// #d&d — 2012-02-10
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00:00:19 Mort- has quit (Ping timeout: 121 seconds)
04:47:00 Derek_ ([email protected]) has joined #d&d
04:47:04 <Derek_> Hello
05:13:09 Derek_ ([email protected]) has left #d&d
05:45:31 Ballig1 is now known as Ballig
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08:32:46 <Mekkis> Ballig, I used to believe your stance on roleplaying, until at arcanacon, where people were doing the same thing.
10:04:38 tristen ([email protected]) has joined #d&d
10:26:53 <tristen> omg this is gold:
10:27:01 <tristen> "Gift of Sight"
10:27:09 <tristen> You can read the future by cutting open your abdomen and pulling out your entrails. This is a full-round action that deals 6d6 points of damage to you. This functions as the divination spell, using your Hit Dice as the caster level. You can perform this ability no more than once per day.
10:27:20 <tristen> i would have thought it would be once per lifetime...
10:46:18 <Hydrazine> i guess its assuming you survive the 6d6/
10:47:57 <tristen> i can just see a monster once a day saying "oh hold up lads. gimme a second - i'm just going to check my future..."
10:48:47 <Hydrazine> brandishing a big ass knife.
10:48:51 <Hydrazine> cutting his gut open.
10:49:13 <Hydrazine> there was a wicked cool second ed spell, it involved putting a demon baby in someone.
10:49:42 <Hydrazine> did like 6d6 damage being born, or double if the victim's a man.
10:50:18 <Hydrazine> and after its born, it immediate grows to full size of the parent, and looks almost identical. then it picks up the host's weapons, while they're still suffering and stunned from the birth, and murder face.
10:50:27 <Hydrazine> with all the attack rolls and feats and such.
10:50:29 <tristen> owch
11:35:24 Topic for #d&d is: PFS: Sat 11am (Mekkis, new game) / Sun 11am (Brunius, new game) | CoTE: TBA || All times are AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net
11:35:24 Topic for #d&d set by Avatar at Thu Feb 9 18:12:53 2012
12:40:58 <Hydrazine> wand golems! entirely made of magic wands! Shoot fire and shit everywhere!
12:45:15 <MekkisScreen> cool
13:07:54 <MekkisScreen> 1there's a troll in Kaer Maga who does that
13:08:29 <MekkisScreen> covering a sign in its entrails
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14:32:55 <Hydrazine> Hey look, its that guy.
14:33:21 <Kempt> You uh, talking about me?
14:33:37 Kempt has quit (EOF from client)
14:33:48 <Hydrazine> ...I guess not.
14:33:49 Kempt ([email protected]) has joined #d&d
14:34:13 <Hydrazine> Whats up?
14:34:24 <Kempt> Nothing, just got some free time.
14:34:32 <Kempt> See if I can't finish my character sheet.
14:35:09 <Hydrazine> now you got me started.
14:35:10 <Kempt> How's whatever you've been up to?
14:35:10 <Hydrazine> http://youtu.be/0ggbRTRDFOI
14:35:14 <Hydrazine> Goin'.
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14:35:45 <Kempt> I am so sorry.
14:35:56 <Hydrazine> You're all sorts of disconnecty and shit.
14:36:01 <Hydrazine> Anyway, I'm around if you need a hand.
14:36:07 <Kempt> Thanks champ
14:36:18 <Hydrazine> I'l good at rulebooks. Lots of practice.
14:37:19 <Kempt> How long have you been playing?
14:37:35 <Hydrazine> Um. Tabletop in general? 8 years or so?
14:37:49 <Hydrazine> I also had some serious rulebooking to do in a professional aspect aswell.
14:38:00 <Kempt> Yeah, that sounds like experience.
14:38:16 <Kempt> Hey, this d/c thing is starting to get to me. I'm gonna find out what the deal is.
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15:06:27 <tristen> optusnet.com.au XD
15:12:37 <Hydrazine> optusnet is fail isp?
15:19:00 <tristen> oh it might be it might not be - i could be wrong but i don't think it's the isp of choice for techies
15:20:43 <tristen> hey did you make that video up there?
15:20:53 <tristen> or involved in?
15:21:15 <Hydrazine> ...No? Its just a cool video.
15:21:29 <Hydrazine> And I like the musician.
15:21:37 <Hydrazine> I'm one of his ~3 fans.
15:21:43 <tristen> yeah it's well done
15:22:21 <Hydrazine> Yeah, I thought it was cool. Telling a whole story from the knees down.
15:22:32 <Hydrazine> Fuckin' nobody knows about Kenna.
16:15:33 <Avatar> anyone know how much a wand weighs
16:15:57 <Avatar> no more than 1 ounce
16:19:06 <tristen> Physical Description: A wand is 6 to 12 inches long, 1/4 inch thick, and weighs no more than 1 ounce. Most wands are wood, but some are bone, metal, or even crystal. A typical wand has Armor Class 7, 5 hit points, hardness 5, and a break DC of 16.
16:20:19 <tristen> hullo avatar
16:20:19 <tristen> quiet day today
16:20:19 <tristen> i thought friday would have everyone slacking off
16:20:19 <tristen> hey no topic?
16:20:19 Avatar has changed the topic to: PFS: Sat 11am (Mekkis, new game) / Sun 11am (Brunius, new game) | CoTE: TBA || All times are AEDT (UTC+11:00) | D&D and Pathfinder Online http://dnd.ballig.net
16:20:20 <tristen> i haven't levelled tasiv up yet
16:20:37 <tristen> gawd mekkis WE'RE ALL GONNA DIE
16:20:47 <tristen> what we playing do ye know?
16:20:48 <Avatar> you don't know the half of it
16:20:54 <Avatar> before the dawn part 1
16:20:59 <tristen> level?
16:21:08 <Avatar> that's usually decided when players are confirmed
16:21:09 <Brunius> Oh lawdy
16:21:12 <tristen> 5+ or 5-
16:21:15 <tristen> okee
16:21:21 <Avatar> have you confirmed
16:21:40 <Hydrazine> dam you guys and your saturday mornings.
16:21:41 <tristen> on the site you mean?
16:21:56 <Avatar> yeah
16:22:14 <Avatar> jaggedsoul is in, so it'll probably low tier
16:22:45 <Avatar> Brunius: haven't you played it?
