekkis> moderately wounded
14:30:15 <Bobbob> someone else can use a charge
14:30:17 <Tasiv> !throw 1d8+1 clw
14:30:18 <diebot> Tasiv, clw: [1d8=7] 8
14:30:20 <Bobbob> okay
14:30:24 <Bobbob> +10hp from what he started with
14:30:32 <Buck> that should do for now
14:30:33 <Mekkis> he looks a bit better now
14:30:36 <Bobbob> "Let's go."
14:30:38 <Bobbob> we do so
14:30:46 <Mekkis> he takes you to the distillery
14:32:12 <Buck> I sort of wish we went there earlier
14:32:25 <Buck> we could've scouted it
14:32:35 <Mekkis> you look it over
14:32:42 <Buck> it was political
14:32:45 <Mekkis> where are you planning on holing up?
14:33:16 Spaceshot_tm2 ([email protected]) has joined #d&d
14:33:18 <Mekkis> as you arrive, you notice several men and dogs approaching the distillery
14:34:13 <Buck> 52%
14:34:20 <Tasiv> 61%
14:34:33 <Mekkis> 100%
14:34:56 <Buck> at least you tried
14:35:09 <Buck> I prefer seeing a buggier but quicker release
14:35:38 <Buck> 66%
14:36:28 <Buck> you're cutting out mekkis
14:36:30 <Buck> bigtime
14:36:41 <Bobbob> you're cutting out Mekkis
14:36:41 <Buck> it's kind of scary what's coming through actually
14:36:52 <Buck> like it sounds like a demon in reverse-speak
14:36:55 <Tasiv> it'll be because of the transfer
14:37:13 <Bobbob> so what's the plan?
14:37:13 <Buck> maybe it actually is a demon :~(
14:37:17 <Bobbob> are the men looking like they're about to take the distillery by force?
14:37:18 <Tasiv> *correction - the EVIL transfer
14:37:19 <Buck> 100%
14:37:20 <Bobbob> or can we approach and parley?
14:37:41 <Tasiv> yep 100%
14:37:57 <Bobbob> I'll stand out the front
14:38:06 <Buck> I gallop in guns blazing !
14:38:31 <Buck> kapow! bang! kablam!
14:38:33 <Bobbob> "Halt. This action is unlawful. The distillery belongs to Becher."
14:39:30 <Buck> I don't really understand what's happening, are we still in a rush
14:39:59 <Buck> why
14:40:09 <Buck> but nobody's in there ?
14:40:16 <Buck> isn't Becher out with us
14:40:20 <Buck> who are they fighting against
14:40:34 <Buck> so it's an occupation
14:40:40 <Buck> ok
14:40:53 <Mekkis> Becher opens the north door, and gets inside, drawing a longsword.
14:41:17 <Mekkis> "They won't negotiate. We'll have a better chance inside, I think."
14:41:36 <Mekkis> "They're arriving from all directions."
14:41:45 <Tasiv> cell size?
14:41:46 <Bobbob> I'll go inside to K20
14:41:48 <Mekkis> 17
14:41:49 <Buck> this is going to be messy
14:42:12 <Bobbob> "I'll try and take anyone who comes in from the south, I saw another door at the northwest - who can cover there?"
14:42:16 <Buck> why does he think we'd have a better chance inside
14:42:18 <Buck> that doesn't make sense
14:42:26 <Buck> we'll be sandwiched inside
14:42:27 <Tasiv> k21 for me if i may?
14:42:34 <Buck> we're better off storming it after they get in
14:42:41 <Tasiv> p21 i meant
14:42:51 <Buck> this had best work to our advantage
14:43:00 <Buck> I have 18 bullets left
14:43:07 <Tasiv> 18 deaths :D
14:43:14 <Buck> well, paper catridges as well
14:43:18 <Buck> so I'll be okay for a while
14:43:22 <Tasiv> sorry i meant p21
14:43:27 <Tasiv> top of those stairs
14:43:32 <Tasiv> yep
14:43:51 <Buck> I'll be right in centre of the building
14:43:52 <Bobbob> Kaleb will go to P31
14:43:53 <Mekkis> you are assaulted by the fumes, but overcome it
14:43:54 <Tasiv> j22?
14:44:06 <Buck> well where do you want me
14:44:26 <Buck> wait a sec
14:44:28 <Buck> this wont' work
14:44:37 <Buck> can we give them the north room
14:44:52 <Buck> oh, the centre doors are important
14:44:53 <Tasiv> 15
14:45:01 <Tasiv> goodo
14:45:05 <Buck> I'm large
14:45:14 <Buck> sure am
14:45:20 <Buck> Dobs neighs !
14:45:29 <Bobbob> I pat Wolfy behind the ears
14:45:53 <Buck> "Your foster parents are dead." I say to the people coming in
14:46:04 <Buck> yeah I'm large
14:46:11 <Buck> can I be closer to Tasiv actually
14:46:17 <Mekkis> Coordinate
14:46:19 <Mekkis> that's Becher
14:46:19 <Buck> oh
14:46:28 <Buck> MN14/15
14:46:47 <Buck> and we'll open those northern indoor doors
14:46:52 <Buck> so I can get a line of sight
14:47:05 <Mekkis> ok
14:47:11 <Tasiv> becher's gonna buy the farm up there by himself
14:47:13 <Buck> actually uh
14:47:17 <Buck> does Tasiv have it right
14:47:20 <Buck> why don't we all go onto that platform
14:47:21 <Mekkis> ok
14:47:28 <Mekkis> because you're on a horse
14:47:36 <Tasiv> buck yeah i'm good
14:47:42 <Buck> would they kill a horse
14:47:45 <Buck> if I wasn't on it
14:47:55 <Buck> maybe Dobs could do his own thing
14:48:05 <Tasiv> buck: i don't think they would
14:48:06 <Buck> why is he up there
14:48:10 <Buck> he comes back behind Tasiv
14:48:16 <Tasiv> that's better
14:48:28 <Buck> he's going to die
14:48:30 <Bobbob> I'll give him the composite longbow I picked up
14:48:33 <Bobbob> and he can go ranged with Tasiv
14:48:33 <Tasiv> maybe where i was originally?
14:48:37 <Buck> protecting him is more important than protecting the distillery isn't it
14:48:40 <Tasiv> top of the stairs
14:48:48 <Tasiv> buck yeah
14:49:00 <Buck> is Becher insistent on standing there?
14:49:12 <Buck> that's a really dumb area for him to be
14:49:22 <Tasiv> p15 i think is good for becher
14:49:27 <Mekkis> tell him, in character, where to go
14:49:27 <Buck> agreed
14:49:30 <Mekkis> and he might go there
14:49:35 <Buck> "Becher! Go with Tasiv!"
14:49:36 <Tasiv> "becher, get up here"
14:49:40 <Buck> "NOW"
14:49:42 <Tasiv> *points to p15
14:49:53 <Bobbob> (and I give him that composite longbow, just to ensure he has it)
14:49:56 <Tasiv> "you old bloody fool"
14:50:10 <Buck> the alternative to fighting this battle is to assume we are on their side
14:50:14 <Buck> they don't know we're with him do they
14:50:16 <Tasiv> "you'll get yourself killed i swear"
14:50:28 <Mekkis> "Alright..."
14:50:38 <Tasiv> "good man!"
14:50:41 <Mekkis> "Just keep my distillery mine."
14:50:46 <Mekkis> ok
14:50:57 <Buck> no we get surprise attacks on them
14:51:10 <Buck> fighting is a gamble
14:51:16 <Buck> I'm trying to put the odds in our favour
14:51:26 <Buck> that ended up working
14:51:27 <Buck> !
14:51:42 <Buck> ANYWAY.
14:51:44 <Mekkis> ok
14:51:56 <Mekkis> A group of men comes up to the south
14:52:23 <Mekkis> "We know you're in there. Come out, with the deed, or we'll confiscate this property. In the name of the Taldan Emperor."
14:52:36 <Bobbob> "And what happens when we come out with the deed?"
14:52:45 <Tasiv> "go fuck yourselves!"
14:52:51 <Buck> haha
14:52:55 <Buck> he sure can
14:53:04 <Mekkis> "Then we ensure that it isn't a forgery."
14:53:22 <Bobbob> "Send a man in to check it."
14:53:23 <Bobbob> "One man, unarmed."
14:53:33 <Buck> I ready an attack
14:53:38 <Bobbob> you can't ready outside of combat
14:53:47 <Buck> then I just shoot him as he comes in
14:53:47 <Buck> !
14:53:49 <Bobbob> no
14:54:00 <Mekkis> "No. You send one man out."
14:54:02 <Buck> what's your plan man
14:54:09 <Mekkis> "We know you're in defiance of the Law."
14:54:19 <Bobbob> "You've descended upon this building with arms drawn. This is in direct violation of the law."
14:54:20 <Buck> "THE LAW WILL JUDGE YOU!"
14:54:29 <Bobbob> "Your actions are hostile."
14:54:37 <Mekkis> "You're illegally tresspassing on the Emperor's property."
14:54:47 <Bobbob> "We have deeds which prove it is not the Emperor's property."
14:54:56 <Bobbob> "You are free to send a man in to verify this."
14:55:01 <Bobbob> "If you wish to take us at our words, please depart with your soldiers."
14:55:05 <Buck> I gallop 30ft south
14:55:08 <Mekkis> "I've had enough of this horseshit from you imbecile peasants"
14:55:21 <Mekkis> you hear smashing of the south door
14:55:24 <Mekkis> roll initiatives
14:55:28 <Bobbob> @init
14:55:28 <diebot> Bobbob, 1d20+4: [1d20=10] 14
14:55:30 <Buck> I moved south first
14:55:30 <Tasiv> @init
14:55:31 <diebot> Tasiv, 1d20+4: [1d20=1] 5
14:55:32 <Bobbob> !throw 1d20+6 kaleb
14:55:32 <diebot> Bobbob, kaleb: [1d20=7] 13
14:55:33 <Buck> @init
14:55:34 <diebot> Buck, init with gunslinger's initiative deed: [1d20=16] 21
14:55:36 <Tasiv> shizen
14:56:13 <Mekkis> !throw 1d20+6
14:56:15 <diebot> Mekkis, 1d20+6: [1d20=20] 26
14:56:18 <Mekkis> !throw 1d20+2
14:56:19 <diebot> Mekkis, 1d20+2: [1d20=10] 12
14:56:33 <Mekkis> !throw 1d20+3
14:56:35 <diebot> Mekkis, 1d20+3: [1d20=18] 21
14:56:48 <Mekkis> the door smashes open
14:56:59 <Buck> can you move me 30ft south
14:56:59 <Mekkis> it's now Buck's turn
14:57:03 <Mekkis> now I can
14:57:09 <Buck> I moved before combat begun
14:57:13 <Mekkis> no you didn't
14:57:19 <Buck> [15:55] <Buck> I gallop 30ft south
14:57:20 <Buck> [15:55] <Mekkis> "I've had enough of this horseshit from you imbecile peasants"
14:57:20 <Buck> [15:55] <Mekkis> you hear smashing of the south door
14:57:36 <Buck> irrelevant, they're there now
14:58:01 <Buck> I move another 30ft south
14:58:09 <Mekkis> ok
14:58:10 <Buck> and shoot at
14:58:22 <Mekkis> roll it
14:58:23 <Buck> what do they look like
14:58:32 <Buck> what's the difference betwewen them
14:58:48 <Tasiv> "G"runtboss
14:58:59 <Buck> are any of them wearing armour
14:59:00 <Mekkis> soldiers, two dogs, and a Grald
14:59:16 <Buck> and what weapons
14:59:32 <Buck> they all have longswords?
14:59:53 <Buck> and what armour
15:00:09 <Buck> I shoot Grald
15:00:14 <Buck> @fired
15:00:15 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=17] 24; damage: [1d12=1] 5
15:00:26 <Buck> and reload
15:01:04 <Mekkis> he puts his hand up, and catches the bullet.
15:01:11 <Buck> what
15:01:19 <Buck> it's not an arrow
15:02:11 <Mekkis> any further actions?
15:02:46 <Buck> that's my full round
15:02:49 <Mekkis> ok
15:03:07 Tasiv has quit (Ping timeout: 121 seconds)
15:03:10 <Mekkis> two dogs charge Buck
15:03:18 <Mekkis> !throw 1d20+5 dogs
15:03:20 <diebot> Mekkis, dogs: [1d20=19] 24
15:03:23 <Mekkis> !throw 1d20+5 dogs
15:03:24 <diebot> Mekkis, dogs: [1d20=17] 22
15:03:29 <Buck> two hits
15:03:34 <Mekkis> !throw 1d6+3 damage
15:03:36 <diebot> Mekkis, damage: [1d6=6] 9
15:04:12 <Mekkis> !throw 1d20+5 CMB
15:04:14 <diebot> Mekkis, CMB: [1d20=6] 11
15:04:17 <Mekkis> !throw 1d6+3 damage
15:04:19 <diebot> Mekkis, damage: [1d6=5] 8
15:04:20 <Mekkis> !throw 1d20+5 CMB
15:04:22 <diebot> Mekkis, CMB: [1d20=13] 18
15:04:28 <Buck> what's going on
15:04:30 <Mekkis> Buck, CMD?
15:04:36 <Buck> can they trip someone on a horse
15:04:49 <Buck> CMD 18
15:05:00 <Mekkis> you're pulled off your horse
15:05:08 <Mekkis> make a ride check to land gracefully
15:05:19 <Buck> !throw 1d20+7 ride
15:05:19 <diebot> Buck, ride: [1d20=8] 15
15:05:26 <Mekkis> you land gracefully
15:05:41 <Buck> 31/40
15:05:44 <Mekkis> it's now Bobbob's turn
15:05:52 <Buck> er
15:05:59 <Buck> 23/40
15:06:26 <Buck> he can charge to K25
15:06:34 <Mekkis> sure
15:06:44 <Buck> what are you trying to do
15:06:45 tristen ([email protected]) has joined #d&d
15:06:52 tristen is now known as Tasiv
15:07:02 <Buck> do keep in mind I'm getting mauled
15:07:18 Mekkis gives voice to Tasiv
15:07:24 Buck has quit (austnet.org!NickOP (Kill requested by b2))
15:07:27 <Bobbob> I'll charge to J25
15:07:37 <Bobbob> and cahrge D
15:07:49 Avatar ([email protected]) has joined #d&d
15:07:51 Avatar is now known as Buck`
15:07:52 <Mekkis> lolol
15:07:52 <Bobbob> ha
15:07:56 ChanOP gives voice to Buck`
15:08:03 <Buck`> buck on #sex
15:08:03 <Buck`> buck using irc.austnet.org AustNet
15:08:03 <Buck`> buck has identified to services
15:08:08 <Bobbob> he's Buck Naked
15:08:14 <Mekkis> roll it
15:08:16 <Bobbob> !throw 1d20+14 charge, p-attack, FF
15:08:16 <diebot> Bobbob, charge, p-attack, FF: [1d20=1] 15
15:08:19 <Mekkis> miss
15:08:23 <Bobbob> and ride-by-attack 5 more feet
15:08:28 <Bobbob> and my wolf will attack D
15:08:32 <Mekkis> roll it
15:08:41 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
15:08:42 <diebot> Bobbob, bite: [1d20=19] 25; trip: [1d20=11] 17
15:08:45 <Mekkis> hits
15:08:49 <Bobbob> !throw 1d6+3 damage
15:08:49 <diebot> Bobbob, damage: [1d6=4] 7
15:09:03 <Mekkis> 7 damage, no trip
15:09:06 <Bobbob> end turn
15:09:26 <Mekkis> it's now Kaleb's turn
15:09:27 <Bobbob> Buck`: I'm so overpowered
15:09:43 <Bobbob> he'll move to L28
15:09:44 <Bobbob> to flank D
15:09:48 <Buck`> you might've done 7 damage, but that guy just caught my bullet
15:09:54 <Mekkis> ok
15:10:11 <Bobbob> !throw 1d20+7 s-word
15:10:11 <diebot> Bobbob, s-word: [1d20=7] 14
15:10:23 <Mekkis> hits
15:10:23 <Bobbob> 16 with flank
15:10:32 <Mekkis> hits
15:10:47 <Bobbob> !throw 1d4; 2d6
15:10:49 <diebot> Bobbob, 1d4: [1d4=1] 1; 2d6: [2d6=3,1] 4
15:10:52 <Mekkis> ok
15:11:02 <Bobbob> he ends his turn
15:11:29 <Tasiv> he shoulda waited
15:11:31 <Tasiv> but hey
15:11:34 <Mekkis> !throw 2#1d20++7
15:11:36 <diebot> Mekkis, 2#1d20++7: [1d20=3] 10, [1d20=20] 27
15:11:42 <Mekkis> !throw 1d20+7
15:11:44 <diebot> Mekkis, 1d20+7: [1d20=6] 13
15:11:49 <Bobbob> regular hit
15:11:59 <Mekkis> !throw 1d8+2 damage
15:12:03 <diebot> Mekkis, damage: [1d8=3] 5
15:12:06 <Bobbob> 19/24hp
15:12:10 <Mekkis> it's now Tasiv's turn
15:12:27 <Tasiv> move to top of stairs row 21
15:12:39 <Buck`> we may need some healing
15:12:56 <Buck`> 23/40
15:13:03 <Tasiv> clw on buck
15:13:20 <Buck`> you have to be right next to me
15:13:21 <Buck`> yeah
15:13:41 <Buck`> yeah that means you'd never get here
15:13:48 <Buck`> you're our healer man
15:14:44 <Tasiv> !throw 1d20+7 ranged on "d"
15:14:45 <diebot> Tasiv, ranged on "d": [1d20=6] 13
15:15:03 <Buck`> does that one have cover and the one doesn't
15:15:23 <Mekkis> miss
15:15:25 <Tasiv> end turn
15:16:26 <Buck`> er
15:16:29 <Buck`> does he have deflect arrows
15:16:37 <Mekkis> !throw 1d20+5 stunning fist
15:16:39 <diebot> Mekkis, stunning fist: [1d20=6] 11
15:16:41 <Mekkis> missing
15:16:52 <Mekkis> it's now Buck`'s turn
15:17:05 <Buck`> you're damn right
15:17:16 <Buck`> how wounded is d
15:17:25 <Mekkis> unhurt
15:17:29 <Mekkis> but very hungry
15:17:30 <Bobbob> big D is hurt
15:17:32 <Bobbob> (remember to 5ft first)
15:17:38 <Buck`> I'm on the ground aren't I
15:17:42 <Mekkis> you're prone
15:17:54 <Buck`> yeah
15:17:55 <Buck`> no penalty
15:18:06 <Buck`> there's an AoO ?
