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// #d&d — 2015-03-07

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00:03:42 <steven> I think I'm going to rebuild to a Cleric5/exalted7
00:08:04 <steven> or i could spend 49 pretige and do the same thing.
00:28:39 <steven> the real question is will i ever actually make a ratfolk.
00:29:24 <steven> currently it will be 2 years before i have enough scenarios to play to actually get him out of low levels
01:32:39 <steven> hi hi
01:56:42 <Avatar> hallo?
02:18:00 <Avatar> crazy cheap sale on scenarios
02:18:02 <Avatar> the older the cheaper
02:18:07 <Avatar> possibly 1 day only
02:21:10 <Avatar> so many core games in the collective
02:21:16 <Avatar> not many classic games
02:26:31 <Avatar> shaun tried to give my gunslinger a named bullet
02:26:39 <Avatar> really bad choice for a high level spell
02:26:42 <Avatar> gunslingers dont' need more damage
02:26:56 <Avatar> even my nerfed gunslinger doesn't need more damage
02:27:21 <steven2> sometimes a named bullet is awesome.
02:27:48 <Avatar> so are other 6th level sorcerer spells
02:27:51 <steven2> im building my level 12 cloistered Cleric into a Cloistered cleric 5/Pathfiner Savant 7
02:27:56 <Avatar> or 5th level
02:28:27 <steven2> well... really what is the difference between handing yoou a named bullet and casting ANY of the 5th level evocation spells?
02:28:58 <Avatar> it takes 2 people for the named bullet and 1 person for the evocation spells
02:29:14 <steven2> or casting haste giving everyone an extra attack, or hitting someone with a suffocation spell.
02:29:20 <steven2> the end result is the enemy dying.
02:29:39 <Avatar> I can't remember what he went with, but it was mountains better than named bullet when I was already doing huge damage
02:29:54 <steven2> maybe his way of having fun is handing you a bullet he magic'd up to do more damage.
02:32:49 <Avatar> he just has the mindset of more powah
02:33:06 <Avatar> he has an equal amount of fun playing to help the team
02:36:56 <steven> yo
02:39:46 <steven2> well i recommend you go along with it.
03:05:47 <Avatar> niet
03:21:15 <Mekkis> hn
03:21:36 <Mekkis> So, my wizard has some issues actually making life unpleasant for people
03:21:41 <Mekkis> Can you suggest anything?
03:21:47 <steven> stop doing those things?
03:22:58 <steven> really mekkis.. its like you just said this:
03:23:17 <steven> Vague Statement, Suggestions?
03:23:56 <Mekkis> I mean, all his spells seem to be pretty wishy-washy. When there's an enemy he needs to take down, he's surprisingly ineffective
03:24:38 <steven> what kind of wizard?
03:25:31 <steven> do you have a character sheet i could look at?
03:32:00 <steven2> getting closer to finishing up my rebuild.
03:32:02 Gamera has quit (Quit: )
03:32:09 <Avatar> jealous
03:32:11 <steven2> i think i like it more... its definently got more utility.
03:32:42 <Avatar> Mekkis: why are you asking your VO for advice when you know he has an illegal item
03:33:14 <Avatar> was he going to bash you up if you told him "that item is illegal, you can't use it"
03:35:09 <Mekkis> diviner
03:47:47 <Mekkis> Any martial weapons that have an 18-20 crit range and can be wielded in two hands?
03:55:33 <steven> are you elven?
03:55:39 <Mekkis> nope
03:56:07 <steven> falchion i believe
03:57:02 <steven> nodachi... i dunno if i spelled that right.
03:57:16 <steven> i did.
03:57:19 <Mekkis> can a scimitar be wielded in two hands for 1.5x str damage?
03:57:50 <steven> i believe so.
04:10:07 <Steven> Finally gonna buy the Mask of a Thousand Tomes.
04:46:22 <Steven> Cleric w/ heroism... i think so.
04:49:13 <Steven> I really like how im now able to activate my magic items without using command words, makes my ring of invisibility much better incombat.
