// #d&d — 2014-09-13
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00:51:26 <Mekkis> back in ausland
00:56:39 <Lintor> w00t
01:13:52 <Steven> well... looks like Kingmaker is the next AP thats going to be ran.
01:34:17 <Mekkis> Good Oracle spells?
01:35:27 <Steven> see the discussion about Good Cleric Spells.
01:38:54 <Mekkis> can you recommend any?
01:39:57 <Mekkis> !spell luck y number
01:39:57 <diebot> Mekkis, LUCK Y NUMBER transmutation ([]) bard 1, cleric/oracle 1, druid 1, inquisitor 1, paladin 1, sorcerer/wizard 1, summoner 1, witch 1 1 standard action Range: touch one willing creature Comp: V, S Duration: 24 hours or until discharged Save: none SR:noSource: Occult Mysteries
01:39:58 <diebot> You are able to tweak tiny variables affecting a creature's immediate future in order to grant the target a bit of luck at the right time. Roll a d20; once during the duration of lucky number, when the target creature rolls that result (regardless of what type of dice the target rolls), the creature has the option to either reroll the result or add
01:39:58 <diebot> a +2 luck bonus to the result. The creature must decide to use this ability before the success or failure of the original roll is known. A creature can have only one lucky number at a time. If lucky number is cast on a creature already affected by that spell, the new number replaces the previous one.
01:40:26 <Steven> they are pretty standardized with your build..
01:40:31 <Steven> buffers get bless and what not
01:40:46 <Steven> healers pretty much get the resist spells and what not
01:40:51 <Mekkis> Bless, Command, Liberating Command, Murderous Command?
01:41:05 <Steven> and battle oracles pick up the self buffs like wrath and what not.
01:41:31 <Steven> blasters pick up anything that deals damage for the most part.
01:42:03 <Steven> controllers pick up the control spells
01:42:12 <Steven> yeah those are fine spells.
01:42:14 <Mekkis> !spell cause fear
01:42:15 <diebot> Mekkis, CAUSE FEAR necromancy ([emotion, fear, mind-affecting]) antipaladin 1, bard 1, cleric/oracle 1, inquisitor 1, sorcerer/wizard 1, witch 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) one living creature with 5 or fewer HD Comp: V, S Duration: 1d4 rounds or 1 round; see text Save: Will partial SR:yesSource: PFRPG Core
01:42:15 <diebot> The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Cause fear counters and dispels remove fear.
01:42:44 <Mekkis> I'll drop Murderous Command for Cause Fear
01:42:49 <Mekkis> should be good.
01:43:51 <Steven> the only problem with cause fear is the hit die limit.
01:44:56 <Mekkis> So at tier 1-2, should be fine
01:45:43 <Steven> yeah but should probably switch it out the first chance you get.
01:46:02 <Mekkis> at 4th. Sounds good
01:46:17 <Mekkis> This is for my diceless character
01:47:41 <Mekkis> Actually, I need to drop one of them for Infernal Healing. Suggestions?
01:53:19 <Mekkis> Hmmm... Skills are an issue. I need ones that I can take 10 on.
02:38:14 <Mekkis> how easy would it be to remotely trigger a barrel of gunpowder in PFS?
02:48:00 <Avatar> dazing isn't mind affecting?
03:03:28 <Mekkis> Steven, do you think that binding an Avoral, at level 13, would be a balanced move?
03:03:31 <Mekkis> you know, just to have it as a companion during your exploits
03:04:07 <Steven> no clue whatcha talkin bout mang.
03:04:36 <Mekkis> http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/agathion/agathion-avoral
03:04:38 <Mekkis> that outsider
03:04:49 <Mekkis> seems to be really useful as far as a companion
03:05:22 <Steven> sure sure... do it up... long as its legal.
03:09:15 <Mekkis> Would Remove Fear stop a haunt mid-manifestation?
04:02:35 <Mekkis> Avatar, nope
04:07:42 <Mekkis> !item staff of eidolons
04:07:44 <diebot> Mekkis, STAFF OF EIDOLONS [moderate conjuration and transmutation] CL:8 none 14400gp, 5lb
04:07:45 <diebot> This crooked staff is made of mahogany and decorated with the bones of eidolons that jut out of the wood. It allows the use of the following spells: • Lesser rejuvenate eidolon (1 charge; Advanced Player's Guide) • Unfetter (1 charge; Advanced Player's Guide) • Lesser evolution surge (2 charges; Advanced Player's Guide) Source: Ultimate
04:07:45 <diebot> Equipment
04:18:17 <Avatar> I have to pick that up for Snickers asap
04:25:51 <Mekkis> Avatar, are you going to unicon?
04:25:55 <Avatar> yeah
04:26:11 <Avatar> supposed to be slot zeroing legacy of the stonelords for it tomorrow but the planning is a mess
04:26:26 <Mekkis> Could you do me a favour?
04:26:42 <Avatar> what
04:26:54 <Mekkis> There's a guy who goes to those cons and prints mugs. I need one printed.
04:27:19 <Avatar> never seen a guy who prints mugs
04:27:35 <Mekkis> you've never been to the dealer stands?
04:27:45 <Avatar> yeah I have bought dice from them
04:28:21 <Avatar> what do you want on your mug
04:28:55 <Mekkis> Some elvish. I can send you a picture
04:29:04 <Avatar> ok
04:29:14 <Avatar> he can print stuff in elvish?
04:29:49 <Avatar> reminds me of this chick I knew at school
04:29:55 <Avatar> she was wiccan, or into witchcraft, or something
04:30:07 <Mekkis> he prints images.
04:30:09 <Avatar> she had this letter written in runic and I got curious about it
04:30:20 <Mekkis> did you hit on her?
04:30:20 <Avatar> I asked if I could have a look, and she passed it over to me
04:30:24 <Avatar> and I started to translate it
04:30:29 <Avatar> she snatched it off me
04:33:24 <Mekkis> Oh...
04:37:54 <Mekkis> What did you get?
04:38:04 <Avatar> what do you mean
04:38:41 <Avatar> she obviously wrote it in 'code' so only her and the intended recipient would understand it
04:39:02 <Avatar> I only got a few words in before she realised what was going on
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05:28:15 <Steven> decided i'm going to just break the hell out of a terrible archetype from one of the core classes
06:13:42 <Mekkis> http://www.damninteresting.com/transforming-the-earth/
06:13:50 <Mekkis> wrapping the earth in a d20
06:36:09 <Avatar> are bomber alchemists ever good in specials
06:53:55 <Steven> !hp 1d6m0-1
06:53:55 <diebot> Steven, Malformed expression: 0d6m0-1
06:55:39 <Mekkis> spider21b, I watched a bit of that film you posted. You should consider dollying the camera
06:55:59 <Mekkis> Having it look like someone's holding the camera isn't generally what you want
06:56:39 <spider21b> that was kinda my thing having two cameras
06:56:55 <spider21b> one was the one i was holding and the other was going to professionalish
06:56:58 <spider21b> good point thou
06:57:08 <Steven> yay.... my 'charge' now gets +4AC for 1 round.
06:58:00 <Mekkis> is the music yours?
06:58:12 <Steven> suppose i should just get combat reflexes for my 5th feat.
06:58:19 <spider21b> nope
06:58:27 <spider21b> both public domain stuff
07:01:57 <Steven> crapstack! i jsut remember i am GMing Rise of the Runelords later today.
07:03:09 <Mekkis> what part?
07:07:06 <Avatar> ops
07:08:18 <Steven> on book 6 of 6 for Rise of the Runelords
07:08:38 <Mekkis> not sure. Heneski didn't have much trouble in the special...
07:09:47 <spider21b> really today?
07:09:54 <spider21b> what level is it?
07:11:24 <Steven> in two rounds i popped somebody for 16 Dex Drain
07:13:03 <Steven\> think they are on the 14-16 level one... the runeforge.
07:13:43 <spider21b> oh god i dont have any character that high
07:16:23 <spider21b> i wish i did
07:18:27 <Mekkis> fun fun fun
07:18:56 <Mekkis> the scroll of restoration is a pretty good thing to carry around these days, I think
07:19:38 <Steven> in a round if somebody fails their saves, 20 dex drain is the max.
07:20:30 <Brunius`> Avatar ping
07:22:03 <spider21b> where has my life turned into ?
07:22:16 <spider21b> = lots of level ones and one level 7
07:22:29 <spider21b> and maybe a level 4 and a 3 xd
07:24:07 <Avatar> wut
07:24:39 <Brunius`> nevermind, found it in the logs
07:24:43 <Brunius`> sorry to disturb you
07:24:52 <Steven> what up
07:25:08 <Avatar> didn't disturb me
07:29:35 <Steven> damn cant decide what i want to apply the credit to these to.
07:37:45 <Steven> damn it i dont have a 16th level character
08:01:16 <Theta> (Having no idea how old the text above is) You're gonna have a blast on Legacy of the Stonelords. I got to play it a couple weeks ago here in the states. It was my first scenario where the entire room, 100+ people, was running the same thing. Amazing time.
08:12:34 <Steven> hmmmm.... do i want Temporial Stasis.
08:12:47 <Steven> DC31
08:14:57 <Mekkis> spider21b, the problem there is the 'lots of level ones'
08:19:20 <Steven> i could take Angelic Form Greater and punish my imp for imagined slights by making him the focus of it.
08:25:18 <Steven> Persistent DC35 Suffocation... aka Fight ender.
09:49:39 <Mekkis> Theta, I find that specials really lack in the roleplaying bit
09:50:04 Topic for #d&d is: PFS: TBA || WotW: Sat 13th 12pm? || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
09:50:04 Topic for #d&d set by Avatar at Thu Sep 11 17:28:48 2014
09:50:04 <***> Buffer Playback...
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09:59:14 <Steven> think i'm gonna buy a spectral shroud...
10:05:54 <Mekkis> I was told, at waypoint, that Technologist was in the Guide.
10:05:55 <Mekkis> It isn't
10:06:05 <Avatar> of course it's not
10:06:25 <Avatar> there was talk about asking paizo to put it in there, but they wouldn't of course
10:06:51 <Steven> It is in the Technology Guide.
10:07:14 <Mekkis> When I played 6-01, the GM said that he'd use the rules if they made the game more fun. He stopped using the rules pretty quickly
10:07:15 <Steven> It is a feat tax for season 6 if you wanna tinker with things.
10:07:26 <Mekkis> it's a bullshit moneygrab
10:07:48 <Steven> i know... how dare paizo try to make money off a game they produce.
10:08:29 <Mekkis> there's trying, and there's extorting
10:08:55 <Steven> you dont have to play those PFS scenarios.
10:09:18 <Steven> depending on your location it is a hobby that is entirely up to you how much money you put into it.
10:09:23 <Mekkis> Does every VO respond to criticism like that?
10:09:53 <Steven> this has nothing to do with me being a VO
10:12:10 <Mekkis> !item ring of revelation
10:12:12 <diebot> Mekkis, RING OF EVASION [moderate transmutation] CL:7 ring 25000gp, 0lb
10:12:13 <diebot> This ring continually grants the wearer the ability to avoid damage as if she had evasion. Whenever she makes a Reflex saving throw to determine whether she takes half damage, a successful save results in no damage. Source: Ultimate Equipment
10:12:16 <Steven> They run a business. They put out products. They want to be paid for those products. If they can find ways to tie in some products with others and try to get you to purchase more products well that just sounds like a good business model.
10:13:03 <Mekkis> Steven, yes, and if you tie in products in such a way that alienates your customer-base, then it's a Bad business model
10:13:12 <Mekkis> s/model/practice/
10:14:00 <Steven> obviously not alienating more then they are gaining since they are growing still.
10:20:43 <Theta> Anyone have thoughts on the Blood Money/Fabricate spell combo?
10:21:45 <Steven> It's legal so long as the cast time isnt longer then a round is the last thing i heard.
10:22:18 <Theta> I was thinking more the infinite money.
10:22:41 <Mekkis> Theta, there are easier infinite money methods that are definitely PFS-legal
10:23:08 <Steven> way way easier.
10:23:31 <Theta> Indeed. Had a Venture-Captain using that method though. Was wondering what other players thought of it.
10:23:35 <Steven> remember in the early editions when you could buy a ladder, and then take the ladder apart to get 2 10ft poles and kindling and make money off of it.
10:23:45 <Avatar> I thought blood money isn't legal
10:23:49 <Mekkis> it is
10:24:06 <Steven> totes is.
10:24:21 <Steven> great spell if you dont wanna spend the diamond dust for restorations.
10:24:37 <Mekkis> I thought you said that wasn't legal?
10:24:53 <Steven> its legal some of the times.
10:24:55 <Mekkis> Given that restoration now takes 3 rounds to cast (down from a minute)
10:24:58 <Steven> i just went and looked at it.
10:25:08 <Steven> its one of those YMMV things
10:25:22 <Mekkis> pfft
10:25:34 <Mekkis> I've used it for Symbol of Revelation
10:25:37 <Mekkis> that's always good
10:25:52 <Theta> Our wizard was using it to ignore the costs of animate dead
10:26:11 <Mekkis> that's pretty common.
10:26:24 <Mekkis> I heard a pretty neat term at Waypoint
10:26:36 <Mekkis> "Evil in everything but alignment"
12:40:17 <Steven> yo
15:08:48 <***> Buffer Playback...
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15:25:03 <Mekkis> Good Oracle spells?
15:29:02 <***> Buffer Playback...
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15:29:40 <Mekkis> can you recommend any?
15:30:43 <Mekkis> !spell luck y number
15:30:44 <diebot> Mekkis, LUCK Y NUMBER transmutation ([]) bard 1, cleric/oracle 1, druid 1, inquisitor 1, paladin 1, sorcerer/wizard 1, summoner 1, witch 1 1 standard action Range: touch one willing creature Comp: V, S Duration: 24 hours or until discharged Save: none SR:noSource: Occult Mysteries
15:30:46 <diebot> You are able to tweak tiny variables affecting a creature's immediate future in order to grant the target a bit of luck at the right time. Roll a d20; once during the duration of lucky number, when the target creature rolls that result (regardless of what type of dice the target rolls), the creature has the option to either reroll the result or add
15:30:46 <diebot> a +2 luck bonus to the result. The creature must decide to use this ability before the success or failure of the original roll is known. A creature can have only one lucky number at a time. If lucky number is cast on a creature already affected by that spell, the new number replaces the previous one.
15:31:12 <Steven> they are pretty standardized with your build..
15:31:18 <Steven> buffers get bless and what not
15:31:35 <Steven> healers pretty much get the resist spells and what not
15:31:37 <Mekkis> Bless, Command, Liberating Command, Murderous Command?
15:31:52 <Steven> and battle oracles pick up the self buffs like wrath and what not.
15:32:22 <Steven> blasters pick up anything that deals damage for the most part.
15:32:51 <Steven> controllers pick up the control spells
15:33:00 <Mekkis> !spell cause fear
15:33:01 <Steven> yeah those are fine spells.
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15:33:02 <diebot> Mekkis, CAUSE FEAR necromancy ([emotion, fear, mind-affecting]) antipaladin 1, bard 1, cleric/oracle 1, inquisitor 1, sorcerer/wizard 1, witch 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) one living creature with 5 or fewer HD Comp: V, S Duration: 1d4 rounds or 1 round; see text Save: Will partial SR:yesSource: PFRPG Core
15:33:02 <diebot> The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Cause fear counters and dispels remove fear.
15:33:02 Raine has quit (Ping timeout: 121 seconds)
15:33:30 <Mekkis> I'll drop Murderous Command for Cause Fear
15:33:34 <Mekkis> should be good.
15:34:38 <Steven> the only problem with cause fear is the hit die limit.
15:35:41 <Mekkis> So at tier 1-2, should be fine
15:36:30 <Steven> yeah but should probably switch it out the first chance you get.
15:36:47 <Mekkis> at 4th. Sounds good
15:37:03 <Mekkis> This is for my diceless character
15:38:22 <Mekkis> Actually, I need to drop one of them for Infernal Healing. Suggestions?
15:44:04 <Mekkis> Hmmm... Skills are an issue. I need ones that I can take 10 on.
15:58:48 <***> Buffer Playback...
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16:28:57 <Mekkis> how easy would it be to remotely trigger a barrel of gunpowder in PFS?
16:33:09 <Avatar> his level 7 has to be audited
16:47:20 <Mekkis> Steven, do you think that binding an Avoral, at level 13, would be a balanced move?
16:47:36 <Mekkis> you know, just to have it as a companion during your exploits
16:54:07 <***> Buffer Playback...
16:54:07 <***> Playback Complete.
16:54:10 <Mekkis> Steven, do you think that binding an Avoral, at level 13, would be a balanced move?
16:54:14 <Mekkis> you know, just to have it as a companion during your exploits
16:54:54 <Steven> no clue whatcha talkin bout mang.
16:55:22 <Mekkis> http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/agathion/agathion-avoral
16:55:25 <Mekkis> that outsider
16:55:36 <Mekkis> seems to be really useful as far as a companion
16:56:09 <Steven> sure sure... do it up... long as its legal.
17:00:01 <Mekkis> Would Remove Fear stop a haunt mid-manifestation?
17:02:47 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
17:03:00 Steven ([email protected]) has joined #d&d
17:28:11 <Steven> damn i just dont feel like running a game today.
17:28:21 <Steven> hopefully that changes in the next 4 hours.
17:37:48 <Avatar> I know the feeling!
17:46:00 <Avatar> if I can quickly get my cleric finished this morning, I might not die today
17:54:45 <Mekkis> yeah. Playerxs getting you down?
17:55:20 <Steven> no just some bullshit i had to deal with today.
17:55:25 <Steven> family crap
17:56:02 <Avatar> 7 12 14 12 16 14
17:56:13 <Avatar> bumps to 7 12 14 12 20 16
17:56:23 <Avatar> does that sound good for a level 9 cleric
18:19:52 <Avatar> tough crowd
18:24:40 <Brunius`> avatar
18:24:47 <Brunius`> most people aren't up at 8am on a saturday morning
18:24:52 <Avatar> why not
18:24:54 <Avatar> I was up at 7
18:24:56 <Brunius`> that's why it's, as you say, a 'tough crowd'
18:24:58 <Avatar> up and at em
18:27:34 <Avatar> if I had to choose between running a game or going to work, I would run a game
18:28:19 <Theta> Well it's not quite 6:30pm here, so no problem being up on this side of the ocean. :)
18:28:31 <Avatar> Theta: are you using mirc
18:28:41 <Avatar> there's a way to turn on timestamps
18:29:00 <Avatar> options > IRC > Messages
18:29:26 <Theta> Nifty
18:29:41 <Avatar> I take it when you played stonelords you didnt' have a 4 player table
18:30:38 <Theta> Nadda. There were 6 at my table of Level 1-2. Only 2 lowbie tables. Most were in the 7+ area
18:30:50 <Avatar> any tables that had 4 players?
18:31:38 <Theta> Probably not. Had 20 tables going at once, and I think some people had to sit due to lack of room. Don't think they could have afforded having a 4-man only
18:31:43 <Mekkis> so. Ecidon, dual-cursed spirit guide oracle...
18:32:51 <Mekkis> !feat dazing spell
18:32:53 <diebot> Mekkis, DAZING SPELL [Metamagic] You can daze creatures with the power of your spells.
18:32:53 <diebot> Benefit: You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will
18:32:53 <diebot> save to negate the daze effect. If the spell effect also causes the creature to become dazed, the duration of this metamagic effect is added to the duration of the spell. A dazing spell uses up a spell slot three levels higher than the spell's actual level. Spells that do not inflict damage do not benefit from this feat. Source: APG
18:33:21 <Mekkis> damn, only damaging spells
18:34:03 <Avatar> Mekkis: when are you putting the ACG stuff on diebot
18:34:18 <Mekkis> any low-level cleric spells that do a fixed amount of damage and don't require an attack roll?
18:35:48 <Avatar> nope
18:36:32 <Mekkis> damn.
18:37:00 <Avatar> but you can bless!
18:38:20 <Steven> i hate dazing spell
18:39:05 <Avatar> I was thinking of taking it
18:39:10 <Avatar> on my exploiter wizard
18:39:37 <Steven> its pretty lame.
18:41:14 <Avatar> is it more lame than abilities like slumber
18:41:44 <Avatar> it seems quite similar to slumber actually, it's mind-affecting and requires a will save
18:41:49 <Steven> no its about the same.
18:41:59 <Avatar> 3 spell slots higher !
18:42:31 <Avatar> alright I am running way late
18:42:51 <Steven> and no its not mind effecting because it doesnt have that descriptor
19:01:03 <Mekkis> hmmm.. dazing consecreted sound burst...
19:04:44 <Mekkis> is spell resistance rolled p.er-spell or per-target?
19:08:32 <Avatar> !spell air step
19:08:35 <diebot> Avatar, AIR WALK transmutation ([air]) cleric/oracle 4, druid 4, alchemist 4 1 standard action Range: touch creature (Gargantuan or smaller) touched Comp: V, S, DF Duration: 10 min./level Save: none SR:yes (harmless)Source: PFRPG Core
19:08:35 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/air_walk.html
19:29:09 <Mekkis> sorry, I managed to get a flight five hours earlier...
19:29:35 <Avatar> Mekkis: would you allow a domain spell to be set for a preferred spell
19:29:58 <Mekkis> !feat preferred spell
19:29:59 <diebot> Mekkis, PREFERRED SPELL []Prereq: Spellcraft 5 ranks, Heighten Spell. You find it very easy to cast one particular spell.
19:30:00 <diebot> Benefit: Choose one spell which you have the ability to cast. You can cast that spell spontaneously by sacrificing a prepared spell or spell slot of equal or higher level. You can apply any metamagic feats you possess to this spell when you cast it. This increases the minimum level of the prepared spell or spell slot you must sacrifice in order
19:30:00 <diebot> to cast it but does not affect the casting time.
19:30:00 <diebot> Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different spell. Source: APG
19:30:11 <Mekkis> sure.
19:30:24 <Avatar> even if you prepare the other domain spell?
19:30:46 <Mekkis> if you're going for the fireballing cleric, it's pretty normal to do that
19:30:51 <Avatar> cool
19:30:54 <Mekkis> sure
19:31:17 <Mekkis> (although the fireballing cleric should just buy a staff of fire.)
19:32:03 <Mekkis> (unless you think that six fireballs per scenario is Just Getting Startedd :)
19:32:06 <Avatar> yeah I have
19:32:15 <Avatar> but I already took preferred spell and I would prefer to keep it
19:32:25 <Avatar> even if it means assigning it to a different spell, but I want fireball out the wazoo if I can help it
19:32:32 <Avatar> possibly a bad idea
19:32:46 <Avatar> is there a better option for preferred spell
19:32:51 <Mekkis> ah. Six fireballs IS Just Getting Started!!
19:32:56 <Mekkis> I like it.
19:32:59 <Avatar> ya
19:33:07 <Avatar> I'm sort of worried about immunity to fire
19:33:14 <Avatar> but I have other things I can do
19:33:31 <Mekkis> being able to spontaneusly cast substituted empowered intensified fireballs...
19:33:50 <Mekkis> like substituted fireballs?
19:34:15 <Avatar> um
19:34:19 <Mekkis> !feat energy substitution
19:34:20 <diebot> Mekkis, EXTRA EVOLUTION []Prereq: Eidolon class feature. Your eidolon has more evolutions.
19:34:20 <Avatar> I have heighten spell as well
19:34:20 <diebot> Benefit: Your eidolon's evolution pool increases by 1.
19:34:20 <diebot> Special: This evolution can be taken once at 1st level, and again at 5th, 10th, 15th and 20th. Source: UM
19:34:29 <Avatar> I'm not sure if you can heighten a preferred spell?
19:34:36 <Mekkis> sure you can
19:34:37 <Avatar> yeah it looks like you can
19:34:46 <Avatar> I doubt I ever would though, honestly
19:34:54 <Avatar> those high level spells are hardcore and in high demand
19:35:15 <Steven> http://www.d20pfsrd.com/feats/metamagic-feats/elemental-spell-metamagic
19:35:42 <Mekkis> yes, but...
19:36:33 <Mekkis> being able to throw out that Death Ward you prepared for a heighten fireball is a good thing, if the situation you're in doesn't require a death ward
19:36:57 <Avatar> I would never prepare death ward
19:37:07 <Steven> death ward is pretty awesome spell.
19:37:08 <Avatar> well maybe I would, apparently I wrote it on my spell list
19:37:29 <Avatar> you'd never use it unless you know a death spell is coming up?
19:37:35 <Avatar> it's not an immediate action
19:37:56 <Steven> if you've any information you're going up against a high level caster
19:38:05 <Steven> it is a pretty good buff.
19:38:23 <Avatar> mins/level
19:38:33 <Steven> yeah, its a precombat buff.
19:38:53 <Avatar> swapped out extra channelling for elemental spell
19:39:05 <Avatar> I'd struggle a bit to swap out a trait for magical lineage
19:39:12 <Steven> you could just buy a rod of it.... cheaper then a feat.
19:39:42 <***> Buffer Playback...
19:39:42 <***> Playback Complete.
19:39:53 <Mekkis> Steven, which one
19:40:16 <Avatar> yeah ok that's a no brainer
19:41:04 <Steven> avatar... DC 37 Persistent Suffocation
19:41:20 <Steven> seems pretty good.
19:41:22 <Avatar> OP
19:41:44 <Avatar> I don't want to take out encounters by myself unless it's with my fireballs
19:41:59 <Steven> thats basically what my suffocation is...
19:42:33 <Steven> i dont pull it out unless my character gets pissed because someone has insulted him, or i need to hit the oh shit button.
19:42:54 <Steven> otherwise i hit people with curses and Blindness/deafness
19:47:04 <Steven> im narrowing down the list
19:48:02 <Steven> well... i have completed all my purchases for the character... 50k left after my +5 book and robe.
19:50:10 <Steven> i could increase my weapon/armor i guess.
19:51:05 <Steven> get +7 armor and increase my AC to 15
19:53:42 <Mekkis> I'm looking at making a staff. A custom staff. Any suggestions?
19:54:27 <Avatar> any good cheap armor enchantments
19:57:52 <Steven> deathless is awesome
19:59:00 <Avatar> wow that is nice
20:08:29 <Steven> think i'm gonna buy a spectral shroud...
20:15:09 <Mekkis> I was told, at waypoint, that Technologist was in the Guide.
20:15:10 <Mekkis> It isn't
20:15:19 <Avatar> of course it's not
20:15:39 <Avatar> there was talk about asking paizo to put it in there, but they wouldn't of course
20:16:05 <Steven> It is in the Technology Guide.
20:16:29 <Mekkis> When I played 6-01, the GM said that he'd use the rules if they made the game more fun. He stopped using the rules pretty quickly
20:16:30 <Steven> It is a feat tax for season 6 if you wanna tinker with things.
20:16:41 <Mekkis> it's a bullshit moneygrab
20:17:03 <Steven> i know... how dare paizo try to make money off a game they produce.
20:17:44 <Mekkis> there's trying, and there's extorting
20:18:10 <Steven> you dont have to play those PFS scenarios.
20:18:33 <Steven> depending on your location it is a hobby that is entirely up to you how much money you put into it.
20:18:38 <Mekkis> Does every VO respond to criticism like that?
20:19:08 <Steven> this has nothing to do with me being a VO
20:21:25 <Mekkis> !item ring of revelation
20:21:27 <diebot> Mekkis, RING OF EVASION [moderate transmutation] CL:7 ring 25000gp, 0lb
20:21:27 <diebot> This ring continually grants the wearer the ability to avoid damage as if she had evasion. Whenever she makes a Reflex saving throw to determine whether she takes half damage, a successful save results in no damage. Source: Ultimate Equipment
20:21:31 <Steven> They run a business. They put out products. They want to be paid for those products. If they can find ways to tie in some products with others and try to get you to purchase more products well that just sounds like a good business model.
20:22:18 <Mekkis> Steven, yes, and if you tie in products in such a way that alienates your customer-base, then it's a Bad business model
20:22:27 <Mekkis> s/model/practice/
20:22:30 spider21b ([email protected]) has joined #d&d
20:22:31 <spider21b> hi
20:23:04 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
20:23:15 <Steven> obviously not alienating more then they are gaining since they are growing still.
20:23:22 <Brunius> classic
20:29:58 <Theta> Anyone have thoughts on the Blood Money/Fabricate spell combo?
20:31:00 <Steven> It's legal so long as the cast time isnt longer then a round is the last thing i heard.
20:31:32 <Theta> I was thinking more the infinite money.
20:31:55 <Mekkis> Theta, there are easier infinite money methods that are definitely PFS-legal
20:32:22 <Steven> way way easier.
20:32:23 <Steven> thinkin of a Monk/rogue
20:32:45 <Theta> Indeed. Had a Venture-Captain using that method though. Was wondering what other players thought of it.
20:32:50 <Steven> remember in the early editions when you could buy a ladder, and then take the ladder apart to get 2 10ft poles and kindling and make money off of it.
20:32:59 <Avatar> I thought blood money isn't legal
20:33:04 <Mekkis> it is
20:33:21 <Steven> totes is.
20:33:36 <Steven> great spell if you dont wanna spend the diamond dust for restorations.
20:33:52 <Mekkis> I thought you said that wasn't legal?
20:34:07 <Steven> its legal some of the times.
20:34:10 <Mekkis> Given that restoration now takes 3 rounds to cast (down from a minute)
20:34:13 <Steven> i just went and looked at it.
20:34:22 <Steven> its one of those YMMV things
20:34:37 <Mekkis> pfft
20:34:49 <Mekkis> I've used it for Symbol of Revelation
20:34:52 <Mekkis> that's always good
20:35:07 <Theta> Our wizard was using it to ignore the costs of animate dead
20:35:26 <Mekkis> that's pretty common.
20:35:35 <Steven> might have to be a brawler so i can wear armor.
20:35:39 <Mekkis> I heard a pretty neat term at Waypoint
20:35:51 <Mekkis> "Evil in everything but alignment"
20:36:10 <Theta> hmm. deep
20:37:50 <Steven> yeah after digging, the whole bloodmoney+resto thing i still up int he air.
20:37:58 <Steven> its why i've never bothered with the combo.
20:38:48 <Steven> suppose limited wish is legit though... just wish a restoration.
20:39:52 <Steven> 1d6 and 3 str damage to hit somebody with a resto aint bad really.
20:40:21 <Theta> Yea. give the cleric a wand of lesser restoration for afterwards, and you're good to go
20:46:30 <Mekkis> or, you could kill them, limited wish a reincarnate
20:52:42 Fortescue_ has quit (Ping timeout: 121 seconds)
20:52:50 Raine has quit (Ping timeout: 121 seconds)
20:53:43 <Mekkis> !spell burst of radiance
20:53:44 <diebot> Mekkis, BURST OF RADIANCE evocation ([good, light]) cleric/oracle 2, druid 2, sorcerer/wizard 2 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, M/DF (a piece of flint and a pinch of silver dust) Duration: instantaneous Save: Reflex partial SR:yesSource: Champions Of Purity
20:53:44 <diebot> This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 rounds, or dazzled for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not.
20:54:36 Fortescue_ ([email protected]) has joined #d&d
20:54:43 <Mekkis> !feat maximize spell
20:54:44 <diebot> Mekkis, MAXIMIZE SPELL [Metamagic] Your spells have the maximum possible effect.
20:54:44 <diebot> Benefit: All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell's actual level. An empowered, maximized spell gains the separate benefits of each feat: the
20:54:44 <diebot> maximum result plus half the normally rolled result. Source: Core
20:54:55 Raine ([email protected]) has joined #d&d
20:55:32 <Mekkis> maximised burst of radiance always lasts for 4 rounds?
21:01:24 <Steven> well... nevermind.
21:01:35 <Steven> I wont make that character since somebody else is making it.
21:11:07 <Mekkis> Avatar: for the record, I'm on a plane now, so no WotW today. I'll be off at 1450 or so.
23:05:03 <Mekkis> ??
23:05:06 <Mekkis> ?!
23:05:18 <Mekkis> !help
23:05:19 <diebot> Mekkis, Commands include !throw, !save, !dist, !chargen, !feat, !spell, !item, !search, !define. Type ??command for more information, eg ??!throw .
23:40:49 <Avatar> that game ran a little overtime
23:41:00 <Avatar> 11 hour game
23:53:45 <Theta> Just a little though right?
23:56:00 <Avatar> ya
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