15:18:16 <Bobbob> there's an AOO for firing ranged
15:18:20 <Bobbob> so you'll take two more attacks from the dogs
15:18:30 <Bobbob> or you can standard action total defence and stand
15:18:42 <Bobbob> but you might be tripped again next round by the dogs
15:18:52 <Buck`> can I tumble away
15:19:02 <Buck`> you can roll
15:19:15 <Buck`> oh is it
15:19:22 <Buck`> this is bad
15:19:27 <Buck`> I'll take total cover I think
15:19:33 <Buck`> and stand
15:19:45 <Buck`> total defense*
15:19:46 <Mekkis> throw 2#1d20+3 AoO
15:19:52 <Mekkis> !throw 2#1d20+3 AoO
15:19:53 <diebot> Mekkis, AoO: [1d20=6] 9, [1d20=7] 10
15:20:01 <Mekkis> Buck is now standing up
15:20:08 <Bobbob> you can still 5ft
15:20:14 <Buck`> and I 5ft north
15:20:28 <Mekkis> ok
15:21:02 <Mekkis> end turn?
15:21:02 <Buck`> could've used a colour spray right about now
15:21:10 <Buck`> do I have any actions left?
15:21:13 <Mekkis> not really
15:21:19 <Buck`> nop
15:21:19 <Mekkis> but you could pull one out of your arse
15:21:28 <Buck`> can I shoot them
15:21:31 <Buck`> I will shoot them
15:21:40 <Buck`> kaleb could take total defense
15:21:55 <Mekkis> !rng Wolf Bob Kaleb Dobs Buck
15:21:56 <diebot> Mekkis, Wolf
15:21:57 <Mekkis> !rng Wolf Bob Kaleb Dobs Buck
15:21:58 <diebot> Mekkis, Bob
15:22:12 <Mekkis> !throw 1d20+3 attack wolf
15:22:13 <diebot> Mekkis, attack wolf: [1d20=20] 23
15:22:16 <Buck`> damn
15:22:17 <Mekkis> !throw 1d20+3 confirm
15:22:19 <diebot> Mekkis, confirm: [1d20=2] 5
15:22:24 <Buck`> yeah they are
15:22:24 <Mekkis> !throw 1d6+4 damage
15:22:25 <diebot> Mekkis, damage: [1d6=6] 10
15:22:30 <Mekkis> ride check to not fall off please
15:22:37 <Bobbob> !throw 1d20+10 ride
15:22:37 <diebot> Bobbob, ride: [1d20=3] 13
15:22:55 <Mekkis> !throw 1d20+3 CMB
15:22:57 <diebot> Mekkis, CMB: [1d20=12] 15
15:23:04 <Bobbob> nope
15:23:10 <Mekkis> !throw 1d20+3 attack Bob
15:23:11 <diebot> Mekkis, attack Bob: [1d20=3] 6
15:23:21 <Mekkis> it's now Bobbob's turn
15:23:26 <Bobbob> wolf attacks D
15:23:29 <Mekkis> roll it
15:23:34 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
15:23:35 <diebot> Bobbob, bite: [1d20=17] 23; trip: [1d20=2] 8
15:23:39 <Bobbob> !throw 1d6+3 damage
15:23:39 <diebot> Bobbob, damage: [1d6=2] 5
15:23:53 <Bobbob> 5 foot north
15:23:56 <Mekkis> ok
15:23:57 <Bobbob> and lance d in the face
15:23:59 <Mekkis> ok
15:24:08 <Bobbob> !throw 1d20+12 p-attack, FF
15:24:09 <diebot> Bobbob, p-attack, FF: [1d20=15] 27
15:24:15 <Bobbob> !throw 1d6+10 damage
15:24:15 <diebot> Bobbob, damage: [1d6=4] 14
15:24:23 <Mekkis> any further actions?
15:24:24 <Bobbob> end turn
15:24:31 <Mekkis> it's now Kaleb's turn
15:24:47 <Tasiv> is becher doing anything up there?
15:24:50 <Buck`> he should withdraw
15:24:52 <Mekkis> not really
15:25:08 <Mekkis> ok
15:25:09 <Bobbob> withdraw to K31
15:25:11 <Mekkis> K21?
15:25:13 <Bobbob> 21
15:25:14 <Mekkis> ok
15:25:40 <Mekkis> they both charge Bobbob
15:25:51 <Bobbob> I'll AOO 1
15:25:53 <Mekkis> roll it
15:25:57 <Bobbob> !throw 1d20+10 p-attack
15:25:57 <diebot> Bobbob, p-attack: [1d20=4] 14
15:26:08 <Mekkis> hits
15:26:11 <Bobbob> !throw 1d6+10 damage
15:26:11 <diebot> Bobbob, damage: [1d6=4] 14
15:26:16 <Tasiv> noice
15:26:41 <Mekkis> !throw 1d20+7
15:26:42 <diebot> Mekkis, 1d20+7: [1d20=4] 11
15:26:51 <Buck`> "Bad decision, chump."
15:26:52 <Mekkis> it's now Tasiv's turn
15:26:56 <Tasiv> ok
15:27:03 <Buck`> 23/40
15:27:07 <Tasiv> move to buck, maybe 24
15:27:08 <Mekkis> !throw 1d20+3
15:27:09 <diebot> Mekkis, 1d20+3: [1d20=2] 5
15:27:14 <Tasiv> n24
15:27:16 <Mekkis> !throw 1d20+2
15:27:18 <diebot> Mekkis, 1d20+2: [1d20=15] 17
15:27:24 <Buck`> what are you rolling
15:27:25 <Mekkis> ok
15:27:25 <Tasiv> clw on buck
15:27:27 <Mekkis> something
15:27:29 <Mekkis> roll it
15:27:36 <Tasiv> !throw 1d8+1 clw buckeroo
15:27:36 <diebot> Tasiv, clw buckeroo: [1d8=8] 9
15:27:39 <Tasiv> NOICE
15:27:43 <Buck`> 31/40
15:27:46 <Buck`> love your work
15:27:50 <Mekkis> ok
15:27:50 <Buck`> 49 charges remain
15:27:51 <Tasiv> "ta"
15:28:02 <Tasiv> end turn
15:28:32 <Buck`> really
15:28:36 <Buck`> he's going for the horse that's doing nothing
15:28:39 <Mekkis> !throw 2#1d20+4 unarmed strike Dobs
15:28:39 <Buck`> rather than the fighters that's killing his men
15:28:40 <diebot> Mekkis, unarmed strike Dobs: [1d20=16] 20, [1d20=7] 11
15:28:48 <Buck`> what
15:28:59 <Mekkis> !throw 1d6+3 damage
15:29:00 <diebot> Mekkis, damage: [1d6=1] 4
15:29:08 <Mekkis> it's now Buck`
15:29:10 <Mekkis> s turn
15:29:12 <Buck`> what just happened
15:29:23 <Buck`> so did he take damage
15:29:29 <Mekkis> to Mr.ed
15:29:35 <Mekkis> or whatever his name is todayt
15:29:37 <Tasiv> oh wilbur
15:29:57 <Buck`> does #2 get his turn before or after Bobbob
15:30:05 <Bobbob> after
15:30:10 <Bobbob> don't forget to 5ft before you shoot
15:30:16 <Buck`> I delay until after Bobbob
15:30:18 <Mekkis> ok
15:30:32 <Mekkis> the western door crashes open!
15:31:06 <Buck`> man this is harsh
15:31:19 <Mekkis> attacking Buck
15:31:26 <Mekkis> !throw 1d20+9 damage
15:31:27 <diebot> Mekkis, damage: [1d20=1] 10
15:31:38 <Mekkis> it's now Bobbob's roll
15:31:46 <Bobbob> wolf will bite #2
15:31:49 <Mekkis> roll it
15:31:52 <Buck`> is Becher attacking anyone
15:31:53 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
15:31:53 <diebot> Bobbob, bite: [1d20=2] 8; trip: [1d20=9] 15
15:31:55 <Mekkis> missing
15:31:56 <Bobbob> 5 foot southwest
15:31:57 <Bobbob> and lance #2
15:32:04 <Mekkis> roll it
15:32:06 <Buck`> we gave him a weapon
15:32:09 <Bobbob> !throw 1d20+10 p-attack, FF
15:32:10 <diebot> Bobbob, p-attack, FF: [1d20=9] 19
15:32:13 <Mekkis> hits
15:32:16 <Bobbob> !throw 1d6+10 damage
15:32:16 <diebot> Bobbob, damage: [1d6=2] 12
15:32:19 <Buck`> does he have like -10 to attack
15:32:25 <Buck`> because I don't care how good he is as long as he's trying
15:32:33 <Bobbob> end turn
15:32:50 <Mekkis> !throw 1d20+4
15:32:51 <diebot> Mekkis, 1d20+4: [1d20=13] 17
15:33:08 <Mekkis> it's now Kaleb's turn
15:33:22 <Buck`> set up a sneak attack ballig
15:33:24 <Tasiv> i think kaleb should wait
15:33:27 <Tasiv> yeah
15:33:35 <Tasiv> but still he should wait
15:33:42 <Tasiv> he's not going to make the same mistake twice
15:33:44 <Buck`> does that count?
15:33:49 <Buck`> I say yes
15:33:52 <Buck`> we need his help
15:33:58 <Buck`> we can heal him if need be
15:34:08 <Buck`> he's just as vulnerable
15:34:11 <Buck`> and Tasiv is right there
15:34:19 <Buck`> what?
15:34:27 <Tasiv> rng it
15:34:49 <Buck`> what's his hp?
15:34:50 <Tasiv> or he could just wait
15:34:52 <Buck`> 19/24?
15:34:58 <Bobbob> yes
15:35:05 <Buck`> I think he should sneak now
15:35:10 <Buck`> or set one up with bobbob
15:35:17 <Buck`> there you go
15:35:25 <Buck`> we can't afford a useless party member
15:35:26 <Mekkis> roll it
15:35:27 <Bobbob> !throw 1d20+9 attack
15:35:28 <diebot> Bobbob, attack: [1d20=16] 25
15:35:34 <Mekkis> hits
15:35:36 <Tasiv> yep fair nuff
15:35:37 <Bobbob> !throw 1d4; 2d6
15:35:37 <diebot> Bobbob, 1d4: [1d4=2] 2; 2d6: [2d6=1,3] 4
15:35:45 <Mekkis> 4 isn't happy
15:35:48 <Mekkis> but is alive
15:35:48 <Buck`> that's okay
15:35:50 <Bobbob> end turn
15:36:04 <Mekkis> it's now Tasiv's turn
15:36:19 <Buck`> 31/40
15:36:37 <Buck`> up to you Tasiv
15:36:40 <Buck`> you have a lot of options
15:36:47 <Tasiv> !throw 1d20+7 ranged 4
15:36:48 <diebot> Tasiv, ranged 4: [1d20=13] 20
15:36:51 <Tasiv> i don't have to move
15:36:54 <Tasiv> no
15:37:02 <Buck`> 5ft first
15:37:09 <Buck`> don't take it for no reason
15:37:12 <Mekkis> !findchar Tasiv
15:37:16 <diebot> Mekkis, Character: Tasiv, number: 328( http://dnd.ballig.net/viewchar.php5?char=328 )
15:37:37 <Tasiv> 5ft east
15:37:44 <Tasiv> cheers
15:37:57 <Tasiv> will you accept that attack roll?
15:37:59 <Mekkis> sure
15:38:03 <Mekkis> it hits
15:38:11 <Tasiv> !throw 1d8+5
15:38:12 <diebot> Tasiv, 1d8+5: [1d8=1] 6
15:38:15 <Mekkis> he falls
15:38:16 <Tasiv> end turn
15:38:18 <Tasiv> goodo
15:38:31 <Bobbob> AOO
15:38:34 <Mekkis> roll it
15:38:37 <Bobbob> !throw 1d20+10 p-attack
15:38:38 <diebot> Bobbob, p-attack: [1d20=8] 18
15:38:39 <Mekkis> hits
15:38:41 <Bobbob> !throw 1d6+10 damage
15:38:41 <diebot> Bobbob, damage: [1d6=6] 16
15:38:47 <Tasiv> youch
15:39:05 <Mekkis> !throw 1d20+2 Bobbob
15:39:06 <diebot> Mekkis, Bobbob: [1d20=2] 4
15:39:08 <Mekkis> missing
15:39:31 <Tasiv> "any time you're ready becher"
15:39:45 <Mekkis> it's now Buck`'s turn
15:40:04 <Tasiv> dawg
15:40:06 <Buck`> I shoot the dog
15:40:08 <Buck`> @fired
15:40:15 <Tasiv> hownd dawg
15:40:15 Buck` is now known as Buck
15:40:18 <Buck> @fired
15:40:19 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=12] 19; damage: [1d12=10] 14
15:40:23 <Tasiv> GAZUMP
15:40:26 <Buck> "You're fired!"
15:40:43 <Buck> I reload with a paper catridge
15:40:46 <Buck> and move to
15:41:17 <Buck> I fast mount Dobs
15:41:21 <Mekkis> roll ride
15:41:22 <Buck> !throw 1d20+7
15:41:22 <diebot> Buck, 1d20+7: [1d20=20] 27
15:41:28 <Tasiv> *whistle
15:42:50 <Mekkis> attempt to punch the crap out of Dobs as an AoO
15:43:00 <Mekkis> !throw 1d20+5 Stunning Fist
15:43:01 <diebot> Mekkis, Stunning Fist: [1d20=9] 14
15:43:15 <Mekkis> ok
15:43:34 <Mekkis> give me a coordinate
15:43:41 <Buck> KL21/22
15:43:44 <Mekkis> ok
15:43:59 <Mekkis> Becher shoots at 3
15:44:05 <Mekkis> !throw 1d20-4
15:44:06 <diebot> Mekkis, 1d20-4: [1d20=19] 15
15:44:10 <Mekkis> missing
15:45:01 <Mekkis> !throw 1d20+6 longsword Bobbob
15:45:02 <diebot> Mekkis, longsword Bobbob: [1d20=1] 7
15:45:05 <Mekkis> yay
15:45:45 <Mekkis> !throw 1d20+7 attack Buck
15:45:47 <diebot> Mekkis, attack Buck: [1d20=18] 25
15:46:11 <Mekkis> !throw 1d8+4 damage
15:46:13 <diebot> Mekkis, damage: [1d8=3] 7
15:46:26 <Tasiv> hp?
15:46:29 <Mekkis> it's now Bobbob's turn
15:46:41 <Bobbob> wolf attacks Grald
15:46:44 <Mekkis> roll it
15:46:46 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
15:46:46 <diebot> Bobbob, bite: [1d20=4] 10; trip: [1d20=1] 7
15:46:51 <Mekkis> miss
15:47:06 <Bobbob> and I'll charge #3
15:48:35 <Tasiv> buck whas yo hp at?
15:48:55 <Buck> 24/40
15:48:58 <Tasiv> (cowboy speak for how many hp?)
15:48:59 <Tasiv> ok
15:49:07 <Buck> you can spend another charge or shoot
15:49:12 <Buck> up to you
15:49:18 <Tasiv> k
15:49:59 <Buck> more damage from you could save us some damage
15:50:35 <Bobbob> I'll 5 feet northeast
15:50:38 <Bobbob> and lance G in the face
15:50:42 <Mekkis> ok
15:50:46 <Bobbob> !throw 1d20+10 p-attack
15:50:47 <diebot> Bobbob, p-attack: [1d20=11] 21
15:50:51 <Mekkis> hits
15:50:53 <Bobbob> !throw 1d6+10 damage
15:50:54 <diebot> Bobbob, damage: [1d6=1] 11
15:50:56 <Bobbob> end turn
15:50:57 <Mekkis> ok
15:51:02 <Mekkis> he takes it like a pansy
15:51:08 <Bobbob> what a pansy
15:51:11 <Mekkis> it's now Kaleb's turn
15:52:13 <Bobbob> he'll go 35 south
15:52:45 <Bobbob> end turn on Kaleb
15:53:11 <Mekkis> ok
15:53:18 <Mekkis> it's now Tasiv's tur
15:53:23 <Mekkis> n
15:53:26 <Tasiv> i'll try and finish off 3 with a ranged attack
15:53:31 <Mekkis> roll it
15:53:32 <Tasiv> !throw 1d20+7 ranged
15:53:33 <diebot> Tasiv, ranged: [1d20=18] 25
15:53:35 <Mekkis> hits
15:53:43 <Tasiv> !throw 1d8+5 dmg
15:53:43 <diebot> Tasiv, dmg: [1d8=6] 11
15:53:51 <Mekkis> Tasiv, do you have precise shot?