04:52:44 <Mekkis> hey
04:53:00 <Mekkis> Is there anything stopping you from Beast Shape II into a Swarm
05:16:26 <Mekkis> So, doing some touchups to my character sheet:
05:16:27 <Mekkis> \ifthenelse{\equal{\value{sizemod}}{-2}}{
05:16:28 <Mekkis> \textbf{CMB} $ \arabic{cmb} = \underbrace{\arabic{bab}}_{\mbox{\tiny BAB}} + \underbrace{\arabic{dexmod}}_{\mbox{\tiny DEX}} + \underbrace{\arabic{sizemod}}_{\mbox{\tiny SIZE}} + \underbrace{\arabic{cmbmisc}}_{\mbox{\tiny MISC}}$ \\}
05:16:28 <Mekkis> {
05:16:28 <Mekkis> \textbf{CMB} $ \arabic{cmb} = \underbrace{\arabic{bab}}_{\mbox{\tiny BAB}} + \underbrace{\arabic{strmod}}_{\mbox{\tiny STR}} + \underbrace{\arabic{sizemod}}_{\mbox{\tiny SIZE}} + \underbrace{\arabic{cmbmisc}}_{\mbox{\tiny MISC}}$ \\}
05:38:27 <Mekkis> steven, my spell list currently has:
05:40:37 <Mekkis> 6th Cold ice strike, True Seeing, Beast Shape IV
05:40:37 <Mekkis> 5th Feeblemind, Teleport, Summon Monster V, Truespeak, Wall of force, Beast Shape III, Echolocation
05:40:37 <Mekkis> 4th Acid Pit, Lesser Simulacrum, Phantasmal Killer, Scrying, Stone Skin, Symbol of Revelation, Arcane Eye, Named Bullet, Emergency Force Sphere, Infernal Healing, Greater, Dimension Door
05:40:37 <Mekkis> 3rd Blink, Displacement, Draconic Reservoir, Fireball, Fly, Haste, Lightning Bolt, Protection From Energy, Tongues, Greater Magic Weapon
05:40:38 <Mekkis> 2nd Alter Self, Bear’s Endurance, Blindness/Deafness, Bull’s strength, Create Pit, Dust of Twilight, False Life, Flaming Sphere, Glitterdust, Invisibility, Levitatie, Locate Object, Mirror Image, See Invisible, Spider Climb, Stone Call, Unnatural Lust
05:40:42 <Mekkis> 1st Alarm, Burning Hands, Charm Person, Comprehend Languages, Colour Spray, Detect charm, Disguise Self, Enlarge Person, Expeditious Retreat, Feather Fall, Flare Burst, Gravity Bow, Grease, Identify, Infernal Healing, Mage armor, Magic Missile, Obscuring Mist, Ray of Enfeeblement, Shield, Sleep, Spider Climb, True Strike, Blood Money, Liberating Command
05:40:47 <Mekkis> I always have issues choosing what to prepare
05:45:27 <Steven> so many options w/ Esoteric Magic (Ex): At each class level beyond 1st, the Pathfinder savant chooses a spell from any class’s spell list and thereafter treats it as if it were on the spell list of his base spellcasting classes; if his base class could not normally cast that spell, it is treated as 1 level higher. The spell’s type (arcane or divine) and save DCs function as normal for his base spellcasting class.
05:45:27 <Steven> All other restrictions of his normal spellcasting class apply. This ability does not allow other spellcasters to prepare, cast, or use spell trigger or spell completion items of esoteric spells (such as a sorcerer using a cure light wounds scroll).
05:46:48 <steven> meh...
05:47:12 <steven> you have a very random selection of spells.
05:47:43 <Steven> what are some great spells that you wish a cleric could have.
05:48:34 <Mekkis> yeah
05:48:42 <Mekkis> I'm thinking I should buy some more
05:50:22 <steven> are you a universalist or did you pick a school?
05:50:38 <steven> if you did, what are your opposition schools?
05:52:01 <Mekkis> Diviner
05:52:10 <Mekkis> Opposing Abjuration and Enchantment.
05:52:32 <Mekkis> Spell focuses in Conjuration and Illusion
05:53:25 <Mekkis> Possible prep is:
05:53:27 <Mekkis> 0 - Guidance, Detect Magic, Message, Acid Splash
05:53:27 <Mekkis> 1 - True Strikex2, Liberating Command, Grease, Magic Missile x2, Mage Armour
05:53:27 <Mekkis> 2 - See Invisibility, Mirror Image x2, Glitterdust x3, Invisibility, Misdirection
05:53:27 <Mekkis> 3 - Tongues, Haste x2, Fireball, Lightning Boltx2, Fly
05:53:27 <Mekkis> 4 - Quickened True Strike, Emergency Force Sphere, Phantasmal Killer, Acid Pit, <empty slot>
05:53:30 <Mekkis> 5 - Quickened True Strike, Summon Monster V, Echolocation, <2 empty slots>
05:53:32 <Mekkis> 6 - True Seeing, Cold ice strike x2, Beast Shape IV
05:53:43 <steven> other metamagic?
05:53:44 <Mekkis> I should probably buy more 5th level spells
05:53:48 <Mekkis> Just Quicken
05:54:10 <Mekkis> The Plan was to get a Staff of the Master. Hasn't happened yet.
05:54:26 <Mekkis> have lesser rods of merciful and reach
05:54:53 <steven> why quicken true strike, you dont havea nything requiring an attack roll.
05:55:43 <Mekkis> I have a companion who loves using disarm/steal with +20 to the roll
05:58:25 <steven> should look into magnetists gloves.
05:58:40 <steven> allows you to make a steal vs a metal item at 30ft.
05:59:29 <Mekkis> The delivery isn't an issue
06:00:06 <Mekkis> If you have any other suggestions as to what I should prepare in the 4th and 5th level Divination-only slots, I'm all ears
06:00:25 <steven> dunno still looking.
06:02:42 <steven> you have something that lets you put quicken on truestrike? cause 1(trustrike)+4(quicken)=5th
06:02:52 <Mekkis> yeah
06:02:55 <Mekkis> trait
06:03:25 <steven> cool.
06:03:36 <Mekkis> I prepare Named Bullet in those slots if there's an archer in the party
06:03:38 <Mekkis> Hmmm
06:04:01 <steven> i dunno.
06:04:26 <Mekkis> Could I use Alter Self with Share Spells to make my companion an humanoid, then give her a bow?
06:06:10 <steven> could prepare elemental body X and probably get better use.
06:06:21 <Mekkis> what elementals can use bows?
06:06:32 <steven> no i mean just having it beat the shit out of people.
06:06:48 <steven> huge size earth elemental is nothing to scoff at ya know.
06:06:53 <Mekkis> Then I give it some Named Bullets
06:07:10 <Mekkis> (In conjunction with Abundant Ammunition)
06:07:57 <Mekkis> also, elemental body 4 is 7th level
06:08:18 <steven> i dunno all the spells... I've got one wizard and its a necromancer.
06:09:19 <steven> one module away from 17 and a dc 35 mass suffocation.
06:09:30 <steven> that is persistant.
06:11:12 <steven> anyways.
06:11:22 <Mekkis> How about something like Shadow Evocation: It seems fun
06:11:27 <Mekkis> Or Phantasmal Web
06:13:31 <steven> Telepathic bond seems pretty useful for combat.
06:13:50 <Mekkis> !spell telepathic bond
06:13:51 <diebot> Mekkis, TELEPATHIC BOND divination ([]) sorcerer/wizard 5, witch 5, inquisitor 5 1 standard action Range: close (25 ft. + 5 ft./2 levels) you plus one willing creature per three levels, no two of which can be more than 30 ft. apart Comp: V, S, M (two eggshells from two different creatures) Duration: 10 min./level Save: none SR:noSource: PFRPG
06:13:51 <diebot> Core
06:13:51 <diebot> You forge a telepathic bond among yourself and a number of willing creatures, each of which must have an Intelligence score of 3 or higher. Each creature included in the link is linked to all the others. The creatures can communicate telepathically through the bond regardless of language. No special power or influence is established as a result of
06:13:51 <diebot> the bond. Once the bond is formed, it works over any distance (although not from one plane to another). If desired, you may leave yourself out of the telepathic bond forged. This decision must be made at the time of casting. Telepathic bond can be made permanent with a permanency spell, though it only bonds two creatures per casting of permanency.
06:14:46 <steven> devising elaborate battle plans, talking about how you plan on flat killing a guy after he gives you what you want.
06:15:33 <Mekkis> I wouldn't do that: I'm LAWFUL.
06:16:01 <Mekkis> Oh, in addition to the prepared spells, I have a Staff of Toxins and a Staff of Abjuration.
06:16:06 <steven> meh, lawful... chaos... all the same.
06:19:59 <Mekkis> Other spells I should consider learning?
06:20:27 <steven> Overland flight
06:20:40 <Mekkis> I suppose so...
06:20:52 <steven> hours/level flight... yup. pretty good.
06:22:33 <Mekkis> Any way for a wizard to get Greater Magic Fang?
06:24:20 <steven> UMD+Scroll
06:24:33 <Steven> Gonna get heroism for sure.
06:25:17 <Mekkis> ah. I'll pass
06:25:24 <Mekkis> !search Greater Magic Fang
06:25:40 <diebot> Mekkis, 17 items found and PMed to Mekkis.
06:26:06 <steven> you could polyporph your familiar and do the bow route w/ named bullet. i mean that is a solid strat i guess.
06:26:40 <Mekkis> Feels dirty
06:28:26 <steven> less dirty then the shadow-familiar.
06:28:50 <Mekkis> oh, shadow projection?
06:28:59 <Mekkis> I'll keep it in mind
06:35:16 <steven> im gonna go buy some stuff for my cleric.
06:36:10 <steven> next weekend we are going to play wardens of the reborn forge as the seeker arc
06:36:21 <Mekkis> tomorrow I'm playing Eyes
06:36:35 <steven> I'm not really looking forward to playing it with this character.
06:36:55 <steven> I'm a cleric of nethys in alkenstar and the mana wastes... where magic doesnt work right.
06:36:56 <steven> yay!
06:39:56 <steven> I have a rebuid boon.
06:44:29 <Steven> overland flight.
06:46:11 <Mekkis> Oh
06:49:39 <Mekkis> I love how Paizo deletes their history
06:49:59 <steven> i love how paizo generates product.
06:50:47 <Mekkis> there was an APG FAQ in the first half of 2012, that I can't see,
06:52:25 <steven> may no longer be relevent
06:52:55 <Mekkis> It isn't, except for an historical note
06:57:26 <steven> balls...
06:57:44 <steven> !rand rebuild dealwithit
06:57:55 <steven> !rng rebuild dealwithit
06:57:55 <diebot> steven, rebuild
06:58:00 <steven> looks like im rebuilding.
07:19:01 <Mekkis> I've been writing this forum post for over an hour...
07:25:23 <Mekkis> I'm trying to come up with a civil way of saying: "Those who complain about the SLA ruling are a minority. The rest will either ignore it, content in the knowledge that noone checks chronicle sheet dates, or will do a 'don't ask, don't tell' rebuild."
07:32:21 <Steven> time to buy scrolls.
07:33:15 <Mekkis> !hp 12d6m2
07:33:16 <diebot> Mekkis, 74
07:34:21 <steven> i dont think you should say that.
07:34:42 <Mekkis> I think someone needs to say it.
07:34:48 <Mekkis> I think it needs to be said.
07:36:38 <steven> it doesnt help the discussion at all.
07:37:20 <steven> all it really does is let people know in a subtle way they can take advantage of people's trust.
07:41:00 <Mekkis> steven, are there any people in your community who have Improved Unarmed Strike?
07:41:18 <steven> yup
07:41:39 <Mekkis> For no good reason?
07:41:59 <steven> i imagine at so.
07:42:28 <steven> no but seriouslly
07:42:32 <Mekkis> Specifically, because they got caught out when Crane Style was erratad?
07:42:39 <steven> you can expect double a regular.
07:43:01 <Mekkis> so around 13-15k?
07:43:35 <steven> dunno, when they came and bitched at me i pretended to listen
07:44:03 <steven> chances are i was thinking about what to have for dinner.
07:44:05 <Mekkis> did you audit them a couple of months later?
07:44:43 <Mekkis> Can you suggest a feat for an intelligent companion?
07:44:47 <Mekkis> Currently have:
07:44:54 <steven> nope, i trust them not to be cheating douche bags.
07:44:57 <Mekkis> Toughness, Combat Expertise, Improved Critical(Bite), Multiattack$^{b}$, Improved Steal, Power Attack, Improved Disarm
07:45:20 <steven> i've done like 4 'surprise' audits in the last 2 years.
07:47:24 <steven> i've been considering an audit of one guy who was caught changing his dice roll from a 4 to a 17.
07:47:32 <Mekkis> I've GMed for a player who I KNEW was using an illegal item. I asked the VC for advice: he said he'd audit the character next time, but I haven't heard anything since then.
07:48:41 <steven> um... there are some pretty awesome feats in the familiar folio.
07:48:51 <steven> Perhaps he did. Nearly every VO I've talked to uses the model of Praise in Public, Punish in Private.
07:49:09 <steven> improved natural armor?
07:49:38 <steven> if he audited and found something wrong with the character, he probably asked the guy to fix it and then paid it no more mind.
07:50:10 <Mekkis> AC is already in the mid 30s
07:51:50 <steven> last time i audited a character I 'found' an unused trait, feat, ability score increase and about 1k gold.
07:52:10 <steven> they were very happy
07:53:53 <steven> vital strike if you find yourself not making full round attacks very often.
07:54:44 <Mekkis> This guy had a headband of wisdom +4 that was also a headband of positive channelling
07:54:49 <Mekkis> Anything like Furious Focus, but for Combat Expertise?
07:55:15 <Mekkis> Cornugon Smash?
07:55:51 <steven> well that would be a wicked sweet item.
07:56:24 <steven> there is a trait that lowers the penalty by 1.
07:56:34 <Mekkis> Oh? What is it>
07:58:04 <steven> threatening defender
07:58:15 <steven> you'd be better off just taking weapon focus.
07:58:32 <Mekkis> I'm glad I got to legally rebuild my mystic theurge...
07:59:11 <Mekkis> !trait threatening defender
07:59:33 <steven> im giving some serious thought into making this cleric a mystic theurge
07:59:46 <steven> http://archivesofnethys.com/TraitDisplay.aspx?ItemName=Threatening%20Defender
08:00:09 <Mekkis> !feat combat expertise
08:00:12 <diebot> Mekkis, COMBAT EXPERTISE [Combat]Prereq: Int 13. You can increase your defense at the expense of your accuracy.
08:00:12 <diebot> Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making
08:00:12 <diebot> an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn. Source: Core
08:01:07 <Mekkis> the -8 when Combat Expertise + power attack hurts
08:03:55 <steven> you're a level 20th druid?
08:04:27 <steven> I think I'm going to rebuild to a Cleric5/exalted7
08:04:54 <steven> animal companion bab caps at 12
08:05:59 <steven> is the -8 including attacking defensively?
08:08:49 <steven> or i could spend 49 pretige and do the same thing.
08:29:25 <steven> the real question is will i ever actually make a ratfolk.
08:30:09 <steven> currently it will be 2 years before i have enough scenarios to play to actually get him out of low levels
10:26:31 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
10:26:31 Topic for #d&d set by Avatar at Sun Feb 22 23:01:30 2015
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15:25:22 <Mekkis> steven, level 25
15:39:58 <Mekkis> !spell shrink item
15:40:02 <diebot> Mekkis, SHRINK ITEM transmutation ([]) sorcerer/wizard 3 1 standard action Range: touch one touched object of up to 2 cu. ft./level Comp: V, S Duration: 1 day/level; see text Save: Will negates (object) SR:yes (object)Source: PFRPG Core
15:40:03 <diebot> You are able to shrink one nonmagical item (if it is within the size limit) to 1/16 of its normal size in each dimension (to about 1/4,000 the original volume and mass). This change effectively reduces the object's size by four categories. Optionally, you can also change its now shrunken composition to a clothlike one. Objects changed by a shrink
15:40:03 <diebot> item spell can be returned to normal composition and size merely by tossing them onto any solid surface or by a word of command from the original caster. Even a burning fire and its fuel can be shrunk by this spell. Restoring the shrunken object to its normal size and composition ends the spell. Shrink item can be made permanent with a permanency
15:40:03 <diebot> spell, in which case the affected object can be shrunk and expanded an indefinite number of times, but only by the original caster.
15:40:39 <Mekkis> ummm...
15:40:56 <Mekkis> does that work with share spells?
19:26:54 <Darksteel> hello?
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