// #d&d — 2013-06-23
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01:12:45 Element ([email protected]) has joined #d&d
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07:56:45 <Avatar> way of the kirin EH
08:07:41 <Steven> hey avatar
08:09:10 <Avatar> just realised I have to level up my druid
08:20:19 <Steven> im buying gear on my guy
08:21:51 <Avatar> darkwhite still hasn't reported conquest
08:22:24 <Steven> might want to get him on that
08:26:04 <Avatar> !feat preferred spell
08:26:05 <diebot> Avatar, PREFERRED SPELL []Prereq: Spellcraft 5 ranks, Heighten Spell. You find it very easy to cast one particular spell.
08:26:05 <diebot> Benefit: Choose one spell which you have the ability to cast. You can cast that spell spontaneously by sacrificing a prepared spell or spell slot of equal or higher level. You can apply any metamagic feats you possess to this spell when you cast it. This increases the minimum level of the prepared spell or spell slot you must sacrifice in order
08:26:05 <diebot> to cast it but does not affect the casting time.
08:26:05 <diebot> Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different spell. Source: APG
08:26:43 <Avatar> I have this on my sheet as having to take it at 7th level but I don't remember what spell I wanted to put it on
08:27:04 <Avatar> call lightning was going to be my signature spell
08:27:43 <Steven> meh.....
08:27:52 <Avatar> yeah then I found out how it worked
08:33:47 <Avatar> maybe I should put it on a 4th level spell
08:34:53 <Avatar> oh wait, der, I can spontaneously cast domain spells anyway
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08:49:50 <Steven> what else should i buy
08:50:20 <Avatar> could you use alter self to turn into one of those flying aasimar
08:50:44 <Avatar> re what else you should buy: https://docs.google.com/spreadsheet/ccc?key=0Ant1BdkLaMihdEZYdkdhWUZSMEFNUDBZNEZnQWlCRXc#gid=0
08:53:10 <Steven> i have tons of stuff, im just wondering what else i should buy
08:53:21 <Steven> trying not to metagame tonights game.
08:54:16 <Steven> cause otherwise my lists of things to buy would be much different
08:55:58 <Avatar> wonderful
08:56:44 <Avatar> what's are some good armor abilities
08:57:34 <Steven> damn it how much does a poison cost?
09:00:18 <Steven> currently searching the core
09:00:26 <Brunius> depends on the poison doesn't it
09:01:54 <Steven> there we go
09:01:58 <Steven> found the table
09:03:01 <Steven> shadow essence injury DC 17 1/rd for 6 rounds initial 1str drain secondary 1d2/Str Damage 1 save 250g
09:03:21 <Avatar> what class are you again
09:03:29 <Steven> martial artist/ninja
09:03:39 <Avatar> nice
09:03:44 <Avatar> can you put poison on our weaopns as well
09:03:59 <Steven> i could
09:04:06 <Avatar> HMMMmmm
09:04:17 <Avatar> so it looks like I need to save up for wild armor
09:04:26 <Avatar> for when I can actually start wildshaping next level
09:04:26 <Steven> Any character with the Poison Use class ability can purchase and use poisons. For now, they are the only classes that have a list of “always available poisons” (those noted below)—no other class may purchase poisons unless they appear on a chronicle sheet. Alchemists, ninja, and poisoner rogues may only purchase the following poisons from the Pathfinder RPG Core Rulebook:
09:04:59 <Avatar> oh we can't purchase them?
09:04:59 <Avatar> only you can?
09:05:05 <Steven> only if you find them on a chronicle sheet
09:05:21 <Avatar> I don't remember any chronicle sheets with poisons on them
09:05:33 <Steven> i know of a few
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09:06:19 <Avatar> irish202
09:06:26 <Avatar> who are you bringing to the table
09:07:33 <irish202> Would like to bring Level 5 Summoner/Sorc.
09:07:43 <irish202> Currently updating sheet, haven't been here for a while.
09:12:05 <Avatar> don't worry we all are
09:15:57 irish202 has quit (Quit: http://www.mibbit.com ajax IRC Client)
09:17:22 <Ulzef> shi
09:18:37 <Avatar> what's the AC of a weapon, rusting grasp seems pretty good
09:18:49 <Blasticka> if people don't show up I can play a pregen cleric if you all like
09:18:53 <Steven> i suggest you read the spell very carefully
09:19:57 <Avatar> yeah this is the bit that hurts isn'ti t
09:20:06 <Avatar> magic weapons immune
09:20:29 <Avatar> but what's the AC of a weapon
09:20:41 <Avatar> I thought weapons just had hardness
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09:22:50 <Ulzef> if they are held it would be a CMD check right?
09:23:18 <Avatar> CRB says AC
09:23:25 <Avatar> it's not to disarm it, it's to attack it
09:23:48 <Avatar> you're thinking sunder
09:23:52 <Avatar> yeah the spell says AC, not CMD
09:24:41 <Avatar> oh wait maybe I am on drugs and should listen to steven
09:25:03 <Avatar> Weapons in use by an opponent targeted by the spell are more difficult to grasp. You must succeed on a melee touch attack against the weapon. A metal weapon that is hit is destroyed.
09:28:55 <Steven> fuck me.... im getting a headache.
09:29:01 <Avatar> yeah same
09:32:22 <Mekkis> moin
09:32:49 <Avatar> yo
09:32:50 <Ulzef> sup
09:33:00 <Mekkis> I'm alive - almost
09:33:20 <Mekkis> who's here?
09:33:38 <Ulzef> avatar and i. Irish has been in and out
09:33:50 <irish202> Here, was switching computers.
09:33:59 <Brunius> mentlegen
09:34:20 <Blasticka> I'm here as a backup
09:34:32 <Blasticka> if people don't show I can play a pregen cleric or something
09:34:39 <Mekkis> 4 or 5?
09:35:20 <Avatar> trav isn't here
09:35:26 <Avatar> steven's in as well
09:35:29 <Blasticka> me? I'd prefer to play lower level so the experience and gold was available to ceybur sooner
09:35:38 <Avatar> we're missing spider, but boo hoo
09:35:54 <Avatar> by the sounds of it he was upset about not playing up
09:36:27 <Avatar> he probably thinks the game is tomorrow, again
09:36:34 <Avatar> pick your favourite
09:36:51 <Blasticka> is there a site with the list of the pregens?
09:36:57 <Brunius> I told him last night it was in 12 hours
09:37:10 <Avatar> that doesn't make a difference, this is spider we're talking about
09:37:19 <Brunius> After Mekkis argued with him for a bit about what day it was
09:37:30 <Brunius> He was up at like 3:30AM his time, I don't know if early or late
09:37:38 <Brunius> So it's possible he's sleeping
09:37:48 <Avatar> http://paizo.com/download/pathfinder/Pregens-Classes.zip
09:37:54 <Avatar> http://paizo.com/download/pathfinder/Pregens-UC-Classes.zip
09:38:31 <Mekkis> Brunius, if he doesn't have the sense to understand how timezones work, sucks to be him
09:39:58 <Avatar> brunius you should play
09:40:02 <Brunius> Why
09:40:13 <Avatar> 3-7
09:40:17 <Avatar> what level is your man
09:41:14 <Brunius> which man
09:41:21 <Avatar> your main man
09:41:26 <Brunius> 8
09:41:55 <Avatar> how about your secondary man
09:42:09 <Brunius> 5 and a bit?
09:42:11 <Brunius> maybe?
09:42:14 <Avatar> bonzer bring him
09:42:34 <Brunius> how many do you have
09:42:39 <Avatar> 5
09:42:40 <Blasticka> okay. If everyone is okay with it i'll play a lvl 4 kyra the cleric
09:42:50 <Steven> imo,not enough lol
09:42:54 <Brunius> derau is still suffering for lack of direction
09:42:55 <Avatar> sounds like a great choice blasticka
09:43:15 <Avatar> give him a faction change to lantern lodge, this scenario will give him some direction
09:43:19 <Brunius> How about no
09:43:33 <Avatar> fair enough, but it'll still be a good show
09:43:40 <Avatar> think of the exp
09:43:44 <Steven> i dont suggest changing faction to lantern lodge for one scenario
09:44:02 <Avatar> probably not at level 5 anyway
09:44:02 <Mekkis> I got two difference chronicle sheets. One of the grants the boon "Cheesy faction switch"
09:44:12 <Blasticka> I'm on skype
09:44:19 <Avatar> I'll start a call
09:45:18 Avatar gives voice to Avatar Blasticka irish202 Steven Ulzef
09:45:21 * Avatar removes channel operator status from Avatar
09:45:26 Avatar is now known as Landruff
09:45:27 Blasticka is now known as Kyra
09:45:30 Ulzef is now known as Viorec
09:45:39 <Kyra> I'm a level 4 cleric with lots of healing
09:47:34 <Steven> within 1 round of their death you can heal them for 5d8+9 points of damage potentially bringing them back to life.
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09:48:01 <Landruff> 1125gp for a breath of life
09:48:02 <SPIDER21B> hi?
09:48:05 <SPIDER21B> did i miss it?
09:48:10 <Landruff> you're just in time
09:48:10 <SPIDER21B> dang it!
09:48:16 <SPIDER21B> oh gooD
09:48:34 <Steven> that completely depends on the person
09:48:56 <Steven> i am level 5
09:49:00 <Steven> er 4
09:49:01 <Viorec> lvl 3
09:49:06 <irish202> Level 5
09:49:07 <Steven> no, i've GMed it
09:49:18 <irish202> For the record, I have also GM'd it as well.
09:49:45 <Landruff> 7+4+7+3+4+4
09:49:51 <irish202> Summoner 3, Sorceror 2. I thought I updated the sheet.
09:50:13 <irish202> My error.
09:50:14 <Landruff> APL is 4.7
09:50:40 <Landruff> change your nicks
09:51:02 <Kyra> what is up with skype
09:51:25 <Landruff> we're all okay, it's your end
09:51:29 Steven is now known as Sherlock
09:51:33 irish202 is now known as Natsume
09:51:55 <Landruff> urban druid 7 here
09:52:12 <Kyra> let me restart skype
09:52:13 <Sherlock> Martial Artist 2/Ninja 2 here
09:52:41 <SPIDER21B> http://www.myth-weavers.com/sheetview.php?sheetid=490344
09:52:52 SPIDER21B is now known as spelllbook
09:53:15 <Kyra> okay try me on skype again now
09:53:40 <Sherlock> then we are in middle
09:53:43 <Natsume> It made RP sense at the time.
09:53:49 <Viorec> 3 knife fighter rogue
09:54:20 <Natsume> Living is always nice.
09:54:31 <Sherlock> i dont care where we play.
09:54:54 <Sherlock> i was joking
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09:56:04 <spelllbook> !throw 1d20+2
09:56:46 <spelllbook> !throw 1d20+2
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09:57:41 Mekkis gives channel half-operator status to diebot
09:57:50 Mekkis gives voice to spelllbook
09:57:56 <Mekkis> !find Sherlock
09:57:57 <dicebot> Mekkis, no results found. Give me a few minutes to update my database.
09:58:06 <Mekkis> !findchar Sherlock
09:58:11 <diebot> Mekkis, Character: Sherlock, number: ( http://www.pfrpg.com.au/viewchar.php5?char= )
09:58:18 <Mekkis> where's Sherlock's sheet?
09:59:13 Kyra has quit (Quit: http://www.mibbit.com ajax IRC Client)
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09:59:31 Blasticka is now known as Kyra
10:00:05 <spelllbook> !throw 1d20+2
10:00:05 <diebot> spelllbook, 1d20+2: [1d20=15] 17
10:01:48 <Sherlock> http://www.pfrpg.com.au/viewchar.php5?char=772
10:01:52 <Mekkis> could everyone PM me your PFS number, faction, link to your character sheet, and whether or not you've GMed this before.
10:02:48 <Natsume> I do not know how to PM on mIRC.
10:03:02 <Mekkis> /msg
10:03:18 <Landruff> double click their name
10:03:21 <Landruff> on the right
10:03:35 <Sherlock> im built to get some flanking and then do sneak attack damage with some str or dex damage
10:03:40 <Natsume> He has two names though.
10:03:52 <Sherlock> also, im built to notice EVERY THING
10:04:11 <Sherlock> dont worry bout it, im rockin +14
10:04:19 <Sherlock> ill tell you where things are
10:05:52 <Viorec> !throw @mekkis 1d20+15 sap; 1d20+18 mithril dagger; 1d20+16 cold iron dagger; 1d20+16 dagger; 1d20+16 dagger; 1d20+16 dagger; 1d20+16 dagger
10:05:55 <Sherlock> hmmmm... should i pick up some eyes... +19 sounds pretty awesome
10:06:04 <spelllbook> !skyrocket
10:06:09 <Mekkis> the @mekkis goes at the end
10:06:35 <Viorec> !throw 1d20+15 sap; 1d20+18 mithril dagger; 1d20+16 cold iron dagger; 1d20+16 dagger; 1d20+16 dagger; 1d20+16 dagger; 1d20+16 dagger @mekkis
10:07:12 Kyra has quit (Quit: http://www.mibbit.com ajax IRC Client)
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10:07:29 Blasticka is now known as Kyra
10:07:58 <Landruff> When lit, this footlong wooden tube begins to shake and emit a handful of white sparks, shedding light as a torch. One round later it takes flight, moving at a speed of 90 feet for 1d6 rounds before loudly exploding in a burst of light and sound, dealing 2d6 points of fire damage in a 10-foot-radius burst (Reflex DC 15 halves). Anyone who takes damage from the explosion is
10:07:58 <Landruff> either blinded or deafened (50% chance of either) for 1 round. Crafting this item is a DC 25 Craft (alchemy) check.
10:08:04 <Landruff> skyrocket description ^^
10:08:17 <Landruff> 50gp
10:08:43 <Kyra> Kyra is back. again.
10:10:27 <Mekkis> Natsume, give me a knowledge arcana or spellcraft check
10:10:52 <Natsume> Spellcraft
10:10:57 <Natsume> !throw 1d20+7
10:10:58 <diebot> Natsume, 1d20+7: [1d20=10] 17
10:11:12 <Natsume> Knowledge Arcana
10:11:17 <Natsume> !throw 1d20+6
10:11:18 <Sherlock> 'that female' thats some disdain right there
10:11:18 <diebot> Natsume, 1d20+6: [1d20=2] 8
10:11:34 <Mekkis> ok
10:12:03 <Mekkis> could everyone PM me your PFS number, faction, link to your character sheet, and whether or not you've GMed this before.
10:12:30 <Mekkis> !find Landruff
10:12:31 <dicebot> Mekkis, http://www.pfrpg.com.au/viewchar.php5?char=359
10:12:38 <Sherlock> uploadin the sheet with the racial age and what not
10:12:52 <Sherlock> so if ya have it open you might want to refresh
10:13:27 <Natsume> Yes, actually
10:13:28 <Sherlock> its not allowed
10:13:43 <Natsume> Before it was not allowed, any ways.
10:13:53 <Sherlock> there are no age bonus/penalties in PFS
10:14:05 <Natsume> RP appeal, pretty much.
10:15:22 <Sherlock> i am!
10:15:24 <Natsume> My character is.
10:15:42 <Viorec> maybe he does not look like a asian
10:15:49 <Viorec> "tien"
10:15:54 <Mekkis> could you also PM me as to whether you have the boon for First Steps 2
10:16:52 <Sherlock> ill brb, im going to go make some tea
10:18:47 <Mekkis> Venture-Captain Amara Li is waiting in a well-maintained
10:18:47 <Mekkis> private garden behind a house on a quiet street in
10:18:47 <Mekkis> Ramparassad, the capital city of Dtang Ma, a nation in
10:18:47 <Mekkis> eastern Tian Xia. She speaks once everyone has arrived and
10:18:47 <Mekkis> has had an opportunity to enjoy tea. “When first I arrived
10:19:43 <Mekkis> in Absalom two years ago, I had a simple but nuanced
10:19:43 <Mekkis> mission: to increase communication and sharing of resources
10:19:43 <Mekkis> between the Pathfinder Society and its counterpart in Tian
10:19:43 <Mekkis> Xia by establishing the Lantern Lodge’s position on the other
10:19:43 <Mekkis> side of the world.” She pauses briefly to sip her tea, before
10:19:43 <Mekkis> adding, “More than a year ago we successfully purchased
10:19:43 <Mekkis> and restored the house known as Hinojai, which was once
10:19:43 <Mekkis> a base for the Way of the Kirin. When we acquired Hinojai,
10:19:43 <Mekkis> it was as much a gambit to attract the attention of
10:19:43 <Mekkis> the remaining agents of the Way of the Kirin as
10:19:43 <Mekkis> it was an opportune acquisition of real estate.
10:19:43 <Mekkis> And indeed, a man claiming to be an agent of
10:19:43 <Mekkis> the Way recently contacted me by leaving me
10:19:43 <Mekkis> a message here.”
10:19:44 <Mekkis>
10:20:13 <Mekkis> “Although the Way of the Kirin fell into
10:20:13 <Mekkis> ruin with the fall of Lung Wa a century ago,
10:20:13 <Mekkis> its far-reaching resources remain valuable,
10:20:13 <Mekkis> and it still commands great respect. If the
10:20:13 <Mekkis> Pathfinder Society could ally itself with th
10:20:13 <Mekkis> Way, the relationship would be of immens
10:20:13 <Mekkis> benefit to both organizations.
10:20:16 <Mekkis>
10:21:21 <Mekkis> Amara’s voice reveals her satisfaction
10:21:21 <Mekkis> as she says, “Pathfinders, we are on
10:21:22 <Mekkis> the cusp of just such an alliance.
10:21:22 <Mekkis> In a day’s time, we shall meet with
10:21:22 <Mekkis> this representative from the Way
10:21:22 <Mekkis> of the Kirin, and you are to act as
10:21:22 <Mekkis> security for me and ensure that the
10:21:22 <Mekkis> meeting is a success. I do not expect
10:21:22 <Mekkis> any trouble from the Way, but after all of
10:21:22 <Mekkis> the betrayals and double-crosses that
10:21:22 <Mekkis> the Society has experienced over the
10:21:22 <Mekkis> past few years, I worry that this is an
10:21:22 <Mekkis> elaborate setup by the Aspis Consortium. I have arranged for
10:21:22 <Mekkis> us all to be transported to the site early tomorrow morning,
10:21:22 <Mekkis> so take care of any errands you have in Ramparassad this
10:21:22 <Mekkis> afternoon. There are no settlements near our destination, and
10:21:22 <Mekkis> we will be spending the night there. I expect you understand
10:21:22 <Mekkis> the need to be fully prepared.”
10:21:23 <Mekkis>
10:21:56 <Mekkis> Amara Li stares into the dregs of her tea as though she were
10:21:56 <Mekkis> attempting to discern some lost thoughts in the green leaves
10:21:56 <Mekkis> floating at the cups bottom, then looks up. “Ah yes—before the
10:21:56 <Mekkis> negotiations begin in earnest, I will host a formal tea ceremony
10:21:56 <Mekkis> to set the tone. I encourage you to participate, though doing
10:21:56 <Mekkis> so is not required. I would, however, expect you to dress
10:21:56 <Mekkis> appropriately for the event.”
10:22:46 <Sherlock> "So we are to provide security for the event, you dont expect trouble, but are worried of a set up."
10:23:12 <Mekkis> "You could say that."
10:23:17 <Landruff> "Might the Way have allied themselves with the Aspis Consortium?"
10:23:29 <Sherlock> "Do you have any sort of blueprints for the meeting location?"
10:23:38 <Mekkis> "I doubt it, but anything is possible"
10:23:39 <Sherlock> "I'd very much like to look over them."
10:23:48 <Kyra> May I wear a dress over my breastplate?
10:23:57 <spelllbook> Rases hand "what about, the tea dinner?"
10:24:10 <Landruff> "Will you be joining us?"
10:24:19 <Sherlock> "She said tea Ceremony."
10:24:39 <Sherlock> 75g+however much gold you want to throw into it.
10:24:46 <Mekkis> "Typically, I'd expect formal court dress or formal armour."
10:25:45 <Sherlock> i'd like to make a kn check about the Golden Way
10:26:01 <Kyra> I am but a poor cleric. unless someone can help me, I will be wearing what you see now.
10:26:15 <Sherlock> !throw 1d20+8 kn Local
10:26:16 <diebot> Sherlock, kn Local: [1d20=1] 9
10:26:18 <Natsume> (OOC: I can diplomacy/bluff as needed.)
10:26:26 <Viorec> mine is -2
10:26:34 <Sherlock> i apparantly havent heard of the largest criminal organization in my homeland.
10:26:47 <Natsume> (OOC: +16 to both.)
10:27:04 <Mekkis> Sherlock, you should know better than to metagame in such a way
10:27:27 <Mekkis> consider this a warnign
10:27:30 <Sherlock> im no metagaming, i didnt say it in character
10:27:33 <Mekkis> a warning even
10:27:50 <Landruff> 30gp for courtier's clothes, 50gp for the jewellery with it
10:28:09 <Kyra> I can buy the clothes, but I need help with the jewelry
10:28:56 <Natsume> An human with amber-colored hair and eyes looks up from petting a white-and-liver colored cat. "Thank you, Amara. If we have time before leaving, I'll be sure to shop in the city for appropriate clothing beforehand."
10:29:32 <Natsume> (OOC: Natsume will shop around the city, purchasing the 80 GP courtier's and jewelry outfit)
10:30:14 <Landruff> "What can we expect to occur at the ceremony? Building alliances hasn't been my forte."
10:30:15 <Natsume> "By the way, I do not believe that I have had the chance to meet you all. Would introductions be in order?"
10:30:33 <Mekkis> "You should know of me as Amara Li by now."
10:30:46 <Kyra> I am Kyra, a humble cleric. *bows*
10:30:52 <Mekkis> "I will be accompanying you."
10:31:01 <Landruff> "The name's Landruff. I'm an urban druid who's always keen to roll the dice, if you know what I mean."
10:31:13 <Mekkis> "I know that, Kyra. I have heard... many reports of you. It is good to see you in one piece."
10:31:33 <Viorec> "viorec"
10:31:37 <Sherlock> nothing dont worry about it.
10:32:27 <Natsume> "My name is Natsume, and this is my cat, Sensei" he says, gesturing to the cat in his lap, meowing for more attention.
10:32:37 <Kyra> so everyone, shall we try to learn a little more about the city we are in now that everyone knows eachother?
10:33:46 <Landruff> spring-loaded wrist sheathes
10:34:36 <Natsume> "That's a good idea, Kyra. I can see what I can, while I'm out and about." (OOC: Did Kyra want me to do a Diplomacy check to gather information?)
10:36:58 <Landruff> !throw 1d20+7 diplomacy gather info aid
10:36:59 <Sherlock> !throw 1d20+8 local-way of the kirin
10:36:59 <diebot> Landruff, diplomacy gather info aid: [1d20=17] 24
10:36:59 <diebot> Sherlock, local-way of the kirin: [1d20=20] 28
10:37:02 <Kyra> !throw 1d20+9 diplomacy
10:37:02 <diebot> Kyra, diplomacy: [1d20=5] 14
10:37:07 <Natsume> Natsume will make a Diplomacy check of his own to gather information
10:37:13 <Natsume> !throw 1d20+16
10:37:13 <diebot> Natsume, 1d20+16: [1d20=19] 35
10:37:41 spelllbook has quit (Quit: http://www.mibbit.com ajax IRC Client)
10:37:52 <Natsume> (OOC: I did mention it earlier, yes.)
10:38:05 <Landruff> you dont' need to say OOC
10:38:12 spellbook ([email protected]) has joined #d&d
10:38:13 <Landruff> IC is in quotes
10:38:18 <spellbook> "back"
10:38:36 <Natsume> (OOC: It is a habit I have from using play-by-post games. Sorry.)
10:38:38 <spellbook> (what were we rolling for?)
10:38:55 <Sherlock> we rolled for knowledge/diplo on the way of the kirin.
10:39:21 <Landruff> "What's the best way we can show the Way that the Society is trustworthy?"
10:39:58 <Mekkis> "Ensure that this meeting goes off without a hitch, and impress the diplomat."
10:41:14 <Landruff> "Do you know anything about their diplomat?"
10:41:58 <Mekkis> "To ensure the utmost secrecy, I will not reveal that until after we have left in the morning. There are too many curious ears in Ramparassad."
10:42:06 <Landruff> "If things do go awry, will you assist us with any combat that ensues?"
10:42:28 <Sherlock> "What kind of curious Ears?"
10:42:39 <Mekkis> "I hope it would not come to that."
10:43:56 <Mekkis> "We have taken considerable measuers to ensure that this mission is secret, but I am certain that both the Golden League and the Aspis Consortium would leverage every resource to prevent this alliance."
10:44:34 <Landruff> "What's the Golden League?"
10:44:55 * Sherlock doesnt know... rolled a 9
10:46:28 <spellbook> !throw 1d20+7 (noblity)
10:46:28 <diebot> spellbook, (noblity): [1d20=3] 10
10:46:30 <Sherlock> i took my mistaken kn local roll earlier when i was distracted, got a 9
10:46:40 <Sherlock> thats why i dont know.
10:46:49 <spellbook> !throw 1d20+9 (local)
10:46:50 <diebot> spellbook, (local): [1d20=19] 28
10:47:09 <Mekkis> "Much as the Society has gathered rivals in the Inner Sea, the Way of the Kirin has made many enemies in Tian Xia. The Golden League is a powerful criminal organisation with influence throughout Tian Xia. They are masters of subtle manipulation, bribery, thuggery, and assassination. Their enforcers are called Xun - merciless thugs who don't hesitate to maim or kill a person for the league families they serve. They are easy enough to spot by the nearly f
10:47:09 <Mekkis> ull-body tattoos that they favour. Should you see any Xun here in Ramparassad, Keep clear."
10:47:20 <Sherlock> kn local to learn of any sort of societies in a region
10:47:26 <Sherlock> sometimes kn history
10:50:51 <Sherlock> i buy some nobles finery plus some jewelry, and thats it.
10:50:55 <Sherlock> im ready to go
10:51:38 <spellbook> [detect magic]
10:54:59 <Sherlock> "What would you like us to prepare?"
10:55:09 <Mekkis> could I get colours please
10:55:15 <Sherlock> Pink
10:55:17 <Natsume> Blue
10:55:19 <Landruff> green
10:55:33 <spellbook> purple
10:56:13 <spellbook> CA adress?
10:56:16 <Viorec> yellow
10:56:30 <Mekkis> diebot.ti4200.info
10:56:56 <Mekkis> give me another colour, Sherlock
10:57:01 <Kyra> Orange for kyra?
10:57:10 <Sherlock> why another color?
10:57:31 <Sherlock> you no like pink?
10:57:32 <Kyra> because I didn't choose one earlier
10:57:35 <Mekkis> because there will be two Eses that have similar colours
10:57:38 <Kyra> pink is fine
10:57:44 <spellbook> http://www.d20pfsrd.com/magic/all-spells/m/monstrous-physique-i
10:57:46 <Mekkis> this is bad
10:58:34 Mekkis gives voice to spellbook
10:58:45 Mekkis gives voice to Kyra
10:59:03 <Sherlock> i guess Blue
10:59:22 <Sherlock> had to open color panel to see available colors
11:00:55 <spellbook> put on my death watch googles
11:02:01 <spellbook> !throw 1d20+2
11:02:01 <Viorec> !throw 1d20+6
11:02:01 <diebot> spellbook, 1d20+2: [1d20=2] 4
11:02:02 <diebot> Viorec, 1d20+6: [1d20=3] 9
11:02:02 <Landruff> !throw 1d20+15 perception
11:02:03 <diebot> Landruff, perception: [1d20=8] 23
11:02:21 <Kyra> !throw 1d20+4 perception
11:02:22 <diebot> Kyra, perception: [1d20=3] 7
11:02:36 <Landruff> empty chests and pots, cutlery, tiles with a family crest
11:03:41 <Sherlock> !throw 1d20+14 Perception
11:03:42 <Landruff> !throw 1d20+15 perception
11:03:42 <diebot> Sherlock, Perception: [1d20=7] 21
11:03:42 <Kyra> !throw 1d20+4 perception
11:03:42 <diebot> Landruff, perception: [1d20=2] 17
11:03:42 <diebot> Kyra, perception: [1d20=4] 8
11:03:52 <spellbook> !throw 1d20+2
11:03:53 <diebot> spellbook, 1d20+2: [1d20=13] 15
11:03:55 <Viorec> !throw 1d20+6
11:03:55 <diebot> Viorec, 1d20+6: [1d20=6] 12
11:05:06 <Sherlock> "It's elementary..."
11:06:05 <Landruff> Landruff, spellbook, viorec, kyra,
11:07:11 <Natsume> Natsume's cat jumps off from his grasp, and runs off through the house. He runs after it instead of following the rest, chasing it into the Lighthouse next to the house.
11:07:33 <Natsume> He checks it out while he is there.
11:08:31 <Sherlock> i continue looking at the ground floor before moving on to the next one.
11:08:43 <Landruff> !throw 1d20+15 perception dining room
11:08:43 <diebot> Landruff, perception dining room: [1d20=10] 25
11:08:45 <Kyra> I stand guard at the secret door
11:08:59 <Sherlock> !throw 1d20+14 Perception
11:08:59 <diebot> Sherlock, Perception: [1d20=14] 28
11:09:19 <Viorec> did you want me to disable the secrete door
11:09:26 <Kyra> attempting to find a way to block it
11:10:10 <Kyra> if you can do it so it only opens from our side that would be best
11:10:26 <Natsume> While Natsume is in the Lighthouse, he will climb up as far as he can to get a good lay of the land, looking for anything defensible that can be used.
11:10:43 <Natsume> !throw 1d20+0 perception
11:10:43 <diebot> Natsume, perception: [1d20=17] 17
11:10:46 <Landruff> !throw 1d20+15 perception ensuite
11:10:46 <diebot> Landruff, perception ensuite: [1d20=18] 33
11:11:04 <Sherlock> !throw 1d20+14 Perception
11:11:04 <diebot> Sherlock, Perception: [1d20=6] 20
11:11:12 <Landruff> !throw 1d20+15 perception office
11:11:12 <diebot> Landruff, perception office: [1d20=20] 35
11:11:56 <Sherlock> !throw 1d20+14 Perception
11:11:57 <diebot> Sherlock, Perception: [1d20=4] 18
11:12:00 <Kyra> if anything really important happens please type it in mirc I am dropping in and out of skype
11:12:22 <spellbook> Thassilonian
11:12:27 <Landruff> common, celestial, hallit, kelish, ancient osiriani, tien
11:12:57 <Viorec> i swear everyone speaks ancient osiriani
11:13:25 <Landruff> !throw 1d20+15 perception empty room
11:13:26 <diebot> Landruff, perception empty room: [1d20=16] 31
11:14:02 <spellbook> !throw 1d20+2
11:14:03 <diebot> spellbook, 1d20+2: [1d20=16] 18
11:14:05 <Natsume> FYI, I was doing something completely different during that entire search.
11:14:38 <Natsume> Already did.
11:14:50 <Kyra> Natsume and I were looking for a way to block off the secret door
11:15:02 <Kyra> from our side
11:15:24 <Natsume> !throw 1d20+2
11:15:24 <diebot> Natsume, 1d20+2: [1d20=6] 8
11:15:38 <Natsume> (Nope.)
11:16:30 <Natsume> "Oh, there are you are Sensei!"
11:16:35 <Mekkis> ok
11:16:38 <Natsume> "What are those, giant vats of oil?"
11:17:31 <Natsume> "Wonder if we could use that as a trap..." he thinks.
11:17:56 Kyra has quit (Quit: http://www.mibbit.com ajax IRC Client)
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11:18:12 Blasticka is now known as kyra
11:18:26 <Landruff> !throw 1d20+15 perception bedroom
11:18:27 <diebot> Landruff, perception bedroom: [1d20=18] 33
11:18:31 <Viorec> !throw 1d20+6
11:18:31 <diebot> Viorec, 1d20+6: [1d20=12] 18
11:19:52 <Sherlock> I'm stepping out guys, my migraine just kicked in full.
11:20:24 <spellbook> !throw 1d20+2
11:20:24 <diebot> spellbook, 1d20+2: [1d20=3] 5
11:21:14 <Natsume> Natsume spends a minute etching some symbols in the dirt, and when finished, his cat back-flips in the air and transforms with a puff of smoke into a hulking muscle-bound were-cat. He then enlists his were-cat to help him drag the vats back to the main house.
11:21:15 <Sherlock> Have fun playing. I will see you all tomorrow. I need to lay down.
11:21:22 <spellbook> bye
11:21:41 Sherlock has quit (Quit: )
11:21:56 <kyra> not natsume, atsiume or whatever the captains name is
11:21:57 <Natsume> Stated above.
11:22:30 <kyra> oil vats
11:22:48 <kyra> not sure why he wants them
11:23:01 <kyra> we found some bear traps
11:23:14 <Natsume> "Oh, hello there Kyra. We can use these in case we need to defend this place!"
11:23:46 <spellbook> !throw 1d20+2
11:23:47 <diebot> spellbook, 1d20+2: [1d20=6] 8
11:23:53 <kyra> I will set up the bear traps just on the other side of the secret door
11:24:01 <kyra> just in case someone tries to come through the tunnel
11:24:51 <Viorec> !throw 1d20+12 dd
11:24:52 <diebot> Viorec, dd: [1d20=6] 18
11:24:57 <spellbook> !throw 1d20+7
11:24:58 <diebot> spellbook, 1d20+7: [1d20=12] 19
11:24:59 <kyra> just a plus 4 on perception
11:25:12 <spellbook> that was engenering
11:25:42 <kyra> I put bear traps on the secret door
11:25:49 <Natsume> "Why, we can use this to dump on people from above!"
11:26:04 <Natsume> "Maybe above the front door, if we heat it up!"
11:26:12 <kyra> we should ask atsumi
11:26:34 <kyra> that's what I meant amara li
11:27:04 <kyra> by the map nobody was in there
11:28:07 <kyra> fair enough. :-) and caffeine is essential to proper gaming
11:28:14 <Natsume> Natsume would like to set up a boiling oil vat trap near the front door, if possible.
11:28:44 <Natsume> Or maybe on the second floor, so that it rains down on the front door area.
11:30:17 <Natsume> Stated above.
11:31:01 <Landruff> !throw 1d20+15 perception bathroom
11:31:01 <diebot> Landruff, perception bathroom: [1d20=6] 21
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11:32:25 Blasticka is now known as Kyra
11:36:09 <Natsume> With the remaining amount of time, Natsume will do the following. 1. Set up boiling oil trap at I25, so that it can rain down on the front door if needed. 2. Take some of the bear traps, and set it up around the grounds surrounding the house, in the event of people sneaking up on us. 3. Inform the party of the parts strewn around the Lighthouse.
11:38:30 <Natsume> DC 15 what check.
11:38:37 <Landruff> climb for viorec
11:38:38 <Natsume> Nevermind, wrong person.
11:38:57 <Landruff> you'll have to be specific where the bear traps are going
11:39:28 <Natsume> Yes.
11:40:09 <Natsume> I think having it around the grounds would be more effective.
11:40:25 <spellbook> sounds good
11:40:40 <Natsume> Like along the path and statues, in case people are sneaking up.
11:41:47 <Landruff> !throw 1d20+15 perception second bedroom
11:41:47 <diebot> Landruff, perception second bedroom: [1d20=19] 34
11:42:59 <Landruff> Venture Captain Amara Li
11:43:17 <Kyra> !roll 1d20 intel
11:43:18 <dicebot> Kyra, intel: [1d20=10] 10
11:44:16 <Natsume> Natsume will revise action #3 to assist spellbook with his efforts.
11:44:46 <Landruff> !throw 1d20+2 engineering
11:44:47 <diebot> Landruff, engineering: [1d20=12] 14
11:44:49 <spellbook> !throw 1d20+7
11:44:49 <diebot> spellbook, 1d20+7: [1d20=19] 26
11:44:56 <spellbook> enginerring
11:45:41 <Natsume> !throw 1d20+2 Assisting with craft check
11:45:42 <diebot> Natsume, Assisting with craft check: [1d20=6] 8
11:45:59 <Natsume> !throw 1d20-2 Sensei assisting with craft check
11:45:59 <diebot> Natsume, Sensei assisting with craft check: [1d20=2] 0
11:46:28 <Natsume> (Nope on Craft check assist.)
11:47:26 <spellbook> !throw 1d20+3
11:47:26 <diebot> spellbook, 1d20+3: [1d20=9] 12
11:47:44 <Kyra> !roll 1d20 intel
11:47:44 <dicebot> Kyra, intel: [1d20=11] 11
11:51:53 <Natsume> If time left, Try to barricade bay windows on LOWER FLOOR.
11:56:29 <Viorec> Bath tub of doom
11:57:25 <Natsume> Also taking place for the tea ceremony with Amara Li.
11:59:12 <Natsume> Stated above.
11:59:28 <Kyra> Greetings good sir. welcome to the tea ceremony
11:59:46 <spellbook> i bar the door
11:59:51 <Landruff> !throw 1d20+5 sense motive
11:59:51 <diebot> Landruff, sense motive: [1d20=7] 12
12:00:00 * Landruff bars the door
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12:01:53 <Landruff> "Heard of the Blakros family?"
12:02:18 <Mekkis> "Vaguely. And not all of it good. What does this have to do with the Society?"
12:02:58 <Natsume> Natsume visibly makes a slight smile, as if remembering an amusing event in the past regarding the Blakros'. "They sure throw amusing weddings..." he mutters.
12:02:59 <Landruff> "The Society was there at the wedding of Michellia Blakros."
12:03:23 <Mekkis> "As was everyone else in the inner sea. Quite a chaotic event, if I recall correctly."
12:03:46 <Landruff> "It was chaos. And we were there to hold it together."
12:04:07 <Natsume> "Ah yes, Landruff. I was a couple rows back."
12:04:28 <Mekkis> "And why were you doing this?"
12:04:33 <spellbook> (spellbook looks confused)
12:04:35 <Landruff> "We hope this goes more smoothly than that, but if trouble arises, we hold our alliances strong."
12:04:48 <Landruff> "The Society looks after its allies."
12:05:19 <Mekkis> "That sounds very high-level."
12:05:24 <Mekkis> Landruff, give me a diplomacy check
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12:05:44 <Landruff> !throw 1d20+7 diplomacy
12:05:45 <diebot> Landruff, diplomacy: [1d20=1] 8
12:07:58 <spellbook> i am ready btw
12:09:02 <Viorec> !throw 1d20-2
12:09:03 <diebot> Viorec, 1d20-2: [1d20=7] 5
12:12:39 <spellbook> like cheleax
12:13:16 <Natsume> Natsume thinks for a moment.
12:13:43 <Natsume> "I would say it would be the moment when I joined the society, after overcoming a potential disaster near my town of Kassen."
12:14:07 <Mekkis> "What happened when you joined?"
12:14:16 <Natsume> "After defeating an undead molesting an important site nearby, I learned that the society can do much for those unable to defend themselves."
12:14:21 <Mekkis> "How is a new Pathfinder treated?"
12:14:29 <Natsume> "That realiziation is what I treasure the most."
12:14:45 <Mekkis> Amara Li nods in approval at this statement
12:14:49 <Natsume> "They certainly treat us with respect, though not with any sugar-coating, I would say."
12:14:54 <Natsume> "With honor, most certainly."
12:15:21 <Mekkis> "That is good to hear."
12:15:33 <Mekkis> give me a diplomacy check, Natsume and Viorec
12:15:45 <Natsume> !throw 1d20+16 Diplomacy
12:15:45 <diebot> Natsume, Diplomacy: [1d20=1] 17
12:15:53 <Viorec> !throw 1d20-2
12:15:53 <diebot> Viorec, 1d20-2: [1d20=2] 0
12:16:03 <Natsume> ......
12:16:19 <spellbook> !throw 1d20+3
12:16:19 <diebot> spellbook, 1d20+3: [1d20=1] 4
12:16:29 <Mekkis> "And you, cleric of... Sarenrae. Has the Society ever put you in a position where your faith is pitted against your loyalties?"
12:16:32 <Natsume> (It's a good thing that I have +16 and you cant auto fail.)
12:16:49 <Natsume> (Very well.)
12:16:54 <Natsume> !throw 1d20+16
12:16:55 <diebot> Natsume, 1d20+16: [1d20=15] 31
12:17:18 <Natsume> (I do, but I did not feel that it was appropriate to use it currently.)
12:17:51 <Natsume> (My roll is rescinded.)
12:17:56 <Kyra> I have been through many difficult adventures
12:18:07 <Mekkis> Amara Li nods.
12:18:10 <Kyra> but the main tenet of my faith has always been the preservation of life
12:18:27 <Kyra> I am forced to choose between the life of my allies and the life of my enemies
12:18:40 <Kyra> sometimes the choice is easy, if the enemy is an undead ghoul
12:19:05 <Kyra> "in other cases it is more difficult, when morality is tenuous"
12:19:14 <Mekkis> "How do you reconcile this?"
12:19:38 <Kyra> "so in the end, through dangers untold, I always reach out to those who defend me and the weak and helpless, and heal my allies as much as I can."
12:19:59 <Kyra> "I remember once, while trying to get to the hydra fang, we were attacked wrongfully by two mermen"
12:20:14 <Mekkis> he nods, waiting for more
12:20:23 <Kyra> "we were forced to kill one, while the other was stunned. My friends nearly drowned
12:20:38 <Kyra> "my faith was rewarded, and I was blessed with the ability to save them all."
12:20:45 <Kyra> "that was my proudest moment.
12:21:17 <Mekkis> "Ah, I see"
12:21:21 <Mekkis> give me diplomacy
12:21:51 <Mekkis> the ceremony continues. Does anyone have anything else to say to Iko Tsuneo?
12:22:54 <Landruff> "Tell us about yourself, Iko."
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12:24:00 <Mekkis> he explains how he joined the Way of the Kiren decades ago, and trained as a Samurai. He talks about how he participated in training, trading and research
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12:24:13 <Mekkis> and how he has educated many apprentices.
12:24:37 <kyra> I missed everything after my gesture that my story was done
12:24:53 <Natsume> "What is your opinion on these documents?" Natsume asks, proferring a set of scrolls. "Sensei and I found them whilst exploring an abandoned keep outside of Absalom."
12:25:10 <Natsume> Shows the trade agreements from the First Steps scenario.
12:25:35 <Natsume> Specifically, the one with the Way's seal on it.
12:25:48 <kyra> (do i need to roll a diplomacy check?)
12:26:05 <Mekkis> he nods at Natsume, says "I'm sure we can honour this."
12:26:06 <kyra> !throw 1d20+9 diplomacy
12:26:06 <diebot> kyra, diplomacy: [1d20=16] 25
12:26:25 <Mekkis> Amara Li also looks rather shocked too...
12:26:37 <Mekkis> She opens her mouth wordlessly...
12:27:10 <Natsume> Natsume looked up rather amusedly at Amara. "What? You just asked for a sword, right?"
12:27:26 <Mekkis> She nods. "What's done's done."
12:28:34 <Mekkis> you hear an explosion outside, suddenly there is a flash to the south.
12:28:50 <Mekkis> It's coming from the pier.
12:29:12 <kyra> I put on my breastplate and take out my scimitar
12:30:24 <kyra> I call out, I think a ship is firing on us! sounds like cannons
12:31:21 <Natsume> "Quick! To the vat!" Natsume dashes off to man the oil trap. Sensei, in eidolon form and had been curled up in a snoozing lump off to the side, uncurls and lumbers sinuously after him. It rumbles in common "Stupid humans...."
12:31:26 <spellbook> my glave is out
12:31:36 <Landruff> !throw 1d20+15 perception
12:31:36 <diebot> Landruff, perception: [1d20=12] 27
12:31:45 <Mekkis> glaive, you mean
12:31:50 <spellbook> ye[
12:31:51 <spellbook> yep
12:32:43 <Landruff> !throw 1d20+4 profession soldier
12:32:43 <diebot> Landruff, profession soldier: [1d20=7] 11
12:32:55 <Landruff> "Are you expecting anyone else, Iko?"
12:33:02 <kyra> "shall we throw the vat of oil on the burning torches?"
12:33:11 <Mekkis> "No. Did YOU send people to ambush me?"
12:33:23 <Landruff> !throw 1d20+5 sense motive
12:33:23 <diebot> Landruff, sense motive: [1d20=6] 11
12:33:33 <spellbook> !throw 1d20+3
12:33:34 <diebot> spellbook, 1d20+3: [1d20=7] 10
12:33:35 <Natsume> Natsume dashes back.
12:33:38 <Landruff> "No. They must be coming to threaten our talks."
12:33:45 <Natsume> "Nope, we are completely trust worthy."
12:33:50 <Landruff> "We've prepared the house for just such an eventuality."
12:33:54 <Natsume> !throw 1d20+16 diplomacy
12:33:54 <diebot> Natsume, diplomacy: [1d20=7] 23
12:34:08 <Mekkis> "How many are there?"
12:34:25 <kyra> "shall we disable the secret door bear trap and simply escape?"
12:34:47 <kyra> in the tunnel, even if they catch us their numbers will be as nothing.
12:36:01 <Mekkis> he wrings his hands... "Well, Amara, You'd better come with me while I summon the Kirin. It will take some time though..."
12:36:25 <Mekkis> he heads to the tunnel, leading Amara
12:36:28 <Natsume> "Oh, Sensei can defend me in melee combat. He is quite tough!"
12:36:40 <Natsume> Sensei grumbles something about Natsume being an idiot.
12:36:42 <kyra> "I am melee but for the most part I heal."
12:37:07 <Natsume> "I can cast some magical spells, yes!"
12:37:34 <spellbook> same here
12:37:41 <spellbook> just for buffing me or others
12:37:55 <kyra> "time to decide. fight? or tactical retreat."
12:38:31 <kyra> "I say we as the body guards, follow those we are supposed to guard.
12:39:05 <Natsume> (It would be a very short alliance if she didnt, hehe.)
12:42:28 <Natsume> Sensei will be up with Natsume, for protection in case they make it up there.
12:42:54 <Natsume> Next to the oil trap
12:45:23 <spellbook> !throw 1d20+2
12:45:24 <diebot> spellbook, 1d20+2: [1d20=2] 4
12:45:31 <Natsume> !throw 1d20+0 Natsume perception
12:45:31 <diebot> Natsume, Natsume perception: [1d20=1] 1
12:45:38 <Natsume> !throw 1d20+6 Sensei Perception
12:45:39 <diebot> Natsume, Sensei Perception: [1d20=1] 7
12:45:44 <Natsume> Not much.
12:46:03 <Natsume> !throw Natsume perception #2
12:46:06 <Natsume> oops
12:46:14 <Natsume> !throw 1d20+0 Natsume perception #2
12:46:14 <diebot> Natsume, Natsume perception #2: [1d20=15] 15
12:46:25 <Natsume> !throw 1d20+6 Sensei perception #2
12:46:25 <diebot> Natsume, Sensei perception #2: [1d20=2] 8
12:46:47 <spellbook> !throw 1d20+2
12:46:48 <diebot> spellbook, 1d20+2: [1d20=14] 16
12:46:50 <Landruff> !throw 1d20+2 init
12:46:51 <diebot> Landruff, init: [1d20=15] 17
12:46:58 <Viorec> !throw 1d20+5
12:46:59 <diebot> Viorec, 1d20+5: [1d20=13] 18
12:47:03 <spellbook> 16 is my init
12:47:13 <kyra> !roll 1d20+2 Initiative
12:47:14 <dicebot> kyra, Initiative: [1d20=2] 4
12:47:20 <Natsume> !throw 1d20+2 Natsume initiative
12:47:20 <diebot> Natsume, Natsume initiative: [1d20=5] 7
12:47:45 <Mekkis> !throw 1d20+5
12:47:46 <diebot> Mekkis, 1d20+5: [1d20=11] 16
12:52:04 <Mekkis> it's now Natsume's turn
12:52:22 <Natsume> REadying action: When they get closer, activating burning oil trap.
12:52:33 <Natsume> Free action: shout "They're about 50 feet away!"
12:52:47 <Natsume> Done.
12:53:19 <kyra> taking total defense
12:54:06 <Natsume> Activating the trap!
12:54:10 <Natsume> Muhaha.
12:54:24 <Natsume> Burning hot oil too.
12:54:44 <Natsume> Scalding hot, like fire damage hot.
12:55:31 <Natsume> It is my readied action, it just falls downwards.
12:57:40 <Mekkis> it's now Kyra's turn
12:59:56 <Mekkis> it's now Natsume's turn
13:00:23 <Natsume> Can he see the group outside, near the windows at F13?
13:00:40 <Mekkis> sure
13:00:43 <Landruff> AC 27 here
13:00:46 <Viorec> !throw 1d20+10
13:00:46 <diebot> Viorec, 1d20+10: [1d20=2] 12
13:00:46 <Landruff> brb
13:01:25 <Natsume> Natsume slaps Sensei on the back, and the cat belches out a giant hairball that coats the ground near the three outside of the windows at F13.
13:01:33 <Natsume> Casts 'Grease.'
13:02:15 <Natsume> DC 16
13:02:20 <Mekkis> !throw 3#1d20+2
13:02:21 <diebot> Mekkis, 3#1d20+2: [1d20=5] 7, [1d20=2] 4, [1d20=15] 17
13:02:37 <Mekkis> anything else, Natsume?
13:02:37 <Natsume> Done.
13:03:04 <spellbook> !throw 1d20+10
13:03:04 <diebot> spellbook, 1d20+10: [1d20=14] 24
13:03:08 <Natsume> DC 10 Acro check needed before that
13:03:17 <Natsume> the enemy does
13:03:59 <Mekkis> !throw 1d20+1
13:04:00 <diebot> Mekkis, 1d20+1: [1d20=7] 8
13:04:02 <Landruff> back
13:04:04 <Natsume> Muhaha?
13:04:09 <Natsume> Falls prone.
13:04:15 <Mekkis> !throw 1d20+2
13:04:16 <diebot> Mekkis, 1d20+2: [1d20=11] 13
13:04:51 <spellbook> !throw 1d10+5
13:04:51 <diebot> spellbook, 1d10+5: [1d10=6] 11
13:05:58 <spellbook> !throw 1d20+10
13:05:58 <diebot> spellbook, 1d20+10: [1d20=8] 18
13:06:05 <spellbook> !throw 1d10+5
13:06:05 <diebot> spellbook, 1d10+5: [1d10=2] 7
13:07:42 <Mekkis> !throw 1r20+6
13:07:43 <diebot> Mekkis, 1r20+6: [1r20=11] 17
13:11:01 <Mekkis> !throw 1d20
13:11:02 <diebot> Mekkis, 1d20: [1d20=2] 2
13:11:02 <Landruff> spellbook: tell us when you're back and I'll bring you back into the call
13:11:45 <Natsume> Move action, take out Wand of Mage Armor from Adventurer's sash
13:11:48 <Mekkis> ok
13:11:53 <Natsume> Standard action, use on Sensei
13:11:55 <Mekkis> ok
13:12:12 <Natsume> Sensei will move downstairs to I9
13:12:27 <Natsume> FYI, he has reach 10 feet.
13:12:35 <Natsume> 30 feet.
13:12:36 <spellbook> ac is 24
13:12:45 <Natsume> Did he make it in one move?
13:13:59 <Mekkis> it's two moves to get there
13:14:10 <Natsume> Then done.
13:14:33 <Mekkis> !throw 1d20+8
13:14:34 <diebot> Mekkis, 1d20+8: [1d20=3] 11
13:14:45 <Landruff> fighting defensively = -4 to attacks, +2 to AC
13:15:03 <Mekkis> !throw 1d20+8
13:15:05 <diebot> Mekkis, 1d20+8: [1d20=1] 9
13:15:29 <Landruff> !throw 1d20+4
13:15:29 <diebot> Landruff, 1d20+4: [1d20=15] 19
13:15:30 <Viorec> !throw 1d20+9 att
13:15:31 <diebot> Viorec, att: [1d20=12] 21
13:15:46 <Landruff> !throw 1d10+13
13:15:46 <diebot> Landruff, 1d10+13: [1d10=2] 15
13:15:57 <Landruff> 5 damage
13:16:03 <Viorec> !throw 1d4+2; 2d8 sneak
13:16:04 <diebot> Viorec, 1d4+2: [1d4=3] 5; sneak: [2d8=6,6] 12
13:16:14 * Landruff wields his sansetsukon
13:16:26 <Mekkis> !rng Sensei Landruff Viorec
13:16:27 <diebot> Mekkis, Landruff
13:16:41 <Mekkis> !throw 1d20+8
13:16:42 <diebot> Mekkis, 1d20+8: [1d20=20] 28
13:16:45 <Mekkis> !throw 1d20+8
13:16:46 <diebot> Mekkis, 1d20+8: [1d20=3] 11
13:16:51 <Mekkis> !throw 1d8+3
13:16:52 <diebot> Mekkis, 1d8+3: [1d8=5] 8
13:17:34 <Mekkis> !throw 1d8+3
13:17:36 <diebot> Mekkis, 1d8+3: [1d8=1] 4
13:17:43 <Mekkis> !throw 1d8+3
13:17:45 <diebot> Mekkis, 1d8+3: [1d8=8] 11
13:17:49 <Landruff> 50/58
13:17:59 <Mekkis> it's now spellbook's turn
13:18:25 <spellbook> i have to move back 5 foot
13:18:28 <spellbook> to attack right?
13:18:30 <Mekkis> ja
13:18:47 <spellbook> !throw 1d20+10
13:18:47 <diebot> spellbook, 1d20+10: [1d20=13] 23
13:18:56 <spellbook> !throw 1d10+5
13:18:57 <diebot> spellbook, 1d10+5: [1d10=9] 14
13:20:03 <Natsume> Bless is always nice.
13:22:25 <kyra> !throw 1d20+5
13:22:25 <diebot> kyra, 1d20+5: [1d20=6] 11
13:22:51 <Natsume> Alright, Sensei will full attack
13:22:59 <Natsume> Starting with #4
13:23:14 <Natsume> !throw 1d20+4 Power attack slam
13:23:14 <diebot> Natsume, Power attack slam: [1d20=1] 5
13:23:18 <Mekkis> miss
13:23:18 <Natsume> Miss
13:23:28 <Natsume> !throw 1d20+4 power attack claw
13:23:28 <diebot> Natsume, power attack claw: [1d20=12] 16
13:23:30 <Mekkis> hit
13:23:38 <Natsume> !throw 1d6+6 damage
13:23:38 <diebot> Natsume, damage: [1d6=2] 8
13:23:52 <Natsume> !throw 1d20+4 power attack claw #2
13:23:52 <diebot> Natsume, power attack claw #2: [1d20=2] 6
13:23:55 <Natsume> Miss.
13:24:06 <Natsume> Natsume will move down the stairs far enough for 1 move action
13:24:22 <Natsume> 30
13:24:36 <Natsume> Then cast 'Shield' on Sensei. Done.
13:24:43 <Mekkis> you don't have LOS
13:24:48 <Natsume> I don't have to be.
13:24:55 <Mekkis> yes you do
13:25:23 <Natsume> Class ability, can have any 'you' targeted spells affected eidolon
13:25:29 <Mekkis> as a touch spell
13:25:58 <Natsume> Alright, I hold the charge then. Done.
13:26:31 <Mekkis> Share Spells (Ex): The summoner may cast a spell with
13:26:31 <Mekkis> a target of “you” on his eidolon (as a spell with a range
13:26:31 <Mekkis> of touch)
13:27:05 <Landruff> !throw 1d20+6
13:27:05 <diebot> Landruff, 1d20+6: [1d20=12] 18
13:27:12 <Landruff> !throw 1d10+3
13:27:13 <diebot> Landruff, 1d10+3: [1d10=3] 6
13:27:33 <Viorec> !throw 1d20+9 att
13:27:33 <diebot> Viorec, att: [1d20=5] 14
13:28:07 <Mekkis> !throw 1d20+8
13:28:08 <diebot> Mekkis, 1d20+8: [1d20=6] 14
13:28:38 <Natsume> AC currently is 23.
13:28:40 <Mekkis> !throw 2#1d20+5
13:28:41 <diebot> Mekkis, 2#1d20+5: [1d20=9] 14, [1d20=8] 13
13:28:53 <Mekkis> !throw 1d20+8
13:28:54 <diebot> Mekkis, 1d20+8: [1d20=19] 27
13:29:01 <Mekkis> !throw 1d8+3
13:29:02 <diebot> Mekkis, 1d8+3: [1d8=6] 9
13:29:08 <Mekkis> !throw 1d20+8
13:29:09 <diebot> Mekkis, 1d20+8: [1d20=6] 14
13:29:15 <Mekkis> it's now spellbook's turn
13:30:07 <spellbook> !throw 1d20+10-2
13:30:07 <diebot> spellbook, 1d20+10-2: [1d20=1] 9
13:30:16 <Mekkis> it's now kyra's utrn
13:30:51 <kyra> !roll 1d8+1 cure light
13:30:51 <dicebot> kyra, cure light: [1d8=1] 2
13:31:01 <Natsume> Alright
13:31:16 <Natsume> Will move up behind sensei and discharge the Shield spell on him
13:31:17 <Landruff> 52/58
13:31:23 <Mekkis> ok
13:31:24 <Natsume> I think that is a standard action
13:31:31 <Mekkis> standard to discharge
13:31:32 <Mekkis> move to move
13:31:52 <Natsume> Sensei will move towards M9
13:31:58 <Natsume> Then attack one of them
13:32:22 <Natsume> M9.
13:32:42 <Natsume> Acrobatics 1d20+1
13:32:44 <Natsume> Oops
13:32:48 <Natsume> !throw 1d20+1
13:32:48 <diebot> Natsume, 1d20+1: [1d20=4] 5
13:33:06 <Natsume> DC 5?
13:33:31 <Natsume> What if he was charging?
13:33:43 <Natsume> Leaping charge?
13:33:56 <Mekkis> is that a feat?
13:34:02 <Natsume> Alright, ending at L9 then.
13:34:08 <Mekkis> ok
13:34:16 <Natsume> I have reach, attacking.
13:34:19 <Mekkis> ok
13:34:24 <Natsume> !throw 1d20+4 power attack slam
13:34:24 <diebot> Natsume, power attack slam: [1d20=4] 8
13:34:27 <Natsume> or not.
13:34:28 <Natsume> Done.
13:34:43 <Mekkis> it's now Landruff's turn
13:37:16 <Viorec> !throw 1d20+8; 1d4 dam
13:37:16 <diebot> Viorec, 1d20+8: [1d20=1] 9; dam: [1d4=1] 1
13:38:20 <Landruff> total defence
13:38:25 <Mekkis> !throw 1d20+5
13:38:26 <diebot> Mekkis, 1d20+5: [1d20=12] 17
13:38:29 <Natsume> Miss
13:38:34 <Mekkis> !throw 1d20+5
13:38:35 <diebot> Mekkis, 1d20+5: [1d20=2] 7
13:38:35 <Viorec> brb
13:38:35 <Natsume> AOO
13:38:38 <Mekkis> cover
13:38:44 <Natsume> How?
13:38:46 <Mekkis> table
13:38:57 <Natsume> The table is waist height?
13:39:02 <Natsume> Is he prone?
13:39:06 <Mekkis> no.
13:39:13 <Natsume> ....Ok.
13:39:17 <Natsume> That missed.
13:39:17 <Mekkis> waist height provides cover
13:39:26 <Mekkis> drops the bow, pulls out an axe
13:39:35 <Mekkis> !throw 1d20+8
13:39:36 <diebot> Mekkis, 1d20+8: [1d20=20] 28
13:39:37 <Mekkis> !throw 1d20+8
13:39:38 <diebot> Mekkis, 1d20+8: [1d20=8] 16
13:39:42 <Mekkis> !throw 1d8+3
13:39:43 <diebot> Mekkis, 1d8+3: [1d8=3] 6
13:39:48 <Mekkis> !throw 1d20+8
13:39:49 <diebot> Mekkis, 1d20+8: [1d20=13] 21
13:40:08 <Mekkis> it's now spellbook's turn
13:40:49 <spellbook> !throw 1d20+10-2
13:40:49 <diebot> spellbook, 1d20+10-2: [1d20=15] 23
13:41:01 <spellbook> !throw 1d10+6
13:41:02 <diebot> spellbook, 1d10+6: [1d10=4] 10
13:42:10 <Natsume> The cat is going to lift the table with a strength check
13:42:16 <Natsume> !throw 1d20+4
13:42:16 <diebot> Natsume, 1d20+4: [1d20=5] 9
13:42:18 <Natsume> Or not
13:42:26 <Natsume> Natsume will move to K8
13:42:51 <Natsume> That is K8, not J8
13:43:35 <Natsume> He will then cast 'Stumble Gap' on the enemy on O9
13:43:40 <Natsume> Make a Reflex DC 16 save
13:44:15 <Mekkis> do you have the shovel?
13:44:27 <Natsume> I don't need it, I am a sorceror.
13:44:30 <Mekkis> you do
13:44:35 <Mekkis> it's an expensive focus
13:45:25 <Natsume> Sure, I have used it every single scenario I have played this cahracter, so I assume so.
13:45:43 <Mekkis> alright
13:46:01 <Mekkis> Deduct 10gp, put it on your character sheet, and make sure you put it on the chronicle sheet.
13:46:10 <Mekkis> and remember for next time.
13:46:25 <Natsume> Very well. Make a reflex save.
13:46:47 <Mekkis> !throw 1d20+2
13:46:48 <diebot> Mekkis, 1d20+2: [1d20=2] 4
13:46:58 <Natsume> !throw 1d6
13:46:59 <diebot> Natsume, 1d6: [1d6=4] 4
13:47:02 <Natsume> take 4 points of damage.
13:47:09 <Natsume> Done.
13:47:20 <Natsume> HE tried the table.
13:47:47 <Viorec> !throw 1d20+8; 1d4 dam
13:47:47 <diebot> Viorec, 1d20+8: [1d20=10] 18; dam: [1d4=4] 4
13:48:25 <Mekkis> Landruff, your turn
13:48:58 <Natsume> I'm glad I provide mild amusement in my spell selection?
13:49:06 <Natsume> Muhaha?
13:52:28 <kyra> moo. ah ha hah?
13:52:50 <Landruff> !roll 1d20+6
13:52:50 <dicebot> Landruff, 1d20+6: [1d20=7] 13
13:53:10 <Landruff> !throw 1d10+3
13:53:10 <diebot> Landruff, 1d10+3: [1d10=7] 10
13:53:36 <Mekkis> !throw 2#1d20+8
13:53:37 <diebot> Mekkis, 2#1d20+8: [1d20=11] 19, [1d20=1] 9
13:53:45 <Mekkis> !throw 1d8+3
13:53:46 <diebot> Mekkis, 1d8+3: [1d8=7] 10
13:53:55 <Mekkis> !throw 1d20+1
13:53:57 <diebot> Mekkis, 1d20+1: [1d20=4] 5
13:54:15 <Viorec> !throw 1d20+7
13:54:16 <diebot> Viorec, 1d20+7: [1d20=1] 8
13:54:28 <Mekkis> !throw 1d20+8
13:54:29 <diebot> Mekkis, 1d20+8: [1d20=20] 28
13:54:30 <Mekkis> !throw 1d20+8
13:54:31 <diebot> Mekkis, 1d20+8: [1d20=9] 17
13:54:42 <Mekkis> !throw 3d8+9
13:54:43 <diebot> Mekkis, 3d8+9: [3d8=6,5,8] 28
13:55:17 <Viorec> -17
13:55:25 <Natsume> !throw 1d20+4 power attack slam
13:55:26 <diebot> Natsume, power attack slam: [1d20=16] 20
13:55:37 <Natsume> !throw 2d6+6
13:55:37 <diebot> Natsume, 2d6+6: [2d6=1,5] 12
13:55:48 <Mekkis> !throw 1d20+8
13:55:49 <diebot> Mekkis, 1d20+8: [1d20=17] 25
13:55:55 <Mekkis> !throw 1d8+3
13:55:56 <diebot> Mekkis, 1d8+3: [1d8=3] 6
13:55:57 <Natsume> Miss, AC 27
13:56:09 <Natsume> Yup
13:56:44 <Mekkis> !throw 1d20+5
13:56:46 <diebot> Mekkis, 1d20+5: [1d20=12] 17
13:56:52 <Mekkis> it's now spellbook's turn
13:58:42 <Landruff> I'm 52/58
14:00:07 andrey ([email protected]) has joined #d&d
14:00:09 <kyra> !roll 1d20+4
14:00:09 <dicebot> kyra, 1d20+4: [1d20=15] 19
14:00:20 <Landruff> !spell breath of life
14:00:20 <diebot> Landruff, BREATH OF LIFE conjuration (healing[]) cleric 5 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) or Will half, see text SR:yes (harmless) or yes, see text
14:00:20 <diebot> This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative
14:00:21 <diebot> amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
14:00:21 <diebot> Creatures slain by death effects cannot be saved by breath of life. Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.
14:00:30 <kyra> !roll 5d8+9 healing
14:00:30 <dicebot> kyra, healing: [5d8=1,2,6,2,6] 26
14:00:55 <Mekkis> it's now Natsume's turn
14:01:23 <Natsume> Natsume will use other free hand to pull out Wand of CLW from Sash
14:01:29 <Mekkis> ok
14:01:30 <Natsume> UMD on Viorec.
14:01:35 <Mekkis> ok
14:01:46 <Natsume> !throw 1d20+13 UMD
14:01:46 <diebot> Natsume, UMD: [1d20=20] 33
14:01:56 <Natsume> Critically UMD
14:02:00 <Natsume> !throw 1d8+!
14:02:00 <diebot> Natsume, 1d8+!: [1d8=4] 4
14:02:03 <Natsume> 5 total
14:02:07 <Natsume> Sensei full attack
14:02:10 <Mekkis> ok
14:02:15 <Natsume> !throw 1d20+4 power attack slam
14:02:15 <diebot> Natsume, power attack slam: [1d20=4] 8
14:02:25 <Natsume> !throw 1d20+4 power attack claw 1
14:02:25 <diebot> Natsume, power attack claw 1: [1d20=2] 6
14:02:33 <Natsume> !throw 1d20+4 power attack claw 2
14:02:33 <diebot> Natsume, power attack claw 2: [1d20=2] 6
14:02:36 <Natsume> Wow.
14:02:39 <Natsume> Done.
14:02:58 <Landruff> "Stay there!"
14:03:21 <Viorec> !throw 1d20+5
14:03:21 <diebot> Viorec, 1d20+5: [1d20=7] 12
14:03:25 <Natsume> Well, you were just lambasted with incredible divine energy, ringikng you back from death's embrace.
14:03:33 <Natsume> They may have noticed.
14:04:13 <Mekkis> !throw 3#1d20+8
14:04:15 <diebot> Mekkis, 3#1d20+8: [1d20=10] 18, [1d20=11] 19, [1d20=6] 14
14:04:46 <Landruff> !throw 1d20+4
14:04:47 <diebot> Landruff, 1d20+4: [1d20=16] 20
14:04:52 <Landruff> !throw 1d10+3
14:04:52 <diebot> Landruff, 1d10+3: [1d10=4] 7
14:05:17 <Mekkis> !throw 1d20+8
14:05:18 <diebot> Mekkis, 1d20+8: [1d20=17] 25
14:05:25 <Mekkis> !throw 1d8+3
14:05:26 <diebot> Mekkis, 1d8+3: [1d8=5] 8
14:05:36 <Mekkis> !throw 1d20+8
14:05:37 <diebot> Mekkis, 1d20+8: [1d20=15] 23
14:06:08 <Natsume> Cat does not have combat reflexes
14:06:16 <Mekkis> !throw 1d20+8
14:06:17 <diebot> Mekkis, 1d20+8: [1d20=8] 16
14:06:27 <Natsume> Yes, I am incredibly squishy.
14:06:31 <Mekkis> !throw 1d8+3
14:06:32 <diebot> Mekkis, 1d8+3: [1d8=6] 9
14:06:36 <Mekkis> !throw 1d20+8
14:06:37 <Natsume> Can you five foot around a hard corner?
14:06:38 <diebot> Mekkis, 1d20+8: [1d20=8] 16
14:06:40 <Mekkis> no
14:06:43 <Mekkis> it was a movement
14:06:50 <Natsume> How did he get there if V was in the way?
14:06:58 <Mekkis> V is "dead"
14:07:03 <Natsume> Ah, I see.
14:07:14 <Mekkis> !throw 1d20+8
14:07:15 <diebot> Mekkis, 1d20+8: [1d20=11] 19
14:07:25 <Natsume> No, that will hit
14:07:28 <Mekkis> 12?
14:07:28 <Natsume> SQUISHY.
14:07:36 <Natsume> 12 will miss.
14:07:38 <Natsume> Barely.
14:07:39 <Mekkis> ok
14:07:51 <Mekkis> it's now spellbook's turn
14:08:05 <spellbook> !throw 1d20+10-2
14:08:06 <diebot> spellbook, 1d20+10-2: [1d20=10] 18
14:08:29 <spellbook> !throw 1d10+6
14:08:29 <diebot> spellbook, 1d10+6: [1d10=10] 16
14:09:26 <Natsume> That is an excellent question.
14:10:03 <Natsume> 28/37 HP.
14:11:31 <kyra> !roll 1d20+8 concentration
14:11:31 <dicebot> kyra, concentration: [1d20=10] 18
14:12:07 <Mekkis> it's now Natsume's turn
14:12:21 <Natsume> "Sensei. Kill this one right in front of me."
14:12:27 <Natsume> Aid other to his attack bonus.
14:12:33 <Natsume> !throw 1d20-1
14:12:33 <diebot> Natsume, 1d20-1: [1d20=13] 12
14:12:45 <Natsume> Hits, adds +2 to his attack
14:12:51 <Mekkis> his FIRST attack
14:12:54 <Natsume> !throw 1d20+6 power attack slam
14:12:54 <diebot> Natsume, power attack slam: [1d20=3] 9
14:13:00 <Mekkis> miss
14:13:07 <Natsume> !throw 1d20+4 power attack claw 1
14:13:08 <diebot> Natsume, power attack claw 1: [1d20=17] 21
14:13:18 <Natsume> !throw 1d6+6 damage
14:13:18 <diebot> Natsume, damage: [1d6=1] 7
14:13:34 <Natsume> !throw 1d20+4 power attack claw 2
14:13:34 <diebot> Natsume, power attack claw 2: [1d20=20] 24
14:13:46 <Natsume> !throw 1d20+4 power attack confirm
14:13:47 <diebot> Natsume, power attack confirm: [1d20=15] 19
14:13:55 <Natsume> !throw 2d6+12
14:13:55 <diebot> Natsume, 2d6+12: [2d6=3,5] 20
14:14:29 <Natsume> Done.
14:15:00 <Mekkis> !throw 1d20+8
14:15:01 <diebot> Mekkis, 1d20+8: [1d20=5] 13
14:15:40 <Viorec> !throw 1d20+11
14:15:40 <diebot> Viorec, 1d20+11: [1d20=11] 22
14:15:58 <Viorec> !throw 1d4; 2d8
14:15:58 <diebot> Viorec, 1d4: [1d4=2] 2; 2d8: [2d8=6,3] 9
14:17:10 <Natsume> Yeah
14:17:11 <Mekkis> !throw 1d20+8
14:17:12 <diebot> Mekkis, 1d20+8: [1d20=20] 28
14:17:14 <Mekkis> !throw 1d20+8
14:17:15 <diebot> Mekkis, 1d20+8: [1d20=7] 15
14:17:20 <Mekkis> !throw 1d8+3
14:17:21 <diebot> Mekkis, 1d8+3: [1d8=3] 6
14:17:52 <Landruff> !throw 1d20-1 cmb
14:17:52 <diebot> Landruff, cmb: [1d20=10] 9
14:19:54 <Landruff> 46/58
14:20:19 <Mekkis> !throw 1d20+8
14:20:20 <diebot> Mekkis, 1d20+8: [1d20=9] 17
14:20:39 <Mekkis> !throw 1d20+8
14:20:41 <diebot> Mekkis, 1d20+8: [1d20=3] 11
14:20:50 <Mekkis> !throw 1d20-3
14:20:51 <diebot> Mekkis, 1d20-3: [1d20=3] 0
14:21:01 <Mekkis> it's now spellbook's turn
14:22:35 <Natsume> Full round casting
14:23:42 <Natsume> V is more important
14:24:09 <kyra> !roll 1d8+1
14:24:10 <dicebot> kyra, 1d8+1: [1d8=4] 5
14:24:13 <Mekkis> it's now Natsume's turn
14:24:16 <Natsume> Attacking on number 6
14:24:24 <Natsume> !throw 1d20+6 REGULAR ATTACK SLAM
14:24:24 <diebot> Natsume, REGULAR ATTACK SLAM: [1d20=4] 10
14:24:34 <kyra> caps no helpy
14:24:42 <Natsume> !throw 1d20+6 regular attack claw 1
14:24:42 <diebot> Natsume, regular attack claw 1: [1d20=2] 8
14:24:51 <Natsume> !throw 1d20+6 regular claw attack 2
14:24:51 <diebot> Natsume, regular claw attack 2: [1d20=11] 17
14:24:59 <Natsume> !throw 1d6+4
14:24:59 <diebot> Natsume, 1d6+4: [1d6=5] 9
14:25:35 <Natsume> Natsume will attempt to use Tanglevine to disarm number 6
14:25:47 <Natsume> !throw 1d20+7
14:25:47 <diebot> Natsume, 1d20+7: [1d20=19] 26
14:25:57 <Mekkis> 6 is disarmed
14:26:03 <Mekkis> where's the weapon?
14:26:03 <Natsume> Done.
14:26:09 <Mekkis> it's now Viorec's turn
14:26:15 <Natsume> At his feet.
14:26:18 <Mekkis> ok
14:27:31 <Mekkis> !throw 1d20+8
14:27:32 <diebot> Mekkis, 1d20+8: [1d20=13] 21
14:27:57 <Landruff> !throw 1d20+9 cmb
14:27:57 <diebot> Landruff, cmb: [1d20=16] 25
14:29:37 <spellbook> http://www.myth-weavers.com/sheetview.php?sheetid=490344
14:30:16 <Mekkis> !throw 1d20+6
14:30:17 <diebot> Mekkis, 1d20+6: [1d20=13] 19
14:31:39 <Viorec> !throw 1d20+8
14:31:40 <diebot> Viorec, 1d20+8: [1d20=14] 22
14:31:56 <Viorec> !throw 1d4+3
14:31:56 <diebot> Viorec, 1d4+3: [1d4=1] 4
14:32:02 <Landruff> !throw 1d20+4
14:32:02 <diebot> Landruff, 1d20+4: [1d20=14] 18
14:32:07 <Landruff> !throw 1d10+3
14:32:08 <diebot> Landruff, 1d10+3: [1d10=7] 10
14:33:03 <Mekkis> !throw 1d20+8
14:33:04 <diebot> Mekkis, 1d20+8: [1d20=12] 20
14:33:06 <Natsume> By the one with the bow?
14:33:15 <Natsume> He was disarmed
14:33:19 <Natsume> AOO
14:33:27 <Natsume> !throw 1d20+4 Power attack slam
14:33:28 <diebot> Natsume, Power attack slam: [1d20=4] 8
14:33:32 <Mekkis> !throw 1d20+1 Attack at Natsume
14:33:32 <Natsume> Nvm.
14:33:33 <diebot> Mekkis, Attack at Natsume: [1d20=15] 16
14:33:37 <Natsume> Hits.
14:33:40 <Mekkis> !throw 1d6+2
14:33:41 <diebot> Mekkis, 1d6+2: [1d6=2] 4
14:33:50 <Natsume> Natsume, I believe.
14:33:57 <Natsume> 24/37
14:34:36 <Viorec> !throw 1d20+11
14:34:36 <diebot> Viorec, 1d20+11: [1d20=12] 23
14:34:52 <Viorec> !throw 1d20+11
14:34:52 <diebot> Viorec, 1d20+11: [1d20=20] 31
14:34:57 <Viorec> !throw 1d20+11
14:34:57 <diebot> Viorec, 1d20+11: [1d20=10] 21
14:35:18 <Viorec> !throw 2d4+6; 2d8
14:35:19 <diebot> Viorec, 2d4+6: [2d4=2,4] 12; 2d8: [2d8=6,5] 11
14:36:15 <Mekkis> !throw 1d20+8
14:36:16 <diebot> Mekkis, 1d20+8: [1d20=19] 27
14:36:20 <Mekkis> !throw 1d8+3
14:36:21 <diebot> Mekkis, 1d8+3: [1d8=4] 7
14:36:43 <spellbook> !throw 1d20+10-2
14:36:43 <diebot> spellbook, 1d20+10-2: [1d20=5] 13
14:37:49 <kyra> !roll 1d8+1
14:37:49 <dicebot> kyra, 1d8+1: [1d8=4] 5
14:37:56 <Natsume> 29/37
14:38:59 <Natsume> Hmm....
14:39:20 <Natsume> Sensei moves to M11, and attacks
14:39:27 <Natsume> !throw 1d20+4 power attack slam
14:39:28 <diebot> Natsume, power attack slam: [1d20=10] 14
14:39:44 <Natsume> Natsume will flare him in the face
14:39:51 <Mekkis> save?
14:39:52 <Natsume> DC 15 fortitude save
14:39:58 <Mekkis> !throw 1d20+5
14:39:59 <diebot> Mekkis, 1d20+5: [1d20=4] 9
14:40:05 <Natsume> Dazzled 1 round
14:40:11 <Mekkis> it's now Landruff's turn
14:40:47 <Landruff> move to H5
14:41:00 <Mekkis> !throw 1d20+8
14:41:02 <diebot> Mekkis, 1d20+8: [1d20=15] 23
14:41:06 <Mekkis> !throw 1d8+3
14:41:08 <diebot> Mekkis, 1d8+3: [1d8=8] 11
14:41:22 <Landruff> !throw 1d20+9 cmb disarm
14:41:22 <diebot> Landruff, cmb disarm: [1d20=17] 26
14:42:02 <Landruff> !throw 1d20+8
14:42:03 <diebot> Landruff, 1d20+8: [1d20=19] 27
14:42:11 <Landruff> !throw 1d20+8
14:42:11 <diebot> Landruff, 1d20+8: [1d20=9] 17
14:42:24 <Landruff> !throw 2d10+6
14:42:24 <diebot> Landruff, 2d10+6: [2d10=7,6] 19
14:43:34 <Natsume> Was it my turn?
14:43:46 <Natsume> Oh, sure.
14:43:53 <Natsume> !throw 1d20+4
14:43:54 <diebot> Natsume, 1d20+4: [1d20=10] 14
14:43:54 <Viorec> !throw 1d20+11
14:43:54 <diebot> Viorec, 1d20+11: [1d20=10] 21
14:44:11 <Viorec> !throw 1d4+3
14:44:11 <diebot> Viorec, 1d4+3: [1d4=3] 6
14:45:46 <kyra> !roll 1d8+1
14:45:46 <dicebot> kyra, 1d8+1: [1d8=7] 8
14:46:20 <Natsume> Hmm
14:46:35 <Natsume> Sensei 5 foot and full attack?
14:46:46 <Natsume> !throw 1d20+6 regular slam
14:46:47 <diebot> Natsume, regular slam: [1d20=19] 25
14:46:54 <Natsume> !throw 2d6+4
14:46:55 <diebot> Natsume, 2d6+4: [2d6=1,4] 9
14:47:04 <Natsume> !throw 1d20+6 regular claw 1
14:47:04 <diebot> Natsume, regular claw 1: [1d20=14] 20
14:47:13 <Natsume> !throw 1d6+4
14:47:13 <diebot> Natsume, 1d6+4: [1d6=3] 7
14:47:42 <Landruff> 6 CLW potions
14:47:47 <Landruff> alchemist fire
14:47:54 <Landruff> battleaxes
14:48:08 * Landruff goes to Kyra
14:48:49 <Landruff> 46/58
14:48:54 <kyra> !roll 1d8+1
14:48:54 <dicebot> kyra, 1d8+1: [1d8=6] 7
14:49:01 <kyra> !roll 1d8+1
14:49:01 <dicebot> kyra, 1d8+1: [1d8=6] 7
14:49:04 <Landruff> 58/58
14:49:16 <kyra> healing spellbook
14:49:18 <kyra> !roll 1d8+1
14:49:18 <dicebot> kyra, 1d8+1: [1d8=5] 6
14:49:25 <kyra> !roll 1d8+1
14:49:26 <dicebot> kyra, 1d8+1: [1d8=5] 6
14:50:21 <kyra> !roll 1d8+1
14:50:22 <dicebot> kyra, 1d8+1: [1d8=6] 7
14:50:29 <spellbook> 47/59
14:50:35 <kyra> !roll 1d8+1
14:50:35 <dicebot> kyra, 1d8+1: [1d8=3] 4
14:50:36 <Landruff> !throw 1d20+15 perception
14:50:36 <diebot> Landruff, perception: [1d20=13] 28
14:50:44 <kyra> !roll 1d8+1
14:50:44 <dicebot> kyra, 1d8+1: [1d8=3] 4
14:50:51 <kyra> !roll 1d8+1
14:50:51 <dicebot> kyra, 1d8+1: [1d8=7] 8
14:51:35 <Natsume> (Natsume used his CLW wands to heal up to full, using average of 2 charges)
14:52:28 <spellbook> am i still large?
14:52:38 <spellbook> i didn't dispell it
14:52:44 <Mekkis> it lasts for one minute
14:53:27 <Natsume> Sure, Natsume will move to J5. Sensei will stand guard at K6.
14:56:17 <Landruff> !throw 1d20+2 engineering
14:56:18 <diebot> Landruff, engineering: [1d20=17] 19
14:56:22 <spellbook> !throw 1d20+7
14:56:22 <diebot> spellbook, 1d20+7: [1d20=4] 11
14:59:15 <Viorec> !throw 1d20+5
14:59:16 <diebot> Viorec, 1d20+5: [1d20=13] 18
14:59:18 <Landruff> !throw 1d20+2 init
14:59:18 <Mekkis> !throw 1d20+6
14:59:19 <diebot> Landruff, init: [1d20=15] 17
14:59:19 <diebot> Mekkis, 1d20+6: [1d20=7] 13
14:59:29 <spellbook> !throw 1d20+2 int
14:59:29 <diebot> spellbook, int: [1d20=18] 20
14:59:30 <Natsume> !throw 1d20+2 Natsume initiative
14:59:31 <diebot> Natsume, Natsume initiative: [1d20=6] 8
14:59:33 <kyra> !roll 1d20 init
14:59:33 <dicebot> kyra, init: [1d20=15] 15
15:01:18 <Mekkis> !throw 1d20+11 bomb kyra; 1d20+11 bomb Natsume
15:01:19 <diebot> Mekkis, bomb kyra: [1d20=3] 14; bomb Natsume: [1d20=15] 26
15:01:45 <Natsume> Once again, Squishy. So, yes.
15:01:55 <Mekkis> !throw 2d6_2
15:01:56 <diebot> Mekkis, 2d6_2: [2d6=4,6] 12
15:02:10 <Mekkis> !throw 2d6+2
15:02:12 <diebot> Mekkis, 2d6+2: [2d6=3,6] 11
15:02:13 <spellbook> !throw 1d20+4
15:02:13 <diebot> spellbook, 1d20+4: [1d20=6] 10
15:02:22 <Viorec> !throw 1d20+8
15:02:22 <diebot> Viorec, 1d20+8: [1d20=9] 17
15:02:36 <kyra> 21/33 hp
15:02:51 <Natsume> !throw 1d20+2
15:02:51 <diebot> Natsume, 1d20+2: [1d20=20] 22
15:02:54 <Natsume> Evasion.
15:03:13 <Natsume> 26/37
15:03:15 <Mekkis> it's spellbook's turn
15:03:22 <Natsume> True.
15:05:13 JimVideo has quit (Quit: Leaving)
15:05:20 <Mekkis> !throw 1d20+10
15:05:21 <diebot> Mekkis, 1d20+10: [1d20=1] 11
15:05:45 <Viorec> !throw 1d20+6
15:05:46 <diebot> Viorec, 1d20+6: [1d20=14] 20
15:07:23 <Natsume> Natsume too.
15:07:47 <Natsume> No, it will work.
15:07:59 <Mekkis> !spell create water
15:08:01 <diebot> Mekkis, CREATE WATER conjuration (creation[water]) cleric 0, druid 0, paladin 1, inquisitor 0 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: instantaneous Save: none SR:no
15:08:01 <diebot> This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large--possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. Note: Conjuration spells can't create
15:08:01 <diebot> substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
15:08:02 <Natsume> I play an alchemist, for explosive water complete immersion will do it.
15:08:23 <Natsume> *Explosive bombs.
15:08:49 <Natsume> Last.
15:09:24 <Mekkis> !throw 1d20+10
15:09:25 <diebot> Mekkis, 1d20+10: [1d20=15] 25
15:09:28 <Natsume> Yes.
15:09:39 <Natsume> !throw 1d20+2
15:09:40 <Mekkis> !throw 2d6+2
15:09:40 <diebot> Natsume, 1d20+2: [1d20=3] 5
15:09:41 <diebot> Mekkis, 2d6+2: [2d6=3,5] 10
15:09:49 <Landruff> !throw 1d20+4 reflex
15:09:50 <diebot> Landruff, reflex: [1d20=2] 6
15:10:01 <Landruff> 54/58
15:10:04 <Natsume> 16/37, Sensei 12/16.5
15:11:14 <Mekkis> !throw 1d20+10
15:11:15 <diebot> Mekkis, 1d20+10: [1d20=17] 27
15:11:57 <Mekkis> !throw 1d20+11
15:11:58 <diebot> Mekkis, 1d20+11: [1d20=1] 12
15:12:10 <Mekkis> !splash H5
15:13:09 <Mekkis> !scatter H5
15:13:10 <diebot> Mekkis, G4
15:13:23 <Landruff> !throw 1d20+4 reflex
15:13:23 <diebot> Landruff, reflex: [1d20=6] 10
15:13:27 <spellbook> !throw 1d20+4
15:13:27 <diebot> spellbook, 1d20+4: [1d20=4] 8
15:13:43 <Viorec> !throw 1d20+8
15:13:44 <diebot> Viorec, 1d20+8: [1d20=19] 27
15:13:50 <kyra> !roll 1d20+3
15:13:50 <dicebot> kyra, 1d20+3: [1d20=1] 4
15:14:01 <Landruff> 50/58
15:14:08 <kyra> 17/33 hp
15:14:13 <Natsume> "Oh god, the pain."
15:14:36 <kyra> !roll 3d6 channeling
15:14:36 <dicebot> kyra, channeling: [3d6=3,3,6] 12
15:14:44 <kyra> !roll 2d6 channeling
15:14:44 <dicebot> kyra, channeling: [2d6=5,3] 8
15:15:07 <Natsume> Natsume 24/37, Sensei full
15:16:02 <Natsume> Full round reflex to put out
15:16:19 <Natsume> !throw 1d20+4
15:16:19 <diebot> Natsume, 1d20+4: [1d20=9] 13
15:16:28 <Mekkis> !throw 1d6
15:16:29 <diebot> Mekkis, 1d6: [1d6=3] 3
15:16:35 <Natsume> Sensei will 5-foot to L5
15:16:38 <Natsume> full attack
15:16:46 <Natsume> !throw 1d20+4 power attack slam
15:16:46 <diebot> Natsume, power attack slam: [1d20=18] 22
15:16:53 <Natsume> !throw 2d6+6
15:16:54 <diebot> Natsume, 2d6+6: [2d6=1,6] 13
15:17:04 <Natsume> !Throw 1d20+4 power claw 1
15:17:12 <Natsume> !throw 1d20+4
15:17:13 <diebot> Natsume, 1d20+4: [1d20=10] 14
15:17:18 <Natsume> !throw 1d20+4
15:17:18 <diebot> Natsume, 1d20+4: [1d20=17] 21
15:17:24 <Natsume> !throw 1d6+6
15:17:25 <diebot> Natsume, 1d6+6: [1d6=1] 7
15:17:31 <Natsume> Done.
15:18:00 <Natsume> Natsume 21/37 HP
15:18:35 <Natsume> Natsume replies "OH GODS I'M ON FIRE!"
15:18:45 <Viorec> !throw 1d20+6
15:18:46 <diebot> Viorec, 1d20+6: [1d20=2] 8
15:19:20 <Mekkis> !throw 1d20+10
15:19:21 <diebot> Mekkis, 1d20+10: [1d20=8] 18
15:20:26 <Mekkis> !throw 1d20+10
15:20:27 <diebot> Mekkis, 1d20+10: [1d20=1] 11
15:20:37 <Mekkis> !scatter K4
15:20:38 <diebot> Mekkis, K3
15:20:52 <spellbook> !throw 1d20+4
15:20:52 <diebot> spellbook, 1d20+4: [1d20=11] 15
15:21:00 <Natsume> !throw 1d20+4 Natsume reflex
15:21:00 <diebot> Natsume, Natsume reflex: [1d20=15] 19
15:21:08 <Natsume> !throw 1d20+2 Sensei reflex
15:21:08 <diebot> Natsume, Sensei reflex: [1d20=18] 20
15:21:17 <Natsume> 19/37 HP
15:21:48 <Mekkis> !throw 1d20+10
15:21:49 <diebot> Mekkis, 1d20+10: [1d20=8] 18
15:22:06 <Viorec> !throw 1d20+6
15:22:07 <diebot> Viorec, 1d20+6: [1d20=11] 17
15:22:30 <Mekkis> !throw 1d20+10
15:22:31 <diebot> Mekkis, 1d20+10: [1d20=5] 15
15:22:42 <Mekkis> !throw 1d20+11
15:22:43 <diebot> Mekkis, 1d20+11: [1d20=19] 30
15:22:56 <spellbook> !throw 1d20+4
15:22:56 <diebot> spellbook, 1d20+4: [1d20=1] 5
15:22:57 <Natsume> !throw 1d20+2
15:22:57 <diebot> Natsume, 1d20+2: [1d20=6] 8
15:22:59 <kyra> !roll 1d20+3
15:22:59 <dicebot> kyra, 1d20+3: [1d20=5] 8
15:23:06 <Mekkis> !throw 2d6+2
15:23:07 <diebot> Mekkis, 2d6+2: [2d6=4,3] 9
15:23:09 <Natsume> Sensei 12/16.5
15:23:12 <Viorec> we are playing at 3-4 right?
15:23:15 <Mekkis> yeah
15:23:19 <kyra> 13/33 hp
15:23:20 <Natsume> 10/37 HP
15:23:30 <Mekkis> it's now kyra's turn
15:23:46 <spellbook> 56/59
15:24:06 <Mekkis> spellbook, yhat's wrong. You took 6 damage last turn
15:24:19 <Natsume> You can exclude the two alchemists on the ground floor, I think.
15:24:44 <spellbook> i will hit things!
15:24:56 <kyra> !roll 2d6 channeling
15:24:56 <dicebot> kyra, channeling: [2d6=5,5] 10
15:25:05 <Natsume> 20/37 HP
15:25:08 <kyra> 23/33 hp
15:25:14 <Natsume> Attempt full round to extinguish
15:25:20 <Natsume> !throw 1d20+4
15:25:21 <diebot> Natsume, 1d20+4: [1d20=10] 14
15:25:34 <Natsume> Sensei five foot, full attack
15:25:47 <Natsume> He is directly infront of the cat?
15:26:02 <Natsume> !throw 1d20+4 power attack slam 1
15:26:02 <diebot> Natsume, power attack slam 1: [1d20=18] 22
15:26:03 <Mekkis> on a stairway with a banister in the way
15:26:12 <Mekkis> miss
15:26:34 <Natsume> !throw 1d20+6 regular claw
15:26:34 <diebot> Natsume, regular claw: [1d20=11] 17
15:26:40 <Natsume> !throw 1d20+6 regular claw
15:26:41 <diebot> Natsume, regular claw: [1d20=5] 11
15:26:44 <Natsume> Don.e
15:26:49 <Mekkis> you can't change power attack during the same turn
15:26:53 <Mekkis> it's now spellbook's turn
15:26:57 <Natsume> Missed regardless.
15:27:32 <spellbook> !throw 1d20+10-2
15:27:33 <diebot> spellbook, 1d20+10-2: [1d20=11] 19
15:28:20 <Mekkis> !throw 1d20+10
15:28:21 <diebot> Mekkis, 1d20+10: [1d20=11] 21
15:28:56 <Landruff> !throw 1d20+7
15:28:57 <diebot> Landruff, 1d20+7: [1d20=7] 14
15:29:38 Steven ([email protected]) has joined #d&d
15:29:39 <Viorec> !throw 1d20+11
15:29:40 <diebot> Viorec, 1d20+11: [1d20=17] 28
15:29:57 <Viorec> !throw 1d4+1; 2d8
15:29:58 <diebot> Viorec, 1d4+1: [1d4=1] 2; 2d8: [2d8=6,1] 7
15:30:03 * Steven waves.
15:30:11 <kyra> heya steven
15:30:14 <Landruff> welcome back, weee missed you
15:30:16 <Steven> I went to the pharmacy and picked up one of my shots.
15:30:16 <Mekkis> I've got your chronicle sheet, Steven
15:30:30 <Steven> 25 bucks well spent
15:30:36 <Mekkis> !throw 1d20+10
15:30:37 <diebot> Mekkis, 1d20+10: [1d20=2] 12
15:30:51 <kyra> who does it hit very loud here
15:30:52 <Mekkis> !throw 2d6+2
15:30:53 <diebot> Mekkis, 2d6+2: [2d6=5,3] 10
15:31:02 <Natsume> 10/37
15:31:04 <Mekkis> Natsume, take 10
15:31:11 <spellbook> !throw 1d20+4
15:31:11 <diebot> spellbook, 1d20+4: [1d20=11] 15
15:31:15 <kyra> !roll 1d20+3 reflex
15:31:15 <dicebot> kyra, reflex: [1d20=13] 16
15:31:21 <Mekkis> spellbook and kyra take 2 damage
15:31:32 <kyra> 21/33 hp
15:31:32 <spellbook> roomate is being loud
15:31:51 <kyra> who's turn now?
15:32:07 <Mekkis> !throw 1d20+10
15:32:08 <diebot> Mekkis, 1d20+10: [1d20=9] 19
15:32:22 <Mekkis> !throw 1d4
15:32:23 <diebot> Mekkis, 1d4: [1d4=1] 1
15:32:54 <Viorec> never thought that would come up
15:32:57 <Mekkis> !throw 1d20+10
15:32:58 <diebot> Mekkis, 1d20+10: [1d20=5] 15
15:33:20 <Mekkis> It's now kyra's turn
15:33:37 <Viorec> !throw 1d20+11; 1d4+1; 2d8
15:33:37 <diebot> Viorec, 1d20+11: [1d20=4] 15; 1d4+1: [1d4=3] 4; 2d8: [2d8=2,2] 4
15:33:43 <Mekkis> miss
15:34:38 <kyra> !roll 1d8+1
15:34:38 <dicebot> kyra, 1d8+1: [1d8=7] 8
15:34:44 <Natsume> 18/37
15:34:59 <Natsume> Full round extinguish
15:35:04 <Natsume> !throw 1d20+4
15:35:04 <diebot> Natsume, 1d20+4: [1d20=13] 17
15:35:25 <Natsume> How high is the ceiling?
15:35:31 <Mekkis> 10'
15:35:51 <spellbook> when is it my turn again?
15:35:55 <Natsume> If I had 10 foot reach, could I attack the bombing alchemist through the hole?
15:36:01 <kyra> soon.
15:36:04 <Mekkis> yeah
15:36:17 <Natsume> Awesome, move sensei so he can do that please.
15:36:50 <Mekkis> ok
15:36:55 <Natsume> !throw 1d20+4 power attack slam
15:36:55 <diebot> Natsume, power attack slam: [1d20=7] 11
15:36:58 <Natsume> NVM.
15:36:59 <Mekkis> miss
15:37:06 <Mekkis> it's now spellbook's turn
15:37:10 <spellbook> awesome
15:38:17 <spellbook> !throw 1d20+7
15:38:18 <diebot> spellbook, 1d20+7: [1d20=11] 18
15:38:38 <Mekkis> it's now Landruff's turn
15:39:04 <kyra> take out one?
15:40:41 <spellbook> gotcha
15:41:32 <Landruff> !throw 1d20+8
15:41:32 <diebot> Landruff, 1d20+8: [1d20=7] 15
15:42:17 <Viorec> !throw 1d20+5
15:42:17 <diebot> Viorec, 1d20+5: [1d20=19] 24
15:43:04 <Mekkis> !throw 1d20+10 stabby
15:43:06 <diebot> Mekkis, stabby: [1d20=16] 26
15:43:09 <Mekkis> !throw 1d4
15:43:11 <diebot> Mekkis, 1d4: [1d4=1] 1
15:43:14 <kyra> quick afk
15:43:16 <Landruff> 57/58
15:43:32 <Landruff> !throw 1d20+7
15:43:32 <diebot> Landruff, 1d20+7: [1d20=16] 23
15:44:53 <Mekkis> !throw 1d20+11
15:44:54 <diebot> Mekkis, 1d20+11: [1d20=20] 31
15:44:57 <Mekkis> !throw 1d20+11
15:44:58 <diebot> Mekkis, 1d20+11: [1d20=14] 25
15:45:06 <Mekkis> !throw 4d6+4
15:45:07 <diebot> Mekkis, 4d6+4: [4d6=4,6,5,1] 20
15:45:22 <Natsume> -8/16.5
15:45:28 <Mekkis> reflex save, Natsume
15:45:31 <Natsume> !throw 1d20+4
15:45:31 <diebot> Natsume, 1d20+4: [1d20=20] 24
15:45:35 <Mekkis> take 2 damage
15:45:41 <Natsume> 16/37
15:45:56 <Mekkis> !throw 1d20+10
15:45:57 <diebot> Mekkis, 1d20+10: [1d20=15] 25
15:46:01 <Mekkis> !throw 1d4
15:46:02 <diebot> Mekkis, 1d4: [1d4=4] 4
15:46:17 <Mekkis> it's now Kyra's turn
15:46:19 Viorec has quit (Ping timeout: 121 seconds)
15:46:28 Mekkis gives voice to kyra
15:46:45 <spellbook> oh no!
15:46:48 Viorec ([email protected]) has joined #d&d
15:46:50 <kyra> !roll 1d20+3 reflex
15:46:51 <dicebot> kyra, reflex: [1d20=4] 7
15:47:05 <kyra> 17/33 hp
15:47:50 <kyra> !throw 2d8+4
15:47:50 <diebot> kyra, 2d8+4: [2d8=8,6] 18
15:47:59 <Natsume> 10/16.5
15:48:14 <Natsume> Eidolons only get 4.5 per level
15:48:24 <Natsume> Pretty much.
15:48:34 <Viorec> sorry about that
15:49:48 <Natsume> !throw 1d20+4
15:49:49 <diebot> Natsume, 1d20+4: [1d20=9] 13
15:49:58 <Natsume> Yeah
15:50:04 <Mekkis> !throw 1d6
15:50:05 <diebot> Mekkis, 1d6: [1d6=1] 1
15:50:11 <Natsume> 9/16.5
15:50:16 <Natsume> Can it reach an alchemist?
15:50:27 <Mekkis> yes, with cover
15:50:36 <Natsume> Stands up, regular slam attack
15:50:39 <Mekkis> ok
15:50:42 <Natsume> !throw 1d20+6
15:50:42 <diebot> Natsume, 1d20+6: [1d20=5] 11
15:50:45 <Mekkis> miss
15:50:45 <Natsume> Done.
15:52:03 <Viorec> !throw 1d20+2
15:52:03 <diebot> Viorec, 1d20+2: [1d20=14] 16
15:52:10 <Mekkis> !throw 1d2
15:52:11 <diebot> Mekkis, 1d2: [1d2=2] 2
15:52:41 <Mekkis> !throw 1d20+10
15:52:43 <diebot> Mekkis, 1d20+10: [1d20=7] 17
15:53:09 <Viorec> !throw 1d20+5
15:53:10 <diebot> Viorec, 1d20+5: [1d20=13] 18
15:54:36 <Viorec> !throw 1d20+2
15:54:37 <diebot> Viorec, 1d20+2: [1d20=11] 13
15:54:40 <Mekkis> !throw 1d2
15:54:41 <diebot> Mekkis, 1d2: [1d2=1] 1
15:54:57 <Mekkis> !throw 1d20+10
15:54:58 <diebot> Mekkis, 1d20+10: [1d20=16] 26
15:55:01 <Mekkis> !throw 1d4
15:55:03 <diebot> Mekkis, 1d4: [1d4=1] 1
15:55:11 <Viorec> !throw 1d20+2
15:55:11 <diebot> Viorec, 1d20+2: [1d20=12] 14
15:55:45 <Mekkis> !throw 1d20+11
15:55:46 <diebot> Mekkis, 1d20+11: [1d20=20] 31
15:55:48 <Mekkis> !throw 1d20+11
15:55:49 <diebot> Mekkis, 1d20+11: [1d20=15] 26
15:55:58 <Mekkis> !throw 4d6+4
15:56:00 <diebot> Mekkis, 4d6+4: [4d6=3,4,6,5] 22
15:56:06 <Natsume> !throw 1d20+4
15:56:06 <diebot> Natsume, 1d20+4: [1d20=14] 18
15:56:11 <Natsume> The cat disappears
15:56:23 <Mekkis> Natsume takes 2 damage
15:56:30 <Mekkis> it's now kyra's turn
15:57:12 <Natsume> HP 14/37
15:58:29 <kyra> !roll 1d8+1
15:58:29 <dicebot> kyra, 1d8+1: [1d8=4] 5
15:58:38 <kyra> 22/33 hp
15:59:07 <Natsume> Summon Monster: Small air elemental
15:59:16 <Mekkis> ok
15:59:20 <Natsume> It flies up and attacks the #2
15:59:49 <Natsume> !throw 1d20+7
15:59:49 <diebot> Natsume, 1d20+7: [1d20=13] 20
15:59:52 <Mekkis> hit
16:00:11 <Natsume> !throw 1d4+2
16:00:12 <diebot> Natsume, 1d4+2: [1d4=4] 6
16:00:39 <Natsume> I move over to O6 and cower
16:00:44 <spellbook> !throw 1d20+10-2
16:00:45 <diebot> spellbook, 1d20+10-2: [1d20=2] 10
16:01:22 <Mekkis> !throw 1d20+10
16:01:23 <diebot> Mekkis, 1d20+10: [1d20=5] 15
16:02:06 <Landruff> !throw 1d20+6
16:02:06 <diebot> Landruff, 1d20+6: [1d20=9] 15
16:02:36 <Viorec> !throw 1d20+7
16:02:46 <Viorec> !throw 1d20+7
16:02:47 <diebot> Viorec, 1d20+7: [1d20=12] 19
16:02:58 <Viorec> !throw 1d4+3
16:02:58 <diebot> Viorec, 1d4+3: [1d4=4] 7
16:03:23 <Viorec> !throw 2d8
16:03:23 <diebot> Viorec, 2d8: [2d8=6,1] 7
16:03:48 <Mekkis> !throw 1d20+10
16:03:49 <diebot> Mekkis, 1d20+10: [1d20=17] 27
16:04:05 <spellbook> skype died
16:04:21 <Natsume> I drop prone as a free action
16:04:29 <Mekkis> !throw 1d20+11
16:04:30 <diebot> Mekkis, 1d20+11: [1d20=18] 29
16:04:32 <Mekkis> ok
16:04:34 <Mekkis> !throw 2d6+2
16:04:35 <diebot> Mekkis, 2d6+2: [2d6=5,6] 13
16:04:38 <Mekkis> take 13 damage
16:04:40 <Natsume> still hits tho
16:04:46 <Natsume> 1/37
16:04:54 andrey has quit (EOF from client)
16:05:00 <Mekkis> Avatar's put us on hold
16:05:38 <Mekkis> 3 5's
16:05:45 <spellbook> idk
16:05:54 <Mekkis> then attempts to bullrush Viorec
16:05:58 <Mekkis> AoO Viorec?
16:06:00 <Mekkis> acutally
16:06:03 <Mekkis> Fort save first
16:06:09 <Viorec> !throw 1d20+7
16:06:10 <diebot> Viorec, 1d20+7: [1d20=15] 22
16:06:33 <Viorec> !throw 1d4+3; 2d8
16:06:34 <diebot> Viorec, 1d4+3: [1d4=4] 7; 2d8: [2d8=4,3] 7
16:06:41 <Mekkis> no sneak attack
16:07:01 <Viorec> !throw 1d20+2
16:07:01 <diebot> Viorec, 1d20+2: [1d20=18] 20
16:07:32 <Mekkis> !throw 1d20-4
16:07:33 <diebot> Mekkis, 1d20-4: [1d20=11] 7
16:07:55 <Mekkis> it's now spellbook's turn
16:08:01 <Mekkis> it's now kyra's turn
16:08:29 <spellbook> i am back
16:09:24 <Mekkis> !throw 1d20+3
16:09:25 <diebot> Mekkis, 1d20+3: [1d20=9] 12
16:09:40 <Mekkis> it's now Natsume's turn
16:09:42 <Mekkis> On Fire
16:10:02 <Natsume> !throw 1d20+13 UMD
16:10:02 <diebot> Natsume, UMD: [1d20=3] 16
16:10:10 <Natsume> Attempting to use CLW
16:10:16 <Natsume> portfolio reroll
16:10:24 <Natsume> !throw 1d20+13
16:10:24 <diebot> Natsume, 1d20+13: [1d20=14] 27
16:10:31 <Natsume> !throw 1d8+1
16:10:31 <diebot> Natsume, 1d8+1: [1d8=7] 8
16:10:37 <Mekkis> !throw 1d6
16:10:38 <diebot> Mekkis, 1d6: [1d6=5] 5
16:10:43 <Natsume> 4/37
16:10:52 <Mekkis> it's now spellbook's turn
16:11:13 <Natsume> The air elemental still can go
16:11:26 <Mekkis> yep
16:11:29 <Mekkis> what's it doing?
16:11:33 <Natsume> It will attack 3
16:11:35 <spellbook> !throw 1d20+10-2
16:11:35 <diebot> spellbook, 1d20+10-2: [1d20=7] 15
16:11:38 <Natsume> !throw 1d20+6
16:11:39 <diebot> Natsume, 1d20+6: [1d20=12] 18
16:11:51 <Mekkis> miss
16:11:56 <Natsume> No.
16:12:00 <spellbook> !throw 1d10+5
16:12:01 <diebot> spellbook, 1d10+5: [1d10=5] 10
16:12:03 <Natsume> Regarding the hold person question.
16:12:13 <Natsume> Agreed.
16:12:38 <Landruff> !spell create water
16:12:38 <diebot> Landruff, CREATE WATER conjuration (creation[water]) cleric 0, druid 0, paladin 1, inquisitor 0 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: instantaneous Save: none SR:no
16:12:38 <diebot> This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large--possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. Note: Conjuration spells can't create
16:12:39 <diebot> substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
16:13:43 <Landruff> !roll 1d20+4
16:13:43 <dicebot> Landruff, 1d20+4: [1d20=10] 14
16:14:21 <Viorec> !throw 1d20+10
16:14:22 <diebot> Viorec, 1d20+10: [1d20=13] 23
16:14:37 <Viorec> !throw 1d4+3; 2d8
16:14:37 <diebot> Viorec, 1d4+3: [1d4=3] 6; 2d8: [2d8=3,2] 5
16:14:48 andrey ([email protected]) has joined #d&d
16:15:12 <Mekkis> !throw 1d20+10
16:15:13 <diebot> Mekkis, 1d20+10: [1d20=17] 27
16:15:27 <Natsume> 12.
16:15:29 <Landruff> 19
16:15:48 <Natsume> Sorry, 15. but that still makes it.
16:16:09 <Mekkis> !throw 1d20+11
16:16:10 <diebot> Mekkis, 1d20+11: [1d20=13] 24
16:16:23 <Mekkis> !throw 2d6+2
16:16:24 <diebot> Mekkis, 2d6+2: [2d6=2,5] 9
16:16:30 <Viorec> !throw 1d20+7
16:16:31 <diebot> Viorec, 1d20+7: [1d20=11] 18
16:16:33 <Natsume> !throw 1d20+6
16:16:34 <diebot> Natsume, 1d20+6: [1d20=2] 8
16:16:40 <Landruff> 48/58
16:16:56 <Mekkis> !throw 1d20+10
16:16:57 <diebot> Mekkis, 1d20+10: [1d20=7] 17
16:17:03 <Mekkis> !throw 2d6+2 cold damage
16:17:04 <diebot> Mekkis, cold damage: [2d6=6,6] 14
16:17:22 <spellbook> !throw 1d20+4
16:17:22 <diebot> spellbook, 1d20+4: [1d20=16] 20
16:17:24 <Mekkis> !throw 1d20+3 will save vs hold person
16:17:26 <diebot> Mekkis, will save vs hold person: [1d20=7] 10
16:17:30 <Mekkis> spellbook, take 2 damage
16:17:33 <kyra> 8/33 hp
16:17:38 <Mekkis> it's now kyra's turn
16:19:42 <kyra> !roll 2d8+4 cure mod
16:19:42 <dicebot> kyra, cure mod: [2d8=7,1] 12
16:20:07 <kyra> 20/33
16:20:13 <Natsume> Summon Monster: Small Water elemental, which immediately uses its drench ability on me.
16:20:38 <Natsume> Summoner ability, it cancels the other one.
16:20:42 <Mekkis> ok
16:20:47 <Mekkis> make a concentration checm
16:20:49 <Mekkis> check*
16:20:58 <Natsume> !throw 1d20+8
16:20:58 <diebot> Natsume, 1d20+8: [1d20=1] 9
16:21:03 <Natsume> DAMN IT.
16:21:07 <Natsume> Pardon my french.
16:21:08 <Mekkis> you fail to summon
16:21:14 <Mekkis> !throw 1d6 fire damage as you burn
16:21:15 <diebot> Mekkis, fire damage as you burn: [1d6=1] 1
16:21:22 <Natsume> 3/37
16:21:31 <Natsume> Move to 1 south of kyra.
16:21:40 <Mekkis> you're prone
16:21:54 <Natsume> I crawl as far as I can with 30 feet of movement.
16:22:07 <Natsume> I WAS TRYING TO DO THAT.
16:22:10 <Natsume> It didn't work.
16:22:15 <Natsume> Full round action.
16:22:24 <Natsume> Air ele will attack 3.
16:22:37 <Natsume> charge
16:22:40 <Mekkis> ok
16:22:49 <Natsume> !throw 1d20+8
16:22:49 <diebot> Natsume, 1d20+8: [1d20=11] 19
16:22:51 <Mekkis> hit
16:22:56 <Natsume> !throw 1d4+1
16:22:56 <diebot> Natsume, 1d4+1: [1d4=4] 5
16:23:06 <Natsume> Done.
16:23:14 <Mekkis> it's now spellbook's turn
16:23:26 <Mekkis> it's now Landruff's turn
16:23:59 <Natsume> THANK YOU.
16:24:11 <Mekkis> it's now Viorec's turn
16:24:39 <Viorec> !throw 1d20+7
16:24:39 <diebot> Viorec, 1d20+7: [1d20=8] 15
16:24:59 <Mekkis> !throw 1d20+11
16:25:00 <diebot> Mekkis, 1d20+11: [1d20=6] 17
16:25:01 <kyra> ac 17
16:25:05 <Mekkis> !throw 1d4
16:25:06 <diebot> Mekkis, 1d4: [1d4=1] 1
16:25:09 <Mekkis> fort save
16:25:22 <Viorec> !throw 1d20+7
16:25:22 <diebot> Viorec, 1d20+7: [1d20=17] 24
16:25:27 <kyra> !roll 1d20+6 fort
16:25:28 <dicebot> kyra, fort: [1d20=17] 23
16:25:30 <Mekkis> hit
16:25:31 <Natsume> !throw 1d20+6
16:25:31 <diebot> Natsume, 1d20+6: [1d20=11] 17
16:25:34 <Mekkis> miss
16:25:35 <Viorec> !throw 1d4+3
16:25:35 <diebot> Viorec, 1d4+3: [1d4=3] 6
16:25:46 <kyra> 19/33
16:26:42 <Mekkis> !throw 1d20+10
16:26:43 <diebot> Mekkis, 1d20+10: [1d20=19] 29
16:26:47 <Mekkis> he's beartrapped
16:26:57 <Mekkis> it's now kyra's turn
16:27:17 <Mekkis> !throw 2d6+3
16:27:18 <diebot> Mekkis, 2d6+3: [2d6=5,2] 10
16:27:43 <Mekkis> it's now Natsume's turn
16:27:51 <Natsume> Stand up
16:27:52 <Natsume> UMD
16:27:56 <Mekkis> ok
16:27:58 <Natsume> !throw 1d20+13
16:27:58 <diebot> Natsume, 1d20+13: [1d20=11] 24
16:28:01 <Natsume> CLW
16:28:01 <Mekkis> all good
16:28:05 <Natsume> !throw 1d8+1
16:28:06 <diebot> Natsume, 1d8+1: [1d8=7] 8
16:28:08 <Mekkis> it's now Landruff's turn
16:28:09 <Natsume> 11/37
16:28:21 <Mekkis> spellbook's turn
16:28:45 <Natsume> (Air elemental will move to flank 2 on the stairs, has 100 fee fly speed)
16:28:58 <spellbook> !throw 1d20+4
16:28:58 <diebot> spellbook, 1d20+4: [1d20=1] 5
16:29:00 <Mekkis> miss
16:29:07 <Mekkis> it's now Landruff's turn
16:29:26 <Mekkis> it's now Viorec's turn
16:30:19 <Mekkis> !throw 1d20+11
16:30:20 <diebot> Mekkis, 1d20+11: [1d20=2] 13
16:30:24 <kyra> ac 21 now
16:30:27 <Mekkis> it's now kyra's turn
16:30:34 <kyra> total defence again
16:30:36 <Mekkis> ok
16:30:36 <kyra> end
16:30:40 <Mekkis> it's now Natsume's turn
16:30:59 <Natsume> Move behind spellbook, draw magic missile wand as part of move, fire
16:31:06 <Natsume> !throw 2d4+2
16:31:07 <diebot> Natsume, 2d4+2: [2d4=4,3] 9
16:31:07 <Mekkis> ok
16:31:26 <Natsume> CL3 from Crypt of Everflame
16:31:41 <Natsume> Air ele attack
16:31:45 <Natsume> !throw 1d20+6
16:31:45 <diebot> Natsume, 1d20+6: [1d20=17] 23
16:31:49 <Natsume> !throw 1d4+1
16:31:49 <diebot> Natsume, 1d4+1: [1d4=3] 4
16:32:09 <Landruff> kyra: 48/58
16:32:34 <kyra> I begin to heal everyone with my cure light wand
16:32:41 <Natsume> Me, please.
16:32:41 <kyra> !roll 1d8+1
16:32:41 <dicebot> kyra, 1d8+1: [1d8=5] 6
16:32:45 <kyra> !roll 1d8+1
16:32:45 <dicebot> kyra, 1d8+1: [1d8=7] 8
16:32:47 <kyra> !roll 1d8+1
16:32:48 <dicebot> kyra, 1d8+1: [1d8=1] 2
16:32:49 <kyra> !roll 1d8+1
16:32:50 <dicebot> kyra, 1d8+1: [1d8=4] 5
16:32:52 <kyra> !roll 1d8+1
16:32:52 <dicebot> kyra, 1d8+1: [1d8=2] 3
16:32:54 <kyra> !roll 1d8+1
16:32:54 <dicebot> kyra, 1d8+1: [1d8=6] 7
16:33:01 <kyra> I heal faster wand a whipping
16:33:01 <Natsume> First 4 good for me.
16:33:06 <Landruff> who are those on
16:33:06 <kyra> !roll 1d8+1
16:33:07 <dicebot> kyra, 1d8+1: [1d8=5] 6
16:33:09 <kyra> !roll 1d8+1
16:33:09 <dicebot> kyra, 1d8+1: [1d8=7] 8
16:33:13 <kyra> !roll 1d8+1
16:33:14 <dicebot> kyra, 1d8+1: [1d8=4] 5
16:33:36 <kyra> if you are hurt they are for you. landruff and viowatever his name is
16:33:37 <Natsume> Is it a messenger pigeon of the sea?
16:33:38 <kyra> !roll 1d8+1
16:33:38 <dicebot> kyra, 1d8+1: [1d8=3] 4
16:33:41 <kyra> !roll 1d8+1
16:33:41 <dicebot> kyra, 1d8+1: [1d8=5] 6
16:33:44 <kyra> !roll 1d8+1
16:33:44 <dicebot> kyra, 1d8+1: [1d8=3] 4
16:33:46 <kyra> !roll 1d8+1
16:33:47 <dicebot> kyra, 1d8+1: [1d8=3] 4
16:34:01 <kyra> to the secret door!
16:34:06 <kyra> !roll 1d8+1
16:34:06 <dicebot> kyra, 1d8+1: [1d8=7] 8
16:34:13 <kyra> is that enough for everyone now?
16:34:33 <kyra> you need someone infront of you
16:34:36 <kyra> no
16:34:43 <kyra> because then you get five foot ranged
16:34:44 <Natsume> Let's go throught the secret door and move on.
16:35:09 <kyra> I was healing everyone
16:35:14 <Natsume> I took first 4.
16:35:40 Viorec has quit (Ping timeout: 121 seconds)
16:35:44 <kyra> all our spells and buffs are gone. :-(
16:35:58 Viorec ([email protected]) has joined #d&d
16:36:13 <kyra> welcome back viorec you are at full health with no buffs
16:36:32 <Viorec> can i get re added to the call please
16:36:47 <Natsume> Nope
16:36:59 <Natsume> It was dead dead, so recharges in 24 hours.
16:37:46 <spellbook> i am infront
16:37:54 <Landruff> I'll be alongside spellbook
16:38:08 <kyra> I'll be behind the tanks next to viorec
16:39:05 <Natsume> Agreed.
16:40:15 <Landruff> "What.... have.... you.... done .....?"
16:40:27 <kyra> spider mute your mic
16:40:33 <spellbook> sorry
16:40:34 <spellbook> i did
16:40:40 <spellbook> ok
16:40:41 <Landruff> !throw 1d20+2 init
16:40:41 <diebot> Landruff, init: [1d20=18] 20
16:40:46 <spellbook> !throw 1d20+2
16:40:47 <Natsume> !throw 1d20+2 natsume initiative
16:40:47 <diebot> spellbook, 1d20+2: [1d20=3] 5
16:40:47 <diebot> Natsume, natsume initiative: [1d20=17] 19
16:40:49 <Mekkis> !throw 1d20; 1d20+6
16:40:50 <diebot> Mekkis, 1d20: [1d20=12] 12; 1d20+6: [1d20=15] 21
16:40:57 <kyra> !throw 1d20 initiative
16:40:57 <diebot> kyra, initiative: [1d20=2] 2
16:41:04 <Viorec> !throw 1d20+4
16:41:05 <diebot> Viorec, 1d20+4: [1d20=17] 21
16:41:46 <spellbook> what are we fighting?
16:41:55 <spellbook> named psy?
16:42:33 <Mekkis> !throw 1d20+9
16:42:34 <diebot> Mekkis, 1d20+9: [1d20=16] 25
16:42:38 <Mekkis> !throw 2d6+2
16:42:39 <diebot> Mekkis, 2d6+2: [2d6=1,2] 5
16:42:50 <Natsume> !throw 1d20+4
16:42:50 <spellbook> !throw 1d20+4
16:42:50 <diebot> Natsume, 1d20+4: [1d20=20] 24
16:42:50 <diebot> spellbook, 1d20+4: [1d20=17] 21
16:42:51 <Viorec> !throw 1d20+7
16:42:52 <diebot> Viorec, 1d20+7: [1d20=9] 16
16:42:52 <Mekkis> it's now Viorec's turn
16:43:12 <Mekkis> Natsume, spellbook and Viorec take 2 damage
16:43:16 <kyra> !roll 1d20+3 reflex
16:43:16 <dicebot> kyra, reflex: [1d20=16] 19
16:43:22 <Mekkis> kyra, take 2
16:43:31 <kyra> 31/33
16:43:41 <Viorec> !throw 1d20+7
16:43:41 <diebot> Viorec, 1d20+7: [1d20=18] 25
16:43:59 <Viorec> !throw 1d100
16:43:59 <diebot> Viorec, 1d100: [1d100=36] 36
16:44:24 <Viorec> !throw 1d4; 2d8
16:44:24 <diebot> Viorec, 1d4: [1d4=2] 2; 2d8: [2d8=7,2] 9
16:44:51 <Mekkis> !throw 1d20+6
16:44:52 <diebot> Mekkis, 1d20+6: [1d20=5] 11
16:44:54 <Mekkis> !throw 1d2
16:44:55 <diebot> Mekkis, 1d2: [1d2=2] 2
16:45:58 <Natsume> THey have crazy saves
16:46:00 <Natsume> against poison
16:46:29 <Landruff> !throw 1d20+7
16:46:29 <diebot> Landruff, 1d20+7: [1d20=12] 19
16:46:36 <Landruff> !rand hit miss
16:46:37 <dicebot> Landruff, random: miss
16:46:47 <Landruff> !throw 1d100
16:46:47 <diebot> Landruff, 1d100: [1d100=94] 94
16:47:03 <Mekkis> !throw 1d20+6
16:47:05 <diebot> Mekkis, 1d20+6: [1d20=20] 26
16:47:30 <Mekkis> it's now Natsume's turn
16:47:35 <Natsume> Summon Monster: Small Earth Elemental
16:47:37 <Landruff> he's BLINDED
16:47:41 <Mekkis> ok
16:47:42 <Natsume> Next to Alchemist behind him.
16:47:43 <Landruff> for 1 round
16:48:04 <Natsume> Summon monster has medium range
16:48:08 <Mekkis> ok
16:48:11 <Natsume> Behind so someone else can flank
16:48:23 <Natsume> !throw 1d20+7
16:48:23 <diebot> Natsume, 1d20+7: [1d20=8] 15
16:48:28 <Mekkis> miss
16:48:28 <Natsume> Miss, done.
16:49:58 <Mekkis> it's now spellbook's turn
16:50:23 andrey has quit (Ping timeout: 121 seconds)
16:51:12 <spellbook> !throw 1d20+5-2
16:51:12 <diebot> spellbook, 1d20+5-2: [1d20=3] 6
16:51:31 <Mekkis> !throw 1d20+6
16:51:32 <diebot> Mekkis, 1d20+6: [1d20=18] 24
16:52:03 <spellbook> can i attack and then use a wand?
16:52:04 <Mekkis> !throw 1d6
16:52:05 <diebot> Mekkis, 1d6: [1d6=6] 6
16:52:14 <kyra> !throw 1d8+1
16:52:14 <diebot> kyra, 1d8+1: [1d8=6] 7
16:52:31 <Landruff> 54/58
16:52:53 <Mekkis> !throw 1d20+11
16:52:54 <diebot> Mekkis, 1d20+11: [1d20=15] 26
16:52:59 <Mekkis> !throw 2d6
16:53:00 <diebot> Mekkis, 2d6: [2d6=5,4] 9
16:53:10 <Landruff> !throw 1d20+4
16:53:11 <diebot> Landruff, 1d20+4: [1d20=19] 23
16:53:13 <Viorec> !throw 1d20+7
16:53:14 <Mekkis> it's now Viorec's turn
16:53:14 <diebot> Viorec, 1d20+7: [1d20=11] 18
16:53:17 <Mekkis> Landruff, take 2 damage
16:53:24 <kyra> 20/33
16:53:41 <Landruff> 52/58
16:54:32 <Landruff> !throw 1d20+7+4
16:54:33 <diebot> Landruff, 1d20+7+4: [1d20=3] 14
16:54:37 <Mekkis> !throw 1d6
16:54:38 <diebot> Mekkis, 1d6: [1d6=3] 3
16:55:13 <Mekkis> it's now Natsume's turn
16:55:29 <Natsume> Elemental five foot for flank
16:55:41 <Viorec> !throw 1d20+7
16:55:42 <diebot> Viorec, 1d20+7: [1d20=19] 26
16:55:46 <Viorec> !throw 1d20+7
16:55:47 <diebot> Viorec, 1d20+7: [1d20=16] 23
16:56:01 <Viorec> !throw 2d4+6; 2d8
16:56:02 <diebot> Viorec, 2d4+6: [2d4=3,1] 10; 2d8: [2d8=7,1] 8
16:56:18 <Natsume> !throw 1d20+9 earth elemental attack
16:56:18 <diebot> Natsume, earth elemental attack: [1d20=20] 29
16:56:28 <Natsume> !throw 1d6+5
16:56:29 <diebot> Natsume, 1d6+5: [1d6=3] 8
16:56:47 <Natsume> !throw 1d20+9
16:56:47 <diebot> Natsume, 1d20+9: [1d20=18] 27
16:56:59 <Natsume> !throw 1d6+5
16:56:59 <diebot> Natsume, 1d6+5: [1d6=2] 7
16:57:15 <Natsume> Natsume magic missle alchemist
16:57:19 <Natsume> !throw 2d4+2
16:57:20 <diebot> Natsume, 2d4+2: [2d4=2,2] 6
16:58:23 <Landruff> "FOUND HIM"
16:58:35 <kyra> "BUT WHERE ARE YOU"!
16:58:46 <Mekkis> !throw 1d20+8
16:58:47 <diebot> Mekkis, 1d20+8: [1d20=20] 28
16:58:49 <Landruff> you can hear me and you saw where I went in
16:59:08 <Mekkis> !throw 1d20+4
16:59:09 <diebot> Mekkis, 1d20+4: [1d20=7] 11
16:59:30 <Mekkis> it's now spellbook's turn
17:00:33 <Mekkis> it's now kyra's turn
17:01:49 <Mekkis> !throw 1d20+11
17:01:50 <diebot> Mekkis, 1d20+11: [1d20=5] 16
17:01:50 <spellbook> my turn?
17:01:57 <spellbook> what happend?
17:02:08 <Mekkis> it's now Landruff's turn
17:02:16 <kyra> total defense
17:02:18 <spellbook> never mind
17:02:23 <spellbook> i blame roomate
17:03:02 <Viorec> you need a mic that doesnt pick up back ground noise
17:03:11 <Landruff> !roll 1d20+4
17:03:11 <dicebot> Landruff, 1d20+4: [1d20=9] 13
17:03:23 <Viorec> or softwear that can filter it
17:03:42 <Mekkis> it's now Viorec's turn
17:04:33 <Viorec> !throw 1d20+9; 1d4+3
17:04:34 <diebot> Viorec, 1d20+9: [1d20=9] 18; 1d4+3: [1d4=4] 7
17:04:48 <Viorec> !throw 1d100
17:04:48 <diebot> Viorec, 1d100: [1d100=3] 3
17:04:58 <Viorec> !throw 1d20+10; 1d4+3
17:04:59 <diebot> Viorec, 1d20+10: [1d20=13] 23; 1d4+3: [1d4=4] 7
17:05:05 <Viorec> !throw 1d100
17:05:05 <diebot> Viorec, 1d100: [1d100=18] 18
17:05:17 <Mekkis> it's now Natsume's turn
17:05:24 <Natsume> Do I have line of sight on him?
17:05:28 <Mekkis> no
17:05:41 <Natsume> The earth elemental will charge him, it has tremorsense 60
17:05:54 <Natsume> !throw 1d20+11
17:05:55 <diebot> Natsume, 1d20+11: [1d20=11] 22
17:06:07 <Natsume> !throw 1d6+5
17:06:08 <diebot> Natsume, 1d6+5: [1d6=1] 6
17:06:18 <kyra> throw a d 100
17:06:21 <kyra> for miss chance
17:06:29 <Natsume> It has no concealment, if by fog
17:06:33 <Natsume> tremorsense.
17:06:50 <Mekkis> tremorsense isn't blindsight
17:06:50 <kyra> aight then. 6 damage.
17:07:03 <Natsume> !throw 1d100
17:07:03 <diebot> Natsume, 1d100: [1d100=7] 7
17:07:15 <Natsume> I will re-summon another earth elemental, and it will charge again
17:07:19 <Natsume> for my standard action
17:07:27 <Natsume> !throw 1d20+11
17:07:28 <diebot> Natsume, 1d20+11: [1d20=16] 27
17:07:34 <Natsume> !throw 1d100
17:07:35 <diebot> Natsume, 1d100: [1d100=85] 85
17:07:39 <Natsume> !throw 1d6+5
17:07:39 <diebot> Natsume, 1d6+5: [1d6=5] 10
17:07:42 <Natsume> Done.
17:08:09 <Mekkis> !throw 1d20+9
17:08:10 <diebot> Mekkis, 1d20+9: [1d20=7] 16
17:08:21 <Mekkis> !throw 1d100
17:08:22 <diebot> Mekkis, 1d100: [1d100=32] 32
17:08:55 <Landruff> !throw 1d20+9 will
17:08:55 <diebot> Landruff, will: [1d20=6] 15
17:08:59 <Landruff> !throw 1d20+9 will
17:08:59 <diebot> Landruff, will: [1d20=2] 11
17:09:29 <Mekkis> Spellbook's turn
17:10:31 <Mekkis> Kyra's turn
17:12:04 <kyra> !throw 1d20+8
17:12:05 <diebot> kyra, 1d20+8: [1d20=16] 24
17:12:19 <Mekkis> it's now Landruff's turn
17:12:19 <Landruff> !roll 1d100
17:12:19 <dicebot> Landruff, 1d100: [1d100=41] 41
17:12:26 <Mekkis> you find yourself unable to act
17:12:30 <Mekkis> it's now Viorec's turn
17:12:50 <Viorec> !throw 1d20+10; 1d4+5
17:12:50 <diebot> Viorec, 1d20+10: [1d20=20] 30; 1d4+5: [1d4=4] 9
17:12:57 <Viorec> !throw 1d20+10; 1d4+5
17:12:58 <diebot> Viorec, 1d20+10: [1d20=20] 30; 1d4+5: [1d4=4] 9
17:13:09 <Viorec> !throw 1d100
17:13:10 <diebot> Viorec, 1d100: [1d100=22] 22
17:13:23 <Viorec> !throw 1d20+10; 1d4+5
17:13:24 <diebot> Viorec, 1d20+10: [1d20=11] 21; 1d4+5: [1d4=2] 7
17:13:28 <Viorec> !throw 1d100
17:13:29 <diebot> Viorec, 1d100: [1d100=56] 56
17:13:44 <Mekkis> it's now Natsume's utrn
17:13:53 <Natsume> Earth elemental attack
17:14:01 <Natsume> !throw 1d20+9
17:14:02 <diebot> Natsume, 1d20+9: [1d20=1] 10
17:14:02 <Mekkis> ok
17:14:05 <Mekkis> miss
17:14:08 <Mekkis> what else?
17:14:12 <Natsume> Re-summon, charges
17:14:16 <Natsume> !throw 1d20+11
17:14:16 <diebot> Natsume, 1d20+11: [1d20=6] 17
17:14:31 <Mekkis> hit
17:14:32 <Natsume> I only have 2 more of those left
17:14:41 <Natsume> !throw 1d6+5
17:14:41 <diebot> Natsume, 1d6+5: [1d6=3] 8
17:14:49 <spellbook> gotcha
17:14:50 <Natsume> !throw 1d100
17:14:50 <diebot> Natsume, 1d100: [1d100=16] 16
17:14:54 <Natsume> Meh.
17:15:16 <Natsume> Done.
17:15:39 <Mekkis> !throw 1d20+11
17:15:40 <diebot> Mekkis, 1d20+11: [1d20=6] 17
17:16:11 <kyra> viorec does a 17 hit you?
17:16:14 <Mekkis> it's now spellbook's turn
17:16:27 <Mekkis> what was that?
17:16:31 ChanOP gives voice to Viorec
17:17:30 <Viorec> unless its a light blade
17:18:01 <Mekkis> !throw 2d6+9
17:18:02 <diebot> Mekkis, 2d6+9: [2d6=2,3] 14
17:18:04 <Mekkis> !throw 1d100
17:18:06 <diebot> Mekkis, 1d100: [1d100=92] 92
17:19:06 <spellbook> !throw 1d20+9-2+1
17:19:06 <diebot> spellbook, 1d20+9-2+1: [1d20=12] 20
17:19:19 <spellbook> !throw 1d100
17:19:19 <diebot> spellbook, 1d100: [1d100=54] 54
17:20:03 <spellbook> 1d6/1d6+5
17:20:03 <spellbook> 1Throw1d6/1d6+5
17:20:09 <spellbook> !throw 1d8+5
17:20:09 <diebot> spellbook, 1d8+5: [1d8=5] 10
17:20:32 <spellbook> pick up my cleave
17:25:00 <Natsume> Queue the ending music.
17:25:20 <Landruff> !spell bestow curse
17:25:20 <diebot> Landruff, BESTOW CURSE necromancy ([curse]) cleric 3, sorcerer/wizard 4, witch 3, antipaladin 3 1 standard action Range: touch creature touched Comp: V, S Duration: permanent Save: Will negates SR:yes
17:25:21 <diebot> You place a curse on the subject. Choose one of the following. -6 decrease to an ability score (minimum 1). -4 penalty on attack rolls, saves, ability checks, and skill checks. Each turn, the target has a 50% chance to act normally; otherwise, it takes no action. You may also invent your own curse, but it should be no more powerful than those
17:25:21 <diebot> described above. The curse bestowed by this spell cannot be dispelled, but it can be removed with a break enchantment, limited wish, miracle, remove curse, or wish spell. Bestow curse counters remove curse.
17:25:21 <Natsume> Have remove curse
17:26:09 <Natsume> Can't Kyra cast it on the way back from the mission?
17:26:23 <Natsume> Actually, nvm, forgot.
17:26:39 <Natsume> Agreed.
17:28:47 <Natsume> I apologize, but it is 3:30AM my time and I work in the morning
17:28:57 <spellbook> !dayjob 1d20+8
17:28:58 <diebot> spellbook, Roll: 10 5gp
17:29:11 <Landruff> !throw 1d20+11 day job
17:29:12 <diebot> Landruff, day job: [1d20=15] 26
17:29:14 <Natsume> !throw 1d20+16 day job
17:29:14 <diebot> Natsume, day job: [1d20=1] 17
17:29:49 <Landruff> mark off that you've played the scenario: http://www.pfrpg.com.au/pfs.php5
17:29:50 <Natsume> Can this be emailed to me? I am not normally on this site
17:29:58 <Landruff> yep
17:30:11 Landruff is now known as Avatar
17:30:15 ChanOP gives channel operator status to Avatar
17:30:22 * Avatar removes voice from Avatar kyra Natsume spellbook Viorec
17:30:26 <Natsume> Thanks, my email is [email protected]. Let me know if you need anything else. Good night!
17:30:31 <Avatar> pm mekkis with it
17:30:37 spellbook is now known as spider21b
17:30:39 <Avatar> same with your day job
17:31:08 Natsume has quit (Quit: )
17:31:20 <spider21b> awesome job today avatar!
17:31:41 <Avatar> need a new faction now
17:31:54 <spider21b> pick somthing epic
17:32:03 <spider21b> like andoran, or taldor
17:32:53 <Avatar> those are shit
17:32:59 <spider21b> why?
17:33:06 <Avatar> andoran is lame
17:33:08 <Avatar> taldor is boring
17:33:31 <spider21b> what was soo cool about your fromer one?
17:34:03 <Avatar> former what
17:34:15 <Avatar> lantern lodge? nothing
17:34:23 <Avatar> it was one of my last choices of choose-every-faction-once
17:34:31 <Avatar> frankly I am glad they shut down
17:37:04 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
17:38:22 <Avatar> maybe sczarni
17:38:31 <Avatar> is it weird for an aasimar to go sczarni
17:39:00 <Brunius> no weirder than a paladin going sczarni
17:39:10 <Avatar> that's supposed to be weird though
17:40:03 <Brunius> that was what, a 7 hour game
17:40:09 <Brunius> eight?
17:40:15 <Avatar> we started about 90 minutes late
17:44:31 <Steven> alright, im goin to bed again... hopefully this time i sleep instead of my headache getting worse
17:47:39 Steven has quit (Quit: )
17:53:07 spider21b ([email protected]) has joined #d&d
17:53:08 <spider21b> back
17:57:58 <Viorec> !throw 1d20+12 dayjob for way of the kirin @mekkis
17:59:21 <Viorec> i was think sczarni as well making this guy join Ulzefs crew
18:00:08 Viorec is now known as Ulzef
18:18:19 Steven ([email protected]) has joined #d&d
18:18:38 <Steven> yeah okay laying down doesnt work.
18:18:44 kyra is now known as Blasticka
18:19:31 <Blasticka> get kyra to heal you man!
18:20:06 <Steven> will need to be the level 7
18:20:12 <Steven> i think im cursed.
18:22:47 <Blasticka> it's possible. they do exist.
18:23:56 <Steven> what really sucks im supposed to show up for a module tomorrow at non
18:23:58 <Steven> noon
18:37:16 <Blasticka> http://www.youtube.com/watch?v=waa2ucfgVgQ
18:37:17 <diebot> Blasticka, Never Split The Party
18:37:20 <Blasticka> this is funny
18:37:31 <Blasticka> it will make you feel better
18:41:20 <Steven> unlikely
18:41:29 <Steven> not being in pain would make me feel better
18:41:46 <Steven> im gonna go take a shower, always feel better after a shower
18:54:21 <Steven> yup feel a little better
18:57:18 <Steven> not much, but its better than nothing
18:59:21 <spider21b> hum?
18:59:54 <spider21b> anyway, when ever the gm gets back we can all get our pathfinder sheets
19:42:01 <Steven> thinkin imma buy The Last of Us if i feel worth a shit tomorrow.
20:30:34 <Blasticka> mekkis had to go spider
20:30:36 <Blasticka> he said later
20:33:18 PigMan ([email protected]) has joined #d&d
20:33:23 <PigMan> hi
20:34:14 <Brunius> hi
20:47:19 PigMan has quit (Quit: )
20:58:19 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
21:08:43 <Brunius> Oh man
21:08:55 <Brunius> I lock these guys in a room, and of course they try to communicate with an insect
21:09:19 <Brunius> ...through interpretive dance
21:10:04 <Brunius> And he names his pickaxe
21:10:57 <Brunius> violence against named picks: Featureless Cylinder-land says no!
21:11:08 <Avatar> are you okay
21:12:02 <Brunius> Of course I am
21:12:26 <Brunius> Two of my players just decided to try to communicate with a beetle through interpretive dance, then name their pickaxe
21:15:45 <Avatar> did it work
21:15:55 <Brunius> they successfully named their pickaxe.
21:16:02 <Avatar> the beetle?
21:16:18 <Brunius> I'm afraid the beetle did not understand their dancing
21:39:23 <Blasticka> wow. just wow.
21:41:05 <Blasticka> oh, brunius, I was wondering.... can we schedule a lowbie game for sometime next week? me and the wife really wanna play something. anything. for levels 1 and 2.
22:03:32 <Brunius> I can't do anything this coming week
22:03:36 <Brunius> The week after that...we'll see
22:28:03 <Blasticka> thanks I appreciate it. I'll see if any of the other Gm
22:28:09 <Blasticka> 's are available
23:46:00 <Blasticka> but not tonight. farewell everyone
23:46:09 Blasticka has quit (Quit: http://www.mibbit.com ajax IRC Client)
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