15:53:56 <Tasiv> yep
15:53:58 <Mekkis> ok
15:54:02 <Tasiv> and point blank
15:54:04 <Tasiv> and deadly aim
15:54:08 <Tasiv> aye
15:54:10 <Tasiv> end turn
15:54:12 <Mekkis> it's now Buck's turn
15:55:37 <Buck> I delay 1 turn
15:56:03 <Mekkis> he tumbles
15:56:36 <Mekkis> !throw 1d20+6 tumble
15:56:38 <diebot> Mekkis, tumble: [1d20=20] 26
15:57:29 <Mekkis> !throw 1d20+5 shuriken at Bobbob
15:57:31 <diebot> Mekkis, shuriken at Bobbob: [1d20=16] 21
15:57:36 <Tasiv> "he's making for the roof"
15:57:41 <Bobbob> AC 22
15:57:41 <Mekkis> ok
15:57:50 <Buck> "You can't catch bullets forever, Quickdraw."
15:57:57 <Mekkis> the northwest door crashes open
15:57:58 <Tasiv> "maybe"
15:59:03 <Mekkis> it's now Buck's undelayed turn
15:59:45 <Mekkis> roll it
15:59:48 <Buck> @fired
15:59:49 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=6] 13; damage: [1d12=10] 14
16:00:04 <Buck> reload
16:00:07 <Mekkis> miss
16:00:08 <Mekkis> ok
16:00:24 <Mekkis> Belcher shoots at Grald
16:00:32 Tashes ([email protected]) has joined #d&d
16:00:36 <Mekkis> !throw 1d20-6
16:00:37 <diebot> Mekkis, 1d20-6: [1d20=14] 8
16:00:38 <Bobbob> isn't it Becher
16:01:18 <Jaggedsoul> Happy New Year!
16:01:20 <Mekkis> it's now Bobbob's turn
16:01:25 <Buck> HNY
16:01:30 <Bobbob> I charge 2 southwest at Grald
16:01:36 <Tasiv> hey jagged
16:01:52 <Jaggedsoul> sup
16:02:03 <Tasiv> gaming on :)
16:02:08 <Bobbob> !throw 1d20+14 charge p-attack
16:02:08 <Mekkis> roll to-hit
16:02:08 <diebot> Bobbob, charge p-attack: [1d20=10] 24
16:02:14 <Jaggedsoul> nice game you guys got going...pretty fast-paced
16:02:15 <Mekkis> roll damage
16:02:17 <Bobbob> !throw 3d6+30 damage
16:02:18 <diebot> Bobbob, damage: [3d6=2,5,5] 42
16:02:25 <Tasiv> ouch
16:02:31 <Bobbob> end turn
16:02:38 <Mekkis> it's now Kaleb's turn
16:02:56 <Bobbob> 40ft north
16:02:57 <Mekkis> ok
16:03:02 <Mekkis> Tasiv's turn
16:03:05 <Tasiv> ok
16:03:11 <Tasiv> i'll run back up the stairs
16:03:14 <Tasiv> ne
16:03:17 <Tasiv> as far as i can
16:03:20 <Tasiv> and then let rip
16:03:25 <Mekkis> ok
16:03:27 <Mekkis> roll it
16:03:32 <Mekkis> and tell me your target
16:03:41 <Tasiv> !throw 1d20+7 ranged
16:03:42 <diebot> Tasiv, ranged: [1d20=13] 20
16:03:44 <Tasiv> oh
16:03:48 <Tasiv> sorry say 6
16:03:52 <Mekkis> hits
16:04:00 <Tasiv> !throw 1d8+2
16:04:01 <diebot> Tasiv, 1d8+2: [1d8=6] 8
16:04:04 <Tasiv> end turn
16:04:38 <Mekkis> charge at Buck
16:04:43 <Tasiv> barrels 'o booze
16:04:43 <Mekkis> !throw 1d20+9 attack
16:04:45 <diebot> Mekkis, attack: [1d20=4] 13
16:04:54 <Buck> miss
16:04:55 <Tasiv> lol
16:04:55 <Mekkis> it's now Buck's turn
16:05:20 <Buck> 5ft step south
16:05:24 <Buck> shoot #5
16:05:33 <Buck> @fired
16:05:33 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=6] 13; damage: [1d12=4] 8
16:05:40 <Mekkis> yes
16:05:45 <Buck> reload
16:06:06 <Mekkis> !dist 40 20
16:06:08 <diebot> Mekkis, Length of hypotenuse: 44.721360
16:06:24 <Mekkis> Some Dogs assault Buck
16:06:32 <Mekkis> !throw 1d20+5
16:06:34 <diebot> Mekkis, 1d20+5: [1d20=20] 25
16:06:37 <Mekkis> !throw 1d20+5
16:06:39 <diebot> Mekkis, 1d20+5: [1d20=3] 8
16:06:44 <Mekkis> !throw 1d6+4 damage
16:06:46 <diebot> Mekkis, damage: [1d6=5] 9
16:06:50 <Tasiv> gads
16:06:51 <Buck> 15/40
16:06:52 <Tasiv> hp?
16:06:59 <Mekkis> !throw 1d20+5 CMB
16:07:01 <diebot> Mekkis, CMB: [1d20=20] 25
16:07:06 <Mekkis> roll ride
16:07:12 <Buck> !throw 1d20+7 ride
16:07:12 <diebot> Buck, ride: [1d20=15] 22
16:07:21 <Tasiv> *whistle
16:07:35 <Mekkis> !throw 1d20+5 attack dobs
16:07:36 <diebot> Mekkis, attack dobs: [1d20=8] 13
16:07:55 <Mekkis> it's now Bobbob's turn
16:08:18 <Bobbob> I'll move to K19
16:08:24 <Bobbob> and lance d in the face
16:08:54 <Bobbob> !throw 1d20+10 p-attack, FF
16:08:55 <diebot> Bobbob, p-attack, FF: [1d20=14] 24
16:08:56 <Mekkis> roll it
16:08:59 <Mekkis> hits
16:09:01 <Bobbob> !throw 1d6+10
16:09:01 <diebot> Bobbob, 1d6+10: [1d6=4] 14
16:09:22 <Bobbob> end turn
16:09:29 <Mekkis> it's now Kaleb's utrn
16:09:48 <Tasiv> crossbow?
16:10:16 <Bobbob> move to K15
16:10:24 <Mekkis> ok
16:10:33 <Mekkis> it's now Tasiv's turn
16:10:36 <Tasiv> ok ranged attack on D
16:10:43 <Tasiv> !throw 1d20+7 ranged
16:10:43 <diebot> Tasiv, ranged: [1d20=8] 15
16:11:08 <Mekkis> misses
16:11:10 <Tasiv> arse
16:11:12 <Tasiv> end turn
16:11:27 <Mekkis> Buck's turn
16:11:34 <Buck> 5ft step south
16:12:26 <Tasiv> "club club club"
16:13:16 <Buck> stand with total defence
16:13:19 <Mekkis> !throw 1d20+3 AoO
16:13:20 <diebot> Mekkis, AoO: [1d20=18] 21
16:13:39 <Mekkis> !throw 1d6+4
16:13:42 <diebot> Mekkis, 1d6+4: [1d6=5] 9
16:13:49 <Buck> 6/40
16:13:55 <Mekkis> !throw 1d20+3 CMB
16:13:57 <diebot> Mekkis, CMB: [1d20=17] 20
16:13:58 <Tasiv> you'll be right
16:14:27 <Tasiv> yeah
16:14:34 <Mekkis> more soldiers rush in, calling "Ghouls in the village, Ghouls incoming!"
16:14:51 <Tasiv> "kill the fucking dog!"
16:15:04 <Mekkis> Becher attacks D
16:15:08 <Mekkis> !throw 1d20-6
16:15:14 <diebot> Mekkis, 1d20-6: [1d20=18] 12
16:15:18 <Tasiv> gah
16:15:39 <Tasiv> and into melee?
16:16:49 <Mekkis> it's now Bobbob's turn
16:16:51 <Tasiv> yeah but how many corpses of their colleagues are on the ground in plain sight?
16:16:58 <Bobbob> "If there are ghouls, you're going to need us to help you get rid of them. Where are they?"
16:17:01 <Tasiv> they're stacked 2 high
16:17:08 <Mort> wow
16:17:10 <Mort> this is one long scneario
16:17:13 <Mort> so long ad u guys still at it
16:17:14 <Mekkis> "They're coming...."
16:17:17 <Buck> yeah
16:17:30 <Bobbob> "Defend the entrance, we'll help with the ghouls once we take care of this rabid dog."
16:17:31 <Mekkis> "Where is Grald?"
16:17:43 <Tasiv> um
16:17:43 <Bobbob> "He's up on the platform, don't worry about him until we handle these ghouls."
16:17:52 <Tasiv> he's having a nap
16:18:29 <Mekkis> "GRALD! What should we do?"
16:18:47 <Bobbob> "There are GHOULS, man! Ghouls! We can't fight between ourselves!"
16:19:00 <Bobbob> "We can sort all this out LATER. Once we're not dead and ghoulified."
16:19:24 <Tasiv> i'll lend my voice
16:19:32 <Mekkis> what are you saying?
16:19:33 <Tasiv> "GHOULS! get the GHOULS"
16:19:54 <Buck> "We have to work together!"
16:20:02 <Bobbob> "At arms!"
16:20:05 <Tasiv> "we're all doomed otherwise!"
16:20:16 <Mekkis> "Where's Grald?"
16:20:22 <Buck> "Think of your families!"
16:20:33 <Bobbob> "I told you, he's up on the platform. Don't worry about him now, or do you want to be taken by ghouls? GHOULS!"
16:21:04 <Mekkis> roll diplomacy
16:21:06 <Mekkis> and bluff
16:21:10 <Bobbob> !throw 1d20+7
16:21:12 <diebot> Bobbob, 1d20+7: [1d20=16] 23
16:21:27 <Tasiv> the exact truth about grald?
16:21:31 <Tasiv> i don't think so.
16:21:39 <Buck> !throw 1d20-1 diplomacy
16:21:39 <diebot> Buck, diplomacy: [1d20=10] 9
16:24:08 <Mekkis> "I'll check with Grald"
16:24:15 <Mekkis> he whistles to the dogs
16:24:27 <Mekkis> what are you doing, Bobbob
16:24:28 <Bobbob> I'll get outside to the ghouls
16:24:40 <Tasiv> "i'm going to heal buck"
16:24:54 <Bobbob> 25 feet south
16:24:56 <Bobbob> and up to 75 feet west
16:25:01 <Bobbob> to wherever the ghouls are
16:25:28 <Tasiv> "stay there becher"
16:25:51 <Mekkis> ok
16:26:24 <Mekkis> ok
16:26:35 <Mekkis> it's now Kaleb's turn
16:27:24 <Bobbob> he'll follow me out, running and being 20 feet east of me
16:28:02 <Mekkis> it's now Tasiv's turn
16:28:16 <Tasiv> move down to heal buckeroo?
16:28:18 <Buck> "Tasiv"
16:28:51 <Mekkis> ok
16:28:51 <Tasiv> i think i can get there with 30ft
16:28:57 <Mekkis> good enough
16:28:57 <Tasiv> ok
16:29:06 <Tasiv> !throw 1d8+1 clw
16:29:06 <diebot> Tasiv, clw: [1d8=8] 9
16:29:09 <Tasiv> :D
16:29:18 <Buck> 15/40
16:29:26 <Tasiv> got a ways to go yet
16:29:32 <Buck> 48 charges remain
16:29:35 <Mekkis> four ghouls charge Bobbob
16:30:03 <Mekkis> you can AoO one of them
16:30:15 <Bobbob> !throw 1d20+10 p-attack
16:30:16 <diebot> Bobbob, p-attack: [1d20=1] 11
16:30:24 <Mekkis> !throw 1d20+4 bite
16:30:26 <diebot> Mekkis, bite: [1d20=4] 8
16:30:27 <Mekkis> !throw 1d20+4 bite
16:30:29 <diebot> Mekkis, bite: [1d20=20] 24
16:30:33 <Mekkis> !throw 1d20+4 bite confirm
16:30:34 <diebot> Mekkis, bite confirm: [1d20=17] 21
16:30:40 <Bobbob> AC 22
16:30:41 <Jaggedsoul> wow, a s'more-ghouls-bord! :)
16:30:41 <Mekkis> !throw 1d6+1
16:30:43 <diebot> Mekkis, 1d6+1: [1d6=5] 6
16:30:47 <Bobbob> !throw 1d20+10 fort
16:30:48 <diebot> Bobbob, fort: [1d20=20] 30
16:30:52 <Tasiv> lol
16:30:54 <Mekkis> second fort save
16:31:01 <Tasiv> nice save
16:31:13 <Bobbob> !throw 1d20+10 fort
16:31:14 <diebot> Bobbob, fort: [1d20=18] 28
16:31:56 <Buck> brb
16:32:03 <Buck> take my move for me if I'm not back
16:32:18 <Mekkis> !throw 1d20+4 bite
16:32:19 <diebot> Mekkis, bite: [1d20=8] 12
16:32:23 <Mekkis> !throw 1d20+2 bite
16:32:24 <Mort> what level are ghouls
16:32:25 <diebot> Mekkis, bite: [1d20=9] 11
16:32:30 <Bobbob> high enough
16:32:32 <Tasiv> buck can stay put and i'll heal him again
16:32:33 <Mekkis> now it's Buck's turn
16:32:40 <Mort> maybe its good that I wasnt in this :D
16:32:43 <Mort> Im a level 1 whizzie
16:32:47 <Mort> a good sneeze would put me on the ground
16:33:08 <Jaggedsoul> what tier is this?
16:33:15 <Mort> I dont know
16:33:17 <Bobbob> 45/52
16:33:21 <Mort> but themonsters they brawling look mean :D
16:33:26 <Mort> I have 8 hp? :D
16:33:28 <Mort> theyhave like 40? :P
16:33:37 <Mort> one unlucky claw..and Id splat
16:34:10 <Bobbob> he'll shoot h
16:34:12 <Tasiv> cool
16:34:13 <Mekkis> roll it
16:34:32 <Bobbob> !throw 1d20+6
16:34:35 <diebot> Bobbob, 1d20+6: [1d20=13] 19
16:34:36 <Tasiv> :)
16:34:44 <Mekkis> hits
16:34:56 <Bobbob> !throw 1d12+4 damage
16:34:57 <diebot> Bobbob, damage: [1d12=4] 8
16:35:02 <Mekkis> hits
16:35:04 <Mekkis> damages
16:35:05 <Mekkis> stuff
16:35:09 <Bobbob> end turn for Buck Rogers
16:35:30 <Tasiv> grald - wake up man!
16:35:32 <Mekkis> it's now Bobbob's turn
16:35:38 <Bobbob> wolf attacks 'h'
16:35:43 <Mekkis> roll it
16:35:49 <Bobbob> !throw 1d20+6 attack; 1d20+6 trip
16:35:49 <diebot> Bobbob, attack: [1d20=7] 13; trip: [1d20=16] 22
16:36:05 <Mekkis> mib
16:36:05 <Bobbob> 5 foot east, lance H in the face
16:36:06 <Mekkis> miss
16:36:12 <Mekkis> roll it
16:36:14 <Bobbob> !throw 1d20+10 p-attack
16:36:15 <diebot> Bobbob, p-attack: [1d20=1] 11
16:36:21 <Bobbob> end turn
16:36:30 <Mekkis> it's now Kaleb's turn
16:36:53 <Bobbob> he'll go west, 2 northwest
16:37:07 <Bobbob> and ready an attack on anything that comes into melee
16:37:09 <Mekkis> ok
16:37:15 <Mekkis> it's now Tasiv's turn
16:37:26 <Tasiv> ok move 15ft south
16:37:30 <Tasiv> and clw on buckster
16:37:33 <Buck> back
16:37:40 <Bobbob> you shot a ghoul
16:37:42 <Mekkis> ok
16:37:45 <Buck> sweet
16:37:52 <Tasiv> !throw 1d8+1 clw
16:37:52 <diebot> Tasiv, clw: [1d8=8] 9
16:37:54 <Mekkis> ok
16:37:58 <Tasiv> end turn
16:38:09 <Buck> 24/40
16:38:16 <Buck> maybe I need a more powerful wand
16:38:16 <Mekkis> !throw 1d20+2 bite
16:38:17 <diebot> Mekkis, bite: [1d20=16] 18
16:38:27 <Mekkis> !throw 2#1d20 claws
16:38:29 <diebot> Mekkis, claws: [1d20=16] 16, [1d20=15] 15
16:38:31 <Mekkis> !throw 1d20+2 bite
16:38:32 <diebot> Mekkis, bite: [1d20=1] 3
16:38:34 <Mekkis> !throw 2#1d20 claws
16:38:36 <diebot> Mekkis, claws: [1d20=20] 20, [1d20=18] 18
16:38:36 <Tasiv> oh sorry about that i needed to resync
16:38:42 <Mekkis> !throw 1d20 claws
16:38:44 <diebot> Mekkis, claws: [1d20=1] 1
16:38:58 <Mekkis> !throw 1d3 damage
16:38:59 <Tasiv> buck - i just rolled another 8 for clw on you
16:39:00 <diebot> Mekkis, damage: [1d3=1] 1
16:39:02 <Mekkis> fort save please
16:39:11 <Tasiv> that's 3 in a row
16:39:16 <Bobbob> 44/52
16:39:20 <Bobbob> !throw 1d20+10 fort
16:39:21 <diebot> Bobbob, fort: [1d20=11] 21
16:39:25 <Mekkis> ok
16:39:30 <Mekkis> !throw 1d20+2 bite
16:39:32 <diebot> Mekkis, bite: [1d20=17] 19
16:39:35 <Mekkis> !throw 2#1d20 claws
16:39:36 <diebot> Mekkis, claws: [1d20=13] 13, [1d20=13] 13
16:39:43 <Mekkis> !throw 1d20+2 bite
16:39:44 <diebot> Mekkis, bite: [1d20=5] 7
16:39:44 <Mekkis> !throw 2#1d20 claws
16:39:46 <diebot> Mekkis, claws: [1d20=4] 4, [1d20=12] 12
16:40:15 <Mekkis> it's now Bobbob's turn
16:40:35 <Bobbob> wolf attacks 'h'
16:40:39 <Mekkis> roll it
16:40:41 <Bobbob> !throw 1d20+6 attack; 1d20+6 trip
16:40:42 <diebot> Bobbob, attack: [1d20=15] 21; trip: [1d20=6] 12
16:40:45 <Mekkis> hit
16:40:45 <Bobbob> !throw 1d6+3 damage
16:40:46 <diebot> Bobbob, damage: [1d6=4] 7
16:40:46 <Mekkis> notrip
16:41:00 <Bobbob> I will move
16:41:01 <Mekkis> any further actions?
16:41:03 <Mekkis> oh no
16:41:18 <Bobbob> I'll 5 foot east and lance H
16:41:25 <Mekkis> ok
16:41:29 <Bobbob> !throw 1d20+10 p-attack
16:41:29 <diebot> Bobbob, p-attack: [1d20=18] 28
16:41:31 <Mekkis> hits
16:41:38 <Bobbob> !throw 1d6+10 damage
16:41:39 <diebot> Bobbob, damage: [1d6=1] 11
16:41:48 <Bobbob> end turn
16:41:52 <Mekkis> it's now Kaleb's turn
16:42:06 <Bobbob> he'll shoot his shortbow at H
16:42:08 <Mekkis> roll it
16:42:10 <Bobbob> !throw 1d20+7
16:42:10 <diebot> Bobbob, 1d20+7: [1d20=1] 8
16:42:13 <Bobbob> and end turn
16:42:13 <Mekkis> miss
16:42:30 <Mekkis> it's now Tasiv's turn
16:42:41 <Tasiv> ranged attack on H
16:42:45 <Mekkis> roll it
16:42:45 <Tasiv> deadly aim
16:42:54 <Tasiv> !throw 1d20+6
16:42:56 <diebot> Tasiv, 1d20+6: [1d20=1] 7
16:42:58 <Mekkis> miss
16:42:58 <Tasiv> fudge
16:43:01 <Tasiv> end turn
16:43:11 <Mekkis> it's now Buck's turn
16:43:52 <Buck> I shoot H
16:43:56 <Mekkis> roll it
16:44:07 <Buck> @fired
16:44:08 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=3] 10; damage: [1d12=6] 10
16:44:15 <Mekkis> miß
16:44:17 <Mekkis> ok
16:44:22 <Buck> reload
16:44:51 <Mekkis> !throw 1d20+2 bite
16:44:52 <diebot> Mekkis, bite: [1d20=5] 7
16:44:56 <Mekkis> !throw 2#1d20 claws
16:44:58 <diebot> Mekkis, claws: [1d20=10] 10, [1d20=12] 12
16:44:58 <Mekkis> !throw 1d20+2 bite
16:45:00 <diebot> Mekkis, bite: [1d20=6] 8
16:45:01 <Mekkis> !throw 2#1d20 claws
16:45:02 <diebot> Mekkis, claws: [1d20=20] 20, [1d20=11] 11
16:45:11 <Mekkis> !throw 1d20
16:45:13 <diebot> Mekkis, 1d20: [1d20=18] 18
16:45:18 <Mekkis> !throw 1d3 damage
16:45:19 <diebot> Mekkis, damage: [1d3=2] 2
16:45:19 <Mekkis> fort save
16:45:24 <Bobbob> 42/52
16:45:26 <Bobbob> !throw 1d20+10
16:45:27 <diebot> Bobbob, 1d20+10: [1d20=14] 24
16:45:37 <Mekkis> !throw 1d20+2 bite
16:45:39 <diebot> Mekkis, bite: [1d20=3] 5
16:45:40 <Mekkis> !throw 1d3 damage
16:45:42 <diebot> Mekkis, damage: [1d3=3] 3
16:45:43 <Mekkis> !throw 2#1d20 claws
16:45:44 <diebot> Mekkis, claws: [1d20=20] 20, [1d20=10] 10
16:45:48 <Mekkis> !throw 1d20
16:45:49 <diebot> Mekkis, 1d20: [1d20=4] 4
16:46:02 <Mekkis> !throw 1d3 damage
16:46:03 <diebot> Mekkis, damage: [1d3=2] 2
16:46:06 <Mekkis> fort save
16:46:08 <Bobbob> 40/52
16:46:10 <Bobbob> !throw 1d20+10
16:46:10 <diebot> Bobbob, 1d20+10: [1d20=12] 22
16:46:24 <Mekkis> it's now Bobbob's turn
16:46:33 <Bobbob> wolf attacks H
16:46:38 <Mekkis> roll it
16:46:42 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
16:46:44 <diebot> Bobbob, bite: [1d20=15] 21; trip: [1d20=19] 25
16:46:49 <Bobbob> !throw 1d6+3 damage
16:46:49 <Mekkis> hits
16:46:53 <diebot> Bobbob, damage: [1d6=4] 7
16:47:13 <Bobbob> 5ft southeast
16:47:16 <Bobbob> lance g in the face
16:47:19 <Mekkis> roll it
16:47:23 <Bobbob> !throw 1d20+10 p-attack
16:47:23 <diebot> Bobbob, p-attack: [1d20=3] 13
16:47:27 <Mekkis> miss
16:47:30 <Bobbob> end turn
16:47:41 <Mekkis> it's now Kaleb's turn
16:47:57 <Bobbob> he'll shortbow g
16:48:01 <Mekkis> roll it
16:48:02 <Bobbob> !throw 1d20+7
16:48:02 <diebot> Bobbob, 1d20+7: [1d20=15] 22
16:48:04 <Mekkis> hits
16:48:07 <Bobbob> !throw 1d4
16:48:07 <diebot> Bobbob, 1d4: [1d4=3] 3
16:48:11 <Mekkis> ok
16:48:17 <Bobbob> he'll 5 foot northeast
16:48:18 <Bobbob> and end turn
16:48:42 <Mekkis> it's now Tasiv's turn
16:48:47 <Tasiv> ok
16:49:12 <Tasiv> ranged attack on H
16:49:20 <Tasiv> !throw 1d20+6 ranged
16:49:23 <diebot> Tasiv, ranged: [1d20=17] 23
16:49:31 <Mekkis> you hit g
16:49:39 <Tasiv> !throw 1d8+4 damage
16:49:41 <diebot> Tasiv, damage: [1d8=6] 10
16:49:59 <Tasiv> end turn
16:50:14 <Tasiv> noice
16:50:25 <Mekkis> !throw 1d20+2 bite
16:50:34 <diebot> Mekkis, bite: [1d20=9] 11
16:50:35 <Mekkis> !throw 2#1d20 claws
16:50:50 <Mekkis> it's now Buck's turn
16:50:55 <diebot> Mekkis, claws: [1d20=11] 11, [1d20=6] 6
16:51:24 <***> Buffer Playback...
16:51:24 <***> Playback Complete.
16:51:46 <Bobbob> are there more g houls in the town
16:51:50 <Buck> reload
16:51:55 <Bobbob> "More ghouls! Let's go!"
16:52:07 <Mekkis> you can see three ghouls trying to get into Jessica's place
16:52:15 <Bobbob> I'll charge one
16:52:17 <Mekkis> ok
16:52:22 <Tasiv> "come on becher"
16:52:32 <Tasiv> i'll make sure becher has joined us
16:52:48 <Mekkis> "I should stay in MY distillery"
16:52:49 <Tasiv> we'll escort him out
16:53:04 <Bobbob> I'll move toward the ghouls and then charge when I'm within distance and have a round to do it
16:53:16 <Mekkis> are you going alone, Bobbob?
16:53:24 <Bobbob> Kaleb is coming
16:53:25 <Bobbob> is anyone else?
16:53:27 <Tasiv> "i'll stay and i think buck should stay too"
16:53:56 <Tasiv> can we get in ranged attacks from here?
16:54:18 <Tasiv> i can with negatives
16:54:29 <Tasiv> oh
16:54:34 <Tasiv> bugger that then no
16:54:44 <Bobbob> Kaleb will stay with Becher
16:54:44 <Bobbob> the other two will come with me
16:54:48 <Tasiv> ok
16:55:02 <Tasiv> move within 100ft of the ghouls
16:55:25 <Buck> Dobs neighs
16:56:48 <Bobbob> charging to J9
16:56:52 <Mekkis> roll it
16:57:01 <Bobbob> !throw 1d20+14 p-attack charge
16:57:03 <diebot> Bobbob, p-attack charge: [1d20=1] 15
16:57:08 <Mekkis> ouch
16:57:12 <Tasiv> diebot just did
16:57:13 <Bobbob> ride by 5 foot further
16:57:14 <Bobbob> and wolf will attack
16:57:20 <Mekkis> roll it
16:57:24 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
16:57:25 <diebot> Bobbob, bite: [1d20=16] 22; trip: [1d20=17] 23
16:57:28 <Mekkis> hits
16:57:29 <Bobbob> !throw 1d6+3 damage
16:57:30 <Tasiv> nice
16:57:30 <diebot> Bobbob, damage: [1d6=6] 9
16:57:30 <Mekkis> trips
16:57:33 <Mekkis> 9 damage
16:57:45 <Tasiv> !throw 1d8+1
16:57:46 <diebot> Tasiv, 1d8+1: [1d8=7] 8
16:57:49 <Tasiv> !throw 1d8+1
16:57:51 <diebot> Tasiv, 1d8+1: [1d8=5] 6
16:58:02 <Buck> 38/40
16:58:15 <Mekkis> it's now Tasiv's turn
16:58:21 <Buck> 46 charges remain
16:58:34 <Tasiv> ranged attack on the nearest
16:58:49 <Tasiv> ranged attack on the northern one
16:58:53 <Mekkis> roll it
16:58:57 <Tasiv> !throw 1d20+6
16:58:58 <diebot> Tasiv, 1d20+6: [1d20=5] 11
16:58:59 <Tasiv> bah
16:59:00 <Mekkis> miss
16:59:06 <Tasiv> end turn
16:59:07 <Mekkis> buck's turn
16:59:21 <Mekkis> roll it
16:59:33 <Buck> @fired
16:59:34 <diebot> Buck, firing with point blank shot + deadly aim: [1d20=6] 13; damage: [1d12=7] 11
16:59:43 <Mekkis> ok
16:59:45 <Mekkis> not happy
16:59:48 <Buck> reload
17:00:04 <Bobbob> !throw 1d20+10 p-attack
17:00:05 <diebot> Bobbob, p-attack: [1d20=4] 14
17:00:05 <Mort> wow
17:00:07 <Mort> tats a whole dya campagin
17:00:09 <Mekkis> hits
17:00:12 <Bobbob> !throw 1d6+10 damage
17:00:13 <diebot> Bobbob, damage: [1d6=3] 13
17:00:32 <Mekkis> !throw 1d20+4 bite Buck
17:00:34 <diebot> Mekkis, bite Buck: [1d20=20] 24
17:00:36 <Mekkis> !throw 1d20+4 bite Buck
17:00:38 <diebot> Mekkis, bite Buck: [1d20=3] 7
17:00:45 <Mekkis> !throw 1d6+1 damage
17:00:46 <diebot> Mekkis, damage: [1d6=2] 3
17:00:48 <Mekkis> fort save please
17:00:55 <Buck> @fort
17:01:06 <Buck> !throw 1d20+6 fort
17:01:07 <diebot> Buck, fort: [1d20=7] 13
17:01:18 <Mekkis> another fort save please
17:01:22 <Buck> !throw 1d20+6 fort
17:01:22 <diebot> Buck, fort: [1d20=18] 24
17:01:36 <Mekkis> !throw 1d20+2 bite Bobbob
17:01:38 <diebot> Mekkis, bite Bobbob: [1d20=4] 6
17:01:47 <Mekkis> get up
17:01:50 <Bobbob> wolf AOO
17:01:53 <Tasiv> ankles +2
17:02:04 <Mekkis> !throw 2#1d20 claw
17:02:05 <diebot> Mekkis, claw: [1d20=5] 5, [1d20=3] 3
17:02:17 <Mekkis> it's now Bobbob's turn
17:02:22 <Bobbob> wolf attacks the one near me
17:02:26 <Bobbob> !throw 1d20+6 bite; 1d20+6 trip
17:02:27 <Mekkis> k
17:02:27 <diebot> Bobbob, bite: [1d20=5] 11; trip: [1d20=13] 19
17:02:37 <Mekkis> hits
17:02:41 <Bobbob> !throw 1d6+3
17:02:42 <diebot> Bobbob, 1d6+3: [1d6=2] 5
17:02:48 <Bobbob> two north
17:02:51 <Bobbob> attack remaining with lance
17:02:53 <Mekkis> ok
17:02:54 <Bobbob> !throw 1d20+10 p-attack
17:02:55 <diebot> Bobbob, p-attack: [1d20=18] 28
17:02:57 <Mekkis> hits
17:02:58 <Bobbob> !throw 1d6+10
17:02:58 <diebot> Bobbob, 1d6+10: [1d6=4] 14
17:03:03 <Tasiv> nice
17:03:08 <Mekkis> Kaleb, make an intimidate check
17:03:13 <Mekkis> or a bluff check
17:03:20 <Tasiv> "quick! back to the distillery"
17:03:36 <Bobbob> !throw 1d20+5 bluff
17:03:36 <diebot> Bobbob, bluff: [1d20=6] 11
17:03:45 <Mort> no cleric to turn undead? :P
17:03:45 <Bobbob> !throw 1d20+5 bluff
17:03:46 <diebot> Bobbob, bluff: [1d20=20] 25
17:03:46 <Mort> lol
17:03:50 <Mekkis> ok
17:03:53 <Bobbob> we'll head back to the distillery
17:03:54 <Tasiv> boom!
17:04:09 <Tasiv> map 5?
17:04:25 <Mekkis> you arrive back at the distillery. The dogs are leashed, the guards are disarmed.
17:04:32 <Mekkis> what are you doing now?
17:04:47 <Bobbob> "Are there any more ghouls? We just took down 7 of them."
17:04:52 <Tasiv> the power of a natural 20
17:04:56 <Mekkis> "I think that was it"
17:05:07 <Bobbob> "Who commands you now?"
17:05:11 <Tasiv> "wait aren't you forgetting something buck?"
17:05:19 <Tasiv> "something about a man in a hole?"
17:05:26 <Buck> "Yeah we'll get to that.
17:05:30 <Mekkis> Grald Kretchmoor wanted this distillary for himself.
17:05:34 <Buck> "Becher, can you handle the rest from here?"
17:05:37 <Mekkis> "Grald Kretchmoor wanted this distillary for himself."
17:05:48 <Mekkis> "Looks like THAT'S not going to be happening now..."
17:05:57 <Mekkis> "Sure,,,"
17:05:59 <Bobbob> "Grald acted unlawfully, please inform your superiors that he has been dealt with as a trespasser."
17:06:08 <Tasiv> "not that he'll pose any more trouble"
17:06:13 <Bobbob> "Also make sure they know that Becher is the lawful owner of this property."
17:06:22 <Mekkis> "Very Well, shall we take the corpse?"
17:06:27 <Mekkis> "We shall."
17:06:35 <Bobbob> "I have no problems with that."
17:06:55 <Mekkis> "So, you came here to enquire about Society Business?"
17:07:57 <Mekkis> <Bobbob> "I have no problems with that."
17:07:57 <Mekkis> <Mekkis> "So, you came here to enquire about Society Business?"
17:08:07 <Bobbob> yeah, was that Becher or the guards asking
17:08:14 <Mekkis> that was Becher
17:08:52 <Mekkis> 114.73.29.81 but there's no more CAing required
17:09:00 <Mekkis> call me again please
17:09:44 <Buck> muted
17:09:48 <Bobbob> the call keeps failing Mekkis
17:10:20 <Mekkis> <Mekkis> <Mekkis> "So, you came here to enquire about Society Business?"
17:10:20 <Mekkis> <Bobbob> yeah, was that Becher or the guards asking
17:10:20 <Mekkis> <Mekkis> that was Becher
17:10:20 <Mekkis> <Mekkis> 114.73.29.81 but there's no more CAing required
17:10:20 <Mekkis> <Mekkis> call me again please
17:10:36 <Bobbob> [6:09:14 PM] <+Bobbob> "Yes. The Society wants to set up a lodge here in Railford and seek permission to use part of your distillery for it."
17:10:47 <Mekkis> "Oh, very well..."
17:11:02 <Mekkis> "As long as I can continue to distill whiskey here."
17:11:11 <Bobbob> "An old friend of your father, Dominicus Blelor, should be the person you assign it to."
17:11:16 <Bobbob> "It would definitely honour your father."
17:11:25 <Mekkis> "I'll sign the deed over to whomever is the Venture Captain is at the time of my death"
17:11:58 <Mekkis> "Oh, in that case... Tell me more about him?"
17:12:07 <Mekkis> Tasiv slinks out
17:12:18 <Bobbob> "He was a fellow Taldan and oldf riend and ally of your father."
17:12:31 <Bobbob> is a fellow taldan
17:12:40 <Mekkis> "Ah... "
17:12:59 <Bobbob> "I'm sure your father would be proud for his old friend and ally to be the person to set up the lodge here in Railford."
17:13:11 <Mekkis> "Very Well..."
17:13:12 <Bobbob> "And I imagine you would feel more comfortable with a friend of the family being the one possessing the deed."
17:13:30 <Mekkis> "You have a point there. Will I still be permitted to distill whiskey here?"
17:14:15 <Buck> can it
17:14:22 <Bobbob> "The lodge wouldn't need to be very large. I imagine it wouldn't interfere with your whiskey making."
17:14:31 <Buck> "Hell, we could have a drink together !"
17:14:34 <Bobbob> "And you never know, maybe it will increase your sales! Ha ha!"
17:14:36 <Buck> "ha ha ha!"
17:14:48 <Buck> I pat him on the back
17:14:51 <Buck> and we live happily ever after
17:14:55 <Buck> after I go get the body
17:14:55 <Mekkis> "Indeed."
17:15:03 <Buck> and organise a funeral
17:15:21 <Mekkis> ok
17:15:27 <Mekkis> it'll be about 20gp
17:15:54 <Buck> we'd be screwed without cure wands here
17:15:54 <Bobbob> I smile at Becher. "I'm glad you're safe, Becher, and that your ownership of the distillery has been confirmed. I imagine your dealings with the Society will be very fortuitous for all parties."
17:16:07 <Buck> paid
17:16:15 <Mekkis> PCs are welcome to stay on in the town for as long
17:16:15 <Mekkis> as they like before undertaking their next mission.
17:16:15 <Mekkis> Certainly, the Society welcomes their aid in establishing
17:16:15 <Mekkis> the new lodge, and should they do so are forever treated
17:16:15 <Mekkis> with honorary status at that lodge.
17:16:28 <Buck> sweeeeet
17:16:46 <Bobbob> we're so honorary
17:16:49 <Buck> Becher was really a liability
17:16:58 <Buck> we should've let him die and just taken it
17:17:09 <Buck> oh
17:17:16 <Buck> well i guess we did the right thing
17:17:18 <Buck> haha yeah!
17:17:25 <Buck> 3 prestige points !!
17:17:42 <Buck> I'm often surprised that faction missions don't turn players against each other
17:18:20 <Tasiv> !throw 1d20 int @mekkis
17:19:12 <Buck> that is pretty good
17:19:39 <Tasiv> !throw 1d20 fort
17:19:39 <diebot> Tasiv, fort: [1d20=19] 19
17:19:52 <Buck> that's his faction mission
17:19:54 <Buck> get drunk as possible
17:19:58 <Mekkis> you're fine
17:20:25 <Buck> scull! scull!
17:20:41 <Buck> and hold your liquor well enough to return to the pathfinder society !!
17:20:47 <Buck> 1 prestige !
17:21:24 <Bobbob> oh, when I get back, I make sure to tell Osprey that Buck was drinking on a mission
17:22:48 <Buck> I don't even care
17:23:09 <Bobbob> yeah I tell him anyway
17:27:16 <Mort> lol
17:27:21 <Mort> but god thats a long mission
17:27:27 <Mort> and dnageorus too
17:27:27 <Bobbob> not really
17:27:30 <Mort> makes our little romp with gobbies
17:27:36 <Mort> look like an outing to a children's playground
17:27:37 <Mort> GHOULS
17:27:38 <Mort> OMFG GHOULS
17:27:52 <Buck> I almost fell unconscious
17:27:55 <Buck> do you still need us
17:28:00 <Tasiv> yep not long
17:28:11 <Mort> what was full party makeup like rally
17:28:17 <Mort> and why couldnt u guys use turn undead..
17:28:21 <Mort> or holy water on those ghoulies
17:28:24 <Buck> cavalier/ranger/gunslinger/rogue
17:28:26 <Mort> remind me not to go out without that stuff on my backpack
17:28:28 <Mort> NO CLERIC?
17:28:29 <Bobbob> no cleric
17:28:30 * Mort sighs
17:28:33 <Bobbob> and holy water isn't worth it
17:28:34 <Buck> ranger was healing
17:28:36 <Mort> no wonder it was so fked up :D
17:28:39 <Mort> yeah using cure wands :D
17:28:44 <Bobbob> it wasn't fucked up
17:28:45 <Buck> it did the job
17:28:46 <Bobbob> only Buck was fucked up
17:28:47 <Mort> urm till u run into vampires :P
17:28:48 <Mort> lol
17:28:48 <Bobbob> and that wasn't by ghouls
17:28:52 <Bobbob> that was by dogs
17:28:57 <Buck> and a monk
17:29:04 <Bobbob> the monk didn't really do anything
17:29:12 <Buck> except deflected my bullet !
17:29:13 <Bobbob> he tried a couple of times and then exploded
17:29:43 <Mort> monks r dangerous
17:29:45 <Mort> but the thing is
17:29:47 <Mort> buck has 40 hp
17:29:48 <Mort> I have 8
17:29:54 <Mort> I do Have a good snese of self preservation
17:30:00 <Mort> BUT. 8 hp. Id go down in a sneeze :(
17:30:08 <Mort> all of you are at least level 3 right?
17:30:11 <Mort> id say 3-5?
17:30:12 <Bobbob> we wouldn't be playing this tier with a level 1 character
17:30:15 <Bobbob> we were levels 3-5
17:30:19 <Mort> can guess
17:30:21 <Mort> form the way u fight
17:30:27 <Mort> I tell u one helathy sneeze would spalt me
17:30:31 <Mort> usually my plicy for fights
17:30:34 <Mort> is find hte biggest bush as possible
17:30:36 <Mort> and hide in it :D
17:30:36 <Mort> hahaha
17:30:52 <Bobbob> that's not useful
17:30:54 * Mort always has a longbow...and colourspray if things really turn bad though :P
17:31:01 <Mort> dude. I sit in the bush, I shoot arrows :D
17:31:18 <Buck> colour spray could've helped
17:31:23 <Mort> I have only one spray
17:31:25 <Buck> a wand of colour spray
17:31:26 <Mort> becuase im level 1 :D
17:31:28 <Mort> nah
17:31:34 <Bobbob> they would have been more than 4HD
17:31:36 <Bobbob> and the wand would have a DC of 11
17:31:38 <Mekkis> who?
17:31:39 <Mort> besides colour spray is a adngaerous move...
17:31:41 <Buck> I am jumping out of skype
17:31:48 <Mort> if they are in range, so are you :P
17:31:55 <Bobbob> so IF they didn't make a DC 11 will save, they would have been stunned for one round
17:31:58 <Mort> I told my gorupies once I was NOT tumbling into the room to burst a colour spray :P
17:32:00 <Mort> one round?
17:32:06 <Bobbob> they're more than 4 HD
17:32:06 <Mort> hell, Ive had people on the ground for 4-8 rounds :D
17:32:07 <Mort> lol
17:32:17 <Buck> yeah but I'm talking from a wand
17:32:19 <Bobbob> it's based off of HD
17:32:20 <Mort> ahhh
17:32:21 <Bobbob> so?
17:32:23 <Buck> more casts, less success chance
17:32:25 <Mekkis> let's see
17:32:31 <Mekkis> Andorans get 2 prestive
17:32:36 <Mekkis> Taldans get 2 prestive
17:32:37 Buck is now known as Avatar
17:32:39 <Mort> but damn..
17:32:44 <Mort> we need to think of a way to deal with UDs
17:32:44 <Bobbob> is prestive worth more than prestige
17:32:46 <Mort> id hate to be around
17:32:46 Bobbob is now known as Ballig
17:32:47 <Mekkis> Osirions get 2 prestige
17:32:49 <Mort> when the vampires come crallin
17:32:51 <Mort> crawling out
17:32:53 <Avatar> woo
17:32:56 <Avatar> gp?
17:33:01 <Mekkis> Cheliax gets 1
17:33:02 <Ballig> we deal with undead by me charging them
17:33:11 <Avatar> who was cheliax
17:33:12 <Mekkis> Qadirans got 1
17:33:15 <Mort> you should be glad those uds can be hurt by phsyical dmg..
17:33:23 <Mort> some higher level uds..have spectral form so I heard..
17:33:32 <Ballig> 1540 gold
17:33:33 <Mort> so Ive read about aka forgotten realms..
17:33:45 <Mort> that has to do with a vampire, and a set of bellows
17:33:47 <Tasiv> thanks mekkis thanks all good game
17:33:49 <Avatar> gg
17:51:32 <Tasiv> splat
18:01:12 <***> Buffer Playback...
18:01:12 <***> Playback Complete.
18:08:38 Jaggedsoul has quit (Quit: http://www.mibbit.com ajax IRC Client)
18:12:24 <Ballig> were there any other pressing issues that made it so we couldn't use that version
18:12:28 <Ballig> it was just the grid sizing right?
18:15:55 <Spaceshot_tm2> so kaleb was the name of your npc?
18:17:08 <Ballig> no
18:17:10 <Ballig> Brunius was playing
18:17:14 <Spaceshot_tm2> but not in IRC?
18:17:33 <Ballig> he had to leave (for a legitimate reason) half way t hrough the session
18:17:50 <Spaceshot_tm2> makes sense
18:18:01 <Ballig> think he left at 2pm
18:21:47 <Mekkis> anyone want to make dayjob rolls?
18:21:59 <Ballig> yeah
18:22:05 <Ballig> !throw 1d20+7 dayjob craft (weaponsmith)
18:22:07 <diebot> Ballig, dayjob craft (weaponsmith): [1d20=9] 16
18:22:13 <Ballig> could've been worse
18:22:21 <Mekkis> 10gp
18:22:45 <Mekkis> 22876-1
18:22:47 <Mekkis> right?
18:23:13 <Ballig> yeah
18:23:32 <Ballig> and Buck is 22871-4 I think
18:23:40 <Ballig> and Kaleb is 22870-1 ?
18:24:21 <Mekkis> yeah
18:38:21 <tristen> that game was a doozy
18:38:38 <tristen> had to wrestle out the faction mission
18:38:53 <tristen> but got there in the end
18:39:29 <Avatar> that was definitely a scenario that should've been split into two sessions
18:39:48 <tristen> yeah was that 7 hours?
18:39:55 <Avatar> almost 8
18:39:59 <Avatar> way too long
18:40:05 <tristen> aw i dunno :D
18:40:13 <Avatar> did you prefer it in 1 session
18:40:19 <Mekkis> reported
18:40:30 <Ballig> no, YOU'RE reported!
18:40:37 <Avatar> it does mean faster exp
18:40:37 <Mekkis> if Avatar, Brunius or tristen want to make dayjob rolls
18:40:42 <Mekkis> I can give them chronicle sheets
18:40:50 <Ballig> tristen doesn't have a job
18:40:52 <Ballig> (he's such a hobo)
18:41:25 <Mort> yeah its really long lol
18:41:53 <MekkisScreen> it was a bit long, wasn't it
18:41:56 <Ballig> buckets o' doom
18:42:06 <Ballig> it was a long session but not a long scenario
18:42:20 <MekkisScreen> I had planned on finishing so I could get a coffee
18:42:38 <Avatar> I hit over 18 fame
18:42:39 <MekkisScreen> but I think the coffee shop's closed
18:42:46 <Avatar> can buy items that are up to 5250gp
18:43:00 <MekkisScreen> you can afford @ raise
18:43:07 <Avatar> what
18:43:13 <MekkisScreen> now we can kill you off
18:43:16 <MekkisScreen> a raise
18:43:23 <Ballig> fame, not PA
18:43:28 <Ballig> bobbob has 18 PA though (20 fame)
18:43:31 <Mort> btw..
18:43:37 <Avatar> cloak of resistance +2 is 4000gp
18:43:38 <Mort> does UMD let you use. items u arent supposed to?
18:43:42 <Mort> aka use magic device?
18:43:50 <Ballig> right
18:43:55 <Mort> might want to train osme in it..
18:44:01 <Mort> since wizards have too much intelligence..
18:45:11 <Avatar> I remember when I used to look at the wondrous items thinking wow! which of all these great items will I buy!
18:45:20 <Avatar> now I think hmm these are all pretty useless
18:45:25 <Avatar> maybe that one, hmmm
18:45:40 <Avatar> the powergamers have ruined me :(
18:47:14 <MekkisScreen> Avatar: the advantage of not playing organised play is that the DM can start giving them out
18:47:47 <Ballig> it's more like you realise how the game works better now
18:48:03 <Ballig> and all those things you thought were awesome actually weren't all that great, or worth the cost
18:48:28 <Jaggedsoul> Avatar
18:54:34 <tristen> a rudderless hippy
18:55:03 <tristen> i originally went without a job because i just wanted the prestige i think
18:56:23 <tristen> actually
18:56:28 <tristen> this is a class skill for rangers
18:56:29 <tristen> http://www.d20pfsrd.com/skills/profession
18:56:34 <Spaceshot_tm2> and then realised gold is useful?
18:56:35 <Ballig> yeah but you need ranks in it
18:57:25 <tristen> yeah
18:58:09 <Mekkis> "If the soldiers spot any PC or townsfolk with a defensible position or good hiding spot, they attempt to kill them and take the spot for themselves.
18:58:13 <Spaceshot_tm2> even just blowing 1 point can get you 20gold a session
19:00:26 <Mekkis> especially on slow progression
19:01:34 <Spaceshot_tm2> mmm
19:29:56 <MekkisScreen> spaceshot, do you think Kormiggahn's overpowered now?
19:30:13 <MekkisScreen> !findchar Kormiggahn
19:30:15 <diebot> MekkisScreen, Character: Kormiggahn, number: 332( http://dnd.ballig.net/viewchar.php5?char=332 )
19:31:29 Brunius ([email protected]) has joined #d&d
19:32:02 <MekkisScreen> Brunius: kaleb died
19:32:13 <MekkisScreen> is the soul willing to return?
19:32:37 <Brunius> :S
19:32:38 <Mort> whos kaleb?
19:32:45 <Brunius> Logs or it didn't happen
19:33:17 <Ballig> we ended up having to fight uh
19:33:33 <Ballig> 6 dogs, 6 soldiers and a monk
19:33:36 <MekkisScreen> you failed a will save vs phantasmal killer
19:33:42 <Ballig> and then 2 more soldiers and two more dogs came in behind us, along with 4 ghouls
19:33:55 <Brunius> Yeah - I think I can faction res by this point
19:34:40 <MekkisScreen> I assumed you wouldn't, and checked the 'character died' box
19:34:46 <MekkisScreen> like Kendall
19:34:50 <Brunius> :S
19:35:10 <Ballig> I tried to keep you alive
19:35:10 <Brunius> I wasn't that fond of LSK by that point
19:35:12 <Ballig> Avatar insisted you would want to get into melee with them all so you could flank
19:35:35 <MekkisScreen> Jasim wanted to confide in Kendall
19:36:43 <MekkisScreen> that reminds me, I need to publish that player's perspective
19:40:44 <Spaceshot_tm2> this mekkis, switching comps whilst I PM him
19:40:46 <Spaceshot_tm2> not cool :P
19:40:59 <MekkisScreen> brb dinner :P
19:43:58 <MekkisScreen> anyway, Brunius, you might want to make a dayjob roll
19:44:23 <Brunius> I still get a dayjob roll while I'm dead?
19:45:14 <Ballig> only if your job is Profession (Haunting)
19:45:29 <Brunius> Hahaha
19:45:42 <Brunius> !throw 1d20+5 Perform (Dance)
19:45:42 <diebot> Brunius, Perform (Dance): [1d20=17] 22
19:45:49 <Brunius> Sweeet
19:45:56 <Brunius> What's what, about 50?
19:46:14 <Ballig> 20 gold
19:46:16 <Spaceshot_tm2> brunius died?
19:46:23 <Ballig> yeah, he's a dancing ghost
19:46:33 <Spaceshot_tm2> brunius: I blame them
19:46:39 <Spaceshot_tm2> the got you killed whilst you were away
19:46:58 <Ballig> it's the risk you take when you have to leave
19:47:37 <Brunius> Yeah, it's fine
19:47:43 <Brunius> I'm not fussed
19:47:54 <Spaceshot_tm2> got enough prestige to rez?