16:22:58 <Brunius> Yeah
16:23:05 <Avatar> you accepted the invite
16:23:05 <tristen> is echoes of the overwatched pfs?
16:23:14 <Brunius> Wasn't that the one we screwed up abysmally
16:23:17 <Avatar> yeah, they played it while we were doing quest for perfection 3
16:23:23 <Avatar> sure was
16:23:59 <tristen> don't mention quest for perfection 3 - i got brunius kilt
16:24:08 <Brunius> That was #1
16:24:42 <Hydrazine> He probably deserved it.
16:24:47 <tristen> no? wasn't it at the monest...moenest...temple at the end?
16:24:54 <Avatar> that was 1
16:24:55 <Brunius> Yeah, that was #1
16:25:06 <Brunius> because we needed that before we could do #2, timeline wise
16:25:08 <Avatar> 3 was the one with matt's cavalier
16:25:11 <Brunius> Plot wise, rather
16:25:12 <tristen> ah yeah "takes possession of the thingie"
16:25:26 <Avatar> IT WILL BE GLORIOUS
16:25:29 <tristen> XD
16:25:40 <tristen> fuck that cracks me up
16:25:49 <Avatar> still
16:25:52 <Hydrazine> Nerds.
16:26:00 <Avatar> man you weren't there
16:26:16 <tristen> yes still for bloody ever
16:26:22 <tristen> man you had to be there
16:26:28 <tristen> this guy - i couldn't play
16:26:32 <tristen> i had sore ribs
16:26:36 <Hydrazine> lol.
16:26:39 <Hydrazine> man, those're the days.
16:26:46 <Hydrazine> i remember games like that.
16:33:54 <Brunius> Avatar: If I've already played, why was I invited?
16:38:16 <tristen> feature of the day: http://www.journeyo.com/public/combat/yvghudpelkagoysjiqjapvxpvyoyvi
16:38:27 <tristen> if you move your mouse around and click where you want
16:38:32 <tristen> it'll "save" the position
16:38:50 <tristen> so you can cut and paste the position and irc it
16:39:11 <tristen> avatar: remember when we were trying to express to mekkis the line of sight thing?
16:39:14 <tristen> ranged combat
16:39:29 <tristen> and he had to just click around a lot until we said "yeah there"?
16:40:08 <Hydrazine> i don't think i understand the benefits over the ability to just say.... F7.
16:40:27 <tristen> it was the corner of the square was the issue
16:40:51 <tristen> regardless, both can be cut and paste
16:41:06 <tristen> just a small thing i was working on...
16:41:21 <tristen> the biggest change i've made is to the map image
16:41:27 <tristen> i was cheating a little bit earlier
16:41:41 <tristen> and serving some of it from my server
16:41:52 <tristen> now none of that map image is served from my server at all
16:41:57 <Hydrazine> i think the marker movement bothered me a good bit, though. or is there an option to just click or drag shit around I wasn't aware of?
16:42:08 <tristen> well there is "warp"
16:42:15 <tristen> so if you click the "warp" function
16:42:22 <tristen> and then click anywhere on the map
16:42:31 <tristen> selected players/npcs will move to that spot
16:42:40 <tristen> keeping formation if there's more than one selected of course
16:42:59 <Hydrazine> ah. Neat.
16:43:07 <Hydrazine> Was that there last time I was playing with it?
16:43:18 <Hydrazine> As in, did I just not see it or is it new?
16:43:29 <tristen> uhm not entirely sure
16:43:37 <tristen> possibly...possibly not
16:43:42 <tristen> i've done a lot in the last few days...
16:44:19 <tristen> yeah the compass movement is a bit cumbersome - so i did the "warp" thing
16:44:27 <MekkisScreen> level 1-7
16:44:35 <tristen> which is also handy if there are several "maps" in the same image
16:44:45 <tristen> k mekkis cool
16:45:51 <MekkisScreen> but Avatar, Brunius and I think Ballig have already played it
16:46:03 <Hydrazine> How do you change the total size of the map?
16:46:12 <MekkisScreen> here is "warp"
16:46:12 <MekkisScreen> 07:38 < tristen> so if you click the "warp" function
16:46:12 <MekkisScreen> 07:38 < tristen> and thenhere is "warp"
16:46:13 <MekkisScreen> 07:38 < tristen> so if you click the "warp" function
16:46:20 <MekkisScreen> oops
16:46:22 <tristen> you change the size of the map image
16:46:30 <tristen> resize it in whatever
16:46:39 <Hydrazine> hm.
16:46:46 <tristen> remember: i only have read-only access to the map image
16:46:54 <Hydrazine> Remember my little map that I was testing with?
16:47:07 <tristen> yeah
16:47:22 <Hydrazine> i found my tab and took a poke when you mentioned the warp thing.
16:47:44 <tristen> sorry i can't resize it because that would mean i would have to serve the image from my server - copyright issues are too heavy
16:47:52 <Hydrazine> Ah.
16:48:02 <Hydrazine> ...but the game map size is bigger than the map i linked?
16:48:12 <Hydrazine> its tiling across.
16:48:16 <tristen> ah ok
16:48:26 <tristen> just expand the "map" tab
16:48:33 <tristen> and click "apply"
16:48:36 <MekkisScreen> the middle mouse button on this stylus is tempramental
16:48:38 <tristen> it should right itself
16:48:55 <MekkisScreen> 07:39 < tristen> uhm not entirely sure
16:49:32 <tristen> how's that looking now hydra?
16:49:50 <Hydrazine> unchanged.
16:50:01 <tristen> ok one sec probably a bug
16:50:27 <Hydrazine> my simple bar map i looted off the google
16:51:03 <tristen> refresh now?
16:51:26 <tristen> it's still a bug btw - i'll look closer at it now
16:51:39 <Hydrazine> ...Glad to help out I guess?
16:52:22 <tristen> heheh no it's all good
16:55:19 <Hydrazine> you should make the colors list a drop-down or something. or palette.
16:55:40 <Hydrazine> since its just a type box when i was messing with it, i tried shit like mauve and lavender, just to see what happens.
16:56:09 <Hydrazine> salmon and chartreuse were next.
16:57:00 <Hydrazine> oh. you did.
16:57:05 <Hydrazine> well.. bravo then.
16:57:30 <tristen> yeah i copped a bit of flak for not having those :)
16:57:39 <tristen> early days early days
16:57:48 <Hydrazine> hmmm..
16:58:18 <Hydrazine> You sure showed me on that one.
16:59:32 <Hydrazine> i see you got cones in too. i was curious how you would implement it. Not bad.
17:00:40 <MekkisScreen> how did you end up doing it
17:01:00 <Hydrazine> select a color, size and direction, and click the origin square.
17:01:04 <Hydrazine> and boom, cone.
17:01:22 <Hydrazine> Easy enough that i could get it right on the first try.
17:01:33 <tristen> cheers!
17:01:43 <tristen> yeah always click the square of the caster
17:01:51 <tristen> i haven't really made that clear
17:02:05 <tristen> but i also haven't done any faq or anything
17:02:22 <tristen> oh areas will center on the nearest grid-intersection
17:02:33 <tristen> so be wary of that
17:02:56 <Hydrazine> Possible to have things like ranges typable input aswell as clicked?
17:03:28 <tristen> you mean for stuff that isn't 15 or 30?
17:03:42 <Hydrazine> i mean for the range function.
17:03:54 <tristen> oh right
17:03:56 <Hydrazine> the to and from have to be clicked in, currently.
17:04:22 <tristen> yeah i could make that an input that gets populated if you click - leaving you free to enter something manually if you want?
17:04:27 <tristen> how's that sound?
17:05:09 <Hydrazine> pretty sweet.
17:05:09 <tristen> actually that would work for everything...i think...
17:05:14 <tristen> ok one sec...
17:07:01 <Hydrazine> hmm.
17:07:12 <Avatar> http://www.kickstarter.com/projects/66710809/double-fine-adventure?ref=discover_rec
17:07:15 <Hydrazine> am i not seeing the ability to have a large player or NPC?
17:07:25 <Avatar> started yesterday, I think
17:07:57 <tristen> hydrazine not yet but i will very soon...
17:08:10 <tristen> i'll make size a drop-down
17:08:36 <Hydrazine> mkay. just saying. i know we got some guys ride mounts. and bigger enemies are big enemies.
17:08:46 <tristen> yeah understood for sure
17:08:51 <Hydrazine> i think swarms are 10ft cubes too?
17:08:57 <MekkisScreen> no
17:09:11 <MekkisScreen> they're 4x5' squares
17:13:16 <Brunius> It they're 4'x5' they're not square
17:13:23 <Hydrazine> ...srd says 10ft on each side. is that wrong?
17:13:51 <tristen> so a swarm could be a "large" npc?
17:14:01 <Brunius> That's correct, Hydrazine
17:14:32 <MekkisScreen> they can be a 20'x5' line
17:14:53 <MekkisScreen> four 5' squares
17:15:04 <MekkisScreen> 08:05 < MekkisScreen> they're 4x5' squares
17:15:18 <Hydrazine> well. i think it would be more effective to display them as highlighted squares rather than an actual circular marker.
17:15:31 <Hydrazine> particularly because swarms attack by occupying your space.
17:15:58 <tristen> yeah - i can make that optional for the npcs too (square/round)
17:16:12 <tristen> because atm you can only do a "swarm" by painting it
17:16:16 <tristen> no movement
17:16:31 <MekkisScreen> tristen: height indicators....
17:16:34 <tristen> if it's an npc (square, large) then it's good
17:16:39 <Avatar> you can already do swarms on it
17:16:41 <Avatar> it's just a range
17:16:50 <tristen> you can't move a range
17:17:13 <Avatar> you can't move blasts in CA either
17:17:16 <Avatar> it's just remove and recreate
17:17:40 <MekkisScreen> 08:10 < MekkisScreen> they can be a 20'x5' line
17:17:58 <Hydrazine> I think I agree with avatar on this one. Easier to work a swarm as a range.
17:18:58 <tristen> no worries i'll put it in there and you can choose to handle it any way you want then...
17:19:13 <Hydrazine> but that doesn't negate that a way of representing larger targets is needed.
17:19:46 <tristen> right
17:20:16 <tristen> yeah i'll let the dm choose the size of an npc/player and it's outline shape (circle default, square optional)
17:20:32 <tristen> easy
17:20:52 <tristen> hey mekkis what's this about height indicators?
17:21:57 <Brunius> He needs them for his roc
17:22:19 <tristen> ah!
17:22:25 <tristen> of course the roc!
17:22:43 <tristen> (and other forms of death from above)
17:22:57 <Hydrazine> and other things.
17:23:00 <Hydrazine> show how deep a pit is?
17:23:08 <tristen> interesting
17:23:18 <tristen> very interesting
17:23:21 <Hydrazine> how high a wall. and such.
17:23:51 <tristen> so when the player moves the mouse over a square it tells the height?
17:23:55 <Hydrazine> anytime height gets involved, theres questions like, will this hurt? can I jump or climb that?
17:23:56 <tristen> i can do that!
17:23:59 <Hydrazine> ....that would kick ass.
17:24:28 <Hydrazine> considered adding something for keeping track of initiative?
17:24:39 <tristen> aye i have XD
17:24:50 <tristen> like those little magnet boards
17:25:03 <Brunius> Those magnet boards are pretty good
17:25:10 <tristen> yeah
17:25:28 <Hydrazine> i used a wheel for it in some other games.
17:25:45 <tristen> THE SPINNING WHEEL OF DEATH
17:25:55 <Hydrazine> players get markers on the wheel, and theres one for current turn.
17:26:32 <Hydrazine> it was particularly useful because the game system didn't have set turns.
17:26:59 <Hydrazine> but we liked it enough to keep using it even in stuff with standardized turns like 3.5.
17:27:14 <tristen> actually that's pretty interesting
17:27:50 <Hydrazine> it was kind of necessary.
17:28:02 <tristen> i could do something where whoever's turn it is is - takes their turn and get's bumped to the bottom?
17:28:07 <tristen> the next one pops to the top
17:28:12 <Hydrazine> sounds awesome.
17:28:15 <tristen> hmmmm
17:28:21 <Hydrazine> add in the manual ability to slide people up and down.
17:28:25 <tristen> yes
17:28:46 <Hydrazine> a delay tag, to lock someone?
17:28:53 <tristen> yep
17:28:59 <MekkisScreen> when you go underwater
17:29:05 <Hydrazine> keeps them at the top until they use it.
17:29:09 <MekkisScreen> heh
17:29:30 <tristen> ok i'll take a stab at it and then i'll run it past you guys
17:29:33 <tristen> you tell me what sucks
17:29:39 <tristen> and i'll fix it
17:29:53 <Hydrazine> i thought we were doing pretty good at that so far.
17:29:56 <tristen> sweet jquery action
17:29:58 <Hydrazine> I will say its shaping up pretty nicely.
17:30:05 <tristen> aye cheers
17:30:41 <Hydrazine> and initiative isn't really secret, right? so all the better if everyone can just see it.
17:31:35 <tristen> yep - i can also make it optional if the dm doesn't want the players to see it
17:31:51 <tristen> so the dm can use it and decide whether to reveal it to the players
17:32:03 <tristen> either way i'll just get a basic version working first...
17:32:51 <Hydrazine> right, right. step one comes before step two and all thatr.
17:33:31 <Hydrazine> yeah. we needed it in exalted because weapons had different attack times.
17:33:56 <Hydrazine> a dagger user could get two attacks in by the time a warhammer got one.
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18:32:44 <Hydrazine> yo.
18:34:02 <NelsonFattardo> hello
18:35:51 <NelsonFattardo> later!
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18:47:00 <Hydrazine> welcome back. maybe.
18:47:06 <Kempt> I've sorted it out.
18:48:42 <Avatar> easy left. maybe
18:50:18 <Ballig> what's an easy left
18:50:50 <Kempt> hairpin left.
18:50:58 <Ballig> wouldn't that be hard
18:51:13 <Kempt> It was, I always crashed.
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18:52:24 <Kempt> You around hydra?
18:53:24 <Hydrazine> Yes.
18:54:16 <Kempt> I was wondering what tab means when you're talking about your weapons.
18:54:17 <Hydrazine> total attack bonus.
18:54:21 <Kempt> Thanks.
18:54:28 <Hydrazine> base attack bonus, + str or dex + whatever else adds to it.
18:54:45 <Hydrazine> strength for melee, unless you're using weapon finesse, dex for ranged.
18:55:16 <Hydrazine> you probably won't have any extra modifiers to it now, but you might later on.
18:55:28 <Kempt> Yeah, I don't think I do.
18:55:28 <Hydrazine> masterwork weaponry, for example.
19:00:23 <Mekkis> random traits
19:00:25 <Mekkis> size
19:00:30 <Mekkis> play a shorty!
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19:01:08 <Mekkis> play a shorty!
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19:16:49 <tristen> i did what ryan said was cheezie
19:16:55 <Mekkis> what?
19:17:07 <tristen> added humanoid (human) as my favoured enemy :D
19:17:16 <Mekkis> hmm
19:17:23 <tristen> can't ignore +2/+2
19:17:24 <Mekkis> what's your incharacter justification?
19:17:42 <tristen> with my crappy skillz
19:17:54 <Mekkis> incharacter
19:18:04 <tristen> i suppose favoured terrain being urban?
19:18:14 <Mekkis> in-character
19:18:34 <tristen> so human quarry
19:18:35 <Mekkis> why would Tasiv wish to study methods of bringing death to humans?
19:18:52 <tristen> urban ranger and all that
19:18:52 <tristen> or do you mean i should have a real reason to hate humans or something?
19:18:52 <Hydrazine> walker, texas ranger.
19:19:08 <tristen> oh you know, being andoran and all that ;)
19:19:10 <Avatar> because there's lots of human bad guys in PFS
19:19:12 <Mekkis> tristen, pretty much, yeah... there should be some reason
19:19:24 <tristen> well he's an urban ranger
19:19:33 <tristen> urban ranger = urban quarry
19:19:44 <Mekkis> Why is he an urban ranger
19:19:50 <tristen> he's just got better at it
19:20:04 <tristen> because i thought the whole stealthing around town thing was cool
19:20:35 <tristen> sort of espionage
19:20:40 <Mekkis> fair enough
19:20:45 <tristen> but there's not really much chance to exercise that
19:20:51 <Mekkis> and he found that lots of humans were giving him trouble?
19:21:04 <tristen> humans are always giving him trouble...
19:21:13 <tristen> from the scenarios
19:21:27 <tristen> like i said: he just got better at it
19:21:41 <Mekkis> maybe he'll roll higher than six soon!
19:21:50 <tristen> with any luck, yes!
19:22:02 <tristen> i still wouldn't like to go up against hitomi or buck
19:22:13 <tristen> i'd be deaderer than dead real quick
19:22:33 <tristen> also i've retro-picked some traits (because i never did in the first place)
19:22:40 <tristen> i took an andoran one
19:23:01 <tristen> Captain's Blade which is pretty cool and gives me acrobatics as a class skill
19:23:10 <tristen> and also a social one:
19:23:28 <tristen> (cough) "prince" to give me diplomacy as a class skill too
19:23:41 <tristen> and i've taken up intimidate as a class skill now as well
19:23:58 <tristen> so i think i'm leaning in the right direction with the character
19:24:38 <tristen> i wish i got rapid shot instead of that stupid thing deadly aim...
19:24:43 <tristen> but that's another story
19:24:49 <tristen> one more level and i can address that
19:25:49 <tristen> actually the stealthing around town thing was good in that cold city up north
19:26:03 <tristen> until i think canine blew it for the lot of us?
19:26:39 <tristen> shades of ice 2 - a world of hurt
19:27:01 <tristen> "goggbane"
19:28:28 <tristen> question is now: what to do with my loot from that last scenario?
19:28:45 <tristen> i have ac20
19:28:53 <tristen> and a +1 enchanted bow
19:29:11 <tristen> where can i find the cost of enchantments table?
19:29:37 <tristen> like i think increasing the bow from +1 to +2 is a whole lot more expensive than increasing my armour to +1
19:30:08 <Hydrazine> +1 armor is 1k.
19:30:14 <Hydrazine> +1 weapon is 2k.
19:30:31 <Hydrazine> so +2 weapon is 4k. 3k upgrade.
19:30:42 Kempt has quit (Ping timeout: 121 seconds)
19:31:56 <tristen> ok
19:33:02 <tristen> so how about +2 armour is that just a straight up 3k to get it to +3?
19:33:08 <tristen> soz +3 armour
19:33:30 <tristen> fuck an ac23 would be NICE
19:34:19 <tristen> wait
19:34:26 <tristen> what's this you say
19:34:35 <Hydrazine> er. no.
19:34:37 <tristen> 3k to upgrade a weapon from +1 to +2?
19:35:04 <Hydrazine> sorry. i got my calcs wrong.
19:35:10 <tristen> np
19:35:16 <Hydrazine> 6k to take a weap from 1 to 2.
19:35:26 * tristen whistles
19:35:39 <tristen> 6k?
19:35:44 <Hydrazine> 6k.
19:35:45 <tristen> that's bloody expensive...
19:36:12 <Hydrazine> 4k base for +2 armor.
19:36:45 <tristen> have you got a d20pfsrd link on all that so i can read?
19:36:50 <Hydrazine> its bonus^2 x 1000
19:36:54 <tristen> http://www.d20pfsrd.com/magic-items/magic-weapons
19:36:54 <Hydrazine> for armor.
19:36:57 <tristen> ah
19:37:00 <Avatar> it's not that expensive if you play a few high tiers
19:37:04 <Hydrazine> double for weapons.
19:37:05 <tristen> ok
19:37:10 <Avatar> it's expensive if you keep playing low tiers
19:37:29 <tristen> so bonus^2 * 2000 for weapons?
19:38:12 <Hydrazine> yes.
19:38:21 <Hydrazine> so +1 is 2k. +2 is 8k.
19:38:44 <tristen> and to upgrade from +1 to +2 is 8k - 2k?
19:38:53 <Avatar> yep
19:38:54 <Brunius> 6k
19:38:56 <tristen> right
19:38:58 <tristen> cool
19:40:04 <tristen> hey on the ballig site i didn't say i would play a level 1 character tomorrow
19:40:19 <tristen> but i can if need be
19:40:27 <tristen> all good
19:42:57 <Avatar> can't change it
19:43:02 <Avatar> good 1 ballig
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19:45:31 <Ballig> change what
19:45:43 <tristen> if you make a mistake with the schedule
19:45:46 <tristen> you can't edit it...
19:45:54 <Ballig> who can't edit it
19:45:59 <tristen> me
19:46:04 <Ballig> what do you need to edit
19:46:21 <tristen> i neglected to say i could play a level 1 char tomorrow
19:46:30 <tristen> and i couldn't just reselect it
19:47:01 <Ballig> looks to me like it says you can play a level 1 character
19:47:20 <tristen> on sunday or saturday?
19:47:23 <Ballig> both
19:47:32 <Avatar> you changed something
19:47:38 <tristen> :)
19:47:41 <tristen> cheeky monkey
19:47:44 <Ballig> you can't prove anything
19:47:45 <Avatar> ballig the trickster !!
19:47:55 <Avatar> taking a page out of mavor's book
19:49:08 <Brunius> We should get Mavor into PFS
19:50:02 <Avatar> yeah mavor would love it
19:51:01 <Avatar> I'm going to create an aasimar bat shaman
19:51:04 <Avatar> named Batman
19:51:15 <Brunius> ...
19:51:40 <Avatar> what
19:51:57 <Avatar> it's a druid archetype
19:53:15 <tristen> batman? how about "manbat"?
19:53:33 <Avatar> that doesn't seem as good
19:53:43 <tristen> im clowning
19:54:45 <Avatar> I'm not really making a bat shaman either
19:54:50 <Avatar> it seems like a shitty archetype
19:56:40 <tristen> but druid would be interesting?
19:56:54 <tristen> or is a druid a bit too smelly to be an aasimar?
19:56:58 <Avatar> yeah I am making an urban druid
19:59:48 <Avatar> um
19:59:55 <tristen> charisma doesn't come into it too much with a druid
19:59:58 <Avatar> there's a druid archetype which gives you an automatic reincarnate at 5th level
20:00:02 <Brunius> gg
20:00:04 <tristen> the aasimar has surely to be a cleric
20:00:19 <Brunius> yeah man you should make another cleric
20:00:24 <Brunius> dumping cha this time
20:00:24 <Avatar> cleric is the only 'best choice' for an aasimar
20:00:30 <Avatar> pass
20:01:41 <tristen> why dump the cha brunius?
20:01:49 <Brunius> nobody needs cha
20:01:55 <Avatar> he's being a smartass
20:01:55 <Brunius> you only need it for channels
20:02:56 <Avatar> like mekkis got thomas to dump charisma on his cleric
20:02:56 <Avatar> so he would never be able to properly channel
20:02:56 <tristen> yeah but think of the skilles - the aasimar is a freaking holy messenger
20:02:56 <Brunius> who needs channels though?
20:02:56 <tristen> a cleric?
20:03:15 <Avatar> an aasimar cleric
20:03:15 <Brunius> why?
20:03:21 <Avatar> to channel
20:06:34 <tristen> and diplomacy +50million
20:06:34 <tristen> pure gold that
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20:06:34 Kempt ([email protected]) has joined #d&d
20:06:34 <tristen> kempt how goes it?
20:06:34 <Avatar> mr disconnection man
20:06:42 <Brunius> you disconnector
20:07:00 <Avatar> you yousayer
20:07:24 <tristen> hey speaking of the spoils from the con
20:07:30 <tristen> those bonus traits
20:07:39 <tristen> can i only apply them to new characters?
20:07:50 <Avatar> I think you can apply those to existing ones
20:07:51 <tristen> or can i tack 'em on to existing?
20:08:01 <tristen> perfecto
20:08:02 <Avatar> just means you don't get to take full advantage of it
20:08:13 <tristen> ?
20:08:16 <Avatar> like you don't get 12 levels of 3 traits
20:08:25 <Avatar> you only get the 7 or so you have left
20:09:48 <Kempt> Yeah, doing well trist.
20:10:06 <Kempt> I've made some changes and I'm about to upload it.
20:10:16 <tristen> excellent!
20:10:17 <Kempt> I don't suppose you could take a quick look when I do?
20:10:25 <tristen> of course
20:10:31 <Kempt> Make sure I haven't touched anything I shouldn't.
20:10:33 <Kempt> Thanks
20:13:05 <Kempt> What's the command for looking at someone else's character sheet?
20:13:46 <Avatar> findchar
20:13:55 <Kempt> Thanks
20:16:48 <Brunius> !findchar Cairo
20:16:50 <diebot> Brunius, Character: Cairo, number: 270( http://dnd.ballig.net/viewchar.php5?char=270 )
20:17:02 <Brunius> A whole 3 seconds, diebot
20:17:02 <Brunius> You lagger
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20:18:27 Kempt ([email protected]) has joined #d&d
20:19:12 <tristen> i don't think i've seen cairo for a while...
20:19:30 <tristen> citadel of flame maybe?
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20:27:22 <Avatar> do aasimars have to be women?
20:30:15 <Ballig> no
20:33:37 <Avatar> what's the quick point buy trick
20:33:40 <Avatar> 4 stats at 14?
20:34:07 <Mekkis> 9 10 10 12 12 18
20:34:27 <Avatar> 9 :(
20:35:14 <tristen> can't be 4 stats at 14
20:35:21 <tristen> 6 stats 20 points
20:35:30 <Avatar> what
20:35:35 <Avatar> 4 stats cost 20 points
20:35:38 <Hydrazine> .....if the other two are 10.
20:35:40 <Hydrazine> it works.
20:35:43 <Avatar> 14 is 5 points each
20:35:51 <tristen> sorry 6 abilities 20 points
20:36:06 <Avatar> 6 stats at 14 makes 30
20:36:18 <Avatar> 14 is 5 points yo
20:37:01 <tristen> oh sorry you meant right i'll shut up now...
20:37:08 <Hydrazine> rofl
20:37:17 <Hydrazine> we're all like, how are you being this dense, tris?
20:37:31 <Avatar> leave him alone he meant well
20:37:43 <tristen> no harm done!
20:37:45 <Hydrazine> its still funny. but i'm done.
20:38:25 <tristen> i'm ok at tying my velcro shoes and stuff
20:39:28 <Hydrazine> i know a girl who lives up the hill; she won't do it but her sister will!
20:39:35 <Hydrazine> yeah the boogie. the tube snake boogie..
20:39:48 <Ballig> so why bother telling me about the prude one
20:39:49 <tristen> THE BEARDED ONES
20:39:54 <Ballig> start with the one who WILL do it
20:40:16 <Hydrazine> you familiar with the band the Beards, Tris?
20:40:29 <Hydrazine> And all the beard related songs.
20:40:38 <tristen> lol no
20:40:41 <Hydrazine> Like, 'if you're dad doesn't have a beard, you've got two mums'
20:40:48 <tristen> bahahah
20:40:51 <Hydrazine> and the album 'you should consider having sex with a bearded man'.
20:40:58 <tristen> nooooo!
20:41:17 <Hydrazine> i think theres even an all i want for christmas is a beard.
20:41:26 <tristen> i cannot unread what i have read...
20:41:49 <Hydrazine> because of this.
20:42:01 <Hydrazine> if i ever play a game with you, my character will have a beard.
20:42:08 * tristen shrieks
20:42:34 <Hydrazine> but srs props on recognizing the ZZ top.
20:44:28 <tristen> those guys are legendary
20:44:49 Mort- ([email protected]) has joined #d&d
20:44:58 <Mort-> Hi
20:45:21 <Mekkis> hi
20:45:26 <Mort-> I'm a tailess mur!
20:45:33 <Mort-> Thanks
20:45:34 <Mekkis> what happen ??
20:45:40 <Mort-> I finished my shopping
20:45:45 <Mort-> You ask ballig
20:45:51 <Mort-> He chopped off my tail
20:45:59 <Mekkis> what a tosser
20:46:00 <Mort-> And salted the wound
20:46:06 <Mekkis> what a savage tosser
20:46:09 <Avatar> I'm such a druid noob
20:46:12 <Mort-> 2 weeks ago
20:46:12 <Avatar> can druids wear studded leather
20:46:21 <Mekkis> probably not
20:46:22 <Mekkis> :S
20:46:31 <Hydrazine> if its studded with non-metal.
20:46:31 <Ballig> might be up to GM interpretation
20:46:37 <Hydrazine> which is mentioned somewhere.
20:46:59 <Avatar> reinforced with small metal studs
20:47:02 <Brunius> Stud it with darkwood
20:47:02 <Avatar> so I guess not
20:47:11 <Hydrazine> you could do bone.
20:47:12 <Mekkis> screw it: go Dragonhide!
20:47:13 <Avatar> might have to deal with leather at level 1
20:47:23 <Avatar> or hide
20:47:28 <Mekkis> or wood
20:47:39 <Avatar> there's wooden armor?
20:47:43 <Mekkis> yeah
20:47:45 <Ballig> yeah
20:47:47 <Mekkis> APG I think
20:47:47 <Ballig> check APG
20:47:50 <Mort-> Else i would go regenerate a new one
20:47:51 <Mort-> No metal
20:47:51 <Mort-> My wizard has
20:47:51 <Mort-> 2 k gc left over
20:47:51 <Mort-> Don't know what to get
20:47:51 <Mort-> Ill save it i think
20:47:51 <Mort-> Then get a headband of vast intelligence next
20:48:01 <Mekkis> it's pretty shitty, but it gives you a +4 to AC
20:48:12 <Mort-> How about a stone coat
20:48:24 <Mort-> With heavy armor proficiency?
20:48:29 <Mekkis> Grolschmir will stick with his dragonhide full plate
20:49:03 <tristen> thar she grows hydrazine: http://www.journeyo.com/public/combat/yvghudpelkagoysjiqjapvxpvyoyvi
20:49:50 <Mekkis> tristen, your link wrapped around at the last two characters, and made me think of a text editor
20:49:56 <Mort-> Hydra you got this week end free?
20:49:56 <Mort-> :p
20:49:57 <Mort-> I won't play on Sunday
20:49:57 <Mort-> Nieces bdae
20:49:57 <Mort-> Sat good to go though!
20:50:14 <Avatar> wooden is actually a solid choice
20:50:18 <Mekkis> it is
20:50:25 <Mekkis> Grolschmir used to wear it
20:50:42 <Avatar> quilted cloth looks pretty sexy too
20:51:16 <Mort-> Dragon hide should get you dragons of that colour chasing you :p
20:51:32 <Hydrazine> thats a big old buck!
20:51:37 <Mort-> After all you killed their kin for that hide?
20:51:38 <Mekkis> Grolschmir's only dealt with two dragons
20:51:52 <Avatar> they probably got one shotted
20:51:53 <Mekkis> one was a white one that he and Bob killed in six seconds
20:52:00 <Mekkis> the other one...
20:52:08 <Mekkis> was in The Asmodeus Mirage
20:52:17 <Mort-> Urm.
20:52:18 <Mort-> One is more then enough
20:52:18 <Mort-> Id say
20:52:25 <Mort-> One is one too many!
20:52:37 <Mort-> Level 5 fight dragon?
20:52:40 * Mort- shudders
20:52:43 <Mekkis> the one in The Asmodeus Mirage was better
20:52:45 <Mekkis> level 1
20:53:12 <Brunius> Ok guys
20:53:19 <Brunius> here's my idea for a PFS scenario
20:53:31 <Mekkis> it's probably a really good example of why to follow tactics
20:53:37 <Brunius> A team of pathfinders finds a portal that leads to outer space, where there are space nazis
20:53:59 <Mort-> ?
20:54:00 * Mort- is a shymur!
20:54:04 <Hydrazine> so whats next, tris?
20:54:07 <Brunius> Totally original, right?
20:54:19 <Mort-> Ya
20:54:20 <Mekkis> Brunius, as far as I've been told, that's Eyes of the Ten III: Red Revolution
20:54:22 <tristen> ima thinking about height
20:54:27 <Brunius> haha
20:54:28 <Mort-> What?
20:54:40 <Hydrazine> initiative rolodex!
20:54:47 <Mekkis> you might play it one day, when you've reached level 13
20:54:49 <Brunius> beat to it!
20:54:49 <tristen> oh yeah that too
20:55:17 <Mekkis> Mort-, at tier 1-2:
20:55:24 <Mekkis> enkendu the Mad CR 19
20:55:24 <Mekkis> Male very old brass dragon
20:55:24 <Mekkis> CN Huge dragon (fire)
20:55:24 <Mekkis> hp 350 (MM 79)
20:55:43 <Mort-> I never heard of that one!
20:55:43 <Mort-> I say generation gap
20:55:43 <Mort-> What's tactics?
20:55:43 <Mort-> Hit everything that looks hostile ?
20:55:43 <Avatar> there are shields here you can get that only take a swift action to take out or put away
20:55:48 * Mort- wuhs
20:55:58 <Brunius> funsies
20:56:09 <Avatar> superior to bucklers, not expensive
20:56:16 <Hydrazine> bring grolshmir, he'll kick his ass.
20:56:33 <Mekkis> hell no
20:56:33 <Mort-> Oh dear
20:56:33 <Mort-> I recommend diplomacy
20:56:34 <Mort-> Sure will get pwned
20:56:41 <Mekkis> Enkendu isn’t meant to be a combat encounter himself. In fact,
20:56:41 <Mekkis> if the PCs attack him at all he laughs at them and giggles
20:56:41 <Mekkis> like they’re tickling him. If they do more than 50 hit points of
20:56:41 <Mekkis> damage to the brass dragon, he gets frustrated and takes a
20:56:41 <Mekkis> –4 to attack the PCs with his claws, dealing nonlethal damage
20:56:41 <Mekkis> (and using his cone of sleep breath weapon) until they’re all
20:56:41 <Mekkis> unconscious. Once they awake from the nonlethal damage, he
20:56:41 <Mekkis> attempts to get them to do his bidding again—namely, to play
20:56:41 <Mekkis> his game. Enkendu is mad, but not evil. He will not kill the PCs.
20:57:01 <Mort-> There is nothing that can kill 350 hp
20:57:17 <tristen> hitomi critting on his aoos?
20:57:22 <Mekkis> if Buck rolls REALLY WELL, and someone casts haste...
20:57:38 <Mekkis> four crits...
20:57:58 AndChat| ([email protected]) has joined #d&d
20:58:09 <Mekkis> oh no, it's another mort
20:58:27 <AndChat|> Lol
20:58:28 Tashes has quit (EOF from client)
20:58:45 <AndChat|> My dopelanger and i
20:58:58 Mort- has quit (EOF from client)
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20:59:08 * AndChat| commands mort to flank mek
20:59:16 <Ballig> I hated Enkendu
20:59:16 <AndChat|> Damn too slow
20:59:22 <AndChat|> Ok
20:59:24 <Mekkis> heh
20:59:31 AndChat| is now known as mort-
20:59:40 <mort-> K I'm back
20:59:47 <Mekkis> It should be tremendously obvious from his size that Enkendu will outmatch any group that might try to best him. Remind your players of this repeatedly—attacking Enkendu will lead to a TPK.
21:00:14 <mort-> Why would anyone hit him
21:00:30 <Mekkis> because you're on a time limit
21:00:33 <mort-> Im polite to things bigger then i am!
21:00:41 <Mekkis> and he drones on for about half an hour
21:00:47 <mort-> Oh and you need to talk to him?
21:00:48 <mort-> Lol
21:00:59 <Mekkis> he takes you into his lair
21:01:12 <mort-> I can imagine
21:01:18 <Mekkis> and sits in the doorway
21:01:35 <mort-> And talks shop to you?
21:01:44 <Mekkis> and then some
21:01:55 <Mekkis> pity they retired that scenario
21:01:58 <tristen> hydrazine: and also small on that page
21:02:10 <tristen> small is just a bit tinier than medium
21:02:19 <Hydrazine> ah. nice.
21:02:25 <tristen> because i'm not sure the distinction is that necessary...
21:02:32 <Hydrazine> it isn't.
21:02:34 <Mekkis> it generally isn't
21:02:37 <tristen> yep
21:02:47 <Mekkis> unless you start getting even smaller
21:02:49 <Hydrazine> taking up a 5ft square and taking up a bit less than that, but still having the same reach..
21:02:51 <Hydrazine> close enough.
21:03:05 <Avatar> druids aren't very proficient with weapons
21:03:08 <Hydrazine> well, it'd be hard to fit useful data on something tiny and beyond, hm?
21:03:13 <Mekkis> they don't need to be, Avatar
21:03:27 <tristen> ja
21:03:29 <Avatar> can't even use a fucking bow
21:03:38 <Mekkis> so?
21:03:42 <Avatar> bows aren't metal
21:03:50 <Mekkis> elven druids can
21:03:59 <Avatar> I am aasimar
21:04:22 <Mekkis> companion or domain?
21:04:33 <Mekkis> or some archtype I haven't studied
21:04:33 <Avatar> domain
21:04:38 <Mekkis> which one?
21:04:46 <Avatar> I haven't gotten that far
21:05:02 <mort-> Sling
21:05:11 <mort-> Xbow?
21:05:32 <Avatar> sling, not xbow
21:05:35 <mort-> Why do scenarios get revised
21:05:42 <Avatar> weapons don't even seem restricted by metal
21:05:43 <mort-> Retired
21:05:43 <Avatar> I can use a scythe
21:05:50 <mort-> That's sick
21:05:54 <Mekkis> because people don't like them
21:06:16 <mort-> Go black leather and ill call you grim reaper
21:06:21 <Avatar> the mirage one wasn't good mort
21:06:28 <Mekkis> that's not very druidic
21:06:40 <Avatar> or aasimaric
21:06:41 <mort-> Why do scenarios get retired
21:06:51 <Mekkis> did you feel genuine fear about being trapped in there, Avatar?
21:06:53 <mort-> Not enough of them around?
21:06:57 <Brunius> because they tpk
21:06:58 <Avatar> mekkis just answered that
21:07:00 <Brunius> usually
21:07:02 <mort-> I would
21:07:14 <mort-> I hate enclosed spaces
21:08:14 <mort-> Morts growing up though
21:08:16 <Mekkis> because the Powers That Be decided that they weren't what people wanted
21:08:20 <Mekkis> partly that
21:08:29 <Mekkis> partly because they had assassin vines in them
21:08:41 <mort-> She will have to dungeon crawl soon
21:08:49 <mort-> And get nervous
21:08:52 <mort-> In caves
21:09:09 <Mekkis> and other 3.5isms
21:09:16 <Mekkis> I think that Slave Pits should be retired
21:09:32 <Avatar> don't you like it
21:09:49 <Mekkis> I like it
21:09:55 <Mekkis> but the NPCs don't work
21:10:02 <mort-> Didnt we run that?
21:10:05 <Mekkis> no
21:10:20 <Mekkis> I was planning to
21:10:22 <mort-> Ohs
21:10:38 <Mekkis> I still might run it
21:10:44 <Mekkis> but it's a high-prep scenario
21:10:58 <mort-> Ah
21:11:18 <Mekkis> because the tactics of some NPCs require things that worked in 3.5, but don't in Pathfinder
21:12:01 <mort-> Should i eat now or not
21:12:10 <mort-> Don't feel hungry
21:12:19 <Mekkis> then don't eat :S
21:12:28 <mort-> But meeting might be for a while
21:13:28 <mort-> I'm going for a meeting
21:13:28 <mort-> I'm more tired then actually hungry
21:14:04 <Brunius> nap
21:14:09 <Brunius> like avatar
21:14:14 <mort-> And my shoulder aches
21:14:21 <mort-> I might
21:14:23 <Avatar> one day you'll understand brunius
21:14:41 <Mekkis> Asmodeus Mirage is one of the few scenarios where they ASK the GM to fudge rolls
21:14:55 <mort-> I do th't when warring in uto
21:15:10 <mort-> Nap when army is out
21:15:31 <mort-> Set alarm at 3 am for wave
21:17:44 <Avatar> jesus I can't wear wooden armour, it's too damn heavy
21:18:22 <mort-> Lol
21:18:32 <Mekkis> Avatar, I thought Cairo would have taught you not to dump strength!
21:18:42 <mort-> Jesus doesn't dnd? :p
21:19:13 <Avatar> Cairo's problem is both his str and dex are 10
21:19:19 <Avatar> dumping str would have fixed him
21:21:48 <mort-> What is cairo
21:21:51 <mort-> A cleric?
21:23:21 <Avatar> yeah
21:24:56 <Avatar> I could drop my dex to pieces :(
21:25:06 <Avatar> I don't think I've ever dumped dex before
21:26:00 <Avatar> !findchar landruff
21:26:02 <diebot> Avatar, Character: landruff, number: ( http://dnd.ballig.net/viewchar.php5?char= )
21:26:07 <Avatar> dumb diebot
21:29:38 <Avatar> http://dnd.ballig.net/viewchar.php5?char=359
21:32:18 <Brunius> !findchar Landruff
21:32:18 <diebot> Brunius, Character: Landruff, number: ( http://dnd.ballig.net/viewchar.php5?char= )
21:32:56 <Brunius> db hasn't been updated since lr was uploaded you nub
21:33:06 <Avatar> diebot is the nub
21:34:24 <mort-> Meeting
21:36:21 mort- has quit (Quit: Bye)
21:39:08 <Avatar> what are compulsion effects
21:39:11 <Avatar> is that like domination
21:43:24 <Ballig> think it's like Command
22:06:12 Sachiru ([email protected]) has joined #d&d
22:19:19 tristen has quit (Quit: leaving)
22:55:33 <Avatar> maybe I can just carry around tanglefoot bags
22:57:24 <Avatar> playing a druid is harder than playing a summoner
23:04:51 <Avatar> starting to wonder if druid is a bad choice
23:05:45 Mort- ([email protected]) has joined #d&d
23:21:54 <Avatar> UM has a sorcerer archetype that lets you substitute charisma for wisdom
23:21:58 <Avatar> for all the spellcasting stuff
23:22:16 <Avatar> the catch is you need to like celestial, which is a pretty shitty bloodline
23:38:14 Avatar- ([email protected]) has joined #d&d
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