// #d&d — 2014-09-20
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10:14:40 <Avatar> buying a second weapon is cheesy :P
10:15:05 <Avatar> basically the GM is probably thinking FINALLY the gun is gone!
10:15:15 <Avatar> and then you pull out another one
10:15:29 <Avatar> I mean that's a fun-ender right there
10:17:36 <Avatar> is anyone else at all curious about trying d&d 5e?
10:25:07 <DynamoD> hmm
10:25:13 <DynamoD> hello
10:25:31 <Avatar> hmm hi
10:26:08 <DynamoD> thanks for the help earlier
10:26:16 <DynamoD> i found a group on roll 20
10:26:19 <Avatar> no problem what did I do
10:26:41 <DynamoD> help put the training wheels on my first character
10:26:47 <Avatar> cool
10:26:48 <Avatar> what class
10:26:52 <DynamoD> cleric
10:27:02 <Avatar> what scenario did you play
10:27:19 <DynamoD> start sunday
10:27:22 <DynamoD> umm one sec
10:28:05 <DynamoD> the lowland adventures
10:28:35 <DynamoD> http://www.myth-weavers.com/sheetview.php?sheetid=...
10:28:44 <DynamoD> starting off at level 8
10:28:51 <DynamoD> just need to find 3 feats
10:28:59 <Avatar> the lowland adventures isn't a PFS scenario
10:29:21 <Avatar> PFS always starts at level 1 with 0 experience
10:29:45 <DynamoD> im jumping into a scenario midstream
10:29:57 <DynamoD> i just want to get my feet wet
10:30:05 <DynamoD> dont really care about details
10:30:57 <Avatar> but that isn't a scenario at all
10:31:02 <Avatar> that is something else
10:31:16 <Avatar> fair enough if you want to learn what a standard action is, I guess
10:31:41 <DynamoD> got to get some expierence some how
10:31:49 <DynamoD> and he was willing to take me
10:39:14 <Avatar> a level 1 PFS group will be willing to take you man
10:39:52 <DynamoD> need to find one
10:40:00 <Theta> Especially if you're a cleric. Not enough healers around.
10:40:29 <Avatar> http://paizo.com/threads/rzs2rgme?R20-G-5-08-The-Confirmation-Wednesday-Sept
10:40:34 <Avatar> that one was 3 days ago
10:41:11 <Avatar> http://paizo.com/threads/rzs2ri47?Roll20-GHangout-PFS-401-Rise-of-the-Goblin
10:41:13 <Avatar> that one is tomorrow
10:41:48 <Avatar> http://paizo.com/threads/rzs2rhnf?R20G-002-The-Hydras-Fang-Incident
10:42:00 <Avatar> that one is in about an hour?
10:42:02 <Avatar> your time
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14:39:26 <spider21b> hi
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18:12:56 <Mekkis> Avatar, I'm trying D&D 5e this Wednesday
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21:06:26 <Mekkis> hey Brunius ...
21:19:27 <Brunius> yeeeeees
21:19:44 <Mekkis> Tanks?
21:20:44 <Mekkis> Finally upgraded my S-51's gun. Now it only carries 12 shells!
21:21:33 <Mekkis> With a reload time of 52 seconds, it's reasonable, I guess
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21:42:32 <Mekkis> !spell permanancy
21:42:42 <diebot> Mekkis, PERMANENCY universal ([]) sorcerer/wizard 5 2 rounds Range: see text see text Comp: V, S, M (see tables below) Duration: permanent; see text Save: none SR:noSource: PFRPG Core
21:42:42 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/permanency.html
21:45:44 <Mekkis> !spell symbol of death
21:45:45 <diebot> Mekkis, SYMBOL OF DEATH necromancy ([death]) cleric/oracle 8, sorcerer/wizard 8, witch 8 10 minutes Range: 0 ft.; see text Comp: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth 5,000 gp each) Duration: see text Save: Fortitude negates SR:yesSource: PFRPG Core
21:45:45 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/symbol_of_death.html
21:46:59 <Mekkis> !spell Symbol of insanity
21:47:01 <diebot> Mekkis, SYMBOL OF INSANITY enchantment (compulsion[mind-affecting]) cleric/oracle 8, sorcerer/wizard 8, witch 8 10 minutes Range: 0 ft.; see text Comp: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp) Duration: see text Save: Will negates SR:yesSource: PFRPG Core
21:47:01 <diebot> This spell functions like symbol of death, except that all creatures within the radius of the symbol of insanity instead become permanently insane (as the insanity spell). Unlike symbol of death, symbol of insanity has no hit point limit; once triggered, a symbol of insanity simply remains active for 10 minutes per caster level. Note: Magic traps
21:47:02 <diebot> such as symbol of insanity are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of insanity and Disable Device to thwart it. The DC in each case is 25 + spell level, or 33 for symbol of insanity.
21:47:16 <Mekkis> Wow. That's just brutal
21:47:31 <Mekkis> So, you cast Permanent Symbol of Insanity on your cloak.
21:47:42 <Mekkis> then run around town.
21:53:42 <Mekkis> !item Mnemonic Vestment
21:53:45 <diebot> Mekkis, MNEMONIC VESTMENT [strong transmutation] CL:17 body 5000gp, 1lb
21:53:45 <diebot> The surface of this delicate-looking blue silk robe is adorned with tiny embossed runes across its entire surface. If the wearer is a spontaneous caster, once per day she may use a spell slot to cast a spell from a written source (such as a scroll or spellbook) as if she knew that spell. The spell must be on her spell list, the same spell level or
21:53:46 <diebot> lower than the expended spell slot, and the same type of spell (arcane or divine) as the spell slot expended. The caster must also understand the written source (such as using Decipher Script or read magic) and be carrying it. Activating the robe is not an action, but casting the spell otherwise works as normal, including casting time, providing
21:53:46 <diebot> components or foci, and so on. Using a mnemonic vestment's properties does not consume the written source. Source: Ultimate Equipment
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