19:47:59 <Brunius> Yep
19:48:14 <Spaceshot_tm2> nice
19:48:16 <Spaceshot_tm2> what level?
19:48:22 <Ballig> he's level 4
19:48:24 <Brunius> 4
19:48:37 <Brunius> 19/19 Prestige pre res
19:49:17 <Ballig> well, I guess level 3 after his res
19:53:36 <Ballig> oh, hmm
19:53:37 <Ballig> level 2
19:53:49 <Ballig> level 3 if you spend another 2 PP to restore a negative level
20:06:40 <Brunius> Do I get the PA for this mission?
20:07:01 <Ballig> did you do your faction mission
20:11:30 <tristen> ok - im off - thanks again for the game today guys, i'll cya
20:11:33 tristen has quit (Quit: Ex-Chat)
20:16:25 <MekkisScreen> brunius, going shadowdancer?
20:19:59 <Brunius> Did you do your faction mission, Ballig?
20:20:10 <Ballig> no I forgot
20:20:17 <Brunius> Then no
20:20:41 <Ballig> oh
20:20:42 <Ballig> bad break
20:21:01 <Brunius> Oh well
20:29:04 <Avatar> zzz
20:29:16 <Ballig> Avatar: Brunius blames you for Kaleb's death
20:29:36 <Avatar> but he didn't die
20:29:55 <Ballig> Mekkis said he did
20:30:04 <Avatar> how
20:30:29 <Ballig> failed will save against phantasmal killer
20:30:51 <Ballig> he offered us a faction reroll and you said no we might need it
20:31:12 <Avatar> there was none of that
20:31:38 <Ballig> I think you were skimming
20:32:01 <Avatar> you always think that
20:32:34 <Avatar> uh, did I forget my day job roll
20:32:38 <Ballig> yes
20:33:16 <Brunius> Probably skimming
20:33:18 <Avatar> !throw 1d20+10 day job
20:33:18 <diebot> Avatar, day job: [1d20=17] 27
20:33:27 <Brunius> I should get a faction shirt
20:33:51 <Ballig> Kaleb did use a faction reroll
20:35:10 Mort has quit (Ping timeout: 121 seconds)
20:38:10 <Brunius> Mekkis: Is there any way for you to get back into the session reporting and change it so that Kaleb didn't die? I'm assuming that the dying thing has to be decided on the report form?
20:38:26 <Avatar> kaleb didn't die man
20:38:33 <Brunius> If I faction res, is it still marked as my dying?
20:38:39 <Brunius> Logs or it didn't happen
20:38:47 <Avatar> do you wish you did
20:38:49 <Brunius> (I'm still waiting on proof that I died)
20:38:50 <Avatar> so you can spend prestige on it
20:38:59 <Avatar> you did get close
20:39:05 <Avatar> there was a point where you were very surrounded
20:39:06 <Brunius> Prestige burning a hole in my pocket?
20:39:17 <Avatar> there is a vanity you should get
20:39:22 <Avatar> it lets you use uh
20:39:27 <Avatar> sleight of hand as a day job
20:39:29 <Brunius> Could you stick your logs for the day on pastebin or something?
20:39:30 <Ballig> he has perform (dance)
20:39:35 <Brunius> My SoH is crap man
20:39:43 <Brunius> Better than my perform (dance) but still
20:39:47 <Brunius> Worth the PA?
20:39:48 <Avatar> invest in it
20:39:52 <Avatar> I think it's 2PA
20:40:12 <Avatar> sorry, 4
20:40:24 <Avatar> but you get a +2 bonus to sleight of hand with it as well
20:40:31 <Ballig> I don't think it's worth it when you've already got points in an otherwise useless skill
20:40:34 <Ballig> that you're already using as a day job
20:40:45 <Brunius> Could you stick your logs for the session on pastebin or something?
20:40:46 <Avatar> possibly
20:41:00 <Avatar> sec, I'll send it
20:41:06 Mort ([email protected]) has joined #d&d
20:41:59 <Avatar> oops I almost sent it to spaceshot
20:42:06 <Avatar> that was pretty silly of me
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20:51:29 ataxia.il.us.austnet.org gives channel operator status to Avatar
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20:52:15 <MekkisScreen> Brunius: irssi
20:52:27 <Brunius> brb
20:52:27 <MekkisScreen> run it in a screen session
20:52:40 <Avatar> Mekkis: did you get my day job roll
20:53:01 Brunius has quit (Quit: http://www.mibbit.com ajax IRC Client)
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20:53:42 <Brunius> Sup
20:54:11 <Brunius> Try now Avatar
20:55:06 <Brunius> Cheers
20:58:07 <MekkisScreen> no, O didn't
20:58:19 <Avatar> I pm'd you
20:58:36 <MekkisScreen> so 50gp?
20:58:39 <Avatar> yep
20:58:42 <MekkisScreen> ok
20:58:54 <MekkisScreen> I'll have your sheet ready soon
20:59:02 <MekkisScreen> when I go downstairs
20:59:16 <MekkisScreen> does Tasiv have a dayjob?
20:59:39 <Brunius> Don't think so
20:59:48 <Avatar> yeah I think he does
21:00:00 <Brunius> Now I just have to figure out where 0irc saves the dcc get files
21:00:06 <Avatar> while you're reporting, fix the reporting for me completing first steps 2, should be first steps 1
21:00:35 Jaggedsoul ([email protected]) has joined #d&d
21:00:44 <Brunius> Jaggedsoul!
21:01:01 <Brunius> Man this thing doesn't even have tab completio
21:01:02 <Brunius> n
21:01:31 Avatar has changed the topic to: PFS: Tue 3rd 11am (new game/Avatar) | CoTE: Sun Jan 8th 10am || AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net/
21:01:51 <Spaceshot_tm2> what are you using brunius?
21:01:55 <Brunius> 0irc
21:02:13 <Spaceshot_tm2> thought you were using icechat
21:03:13 <Brunius> I'm on a borrowed computer
21:03:24 <Spaceshot_tm2> ahh
21:03:28 <Avatar> Mekkis: do you have myra's email
21:03:36 <Avatar> or her username on paizo
21:04:01 <Brunius> This is a portable version, so I can just delete it when I'm done without any un-useful registry entries
21:04:14 <Avatar> you'll want to check if she reported frostfur for you too
21:05:13 <Jaggedsoul> sup Brunius
21:05:55 <Brunius> Avatar: This dcc send doesn't appear to have saved :S
21:06:02 <Brunius> Skype send?
21:06:23 <Jaggedsoul> Avatar
21:06:41 <MekkisScreen> Avatar: if you want, I'll peg it onto my email to Darkwhite if you want...
21:06:51 <Brunius> You emailer
21:07:12 <Avatar> I'll send it
21:07:23 <Avatar> but can you correct first steps
21:07:23 <MekkisScreen> Brunius: use irssi on screen
21:07:30 <MekkisScreen> google for it
21:07:43 <MekkisScreen> what's wrong with First steps?
21:07:45 <Brunius> Sounds like a linux application
21:07:55 <MekkisScreen> it is
21:08:11 <Brunius> Can't use it then
21:08:15 <Brunius> Borrowed windows comp
21:08:24 <Jaggedsoul> Avatar, I updated my character sheet so it's now lvl 2
21:08:25 <Avatar> you put me down as completing first steps 2
21:08:32 <MekkisScreen> you can use a portable version of putty
21:08:43 <Jaggedsoul> I bought Caravan for 5 prestige points
21:08:47 <MekkisScreen> to connect to a linux computer
21:09:03 <Jaggedsoul> day job rolls use Intimidate
21:09:13 <MekkisScreen> Jaggedsoul: now Gogg is in direct competition with Nightmare
21:09:17 <Brunius> Do I look like I have the capability to set up a linux server currently?
21:09:31 <Jaggedsoul> :) nah
21:09:38 <MekkisScreen> except that Nightmare is all above the board and polite
21:09:48 <Jaggedsoul> different route
21:09:55 <Avatar> with +21 instead of +5
21:10:01 <MekkisScreen> and Gogg is all "buy my shit or I'll axe you!"
21:10:05 <Jaggedsoul> yep (diplomacy)
21:10:19 <MekkisScreen> and Nightmare is more successful !
21:10:23 <Jaggedsoul> that's diplomacy for an orc lol
21:11:00 <Jaggedsoul> yeah...mine's only +11...
21:11:14 <Brunius> Just to clear this up, did I or did I not die?
21:11:16 <Spaceshot_tm2> get a level in sythisist summoner
21:11:18 <Spaceshot_tm2> you'll get +8
21:11:43 <MekkisScreen> Brunius: I'd rather you use the shell on my box for that rather than for reverse ssh forwarding of gameservers
21:12:00 <Brunius> Less bandwidth?
21:12:04 <Brunius> I don't have the key on me
21:12:20 <MekkisScreen> that, and you might actually learn more linux stuff
21:16:14 <Jaggedsoul> Mekkis, do I create an 8th level character for the CoTE?
21:16:23 <Mekkis> CoTE?
21:16:26 <Mekkis> that's CoED
21:16:36 <Avatar> no, for the harrowing
21:16:39 <Avatar> isn't that 9th
21:16:46 <Brunius> It's 9th for harrowing
21:16:55 <Avatar> what's CoED
21:16:57 <Mekkis> and I won't run that until I get enough interest
21:17:16 <Avatar> you won't get enough interest if people don't know what it is
21:17:35 <Mekkis> Cult of Ebon Destroyers
21:17:46 <Mekkis> and I suggest you powergame the hell out of your characters :
21:17:49 <Mekkis> :)
21:18:08 <Jaggedsoul> and its 8th level?
21:18:11 <Mekkis> yeah
21:18:15 <Mekkis> but don't hold your breath
21:18:38 <Spaceshot_tm2> hmm...
21:18:39 * Jaggedsoul exhales
21:18:49 <Spaceshot_tm2> is it combat intensive?
21:18:58 <Mekkis> not particularly
21:19:02 <Brunius> Oh god
21:19:04 <Brunius> CoED?
21:19:12 <Brunius> When is that gonna be run anyway
21:19:16 <Mekkis> but it's the mod that Matt wrote for RPG Superstars
21:19:21 <Spaceshot_tm2> is CoED a prebuilt adventure?
21:19:28 <Brunius> Yeah, that's what I thought
21:19:43 <Mekkis> I've been meaning to buy a copy to get him to sign
21:20:08 <Mekkis> Brunius, what was your dayjob roll?
21:20:27 <Brunius> 22
21:29:57 <Brunius> Cheers
21:36:19 <Mekkis> Die, bot
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21:38:38 <Mekkis> !define global stunned: A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
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21:39:51 <Mekkis> !define global stunned: A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
21:39:53 <diebot> Mekkis, A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any). defined as ??stunned
21:40:00 <Mekkis> ??stunned
21:40:01 <diebot> Mekkis, A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
21:40:11 <Mekkis> is that what you wanted, Avatar?
21:40:26 <Mekkis> !define stunned: You're screwed.
21:40:27 <diebot> Mekkis, You're screwed. defined as ??stunned
21:40:31 <Mekkis> ??stunned
21:40:32 <diebot> Mekkis, You're screwed.
21:40:38 <Mekkis> Avatar, type ??stunned
21:43:50 <Jaggedsoul> lol
21:43:56 <Mekkis> Jaggedsoul, type ??stunned
21:44:20 <MekkisScreen> ??stunned
21:44:21 <diebot> MekkisScreen, A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
21:44:34 <Jaggedsoul> ??stunned
21:44:34 <diebot> Jaggedsoul, A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
21:45:02 <Avatar> yep
21:45:03 <Avatar> cool
21:45:10 <Avatar> ??broken
21:45:14 <Jaggedsoul> ??blinded
21:45:17 <Avatar> !conditions broken
21:45:17 <Mekkis> add it yourself
21:45:26 <Avatar> er
21:45:29 <Avatar> what about the text file
21:45:32 <Mekkis> it's !define conditonname: definition
21:45:43 <Avatar> can't you use the text file
21:45:49 <Mekkis> or !define global conditionname: definition
21:45:56 <Mekkis> not really
21:46:03 <Avatar> why not
21:46:10 <Mekkis> the text file has stuff you don't want to spam IRC with
21:46:20 <Avatar> like what
21:46:49 <Avatar> the point is to spam the channel with what the condition says
21:46:49 <Mekkis> A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is flat-footed. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free
21:46:49 <Mekkis> itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell must make a concentration check (DC 10 + grappler's CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack
21:47:05 <Avatar> that's not too big for a single condition
21:47:13 <Mekkis> it doesn't fit on a single line
21:47:26 <Avatar> because of the 350 character limit?
21:47:35 <Mekkis> you try typing it into IRC
21:47:47 <Mekkis> hmmm
21:47:54 <Avatar> A pinned creature is tightly bound and can take few
21:47:55 <Avatar> actions. A pinned creature cannot move and is flat-footed. A pinned character also takes an additional –4 penalty to his
21:47:55 <Avatar> Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free
21:47:55 <Avatar> itself, usually through a combat maneuver check or Escape Artist check.
21:48:00 <Avatar> A pinned creature can take verbal and mental
21:48:00 <Avatar> actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast
21:48:01 <Avatar> a spell must make a concentration check (DC 10 + grappler's CMB + spell level) or lose the spell. Pinned is a more severe
21:48:01 <Avatar> version of grappled, and their effects do not stack.
21:48:03 <Mekkis> itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell must make a concentration check (DC 10 + grappler's CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack
21:48:19 <Avatar> my version still has the line breaks in it
21:48:21 <Avatar> but that's not spammery
21:48:32 <Avatar> darkwhite already replied about the chronicle sheet
21:48:41 <Mekkis> Ballig, is dumping seven or so lines considered spammy?
21:48:45 <Mekkis> what?
21:48:53 <Avatar> I've sent him my chronicle as well as as many of snypt's details as I can get (he hasn't registered the character)
21:48:56 <Mekkis> that I'm not allowed to put your faction in a different language?
21:49:01 <Avatar> do you want to send him yourself, jerod, hayley
21:49:05 <Avatar> no, about frostfur
21:49:24 <Mekkis> I'll see what I can do
21:49:52 <Avatar> it'd be spammier for me than for anyone else
21:49:57 <Avatar> I use tiled windows
21:52:29 <Jaggedsoul> what's the tier for tomorrow's game?
21:52:49 <Mekkis> I suppose that depends on who turns up
21:52:49 <Avatar> depends who shows
21:53:10 <Avatar> you showing up jaggedsoul?
21:53:30 <Mekkis> I have work :(
21:54:36 <Avatar> it's frostfur anyway
21:54:41 <Avatar> so that works out :P
21:54:48 <Jaggedsoul> yep
21:54:53 <Jaggedsoul> 8am my time
21:54:55 <Mekkis> uptier it
21:55:05 <Avatar> jaggedsoul is level 2
21:55:14 <Mekkis> and?
21:55:25 <Avatar> is that actually allowed
21:55:31 <Avatar> we were discussing something like this the other day
21:55:51 <Mekkis> I liked the old days, when you could
21:56:03 <Avatar> Mekkis: do you know Jerod's character name for his wizard
21:56:10 <Mekkis> it was a sorcerer
21:56:14 <Avatar> Senoi?
21:56:36 <Avatar> no that's not it
21:56:47 <Avatar> do you know if he's on the forums
21:56:49 <Mekkis> Seonni
21:56:51 <Mekkis> Seoni
21:56:56 <Mekkis> http://www.pathfinderwiki.com/wiki/Seoni
21:56:56 <Avatar> it is Seoni?
21:57:01 <Mekkis> she has a wiki page !
21:57:31 <Avatar> so it's not Seoni
21:57:40 <Mekkis> ?
21:57:57 <Avatar> what's the character's name
21:58:02 <Mekkis> Seoni
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22:03:58 <Avatar> I don't know how I ever survived without a scanner
22:04:44 Tashes has quit (Quit: Leaving)
22:08:40 <Avatar> apparently you're not meant to report games for a con
22:11:56 <Mekkis> the organiser does it
22:12:02 <Mekkis> Darkwhite, that is
22:12:02 <Spaceshot_tm2> yea you'd think so
22:12:31 <Avatar> but you reported first steps
22:13:37 <Mekkis> no I didn't
22:13:41 <Mekkis> Darkwhite did
22:13:48 <Avatar> oh
22:14:14 <Avatar> there's a scenario missing from the list on paizo
22:16:01 <Avatar> auditing these characters is going to be a nightmare
22:16:16 <Avatar> pirates is the scenario that's missing
22:16:23 <Mekkis> what?
22:16:30 <Avatar> it's not reported
22:16:38 <Mekkis> let me check
22:17:00 <Avatar> I need to recheck my money on Cairo and Buck
22:17:05 <Avatar> I'm sure I've made some mistakes
22:17:50 <Mekkis> true
22:17:52 <Mekkis> oops
22:18:00 <Mekkis> remember, it's the chronicle sheet that counts
22:18:03 <Mekkis> not the reporting
22:19:47 <Mekkis> Buck, Kaleb and Bob?
22:20:07 <Avatar> yeah
22:20:20 <Avatar> still has to be reported
22:20:33 <Mekkis> reported
22:20:55 <Avatar> love your work
22:21:03 <Avatar> that's pointed out a prestige hit already
22:21:21 <Avatar> er
22:21:31 <Avatar> or maybe darkwhite reported we be goblins incorrectly
22:22:36 <Mekkis> Total for Andoran 42
22:22:36 <Mekkis> Total for Cheliax 27
22:22:36 <Mekkis> Total for Grand Lodge 28
22:22:36 <Mekkis> Total for Lantern Lodge 3
22:22:36 <Mekkis> Total for Osirion 15
22:22:36 <Mekkis> Total for Taldor 36
22:24:17 <Mekkis> andoran's still in the lead
22:24:28 <Mekkis> someone should make a qadiran
22:24:50 <Avatar> yeah, you
22:25:18 <Mekkis> ok
22:25:20 <Avatar> if I make another character, it's going to be steered towards shadow lodge
22:25:30 <Mekkis> Character 10339-6 now has a faction !
22:27:17 <Spaceshot_tm2> what should my vivisectionist alchemist be?
22:27:22 <Mekkis> Qadiran
22:27:25 <Avatar> neutral good
22:27:33 <Mekkis> that way I don't need to make one
22:27:51 <Avatar> silver crusade
22:27:55 <Avatar> so mekkis had to make a qadiran
22:28:00 <Avatar> has
22:28:10 <Mekkis> Spaceshot_tm2, I'd recommend one of the first five factions
22:28:21 <Spaceshot_tm2> why?
22:28:21 <Mekkis> because most of the scenarios don't really support the other five
22:28:34 <Avatar> I recommend any faction you like
22:28:41 <Spaceshot_tm2> meh, do factions give any faction specific rewards?
22:28:47 <Mekkis> yeah, but your cahracters don't care about their factions
22:28:49 <Avatar> if you play a new faction in an older scenario, you just play as one of the older factions anyway
22:28:51 <Mekkis> yes, they do
22:29:01 <Avatar> it's semantics man, there's a rule to cover it
22:29:11 <Avatar> pretend it's a grand lodge faction instead of an osirion faction
22:29:24 <Mekkis> except that you're working for the Ruby Prince
22:29:24 <Spaceshot_tm2> what type of rewards do they give you?
22:29:38 <Avatar> in terms of the fix, it's no real issue
22:29:38 <Mekkis> Osirion gives you cheap resurrection
22:29:49 <Mekkis> you actually get bonuses for dying !
22:29:57 <Avatar> where are the rules for that
22:30:05 <Mekkis> field guide
22:30:51 <Avatar> Spaceshot_tm2: you can buy a few faction-specific rewards
22:30:54 <Avatar> but there's not many
22:31:17 <Avatar> there's maybe 2 or 3 out of all of the factions you'd ever consider
22:31:18 <Mekkis> it's a roleplaying tool mainly
22:31:25 <Mekkis> I suggest that you use it as such
22:31:39 <Avatar> it's not a roleplaying tool mainly
22:31:41 <Avatar> it's a currency
22:32:27 <Avatar> sorry, prestige is the currency
22:33:07 <Mekkis> just because you don't roleplay it doesn't mean it isn't a roleplaying tool
22:36:01 <Avatar> it isn't just a roleplaying tool
22:36:28 <Avatar> it gives your character a motivation
22:39:00 <Jaggedsoul> an incentive-based roleplaying tool
22:40:49 <Avatar> in terms of prestige, one faction is as good as another
22:41:39 <Avatar> the only other thing worth considering is faction traits and the prestige awards in the field guide that are faction-specific
22:43:20 <Avatar> I feel like going out and buying some more kangaroo
22:46:07 <Spaceshot_tm2> buy the pouch?
22:46:42 <Avatar> no, like a new one
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22:49:25 <Avatar> I can't find what happened to the DM credit I got for first steps 1
22:50:15 Paragon has quit (Ping timeout: 121 seconds)
22:51:34 <Avatar> given to Toro, good
22:51:57 <Avatar> in retrospect, maybe I should have played first steps 2 with Toro before playing 1 and 3
22:57:17 <Spaceshot_tm2> perhaps
22:57:25 <Spaceshot_tm2> why 2 first?
23:00:33 <Mekkis> I will tell you that First Steps 2 introduces you to Captain Colson Maldris of Andoran, Amara Li of the Lantern Lodge, and Pasha Muhlia Al-Jakri of Qadira
23:01:02 <Mekkis> I'll also tell you that after meeting Pasha Muhlia Al-Jakri, you won't want to be affiliated with Qadira
23:02:11 <Mekkis> Spaceshot_tm2, have you played any scenarios yet?
23:03:04 <Avatar> everyone complains about 2 for some reason
23:03:13 <Mekkis> what do you mean?
23:03:15 <Mekkis> on the boards
23:03:16 <Avatar> I don't know what it is and I don't want to know until I play
23:03:25 <Avatar> not on the boards
23:03:26 <Mekkis> that the _____________ is really annoying?
23:03:31 <Avatar> not that I can tell anyway
23:03:37 <Avatar> I haven't looked on the boards to see what it is
23:03:39 <Avatar> I don't want to know
23:03:41 <Mekkis> yeah
23:03:43 <Mekkis> the ____________
23:03:47 <Mekkis> it's really annoying
23:04:02 <Avatar> brunius mentioned a TPK
23:04:08 <Mekkis> oh
23:04:11 <Mekkis> there is that too
23:04:12 <Mekkis> :)
23:04:18 <Mekkis> I didn't get a TPK
23:04:23 <Mekkis> it took 6 hours though
23:04:34 <Avatar> scenarios that everyone complains about scare me
23:04:37 <Avatar> I'm happy to never play it
23:04:49 <Mekkis> that's possibly one of the next ones I run :)
23:04:51 <Avatar> I have no interest in 'trying' death scenarios
23:04:53 <Spaceshot_tm2> mekkis: I've played first steps 3
23:04:56 <Spaceshot_tm2> a few days ago
23:05:02 <Spaceshot_tm2> on thwang
23:05:08 <Avatar> yeah this is first steps 2
23:05:19 <Mekkis> so out of Morilla, and Torch, who did you prefer?
23:05:41 <Mekkis> (Torch is Shadow Lodge, Morilla is Taldor)
23:05:47 <Avatar> neither made an impact on me
23:05:57 <Spaceshot_tm2> the bitch who tripped, or the stingy guy with all the gear to help pathfinders do their missions?
23:06:04 <Avatar> I don't know that first steps actually does a great job of introducing them at all to be honest
23:06:15 <Mekkis> sorry
23:06:25 <Mekkis> that's partly my fault for not roleplaying them well enough
23:06:35 <Avatar> no you actually did a pretty decent job
23:06:53 <Mekkis> Ambrus Valsin must have impressed Buck sufficiently
23:07:01 <Avatar> hardly
23:07:05 <Avatar> he was just the default choice
23:07:13 <Mekkis> or maybe it's just because you don't get into the spirit of the factions
23:07:26 <Spaceshot_tm2> mekkis: when do you have to choose a faction?
23:07:29 <Avatar> you did cheliax and silver crusade particularly well
23:07:44 <Avatar> maybe you should play female characters more often
23:08:02 <Mekkis> Spaceshot_tm2, as soon as you play a non-first-steps scenario
23:08:15 <Mekkis> or as soon as you finish the third first-steps scenario
23:08:17 <Spaceshot_tm2> ahh nice
23:08:18 <Avatar> ie. before you play a non first steps scenario
23:08:26 <Avatar> so that if you don't play first steps, you have something ready
23:08:41 <Avatar> choosing a faction quickly before a game sucks
23:08:47 <Spaceshot_tm2> mmm
23:09:05 <Spaceshot_tm2> what if I have already chosen a faction (written one down on the sheet) but only played first steps, and haven't take an faction trait?
23:09:11 <Avatar> playing through first steps should offer a free faction change
23:09:24 <Avatar> that's fine, you can change it later
23:09:43 <Avatar> you effectively have no faction through first steps unless you've played another scenario
23:09:51 <Avatar> another non-first steps scenario
23:09:52 Jaggedsoul has quit (Quit: http://www.mibbit.com ajax IRC Client)
23:09:55 <Avatar> whether it's on your sheet or not
23:10:10 <Spaceshot_tm2> so I should be able to change it without someone calling balls?
23:10:23 <Avatar> yeah, as long as you don't play a non-first steps scenario
23:10:48 <Spaceshot_tm2> cool cool, thinking lantern lodge since I'm a monk :P
23:10:58 <Avatar> but you want to have a fallback faction ready if you don't play first steps next
23:11:09 <Spaceshot_tm2> yea have osarion
23:11:21 <Spaceshot_tm2> also, where is the rule saying I can only have one character in each faction?
23:11:35 <Avatar> that's not a rule as far as I'm aware
23:12:00 <Avatar> where did you see that
23:12:01 <Spaceshot_tm2> ?? I remember ballig said it last night
23:12:20 <Spaceshot_tm2> when we were talking about the tomb raider trait
23:12:58 <Spaceshot_tm2> or something along the lines of, you can only have 1 person with tomb raider
23:13:04 <Avatar> [16:09] <Ballig> I have tomb raider on a character, and Avatar has it on another
23:13:05 <Avatar> [16:09] <Ballig> only one character you own can have it because it's a faction trait
23:13:14 <Spaceshot_tm2> that's it
23:13:17 <Spaceshot_tm2> where is that rule?
23:13:18 <Avatar> yeah I don't think that's right
23:13:27 <Avatar> mekkis might know better than me
23:14:10 <Mekkis> what
23:14:15 <Mekkis> I didn't know that
23:14:21 <Mekkis> Die, bot
23:14:22 diebot has quit (Quit: Mekkis shot me :()
23:14:34 <Avatar> I can't find a rule that says it in the PFS guide
23:15:31 Topic for #d&d is: PFS: Tue 3rd 11am (new game/Avatar) | CoTE: Sun Jan 8th 10am || AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net/
23:15:31 Topic for #d&d set by Avatar at Mon Jan 2 21:01:43 2012
23:15:50 diebot ([email protected]) has joined #d&d
23:15:56 <Mekkis> ??stunned
23:15:57 <diebot> Mekkis, You're screwed.
23:16:02 <Mekkis> cool
23:16:45 <Avatar> do you need me to fix the text file
23:16:52 <Mekkis> nah
23:16:55 <Mekkis> just load it in
23:17:09 <Avatar> I'd rather not do the whole thing again
23:17:54 <Mekkis> what did you actually do?
23:18:11 <Avatar> set up the text file?
23:18:20 <Mekkis> copied the conditions page?
23:18:35 <Avatar> copied each condition into the format you needed
23:19:03 <Mekkis> you need to summarise it
23:19:07 <Mekkis> otherwise it's too long
23:19:15 <Avatar> it's not too long
23:19:23 <Avatar> if the character limit is a problem, it can be fixed
23:19:53 <Spaceshot_tm2> !feat power attack
23:19:53 <diebot> Spaceshot_tm2, Trade melee attack bonus for damage
23:19:58 <Spaceshot_tm2> that is also an issue
23:20:52 <Spaceshot_tm2> !feat selective channel
23:20:52 <diebot> Spaceshot_tm2, Choose whom to affect with channel energy
23:20:55 <Mekkis> Spaceshot_tm2, if you can find me a database with the full text of each feats, I'll put it in
23:21:11 <Mekkis> !define global pinned: Cannot move, flat-footed –4 AC. CMB or Escape artist check to escpe. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. Concentration check (DC 10 + grappler's CMB + spell level) to cast. Does not stack with grappled.
23:21:13 <diebot> Mekkis, Cannot move, flat-footed –4 AC. CMB or Escape artist check to escpe. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. Concentration check (DC 10 + grappler's CMB + spell level) to cast. Does not stack with grappled. defined as ??pinned
23:21:21 <Spaceshot_tm2> is there a character limit?
23:21:26 <Mekkis> yes
23:21:28 <Mekkis> one IRC line
23:21:32 <Mekkis> about 350 characters
23:21:41 <Mekkis> for feats, I suppose I could break it up
23:22:43 <Mekkis> see Avatar, that's what I mean by summarise
23:22:48 <Mekkis> as opposed to
23:22:50 <Mekkis> A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is flat-footed. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that
23:22:50 <Mekkis> require a somatic or material component. A pinned character who attempts to cast a spell must make a concentration check (DC 10 + grappler's CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack.
23:24:17 <Avatar> you need the full text
23:24:24 <Avatar> power attack's description, for example, is pointless
23:24:32 <Avatar> you didn't even include what the bonuses were
23:24:33 <Mekkis> we're talking conditions, not feats
23:24:41 <Avatar> the same thing applies here
23:25:08 <Mekkis> of course I didn't indicate what the bonuses were
23:25:13 <Mekkis> they aren't in the database
23:25:23 <Avatar> they're part of the feat
23:25:29 <Mekkis> but we're talking CONDITIONS here now
23:25:35 <Mekkis> don't change the subject
23:25:37 <Avatar> they're part of the condition
23:25:40 <Avatar> it's the same thing
23:25:41 <Mekkis> so
23:25:53 <Mekkis> the difference between my summary and the definition is what?
23:25:53 <Avatar> so the full text has to be there
23:26:11 <Avatar> the summary doesn't tell you enough
23:26:24 <Mekkis> what is it missing?
23:26:31 <Avatar> what the bonuses are
23:26:36 <Avatar> off the top of my head
23:27:00 <Mekkis> NOT THE FEAT
23:27:05 <Mekkis> the summary I just gave you
23:27:16 <Mekkis> what is the summary for pinned missing?
23:27:43 <Avatar> what's your summary for pinned
23:27:49 <Mekkis> ??pinned
23:27:50 <diebot> Mekkis, Cannot move, flat-footed –4 AC. CMB or Escape artist check to escpe. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. Concentration check (DC 10 + grappler's CMB + spell level) to cast. Does not stack with grappled.
23:28:43 <Avatar> that one is okay
23:28:48 <Avatar> there are some that can't easily be summarised
23:28:57 <Spaceshot_tm2> ??stunned
23:28:58 <diebot> Spaceshot_tm2, A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).
23:28:59 <Mekkis> here's the problem
23:29:27 <Mekkis> if I add the full text in, Someone, probably you, Ballig or Brunius will think it's really funny to spam ??confused
23:29:39 <Mekkis> and have
23:29:41 <Mekkis> A confused creature is mentally befuddled and cannot act normally. A confused creature cannot tell the difference between ally and foe, treating all creatures as enemies. Allies wishing to cast a beneficial spell that requires a touch on a confused creature must succeed on a melee touch attack. If a confused creature is attacked, it attacks the creature that last attacked it until that creature is dead or out of sight. Roll on the following table a
23:29:41 <Mekkis> t the beginning of each confused subject's turn each round to see what the subject does in that round. (01-25 Act Normally / 26-50 Do nothing but act incoherently / 51-75 Deal 1d8 points of damage + STR modifier to self with item in hand / 76-100 Attack nearest creature who isn't own familiar) A confused creature who can''t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking
23:29:41 <Mekkis> a confused creature. Any confused creature who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused creature will not make attacks of opportunity against anything that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked)
23:29:46 <Avatar> we could do that with dice
23:29:46 <Mekkis> spam the channel
23:29:53 <Avatar> and ballig and I will ban anyone who does that pretty quickly
23:29:58 <Mekkis> ah, but the dice is a 1:1 thing
23:30:01 <Avatar> the alternative is make it pm only
23:30:06 <Mekkis> pretty much every command is 1:1
23:30:14 <Mekkis> (one line in, one line out)
23:30:14 <Avatar> what do you mean 1:1
23:30:16 <Spaceshot_tm2> so?
23:30:28 <Spaceshot_tm2> !throw 20x20d20
23:30:42 <Avatar> I think it's worth the risk
23:30:49 <Spaceshot_tm2> could spam that and crashout diebot
23:30:52 <Avatar> if anyone spams it, they'll get a quick goodbye letter
23:30:54 <Spaceshot_tm2> doesn't mean I will constantly
23:31:18 <Mekkis> how does that crash diebot?
23:31:20 <Spaceshot_tm2> !throw 20#20d20
23:31:21 <diebot> Spaceshot_tm2, I don't have enough dice to roll that!
23:31:26 <Spaceshot_tm2> !throw 20#10d20
23:31:27 <diebot> Spaceshot_tm2, I don't have enough dice to roll that!
23:31:33 <Spaceshot_tm2> !throw 20#20d6
23:31:33 <diebot> Spaceshot_tm2, I don't have enough dice to roll that!
23:31:34 <Mekkis> very effective
23:31:37 <Spaceshot_tm2> really?
23:31:44 <Avatar> !throw 10#10d20
23:31:44 <diebot> Avatar, I don't have enough dice to roll that!
23:31:45 <Spaceshot_tm2> !throw 10#20d6
23:31:46 <diebot> Spaceshot_tm2, I don't have enough dice to roll that!
23:31:48 <Avatar> !throw 5#10d20
23:31:48 <diebot> Avatar, 5#10d20: [10d20=14,15,20,2,9,4,17,20,6,12] 119, [10d20=15,10,3,13,15,18,13,5,9,13] 114, [10d20=9,1,1,13,14,15,8,10,6,20] 97, [10d20=11,14,11,5,18,7,8,16,3,16] 109, [10d20=5,16,16,12,18,9,4,3,13,19] 115
23:31:53 <Spaceshot_tm2> !throw 2#20d6
23:31:54 <diebot> Spaceshot_tm2, 2#20d6: [20d6=6,5,2,4,2,4,3,5,1,3,2,1,4,1,5,5,3,5,6,5] 72, [20d6=1,5,4,3,1,2,6,5,4,1,4,2,3,1,1,2,2,2,3,4] 56
23:31:59 <Avatar> !throw 5#20d20
23:32:00 <diebot> Avatar, 5#20d20: [20d20=17,5,14,4,3,1,16,9,6,14,10,10,17,1,10,5,15,10,15,2] 184, [20d20=1,7,10,15,14,17,20,14,15,18,19,19,7,13,5,3,13,1,19,13] 243, [20d20=1,3,4,17,20,10,6,11,10,2,2,9,3,5,6,20,6,20,20,15] 190, [20d20=3,7,16,16,18,1,13,18,6,3,9,13,14,14,13,10,17,10,16,7] 224, [20d20=2,5,1,15,7,14,20,12,6,17,8,15,12,13,10,18,16,15,6,2] 214
23:32:00 <Spaceshot_tm2> !throw 5#20d6
23:32:01 <diebot> Spaceshot_tm2, 5#20d6: [20d6=2,4,6,3,4,6,1,3,4,5,4,5,6,5,1,5,5,1,5,3] 78, [20d6=3,2,2,5,4,3,6,1,2,3,6,2,6,2,6,1,2,5,5,6] 72, [20d6=3,2,4,1,4,2,6,6,2,3,5,6,6,4,6,6,3,1,5,2] 77, [20d6=2,4,3,1,2,3,6,1,5,5,3,5,2,5,3,4,3,5,2,2] 66, [20d6=5,3,3,2,4,3,6,4,6,4,3,1,2,2,5,4,1,6,6,6] 76
23:32:02 <Spaceshot_tm2> !throw 5#20d6
23:32:03 <Spaceshot_tm2> !throw 5#20d6
23:32:03 <diebot> Spaceshot_tm2, 5#20d6: [20d6=2,4,4,3,6,5,1,2,4,3,3,1,3,1,5,1,5,2,4,1] 60, [20d6=6,4,3,5,5,6,5,6,5,1,3,3,1,1,3,2,2,5,1,5] 72, [20d6=5,6,5,4,1,5,6,6,6,2,3,5,6,1,5,3,3,1,6,1] 80, [20d6=6,3,2,1,5,4,2,3,4,6,1,2,5,6,5,6,5,5,3,3] 77, [20d6=6,3,5,2,6,1,3,6,2,6,2,1,3,1,5,5,6,1,1,1] 66
23:32:04 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,4,3,6,5,5,5,2,3,4,6,2,6,5,3,4,3,4,2,4] 77, [20d6=5,1,5,2,1,3,2,3,6,2,3,2,1,5,2,2,6,5,6,5] 67, [20d6=3,5,2,2,5,1,4,3,4,6,6,3,3,4,6,1,1,5,2,2] 68, [20d6=1,3,6,2,5,5,2,3,3,6,5,1,4,6,2,2,1,4,6,6] 73, [20d6=3,6,3,1,1,5,6,6,2,3,4,1,2,4,3,4,4,6,3,6] 73
23:32:04 <Spaceshot_tm2> !throw 5#20d6
23:32:04 <diebot> Spaceshot_tm2, 5#20d6: [20d6=3,3,3,4,2,3,1,2,5,6,6,1,4,4,2,6,2,1,4,1] 63, [20d6=2,6,4,2,2,1,1,1,2,4,3,3,4,2,1,2,5,4,1,6] 56, [20d6=3,1,6,4,4,5,6,3,4,5,2,2,3,2,5,1,4,3,2,5] 70, [20d6=3,4,2,5,2,5,2,1,5,5,3,5,5,5,5,5,5,1,6,5] 79, [20d6=4,5,6,1,4,3,2,3,3,2,3,1,1,1,5,4,6,2,6,2] 64
23:32:04 <diebot> Spaceshot_tm2, 5#20d6: [20d6=6,2,1,4,4,4,6,6,4,1,5,3,5,3,6,5,4,1,5,3] 78, [20d6=4,2,6,2,5,5,6,3,2,4,4,2,3,1,5,2,2,4,1,2] 65, [20d6=5,1,6,5,6,3,4,6,4,3,3,3,5,4,2,4,6,5,2,5] 82, [20d6=4,2,1,3,5,3,5,6,4,1,1,6,6,2,6,1,1,1,6,3] 67, [20d6=6,5,1,3,2,2,5,3,4,6,4,4,5,1,5,3,5,4,2,2] 72
23:32:05 <Spaceshot_tm2> !throw 5#20d6
23:32:05 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,1,1,1,5,6,1,1,2,6,1,5,5,5,4,5,3,1,2,3] 59, [20d6=6,4,5,3,3,2,2,5,1,4,2,1,5,4,6,4,3,3,6,4] 73, [20d6=4,3,5,5,2,6,6,5,3,4,3,5,6,5,3,3,2,3,4,4] 81, [20d6=3,1,4,6,4,5,2,5,5,3,5,3,5,6,3,5,2,2,2,5] 76, [20d6=4,2,3,6,4,5,2,1,5,4,4,5,6,4,5,6,5,2,5,4] 82
23:32:05 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,5,4,2,2,1,3,1,2,6,4,1,6,6,4,3,6,5,4,5] 71, [20d6=6,1,2,1,5,6,1,4,2,1,4,4,6,5,5,5,3,2,6,4] 73, [20d6=2,4,4,5,2,6,2,4,5,4,4,4,1,5,3,6,3,5,1,4] 74, [20d6=5,2,5,3,2,5,1,3,6,5,1,5,5,1,3,2,1,3,3,6] 67, [20d6=4,5,2,3,5,6,6,4,1,6,6,6,1,6,1,1,3,5,4,6] 81
23:32:06 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,2,3,6,3,5,3,3,4,1,3,6,3,1,2,2,2,2,2,1] 55, [20d6=5,2,6,1,1,4,1,3,1,6,5,1,5,5,6,4,3,3,4,2] 68, [20d6=3,2,3,2,2,4,5,6,6,3,5,2,1,3,5,2,2,3,1,4] 64, [20d6=5,1,3,5,5,5,2,4,2,2,1,1,1,3,5,4,6,4,4,6] 69, [20d6=5,5,5,4,1,1,6,5,2,4,4,4,1,2,6,5,3,1,6,2] 72
23:32:06 <Spaceshot_tm2> !throw 5#20d6
23:32:06 <diebot> Spaceshot_tm2, 5#20d6: [20d6=2,5,2,4,4,3,2,4,3,6,3,3,1,4,4,4,6,2,5,5] 72, [20d6=5,4,4,6,3,4,5,3,1,2,6,5,3,1,1,6,1,1,2,1] 64, [20d6=5,5,5,4,3,4,5,1,4,1,5,4,1,3,5,2,2,5,2,2] 68, [20d6=5,4,5,1,6,6,4,4,3,5,4,1,4,5,1,3,4,6,1,5] 77, [20d6=1,2,3,3,3,4,1,6,3,1,6,5,5,6,3,3,2,2,6,6] 71
23:32:06 <diebot> Spaceshot_tm2, 5#20d6: [20d6=5,4,2,6,3,2,4,2,1,4,5,5,6,3,6,5,1,4,2,1] 71, [20d6=1,3,4,2,2,2,1,4,5,1,5,2,6,2,3,2,3,5,5,5] 63, [20d6=4,4,2,6,1,1,4,6,3,2,4,2,2,4,2,6,2,1,2,5] 63, [20d6=3,3,2,4,5,4,3,4,6,2,6,5,1,6,6,4,4,6,6,5] 85, [20d6=5,3,6,5,3,2,5,1,1,3,3,5,3,5,5,2,5,5,1,2] 70
23:32:06 <diebot> Spaceshot_tm2, 5#20d6: [20d6=5,5,6,4,4,4,5,2,6,5,6,3,1,2,4,2,6,6,3,4] 83, [20d6=2,4,6,3,4,6,6,1,5,5,4,1,3,5,4,6,4,2,5,3] 79, [20d6=6,6,6,1,4,2,4,3,1,1,1,1,4,1,1,1,1,3,1,5] 53, [20d6=5,3,1,4,3,6,2,2,3,5,4,3,6,1,4,5,3,1,4,6] 71, [20d6=1,3,3,2,2,1,5,4,2,5,3,2,4,5,6,2,1,4,6,3] 64
23:32:06 <diebot> Spaceshot_tm2, 5#20d6: [20d6=4,4,2,3,2,1,6,1,6,3,5,4,2,4,1,6,6,2,3,4] 69, [20d6=3,5,4,3,3,5,3,2,2,6,4,4,2,2,2,4,6,5,4,6] 75, [20d6=5,4,2,6,1,3,1,3,5,3,5,6,2,1,1,1,5,2,3,6] 65, [20d6=2,5,3,4,6,1,2,4,3,2,3,2,6,4,5,5,5,3,1,4] 70, [20d6=2,4,4,1,3,1,1,5,4,5,4,4,3,3,3,2,2,2,2,4] 59
23:32:06 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,6,6,4,4,1,2,4,6,3,3,1,1,5,5,5,6,5,1,3] 72, [20d6=5,2,1,3,2,4,5,3,5,2,6,3,5,3,3,3,4,2,5,1] 67, [20d6=4,2,3,4,5,2,3,2,1,6,2,6,2,4,1,1,4,5,3,5] 65, [20d6=5,2,2,6,5,3,4,1,2,1,5,3,5,1,5,6,3,6,1,1] 67, [20d6=1,3,4,3,5,3,4,4,4,1,6,2,2,4,4,5,6,5,6,5] 77
23:32:07 <diebot> Spaceshot_tm2, 5#20d6: [20d6=6,2,5,4,4,3,6,1,2,5,4,1,6,6,4,5,6,1,3,6] 80, [20d6=2,6,2,1,3,1,2,2,3,3,1,2,4,6,3,5,6,3,6,5] 66, [20d6=3,2,5,6,6,2,4,3,1,6,6,4,4,1,1,4,2,2,2,2] 66, [20d6=1,1,4,5,2,5,1,1,1,2,3,3,6,6,3,5,4,2,5,2] 62, [20d6=1,3,3,4,1,6,5,5,2,2,1,6,3,5,6,3,2,1,5,5] 69
23:32:07 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,1,2,4,3,6,5,2,5,3,5,5,4,1,4,1,6,2,1,1] 62, [20d6=4,6,4,2,1,4,1,6,1,3,3,3,1,1,2,4,6,4,6,1] 63, [20d6=5,4,4,2,5,3,2,5,1,1,5,3,4,1,3,3,4,1,2,5] 63, [20d6=1,2,5,2,4,1,5,3,5,4,4,1,2,4,6,4,1,2,2,5] 63, [20d6=4,3,1,1,1,4,5,1,4,2,2,6,6,4,2,1,1,5,2,5] 60
23:32:07 <diebot> Spaceshot_tm2, 5#20d6: [20d6=2,6,6,6,4,3,3,3,4,5,4,5,1,4,2,3,4,6,4,3] 78, [20d6=4,3,4,1,3,3,4,3,5,3,4,2,5,6,2,3,3,3,1,3] 65, [20d6=3,5,5,4,5,3,3,5,5,5,3,6,2,1,4,5,5,6,4,2] 81, [20d6=6,1,4,3,1,3,2,6,3,6,2,3,1,1,4,2,4,4,5,2] 63, [20d6=2,3,4,1,4,5,1,6,4,3,6,1,4,6,5,1,2,3,4,6] 71
23:32:07 <diebot> Spaceshot_tm2, 5#20d6: [20d6=1,2,1,3,6,2,5,6,4,5,5,3,6,3,2,6,3,2,2,5] 72, [20d6=2,5,4,2,3,2,3,4,5,6,6,5,1,2,4,2,4,3,2,2] 67, [20d6=3,6,4,3,5,3,1,5,6,1,1,5,4,6,6,5,5,5,1,1] 76, [20d6=1,6,2,4,2,1,4,3,2,6,6,5,6,4,6,6,2,1,6,6] 79, [20d6=4,4,6,3,5,3,5,2,3,4,6,2,1,1,1,4,4,1,6,4] 69
23:32:07 <Avatar> yeah
23:32:09 <Spaceshot_tm2> soz
23:32:09 <Avatar> it's spammable
23:32:10 <Spaceshot_tm2> like that
23:32:14 <Mekkis> ah
23:32:25 <Spaceshot_tm2> don't have to worry about spam-ability
23:32:31 <Mekkis> but your flood protection will stop you before diebot's flood-protection hits
23:32:32 <Avatar> I felt an urge to ban spaceshot just then
23:32:40 <Spaceshot_tm2> hahaha
23:32:49 <Spaceshot_tm2> avatar's built-in flood protection
23:32:54 <Avatar> :o)
23:33:27 <Spaceshot_tm2> bet ballig will come back, try to view what he's missed, see that and kick/ban me XD
23:33:34 <Avatar> if you're worried about diebot spamming the channel, give me the script and I'll put it on mine
23:33:59 <Spaceshot_tm2> !roll 2d20
23:33:59 <Avatar> [Spaceshot_tm2] 2d20 -- 9 18 (Total: 27)
23:34:16 <Spaceshot_tm2> yea but avatar, you rage at us using your rolling if you aren't in the session
23:34:39 <Mekkis> if it's spammable at 1:1
23:34:55 <Mekkis> it means that you have the same flooding opportunities as the bot
23:35:12 <Mekkis> if it's 1:3, it means that the bot will be hit for flooding while you aren't
23:35:21 <Spaceshot_tm2> also mekkis, how do I get to PM diebot my saves?
23:35:23 <Mekkis> that is the problem
23:35:36 <Mekkis> firstly, diebot needs to be identified
23:35:44 <Mekkis> to do this, PM diebot IDENTIFY
23:35:48 <Avatar> if someone's using conditions legitimately, there's no issue
23:35:51 <Mekkis> or just type it in channel
23:35:53 <Spaceshot_tm2> mmk
23:35:54 <Mekkis> IDENTIFY
23:36:07 <Spaceshot_tm2> IDENTIFY
23:36:12 <Avatar> you don't use something like conditions as commonly as you do for dice
23:36:15 <Mekkis> but Someone could just PM diebot ??confused five times
23:36:24 <Mekkis> and it'd be killed for flooding
23:36:42 <Avatar> that'd be a rare instance
23:36:50 <Spaceshot_tm2> who would gain anything out of that?
23:36:50 <Mekkis> ok
23:36:55 <Mekkis> I'll put it in there
23:36:59 <Avatar> you're talking about 5 people doing it all within a few seconds
23:37:08 <Avatar> nobody's going to do it more than once
23:37:29 <Avatar> I don't know what the flood limit is
23:37:34 <Mekkis> yes
23:37:36 <Avatar> around 15-17 lines I think
23:37:50 <Mekkis> but if diebot says three lines for your one, it'll hit it first
23:38:24 <Avatar> right, but you won't get 5 people doing it within a few seconds
23:38:25 <Spaceshot_tm2> so?
23:38:32 <Avatar> and how many conditions take up 3 lines
23:38:36 <Mekkis> that's not needed
23:38:37 <Spaceshot_tm2> diebot could also be hit first by !throw if everyone does it at once
23:38:39 <Spaceshot_tm2> and we won't get hit
23:38:53 <Mekkis> it's the malicious intent that will hit it
23:39:18 <Avatar> okay, give me the script and I'll worry about the malicious intent
23:39:25 <Mekkis> it's in ruby
23:39:47 <Avatar> so really it just can't be done
23:40:20 <Spaceshot_tm2> just stop being paranoid about someone being a dick and getting diebot kicked
23:40:25 <Mekkis> ok
23:40:42 <Mekkis> as long as we've established that if someone's being a dick, diebot's not to blame
23:40:48 <Avatar> we can't use summaries, we can't deal with malicious intent, we can't hand the script over
23:41:01 <Mekkis> I'll work on it tomorrow or so when I get around to it
23:41:42 <Avatar> if there's a fix for diebot that can be put on, someone will tell you a better way of doing it
23:42:04 <Avatar> but I think it's a stretch in any case
23:42:07 <Mekkis> Spaceshot_tm2, saved rolls are stored against IRC nick
23:42:13 <Spaceshot_tm2> yea I know that
23:42:25 <Spaceshot_tm2> do I have to IDENTIFY for each nick?
23:42:32 <Mekkis> nope
23:42:43 <Mekkis> IDENTIFY gets diebot to identify to nickop
23:42:47 <Avatar> abeerpineda70 @abeerpineda70 is now following you
23:43:05 <Avatar> abeerpineda70 abeerpineda70I'm kinky as hell and want to fuck you harder than you've ever been fucked before. please follow me.
23:43:11 <Avatar> (link provided)
23:43:19 <Spaceshot_tm2> haha
23:43:23 <Avatar> 462 following, 0 followers
23:43:41 <Mekkis> you can view it at http://nl.ti4200.info/vpsirc/savedcommands.yaml.sorted
23:43:46 <Spaceshot_tm2> lol you do twitter
23:44:49 <Mekkis> @DIE
23:44:49 <Spaceshot_tm2> mekkis, does !save override a previous !save with the same @name
23:44:50 <diebot> Mekkis, dice roll that kills PCs on a 100: [1d1=1] 100
23:44:53 <Mekkis> yes
23:44:57 <Avatar> I was actually going to ask about that today
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