// #d&d — 2015-04-03
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
00:34:51 <Mekkis> !spell expeditious retreat
00:34:55 <diebot> Mekkis, EXPEDITIOUS RETREAT transmutation ([]) bard 1, sorcerer/wizard 1, alchemist 1, summoner 1, inquisitor 1, magus 1, bloodrager 1 1 standard action Range: personal you Comp: V, S Duration: 1 min./level (D) Save: SR:Source: PFRPG Core
00:34:56 <diebot> This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
00:36:37 <Mekkis> !spell aid
00:36:38 <diebot> Mekkis, AID enchantment (compulsion[mind-affecting]) cleric/oracle 2, inquisitor 2, alchemist 2, shaman 2 1 standard action Range: touch living creature touched Comp: V, S, DF Duration: 1 min./level Save: none SR:yes (harmless)Source: PFRPG Core
00:36:38 <diebot> Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
00:38:56 <Mekkis> !spell inheritor's smite
00:38:57 <diebot> Mekkis, INHERITOR'S SMITE transmutation ([]) cleric/oracle 2, inquisitor 2, paladin 2 1 swift action Range: personal you Comp: V, S, DF Duration: see text Save: SR:Source: Inner Sea Gods
00:38:57 <diebot> You channel the power of righteousness into your weapon arm, allowing you to strike with great force. Your next melee attack (if made before the end of your next turn) gains a +5 sacred bonus on the attack roll. If the attack hits, you may immediately attempt a bull rush combat maneuver (with a +5 sacred bonus on your combat maneuver check) against
00:38:57 <diebot> the target without provoking an attack of opportunity; if your combat maneuver check exceeds the defender's CMD by more than 5, you do not need to move with the target to push it back more than 5 feet.
02:31:41 <steven> sup
03:26:52 <Avatar> I am beginning to second guess the flame spirit for the shaman already
03:27:49 <Avatar> Mekkis: yeah I wasn't impressed with erasing liberating command from my list
03:28:04 <Avatar> I felt physical pain
03:33:49 <Avatar> most of the spells on the shaman list are taken from the core rulebook I think, so all those communal druid spells had vanish cast on them
03:42:33 <Steven1> anyways... yeah.
03:42:48 <Steven1> had to GM tonight, didnt really want to.
03:43:03 <Steven1> missed out on what sounded like an epic game of Overflow Archives Core.
03:48:24 <Steven1> ran Icebound Outpost.
03:49:14 <Steven1> i dont understand why the neutral aligned baddies are the only ones who fight to the death.
03:49:22 <Steven1> because frankly they have the least motivation to do so.
03:56:20 <Mekkis> because the scenario writers are lazy?
04:04:17 <Mekkis> is it acceptable to ignore tactics when running an AP in PFS?
04:07:32 <Avatar> I think you can do it in campaign mode?
04:07:48 <Avatar> my understanding is all bets are off in campaign mode
04:07:58 <Avatar> either way you should ask/tell your players
04:16:49 <Steven1> its run as written whenever pfs is invovled unless campaign mode or player actions invalidate tactics/moral
04:27:15 <Mekkis> Do you want me to play this 20 int dragon intelligently
04:29:20 <Avatar> that's a very polite way to say can I ignore the tactics against this dragon to kill you as efficiently as possible
04:32:23 <Steven1> suuuuuuuuuuuuuuuuup
04:41:50 <Mekkis> It's more "Should I make this dragon NOT die in one round against you guys"
04:44:04 <Avatar> sup
04:44:12 <Avatar> is flame spirit a bad choice
04:58:45 <Steven1> i wouldnt classify it as a good choice for pfs
05:00:09 <Steven1> need to find a feat or two for my wizard.
05:00:11 <Steven1> level 17
05:00:22 <Avatar> I think I will go back to heavens
05:00:31 <Avatar> makes more sense for an aasimar anyway
05:00:40 <Avatar> since there is no other good reason for that character to be an aasimar
05:00:44 <Avatar> I never know how to roleplay one
05:01:37 <Steven1> life shaman?
05:01:47 <Steven1> i just play my aasimars like humans.
05:02:37 <Steven1> honey is all gung ho bout sarenrae and probably doesnt really think of herself as an aasimar
05:02:54 <Avatar> nah not life anything
05:03:02 <Avatar> my cleric was the last healer I'll play
05:03:06 <Avatar> destroyed him
05:03:37 <Steven1> more like a human who has taken the right steps towards becoming one of sarenrae's favored
05:08:43 <Avatar> all of the above
05:09:54 <Mekkis> I'd like to hope motive comes into it
05:11:25 <Mekkis> plus, we are talking 13th level
05:13:20 <Avatar> preferred playstyle is more important than character level
05:27:00 <Mekkis> you'd rather cakeWalk the encounter in one round?\
05:48:30 <Avatar> Landruff hasn't taken any steps towards becoming one of sarenrae's favoured
05:48:44 <Avatar> he's more like my sczarni paladin, except less organised and more streetsmart
05:57:08 <steven> i dont really wanna pick another metamagic feat.
05:57:15 <Avatar> don't do it !!!!!!!!
05:58:10 <steven> i already have bouncing, persitant, reach, quicken and still
05:58:53 <Avatar> why
05:59:14 <steven> staff of the master necromancy
06:00:18 <steven> also have spell perfection on my suffocation.
06:00:32 <steven> so its always a persistant suffocation now.
06:02:15 <Avatar> that's sick
06:03:28 <steven> dc 32
06:03:35 <steven> if i spend a free action dc 34
06:03:41 <steven> 4/day
06:04:17 <Avatar> ultimate powahhhh
06:05:48 <steven> maybe i should pick up heighten
06:06:31 <steven> i dont really need reach
06:08:09 <steven> could use an 8th level spell slot, get a dc 37...
06:12:49 <Avatar> if you're not overly interested in combat, then yes
06:30:16 <Avatar> shit I signed up my shaman to play tomorrow and here I am stuck with his build
06:30:30 <ulzef> hey can anyone think of wierd shortened names for males like ted for theodor and bill for william need a name for my character
06:30:52 <Avatar> might switch him, he'd be playing down anyway
06:33:18 <Avatar> tony for anthony
06:33:37 <Avatar> ben for benjamin
06:33:39 <Avatar> ken for kenneth
06:34:15 <Avatar> saved by the alchemist I keep forgetting I have
06:34:49 <Avatar> jerry for jerome
06:45:21 <Mekkis> You know, the 'GM vs player' mentality goes both ways...
06:52:12 <ulzef> hmmm
06:53:01 <Avatar> think I finally finished up my rebuild on my shaman
06:53:24 <Mekkis> you have a shaman?
06:54:44 <Avatar> yeah I rebuilt my druid
06:55:39 <ulzef> might go qwith archi/archibald
06:57:18 <Avatar> http://www.pfrpg.com.au/viewchar.php5?char=359
06:57:45 <Avatar> probably still has a few loose screws to fix
06:58:09 <Avatar> putting a point into cha was probably a mistake
07:01:34 <Avatar> that cut-paste job added a lot of extra shitty spaces into the spell list
07:01:53 <Avatar> are there any items for seeing through fog
07:02:17 <Avatar> goz mask
07:10:13 <Avatar> dunno about that combo
07:10:32 <Avatar> my new character is Pedro, from peter
07:20:10 <Avatar> a personal alchemist spell with infusion is still alchemist-only isn't it
07:20:17 <Avatar> can't pass that to other people
07:25:47 <Mekkis> Avatar, the reason for that was that the shaman only got its spell list late in development.
07:26:04 <Mekkis> Until after the playtest, it was a spontaneous caster that used the druid list
07:34:01 <Mekkis> what school should my wizard be, given that he's planning on being very blasty?
07:42:10 <Mekkis> Damn.
07:42:20 <Mekkis> I think I've chosen the same stat line I did with deceased
07:42:25 <Mekkis> Exactly the same one
07:42:38 <Mekkis> 10/14/12/20/8/8
07:44:03 <Mekkis> So: Fireball et al (Evocation, reflex); Glitterdust et al (Conjuration, will); Blindness/deafness (Necromancy, fort)
07:46:20 <Mekkis> I suppose Enchantment and Transmutation get the flick.
07:46:23 <Mekkis> Or Divination
07:46:57 <Mekkis> !hp 2d6m2+3
07:46:58 <diebot> Mekkis, 17
07:53:50 <Mekkis> !feat forge ring
07:53:55 <diebot> Mekkis, FORGE RING [Item Creation]Prereq: Caster level 7th. You can create magic rings.
07:53:55 <diebot> Benefit: You can create magic rings. Crafting a ring takes 1 day for each 1,000 gp in its base price. To craft a ring, you must use up raw materials costing half of the base price. See the magic item creation rules in Magic Items for more information. You can also mend a broken ring if it is one that you could make. Doing so costs half the raw
07:53:55 <diebot> materials and half the time it would take to forge that ring in the first place. Source: Core
08:09:53 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
08:09:53 Topic for #d&d set by Avatar at Sun Feb 22 23:00:56 2015
08:09:53 <***> Buffer Playback...
08:09:54 <***> Playback Complete.
08:42:09 <***> Buffer Playback...
08:42:09 <***> Playback Complete.
11:58:01 <***> Buffer Playback...
11:58:02 <***> Playback Complete.
11:58:14 <Mekkis> !feat shake it off
11:58:17 <diebot> Mekkis, SHAKE IT OFF [Teamwork] You support your allies and help them recover from crippling effects. Benefit: When you are adjacent to one or more allies who also have this feat, you gain a +1 bonus on saving throws per such ally (maximum +4).
11:58:18 <diebot> Benefit: Source: UC
12:12:51 Gamera ([email protected]) has joined #d&d
12:26:47 <Mekkis> !feat spell perfection
12:26:48 <diebot> Mekkis, SPELL PERFECTION []Prereq: Spellcraft 15 ranks, at least three metamagic feats. You are unequaled at the casting of one particular spell.
12:26:48 <diebot> Benefit: Pick one spell which you have the ability to cast. Whenever you cast that spell you may apply any one metamagic feat you have to that spell without affecting its level or casting time, as long as the total modified level of the spell does not use a spell slot above 9th level. In addition, if you have other feats which allow you to apply
12:26:48 <diebot> a set numerical bonus to any aspect of this spell (such as Spell Focus, Spell Penetration, Weapon Focus [ray], and so on), double the bonus granted by that feat when applied to this spell. Source: APG
12:39:03 steven has quit (Ping timeout: 121 seconds)
13:26:21 <***> Buffer Playback...
13:26:22 <***> Playback Complete.
13:40:19 <Brunius> hey
13:40:38 <Mekkis> hey
13:40:45 <Mekkis> What are you doing not at conquest, Brunius
13:41:06 <Brunius> playing csgo
13:41:14 <Brunius> I'll be there sunday in a mini tournament, but I'm not playing PFS at conquest this year
13:41:17 <Mekkis> you antisocial foo
13:41:32 <Brunius> I'm also painting the minis for the tournament
13:41:36 <Mekkis> you antisocial foo
14:18:40 <***> Buffer Playback...
14:18:40 <***> Playback Complete.
14:52:27 <Steven1> day 5 migraine... fuuuuuuuuuuuuuuuuuuuck
15:28:45 <***> Buffer Playback...
15:28:45 <***> Playback Complete.
15:33:39 <Mekkis> !spell expeditious retreat
15:33:45 <diebot> Mekkis, EXPEDITIOUS RETREAT transmutation ([]) bard 1, sorcerer/wizard 1, alchemist 1, summoner 1, inquisitor 1, magus 1, bloodrager 1 1 standard action Range: personal you Comp: V, S Duration: 1 min./level (D) Save: SR:Source: PFRPG Core
15:33:45 <diebot> This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
15:35:26 <Mekkis> !spell aid
15:35:27 <diebot> Mekkis, AID enchantment (compulsion[mind-affecting]) cleric/oracle 2, inquisitor 2, alchemist 2, shaman 2 1 standard action Range: touch living creature touched Comp: V, S, DF Duration: 1 min./level Save: none SR:yes (harmless)Source: PFRPG Core
15:35:28 <diebot> Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
15:37:45 <Mekkis> !spell inheritor's smite
15:37:46 <diebot> Mekkis, INHERITOR'S SMITE transmutation ([]) cleric/oracle 2, inquisitor 2, paladin 2 1 swift action Range: personal you Comp: V, S, DF Duration: see text Save: SR:Source: Inner Sea Gods
15:37:47 <diebot> You channel the power of righteousness into your weapon arm, allowing you to strike with great force. Your next melee attack (if made before the end of your next turn) gains a +5 sacred bonus on the attack roll. If the attack hits, you may immediately attempt a bull rush combat maneuver (with a +5 sacred bonus on your combat maneuver check) against
15:37:47 <diebot> the target without provoking an attack of opportunity; if your combat maneuver check exceeds the defender's CMD by more than 5, you do not need to move with the target to push it back more than 5 feet.
16:14:32 <Avatar> I don't care about that
16:14:36 <Avatar> I want my communal spells
16:17:20 <Steven1> i want pie
16:17:31 <Avatar> you're always so easy to please
16:17:41 <Avatar> I too am easy to please in this instance
16:17:52 <Avatar> open the damn APG and go through that spell list and pick out the obvious good ones !
16:17:59 <Avatar> and UC and UM
16:18:01 <Avatar> the big 4
16:18:13 <Avatar> don't skip out on liberating command !
16:18:39 <Avatar> steven do you think I am making a mistake with the flame spirit
16:19:24 <Avatar> http://www.pfrpg.com.au/viewchar.php5?char=359
16:19:42 <Avatar> the only hex I ended up taking was gaze of flames
16:20:08 <Avatar> which I now think I might be unlikely to ever use
16:20:19 * Steven1 shrugs
16:20:28 <Avatar> apart from that it really only offers fire breath and fire resistance
16:20:35 <Avatar> (and fireball)
16:20:44 <Steven1> flame is the most commonly immune damage type
16:20:55 <Avatar> I might switch back to heavens
16:26:56 <Mekkis> avatar, you around?
16:27:02 <Avatar> ya
16:27:12 <Mekkis> just landed.
16:27:16 <Avatar> gg
16:27:46 <Mekkis> when should we meet?
16:30:05 <Avatar> I think we said 1 but that will probably be cutting it close
16:30:08 <Avatar> let's say 12.30
16:30:23 <Avatar> with leniency
16:30:33 <Avatar> I know how you always like to be fashionably late
16:33:53 <Avatar> zzzz
16:34:32 <Mekkis> okay, sounds good. Where?
16:34:55 <Avatar> I'll pick you up from wherever
16:34:58 <Avatar> you tell me where
16:45:57 <Mekkis> let's throw the ball back. I'll be having an early lunch in the city, Russell St.
16:46:13 <Mekkis> I expect to be ambushed by a wild Brunius
16:50:12 <Mekkis> Bloody timezones. Reading some articles, realising that they're a bit strange...
16:50:29 <Mekkis> Read publication date.
17:11:50 <Mekkis> Avatar, you used the 'class has changed' rebuild rules?
17:12:57 <Avatar> yeah
17:13:16 <Avatar> did it with Cairo
17:13:26 <Mekkis> can shamen cast Summon Nature's Ally
17:13:27 <Mekkis> ?
17:13:34 <Avatar> it's funny because paizo seems to prefer to pretend it doesn't exist
17:13:38 <Avatar> no
17:13:45 <Avatar> shaman's spell list is surprisingly limited compared to the druid
17:13:48 <Avatar> I had to take a lot of spells off the list
17:14:01 <Avatar> why
17:14:01 <Mekkis> why do you have the stats for a summon in the middle of your sheet
17:14:11 <Avatar> that was from the druid build
17:14:19 <Avatar> what was the change
17:16:26 <Mekkis> what? The "spontaneous spells" bit applies to druid as much as it applies to cleric...
17:17:10 <Avatar> too much neglecting sleep for pathfinder
17:17:13 <Avatar> I understand
17:18:55 <Avatar> what?
17:19:22 <Avatar> the city is a bit dumb to drive into if you can get out of there
17:19:36 <Avatar> how early is your lunch
17:22:37 <Avatar> shit
17:22:40 <Avatar> I will have to re-read that
17:22:54 <Avatar> the rebuild was going to bring me down to 1/40 prestige
17:28:29 <Mekkis> yeah, shaman lose a lot of the better spells: liberating command, for instance
17:29:03 <Mekkis> planning on starting it at 11-1130
17:43:55 <Steven1> i slept from 2am to 6am and i took a nap at 11-noon... that should have been plenty of sleep
17:44:26 <Steven1> well... noonish.
17:45:40 <Avatar> can you get a train to caulfield station when you're done
17:46:03 <Avatar> south yarra would be the next best, but there's no good spot to pull over around there
18:25:30 <***> Buffer Playback...
18:25:30 <***> Playback Complete.
18:50:28 <***> Buffer Playback...
18:50:28 <***> Playback Complete.
19:00:29 <Mekkis> !rng 1a 3
19:00:43 <Avatar> y/n?
19:01:01 <Avatar> if that's a problem I'll just pick you up in the city, but it'll have to be earlier again
19:02:34 <Mekkis> I can do that. what line is caulfield on?
19:04:01 <Mekkis> oh, and Brunius, Avatar: they're selling devices that can only be described as 'Wayfinders' at vic markets...
19:07:58 <Mekkis> interested?
19:16:36 <s_gmusic> http://imgur.com/a/t5qsp
19:16:37 <s_gmusic> http://imgur.com/a/pH6m1
19:27:48 Darkkapow ([email protected]) has joined #d&d
19:30:07 <Avatar> get a photo?
19:30:29 <Avatar> I assume it casts light
19:31:49 <Mekkis> nope. At least, Not Yet...
19:32:00 <Avatar> does it detect magic
19:32:44 <Mekkis> yes
19:34:52 <Mekkis> http://nl.ti4200.info/~mekkis/20150402_001.jpg
19:35:04 <Mekkis> obligatory blurry photo
19:35:32 <Avatar> neg for me
19:36:31 <Mekkis> should I get one for Darkwhite?
19:36:59 <Avatar> dunno
19:37:18 <Avatar> it doesn't really look like a wayfinder to me
19:37:40 <Mekkis> I'll see what he thinks: I have Sunday morning free
19:37:40 <Avatar> looks like a compass in a box
19:55:13 <Mekkis> isn't that what a wayfinder is?
20:50:36 <thebigtarget1> hello?
20:52:47 <Mekkis> hello
20:53:15 <thebigtarget1> Just checking out some different avenues to play rpgs online
20:53:38 <Avatar> www.pathfindersocietyonline.com
20:54:20 <Avatar> mekkis: go to the toilet before we leave if you can
20:54:43 <Avatar> there's only one there and it's a long walk from the trees
20:54:53 <Mekkis> Avatar: lunch over, headed to Caulfield
20:55:03 <Avatar> no rush
20:56:52 <Mekkis> okay. Can I get there from Parliament, or should I consider taking a tram the whole way?
20:59:27 <Mekkis> !feat shake it off
20:59:29 <diebot> Mekkis, SHAKE IT OFF [Teamwork] You support your allies and help them recover from crippling effects. Benefit: When you are adjacent to one or more allies who also have this feat, you gain a +1 bonus on saving throws per such ally (maximum +4).
20:59:30 <diebot> Benefit: Source: UC
21:06:48 <Avatar> not sure
21:22:59 <Avatar> leaving in a couple of minutes
21:27:57 <Mekkis> !feat spell perfection
21:27:58 <diebot> Mekkis, SPELL PERFECTION []Prereq: Spellcraft 15 ranks, at least three metamagic feats. You are unequaled at the casting of one particular spell.
21:27:59 <diebot> Benefit: Pick one spell which you have the ability to cast. Whenever you cast that spell you may apply any one metamagic feat you have to that spell without affecting its level or casting time, as long as the total modified level of the spell does not use a spell slot above 9th level. In addition, if you have other feats which allow you to apply
21:27:59 <diebot> a set numerical bonus to any aspect of this spell (such as Spell Focus, Spell Penetration, Weapon Focus [ray], and so on), double the bonus granted by that feat when applied to this spell. Source: APG
21:28:51 <***> Buffer Playback...
21:28:51 <***> Playback Complete.
21:34:53 <Mekkis> at the station now.
22:16:00 <Hokucho> Hello there!
22:28:31 <***> Buffer Playback...
22:28:31 <***> Playback Complete.
22:41:25 <Brunius> hey
22:41:49 <Mekkis> hey
22:41:56 <Mekkis> What are you doing not at conquest, Brunius
22:42:06 <Brunius> playing csgo
22:42:25 <Brunius> I'll be there sunday in a mini tournament, but I'm not playing PFS at conquest this year
22:42:28 <Mekkis> you antisocial foo
22:42:42 <Brunius> I'm also painting the minis for the tournament
22:42:47 <Mekkis> you antisocial foo
23:25:03 <Brunius|L> You know what I love?
23:25:11 <Brunius|L> Consulting third party documentation
23:25:25 <Brunius|L> nothing says "Well put together programming language" like having NO FUCKING DOCUMENATION
Search this day's buffer:
