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// #d&d — 2014-09-14

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00:00:12 <Theta> I'd ask who won, but after 11 hours on the same scenario, It would be more like did anyone NOT lose.
00:00:36 <Avatar> we won
00:00:55 <Avatar> was seriously losing concentration by the end of it
00:01:29 <Theta> No doubt
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06:28:27 <Mobius64> ?
06:29:01 <Avatar> what
06:29:02 <Steven> decided on my character
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06:37:26 <Brog> um, eh, hi?
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06:42:43 <Mobius64> Um, hi, I guess?
06:43:04 <Steven> suuuuup
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06:44:21 <Mobius64> This is the place about playing Pathfinders, right?
06:45:36 <Steven> yup
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07:13:13 <Avatar> Steven: 11 hour game of stonelords last night
07:17:14 <Brunius> jesus
07:19:09 <Steven> bwaaaaaaaah?
07:19:51 <Steven> legacy of the stone lords?
07:19:56 <Avatar> ya
07:20:06 <Steven> how.....
07:20:19 <Avatar> we got half way through it thinking it was the end and then we realised holy shit we are only half way through
07:20:40 <Avatar> it was a slot zero so we didn't keep to the time limits properly
07:20:53 <Avatar> which is strange, because you'd think you'd keep to the time limits even harder
07:21:13 <Avatar> and 3 of the 5 people were itching to play the optional encounter which I'm pretty sure added at least an hour
07:21:33 <Avatar> by the end of it, I'm pretty sure nobody cared about the optional
07:21:42 <Steven> did you guys run through every combat?
07:21:46 <Avatar> no
07:21:56 <Steven> then how the fuck did it take you 11 hours?
07:21:59 <Avatar> no random encounters, and not some of the mandatory ones that you'd normally miss
07:22:14 <Steven> It boggles my mind sir.
07:22:19 <Avatar> I think the combats were just really slow
07:22:33 <Avatar> 5-player table at 10-11
07:22:44 <Avatar> which, by the way, was okay
07:23:00 <Avatar> even with stephen's not-at-all optimised character
07:23:07 <Steven> but.... 11 hours.
07:23:12 <Avatar> ya
07:23:14 * Steven drops the mic and walks off stage.
07:23:19 <Avatar> we only had one real damage dealer
07:24:01 <Avatar> that was the paladin, the melee cleric and the all-round did some damage, I didn't do much and the witch didn't do much
07:24:06 <Avatar> just support
07:24:42 <Avatar> by the end it was very much JUST NOVA THEM
07:25:02 <Avatar> having said that, I think it was one of the best specials to date
07:29:19 <Mekkis> who were you playing?
07:29:26 <Mekkis> Avatar, better than Runecarved Key?
07:33:38 <Steven> back
07:35:51 <Mekkis> There's an optional encounter in Stonelords?
07:35:53 <Mekkis> wow
07:41:00 <Avatar> yeah better than runecarved key
07:41:28 <Avatar> I think it'll be unlikely for people to give this special bad reviews for the same reasons they have done in the past
07:41:38 <Avatar> unless they really inherently hate specials
07:42:15 <Avatar> spoiler alert: there is no mythic bullshit this time
07:48:55 <Avatar> I am supposed to play another game today but I am really not up for it
07:57:32 <Avatar> there is a shitload of good things being said about night marches of kalkimedes
08:02:13 <Steven> it is a fantastic scenario with a unique reward.
08:04:23 <Avatar> last night I was actually too tired to even care what the special's chronicle had on it
08:04:34 <Avatar> it is the first time in history I have not said expppppp at the end of a game
08:07:04 <Brunius> what time did you finish up?
08:07:23 <Avatar> 11.30pm
08:07:33 <Brunius> that's not terrible, I guess
08:07:47 <Avatar> yeah it wasn't 1
08:08:07 <Brunius> You wouldn't normally expect a scenario to go that long, but it's not like you ran until 4am
08:08:10 <Avatar> but we were still all saying yeah let's discuss how we'll run this game over email, not now
08:08:30 <Avatar> I think the 11am starts are a mistake
08:08:50 <Avatar> especially when it's at someone's house
08:09:32 <Brunius> what's wrong with 11am starts?
08:09:51 <Avatar> it opens the door for late finishes
08:10:07 <Avatar> I mean even an 8 hour game is too long
08:10:40 <Avatar> it's better to start at 9 or 10 and finish at 5 than it is to start at 11 and finish at 7 or 8
08:11:12 <Avatar> fatigue always gets you
08:31:00 <Avatar> how do you use snapleaf to avoid an AoO if it's not in your hand
08:31:15 <Avatar> it's slotless, but you still have to ready it don't you
08:48:48 <Avatar> affix it to your outfit
09:02:28 <Avatar> almost had a panic attack at counting the scenarios I've played for Snickers, who is on 28 experience, having 26 scenarios played
09:02:39 <Avatar> then realised one of them right near the beginning is ruby phoenix tournament
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09:47:08 <Mekkis> Avatar, I see the Snapleaf as something you wear around your neck: you simply bring your hand down on it, and it breaks, releasing its magic
09:47:28 <Avatar> yeah you just attach it somewhere
09:47:36 <Avatar> I wasn't really sure if you can do that with any old item
09:47:44 <Avatar> but that's the only way it makes sense
09:48:11 <Avatar> surely immediate action items can't exist if you have to somehow always ready them with actions
09:48:29 <Mekkis> the problem with specials is that it really makes it hard to have time for roleplaying in them
09:48:31 <Avatar> unless the game always expects you to have them in hand all of the time
09:48:47 <Mekkis> !search immediate action
09:48:48 <diebot> Mekkis, 103 items found and PMed to Mekkis.
09:48:51 <Mekkis> wow
09:48:54 <Mekkis> IDENTIFY
09:48:55 <Avatar> we had some roleplay in ours
09:49:02 <Mekkis> you also went way overtime
09:49:10 <Avatar> it was short roleplay
09:49:17 <Mekkis> (specials have time limits for each section)
09:49:35 <Avatar> the longest roleplay went for maybe a minute, and happened while other stuff was happening at the same time
09:49:43 <Mekkis> the bit where you're negotiating with [SPOILER] requires some roleplaying, yes
09:49:55 <Avatar> not npc roleplay
09:49:57 <Avatar> pc to pc roleplay
09:50:38 <Mekkis> I know
09:50:59 <Mekkis> Al Rigg is coming up with a bunch of tips for running specials...
09:51:11 <Avatar> is he coming up with them before unicon
09:51:20 <Mekkis> maybe.
09:55:44 <Avatar> Snickers has such a stupid trait
09:55:48 <Avatar> +3 on aid another instead of +2
09:55:52 <Avatar> she NEVER AIDS ANOTHER
09:56:00 <Avatar> maybe I should buy her a whip
10:08:22 <Mekkis> Doesn't she have anything better to do than aid another?
10:08:29 <Mekkis> How did you go killing the demon?
10:17:34 <Avatar> she plenty to do other than aid another
10:17:48 <Avatar> it took a long time
10:22:15 <Mekkis> Did you have any suffocations?
10:22:39 <Avatar> the paladin's mount almost suffocated
10:22:53 <Avatar> I actually had an item that I thought would prevent that and apparently it doesn't
10:23:26 <Mekkis> When it occurred, the victim almost died. Failed two saves, then was shoved in an antimagic field
10:24:17 <Mekkis> (how does the cutscene work when someone's in an antimagic field, anyway?)
10:24:48 <Brunius> A man is shown on screen, gasping for air, clutching at his throat while his friends look on in horror
10:25:13 <Brunius> One begins chanting, reaching into a pouch and scatter materials through the air
10:31:46 <Mekkis> Brunius, it was actually cast from a scroll.
10:31:51 <Mekkis> On a familiar
11:10:35 <Mekkis> Avatar, can Snickers cast AMF?
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16:38:38 <Steven> sup sup guys
16:39:21 <HazardousKing> hey, not much, looking at some flames of war stuff
16:39:38 <Steven> cool cool. i'm building one of the faceless men from Game of Thrones
16:40:30 <HazardousKing> ok cool, I had to look up what that was since I have yet to watch game of thrones
16:41:09 <Steven> basically a super assassin
16:41:18 <HazardousKing> cool
16:41:22 <Steven> I'm going Urban Druid6/assassin afterwards.
16:47:04 <HazardousKing> interesting
16:58:12 <Steven> !vchargen
16:58:13 <diebot> Steven, 15(5,3,6,4), 10(4,1,3,3), 13(3,5,4,4), 12(5,2,5,1), 14(6,4,1,4), 11(6,1,3,2)
16:58:38 <Steven> oh... i forgot to ask if we could roll our stats.
16:58:39 <Steven> brb
18:01:16 <Steven> baaaaaaack
18:25:24 <Brunius> You play FoW, HazardousKing?
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19:09:20 <Avatar> Mekkis: don't think so, that's an arcane wizardy thing
19:09:35 <Avatar> who wants to hear something funny
19:09:45 <Brunius> depends
19:09:48 <Brunius> is it actually funny
19:09:55 <Avatar> well depends who you are I guess
19:13:10 <Avatar> tough crowd
19:14:05 <Steven> lets hear it mang
19:14:28 <Avatar> my witch died for the third scenario in a row
19:17:00 <Mekkis> Avatar, I'm not sure if that's funny or sad
19:17:49 <Mekkis> Doesn't matter how many broken options you take, if you slumber a vermin or laugh at a Glabrazu, you still die.
19:19:00 <Avatar> well in my defence, I was kind of slaughtered and didn't have any real defense
19:19:38 <Avatar> it was in the first round, I somehow lost initiative with a roll of 19 on the dice, and then got swarmed by things that full attacked me from full to over negative con
19:19:56 <Avatar> I had snapleaf but apparently that wouldnt' have saved me either
19:21:06 <Steven> damn avatar... what game were you playin?
19:21:14 <Avatar> the only reason the other spellcaster didn't die was because of crazy emergency force sphere antics
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19:22:49 <Steven> the dogs?
19:22:56 <Avatar> yeah
19:22:58 <Brunius> who let the dogs out
19:23:00 <Brunius> who
19:23:01 <Brunius> who who who
19:23:55 <Steven> yeah those dogs are nasty.
19:24:30 <HazardousKing> Brunius, no I don't play FoW, I am looking to get into it
19:25:51 <Mekkis> Brunius, tanks?
19:26:01 <Brunius> still capped mang
19:26:40 <Avatar> what is FoW
19:26:45 <Brunius> flames of war
19:26:51 <Avatar> is that good
19:26:52 <Brunius> 10mm? WW2 wargame
19:27:01 <Brunius> might be 15mm, I don't play
19:35:06 <Mekkis> Avatar, what were you doing positioning yourself to get full-attacked like that?
19:37:32 <Brunius> It has a decent following, so I guess it must be good
19:37:59 <Brunius> The big three wargames, I think, are Warhammer+variants, warmahordes, and FoW
19:38:01 <Brunius> Maybe Infinity
19:38:41 <Steven> positioning doesnt matter in that particular encounter
19:40:22 <Avatar> where I was positioned was what activated the encounter
19:40:43 <Avatar> basically I might have been in a better position if I hadn't participated in the mission
19:40:52 <Avatar> but even that was unlikely to save me
19:41:14 <Avatar> the other spellcaster was in a completely different area and very nearly got shredded to bits, except for several emergency force spheres
19:41:28 <Avatar> that was after I took the brunt of the first attacks
19:41:35 <Steven> im quite surprised the GM decided to kill you rather then just move onto other targets
19:41:47 <Avatar> there were no other targets
19:41:56 <Avatar> there's no indication that anything is going to happen
19:42:56 <Steven> no what i mean is, after they attacked you and dropped you unconscious why did they continue the attacks instead of moving onto other targets.
19:42:58 <Mekkis> so you never got to act?
19:43:28 <Avatar> no
19:43:36 <Avatar> I went from full to dead in the first turn
19:43:56 <Avatar> with a 19 on the dice for initiative
19:44:15 <Steven> well... to be fair the creatures have +9 iinit.
19:44:34 <Steven> was it high tier or low tier?
19:44:38 <Steven> I'm guessing high.
19:44:42 <Avatar> yeah high
19:44:45 <spider21b> hi
19:45:27 <spider21b> so suggestions for my next level for the next level for smokebomb he is a level 2 ninja and level 1 gunslinger
19:45:40 <Steven> did you have a discussion with the GM that his tactics were less a fun time.
19:46:10 <spider21b> http://www.myth-weavers.com/sheetview.php?sheetid=954932
19:46:28 <Steven> because 'Oh hey roll initiative... You're dead' isnt what PFS is about.
19:46:41 <Avatar> I got raised
19:46:48 <Mekkis> it was a slot zero, right?
19:46:56 <Avatar> no not this one
19:47:01 <Steven> directly after the encounter?
19:47:03 <Avatar> he was following tactics
19:47:58 <Steven> During CombatThe hounds stay mobile, using their angled entry ability to teleport away from melee threats and harry spellcasters and other ranged threats.
19:48:12 <Steven> no where does it say 'Kill one person before they get to act in the first combat'
19:48:49 <spider21b> whats going on?
19:49:25 <Steven> Avatar got killed before getting to act in the first combat of a scenario
19:49:41 <Steven> from full health to dead
19:49:45 <Avatar> I activated the encounter and nobody was near me
19:49:52 <Avatar> so 3 of them were next to me
19:50:07 <Avatar> 2 more of them were in a corridor and I think 1 more was down the back
19:50:24 <Avatar> there was only one other spellcaster and he wasn't nearby
19:52:09 <Steven> I swear avatar, i think you should just stay away from conventions in AU... people have obviously talked and been like 'every chance you get, gank him for no reason.'
19:53:33 <Steven> so, did you get raised right after the combat
19:53:49 <spider21b> wow
19:53:50 <Steven> or was it you sitting at a table for 4 hours twiddling your thumbs.
19:54:00 <Avatar> yeah I got raised immediately afterwards
19:54:08 <Avatar> it's just a deadly encounter
19:54:36 <Steven> It is a deadly encounter if you're gm wants you dead.
19:54:55 <Mekkis> Was the GM Ashley?
19:55:21 <Steven> I've played through it once and GM'd it once, I've never killed anyone, but then again I've spread out my attackers.
19:55:26 <spider21b> who is that?
19:55:32 <Avatar> nah andrei
19:55:45 <Mekkis> Ah, so Avatar, you went ahead without the party and got killed?
19:56:10 <Avatar> yeah
19:56:14 <Avatar> but there was nothing there
19:56:20 <spider21b> a trap?
19:56:23 <Mekkis> not sure you can blame the GM for THAT
19:56:34 <Avatar> I'm not blaming the GM at all
19:56:38 <Mekkis> there Appeared to be nothing there.
19:56:41 <Mekkis> :P
19:56:55 <Steven> I'm questioning the GMs tactics is all.
19:56:59 <Avatar> I mean there's no indication that that encounter can happen
19:57:18 <Avatar> sort of like an ambush you can't detect
19:57:21 <Mekkis> Steven, if there's noone else around, wouldn't you send all the monsters on the one person visible?
19:57:32 <Steven> but i do that anytime someone goes from full to dead before getting to act.
19:58:02 <Avatar> he probably could have stopped mid-full attack when I dropped
19:58:09 <spider21b> did you have darkvison?
19:58:14 <Avatar> it wasn't dark
19:58:24 <Steven> I'd drop him to unconcious and then move on... not continue attacking.
19:59:08 <Avatar> if it wasn't mid full attack, then he would
19:59:09 <spider21b> yea i would move on too if i was the dm
19:59:31 <Steven> a creature can always stop attacking.
19:59:42 <Avatar> it's foregoing a free attack and it had no reason to
19:59:53 <Avatar> except maybe 'that was too easy'
20:00:04 <Steven> other then making an enjoyable experience for the players.
20:00:26 <Avatar> yeah fair go
20:00:54 <Steven> exactly... thats all I am saying man. You died for no reason other then the GM deciding he wanted to cost the party 5.4k
20:01:13 <Mekkis> Andrei likes rolling all the attacks together
20:01:53 <Steven> so do I, but if a character falls down before they get to act or something like that, i can always not hit with that extra hit.
20:02:18 <Avatar> I think that's where he draws the line at softballing
20:02:18 <Steven> and leave them bleeding on the floor, hopefully somebody is standing nearby, and then they catch that attack.
20:02:41 <Avatar> he'd kind of like to beat people on the ground but knows people don't like it, so he doesn't
20:03:06 <Steven> that isnt softballing, that is oh hey i dropped him... well time to move onto other threats
20:03:20 <Steven> even if you cant see those other threats, you can go looking for them.
20:03:23 <Avatar> but you can't move onto other threats when you're mid full attack
20:03:47 <Steven> you can 5ft... or in the case of these specific creatures swift action teleport.
20:04:09 <Avatar> I think it starts with the swift?
20:04:55 <Steven> wait a tick... so it teleported next to you and full round?
20:05:16 <Mekkis> teleport in in surprise round?
20:06:00 <Steven> they would have had to... meaning they could have easily left mid full round.
20:06:28 <Steven> and tried to find the other people in the party to kill
20:06:41 <Avatar> isn't teleport in the first action
20:07:04 <Steven> no, without dimensional agility(these creatures dont have it) after you ddoor or teleport you are unable to do anything.
20:07:16 <Steven> for the rest of the round
20:08:20 <Avatar> but that would have meant foregoing the extra attack mid-full attack and then swifting away
20:08:36 <Avatar> that's the same problem
20:09:05 <Steven> they would have shifted away to actual threats instead of killing you before you've acted.
20:09:29 <Avatar> they could have teleported anyway though by what you're saying
20:09:39 <Steven> yes, and probably should have.
20:09:42 <Avatar> what was the morale
20:09:59 <Avatar> teleport away from melee
20:10:19 <Avatar> so it was just me and one other guy they could harass, and there was 5 of them doing that as best they could
20:10:25 <Avatar> the other one was in the corridor surrounded by 2 of them
20:10:50 <Steven> the tactics were taken to the extreme for no reason other then to cost you 5.4k man.
20:10:56 <spider21b> yep
20:11:02 <Steven> they hounds had other options they could have used
20:11:21 <Avatar> well look I would have liked to have acted, don't get me wrong :P
20:11:28 <Avatar> with my shiny 19 initiative
20:11:30 <spider21b> so on a light note, ideas for where i should take smokebomb muiltclass wise?
20:12:01 <spider21b> but yea that does suck
20:12:02 <spider21b> s
20:12:08 <Steven> but instead of moving onto other threats they decided to kill you... why? you were unconcious and obviously easy to kill.
20:12:42 <Steven> so were you to make it back to your feet, through channeling or healing, they could deal with you then.
20:12:52 <Avatar> I don't see it that way man
20:12:54 <Steven> but at least then you'd have gotten to do something other then roll initative and die.
20:13:20 <Avatar> like I'm one of the easiest GMs I know and I would have struggled to do it differently
20:13:53 <Steven> would you have killed a character before they got to act? or would you have let them fall down and then swift action teleported away to find the guys companions?
20:14:10 <Avatar> I would have gone through with the full attack
20:14:27 <Avatar> I would have hated it, but I don't think I would have stopped mid way given what they are
20:15:10 <Steven> You'd have killed a guy before he got to do anything even though you had other options?
20:15:12 <Avatar> if there was someone else there to spread attacks to, that's fair enough
20:15:28 <Avatar> it was very bad circumstances
20:15:42 <Avatar> I don't know
20:15:52 <Avatar> I would have looked for a way out
20:16:14 <Avatar> you can't cut mid-way through a full attack, then teleport, then do the last attack
20:16:44 <Steven> i just told you the way out... stop full round attack and swift teleport towards another member of the party and next round full round attack that guy.
20:16:56 <Avatar> but he can do that anyway man
20:17:04 <Avatar> he did do that
20:17:13 <Steven> no... if he telports away next turn he cant continue full attack.
20:17:13 <Avatar> without stopping the full round attack
20:17:26 <Avatar> oh
20:17:44 <Avatar> but if he teleports after the attack?
20:17:52 <Avatar> then he's still ready for next turn
20:18:04 <Steven> yeah.
20:18:18 <Steven> like the fight is very difficult, but thats no reason to merc a bro before they get to act.
20:18:32 <Steven> thats my whole point of everything i've said.
20:18:46 <Steven> was just a dick move imo
20:18:53 <Mekkis> It reinforces the "if you go off alone, you die" mentality
20:19:27 <Avatar> we did split up but it was a pretty small space
20:19:44 <Avatar> where nothing was actually happening
20:20:09 <Mekkis> I went off alone and almost died in Disappeared...
20:20:20 <Avatar> really
20:20:21 <Steven> splitting the party is never a great idea.
20:20:23 <Avatar> that's impossible
20:20:33 <Avatar> the disappeared encourages that
20:20:35 <Steven> but it happens
20:20:38 <Mekkis> yeah. The chair.
20:21:09 <Steven> alright... i've decided... should i ever get a butt load of money... i will risk going to AU and run a game for you guys in person.
20:21:18 <Mekkis> I survived with a "bluff to appear dead"
20:21:27 <Steven> i love doing that
20:22:13 <Steven> i had a bugbear skeleton carry me off into the woods to take back to its master.
20:22:29 <Steven> party followed it... whole time i'm rocking a 0hp.
20:22:52 <Steven> GM kept asking me if i wanted to do anything... everytime answer was "Nah... I'm good."
20:24:02 <Avatar> it would be a bit weird to continually move as a line/cube formation even when you were just perceptioning a room
20:24:30 <Avatar> "guys there's nobody 5ft next to me! regroup!" "ok we resume searching the room now"
20:24:46 <Mekkis> "don't step anywhere the leader hasn't" is more the philosophy
20:25:07 <Avatar> wouldn't have helped here
20:25:20 <Steven> "dont leave the room without the group" is how we always rock...
20:25:36 <Mekkis> well, chances are, I'll tell you when I play the scenario, and see how I did
20:25:41 <Steven> move as a group until the room is 'secure'
20:25:43 <Avatar> yeah I think we sort of thought the 2 in the corridor were the vulnerable ones
20:26:19 <Mekkis> And assume the "pile up on a door" formation - that's how we handled bonekeep
20:26:27 <Avatar> that's the thing, it looked secure
20:27:06 <Mekkis> you're 10th, 11th level? and Snickers doesn't have anything to prevent her getting hit?
20:27:30 <Avatar> she had snapleaf, and I stupidly forgot to use it, but apparently that wouldn't have worked here either
20:27:49 <Avatar> like I was kind of in shock at how quickly it was happening
20:27:59 <Mekkis> I mean either an invisibility spell, or mirror image, or blur, or blink, or whatever's available to witches...
20:28:10 <Avatar> I added the amount of damage I was getting by the time I got to "seriously wounded" and then there were still more attacks coming
20:28:24 <Avatar> no this was the first turn of combat
20:28:37 <Avatar> they won initiative while I rolled a 21
20:28:42 <Avatar> 19 +2
20:28:56 <Mekkis> this is before combat - when entering $DangerousPlace
20:29:16 <Avatar> you don't cast invisibility as soon as you walk into a building
20:29:22 <Avatar> or enter a new room even
20:29:35 <Mekkis> No, but I do cast Mirror image
20:29:40 <Avatar> I don't think any of those are actually available to witches
20:30:32 <Mekkis> hey, I don't play a high-level witch. I don't need to know this stuff. You do.
20:30:36 <Avatar> yeah they're not
20:30:43 <Avatar> maybe if you have the deception patron
20:35:05 <Mekkis> So there's no spells available to you that do anything like that?
20:36:18 <Avatar> nope
20:36:34 <Avatar> I mean what else is there
20:36:49 <Avatar> cure spells, false life
20:37:03 <Avatar> that's it
20:37:34 <Avatar> threefold aspect? if I want to take a hit to wisdom
20:38:05 <Avatar> basically I think I am taking toughness at level 11 because all I can do is try and maximise my hit points
20:38:29 <Mekkis> mistmail
20:38:33 <Mekkis> !item mistmail
20:38:34 <diebot> Mekkis, MISTMAIL [faint conjuration] CL:3 armor 2250gp, 25lb
20:38:34 <diebot> The fine links of this +1 chain shirt form a pattern of roiling clouds. On command once per day, the wearer can transform it into thick fog that fills his space and provides concealment (20% miss chance). This mist moves with the character. Effects that disperse the mist or destroy it cause the armor to reform into its solid shape on the
20:38:34 <diebot> character's body, as does speaking the command word or entering a place where the fog-magic doesn't function (such as underwater). If the character tries to don another suit of armor while the mistmail is in fog form, it reforms at the character's feet. Source: Ultimate Equipment
20:38:56 <Avatar> arcane failure?
20:39:13 <spider21b> never mind going to bed see u guys later
20:39:14 <Mekkis> when it's in mist form, there is none, I believe
20:40:02 <Avatar> that says 1/day but has no time limit?
20:40:11 <Mekkis> ja
20:40:19 <Avatar> why would you ever turn it off
20:40:34 <Mekkis> you don't get the armour bonus
20:40:58 <Avatar> it doesn't say that?
20:42:57 <Steven> back.
20:43:11 <Mekkis> !item ring of blink
20:43:12 <diebot> Mekkis, RING OF BLINKING [moderate transmutation] CL:7 ring 27000gp, 0lb
20:43:13 <diebot> On command, this ring makes the wearer blink, as the blink spell. Source: Ultimate Equipment
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20:44:10 <Avatar> !spell blink
20:44:10 <diebot> Avatar, BLINK transmutation ([]) bard 3, sorcerer/wizard 3, magus 3 1 standard action Range: personal you Comp: V, S Duration: 1 round/level (D) Save: SR:Source: PFRPG Core
20:44:11 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/blink.html
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20:46:45 <Avatar> maybe dust of darkness is a cheap option
20:47:06 <Mekkis> !item dust of darkness
20:47:07 <diebot> Mekkis, DUST OF DARKNESS [faint evocation] CL:3 none 600gp, 0lb
20:47:08 <diebot> This shimmering black dust causes one creature to be coated in a layer of darkness for 1 minute. In normal light, the creature gains concealment (20% miss chance). In dim light, the creature gains total concealment (50% miss chance). It has no effect in areas of bright light or darkness (though in bright light, a viewer can make a DC 20 Perception
20:47:08 <diebot> check to notice the target is slightly shadowed). Creatures with darkvision see through the dust's darkness as if it were normal darkness. The dust dispels and counters the outlining effects of glitterdust, but doesn't affect the spell's blinding effects. Glitterdust dispels and counters the effects of the dust of darkness. Source: Ultimate
20:47:08 <diebot> Equipment
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20:54:10 <Mekkis> http://cap-news.com/story.php?id=200701023
20:54:44 <Avatar> well it's been nice knowing you all
20:54:55 <Mekkis> ...
20:54:57 <Steven> dyin man?
20:55:08 <Avatar> going nuclear?
20:55:10 <Mekkis> it's not worth it, Avatar
20:55:21 <Avatar> wait a minute, it's not me
20:55:25 <Mekkis> I was going to, but now I can't afford it
20:55:42 <Brunius> because of the budget emergency?
21:10:28 <Steven> alright time to make the most OP Assassin
21:10:36 <Steven> and then power it down enough so that its not annoying.
21:11:01 <Avatar> it already sounds kind of annoying
21:11:40 <Avatar> I mean, my first thought was shit do I sound like that when I say I'm going to make an OP character?
21:11:53 <Avatar> that's kind of a red flag
21:12:17 <Steven> yeah... so we make it OP and then dial it down to acceptable. that way if i need to i can dial it back up.
21:12:35 <Steven> because you can always act below your characters potential
21:12:43 <Steven> its very difficult to act above it.
21:13:52 <Steven> hmmm... do i want to make super stealth?
21:14:49 <Avatar> mate you should see stephen's character, you'd be inspired
21:15:06 <Steven> i doubt it.
21:15:14 <Steven> I've seen some of the worst characters ever...
21:15:19 <Avatar> it's like he put it together in the dark
21:15:28 <Avatar> and somehow he still manages to stay useful
21:15:36 <Steven> i know someone with a 5con
21:15:57 <Steven> and a DC 23 colorspray at 1st level
21:16:16 <Avatar> but he makes his characters for flavour and throws mechanics to the wind
21:16:26 <Avatar> he doesn't actively pump up or dump down anything
21:16:31 <Avatar> it's basically hurt me plenty rules
21:16:52 <Avatar> it's a witch/ranger that has a 16 str
21:17:02 <Avatar> and the most useful hex he has is healing
21:17:26 <Avatar> somehow has a tendency to come in useful with things the party never has
21:17:40 <Avatar> like, plot changingly useful
21:17:54 <Avatar> nothing interesting you can do with a 5 con or DC 23 level 1 spell
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21:18:25 <Steven> I've got Bolgar... he is just a solid character that changes scenarios constantly.
21:18:31 <Avatar> 5 levels of witch, 5 of ranger, not a dipper
21:18:46 <Steven> well rounded for the win.
21:18:48 <Avatar> no precise shot
21:19:41 <Steven> i played with a gunslinger... level 10... still had his original pistol
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21:20:07 <Avatar> alchemical bullets?
21:20:14 <Steven> he did a MASSIVE like 13 damage when he did max damage.
21:20:22 <Avatar> it's the bullets that are more important to change with the gun, not the gun itself
21:20:51 <Steven> no rapid shot
21:20:53 <Steven> no rapid reload
21:21:11 <Avatar> you don't need rapid reload for a pistol do you
21:21:28 <Avatar> move action to reload normally?
21:21:29 <Brunius> with paper cartridges it's a swift I think
21:21:36 <Avatar> it's never a swift
21:21:39 <Avatar> it goes from move to free
21:21:44 <Brunius> oh I thought it was move>swift>free
21:21:53 <Brunius> yeah then it's free with paper cartridges
21:22:08 <Avatar> my gun has +1 seeking holy, but he really doesn't need any of that
21:22:18 <Avatar> except maybe magic for DR and incorps
21:22:50 <Steven> it goes from a standard action to a move action with alchemical carts
21:23:04 <Brunius> pistols are a move action normally
21:23:38 <Steven> no... pistols are a standard action to reload without rapid reload and alchemical carts
21:23:42 <Brunius> yeah you're right
21:23:45 <Brunius> looking at the rules now
21:23:57 <Brunius> p115 UC, Avatar
21:24:00 <Avatar> that is significant then
21:24:04 <Brunius> At least that's where I found it
21:24:16 <Steven> rapid reload is a feat tax if you want to be combat effective.
21:24:22 <Mekkis> Wanted: Young, skinny, wiry fellows not over eighteen. Must be expert riders, willing to risk death daily. Orphans preferred
21:24:38 <Avatar> that would probably balance the gunslinger to some degree
21:25:04 <Avatar> well, I say that, but tristen's archer was on equal footing with my gunslinger
21:25:12 <Brunius> that archer was crazy
21:25:24 <Mekkis> any archer is
21:25:27 <Mekkis> at that level
21:25:29 <Steven> but anyways... the guy fired once per round for like 13 damage... sometimes he used vital strike for 18 damage if he got max.
21:25:37 <Avatar> yeah we worked out he was able to shoot more arrows, while I was able to hit more often, and it was roughly the same damage
21:30:43 <Mekkis> Might look at doing Gencon next year
21:32:24 <Avatar> I don't think gencon is worth it
21:32:46 <Avatar> I know what a noisy good games box hill sounds like and gencon is 10x worse from my understanding
21:33:37 <Steven> gencon really isnt that bad sound wise.
21:33:50 <Brunius> I finally went in to GG BH the other day
21:33:57 <Brunius> Only been what six months since they moved
21:34:22 <Avatar> yeah sundays are shit
21:34:32 <Avatar> I can't tell for sure if they've gotten worse, but it does seem like it
21:34:40 <Avatar> good games ringwood is where it's at
21:34:48 <Avatar> I haven't been to gg dandenong yet
21:34:59 <Avatar> apparently struggling for players there
21:35:01 <Brunius> That's formerly NLG Dandy isn't it?
21:35:04 <Brunius> Or the other way around?
21:35:10 <Avatar> oh sorry I think they are both NLG's
21:35:33 <Brunius> Yeah Ringwood is certainly a next level
21:35:54 <Avatar> I think we might be the problem players at ringwood, it is so quiet
21:35:55 <Brunius> I know it's opened up but I don't know where and haven't been there
21:35:59 <Steven> paizocon however is quite loud... really wish they could fix it.
21:36:22 <Brunius> I might hunt down next level ringwood tomorrow on the way home
21:36:25 <Avatar> it's on maroondah hwy
21:36:32 <Avatar> do you know where harvey norman is
21:36:33 <Brunius> yeah, so is GGBH and my school
21:36:36 <Brunius> uh
21:36:42 <Brunius> no?
21:36:46 <Avatar> nandos/subway nearby
21:36:55 <Brunius> Near Eastland? Jaycar?
21:36:55 <Avatar> I don't know the area terribly well
21:36:59 <Brunius> Rivers?
21:37:06 <Avatar> not sure
21:37:14 <Brunius> The train station?
21:37:15 <Avatar> corner of the ringwood bypass and maroondah hwy
21:37:16 <Brunius> Eastlink?
21:37:17 <Steven> https://www.youtube.com/watch?v=Z7U6ol1eV5o
21:37:18 <diebot> Steven, Gencon 2013 card and board game room
21:37:20 <Avatar> yeah near the train station
21:37:22 <Brunius> That sounds like Eastland
21:37:32 <Brunius> yeah eastland/train station
21:37:34 <Avatar> aleksia walks from that station to ringwood
21:37:37 <Steven> gencon is about that loud in the pfs room
21:37:45 <Brunius> Mmm I'll go there tomorrow then
21:39:35 <Steven> really depends on where your table is...
21:39:53 <Steven> I got very lucky this last year and only two of my tables were in the middle of a bunch of the room.
21:40:18 <Steven> most of them were near the edge.
22:17:13 <Mekkis> Mort's going!
22:17:25 <Steven> YAY!
22:17:29 <Steven> going where?
22:34:31 <Mekkis> gencon
22:35:03 <Steven> i expect nothing less then a shaking of the hands!
23:12:35 <Steven> there we go, talked the GM, Wanderer Monk into Assassin.