// #d&d — 2013-08-02
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05:24:14 <Cerobleh> hello
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06:30:50 <Avatar> hallo is anyone here
06:30:53 <Avatar> no? then I quit
06:49:16 <Yiroep> Lolz.
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07:47:14 <Steven> i am now here
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09:54:55 <CGruenke> Hello
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10:21:56 <Darkkapow> Mekkis i'm not going to be able to make saturday I got offered some work, can't say no.
10:42:39 <HTT-Bird> o/ Goya
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11:51:58 <Ultio> Hello Everybody!
11:52:11 <Steven> NO!
11:52:38 <Ultio> HELLO EVERYBODY!
11:56:35 <Ultio> So i just got a free mini sheet from Paizo for backing the kickstarter, but I have to turn it in at their table at GenCon.
11:57:13 <Steven> what sheet?
11:58:30 <Ultio> Goblin Squad Gen Con Promo Mini Redemption Sheet
11:59:01 <Ultio> It's bs that I HAVE to turn it in at Gen con for them to mail me a mini....
11:59:14 <Ultio> I already backed the KS. Give me my damn mini
12:01:23 <Ultio> What's a good Feat for 1st lvl for a Shadow Caller (Summoner)
12:01:55 <Steven> Seppuku
12:02:33 <Ultio> haha
12:02:56 <Ultio> that would at least be a nice spectacle
12:04:01 <Ultio> "Ok Pathfinders, I need you to retrieve the magical..... what are you doing with that sword?"
12:11:42 <Steven> where do you live ultio?
12:11:51 <Ultio> Texas
12:12:02 <Steven> you have a nearby VO?
12:12:11 <Ultio> vo?
12:12:18 <Steven> venture officer
12:12:24 <Ultio> no idea
12:13:22 <Steven> http://paizo.com/pathfinderSociety/about/regionalCoordinators
12:14:47 <Ultio> i mean id assume yes because i play PFS weekly
12:28:12 <Ultio> Since when did orcs get a +2 to what AS they choose?
12:28:21 <Ultio> could have sworn it was different
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12:32:32 <Steven> since pfs made them that way
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12:57:26 <Maestro> o/
12:57:36 <HTT-Bird> o/ Maestro
12:57:41 <Maestro> Hail and well met!
12:57:48 <Maestro> How's things?
12:57:49 <Steven> ah shit... im leaving.
12:58:03 <HTT-Bird> going alright
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13:03:37 <Maestro> What can anyone tell me about Thornkeep?
13:03:42 <Maestro> No spoilers, I mean
13:04:00 <Steven> its a bitch and a half that will murder you at the drop of a hat for fun and then laugh in your face.
13:04:11 <Maestro> ...
13:04:14 <Steven> also... its fun
13:04:25 <Maestro> I'm unsure of the GM
13:04:38 <Maestro> He's been known to brag about killing players
13:05:14 <Steven> just know your shit, minimize dangers to your character and remember you can always run away
13:05:27 <Maestro> Sounds good.
13:05:56 <Steven> also which level you gonna do?
13:06:24 <Maestro> Something called enigma vaults
13:08:00 * Steven nods sagely
13:09:53 <Maestro> Avatar, if I survive this module then I'll make it to level 7 by next week.
13:10:02 <Maestro> Should be in time for that scenario he wanted to run...
13:12:33 <Maestro> I've just never heard of this module.
13:24:25 <Steven> Thornkeep is mostly a dungeon crawl.
13:31:37 <Steven> so prep your character for that.
13:34:28 <Maestro> Cool cool
13:34:53 <Maestro> I don't want to meta or anything, and it's obvious you understand that I just want to make sure I don't throw my favorite character into a pool of sharks.
13:36:30 <Steven> my biggest advice when it comes to thornkeep, load up on consumables.
13:37:38 <Maestro> That tends to be my strong suit it seems.
13:38:29 <Maestro> Hopefully I'll run into plenty of Evil alignment critters to take advantage of the Holy Amulet of Mighty Fists
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14:13:12 <Maestro> I wish I knew how to find a boon for the fetchling race
14:22:27 <Steven> there are only a limited amount of Fetchling boons out there.
14:29:59 <Maestro> It's for the best
14:30:04 <Maestro> I would only use it to make another summoner
14:30:20 <Maestro> I will bathe PFS in summoners
14:30:28 <Maestro> Summoners of all levels and races and factions
14:31:05 <Maestro> Summoners that kill, summoners that heal, summoners that trip, summoners that laugh and laugh and laugh while the paizo message boards wilt under the crying of a thousand children
14:31:22 <Maestro> MUAHAHAHA
14:37:27 <Ultio> haha
14:39:11 <Steven> thats okay, i knwo how to get rid of summoners
14:39:28 <Steven> kill the summoner... summoned creature goes bye
14:54:28 <Maestro> Sorry, I just usually take whatever path I can forge to the end goal of a thousand crying children.
15:00:57 <Steven> try GMing
15:06:39 <Maestro> I'm scheduled to run my first game on the 14th
15:16:48 <Ultio> nice
15:17:29 <Ultio> what are you running?
15:17:40 <Steven> a road.
15:17:53 <Maestro> Please understand the deeply dramatic voice I'm using when I say I'm running...
15:18:02 <Maestro> THE MIDNIGHT MAULER! >:3
15:18:04 <Maestro> MUAHAHAHAHAHA
15:18:08 <Ultio> O.o
15:18:14 <Ultio> wait
15:18:17 * Steven yawns
15:18:18 <Ultio> :O
15:18:27 <Maestro> :3 thank you, Ultio
15:18:34 <Maestro> Ultio cares about my feelings
15:18:42 <Maestro> Steven is from Washington, where we have no souls
15:18:52 <Maestro> Although we do have gay marriage
15:19:01 <Maestro> Much to my future in-laws' chagrin
15:19:17 <Steven> Yes, I have no soul, and he makes use of the Gay Marriage
15:19:19 <Ultio> I just peed my pants a little bit, and it has nothing to do with the fact I have had 3 bottles of water in the last 1 1/2 hours without going to the bathroom.
15:19:28 <Steven> ZING!
15:30:39 <Maestro> Oh, Steven
15:30:40 <Maestro> You cad
15:30:50 <Steven> yup.
15:38:36 <Maestro> Jumping into Thornkeep with a GM that enjoys killing PCs...
15:38:38 <Maestro> I must be mad.
15:39:31 <Steven> crazed for sure.
15:40:18 <Maestro> I better read up on how to come back to life.
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15:47:39 <poundpuppy30> ?
15:48:00 <Steven> dont look pound.
15:48:13 <poundpuppy30> hey steven have any level 1 toons?
15:48:31 <Steven> yeah....
15:49:10 <Steven> runnin to the store right now though, be back in 15
15:49:11 <poundpuppy30> come play fs 2 with us lars solem is going to gm it
15:50:06 <Maestro> first steps?
15:50:11 <Maestro> No thanks
15:51:14 <poundpuppy30> hey its easy and hes new as a gm so you have to start somewhere
15:51:32 <Steven> ill be back in 15
15:51:35 <poundpuppy30> gives me a chance to play my new zombie master lol
15:51:41 <Steven> ill play then if you still need another
15:53:00 <poundpuppy30> ok
15:54:00 <poundpuppy30> I've almost finished my 6th table myself; putting tokens in half way thru should be up for weekend, then I'll work on next table tier 1-5 will be next table
16:00:47 <poundpuppy30> seems gm fell asleep lol
16:01:00 <poundpuppy30> oh well
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16:13:58 <Steven> back.
16:14:05 <Maestro> welcome back
16:14:23 <Maestro> From the sound of it our would-be first time GM has fallen asleep
16:14:46 <Steven> sounds good
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16:42:21 <Avatar> who fell asleep
16:43:09 <Avatar> lars solem
16:43:24 <Avatar> get him to come in here
16:43:25 <Avatar> I'll wake him
16:43:28 <Avatar> I'll wake him good
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16:45:19 <Avatar> was I too intimidating
16:45:27 <Maestro> o/
16:45:31 <Steven> yes....
16:45:33 <Avatar> o/
16:45:38 <Avatar> good
16:45:42 <Avatar> good riddance !
16:45:46 <Avatar> to bad rubbish
16:45:56 <Avatar> maybe I should have invited them to the game that was meant to be on tonight !
16:45:59 <Maestro> I'm playing Thornkeep this weekend to push up to level 7 in time for that scenario you've been wanting to run
16:46:04 <Maestro> So...
16:46:09 <Avatar> cool
16:46:19 <Maestro> If you don't hear from me Saturday, have the nearest VC send a search-and-rescue party
16:46:22 <Avatar> it occurred to me today that the friday timeslot screws the americanos
16:46:33 <Avatar> and the australians don't seem to want to play
16:50:47 <Maestro> OMG
16:50:52 <Maestro> If I survive this encounter
16:50:59 <Maestro> I'll get to play the Hall of Drunken Heroes
16:51:07 <Steven> what encounter?
16:51:16 <Maestro> The Enigma Vaults
16:51:18 <Maestro> this weekend
16:51:29 <Maestro> After we go check out the apartment.
17:25:43 AravindaDeSilva ([email protected]) has joined #d&d
17:26:05 <AravindaDeSilva> gimmie some heavy rock metal mofos
17:26:09 <AravindaDeSilva> d n dddddddddddddddddddddddddddd
17:26:18 <AravindaDeSilva> dyma,oteeeeeeeeee
17:26:22 <AravindaDeSilva> d m dddddddddddddddd
17:26:29 <AravindaDeSilva> dynamiteeeeeeeeeeeeeeeeeeeeeee
17:26:39 <AravindaDeSilva> roarrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
17:26:44 <AravindaDeSilva> yeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
17:26:46 * dicebot sets ban on AravindaDeSilva!*@*
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17:47:43 <Maestro> I wonder what the purpose of that is
17:47:55 <Steven> to annoy
17:48:06 <Ballig> mindless douchebaggery
17:48:34 <Maestro> Huh
17:48:40 <Maestro> I didn't know that kind of free time existed
18:08:47 <Ultio> maybe he just wanted some heavy metal rock mofos
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18:18:20 <Bloodlust> howdy
18:26:35 <Steven> yo
18:27:30 <Bloodlust> I'm guessing the game didn't get off the ground
18:29:39 <Avatar> yeah somebody got scared
18:31:27 <Bloodlust> lol
18:31:33 <Bloodlust> didn't have enough even with me
18:31:50 <Avatar> you were the third
18:31:55 <Avatar> that's 3+1
18:31:59 <Avatar> I played it with 3+1
18:32:15 <Avatar> made it through
18:32:24 <Avatar> your character is likely better than mine
18:32:25 <Bloodlust> from what I hear it's a death trap
18:32:39 <Avatar> I am one of the easiest GMs you will ever play with
18:32:41 <Bloodlust> This is my samurai character
18:32:52 <Bloodlust> you love to crit and you know it lol
18:32:53 <Avatar> ok well you might be weaker
18:33:01 <Avatar> I roll low
18:33:21 <Bloodlust> what time was it due to start?
18:33:31 <Avatar> 30 mins ago, postponed until next friday now
18:33:36 <Bloodlust> ahh okay
18:33:49 <Avatar> in case we could toughen you up a bit
18:34:05 <Avatar> don't you have a gunslinger
18:34:09 <Steven> suuuuuuuuup
18:34:23 <Bloodlust> there ya go - I've signed back up
18:34:28 <Avatar> nice one
18:34:41 <Bloodlust> I do, but I kind of like this Samurai
18:34:47 <Avatar> why
18:34:57 <Avatar> isn't samurai the worst class in the game
18:35:06 <Bloodlust> Well, he's a Samurai 2/Inquisitor 3 at the moment. Going back to samurai after this level - assuming he survives
18:35:12 <Steven> the strike thing is pretty cool
18:35:26 <Bloodlust> strike?
18:35:49 <Avatar> I don't know what kind of character maestro has
18:35:55 <Avatar> I'll chase up adrian if I can
18:35:57 <Maestro> I'm sorry
18:36:00 <Maestro> I was reading something.
18:36:02 <Maestro> What have I missed?
18:36:10 <Steven> sword saint achetype
18:36:12 <Avatar> what were you bringing to rivalry's end
18:36:30 <Bloodlust> My guy has a large sized adamantine katana and a silver lance
18:36:33 <Maestro> Summoner
18:36:43 <Maestro> level 5 now, level 6 after tomorrow
18:36:49 <Avatar> yeah you guys will be fine
18:36:50 <Bloodlust> sword saint has quite a bit of controversy attached to it
18:36:52 <Avatar> laughing even
18:37:02 <Bloodlust> okay, let's start now lol
18:37:10 <Maestro> RE is next week now, right?
18:37:17 <Avatar> yeah next week
18:37:38 <Bloodlust> I like my camel jockey
18:37:49 <Steven> uh.... 4 people in chat that are talking.
18:37:50 <Bloodlust> at these low levels he can dish out the pain on a charge
18:37:56 <Avatar> could maybe run something else
18:38:06 <Bloodlust> I don't think he's going to level well though
18:38:22 <Maestro> Alex is just in it for the cheap thrills and the opportunity to commit massive acts of violence in the name of freedom and justice
18:38:38 <Maestro> …his Eidolon is quite like-minded
18:38:38 <Avatar> maestro your guy is in tier
18:38:40 <Bloodlust> sounds like an Andoran murder hobo :)
18:38:43 <Avatar> I thought you said he wasn't
18:38:49 <Brunius> wait is there a game going on tonight
18:38:50 <Maestro> In tier for what?
18:38:54 <Avatar> rivalry's end
18:39:06 <Maestro> I've been in tier for that, we were talking about the other scenario you wanted to run
18:39:06 <Avatar> or was he not in tier for feast of sigils?
18:39:10 <Maestro> Yeah
18:39:14 <Avatar> that's mekkis' one
18:39:21 <Maestro> Ah
18:39:27 <Avatar> steven do you want to run something
18:39:36 <Steven> how bout you run something? lol
18:39:37 <Maestro> What, you're wanting to play tonight? :P
18:39:44 <Avatar> I don't have anything you can play?
18:39:53 <Steven> ill get you a scenario lol
18:40:09 <Avatar> but what can you play
18:40:26 <Steven> lets find out...
18:40:27 <Maestro> If I play my summoner tonight it'll knock me out-of-tier for the module tomorrow
18:40:43 <Avatar> do you actually want to play maestro
18:40:50 <Avatar> like on another character
18:41:05 <Maestro> Hmm… I WANT to. But… I really can't
18:41:16 <Avatar> yeah let's ditch it then
18:41:17 <Maestro> It's almost 2 AM and I have an apartment to inspect tomorr
18:41:23 <Avatar> no need to push
18:41:24 <Bloodlust> I'm game
18:41:25 <Maestro> Sorry ^_^
18:41:28 <Bloodlust> :)
18:41:33 <Bloodlust> Mojo could use some more cash
18:41:35 <Brunius> I could run something cold
18:42:09 <Avatar> steven you got a scenario?
18:42:23 <Steven> okay nevermind theres nothing low teir i could play in.
18:42:40 <Avatar> doesn't have to be low tier
18:42:48 <Avatar> what levels do you have bloodlust
18:42:54 <Bloodlust> 5
18:42:54 <Steven> #2-10: The Fury of the Fiend [7-11] #2-18: The Forbidden Furnace of Forgotten Koor [7-11] #4-21: Way of the Kirin [3-7]
18:43:03 <Bloodlust> played kirin
18:43:10 <Bloodlust> not played the others though
18:43:48 <Bloodlust> anything for a level 5?
18:43:58 <Steven> Among the living is open.
18:44:04 <Bloodlust> wouldn't mind playing 6-7, but more than that is pushing it lol
18:44:08 <Steven> if i were to GM and you play avatar
18:44:12 <Bloodlust> played it :(
18:44:33 <Steven> yeah but nobody likes you...
18:44:37 <Avatar> what can you run for bloodlust
18:44:48 <Avatar> I like him
18:44:50 <Avatar> he seems ok
18:44:55 <Bloodlust> nobody likes me? Tell me something I don't know lol
18:45:03 <Avatar> just because I crit you
18:45:16 <Steven> murder on the silken caravan
18:45:16 * Bloodlust feels unloved
18:45:26 <Steven> devil we know part 4
18:45:27 <Bloodlust> never played it
18:45:28 <Avatar> I haven't played silken caravan
18:45:34 <Steven> er 3 even
18:45:44 <Brunius> I'd do 3
18:45:53 <Steven> guess part 3 and 4
18:46:01 <Bloodlust> double header lol
18:46:02 <Steven> dalsine affair!
18:46:11 <Avatar> I'm never playing dalsine affair
18:46:14 <Bloodlust> played dalsine - it was cool :)
18:46:15 <Steven> Dalsine affair I CHOOSE YOU!
18:46:16 <Brunius> I feel like I've played that
18:46:21 * Steven throws a ball out on the floor
18:46:38 <Bloodlust> devil we know 3 and 4 double header lol
18:47:17 <Maestro> G'night, folks!
18:47:19 <Avatar> I can cover any tier and you're naming scenarios I haven't played
18:47:24 <Steven> wish you were all GMs at gencon, we could do a slot zero
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18:47:39 <Avatar> except way of the kirin
18:47:47 <Bloodlust> Ahh Gencon - an Aussie's dream unfulfilled
18:47:47 <Brunius> How about you slot zero it for us
18:47:48 <Steven> you heard him folks! sounds like its dalsine affair... ill start prepping
18:47:51 <Brunius> so we can do it l8rz
18:48:11 <Bloodlust> I've played Dalsine
18:48:23 <Avatar> yeah so let's rule that out
18:48:30 <Steven> shhhhhhhhhhhhhhhhhh not according to the sheet.
18:48:33 <Steven> and thats all that matters
18:48:33 <Bloodlust> it was very cool though
18:48:44 <Bloodlust> what sheet?
18:48:56 <Steven> http://www.pfrpg.com.au/pfs.php5
18:49:28 <Bloodlust> oh lord, I really need to update that lol
18:49:50 <Steven> get on that and make it snappy
18:50:53 <Steven> okay we are def not doing silken caravan.
18:51:11 <Bloodlust> updating it now
18:52:07 <Bloodlust> okay, updated
18:53:33 <Avatar> fortune's blight ?
18:54:16 <Avatar> what happened to devil we know 3
18:54:44 <Steven> uh.... yeah i dont wanna do that one, its rather complex for a pick up game.
18:55:05 <Avatar> which one
18:55:05 <Steven> if guide 5.0 was out we wouldnt be having the problem, i know exactly what i'd GM
18:55:26 <Bloodlust> what's that?
18:57:37 <Avatar> what's happening steven
18:57:41 <Steven> http://paizo.com/paizo/blog/v5748dyo5lf1s&page=3?Guide-to-Pathfinder-Society-Organized-Play#101
18:58:14 <Steven> mostly this
18:58:15 <Steven> When Version 5.0 of the Guide to Pathfinder Society Organized Play goes live, campaign participants who have been recognized for their efforts as a GM by receiving GM stars will be able to replay or "re-GM" a limited number of scenarios—specifically one scenario for each star earned. In this way a participant may earn a third Chronicle sheet from a given scen
18:58:38 <Steven> scenario: one for playing, one for GMing, and one for either playing or GMing that scenario a second time. No character may ever have two of the same Chronicle sheet, so one must apply each sheet to a different character each time.
18:58:49 <Steven> When earning a third Chronicle in this way, the GM should write "GM Star Replay Credit" on the Chronicle sheet.
18:58:56 <Bloodlust> which would you do again?
18:59:07 <Steven> i would be doing a completely different game
18:59:19 <Avatar> what's on the shortlist tonight
18:59:21 <Avatar> let's get going
18:59:25 <Steven> but thinking Fortunes Blight
18:59:38 <Brunius> I've got that bought, vaguely flipped through
18:59:54 <Brunius> But I don't think I know that much about it, so I'm probably okay to play it
19:00:12 <Brunius> That's a 5-9 isn't it?
19:00:16 <Avatar> yeah
19:00:18 <Steven> thats a 5-9
19:01:07 <Avatar> I'll bring in my archaeologist
19:01:22 <Avatar> who now has.......evasioun
19:01:37 <Steven> HOLY SHIT BALLS I ALREADY HAVE IT PREPPED!
19:01:52 Avatar gives channel operator status to Steven
19:02:04 <Brunius> urgh this means I have to decide what 3k item I want on bairaq
19:02:15 <Avatar> is there just 3 of us
19:02:23 <Steven> yeah maestro DC'd
19:02:24 <Bloodlust> What will people bring? class and level wise I mean?
19:02:37 <Steven> throw out a ping to channel see is whos around their comp thats willing to play
19:02:39 <Brunius> wait dera...uuhhh
19:02:41 <Steven> im gonna go read a bit
19:02:47 <Brunius> I dunno if I've got anybody I can really bring
19:02:47 <Avatar> 6 archaeologist / 1 mysterious stranger / 1 lore warden
19:03:00 <Avatar> bring your level 8 guy
19:03:45 <Avatar> is the 3k item from fortress
19:03:49 <Brunius> yeah
19:03:53 <Avatar> I got a fortunate charm
19:04:07 <Avatar> neck slot item lets you reroll a d20 on some stuff
19:04:15 <Bloodlust> what is fortress? nail? Not played it yet
19:04:16 <Brunius> yeah I was considering it
19:04:19 <Brunius> What's it from?
19:04:23 <Steven> oh man, yeah i remember when i prepped this i had to put together maps.
19:04:27 <Avatar> UE
19:04:31 <Avatar> !item fortunate charm
19:04:34 <Brunius> PFS FG
19:04:39 <Avatar> oh yeah field guide
19:04:40 <Brunius> According to Really Ultimate Equipment
19:04:44 <Brunius> Yeah I'll grab that
19:04:45 <diebot> Avatar, FORTUNATE CHARM [faint evocation] CL:5 neck 3000gp, 0lb
19:04:45 <diebot> Once per day, this good luck charm allows the wearer to reroll a single skill check or concentration check after the success or failure of the original roll is known. The result of the reroll must be kept, even if it is worse than the original roll. The charm may not be used on a skill check that's already been rerolled by some other means. Source:
19:04:45 <diebot> Pathfinder Society Field Guide
19:04:48 <Brunius> Lemme find a pencil
19:05:09 <Avatar> skill check or concentration only
19:05:14 <Avatar> should still be a faction mission winner though
19:05:39 <Avatar> swarmbane clasp is another brilliant one
19:05:39 <Bloodlust> yeah for faction missions it's good
19:05:52 <Brunius> All my faction missions recently have been "Convince the public that the cultists are srs bznz bad guys"
19:05:56 <Avatar> lets you damage swarms with your weapons
19:06:28 <Avatar> and total immunity from their very annoying distraction ability
19:07:47 <Steven> gettin faction missions loaded to google
19:08:27 <Avatar> do you need me to host anything
19:10:45 <Steven> you guys find a 4th?
19:12:17 <Avatar> maybe
19:12:38 <Avatar> yep kapow is in
19:12:42 <Steven> how do you switch the mode again? you would think i'd eventually remember this
19:12:53 <Avatar> switch the mode
19:12:55 <Avatar> what does that mean
19:13:03 <Steven> from +r to -4
19:13:07 <Steven> er -r
19:13:17 <Avatar> sorry what
19:13:22 <Avatar> oh
19:13:26 <Avatar> it's /mode Steven -R
19:13:28 <Avatar> capital R
19:13:31 <Avatar> lowercase r is good
19:13:37 <Avatar> lowercase r means registered
19:14:14 <Steven> fuck beans....
19:14:18 <Steven> i dont remember how to do it
19:14:29 <Avatar> [19:13] <Avatar> it's /mode Steven -R
19:14:46 <Steven> yeah i typed that.... didnt work.
19:15:06 <Steven> okay i guess it did.... i fucking hate modes.
19:15:28 <Steven> alrighty
19:15:41 <Bloodlust> ducking out - be back in about 10
19:15:49 <Bloodlust> should give you enough time to get stuff sorted :)
19:15:56 <Avatar> what class/faction you got
19:15:57 <Steven> i got all the stuff sorted...
19:16:04 <Steven> I'm ready to go.
19:16:41 <Bloodlust> samurai 2 / inquisitor 3, Shadow Lodge
19:17:04 <Raine> it lives!!
19:17:09 <Raine> why is my name still Raine :/
19:17:11 <Raine> i changed it
19:17:16 <Raine> what lvls do we have?
19:17:16 <Avatar> apparently you didn't
19:17:21 <Avatar> 8 archaeologist
19:17:35 Avatar gives voice to Avatar Bloodlust Brunius Raine
19:17:40 * Avatar removes channel operator status from Avatar
19:18:16 Brunius is now known as Bairaq
19:18:44 <Raine> 9 alchemist will come if we ar eplaying 8-9
19:18:54 <Raine> actually thats all i have in tier :/
19:18:57 Raine is now known as Henry
19:19:13 Avatar is now known as James
19:19:30 <Steven> Faction Missions: https://docs.google.com/file/d/0BwFtjAun89SiXzU4Nl83bDFjRWM/edit?usp=sharing My IP: 50.37.112.212
19:19:51 <Steven> please send me an IM with your faction and pfs number
19:20:13 <Steven> Also any super special abilities you have like always being able to act in a surprise round
19:21:36 <Steven> so far missing a blood and..... bairaq
19:21:51 <Bairaq> I've messaged you
19:21:55 <Bairaq> Did you set mode -R
19:22:19 <Steven> oh stupid message bar blocked it.
19:22:33 <James> I do have a feat that I don't know what it does
19:22:53 <Steven> that doesnt sound like a good thing
19:23:08 <Steven> you should figure out what it does.
19:23:44 <James> it lets me pass on a critical hit I roll to someone else
19:23:54 <James> that's pretty sweet
19:23:56 <Steven> butterfly sting.
19:23:59 <Bairaq> butterfly sting?
19:24:01 <James> yeah butterfly sting
19:24:10 <Bairaq> Mekkis' favorite feat
19:24:15 <James> is it
19:24:19 <James> maybe I should ditch it
19:24:24 <Bairaq> He certainly talks about it a lot
19:24:27 <James> my character is underpowered as shit
19:24:34 <James> so a mekkis feat might help
19:24:45 <Bairaq> he keeps telling me to grab a scythe so I can abuse it
19:24:51 <Steven> butterfly sting states that when he hits and confirms a critical with a melee weapon he can choose to forgo the critical and pass the crit to the next person who hits with a melee attack
19:25:00 <James> my guy is a little unusual
19:25:15 <James> you could say he is something of a... mysterious stranger
19:25:16 <Steven> Henry, send me your info
19:25:21 <Steven> Bloodlust send me your info
19:26:13 <James> kapow said he was going to be half-here for the first portion of the game while he makes dinner
19:26:22 <James> that was about as good as I was going to get in finding a 4th :P
19:26:32 <Steven> fine with me.
19:26:45 <James> bloodlust is shadow lodge
19:26:49 <Steven> we will use the 5s rule, i say your name, i count to five then you delay
19:27:09 <James> Henry is 56096-2 grand lodge
19:27:31 <Steven> yup... avatar you wanna host call?
19:27:49 <James> yeah
19:27:54 <James> give me a minute
19:28:50 <Henry> i sent my indo to him :P
19:29:41 <James> you're not on skype steven
19:30:49 <Mekkis> who's running what?
19:31:10 <Steven> im always on skype
19:31:14 <Steven> im just invisible
19:31:16 <James> steven's running fortune's blight
19:31:20 <Mekkis> oh ok
19:31:28 <James> could've been fury of the fiend if you were here an hour ago
19:31:42 <Mekkis> that's cool
19:31:44 <Mekkis> enjoy
19:31:53 <Mekkis> I didn't get the vibe when I played it
19:32:41 <James> [19:19] <Steven> Faction Missions: https://docs.google.com/file/d/0BwFtjAun89SiXzU4Nl83bDFjRWM/edit?usp=sharing My IP: 50.37.112.212
19:34:11 <Bairaq> ?ca
19:34:12 <diebot> Bairaq, http://www.pfrpg.com.au/DevCA22b135.zip
19:37:15 <Bloodlust> okay back
19:37:49 <Bairaq> jump on skype broski
19:41:48 <Bairaq> !spell breath of life
19:42:01 <diebot> Bairaq, BREATH OF LIFE conjuration (healing[]) cleric 5 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) or Will half, see text SR:yes (harmless) or yes, see textSource: PFRPG Core
19:42:01 <diebot> This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative
19:42:01 <diebot> amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
19:42:02 <diebot> Creatures slain by death effects cannot be saved by breath of life. Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.
19:44:14 <Henry> Common
19:44:15 <Henry> Gnomish
19:44:15 <Henry> Slyvan
19:44:15 <Henry> Goblin
19:44:15 <Henry> Draconic
19:44:15 <Henry> Kelish
19:44:15 <Henry> Erutaki
19:44:15 <Henry> Azlanti
19:44:15 <Henry> Ancient Osiriani
19:44:15 <Henry> Tengu
19:44:15 <Henry> Druidic
19:44:15 <Henry> Thassilonian
19:44:15 <Henry> Varisian
19:44:15 <Henry> Osiriani
19:44:15 <Henry> Tien
19:44:15 <Henry> Nagaji
19:44:20 <Henry> what language am i missing?
19:44:28 <Bairaq> Taldane
19:44:31 <Bloodlust> 53968-8
19:44:34 <Bloodlust> shadow lodge
19:45:59 <Steven> Alright....
19:46:04 <Steven> play up or down.
19:46:14 <James> play up
19:46:14 <Steven> say it.
19:47:08 <Bloodlust> frack we're all gonna diiieeeee
19:47:28 <James> Fortune's Edge
19:47:40 <James> Talassa - harpy
19:47:59 <Bloodlust> River Kingdoms? Sheesh - don't go there if you're a Stark!
19:49:26 <James> Fragment of the Broken Sword
19:49:42 <James> Swordsage named Parke Rangsten
19:50:32 <Steven> Find Hag, Get fragment, dont kill her if you can, find out information.
19:50:51 <Steven> Take fragments to Sword Sage. Let him study them.
19:51:28 <Bloodlust> yeaaah, frack that lol
19:51:32 <Bairaq> Hmm
19:51:41 <Bairaq> Probably best to give them to the alchem or me then
19:51:51 <James> I'm thinking me actually
19:52:10 <Bairaq> brb
19:52:58 <Bloodlust> we need a wand of lesser restoration it seems
19:53:07 <Bairaq> I can cast it
19:56:06 <James> !roll 1d20+8 nature
19:56:06 <dicebot> James, nature: [1d20=6] 14
19:56:11 <Bloodlust> how much is a scroll of lesser restoration?
19:56:32 <James> potion = 300gp
19:56:37 <James> scroll = 150gp but 3 rounds to cast
19:56:41 <Bloodlust> true
19:56:57 * Bloodlust is taking a dump (fill me in later)
19:59:34 <Bloodlust> taking one for the team
20:01:45 * Henry can prepare lesser restorations and hand them out at the end or during
20:01:53 <Henry> if you ask henry nicely he'll prepare some
20:03:30 <James> !roll 1d20+4 sense motive
20:03:30 <dicebot> James, sense motive: [1d20=4] 8
20:04:04 <Bloodlust> !roll 1d20+5 sense motive
20:04:04 <dicebot> Bloodlust, sense motive: [1d20=20] 25
20:04:57 <James> 124.168.219.14
20:06:15 <Bairaq> yellow
20:06:19 <Bairaq> !throw 1d20+2
20:06:19 <diebot> Bairaq, 1d20+2: [1d20=14] 16
20:06:39 <Bloodlust> purple please
20:07:21 <James> !roll 1d20+3 init
20:07:21 <dicebot> James, init: [1d20=8] 11
20:07:21 <Bloodlust> !roll 1d20+2initiative
20:07:21 <dicebot> Bloodlust, 1d20+2initiative: [1d20=15initiative] 17
20:07:21 <James> I'll be brown
20:07:40 Bloodlust is now known as Mojo
20:08:55 <Henry> !throw 1d20+2 init
20:08:55 <diebot> Henry, init: [1d20=20] 22
20:09:25 <Mojo> I need to be large size
20:09:36 <James> 124.168.219.14
20:10:26 <Mojo> Mojo has a lance :)
20:17:40 <Mojo> !roll 1d20+8 Ishtar sniffing around
20:17:40 <dicebot> Mojo, Ishtar sniffing around: [1d20=17] 25
20:19:59 <Steven> !throw 2#1d100
20:19:59 <diebot> Steven, 2#1d100: [1d100=5] 5, [1d100=70] 70
20:21:10 <Steven> !throw 1d20+16
20:21:11 <diebot> Steven, 1d20+16: [1d20=15] 31
20:21:46 <Mojo> smite good?
20:21:46 <Steven> !throw 1d4+8
20:21:47 <diebot> Steven, 1d4+8: [1d4=1] 9
20:21:54 <Mojo> woohoo
20:22:08 <Bairaq> !throw 1d20+12 Fortitude
20:22:08 <diebot> Bairaq, Fortitude: [1d20=17] 29
20:22:16 <Mojo> sexy :)
20:22:53 <Mojo> silly me, I should have just kept up the detect evil and track her - doh!
20:23:16 <Mojo> you can do it!
20:23:19 <Mojo> cop her head off!
20:23:22 <Mojo> *chop
20:23:56 <Bairaq> !throw 1d20+13 Attack 1; 3d6+15 damage 1; 1d20+8 attack 2; 3d6+15 damage 2
20:23:57 <diebot> Bairaq, Attack 1: [1d20=16] 29; damage 1: [3d6=6,6,5] 32; attack 2: [1d20=1] 9; damage 2: [3d6=1,4,2] 22
20:26:55 <Bairaq> !save fullpowerattack: 1d20+13 Attack 1; 3d6+15 damage 1; 1d20+8 attack 2; 3d6+15 damage 2
20:26:56 <diebot> Bairaq, 1d20+13 Attack 1; 3d6+15 damage 1; 1d20+8 attack 2; 3d6+15 damage 2 saved as @fullpowerattack
20:29:23 <Mojo> !roll 1d20+8 Ishtar bites a bitch
20:29:23 <dicebot> Mojo, Ishtar bites a bitch: [1d20=1] 9
20:30:00 <Mojo> !roll 1d20+10 Mojo swings his katana
20:30:00 <dicebot> Mojo, Mojo swings his katana: [1d20=2] 12
20:32:22 <James> !roll 1d20+3 will
20:32:22 <dicebot> James, will: [1d20=19] 22
20:32:26 <Bairaq> !throw 1d20+11 Will
20:32:27 <diebot> Bairaq, Will: [1d20=2] 13
20:32:37 <Mojo> !roll 1d20+4
20:32:38 <dicebot> Mojo, 1d20+4: [1d20=9] 13
20:32:40 <Mojo> !roll 1d20+4
20:32:41 <dicebot> Mojo, 1d20+4: [1d20=18] 22
20:33:30 <Steven> !throll 1d20+4 henry
20:33:47 <Steven> !throw 1d20+4 henry
20:33:47 <diebot> Steven, henry: [1d20=12] 16
20:33:48 Proquar ([email protected]) has joined #d&d
20:34:46 <Bairaq> !throw 1d20+13 Attack 1; 3d6+15 damage 1; 1d20+8 attack 2; 3d6+15 damage 2
20:34:47 <diebot> Bairaq, Attack 1: [1d20=5] 18; damage 1: [3d6=4,4,3] 26; attack 2: [1d20=9] 17; damage 2: [3d6=3,3,5] 26
20:35:47 <Bairaq> !throw 4d6 healn'
20:35:48 <diebot> Bairaq, healn': [4d6=5,5,5,2] 17
20:35:58 <Mojo> !roll 1d20+2 will save for ishtar
20:35:59 <dicebot> Mojo, will save for ishtar: [1d20=13] 15
20:36:11 <Henry> !throw 1d20+12
20:36:12 <diebot> Henry, 1d20+12: [1d20=3] 15
20:37:39 <Steven> !throw 1d100
20:37:39 <diebot> Steven, 1d100: [1d100=52] 52
20:37:49 <Steven> !throw 1d100
20:37:50 <diebot> Steven, 1d100: [1d100=90] 90
20:38:05 <Steven> !throw 1d20+18
20:38:05 <diebot> Steven, 1d20+18: [1d20=15] 33
20:38:26 <Steven> !throw 1d4+8
20:38:26 <diebot> Steven, 1d4+8: [1d4=2] 10
20:38:31 <Henry> 64/74
20:38:54 <Henry> !throw 1d20+9
20:38:54 <diebot> Henry, 1d20+9: [1d20=20] 29
20:39:13 <Henry> !throw 5d6+7
20:39:14 <diebot> Henry, 5d6+7: [5d6=4,5,3,4,6] 29
20:39:23 <Mojo> sexy
20:39:27 Ultio has quit (Quit: http://www.mibbit.com ajax IRC Client)
20:39:48 <Henry> !throw 1d100
20:39:48 <diebot> Henry, 1d100: [1d100=82] 82
20:39:55 <Henry> !throw 1d20+7 vs touch ac
20:39:56 <diebot> Henry, vs touch ac: [1d20=12] 19
20:40:07 <Henry> !throw 5d6+7
20:40:08 <diebot> Henry, 5d6+7: [5d6=5,1,6,3,1] 23
20:41:43 <James> !rand hit miss hit hit hit
20:41:43 <dicebot> James, random: hit
20:42:01 <James> !roll 1d20+15 cmb
20:42:01 <dicebot> James, cmb: [1d20=9] 24
20:42:36 <Mojo> !roll 1d100
20:42:37 <dicebot> Mojo, 1d100: [1d100=61] 61
20:42:49 <Mojo> !roll 1d20+10
20:42:50 <dicebot> Mojo, 1d20+10: [1d20=1] 11
20:43:52 <Mojo> !roll 1d20+10
20:43:53 <dicebot> Mojo, 1d20+10: [1d20=13] 23
20:44:15 <Mojo> !roll 1d20+10
20:44:15 <dicebot> Mojo, 1d20+10: [1d20=12] 22
20:44:33 <Mojo> !roll 1d20+8
20:44:33 <dicebot> Mojo, 1d20+8: [1d20=10] 18
20:45:10 <James> !feat step up
20:45:11 <diebot> James, STEP UP [Combat]Prereq: Base attack bonus +1. You can close the distance when a foe tries to move away.
20:45:11 <diebot> Benefit: Whenever an adjacent foe attempts to take a 5-foot step away from you, you may also make a 5-foot step as an immediate action so long as you end up adjacent to the foe that triggered this ability. If you take this step, you cannot take a 5-foot step during your next turn. If you take an action to move during your next turn, subtract 5
20:45:12 <diebot> feet from your total movement. Source: Core
20:46:29 <Bairaq> !throw 1d20 clearing
20:46:29 <diebot> Bairaq, clearing: [1d20=12] 12
20:46:34 <Bairaq> !throw 1d20 hut
20:46:34 <diebot> Bairaq, hut: [1d20=15] 15
20:46:35 <James> 29
20:47:22 <Mojo> 28
20:48:03 <Mojo> be back 5-ish mins
20:48:05 <James> !roll 1d20+6 religion
20:48:05 <dicebot> James, religion: [1d20=20] 26
20:50:33 <James> !spell pass without trace
20:50:34 <diebot> James, PASS WITHOUT TRACE transmutation ([]) druid 1, ranger 1 1 standard action Range: touch one creature/level touched Comp: V, S, DF Duration: 1 hour/level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
20:50:34 <diebot> The subject or subjects of this spell do not leave footprints or a scent trail while moving. Tracking the subjects is impossible by nonmagical means.
20:51:14 <James> 4x potion CMW
20:52:34 <Mojo> back
20:54:03 <Mojo> !roll 1d20+2
20:54:03 <dicebot> Mojo, 1d20+2: [1d20=6] 8
20:54:04 <Henry> !throw 1d20+13 arcana
20:54:05 <diebot> Henry, arcana: [1d20=7] 20
20:54:13 <James> !roll 1d20+9 spellcraft
20:54:13 <dicebot> James, spellcraft: [1d20=12] 21
20:54:21 <Henry> !throw 1d20+14 spellcraft
20:54:22 <diebot> Henry, spellcraft: [1d20=16] 30
20:54:25 <Bairaq> !throw 1d20+4 spellcraft
20:54:25 <diebot> Bairaq, spellcraft: [1d20=10] 14
20:55:28 <James> :|
20:55:36 <James> "I'm okay, I'm okay"
20:55:44 <James> "I'm stalwart."
20:55:47 <James> "James Stalwart."
20:55:59 <Steven> plan of action?
20:58:27 Gamera has quit (Ping timeout: 121 seconds)
20:58:33 Gamera ([email protected]) has joined #d&d
21:03:09 <James> !roll 1d20+1 survival
21:03:09 <dicebot> James, survival: [1d20=11] 12
21:04:54 <Mojo> !roll 1d20+8
21:04:54 <dicebot> Mojo, 1d20+8: [1d20=16] 24
21:05:00 <Mojo> !roll 1d20+8
21:05:00 <dicebot> Mojo, 1d20+8: [1d20=20] 28
21:05:34 <Mojo> !roll 1d20+5
21:05:35 <dicebot> Mojo, 1d20+5: [1d20=17] 22
21:08:45 <Mojo> !roll 1d20+2
21:08:45 <dicebot> Mojo, 1d20+2: [1d20=12] 14
21:09:06 <Henry> !throw 1d20+2 henry init
21:09:06 <diebot> Henry, henry init: [1d20=19] 21
21:09:09 <Bairaq> !throw 1d20+2
21:09:09 <diebot> Bairaq, 1d20+2: [1d20=19] 21
21:09:10 <James> !roll 1d20+3 init
21:09:11 <dicebot> James, init: [1d20=4] 7
21:10:21 <Bairaq> !throw 1d20-10
21:10:22 <diebot> Bairaq, 1d20-10: [1d20=12] 2
21:10:23 <Henry> !throw 1d20+4 percep
21:10:23 <diebot> Henry, percep: [1d20=10] 14
21:10:31 <James> !roll 1d20+8 perception
21:10:31 <dicebot> James, perception: [1d20=18] 26
21:10:54 <James> 16
21:12:12 <James> !roll 1d20+5 fort save
21:12:13 <dicebot> James, fort save: [1d20=14] 19
21:12:29 <Steven> !throw 2d10; 1d4cha
21:12:29 <diebot> Steven, 2d10: [2d10=1,7] 8; 1d4cha: [1d4=1] 1
21:12:50 <James> 58/69
21:13:05 <Bairaq> !throw 1d20-10
21:13:06 <diebot> Bairaq, 1d20-10: [1d20=3] -7
21:13:28 <Henry> !throw 1d20+4 percep
21:13:29 <diebot> Henry, percep: [1d20=19] 23
21:14:19 <Steven> Henry....
21:15:22 <Henry> !throw 1d20+9 fort
21:15:22 <diebot> Henry, fort: [1d20=4] 13
21:16:52 <Henry> !throw 1d20+9 fort
21:16:52 <diebot> Henry, fort: [1d20=15] 24
21:16:52 <James> I cast saving finale
21:17:06 <James> or not
21:17:13 <Steven> !throw 2d10
21:17:14 <diebot> Steven, 2d10: [2d10=3,3] 6
21:17:32 <Henry> !throw 1d20+11 religion
21:17:32 <diebot> Henry, religion: [1d20=11] 22
21:19:08 <Bairaq> !throw 1d20-10
21:19:08 <diebot> Bairaq, 1d20-10: [1d20=3] -7
21:19:57 <Mojo> !roll 1d20+10
21:19:57 <dicebot> Mojo, 1d20+10: [1d20=17] 27
21:20:02 <Mojo> !roll 1d20+8
21:20:02 <dicebot> Mojo, 1d20+8: [1d20=20] 28
21:20:11 <Steven> !throw 2d10
21:20:11 <diebot> Steven, 2d10: [2d10=5,7] 12
21:20:58 <Henry> 58/74
21:22:30 <Mojo> !roll 1d20+11
21:22:30 <dicebot> Mojo, 1d20+11: [1d20=3] 14
21:23:51 <Mojo> !roll 1d100
21:23:51 <dicebot> Mojo, 1d100: [1d100=68] 68
21:24:18 <Steven> Averting Eyes: The opponent avoids looking at the creature’s face, instead looking at its body, watching its shadow, tracking it in a reflective surface, etc. Each round, the opponent has a 50% chance to avoid having to make a saving throw against the gaze attack. The creature with the gaze attack, however, gains concealment against that opponent.
21:24:43 <Mojo> !roll 1d20+11
21:24:43 <dicebot> Mojo, 1d20+11: [1d20=15] 26
21:24:58 <Bairaq> !?concealment
21:25:03 <Mojo> !roll 1d8+12
21:25:04 <dicebot> Mojo, 1d8+12: [1d8=5] 17
21:26:23 <Steven> !throw 1d20+9
21:26:23 <diebot> Steven, 1d20+9: [1d20=8] 17
21:26:43 <James> !roll 1d20+5 fort
21:26:44 <dicebot> James, fort: [1d20=4] 9
21:27:24 <Steven> !throw 10d6
21:27:24 <diebot> Steven, 10d6: [10d6=4,5,5,4,3,6,2,4,5,6] 44
21:27:36 <James> 14/69
21:28:05 <Henry> !throw 1d20+14
21:28:06 <diebot> Henry, 1d20+14: [1d20=10] 24
21:28:07 <Bairaq> !throw 1d20
21:28:07 <diebot> Bairaq, 1d20: [1d20=12] 12
21:28:08 <Mojo> !roll 1d20+8
21:28:08 <dicebot> Mojo, 1d20+8: [1d20=4] 12
21:28:12 <Mojo> !roll 1d20+8
21:28:12 <dicebot> Mojo, 1d20+8: [1d20=5] 13
21:28:20 <James> !roll 1d20+8 perception
21:28:21 <dicebot> James, perception: [1d20=8] 16
21:28:47 <Henry> !throw 1d20+14 spellcraft
21:28:48 <diebot> Henry, spellcraft: [1d20=7] 21
21:29:50 <Mojo> !roll 1d20+5
21:29:50 <dicebot> Mojo, 1d20+5: [1d20=10] 15
21:30:34 <Mojo> Thank goodness for that +1 lol
21:30:40 <Steven> !throw 1d100
21:30:41 <diebot> Steven, 1d100: [1d100=65] 65
21:30:43 <Mojo> drink that potion dude!
21:30:47 <James> !roll 1d20+5 religion
21:30:48 <dicebot> James, religion: [1d20=16] 21
21:32:46 <Henry> steven did it aoo when i stood up last round?
21:32:55 <Steven> it did not aoo you
21:33:03 <Henry> okay
21:34:37 <James> !roll 1d20+6+3
21:34:37 <dicebot> James, 1d20+6+3: [1d20=4] 13
21:34:45 <James> !roll 1d20+6+3
21:34:45 <dicebot> James, 1d20+6+3: [1d20=10] 19
21:35:52 <Steven> !throw 1d100
21:35:53 <diebot> Steven, 1d100: [1d100=81] 81
21:36:31 <Steven> !throw 1d20+14
21:36:31 <diebot> Steven, 1d20+14: [1d20=14] 28
21:36:53 <Bairaq> !throw 1d20+12 fortitude
21:36:54 <diebot> Bairaq, fortitude: [1d20=2] 14
21:37:05 <James> Undead Traits (Ex) Undead are immune to death effects, disease, mind-affecting effects (charms, compulsions, morale effects, phantasms, and patterns), paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not subject to ability drain, energy drain, or nonlethal damage. Undead are immune to damage or
21:37:05 <James> penalties to their physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. Undead are not at risk of death from massive damage.
21:37:30 <James> I cast saving finale
21:38:05 <Bairaq> !throw 1d20+12 fortitude
21:38:06 <diebot> Bairaq, fortitude: [1d20=19] 31
21:38:11 <Steven> !throw 10d6
21:38:11 <diebot> Steven, 10d6: [10d6=1,6,4,1,1,2,5,5,1,5] 31
21:39:18 <Henry> se, e, e, e movement drawing blowgun
21:39:33 <Bairaq> I'm gonna go grab some ceeereal then
21:41:27 <Henry> !throw 1d20+12
21:41:27 <diebot> Henry, 1d20+12: [1d20=2] 14
21:42:55 <Bairaq> mm cornflakes
21:43:18 <Mojo> !roll 1d20+14
21:43:18 <dicebot> Mojo, 1d20+14: [1d20=10] 24
21:44:38 <Mojo> !roll 1d20+13 versus cmd
21:44:38 <dicebot> Mojo, versus cmd: [1d20=13] 26
21:46:00 <Steven> !throw 1d20+10
21:46:01 <diebot> Steven, 1d20+10: [1d20=2] 12
21:46:13 <Bairaq> nope
21:46:22 <Bairaq> 13 does :S
21:47:05 <Bairaq> oh jegus
21:47:10 <Bairaq> high ground is a +2 innit
21:47:16 <Mojo> +1
21:48:00 <Steven> !throw 1d20+13
21:48:01 <diebot> Steven, 1d20+13: [1d20=10] 23
21:49:19 <James> !roll 2d8+3
21:49:19 <dicebot> James, 2d8+3: [2d8=3,5] 11
21:49:27 <James> 25/69
21:50:13 <Steven> !throw 1d100
21:50:13 <diebot> Steven, 1d100: [1d100=19] 19
21:50:49 <James> !roll 1d20+5 fort
21:50:49 <dicebot> James, fort: [1d20=5] 10
21:50:54 <James> !roll 1d20+5 fort
21:50:54 <dicebot> James, fort: [1d20=8] 13
21:51:02 <Steven> !throw 2d10; 1d4
21:51:03 <diebot> Steven, 2d10: [2d10=9,2] 11; 1d4: [1d4=3] 3
21:51:20 <James> 14/69 4 cha damage
21:51:20 <Steven> !throw 1d100
21:51:21 <diebot> Steven, 1d100: [1d100=42] 42
21:51:49 <Bairaq> !throw 1d20+12
21:51:49 <diebot> Bairaq, 1d20+12: [1d20=16] 28
21:51:52 <Steven> !throw 2d10
21:51:53 <diebot> Steven, 2d10: [2d10=7,7] 14
21:52:43 <Bairaq> Full attack
21:52:47 <Bairaq> Not power attacking
21:53:55 <Bairaq> averting gaze
21:54:08 <Bairaq> !throw 2#1d100 high is good
21:54:08 <diebot> Bairaq, high is good: [1d100=27] 27, [1d100=97] 97
21:54:13 <Mojo> smite that bitch!
21:54:28 <Bairaq> !throw 1d20+10 attack; 2d6+8
21:54:28 <diebot> Bairaq, attack: [1d20=3] 13; 2d6+8: [2d6=2,1] 11
21:54:50 <Steven> !throw 1d100
21:54:50 <diebot> Steven, 1d100: [1d100=41] 41
21:54:51 <Henry> "James you should drink this!"
21:55:01 <Bairaq> !throw 5d6 lay on hands self
21:55:02 <diebot> Bairaq, lay on hands self: [5d6=3,2,2,1,6] 14
21:55:05 <Henry> !throw 1d20+9
21:55:05 <diebot> Henry, 1d20+9: [1d20=12] 21
21:55:12 <Steven> !throw 2d10
21:55:12 <diebot> Steven, 2d10: [2d10=8,1] 9
21:55:20 <Henry> 45/74
21:57:43 <Steven> !throw 2d100
21:57:44 <diebot> Steven, 2d100: [2d100=61,34] 95
21:58:30 <Mojo> !roll 1d20+8
21:58:30 <dicebot> Mojo, 1d20+8: [1d20=2] 10
21:58:42 <Steven> !throw 2d10; 1d4 cha
21:58:43 <diebot> Steven, 2d10: [2d10=1,7] 8; cha: [1d4=2] 2
22:00:11 <Mojo> !roll 1d20+11
22:00:17 <Mojo> !roll 1d20+11
22:00:17 <dicebot> Mojo, 1d20+11: [1d20=2] 13
22:00:18 <dicebot> Mojo, 1d20+11: [1d20=13] 24
22:00:32 <Mojo> !roll 1d20+13
22:01:02 <dicebot> Mojo, 1d20+13: [1d20=18] 31
22:01:12 <Mojo> !roll 1d20+13
22:01:12 <dicebot> Mojo, 1d20+13: [1d20=7] 20
22:01:36 <Mojo> !roll 2d6+15
22:01:37 <dicebot> Mojo, 2d6+15: [2d6=2,1] 18
22:02:09 <Mojo> !roll 1d20+10
22:02:09 <dicebot> Mojo, 1d20+10: [1d20=17] 27
22:02:24 <Mojo> !roll 1d4+9
22:02:25 <dicebot> Mojo, 1d4+9: [1d4=2] 11
22:03:43 <Steven> !throw 1d20+11
22:03:43 <diebot> Steven, 1d20+11: [1d20=18] 29
22:03:57 <Bairaq> !throw 1d20+12
22:03:57 <diebot> Bairaq, 1d20+12: [1d20=2] 14
22:04:30 <Steven> !throw 10d6
22:04:30 <diebot> Steven, 10d6: [10d6=2,5,5,4,5,3,6,6,2,4] 42
22:04:36 <Mojo> Bairaq: move south one
22:04:58 <Mojo> when it steps up it can choose between you and HER
22:05:11 <Bairaq> 16/78
22:05:30 <Steven> !throw 1d100
22:05:30 <diebot> Steven, 1d100: [1d100=96] 96
22:06:22 <Steven> !throw 2#1d20+20
22:06:22 <diebot> Steven, 2#1d20+20: [1d20=10] 30, [1d20=17] 37
22:06:48 <Bairaq> !throw 2#1d20+12
22:06:48 <diebot> Bairaq, 2#1d20+12: [1d20=11] 23, [1d20=4] 16
22:07:39 <Steven> !throw 1d4+8; 1d4+6
22:07:40 <diebot> Steven, 1d4+8: [1d4=3] 11; 1d4+6: [1d4=3] 9
22:07:55 <Mojo> heroic defiance dude
22:08:21 <Bairaq> well that doesn't really help now
22:08:21 <Bairaq> does it
22:09:19 <Steven> !throw 1d100
22:09:19 <diebot> Steven, 1d100: [1d100=51] 51
22:10:01 <James> !roll 1d8+1
22:10:02 <dicebot> James, 1d8+1: [1d8=5] 6
22:12:14 <Bairaq> !throw 5d6
22:12:15 <diebot> Bairaq, 5d6: [5d6=1,3,1,1,1] 7
22:13:45 <Bairaq> !throw 5d6
22:13:45 <diebot> Bairaq, 5d6: [5d6=5,4,6,2,1] 18
22:14:32 <Bairaq> I'll detect evil, directly east
22:14:35 <Henry> 5ft se and begin a full round attack
22:14:37 <Bairaq> And that's my turn
22:15:32 <Henry> !throw 1d20+12 HAG with Fire vs touch
22:15:33 <diebot> Henry, HAG with Fire vs touch: [1d20=13] 25
22:16:21 <Henry> !throw 5d6+7
22:16:21 <diebot> Henry, 5d6+7: [5d6=3,4,6,4,6] 30
22:17:45 <Steven> !throw 1d100
22:17:45 <diebot> Steven, 1d100: [1d100=83] 83
22:17:57 <Henry> DC 21
22:18:04 <Henry> 12 damage
22:18:45 <Henry> !throw 1d20+7
22:18:45 <diebot> Henry, 1d20+7: [1d20=16] 23
22:20:02 <Henry> !throw 1d20+9 fort
22:20:02 <diebot> Henry, fort: [1d20=19] 28
22:20:06 <Steven> !throw 2d10
22:20:06 <diebot> Steven, 2d10: [2d10=5,3] 8
22:20:12 <Henry> 37/74
22:20:20 <Henry> !throw 5d6+7
22:20:21 <diebot> Henry, 5d6+7: [5d6=4,3,3,4,1] 22
22:22:25 <James> An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source (except for channel energy).
22:23:19 <Steven> !throw 2d100
22:23:19 <diebot> Steven, 2d100: [2d100=39,21] 60
22:23:47 <Bairaq> "Distract her so I can get up!"
22:23:51 <Mojo> !roll 1d20+10
22:23:52 <dicebot> Mojo, 1d20+10: [1d20=3] 13
22:24:00 <Mojo> !roll 1d20+8
22:24:00 <dicebot> Mojo, 1d20+8: [1d20=12] 20
22:24:06 <Bairaq> (Could someone grab her aoo this round?)
22:24:24 <Mojo> !roll 1d20+10 reroll
22:24:25 <dicebot> Mojo, reroll: [1d20=8] 18
22:24:48 <Steven> !throw 2d10; 1d4
22:24:48 <diebot> Steven, 2d10: [2d10=8,4] 12; 1d4: [1d4=4] 4
22:26:22 <Mojo> !roll 1d20+13
22:26:23 <dicebot> Mojo, 1d20+13: [1d20=14] 27
22:26:27 <Steven> !throw 1d100
22:26:27 <diebot> Steven, 1d100: [1d100=55] 55
22:26:44 <Mojo> !roll 2d8+22
22:26:45 <dicebot> Mojo, 2d8+22: [2d8=4,4] 30
22:28:05 <Henry> !throw 1d6
22:28:06 <diebot> Henry, 1d6: [1d6=1] 1
22:29:02 <Steven> !throw 1d20+9
22:29:02 <diebot> Steven, 1d20+9: [1d20=3] 12
22:31:31 <James> !roll 1d8+1
22:31:31 <dicebot> James, 1d8+1: [1d8=7] 8
22:31:49 <Steven> !throw 1d100
22:31:49 <diebot> Steven, 1d100: [1d100=25] 25
22:32:21 <James> !roll 1d20+5 fort
22:32:21 <dicebot> James, fort: [1d20=6] 11
22:32:24 <James> !roll 1d20+5 fort
22:32:24 <dicebot> James, fort: [1d20=4] 9
22:32:30 <Steven> !throw 2d10; 1d4
22:32:30 <diebot> Steven, 2d10: [2d10=4,9] 13; 1d4: [1d4=4] 4
22:32:57 <James> 9 cha left
22:33:29 <Steven> !throw 1d100
22:33:29 <diebot> Steven, 1d100: [1d100=7] 7
22:33:50 <Bairaq> !throw 1d20+12
22:33:51 <diebot> Bairaq, 1d20+12: [1d20=12] 24
22:34:05 <Steven> !throw 1d100; 2d10; 1d4 cha
22:34:05 <diebot> Steven, 1d100: [1d100=79] 79; 2d10: [2d10=1,4] 5; cha: [1d4=2] 2
22:35:08 <Bairaq> !throw 5d6
22:35:09 <diebot> Bairaq, 5d6: [5d6=1,3,4,4,2] 14
22:35:51 <Steven> !throw 1d20+14
22:35:52 <diebot> Steven, 1d20+14: [1d20=8] 22
22:36:02 <Bairaq> !throw 1d20+12
22:36:02 <diebot> Bairaq, 1d20+12: [1d20=20] 32
22:36:06 <Steven> !throw 10d6
22:36:06 <diebot> Steven, 10d6: [10d6=5,3,5,5,6,1,4,1,2,2] 34
22:37:00 <Bairaq> !throw 1d100 high good
22:37:01 <diebot> Bairaq, high good: [1d100=68] 68
22:37:25 <Bairaq> !throw 1d20+11 attack; 2d6+8 damage
22:37:25 <diebot> Bairaq, attack: [1d20=12] 23; damage: [2d6=5,4] 17
22:38:06 <Henry> !throw 1d20+9
22:38:06 <diebot> Henry, 1d20+9: [1d20=6] 15
22:38:13 <Steven> !throw 1d100; 2d10; 1d4 cha
22:38:13 <diebot> Steven, 1d100: [1d100=55] 55; 2d10: [2d10=3,10] 13; cha: [1d4=4] 4
22:38:23 <Henry> 24/74
22:38:24 <Henry> 10 cha
22:38:39 <Henry> !throw 1d20+12
22:38:39 <diebot> Henry, 1d20+12: [1d20=5] 17
22:38:46 <Henry> !throw 5d6+7
22:38:47 <diebot> Henry, 5d6+7: [5d6=2,1,5,5,3] 23
22:38:59 <Henry> !throw 1d20+7
22:39:00 <diebot> Henry, 1d20+7: [1d20=20] 27
22:39:05 <Henry> !throw 1d20+7
22:39:06 <diebot> Henry, 1d20+7: [1d20=19] 26
22:39:14 <Henry> !throw 10d6+14
22:39:14 <diebot> Henry, 10d6+14: [10d6=2,1,1,5,3,4,1,3,3,4] 41
22:40:47 <Steven> !throw 1d100; 2d10; 1d4 cha
22:40:48 <diebot> Steven, 1d100: [1d100=20] 20; 2d10: [2d10=9,8] 17; cha: [1d4=3] 3
22:40:57 <Steven> !throw 1d100; 2d10; 1d4 cha
22:40:57 <diebot> Steven, 1d100: [1d100=94] 94; 2d10: [2d10=3,10] 13; cha: [1d4=4] 4
22:41:33 <Mojo> !roll 1d20+10
22:41:33 <dicebot> Mojo, 1d20+10: [1d20=4] 14
22:42:49 <Mojo> !roll 1d20+10
22:42:49 <dicebot> Mojo, 1d20+10: [1d20=12] 22
22:42:53 <Steven> !throw 1d100
22:42:54 <diebot> Steven, 1d100: [1d100=91] 91
22:43:13 <Mojo> !roll 2d2+12
22:43:13 <dicebot> Mojo, 2d2+12: [2d2=1,2] 15
22:43:23 <Henry> !throw 1d6
22:43:23 <diebot> Henry, 1d6: [1d6=6] 6
22:44:35 <Bairaq> I cast lesser restoration on myself
22:45:15 <Henry> henry makes and distributes 5 lesor restorations
22:45:22 <Mojo> Heals me and ishtar
22:45:32 <Bairaq> !throw 1d4
22:45:33 <diebot> Bairaq, 1d4: [1d4=3] 3
22:45:47 <James> !roll 5#1d8+1
22:45:47 <dicebot> James, 1d8+1: [1d8=7] 8, [1d8=2] 3, [1d8=8] 9, [1d8=4] 5, [1d8=8] 9
22:45:48 <Bairaq> I expend the rest of my lay on hands on myself
22:45:52 <Henry> !throw 1d4
22:45:52 <diebot> Henry, 1d4: [1d4=3] 3
22:45:55 <Bairaq> !throw 5d6
22:45:56 <diebot> Bairaq, 5d6: [5d6=2,2,4,6,2] 16
22:46:01 <Henry> 13/14 cha
22:46:02 <Bairaq> !throw 5d6
22:46:03 <diebot> Bairaq, 5d6: [5d6=4,4,3,1,4] 16
22:46:03 <Steven> !throw 1d4
22:46:04 <diebot> Steven, 1d4: [1d4=4] 4
22:46:07 <Bairaq> !throw 5d6
22:46:08 <diebot> Bairaq, 5d6: [5d6=4,4,2,5,3] 18
22:46:17 <James> !roll 3#1d8+1
22:46:18 <dicebot> James, 1d8+1: [1d8=2] 3, [1d8=1] 2, [1d8=3] 4
22:46:27 <James> !roll 3#1d8+1
22:46:28 <dicebot> James, 1d8+1: [1d8=2] 3, [1d8=6] 7, [1d8=2] 3
22:46:39 <Henry> !throw 4#1d8+5
22:46:39 <diebot> Henry, 4#1d8+5: [1d8=5] 10, [1d8=8] 13, [1d8=1] 6, [1d8=5] 10
22:46:46 <James> !roll 1d8+1
22:46:47 <dicebot> James, 1d8+1: [1d8=5] 6
22:46:51 <Henry> 64/74
22:46:52 <James> !roll 1d8+1
22:46:52 <dicebot> James, 1d8+1: [1d8=7] 8
22:48:31 <James> !roll 1d4 lesser restoration
22:48:32 <dicebot> James, lesser restoration: [1d4=2] 2
22:48:34 <Mojo> !roll 2d4
22:48:34 <dicebot> Mojo, 2d4: [2d4=4,2] 6
22:48:38 <James> 11/17 cha
22:49:43 <Mojo> !roll 1d4
22:49:43 <dicebot> Mojo, 1d4: [1d4=2] 2
22:49:53 <Henry> !throw 3d8+9
22:49:54 <diebot> Henry, 3d8+9: [3d8=7,1,6] 23
22:49:57 <Henry> 74/74
22:50:22 <Bairaq> 77/78
22:50:55 <Mojo> !roll 3d8+15
22:50:55 <dicebot> Mojo, 3d8+15: [3d8=3,6,1] 25
22:51:14 <Mojo> !roll 3d8+15
22:51:14 <dicebot> Mojo, 3d8+15: [3d8=1,2,7] 25
22:51:28 <Mojo> !roll 3d8+15
22:51:28 <dicebot> Mojo, 3d8+15: [3d8=2,4,7] 28
22:51:37 <Mojo> sorry wrong last one
22:51:46 <Mojo> !roll 3d8+9 ishtar
22:51:46 <dicebot> Mojo, ishtar: [3d8=5,6,8] 28
22:55:36 <James> !roll 1d4
22:55:36 <dicebot> James, 1d4: [1d4=2] 2
22:55:39 <James> !roll 1d4
22:55:39 <dicebot> James, 1d4: [1d4=3] 3
22:56:40 Proquar has quit (Client exited)
22:58:33 <Bairaq> !throw 1d20
22:58:33 <diebot> Bairaq, 1d20: [1d20=3] 3
22:58:41 <James> !roll 1d20+8 linguistics
22:58:41 <dicebot> James, linguistics: [1d20=13] 21
22:58:42 <Bairaq> !throw 1d20 fortunate charm reroll
22:58:42 <diebot> Bairaq, fortunate charm reroll: [1d20=4] 4
22:58:47 <Henry> "Would you like me to do it for you?"
22:58:59 <Henry> "I am extremely knowledgable in linguistics."
22:59:23 <Henry> !throw 1d20+14 linguistics.
22:59:23 <diebot> Henry, linguistics.: [1d20=3] 17
23:02:26 <Mojo> can anyone make me invisible?
23:02:34 <Henry> !throw 1d20+9
23:02:34 <diebot> Henry, 1d20+9: [1d20=4] 13
23:02:54 <Henry> !throw 1d20+9
23:02:54 <diebot> Henry, 1d20+9: [1d20=19] 28
23:02:55 <Henry> !throw 1d20+9
23:02:55 <diebot> Henry, 1d20+9: [1d20=15] 24
23:02:56 <Henry> !throw 1d20+9
23:02:56 <diebot> Henry, 1d20+9: [1d20=12] 21
23:02:57 <Henry> !throw 1d20+9
23:02:57 <diebot> Henry, 1d20+9: [1d20=13] 22
23:04:25 * Mojo grabs an extract of invisibility
23:05:29 <Mojo> sexy :)
23:06:50 <Mojo> !roll 1d20+8
23:06:51 <dicebot> Mojo, 1d20+8: [1d20=4] 12
23:06:53 <Mojo> !roll 1d20+8
23:06:53 <dicebot> Mojo, 1d20+8: [1d20=10] 18
23:07:18 Yiroep ([email protected]) has joined #d&d
23:07:47 <Mojo> !roll 1d20+2
23:07:47 <dicebot> Mojo, 1d20+2: [1d20=10] 12
23:07:49 <James> !roll 1d20+7 improved init
23:07:50 <dicebot> James, improved init: [1d20=2] 9
23:07:57 <Henry> !throw 1d20+2 init
23:07:57 <diebot> Henry, init: [1d20=15] 17
23:08:04 <Bairaq> !throw 1d20+2
23:08:04 <diebot> Bairaq, 1d20+2: [1d20=1] 3
23:08:28 <Steven> !throw 1d20+1
23:08:29 <diebot> Steven, 1d20+1: [1d20=19] 20
23:10:13 <Henry> !throw 1d20+14 percep
23:10:13 <diebot> Henry, percep: [1d20=4] 18
23:10:15 <James> !roll 1d20+8 perception
23:10:16 <dicebot> James, perception: [1d20=5] 13
23:10:21 <James> 3
23:10:35 <Bairaq> !throw 1d20-10
23:10:35 <diebot> Bairaq, 1d20-10: [1d20=15] 5
23:11:02 <Steven> !throw 1d20+14
23:11:03 <diebot> Steven, 1d20+14: [1d20=5] 19
23:12:22 <James> 13 touch AC
23:12:30 <Mojo> There's always time for lubrication!
23:12:45 <James> !roll 1d20+5
23:12:45 <dicebot> James, 1d20+5: [1d20=3] 8
23:12:57 <Steven> !throw 10d6
23:12:57 <diebot> Steven, 10d6: [10d6=1,3,2,3,2,5,2,3,3,6] 30
23:13:07 <James> 39/69
23:13:56 <Mojo> http://paizo.com/pathfinderRPG/prd/advanced/spells/heroSDefiance.html#_hero's-defiance
23:18:17 <Mojo> !roll 1d20+9
23:18:17 <dicebot> Mojo, 1d20+9: [1d20=16] 25
23:18:29 <James> "yep!"
23:18:34 <Mojo> !roll 2d6+13
23:18:34 <dicebot> Mojo, 2d6+13: [2d6=3,2] 18
23:19:55 <James> !roll 1d20+6+3
23:19:56 <dicebot> James, 1d20+6+3: [1d20=3] 12
23:20:55 <Steven> !throw 2d10; 1d4
23:20:56 <diebot> Steven, 2d10: [2d10=4,7] 11; 1d4: [1d4=2] 2
23:21:00 <James> !roll 1d20+5
23:21:01 <dicebot> James, 1d20+5: [1d20=16] 21
23:21:13 <James> 28/69
23:21:52 <Bairaq> detect evil
23:22:10 <Bairaq> smite evil
23:22:17 <Bairaq> call upon divine spirits
23:22:20 <Bairaq> ie divine bond
23:22:31 <Bairaq> and that's my turn
23:23:08 <Bairaq> !throw 1d20+12
23:23:08 <diebot> Bairaq, 1d20+12: [1d20=15] 27
23:23:14 <Steven> !throw 2d10
23:23:14 <diebot> Steven, 2d10: [2d10=6,8] 14
23:23:38 <Steven> !throw 1d20+14
23:23:38 <diebot> Steven, 1d20+14: [1d20=12] 26
23:23:50 <James> !roll 1d20+5 fort
23:23:50 <dicebot> James, fort: [1d20=11] 16
23:24:16 <James> !roll 1d20+5 fort
23:24:16 <dicebot> James, fort: [1d20=16] 21
23:24:21 <Steven> !throw 10d6
23:24:21 <diebot> Steven, 10d6: [10d6=1,1,4,3,6,5,2,2,3,2] 29
23:24:37 <James> 14/69
23:25:59 <Henry> !throw 1d20+9
23:25:59 <diebot> Henry, 1d20+9: [1d20=15] 24
23:26:08 <Steven> !throw 2d10
23:26:08 <diebot> Steven, 2d10: [2d10=4,5] 9
23:26:13 <Henry> 65/74
23:26:29 <Henry> !throw 2#1d20+12
23:26:29 <diebot> Henry, 2#1d20+12: [1d20=7] 19, [1d20=14] 26
23:26:36 <Henry> !throw 1d20+7
23:26:36 <diebot> Henry, 1d20+7: [1d20=19] 26
23:26:46 <Henry> !throw 3#5d4+7
23:26:46 <diebot> Henry, 3#5d4+7: [5d4=1,3,2,4,3] 20, [5d4=4,2,3,2,1] 19, [5d4=1,1,1,2,1] 13
23:27:35 <Steven> !throw 1d100; 2d10; 1d4 cha
23:27:35 <diebot> Steven, 1d100: [1d100=77] 77; 2d10: [2d10=2,5] 7; cha: [1d4=3] 3
23:28:22 <Mojo> !roll 1d20+10
23:28:22 <dicebot> Mojo, 1d20+10: [1d20=2] 12
23:29:19 <James> !roll 1d20+6+3
23:29:20 <dicebot> James, 1d20+6+3: [1d20=7] 16
23:30:35 <Henry> 18/21 bombs left
23:31:01 <Bairaq> !throw 1d20+20 attack 1; 2d6+31 damage 1; 1d20+15 attack 2; 2d6+31 damage 2;
23:31:02 <diebot> Bairaq, attack 1: [1d20=11] 31; damage 1: [2d6=4,3] 38; attack 2: [1d20=4] 19; damage 2: [2d6=1,3] 35
23:31:03 <Steven> !throw 1d100; 2d10; 1d4 cha
23:31:04 <diebot> Steven, 1d100: [1d100=28] 28; 2d10: [2d10=8,8] 16; cha: [1d4=2] 2
23:31:17 <Bairaq> !throw 1d20+12
23:31:18 <diebot> Bairaq, 1d20+12: [1d20=7] 19
23:33:20 <Steven> !rand james bairaq mojo
23:33:20 <dicebot> Steven, random: james
23:33:33 <Steven> !throw 1d20+14
23:33:33 <diebot> Steven, 1d20+14: [1d20=4] 18
23:33:45 <James> !roll 1d20+5 fort
23:33:46 <dicebot> James, fort: [1d20=11] 16
23:33:57 <James> !roll 1d20+5 fort
23:33:57 <dicebot> James, fort: [1d20=20] 25
23:34:01 <Steven> !throw 10d6
23:34:02 <diebot> Steven, 10d6: [10d6=3,6,6,2,5,4,1,1,6,6] 40
23:34:17 <Steven> !throw 1d100; 2d10; 1d4 cha
23:34:18 <diebot> Steven, 1d100: [1d100=50] 50; 2d10: [2d10=7,2] 9; cha: [1d4=1] 1
23:34:26 <Henry> !throw 1d20+9
23:34:26 <James> -6/69
23:34:26 <diebot> Henry, 1d20+9: [1d20=1] 10
23:34:38 <Henry> 56/74
23:34:47 <Henry> !throw 2#1d20+12
23:34:48 <diebot> Henry, 2#1d20+12: [1d20=10] 22, [1d20=1] 13
23:34:59 <Henry> !throw 1d20+7
23:34:59 <diebot> Henry, 1d20+7: [1d20=15] 22
23:35:45 <Bairaq> !throw 1d20+10
23:35:45 <diebot> Bairaq, 1d20+10: [1d20=9] 19
23:35:52 <Mojo> !roll 1d20+4
23:35:52 <dicebot> Mojo, 1d20+4: [1d20=1] 5
23:36:00 <James> !roll 1d20+9 reflex unconscious
23:36:00 <dicebot> James, reflex unconscious: [1d20=1] 10
23:36:50 <Henry> !throw 5d4+7
23:36:50 <diebot> Henry, 5d4+7: [5d4=3,1,3,4,3] 21
23:36:52 <Henry> !throw 5d4+7
23:36:53 <diebot> Henry, 5d4+7: [5d4=4,4,1,3,1] 20
23:36:54 <James> !roll 1d20+9 reflex armor
23:36:54 <dicebot> James, reflex armor: [1d20=4] 13
23:38:16 <Henry> !throw 1d20+8
23:38:16 <diebot> Henry, 1d20+8: [1d20=2] 10
23:38:35 <Henry> 44/74
23:41:26 <Henry> !throw 1d20+15 umd
23:41:27 <diebot> Henry, umd: [1d20=19] 34
23:41:45 <Bairaq> !spell breath of life
23:41:46 <diebot> Bairaq, BREATH OF LIFE conjuration (healing[]) cleric 5 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) or Will half, see text SR:yes (harmless) or yes, see textSource: PFRPG Core
23:41:46 <diebot> This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative
23:41:46 <diebot> amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
23:41:47 <diebot> Creatures slain by death effects cannot be saved by breath of life. Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.
23:41:50 <Henry> !throw 5d8+9
23:41:50 <diebot> Henry, 5d8+9: [5d8=5,6,2,7,7] 36
23:41:59 <James> 18/69
23:42:03 * James exhales
23:42:14 <Bairaq> "What's it like, being dead?"
23:42:24 <James> "Ask me later."
23:42:42 <Henry> "No you don't want to kick us off."
23:42:51 <Mojo> !roll 1d20+6
23:42:51 <dicebot> Mojo, 1d20+6: [1d20=15] 21
23:42:56 <Bairaq> !throw 1d20+15 diplo
23:42:56 <diebot> Bairaq, diplo: [1d20=3] 18
23:43:04 <Henry> !throw 1d20+15 diplo
23:43:04 <diebot> Henry, diplo: [1d20=5] 20
23:43:21 <Mojo> with guidance a total of 23
23:44:50 <Bairaq> I fucken heal my cha
23:44:54 <Bairaq> !throw 1d4
23:44:54 <diebot> Bairaq, 1d4: [1d4=4] 4
23:45:16 <Mojo> ask around for Parke rangston
23:45:17 <Henry> !throw 1d4
23:45:17 <diebot> Henry, 1d4: [1d4=4] 4
23:45:23 <Henry> henry is 14/14 cha
23:45:40 <Mojo> we should seriously buy another scroll
23:47:33 * Henry appraises them all
23:47:37 <Henry> !throw 1d20+10
23:47:37 <diebot> Henry, 1d20+10: [1d20=3] 13
23:48:13 <James> Auldwell
23:48:15 <James> Sellenmark Supply
23:49:16 <James> !roll 1d20+7 diplomacy
23:49:16 <dicebot> James, diplomacy: [1d20=10] 17
23:49:33 <Henry> !throw 1d20+15 assist
23:49:33 <diebot> Henry, assist: [1d20=2] 17
23:50:03 <Mojo> guidance
23:51:14 <James> !roll 1d20+7 diplomacy
23:51:14 <dicebot> James, diplomacy: [1d20=2] 9
23:51:18 <Henry> !throw 1d20+15 assist
23:51:19 <diebot> Henry, assist: [1d20=3] 18
23:52:51 * James pays 60gp
23:57:18 <Steven> retired.
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