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// #d&d — 2014-09-16

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07:06:51 <Avatar> http://paizo.com/paizo/blog/v5748dyo5lghy?Year-of-the-Sky-Key-QA
07:11:46 <Avatar> I think they answered the question about retraining synergies
07:12:01 <Avatar> except uh, in an awkward way, if you want to retrain to that class
07:12:38 <Avatar> and someone's already asked the question
07:14:10 <Avatar> I might finally be able to retrain my druid, only took about a year
07:59:07 <Avatar> not sure if dragonhide agile breastplate is a solid choice for a shaman
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11:01:54 <HazardousKing> Hey, what's happening?
11:02:25 <Steven> chillin, remaking my assassin because everyone in the group wants to be a frontliner
11:05:00 <HazardousKing> ok, most of the people I have spoken to tend to stray away from frontliners, they tend to go for niche roles
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16:08:44 <Steven> !rand rogue gunslinger wizard fighter
16:08:53 <Steven> !rng Rogue gunslinger wizard fighter
16:08:54 <diebot> Steven, Rogue
16:09:05 <Steven> guess im going with the rogue version of my character.
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16:48:25 <Steven> nevermind.
16:48:27 <Steven> fuck it all...
16:48:35 <Steven> this archetype is fucking fantastic
16:48:44 <Steven> Bolt Ace Gunslinger
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17:19:07 mib_mzfq8b ([email protected]) has joined #d&d
17:22:14 <Steven> whom is this mib_mzfq8b?
17:48:18 <mib_mzfq8b> hello?
17:48:48 <mib_mzfq8b> so i heard you could play pathfinder and stuuf like that here. How does this work?
17:52:40 <Steven> well its mostly a place to talk to people bout pathfinder like stuff
17:55:27 <Avatar> started to get somewhere with my investigator
17:55:46 <Avatar> you have to really make your choices combat-oriented to get anywhere
18:12:01 <mib_mzfq8b> So let's play a game. I want to be a dragonbourne paladin.
18:15:17 <Avatar> type /nick (nickname)
18:15:22 <Avatar> pick a nickname
18:15:26 <Avatar> instead of mib_mzfq8b
18:17:02 <mib_mzfq8b> are you australian?
18:17:20 mib_mzfq8b is now known as Non-Australian
18:18:44 <Avatar> seems a bit racist
18:18:53 <Avatar> I am australian
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18:19:15 <Non-Australian> Crickey, mate! How do we go about hunting those 'roos?
18:19:24 <Avatar> crikey
18:19:52 <Non-Australian> let's play a campaign where a dragonbourne and human australian male hunt some 'roos
18:20:09 <Non-Australian> that would be his class: australian
18:20:10 <Avatar> dragonbourne aren't PFS legal
18:20:13 <Avatar> play a human instead
18:20:23 <Non-Australian> it's a prestige class...only few can have it
18:20:30 <Avatar> nobody can have it, it's illegal
18:20:32 <Non-Australian> a chosen, lucky few.
18:20:38 <Non-Australian> of which I am not.
18:21:01 Steven is now known as also-non-australian
18:21:12 <Non-Australian> you're so lucky. how's the babes in australia? how's the suring?
18:21:47 <Avatar> yeah they are hot
18:21:50 <Non-Australian> steven, is also not australian i see? i guess he's just an unlucky bum like me.
18:21:52 <Avatar> I don't know about the suring
18:22:00 <Non-Australian> i wish i was australian
18:22:19 <Non-Australian> surfing i mean
18:24:04 <also-non-australian> nah... i'm not unlucky i can be a dragonbourne
18:24:24 <Avatar> nobody here surfs
18:24:32 <also-non-australian> i totally surf
18:24:44 <Non-Australian> yeah right mate crickey surfing is liek your national sport
18:25:10 <Avatar> no
18:25:17 <Avatar> steven might surf
18:25:42 <also-non-australian> i'm lying... i cant surf
18:26:05 <Non-Australian> how do you say hello in australian?
18:26:16 <Avatar> really
18:26:35 <Avatar> what's your name man
18:26:37 <Avatar> what do people call you
18:26:55 also-non-australian is now known as Steven
18:27:16 <Steven> so what up non?
18:27:20 <Non-Australian> I really like playing dragonbourne.
18:27:25 <Steven> what is your handle going to be?
18:27:31 <Avatar> I will call you n/a
18:27:37 <Steven> because im getting a troll vibe off of you.
18:27:40 <Non-Australian> and that really sucks you can't play it in P-Finder
18:28:00 <Avatar> Steven: I will upload my sweet investigator build so far
18:28:07 <Non-Australian> handle? what do you mean?
18:28:19 <Brunius> your name
18:28:20 <Avatar> nickname
18:28:28 <Steven> my handle is Steven
18:28:29 <Brunius> non-australian is kinda convoluted
18:28:39 <Non-Australian> I guess it will be "Fraupt".
18:28:45 Non-Australian is now known as Fraupt
18:28:57 <Avatar> how do you pronounce that
18:29:09 <Fraupt> "fra'upt"
18:29:19 <Fraupt> 'fraupt
18:29:38 <Fraupt> fra-oo-pt
18:29:43 <Avatar> gotcha
18:29:56 <Avatar> sounds french
18:29:59 <Fraupt> soi we playing
18:30:06 <Fraupt> or what
18:30:28 <Fraupt> Who wants to be DM?......not it.
18:30:39 <Steven> i dont plan on playin anything right now.
18:30:41 <Avatar> http://www.pfrpg.com.au/viewchar.php5?char=730
18:30:47 <Steven> I'm watchin Sleepy Hollow
18:31:02 <Avatar> that isn't complete
18:31:07 <Avatar> but it's looking good
18:31:19 <Steven> dump stat much?
18:31:29 <Avatar> yeah I wanted those 3 high stats
18:31:37 <Brunius> ...
18:31:40 <Fraupt> hellooo???????
18:31:41 <Avatar> wisdom is surprisingly unimportant
18:31:54 <Avatar> it's only good for will saves on an empiricist build
18:31:55 <Brunius> remember back in the day when we made fun of people with three dump stats, Avatar?
18:31:59 <Avatar> it does nothing else
18:32:07 <Avatar> sense motive and perception are int-based
18:32:14 <Avatar> oh, it does survival as well
18:32:28 <Avatar> and heal
18:32:35 <Avatar> basically the shittier skills nobody cares about
18:32:55 <Avatar> cha is similarly useless for investigators if you take a trait
18:33:01 <Avatar> so that leaves dex
18:33:03 <Fraupt> My name is Fraupt Mourne.
18:33:14 <Fraupt> Anybody playing?
18:33:22 <Avatar> should I really drop my con in favour of my dex/
18:33:25 <Fraupt> I'm sick currently with a fever and cold.
18:33:36 <Avatar> Fraupt: no
18:33:57 <Fraupt> i love you australians. so straightforward.
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18:34:46 <Avatar> int is important for inspiration, which is already too low at 18
18:34:59 <Avatar> but you need to be useful in combat, so str/con
18:35:32 <Avatar> there's a weapon quality called inspired that is pretty top notch but only works for the investigator's standard proficiencies, which are all shit
18:37:14 <Avatar> I wouldn't mind going with the aid another strategy, it's cheaper than I thought
18:37:36 <Avatar> not from level 3 though, the regular combat strat will still have to be there
18:37:43 <Avatar> or level 2 or whatever I've got
18:41:25 <Steven> not a bad character i guess.
18:50:49 <Avatar> yeah it still needs some work
18:50:55 <Avatar> but it is mountains better than yesterday
18:51:07 <Avatar> I don't think I like the sword cane
18:51:22 <Avatar> might go with a rapier
18:51:57 <Avatar> I was considering dual wielding hand xbows, one shot each then abandoning them
18:52:12 <Avatar> or at least abandoning one
18:53:07 <Avatar> a spear is another not-bad choice
18:53:26 <Steven> well you can always get the gloves of storing, that way you can reload your hand crossbows faster if you so desire.
18:53:49 <Avatar> I feel like that is free action abuse?
18:54:22 <Avatar> you can use rapid reload to reload as a free action right
18:54:23 <Steven> you're paying 10k for an item...
18:54:33 <Steven> free action abuse was doing the same thing but with a 2cp item.
18:54:49 <Avatar> so you're shooting them, storing an xbow, rapid reloading, unstoring, re-storing, rapid reloading, unstoring
18:55:01 <Avatar> it doesn't make sense
18:55:21 <Avatar> did I get the action economy right on that
19:00:21 <Steven> close enough.
19:00:36 <Steven> but its a 10k item for another 2-3 attacks that resolve vs AC
19:00:43 <Steven> not a big deal.
19:01:15 <Avatar> 10k and a feat
19:01:29 <Avatar> you're right, it's probably the least outrageous way to abuse it there is
19:01:36 <Steven> yeah.... so not really overpowered
19:18:32 <Mekkis> avatar, you're ditching cleric entirely? :(
19:18:41 <Avatar> no of course not
19:18:48 <Avatar> my level 10 cleric?
19:18:57 <Mekkis> what's that character?
19:19:10 <Avatar> it's a different one
19:19:13 <Avatar> level 2 investigator
19:19:15 <Mekkis> ah, okay.
19:19:17 <Avatar> Valunch
19:19:32 <Mekkis> seems horribly dumpstatted.
19:19:35 <Avatar> I also have to retrain my druid into a shaman
19:19:43 <Avatar> yeah have you had a look at the investigator
19:19:48 <Avatar> they hvae no use at all for wis or cha
19:19:55 <Avatar> wis for will saves, survival and heal only
19:19:59 <Avatar> not perception or sense motive
19:20:13 <Mekkis> meh.
19:20:24 <Avatar> and gather info
19:20:27 <Avatar> all use int
19:20:43 <Avatar> there are traits to deal with the cha skills
19:20:47 <Avatar> even use magic device is int
19:20:55 <Avatar> without a trait
19:20:58 <Avatar> it's insane
19:20:59 <Mekkis> still. No reason to dumpstat like tat.
19:21:08 <Avatar> the only thing I question dump statting is the dex
19:21:16 <Brunius> muh maximum efficiency, mekkis!
19:21:17 <Avatar> but I don't know what to drop in favour of it
19:21:27 <Avatar> if you're making suggestions, I'm listening
19:21:52 <Mekkis> look at Itzamna. He could have dumpstatted dex and wisdom and str...
19:22:16 <Avatar> why didn't he
19:22:20 <Mekkis> but he chose the statline 15 14 13 12 12 12
19:22:31 <Avatar> hurt me plenty rules, no thanks!
19:22:50 <Avatar> it's fair to point out you didn't need to
19:23:01 <Avatar> my investigator is only just barely combat-able
19:23:27 <Mekkis> to be fair, if I were you, drop str to 10.
19:23:29 <Mekkis> sorry
19:23:31 <Mekkis> 14
19:23:49 <Mekkis> 14 str and 16 str don't have that much effect.
19:23:59 <Avatar> yeah?
19:24:09 <Avatar> I could do that if that's the case
19:24:22 <Avatar> I am used to the two handed weapon 1.5x adage
19:24:44 <Mekkis> sure, but the difference is still only +1 damage
19:25:06 <Mekkis> throw on power attack and it matters even less...
19:25:11 <Avatar> even with 16 the damage is minimal
19:25:27 <Mekkis> 2d6+4?
19:25:30 <Avatar> until the weapon gets inspired
19:25:40 <Avatar> what is 2d6+4
19:25:41 <Mekkis> 2d6+9 with power attack
19:25:47 <Mekkis> the damage.
19:25:53 <Avatar> on what weapon
19:25:59 <Mekkis> greatsword
19:26:07 <Avatar> he's not going to be using a greatsword man
19:26:27 <Mekkis> what's he using?
19:26:31 <Mekkis> faulchard?
19:26:40 <Avatar> either a sword cane, short sword, rapier, sap
19:26:51 <Avatar> simple weapon, hand xbow or shortbow
19:26:58 <Mekkis> how do you twohand them?
19:27:05 <Avatar> you don't
19:27:12 <Avatar> I am not used to making martials
19:27:22 <Avatar> that's why I can afford to drop str if it makes more sense
19:27:27 <Mekkis> yeah. Me neither
19:27:34 <Avatar> I am just trying to scrape the bottom of the barrel to get damage
19:27:39 <Avatar> because those weapons don't do much
19:27:44 <Mekkis> I want to make one as my next character
19:27:51 <Avatar> once I can afford inspired, it goes through the roof
19:27:58 <Mekkis> ask Ulzef how he does his damage
19:28:08 <Avatar> add twice the result of an inspiration roll to damage with inspired
19:28:20 <Avatar> and inspiration costs 1 instead of 2 on attacks to add 1d6 to attacks
19:28:33 <Avatar> with 18 int, I only have a pool of 5 inspiration at level 1
19:28:35 <Avatar> er, level 2
19:28:38 <Mekkis> is there an item that rusts away devices, making them easier to disable. I recall someone using it in Library of the Lion...
19:28:54 <Avatar> not off the top of my head
19:29:26 <Avatar> rusting grasp?
19:29:37 <Avatar> gauntlet of rust?
19:51:37 <Mekkis> !item Clockwork Bug
19:51:43 <diebot> Mekkis, CLOCKWORK BUG [faint illusion] CL:4 none 1100gp, 0.5lb
19:51:43 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/clockwork_bug.html
20:05:08 <Steven> alright.... so.... building a class...
20:05:45 <Steven> !rng prestige base
20:05:45 <diebot> Steven, prestige
20:05:50 <Steven> alright, 10 levels.
20:13:11 <Mekkis> !item Key Of Lock Jamming
20:13:14 <diebot> Mekkis, KEY OF LOCK JAMMING [faint abjuration] CL:1 none 400gp, 0.5lb
20:13:14 <diebot> This ornate brass key automatically reshapes itself to fit any standard keyhole (generally those in doors scaled for use by Small or Medium creatures, not deliberately oversized locks like the main door to a dwarven fortress). Once placed inside a lock, the key merges with the lock and fills up all open spaces within it, creating a solid piece of
20:13:15 <diebot> metal and making it impossible to unlock it, even with magic. While securing the lock, the key strengthens its materials, adding +2 to the lock's hardness, +8 to its hit points, and +5 to its Break DC. Touching the key and speaking the command word causes the key to disintegrate, leaving the lock intact and rendering the mechanism operable again.
20:13:15 <diebot> Source: Ultimate Equipment
20:13:47 <Mekkis> !item Abjurant Salt
20:13:48 <diebot> Mekkis, ABJURANT SALT [moderate abjuration] CL:9 none 600gp, 1lb
20:13:49 <diebot> Carried in a tube of beaten silver, this rough-ground salt is a powerful defense against evil conjurers. As a full-round action that provokes attacks of opportunity, the salt can be poured in a circle with a diameter of 5 feet or a straight line up to 15 feet long. While the line of salt remains unbroken and undisturbed, evil summoned or called
20:13:49 <diebot> creatures cannot physically cross it or interfere with it. These creatures can continue to make ranged or magical attacks over the line. Any other creature may disturb the line simply by scuffing it. The effects of the salt last as long as the line remains unbroken. Once laid, the salt cannot be recollected. Source: Ultimate Equipment
20:14:40 <Mekkis> wow
20:16:19 <Steven> alright trying to find decent spells to add to this class... basically assassin type stuff.. like named bullet.
20:17:40 <Mekkis> !item Archon's Torch
20:17:41 <diebot> Mekkis, ARCHON'S TORCH [faint evocation] CL:5 none 750gp, 1lb
20:17:41 <diebot> This torch is made of pale yellow wood and inscribed with holy runes. When lit, it burns as a regular torch, but only lasts for 5 minutes. When held by a lawful good creature, it functions as an archon's aura spell. The magical aura ends if a lawful good creature isn't holding it, and resumes automatically if a lawful good creature holds it again.
20:17:41 <diebot> Source: Ultimate Equipment
20:58:04 <Steven> hmmm... what feats should i make as a prerequisite
21:09:08 <Steven> there we go, finished it up.
21:26:36 <Mekkis> I'd try and avoid feat prereqs
21:26:46 <Mekkis> They can end up being too taxing
21:27:02 <Steven> and also balance a class.
21:28:03 <Mekkis> possibly
21:28:07 <Mekkis> If it logically makes sense
21:29:22 <Mekkis> I mean, a lot of the time it's not really worth it: does it really make Master Spy more balanced that it requires Iron Will?
21:29:31 <Mekkis> It doesn't seem to add much flavour...
21:30:01 <Steven> i required Alertness
21:30:08 <Steven> it makes sense for an assassin to be alert
21:31:58 <Mekkis> not Stealthy?
21:32:58 <Steven> not all assassins sneak up on you... i'd say far many more of them pretend to be servants and what not and then when you least expect it BAM knife to the neck
21:33:23 <Steven> plus, i already have 5 ranks of stealth into the class
21:33:46 <Steven> prereqs
22:21:26 <Mekkis> stealthy is stealth + disguise isn't it?
22:22:21 <Steven> dunno
22:24:32 <Mekkis> !feat stealthy
22:24:33 <diebot> Mekkis, STEALTHY [] You are good at avoiding unwanted attention and slipping out of bonds.
22:24:34 <diebot> Benefit: You get a +2 bonus on all Escape Artist and Stealth skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill. Source: Core
22:24:45 <Mekkis> !feat deceptive
22:24:46 <diebot> Mekkis, DECEITFUL [] You are skilled at deceiving others, both with the spoken word and with physical disguises.
22:24:47 <diebot> Benefit: You get a +2 bonus on all Bluff and Disguise skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill. Source: Core
22:26:49 <Steven> i've basically made one of the Faceless men from game of thrones
22:33:24 <Mekkis> What's East of Thay?
22:34:11 <Steven> in forgotten realms?
22:34:23 <Mekkis> yeah
22:34:40 <Steven> um.... some mountains if memory serve
22:38:58 <Steven> sunset mountains
22:39:29 <Steven> http://realmshelps.net/faerun/thay/index.shtml
23:31:51 <Mekkis> almost makes me think that Nimble Moves would be a better prereq