// #d&d — 2014-02-22
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
00:32:53 Yiroep ([email protected]) has joined #d&d
01:00:44 Yiroep has quit (EOF from client)
01:07:29 Yiroep ([email protected]) has joined #d&d
01:20:14 Zerotime ([email protected]) has joined #d&d
02:02:38 Zerotime has quit (Quit: http://www.mibbit.com ajax IRC Client)
04:14:28 Brunius|M- has quit (Quit: Bye)
04:14:39 Brunius|M ([email protected]) has joined #d&d
04:40:28 k3 ([email protected]) has joined #d&d
04:43:59 s_gmusic has quit (Ping timeout: 121 seconds)
04:45:01 k3 has quit (Quit: http://www.mibbit.com ajax IRC Client)
04:48:42 Andros414 ([email protected]) has joined #d&d
06:43:17 Gamera ([email protected]) has joined #d&d
07:26:20 Gamera has quit (Quit: )
08:35:03 Brunius ([email protected]) has joined #d&d
08:48:35 Andros414 is now known as s_gmusic
09:12:49 Yiroep ([email protected]) has left #d&d
09:58:44 Brunius|M has quit (Quit: Bye)
09:59:02 Brunius|M ([email protected]) has joined #d&d
10:11:52 Andros414 ([email protected]) has joined #d&d
10:13:21 s_gmusic has quit (Ping timeout: 121 seconds)
10:39:44 Brunius|M- ([email protected]) has joined #d&d
10:41:51 Brunius|M has quit (Ping timeout: 121 seconds)
10:41:52 Brunius-M ([email protected]) has joined #d&d
10:42:03 Brunius-M has quit (Quit: Bye)
10:42:14 Brunius|M ([email protected]) has joined #d&d
10:42:57 Brunius-M ([email protected]) has joined #d&d
10:43:54 Brunius|M- has quit (Ping timeout: 121 seconds)
10:46:19 Brunius|M has quit (Ping timeout: 121 seconds)
10:53:14 sicmic ([email protected]) has joined #d&d
10:53:29 <sicmic> all u partay fockers rock1111
10:53:34 <sicmic> keep up the good work
10:53:37 <sicmic> love your work guys
10:53:43 <sicmic> !!!!!!!!!!!!!
10:53:46 <sicmic> 2014
10:53:50 sicmic ([email protected]) has left #d&d
12:04:13 Steven ([email protected]) has joined #d&d
12:04:52 <Steven> sup peoples of #d&d
13:04:57 <Avatar> yo
13:05:29 <Avatar> is it worth taking the Wings discovery for an alchemist when you get fly as an extract option at 3rd level
13:31:42 <Avatar> !spell alchemical allocation
13:31:46 <diebot> Avatar, ALCHEMICAL ALLOCATION transmutation ([]) alchemist 2 1 standard action Range: personal you Comp: S Duration: 1 round Save: SR:Source: APG
13:31:47 <diebot> This extract causes a pale aura to emanate from your mouth. If you consume a potion or elixir on the round following the consumption of this extract, you can spit it back into its container as a free action. You gain all the benefits of the potion or elixir, but it is not consumed. You can only gain the benefits of one potion or elixir in this way
13:31:47 <diebot> per use of this extract.
13:32:12 <Avatar> so basically no
13:39:19 <Steven> well... alchemical allocation is the 2 turn forever potion
13:40:18 <Steven> wings discovery is the standard action look im flying because i need to
13:44:01 <Avatar> wishing I picked up accelerated drinker
13:44:10 <Avatar> I might have to take extra traits at 6th
13:44:22 <Avatar> there's so many good discoveries
14:06:43 Damalon01 ([email protected]) has joined #d&d
14:07:10 <Avatar> Damalon01: having low levels and high levels together bit us
14:08:07 <Avatar> I was on 43hp, someone else was on about 10hp
14:08:13 <Avatar> max
14:15:22 <Damalon01> ouch!
14:15:38 <Damalon01> did the lowbies survive?
14:20:03 <Avatar> one didn't
14:20:12 <Avatar> he was about to hit level 3, so no raise dead
14:20:49 <Avatar> he was the cleric in the group, could only channel for 1d6 at level 2
14:25:13 <Damalon01> yep
14:27:12 <Damalon01> thats a diffecult situation for everyone. some lowbies, some slightly less lowbies. no matter what the GM does it could go wrong. I imagine you guys played up?
14:29:05 <Avatar> 3-4 in a 1-7
14:29:12 <Avatar> you don't have a choice
14:35:53 <Damalon01> ah yes
14:37:39 ASTN1337 ([email protected]) has joined #d&d
14:43:40 ASTN1337 has quit (Quit: http://www.mibbit.com ajax IRC Client)
16:20:15 Gamera ([email protected]) has joined #d&d
16:42:14 Andros414 is now known as s_gmusic
17:10:46 Brunius|M ([email protected]) has joined #d&d
17:13:06 ricin has quit (Ping timeout: 121 seconds)
17:13:08 Brunius-M has quit (Ping timeout: 121 seconds)
19:10:36 <Avatar> ?deafened
19:10:36 <diebot> Avatar, A deafened character cannot hear. He takes a 4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a 4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks
19:10:37 <diebot> and can overcome some of them.
19:10:54 <Avatar> wonder if concussive bomb is worth it for sonic damage
19:10:59 <Avatar> I need something I can use vs demons
19:11:09 <Steven> force bomb
19:11:11 <Avatar> acid and frost don't cut it and force isn't available until 8th level
19:11:22 <Avatar> I'm 6th level
19:11:36 <Avatar> I'm thinking maybe infusion now and fast bombs at 7th level, then force bombs at 8th
19:11:46 <Avatar> I don't know how good infusion will be
19:12:45 <Avatar> oh wait, fast bombs needs 8th
19:17:17 <Steven> im a fan of explosive bomb
19:17:51 <Avatar> ?entangled
19:17:51 <diebot> Avatar, The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a 2 penalty on all attack rolls and a 4 penalty to Dexterity. An entangled character
19:17:52 <diebot> who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
19:18:26 <Avatar> tanglefoot bomb might be good
19:19:47 <Steven> do you have directed bomb?
19:20:55 <Steven> also, i decided not to make my mad bomber
19:21:10 <Steven> makes me a bit sad... cause he would have been hilarious
19:22:30 <Avatar> what is directed bomb
19:22:37 <Avatar> not in APG or UM
19:23:01 <Steven> magical marketplace
19:25:40 <Avatar> another bloody splatbook for one more feature
19:41:18 <Steven> welcome to a tabletop rpg!
19:41:34 <Steven> but hell at least its not as bad as D&D
19:44:27 <Avatar> I will just pass that one up
20:18:13 guardian ([email protected]) has joined #d&d
20:18:39 guardian ([email protected]) has left #d&d
20:29:49 <Avatar> this splatbook actually doesn't look bad
22:02:43 Damalon01 has quit (Quit: )
22:41:56 Brunius|M has quit (Connection closed)
22:45:58 Brunius|M ([email protected]) has joined #d&d
22:54:41 <Avatar> that splatbook added another terrible rogue talent to the list
22:54:53 <Avatar> is there some sort of rule that rogues have to get constantly screwed
23:02:48 <Avatar> !spell consecreate
23:02:49 <diebot> Avatar, CONSECRATE evocation ([good]) cleric 2, inquisitor 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, M (a vial of holy water and 25 gp worth of silver dust), DF Duration: 2 hours/level Save: none SR:noSource: PFRPG Core
23:02:50 <diebot> This spell blesses an area with positive energy. The DC to resist positive channeled energy within this area gains a +3 sacred bonus. Every undead creature entering a consecrated area suffers minor disruption, suffering a -1 penalty on attack rolls, damage rolls, and saves. Undead cannot be created within or summoned into a consecrated area. If the
23:02:50 <diebot> consecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity, pantheon, or aligned higher power, the modifiers given above are doubled (+6 sacred bonus to positive channeled energy DCs, -2 penalties for undead in the area). You cannot consecrate an area with a similar fixture of a deity other than your own patron.
23:02:50 <diebot> Instead, the consecrate spell curses the area, cutting off its connection with the associated deity or power. This secondary function, if used, does not also grant the bonuses and penalties relating to undead, as given above. Consecrate counters and dispels desecrate.
23:56:07 <Mekkis> OMG
23:56:18 <Mekkis> a bunch of IBM model M13s on ebay!
Search this day's buffer:
