// #d&d — 2013-12-29
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01:12:56 <Steven> my ruling is that if they want to close their eyes no problem
01:13:11 <Steven> but if they dont say they open them well look at that.
01:13:17 <Steven> flat footed bitch
01:13:36 <Avatar> can't do that
01:13:47 <Avatar> go by intention
01:13:54 <Avatar> not lol but you didn't say that
01:14:06 <Avatar> jerk rule applies
01:14:19 <Steven> what intention? as a free action they close their eyes, make all their attacks and free action open their eyes.
01:14:28 <Steven> if they dont say they do, well sucks to be them.
01:14:38 <Avatar> is this assuming you know they plan to reopen them
01:14:54 <Steven> i assume nothing!
01:14:55 <Avatar> we're talking about people who know what they're doing
01:15:20 <Steven> i only usually ever get one person flat footed
01:15:29 <Steven> then everyone remembers to open their eyes.
01:17:27 <Avatar> do they "remember" to open their eyes because they forgot the first time, or because their GM is being a strict dolt who requires them to say it every time?
01:18:04 <Steven> who cares? they are negating an entire school of magic with a free action.
01:18:14 <Avatar> so you just don't like the workaround
01:18:27 <Avatar> and you're adding the jerk part of it for game balance
01:19:12 <Avatar> you can see how this might be a solution to think twice about
01:19:18 <Avatar> I don't particularly like the workaround either
01:19:35 <Avatar> I just can't work out what part of it should be doable or not
01:19:38 <Steven> its not jerky, its book keeping, and if they dont do it then why should i give things away?
01:20:13 <Avatar> because when you ignore intentions, you mess with player's heads and that damages their play experience and your reputation
01:20:35 <Avatar> worse if they think you're doing the right thing and they spread that behaviour to others
01:21:50 <Steven> i think they're jerky when someone spends a round or two putting up blur/displacement and mirror image and then they spend a free action to close their eyes and have Blind fight.
01:22:45 <Steven> action economy is a thing, and NPCs are certainly short of it 99% of the time, so if they spend a free action to negate actions then by god they should certainly have to remember to spend another free action to undo it and if they dont
01:22:45 <Avatar> blindfight lets you reroll miss chances
01:23:18 <Steven> well they should get an attack vs their flat footed.
01:23:49 <Avatar> some people were saying it's basically blinking and shouldn't affect the spell
01:24:00 <Avatar> SKR thinks it should be a move action to close, swing, open
01:24:17 <Avatar> er, move action to close/open and swing in between
01:24:44 <Avatar> because you're sort of "preparing yourself" for a specific action
01:25:40 <Avatar> and other people are talking about how you still hear the sounds of the mirror images, but the text of the spell specifically says you need to be able to see the images for the spell to have any effect
01:25:56 <Avatar> there's no real agreement
01:27:15 <Steven> i know, but as it stands its a free action to close your eyes and a free action to open your eyes
01:28:21 <Steven> and it negates them illusion spells
01:28:43 <Steven> so unless people say they open their eyes, im swingin in on em vs flatfooted.
01:29:53 <Avatar> I'll have to remember to be extra paranoid for the 6 hours I spend in your games
01:30:12 <Steven> you should be!
01:31:03 <Steven> or maybe i'll have the NPC ready an action to attack you when you close your eyes and then five foot step away?!?
01:31:11 <Steven> the mind games!
01:31:55 <Avatar> readying an attack is a risk they'd have to take
01:42:22 <Avatar> I'm considering taking the blindfight feat instead of the second chance rogue talent
01:42:56 <Avatar> second chance lets you forego remaining attacks to roll one more attack at your highest TAB
01:43:06 <Steven> i'm considering making a Monk of the Four Winds
01:43:21 <Avatar> I remember you saying you weren't making any more characters
01:43:27 <Avatar> that went out the window aye
01:43:43 <Steven> at 12th level they can spend a swift action and 6 ki points to get 3 standard actions
01:43:54 <Steven> I'm using a level 2 rebuild
01:44:09 <Steven> from one of the characters i built for a first steps running
01:44:33 <Avatar> I have to look at getting my arcanist together at some point
01:45:20 <Avatar> not sure if I can still do my admixture build with it
01:45:39 <Avatar> 7 14 16 20 7 7
01:46:58 <Steven> ah! you're really getting into the min maxing spirit
01:47:10 <Steven> next you'll be like those guys we played with last night.
01:47:26 <Steven> no combat lasted longer than a round.
01:47:33 <Avatar> just trying to survive
01:47:36 <Brunius> What are you building for?
01:47:36 <Brunius> PFS?
01:47:41 <Avatar> yeah
01:47:44 <Avatar> what else
01:47:49 <Brunius> Home games, man
01:47:58 <Avatar> PFS are home games
01:48:07 <Avatar> what do you think we play here
01:50:39 <Steven> but seriously... yesterdays game was horrible.
01:54:53 <Steven> it has some of the coolest combats
01:55:19 <Steven> and all of them pretty much ended with ill omen slumber or eidolon pounce
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02:24:41 <Avatar> summoners are a problem
02:58:42 <Philderbeast> ahhh there we go finally got around to moving my irc client to this box
03:00:37 <Steven> grats
03:03:47 <Philderbeast> really only did it to free up my raspberry pi for other duties :)
03:04:49 <Avatar> phil
03:06:01 <Avatar> when are you looking to play your next game
03:06:38 <Avatar> back in a bit
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03:11:41 Brunius|M has quit (Quit: Bye)
03:11:52 Brunius|M ([email protected]) has joined #d&d
03:42:44 <Philderbeast> tomorrow afternoon
03:43:02 <Philderbeast> thats me as a player
03:43:11 <Philderbeast> nothing scedualed to gm at the momenbt
03:45:23 <Philderbeast> unless your talking ruby pheonix but we finished that
03:47:30 <Avatar> no I mean you as a player
03:47:41 <Avatar> does that mean you're playing something tomorrow afternoon or you're free to play tomorrow afternoon
03:47:54 <Avatar> I'm after the latter
03:50:58 <Philderbeast> im playing at the moment
03:51:06 <Philderbeast> what did you have in mind?
04:01:37 <Avatar> running a game where you get dibs
04:04:02 <Philderbeast> i could do tomorrow morning. or later in the week
04:08:19 <Avatar> what tier do you want
04:08:30 <Philderbeast> anything for lvl 3
04:08:40 <Avatar> 1-5, 1-7 or 3-7?
04:08:43 <Avatar> no preference?
04:08:44 <Philderbeast> yea
04:09:11 <Philderbeast> not really
04:09:33 <Avatar> I actually still have storming the diamond gate ready on roll20
04:09:35 <Philderbeast> my sessioned played are currnet on the site
04:09:44 <Avatar> so that might work if you don't mind me making 100 mistakes
04:09:55 <Avatar> or I can run it in CA for half the cost
04:09:55 <Philderbeast> cant be worse then me Gming
04:10:15 <Avatar> I'm really not confident at all with roll20 yet, that's the thing
04:10:24 <Avatar> the maps are set up well-enough, but it's not ideal
04:10:40 <Philderbeast> if you want to learn to use it im happy to help you out as you run it
04:11:17 <Philderbeast> i dont use any of the advanced stuff in it though
04:11:32 <Avatar> I don't really know what else I need to know
04:11:48 <Philderbeast> your call on what you run it on
04:11:52 <Avatar> I can't imagine adding tokens isn't straightforward
04:11:55 <Philderbeast> your the Gm you get to pick
04:12:06 <Philderbeast> drag an image in, or pick from the stock ones
04:12:13 <Avatar> yeah
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04:12:16 <Philderbeast> resize as appropriate
04:12:18 <Avatar> do you have to prep tokens in advance
04:12:24 <Philderbeast> you dont have to
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04:12:31 <Philderbeast> i didnt for ruby Pheonix
04:12:36 <Philderbeast> as i reused the maps a lot
04:13:08 <Philderbeast> you can reuse them and it can make it a little smoother as you can set up all there hp etc so it helps you track it
04:13:16 <Avatar> what else do you need to prep apart from maps
04:13:29 <Avatar> lighting?
04:13:31 <Philderbeast> handouts if there are any
04:13:37 <Avatar> no I mean in roll20
04:13:40 <Philderbeast> i dont use the lighting most of thetimes
04:13:46 <Philderbeast> i do handouts in roll20
04:13:52 <Philderbeast> it has that option
04:13:53 <Avatar> you'll want light in storming
04:14:13 <Philderbeast> i have done the basic fog of war in it
04:14:20 <Avatar> right, fog of war
04:14:23 <Avatar> how do you do that
04:14:23 <Philderbeast> but i havent used the dynamic lighting
04:14:28 <Avatar> I just drew shapes but I don't know if that's right
04:14:43 <Philderbeast> there is a better way
04:14:50 <Philderbeast> let me find a table where i have done it
04:15:37 <Philderbeast> ok got one
04:15:46 <Philderbeast> you need to click the eye icon in the toolbar
04:16:14 <Avatar> oh dynamic lighting isn't actually in roll20 basic
04:16:15 <Philderbeast> if you click hide areas it will default to the whole map hidded from the players but you can still see through the fog
04:16:20 <Philderbeast> its just shaded
04:16:24 <Philderbeast> nar thats why i dont use it
04:16:35 <Philderbeast> its awsome if you want to use it though
04:16:39 <Philderbeast> but i dont want to pay for it
04:17:44 <Philderbeast> you thenjust reveil what you want your players to see as ytou go
04:18:48 <Avatar> do you need to pay for fog of war as well?
04:18:52 <Philderbeast> nope
04:18:54 <Philderbeast> its free
04:19:08 <Avatar> doesn't clicking reveal areas reveal the whole map
04:19:53 <Philderbeast> it lets you drag out an are to reveil
04:20:55 <Avatar> something's wrong, I think I've joined as a player
04:20:58 <Avatar> can't move anything anymore
04:21:13 <Philderbeast> just repoen the campaign it will auto save
04:21:29 <Avatar> was that a bug
04:21:40 <Philderbeast> you can join as a player to see what they see
04:21:45 <Philderbeast> its a link somewhere
04:22:01 <Damalon01> you may hav forgotten to give youself control of the tokens as a player
04:22:11 <Damalon01> rejoining as a player is in the options
04:23:43 <Avatar> I haven't got any tokens
04:24:03 <Avatar> how do you assign ownership of a token to a player
04:24:21 <Philderbeast> doubble click on it and there are a bunch of options for tokent
04:24:52 <Avatar> right, found it
04:25:31 <Avatar> so I have to keep drawing polygons to show revealed locations
04:25:48 <Philderbeast> yea its the worst thing about that method
04:25:57 <Philderbeast> i would only use fog of war on maps where you need it
04:26:12 <Avatar> like in a dungeon
04:26:17 <Philderbeast> yea
04:26:26 <Avatar> yeah I will need it :P
04:26:46 <Avatar> subscribing to get dynamic lighting isn't helpful either is it
04:26:51 <Avatar> because you still have to reveal areas
04:27:10 <Damalon01> no you can set the tokens to do it
04:27:10 <Philderbeast> nope
04:27:24 <Philderbeast> once you set up the lighting each player sees things based on where there token is
04:27:37 <Avatar> but only within what you've revealed
04:27:49 <Damalon01> you can set the zones with dynamic light zones tho
04:27:54 <Avatar> oh
04:27:56 <Philderbeast> nope, you set up where solid objects are and it lights based on that
04:27:57 <Avatar> that is good
04:28:12 <Philderbeast> i have used it once it works really well
04:28:42 <Avatar> $50 or $100 to subscribe
04:28:53 <Philderbeast> yea thats why i havent
04:29:01 <Philderbeast> only really worth it if you gm online a lot
04:29:20 <Damalon01> i won 5 months free supported access
04:29:22 <Damalon01> :)
04:29:25 <Philderbeast> nice
04:29:27 <Avatar> how'd you manage that
04:29:40 <Damalon01> i won it after playing at VirtuaCon
04:29:46 <Damalon01> online convention
04:30:12 <Damalon01> i was named 'champion' of an event, dont know which one
04:31:10 <Avatar> was it random or did you do something
04:31:58 <Damalon01> there was a selection of prizes
04:32:53 <Avatar> but what did you have to do to win a prize
04:33:08 <Avatar> other than participate in virtuacon
04:33:11 <Philderbeast> play at tables
04:33:22 <Avatar> and they randomly gave out prizes
04:33:31 <Philderbeast> yea afaik
04:33:40 <Avatar> pretty sweet
04:33:48 <Avatar> those online conventions are always good
04:34:03 <Philderbeast> yea paizo gave prive support for it as well
04:34:11 <Avatar> I think I won a $20 voucher on paizo.com for playing in year of the shadow lodge online
04:34:49 <Avatar> there were some mistakes made, but it was run pretty impressively for a special
04:35:03 <Philderbeast> i have only played 1 so far and it was great
04:35:21 <Philderbeast> im hopeing to get to play some of the older ones
04:36:43 <Steven> i am lucky.
04:36:59 <Steven> I've been involved in 5 of them
04:37:18 <Philderbeast> grumble gruble grumble stupid VO's
04:39:11 <Philderbeast> :P
04:49:42 <Steven> dont hate... appreciate
05:12:19 <andrey> anyone here play ftl?
05:18:33 <Damalon01> why does Augment Summoning require spell focus (Conjuration)?! Spell focus (Conjuration) is such a waste.
05:21:19 <Avatar> summoning is a conjuration specialty
05:21:25 <Avatar> all the summoning spells are conjuration spells
05:27:06 <Damalon01> yes but theres no save involved
05:27:22 <Damalon01> so why spell focus?
05:27:37 <Damalon01> infact conjuration based spells rarely have saves
05:28:18 <Avatar> for the same reason you need to be able to cast arcane spells to take arcane strike :P
05:30:14 <Damalon01> lolol
05:30:21 <Damalon01> not quite the same thing :P
05:36:13 <Steven> because at higher level there are several spells that are really quite good that are conjuration that have DCs
05:36:36 <Steven> and there should be a feat tax for augment summoning
05:36:45 <Steven> its pretty powerful
05:51:28 <Damalon01> Augment Summoning is OK
05:53:16 <Avatar> I recall augment summoning being amazing, I can't remember why though, I've never taken it or looked into it
06:03:38 <Bloodlust> yo
06:06:47 <Philderbeast> hey
06:07:02 <Bloodlust> Thanks again for the game
06:07:10 <Bloodlust> It was great that we could knock it out in one session :)
06:07:17 <Philderbeast> np gld you enjoyed it
06:07:25 <Bloodlust> Now I just need two more games before the 4th so I can play in Eyes of the Ten
06:07:34 <Philderbeast> well that happens when you slaughter everything
06:07:46 <Bloodlust> Summoners = OP
06:07:55 <Philderbeast> more the witches :P
06:08:03 <Bloodlust> nah, they are one trick ponies
06:08:03 <Philderbeast> misfortune + slumber = op
06:08:27 <Philderbeast> not to menbtion the fat man :{P
06:08:28 <Bloodlust> I fail the slumber, that's it. The eidelon fails you hit you one attack (yeah, right) it hits you with all the others, every round
06:08:51 <Bloodlust> It was ill omen from a wand (familiar) and slumber
06:09:12 <Bloodlust> And you have no way to damage it in melee
06:09:19 <Bloodlust> They need to be toned down a lot
06:09:19 <Philderbeast> yea
06:09:54 <Philderbeast> nothing in that module was particularly good at avoiding spells though
06:10:02 <Bloodlust> Something as simple as, one minute per level you can get your eidelon - they do not have to be consecutive
06:10:53 <Bloodlust> The fact that it is done over several days makes it too easy for the casters
06:11:01 <Steven> augment summoning is powerful when you start summoning more than one creature since all of them benefit from the feat.
06:11:04 <Philderbeast> yea the eidalons arnt that stron, if you can hit them they die really fast
06:11:18 <Bloodlust> But you can never hit them
06:11:33 <Bloodlust> I'll be buggered if I know how the summoner had 135HP
06:11:39 <Philderbeast> i probably could have killed it in the last encounter with spells
06:11:48 <Mekkis> eidolons die to stuff like Unholy Blight
06:11:49 <Steven> its not hard to get a lot of health
06:12:04 <Mekkis> good outsider
06:12:07 <Steven> he probably didnt have a lot of cha.
06:12:12 <Bloodlust> how do you suggest steven?
06:12:26 <Steven> and stacked con instead.
06:12:34 <Steven> because he didnt cast a lot of spells.
06:12:54 <Mekkis> cha isn't that important for summoners
06:12:54 <Bloodlust> I have con 16 and only just over 100HP
06:13:07 <Bloodlust> what is their casting stat?
06:13:15 <Mekkis> cha
06:13:15 <Steven> cha is their casting stat.
06:13:28 <Bloodlust> s how can you dump it?
06:13:31 <Mekkis> but most of their spells don't require saves
06:13:51 <Steven> my wizard had 18 con and was sitting at around 120 or so Hp before temp hp
06:14:17 <Bloodlust> As far as I'm concerned - when your pet, familiar, companion, eidelon is more powerful that a class character of the same level - it is OP
06:14:38 <Mekkis> played echoes of the everwar II through IV today
06:14:45 <Bloodlust> I wish
06:14:57 <Steven> well... i could have killed him. lol
06:14:59 <Bloodlust> I need two more games before the 4th or I'm not going to get into Eyes of the Ten :(
06:15:16 <Mekkis> you've seen my definition of 'correct power level'
06:15:22 <Philderbeast> 45 ac n the eidalon before doing anything to it
06:15:45 <Bloodlust> See, that's insane - NOTHING should have an AC that high except a elder dragon or something
06:15:50 <Bloodlust> That is EPIC level
06:16:06 <Philderbeast> the 12 touch is what i needed to be hitting
06:16:51 <Bloodlust> Only way to deal with eidelons is to kill the summoners
06:16:51 <Mekkis> it's 'how does it handle a cr-appropriate encounter'
06:17:10 <Mekkis> today, I had 16ac for most of the day.
06:17:18 <Bloodlust> Eidelons crush a CR-appropriate encounter - every time
06:17:31 <Bloodlust> My witch only has about that AC
06:18:26 <Mekkis> mine isn't: I deliberately dropped my AC, after I realised it was too high
06:18:26 <Bloodlust> I refuse to play one because I know every time I see one enter the game I feel that the rush is on to act before it or feel utterly useless for the entire scenario
06:19:12 <Philderbeast> to be honest the eidalons ac is to high there. if i had of got more then one round in any combat i would have ignored that and started on the summoner
06:19:49 <Steven> i think after first combat in the tourny you could have started that.
06:20:10 <Steven> and used a lil bit different tactics... could have made them work for it a bit more.
06:20:12 <Bloodlust> Especially considering they are open for our opponents to watch
06:20:17 <Philderbeast> i still had to be alive and/or awake to do something
06:20:39 <Mekkis> I think you should have just adjusted the encounters to provide more of a challenge
06:20:53 <Bloodlust> Can you dispel an eidelon?
06:21:03 <Steven> nope
06:21:17 <Philderbeast> if i was doing that again i wouldnt have a 6 player table
06:21:32 <Bloodlust> It depends on the group
06:21:56 <Steven> yeah, i dialed my shit way back except for that instance where you laughed at my character.
06:22:00 <Philderbeast> the encounters are not designed for a 6 player party at that power level
06:22:39 <Mekkis> it's the issue with the PFS culture shift
06:22:43 <Bloodlust> I was saying the same thing. I could have also gone into the first round of every combat with suffocation, baleful polymorph, feeblemind, etc
06:22:57 <Steven> then bitches had to die... you dont laugh at a fat dude floating in the air
06:23:06 <Philderbeast> that was kind of amusing though, i had a plan for that npc and it fit the character... unfortunatly he didnt get a chance to act due to bad iniative
06:23:08 <Mekkis> when we have VLs encouraging massive powergaming
06:23:41 <Bloodlust> If you don't "optimise" you feel like an idiot past 8th level
06:23:53 <Steven> yeah, when my fat man acts before a mob is real rarity
06:23:53 <Bloodlust> It's why I retired two characters at that point
06:24:04 <Mekkis> no you don't
06:24:04 <Bloodlust> I felt utterly useless in comparison
06:24:26 <Avatar> Bloodlust: retrain
06:24:31 <Avatar> it's saved my characters
06:24:37 <Bloodlust> now you ccan do that
06:24:43 <Bloodlust> and it costs a shitload to do
06:24:44 <Philderbeast> yea my character im working on wont have that insane power level at high levels, but he should still be run
06:25:06 <Mekkis> bloodlust: especially, in comparison
06:25:12 <Avatar> yeah but it's better than retirement
06:25:22 <Avatar> I spent 27 prestige on my archaeologist
06:25:33 <Avatar> if he dies, so what
06:25:33 <Steven> well a couple of the fights really could have gone differently, like the chick that got hold monster'd has freedom of movement
06:25:36 <Mekkis> but you're comparing to the characters who cause the problem in the first place
06:25:37 <Bloodlust> what doe sit cost to change a feat?
06:25:37 <Avatar> you were going to retire him anyway
06:25:42 <Avatar> 5 prestige
06:25:51 <Avatar> I had to change 4 feats and a class level
06:25:56 <Bloodlust> just 5 prestige for a feat?
06:25:58 <Mekkis> Bloodlust, just change it: don't ask, don't tell.
06:26:05 <Bloodlust> and it can be any of your feats?
06:26:15 <Bloodlust> lol
06:26:23 <Avatar> yeah
06:26:33 <Avatar> if it's a pre-req for something else, you can't use that something else feat
06:26:39 <Bloodlust> what about ones available at first level only?
06:26:53 <Avatar> commonsense and honour system applies
06:26:54 <Bloodlust> can you change your first level feat?
06:27:05 <Avatar> first level retraining doesn't come into it
06:27:15 <Avatar> if you're 8th level, you can't retrain them without retraining costs
06:27:23 <Mekkis> grey area. don't ask don't tell
06:27:31 <Bloodlust> okay lol
06:27:48 <Avatar> how is it a grey area man
06:29:03 <Philderbeast> sure no one will probably notice if you dont tell anyone, but its cheating... there is a way to do it properly... do it that way
06:29:48 <Steven> do not cheat. It is not an acceptable thing to do, it is not a grey area.
06:33:24 <Philderbeast> but yea retraining is a good option if you find your characters are not working
06:33:46 <Steven> i did a bit of it on my barbarian to drop my ac a bit
06:34:26 <Philderbeast> yea i have done some on my cleric to try and move her in a better direction
06:35:11 <Steven> It just made it so i actually started casting my spells a bit more to get the same AC
06:37:15 <Philderbeast> hmmmm i wonder if i should set up my cleric to wade in and take on people in the front line....
06:37:21 <Steven> but now i actually use the class feature.
06:37:30 <Steven> so im happy about that.
06:37:36 <Steven> the character is still broken as shit imo
06:40:03 <Philderbeast> hmmm should i +1 my cold iron scimitar....
06:40:33 <Steven> is there something else you wanna spend the money on?
06:40:55 <Philderbeast> i have no idea.
06:41:12 <Philderbeast> prehaps a belt or circlet.....
06:41:26 <Steven> link me the character
06:41:50 <Steven> also, thanks for not blabbing about my character yesterday.
06:42:27 <Philderbeast> thats cool. i honestly didnt even read all of your sheet to know how you did things
06:43:14 <Steven> boons... lots and lots of boons, im about to apply more to him as well.
06:43:19 <Philderbeast> nice
06:43:25 <Philderbeast> https://drive.google.com/file/d/0B218aAbnJ24lTnJLY3dwcXFYN1k/edit?usp=sharing
06:43:39 <Steven> it is unlikely i'll ever get to play him again so i guess the boon is waste, but fuck it.
06:44:30 <Philderbeast> like i said i only read character seets if i have an issue with the character
06:45:40 <Philderbeast> did that link work?
06:45:49 <Steven> i wouldnt recommend you taking this character into melee
06:46:02 <Philderbeast> yea thats what i was thinking
06:46:42 <Steven> phylactery of positive channeling
06:46:50 <Philderbeast> im thinking about taking the +1 off her armour (its all gm credit)
06:46:59 <Steven> if you find yourself healing a lotl.
06:47:05 <Steven> well if its all gm credit...
06:47:17 <Steven> you can remake it completely then.
06:47:20 <Philderbeast> the last level or so is anyway
06:48:36 <Steven> here, let me go upload my cleric
06:48:41 <Philderbeast> if she was all gm credit whe wouldnt still be a cleric lol
06:49:38 <Mekkis> !item sorcerer's robe
06:49:43 <diebot> Mekkis, SORCERER'S ROBE [moderate evocation] CL:10 body 5000gp, 1lb
06:49:43 <diebot> This dapper robe enables a sorcerer to add the effects of her 1st-level bloodline power to spells she casts. As a swift action before casting a spell, the wearer expends one use of her 1st-level bloodline power and selects one target of the spell to be affected by that bloodline power. If the spell allows a saving throw, a successful save against
06:49:43 <diebot> the spell means the bloodline power deals half damage (if it normally deals hit point damage) or is negated (if it does not). The robe can be used up to three times per day. Source: Ultimate Equipment
06:50:10 <Mekkis> who comes up with this shit
06:50:56 <Mekkis> !item wyvern cloak
06:50:57 <diebot> Mekkis, WYVERN CLOAK [moderate transmutation] CL:7 shoulders 78600gp, 1lb
06:50:58 <diebot> This heavy cloak is made of blue scaled leather and has a pointed hem that hangs near the ground. The cloak provides the wearer a +4 resistance bonus on Will saves, a continuous feather fall effect (as the spell), and the ability to use fly once per day. At will as a swift action, the wearer can form the hem into a stinger, granting her a sting
06:50:58 <diebot> natural weapon. This sting deals 1d6 points of damage plus poison (as the spell; DC 16). Reverting the stinger to its normal, inconspicuous shape is a free action. Source: Ultimate Equipment
06:51:18 <Mekkis> 78k for that?
06:51:33 <Mekkis> !item raven bracers
06:51:34 <diebot> Mekkis, RAVEN BRACERS [moderate divination and transmutation] CL:9 hands 16600gp, 4lb
06:51:34 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/raven_bracers.html
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07:40:46 <Avatar> the wyvern cloak can do a lot and recharges each day
07:41:06 <Avatar> I had a look at pricing items, it gets expensive fast
07:41:45 <Mekkis> I know, but there's no way anyone would pay 78k for it
07:41:59 <Mekkis> which means it's not priced properly
07:42:31 <Avatar> just because nobody would buy it doesn't mean it's not priced properly
07:42:40 <Mekkis> actually, it does
07:42:51 <Avatar> maybe it's not built properly
07:45:04 <Mekkis> p549
07:45:09 <Mekkis> Many factors must be considered when determining the price
07:45:09 <Mekkis> of new magic items. The easiest way to come up with a price
07:45:09 <Mekkis> is to compare the new item to an item that is already priced,
07:45:09 <Mekkis> using that price as a guide.
07:46:24 <Avatar> irrelevant
07:46:44 <Mekkis> that's the first rule of pricing in the CRB
07:47:03 <Avatar> because it's "the easiest way"
07:47:08 <Avatar> the full rules are below that I imagine
07:47:26 <Mekkis> Otherwise, use the guidelines summarized on Table 15–29.
07:47:28 <Avatar> price it up that way and then see if it's wrong
07:48:11 <Mekkis> what do you mean 'wrong'
07:48:22 <Avatar> you said it's not priced properly
07:48:47 <Mekkis> if you follow the guidelines, you end up with a bunch of underpriced broken items, and a bunch of overpriced useless items
07:49:42 <Avatar> so basically you don't like the guidelines
07:49:59 <Mekkis> no, I'm stating that they're guidelines, nothing more
07:50:26 <Avatar> that you want to ignore
07:50:46 <Mekkis> not ignore, but definitely not take as gospel
07:56:00 <Mekkis> You’ll notice, however, that not all the items presented here adhere
07:56:00 <Mekkis> to these formulas directly. The reasons for this are several. First and
07:56:00 <Mekkis> foremost, these few formulas aren’t enough to truly gauge the exact
07:56:00 <Mekkis> differences between, say, a ring of fire resistance and boots of speed—two
07:56:00 <Mekkis> very dissimilar items. Each of the magic items presented here was
07:56:00 <Mekkis> examined and modified based on its actual worth. The formulas only
07:56:00 <Mekkis> provide a starting point.
07:57:53 <Steven> if you want some cool wings there are some clockwork ones.
07:58:47 <Mekkis> or would you seriously suggest that a ring of continuous shield should cost 4000gp
07:59:44 <Mekkis> !item Vambraces Of Defense
07:59:45 <diebot> Mekkis, VAMBRACES OF DEFENSE [faint abjuration] CL:5 wrists 6000gp, 3lb
07:59:45 <diebot> These polished steel vambraces grant a +1 deflection bonus to AC. Once per day, as an immediate action, if the wearer has at least one hand free, when he would normally be hit with an attack from a ranged weapon, he may deflect it with the bracers, taking no damage from it, as if he had the Deflect Arrows feat. Source: Ultimate Equipment
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09:21:18 <Mekkis> Steven, should I post http://nl.ti4200.info/~mekkis/ws-2_taxform.pdf on the Paizo site in response to http://paizo.com/paizo/blog/v5748dyo5lfnv?Exciting-Holiday-tax-Forms
09:25:41 <Steven> do you think its a good idea to post a clearly falsified chronicle sheet after the recent hooplah about custom chronicle sheets?
09:26:01 <Mekkis> oh, definitely.
09:26:11 <Steven> then why are you asking me?
09:26:46 <Mekkis> to see if you had any insights
09:27:05 <Steven> ...
09:36:15 <Mekkis> evidently the Australian sense of humour is foreign to USAians
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20:17:26 Topic for #d&d is: PFS: TBA || SS: Sat 4th 1pm || WotW: Sat 11th 11am || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
20:17:26 Topic for #d&d set by Avatar at Sun Dec 29 16:48:22 2013
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20:17:30 <Damalon01> why does Augment Summoning require spell focus (Conjuration)?! Spell focus (Conjuration) is such a waste.
20:20:16 <Avatar> summoning is a conjuration specialty
20:20:22 <Avatar> all the summoning spells are conjuration spells
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21:58:47 <Philderbeast> how does it play out
22:06:14 <Steven> it acts as support and healing that likes to start combat by casting a spiritual weapon... or rather it did until it was clarified that it broke invisibility
22:06:53 <Steven> every time the weapon attacks.
22:08:33 <Philderbeast> you still find bless usefull at that level?
22:09:30 <Steven> oh yeah, love me some bless. pre combat its great.
22:10:01 <Steven> like before we crack open a door of a building throw up a bless.
22:10:33 <Philderbeast> yea i can see that being usefull and ihave 5 mins now so plenty of time to cast before combat
22:18:53 <Mekkis> can you hide in soft cover?
22:19:02 <Mekkis> !item metamagic rod, quicken lesser
22:19:04 <diebot> Mekkis, METAMAGIC GEM, QUICKENING DIAMOND [strong (no school)] CL:11 none 8000gp, 0lb
22:19:04 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/metamagic_gem,_quickening_diamond.html
22:20:33 <Bloodlust> 6th level witch spell?
22:21:21 <Mekkis> !item Quicken Metamagic Rod, Lesser
22:21:22 <diebot> Mekkis, QUICKEN METAMAGIC ROD, LESSER [strong (no school)] CL:17 none 35000gp, 5lb
22:21:23 <diebot> The wielder can cast up to three spells per day that are quickened as though using the Quicken Spell feat. Source: Ultimate Equipment
22:21:26 <Mekkis> hmmm
22:21:43 <Mekkis> my sorcerer has just over 22000 gp
22:21:48 <Mekkis> anything I should look at
22:22:08 <Steven> no you cant stealth in soft cover unless you have hide in plain sight
22:23:39 <Bloodlust> any suggestions for 6th level witch spell?
22:24:02 <Mekkis> Raise Dead
22:24:07 <Mekkis> !item Catskin Leather
22:24:08 <diebot> Mekkis, CATSKIN LEATHER [strong transmutation] CL:13 armor 18910gp, 15lb
22:24:08 <diebot> Rather than the hide of a cat, this extremely supple suit of jet-black +1 shadow leather armor grants a portion of the grace and fortune of a feline. It has no armor check penalty or maximum Dexterity bonus. The wearer receives a +5 competence bonus on Acrobatics checks and takes only half normal damage from falling. When the wearer's hit points
22:24:08 <diebot> would be reduced to a negative amount equal to her Constitution score from an attack or spell, the armor falls to pieces and is destroyed, and the wearer takes only half damage from the attack or spell. Source: Ultimate Equipment
22:24:16 <Bloodlust> is that legal in PFS?
22:24:53 <Mekkis> what? raise dead
22:24:55 <Mekkis> of course
22:24:59 <Mekkis> so is catskin leather
22:25:05 <Mekkis> !item Howling Helm
22:25:05 <diebot> Mekkis, HOWLING HELM [faint conjuration] CL:5 head 22600gp, 2lb
22:25:06 <diebot> The wearer of this helm, crafted from a beast's skull, gains the ability to communicate with dogs, wolves, dire wolves, foxes, jackals, coyotes, and similar canine animals as the speak with animals spell. The wearer gains a +2 competence bonus on Diplomacy checks and Charisma checks to influence wolf-like magical beasts such as blink dogs, winter
22:25:06 <diebot> wolves, and worgs. On command three times per day, the wearer can unleash a terrifying howl. When he does so, he makes a single Intimidate check to demoralize all opponents within 30 feet that can hear the howl. At the start of the wearer's following turn, 1d3 wolves appear as if summoned by the spell summon nature's ally III. They act on the
22:25:06 <diebot> wearer's initiative and follow her instructions (or attacking her opponents, if she cannot communicate with them) for 5 rounds before vanishing in a swirl of pine needles and snow. Source: Ultimate Equipment
22:25:55 <Mekkis> !item Plague Mask
22:25:56 <diebot> Mekkis, PLAGUE MASK [faint necromancy] CL:5 head 27000gp, 2lb
22:25:56 <diebot> This stylized bird mask consists of a pair of goggles attached to a ceramic beak that covers the nose and mouth. The goggles are not magic and can be replaced with other goggles or eye slot items. It grants the wearer a +4 resistance bonus on saving throws against disease. Once per day on command, the user can remove disease (as the spell) on a
22:25:56 <diebot> single creature touched. Source: Ultimate Equipment
22:27:56 <Bloodlust> anyone want to play Drow of the Darklands Pyramid?
22:28:19 <Mekkis> Question: if you cast Magic Missile while under the effect of &blink, do you have a chance to lose the spell?
22:28:28 <diebot> BLINK transmutation ([]) bard 3, sorcerer/wizard 3, magus 3 1 standard action Range: personal you Comp: V, S Duration: 1 round/level Save: SR:
22:28:28 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/blink.html
22:29:57 <Mekkis> Bloodlust, perhaps
22:30:00 <Mekkis> are you running it?
22:36:03 <Bloodlust> no, morten is
22:36:07 <Bloodlust> about 2.5 hours from now
22:36:26 <Mekkis> no way
22:36:37 <Bloodlust> needs more players
22:36:40 <Bloodlust> too late for you?
22:37:57 <Brunius|M> That's 2am in the eastern states
22:38:15 <Mekkis> yeah
22:38:26 <Mekkis> 1am here
22:40:06 <Avatar> any of you interested in garry's mod
22:40:31 <Avatar> or ever have been
22:41:47 <Bloodlust> bah, tis still early
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22:58:42 <Mekkis> not really, Avatar
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23:17:42 <Steven> back
23:17:52 <Steven> im a fan of ice crystal teleport.
23:27:35 <Bloodlust> really?
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