// #d&d — 2014-09-18
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18:36:46 <Mekkis> Theta, but countering and dispelling have special terminology within the rules: you don't 'cast, it's done".
19:04:10 <Avatar> as in, they *are* special terminology
19:04:28 <Avatar> which have specific rules about how they work
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19:24:34 <Steven> suuup
19:25:28 <Steven> made a bloodrager
19:27:05 <Avatar> I don't know about the bloodrager
19:27:09 <Avatar> seems like a barbarian on steroids
19:27:24 <Avatar> I would never consider playing a barb again now
19:27:35 <Avatar> having said that, I never really did before, and I like magic
19:31:18 <Steven> well, its going bloodrager/arcane archer
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20:14:27 <Steven> alright.
20:15:15 <Steven> so i get point blank shot, precise shot, weapon focus longbow, then deadly aim
20:15:24 <Steven> vital strike
20:15:33 <Steven> nah not deadly aim
20:15:48 <Steven> well... nevermind might as well.
20:16:31 <Steven> so deadly aim at 3rd, arcane strike at 5th, vital strike at 7th
20:16:39 <Steven> blooded arcane strike at 9th
20:16:54 <Steven> and then imp vital strike at 11th.
20:17:24 <Steven> I'd do 3d8+23 damage.
20:17:33 <Steven> right around that
20:17:44 <Steven> at 13th I'll pick up furious finish.
20:17:52 <Steven> and just make sure i have a wand of gravity bow.
20:18:21 <Steven> so i'd do 6d6+23 damage which would be 59 damage when furious finishing.
20:19:11 <Steven> and i'd only ever have to fire 1 arrow a round.
20:22:09 <Steven> forgot i'd be rockin 1d6 elemental damage as well.
20:22:19 <Steven> plus weapon enhancements.
20:24:41 <Avatar> deadly aim is sweet
20:24:48 <Avatar> ditch weapon focus if you need to free up a feat
20:31:21 <Steven> need it for arcane archer
20:33:32 <Steven> I get it as part of my bloodline feats
20:46:57 <Steven> I dunno... I'm really not inspired to play any of these characters... none of the mechanics are super awesome.
21:05:31 <Steven> mechanicaly they are all decent.
21:05:39 <Steven> but nothing inspired.
21:06:07 <Steven> think i'll just wait till rise is finished something this weekend.
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