// #d&d — 2015-04-19
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00:02:07 <Mekkis> 100 shots
00:02:33 <Avatar> that feels ridiculous
00:02:54 <Avatar> I can only just now do 4 shots a round, plus 1 if I'm hasted
00:03:00 <Mekkis> 20 round
00:03:10 <Brunius> that's not entirely out there
00:03:14 <Avatar> that's assuming I never misfire
00:03:16 <Avatar> which I do all the time
00:04:21 <Steven> alright back... i took me a breather.
00:04:39 <Steven> avatar alchemical cartridges are 6gp each.
00:07:45 <Avatar> no?
00:11:14 <Steven> yes. 12 regularly, 6 with gunsmithing discount.
00:12:20 <Avatar> shit okay
00:15:33 <Mekkis> bloody hell avatar
00:15:39 <Mekkis> you horrible cheat
00:15:40 <Mekkis> dirty
00:17:13 <Mekkis> !feat ranged disarm
00:17:14 <diebot> Mekkis, GREATER DISARM [Combat]Prereq: Combat Expertise, Improved Disarm, base attack bonus +6, Int 13. You can knock weapons far from an enemy's grasp.
00:17:14 <diebot> Benefit: You receive a +2 bonus on checks made to disarm a foe. This bonus stacks with the bonus granted by Improved Disarm. Whenever you successfully disarm an opponent, the weapon lands 15 feet away from its previous wielder, in a random direction.
00:17:14 <diebot> Normal: Disarmed weapons and gear land at the feet of the disarmed creature. Source: Core
00:17:22 <Mekkis> http://www.d20pfsrd.com/feats/combat-feats/ranged-disarm-combat-targeting
00:17:52 <Mekkis> oh. That's actually shit
00:52:59 <Brunius_> hey mib_e32n11
00:53:16 <mib_e32n11> Hello.
03:05:52 <Steven1> yo
03:18:09 <Mekkis> hello!
03:18:13 <Mekkis> hey Brunius_
03:18:36 <Mekkis> have you got to the bit where they explain j?
03:21:25 <Brunius_> the bit in what
03:26:24 <Mekkis> electrical engineering
03:27:05 <Brunius_> Nope
03:27:16 <Brunius_> We're covering AC circuit analysis at the moment
03:30:07 <Mekkis> Avatar, finished a civ game in 2 hours 22 minutes. :)
03:44:39 <Avatar> yo
04:03:20 <Steven1> what up playa
04:33:01 <Steven1> fuuuuuuuuuuuuuuuuuck
04:33:10 <Steven1> gotta go to the store...3rd time tonight.
04:33:18 <Steven1> fuck today in the ass.
04:56:42 <Steven1> so what up peeps..
05:04:53 <Brunius_> yo Steven1
05:05:01 <Brunius_> How do I get a bunch of minis for pathfinder
05:05:04 <Brunius_> for bad dudes
05:05:31 <Steven> at gencon they have people selling a fuck ton of random minis for like 50c-$1
05:05:42 <Brunius_> well I'm not gonna be at gencon any time soon
05:06:14 <Steven> and i picked out 10 castery type lookin dudes and 10 cleric lookin dudes, and then 10 melee beats.
05:06:23 <Steven> i imagine you can find something like that in AU
05:08:12 <Steven> could look on ebay for mini lots.
05:46:18 <Mekkis> Brunius_, go to trollandtoad.com, buy any mini that costs less than $2
05:57:37 <Mekkis> Steven, when you're tier-1-GMing, do you have much time for non-PFS stuff at Gencon?
05:58:20 <Steven> yeah, i usually took the morning slot off
06:04:40 <Mekkis> What do you think the chance of other SKR rulings being reversed is?
06:30:35 <Avatar> zero
06:49:25 <Mekkis> you think?
06:56:55 <Avatar> 100%
07:30:46 <Brunius|L> Steven: What's the progression of rapid reload like?
07:30:52 <Brunius|L> Full>Move>Swift?
07:32:03 <Mekkis> full standard move free
07:36:21 <Brunius|L> hmmm
07:46:58 <Brunius_> Probably an accurate summation of my code: http://xkcd.com/1513/
07:48:55 <Mekkis> oh?
07:49:01 <Mekkis> really? It's that bad?
07:50:48 <Brunius_> some of my early stuff is bad, especially the stuff designed to link in with Arma
07:50:59 <Brunius_> It's actually not too bad, I think, at the moment
07:51:10 <Mekkis> how is brIRC going?
07:51:30 <Brunius_> I think I know how to do it, just can't be bothered to
07:51:48 <Brunius_> I've done a bit of work on the bot, using regex, but I can't work out why one expression isn't working
07:51:58 <Mekkis> going to be doing it Right with select()?
07:52:18 <Mekkis> what's the expression?
07:52:48 <Brunius_> [ ][:][!](.*)[ ]|[\r]|[\n]
07:53:04 <Mekkis> what's that supposed to match?!
07:53:16 <Brunius_> !<command>
07:53:26 <Brunius_> or !<command> <parameters>
07:53:36 <Mekkis> ummm... wow
07:53:58 <Brunius_> I had issues with [ :!] but I /think/ that should work
08:00:57 <Mekkis> why?
08:03:27 <Mekkis> ummm. And how does that match that?
08:04:21 <Mekkis> the raw data you're receiving from the IRC server is:
08:05:44 <Mekkis> So, firstly you find the second colon:
08:06:17 <Mekkis> Using a regex, that would be: /^:([^:]*):/
08:06:40 <Mekkis> or to do the whole line:
08:07:22 <Mekkis> /^:([^:]*):!(.*)$/
08:07:47 <Brunius_> what's the leading / for
08:08:04 <Mekkis> regex notation on some languages
08:08:18 <Mekkis> (sed, vi, ruby, perl)
08:08:39 <Brunius_> I thought vi was a text editor
08:08:45 <Mekkis> it is
08:09:01 <Mekkis> no Real text editor would not support regexes
08:09:09 <Brunius_> I guess that's true
08:10:44 <Brunius_> I'm being lazy really, the library I'm using allows me to select which match I want
08:12:57 <Mekkis> what do you mean>
08:13:06 <Brunius_> uhhhh
08:14:13 <Brunius_> I've looked at it during a breakpoint and it had two matches to one of my regexs, analogous to "[email protected] PRIVMSG #testone :hello" and "hello"
08:14:41 <Brunius_> they both match /[:].*/
08:15:05 <Brunius_> I really should be using the full method you're using there though, I dunno why I wasn't
08:15:08 <Mekkis> generally the 0th match is the entire matched string, and the 1st match is the first group you've specified
08:15:09 <Brunius_> it never really occured to me
08:17:41 <Mekkis> well... regexes ARE slow...
08:21:58 <Avatar> making a gunslinger, that's why
08:22:29 <Avatar> quite frankly I'm surprised I'm the only one around these parts to make a gunslinger so far
08:22:39 <Avatar> Buck's level 13 and I'm about to start up my second gunslinger
08:39:23 <Brunius_> I'm looking at the crossbowman archetype
08:40:47 <Brunius_> weapon proficiency>rapid reload>rapid reload might not be terrible for an early build, considering I think we're getting an extra feat at first level
09:15:11 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
09:15:11 Topic for #d&d set by Avatar at Sun Apr 5 08:23:43 2015
09:15:11 <***> Buffer Playback...
09:15:11 <***> Playback Complete.
09:18:03 <Mekkis> Really?
09:27:19 <Avatar> still not sure if taking snap shot was a smart idea
09:27:36 <Mekkis> it was not
09:27:44 <Avatar> what should I take instead
09:28:54 <Mekkis> got clustered shot?
09:29:14 <Brunius> !feat Snap Shot
09:29:14 <diebot> Brunius, SNAP SHOT [Combat] With a ranged weapon, you can take advantage of any opening in your opponent's defenses. Prerequisites: Dex 13, Point-Blank Shot, Rapid Shot, Weapon Focus, base attack bonus +6. Benefit: While wielding a ranged weapon with which you have Weapon Focus, you threaten squares within 5 feet of you. You can make attacks of
09:29:15 <diebot> opportunity with that ranged weapon. You do not provoke attacks of opportunity when making a ranged attack as an attack of opportunity. Normal: While wielding a ranged weapon, you threaten no squares and can make no attacks of opportunity with that weapon.
09:29:15 <diebot> Benefit: Source: UC
09:31:54 <Avatar> I don't need to do more damage
09:32:12 <Avatar> anything that enhances damage or enhances attack is a bad feat
09:33:03 <Brunius> what about sidegrades?
