// #d&d — 2013-04-22
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
00:02:57 <Falang> where are the rules for making all kinds of magic items? they cover Wands in the core.. but..
00:03:20 <Falang> I'm guessing DMG? I didn't open that..
00:04:34 krone has quit (EOF from client)
00:05:21 <Nornok> Are you talking about crafting magic items in game or making custom magical items?
00:06:06 <Nornok> Core has an extensive section on magic item creation in game
00:06:25 <Falang> custom, since in PFS we can't craft them ourselves..
00:06:46 <Falang> maybe I just read the wrong section..
00:07:03 <Nornok> Well, you can't have custom magic items either
00:09:19 Proquar has quit (Quit: laterszsszzzzz)
00:09:27 <Nornok> In PFS, equipment is only available if it exists as a stat-block in a Paizo product
00:11:39 <Avatar> do you mean making custom items or buying magic items
00:11:53 <Avatar> you don't "make" wands, you buy them
00:12:34 <Falang> so you can't even pay a wizard to make something? ugh.
00:12:45 <Falang> oh well..
00:24:56 Erebus9997 ([email protected]) has joined #d&d
00:43:18 <kapow> hmmm
00:46:35 <Mort-> My oh my
00:58:07 Erebus9997 has quit (Ping timeout: 121 seconds)
01:02:47 <Steven> hey
01:09:43 <Mort-> God
01:16:49 <Steven> Steven will do.
01:26:02 Mort- has quit (Quit: Bye)
01:32:02 Nornok has quit (Ping timeout: 121 seconds)
01:35:25 niconorsk ([email protected]) has joined #d&d
01:35:32 niconorsk has quit (Quit: )
01:43:24 Erebus9997 ([email protected]) has joined #d&d
02:01:27 Erebus9997 has quit (Ping timeout: 121 seconds)
02:04:45 Erebus9997 ([email protected]) has joined #d&d
02:56:48 Erebus9997 has quit (Ping timeout: 121 seconds)
03:34:36 Topic for #d&d is: PFS: Thurs 25th 1pm (tier 5-9,Mekkis) / Sat 27th 10am (tier 1-5,Avatar) | WotW: Sat 4th 1pm || All topic times are AEST (UTC+10:00); set up your timezone on the site for local times in the Schedule! | D&D and Pathfinder Online http://www.pfrpg.com.au
03:34:36 Topic for #d&d set by Avatar at Sun Apr 21 22:47:29 2013
03:34:36 <***> Buffer Playback...
03:34:37 <***> Playback Complete.
03:38:42 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
03:43:32 reta ([email protected]) has joined #d&d
03:58:09 <Mort-> Monk thought jacket was cool and wanted one
03:58:13 <Hydrazine> Or Middle Earth.
03:58:31 <Mort-> So he said he would bring the carcass to the local tanner
03:58:36 <Mort-> = jacket
03:58:54 <Hydrazine> I mean, the first one.. The premise was good, the freeform running around was good, but the actual gameplay was painfully repetitive.
03:59:02 <Mort-> With a crocodile good
03:59:02 <Mort-> Hood
03:59:09 <Brunius> Oooh, I should make my nagaji a sorcerer
03:59:14 <Mort-> Never played the game
03:59:42 <Mort-> Then they had frog sandwiches and spider on stick
03:59:55 <Mort-> Aka skewered at the end of the pallies lance
04:00:04 <Brunius> Paladins!
04:00:18 <spider21b> my character ate a hourse
04:00:24 <Mort-> Really like a massive picnic
04:00:55 <Mort-> Oh dear
04:00:57 <Hydrazine> I've had frog legs. Never a frogwich
04:00:57 <Mort-> Time to go
04:01:04 <Brunius> Do PFS Nagaji begin speaking Tien, Nagaji, and Common?
04:06:42 <Steven> nope just common and draconic
04:06:57 <Brunius> Where does it state that?
04:08:15 <Steven> advanced race guide
04:09:14 <Brunius> My copy of Dragon Empires Gazetteer says Nagaji and Tien
04:11:39 <Steven> yes, but the ones people can play now are common and draconic
04:12:05 <Steven> because otherwise nagaji players have to take a rank in linguistics to speak common
04:27:06 <Brunius> p8, PFS Guide. All characters gain Common as a free
04:27:07 <Brunius> language.
04:27:14 <Brunius> Why is Paizo double spacing their stuff?
04:31:41 <Brunius> How's 14/14/10/10/11/18 for a sorceror?
04:34:54 <Falang> high str
04:35:14 <Falang> going to multi class and melee much?
04:36:20 <Brunius> Probably not
04:37:23 <Falang> I went with high dex and weap finesse
04:41:55 <Brunius> Chapter 2 of the APG, Sorcerer section. Is Serpentine an archetype or a bloodline?
04:43:47 <Brunius> Looks like a bloodline
04:46:02 Wrothmonk ([email protected]) has joined #d&d
04:47:02 <niconorsk> definitely a bloodline
05:03:10 <Falang> damn, why's everything gotta be so expensive.. I wanted an immovable rod!
05:03:33 <Falang> damn PFS, can't make your own magic items.. everything has to be done the hard way
05:04:10 <Brunius> You will be swimming in cash by level 6
05:06:15 <Falang> I certainly hope so
05:08:33 <Steven> depends on how the gm treats ya
05:14:13 <Falang> I just expect Steven to crit me every game with his mad rolls
05:17:38 <Avatar> expect me to miss you with my terrible rolls
05:18:58 <Avatar> it's funny how that game was almost a cakewalk through the first half of it and then almost a tpk at the end
05:24:54 <Brunius> I vote in future...we don't smoke them out
05:25:26 <Steven> its a lot easier if you bum rush the archers and the spring attacking dude
05:25:32 <Ulzef> i vote in furute we take a decanter of endless water and down them
05:25:42 <Avatar> I meant today's
05:25:43 <Brunius> I was actually thinking about getting one of those
05:25:51 <Falang> smoking them out was a good tactic, but we should have set the doors on fire like I wanted to
05:26:02 <Steven> ok snap time
05:26:03 <Avatar> you want to set everything on fire
05:26:08 <Falang> Ulzef: Been there, done it, so much fun!
05:26:26 <Falang> Avatar: Untrue! but I don't want to charge into every fight like an idiot.
05:26:44 <Falang> especially not an obvious ambush with people shooting bolts at me
05:26:58 <Falang> and another path to flank me from behind
05:35:05 <Avatar> which of you jokers want to play on saturday
05:35:14 <Avatar> I see a few more names than before
05:35:31 <Avatar> expressions of interest only
05:35:40 * Falang raises his hand
05:36:48 <niconorsk> Probably
05:39:15 <Avatar> haven't either of you played tide of morning
05:40:45 <Falang> give me something with cool magic items, this stuff is so bland I don't even want to buy it afterwards ;)
05:41:13 <Avatar> there is no such thing really
05:41:19 <Avatar> except for ruby phoenix tournament
05:42:04 Erebus9997 has quit (Quit: HydraIRC -> http://www.hydrairc.com <- Nine out of ten l33t h4x0rz prefer it)
05:42:30 <Falang> I haven't played either of those
05:42:44 <Avatar> ruby phoenix tournament is an 11th level module
05:43:07 <Avatar> you used to be able to play it at any level with a char you pumped up to level 11 and then apply credit based on whatever you were applying it to, but you kept all the items
05:43:14 <Avatar> and it has everything you could possibly want
05:53:16 <Brunius> ever
05:53:37 <reta> what happend avatar?
05:53:46 <Avatar> what do you mean
05:53:57 <Avatar> oh they changed the rules on higher level modules
05:53:59 <reta> you used to beable to
05:54:04 <Avatar> so you have to be that level to play it
05:54:04 <reta> dang it!
05:54:10 <Avatar> change your nick
05:54:34 <spider21b> i thought i did before
05:55:41 <Avatar> like you could play an 11th level module at level 3, and you get level 3 gold
05:55:46 <Avatar> but the items on the sheet stay the same
05:55:51 <Avatar> you don't "keep" them
05:55:56 <Avatar> they just become always available to buy
05:57:37 <Avatar> can't believe the weekend is over already
06:02:02 <niconorsk> If your base movement is 40', whats your movement in medium armor?
06:06:34 <Avatar> 30 I guess
06:10:29 <niconorsk> Rebuilding my cleric in to an oracle. :)
06:11:32 reta has quit (Quit: http://www.mibbit.com ajax IRC Client)
06:16:24 reta ([email protected]) has joined #d&d
06:18:21 <niconorsk> Just need to figure out what feat and trait to pick now
06:38:43 <Falang> just disappointed by the commonality of the leftover items at the end. it's all fluff and trinkets. +1 this or that at best..
06:38:57 <Falang> I did get that wand of summon monster, that was decent. only 9 charges though.
06:39:32 <Avatar> that is good
06:39:42 <Avatar> wands with less than 50 charges on a chronicle sheet are the only way you can buy them cheap
07:12:33 ChanOP gives channel half-operator status to dicebot
07:25:33 reta has quit (Quit: http://www.mibbit.com ajax IRC Client)
07:40:18 McBamf ([email protected]) has joined #d&d
07:40:34 <McBamf> Hello all
07:40:59 <Hydrazine> G'day.
07:41:31 <McBamf> So I need some help
07:42:30 <Steven> i need a million dollars
07:42:53 <McBamf> My friends and I are new to rpg's. Pathfinder came heavily recommended. However, we're kinda playing it by ear and I'm quickly realizing we need someone with a tad bit experience. Any suggestions?
07:43:31 <Steven> where ya live?
07:43:39 <McBamf> TX
07:43:51 <Steven> texas
07:44:00 <McBamf> Yes
07:45:48 <Steven> wek they have several VCs and VLs in texas
07:45:54 <Steven> http://paizo.com/pathfinderSociety/about/regionalCoordinators
07:46:04 <Steven> if you are looking for more....
07:46:14 <Steven> theres a word i want to use, but i dont remember it
07:46:21 <Steven> centralized!
07:46:26 <Steven> assistance
07:46:40 <McBamf> Ah sweet
07:46:43 <McBamf> I appreciate it
07:46:51 <Steven> and of course always willing to answer questions
07:47:40 <McBamf> Well speaking of questions
07:47:44 <McBamf> I may have a few
07:47:56 <Hydrazine> Fire at will!
07:48:03 <Hydrazine> Steven's pro at questions.
07:48:03 <McBamf> Alrighty
07:48:29 <Steven> nope im terrible at them.
07:48:30 <McBamf> My understanding is that movement is not a factor unless you're in combat. Is that correct?
07:49:03 <Steven> sorta...
07:51:52 <Hydrazine> Theres ways it can be. Part of it depends on how much detail you want to pay to it.
07:52:25 <Hydrazine> You could have a chase scene, for instance. Maybe theres an exploding trap to get away from.
07:52:41 <McBamf> Ah ok gotchya
07:54:32 <Falang> well do an adventure with a few half used wands! ;)
07:55:23 <Hydrazine> I think tracking movement in combat is pretty important. There are plenty of situations where movement limitations can seriously ramp up the difficulty of a fight.
07:55:58 <Hydrazine> But beyond that, how much you care about movement speed is up to the group.
07:57:44 McBamf has quit (Quit: http://www.mibbit.com ajax IRC Client)
08:02:14 McBamf ([email protected]) has joined #d&d
08:02:24 <McBamf> And Im back
08:04:13 <Hydrazine> Indeed.
08:05:00 <McBamf> ok - what class do you recommend for beginners?
08:05:20 <McBamf> My gf tried a Druid, but being noobs, we didn't quite understand how a pet would work
08:06:06 <Hydrazine> Well, its hard to recommend just one for a group of new players. You don't want a party of all the same class.
08:06:26 <McBamf> Right
08:06:47 <McBamf> But as far as melee, ranged, spellcaster - what's the easiest concept?
08:07:06 <McBamf> Or they all basically the same as far as learning
08:07:30 <Hydrazine> the combat role isn't as hard as some of the specific class bonuses.
08:08:30 <Hydrazine> I would recommend staying away from monk and magus right out in front. They require a bit more technical experience to be on the same level as some of the easier to play options.
08:09:21 <Hydrazine> My go-to recommendation for a new player is ranger. The combat style system makes it very easy to make a ranger effective.
08:09:35 <McBamf> Ok sounds good.
08:09:56 <Hydrazine> Plus it gives you melee or ranged fighting ability, a little spellcasting, and a pet. Its like the sample dish.
08:09:59 <McBamf> As far as the companion for the druid, do they have a 0 AC plus whatever their bonus is?
08:10:07 <McBamf> Or do they get the 10 starting?
08:10:38 <Hydrazine> Fighters are also pretty simple. Pick a weapon and fighting style, take feats that sound good for that style.
08:11:03 <Hydrazine> Um, one second. I think druid is my personal least-played class, so I want to look a little before I tell you bad info.
08:11:17 <McBamf> Ok
08:12:33 <McBamf> Also, do companions attack separately or add a bonus to the druid?
08:13:00 <Hydrazine> they attack for themselves.
08:13:22 <Hydrazine> The companion makes the druid a very powerful choice, especially at early levels.
08:13:37 <Mekkis> spider21b, the only arcane archer I've played was in NWN2
08:13:37 <Avatar> can't remember those off the top of my head
08:13:54 <Mekkis> Golemworks Incident has a good one, Falang
08:14:08 <Avatar> he needs a 1-5
08:14:24 <Mekkis> Delirium's Tangle
08:14:37 <Avatar> I've GM'd that one like two weeks ago
08:15:16 <McBamf> Ok - I had heard that was the case. As long as you can control the companion
08:15:57 <McBamf> So let's say your druid has a wolf (as does my gf)
08:16:06 <Hydrazine> A druid can command the animal as a free action.
08:16:18 <McBamf> He has natural armor +2
08:16:18 <Hydrazine> Right there in the special abilities: Link
08:16:23 <McBamf> So what is his AC?
08:16:51 <Hydrazine> Okay, it tells you the natural armor is +2.
08:17:18 <Hydrazine> So the AC calculation is 10(base)+2(dex mod)+2(Natural armor)
08:17:21 <Hydrazine> For a total of 14.
08:17:33 <Avatar> mekkis are you familiar with inquisitors
08:17:33 <Hydrazine> Its a medium size, so no size mod
08:17:38 <Mekkis> no
08:17:50 <Mekkis> it's one of the classes I'm looking at playing
08:17:50 <Hydrazine> Wee, wait. The natural armor bonus kicks in at level 7.
08:18:01 <Avatar> I'm finishing up rolling one up now
08:18:03 <Hydrazine> ...no, sorry. Take that back.
08:18:10 <Avatar> but I don't know whether to grab an archetype or not
08:18:23 <Avatar> preacher is the one I'm looking at
08:18:26 <Hydrazine> 14 is right.
08:18:30 <Avatar> replaces solo tactics
08:18:59 <Avatar> oh and teamwork feats
08:19:00 <Hydrazine> The companion starts with a feat. So you can even give it dodge and have a 15 ac.
08:19:29 <McBamf> Awesome. I appreciate this.
08:19:37 <McBamf> What does "push" mean?
08:19:50 <Avatar> oh wait, adds more options other than teamwork feats
08:19:53 <Hydrazine> got your book handy?
08:20:02 <McBamf> "push it (companion) as a move action"
08:20:06 <McBamf> I do
08:20:09 <Avatar> man I've got too many characters to look after
08:20:12 <Mekkis> if I were you, I would avoid archtyping it
08:20:22 <Hydrazine> Page 97, read the handle animal skill.
08:20:34 <Avatar> you say that but if it looks good
08:21:41 <McBamf> Got it
08:22:02 <McBamf> Are there specific tricks to teach your animal or do you just make that up?
08:22:15 <Mekkis> how many of my characters have archetypes?
08:22:18 <Hydrazine> So, a druid with an animal companion should have skill ranks in handle animal in order to do this.
08:22:24 <McBamf> Oh nvm
08:22:26 <McBamf> Found it
08:22:32 <McBamf> Ok
08:22:40 <McBamf> Now a questions about the character sheet
08:22:42 <Hydrazine> The list isn't all inclusive, but it does cover the basics.
08:23:24 <McBamf> Spell save DC
08:23:25 <Hydrazine> Sure you could teach an animal to do something that isn't on the list, a GM can make up a DC for it as they deem appropriate.
08:23:26 <McBamf> What is that?
08:23:30 <Avatar> I can hardly tell what class your characters are
08:23:46 <Mekkis> I think that this is a good thing :)
08:24:02 <Hydrazine> Does the character in question cast spells?
08:24:06 <Mekkis> I think out of the nine PFS characters I have, including Asmel, who's dead
08:24:18 <McBamf> YEs
08:24:20 <Mekkis> one of them has an archetype.
08:25:15 <Hydrazine> pg 216, saving throiw
08:25:18 <Hydrazine> throw
08:25:29 <Mekkis> Avatar, have you played Enemy's Enemy?
08:26:27 <McBamf> Got it
08:26:33 <McBamf> Ok - I think this is the last one
08:26:37 <McBamf> How do wounds work?
08:27:22 <Avatar> yeah
08:27:51 <Avatar> most of my characters have archetypes I think
08:28:08 <Hydrazine> 189, injury and death
08:28:11 <Mekkis> Didn't you kill the Spider?
08:28:29 <Avatar> what
08:28:36 <Avatar> yeah
08:28:44 <Mekkis> hmmm
08:28:55 <Mekkis> scary :)
08:30:19 <McBamf> I see where it discusses HP, but on the character sheet there is a separate place for wounds
08:30:43 <Avatar> rolling up an inquisitors and a paladin has taught me I am really terrible at working out melee builds
08:31:07 <Hydrazine> Where?
08:31:13 <Hydrazine> oh.
08:31:18 <Hydrazine> Thats just for keeping track.
08:32:16 <Hydrazine> doesn't it actually read 'wounds/current hp'?
08:32:25 <niconorsk> Well, is it melee builds that are hard or melee builds that don't entirely give up their spellcasting ability
08:32:42 <McBamf> Right
08:32:57 <McBamf> So they're the same thing
08:33:10 <Avatar> maybe both
08:33:29 <Ulzef> echoes is a mod right?
08:33:37 <Hydrazine> Theres a box for keeping track of the total, and another for current.
08:33:42 <Ulzef> trying to think of if i have done it
08:33:44 <Mekkis> what I know about inquisitors is there are a hell of a lot of swift actions
08:33:47 <Mekkis> Ulzef, yes
08:34:01 <Avatar> it's a scenario
08:34:08 <Mekkis> it was run at Arc or conquest 2012, iirc
08:34:16 <Mekkis> I remember uptiering it with Nightmare
08:34:34 <Mekkis> there was a ____ that was really annoying
08:34:40 <Avatar> if I was a synthesist I would uptier everything
08:34:46 <McBamf> Total being the max
08:35:04 <Hydrazine> yes.
08:35:12 <McBamf> Awesome
08:35:25 <Avatar> trying to find a 5th level feat for my spellcasting druid
08:35:31 <Avatar> for some reason I took dodge at 3rd level and I don't know why
08:35:33 <McBamf> Once you get the hang of it, would you still describe it as a complex game?
08:35:34 <Ulzef> every summoner than a master summoner ends up a sythesist anyway
08:35:37 <McBamf> Or does it get simpler?
08:35:48 <Mekkis> Avatar, Spell Focus...
08:35:52 <Mekkis> evocation
08:35:57 <Avatar> that was 1st level
08:36:18 <Mekkis> Greater Spell Focus Evocation
08:36:29 <Avatar> that seems logical doesn't it
08:36:32 <Avatar> why did I choose dodge?
08:36:41 <Mekkis> because you're a sucker for +1s :)
08:36:50 <Avatar> but I'm not
08:36:55 <Avatar> I am the opposite
08:37:00 <Avatar> I am the guy who is not a sucker for +1s
08:37:06 <Mekkis> but BOTH feats you took was "just +1s"
08:37:13 <Hydrazine> There is definately a learning curve. Riding a bike doesn't actually get easier. Nothing about the physics of bike riding changes. But you can get so good that it hardly requires thought.
08:37:16 <Mekkis> and you're looking at taking another +1!
08:37:20 <Avatar> spell focus evocation was meant to be integral to the character
08:37:25 <Avatar> I don't know why dodge was
08:37:45 <Ulzef> wern't you going for silly amounts of ac
08:38:11 <Avatar> yeah but not just +1
08:38:23 <Avatar> what other feats are good for a spellcasting druid that go after dodge?
08:39:32 <Mekkis> spell focus conjuration
08:39:37 <Mekkis> maximise spell
08:39:42 <Mekkis> preferred spell
08:39:45 <Mekkis> spell perfection
08:40:24 <Avatar> preferred spell is pretty sexy
08:40:30 <Hydrazine> Yeah, monks, rogues, and wizards I would say are the harder of the core classes. The others aren't too hard.
08:40:38 <Mekkis> augment summoning
08:40:55 <McBamf> ok one last thing
08:41:02 <Avatar> it would've been handy to take HEIGHTEN SPELL instead of dodge since it's a pre-requisite
08:41:37 <Hydrazine> I can do this all day!
08:41:51 <McBamf> What's the benefit of drawing your sword or getting out your shield as you're walking around vs during combat?
08:42:12 <niconorsk> How about natural spell, take bird form, cast fireballs from the sky
08:42:37 <Avatar> I can't wild shape until much later
08:42:39 <Avatar> I'm an urban druid
08:44:05 <Hydrazine> One I can't just answer with a page number!
08:44:20 <Mekkis> ...and archtyping has let you down agian
08:44:32 <Avatar> it hasn't, I don't want to wild shape
08:44:35 <Hydrazine> Okay, so, you understand that every round you've got a standard, move, and swift action. Plus a GM-arbitrated number of free actions.
08:44:45 <Avatar> it was the only reason I'd never played a druid before
08:44:49 <Avatar> animal companions and wild shaping
08:45:08 <Hydrazine> you can use your standard action as a move action, and have two move actions but no standard, but you can't upgrade a move to a standard.
08:45:36 <Hydrazine> drawing your sword is a move action.
08:46:15 <McBamf> So before combat, if I say "Im drawing my sword just in case" that saves me the move action during comabt
08:46:27 <Hydrazine> Yep.
08:46:42 <Mekkis> Avatar, Could you schedule WotW for May 4
08:46:49 <Avatar> soitanly
08:46:49 <Mekkis> 1pm
08:46:53 <McBamf> Ok
08:46:55 <McBamf> Cool
08:47:08 <McBamf> This one will probably have a page number
08:47:09 <McBamf> but
08:47:10 <Hydrazine> Theres a way around this though.
08:47:14 <McBamf> Oh?
08:47:26 <Hydrazine> With a BAB of 1 or higher, you can draw a weapon AS PART of a move action.
08:47:40 <Hydrazine> So a fighter at level 1 can move AND draw his sword at the same time.
08:47:48 <Hydrazine> But a level 1 rogue or cleric cannot.
08:48:01 <McBamf> Whats a BAB?
08:48:12 <Wrothmonk> base attack bonus
08:48:22 <Wrothmonk> it is a stat from what class a character is
08:48:31 <Wrothmonk> its basically how "good" you are at combat
08:48:33 <Hydrazine> Its on every class stat table.
08:48:34 <McBamf> Oh ok
08:48:44 <Hydrazine> Wroth hit it on the head.
08:48:58 <McBamf> Ok - can you carry two one handed weapons and attack with them? Is there a penalty for it if you can?
08:49:08 <Wrothmonk> Page number time
08:49:14 <Hydrazine> Yep. Page number time.
08:49:48 <Hydrazine> 202, two weapon fighting
08:49:48 <Wrothmonk> yes there is a penalty
08:50:19 <Hydrazine> The penalty is harsh if you don't specialize in that style of combat.
08:50:28 <Wrothmonk> lowest as far as I know myself is -2 for each weapon, carrying a one handed and a light weapon, and have the two weapon combat feat
08:50:42 <Hydrazine> Wroth's correct.
08:51:21 <McBamf> Is it worth it then?
08:51:25 <McBamf> With the penalty>
08:51:27 <McBamf> Even a -2>
08:51:29 <McBamf> ?
08:51:31 <Hydrazine> It can be.
08:51:37 <Wrothmonk> ^
08:51:50 <Hydrazine> But I think proper use of it requires a bit more book expertise.
08:52:05 <Hydrazine> Think about it when you've got a good understanding of all the rules.
08:52:13 <McBamf> Ok
08:52:28 <Falang> Oooh. another game.
08:52:40 <McBamf> Well my gf and I are going to try our hand at a game tonight. I appreciate all the help. I might drop by with more questions later.
08:52:59 <Hydrazine> Chances are theres someone here sharp enough to answer questions at any hour.
08:53:09 <Wrothmonk> Generally
08:53:10 <Hydrazine> If noone responds immediately, just give it tome.
08:53:11 <McBamf> Is this primarily an Australian sute>
08:53:12 <Hydrazine> time.
08:53:13 <McBamf> site>
08:53:25 <Hydrazine> Well, the Aussies lead the charge, but we're pretty diverse.
08:53:43 <McBamf> Ok cool. Just wanting to make sure cuz of the time difference
08:53:52 <Hydrazine> We've got some Americans like myself, atleast one Singaporean, a few over in Europe.
08:53:53 <McBamf> I wanna say Australia's 7 or so hours back of me
08:54:27 <McBamf> Well hopefully I can get a handle and then join the community here and answer noob questions myself someday
08:54:39 <Hydrazine> Indeed. Have a good game.
08:54:45 <Wrothmonk> We play games here as well actually
08:54:52 <Wrothmonk> If you are interested
08:54:56 <McBamf> One thing I've realized about RPG's. Theyre hard to just pick up if you don't have someone readily accesible who is experienced
08:55:04 <McBamf> I am indeed
08:55:07 <McBamf> How would that work
08:55:16 <Wrothmonk> The tools or the rules?
08:55:23 <Wrothmonk> which do you want to know first
08:55:32 <McBamf> Let's go with rules
08:55:48 <Wrothmonk> Well there is a variation of pathfinder called pathfinder society or PFS
08:55:53 <Wrothmonk> Which is what we play here
08:56:23 <Wrothmonk> its a system where everyone is registered and there are strict rules to allow play anywhere
08:56:53 <Wrothmonk> for isntance I'm playing online with australlians here, while also playing with a group
08:57:03 <Wrothmonk> that meets at my local library
08:57:10 <Wrothmonk> I use the same characters as well
08:57:44 <Wrothmonk> since everything is registered online by the players and there are no off table rolls
08:58:53 <McBamf> Gotchya
08:59:09 <McBamf> How close are the PFS rules to the Core Rules?
08:59:27 <Wrothmonk> core rules? almost exactly
08:59:54 <Wrothmonk> Some alternatives are enforced such as that you point buy instead of rolling for stats
09:00:04 <McBamf> Ok
09:00:52 <McBamf> If you're playing with the same characters, if you level one up offline, do you just update it online immediately?
09:01:10 <Wrothmonk> The GMs register that you have played X scenario
09:01:13 <Wrothmonk> online
09:01:31 <Wrothmonk> and then you can update your character sheet by yourself or with a gm's help
09:01:46 <Wrothmonk> Thats anotherer thing
09:01:49 <McBamf> Based on your offline adventures
09:02:12 <Wrothmonk> theres a limited number of scenarios you can play
09:02:38 <Wrothmonk> You cant make up your own to play.
09:02:53 <McBamf> Ok
09:03:25 <McBamf> And how about the tools?
09:03:25 <Wrothmonk> You recieve a chronicle sheet at the end of each scenario which gives you items you can now buy and the amount of prestiege and XP you get
09:03:54 <Wrothmonk> Here we have a website we use to host character sheets for easy access
09:04:27 <Wrothmonk> We use a tool called DevCA for maps and Skype for online voice chatting
09:05:03 <McBamf> Got it
09:05:07 <Wrothmonk> We also use dicebot for rolling
09:05:13 <Wrothmonk> !throw 1d20 example
09:05:13 <diebot> Wrothmonk, example: [1d20=15] 15
09:05:21 <Wrothmonk> pardon me, diebot
09:05:49 <Wrothmonk> Diebot also has a database of items and conditions
09:05:54 <Wrothmonk> !item rod of wonder
09:05:57 <diebot> Wrothmonk, ROD OF WONDER [moderate enchantment] CL:10 none 12000gp, 5lb
09:05:58 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/rod_of_wonder.html
09:06:34 <Wrothmonk> although thats still a WiP its fairly decent
09:06:48 <Wrothmonk> beyond items dont expect it to always work
09:07:28 <Hydrazine> ??blinded
09:07:34 <Hydrazine> ?blinded
09:07:34 <diebot> Hydrazine, The creature cannot see. It takes a 2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a 4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail.
09:07:35 <diebot> All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
09:07:36 <McBamf> so to roll you just type !roll and then the die...
09:08:05 <Wrothmonk> you can use !roll but everyone says to use !throw since the code is known
09:08:38 <McBamf> !throw 1d20
09:08:38 <diebot> McBamf, 1d20: [1d20=20] 20
09:08:45 <McBamf> Sweet
09:08:54 <Wrothmonk> and it can be any die combination as well
09:08:59 <Wrothmonk> !throw 2d2
09:08:59 <diebot> Wrothmonk, 2d2: [2d2=2,1] 3
09:09:07 <Wrothmonk> that would be two coin flips
09:09:23 <McBamf> What's a d3 btw?
09:09:50 <Wrothmonk> a d3 is a "3 sided" die
09:10:00 <McBamf> How would you roll that in real life?
09:10:09 <Wrothmonk> erm let me look that up...
09:10:18 <Wrothmonk> I'm dubius about it myself to be honest
09:10:34 <McBamf> Ok
09:10:58 <Hydrazine> They exist. Its funny looking, but yes.
09:11:18 <Wrothmonk> ah now I remember, its basically shaped like a 3 sided pyramid
09:11:32 <McBamf> Isnt that a D4?
09:11:33 GolDen^AppLe ([email protected]) has joined #d&d
09:11:49 <Wrothmonk> Uh no
09:11:57 <Hydrazine> The technical shape of the die in no way limits a random number generator from simulating rolls of one.
09:11:59 <Wrothmonk> its in how the way the number are arranged on it
09:12:06 <McBamf> K
09:12:13 <Hydrazine> For example, I've never seen a d17, but it doesn't mean diebot can't roll it.
09:12:23 <McBamf> Right
09:12:37 <Wrothmonk> you can also do a d111
09:12:49 <Wrothmonk> or a d10001
09:13:06 <Wrothmonk> but never do something like 1000d2s
09:13:21 <McBamf> lol
09:13:36 <Wrothmonk> since diebot gives each roll
09:13:51 <Wrothmonk> you can also add modifiers to the roll
09:13:58 <Wrothmonk> !throw 1d20+3
09:13:59 <diebot> Wrothmonk, 1d20+3: [1d20=9] 12
09:14:24 <Wrothmonk> and secret rolls where the person gets pmed what the results are
09:17:52 <Wrothmonk> oh one thing about pathfinder society, a lot of things are banned from stuff other than the core rulebook
09:17:59 <Wrothmonk> and only a few books are actually allowed
09:18:36 <McBamf> Works for me as Ive only ever read the core rulebook
09:19:01 <Wrothmonk> well you will want the others to survive in pathfinder society
09:19:05 <Wrothmonk> but thats my opinion
09:19:12 <McBamf> Like which ones?
09:19:21 <Wrothmonk> Ultimate combat is a good one
09:19:30 <McBamf> What does that do?
09:19:38 <Wrothmonk> adds guns and ninjas
09:19:45 <McBamf> Cool
09:19:49 <Wrothmonk> oh
09:19:55 <Wrothmonk> dont do a rogue
09:20:11 <Wrothmonk> pathfinder society bashes them relentlessly, stealth sucks
09:20:25 <McBamf> Ok
09:20:45 <Mort-> Hi
09:21:00 <Avatar> sup mort
09:21:10 <Mort-> Just saying hi
09:21:16 <Avatar> cool
09:21:17 <Wrothmonk> ninja is kinda the solution to that since they can do other stuff
09:21:27 <Hydrazine> Not just society; the rules for stealth is just harsh.
09:21:45 <McBamf> How so?
09:21:48 <Wrothmonk> well I say society since homebrew stuff can fix that
09:21:53 <Wrothmonk> such as which way a person is facing
09:21:54 * Mort- pops over to the side to do potion concoction
09:22:55 <Ulzef> ilike the facing rules
09:23:05 <Ulzef> it factors in they can be turning around
09:23:20 <Ulzef> its just all about concealment
09:23:57 <Wrothmonk> yeah pathfinder society doesnt allow that
09:24:15 <Wrothmonk> pathfinder its "are you behind cover?" "no" "you are spotted"
09:24:40 <Wrothmonk> pathfinder soceity*
09:24:50 <Ulzef> not if you are in shadows that acts as concealment
09:25:00 <Hydrazine> But saying GMs have to make up their own rules to fix stealth, I think agrees with my stance that the rules for stealth are difficult to use.
09:25:02 <Ulzef> unless they have dark vision
09:25:23 <Wrothmonk> I see your point
09:25:45 <Falang> misread that as poops
09:26:05 <Mort-> Lol
09:26:06 * Falang de-fluffs Mort a little bit to keep the dander down.
09:26:08 <McBamf> Oh I have a question
09:26:21 <McBamf> Appraisal
09:26:22 <Mort-> I'm doing combat drills
09:26:23 <Ulzef> PFS doesn't allow for stealth because you should never split the party and the whole party will never have enough stealth
09:26:25 <Mort-> Check out testtwo
09:26:29 <McBamf> Say you find a gem in a dungeon
09:26:30 <Mort-> If you want to watch
09:26:45 <McBamf> And you have a low appraisal score
09:26:52 <Wrothmonk> it is already intergrated into your total gold
09:27:20 <McBamf> So you don't need appraisal
09:27:27 <Wrothmonk> pretty much
09:27:42 <McBamf> What if you want it as a gem and not as part of your gold
09:27:43 <Ulzef> not true
09:27:52 <McBamf> Maybe it has special properties...
09:27:58 <Wrothmonk> you can buy it back
09:28:03 <Ulzef> 1 you can get it to be your day job and 2 it is used in a fair few PA missions
09:28:44 <Hydrazine> Woah, lets not confuse things.
09:28:57 <Hydrazine> McBamf here is asking about Pathfinder in general, not PFS.
09:29:09 <Wrothmonk> actually we have gotten into pfs
09:29:15 <Wrothmonk> oh wait
09:29:17 <Wrothmonk> you are right
09:29:22 <Ulzef> well in general its not accounted into your total gold
09:29:26 * Wrothmonk thumps forehead
09:29:34 <Hydrazine> So lets try to atleast differentiate between Pathfinder rules and Society rules.
09:29:45 <Ulzef> i know the GM's in my home brews make us get it right or we sell it to cheap
09:29:58 <Wrothmonk> thats generally a rule in pathfinder
09:30:08 <Wrothmonk> you could in theory hire somebody
09:30:30 <Hydrazine> So what precisely is the question about appraise?
09:30:43 <Ulzef> then you need to sense there motive to make sure they arn't ripping you off and that they actually know what they are doing
09:30:57 <Wrothmonk> yup
09:31:26 <Ulzef> and i know my GM's would make us role appraise to appraise there skills
09:31:47 <Wrothmonk> uh no
09:31:51 <Wrothmonk> thats not right
09:32:04 <McBamf> So I open a treasure chest and find a ruby
09:32:04 <McBamf> I have no idea if it's just a ruby or maybe has magical properties
09:32:04 <McBamf> Where does appraising factor in?
09:32:04 <McBamf> Would I need it to know how much that ruby's worth?
09:32:04 <McBamf> In the example I mentioned, what would happen?
09:32:10 <Wrothmonk> it would be sense motive
09:32:23 <Wrothmonk> if its magic its spellcraft or detect magic
09:32:52 <Wrothmonk> well detect magic to know if its magic, spellcraft to tell what kind of magic
09:33:54 <Hydrazine> this is actually covered rather thoroughly under the appraise skill.
09:34:04 <McBamf> Ok - so say it's not magic. So I want to sell it. Do I automatically know what its worth (per my gm) or do I need it appraised?
09:34:16 <Wrothmonk> that is where appraisal will come in
09:35:03 <Hydrazine> A successful appraise tells you very accurately how much its worth. Too low, within 5 on the check, means you're off by up to 20%.
09:35:18 <Hydrazine> Miss the dc by more than 5, and you're completely wrong.
09:35:24 <McBamf> Got it
09:35:31 <Wrothmonk> actually looks like you can appraise to know if its magic...
09:35:43 <Wrothmonk> at dc 25
09:35:44 <McBamf> And if you get it appraised by a NPC, they could possibly be ripping you off
09:35:45 <Hydrazine> But only that it is or is not magic. No details on what the magic does.
09:36:03 <Wrothmonk> which is where snese motive comes in
09:36:18 <Wrothmonk> they could be even lying about their ability to appraise
09:36:29 <Hydrazine> Possible, but if you take the time to find a reputable appraiser, you should get an accurate value.
09:36:52 <McBamf> Got it
09:37:05 <Hydrazine> Some shady back alley smuggler's probably going to rip you off.
09:37:25 <Wrothmonk> a spellcaster with a raven familiar gets a +3 to apraise... huh?
09:37:38 <Hydrazine> All the familiars have some benefit, Wroth.
09:37:46 <Wrothmonk> yeah but why raven?
09:37:49 <Hydrazine> Why not?
09:38:07 <Hydrazine> Ask Edgar Allen Poe.
09:38:12 <Wrothmonk> ...
09:38:27 <Goya> Pig gets +3 to diplomacy...
09:38:40 <Wrothmonk> O.o
09:38:50 <Hydrazine> It would be knowledge local to know which appraiser in a place has a good reputation.
09:39:06 <Hydrazine> Or diplomacy to ask around about it, if you don't know.
09:39:25 <Hydrazine> Or sense motive on the person directly to try to get an idea if they're lying to you or not.
09:39:31 <Hydrazine> Theres several ways to go about this.
09:40:26 <Wrothmonk> -.- O.o a... pig?
09:41:14 <Wrothmonk> Wow
09:41:22 <Hydrazine> ravens can talk? Cool.
09:41:23 <Goya> Yep. Pigs get +3 diplomacy. I mean - they ARE kinda cute.. I guess.
09:41:35 <Hydrazine> they have curly little tails.
09:41:38 <Goya> They make bacon too - and that always helps.
09:41:52 <Wrothmonk> they dont /make/ bacon, they /are/
09:42:02 <Goya> True.
09:43:50 GolDen^AppLe has quit (Quit: Türkçe mIRC 6.35 ø www.Mircindir.com.tr)
09:45:15 <Wrothmonk> Yeah ravens can talk, I've wanted to make a wizard where all the raven says is nevermore, but I havent found a better reason to actually make a wizard
10:03:41 <Falang> where are the rules for making all kinds of magic items? they cover Wands in the core.. but..
10:04:03 <Falang> I'm guessing DMG? I didn't open that..
10:06:05 <Nornok> Are you talking about crafting magic items in game or making custom magical items?
10:06:49 <Nornok> Core has an extensive section on magic item creation in game
10:07:09 <Falang> custom, since in PFS we can't craft them ourselves..
10:07:29 <Falang> maybe I just read the wrong section..
10:07:46 <Nornok> Well, you can't have custom magic items either
10:10:11 <Nornok> In PFS, equipment is only available if it exists as a stat-block in a Paizo product
10:10:56 Steven has quit (Quit: )
10:12:23 <Avatar> do you mean making custom items or buying magic items
10:12:37 <Avatar> you don't "make" wands, you buy them
10:13:17 <Falang> so you can't even pay a wizard to make something? ugh.
10:13:29 <Falang> oh well..
10:32:08 Farang ([email protected]) has joined #d&d
10:35:05 Farang has quit (Quit: Yaaic - Yet another Android IRC client - http://www.yaaic.org)
10:38:36 <McBamf> Which race do you think is best for a Ranger? I'm leaning toward Elf. Is this right??
10:40:09 <Hydrazine> Theres pros and cons to all the races. I'l agree that some are better for some classes than others, I wouldn't go so far as to say there is a clear 'best' for any.
10:40:19 <Hydrazine> Nothing wrong with an elf ranger.
10:41:11 <McBamf> Ok cool, thanks!
10:41:28 <Hydrazine> Generally, as long as you avoid base stat penalties in the class primary abilities, you're doing pretty good.
10:44:01 <kapow> hmmm
10:46:11 <Hydrazine> for example, the charisma penalty for dwarves makes them not the best choice for sorcerors, who really rely on good charisma.
10:47:19 <Mort-> My oh my
10:58:58 <Wrothmonk> if you plan on going into melee with a ranger, I would not reccomend elf because of the con decrease
11:01:58 <McBamf> I think I've settled on Dwarf for the Wisdom increase.
11:03:30 <Steven> hey
11:06:40 <Mekkis> All the races are roughly equal. Choose the one that fits your concept
11:10:26 <Mort-> God
11:17:32 <Steven> Steven will do.
11:18:41 <Falang> good morning..
11:21:27 <Hydrazine> G'day.
11:27:26 <Wrothmonk> hello
11:31:11 <Mekkis> moin
11:54:56 <Goya> A bit late - but - no - nothing wrong with an elf ranger. ;)
11:55:54 <Mekkis> I played one back in 3.5e
11:56:16 <Goya> Even though my ex-roomate would say the class is 'FuFu McPrissy Pants' (since it's an elf).
12:03:01 <Goya> Anyone here going to PaizoCon in July?
12:03:17 <Mekkis> Steven is, iirc
12:03:25 <Goya> *nods*
12:03:45 <Goya> Debating on whether or not to go. (Especially since I haven't actually played yet)
12:09:02 Farang ([email protected]) has joined #d&d
12:09:12 McBamf has quit (Quit: http://www.mibbit.com ajax IRC Client)
12:13:05 Farang has quit (EOF from client)
12:13:16 Farang ([email protected]) has joined #d&d
12:13:30 <Farang> Damnit
12:15:17 <Farang> Sup?
12:17:16 <Hydrazine> Shh, Farang's here. We can't let him know..
12:17:20 <Hydrazine> Oh, hey Farang.
12:17:34 <Farang> ...
12:18:00 <Farang> Out of the house, but bored. :-) let me know what?
12:18:22 <Mekkis> Someone in this channel wants you eliminated.
12:18:27 <Farang> All hail HYDRA!
12:19:02 <Farang> Well that's unfortunate for them I guess.
12:19:14 <Mekkis> They want to crate you.
12:19:26 <Farang> Welcome to try!
12:20:20 <Farang> You guys must be seriously bored as well.
12:20:46 <Mekkis> not really
12:22:20 <Farang> Just bored enough to screw with me then.
12:25:44 <Hydrazine> Well.. why not?
12:26:56 <Goya> *nods*
12:28:03 <Wrothmonk> i'm bored enough that I did some work on my terrafirma minecraft survival world
12:29:04 <Mekkis> Wrothmonk, why not run us some PFS?
12:29:08 <Goya> Is it open to the public?
12:29:27 <Wrothmonk> I have school tomorrow
12:29:47 <Wrothmonk> I can stay up another hour at most
12:30:09 <Wrothmonk> And no goya, its in single player
12:30:19 <Goya> Ah. *nods*
12:31:01 <Wrothmonk> I believe the mod is multiplayer compatible though
12:32:26 <Goya> The little one has been having fun with the Clay Soldier Mod.
12:32:52 <Wrothmonk> Clay soldiers are fun to mess around with
12:33:42 <Wrothmonk> Any interesting updates lately? I haven't checked.
12:34:03 <Goya> Not that I've seen - beyond the redstone update a few weeks ago.
12:34:17 <Wrothmonk> I meant for the clay soldiers mod
12:34:18 <Goya> 1.5.1
12:34:34 <Goya> Oh - not that I know of - I don't really play it though.
12:34:53 <Goya> Last update was for 1.5.1 I think.
12:35:01 <Wrothmonk> Porbably
12:35:12 <Wrothmonk> most mods are still struggling to get straight ports
12:36:03 <Goya> Would be nice if Mojang would get the API together so you didn't need a bunch of crap to run mods.
12:36:22 <Goya> Same goes for textures (which should get better with 1.5.1).
12:36:23 <Wrothmonk> I'm in no hurry myself, forge is easy enough to install
12:36:36 <Wrothmonk> for me at least
12:37:06 <Goya> It is.
12:37:20 <Wrothmonk> brb
12:42:19 Farang2 ([email protected]) has joined #d&d
12:42:19 Farang has quit (EOF from client)
12:42:19 <Farang2> Sigh
12:42:19 Farang2 has quit (EOF from client)
12:45:17 <Hydrazine> The Farangs are multiplying!
12:45:38 Farang ([email protected]) has joined #d&d
12:46:03 <Wrothmonk> oh no
12:46:13 <Wrothmonk> How fast are they multiplying!
12:46:15 <Farang> Trapped here another hour.. Ugh.
12:46:26 <Farang> Oh hush you
12:47:12 <Farang> Apparently irc from a tablet isn't the most stable thing
12:50:08 <Wrothmonk> I can believe that
12:50:18 <Wrothmonk> I've tried it a couple of times myself
12:51:06 <Farang> And then client is.. Shall we say, lacking in features
12:51:36 <Wrothmonk> What tablet are you using?
12:52:01 <Wrothmonk> what kind of*
12:53:28 Farang has quit (EOF from client)
12:53:44 Farang ([email protected]) has joined #d&d
12:54:07 <Farang> Nexus 7.
12:54:34 <Farang> Had a friend pick it up in AU actually
12:54:47 <Hydrazine> Why on earth would you import electronics from AU?
12:54:48 <Goya> As much as I *want* to like Android - I don't.
12:56:57 <Farang> Because it wasn't here, and its what I wanted to buy
12:57:28 <Hydrazine> The prices on electronics in Aus is crazy.
12:58:07 <Farang> Any idea what shipping to .th costs? Would have been more, with no guarantee of getting it at all
12:58:29 <Hydrazine> Ouch.
12:59:05 <Hydrazine> We had a good laugh with a Nexus tablet when I was in Aus.
12:59:22 <Farang> Having things go missing from the post is not unknown by any means.
12:59:27 <Hydrazine> Because the owner bought it there, but the voice recognition understands American WAY better than Aussie.
12:59:38 <Farang> Oh god, I bet!
13:00:12 <Hydrazine> "Hey, say something to my Nexus for it. It'll understand you."
13:00:30 <Farang> The spoken translation app is nice, I can say anything perverted that I want in Japanese
13:00:56 <Farang> And it will speak it out loud!
13:02:12 <Farang> Dwarf druid... Hmm.
13:02:57 <Wrothmonk> casting stat of druid?
13:02:57 <Hydrazine> wis
13:02:57 <Hydrazine> Isn't it?
13:03:25 <Farang> Yeah
13:03:44 <Hydrazine> I can probably make characters in atleast 4 classes from memory.
13:04:00 <Wrothmonk> heh
13:04:26 <Farang> Looks viable. Maybe take some fighter or ranger levels
13:04:56 <Wrothmonk> Agreed
13:08:28 Farang has quit (Ping timeout: 121 seconds)
13:40:03 Wrothmonk has quit (Connection closed)
13:41:29 Farang ([email protected]) has joined #d&d
13:43:22 <Farang> Come on 17 minutes..
13:47:23 Farang has quit (EOF from client)
13:51:31 Farang ([email protected]) has joined #d&d
13:55:33 Farang has quit (EOF from client)
14:00:11 Farang ([email protected]) has joined #d&d
14:04:14 Farang has quit (Ping timeout: 121 seconds)
14:15:43 Wrothmonk ([email protected]) has joined #d&d
14:27:40 Wrothmonk has quit (Connection closed)
14:28:05 Wrothmonk ([email protected]) has joined #d&d
14:29:06 <Mekkis> We've got one of them in Brisbane
14:32:09 Wrothmonk has quit (Ping timeout: 121 seconds)
14:52:34 <Falang> whew. back home. AC on full...
15:16:30 josh ([email protected]) has joined #d&d
15:18:32 josh is now known as josh1
15:19:54 josh1 is now known as josh
15:21:51 josh is now known as s001911
15:22:10 s001911 is now known as Ajani
15:56:41 <Falang> anybody around?
16:02:04 <Ajani> yo
16:12:42 <Mekkis> ja
16:14:49 Steven ([email protected]) has joined #d&d
16:16:49 <Steven> sup
16:19:04 <Ajani> yo
16:19:39 <Steven> levelin up my lore warden, 3 games and/or a module and I will get to take levels in Living Monolith
16:19:58 andrey has quit (Ping timeout: 121 seconds)
16:20:24 <Ajani> I'm wanting to get involved in a campaign
16:21:07 <Steven> which campaign
16:21:34 <Ajani> dunno
16:21:47 <Ajani> honestly have nothing but a character at the moment
16:21:52 <Ajani> i was wanting info
16:22:00 <Ajani> (probably have to redo the char too)
16:22:12 <Ajani> but that's o
16:22:13 <Ajani> ok
16:22:33 <Steven> well, what kind of system?
16:22:40 <Ajani> pathfinder
16:22:42 <Steven> Pathfinder, 3.5, 4.0, next
16:26:06 <Ajani> so yeah, looking for a good newbie pathfinder game
16:26:28 <Ajani> preferably core only
16:28:30 <Steven> hmmm, well we tend to play a lot of pathfinder society here
16:28:43 <Ajani> that's ok i guess
16:28:51 <Ajani> i have a pfs id...
16:31:43 <Steven> then you are pretty much all set
16:31:49 <Steven> have you registered with the website?
16:33:11 <Ajani> which website?
16:33:39 <Steven> http://www.pfrpg.com.au/index.php5
16:33:51 <Ajani> doing so now
16:33:58 andrey ([email protected]) has joined #d&d
16:37:04 <Ajani> done
16:38:02 niconorsk ([email protected]) has joined #d&d
16:41:16 <Steven> nxt is to log the pfs games you have played
16:45:49 <Ajani> i haven't played any...
17:08:27 <Avatar> yo
17:13:51 <Steven> alright im back
17:13:53 <Steven> had to get some dinner
17:15:34 <Ajani> cool
17:16:23 <Avatar> Ajani: roll up a character !!
17:17:14 <Ajani> I have a char...
17:17:29 <Ajani> I added Morgar to PFS
17:17:31 <Ajani> I think...
17:17:46 <Ajani> I'm finding the website rather hard to use...
17:22:54 <Avatar> yeah you added it
17:25:14 Ajani has quit (Client exited)
17:41:37 <Steven> dinner was good
17:48:25 <Steven> had me some cordon bleu
17:50:11 <Avatar> what is that
17:50:54 <Steven> stuffed chicken breast with monteray jack cheese and ham
17:51:47 <Avatar> that sounded more appetising when you called it cordon bleu
17:52:15 <Avatar> got any experience with call lightning?
17:55:00 <Steven> i call it every thrusday
17:55:11 <Avatar> is it as good as it seems to be
17:55:16 <Avatar> as amazing*
17:56:11 <Mekkis> no
17:56:15 <Steven> well... its 1 round casting time.
17:56:28 <Steven> and then at the lowest level you can cast it, it lasts 5 minutes
17:56:30 <Mekkis> Ruben used it
17:56:46 <Avatar> what's wrong with it
17:57:41 <Mekkis> 3d6 damage, reflex half is really too low for a standard action, especially at later levels
17:57:44 <Steven> i tend to find its more useful when you know you're going to be entering into combat within a minute or two
17:57:49 <Mekkis> 3d6 is only 10.5 damage
17:58:05 <Avatar> in a 30ft line
17:58:40 <Mekkis> 30' VERTICAL line
17:59:26 <Mekkis> so if you're in a situation where there are three creatures on top of each other, you can hit them all
17:59:50 <Avatar> shit, that does suck
18:00:19 <Mekkis> it's like almost every other divine damaging spell
18:00:22 <Avatar> I read it as a 30ft line of vertical bolts
18:01:32 <Mekkis> Conquest hasn't been reported yet, right?
18:02:40 <Avatar> it wasn't last night
18:03:09 <Mekkis> oh well.. maybe I should email my VC and get him to enter it manually :S
18:03:20 <Avatar> what do you need to know
18:03:31 <Mekkis> what scenarios I played
18:03:44 <Avatar> don't you have chronicle sheets
18:03:47 <Mekkis> King of Stoval stairs, Feast of Sigils
18:03:50 <Mekkis> and one other one
18:03:56 <Avatar> fortress of the nail?
18:04:01 <Mekkis> yeah, but it's in my car
18:04:09 <Mekkis> no, I played that in Brisbane
18:05:51 <Mekkis> maybe warhorn will tell me
18:06:30 <Mekkis> ah
18:06:32 <Mekkis> Enemy's Enemy
18:17:29 <Steven> 5th level feat for my loremaster/living monolith
18:19:51 <Avatar> dodge
18:27:17 <Steven> he has, iron will, power attack, endurance combat expertise combat reflexes weapon focus heavy flail weapon specialization heavy flail
18:28:21 <Mekkis> greater iron will
18:28:39 <Mekkis> improved trip
18:28:44 <Mekkis> improved steal
18:31:09 <Avatar> improved iron will
18:40:47 <Steven> hmmm, dont want to steal, he's a Lawful dude
18:41:16 <Steven> mebe imp iron will if i cant find anythinge else worth a shit
18:42:53 <Steven> oooooo arcane vandetta
18:46:09 <Steven> wow that is actually pretty awesome feat
18:46:13 <Steven> Destroy Itendity
18:46:23 <Steven> !feat destroy identity
18:46:25 <diebot> Steven, DENY DEATH []Prereq: Ki pool, Endurance Your ki is so strong that it can deny death.
18:46:25 <diebot> Benefit: As long as you have 1 ki point in your ki pool, when you fail your Constitution check to stabilize, you do not lose 1 hit point. If you succeed at the check, you can spend 1 ki point to heal 1d6 hit points. If you roll a natural 20 on the check to stabilize, you can spend 1 ki point to heal 2d6 hit points of damage instead. Source: UM
18:46:34 <Steven> darn
18:46:53 <Steven> prereqs of crit focus, bab of 11 and worshiper of lamashtu
18:47:18 <Steven> when you confirm a crit, target takes 2 cha damage and become staggered for 1 round, no save
18:48:03 <Avatar> if you're a gunslinger, don't take crit focus
18:49:05 <Steven> not a gunslinger, lore warden
18:55:44 <Steven> could get a bite attack
18:57:25 <Steven> oh there we go, quick draw.
18:57:31 <Steven> so under rated, but so awesome
18:59:02 <Avatar> really?
19:00:05 <Steven> yup
19:00:20 <Steven> drawing a weapon as a free action... pretty good
19:01:35 <Steven> like, say... surprise round, monster charges you hits with the grap special quality.
19:01:38 <Steven> grapples you
19:02:15 <Steven> you draw a scimitar as a free action and still get to make full round attack
19:03:02 <Steven> or if you get swallowed hole by something, free action draw your light piercing weapon and stab away.
19:03:24 <Steven> its expecially useful for ranged characters, and so few ranged characters take it.
19:04:20 <Steven> at level 5 probably not super useful, but i have a feat thats picking between toughness and imp iron will
19:06:32 <Avatar> you don't get to make a full round attack if you're grappled
19:07:10 <Steven> says who?
19:07:13 <Avatar> why would drawing your weapon quicker allow you to do that
19:07:19 <Avatar> that doesn't make any sense
19:07:48 <Steven> grappled just makes it so you cant attack with a two handed weapon
19:08:04 <Steven> gives you -4 to dex and -2 to attack.
19:08:27 <Steven> there is no prohabition for making more than one attack
19:09:01 <Avatar> <?grappled
19:09:01 <diebot> A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a 4 penalty to Dexterity. A grappled creature takes a 2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to
19:09:02 <diebot> perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler's CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity. // A grappled creature cannot use Stealth to hide from the creature grappling it, even if a special ability, such as
19:09:02 <diebot> hide in plain sight, would normally allow it to do so. If a grappled creature becomes invisible, through a spell or other ability, it gains a +2 circumstance bonus on its CMD to avoid being grappled, but receives no other benefit.
19:10:54 <Avatar> Instead of attempting to
19:10:55 <Avatar> break or reverse the grapple, you can take any action that
19:10:55 <Avatar> requires only one hand to perform, such as cast a spell or
19:10:55 <Avatar> make an attack with a light or one-handed weapon against
19:10:55 <Avatar> any creature within your reach, including the creature that is
19:10:55 <Avatar> grappling you.
19:11:13 <Avatar> that sounds like make an attack action
19:11:58 <Steven> and no where does it prohibit a full attack.
19:12:14 <Avatar> an attack action is like an attack of opportunity
19:12:27 <Steven> i can make a full attack with a one handed weapon.
19:12:46 <Avatar> but not as an attack action
19:15:04 <Steven> can you show me where it says you cant take full round actions while grappled?
19:25:47 <Steven> i dont remember how to like things out of the PRD, you'd think i'd know how considering its the rules source i use.
19:26:21 <Steven> link even
19:26:47 <niconorsk> Find the page, copy paste the URL?
19:27:07 <niconorsk> And you can full attack while grappled
19:27:15 <Hydrazine> Hm.
19:27:17 <Steven> If You Are Grappled: If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity) or Escape Artist check (with a DC equal to your opponent's CMD). If you succeed, you break the grapple and can act normally. Alternatively, if you succeed, you can become the grappler,
19:27:17 <Steven> grappling the other creature (meaning that the other creature cannot freely release the grapple without making a combat maneuver check, while you can). Instead of attempting to break or reverse the grapple, you can take any action that doesn't require two hands to perform, such as cast a spell or make an attack or full attack with a light or one-handed weapon against any creature within your reach,
19:27:17 <Steven> including the creature that is grappling you. See the grappled condition for additional details. If you are pinned, your actions are very limited. See the pinned condition in Conditions for additional details.
19:27:23 <Steven> im waitin for the DC
19:27:31 <Hydrazine> Scimitar? No. Light weapon, natural, or unarmed? Yes.
19:27:42 <Hydrazine> http://paizo.com/paizo/blog/v5748dyo5lccp?Outmaneuvered-II-Revenge-of-the-Grappled#discuss
19:29:19 <Steven> cool no DC
19:29:30 <Steven> and yes hydra you can use a scimitar, as its a one handed weapon
19:30:18 <Hydrazine> Did you read what I linked?
19:30:43 <Steven> yup
19:30:53 <Steven> did you read what i linked from the PRD
19:31:01 <Steven> it clearly states light or one handed weapon
19:31:16 <Hydrazine> Okay, so we have a source that says light or one handed, and another that says light/unarmed/natural.
19:32:06 <Steven> your source is dated 2011
19:32:40 <niconorsk> http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9og8
19:32:54 <niconorsk> How about the FAW for a source?
19:33:00 <niconorsk> *FAQ
19:33:42 <Steven> Faqs trump blog posts
19:34:10 <Steven> unless its a recent(less than a week or two) at which point they usually ahvent updated the faqs
19:34:47 <Steven> anyways, back to the original thing, yeah quickdraw is amazing.
19:35:03 <Steven> cause, i dunno bout anyone else, but being swallowed totaly sucks.
19:37:04 <niconorsk> Yeah. Never had it happen to me but sounds painful. Wand of grease usually gets me or my party members out of grapple situations
19:37:25 <Steven> grease is pretty good
19:44:49 <Steven> there all leveled up
19:45:37 <Steven> what sucks is that i wont get to play him again till they come out with new scenarios
19:49:23 <niconorsk> So, Thursday then?
19:49:44 <niconorsk> Oh wait what level is he?
19:51:17 <Steven> yup
19:51:41 <Steven> probably not gonna play em for a few weeks
19:51:44 <Steven> try to save up a couple
19:54:18 <Falang> er, how many sources of continual flame can 1 player have?
19:54:31 <niconorsk> 1
19:55:34 <niconorsk> Well, 1 that comes from a casting of the spell that carries across scenarios
19:56:03 <Falang> yeah, that's what I read, had me wondering. but if I buy it as an item I should be cool with several yes?
19:56:16 <Brunius> Should be
19:56:29 <Falang> That seems like a silly thing to write in the rules, I mean if you can cast the spell what damn difference does it make where it came from..
19:57:15 <Brunius> You can't track it
20:00:38 <Falang> how the hell am I supposed to buy a wand of CLW if I haven't found one in an adventure yet? kinda screwed..
20:01:37 <niconorsk> 1st level wands are always available
20:02:09 <niconorsk> as are 1st level potions and scrolls for that matter
20:02:56 <Falang> oh? I must have misread that section
20:03:05 <niconorsk> Never mind, just double-checked. Wands are not.
20:03:08 <Falang> now where is that last pfs chronicle sheet..
20:03:43 <niconorsk> However, the standard recommendation is to spend 2 prestige for a free 750gp purchase.
20:04:01 <niconorsk> Guess how much 1st level wands ost. :)
20:05:23 <Falang> ah-ha, found it.. mort sent it as a jpg..
20:05:47 <Falang> Oh i've got gold to burn, but if I can't buy it I can't buy it, does PP bypass that?
20:07:11 <niconorsk> Yeah it does
20:07:29 <Falang> excellent.
20:08:11 <Falang> I need to get all this done, haven't had time to level up my sorcerer since the last game and obviously I have some purchases to make since i've got around 2k in gold now
20:09:47 <Falang> hell, I barely even spent any of his 150 to start with.
20:33:53 <Brunius> You can use PP to get a wand
21:00:28 Wrothmonk ([email protected]) has joined #d&d
21:10:27 Wrothmonk has quit (Connection closed)
21:10:54 Wrothmonk ([email protected]) has joined #d&d
21:14:58 Wrothmonk has quit (Ping timeout: 121 seconds)
21:32:40 <Falang> I'm correct in that other than potions, scrolls, a wayfinder, and things under 750gp purchased with PP you can't buy any other magic items unless you've 'unlocked' them via an adventure? no cheap misc magic items?
21:35:45 <Falang> I mean I've never seen any real useful magic items so far in any of these, at this rate I'll never get a bag of holding or a handy haversack
21:35:50 <niconorsk> Well, once you have enough fame you can buy anything. And don't forget +1 weapons and +1 armor is always available
21:37:36 <niconorsk> Like a handy haversack would be available once you have 13 fame, so somewhere around level 4
21:37:54 <Falang> yeah, but that's not so useful for a sorc. anyway, I'll get by for another few levels..
21:38:09 <Falang> ah, not so bad.
21:38:22 <Falang> so the fame unlocks it, okay.
21:38:26 <Falang> thanks for clearing that up
21:38:55 <niconorsk> No worries, the item purchase rules can be confusing
21:39:35 <Falang> after version 4.03 or so they should have cleaned that up!
21:42:41 <niconorsk> Whats your sorcerer's current fame, btw?
21:43:15 <niconorsk> If its above 5, you can purchase anything less than 500gp
21:56:33 <Falang> nah, if Fame is by PP points earned, I'm at 4.
21:56:46 <Falang> actually, I don't see where they clearly define Fame points
21:56:55 <Falang> I'm assuming it's along with PP.. who knows.
21:57:42 <niconorsk> Its the total amount of PP earned
21:58:32 <Falang> k, then 4.
21:59:00 <Falang> oh no wait
21:59:01 <Falang> it IS 5
22:00:14 <Falang> so 500gp, swweeeeet. My first game I did as grand lodge, but after that I made a real character and made him shadow lodge, but the points got applied to my first character. so it's 5.
22:00:51 <Falang> really I'd like more like.. 18 fame.. or 22. that would be my sweet spot, I could fit most of the items I want into there.. but this is a good start.
22:31:15 mib_pko2sg ([email protected]) has joined #d&d
22:31:42 mib_pko2sg has quit (Quit: http://www.mibbit.com ajax IRC Client)
22:44:08 <Mekkis> 20 is a good number
22:44:16 <Mekkis> enough for Raise Dead + 2xrestoration
22:53:32 <niconorsk> You need 24 for that, 16 for the raise +4 each for the restorations
22:54:03 <Falang> well for now I'll just be careful and live with 1 or 2
22:54:14 <niconorsk> Having 5 for body recovery is always good
22:59:13 <Falang> that's what the one adventurer that escaped is for
23:19:21 <Mekkis> Falang, the reason that adventurer escaped was because he knew Dimension Door and was smart enough NOT to hang around
23:19:58 <Mekkis> (or because that character was Ulzef, and was Frightened)
23:20:28 <Mekkis> as in, he was Frightened, and did not stop running until he was back in Absalom
23:25:53 N2H4 ([email protected]) has joined #d&d
23:26:14 <Falang> I was joking Mekkis, settle down..
23:26:33 <Falang> we got our asses kicked in that first game I played here, one guy got away and freed us later, that's what I was referring to.
23:26:43 <Mekkis> ah
23:26:45 <Mekkis> wasn't me
23:26:56 Hydrazine has quit (Ping timeout: 121 seconds)
23:27:37 <Falang> Obviously knowing when to run away is useful! I certainly agree there, and you won't catch me sticking around when death comes a'knocking!
23:29:22 <Mekkis> it was interesting during Race for Runecarved Key. We needed to exit a building quickly, so Ulzef used his "I jump through the crowd, look at my +40 acrobatics" technique, I Dimension Doored the gunslinger and the paladin
23:29:39 <Mekkis> and the druid and his companion was left to die...
23:30:34 <Mekkis> long story short: if you're planning on running, and someone can Dimension door, get next to them, or your allies they can reach within one move action
23:31:39 <Falang> yeah..
23:32:29 <Falang> actually that makes me think of this high level adventure we played once, it was supposed to be a slaughter, designed that way, and it was completely. we got about an hour or two into the game and walked into this room with half a dozen beholders and the party was just dead, except for me, in a few rounds.
23:32:51 <Mekkis> and you used D-Door?
23:33:03 <Falang> being a wizard, like 16th level or so I think, I got some revenge while I lasted
23:33:32 <Falang> no, I think I just used THE door, they were all up in front, I simply closed it and ran away after 2 of them died, this was 2e.
23:33:46 <Mekkis> ah
23:33:53 <Falang> there was nothing I could have done in a round or two to save anybody, it was a slaughter.
23:34:32 <Falang> I did use magic jar to get the revenge though, possessed one of them with it and attacked the others.. took out as many as I could.
23:35:45 <Falang> I forget how the rest of that went, but I think I either kinda suicided or we just quit. we had just whipped the characters up because somebody had the module and it sounded fun.
23:36:06 <Falang> wasn't much point with 1 lone wizard left in a killer dungeon and everybody else sitting there bored
23:36:22 <Falang> wish I could remember what the name of it was
23:37:14 <Falang> I do recall that there was this huge door.. it could only be opened by blood. So the figher got one of our followers, bob the cleric I believe it was, to 'donate' some. *chuckles*
23:37:35 <Falang> it was all rather tongue in cheek and hilarious at the time, we were all just teenagers
23:38:03 <Falang> "So... Bob.. it's Bob right? We're going to need your help with something..."
23:38:20 <Falang> a not-insignificant amount of blood
23:41:46 <Mekkis> ..
23:53:04 <Falang> what? we were just screwing around
23:53:18 <Falang> but come to think of it, I think I did escape with DDoor or teleport
23:55:05 <Falang> I should really find out what that module was..
23:58:04 <Falang> good old AD&D classics.. Ravenloft.. Castle Amber..
23:59:48 <Falang> The Village of Hommlet.. and of course the rest, Temple of Elemental Evil
Search this day's buffer:
