AustNet AustNet Archive Project — IRC Logs
« All channels | Contribute a log »

// #d&d — 2015-04-06

1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016
00:34:51 <Mekkis> !spell expeditious retreat
00:34:55 <diebot> Mekkis, EXPEDITIOUS RETREAT transmutation ([]) bard 1, sorcerer/wizard 1, alchemist 1, summoner 1, inquisitor 1, magus 1, bloodrager 1 1 standard action Range: personal you Comp: V, S Duration: 1 min./level (D) Save: SR:Source: PFRPG Core
00:34:56 <diebot> This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).
00:36:37 <Mekkis> !spell aid
00:36:38 <diebot> Mekkis, AID enchantment (compulsion[mind-affecting]) cleric/oracle 2, inquisitor 2, alchemist 2, shaman 2 1 standard action Range: touch living creature touched Comp: V, S, DF Duration: 1 min./level Save: none SR:yes (harmless)Source: PFRPG Core
00:36:38 <diebot> Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
00:38:56 <Mekkis> !spell inheritor's smite
00:38:57 <diebot> Mekkis, INHERITOR'S SMITE transmutation ([]) cleric/oracle 2, inquisitor 2, paladin 2 1 swift action Range: personal you Comp: V, S, DF Duration: see text Save: SR:Source: Inner Sea Gods
00:38:57 <diebot> You channel the power of righteousness into your weapon arm, allowing you to strike with great force. Your next melee attack (if made before the end of your next turn) gains a +5 sacred bonus on the attack roll. If the attack hits, you may immediately attempt a bull rush combat maneuver (with a +5 sacred bonus on your combat maneuver check) against
00:38:57 <diebot> the target without provoking an attack of opportunity; if your combat maneuver check exceeds the defender's CMD by more than 5, you do not need to move with the target to push it back more than 5 feet.
02:24:10 <steven> yo
02:26:30 <Avatar> yo
02:26:47 <Mekkis> yo
02:28:57 <steven> what up guys
02:29:21 <Mekkis> recuperating post-con
02:29:39 <Mekkis> I got my city streets flip map back!
02:31:41 <steven> sup
02:35:44 <Avatar> who had it
02:38:45 <steven> nice
02:38:59 <steven> i'm still down 3 maps
02:39:33 <Mekkis> stephen
02:43:52 <Avatar> that thief
02:44:45 <steven> damn dirty VOs
02:46:43 <mib_0ex8qq> Does anyone know how o find out if a google play book is legal? Cannot find anything when Googleing itDoes anyone know how o find out if a google play book is legal? Cannot find anything when Googleing it
02:47:17 <Mekkis> I updated my games played
02:48:50 * steven hands mekkis a cookie
02:54:16 <Mekkis> thanks mate
03:12:15 <steven> no problem...
03:12:16 <Avatar> just updated mine too, thanks for the reminder
03:12:36 <steven> should we get another portion of that so we can do core? lol
03:14:11 <steven> oh god...
03:14:16 <steven> darwinism at its best
03:14:37 <steven> since 2010, 5 americans have shot their penis off.
03:14:56 <steven> they deserve to be dickless.
03:15:11 <steven> anyone dumb enough to point a gun at their penis deserves to never breed.
03:15:40 <Avatar> probably, but mine would forever be empty
03:17:17 <steven> you no like core?
03:19:09 <StevenM> roaming around my house
03:19:12 <Avatar> it takes away the fun stuff
03:19:26 <Avatar> and I've got no interest in making scenarios harder than they already are
03:19:32 <StevenM> so i didnt see what was said after my last comment.
03:19:43 <Avatar> [17:16] <steven> you no like core?
03:19:44 <Avatar> [17:17] * Joins: StevenM ([email protected])
03:19:52 <StevenM> sexy... didnt miss anything
03:20:27 <StevenM> i dunno, i've had at least as much fun in core as i have in regular pfs
03:20:41 <Avatar> even for scenarios where you TPK'd in the first encounter, you go into the core game with a tougher encounter to deal with than the first time
03:20:53 <Avatar> that's because you're an optimiser
03:21:08 <StevenM> here let me dig up my link to my cleric.
03:21:24 <Avatar> core is good for the powergamers because they need more of a challenge
03:21:37 <Avatar> it's terrible for anyone who likes easy mode
03:22:35 <stevenM> well that was fuckin stupid.... damn advertisement pulled me from the chat
03:24:28 <Avatar> Mekkis: I remember why I didn't have an adamantine weapon now
03:24:28 <StevenM> that is annoying as fuck
03:24:33 <Avatar> because I have smite evil
03:26:03 <StevenM> https://drive.google.com/file/d/0BwFtjAun89SiY0swaGt0MVBBRkE/view?usp=sharing
03:26:35 <StevenM> my 'optimized' cleric
03:26:52 <Avatar> I am beginning to second guess the flame spirit for the shaman already
03:27:49 <Avatar> Mekkis: yeah I wasn't impressed with erasing liberating command from my list
03:28:04 <Avatar> I felt physical pain
03:29:20 <Avatar> am I looking at something specific here
03:29:46 <Avatar> 18 int 14 wis
03:30:19 <steven> so optimized
03:31:24 <Avatar> your other characters are all optimised
03:31:27 <Avatar> I don't know what you're doing with this one
03:32:31 <steven> not all my characters are optimized just the ones i want to be really good at one thing.
03:33:32 <steven> and none of my core characters are.
03:33:36 <Avatar> this character doesn't even look like it can cast its spells
03:33:49 <Avatar> most of the spells on the shaman list are taken from the core rulebook I think, so all those communal druid spells had vanish cast on them
03:33:49 <Avatar> or won't be able to soon
03:34:04 <Avatar> do you expect it to die
03:34:31 <Avatar> is this one meant to be good at dying
03:34:32 <steven> no, its going to go all the way through eyes of the 10
03:34:40 <Avatar> with only level 4 spells?
03:34:58 <steven> you realize of course there are headbands that increase wisdom right?
03:35:07 <Avatar> you're wearing a headband of int
03:35:19 <steven> yeah
03:35:31 <steven> those can get to where they become int/wis headbands
03:35:43 <Avatar> really
03:35:49 <Avatar> I was sure you couldn't upgrade like that
03:36:26 <Avatar> I thought you had to get a +2 int/wis headband, then a +4 int/wis headband, then +6
03:36:42 <Avatar> +2 int and +2 int/wis are different items
03:40:35 <steven> back
03:40:51 <steven> yes, you can upgrade a +2 headband into a headband of Mental prowess
03:42:37 <Avatar> I'd have to see a faq for that
03:42:42 <Avatar> or a post or something
03:47:00 <steven> it follows the rules for item creation/upgrade
03:49:34 <steven> Wondrous items whose names include a +X value (such as bracers of armor, headband of vast intelligence, amulet of might fists, etc.) may also be upgraded following the rules for upgrading magical items on page 19 of the Guide to Pathfinder Society Organized Play.
03:49:38 <steven> thats froma faq
03:49:57 <steven> but the page number is no longer right since all the additions to the guide
03:50:14 <Avatar> you're upgrading from +2 to +2/+2
03:50:30 <Mekkis> steven, is the tian ancestry boon usable in core?
03:50:45 <steven> i dont remember what the tian ancestry boon does.
03:51:09 <Mekkis> get a trait from Dragon Empires Primer
03:51:15 <Avatar> oh wait, apparently you can: http://paizo.com/threads/rzs2p4s8?How-to-Upgrade-Your-Gear-in-PFS
03:53:27 <Avatar> it says answered in the faq, but I don't see it
03:54:05 <steven> anyways... my character is not optimized
03:54:33 <steven> been having a blast in core
03:55:02 <Avatar> a healing build cleric is more likely to be having a blast in core while others are trying not to die
03:55:39 <steven> this is not a healing build cleric.
03:55:40 <Avatar> is it worth selling off full plate in favour of celestial armor
03:55:50 <steven> I have a 14cha and no selective channel
03:56:03 <Avatar> can he channel
03:56:16 <Mekkis> Avatar, you can't just rely on smite
03:56:45 <Avatar> yeah apparently not
03:56:52 <Avatar> I might abandon those bracers I was trying to buy for now to get some other shiz
03:56:56 <steven> yes avatar, he can channel 5x per day for 3d6.
03:57:05 <steven> that does not make him a healing cleric.
03:57:15 <Avatar> no but it can prevent a party from TPKing
03:57:54 <steven> so can a barbarian... by just killing a creature in one hit.
03:58:17 <Avatar> unless he can't kill the creature in one hit
03:58:28 <Avatar> or if there's more than one creature
03:58:38 <Avatar> there's plenty of ways for a party to get in trouble and for a channelling cleric to save them
03:59:53 <Mekkis> Avatar, is Kernighan a 'healing-build cleric'?
04:00:45 <steven> this is all a lovely bird walk from what i was trying to get to. Characters dont need to be optimised in Core, teamwork is more important and we've been having a blast at it.
04:01:42 <steven> I can see how dickish GMs could really exploit the fact characters in the game dont have access to some things, but then again dickish GMs are just dicks and should be avoided.
04:02:54 <Avatar> no sorry, these characters aren't "healing-build" clerics
04:03:00 <Avatar> but they're not negative channellers
04:03:14 <Avatar> if you have 1 channel per day, you're not a good healer either
04:03:23 <Avatar> but if you have 5, you can save a party in an emergency for sure
04:03:47 <Mekkis> Kernighan has 8
04:03:58 <Avatar> I've really bought nothing for this paladin except for the +1 greatsword and a swarmbane clasp
04:04:02 <steven> I think I've channeled a whole 7 times in 6 levels.
04:04:22 <Avatar> well you play with powergamers too
04:04:36 <steven> we really arent.
04:04:50 <Mekkis> should make it adamantine
04:05:02 <Avatar> I'd make the lucerne hammer adamantine
04:05:05 <steven> the people playing core are all the GMs.
04:05:06 <Avatar> not the greatsword
04:05:25 <steven> who've GM/played most of the scenarios.
04:05:49 <Avatar> I'd be losing out on 7gp upgrading the lucerne hammer, I'd be losing about 1200 on the greatsword
04:06:18 <steven> http://paizo.com/people/NiliMerithas for the Monk
04:07:03 <steven> http://paizo.com/people/GleeryOfCassomir for the guy going arcane trickster
04:07:43 <Avatar> mirc has stopped letting me double click links
04:07:53 <steven> http://paizo.com/people/WhiskeyGhostfirehva9 for the ranger
04:08:40 <steven> damn it really is sad how uncharasmatic everyone is... no wonder they always make me talk to people.
04:08:54 <Avatar> make them play a paladin
04:09:27 <steven> walter made a paladin/shadowdancer
04:10:08 <steven> http://paizo.com/people/AsimIrHakar
04:12:43 <steven> my core character im leveling up currently is Mishca, who is going ranger 6/wizard1/arcane archerX
04:13:42 <steven> she is going to have a hawk/eagle companion, and i have a boon that gives me +1 level for determining the effects of said animal. Since boon companion is not in core.
04:14:05 <steven> so my hawk will be effective 4th level.
04:14:24 <steven> I will NEVER use it in combat... but that roleplay son
04:16:07 <steven> oh man! this coming friday is skull and shackles!
04:16:59 <steven> with my Seascale stigian Slayer
04:17:21 <steven> I took Blood Reader as my slayer talent
04:17:36 <steven> so i can know how tough people are.
04:18:02 <steven> as my predatory instincts start kickin in.
04:31:05 <Avatar> !item knight-inheritor's ring
04:31:05 <diebot> Avatar, KNIGHT-INHERITOR'S RING [faint enchantment and transmutation] CL:5 ring 3000gp, 0lb
04:31:06 <diebot> This simple gold band is engraved with the holy symbol of Iomedae. It functions as a ring of protection +1. In addition, the wearer can use bless weapon and wartrain mountUM each once per day. At will, the wearer can make himself presentable as if using prestidigitation to clean up his clothing, skin, hair, and armor. Source: Inner Sea Gods
04:31:14 <Avatar> not sure how I missed this amazing item
04:32:23 <Steven1> suuuuuuuuuuuuuuuuup
04:36:02 <Mekkis> Avatar, you still want the adamantine weapon to be magic
04:38:44 <Avatar> why, I don't recall seeing a single creature that has DR/adamantine and magic
04:39:33 <Mekkis> you do more damage that way
04:44:04 <Avatar> sup
04:44:12 <Avatar> is flame spirit a bad choice
04:51:18 <Avatar> I'll live without the +1 damage in those rare situations where I'm fighting something non-evil that requires adamantine
04:51:30 <Avatar> it's not worth burning another 1000gp item
04:51:43 <Avatar> meanwhile, I just found this:
04:51:47 <Avatar> !item stagger-proof boots
04:51:47 <diebot> Avatar, STAGGER-PROOF BOOTS [faint abjuration and transmutation] CL:5 feet 2000gp, 1lb
04:51:47 <diebot> These calf-high leather boots are inscribed with Cayden Cailean's holy symbol. The wearer can stand up from prone without provoking attacks of opportunity and gains a +4 bonus to CMD against bull rush and trip combat maneuvers. Once per day as an immediate action, the wearer can move up to 30 feet; this movement provokes attacks of opportunity as
04:51:47 <diebot> normal. Source: Inner Sea Gods
04:52:06 <Avatar> I'm pretty sure that's the only item in the game that lets you stand up from prone without provoking
04:52:39 <steven> suppose i should do my first reading of my paizocon games i'll be running.
04:53:49 <Mekkis> !spell Blessing of Fervor
04:53:50 <diebot> Mekkis, BLESSING OF FERVOR transmutation ([]) cleric/oracle 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature/level, no two of which can be more than 30 ft. apart Comp: V, S, DF Duration: 1 round/level Save: Fortitude negates (harmless) SR:yes (harmless)Source: APG
04:53:51 <diebot> With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice). • Increase its speed by 30 feet. • Stand up as a swift action without
04:53:51 <diebot> provoking an attack of opportunity. • Make one extra attack as part of a full attack action, using its highest base attack bonus. • Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. •Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell. These effects are not
04:53:51 <diebot> cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.
04:54:13 <Mekkis> !search stand up
04:54:14 <diebot> Mekkis, Stagger-Proof Boots,Shield Of Covered Retreat,Quick Action Slippers
04:54:24 <Mekkis> !item Quick Action Slippers
04:54:25 <diebot> Mekkis, QUICK ACTION SLIPPERS [faint transmutation] CL:5 feet 10000gp, 1lb
04:54:26 <diebot> The wearer of a pair of quick action slippers may stand up from prone as a free action. Such movement still provokes attacks of opportunity as normal. If the wearer has the stand up rogue talent, the act of standing up from prone no longer provokes attacks of opportunity. Source: Magical Marketplace
04:54:38 <Mekkis> !item Shield Of Covered Retreat
04:54:39 <diebot> Mekkis, SHIELD OF COVERED RETREAT [moderate abjuration] CL:8 shield 8157gp, 10lb
04:54:40 <diebot> A shield of covered retreat is a wide wooden kite shield emblazoned with the image of a mighty tree, the original design of which is thought to come from Nirmathas. Three times per day as a swift action, the bearer of this +1 arrow deflection heavy wooden shield can select a single square within 5 feet (including the square occupied by the bearer)
04:54:40 <diebot> and extend a barrier of protective force around the square that lasts for 1d4 rounds. The barrier appears as a shimmer in the air, but it does not impede vision, movement, or other actions. As long as this barrier is in place, the creature occupying the square can stand up from prone or leave the square without provoking attacks of opportunity,
04:54:40 <diebot> even if the square is threatened by another creature. Other actions provoke attacks of opportunity as normal. Large or larger creatures cannot benefit from this effect. A creature occupying the square is not hindered by the barrier and may make attacks of opportunity normally. Source: Magical Marketplace
04:55:36 <Avatar> quick action still provokes
04:56:12 <Avatar> I guess the shield is good if you use a shield
04:56:30 <Avatar> but I think I can count on one hand the number of players who do
04:56:46 <Mekkis> oh? Am I one of them?
04:57:11 <Avatar> which of your characters has a shield
04:57:26 <Mekkis> Ecidon
04:57:32 <Avatar> I have no idea who that is
04:57:48 <Mekkis> My tower-shield using diceless oracle
04:58:01 <Avatar> there's no ecidon on the site
04:58:39 <Avatar> would your tower shield diceless oracle switch to a kite shield that lets him stand from prone
04:58:40 <Mekkis> I know. I haven't played it online
04:58:45 <Steven1> i wouldnt classify it as a good choice for pfs
04:59:02 <Mekkis> what ac bonus does a kite shield provide?
05:00:09 <Steven1> need to find a feat or two for my wizard.
05:00:11 <Steven1> level 17
05:00:18 <Avatar> excellent question
05:00:22 <Avatar> I think I will go back to heavens
05:00:31 <Avatar> makes more sense for an aasimar anyway
05:00:40 <Avatar> since there is no other good reason for that character to be an aasimar
05:00:44 <Avatar> I never know how to roleplay one
05:00:49 <Mekkis> he's currently wielding a tower shield because it provides the biggest penalty to attack rolls
05:00:51 <Avatar> it's a wooden kite shield
05:01:09 <Avatar> I don't know if that counts as light or heavy?
05:01:24 <Mekkis> or a third category
05:01:37 <Steven1> life shaman?
05:01:39 <Avatar> there's no third category
05:01:47 <Steven1> i just play my aasimars like humans.
05:02:23 <Mekkis> oh?
05:02:31 <Mekkis> you mean like tower shield or buckler
05:02:37 <Steven1> honey is all gung ho bout sarenrae and probably doesnt really think of herself as an aasimar
05:02:54 <Avatar> nah not life anything
05:02:59 <Avatar> a tower shield is a tower shield and a buckler is a buckler
05:03:02 <Avatar> my cleric was the last healer I'll play
05:03:03 <Avatar> there's no kite shield
05:03:06 <Avatar> destroyed him
05:03:32 <Avatar> http://www.d20pfsrd.com/equipment---final/armor
05:03:37 <Steven1> more like a human who has taken the right steps towards becoming one of sarenrae's favored
05:04:10 <Avatar> I presume it would be a heavy wooden shield
05:04:20 <Avatar> a light wooden shield would be round I'd imagine
05:08:26 <Mekkis> hm
05:18:09 <Brunius> mabes
05:20:00 <Mekkis> Some third-party publication claims that a kite shield is a tower shield
05:20:02 <Mekkis> But still, Ecidon wouldn't get one, simply because it lasts for 1d4 rounds - and that would require rolling a dice
05:25:03 <Avatar> then I guess you're back to using the stagger-proof boots !
05:25:57 <Mekkis> nah
05:26:32 <Mekkis> I don't care enough about standing up from prone. Just confuse the enemy and stand up.
05:31:22 <Avatar> confuse the enemy
05:31:28 <Mekkis> yeah
05:31:55 <Avatar> as in the spell
05:32:15 <Mekkis> as in the condition
05:32:26 <Avatar> right, caused by what
05:32:38 <Mekkis> the Confusion Curse
05:32:48 <Avatar> supernatural ability?
05:33:05 <Mekkis> extraordinary
05:33:41 <Avatar> what about your other characters that don't have a confusion curse
05:33:53 <Mekkis> they don't use shields
05:34:11 <Avatar> right, but how do they deal with being tripped
05:34:28 <Mekkis> ummm... get up
05:34:32 <Avatar> and provoke !
05:34:46 <Avatar> that's the whole point of this conversation
05:34:49 <Mekkis> kill the attacker, then get up
05:34:58 <Avatar> kill the attacker from the ground?
05:35:03 <Mekkis> sure
05:35:14 <Mekkis> or bespell the attacker
05:35:27 <Mekkis> or teleport away
05:35:28 <Avatar> I'll buy the boots
05:35:38 <Mekkis> Start by buying an adamantine weapon
05:35:46 <Mekkis> or grapple the attacker
05:41:10 <Avatar> I will have a think about the adamantine upgrade
05:45:55 <Mekkis> Brunius :(
05:46:15 <Brunius> what
05:48:30 <Avatar> Landruff hasn't taken any steps towards becoming one of sarenrae's favoured
05:48:44 <Avatar> he's more like my sczarni paladin, except less organised and more streetsmart
05:48:57 <steven> hey hey
05:51:44 <Avatar> I still don't have a way to deal with grapples
05:52:57 <steven> unfettered shirt
05:56:14 <Mekkis> gnomeboots
05:56:17 <Mekkis> Boots of Escape
05:57:08 <steven> i dont really wanna pick another metamagic feat.
05:57:15 <Avatar> don't do it !!!!!!!!
05:58:10 <steven> i already have bouncing, persitant, reach, quicken and still
05:58:53 <Avatar> why
05:59:14 <steven> staff of the master necromancy
05:59:43 <Avatar> my boots slot is full
05:59:46 <Avatar> lolzz
05:59:54 <Mekkis> with what?
06:00:16 <Avatar> with the stagger-proof boots
06:00:18 <steven> also have spell perfection on my suffocation.
06:00:32 <steven> so its always a persistant suffocation now.
06:00:48 <Mekkis> Wand of Dimension Door!
06:01:22 <Avatar> I don't know if I'd risk UMDing wand of dimension door while I'm grappled
06:01:37 <Mekkis> just get +19 to your UMD
06:02:15 <Avatar> that's sick
06:03:28 <steven> dc 32
06:03:35 <steven> if i spend a free action dc 34
06:03:41 <steven> 4/day
06:04:17 <Avatar> ultimate powahhhh
06:05:32 <Mekkis> you're not here
06:05:48 <steven> maybe i should pick up heighten
06:06:31 <steven> i dont really need reach
06:08:09 <steven> could use an 8th level spell slot, get a dc 37...
06:13:24 <Mekkis> Avatar, want a living steel weapon?
06:13:42 <Mekkis> !item master's woe stiletto
06:13:43 <diebot> Mekkis, MASTER'S WOE STILETTO [faint necromancy] CL:3 none 10002gp, 1lb
06:13:43 <diebot> The black-lacquered handle of this slender blade is inlaid with the image of a broken skull. A master's woe stiletto is a +1 living steelUE dagger that allows its wielder to weaken a would-be necromancer's control over the undead. Three times per day when the wielder successfully strikes a target with the stiletto, the wielder can activate the
06:13:43 <diebot> stiletto as a free action to force the target to attempt a DC 13 Will save. On a failure, the number of undead creatures the target can control through spells like animate dead or feats like Command Undead is reduced by 6 Hit Dice (to a minimum of 1 HD). Any excess undead become uncontrolled, but their former controller may choose which creatures
06:13:43 <diebot> are released. This effect lasts for 3 hours and cannot be dispelled, though it can be removed by remove curse, break enchantment, or similar effects. Any uncontrolled undead remain uncontrolled when the effect ends. Source: Undead Slayer's Handbook
06:15:57 <Avatar> DC 13 will save, might pass on that thanks
06:16:10 <Avatar> may as well upgrade my armor with spell resistance on it
06:20:35 <Mekkis> don't
06:20:37 <Mekkis> it's a waste
06:20:50 <Avatar> you're damn right it's a waste
06:20:55 <Avatar> just like your stiletto
06:21:15 <Mekkis> it's LIVING STEEL!
06:21:51 <Avatar> living steel is only any good for armor/shields
06:21:56 <Avatar> and even then it's not fantastic
06:22:08 <Mekkis> okay
06:22:19 <Avatar> they have to roll a nat 1 to gain the broken condition
06:22:26 <Avatar> on a weapon all it does is repair itself
06:22:52 <Mekkis> here's an item that I think is cool
06:23:04 <steven> living steel is not legal for pfs last i checked
06:23:04 <Mekkis> BOTTLED SUNLIGHT
06:23:13 <Mekkis> steven, that item is
06:23:15 <Avatar> it's not, but that item probably is
06:23:38 <steven> think theres also one on a chronicle sheet somewhere.
06:23:42 <Avatar> mate if you're going to tell us about an item that is cool and nobody knows why, you'd better tell us instead of making us ask
06:23:52 <Avatar> the title is meaningless
06:24:05 <Mekkis> As a sta n d a rd action, this ornate recta n g u l a r jar can be
06:24:06 <Mekkis> vigorously shaken to cause its contents to m ix and activate.
06:24:06 <Mekkis> Once shaken, the contents of the jar shed l i g ht as a sunrod for
06:24:06 <Mekkis> 6 hours. A jar of activated bottled s u n l i g h t can be th rown as a
06:24:06 <Mekkis> splash wea pon with a ra nge increment of 1 O feet. Upon striking
06:24:06 <Mekkis> a solid o bject, the bottled s u n l ight creates a 3 0 -foot-radius
06:24:07 <Mekkis> burst of natural s u n l i g ht that persists for 1 round, after which
06:24:09 <Mekkis> a l l l i g ht from the jar fades. Throwing a n inactive jar of bottled
06:24:11 <Mekkis> s u n l ight destroys the item, leaving only a smoldering p i l e of
06:24:16 <Mekkis> ashes where it struck. Crafting this item req u i res a successfu l DC
06:24:17 <Mekkis> 3 0 Craft (alchemy) check.
06:24:27 <steven> that is impossible to read.
06:24:38 <Avatar> is that what diebot spat out
06:25:36 <Mekkis> no
06:25:56 <Mekkis> diebot doesn't do nonmagical items
06:26:43 <Avatar> alchemical tools/remedies/weapons are worth puttingin
06:27:30 <Mekkis> maybe tomorrow
06:30:16 <Avatar> shit I signed up my shaman to play tomorrow and here I am stuck with his build
06:30:30 <ulzef> hey can anyone think of wierd shortened names for males like ted for theodor and bill for william need a name for my character
06:30:52 <Avatar> might switch him, he'd be playing down anyway
06:33:18 <Avatar> tony for anthony
06:33:37 <Avatar> ben for benjamin
06:33:39 <Avatar> ken for kenneth
06:34:15 <Avatar> saved by the alchemist I keep forgetting I have
06:34:49 <Avatar> jerry for jerome
06:49:06 <Avatar> updated the PFS char sheet template
06:49:44 <Avatar> I don't understand how not including items less than 25gp on your char sheet is supposed to work
06:49:50 <Avatar> does that mean anything less than 25gp is now free
06:52:12 <ulzef> hmmm
06:55:39 <ulzef> might go qwith archi/archibald
07:01:35 <Mekkis> no
07:01:53 <Avatar> are there any items for seeing through fog
07:01:58 <Mekkis> you still need to account for it in "Gold Spent" on the chronicle sheet
07:02:12 <Mekkis> How does sniping work?
07:02:17 <Avatar> goz mask
07:02:34 <steven> shoot make stealth check at -20.
07:03:17 <Mekkis> what's the action?
07:03:26 <Mekkis> can you do a full-attack snipe?
07:03:45 <steven> no, once you shoot you break stealth
07:04:44 <steven> its under the stealth rules.
07:04:45 <Mekkis> can you full-attack, get the stealth on the first attack, then restealth?
07:05:03 <steven> think it lists one attack.
07:05:43 <steven> its really only useful when somebody is readying actions to hit you once you become visable.
07:06:47 <steven> damn its raining hardoutside right now.
07:09:35 <Avatar> er? gold spent
07:09:40 <Avatar> that's not for items less than 25
07:09:56 <Avatar> or has that changed since the rule was made
07:10:13 <Avatar> dunno about that combo
07:10:32 <Avatar> my new character is Pedro, from peter
07:20:10 <Avatar> a personal alchemist spell with infusion is still alchemist-only isn't it
07:20:17 <Avatar> can't pass that to other people
07:24:20 <Mekkis> you still need to track gold spent, you just don't need to write the item on the ITS
07:25:47 <Mekkis> Avatar, the reason for that was that the shaman only got its spell list late in development.
07:26:04 <Mekkis> Until after the playtest, it was a spontaneous caster that used the druid list
07:37:59 <Avatar> you still need to track it, just not on the sheet made for tracking
07:38:04 <Avatar> does that sound right
07:44:46 <steven> i just track everything
07:46:24 <Avatar> so do I, but the rule says you don't need to
07:46:33 <Avatar> so basically everything <25gp is free if you want
07:47:13 <steven> thats not what the rule states.
07:47:29 <steven> everything no matter the cost is free if you want.
07:47:50 <Mekkis> Brunius, interested in meeting all of us in Melbourne post-con for dinner?
07:47:53 <steven> its cheating and totes not fucking cool, but hey... whateves
07:59:06 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
07:59:06 Topic for #d&d set by Avatar at Sun Apr 5 08:23:43 2015
07:59:06 <***> Buffer Playback...
07:59:06 <***> Playback Complete.
08:06:07 <Mekkis> So, handed out some mead at Conquest this morning while running Hall of Drunken Heroes
08:06:31 <Mekkis> Brought a squeaky dog-chew-toy to use as a quasit prop :P
08:11:59 <Mekkis> hey steven: you know the Slave Ships of Absalom -> Slave master's Mirror scenarios?
08:12:12 * steven shrugs
08:12:35 <Mekkis> Is there going to be a third scenario in that plotline?
08:12:44 <Mekkis> and is it going to be level 3-7?
08:17:14 <steven> let me pull out my crystal ball.
08:17:30 <steven> !rng yes no
08:17:30 <diebot> steven, yes
08:17:41 <steven> there most certainly will be a 3rd part
08:18:01 <steven> !rng 1-5 3-7 5-9 7-11 12+
08:18:01 <diebot> steven, 3-7
08:18:10 <steven> and it will more then likely be a 3-7
08:18:24 <Mekkis> diebot, steven's oracle.
08:18:29 <Avatar`> I am not going to any such post-con dinner
08:18:37 <steven> you know it!
08:18:51 <Mekkis> steven, let me introduce you to VL of Adelaide, Denzil.
08:19:06 <steven> if i did know i would be unable to tell you because of the NDA
08:19:07 <Mekkis> He's in my hotel room at the moment.
08:19:31 <steven> sup denzil
08:20:09 <Mekkis> sup
08:20:44 <steven> any information that i possess is only able to be shared once it is shared on the paizo website.
08:20:58 <Mekkis> is that what the NDA says?
08:22:13 <Avatar> Mekkis: I might come in tomorrow and pick it up, or if I don't, you guys can ditch it
08:22:27 <steven> yeah pretty much.
08:23:19 <steven> NDAs are fun.
08:26:16 <steven> 700mb till im playin me some heroes of might and magic 6
08:40:36 <Avatar> guys if you're stuck in a netsplit loop, do /server irc.austnet.org
09:00:46 <Avatar> what kind of effects apart from being at 0 hp make you staggered
09:01:10 <Avatar> I have to choose between being able to remove dazed, staggered or diseased for my paladin at 6th level
09:01:24 <Avatar> staggered seems like the best one except I can't think of what else does it
09:48:02 <***> Buffer Playback...
09:48:03 <***> Playback Complete.
12:04:20 <***> Buffer Playback...
12:04:21 <***> Playback Complete.
15:33:25 <***> Buffer Playback...
15:33:26 <***> Playback Complete.
16:14:32 <Avatar> I don't care about that
16:14:36 <Avatar> I want my communal spells
16:17:20 <Steven1> i want pie
16:17:31 <Avatar> you're always so easy to please
16:17:41 <Avatar> I too am easy to please in this instance
16:17:52 <Avatar> open the damn APG and go through that spell list and pick out the obvious good ones !
16:17:59 <Avatar> and UC and UM
16:18:01 <Avatar> the big 4
16:18:13 <Avatar> don't skip out on liberating command !
16:18:39 <Avatar> steven do you think I am making a mistake with the flame spirit
16:19:18 <***> Buffer Playback...
16:19:18 <***> Playback Complete.
16:19:24 <Avatar> http://www.pfrpg.com.au/viewchar.php5?char=359
16:19:42 <Avatar> the only hex I ended up taking was gaze of flames
16:20:08 <Avatar> which I now think I might be unlikely to ever use
16:20:19 * Steven1 shrugs
16:20:28 <Avatar> apart from that it really only offers fire breath and fire resistance
16:20:35 <Avatar> (and fireball)
16:20:44 <Steven1> flame is the most commonly immune damage type
16:20:55 <Avatar> I might switch back to heavens
16:21:25 Steven1 ([email protected]) has joined #d&d
16:21:25 Steven1 is now known as steven
16:23:02 <steven> yo
16:25:27 <Avatar> yo
16:25:32 <Mekkis> yo
16:26:56 <Mekkis> avatar, you around?
16:27:02 <Avatar> ya
16:27:12 <Mekkis> just landed.
16:27:16 <Avatar> gg
16:27:42 <steven> what up guys
16:27:46 <Mekkis> when should we meet?
16:28:07 <Mekkis> recuperating post-con
16:28:23 <Mekkis> I got my city streets flip map back!
16:30:05 <Avatar> I think we said 1 but that will probably be cutting it close
16:30:08 <Avatar> let's say 12.30
16:30:23 <Avatar> with leniency
16:30:33 <Avatar> I know how you always like to be fashionably late
16:33:53 <Avatar> zzzz
16:34:30 <Avatar> who had it
16:34:32 <Mekkis> okay, sounds good. Where?
16:34:55 <Avatar> I'll pick you up from wherever
16:34:58 <Avatar> you tell me where
16:37:31 <steven> nice
16:37:50 <steven> i'm still down 3 maps
16:38:19 <Mekkis> stephen
16:42:38 <Avatar> that thief
16:43:32 <steven> damn dirty VOs
16:45:57 <Mekkis> let's throw the ball back. I'll be having an early lunch in the city, Russell St.
16:46:03 <Mekkis> I updated my games played
16:46:13 <Mekkis> I expect to be ambushed by a wild Brunius
16:47:37 * steven hands mekkis a cookie
16:50:12 <Mekkis> Bloody timezones. Reading some articles, realising that they're a bit strange...
16:50:29 <Mekkis> Read publication date.
16:53:02 <Mekkis> thanks mate
16:57:48 <Brunius> you've also got access to the third level mercies don't you?
17:12:39 <steven> yeah you can always downgrade a mercy to the previous teir.
17:15:24 <Avatar> never try to play 3 games in a day
17:16:26 <Mekkis> what? The "spontaneous spells" bit applies to druid as much as it applies to cleric...
17:16:38 <steven> been there done that
17:18:55 <Avatar> what?
17:19:22 <Avatar> the city is a bit dumb to drive into if you can get out of there
17:19:36 <Avatar> how early is your lunch
17:22:37 <Avatar> shit
17:22:40 <Avatar> I will have to re-read that
17:22:54 <Avatar> the rebuild was going to bring me down to 1/40 prestige
17:25:02 <***> Buffer Playback...
17:25:02 <***> Playback Complete.
17:25:22 <StevenM> my 'optimized' cleric
17:28:07 <Avatar> am I looking at something specific here
17:28:29 <Mekkis> yeah, shaman lose a lot of the better spells: liberating command, for instance
17:28:33 <Avatar> 18 int 14 wis
17:29:03 <Mekkis> planning on starting it at 11-1130
17:29:05 <steven> so optimized
17:30:10 <Avatar> your other characters are all optimised
17:30:14 <Avatar> I don't know what you're doing with this one
17:31:04 <Avatar> yeah but the third level ones aren't as good
17:31:18 <steven> not all my characters are optimized just the ones i want to be really good at one thing.
17:31:20 <Avatar> I took fatigued, the other choices there are sickened or dazzled
17:31:43 <Avatar> if I get staggered, I want to be able to remove it, but what causes it apart from 0hp?
17:32:18 <steven> and none of my core characters are.
17:32:26 <Avatar> this character doesn't even look like it can cast its spells
17:32:38 <Avatar> or won't be able to soon
17:32:50 <Avatar> do you expect it to die
17:33:17 <Avatar> is this one meant to be good at dying
17:33:18 <steven> no, its going to go all the way through eyes of the 10
17:33:26 <Avatar> with only level 4 spells?
17:33:45 <steven> you realize of course there are headbands that increase wisdom right?
17:33:53 <Avatar> you're wearing a headband of int
17:34:00 StevenM has quit (Quit: http://www.mibbit.com ajax IRC Client)
17:34:06 <steven> yeah
17:34:18 <steven> those can get to where they become int/wis headbands
17:34:30 <Avatar> really
17:34:37 <Avatar> I was sure you couldn't upgrade like that
17:35:12 <Avatar> I thought you had to get a +2 int/wis headband, then a +4 int/wis headband, then +6
17:35:29 <Avatar> +2 int and +2 int/wis are different items
17:39:24 <steven> back
17:39:42 <steven> yes, you can upgrade a +2 headband into a headband of Mental prowess
17:41:11 <steven> slow spell?
17:41:24 <Avatar> I'd have to see a faq for that
17:41:30 <Avatar> or a post or something
17:45:40 <Avatar> can you get a train to caulfield station when you're done
17:45:47 <steven> it follows the rules for item creation/upgrade
17:46:03 <Avatar> south yarra would be the next best, but there's no good spot to pull over around there
17:46:40 <Avatar> !spell slow
17:46:57 <Avatar> where is dumb diebot
17:48:21 <steven> Wondrous items whose names include a +X value (such as bracers of armor, headband of vast intelligence, amulet of might fists, etc.) may also be upgraded following the rules for upgrading magical items on page 19 of the Guide to Pathfinder Society Organized Play.
17:48:24 <steven> thats froma faq
17:48:44 <steven> but the page number is no longer right since all the additions to the guide
17:49:01 <Avatar> you're upgrading from +2 to +2/+2
17:49:16 <Mekkis> steven, is the tian ancestry boon usable in core?
17:49:31 <steven> i dont remember what the tian ancestry boon does.
17:49:54 <Mekkis> get a trait from Dragon Empires Primer
17:50:01 <Avatar> oh wait, apparently you can: http://paizo.com/threads/rzs2p4s8?How-to-Upgrade-Your-Gear-in-PFS
17:52:17 <Avatar> it says answered in the faq, but I don't see it
17:52:51 <steven> anyways... my character is not optimized
17:53:20 <steven> been having a blast in core
17:53:48 <Avatar> a healing build cleric is more likely to be having a blast in core while others are trying not to die
17:54:28 <steven> this is not a healing build cleric.
17:54:29 <Avatar> is it worth selling off full plate in favour of celestial armor
17:54:37 <steven> I have a 14cha and no selective channel
17:54:49 <Avatar> can he channel
17:55:02 <Mekkis> Avatar, you can't just rely on smite
17:55:32 <Avatar> yeah apparently not
17:55:39 <Avatar> I might abandon those bracers I was trying to buy for now to get some other shiz
17:55:44 <steven> yes avatar, he can channel 5x per day for 3d6.
17:55:51 <steven> that does not make him a healing cleric.
17:56:02 <Avatar> no but it can prevent a party from TPKing
17:56:45 <steven> so can a barbarian... by just killing a creature in one hit.
17:57:10 <Avatar> unless he can't kill the creature in one hit
17:57:20 <Avatar> or if there's more than one creature
17:57:25 <Avatar> there's plenty of ways for a party to get in trouble and for a channelling cleric to save them
17:58:39 <Mekkis> Avatar, is Kernighan a 'healing-build cleric'?
17:59:32 <steven> this is all a lovely bird walk from what i was trying to get to. Characters dont need to be optimised in Core, teamwork is more important and we've been having a blast at it.
18:00:31 <steven> I can see how dickish GMs could really exploit the fact characters in the game dont have access to some things, but then again dickish GMs are just dicks and should be avoided.
18:01:41 <Avatar> no sorry, these characters aren't "healing-build" clerics
18:01:50 <Avatar> but they're not negative channellers
18:02:00 <Avatar> if you have 1 channel per day, you're not a good healer either
18:02:10 <Avatar> but if you have 5, you can save a party in an emergency for sure
18:02:32 <Mekkis> Kernighan has 8
18:02:44 <Avatar> I've really bought nothing for this paladin except for the +1 greatsword and a swarmbane clasp
18:02:49 <steven> I think I've channeled a whole 7 times in 6 levels.
18:03:08 <Avatar> well you play with powergamers too
18:03:22 <steven> we really arent.
18:03:35 <Mekkis> should make it adamantine
18:03:49 <Avatar> I'd make the lucerne hammer adamantine
18:03:52 <steven> the people playing core are all the GMs.
18:03:53 <Avatar> not the greatsword
18:04:13 <steven> who've GM/played most of the scenarios.
18:04:36 <Avatar> I'd be losing out on 7gp upgrading the lucerne hammer, I'd be losing about 1200 on the greatsword
18:05:04 <steven> http://paizo.com/people/NiliMerithas for the Monk
18:05:43 Avatar has quit (Quit: Spend social security on games.)
18:05:50 <steven> http://paizo.com/people/GleeryOfCassomir for the guy going arcane trickster
18:06:08 Avatar ([email protected]) has joined #d&d
18:06:18 ChanOP gives channel operator status to Avatar
18:06:30 <Avatar> mirc has stopped letting me double click links
18:06:41 <steven> http://paizo.com/people/WhiskeyGhostfirehva9 for the ranger
18:07:28 <steven> damn it really is sad how uncharasmatic everyone is... no wonder they always make me talk to people.
18:07:41 <Avatar> make them play a paladin
18:08:13 <steven> walter made a paladin/shadowdancer
18:08:56 <steven> http://paizo.com/people/AsimIrHakar
18:11:35 <steven> my core character im leveling up currently is Mishca, who is going ranger 6/wizard1/arcane archerX
18:12:29 <steven> she is going to have a hawk/eagle companion, and i have a boon that gives me +1 level for determining the effects of said animal. Since boon companion is not in core.
18:12:52 <steven> so my hawk will be effective 4th level.
18:13:11 <steven> I will NEVER use it in combat... but that roleplay son
18:14:57 <steven> oh man! this coming friday is skull and shackles!
18:15:46 <steven> with my Seascale stigian Slayer
18:16:08 <steven> I took Blood Reader as my slayer talent
18:16:22 <steven> so i can know how tough people are.
18:16:48 <steven> as my predatory instincts start kickin in.
18:29:51 <Avatar> !item knight-inheritor's ring
18:29:52 <diebot> Avatar, KNIGHT-INHERITOR'S RING [faint enchantment and transmutation] CL:5 ring 3000gp, 0lb
18:29:52 <diebot> This simple gold band is engraved with the holy symbol of Iomedae. It functions as a ring of protection +1. In addition, the wearer can use bless weapon and wartrain mountUM each once per day. At will, the wearer can make himself presentable as if using prestidigitation to clean up his clothing, skin, hair, and armor. Source: Inner Sea Gods
18:30:02 <Avatar> not sure how I missed this amazing item
18:34:48 <Mekkis> Avatar, you still want the adamantine weapon to be magic
18:37:32 <Avatar> why, I don't recall seeing a single creature that has DR/adamantine and magic
18:38:11 <Mekkis> you do more damage that way
18:50:04 <Avatar> I'll live without the +1 damage in those rare situations where I'm fighting something non-evil that requires adamantine
18:50:16 <Avatar> it's not worth burning another 1000gp item
18:50:32 <Avatar> meanwhile, I just found this:
18:50:33 <Avatar> !item stagger-proof boots
18:50:33 <diebot> Avatar, STAGGER-PROOF BOOTS [faint abjuration and transmutation] CL:5 feet 2000gp, 1lb
18:50:34 <diebot> These calf-high leather boots are inscribed with Cayden Cailean's holy symbol. The wearer can stand up from prone without provoking attacks of opportunity and gains a +4 bonus to CMD against bull rush and trip combat maneuvers. Once per day as an immediate action, the wearer can move up to 30 feet; this movement provokes attacks of opportunity as
18:50:34 <diebot> normal. Source: Inner Sea Gods
18:50:53 RastaJew has quit (Quit: )
18:50:53 <Avatar> I'm pretty sure that's the only item in the game that lets you stand up from prone without provoking
18:52:21 Gamera ([email protected]) has joined #d&d
18:52:35 <Mekkis> !spell Blessing of Fervor
18:52:37 <diebot> Mekkis, BLESSING OF FERVOR transmutation ([]) cleric/oracle 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature/level, no two of which can be more than 30 ft. apart Comp: V, S, DF Duration: 1 round/level Save: Fortitude negates (harmless) SR:yes (harmless)Source: APG
18:52:38 <diebot> With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice). • Increase its speed by 30 feet. • Stand up as a swift action without
18:52:38 <diebot> provoking an attack of opportunity. • Make one extra attack as part of a full attack action, using its highest base attack bonus. • Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. •Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell. These effects are not
18:52:38 <diebot> cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.
18:52:59 <Mekkis> !search stand up
18:53:00 <diebot> Mekkis, Stagger-Proof Boots,Shield Of Covered Retreat,Quick Action Slippers
18:53:10 <Mekkis> !item Quick Action Slippers
18:53:12 <diebot> Mekkis, QUICK ACTION SLIPPERS [faint transmutation] CL:5 feet 10000gp, 1lb
18:53:12 <diebot> The wearer of a pair of quick action slippers may stand up from prone as a free action. Such movement still provokes attacks of opportunity as normal. If the wearer has the stand up rogue talent, the act of standing up from prone no longer provokes attacks of opportunity. Source: Magical Marketplace
18:53:24 <Mekkis> !item Shield Of Covered Retreat
18:53:26 <diebot> Mekkis, SHIELD OF COVERED RETREAT [moderate abjuration] CL:8 shield 8157gp, 10lb
18:53:26 <diebot> A shield of covered retreat is a wide wooden kite shield emblazoned with the image of a mighty tree, the original design of which is thought to come from Nirmathas. Three times per day as a swift action, the bearer of this +1 arrow deflection heavy wooden shield can select a single square within 5 feet (including the square occupied by the bearer)
18:53:26 <diebot> and extend a barrier of protective force around the square that lasts for 1d4 rounds. The barrier appears as a shimmer in the air, but it does not impede vision, movement, or other actions. As long as this barrier is in place, the creature occupying the square can stand up from prone or leave the square without provoking attacks of opportunity,
18:53:26 <diebot> even if the square is threatened by another creature. Other actions provoke attacks of opportunity as normal. Large or larger creatures cannot benefit from this effect. A creature occupying the square is not hindered by the barrier and may make attacks of opportunity normally. Source: Magical Marketplace
18:54:22 <Avatar> quick action still provokes
18:54:59 <Avatar> I guess the shield is good if you use a shield
18:55:17 <Avatar> but I think I can count on one hand the number of players who do
18:55:32 <Mekkis> oh? Am I one of them?
18:55:57 <Avatar> which of your characters has a shield
18:56:12 <Mekkis> Ecidon
18:56:19 <Avatar> I have no idea who that is
18:56:33 <Mekkis> My tower-shield using diceless oracle
18:56:47 <Avatar> there's no ecidon on the site
18:57:26 <Avatar> would your tower shield diceless oracle switch to a kite shield that lets him stand from prone
18:57:26 <Mekkis> I know. I haven't played it online
18:57:48 <Mekkis> what ac bonus does a kite shield provide?
18:59:04 <Avatar> excellent question
18:59:35 <Mekkis> he's currently wielding a tower shield because it provides the biggest penalty to attack rolls
18:59:37 <Avatar> it's a wooden kite shield
18:59:55 <Avatar> I don't know if that counts as light or heavy?
19:00:10 <Mekkis> or a third category
19:00:29 <Mekkis> !rng 1a 3
19:00:29 <Avatar> there's no third category
19:00:43 <Avatar> y/n?
19:01:01 <Avatar> if that's a problem I'll just pick you up in the city, but it'll have to be earlier again
19:01:09 <Mekkis> oh?
19:01:16 <Mekkis> you mean like tower shield or buckler
19:01:45 <Avatar> a tower shield is a tower shield and a buckler is a buckler
19:01:49 <Avatar> there's no kite shield
19:02:19 <Avatar> http://www.d20pfsrd.com/equipment---final/armor
19:02:34 <Mekkis> I can do that. what line is caulfield on?
19:02:59 <Avatar> I presume it would be a heavy wooden shield
19:03:06 <Avatar> a light wooden shield would be round I'd imagine
19:04:01 <Mekkis> oh, and Brunius, Avatar: they're selling devices that can only be described as 'Wayfinders' at vic markets...
19:07:12 <Mekkis> hm
19:07:58 <Mekkis> interested?
19:17:13 <Mekkis> Some third-party publication claims that a kite shield is a tower shield
19:17:46 <Mekkis> But still, Ecidon wouldn't get one, simply because it lasts for 1d4 rounds - and that would require rolling a dice
19:18:39 <***> Buffer Playback...
19:18:39 <***> Playback Complete.
19:18:42 <Mekkis> Some third-party publication claims that a kite shield is a tower shield
19:18:45 <Mekkis> But still, Ecidon wouldn't get one, simply because it lasts for 1d4 rounds - and that would require rolling a dice
19:23:49 <Avatar> then I guess you're back to using the stagger-proof boots !
19:24:36 <Mekkis> nah
19:24:54 <Mekkis> I don't care enough about standing up from prone. Just confuse the enemy and stand up.
19:30:07 <Avatar> get a photo?
19:30:08 <Avatar> confuse the enemy
19:30:14 <Mekkis> yeah
19:30:29 <Avatar> I assume it casts light
19:30:42 <Avatar> as in the spell
19:30:58 <Mekkis> as in the condition
19:31:15 <Avatar> right, caused by what
19:31:23 <Mekkis> the Confusion Curse
19:31:34 <Avatar> supernatural ability?
19:31:49 <Mekkis> nope. At least, Not Yet...
19:31:51 <Mekkis> extraordinary
19:32:00 <Avatar> does it detect magic
19:32:27 <Avatar> what about your other characters that don't have a confusion curse
19:32:38 <Mekkis> they don't use shields
19:32:44 <Mekkis> yes
19:32:57 <Avatar> right, but how do they deal with being tripped
19:33:14 <Mekkis> ummm... get up
19:33:22 <Avatar> and provoke !
19:33:32 <Avatar> that's the whole point of this conversation
19:33:33 <Mekkis> kill the attacker, then get up
19:33:44 <Avatar> kill the attacker from the ground?
19:33:49 <Mekkis> sure
19:34:00 <Mekkis> or bespell the attacker
19:34:13 <Mekkis> or teleport away
19:34:14 <Avatar> I'll buy the boots
19:34:24 <Mekkis> Start by buying an adamantine weapon
19:34:31 <Mekkis> or grapple the attacker
19:34:52 <Mekkis> http://nl.ti4200.info/~mekkis/20150402_001.jpg
19:35:04 <Mekkis> obligatory blurry photo
19:35:32 <Avatar> neg for me
19:36:31 <Mekkis> should I get one for Darkwhite?
19:36:59 <Avatar> dunno
19:37:18 <Avatar> it doesn't really look like a wayfinder to me
19:37:40 <Mekkis> I'll see what he thinks: I have Sunday morning free
19:37:40 <Avatar> looks like a compass in a box
19:39:57 <Avatar> I will have a think about the adamantine upgrade
19:47:43 <steven> hey hey
19:50:30 <Avatar> I still don't have a way to deal with grapples
19:51:44 <steven> unfettered shirt
19:55:00 <Mekkis> gnomeboots
19:55:03 <Mekkis> Boots of Escape
19:55:13 <Mekkis> isn't that what a wayfinder is?
19:58:29 <Avatar> my boots slot is full
19:58:32 <Avatar> lolzz
19:58:40 <Mekkis> with what?
19:58:51 <Mekkis> Wand of Dimension Door!
19:59:40 <Avatar> with the stagger-proof boots
20:00:08 <Avatar> I don't know if I'd risk UMDing wand of dimension door while I'm grappled
20:00:23 <Mekkis> just get +19 to your UMD
20:12:10 <Mekkis> Avatar, want a living steel weapon?
20:12:27 <Mekkis> !item master's woe stiletto
20:12:30 <diebot> Mekkis, MASTER'S WOE STILETTO [faint necromancy] CL:3 none 10002gp, 1lb
20:12:31 <diebot> The black-lacquered handle of this slender blade is inlaid with the image of a broken skull. A master's woe stiletto is a +1 living steelUE dagger that allows its wielder to weaken a would-be necromancer's control over the undead. Three times per day when the wielder successfully strikes a target with the stiletto, the wielder can activate the
20:12:31 <diebot> stiletto as a free action to force the target to attempt a DC 13 Will save. On a failure, the number of undead creatures the target can control through spells like animate dead or feats like Command Undead is reduced by 6 Hit Dice (to a minimum of 1 HD). Any excess undead become uncontrolled, but their former controller may choose which creatures
20:12:31 <diebot> are released. This effect lasts for 3 hours and cannot be dispelled, though it can be removed by remove curse, break enchantment, or similar effects. Any uncontrolled undead remain uncontrolled when the effect ends. Source: Undead Slayer's Handbook
20:14:43 <Avatar> DC 13 will save, might pass on that thanks
20:14:57 <Avatar> may as well upgrade my armor with spell resistance on it
20:17:04 <Mekkis> don't
20:17:09 <Mekkis> it's a waste
20:18:04 <Mekkis> !search blessing of fervor
20:19:14 <***> Buffer Playback...
20:19:14 <***> Playback Complete.
20:19:16 <Mekkis> don't
20:19:17 <Mekkis> it's a waste
20:19:37 <Avatar> you're damn right it's a waste
20:19:42 <Avatar> just like your stiletto
20:19:58 <Mekkis> it's LIVING STEEL!
20:20:39 <Avatar> living steel is only any good for armor/shields
20:20:42 <Avatar> and even then it's not fantastic
20:20:54 <Mekkis> okay
20:21:06 <Avatar> they have to roll a nat 1 to gain the broken condition
20:21:13 <Avatar> on a weapon all it does is repair itself
20:21:37 <Mekkis> here's an item that I think is cool
20:21:49 <Mekkis> BOTTLED SUNLIGHT
20:21:50 <steven> living steel is not legal for pfs last i checked
20:21:58 <Mekkis> steven, that item is
20:22:02 <Avatar> it's not, but that item probably is
20:22:28 <steven> think theres also one on a chronicle sheet somewhere.
20:22:28 <Avatar> mate if you're going to tell us about an item that is cool and nobody knows why, you'd better tell us instead of making us ask
20:22:42 <Avatar> the title is meaningless
20:22:50 <Mekkis> As a sta n d a rd action, this ornate recta n g u l a r jar can be
20:22:50 <Mekkis> vigorously shaken to cause its contents to m ix and activate.
20:22:50 <Mekkis> Once shaken, the contents of the jar shed l i g ht as a sunrod for
20:22:50 <Mekkis> 6 hours. A jar of activated bottled s u n l i g h t can be th rown as a
20:22:50 <Mekkis> splash wea pon with a ra nge increment of 1 O feet. Upon striking
20:22:50 <Mekkis> a solid o bject, the bottled s u n l ight creates a 3 0 -foot-radius
20:22:50 <Mekkis> burst of natural s u n l i g ht that persists for 1 round, after which
20:22:50 <Mekkis> a l l l i g ht from the jar fades. Throwing a n inactive jar of bottled
20:22:50 <Mekkis> s u n l ight destroys the item, leaving only a smoldering p i l e of
20:22:50 <Mekkis> ashes where it struck. Crafting this item req u i res a successfu l DC
20:22:50 <Mekkis> 3 0 Craft (alchemy) check.
20:23:13 <steven> that is impossible to read.
20:23:25 <Avatar> is that what diebot spat out
20:24:22 <Mekkis> no
20:24:41 <Mekkis> diebot doesn't do nonmagical items
20:25:30 <Avatar> alchemical tools/remedies/weapons are worth puttingin
20:26:16 <Mekkis> maybe tomorrow
20:47:52 <Avatar> updated the PFS char sheet template
20:48:30 <Avatar> I don't understand how not including items less than 25gp on your char sheet is supposed to work
20:48:36 <Avatar> does that mean anything less than 25gp is now free
20:50:36 <thebigtarget1> hello?
20:52:47 <Mekkis> hello
20:53:15 <thebigtarget1> Just checking out some different avenues to play rpgs online
20:53:38 <Avatar> www.pathfindersocietyonline.com
20:54:20 <Avatar> mekkis: go to the toilet before we leave if you can
20:54:43 <Avatar> there's only one there and it's a long walk from the trees
20:54:53 <Mekkis> Avatar: lunch over, headed to Caulfield
20:55:03 <Avatar> no rush
20:56:52 <Mekkis> okay. Can I get there from Parliament, or should I consider taking a tram the whole way?
20:59:27 <Mekkis> !feat shake it off
20:59:29 <diebot> Mekkis, SHAKE IT OFF [Teamwork] You support your allies and help them recover from crippling effects. Benefit: When you are adjacent to one or more allies who also have this feat, you gain a +1 bonus on saving throws per such ally (maximum +4).
20:59:30 <diebot> Benefit: Source: UC
21:00:20 <Mekkis> no
21:00:44 <Mekkis> you still need to account for it in "Gold Spent" on the chronicle sheet
21:00:55 <Mekkis> How does sniping work?
21:01:21 <steven> shoot make stealth check at -20.
21:02:01 <Mekkis> what's the action?
21:02:12 <Mekkis> can you do a full-attack snipe?
21:02:32 <steven> no, once you shoot you break stealth
21:03:23 <Mekkis> can you full-attack, get the stealth on the first attack, then restealth?
21:03:32 <steven> its under the stealth rules.
21:03:50 <steven> think it lists one attack.
21:04:29 <steven> its really only useful when somebody is readying actions to hit you once you become visable.
21:05:33 <steven> damn its raining hardoutside right now.
21:06:48 <Avatar> not sure
21:11:53 <Avatar> er? gold spent
21:11:53 <Avatar> that's not for items less than 25
21:11:53 RastaJew ([email protected]) has joined #d&d
21:11:53 <Avatar> or has that changed since the rule was made
21:11:53 Gamera has quit (EOF from client)
21:16:20 <Mekkis> back
21:22:59 <Avatar> leaving in a couple of minutes
21:23:06 <Mekkis> you still need to track gold spent, you just don't need to write the item on the ITS
21:27:25 <Mekkis> Avatar, As one who has played a gunslinger, I'm surprised staggered hasn't been coming up a lot.
21:27:57 <Mekkis> !feat spell perfection
21:27:58 <diebot> Mekkis, SPELL PERFECTION []Prereq: Spellcraft 15 ranks, at least three metamagic feats. You are unequaled at the casting of one particular spell.
21:27:59 <diebot> Benefit: Pick one spell which you have the ability to cast. Whenever you cast that spell you may apply any one metamagic feat you have to that spell without affecting its level or casting time, as long as the total modified level of the spell does not use a spell slot above 9th level. In addition, if you have other feats which allow you to apply
21:27:59 <diebot> a set numerical bonus to any aspect of this spell (such as Spell Focus, Spell Penetration, Weapon Focus [ray], and so on), double the bonus granted by that feat when applied to this spell. Source: APG
21:34:53 <Mekkis> at the station now.
22:01:06 <***> Buffer Playback...
22:01:07 <***> Playback Complete.
22:04:53 <Mekkis> So, handed out some mead at Conquest this morning while running Hall of Drunken Heroes
22:05:17 <Mekkis> Brought a squeaky dog-chew-toy to use as a quasit prop :P
22:10:34 <Mekkis> hey steven: you know the Slave Ships of Absalom -> Slave master's Mirror scenarios?
22:11:01 <***> Buffer Playback...
22:11:03 <***> Playback Complete.
22:11:03 * steven shrugs
22:11:12 <Mekkis> !hp 3d8m2
22:11:12 <diebot> Mekkis, 24
22:11:20 <Mekkis> Is there going to be a third scenario in that plotline?
22:11:27 <Mekkis> and is it going to be level 3-7?
22:16:00 <Hokucho> Hello there!
22:16:01 <steven> let me pull out my crystal ball.
22:16:17 <steven> !rng yes no
22:16:18 <diebot> steven, yes
22:16:28 <steven> there most certainly will be a 3rd part
22:16:47 <steven> !rng 1-5 3-7 5-9 7-11 12+
22:16:47 <diebot> steven, 3-7
22:16:56 <steven> and it will more then likely be a 3-7
22:17:10 <Mekkis> diebot, steven's oracle.
22:17:23 <steven> you know it!
22:17:35 <Mekkis> steven, let me introduce you to VL of Adelaide, Denzil.
22:17:48 <Mekkis> He's in my hotel room at the moment.
22:17:53 <steven> if i did know i would be unable to tell you because of the NDA
22:18:18 <steven> sup denzil
22:18:55 <Mekkis> sup
22:19:30 <steven> any information that i possess is only able to be shared once it is shared on the paizo website.
22:19:44 <Mekkis> is that what the NDA says?
22:36:36 <***> Buffer Playback...
22:36:37 <***> Playback Complete.
22:41:25 <Brunius> hey
22:41:49 <Mekkis> hey
22:41:56 <Mekkis> What are you doing not at conquest, Brunius
22:42:06 <Brunius> playing csgo
22:42:25 <Brunius> I'll be there sunday in a mini tournament, but I'm not playing PFS at conquest this year
22:42:28 <Mekkis> you antisocial foo
22:42:42 <Brunius> I'm also painting the minis for the tournament
22:42:47 <Mekkis> you antisocial foo
22:45:59 <steven> !throw 1d100
22:46:00 <diebot> steven, 1d100: [1d100=30] 30
22:47:10 <steven> !throw 1d100
22:47:10 <diebot> steven, 1d100: [1d100=96] 96
22:49:29 <steven> !throw 1d100
22:49:29 <diebot> steven, 1d100: [1d100=7] 7
22:50:47 <steven> !rand bird domain
22:50:54 <steven> !rng bird domain
22:50:54 <diebot> steven, domain
22:52:23 <Avatar> I thought there was already a 3rd part
22:52:42 <Avatar> slave pits of absalom
22:53:04 <Avatar> steven: I'm only looking at the rule about how you don't have to track it
22:53:12 <Avatar> that basically means it's free
22:53:24 <Avatar> if you're not tracking it, then the cost is irrelevant
22:53:50 <steven> no
22:53:52 <Avatar> it's not cheating if that's what the campaign co-ordinator says is fine
23:01:37 <steven> Really its like saying the government doesnt make me track the money i spend on purchases of over 100 bucks, so i can steal gas a gallon at a time.
23:02:09 <Avatar> no because the service stations will call the cops if they don't get their dosh
23:02:48 <Avatar> in this case the markets will let you take whatever you want and if you don't give them the money, apparently nobody will notice
23:02:52 <Avatar> or care
23:03:04 <Avatar> but only up to 25gp
23:03:59 <Avatar> it doesn't make sense, why bother track the high gold items if you're not going to track the low gold items
23:04:07 <Avatar> surely it's all or nothing
23:04:16 <Avatar> or that 25gp just doesn't matter at all
23:05:23 <steven> you still have to pay the gold... they just arent going to make you keep track of having to purchase 1 acid flask, 1 alchemist fire, 1 liquid ice and 20 arrows. becaue technically that takes up 4 slots on the on the inventory tracking sheet, and for someone like a ranger tracking every purchase of 20 arrows i a real pain in the ass.
23:05:41 <steven> just because you dont have to track something doesnt mean you get to steal it.
23:05:53 <Avatar> but you're not tracking it
23:06:06 <Avatar> if you're not tracking it, then you're not paying the gold
23:06:14 <Avatar> otherwise what's the point of the ITS at all
23:06:22 <steven> you are paying the gold, or you dont have the item.
23:06:34 <Avatar> then you should be tracking it
23:10:28 <steven> im just gonna go play skyrim
23:18:33 steven has quit (Ping timeout: 121 seconds)
23:25:03 <Brunius|L> You know what I love?
23:25:11 <Brunius|L> Consulting third party documentation
23:25:25 <Brunius|L> nothing says "Well put together programming language" like having NO FUCKING DOCUMENATION
23:27:34 Steven1 ([email protected]) has joined #d&d
23:27:34 Steven1 is now known as steven