09:33:22 <Brunius> or uh debuffs rather
09:33:31 <Avatar> like what
09:33:41 <Avatar> is there a feat that debuffs damage but enhances something else
09:34:28 <Mekkis> !feat combat expertise
09:34:29 <diebot> Mekkis, COMBAT EXPERTISE [Combat]Prereq: Int 13. You can increase your defense at the expense of your accuracy.
09:34:29 <diebot> Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making
09:34:29 <diebot> an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn. Source: Core
09:35:00 <Avatar> holy shit that might actually be a good feat for a gunslinger
09:35:08 <Brunius> >melee
09:35:27 <Avatar> how does that affect a ranged attacker?
09:35:34 <Avatar> you have to make the melee attack to gain the benefit
09:43:26 <Mekkis> Wow. 300 civ turns in < 2 hours
09:49:02 <Steven> ugh... that game would be so much fun if you didnt get stuck on stupid fucking quests.
09:50:02 <Steven> so you can buy a 'hero' unit that basically gives your units extra abilities when its attached to an army, or a city bonuses when attached to a city.
09:50:39 <Steven> rapid reload doesnt stack with itself... it can only be applied once for a certain weapon type.
09:50:48 <Steven> and one of the first quests you get is to buy a hero from a certain race, equip it with a certain item and then run around collecting ruins with the hero.
09:51:03 <Steven> the problem is that the market place has a max of 10 heroes in it at one time.
09:51:14 <Steven> and 3 of them rotate out ever 15 turns.
09:51:43 <Steven> I just spent 60 turns without getting the hero i needed in the market place.
09:51:51 <Steven> Thats just bad game design.
09:52:10 <Mekkis> firefly boardgame?
09:52:31 <Steven> no, Endless Legends. the civ like game on steam.
09:53:37 <Steven> i basically just spent 60 turns sitting on my hands waiting for the market to update with the hero type i needed.
09:54:04 <Steven> i even tried buying heroes to see if i could get it to populate with the one i needed.
09:54:23 <Steven> so 60 turns bout 1200gold down the tube.
09:54:36 <Steven> just a big fucking waste of time.
09:56:50 <Avatar> I had a magic number I was using for ammo upkeep on this gunslinger instead of counting how many shots I fired every game
09:57:00 <Avatar> and for some reason that number isn't on my sheet anymore
09:57:43 <Brunius> what do you mean by magic number
09:58:00 <Avatar> an above-average estimate on how many shots I'd fire in a scenario
09:58:32 <Mekkis> 150
09:59:04 <Mekkis> Bloody hell. This map of Japan is really realistic!
09:59:50 <Avatar> paper alchemical catridges are 3gp each
10:00:09 <Avatar> 50 shots is probably about right
10:00:21 <Mekkis> isn't there something that lets your make combat manouvres at range
10:00:28 <Mekkis> 150 shots.
10:00:40 <Avatar> it's not 150 shots
10:01:00 <Mekkis> should be
10:01:23 <Avatar> maybe I'll make it 300gp per scenario
10:03:32 <Mekkis> 100 shots
10:03:58 <Avatar> that feels ridiculous
10:04:19 <Avatar> I can only just now do 4 shots a round, plus 1 if I'm hasted
10:04:25 <Mekkis> 20 round
10:04:35 <Brunius> that's not entirely out there
10:04:38 <Avatar> that's assuming I never misfire
10:04:41 <Avatar> which I do all the time
10:05:46 <Steven> alright back... i took me a breather.
10:06:00 <Steven> playin on the giant earth map?
10:06:04 <Steven> avatar alchemical cartridges are 6gp each.
10:09:10 <Avatar> no?
10:12:28 <Mekkis> nope. The Japan map
10:12:39 <Steven> yes. 12 regularly, 6 with gunsmithing discount.
10:13:45 <Avatar> shit okay
10:16:59 <Mekkis> bloody hell avatar
10:17:04 <Mekkis> you horrible cheat
10:17:06 <Mekkis> dirty
10:18:38 <Mekkis> !feat ranged disarm
10:18:39 <diebot> Mekkis, GREATER DISARM [Combat]Prereq: Combat Expertise, Improved Disarm, base attack bonus +6, Int 13. You can knock weapons far from an enemy's grasp.
10:18:39 <diebot> Benefit: You receive a +2 bonus on checks made to disarm a foe. This bonus stacks with the bonus granted by Improved Disarm. Whenever you successfully disarm an opponent, the weapon lands 15 feet away from its previous wielder, in a random direction.
10:18:39 <diebot> Normal: Disarmed weapons and gear land at the feet of the disarmed creature. Source: Core
10:18:47 <Mekkis> It's 1945. The russians have pissed me off.
10:18:47 <Mekkis> http://www.d20pfsrd.com/feats/combat-feats/ranged-disarm-combat-targeting
10:19:01 <Mekkis> And my first four nukes have rolled off the production line
10:19:17 <Mekkis> oh. That's actually shit
10:20:13 <Steven> heh
10:24:31 <Mekkis> I see myself winning in 21 turns
10:27:13 <Steven> i hate that the pdf of unchained isnt available till the 29th.
10:27:36 <Steven> since those people who are on the book subscription get a pdf in their downloads the day its released.
10:29:25 <Mekkis> 10 turns
10:35:56 <Mekkis> Dammit
10:35:59 <Mekkis> Misclick
10:37:46 <Mekkis> what did you miss?
10:37:52 <Mekkis> Played part three yet?
10:38:15 <Mekkis> another 17 turns
10:40:13 <Steven> you have failed me.
10:44:25 <Avatar> okay think I've finally audited Buck
10:46:41 <Mekkis> 4 or 5 turns, depending if I get diplomatic or science
10:48:40 <Steven1> all the time... they both provoked an AoO because we werent trained in grapple.
10:49:25 <Mekkis> is the GM still doing that?
10:49:37 <Mekkis> Standard "Buy all the city states on the eve of the UN election"
10:50:17 <Steven1> so two grapple checks each taking a punch in the face for 1d3+2 damage.
10:51:10 <Steven1> which imparts a penalty to the grapple check equal to the damage dealt... so we were failing regularly since we were all first level.
10:51:58 <Steven1> No, we had a discussion about how fucking annoying it was, so now he is on board with GM ajudication of noncore combat maneuvers.
10:52:22 <Mekkis> so you'd actually find use of a boon that gives you the ability to drag in core without provoking?
10:52:41 <Mekkis> Total game time: 2 hours 22 minutes. 422 turns.
10:53:18 <Steven1> not particularly. None of my characters use any Combat Maneuvers and we already played night march of kalk...
10:54:06 <Steven1> I'm also going to Paizocon in 6 weeks, where I'll pick up a bunch of boons.
10:54:50 Gamera ([email protected]) has joined #d&d
10:54:59 <Mekkis> old ones?
10:55:18 <Steven1> to go into my stack-o-boons. I'm giving serious conideration to not requesting boon support next convention and just giving out boons that i already have.
10:55:37 <Mekkis> Also got the "Dark Horse" achievement
10:55:44 <Steven1> I printed them for our conventions and overprinted, so i have a fuck ton of boons sitting in a folder on top of my dresser.
10:56:12 <Steven1> I did find a boon that if you're an elf it gives you +1 effective druid level for an animal companion if it is a bird.
10:56:34 <Steven1> so gonna apply that to my ranger, since boon companion is not core.
10:56:42 <Mekkis> got a Personal Fixer boon? I'm sort of looking for one
10:57:30 <Steven1> yeah, i think so. The folder is down at the shop right now so that we can give out a boon to GMs who step up to GM rather then just showing up to play all the time.
10:58:23 <Mekkis> Interested in Monastic Combat Training?
10:59:12 <Steven1> Unless its from the current season of boons, I've got a boon of it.
10:59:37 <Steven> cool
10:59:51 <Mekkis> it's from 2012.
11:00:06 <Mekkis> could be 2011
11:02:04 <Steven> im gonna try that game Endless legends
11:02:22 <Steven> they have a free play weekend
11:02:25 <Steven> its civ like
11:24:15 <Steven> well its very pretty
11:26:56 <Steven> like rediculously pretty
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14:25:19 <Steven> the battle system is more flushed out... which is a good and a bad thing.
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18:40:53 <Avatar> holy shit man
18:40:58 <Avatar> eyes part 3
19:35:04 <Avatar> what was that item we found that lets you stand without provoking?
19:36:03 <Avatar> stagger proof boots
21:15:30 <Mekkis> Eyes part three?
21:15:36 <Mekkis> have you played it yet, Avatar?
21:20:45 <s_gmusic> anyone have pathfinder unchained yet?
21:21:34 <Steven> i wont have it until they release the pdf to be sold. I'm not signing up on the subscription...
21:21:59 <Avatar> we got through half of it today
21:22:08 <Avatar> barely
21:22:19 <Avatar> ever so barely
21:22:58 <Steven> have you run into the <redacted> that does <redacted> when he <redacted> to a person.
21:23:12 <Avatar> ah no I don't think so
21:23:22 <s_gmusic> lol steven
21:23:31 <Steven> just wait for it man... fucking glorious
21:23:46 <Avatar> look all I know is I think I am going to kill everyone I see in every game from now on
21:24:24 <Avatar> prestige be damned, these venture captains don't know what's going on
21:24:32 <Steven> yeah... that part is pretty fucking hilarious
21:24:35 <Avatar> I thought they had it together and people were talking crazy but now I think they might have been onto something
21:25:00 <Steven> just wait till p4... /mindblown
21:25:17 <Avatar> man after today I dont' know if we will make it to part 4
21:25:34 <Avatar> the only thing that makes me think twice is that we have made it this far
21:25:39 <Avatar> by the skin of our teeth
21:26:31 <Steven> thats how its supposed to be.
21:26:52 <Steven> after eyes its all downhill on the excitement of play really.
21:27:11 <Steven> it basically becomes a nuke fight.
21:27:26 <Steven> oh look i won initiative... They're dead.
21:27:42 <Avatar> that's not how it is in eyes?
21:28:48 <Steven> nah... in eyes there huge reveals.
21:29:02 <Steven> and unique creatures that do crazy cool things.
21:29:17 <Avatar> we have a sorcerer who has taken a few cheesery spells and we have a monk who has AC up the wazoo and does decent damage, and we have me the gunslinger who provokes to pieces but does crazy damage if I can get into a position where I can shoot
21:29:43 <Avatar> look that barbarian was worse than anything we saw today
21:30:01 <Avatar> he started his first round walking right up to me, the gunslinger
21:30:15 <Steven> yeah... that guy was awesome.
21:30:19 <Avatar> holy fucking shit
21:30:24 <Avatar> would not let up
21:30:52 <Avatar> just so we're clear, to remind you, ranged attackers provoke when they shoot
21:31:01 <Avatar> and for some reason I thought snap shot would let me shoot without provoking
21:31:09 <Avatar> but that's point blank master
21:31:16 <Avatar> snap shot does a whole lot of no good
21:31:28 <Avatar> I am not sure why it is appealing at all
21:31:47 <Avatar> i'm sure there was another feat like point blank master that doesn't require 4 levels of fighter
21:32:04 <Steven> yeah... im not really a fan of snap shot. Its decent against casters... but how often does a caster get in melee with the ranged characters.
21:32:27 <Steven> crossbow master does the no provoke thing
21:32:45 <Avatar> I'm using a gun
21:32:47 <Mekkis> Avatar, do you find yourself prone a lot?
21:33:03 <Avatar> not really, only occasionlaly
21:33:07 <Avatar> otherwise I'd get the boots
21:33:12 <Avatar> but when I'm prone, I'm usually quite fucked
21:33:31 <Avatar> I stand, I provoke, I 5ft step and shoot once
21:33:41 <Avatar> then they 5ft step to me and full attack
21:33:50 <Mekkis> Why not just full-attack while prone?
21:34:04 <Avatar> because that provokes and I can't move
21:34:05 <Steven> isnt there a weapon enchantment that stops provoking
21:34:23 <Avatar> I was on 20hp for most of today, when I had hp
21:34:26 <Mekkis> sure, but they then take a full-attack from your gun, and fall over
21:34:36 <Avatar> dealing with a barbarian who loved to hit for at least 30hp per hit
21:34:48 <Avatar> I nearly died twice
21:34:58 <Avatar> and I wasn't the only one in jeopardy
21:35:01 <Steven> http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/nimble-shot
21:35:20 <Mekkis> shit that's shit
21:35:24 <Avatar> I've never heard of nimble shot, but I can't afford +4
21:35:30 <Avatar> it already has holy and seeking
21:36:01 <Avatar> I actually wouldn't mind taking those off it to put that on
21:36:24 <Steven> my gunquisitor has greater reliable on his weapon.
21:36:27 <Mekkis> Avatar, your problem is that you take the wrong risks
21:36:29 <Steven> because missfiring sucks dick.
21:36:45 <Avatar> nah forget reliable, that is the best drawback a gunslinger can have
21:37:31 <Steven> i just built my gunquisitor really well and then throttle him back.
21:37:34 <Avatar> nobody knows what the feat I'm after is
21:37:48 <Avatar> I'm certain there was a don't-provoke feat that just had some other pre-reqs
21:38:01 <Mekkis> In that particular case: either you're prone and full-attack them, or you're upright and get off a single attack. You still get full-attacked next turn.
21:38:02 <Avatar> maybe a grit feat
21:38:15 <Steven> instead of full attacking, I vital strike.
21:38:25 <Avatar> i'm not explaining well enough mekkis
21:38:33 <Avatar> in the situations i've been in, that's just been a terrible option to take
21:38:42 <Avatar> like there are other guys around who will start whacking if I don't start moving
21:38:51 <Avatar> and with me at a -4 AC if I stay prone
21:38:53 <Mekkis> and a 5' step is enough?
21:39:06 <Avatar> sometimes it is
21:39:13 <Avatar> it opens options like withdrawing as well
21:39:20 <Avatar> staying prone is hugely risky
21:39:48 <Avatar> if it's not risky, then yes I would stay prone and full attack, but that's never the case
21:39:56 <Avatar> or it never has been at least
21:40:23 <Avatar> !feat deft shootist deed
21:40:24 <diebot> Avatar, DEFT SHOOTIST DEED [Grit] You keep an eye out while focusing on your weapon, allowing you to avoid attacks while shooting and reloading firearms. Prerequisites: Grit class feature or Amateur Gunslinger feat, Dodge, Mobility. Benefit: As long as you have at least 1 grit point, you do not provoke attacks of opportunity when shooting or
21:40:24 <diebot> reloading a firearm.
21:40:24 <diebot> Benefit: Source: UC
21:40:31 <Avatar> there it is
21:41:12 <Mekkis> don't get me wrong: as someone who played Eyes of the Ten with a wizard with 79hp, I understand that getting full-attacked by a barbarian is not a good option either way
21:42:59 <Avatar> yeah the first thing that barbarian did when he appeared was walk up to me when I was on 3/4 of my hp and hit me once, then I made the mistake of trying to 5ft step away to shoot him
21:43:49 <Steven> my healer got punched w/ a held harm spell.
21:44:36 <Mekkis> Took you to negatives on the subsequent full-attack?
21:44:48 <Steven> hell no, i hit my get out of jail free card.
21:45:03 <Steven> and ddoored the fuck out of that hit.
21:45:04 <Steven> shit
21:45:04 <Mekkis> I meant Avatar
21:45:26 <Avatar> yeah
21:45:36 <Avatar> that was the first time
21:45:56 <Avatar> then stephen's character came in with the first breath of life
21:46:11 <Mekkis> Good old slip
21:46:15 <Avatar> all of us walking up was probably a bad idea but we were out of choices
21:49:50 <Mekkis> But if you can't confidently take a full-attack by a barbarian, you should have some way of preventing that that's a bit more reliable than "stand up and hope to withdraw the next turn"
21:53:03 <Mekkis> I think THAT'S your problem
21:53:16 <Mekkis> !search attacks of opportunity
21:53:18 <diebot> Mekkis, 53 items found and PMed to Mekkis.
21:53:26 <Avatar> that's not how it happened man
21:53:34 <Mekkis> !search provoking attacks of opportunity
21:53:35 <diebot> Mekkis, Daredevil Softpaws,Daredevil Boots,Stagger-Proof Boots,Grappler's Mask,Shield Of Covered Retreat,Armband Of The Golden Serpent
21:54:30 <Mekkis> it doesn't matter how it happened, I'm trying to solve the generic case for you
21:54:32 <Avatar> snap shot was meant to deal with this provoking issue
21:54:56 <Avatar> I don't know why I thought it worked that way
21:55:08 <Avatar> I was tossing up several times and there's no way that feat is any good for me
21:55:26 <Avatar> between snap shot and I'm pretty sure deft shootist was the alternative
21:55:32 <Avatar> for quite a while
21:56:05 <Avatar> it might have been that I wanted to either not provoke OR threaten when things walked past me
21:56:12 <Avatar> but not both
21:56:35 <Avatar> and I ended up choosing snap shot because I thought it did both
22:16:26 <Mekkis> Avatar, did you consider shooting the barbarian in the torso to stagger him?
22:20:11 <Avatar> shooting in the torso threatens a critical, which I do automatically anyway with improved critical
22:20:24 <Avatar> targetting isn't very good
22:21:12 <Avatar> maybe I lie now that I look at the options again
22:21:23 <Avatar> torso is useless but the rest might have been helpful
22:21:36 <Avatar> but I was constantly on the run, otherwise I would've been shooting him 5 times
22:21:38 <Mekkis> I agree, targetting isn't very good. But there are some situations where it's useful
22:22:04 <Mekkis> !findchar Bucj
22:22:07 <Mekkis> !findchar Buck
22:22:13 <diebot> Mekkis, Character: Bucj.
22:22:14 <diebot> Mekkis, Character: Buck. number: 308( http://www.pfrpg.com.au/viewchar.php5?char=308 ) number: 324( http://www.pfrpg.com.au/viewchar.php5?char=324 )
22:22:14 <Avatar> grit's usually valuable just because I'm always misfiring and having to quick clear
22:22:45 <Mekkis> !history 308
22:22:47 <diebot> Mekkis, r530 | vpsirc | 2014-12-19 00:11:05 -0500 (Fri, 19 Dec 2014) | 1 line
22:22:48 <diebot> Mekkis, r233 | vpsirc | 2013-08-25 00:10:31 -0400 (Sun, 25 Aug 2013) | 1 line
22:22:48 <diebot> Mekkis, r162 | vpsirc | 2013-06-01 00:09:54 -0400 (Sat, 01 Jun 2013) | 1 line
22:22:48 <diebot> Mekkis, r132 | vpsirc | 2013-04-25 00:12:14 -0400 (Thu, 25 Apr 2013) | 1 line
22:22:48 <diebot> Mekkis, r64 | vpsirc | 2013-01-28 00:18:10 -0500 (Mon, 28 Jan 2013) | 1 line
22:22:48 <diebot> Mekkis, r30 | vpsirc | 2012-10-04 00:10:34 -0400 (Thu, 04 Oct 2012) | 1 line
22:22:48 <diebot> Mekkis, r3 | initial load | 2012-07-21 00:05:09 -0400 (Sat, 21 Jul 2012) | 1 line
22:23:28 <Mekkis> !diff 308 r64
22:23:30 <diebot> Mekkis, File saved to http://nl.ti4200.info/vpsirc/sheets/diffs/308r64.txt
22:23:32 <Avatar> I only got to shoot in 5 turns the whole day, and only about half of those were all 5 of my attacks
22:23:57 <Avatar> in one of the full attacks, I misfired on the third shot, and shirt rerolled it and misfired again on the 5th shot
22:24:05 <Mekkis> Maybe Buck should be on Dobs
22:24:16 <Avatar> Dobs died a long time ago
22:25:04 <Mekkis> Buck has levels in Inquisitor?!
22:25:18 <Avatar> yeah, spellbreaker
22:25:52 <Mekkis> So.. Litany of Sloth
22:26:00 <Mekkis> Solves all your problems, right?
22:26:56 <Avatar> I keep forgetting I have it and what it does
22:27:06 <Mekkis> !spell litany of sloth
22:27:07 <diebot> Mekkis, LITANY OF SLOTH enchantment (compulsion[language-dependent, mind-affecting]) antipaladin 1, inquisitor 1, paladin 1 1 swift action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S, DF Duration: 1 round Save: no SR:yesSource: Ultimate Combat
22:27:07 <diebot> With a litany against the wages of sloth, you slow the target's defenses. The target cannot make attacks of opportunity or cast spells defensively. While subject to this spell, the target cannot be the target of another spell that has the word "litany" in the title.
22:27:26 <Avatar> that does seem to let me get up
22:27:40 <Avatar> although there seems to be table variation on whether swift actions provoke
22:28:29 <Mekkis> Ask GM at start of game?
22:33:20 <Mekkis> I thought the table variation was not on whether swift action spells provoked
22:33:31 <Mekkis> It was on whether other swift actions provoked
22:37:18 <Avatar> I thought it was both
22:39:17 <Mekkis> nope
22:39:21 <Mekkis> CRB p213
22:39:32 <Mekkis> A spell with a casting time of 1 swift action doesn’t count
22:39:32 <Mekkis> against your normal limit of one spell per round. However,
22:39:32 <Mekkis> you may cast such a spell only once per round. Casting a
22:39:32 <Mekkis> spell with a casting time of 1 swift action doesn’t provoke
22:39:32 <Mekkis> attacks of opportunity.
22:39:47 <Mekkis> no table variation
22:39:58 <Mekkis> not like the wrist sheath cheese
22:41:05 <Avatar> fair enough
22:46:48 <Mekkis> Then again, I was somewhat amused in Melbourne when the question came up: What kind of action is it to retrieve an item from a backpack?
22:47:33 Fire ([email protected]) has joined #d&d
22:48:29 <Fire> Hello everyone
22:48:51 Fire is now known as FireLantern
22:53:46 <Mekkis> hello. Are you the fire, or its containment device?
22:56:54 <Mekkis> Are you yelling 'fire' in a crowded room?
22:59:13 <FireLantern> I was merly the fire itself, but then I discovered that IRC does not allow a space to exist in your username
23:02:58 <Mekkis> Fair enough
23:10:04 <Mekkis> !findchar Ulzef
23:10:05 <diebot> Mekkis, Character: Ulzef. number: 629( http://www.pfrpg.com.au/viewchar.php5?char=629 )
23:14:01 <FireLantern> You fellow by the name Mekkis. Might I ask you how this whole thing works? I am reading the guide online but I am still not quite sure
23:14:22 <FireLantern> Does like the whole thing go trough irc?
23:14:26 <Mekkis> Oh, playing Pathfinder/D&D online?
23:14:33 <FireLantern> Yes
23:14:49 <Mekkis> How much do you know about Pathfinder/D&D?
23:15:54 <FireLantern> Me and a few of my friends started playing a month of so ago. We are using the beginners box rules and one day ago we went to a convention where we played our first PFS games.
23:16:06 <Mekkis> Ah. Cool
23:16:08 <FireLantern> So I think that I have scratched the surface of the game
23:16:30 <Mekkis> Well, basically, we take the tabletop experience and bring it online.
23:17:02 <FireLantern> I mean i've played online twiceish online on roll20
23:17:22 <Mekkis> We generally use skype for voice chat, and either roll20, or a program that's been developed inhouse to do the mapping (DevCA)
23:19:01 <FireLantern> Yes i've seen the DevCA on the site. I was just a bit confused wheter you roleplay via text on IRC or via some other means. It didn't really make sense to me.
23:19:10 <Mekkis> If you sign up online, you'll be able to receive emails when games are scheduled. If there are particular PFS scenarios you'd like to play, if you ask in here, it's likely Avatar or I will run it.
23:19:19 <FireLantern> Your sessions are set for Oceanic time right?
23:19:26 <Mekkis> The roleplaying is done through a combination of text and voice
23:19:34 <Mekkis> AEST.
23:19:47 <Mekkis> Australian Eastern Standard Time
23:21:19 <Mekkis> (if you sign up, the site will display them in your local time)
23:21:26 <FireLantern> Oh thats nice. I was trying to find some way to play PFS online as it happens once a monthish only where i live since the town is really small.
23:21:57 <FireLantern> I found only a bunch of american stuff that is impossible for me to attend since it ends up being say 1 am for me if the play in the evening
23:22:23 <FireLantern> Anyhow I'm haveing lunch atm, thanks for the info i'll ask you a few things once I come back if you will still be here
23:22:37 <FireLantern> I hope that in the end I will be able to join you people ^-^
23:22:54 <Mekkis> I'm always here. I might not be able to answer, being asleep, or at work. But I'm here.
23:23:13 <Mekkis> Don't be afraid to request scenarios, we don't mind running stuff based on that.
23:26:51 <Avatar> steven
23:26:58 <Avatar> do you know who this ian tee guy is who never stops posting on the facebook page
23:37:30 <Steven> nope.
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