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// #d&d — 2015-03-05

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00:23:01 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
00:23:01 Topic for #d&d set by Avatar at Sun Feb 22 23:01:30 2015
00:23:01 <***> Buffer Playback...
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01:33:50 <steven> also i have pizza
01:40:57 <Avatar> lollllll tashes
01:41:11 <Avatar> somebody actually volunteered to run fate of the fiend
01:41:19 <Avatar> saturday midday
01:45:14 <Avatar> can't get anyone to GM fate of the fiend for me so I can slot zero it in melbourne
01:48:23 <steven> ?
01:49:36 <steven> i fondly remember that scenario... im surprised no one will run it for you.
01:50:08 <steven> my character tried to seduce the <redacted> at the end.
01:56:24 <Avatar> yeah I advertised for a GM before arcanacon in december and now before conquest
01:56:28 <Avatar> and nobody is volunteering
01:56:33 <Avatar> is there something wrong with that scenario
01:56:50 <Avatar> maybe they just hate me?
01:56:57 <Avatar> maybe EVERYONE hates me
01:59:43 <Avatar> no
01:59:44 <Avatar> who is that
02:00:33 <steven> you are fairly loathed
02:01:28 <Avatar> I am just joking
02:01:29 <Avatar> everyone likes me
02:01:39 <Avatar> quite a lot, I'll add
02:02:07 <Avatar> it must be something else
02:02:17 <steven> probably your humility.
02:03:19 <steven> im gonna play Wardens of the Reborn Forge w/ my -01 character in a week or so.
02:04:33 <Avatar> look you forced my hand
02:04:37 <Avatar> I am just trying to balance the scales here
02:04:49 beagle ([email protected]) has joined #d&d
02:04:49 <Avatar> Mekkis: how do you play civ5 for only a few hours on a weeknight
02:04:56 <Avatar> do you just stop at whatever point you're at and ditch the game?
02:06:50 <steven> heh
02:16:22 <Avatar> who is this joker in the facebook group who thinks anyone is interested in reading his two page article about how his character was responsible for a TPK in PFS
02:17:26 Gamera has quit (Quit: )
02:28:15 <steven> back
02:28:20 <steven> what did i miss.
02:28:25 <steven> turns out... nothing.
02:28:30 <steven> avatar you find someone to run that game for you
02:35:32 <Avatar> no
02:35:38 <Avatar> it's been up since this morning
02:35:46 <Avatar> or yesterday
02:35:55 <Avatar> no, this morning
02:43:05 <Mekkis> Avatar, probably isn't PFS legal
02:47:18 <Avatar> that too
02:55:37 <steven> well sad pandas.
02:58:54 <steven> im watchin the outlaw josey wales
03:16:06 Brunius has quit (EOF from client)
03:19:22 <Brunius> `op
03:20:32 <steven> well... bored as fuck.
03:20:38 <steven> time to find something to do.
03:23:24 <steven> I have a level 2 core character i could build.
03:24:17 <steven> and by build i mean rebuild and make him more in line with what i wanted for the character
03:28:28 <steven> guys.
03:28:35 <Avatar> tashes__: do you want me to call someone for you and vouch for your terrible connection
03:28:42 <steven> seriously... start talking or I'll start telling you about my day.
03:28:46 <Avatar> I can be pretty persuasive
03:29:01 <steven> I will go into detail... extreme detail.
03:29:32 <Mekkis> what about the guy who retroactively killed a PC
03:31:14 <Mekkis> Avatar, what's the word with Conquest?
03:31:43 <steven> okay. You called my bluff.
03:31:52 <Avatar> I'm having a conversation with jena about RAW and table variance and it's making me want to cry
03:31:54 <steven> damn...
03:32:01 <steven> fine ill just go watch a movie.
03:32:16 <steven> I'm also going to go cruise the paizo website and buy a random item off of someones wishlist.
03:39:37 <Mekkis> on facebook?
03:40:51 <steven> sup guys
03:41:20 <Avatar> over pm
03:55:41 <Avatar> seriously start talking OR ELSE
03:55:55 <Brunius> dun dun dunnnn
04:04:25 <steven> there we go... bought Inner sea Magic for a random person.
04:04:36 <Brunius> lucky random person
04:04:45 <Brunius> Avatar, did you end up getting a tablet?
04:04:57 <steven> yeah avatar... did you?
04:05:06 <Brunius> DID YOU, AVATAR/
04:05:09 <Brunius> DID YOU
04:05:14 <steven> TELL US!
04:05:27 * steven furiously shakes Avatar by the shoulders.
04:05:33 <steven> I NEED TO KNOW!
04:10:09 <steven> I am really quite unenthused about whats goin on right now.
04:10:19 <steven> if it continues... i believe it will be nap time.
04:10:30 <Brunius> probably for the best
04:12:30 <steven> i do enjoy a goo nap.
04:12:49 <steven> good even
04:14:13 <Avatar> no I got a laptop
04:14:35 <Avatar> steven: you could prep fate of the fiend
04:28:31 <steven> i dunno avatar. seems like a lot of work.
04:34:27 <Mekkis> seriously
04:38:00 <Brunius> I have about $300 in fees to pay, and ~$100 of textbooks to buy. Probably that much again for next semester. That still leaves me with far too much money, so the plan is to put that money into somewhere that I can't go spending it, in case of (unexpected textbooks|laptop breakage|suddenly, fees|etc)
04:40:42 <Mekkis> You don't have $300 of fees to pay.
04:40:51 <Mekkis> You have ~$5300.
04:41:07 <Brunius> i can defer about $7000
04:41:16 <Mekkis> consider not deferring
04:41:26 <Brunius> ...
04:41:55 <Mekkis> Otherwise, I recommend a high-interest savings account. Or, even better, the Mekkis wants a house fund.
04:44:03 <Brunius> not really enough to go into a savings account
04:44:23 <Mekkis> There is never 'not enough to go into a savings account'
04:45:05 <Mekkis> but the Mekkis wants a house fund will accept any amount
04:45:59 <Mekkis> Do you have an ING account?
04:46:24 <Brunius> nope
04:46:43 <Mekkis> You should get one, for two reasons:
04:47:01 <Mekkis> 1. They give you the highest interest rate you can get in Australia, as far as I can tell.
04:47:15 ulzef has quit (*.net *.split)
04:47:16 <Mekkis> 2. I get a kickback if I refer you.
04:47:52 <Brunius> I'll look into it
04:48:59 <Mekkis> but yeah, good luck getting 4% return anywhere else
04:50:17 ulzef ([email protected]) has joined #d&d
05:11:36 <steven> yo.
05:23:03 <Brunius_> Avatar y
05:23:12 <Avatar> ?
05:23:21 <Avatar> no word on conquest yet
05:23:25 <Brunius_> is it making you cry
05:23:53 <Avatar> because she was arguing RAW is law no matter what in PFS, and I was trying to say actually no intent matters
05:23:59 <Avatar> even in PFS
05:24:21 <Avatar> con plans usually start a month in advance, which is actually today
05:24:38 <Avatar> and there's always a bit of nothing happening for the first few days because the organisation is a bit slack
05:24:45 <Avatar> it won't help that arcanacon basically just ended
05:25:25 <Brunius_> avatar, it's the start of march
05:25:35 <Brunius_> how did arcanacon somehow last a month without us noticing
05:26:11 <Avatar> there's only 2 new scenarios in that time
05:26:19 <Avatar> last time we had about 8?
05:28:50 <steven> I dont think i'd like to play with someone who went raw is law no matter what...
05:29:26 <Avatar> she thinks that's what PFS demands
05:29:55 <steven> up to a point yes.
05:30:21 <steven> but once you start stiffling the fun with rules its time to let up.
05:30:24 <Avatar> well even then you "shouldn't" ignore RAW, even if you know the RAI
05:30:42 <Avatar> even if you've heard a member of the design team explain it and say it's going to be updated soon when the tech guys update it
05:34:42 <steven> im thinkin im going to have to retrain a bit on my cleric.
05:35:17 <steven> 11k on core cleric.
05:36:21 <steven> improved initiative on a cleric...
05:36:23 <steven> what was i thinking?
05:38:09 <steven> also hav 56k to spend on him.
05:41:46 <Avatar> what does that mean sorry
05:42:05 <steven> means im looking for something to buy.
05:42:15 <Avatar> oh
05:42:16 <Avatar> a reach rod
05:42:26 <steven> thinking maybe a Headband of Mental Prowess +2
05:42:31 <steven> its a core cleric.
05:42:45 <Avatar> gotcha!
05:45:04 <Avatar> its funny how many people think a reach rod is core
05:47:16 <steven> maybe just a headband +2 and a belt +2 to match it.
05:47:43 <steven> belt of elemental earth... aparantly i dont have a +con belt.
05:47:55 <steven> 27k to spend
05:48:48 <Avatar> boringz
05:50:14 <steven> gonna get me that staff that fires magic missiles i guess.
05:51:28 <steven> i could use more con... elf cleric
05:56:52 <steven> oh nevermind, i forgot folnor doesnt attack.
05:59:27 <Mekkis> I used to think that, Avatar
06:06:38 <steven> retraining 4 feats.
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07:28:12 <Avatar> how can it be so hard to get a GM who's played a scenario to GM it? usually GMs are begging for requests
13:21:45 <MuffenMAn> hello?
13:30:03 <Steven> do you live on drury way?
13:30:23 <MuffenMAn> hahah no. how do i get this set up so i can play a game?
13:34:06 <Steven> MAGIC!!!!!!!!!!!!!!
13:34:35 <Steven> pretty much you have a name... you've got it all handled
13:35:12 <MuffenMAn> i cast flare
13:35:33 <Steven> !spell flare
13:35:36 <diebot> Steven, FLARE evocation ([light]) bard 0, druid 0, sorcerer/wizard 0, magus 0 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V Duration: instantaneous Save: Fortitude negates SR:yesSource: PFRPG Core
13:35:37 <diebot> This cantrip creates a burst of light. If you cause the light to burst in front of a single creature, that creature is dazzled for 1 minute unless it makes a successful Fortitude save. Sightless creatures, as well as creatures already dazzled, are not affected by flare.
13:36:42 <MuffenMAn> wow
13:40:32 <MuffenMAn> is there a place with a list of games that are going on or somthing>
13:46:17 <Steven> theres the forum on paizo and theres the pfs online collective
13:46:35 <Steven> i dont know the address to the online collective, but i'd be willing to bet you could google it.
14:30:24 <Avatar> yeah so did I
14:40:21 <Mekkis> !spell Heal Mount
14:40:21 <diebot> Mekkis, HEAL MOUNT conjuration (healing[]) paladin 3 1 standard action Range: touch your mount touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
14:40:22 <diebot> This spell functions like heal, but it affects only the paladin's special mount (typically a horse).
14:41:03 <Mekkis> !spell Fire of Judgment
14:41:03 <diebot> Mekkis, FIRE OF JUDGMENT evocation ([]) paladin 3 1 swift action Range: special; see text one creature Comp: V, S Duration: 1 round/level Save: Will partial SR:yesSource: APG
14:41:04 <diebot> After casting this spell, the next creature you attack using your smite evil class ability is engulfed in flames of positive energy. At the start of its turn, the target takes 1d6 points of damage, and takes an additional 1d6 points of damage each time it attacks a creature other than you. If the creature is an outsider with the evil subtype, an
14:41:04 <diebot> evil-aligned dragon, or an undead creature this damage increases to 1d10. With a successful saving throw, a creature is affected by this spell for only 1 round. This damage is divine in nature and bypasses any DR the creature possesses.
14:52:12 <Mekkis> !spell King's Castle
14:52:18 <diebot> Mekkis, KING'S CASTLE conjuration (teleportation[]) paladin 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S, DF Duration: instantaneous Save: Will negates (harmless) SR:yes (harmless)Source: APG
14:52:19 <diebot> This spell allows you to switch places with an ally. When you cast this spell, choose a single ally within range. You teleport to your ally's space while your ally teleports to your former space.
14:53:22 <Mekkis> !spell Stay the Hand
14:53:23 <diebot> Mekkis, STAY THE HAND enchantment (compulsion[mind-affecting]) paladin 4 1 immediate action Range: medium (100 ft. + 10 ft./level) one creature Comp: V, S, DF Duration: 1/round per level and special; see text Save: Will partial SR:yesSource: APG
14:53:24 <diebot> You cause a creature's arm to waver and prevent it from striking another creature. You can cast this spell when the target is about to make a melee attack against another creature. On a failed saving throw, the target does not follow through with its attack, and its entire action is wasted for the round. On a successful saving throw, the target can
14:53:24 <diebot> make its attack, forcing its strike though the compulsion but losing both accuracy and power, taking a -5 penalty on its attack and damage rolls. Whether or not the target makes its initial save or not, it is subject to a -2 penalty on attack and damage rolls against the creature it originally targeted for the duration of the spell.
14:54:26 <Mekkis> !spell Bow Spirit
14:54:26 <diebot> Mekkis, BOW SPIRIT conjuration (creation[]) ranger 4 1 standard action Range: personal you Comp: V, S, DF Duration: 1 round/level Save: SR:Source: APG
14:54:27 <diebot> A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and firing it. For as long as the bow spirit lasts, you can spend a swift action to direct the bow spirit to fire an arrow or a bolt at a target of your choice, as if the bow spirit were firing the necessary ranged weapon. The bow spirit uses your base
14:54:27 <diebot> attack bonus plus your Dexterity modifier, as well as any bonuses and effects from feats you have that affect ranged attacks, or bonuses from the ammunition it uses. A bow spirit's attacks do not provoke attacks of opportunity. There must be ammunition available for the bow spirit to use, and it expends ammunition as if used by you. A bow spirit
14:54:27 <diebot> occupies your space, and moves with you. It cannot be attacked or harmed by physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. A bow spirit's AC against touch attacks is 10 + your Dexterity modifier.
14:55:05 <Mekkis> !spell Terrain Bond
14:55:06 <diebot> Mekkis, TERRAIN BOND enchantment (compulsion[mind-affecting]) ranger 4 1 standard action Range: personal you Comp: V, S, M (a pinch of earth taken from your most favored terrain) Duration: 1 hour/2 levels (D) Save: SR:Source: Ultimate Combat
14:55:06 <diebot> You call upon the spirits of nature to help you adapt to your environment. You treat the terrain you are in as your most favored terrain until this spell ends. If you do not have the favored terrain class feature, you gain no benefit from this spell.
14:55:22 <Mekkis> !search Terrain Bond
14:55:24 <diebot> Mekkis, Darklands Goggles
14:55:32 <Mekkis> !item Darklands Goggles
14:55:33 <diebot> Mekkis, DARKLANDS GOGGLES [moderate transmutation] CL:6 eyes 20000gp, 0lb
14:55:33 <diebot> These goggles' dark lenses are made of round obsidian sheets thin enough to see through. They grant the wearer darkvision 120, as well as a +4 competence bonus on Perception checks and Survival checks made to track while underground. Source: Ultimate Equipment
15:08:20 <Mekkis> !item life bubble
15:08:20 <diebot> Mekkis, LIFE-DRINKER [strong necromancy] CL:13 none 40320gp, 12lb
15:08:21 <diebot> This +1 greataxe is favored by undead and constructs, who do not suffer its drawbacks. A life-drinker bestows two negative levels on its target whenever it deals damage, just as if its target had been struck by an undead creature. One day after being struck, subjects must succeed at a DC 16 Fortitude save for each negative level or the negative
15:08:21 <diebot> levels become permanent. Each time a life-drinker deals damage to a foe, it also bestows one negative level on the wielder. Any negative levels gained by the wielder in this fashion lasts for 1 hour. Source: Ultimate Equipment
15:08:30 <Mekkis> !search life bubble
15:08:31 <diebot> Mekkis, Frontovik's Gas Mask
15:08:41 <Mekkis> !item Frontovik's Gas Mask
15:08:42 <diebot> Mekkis, FRONTOVIK'S GAS MASK [moderate abjuration] CL:7 head 17000gp, 2lb
15:08:42 <diebot> A frontovik's gas mask has the appearance of a typical Zelinsky-Kummant gas mask used by the Russian army: a rubberized cloth bag worn over the face, with two thick glass eyepieces and a rectangular filter canister (see page 67). Named for the frontovik, the typical combat-hardened veteran of the front line, a frontovik's gas mask allows its wearer
15:08:42 <diebot> to breathe freely, even underwater or in a vacuum, as well as making its wearer immune to harmful gases and vapors, including inhaled diseases, poisons, and magic spells such as cloudkill and stinking cloud. In addition, the wearer can see through magical and normal clouds, fogs, mists, and similar effects that grant concealment, but only so long
15:08:42 <diebot> as the wearer is within the area of such concealment. A frontovik's gas mask does not grant any other kind of vision (such as darkvision or low-light vision). Wearing a gas mask imposes a -2 penalty on hearing- and sight-based Perception checks. Source: AP 71
15:20:57 <Mekkis> !spell trap the soul
15:21:08 <diebot> Mekkis, TRAP THE SOUL conjuration (summoning[]) sorcerer/wizard 8, witch 8 1 standard action or see text Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S, M (gem worth 1,000 gp per HD of the trapped creature) Duration: permanent; see text Save: see text SR:yes; see textSource: PFRPG Core
15:21:09 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/trap_the_soul.html
15:22:05 <Mekkis> wow
15:28:56 <Avatar> how can it be so hard to get a GM who's played a scenario to GM it? usually GMs are begging for requests
15:33:53 <Avatar> you've never seen trap the soul?
15:33:56 <Avatar> core spell
15:34:28 <Mekkis> to be fair, I haven't played a sorcerer/wizard/witch above 13th level
15:37:46 <Avatar> Mekkis: http://i.imgur.com/Y9ETHf0.png
15:37:50 <Avatar> 10ft radius centered on you
15:40:34 <Mekkis> yep. I stand corrected with regards to the medium and large creatures
15:40:54 <Mekkis> bonus points: what does it look like for a tiny creature
15:49:24 <Avatar> that mask is pretty good, except that nobody has that source
16:05:42 <Avatar> tiny creatures just don't matter
16:06:49 <Avatar> neither have I
17:03:54 <Morzorak> Hello
17:05:22 <Morzorak> I am looking for a Pathfinder game. Anyone know of any?
17:16:00 <Morzorak> I have XP in AD&D2nd and Pathfinder
17:18:49 <Morzorak> I live in the US and use Hero Lab
17:19:11 <Morzorak> This room reminds me of home ... lots of people and noone listening.
17:20:23 <Morzorak> Well if anyone is interested let me know. Otherwise, well met and fair travels.
17:37:51 <Brunius> how will we let him know
17:37:57 <Brunius> I mean jesus he didn't even leave an email
17:38:09 <Brunius> I can understand leaving quickly if you leave a contact method
17:38:15 <Brunius> like, an email, msn username, whatever
17:38:28 <Brunius> but c'mon man
17:38:40 <Brunius> we can't even 'let you know' if we want to now
17:55:36 <Mekkis> what scenario?
17:56:01 <***> Buffer Playback...
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18:07:42 <Tashes> well, my connection has been declared stable.
21:58:41 <***> Buffer Playback...
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21:59:00 <Mekkis> Avatar, we save the game, and resume it the following week
22:04:11 <Avatar> mate I can't wait a week
22:07:35 <steven> whatcha guys doin?
22:47:00 <Mekkis> Telling family members
22:47:18 <Mekkis> That I will be buying an apartment.
22:48:29 <Brunius|M> Avatar: Do you know a Daryn?
22:49:17 <steven> yay!
22:49:22 <steven> ownership!
22:55:49 <Paladin99> hey
22:56:41 <Paladin99> anyone here?
23:17:54 tashes__ has quit (Quit: Leaving)
23:19:23 <steven> suuuuuuuuuup
23:19:45 <steven> so turns out gonna have to take a more hands on approach to the neighboring city.
23:32:35 <Mekkis> yay
23:32:39 <Mekkis> !spell delay poison
23:33:08 <diebot> Mekkis, DELAY POISON conjuration (healing[]) bard 2, cleric/oracle 2, druid 2, paladin 2, ranger 1, alchemist 2, witch 2, inquisitor 2, shaman 2 1 standard action Range: touch creature touched Comp: V, S, DF Duration: 1 hour/level Save: Fortitude negates (harmless) SR:yes (harmless)Source: PFRPG Core
23:33:08 <diebot> The subject becomes temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done.
23:41:09 <Mekkis> steven, can I get an idea of the kind of gold I'd expect to receive from Eyes of the Ten 1?
23:41:23 <steven> >1gp
23:41:43 <steven> no but seriouslly
23:41:54 <steven> you can expect double a regular.
23:42:17 <Mekkis> so around 13-15k?
23:43:59 <Mekkis> Can you suggest a feat for an intelligent companion?
23:44:03 <Mekkis> Currently have:
23:44:12 <Mekkis> Toughness, Combat Expertise, Improved Critical(Bite), Multiattack$^{b}$, Improved Steal, Power Attack, Improved Disarm
23:47:57 <steven> um... there are some pretty awesome feats in the familiar folio.
23:48:25 <steven> improved natural armor?
23:49:25 <Mekkis> AC is already in the mid 30s
23:53:08 <steven> vital strike if you find yourself not making full round attacks very often.
23:54:05 <Mekkis> Anything like Furious Focus, but for Combat Expertise?
23:54:30 <Mekkis> Cornugon Smash?
23:55:40 <steven> there is a trait that lowers the penalty by 1.
23:55:50 <Mekkis> Oh? What is it>
23:57:20 <steven> threatening defender
23:57:31 <steven> you'd be better off just taking weapon focus.
23:58:27 <Mekkis> !trait threatening defender
23:59:02 <steven> http://archivesofnethys.com/TraitDisplay.aspx?ItemName=Threatening%20Defender
23:59:24 <Mekkis> !feat combat expertise
23:59:28 <diebot> Mekkis, COMBAT EXPERTISE [Combat]Prereq: Int 13. You can increase your defense at the expense of your accuracy.
23:59:28 <diebot> Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making
23:59:28 <diebot> an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn. Source: Core