// #d&d — 2011-12-17
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02:03:24 scoutlan.qld.au.austnet.org gives channel half-operator status to diebot
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02:03:28 NickOP sets mode -r Mekkis
02:05:30 Ballig is now known as Ballig1
07:08:04 Ballig1 is now known as Ballig
07:33:24 <Avatar> snypt: still no interest in skyrim
08:38:08 <Avatar> zzz
08:42:22 tristen ([email protected]) has joined #d&d
08:42:59 <tristen> 'morning!
08:46:14 <Ballig> sup
08:46:21 <Ballig> love how we have players who show up for once
08:46:34 <tristen> just got back from my ride
08:46:51 <tristen> gotta make a pork-product-sandwich
08:46:55 <tristen> put the kettle on
08:47:23 <Ballig> haha
08:47:28 <Ballig> shouldn't you be eating BEFORE your ride
08:48:34 <tristen> possibly but i'm still too asleep
08:48:41 <tristen> now i'm SET
08:51:20 <tristen> thelen's about too i think...hang on...
08:51:39 <Ballig> he's on skype
08:54:20 S711 ([email protected]) has joined #d&d
08:55:21 <Ballig> it's the crazy estonian!
08:55:46 <tristen> s711!
08:59:02 <Thelen> HE NO CRAZY!
09:00:17 <tristen> HE'S FROM BARCELONA...no wait...HE'S FROM TALLINN
09:00:45 <Thelen> My name is Inigo Montoya. You killed my father. Prepare to die
09:01:06 <Thelen> .ee is from the Kingdom of Eek
09:01:12 <Thelen> lots of very scared (and scary) people there
09:01:19 <Ballig> except that he's really from estonia
09:01:19 <Ballig> :p
09:02:12 <tristen> lolol
09:03:52 <Avatar> Ballig: do you have scenarios prepared to DM
09:04:05 <Ballig> crypt of the everflame
09:04:13 <Avatar> new ones
09:04:18 <Avatar> canine's in CotE
09:04:32 <Avatar> he didn't reply to me yesterday
09:04:39 <Ballig> I could do voice of the void
09:04:46 <Ballig> or voice in the void, whatever it's called
09:05:08 <Avatar> I've played that one
09:05:31 <Avatar> it's fine if you can find another 3rd
09:05:51 <Ballig> oh I didn't realise it was all about you
09:05:51 <Ballig> :p
09:06:02 <Avatar> :|
09:06:13 <Avatar> I could probably do frostfur captives
09:06:58 <Ballig> what's that
09:07:07 <Avatar> season 3 scenario
09:07:12 <Ballig> is it level 1
09:07:20 <Avatar> with level 1ers we should get the level 1 scenarios out of the way though
09:07:27 <Avatar> frostfur isn't level 1
09:07:41 <Ballig> are you going to TPK us with first steps 2
09:07:42 <Avatar> weren't we part way through first steps 3
09:07:45 <Ballig> yes
09:07:50 <Avatar> I don't know, I've never played it
09:07:54 <Avatar> who was in first steps 3
09:08:11 <Ballig> I can't remember
09:08:46 <Avatar> well I hope you don't expect me to remember
09:08:54 <Ballig> I'd expect Mekkis to remember
09:09:27 <Avatar> speaking of mekkis, where is that old man
09:09:36 <Ballig> isn't he younger than you
09:09:48 <Avatar> maybe, my memory isn't what it used to be
09:09:55 <Ballig> it used to be better?
09:10:04 <Avatar> maybe, my memory isn't what it used to be
09:11:42 <Avatar> okay we played first steps 3 on 26/11/11
09:11:54 <Avatar> who is Cathrane
09:12:06 <Avatar> brunius
09:12:10 <Avatar> god we'll never finish that scenario
09:12:27 <Avatar> and jaggedsoul is in that game too
09:13:02 <Ballig> jaggedsoul is the one who will never come back
09:13:13 <Avatar> he was here for it last week
09:13:21 <Avatar> the same weekend brunius said he was available
09:13:30 <Avatar> (and then wasn't)
09:13:36 <Ballig> jaggedsoul wasn't here
09:13:45 <Avatar> he was in we be goblins
09:13:49 <Ballig> no he wasn't
09:13:52 <Ballig> was he
09:13:55 <Avatar> yes
09:14:05 <Ballig> with his stupid cafe
09:14:18 <Avatar> well that's a matter of perspective
09:14:20 <tristen> yeah no mike
09:14:26 <Ballig> who's mike
09:14:31 <Thelen> miC
09:14:34 <Ballig> oh
09:14:41 <tristen> lol i thought you were kidding
09:14:57 <Thelen> lol
09:16:53 <Avatar> guess I'll sms mekkis
09:17:01 <Ballig> call him on skype
09:17:06 <Ballig> that will get his attention before an SMS will
09:17:16 <Thelen> lol skype ring
09:17:19 <Thelen> so annoying
09:17:23 <Ballig> yep
09:17:27 <Thelen> brrp brrp be beeep beep
09:17:31 <Thelen> *repeat*
09:17:35 <Avatar> he will just learn to turn it off
09:17:37 <tristen> bahahah
09:17:39 <Avatar> if he hasn't already
09:17:40 <Thelen> i do
09:17:43 <Thelen> i have all system sound off
09:17:48 <Thelen> windows, msn, skype, itunes, everything
09:17:56 <tristen> pffft windows
09:18:14 <tristen> the command prompt is the way of the future
09:18:16 <Thelen> how do u play skyrim on linooks?
09:18:30 <tristen> lol i don't - i use josh's
09:18:36 <Thelen> bwhaha
09:18:41 <Avatar> are you two both linux junkies as well
09:18:43 <tristen> my eyes are bleeding
09:18:47 <tristen> i'm at level 39
09:18:48 <Thelen> so not only are you a linux-boob, you steal PCs too!
09:18:57 <Thelen> Avatar not on the deskptop, but serevrs :D
09:19:22 <tristen> yeah
09:19:34 <tristen> i run a desktop though
09:19:37 <Thelen> we are both Q3 junkies
09:19:39 <Thelen> though
09:19:40 <tristen> only way to do development
09:19:51 <Mekkis> I'm here
09:19:58 <Thelen> and your queer!
09:20:36 <Ballig> his queer?
09:20:39 <Mekkis> do we have players?
09:20:42 <Avatar> it's us 4
09:20:52 <Thelen> "we're here and were queer"
09:21:01 <Avatar> yeah, us 4
09:21:07 <Ballig> they were queer but they aren't anymore?
09:21:09 <Thelen> i made skype group
09:21:17 <Thelen> we're
09:21:26 <Thelen> missed a apostraphee
09:21:35 <Mekkis> which destroyed the whole meaning
09:21:38 <Ballig> now you're making it too easy to make fun of you
09:21:39 <Ballig> :p
09:21:57 <Thelen> echo "We\'re here and we\'re queer";
09:22:12 <tristen> "i'm there and i'm square"
09:22:16 <Ballig> Mekkis: I need an asprintf alternative
09:22:29 <Thelen> titprintf ?
09:22:38 <Ballig> now you're just making things up
09:22:47 <Thelen> someone needs to make a sexual/prono language
09:23:03 <Ballig> and it should be graphical
09:23:06 <Avatar> hm, if we play first steps 2 I'd have to play as my ninja
09:23:08 <Ballig> except that then no one would ever finish making a program
09:23:16 <Thelen> lol
09:23:42 <Mekkis> #ifdef __MINGW32__
09:23:42 <Mekkis> #ifdef __ASPRINTF_HACK_ // Mingw doesn't have asprintf
09:23:42 <Mekkis> #define __ASPRINTF_HACK_
09:23:42 <Mekkis> #include <windows.h>
09:23:42 <Mekkis> int asprintf(char **ret, const char *fmt, ...);
09:23:42 <Mekkis> #endif
09:23:56 <Avatar> Mekkis: which scenario
09:24:08 <Mekkis> first steps 3
09:24:26 <Avatar> me and ballig are already half way through it
09:24:34 <Avatar> unless we're going to abandon that game and restart it
09:24:35 <Mekkis> where are the others?
09:24:45 <Avatar> brunius is unavailable, who knows about jaggedsoul
09:25:00 <Mekkis> should we assume that they're not coming back?
09:25:01 <tristen> maybe keep an npc handy
09:25:11 <tristen> if jagged lobs in, then he can take the npc?
09:27:25 <Avatar> are you skyping today mekkis
09:27:32 <Mekkis> ok
09:27:47 <Avatar> we dont' need an npc for jaggedsoul, that is asking for trouble
09:27:48 <Mekkis> are you content to abandon it and restart it?
09:28:03 <Avatar> i'm fine with it
09:28:05 <Mekkis> or do you want to continue, and I'll fill the new players in on what's happened?
09:28:08 <Avatar> I don't know about b1 and j2
09:28:18 <Avatar> I can sms brunius
09:28:35 <Avatar> how far in were we
09:28:41 <Mekkis> about half way
09:32:12 <Avatar> brunius is happy for us to restart it
09:32:21 <Avatar> and I think if jaggedsoul shows, he can join in and get credit
09:32:29 <Avatar> otherwise too bad if we can't communicate with him
09:32:34 <Avatar> that's his fault
09:32:51 <Mekkis> would you rather restart or continue. I should be able to add new players
09:33:04 <Avatar> continue
09:33:12 <Avatar> thelen said he's happy to continue
09:33:29 <Avatar> we need a refresh
09:35:15 <Mekkis> ok
09:35:25 <Mekkis> connect to devca
09:36:26 <Avatar> is this new
09:36:40 <Mekkis> no...
09:36:41 <Avatar> is that the 'half way' point
09:37:46 <Avatar> did you say you're coming into skype
09:38:17 <Mekkis> you've been asked to go to Escadar with an artifact to trade it with the gillmen there for one of the azlanti artefacts that they discovered there.
09:38:53 <Mekkis> You were told to meet up with Grandmaster Torch, who gave you a map (which you can see on map2)
09:39:03 Avatar is now known as Mellon
09:39:09 Ballig is now known as Samsuhn
09:39:20 Thelen is now known as Hitomi
09:39:20 Mellon is now known as Avatar
09:40:08 Avatar is now known as Mellon
09:40:15 ChanOP gives voice to Samsuhn
09:40:18 ChanOP gives voice to Mellon
09:40:22 ChanOP gives voice to Hitomi
09:40:28 ChanOP gives voice to tristen
09:40:58 tristen is now known as Tasiv
09:41:10 <Mellon> diebot.ti4200.info
09:41:14 <Hitomi> diebot.ti4200.info:4000
09:42:15 <Mekkis> You were told that the Aspis Consortium wishes to get their hands on the artifact, and that if you haven't completed your business within 30 days, the gillmen will make their arrangements with the Consortium
09:43:35 <Mekkis> An appraiser, Nestor Rees is accompanying you, and will look to determine whether the deal is genuine.
09:44:55 Tasiv has quit (Quit: Ex-Chat)
09:45:01 <Mekkis> So far, you've travelled through the Cainlands to the north of Absalom, gravely insulted several centaurs, and killed a Krenshar.
09:45:42 <Mekkis> I'll give you the full briefing for your reference if you want.
09:46:04 Tasiv ([email protected]) has joined #d&d
09:46:08 ChanOP gives voice to Tasiv
09:46:09 <Mekkis> Tasiv,
09:46:16 <Mekkis> So far, you've travelled through the Cainlands to the north of Absalom, gravely insulted several centaurs, and killed a Krenshar.
09:46:17 <Hitomi> woot
09:46:28 <Mekkis> I'll give you the full briefing for your reference if you want.
09:46:36 <Samsuhn> he's getting it from Avatar
09:46:40 <Samsuhn> are you not on skype Mekkis?
09:49:57 <Mekkis> http://nl.ti4200.info/~mekkis/FirstSteps3Briefing.txt
09:57:25 <Mellon> we continue on our journey to escadar blissfully unawares of any centaur warnings
09:58:52 <Mekkis> You travel up the mountains, it's getting rather cold.
09:59:08 <Mellon> how cold
09:59:33 <Mekkis> about 40 F
10:00:05 <Mellon> we don't care
10:00:08 <Mellon> we are adventurers
10:00:23 <Mekkis> make perception checks
10:00:33 <Mellon> for concealed items?
10:00:37 <Samsuhn> !throw 1d20+3 perception
10:00:38 <diebot> Samsuhn, perception: [1d20=1] 4
10:00:40 <Mellon> !throw 1d20+2 perception
10:00:41 <diebot> Mellon, perception: [1d20=11] 13
10:00:42 <Tasiv> !throw 1d20+1 perception
10:00:43 <diebot> Tasiv, perception: [1d20=4] 5
10:01:45 <Hitomi> !throw 1d20+2 perception
10:01:45 <diebot> Hitomi, perception: [1d20=9] 11
10:02:01 <Mekkis> As the sun begins to set, Mellon notices a covered wagon half-buried in the snow.
10:02:07 <Mekkis> just off the path
10:02:16 <Mellon> I point it out to the others
10:02:35 <Mellon> we investigate
10:02:36 <Samsuhn> "Let's investigate!"
10:02:37 <Mellon> stealthily
10:02:41 <Mekkis> roll stealth
10:02:43 <Mekkis> :)
10:02:52 <Mellon> !throw 1d20+3 stealth
10:02:53 <diebot> Mellon, stealth: [1d20=4] 7
10:02:54 <Samsuhn> !throw 1d20+1 stealth
10:02:55 <diebot> Samsuhn, stealth: [1d20=13] 14
10:03:03 <Tasiv> !throw 1d20+7 stealth
10:03:04 <diebot> Tasiv, stealth: [1d20=1] 8
10:03:23 <Hitomi> "I think I'll keep an eye out" and hold back
10:04:01 <Mekkis> You approach the wagon, and lift the cover
10:04:10 <Mekkis> revealing three frozen bodies
10:04:32 <Samsuhn> I cast detect magic
10:04:32 <Mellon> heal check, how did they die
10:04:36 <Samsuhn> and check the bodies and wagon
10:04:57 <Mekkis> sure
10:05:00 <Mekkis> roll it
10:05:26 <Hitomi> !throw 1d20+1 healcheck
10:05:26 <diebot> Hitomi, healcheck: [1d20=15] 16
10:06:01 <Mekkis> Hitomi discovers that the people have died from freezing
10:06:06 <Mellon> !throw 1d20 heal aiding
10:06:07 <diebot> Mellon, heal aiding: [1d20=7] 7
10:06:45 <Mellon> can we search the wagon
10:06:47 <Mekkis> sure
10:06:50 <Mekkis> nothing magical
10:07:23 <Mellon> concealed items ?
10:07:27 <Samsuhn> !throw 1d20+3 perception (search)
10:07:28 <diebot> Samsuhn, perception (search): [1d20=5] 8
10:07:35 <Mellon> !throw 1d20+5 perception
10:07:36 <diebot> Mellon, perception: [1d20=2] 7
10:07:36 <Tasiv> !throw 1d20+1 perception
10:07:37 <diebot> Tasiv, perception: [1d20=2] 3
10:07:55 <Hitomi> !throw 1d20+2
10:07:55 <diebot> Hitomi, 1d20+2: [1d20=6] 8
10:08:00 <Mekkis> the three corpses are wearing cold-weather outfits, and there's a wood-burning stove at the back of the wagon.
10:08:18 <Hitomi> "Looks to me like they could have survive, this is fishy!"
10:08:44 <Mekkis> There is a small amount of trade goods: cured meats and cheeses in the wagon as well.
10:08:47 <Hitomi> actually is there any wood to burn?
10:08:49 <Mellon> I take a cold weather outfit
10:09:04 <Mekkis> there is
10:09:05 <Tasiv> there's the cart to burn
10:09:11 <Hitomi> :D
10:09:13 <Mekkis> probably enough to last the night
10:09:25 <Hitomi> "Very fishy, there is plenty of wood to burn!"
10:09:31 <Tasiv> yeah i agree
10:09:40 <Hitomi> are we in an ambush position?
10:09:44 <Hitomi> ie close to a cliff etc
10:09:52 <Mekkis> not really
10:10:13 <Samsuhn> we'll take the provisions
10:10:14 <Hitomi> can we double check they are dead?
10:10:19 <Mekkis> okay
10:10:22 <Mekkis> they're dead
10:10:25 <Mekkis> and nonundead
10:10:34 <Hitomi> can we check for foul-play
10:10:37 <Hitomi> ok
10:11:10 <Samsuhn> "You three take the outfits."
10:11:17 <Mellon> "Sweet."
10:11:21 <Mellon> "What about you?"
10:11:31 <Samsuhn> "I'll be okay."
10:11:37 <Tasiv> "okay"
10:11:50 <Tasiv> "we'll take the food"
10:11:59 <Mekkis> it's starting to get dark now
10:12:01 <Mellon> "I'm happy to move on if you all are."
10:12:03 <Mekkis> what are your plans
10:12:29 <Mellon> we'll camp
10:12:45 <Tasiv> yep we'll camp
10:12:45 <Mekkis> okay
10:12:50 <Hitomi> "I will keep watch, you guys setup camp. light that fire"
10:12:55 <Mekkis> where are you camping?
10:13:32 <Mellon> "I don't think we should camp here."
10:13:43 <Mellon> "Someone might come back."
10:14:21 <Mekkis> colours and sizes please
10:14:51 Jaggedsoul ([email protected]) has joined #d&d
10:14:59 Jaggedsoul is now known as Gogg
10:15:09 <Gogg> hey guys
10:15:16 <Gogg> sorry I'm late
10:15:33 <Hitomi> hi Gogg
10:15:47 <Mellon> we travelled a bit further up
10:15:52 <Mellon> found a caravan thingamabob
10:16:05 <Mellon> now we're deciding if it's a good ambush spot for someone to get us or whether it's okay to camp there
10:16:22 <Mellon> me, Hitomi and Tasiv nabbed the cold weather outfits there
10:16:33 <Mekkis> colours and sizes please
10:17:01 <Mellon> blue, medium
10:17:22 <Mellon> samsuhn was white
10:17:25 <Mellon> gogg was brown
10:18:18 <Gogg> ok
10:18:59 <Gogg> is there a map for CA already?
10:19:03 <Mellon> 30/44/15
10:19:05 <Mellon> yeah
10:19:53 <Tasiv> green for me?
10:20:32 <Samsuhn> we'll camp away from the wagon
10:20:45 <Gogg> what's the address for the map?
10:20:45 <Tasiv> can we remove the wood heater from the wagon?
10:22:14 <Samsuhn> diebot.ti4200.info
10:23:43 <Mekkis> yes, you can
10:24:02 <Samsuhn> we'll camp against the cliff wall further down the path we came from
10:24:05 <Samsuhn> while we can still see the caravan
10:24:06 <Mekkis> it'll take about half an hour to move all the wood out, if you want to try to use it
10:24:36 <Samsuhn> we won't move the heater
10:24:43 <Samsuhn> I'll watch first
10:24:43 <Mekkis> ok
10:24:50 <Mekkis> what are sleeping/watching arrangements?
10:24:55 <Tasiv> double-watches?
10:25:03 <Gogg> I'm second
10:25:56 <Mellon> double watches
10:26:03 <Tasiv> i'll go first
10:26:10 <Mellon> I'll go second
10:26:11 <Samsuhn> Tasiv/Samsuhn first watch
10:27:00 <Mellon> Gogg/Hitomi for seocnd watch
10:27:01 <Samsuhn> Tasiv/Mellon for last watch
10:27:01 <Tasiv> aye
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10:29:25 <Mekkis> ataxia.il.us.austnet.org
10:30:58 <Gogg> took what out?
10:31:52 <Gogg> btw guys, can you add me in fb?
10:32:21 ChanOP ([email protected]) has joined #d&d
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10:32:21 scoutlan.qld.au.austnet.org gives channel half-operator status to diebot
10:32:21 scoutlan.qld.au.austnet.org gives channel operator status to ChanOP
10:32:21 scoutlan.qld.au.austnet.org gives voice to Samsuhn Tasiv Mellon Hitomi
10:32:37 ChanOP gives voice to Gogg
10:32:48 <Hitomi> <+Samsuhn> Tasiv/Samsuhn first watch
10:32:48 <Hitomi> [11:26] <+Mellon> Gogg/Hitomi for seocnd watch
10:32:48 <Hitomi> [11:26] <+Samsuhn> Tasiv/Mellon for last watch
10:32:50 <Mellon> [11:26] <Samsuhn> Tasiv/Samsuhn first watch
10:32:51 <Mellon> [11:26] <Mellon> Gogg/Hitomi for seocnd watch
10:32:51 <Mellon> [11:26] <Samsuhn> Tasiv/Mellon for last watch
10:33:27 <Mekkis> you settled down, try to huddle together for warmth
10:33:31 <Mellon> 6 hours ?
10:33:41 <Mellon> no that can't be right
10:33:46 <Mekkis> first watch, perception checks please
10:33:53 <Samsuhn> !throw 1d20+3 perception
10:33:54 <diebot> Samsuhn, perception: [1d20=7] 10
10:34:00 <Tasiv> !throw 1d20+1 perception
10:34:00 <diebot> Tasiv, perception: [1d20=15] 16
10:34:16 <Mekkis> the watch passes without incident
10:34:29 <Samsuhn> sleepytime for me
10:34:32 <Samsuhn> zzz
10:34:35 <Tasiv> zzzz
10:34:40 <Mekkis> Tasiv and Samsuhn wake Gogg and hitomi
10:34:52 <Samsuhn> yeah, I put my boot into Gogg to get him up
10:34:52 <Mekkis> Gogg, Hitomi, make perception checks
10:34:55 <Hitomi> !throw 1d20+2
10:34:55 <Gogg> yawns
10:34:56 <diebot> Hitomi, 1d20+2: [1d20=7] 9
10:35:00 <Gogg> !throw 1d20-1 perception
10:35:01 <diebot> Gogg, perception: [1d20=2] 1
10:35:08 <Hitomi> gogg is still sleepy
10:35:09 <Mekkis> none of you notice anything
10:35:13 <Gogg> still sleepy
10:35:15 <Mekkis> except that it's getting cold
10:35:35 <Mekkis> Gogg, Hitomi, Mellon, Samsuhn, Tasiv: make fortitude saves against cold
10:36:06 <Tasiv> !throw 1d20+4 fort
10:36:06 <diebot> Tasiv, fort: [1d20=4] 8
10:36:10 <Hitomi> !throw 1d20+5 fort
10:36:11 <diebot> Hitomi, fort: [1d20=8] 13
10:36:12 <Samsuhn> !throw 1d20+2
10:36:13 <diebot> Samsuhn, 1d20+2: [1d20=6] 8
10:36:19 <Gogg> !throw 1d20+6 fort vs cold
10:36:19 <diebot> Gogg, fort vs cold: [1d20=19] 25
10:36:52 <Gogg> "warm weather"
10:36:59 <Mellon> !throw 1d20+7 fort vs cold (cold weather outfit, huddling)
10:36:59 <diebot> Mellon, fort vs cold (cold weather outfit, huddling): [1d20=8] 15
10:37:17 <dMekkis> Gogg is unaffected
10:37:22 <dMekkis> everyone else takes
10:37:28 <dMekkis> !throw 1d6 nonlethal damage
10:37:29 <diebot> dMekkis, nonlethal damage: [1d6=1] 1
10:37:39 <Tasiv> !throw 1d6
10:37:39 <diebot> Tasiv, 1d6: [1d6=3] 3
10:37:44 <Samsuhn> "Fuck this, let's go to the stove."
10:37:44 <Hitomi> "Lets ligt a fire"
10:37:53 <Tasiv> "yeah this sucks"
10:37:56 <Mellon> *grumble grumble*, I go back to sleep
10:38:18 <Mellon> I join the others, grumbling
10:38:25 * Hitomi kicks him in the nuts "c'mon"
10:38:28 <Gogg> me too
10:38:42 <Samsuhn> we'll continue to make our normal watches
10:38:59 <Samsuhn> the people watching will use the cold weather gear
10:40:14 <Samsuhn> !throw 1d20
10:40:14 <diebot> Samsuhn, 1d20: [1d20=16] 16
10:40:15 <Mellon> !throw 1d20 survival
10:40:15 <diebot> Mellon, survival: [1d20=7] 7
10:40:36 <Tasiv> !throw 1d20+5 surv
10:40:36 <diebot> Tasiv, surv: [1d20=4] 9
10:42:00 <Hitomi> !throw 1d20+5 surv
10:42:00 <diebot> Hitomi, surv: [1d20=7] 12
10:42:46 <Gogg> !throw 1d20-1 survival
10:42:46 <diebot> Gogg, survival: [1d20=9] 8
10:43:27 <dMekkis> you don't know
10:43:57 <Mellon> did we finish the second watch?
10:44:11 <dMekkis> no
10:44:15 <dMekkis> so
10:44:27 <dMekkis> you're in the caravan, except for Gogg and Hitomi
10:44:31 <dMekkis> with the stove on?
10:44:32 <dMekkis> correct?
10:45:22 <Mellon> can we use perception for hearing inside the caravan
10:45:24 <Tasiv> everyone's in the caravan
10:45:30 <Gogg> agree
10:45:32 <Mellon> so we have some level of watch
10:45:37 <Mellon> and maximum warmth
10:45:49 <dMekkis> make fortitude saves
10:45:53 <Tasiv> mmm frozen corpses
10:45:55 <dMekkis> with a +4
10:46:08 <Tasiv> !throw 1d20+3
10:46:09 <diebot> Tasiv, 1d20+3: [1d20=1] 4
10:46:23 <Samsuhn> !throw 1d20+6
10:46:23 <diebot> Samsuhn, 1d20+6: [1d20=20] 26
10:46:34 <Gogg> !throw 1d20+10 fort vs cold
10:46:35 <diebot> Gogg, fort vs cold: [1d20=5] 15
10:46:40 <Mellon> !throw 1d20+10 fort
10:46:41 <diebot> Mellon, fort: [1d20=6] 16
10:46:44 <Hitomi> whats the modified we have currently?
10:47:05 <Hitomi> !throw 1d20+14 fort
10:47:05 <diebot> Hitomi, fort: [1d20=11] 25
10:47:22 <Mellon> I'm actually 17
10:47:24 <dMekkis> Tasiv, Gogg each take
10:47:34 <Gogg> !throw 1d20+15 for me then vs cold
10:47:35 <diebot> Gogg, for me then vs cold: [1d20=4] 19
10:47:38 <dMekkis> !throw 1d6 nonlethal damage
10:47:39 <diebot> dMekkis, nonlethal damage: [1d6=2] 2
10:47:47 <dMekkis> ok
10:47:54 <Mellon> tasiv rolled 14, not 4
10:47:55 <dMekkis> gogg doesn't take that
10:47:57 <Gogg> 20 then
10:47:59 <Tasiv> ok
10:48:10 <dMekkis> Tasiv still does
10:48:18 <dMekkis> the following hour, make fort saves again
10:48:28 <Mellon> to be clear, it's +5 if you have a cold weather outfit, +4 for the fire, +1 because you're huddling, and +fort
10:48:33 <dMekkis> no
10:48:43 <dMekkis> you don't get the +1, I've already added thatin
10:48:50 <Tasiv> !throw 1d20+13
10:48:50 <diebot> Tasiv, 1d20+13: [1d20=19] 32
10:48:50 <Gogg> do I have a cold weather outfit?
10:49:08 <Gogg> shucks
10:49:31 <Tasiv> cold weather outfit nazi says: "NO SUIT FOR YOU"
10:49:32 <Samsuhn> I'm using my endure elements scroll on myself
10:49:57 <dMekkis> ok
10:50:40 <Gogg> hmmmm
10:50:52 <Hitomi> gogg what is ur fort
10:50:57 <Gogg> +4
10:51:06 <Gogg> +6
10:51:20 <Gogg> +2 ftr +4 con
10:51:42 <Hitomi> im ftr, my sheet only says +4, is that right?
10:51:58 <Samsuhn> if your constitution is +2, yes
10:52:11 <Hitomi> so its really +4 then +2 more?
10:53:10 <Tasiv> "can we put the kettle on?"
10:53:32 <Hitomi> poly has the kettle
10:53:44 <Mellon> !throw 1d20+11 fort save
10:53:44 <diebot> Mellon, fort save: [1d20=16] 27
10:54:06 <Hitomi> !throw 1d20+13 fort
10:54:07 <diebot> Hitomi, fort: [1d20=6] 19
10:54:12 <Gogg> !throw 1d20+11 fort vs cold
10:54:13 <diebot> Gogg, fort vs cold: [1d20=6] 17
10:54:16 <dMekkis> ok
10:54:27 <dMekkis> the following hour, saves again please
10:54:32 <Gogg> !throw 1d20+11 fort vs cold
10:54:33 <diebot> Gogg, fort vs cold: [1d20=10] 21
10:54:34 <Tasiv> !throw 1d20+13
10:54:34 <diebot> Tasiv, 1d20+13: [1d20=8] 21
10:54:37 <Samsuhn> I sleep blissfully
10:54:40 <Hitomi> ho wmany hours have passed?
10:54:42 <Hitomi> !throw 1d20+13 fort
10:54:43 <diebot> Hitomi, fort: [1d20=5] 18
10:55:03 <Mellon> !throw 1d20+11 fort save
10:55:03 <diebot> Mellon, fort save: [1d20=6] 17
10:55:10 <dMekkis> hitomi and Mellon take
10:55:15 <dMekkis> !throw 1d6 nonlethal damage
10:55:16 <diebot> dMekkis, nonlethal damage: [1d6=4] 4
10:55:31 * Hitomi 9/13
10:55:43 <Tasiv> i will
10:56:07 <dMekkis> Tasiv notices that the sun's started rising
10:56:16 <Hitomi> can't Samsuhn go outside with protect elements?
10:56:25 <Samsuhn> I was asleep
10:56:57 <Hitomi> "Lets make breakfast and recover for a few hours"
10:57:31 <Hitomi> "Lets devine the weather for tonight"
10:58:00 <Mellon> mekkis are you there
10:58:20 <Gogg> hot heads
10:58:24 <Gogg> cold weather
10:58:50 * Hitomi shouts "STFU, make breakfast and recover for 2 hours"
10:58:50 <Samsuhn> we're moving
10:59:40 <Samsuhn> we're resting until we have 8 hours rest
10:59:42 <Samsuhn> then we're moving
10:59:44 <Tasiv> right
10:59:48 <Gogg> agree
11:00:07 <Hitomi> me and tasiv should take the watch, everyone else inside
11:00:28 <Mellon> I keep sleeping
11:00:50 <Tasiv> yep we let mellon sleep undisturbed
11:00:55 <dMekkis> ok
11:01:10 <dMekkis> you continue your sleep and wake up in the morning
11:01:13 <dMekkis> three hours have passes
11:01:16 <dMekkis> passed*
11:01:17 <Tasiv> excellent
11:01:18 <Samsuhn> we head out
11:01:21 <dMekkis> ok
11:01:24 <Samsuhn> and continue our epic journey of epicness
11:01:24 <Tasiv> yep let's go
11:01:32 <Tasiv> hang on
11:01:35 <Tasiv> before we go
11:01:39 <dMekkis> the path continues through the mountains.
11:01:41 <Tasiv> can we carry any of this wood?
11:01:44 <dMekkis> no
11:01:47 <dMekkis> it's all burned
11:01:47 <Gogg> heigh ho, heigh ho...
11:01:49 <Tasiv> ok
11:01:51 <Tasiv> let's go
11:02:08 <Tasiv> do you want order of marching?
11:02:11 <dMekkis> as the path winds around a large mountain, make perception checks
11:02:13 <dMekkis> not really
11:02:18 <Tasiv> k
11:02:19 <Samsuhn> !throw 1d20+3 perception
11:02:20 <diebot> Samsuhn, perception: [1d20=15] 18
11:02:27 <Gogg> !throw 1d20-1 perception
11:02:28 <diebot> Gogg, perception: [1d20=5] 4
11:02:30 <Mellon> !throw 1d20+2 perception
11:02:31 <diebot> Mellon, perception: [1d20=2] 4
11:02:35 <Hitomi> !throw 1d20+2 perc
11:02:35 <diebot> Hitomi, perc: [1d20=5] 7
11:02:43 <Tasiv> !throw 1d20+1
11:02:43 <diebot> Tasiv, 1d20+1: [1d20=15] 16
11:02:50 <dMekkis> Samsuhn, above the path, on a ledge, you see a golden glint of light
11:02:55 <dMekkis> about 50' above the path
11:03:06 <Samsuhn> "Hey, what's that?"
11:03:17 <Hitomi> as in the sun reflecting off something
11:03:18 <Samsuhn> "Can anyone climb up to check it out?" (I'm pointing at it)
11:03:22 <Hitomi> i have climb :D
11:03:24 <Mellon> "Not me."
11:03:24 <Tasiv> "i can climb ok"
11:03:34 <dMekkis> looking closer, you see that there's something like a statue up there.
11:03:45 <dMekkis> what are people doing?
11:04:45 <Samsuhn> one sec
11:05:17 <Samsuhn> "Hitomi, can you take off your armour and climb up?"
11:05:39 <Gogg> I can take off mine and climb
11:05:48 <Gogg> that will give me +5
11:05:57 <Hitomi> atm we're +8
11:06:15 <dMekkis> what are you doing?
11:06:24 <Tasiv> thinking...thinking...
11:06:48 <dMekkis> it feels like whenever I ask for a check, you form a committee to try to optimise your chances
11:07:14 <Samsuhn> of course we do
11:07:16 <Samsuhn> or else we die
11:07:20 <Mellon> I've got a grappling hook
11:07:23 <Tasiv> all in favour say "aye"
11:07:27 <Hitomi> "aye"
11:07:29 <Mellon> aye
11:07:32 <Tasiv> "aye"
11:07:37 <Gogg> who has the best climb?
11:07:39 <Samsuhn> Mellon is using his grappling hook to attach to the ledge
11:07:41 <Hitomi> me
11:07:42 <Samsuhn> and Hitomi is climbing the rope
11:07:47 * Hitomi does a strip-dance and prepares to climb
11:07:58 <Gogg> what the
11:10:31 <Samsuhn> Hitomi will take off his armour and take 10 on the climb, right Hitomi?
11:10:55 <Hitomi> "yes sounds like a plan"
11:11:00 <Tasiv> so roll!
11:11:00 <dMekkis> Hitomi climbs up
11:11:03 <Samsuhn> he doesn't roll
11:11:05 <Samsuhn> he's taking 10
11:11:05 <Tasiv> lol
11:11:06 <Tasiv> ok
11:11:11 <Tasiv> so don't roll!
11:11:17 <Gogg> lol
11:11:40 <Gogg> Hitomi, transform and roll out!
11:13:20 <Hitomi> "hey guys, there is an offering statue and bowl. I think we shoud put in some gold to guarantee safe passage"
11:13:34 <Samsuhn> I shout up "Do it."
11:14:11 <Tasiv> "YES DO IT"
11:14:19 <Hitomi> 5gp?
11:14:25 <Tasiv> "YEEEESSSS"
11:14:35 <Hitomi> my preccssioussss
11:14:50 <Mellon> "5gp is fine!"
11:14:54 <Tasiv> "of course we will"
11:14:55 * Hitomi puts in 25gp
11:15:08 <Gogg> "yep"
11:16:02 <Mellon> I'm muted
11:16:08 <Mellon> my headset gives me the shits
11:16:23 <Mellon> where on the site does it have a link to here
11:16:24 <Gogg> guys
11:16:26 <Mellon> on dungeon of magic
11:16:31 <Mellon> yo Gogg
11:16:35 <Mellon> how are you
11:16:43 <Gogg> doin great
11:16:55 <Gogg> you guys can add me in facebook
11:18:55 <Mellon> are you on google+
11:19:02 <Gogg> no
11:19:15 <Gogg> I can register
11:21:55 <Mellon> yeah do it
11:21:59 <Mellon> I post pathfidner stuff there occasionally
11:22:23 <Mellon> er
11:22:27 <Mellon> is your name jolly cruz
11:25:46 <Gogg> yep
11:26:40 <Mellon> is that your real name
11:26:48 <Hitomi> XD
11:28:13 <Gogg> yep
11:28:31 <Samsuhn> Mellon: mekkis is back
11:28:40 <Mellon> really that was fast
11:28:48 <Mekkis> I told you that it was possible
11:30:17 <Mekkis> you make your way down the mountain without incident
11:30:31 <Mellon> am I back to full hp
11:30:33 <Mekkis> you make camp once on your way down, with no issue
11:31:00 <Mellon> we continue on
11:31:02 <Mellon> hi ho hi ho
11:31:03 <Samsuhn> we'll continue on our journey
11:31:10 <Hitomi> "Inoticed I was warmed when we made the offering"
11:31:12 <Mellon> my character doesn't really sing that
11:31:12 <Mekkis> it's the morning now, and the mountains break up into swamps
11:31:24 <Mellon> "Me too."
11:31:27 <Mellon> "Well, not really."
11:31:28 <Mekkis> Thick blobs of fog dance in between large tickets as the foul
11:31:28 <Mekkis> stench of swamp gas pollutes the air. Several exotic species
11:31:28 <Mekkis> of vines twist along the vapor-shrouded path, creating an
11:31:28 <Mekkis> ethereal seeming tangle. At random intervals, a splash of fetid
11:31:28 <Mekkis> water sounds in the distance, signaling the presence of frogs
11:31:28 <Mekkis> or other bog creatures.
11:32:11 <Mekkis> The bog is rather muddy and unpleasant down here
11:33:09 <Tasiv> how clear is the path through the bog?
11:33:31 <Samsuhn> I'll follow the path
11:33:46 <Mellon> we all do
11:33:50 <Mekkis> ”Now be off. You have a long journey ahead of you. And
11:33:50 <Mekkis> remember, don’t deviate from this map—it’s designed to get
11:33:50 <Mekkis> you there and back safely!”
11:33:59 <Mekkis> that's what Grandmaster Torch told you
11:34:43 <Mekkis> could you tell me your acrobatics modifiers?
11:34:44 <Gogg> agree
11:34:53 <Samsuhn> +1
11:35:11 <Hitomi> +2
11:35:20 <Tasiv> +4
11:35:28 <Gogg> _5
11:35:31 <Gogg> -5
11:35:55 <Mellon> +8
11:36:34 <Mekkis> In the first hour, Mellon trips and falls in the bog
11:36:38 <Mellon> lies
11:36:46 <Gogg> no I'm not
11:36:48 <Samsuhn> we pull him out
11:36:53 <Mekkis> make a fort save
11:37:02 <Gogg> !throw 1d20+6
11:37:03 <diebot> Gogg, 1d20+6: [1d20=17] 23
11:37:03 <Mellon> !throw 1d20+1 fort
11:37:04 <diebot> Mellon, fort: [1d20=9] 10
11:37:08 <Mekkis> ok
11:37:53 <Mekkis> !throw 1d4
11:37:54 <diebot> Mekkis, 1d4: [1d4=4] 4
11:37:58 <Mekkis> ok
11:38:10 <Mekkis> Hitomi and Gogg trip up too
11:38:21 <Mekkis> Hitomi, fort saves
11:38:53 <Mekkis> Hitomi, fort save please
11:38:54 <Hitomi> !throw 1d20+4
11:38:55 <diebot> Hitomi, 1d20+4: [1d20=11] 15
11:38:57 <Mekkis> ok
11:39:08 <Mekkis> !throw 1d4
11:39:10 <diebot> Mekkis, 1d4: [1d4=4] 4
11:39:24 <Mekkis> the next hour passes without incident
11:39:29 <Mekkis> !throw 1d100
11:39:30 <diebot> Mekkis, 1d100: [1d100=40] 40
11:40:05 <Mekkis> the next hour, hitomi and Tasiv lose their footing and fall in
11:40:24 <Tasiv> !throw 1d20+3 fort
11:40:24 <diebot> Tasiv, fort: [1d20=6] 9
11:40:56 <Mekkis> Hitomi, fort save
11:41:08 <Hitomi> !throw 1d20+4
11:41:09 <diebot> Hitomi, 1d20+4: [1d20=16] 20
11:41:33 <Mekkis> !throw 2#1d100
11:41:34 <diebot> Mekkis, 2#1d100: [1d100=89] 89, [1d100=75] 75
11:41:54 <Hitomi> a large pikachu appears!
11:42:02 <Mellon> and we kill it
11:42:03 <Mellon> and move on
11:42:26 <Mekkis> fourth hour, a vine kicked back from Mellon hits Samsuhn, Tasiv and Gogg
11:42:32 <Mekkis> fort saves please
11:42:39 <Tasiv> !throw 1d20+3 fort
11:42:39 <diebot> Tasiv, fort: [1d20=10] 13
11:42:43 <Samsuhn> !throw 1d20+1
11:42:43 <diebot> Samsuhn, 1d20+1: [1d20=14] 15
11:43:01 <Mekkis> causing them to fall into the swamp
11:43:08 <Mekkis> !throw 3#1d100
11:43:09 <diebot> Mekkis, 3#1d100: [1d100=12] 12, [1d100=82] 82, [1d100=45] 45
11:43:10 <Gogg> btw, do you know that the guy he created pokemon died in the last tsunami in japan?
11:43:16 <Hitomi> :(
11:43:56 <Mekkis> Gogg, fort save please
11:44:01 <Samsuhn> !throw 1d20+3 perception @Mekkis
11:44:08 <Gogg> !throw 1d20+6 fort
11:44:08 <diebot> Gogg, fort: [1d20=16] 22
11:44:19 <Gogg> whew
11:44:23 <Tasiv> wait is that a rumour gogg?
11:44:24 <Tasiv> http://en.wikipedia.org/wiki/Satoshi_Tajiri
11:45:16 <Samsuhn> 6/7
11:45:21 <Gogg> read it somewhere
11:45:27 <Mekkis> The next hour, Tasiv slips on a slippery rock, and lands into Gogg
11:45:32 <Mekkis> who both land in the swamp
11:45:45 <Mekkis> fort saves
11:46:07 <Tasiv> !throw 1d20+3 fort
11:46:07 <diebot> Tasiv, fort: [1d20=18] 21
11:46:22 <Samsuhn> !throw 1d20+9 knowledge (nature)
11:46:22 <diebot> Samsuhn, knowledge (nature): [1d20=20] 29
11:46:47 <Mekkis> The hour after that, Gogg is distracted by a butterfly and lands in the swamp.
11:46:54 <Mekkis> Gogg, two fort saves
11:47:14 <Gogg> !throw 1d20+6 fort
11:47:14 <diebot> Gogg, fort: [1d20=13] 19
11:47:16 <Gogg> !throw 1d20+6 fort
11:47:16 <diebot> Gogg, fort: [1d20=17] 23
11:47:28 <Mekkis> the final two hours pass without incident
11:47:33 <Gogg> only thing I'm good at
11:48:21 <Mekkis> you exit the swamp
11:48:50 <Samsuhn> "Sweet, we're out!"
11:48:53 <Tasiv> who here has the highest charisma?
11:49:14 <Tasiv> i'm 10
11:49:30 <Mellon> 7
11:49:34 <Mekkis> The thick rolling fog begins to disperse
11:50:00 <Mekkis> The muck and vegetation are still thick, until...
11:50:05 <Mekkis> A large log rests across a dirt path, standing
11:50:05 <Mekkis> five feet tall. A moldering wood door
11:50:05 <Mekkis> covers one of the hollow ends of
11:50:05 <Mekkis> the log, and a makeshift mud
11:50:05 <Mekkis> chimney emits a thin wisp of
11:50:05 <Mekkis> blue smoke. From behind the
11:50:05 <Mekkis> crude house come the sound of
11:50:05 <Mekkis> someone humming an off-key tune.
11:50:19 <Hitomi> brb
11:51:34 <Samsuhn> "Let's go check it out!"
11:51:40 <Samsuhn> "Hail, friend!" I call out to whoever is humming
11:52:05 <Mellon> I hold back, taking the rear as we approach
11:52:19 <Tasiv> i also hold back, ready with my bow
11:52:25 <Samsuhn> white, medium
11:52:32 <Tasiv> lime green
11:54:30 <Mellon> blue medium
11:54:38 Spaceshot_tm2_ has quit (Ping timeout: 121 seconds)
11:54:39 <Gogg> brown medium
11:54:46 <Samsuhn> 6/7
11:54:51 <Gogg> 14
11:54:54 <Mellon> 10/10
11:55:01 <Gogg> 14/14
11:55:03 <Hitomi> 13/13/
11:55:06 <Tasiv> 9/9
11:55:24 Spaceshot_tm2 ([email protected]) has joined #d&d
11:58:33 <Mekkis> You make out a kobold
11:58:34 <Samsuhn> I speak Draconic
11:58:36 <Samsuhn> "Hail, friend!"
11:58:46 <Mekkis> She's speaking to the log
11:58:57 <Mellon> I understand draconic
11:59:11 <Mekkis> "Come on out, snap-jaw, and stay way from the thistles"
11:59:18 <Tasiv> croc!!!!
11:59:31 <Samsuhn> I say in Common "Might have a crocodile in there."
12:00:18 <Mekkis> She looks at you, and hisses at you
12:00:23 <Mekkis> and runs at you
12:00:33 <Mekkis> initiatives please
12:00:39 <Mekkis> !throw 1d20+3
12:00:40 <diebot> Mekkis, 1d20+3: [1d20=8] 11
12:00:41 <Mellon> !throw 1d20+3 init
12:00:41 <diebot> Mellon, init: [1d20=17] 20
12:00:41 <Samsuhn> !throw 1d20+3 init
12:00:42 <diebot> Samsuhn, init: [1d20=9] 12
12:00:53 <Hitomi> !throw 1d20+4
12:00:54 <diebot> Hitomi, 1d20+4: [1d20=5] 9
12:00:54 <Tasiv> !throw 1d20+4
12:00:55 <diebot> Tasiv, 1d20+4: [1d20=15] 19
12:00:58 <Gogg> !throw 1d20-1
12:00:59 <diebot> Gogg, 1d20-1: [1d20=20] 19
12:01:47 <Mekkis> it's Mellon's turn
12:02:06 <Mellon> what time of day is it?
12:02:26 <Mekkis> midafternoon
12:03:36 <Mekkis> !dist 65 50
12:03:37 <diebot> Mekkis, Length of hypotenuse: 82.006097
12:04:03 <Mellon> I cast enlarge person on
12:04:07 <Mekkis> Mellon starts casting enlarge person
12:04:10 <Mekkis> it's now Tasiv's turn
12:04:23 <Tasiv> not sure range of longbow?
12:04:28 <Mekkis> 100'
12:04:42 <Tasiv> !throw 1d20+5 ranged
12:04:42 <diebot> Tasiv, ranged: [1d20=16] 21
12:04:51 <Tasiv> !throw 1d8+4 damage
12:04:51 <diebot> Tasiv, damage: [1d8=3] 7
12:04:52 <Mekkis> hits
12:04:55 <Tasiv> on kobold
12:04:56 <Mekkis> she's not happy
12:05:04 <Tasiv> i am!
12:05:22 <Mekkis> it's now Gogg's turn
12:05:36 <Gogg> ftr
12:05:51 <Gogg> is the kobold within range of charge?
12:05:55 <Mekkis> no
12:05:58 <Mekkis> there's a log in the way
12:06:06 <Gogg> ready action
12:06:07 <Hitomi> and a frog on the log
12:06:17 <Tasiv> a frog on the log in the bog
12:06:28 <Gogg> charge with greataxe once in range
12:06:36 <Tasiv> there's got to be a dog and a hog around here somewhere
12:06:56 <Mekkis> ok
12:07:03 <Mekkis> it's now Samsuhn's turn
12:07:18 <Samsuhn> I cast mage armour and then walk to C20
12:07:38 <Mekkis> hmmm
12:07:45 <Mekkis> she casts a spell
12:08:01 <Mellon> spellcraft
12:08:06 <Samsuhn> !throw 1d20+9
12:08:07 <diebot> Samsuhn, 1d20+9: [1d20=20] 29
12:08:15 <Mellon> !throw 1d20+8
12:08:16 <diebot> Mellon, 1d20+8: [1d20=3] 11
12:08:33 <Mekkis> entangle
12:08:37 <Mekkis> make reflex saves
12:08:38 <Mellon> 12*
12:08:48 <Samsuhn> !throw 1d20+1 reflex
12:08:49 <diebot> Samsuhn, reflex: [1d20=6] 7
12:08:53 <Tasiv> !throw 1d20+6 reflex
12:08:53 <diebot> Tasiv, reflex: [1d20=9] 15
12:08:57 <Mekkis> Samsuhn is entangled
12:09:01 <Mekkis> Tasiv, is not entangled
12:09:07 <Gogg> !throw 1d20-1 reflex vs entangle
12:09:08 <diebot> Gogg, reflex vs entangle: [1d20=15] 14
12:09:24 <Hitomi> !throw 1d20+4
12:09:25 <diebot> Hitomi, 1d20+4: [1d20=5] 9
12:09:44 <Mekkis> Gogg is not entangled
12:09:49 <Mekkis> Hitomi is entangled
12:09:58 <Mekkis> mellon is entangled
12:10:16 <Mekkis> Mellon, roll reflex
12:10:26 <Mellon> !throw 1d20+3 reflex
12:10:27 <diebot> Mellon, reflex: [1d20=2] 5
12:10:29 <Mekkis> mellon is entangled
12:10:35 <Mekkis> Mellon, make concentration
12:10:45 <Mellon> !throw 1d20+5 concentration (int)
12:10:45 <diebot> Mellon, concentration (int): [1d20=8] 13
12:10:53 <Mekkis> you do not lose the spell
12:11:36 <Mekkis> it's now Hitomi's turn
12:13:29 <Gogg> what do we see in R16?
12:13:49 <Hitomi> I'll take a shot at it
12:13:52 <Hitomi> with my shortbox
12:13:57 <Tasiv> r16 gogg?
12:14:04 <Tasiv> refresh your map?
12:14:09 <Tasiv> are you in map4?
12:14:11 <Gogg> i16
12:14:19 <Tasiv> that's the croc
12:14:26 <Mekkis> make an attack at -4
12:14:32 <Tasiv> the kobold is at n9
12:14:57 <Hitomi> !throw 1d20+1 shortbow
12:14:57 <diebot> Hitomi, shortbow: [1d20=3] 4
12:15:09 <Gogg> it's within range of my charge, so my ready action will trigger right?
12:15:21 <Mekkis> you miss
12:16:26 * Hitomi moves east 15ft
12:16:34 <Mekkis> it's now Mellon's turn
12:16:43 <Mekkis> who areyou enlarging?
12:17:00 <Gogg> me
12:17:15 <Mellon> I cast enlarge on Hitomi
12:17:21 <Mekkis> Hitomi is large
12:17:28 <Mekkis> what are you doing now, Mellon
12:18:24 <Mellon> I cast mage armoI move to E18
12:18:42 <Samsuhn> !dist 20 10
12:18:42 <diebot> Samsuhn, Length of hypotenuse: 22.360680
12:18:52 <Mellon> and cast flare on the alligator
12:19:13 <Mekkis> well
12:19:16 <Mekkis> try and cast flare
12:19:19 <Mellon> I moved there and casted flare, not mage armour
12:19:20 <Mekkis> roll concentration
12:19:24 <Mellon> !throw 1d20+5
12:19:25 <diebot> Mellon, 1d20+5: [1d20=7] 12
12:19:29 <Mekkis> you Fail
12:19:35 <Mellon> all good
12:19:43 <Mekkis> what's the DC?
12:19:54 <Tasiv> !throw 1d20+5 ranged on kobold
12:19:54 <diebot> Tasiv, ranged on kobold: [1d20=16] 21
12:20:10 <Tasiv> !throw 1d8+4 damage
12:20:11 <diebot> Tasiv, damage: [1d8=4] 8
12:20:24 <Mekkis> DC of flare
12:20:28 <Mekkis> of
12:20:29 <Mekkis> ok
12:20:37 <Mekkis> !throw 1d20+4
12:20:38 <diebot> Mekkis, 1d20+4: [1d20=18] 22
12:20:47 <Mekkis> it's now Tasiv's turn
12:22:36 <Mekkis> ok
12:22:41 <Mekkis> the arrow hits the kobold
12:22:46 <Mekkis> Tasiv, make a reflex save
12:22:55 <Mekkis> or are you moving first?
12:22:58 <Hitomi> tasiv gogg not, sams hitomi mellon engtangled
12:23:31 <Mellon> Entangled: The character is ensnared. Being entangled
12:23:32 <Mellon> impedes movement, but does not entirely prevent it unless
12:23:33 <Mellon> the bonds are anchored to an immobile object or tethered by
12:23:33 <Mellon> an opposing force. An entangled creature moves at half
12:23:33 <Mellon> speed, cannot run or charge, and takes a –2 penalty on all
12:23:33 <Mellon> attack rolls and a –4 penalty to Dexterity. An entangled
12:23:33 <Mellon> character who attempts to cast a spell must make a
12:23:33 <Mellon> concentration check (DC 15 + spell level) or lose the spell.
12:23:58 <Mekkis> it's now Gogg's turn
12:24:15 <Gogg> !throw 1d20+8 melee attk (charge, readied action)
12:24:16 <diebot> Gogg, melee attk (charge, readied action): [1d20=1] 9
12:24:36 <Gogg> I readied an action on my first turn right?
12:24:51 <Gogg> I'll do that
12:25:41 <Gogg> move to H16
12:25:52 <Gogg> then attack
12:26:10 <Gogg> H15
12:26:16 <Mekkis> ok
12:26:18 <Mekkis> roll it
12:26:28 <Gogg> !throw 1d20+6 melee attk
12:26:29 <diebot> Gogg, melee attk: [1d20=7] 13
12:27:43 <Mekkis> miss
12:27:50 <Mekkis> it's now Samsuhn's turn
12:28:46 <Samsuhn> I'll acid splash the crocodile
12:28:57 <Samsuhn> I'll move 15 feet east
12:29:03 <Samsuhn> and acid splash the crocodile
12:29:46 <Mekkis> roll concentration
12:29:53 <Samsuhn> !throw 1d20+6 concentration
12:29:53 <diebot> Samsuhn, concentration: [1d20=18] 24
12:29:57 <Mekkis> roll attack
12:30:06 <Samsuhn> !throw 1d20-3 (includes -4 for entangle)
12:30:07 <diebot> Samsuhn, (includes -4 for entangle): [1d20=15] 12
12:30:17 <Mekkis> the acid hits the tree
12:30:24 <Mekkis> and burns away at it a bit
12:30:35 <Mekkis> she casts a spell
12:30:42 <Samsuhn> !throw 1d20+9 spellcraft
12:30:43 <diebot> Samsuhn, spellcraft: [1d20=10] 19
12:30:47 <Mekkis> the crocodile attacks Gogg
12:30:57 <Mekkis> Shillelagh
12:31:13 <Mekkis> !throw 1d20+5 CHOMP
12:31:14 <diebot> Mekkis, CHOMP: [1d20=16] 21
12:31:25 <Mekkis> !throw 1d6+3 damage
12:31:27 <diebot> Mekkis, damage: [1d6=3] 6
12:31:31 <Mekkis> goggtakes 6 damage
12:31:36 <Mekkis> it's now Hitomi's turn
12:32:13 <Mekkis> it's now Hitomi's turn
12:33:08 <Mekkis> !throw 1d20+5
12:33:10 <diebot> Mekkis, 1d20+5: [1d20=7] 12
12:33:15 <Mekkis> roll attack
12:33:20 * Hitomi makes a flanked power attack
12:33:36 <Hitomi> !throw 1d20+7
12:33:36 <diebot> Hitomi, 1d20+7: [1d20=9] 16
12:33:43 <Mekkis> misses
12:33:59 <Mekkis> it's now Mellon's turn
12:34:02 <Gogg> what?
12:34:13 <Mellon> I cast acid splash at the alligator
12:34:45 <Samsuhn> "She just enhanced her club, she's coming in to melee."
12:35:15 <Mekkis> roll concentration
12:35:23 <Samsuhn> me?
12:35:26 <Mekkis> Mellon,
12:35:37 <Mellon> yeah hang on
12:36:20 <Mellon> I move to L21
12:36:25 <Mellon> and cast mage armour
12:36:34 <Mekkis> stop taking shit back
12:36:35 <Mellon> erg
12:36:36 <Mellon> no casting
12:36:41 <Mellon> I can't cast it
12:36:42 <Mellon> it's a double move
12:36:56 <Mekkis> ok
12:37:01 <Mekkis> it's now Tasiv's turn
12:37:05 <Mellon> sorry man
12:37:08 <Mellon> if you were on skype you would understand
12:37:15 <Tasiv> k
12:37:28 <Tasiv> !throw 1d20+5 ranged on kobold
12:37:28 <diebot> Tasiv, ranged on kobold: [1d20=7] 12
12:37:57 <Gogg> brb
12:38:08 <Tasiv> you can run skype on linux no?
12:38:10 <Mekkis> miss
12:38:14 <Tasiv> gah
12:38:24 <Mekkis> moving
12:38:26 <Tasiv> can i move to f14
12:38:48 <Mekkis> sure
12:39:05 <Tasiv> cool
12:39:11 <Mekkis> it's now Gogg's turn
12:40:13 <Gogg> ok
12:40:34 <Gogg> attack croc
12:40:47 <Gogg> !throw 1d20+8 melee
12:40:47 <diebot> Gogg, melee: [1d20=11] 19
12:40:59 <Mekkis> hits
12:41:02 <Mekkis> roll damage
12:41:06 <Gogg> 1d12+7 dmg
12:41:19 <Gogg> !throw 1d12+7 dmg
12:41:19 <diebot> Gogg, dmg: [1d12=12] 19
12:41:33 <Mekkis> the croc is staggered
12:41:44 <Mekkis> it's now Samsuhn's turn
12:41:45 <Gogg> Intimidate
12:41:53 <Samsuhn> I say in Draconic: "Stand down or your pet dies."
12:42:03 <Samsuhn> I'll move one northeast and two east
12:42:41 <Mekkis> !throw 1d20+4 defensive casting
12:42:42 <diebot> Mekkis, defensive casting: [1d20=1] 5
12:43:05 <Mekkis> what are you doing?
12:43:07 <Samsuhn> I'll cast acid splash on the crocodile
12:43:15 <Mekkis> roll it
12:43:21 <Samsuhn> !throw 1d20+1
12:43:21 <diebot> Samsuhn, 1d20+1: [1d20=16] 17
12:43:27 <Mekkis> hits
12:43:31 <Mekkis> ummm
12:43:34 <Mekkis> no it doesn't
12:43:37 <Mekkis> misses
12:44:18 <Mekkis> she attempts to defensively cast a spell, but fails
12:44:30 <Mekkis> the croc attacks Gogg
12:44:32 <Mekkis> !throw 1d20+5
12:44:34 <diebot> Mekkis, 1d20+5: [1d20=8] 13
12:44:49 <Mekkis> it's now Hitomi's turn
12:44:54 <Mekkis> the croc collapses
12:44:58 <Samsuhn> "Kill the druid."
12:45:55 * Hitomi does a power attack on eldruido
12:46:19 <Hitomi> !throw 1d20+7
12:46:20 <diebot> Hitomi, 1d20+7: [1d20=16] 23
12:46:26 <Mekkis> hits
12:46:32 <Mekkis> roll massive damage
12:47:37 <Hitomi> !throw 2d8+7 dmg
12:47:38 <diebot> Hitomi, dmg: [2d8=8,5] 20
12:48:02 <Mekkis> she dies
12:48:03 <Samsuhn> I'll loot her
12:48:19 <Hitomi> "spoils boys!"
12:48:21 <Mekkis> you find a wand, a club, and 8 amethysts
12:48:28 <Mellon> can we identify the wand
12:48:29 <Samsuhn> I'll identify the wand
12:48:32 <Mekkis> try
12:48:33 <Samsuhn> !throw 1d20+11 spellcraft
12:48:34 <diebot> Samsuhn, spellcraft: [1d20=16] 27
12:48:39 <Mekkis> CLW
12:48:46 <Samsuhn> "Wand of cure light wounds."
12:48:47 <Mekkis> 50
12:49:03 <Samsuhn> I'll give it to Tasiv
12:49:09 <Samsuhn> we loot the house
12:49:22 <Mekkis> you don't find anything interesting in the house
12:49:52 <Tasiv> use clw on samster
12:49:53 <Mekkis> you continue through the bog and it clears out to plains.
12:49:56 <Gogg> cure me!
12:50:08 <Tasiv> use clw on gogg
12:50:20 <Tasiv> !throw 1d8+1
12:50:20 <diebot> Tasiv, 1d8+1: [1d8=1] 2
12:50:25 <Tasiv> !throw 1d8+1
12:50:25 <diebot> Tasiv, 1d8+1: [1d8=1] 2
12:50:38 <Gogg> 6
12:50:41 <Tasiv> use clw on gogg again
12:50:48 <Tasiv> !throw 1d8+1 on gogg
12:50:49 <diebot> Tasiv, on gogg: [1d8=2] 3
12:50:54 <Tasiv> use clw on gogg again
12:50:56 <Tasiv> !throw 1d8+1 on gogg
12:50:56 <diebot> Tasiv, on gogg: [1d8=2] 3
12:50:57 <Tasiv> k
12:51:03 <Samsuhn> we keep moving on the map
12:51:11 <Mellon> we continue on after/as we heal
12:51:13 <Gogg> full hp!
12:51:18 <Mekkis> you continue through the bog and it clears out to plains.
12:51:24 <Gogg> sweet
12:51:26 <Mellon> still continuing
12:51:30 <Mellon> we lost you on skype again mek
12:51:32 <Mekkis> a day later, you find yourselves at the town of Pier's end
12:51:52 <Tasiv> head down to port?
12:51:55 <Samsuhn> we seek out transport to escadar
12:52:07 <Mekkis> I think I'll end it there, unless you want me to take a 1 hour break for lunch first
12:52:23 <Samsuhn> how far are we from the end
12:52:50 Tasiv has quit (Quit: Ex-Chat)
12:52:57 <Mekkis> you need to get passage, and do business in Escadar
12:53:06 Tasiv ([email protected]) has joined #d&d
12:53:13 <Gogg> I need to go in a few minutes
12:53:19 <Mekkis> probably 2-3 hours, depending on how many committees you form
12:53:31 <Mellon> what % of the way through
12:54:04 <Mekkis> you've nearly finished act one
12:54:11 <Samsuhn> so 50%?
12:54:18 <Samsuhn> this is a pretty long scenario
12:54:25 <Mellon> I'd still rather take a 1 hour lunch
12:54:30 <Mellon> and npc gogg if he's okay with it
12:55:21 <Gogg> yep npc me
12:55:45 <Samsuhn> looks like we'll take an hour for lunch and come back
12:55:49 <Mellon> re-meet at 3pm
12:55:55 <Hitomi> me had lunch so nap time :D
12:56:05 <Tasiv> k 3pm it is
12:56:15 <Gogg> bye guys
12:56:29 Gogg has quit (Quit: )
13:08:44 <Mellon> 50% probably isn't that far off
13:08:47 <Mellon> in one session
13:08:54 <Samsuhn> that was two sessions
13:08:59 Mellon is now known as Avatar
13:09:03 <Avatar> oh wait you're right
13:09:10 <Avatar> what did we do in the first one
13:09:18 <Avatar> we got pretty far today I thought
13:09:24 <Samsuhn> got the quest, talked to centaurs, camped and got attacked by that thing in the night
13:09:41 <Samsuhn> this session we went through the mountains and the swamp and got attacked by a kobold druid
13:10:04 Samsuhn is now known as Ballig
13:11:08 <Avatar> yeha, not much the first time
13:11:36 <Avatar> the mountains and swamps were encounters in themselves
13:11:40 <Ballig> yeah
13:11:45 <Avatar> the swamp maybe not so much
13:12:14 <Avatar> the mountain required some planning or potential death
13:12:23 <Avatar> how could we have really prepared for that better
13:12:26 <Avatar> bought a blanket?
13:12:52 <Avatar> I guess we should have known mountains would be cold
13:13:03 <Avatar> I assumed we'd probably not go over them I guess
13:13:21 <Avatar> when you've got a map to look at, determining the terrain gets super important in terms of equipment-buying
13:13:42 <Ballig> we could've bought cold weather outfits
13:13:46 <Ballig> I bought endure elements
13:14:07 <Avatar> I still got to half life with a cold weather outfit
13:14:19 <Ballig> you could've all given me 25gp for endure elements
13:14:20 <Avatar> don't blame low hp either, I'm tough
13:14:38 <Avatar> it seems like you should always carry one endure elements scroll Just In Case
13:14:57 <Avatar> that probably saved us an enormous amount of hassle today
13:14:59 <Avatar> for 25gp
13:15:14 <Avatar> if the outfits weren't there, we'd be very screwed
13:15:20 <Avatar> or if our rolls were lower
13:15:20 <Ballig> yeah
13:15:31 <Avatar> what does a blanket do and how much does it weigh
13:16:15 <Avatar> the text for it is partially covered by the masterwork backpack image
13:16:49 <Avatar> 5sp, 3lb
13:16:53 <Ballig> I'm not even seeing it
13:17:13 <Avatar> wait, there's 2
13:17:17 <Avatar> it's in adventurer's armoury
13:17:18 <Ballig> there's Blanket, winter
13:17:37 <Ballig> does it have a description
13:17:40 <Ballig> I'm not seeing a description
13:17:43 <Avatar> 2sp for common, 5sp for winter
13:17:46 <Ballig> it starts with Caltrops
13:17:53 <Avatar> winter just says This is a fur blanket large enough for one person.
13:18:03 <Avatar> common blanket is in advanced player's guide as well ?
13:18:13 <Ballig> I'm looking in core
13:18:27 <Ballig> there is no description for a winter blanket in the core rulebook
13:19:51 <Avatar> yeah I can't find a source for winter blanket
13:20:11 <Avatar> apparently in the core rulebook, but
13:20:14 <Ballig> yeah
13:20:18 <Ballig> it's on the list of equipment
13:20:20 <Ballig> but there's no description
13:20:34 <Avatar> maybe errata?
13:21:42 <Ballig> doubt it
13:21:42 <Avatar> nope
13:21:47 <Avatar> I guess nobody has noticed it
13:21:56 <Avatar> pfd20 obviously has
13:22:49 <Avatar> in any case, it doesn't list any bonuses
13:22:57 <Avatar> +2 for the blanket I guess
13:23:05 <Ballig> probably
13:23:11 <Ballig> still surprised the stove only gives +4
13:23:31 <Ballig> did you contact Mekkis
13:23:35 <Avatar> I did sms him, no reply
13:23:46 <Avatar> if nothing else surely he'll check in after an hour
13:23:50 <Ballig> does he ever reply to SMS
13:23:56 <Avatar> no
13:23:57 <Ballig> you know you can't say surely with that
13:24:00 <Avatar> he replies in here
13:24:35 <Avatar> I think the +1 for huddling was a bit harsh
13:24:49 <Avatar> book does say +2 or -2 for conditional modifiers
13:24:56 <Avatar> or d&d did at least
13:25:14 <Avatar> the stove must have taken into account the cold weather outfit bonus too since it's also in the book
13:25:49 <Avatar> I can't argue with +4 or something that maybe should have been higher
13:26:14 <Avatar> you could just as easily argue having fitting clothes designed for cold weather provides more warmth
13:26:57 <Avatar> I don't even know what I'd rule if I had to make it up
13:27:13 <Avatar> +10 doesn't even seem particularly outrageous, unless there's a blizzard outside
13:27:27 <Avatar> when you have a home heater, it's meant to heat up the entire place to a comfortable temperature or it's not doing its job
13:27:32 <Ballig> well
13:27:46 <Ballig> I would have said the heater would remove the need to make saves at all
13:27:55 <Ballig> because it would have increased the temperature to a point that you were no longer freezing
13:28:06 <Ballig> but that would've made the encounter pretty easy
13:28:43 <Avatar> bit of a tough one there
13:28:49 <Avatar> we should try write a scenario
13:28:56 <Ballig> yeah
13:29:05 <Avatar> it is easy for us to criticise what seem to be rather large mistakes
13:29:14 <Avatar> but when you're writing it I'm sure it's quite tough at times
13:29:17 <Tasiv> that night in the cold was an interesting scenario
13:29:25 <Avatar> yeah interesting encounter
13:29:35 <Avatar> like The Orphanage
13:29:41 <Tasiv> yes exactly
13:29:46 <Avatar> I like those kinds of situations
13:30:28 <Avatar> also I don't think knowing the DC is metagaming there
13:30:34 <Ballig> oh, that's what that button does
13:30:44 <Avatar> same with climbing
13:30:51 <Avatar> the book gives players the DC's
13:30:59 <Ballig> yeah, it doesn't only give it to the GM
13:31:05 <Ballig> DC is again an abstraction of difficulty
13:31:14 <Ballig> "how difficult is this" "how dangerous is this"
13:31:23 <Avatar> there are situations where you would know if what you're doing is "enough" by matching up the numbers
13:31:36 <Avatar> at least from the information you know
13:31:41 <Ballig> yeah, you have an idea of how good a climber you are and how difficult a wall would be to climb
13:31:42 <Avatar> like we wouldn't know things like changing temperatures through the night
13:31:46 <Ballig> and whether you're likely to do it without trouble
13:31:53 <Avatar> but we'd know how cold it is right now
13:32:04 <Tasiv> heheh, hence the committee
13:32:11 <Ballig> yeah, and whether our current setup (heat and clothing) is going to be enough to keep you relatively safe through the night
13:32:23 <Avatar> and I'd go so far to say we know how cold it is before we take damage and can take preventative measures before we start taking nonlethal damage from it
13:32:44 <Avatar> that is probably lenient but I'd say that's a better way to DM it, both realistically and to make the game more fun for the players
13:33:12 <Avatar> cold or hot weather is sort of an exceptional case with this kind of thing
13:33:16 <Avatar> you have time to fix it
13:33:32 <Ballig> yeah
13:33:41 <Avatar> it's only when you run out of options that the damage starts taking place
13:33:42 <Ballig> "it's getting cold" rather than, after an hour, "shit I'm so cold"
13:33:42 <Ballig> :p
13:33:46 <Avatar> haha yeah
13:33:55 <Avatar> it might be different if you're sleeping, that's a bit harder to say
13:34:03 <Ballig> sleeping I can understand
13:34:04 <Avatar> but even then you could just wake up early
13:34:12 <Ballig> I lie around in bed for an hour before bothering to warm up somehow
13:34:14 <Avatar> I don't know about that one
13:34:42 <Avatar> probably would take the damage and then wake up
13:34:55 <Avatar> give the player the option to continue sleeping or to do something
13:35:00 <Avatar> and just have a bad night's sleep
13:50:17 <Hitomi> gettin hot in here :/
13:50:28 <Ballig> are you coming on to me
13:51:17 <Hitomi> yes
13:51:25 <Tasiv> ooh look at the time - it's tea o'clock
13:51:37 <Avatar> yeah that's what the break is for
13:51:45 <Avatar> hopefully you can eat at your desk like the rest of us civilised people
13:52:23 <Ballig> haha
13:52:24 <Ballig> yeah
13:53:54 <Hitomi> i ate ages ago
14:04:22 <Avatar> let's start skype back up aye
14:15:55 <Ballig> http://www.apsjobs.gov.au/SearchedNoticesView.aspx?Notices=10555030%3A1&mn=JobSearch
14:26:51 <Avatar> cmon mekkis
14:47:58 <Mekkis> mmm
14:48:07 <Avatar> chrissakes man
14:48:14 <Avatar> making up for the 15 minutes the first time
14:48:54 <Mekkis> it's before 3pm
14:49:04 <Avatar> one hour
14:49:15 <Hitomi> its before 3pm on most of the planet
14:49:22 <Mekkis> [14:49] <Avatar> one hour
14:49:30 <Avatar> it's almost 2
14:50:18 <Ballig> [1:55:20 PM] <+Samsuhn> looks like we'll take an hour for lunch and come back
14:50:26 <Ballig> two hours ago! :p
14:50:34 <Avatar> cmon man you knew
14:50:44 <Avatar> we're on skype waiting for you to go
14:52:16 <Mekkis> call me
14:52:24 <Ballig> not seeing you on yet
14:52:55 <Mekkis> what about now?
14:53:03 <Ballig> nope
14:53:04 <Ballig> call failed
14:53:05 <Avatar> he tried you and it hung up
14:53:09 <Avatar> pretty quickly
14:53:11 <Avatar> did you change something
14:54:03 <Mekkis> what about now?
14:54:10 Spaceshot_tm2 has quit (EOF from client)
14:54:12 <Ballig> yeah I see you now
14:54:15 Brunius has quit (Ping timeout: 121 seconds)
14:54:24 <Mekkis> ok
14:54:34 <Mekkis> what areyou doining in Pier's end
14:54:38 <Mekkis> killing some shit?
14:54:41 <Avatar> we buy butterfly nets
14:54:44 <Mekkis> sure
14:54:47 <Avatar> and a periscope
14:54:48 <Mekkis> they're 2gp each
14:54:52 <Mekkis> that's 30gp
14:55:00 <Avatar> periscopes are 20gp
14:55:04 <Mekkis> not here
14:55:11 <Avatar> oh
14:55:43 <Avatar> ok we each buy at least 1 butterfly net
14:55:47 <Avatar> we'll leave the periscope for now
14:56:01 <Avatar> I'll take it
14:56:16 <Tasiv> do nicks gentlemen
14:56:20 Avatar is now known as Mellon
14:56:23 Ballig is now known as Samsuhn
14:56:30 <Mellon> can I buy a scroll of endure elements also
14:56:34 ChanOP gives voice to Tasiv
14:56:35 <Mellon> is that above normal price as well
14:56:47 <Mekkis> that's normal price
14:56:51 <Mellon> ok I buy 1
14:56:58 <Hitomi> is there any sort of liferaft type blowup thing you can buy?
14:57:18 <Mekkis> no
14:57:44 <Samsuhn> we'll be trying to find passage
14:58:09 <Mekkis> ok
14:58:18 <Mekkis> walk along the pier
14:58:34 <Mekkis> you see three boats around
14:58:48 <Hitomi> can we check which looks most sturdy and least shady
14:59:15 <Hitomi> !throw 1d20+2 perception
14:59:16 <diebot> Hitomi, perception: [1d20=8] 10
14:59:46 <Samsuhn> can we see anyone who looks like they own a boat there?
15:00:25 <Mellon> Gogg, Hitomi and myself check out the boats
15:00:29 <Mellon> !throw 1d20+2 perception aiding
15:00:29 <diebot> Mellon, perception aiding: [1d20=1] 3
15:00:29 <Mekkis> the best boat appears to be owned by a halfling called "Small Otti"
15:00:50 <Samsuhn> I'll track down Small Otti
15:00:59 <Mekkis> Small Otti is in the tavern, eating.
15:01:03 <Mekkis> He's rather plump
15:01:16 <Hitomi> would he make a good roast?
15:01:40 <Mellon> !throw 1d20+8 knowledge local
15:01:40 <diebot> Mellon, knowledge local: [1d20=5] 13
15:01:49 <Mekkis> you know that he likes eating
15:01:49 <Samsuhn> "Greetings, are you Otti by any chance?"
15:01:57 <Mekkis> "Greetings. And you are...?"
15:02:08 <Samsuhn> "Samsuhn, I am interested in doing some business with you."
15:02:10 <Mellon> I bring a Good meal to the table
15:02:18 <Mekkis> "Ah, is that for me?"
15:02:27 <Mellon> "Yep."
15:02:53 <Mekkis> "Great. What business"
15:03:23 <Mellon> I point to my friend Samsuhn
15:03:30 <Samsuhn> "We seek transport on your ship."
15:03:35 <Mekkis> "Where to?"
15:03:39 <Mekkis> he starts eating
15:03:46 <Samsuhn> "Just to Escadar."
15:03:53 <Tasiv> (and back)
15:04:22 <Mekkis> While chewing a drumstick, he mutters, "55 gold."
15:04:59 <Samsuhn> "Oh, of course, of course. Our coinpurses are with our pack mules. Do you want to come out so we can pay you? After your meal, of course."
15:05:16 <Mekkis> "Very well. Is this my meal, or can I have seconds?"
15:05:16 <Mellon> "After the meal." I agree
15:05:25 <Samsuhn> "Seconds sounds good to me."
15:05:33 <Mekkis> "And some wine to wash it down."
15:06:02 <Samsuhn> "A pitcher of wine for our friend here!"
15:06:04 <Mekkis> "I like the good stuff"
15:06:24 <Hitomi> "If we get the finest, will you take us for 25gp?"
15:06:34 <Mekkis> Hitomi, diplomacy
15:06:59 <Hitomi> !throw 1d20-1 dip
15:06:59 <diebot> Hitomi, dip: [1d20=10] 9
15:07:25 <Mekkis> "THat's three bottles I'm giving up, for one bottle."
15:07:49 <Mekkis> "Doesn't sound good to me. A halfling's gotta eat, y'know"
15:08:01 <Samsuhn> "Of course. We'll be out at our pack mules when you're done."
15:08:04 <Mekkis> "And I need my stature to maintain my buoyancy"
15:08:12 <Mellon> "Finish your meal, then we'll talk."
15:08:18 <Mekkis> he finishes his two meals
15:08:21 <Mekkis> then exits the tavern
15:08:21 <Mellon> I head outside
15:08:28 <Mekkis> "Waddya want?"
15:08:33 <Samsuhn> once we're in an area that isnt' crowded, I want to cast hypnotism on him
15:08:35 <Mekkis> "Escadar? eh"
15:08:36 <Mekkis> sure
15:08:41 <Mekkis> what's the DC?
15:08:56 <Mekkis> !throw 1d20+3 will save
15:08:58 <diebot> Mekkis, will save: [1d20=17] 20
15:08:58 <Samsuhn> 20
15:09:13 <Mekkis> "What was that?"
15:09:23 <Mekkis> "So, 55gp is OK?"
15:09:25 Brunius ([email protected]) has joined #d&d
15:09:46 <Samsuhn> "Oh, sorry about that. Sure, here's the 55 gold."
15:09:53 * Mellon rolls his eyes
15:10:00 <Mekkis> he takes the gold. "When do you wish to leave?"
15:10:19 <Samsuhn> "At the next opportunity."
15:10:23 <Mekkis> "Let's go."
15:10:29 <Samsuhn> "Excellent."
15:10:29 <Mellon> and we do so
15:10:33 <Tasiv> aye
15:10:54 <Mekkis> He takes you to his boat, shows you into the cabin, and tells you not to disturb him.
15:11:00 <Mekkis> then he sails you to Escadar
15:11:29 <Mekkis> The scenic and uneventful journey takes 12 hours.
15:11:35 <Mellon> sweet
15:11:38 <Mellon> everyone healed
15:11:54 <Mekkis> You are now at the port of Escadar
15:12:43 <Samsuhn> we want to seek out these jerks we have to deal with
15:12:45 <Samsuhn> who were they again
15:13:38 <Mekkis> Nestor Rees tells you that you should tell the Gillman embassy that you're available, and to arrange a meeting place for the negotiations
15:13:56 <Samsuhn> we do that
15:13:59 <Mekkis> Alright
15:14:04 <Mellon> we look for the Gillman embassy
15:14:18 <Mellon> knowledge local for gillman ?
15:14:41 <Mellon> !throw 1d20+8 knowlegde local
15:14:42 <diebot> Mellon, knowlegde local: [1d20=7] 15
15:16:27 <Mellon> sorry, that should be 18
15:19:20 <Mellon> are you still there ?
15:21:00 <Mekkis> The low azlanti embassy is mainly underwater, with several offices on the shore where people can go and state their business. The ambassador generally stays in his offices underwater, and only comes out in important business, which your trade does not really count as.
15:21:54 <Tasiv> "let's go and state our business"
15:22:38 <Samsuhn> we tell the embassey we're available
15:22:40 <Samsuhn> and arrange a meeting place
15:22:42 <Samsuhn> what do they tell us
15:23:10 <Mekkis> Go to the embassy, and one of the gillmen approaches you
15:23:15 <Mekkis> "State your business."
15:23:29 <Samsuhn> "We were sent by the Pathfinder Society to organise a trade of artifacts."
15:23:57 <Mekkis> "Ah, trading for the artifacts. I assume that you have your side of the deal available with you?"
15:24:38 <Samsuhn> "Yes, we have our trade here."
15:25:13 <Mekkis> "Very well. Meet us at the Grindylow's Goblet tomorrow morning and we'll send our representatives over there."
15:25:37 <Samsuhn> "Excellent, we look forward to doing business with the Low Azlanti."
15:25:51 <Mekkis> "As do we, with the Pathfinder Society."
15:25:59 <Samsuhn> we seek rooms at the Goblet
15:26:01 <Samsuhn> if they have any
15:26:04 <Mellon> "TIME FOR A DRINK?"
15:26:08 <Tasiv> yes!
15:26:12 <Mekkis> they do
15:26:13 <Tasiv> "yes!"
15:26:17 <Samsuhn> "Settle, Mellon. Settle. We need our wits about us."
15:26:28 <Mellon> "Yes, yes, of course."
15:27:02 <Tasiv> do they have like a big suite so we're not split up?
15:28:45 <Samsuhn> okay
15:28:49 <Samsuhn> we take turns guarding Nestor's room
15:28:57 <Mekkis> ok
15:29:07 <Mekkis> you sleep and wake up without incident
15:29:14 <Tasiv> ok
15:29:16 <Samsuhn> okay
15:29:18 <Tasiv> we're all good
15:29:53 <Mekkis> The sounds of a busy tavern echo off the wooden walls of this
15:29:53 <Mekkis> unusual building. Resting precariously over Escadar’s harbor,
15:29:53 <Mekkis> the Grindylow’s Goblet offers an unequaled view of the water.
15:29:53 <Mekkis> In the bar’s center, a thick glass aquarium presents a striking
15:29:53 <Mekkis> display. Within the tank, a coral statue of a goblin with the
15:29:53 <Mekkis> lower body of an octopus hosts a school of colorful fish that
15:29:53 <Mekkis> flit about the nooks and crannies of its tentacles.
15:31:11 <Samsuhn> we'll wait for the azlanti
15:31:32 <Mekkis> Two Low Azlanti enter. A man and a woman.
15:32:00 <Samsuhn> I greet them at the door
15:32:02 <Mekkis> they see you
15:32:05 <Samsuhn> "Good morning."
15:32:09 <Mekkis> "Greetings."
15:32:14 <Mekkis> "You are the pathfinders?"
15:32:27 <Mellon> I check for their weapons and armour
15:32:27 <Samsuhn> "You must be the Low Azlanti representatives. We represent the Pathfinder Society."
15:32:28 <Mekkis> they're carrying spears
15:32:32 <Mellon> OK
15:33:17 <Samsuhn> "Are we ready to trade?"
15:33:37 <Mekkis> "Ah. May we have a seat, so we can show each other our wares?"
15:34:01 <Samsuhn> "Of course, of course. Do you drink wine?"
15:34:22 <Mekkis> "Yes, but let's get the business sorted first
15:34:40 <Samsuhn> "Excellent." I'll lead them back to our table
15:34:55 <Mekkis> like that?
15:35:04 <Tasiv> is there anyone else in the room paying attention?
15:35:04 <Samsuhn> I'll offer the guy at N7 money for a pitcher of wine if he'll find another table
15:35:08 * Hitomi wants to look around and see if anyone is watching us
15:35:09 <Mellon> I stand up for the other guy
15:35:12 <Mellon> so they can sit together
15:35:28 <Mekkis> Samsuhn, 2gp
15:35:38 <Mellon> I make it appears as if I'm being respectful, but actually I just want to be tactful
15:35:50 <Samsuhn> we'll do that
15:35:53 <Mekkis> ok
15:35:56 <Samsuhn> Il'l move them over to that table
15:36:03 <Samsuhn> "A bit of privacy, so curious ears don't overhear."
15:36:07 <Mekkis> like so?
15:36:12 <Hitomi> yea
15:36:20 <Mellon> !throw 1d20+2 perception
15:36:20 <diebot> Mellon, perception: [1d20=17] 19
15:36:22 <Hitomi> !throw 1d20+2
15:36:23 <Tasiv> !throw 1d20+1 perception
15:36:23 <diebot> Hitomi, 1d20+2: [1d20=14] 16
15:36:24 <diebot> Tasiv, perception: [1d20=13] 14
15:37:01 <Mekkis> hmmm
15:37:16 <Mekkis> you're going to crowd them?
15:37:16 <Tasiv> i'll stand up
15:37:27 <Tasiv> no looking outwards
15:37:40 <Mekkis> like that?
15:37:45 <Tasiv> yep
15:37:52 Tasiv has quit (Quit: Ex-Chat)
15:37:57 <Mekkis> the bartender is looking at the business going on over there
15:37:59 Tasiv ([email protected]) has joined #d&d
15:38:02 ChanOP gives voice to Tasiv
15:38:12 <Mekkis> some of the others are looking around too
15:38:27 <Mellon> do I know if this kind of thing would be odd
15:38:33 <Mellon> using knowledge local or nobility
15:38:37 <Samsuhn> "So we're told that you've found a unique relic of Azlanti origin on the Innear Sea's floor."
15:38:38 <Mekkis> the male sits down and speaks:
15:38:40 * Hitomi tells Samsuhn "hey man we're attracting attention, think we should get out of here"
15:38:47 <Mekkis> "Greetings. I am Shoalo."
15:38:54 <Mellon> local realy
15:38:56 <Mellon> really*
15:38:59 <Mekkis> no
15:39:12 <Samsuhn> "I am Samsuhn, Shoalo. I am happy to do business with you."
15:39:16 <Samsuhn> "Who is your companion here?"
15:39:17 <Mekkis> "That we have. Shall we show our artifacts together."
15:39:33 <Samsuhn> "Of course." I motion for Nestor to get our relic
15:39:39 <Mekkis> anything you want to do MUST be communicated over IRC
15:39:52 <Tasiv> stay put
15:40:01 <Tasiv> but standing
15:40:02 <Hitomi> puts("Stay");
15:40:43 <Mekkis> Nestor takes out his package, and unveils something that appears to be an orb, lightly glowing with an amber light.
15:41:33 <Mekkis> Shoalo takes out a package, and reveals what seems to be a miniature telescope.
15:42:09 <Samsuhn> "Exquisite."
15:42:15 <Mekkis> they pass the relics to each other, and look at each other's
15:42:24 <Mekkis> Where are each of you looking.
15:42:32 <Mekkis> ?
15:42:38 <Mekkis> state this in IRC
15:42:41 <Mellon> around the tavern
15:42:41 <Samsuhn> I'm looking at the guys with my artifact
15:42:41 <Tasiv> i'm looking south-east
15:42:55 <Hitomi> arc between r10 and q11
15:43:00 <Hitomi> southeast
15:43:18 <Mellon> I'm looking to see what people's reactions are now, since we noticed the attention
15:43:33 <Mekkis> ok
15:43:45 <Mekkis> Nestor stands up.
15:44:09 <Samsuhn> "Nestor?"
15:44:11 <Mekkis> looks around
15:44:23 <Samsuhn> "What's wrong?"
15:44:33 <Mellon> I turn to look at Nestor
15:44:53 <Mekkis> He starts to speak
15:44:59 <Mellon> spellcraft
15:45:05 <Mekkis> as he's speaking, you hear a glass shatter
15:45:33 <Mekkis> a champagne flute, to be correct
15:45:51 <Mekkis> and the candle on the table bursts into a brilliant light
15:46:07 <Mekkis> Mellon, Samsuhn, Tasiv make will saves
15:46:12 <Mekkis> umm reflex
15:46:23 <Samsuhn> !throw 1d20+1 reflex
15:46:24 <diebot> Samsuhn, reflex: [1d20=1] 2
15:46:30 <Mellon> !throw 1d20+3
15:46:30 <diebot> Mellon, 1d20+3: [1d20=1] 4
15:46:30 <Tasiv> !throw 1d20+6
15:46:31 <diebot> Tasiv, 1d20+6: [1d20=14] 20
15:47:18 <Mekkis> 1/400
15:47:32 <Mekkis> but that's the same odds as a 1 being rolled followed by a 14
15:48:02 <Mekkis> Mellon, and Samsuhn are blinded
15:48:16 * Mellon curses
15:48:20 <Mekkis> so is Nestor
15:48:26 <Mekkis> He says "It's a fake."
15:48:47 <Samsuhn> "Don't let them take the relic!"
15:48:51 <Mekkis> Shoalo graps the relic
15:48:53 <Mekkis> roll initiative
15:48:56 <Mekkis> !throw 1d20+1
15:48:57 * Hitomi turns around at the sound of "zomg"
15:48:58 <diebot> Mekkis, 1d20+1: [1d20=15] 16
15:49:00 <Samsuhn> !throw 1d20+3 initiative
15:49:00 <diebot> Samsuhn, initiative: [1d20=11] 14
15:49:03 <Mellon> !throw 1d20+3 init
15:49:04 <diebot> Mellon, init: [1d20=10] 13
15:49:07 <Tasiv> !throw 1d20+4 init
15:49:08 <diebot> Tasiv, init: [1d20=8] 12
15:49:17 <Samsuhn> !throw 1d20-1 gogg
15:49:17 <diebot> Samsuhn, gogg: [1d20=2] 1
15:49:19 <Hitomi> !throw 1d20+2 init
15:49:19 <diebot> Hitomi, init: [1d20=16] 18
15:49:33 <Mellon> Blinded: The creature cannot see. It takes a –2 penalty to
15:49:33 <Mellon> Armor Class, loses its Dexterity bonus to AC (if any), and
15:49:33 <Mellon> takes a –4 penalty on most Strength- and Dexterity-based
15:49:40 <Mellon> skill checks and on opposed Perception skill checks. All
15:49:41 <Mellon> checks and activities that rely on vision (such as reading and
15:49:41 <Mellon> Perception checks based on sight) automatically fail. All
15:49:41 <Mellon> opponents are considered to have total concealment (50%
15:49:41 <Mellon> miss chance) against the blinded character. Blind creatures
15:49:41 <Mellon> must make a DC 10 Acrobatics skill check to move faster
15:49:41 <Mellon> than half speed. Creatures that fail this check fall prone.
15:49:41 <Mellon> Characters who remain blinded for a long time grow
15:49:41 <Mellon> accustomed to these drawbacks and can overcome some of
15:49:41 <Mellon> them.
15:50:45 <Samsuhn> "Keep me informed of where they are!"
15:51:09 <Mekkis> she casts grease
15:51:47 <Mekkis> reflex saves, Tasiv and Hitomi
15:51:50 <Tasiv> !throw 1d20+6 reflex
15:51:50 <diebot> Tasiv, reflex: [1d20=1] 7
15:52:02 <Mekkis> Tasiv is prone
15:52:25 <Hitomi> !throw 1d20+4 reflex
15:52:26 <diebot> Hitomi, reflex: [1d20=7] 11
15:52:41 <Mekkis> Hitomi is prone
15:53:01 <Mekkis> it's now Hitomi's turn
15:54:39 <Mekkis> ok
15:54:40 * Hitomi stands up
15:54:52 <Mekkis> move action remains
15:55:16 <Mekkis> standard action remains
15:55:16 <Hitomi> i'll move to be next to the table between me and bartender
15:56:24 <Mekkis> it's now Mellon's turn
15:57:04 <Mellon> I cast mage armour on myself
15:57:06 <Mekkis> ok
15:57:06 <Mellon> "Where are they!"
15:57:48 <Mekkis> ok
15:57:52 <Mekkis> move action remains
15:58:02 <Mekkis> ok
15:58:11 <Mellon> I move 2n
15:58:11 <Mekkis> it's now Tasiv's turn
15:58:16 <Mekkis> you're prone
15:58:21 <Tasiv> stand up
15:58:22 <Mekkis> standard remains
15:58:38 <Tasiv> in pursuit of s
15:59:58 <Mekkis> is that what you're doing?
16:00:06 <Mekkis> because you haven't said anything clear on IRC
16:00:06 <Tasiv> yes
16:00:08 <Tasiv> good
16:00:17 <Mekkis> it's now Samsuhn;s turn
16:00:27 <Mekkis> hmm
16:00:33 <Mekkis> perhaps
16:00:40 <Mekkis> choose a cone, if you're casting it
16:01:06 <Samsuhn> I'll cast detect magic
16:01:07 <Samsuhn> facing south
16:01:24 <Samsuhn> (the last direction I knew anyone to be in)
16:01:47 <Mekkis> you detect the presence of magic
16:01:50 <Mekkis> it's now Gogg's turn
16:02:25 <Samsuhn> what is A doing?
16:02:35 <Mekkis> Ahrmisa is standing at the aquarium, looking around
16:02:38 <Mekkis> with a spear out
16:04:16 <Samsuhn> Gogg charges A
16:04:17 <Mekkis> gogg isn't taking this long to reason...
16:04:19 <Mekkis> ok
16:04:24 <Mekkis> roll it
16:04:32 <Samsuhn> !throw 1d20+8 chaaaaaaaarge
16:04:33 <diebot> Samsuhn, chaaaaaaaarge: [1d20=14] 22
16:04:35 <Mekkis> hits
16:04:42 <Samsuhn> !throw 1d12+7
16:04:42 <diebot> Samsuhn, 1d12+7: [1d12=4] 11
16:04:48 <Mekkis> she's down
16:04:53 <Samsuhn> end turn
16:05:23 <Mekkis> the bartender casts /Shatter/ on the aquarium, and jumps through, into the water below
16:05:33 <Mekkis> it's now Hitomi's turn
16:05:39 <Mekkis> no AoO
16:05:46 <Mekkis> she's 15' underwater
16:06:41 * Hitomi moves to the west next to S
16:06:47 <Mekkis> ok
16:06:49 * Hitomi starts a power attack
16:06:53 <Mekkis> roll it
16:07:06 <Hitomi> !throw 1d20+7 PA
16:07:07 <diebot> Hitomi, PA: [1d20=3] 10
16:07:10 <Mekkis> hiss
16:07:11 <Mekkis> miss
16:07:21 <Hitomi> the sword hisses?
16:07:21 <Tasiv> boo hiss
16:07:41 <Mekkis> Shoalo opens the door, tries to tumble away
16:07:56 <Mekkis> !throw 1d20+4
16:07:57 <diebot> Mekkis, 1d20+4: [1d20=8] 12
16:08:03 <Mekkis> Hitomi, CMD?
16:09:00 <Mekkis> Hitomi, make you AoO
16:09:51 <Mekkis> it's now Mellon's turn
16:10:00 <Mekkis> you're still blind
16:10:18 <Mellon> delay
16:10:24 <Mekkis> it's now Tasiv's turn
16:10:29 <Tasiv> ok
16:10:40 <Tasiv> move to i-18
16:11:02 <Tasiv> and take a (futile) shot into the water with longbow
16:11:06 <Mekkis> ok
16:11:14 <Mekkis> it misses
16:11:19 <Tasiv> ok
16:12:04 <Mekkis> it's now Samsuhn's turn
16:12:41 <Mellon> end combat
16:12:44 <Samsuhn> delay
16:12:49 <Tasiv> dang
16:12:50 <Mekkis> ok
16:13:05 <Samsuhn> "What happened?"
16:13:07 <Mekkis> eighteen seconds later, Mellon and Samsuhn can see again
16:13:18 <Samsuhn> "Where's the relic?"
16:13:21 <Mellon> "Wha, where did they go? What happened?"
16:13:21 <Hitomi> "They ran off with our relic!"
16:13:23 <Samsuhn> "Where are the representatives?"
16:13:28 <Samsuhn> "Grah!"
16:13:32 <Mellon> "Why didn't you chase them!"
16:13:36 <Samsuhn> "Looks like we dropped one of them though, tie her up."
16:13:44 <Mellon> "Tie her up!"
16:14:18 <Mellon> I take out my rope
16:14:24 <Mellon> and tie her up
16:14:38 <Tasiv> clw on her
16:14:42 <Samsuhn> Tasiv will use the wand of cure light wounds once she's tied up
16:14:52 <Mellon> "Plan B?"
16:14:58 <Mekkis> <Mekkis> !throw 1d20+1-4
16:14:58 <Mekkis> <diebot> 1d20+1-4: [1d20=4] 1
16:14:58 <Mekkis> <Mekkis> !throw 1d20+1-5
16:14:58 <Mekkis> <diebot> 1d20+1-5: [1d20=10] 6
16:14:58 <Mekkis> <Mekkis> !throw 1d20+1-6
16:14:58 <Mekkis> <diebot> 1d20+1-6: [1d20=4] -1
16:14:58 <Mekkis> <Mekkis> !throw 1d20+1-7
16:14:58 <Mekkis> <diebot> 1d20+1-7: [1d20=20] 14
16:15:58 <Mekkis> she wakes up
16:16:08 <Mellon> I look angry
16:16:13 <Mekkis> "What..."
16:16:48 <Samsuhn> I cast charm person on her
16:17:06 <Mekkis> !throw 1d20+1 will save
16:17:07 <diebot> Mekkis, will save: [1d20=10] 11
16:17:16 <Mekkis> she's charmed
16:17:23 <Mekkis> "Charmed"
16:17:40 <Samsuhn> "Well, that wasn't very pleasant. What was your plan?"
16:18:17 <Mekkis> "What do you mean. I was paid to stand here and guard Shoalo, then close my eyes when I heard a glass break, then run."
16:18:23 <Mekkis> "That's it."
16:18:30 <Mekkis> "Why did you tie me up?
16:18:31 <Mekkis> "
16:18:43 <Samsuhn> "Shaolo just stole our relic, we need to be careful."
16:18:47 <Samsuhn> "Do you know where he went?"
16:19:03 <Samsuhn> "And who paid you?"
16:19:11 <Mekkis> "I wasn't told where to go. After running, that was all I was told."
16:19:20 <Mekkis> "My job was done."
16:19:26 <Samsuhn> "Who paid you for this job?"
16:19:33 <Mekkis> "You've got the wrong guy."
16:19:39 <Mekkis> "Shoalo did."
16:19:47 <Samsuhn> I'll untie her
16:19:56 <Samsuhn> "We need your help to find Shoalo."
16:20:12 <Mekkis> "Ummm... I'm not sure that I could help."
16:20:18 <Samsuhn> "What do you know about him? Does he represent the Low Azlanti embassy?"
16:20:39 <Mekkis> "The embassy? I don't think so. Maybe."
16:21:01 <Samsuhn> "How did he contact you?"
16:21:02 <Mekkis> "He approached me several weeks ago, and offered me a job."
16:21:15 <Tasiv> there's an inside job for sure
16:21:35 <Mekkis> "In the Unlikely sailor, about 2 miles offshore."
16:21:44 <Samsuhn> "Is he a regular there?"
16:22:03 <Mekkis> "Not particularly. I think I've seen him before."
16:22:23 <Samsuhn> "What about the bartender? Do you know who she is?"
16:22:46 <Mekkis> "Not to my knowledge. She's one of us, though."
16:22:49 <Mekkis> "A Low Azlanti."
16:22:54 <Tasiv> one of us?
16:22:57 <Tasiv> oh
16:24:04 <Mellon> "What will you do now?"
16:24:37 <Mekkis> "I'll probably go back to my family."
16:25:05 <Hitomi> brb 5
16:25:05 <Mekkis> someone comes out from back
16:25:05 <Tasiv> "ask her more about the bartender"
16:25:17 <Tasiv> "who is she? the real bartender?"
16:25:27 <Mekkis> "What in the nine hells happened here?"
16:25:40 <Samsuhn> "Are you the proprietor of this establishment?"
16:25:53 <Mekkis> "Why have you been shooting and stabbing people in my tavern?"
16:25:58 <Mekkis> "Yes, yes I am
16:26:03 <Samsuhn> "Your bartender attacked us."
16:26:08 <Samsuhn> "Well, who we assume is your batender - she was tending bar."
16:26:35 <Mekkis> he eyes Gogg's bloody axe, then the broken aquarium, then the injured azlanti.
16:26:38 <Mekkis> "Yeah sure."
16:26:49 <Samsuhn> "Our Low Azlanti friend here will tell you what happened."
16:27:02 <Mekkis> "And you decided to damage my establishment, and put blood over my floors"
16:27:06 <Samsuhn> Gogg wipes the blood off his axe
16:27:08 <Mekkis> "And smash my display?"
16:27:19 <Samsuhn> "We put blood on your floor, in self-defence, but your batender destroyed your aquarium."
16:27:23 <Samsuhn> "In order to escape from us after attacking."
16:27:34 <Mekkis> She speaks, "Well.. HE did stab me."
16:27:43 <Mekkis> "It hurt a lot. I lost consciousness."
16:27:44 <Samsuhn> "He did stab you. After we were attacked."
16:27:57 <Mekkis> "Not sure what happened to the display. I was out cold at the time."
16:28:41 <Samsuhn> "You were paid to guard and distract a Low Azlanti who stole our property."
16:28:58 <Samsuhn> "You drew your weapon and approached my companion here."
16:29:10 <Tasiv> "this sir is the result of blatant theft"
16:29:25 <Samsuhn> "I will require information on exactly who this bartender was, and where she might have gone."
16:29:27 <Mekkis> "It's a result of blatant property damage. That's what I can see."
16:29:42 <Mellon> "It absolutely was."
16:29:42 <Tasiv> "in our self-defense"
16:29:53 <Samsuhn> "You will have to take the damages out of your bartender's pay, sir."
16:29:53 <Mekkis> "Oh, Ulionestia. She's been with us for months."
16:30:06 <Mellon> "She won't be with you much longer, I think."
16:30:13 <Samsuhn> "She was part of a Low Azlanti plan to steal our property, which is very valuable."
16:30:18 <Mekkis> "No. I will require at least some of the excess paid by you."
16:30:33 <Mekkis> "And I will not tolerate your racist prejudices in here."
16:30:48 <Samsuhn> "We believe the Low Azlanti embassy may have been involved."
16:30:52 <Samsuhn> "That is not racism, sir, it is political."
16:31:37 <Tasiv> "these are not the droids you're looking for"
16:31:56 <Mekkis> "The Low Azlanti embassy isn't going to waste their reputation on a trinket. This is just some wild story you've concocted to explain why you trashed my tavern."
16:32:34 <Tasiv> "hardly - a bloodied axe just for fun? are you mad sir?"
16:32:45 <Mellon> "Aside from the sordid fact that we are not making this up, perhaps we can arrange a shrewd bargain for both parties."
16:32:47 <Samsuhn> "My friend here will confirm that she was hired to guard a person likely associated with the Low Azlanti embassy."
16:32:56 <Samsuhn> "That she was told to wait until she heard a glass smash, to close her eyes, and then run."
16:33:00 <Samsuhn> "As a distraction, no doubt."
16:33:10 <Mekkis> "Possibly", she says
16:33:23 <Mellon> "Firstly, how much would you attribute the damage to?"
16:33:28 <Mellon> can we appraise the damage ourselves
16:33:34 <Mekkis> nestor looks around
16:33:40 <Samsuhn> "She was hired weeks ago, back when the Pathfinder Society was first contacted about arranging an exchange of artifacts with the embassy."
16:33:43 <Mekkis> "I'd say 40gp should cover it."
16:33:53 * Mellon looks at Nestor
16:34:06 <Mekkis> "Bullshit, It'll be at least 60"
16:34:37 <Tasiv> "that depends upon what you can tell us about this barmaid of yours"
16:34:45 <Samsuhn> "I'm sorry, sir, but your staff attacked us and stole a very valuable piece of property."
16:34:53 <Samsuhn> "I demand that you pay us for the cost of the property your staff member assisted in stealing."
16:35:05 <Samsuhn> "nestor, what was our relic worth?"
16:35:06 <Mekkis> "Sure. She asked for a job about 6 months ago. I hired her. She serves customers, washes dishes, all that."
16:35:14 <Mekkis> "She's pretty good at her job."
16:35:24 <Samsuhn> "Well tell me, sir, where is she right now?"
16:35:36 <Samsuhn> "If she did not smash your aquarium and jump through?"
16:35:39 <Mekkis> Nestor: "The relic? It was priceless."
16:35:44 <Tasiv> "or do you know where she resides?"
16:35:55 <Samsuhn> "There we go, sir. You pay us PRICELESS gold pieces and we will give you 60 in return for the damage."
16:36:09 <Samsuhn> "Do you have PRICELESS gold pieces on you?"
16:36:22 <Mekkis> "What do you mean?"
16:36:31 <Samsuhn> "The property your bartender stole from us was priceless."
16:36:33 * Mellon chuckles
16:36:34 <Samsuhn> "Can you replace a priceless relic?"
16:36:45 <Tasiv> "she was in your employ was she not?"
16:36:49 <Mekkis> "How about you give me 60, and I don't call the guards on you."
16:36:49 <Mellon> "We need some real information you can give us to find her."
16:36:54 <Samsuhn> "If not, should you really be squabbling over 60 gold of damage to your bar? That your batender caused?"
16:37:03 <Tasiv> lol batender
16:37:04 <Mellon> "If you do, we'll be able to pay for a good portion of the damage."
16:37:08 <Samsuhn> "In fact, you have absolutely no proof that we caused any of this damage."
16:37:14 <Mellon> "But it absolutely must be something we can use."
16:37:18 <Samsuhn> "You have 10 witnesses here who can swear that your bartender destroyed the aquarium."
16:37:24 <Mekkis> "She lives about 1 mile to the south."
16:37:37 <Mekkis> "At your provocation."
16:37:39 <Tasiv> "keep talking"
16:37:42 <Mekkis> "no doubt."
16:37:46 <Samsuhn> "You have no proof of provocation, sir."
16:37:51 <Samsuhn> "You cannot simply spin conjecture."
16:38:08 <Mekkis> "You don't have proof against it. Plus, a bloody axe doesn't help with your case."
16:38:24 <Samsuhn> "Do the laws of this land require that someone prove their innocence, sir?"
16:39:04 <Mekkis> "For a civil a case regarding property damage, yes."
16:39:04 * Mellon shakes his head
16:39:12 <Samsuhn> "You are threatening guards."
16:39:16 <Samsuhn> "That does not seem like a civil case to me."
16:39:24 <Mekkis> "Especially if assault is obvious."
16:39:33 <Samsuhn> "If you wish to call me before a magistrate at some point in the future to prove that we did not destroy your bar, please have your man give me the details."
16:39:37 <Samsuhn> "Until then, we have work to do."
16:39:50 <Samsuhn> "My friend here is not about to press charges of assault."
16:40:09 <Mekkis> "What did you do to her?"
16:40:36 <Samsuhn> "She had a job to do, she did that job - although implicit in the theft of our property, I believe it was not out of malice."
16:40:41 <Mekkis> "Very well. Get out, and don't return."
16:40:44 <Mekkis> "Ever."
16:40:56 <Samsuhn> we take the low azlanti with us as we leave
16:40:59 <Mekkis> ok
16:41:03 <Tasiv> wait
16:41:09 <Mekkis> what are you doing now?
16:41:13 <Tasiv> can i stay behind and talk to this guy
16:41:14 <Tasiv> ?
16:41:17 <Mekkis> no
16:41:21 <Tasiv> shizen
16:41:23 <Tasiv> ok
16:41:39 <Mekkis> You go to the embassy
16:41:57 <Samsuhn> we go to the embassy
16:42:01 <Tasiv> yep
16:42:03 <Samsuhn> I'll ask the low azlanti to follow us
16:42:04 <Mekkis> as you're walking there, Ahrmisa looks around
16:42:13 <Samsuhn> "What's wrong?"
16:42:17 <Mekkis> "GET AWAY FROM ME"
16:42:30 <Samsuhn> "Go h ome to your family."
16:42:31 <Tasiv> subdue her
16:42:31 <Mekkis> she runs away
16:42:41 <Mekkis> ok
16:42:51 <Mekkis> ok
16:42:54 <Mekkis> you're at the embassy
16:43:01 <Mekkis> a different gillman sees you
16:43:12 <Mekkis> "WHat is your business."
16:43:12 <Samsuhn> "Good morning."
16:43:19 <Samsuhn> "We wish to see Shaolo."
16:43:20 <Mekkis> "Good morning."
16:43:28 <Mekkis> "Shaolo?"
16:43:31 <Mekkis> "Who is he?"
16:43:43 <Mellon> "One of your representatives?"
16:43:51 <Mekkis> "Haven't heard of him"
16:43:53 <Samsuhn> "A man who purported to represent the Low Azlanti embassy has stolen property from us."
16:43:58 <Tasiv> ARTIFACT SWAP FAIL
16:44:11 <Mekkis> "What do you mean?"
16:44:17 <Mekkis> "How did he do that?"
16:44:21 <Samsuhn> "We were sent here by the Pathfinder Society to trade artifacts."
16:44:29 <Samsuhn> "A man we saw here yesterday arranged a meeting with Shaolo at a local tavern."
16:45:03 <Mekkis> "This embassy hasn't had any dealings with the Pathfinder Society."
16:45:33 <Samsuhn> "Did the embassy find an artifact on the Inner Sea floor?"
16:46:37 <Mekkis> "The embassy doesn't do that sort of thing."
16:47:21 <Samsuhn> "Well, a Low Azlanti is clearly misrepresenting the embassy to the Pathfinder Society."
16:47:29 <Samsuhn> "Do you perchance have any resources we could make use of to track this man down?"
16:48:08 <Mekkis> "Hmm... this is a dire accusation. I'll see if I can get the ambassador. Hold a moment."
16:48:16 <Mekkis> he walks away
16:48:16 <Samsuhn> "Thank you, good sir."
16:48:29 <Mekkis> and returns, 20 minutes, with the Ambassador.
16:49:05 <Samsuhn> "Ambassador, thank you for taking the time to meet with us."
16:49:06 <Mekkis> "Greetings, I am Kasharri, Low Azlanti Ambassador to Escadar."
16:49:19 <Mekkis> "I hear you have a serious accusation. Spit it out."
16:49:30 <Samsuhn> "I am Samsuhn and these are my companions. We have come from Absalom on the behest of the Pathfinder Society."
16:49:37 <Mekkis> "mmm..."
16:49:56 <Samsuhn> "We had been tasked with offering a trade - the embassy in Escadar was to have found an artifact on the Inner Sea floor, and we were to trade our own artifact for it."
16:50:11 <Mekkis> "We were not told anything about that."
16:50:14 <Samsuhn> "When we got here yesterday, a man who claimed to represent the embassy arranged a meeting with a Low Azlanti named Shaolo in a local tavern."
16:50:23 <Samsuhn> "Instead of an exchange, this person stole our artifact."
16:50:44 <Samsuhn> "We believe this Shaolo has misrepresented the embassy, and are hoping you can assist in tracking him down."
16:50:57 <Mekkis> "That is disappointing. The Embassy and the Low Azlanti accept no responsibility for this though."
16:51:06 <Samsuhn> "Of course, nor should you."
16:51:27 <Samsuhn> "But this Shaolo is representing himself as a member of the embassy, and surely you would want that behaviour to cease?"
16:51:44 <Mekkis> "Does this have anything to do with the strange incidents in shipping over the past few days?"
16:51:55 <Samsuhn> "What are the strange incidents?"
16:52:17 <Mekkis> "We will conduct an internal investigation over this, and ensure the integrity of our staff."
16:52:43 <Mekkis> "Well, several warships that were searching the main shipping routes from Absalom to Escadar have disbanded."
16:52:50 <Mekkis> "Does that have anything to do with this?"
16:53:33 <Mekkis> "And headed to the north, east and west."
16:53:51 <Samsuhn> "It's possible, though I don't see the link."
16:54:34 <Mekkis> "They were slowing down Escadar's trade to Absalom"
16:54:52 <Mekkis> "hmmm... Well, I suggest you report to your superiors and see what they have to say."
16:55:47 <Samsuhn> "Thank you, Ambassador. If we can simply warn you of this man misrepresenting your embassy, and the possible security breach of your organisation, we can ask no more than you investigate it. Thank you for your advice."
16:55:57 <Samsuhn> we'll do some asking around for Grandmaster Torch's contacts
16:56:23 <Mekkis> After about a day, you meet someone.
16:56:50 <Mekkis> he's human
16:57:14 <Samsuhn> "Greetings sir. The Grandmaster has told us to seek out one of his contacts if we need assistance."
16:57:35 <Mekkis> "Ah.. You must be Dreng's pathfinders. Torch told me you might be here."
16:57:45 <Samsuhn> "Yeah, seems like our mission was a seutp."
16:58:14 <Mekkis> "I received a missive from Dreng, recalling you back to absalom as soon as possible. The shipping lanes are now open, so book passage there."
16:59:22 <Samsuhn> "Have you heard from Grandmaster Torch?"
16:59:41 <Mekkis> "He said you'd be coming. That's the last I heard from him."
16:59:48 <Mellon> we head back
17:01:53 <Mellon> is that it mekkis?
17:02:03 <Tasiv> ok
17:02:05 Mellon is now known as Avatar
17:02:11 <Tasiv> thank you mekkis!
17:02:17 Tasiv is now known as tristen
17:05:49 Samsuhn is now known as Ballig
17:11:46 <Avatar> `op
17:11:46 ChanOP gives channel operator status to Avatar
17:11:52 * Avatar removes voice from Ballig Hitomi tristen
17:14:20 Hitomi is now known as Thelen
17:19:10 <Avatar> gg
17:19:14 <Thelen> fun fun
17:19:22 <Avatar> did anyone else level up?
17:19:33 <Avatar> 3 exp
17:19:41 <Thelen> shouldn't me and tristen?
17:19:42 <Ballig> I levelled up
17:19:49 <Ballig> how many scenarios has your character done
17:19:50 <Ballig> isn't this the second
17:19:52 <Avatar> what scenarios have you played
17:20:07 <Avatar> first steps 1, first steps 3 and
17:20:13 <Avatar> we be goblins isn't quite done yet
17:20:21 <Avatar> probably should have brought that up with the big J
17:21:07 <Thelen> yea, i think or 3rd?
17:21:09 snypt has quit (Quit: Leaving)
17:21:14 <Thelen> yea 2nd
17:21:17 <Ballig> oh haven't we finished we be goblins
17:21:18 <Ballig> that's right
17:21:19 <Ballig> who's in that
17:21:25 <Avatar> you, tristen, jaggedsoul
17:21:33 <Avatar> we can't fit in a 4th I don't think
17:21:34 <Ballig> he said we can NPC him
17:21:37 <Ballig> can we NPC him in we be goblins
17:21:41 <Avatar> in we be goblins?
17:21:46 <Avatar> when did he say that
17:21:48 <Ballig> I think he said that last week
17:21:55 <Avatar> ug
17:21:57 <Avatar> I guess we can
17:22:02 <Ballig> let's play it now !
17:22:04 <Ballig> how long is left
17:22:43 <Avatar> I am a bit burnt out now
17:22:48 <Ballig> are you
17:22:48 <Avatar> oh uh
17:22:52 <Ballig> how long is left on the scenario though
17:22:55 <Avatar> hm would you need it for tomorrow's game
17:22:56 <Ballig> I felt it was only an encounter or two
17:22:59 <Avatar> not long
17:23:00 <Avatar> maybe an hour
17:23:09 <Avatar> very close to the end
17:23:10 <Ballig> what will we need for tomorrow's game
17:23:18 <Avatar> yourself
17:23:21 <Avatar> maybe some doritos
17:23:25 <Ballig> man I wish
17:23:27 <Ballig> I'm on a health kick
17:23:27 <Thelen> lol
17:23:39 <Avatar> Thelen: where were you on day 1
17:23:46 <Avatar> tristen made it
17:23:54 <tristen> we played goblins on day 1
17:23:55 <Thelen> i slept in :/
17:24:02 <Ballig> trust Thelen
17:24:06 <Thelen> had a long week
17:24:08 <Thelen> late nights
17:24:37 <tristen> tasiv and thelen have played two, er, scenarios i think?
17:24:41 <tristen> last sunday
17:24:43 <tristen> and today
17:24:50 <tristen> hitomi
17:24:56 <Thelen> yea
17:25:01 <Avatar> slept in and missed out on that sweet, sweet exp
17:25:08 <Thelen> :P
17:25:16 <Avatar> tristen you're definitely one up on thelen
17:25:22 <Avatar> I don't think you've played any other scenarios have you
17:25:37 <tristen> no
17:25:39 <Thelen> well i only have 1 chronicle sheet
17:26:14 <Avatar> er
17:26:22 <Avatar> that's first steps 1
17:26:25 <Avatar> you haven't gotten todays obviously
17:26:31 <Avatar> and you weren't in we be goblins
17:26:40 <Avatar> (which also isn't done)
17:26:48 <Ballig> yeah
17:26:58 <Ballig> tristen's character will be able to level once we be goblins is finished
17:27:03 <Ballig> but thelen's character will be one game down
17:27:18 <Avatar> tristen are you up to finishing off we be goblins tonight?
17:27:26 <Avatar> don't push yourself if you're not
17:27:29 <tristen> hmmmm...could be a stretch
17:27:35 <Avatar> ok we'll leave it
17:27:56 <Ballig> maybe see how you are after dinner
17:28:02 <Ballig> it's saturday night, we can be up late if it'll only take an hour
17:28:08 <tristen> yep ok
17:28:10 <Thelen> globins, i can play jaggeds char
17:28:24 <Thelen> since he ain't here?
17:28:34 <tristen> yeah or there's an npc too?
17:28:38 <Ballig> there's an NPC too
17:28:39 <Thelen> w/e
17:28:42 <tristen> or that _was_ the npc
17:28:47 <Ballig> you'll be able to play, you just wont' get credit on a character
17:29:10 <Thelen> i'll steal his XP
17:29:11 <tristen> how can we help thelen catch up?
17:29:24 <Avatar> he plays, you don't
17:29:29 <tristen> k
17:29:29 <Thelen> XD
17:29:32 <Avatar> there's no way to "catch up"
17:29:32 <Thelen> is ok
17:29:34 <Thelen> dun really matter
17:29:37 <tristen> i'm away for the christmas weekend
17:29:40 <Avatar> you're better off just playing and playing
17:29:46 <Avatar> ah what dates
17:29:49 <Thelen> anyhoo off to shops to get some drinks, ill be back around 7pm so maybe then
17:29:54 <Avatar> gg Thelen
17:29:55 <tristen> k
17:29:59 <tristen> yeah gg
17:30:12 <tristen> i'll be leaving melb on the 24th
17:30:12 <Thelen> yup tnx cu then
17:30:24 <tristen> and back on the 27th or 28th
17:30:56 <tristen> yeah so effectively out next weekend
17:31:08 <tristen> not even a wireless connection where i'm going
17:31:21 <Avatar> when do you guys have holidays
17:31:31 <tristen> for weekday gaming?
17:31:35 <Avatar> we aren't limited to weekends over holiday breaks, only for whenever you're availabile
17:31:54 <tristen> yeah i'm good anytime really - just run it past me in advance
17:32:22 <tristen> if you see me on skype then i'm around
17:32:44 <Avatar> cool
17:33:58 <Brunius> I should be good for Tuesday onwards
17:34:17 <Brunius> Just run it past me in advance so I can make sure my brother doesn't pull a dick move
17:34:59 <Avatar> cool
17:35:07 <Avatar> I think we need you to finish a scenario
17:35:09 <Avatar> what was it again
17:35:13 <Avatar> oh wait, no we don't
17:35:18 <Avatar> :)
17:35:59 <Brunius> :P
17:37:41 <Ballig> Brunius: break your brother's fingers
17:38:01 <Avatar> he does pull quite a lot of dick moves
17:38:20 <Avatar> it's kind of like he makes up for your over-maturity
17:39:13 <Brunius> Ha
17:39:23 <Brunius> Ballig: I'm trying NOT to get banned from the computer
17:39:33 <Ballig> blame it on your sister
17:39:35 <Brunius> My parents know how effective that punishment would be
17:40:50 <Avatar> do you have a sister
17:40:58 <Brunius> Yes
17:41:03 <Brunius> How did Ballig know that?
17:41:04 <Avatar> is she too young for ballig
17:41:09 <Brunius> Yes
17:41:13 <Avatar> he probably didn't know, you just told him though
17:41:14 <Brunius> She is way too young for Ballig
17:41:16 <Ballig> she's very young
17:41:18 <Ballig> under 10, from memory
17:42:16 <Avatar> you hot dog
17:42:30 <Brunius> How the hell does Ballig know this?
17:42:34 <Brunius> Did I tell you guys?
17:42:37 <Ballig> yepo
17:42:38 <Brunius> It seems like I would
17:42:39 <Avatar> you must have
17:42:39 <Ballig> -o
17:42:42 <Avatar> you're the stalker, not him
17:43:06 <Brunius> Who is Jolly, Avatar?
17:44:31 <Avatar> Jaggedsoul
17:44:32 <Avatar> haha
18:19:43 <Thelen> HEY BITCHES
18:21:19 <Thelen> was a bit late
18:21:31 <Avatar> you da bitch
18:21:34 <Thelen> talking to the folks who got back from PNG today
18:21:43 <Thelen> they was in the earthquake apparently :D
18:21:49 <Thelen> well near
18:25:26 <Avatar> I think I'll be putting a skill point into linguistics to learn some Azlanti
18:26:29 <Avatar> what else did I say I was going to buy?
18:26:35 <Avatar> I can't carry a periscope I don't think
18:26:43 <Avatar> with an 8 str, even 4lb is a lot
18:26:44 Spaceshot_tm2_ ([email protected]) has joined #d&d
18:26:51 <Ballig> muleback cords
18:27:22 <Avatar> how much are they
18:27:25 <Ballig> 900 I think
18:27:26 <Ballig> or 1000
18:27:31 <Avatar> that's like all my money
18:28:46 <Spaceshot_tm2_> do it
18:28:59 <Ballig> it's +8 strength
18:29:33 <Avatar> I guess I could just get the cords and a wand of CLW with 2PA
18:29:38 <Avatar> sorry, 2 prestige
18:33:13 <Avatar> how much was the offering again?
18:33:14 <Avatar> 11gp each?
18:33:35 <Ballig> 5gp each
18:33:41 <Ballig> the boat was 11gp each
18:33:51 <Avatar> man I forgot the boat
18:34:30 <Ballig> man, I have 7 strength
18:34:35 <Ballig> I'm envious of your 8 strength
18:34:44 <Thelen> lol
18:34:59 <Thelen> its like "i can't even pick *up* the jar let alone hand it to someone else to open"
18:35:05 <Ballig> ha
18:35:28 <Thelen> you so weak, Ralph Wiggum beats you in arm wrsteling
18:35:56 <Ballig> his cat's breath smells like cat food
18:36:01 <Thelen> XD
18:38:09 <Thelen> Ralph Wiggum, pick a Winner.
18:38:22 <Thelen> I got beat up by girl lisa AND boy lisa
18:49:26 <Avatar> 8 str may have been a mistake
18:49:32 <Avatar> especially when you take mule cords into account
18:49:42 <Spaceshot_tm2_> this avatar cheatin?
18:49:42 <Avatar> that's +2 to another ability there
18:49:47 <Avatar> no
18:49:47 <Ballig> haha what
18:49:54 <Ballig> why may it have been a mistake
18:50:11 <Avatar> 8 to 7 str isn't that much if you assume 16 to 15
18:50:17 <Avatar> I wouldn't need more encumberance than that
18:50:23 <Ballig> you can't take 7
18:50:25 <Avatar> and it would've changed like
18:50:28 <Ballig> I only have 7 because of my race don't I
18:50:30 <Ballig> maybe you can take 7
18:50:42 <Avatar> er, I actually have 9 str
18:50:47 <Ballig> oh no, maybe I took 7
18:50:53 <Avatar> yeah you can get 7 man
18:50:56 <Avatar> that's a common dump stat
18:50:59 <Avatar> gives you +4 to your point buy
18:51:06 <Avatar> vs 8's +2
18:51:16 <Avatar> I have 7 charisma
18:51:27 <Ballig> it's 20 point buy isn't it
18:51:36 <Avatar> yeah
18:51:39 <Avatar> but if you put one stat as 7
18:51:41 <Avatar> it becomes 24
18:52:01 <Ballig> yeah
18:52:41 <Avatar> wouldn't really work with mine, if I dropped my 9 str to 7, that'd give me 3 extra points on the point buy, which doesn't work with my 10 (to 13) wisdom
18:52:46 <Avatar> better in strength
18:52:51 <Avatar> and 9 to 8 doesn't work either
18:52:56 <Avatar> that'd make my 10 to 11
18:53:25 <Ballig> yeah
18:53:49 <Ballig> I did 7 10 12 18 10 14
18:54:28 <Avatar> linguistics is actually a really decent skill for wizards
18:54:33 <Ballig> why
18:54:44 <Avatar> you start off with a bazillion languages with your high int
18:54:58 <Avatar> an each point in linguistics gets you even more, which you can also use for regular linguistics checks
18:55:00 <Thelen> dont you mean bajillion?
18:55:04 <Avatar> which also uses int to boost it
18:55:07 <Avatar> it's also a class skill
18:55:23 <Avatar> Thelen: don't be silly, you end up with bajillion later
18:55:27 <Avatar> by the end of it all
18:55:31 <Thelen> oh right
18:55:32 <Thelen> sorry
18:55:45 <Avatar> too early for a rank in fly?
18:56:05 <Ballig> you get a language per int modifier
18:56:09 <Ballig> and wizards have high int modifiers
18:56:22 <Avatar> yeah that's the starting off bit
18:56:38 <Ballig> it's a useful skill because knowing the right language can make a difference (though apparently not with kobold druids)
18:56:47 <Avatar> so you end up having a sort of comprehend languages thing going
18:57:00 <Avatar> yeah forget kobold druids, they are the worst
18:57:00 <Ballig> or you could just cast comprehend languages !
18:57:03 <Ballig> though you can't speak it
18:57:04 <Avatar> maybe if we knew druidic
18:57:18 <Avatar> casting comprehend languages requires money spent on a scroll or a spell slot, neither of which I want to spend
18:57:31 <Avatar> and it also has you comprehending things Late
18:57:47 <Avatar> because they say something like gnslla psodfi sodfkdl sk sksdo
18:57:52 <Avatar> and you go oh oh I need to comprehend this
18:57:54 <Avatar> and cast it
18:57:57 <Avatar> but you missed that first line
18:58:42 <Avatar> and why on earth does my human character have a +2 racial trait to perception
18:59:20 <Avatar> oh wait, Mellon is an elf
18:59:27 <Avatar> ha, check it out
19:00:51 <Ballig> er
19:01:00 <Ballig> hope you didn't add that extra skill point then :p
19:01:12 <Avatar> don't elves get favoured class
19:01:36 <Ballig> you were also counting the human bonus point
19:01:43 <Avatar> oh yeah
19:01:48 Spaceshot_tm2_ has quit (Ping timeout: 121 seconds)
19:02:03 <Avatar> I was still 1 down
19:02:06 <Avatar> I thought I was 2 down
19:03:53 <Ballig> ahh okay
19:03:58 <Ballig> so you had 7 skills but needed 8?
19:04:10 <Avatar> yeah
19:04:23 <Avatar> I obviously forgot to put that favoured class point in somewhere
19:07:29 <Mekkis> HP
19:07:31 <Mekkis> obv
19:08:24 <Avatar> I didn't, and I was okay
19:08:27 <Avatar> (just) ;)
19:08:31 <Avatar> I have toughness
19:08:38 <Ballig> Mekkis: do you determine where a sleep lands on the round that it lands, or on the round that you start casting
19:09:01 <Mekkis> you determine the target as you finish casting the spell
19:10:42 <Ballig> !throw 3d6
19:10:42 <diebot> Ballig, 3d6: [3d6=3,3,6] 12
19:10:57 <Mekkis> !throw 6#3d6
19:10:58 <diebot> Mekkis, 6#3d6: [3d6=4,2,2] 8, [3d6=1,3,4] 8, [3d6=4,3,3] 10, [3d6=6,6,3] 15, [3d6=4,5,4] 13, [3d6=5,5,6] 16
19:33:08 <Avatar> should I put more points into more knowledge skills
19:33:23 <Avatar> I still have engineering, history, planes, religion
19:33:28 <Avatar> untrained
19:34:36 <Ballig> yeah
19:34:50 <Ballig> one in each !
19:34:54 <Avatar> you reckon
19:34:58 <Avatar> I only 3 points left
19:35:42 <Ballig> unspend a point
19:35:47 <Ballig> remove that point in linguistics
19:35:52 <Avatar> no way
19:35:54 <Avatar> I'm keeping azlanti
19:36:02 <Avatar> I want to put an extra point to get another language, but I can't
19:36:10 <Avatar> I already learnt an extra one at 1st level too
19:36:28 <Ballig> learn osirion instead
19:36:35 <Avatar> I already know osiriani
19:36:43 <Avatar> actually I think I am still too low on languages too
19:36:48 <Avatar> I only know 7 languages + common
19:37:03 <Avatar> it should be common +5 int +2 for linguistics
19:37:07 <Avatar> oh wait
19:37:16 <Avatar> ok so that's right
19:37:23 <Ballig> what race are you again
19:37:26 <Avatar> elf
19:37:33 <Avatar> does elf get more?
19:37:34 <Ballig> isn't it common and elven and +5
19:37:42 <Avatar> shit yeah!
19:38:28 <Mekkis> but the +5 comes from a limited list
19:38:32 <Avatar> I obviously didn't have a very good look at my sheet before I started playing this character
19:38:40 <Ballig> ha
19:38:57 <Avatar> 2 extra spells isn't it
19:39:01 <Ballig> yeah there's only 7 on the list you can choose 5 from
19:39:08 <Ballig> although, I think you can choose regional languages instead of th ose
19:39:12 <Ballig> it's 1 extra spell
19:39:14 <Ballig> why would it be 2
19:39:18 <Mekkis> [citation needed]
19:39:27 <Avatar> am I thinking sorcerer
19:39:56 <Ballig> it's a level 1 spell at level one, and a second level 1 spell at level two
19:40:25 <Avatar> At each new wizard level, he gains two new spells
19:40:25 <Avatar> of any spell level or levels that he can cast (based on his new
19:40:25 <Avatar> wizard level) for his spellbook.
19:40:33 <Ballig> oh you mean learning
19:40:34 <Ballig> right, okay
19:40:36 <Ballig> my bad
19:41:05 <Avatar> maybe I should add endure bloody elements
19:41:19 <Ballig> just get a wand
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19:41:35 <Mekkis> agreed
19:41:45 <Mekkis> when you need it, everyone needs it
19:41:49 <Ballig> yeah
19:41:53 <Mekkis> that's a good enough reason to get a wand
19:41:54 <Ballig> you can't waste 4 slots
19:42:02 <Ballig> and 100gp (on scrolls) every time you need it is EXPENSIVE
19:43:11 <Ballig> Mekkis: how much gold did we get from that scenario
19:43:23 <Mekkis> I'm working it out
19:43:29 <Ballig> okaty
19:43:39 <Mekkis> oh
19:43:43 <Mekkis> first things first...
19:43:55 Jaggedsoul ([email protected]) has joined #d&d
19:43:57 <Mekkis> has your experience with first steps helped you choose a faction?
19:44:07 <Avatar> Jaggedsoul: when are you free to finish we be goblins
19:44:08 <Ballig> yeah, I'm osirion
19:44:15 <Avatar> mellon's andoran
19:44:22 <Avatar> he has an andoran trait
19:44:28 <Mekkis> you met Amenopheus?
19:44:32 <Avatar> probably, I don't know
19:44:38 <Avatar> no I don't think so
19:44:41 <Avatar> is he in part 2
19:44:43 <Mekkis> no
19:44:52 <Mekkis> Avatar, he locked Buck in a room, remember?
19:44:55 <Avatar> oh wait! yes I did
19:44:58 <Avatar> ho ho ho
19:45:03 <Avatar> well sort of
19:45:03 <Ballig> did Mellon meet him
19:45:04 <Avatar> he wasn't there
19:45:08 <Mekkis> Ballig, ywhat did you think about him?
19:45:17 <Avatar> he fucking locked my friend in a room
19:45:17 <Ballig> Samsuhn only did first steps 3
19:45:22 <Avatar> so I will side with him
19:45:31 <Mekkis> Mellon never met Major Colson Maldris
19:45:37 <Avatar> also I have an andoran-only trait
19:45:50 <Jaggedsoul> I'm available tuesday morning
19:45:51 <Ballig> do you actually have to meet the faction leader in first steps to choose your faction
19:45:54 <Ballig> is it harder to choose a faction now
19:45:55 <Mekkis> no
19:45:58 <Mekkis> but you should
19:45:59 <Avatar> tuesday
19:46:00 <Jaggedsoul> or sunday next week
19:46:09 <Avatar> what about tonight?
19:46:12 <Ballig> samshun can't do any more first steps, he's level 2 now
19:46:15 <Mekkis> you're available christmas?
19:46:28 <Ballig> he's in the philippines
19:46:31 <Ballig> maybe they don't celebrate
19:46:32 <Avatar> tristen wants to level up
19:46:42 <Avatar> and he can't until you are here to play it out
19:47:03 <Jaggedsoul> we do
19:47:04 <Avatar> there's about an hour to go
19:47:13 <Mekkis> I'm not sure what Maldris would think of Mellon
19:47:24 <Mekkis> not he'll give Mellon benefit of the doubt
19:47:24 <Avatar> Mekkis: andoran, we played pallid plague
19:47:28 <Avatar> so I can't really change
19:47:39 <Jaggedsoul> when are you planning to play?
19:47:48 <Avatar> maybe tonight if you can play
19:47:50 <Ballig> Jaggedsoul: what if we played right now
19:48:09 <Jaggedsoul> I have work
19:48:12 <Ballig> right now?
19:48:13 <Ballig> what do you do
19:48:23 <Jaggedsoul> quality evaluator
19:48:27 <Spaceshot_tm2> phone sex guy/girl
19:48:27 <Jaggedsoul> at a call center
19:48:29 <Spaceshot_tm2> clearly
19:48:37 <Ballig> you listen to telemarketers?
19:48:44 <Jaggedsoul> tech support
19:48:52 <Ballig> oh
19:49:08 <Mekkis> you can use IRC in there, right?
19:49:08 <Avatar> Mekkis: how much prestige did we get
19:49:11 <Mekkis> 2
19:49:21 <Mekkis> you didn't get max gold though
19:49:21 <Jaggedsoul> nah
19:49:39 <Avatar> don't you always get max gold
19:49:44 <Mekkis> nope
19:49:52 <Mekkis> sometimes you get more-than-max gold
19:49:52 <Avatar> minus paying for things like Good meals of course
19:50:00 <Mekkis> sometimes you get less-than-max gold
19:50:05 <Mekkis> for pissing off certain things
19:50:05 <Jaggedsoul> Mekkis do you update our character's sheet?
19:50:06 <Avatar> how does that work
19:50:08 <Mekkis> like Centaurs
19:50:16 <Avatar> oh man, take that out of jaggedsoul's account
19:50:17 <Ballig> take that out of Gogg's share
19:50:22 <Mekkis> and therefore missing out on the reward
19:50:29 <Jaggedsoul> what?
19:50:39 <Jaggedsoul> I was the only one who asked a question
19:50:47 <Ballig> and that question was "can I ride the horse"
19:50:47 <Avatar> "can I ride you?"
19:50:49 <Ballig> which pissed them off :p
19:51:05 <Mekkis> Nightmare played First Steps 3
19:51:08 <Jaggedsoul> I didn't say it out loud
19:51:11 <Ballig> you did
19:51:14 <Ballig> because they heard you and it pissed them off
19:51:18 <Ballig> that's why they took off all angry
19:51:26 <Mekkis> he greeted them and impressed them with his diplomatic skills :)
19:51:31 <Avatar> did you not catch that during the game :P
19:51:37 <Avatar> we made quite a big deal of it
19:51:51 <Jaggedsoul> look up Centaur customs
19:52:02 <Ballig> does it say "they don't get upset if you try to ride them"?
19:52:03 <Jaggedsoul> it's an honor to be asked for a ride
19:52:06 <Jaggedsoul> :D
19:52:08 <Avatar> Mekkis: I have to tell you, I don't care much about this handout
19:52:13 <Avatar> do I get extra prestige for doing something
19:52:16 <Avatar> what am I missing
19:52:35 <Mekkis> can you live up to those expectations?
19:52:41 <Avatar> blah blah defeating tyranny blah blah I will inform you of my expectations blah blah
19:52:46 <Mekkis> " Clearly you value the freedom of every sentient creature"
19:53:00 <Avatar> well I didn't want to ride the fucking centaur
19:53:04 <Mekkis> "work to spread democracy throughout the Inner Sea"
19:53:19 <Mekkis> "promoting freedom and self-government"
19:53:19 <Avatar> oh I get it
19:53:25 <Avatar> this is to help guide me in how I am meant to act
19:53:33 <Avatar> well here's my reaction to that, what is my alignment, hang on
19:53:37 <Mekkis> "rise to be the most powerful and influential nation"
19:53:37 <Ballig> yeah
19:53:41 <Ballig> it's some roleplay for your faction
19:53:44 <Avatar> True Neutral, Mellon doesn't give a rats
19:53:45 <Ballig> wait, wait
19:53:50 <Ballig> I said osirion, that was my cleric
19:53:52 <Ballig> samsuhn is cheliax
19:54:03 <Avatar> this should be good
19:54:06 <Mekkis> Avatar, faction is more than alignment
19:54:11 <Ballig> I've met the paracountess, but not on samsuhn
19:54:15 <Avatar> oh I'll do those things
19:54:19 <Avatar> but I don't care for this guy
19:54:35 <Ballig> yeah, it's kind of like someone in russia working to further communism
19:54:38 <Ballig> even if they are lawful
19:54:39 <Spaceshot_tm2> then why play him?
19:54:48 <Ballig> one is moral guidance, the other is usually political
19:55:04 <Avatar> I believe in freeing slaves and whatnot
19:55:09 <Avatar> but what do I care about this joker
19:55:10 <Spaceshot_tm2> why play Mellon if you don't give a rats arse about him?
19:55:14 <Avatar> locking people in rooms and whatnot
19:55:17 <Avatar> that's the OPPOSITE of freedom
19:55:22 <Ballig> "him" wasn't reference to his character
19:55:28 <Spaceshot_tm2> I dunno
19:55:48 <Spaceshot_tm2> XD
19:55:48 <Avatar> in fact I'm not even sure this amnowhatsits even really gets what andoran is all about
19:56:42 <Mekkis> Maldras?
19:56:47 <Ballig> need to think of a good icon for the blackout function
19:57:18 <Ballig> mekkis is coming on to me :(
19:58:01 <Jaggedsoul> Mekkis, do I update my char sheet after completing a scenario?
19:58:06 <Mekkis> yes
19:58:09 <Ballig> Jaggedsoul: you get a chronicle sheet
19:58:14 <Ballig> it tells you what you need to know to update your character sheet
19:58:19 <Mekkis> I'll have the chronicle sheets done up tonight
19:58:20 <Jaggedsoul> what happened btw?
19:58:24 <Jaggedsoul> ok
19:58:25 <Ballig> we lost the relic
19:58:31 <Mekkis> anyone want to explain?
19:58:32 <Jaggedsoul> whaaat?
19:58:36 <Ballig> the whole thing was a setup
19:58:52 <Jaggedsoul> ah
19:58:59 <Ballig> we met someone at the embassy who set up a meeting, we attended the meeting and were ambushed by a planted spellcaster
19:59:06 <Ballig> and the guys we were there to meet with ran off with the relic
19:59:16 <Ballig> and it turned out the embassy had never found an artifact or offered to trade it
20:00:28 <Jaggedsoul> dang
20:01:06 <Mekkis> If the PCs fail to stop the Aspis con, they are met with
20:01:06 <Mekkis> disappointment upon their return to the Grand Lodge,
20:01:06 <Mekkis> but Drandle Dreng admits that it wasn’t just the PCs who
20:01:06 <Mekkis> were duped. He says that the Decemvirate is not pleased,
20:01:06 <Mekkis> but places the blame more on himself than on the PCs.
20:01:06 <Mekkis> Dreng warns the PCs that the Aspis Consortium is the
20:01:06 <Mekkis> greatest threat to the Pathfinder Society and that they
20:01:06 <Mekkis> should be ever vigilant against the organization in their
20:01:06 <Mekkis> ongoing careers.
20:02:22 <Jaggedsoul> nice story arc!
20:02:34 <Jaggedsoul> hey guys gtg
20:02:42 <Jaggedsoul> til next
20:03:05 <Ballig> tata
20:03:10 <tristen> hey!
20:03:18 <tristen> just got back from walkies
20:03:29 Jaggedsoul has quit (Quit: http://www.mibbit.com ajax IRC Client)
20:03:37 <tristen> whassup? we gonna finish this goblin thing?
20:03:45 <Ballig> I'm game
20:03:51 <Ballig> Avatar?
20:04:45 <tristen> bloody hell it's hot
20:04:50 <Ballig> really
20:04:51 <Ballig> it's nice here
20:04:59 <tristen> stinking
20:05:08 <Ballig> all right, I came up with a half decent icon for the blackout function
20:05:44 <tristen> for ca?
20:05:48 <Ballig> yea
20:05:55 <Avatar> when did JS say he was going to plya
20:05:55 <tristen> gizzaurl?
20:05:56 <Avatar> play
20:06:01 <Ballig> Avatar: tuesday morning
20:06:03 <Ballig> or christmas day
20:06:10 <Mekkis> cool
20:06:12 <Mekkis> what is it?
20:06:23 <Avatar> that's bloody inconvenient
20:06:46 <Avatar> one of you unavailable tonight, one of you unavailable tuesday, one of you unavailable christmas day
20:07:03 <Ballig> http://i.imgur.com/RHYNj.png
20:07:24 <Avatar> did he say he's okay to be npc'd
20:07:45 <Ballig> the icon I'm using for the blast radius is slightly too circular for my liking
20:07:48 <Ballig> Avatar: yeah ofc
20:08:18 <Ballig> although blast radii are meant to be circular, realistically
20:08:20 <Avatar> when
20:08:42 <Ballig> [8:57:30 PM] <Jaggedsoul> You can NPC me in We Be Goblins, fine sir.
20:08:52 <tristen> blast radius - is that the hollow circle icon?
20:08:56 <Avatar> what day was that
20:08:57 <Ballig> yeah it is
20:09:01 <Ballig> Avatar: today !
20:09:07 <Avatar> don't lie
20:09:41 <Mekkis> 401 -160 -28 -2
20:09:47 <Avatar> I'll try to catch him on tuesday and see if he wants to play earlier than sunday
20:09:53 <Avatar> earlier than saturday
20:09:58 <Ballig> that's a lot of negatives
20:09:59 <Mekkis> !throw 1d0+401-160-28-2
20:10:00 <diebot> Mekkis, 1d0+401-160-28-2: [1d0=0] 211
20:10:03 <Mekkis> 211gp
20:10:05 <Ballig> got almost half gold
20:10:09 <Mekkis> that's just harsh
20:10:09 <Avatar> what the hell
20:10:11 <Avatar> is that our gold
20:10:19 Brunius has quit (Ping timeout: 121 seconds)
20:10:20 <Ballig> what was the 160? the centaur?
20:10:26 <tristen> http://www.journeyo.com/images/maps/template_cross.png
20:10:32 <tristen> that's not a bad circle
20:10:35 <Mekkis> rewards: If the PCs defeat the gillmen, give each PC
20:10:35 <Mekkis> 160 gp.
20:10:40 <tristen> ignore the name...
20:10:51 <Ballig> a single encounter for almost half the gold in the scenario?
20:10:52 <Ballig> that is harsh
20:11:05 <Mekkis> I won't take the 160 off
20:11:06 <Avatar> why have we always given max gold in the past
20:11:11 <Mekkis> !throw 1d0+401-28-2
20:11:12 <diebot> Mekkis, 1d0+401-28-2: [1d0=0] 371
20:11:14 <Avatar> I thought that's just a thing
20:11:22 <Mekkis> because you've succeeded in the past?
20:11:26 <Ballig> ha
20:11:29 <Avatar> pretty sure we haven't
20:11:39 <Mekkis> I'll give you 371
20:11:44 <Avatar> the jokers in my scenarios haven't succeeded everywhere there's gold
20:11:46 <Mekkis> the other 30 was the centaurs
20:11:56 <Ballig> stupid centaurs
20:12:02 <Avatar> hang on, I don't understand
20:12:04 <Mekkis> (that wasn't a failure, that was a stupid failure)
20:12:06 <Avatar> why has the max gold thing changed now
20:12:18 <Avatar> you can't tell us we've succeeded every other time
20:12:18 <Avatar> surely
20:12:28 <Ballig> we haven't been given max gold every game
20:12:36 <Mekkis> Alright
20:12:39 <Avatar> according to my chronicle sheets we have
20:12:45 <Ballig> also while I think about it
20:12:48 <Avatar> in cons they do it too
20:12:51 <Ballig> Mekkis: can you not do the fullscreen PDF thing
20:12:53 <Mekkis> Avatar, Mellon: dayjob roll please
20:12:58 <Mekkis> if any
20:13:02 <Avatar> I don't have one
20:13:06 <Mekkis> that's easy
20:13:06 <Ballig> I have craft It hink
20:13:12 <Mekkis> what's your total expenses?
20:13:22 <Mekkis> 11gp ship's passage
20:13:29 <Avatar> 25-2-11-5
20:13:31 <Avatar> -5sp
20:13:40 <Mekkis> what for?
20:13:42 <Ballig> 5 gold on the shrine, 11 on the boat
20:13:50 <Avatar> 25 for the scroll of endure eles, 2 for the butterfly net
20:13:54 <Ballig> what
20:13:57 <Ballig> what scroll
20:13:59 <Avatar> 11 for the ship, 5 for the offering
20:14:03 <Avatar> I bought a scroll remember
20:14:08 <Ballig> nope
20:14:09 <Avatar> when we hit pier's end I think it was
20:14:16 <Ballig> I didn't pay that much attention
20:14:21 <Avatar> we were talking about the discounted butterfly net, which I bought
20:14:25 <Ballig> I remember that
20:14:28 <Avatar> and the scroll
20:14:33 <Avatar> and I said I won't bother with other scrolls for now
20:14:34 <Ballig> did you get the scroll? I thought it wasn't available
20:14:44 <Avatar> wasn't it? if not, I get it now I guess
20:14:47 <Avatar> who cares
20:14:52 <Ballig> yeah either way
20:15:02 <Ballig> fuck, I'm sure I was about to do something
20:15:13 <Avatar> Mekkis: and 5sp for the good meal that did us no good
20:17:13 Brunius ([email protected]) has joined #d&d
20:17:57 <Mekkis> one other thing
20:18:04 <Mekkis> there are two wizards in the party
20:18:19 <Spaceshot_tm2> sup brunius
20:18:23 <Mekkis> are you feeling like INFORMATION WANTS TO BE FREE!?
20:18:27 <Brunius> nm, you?
20:18:29 <Ballig> I sure am
20:18:33 <Avatar> yeah me too
20:18:33 <Ballig> because I want his informations
20:18:44 <Mekkis> want to roll some spellcrafts?
20:18:51 <Avatar> sorry, what are you talking about
20:18:53 <Avatar> what information
20:18:56 <Spaceshot_tm2> eh, a bit bored and a bit irritated about chicks going all batshit crazy
20:19:01 <Ballig> spells
20:19:08 <Avatar> oh
20:19:13 <Avatar> no I will pay 25gp for endure elements
20:19:17 <Avatar> actually uh
20:19:19 <Avatar> I'll buy 2
20:19:21 <Avatar> one for my spellbook
20:19:30 <Ballig> how much are spells to transcribe from another wizard
20:19:34 <Spaceshot_tm2> you don't auto get spells (unless they changed it in pathfinder or PFS)
20:19:44 <Avatar> that's an excellent question
20:19:47 <Spaceshot_tm2> you still have to make the roll don't you?
20:19:50 <Avatar> question(s)
20:20:21 <Avatar> having endure elements in your spellbook does seem good, even if you carry a scroll
20:20:29 <Ballig> 10 gold for level 1
20:20:31 <Avatar> being able to prepare it on demand like today would've been handy
20:20:33 <Ballig> yeah easy, I'll take three spells
20:20:38 <Mekkis> Ballig, 10* level^2
20:20:38 <Ballig> expeditious retreat, feather fall, and reduce person
20:20:44 <Ballig> !throw 1d20+9 spellcraft
20:20:44 <Avatar> whoa, what?
20:20:45 <diebot> Ballig, spellcraft: [1d20=11] 20
20:20:45 <Ballig> !throw 1d20+9 spellcraft
20:20:45 <diebot> Ballig, spellcraft: [1d20=2] 11
20:20:45 <diebot> Ballig, spellcraft: [1d20=7] 16
20:20:46 <Ballig> in that order
20:21:07 <Ballig> Avatar: every spell you steal from me will cost you 10 gold
20:21:09 <Avatar> we can add spells in our spellbook with spellcraft rolls, for 10gp each?
20:21:16 <Ballig> as long as I have it and you don't, yes
20:21:18 <Ballig> we're sharing spellbooks
20:21:19 <Spaceshot_tm2> is it 10 + or 15 + lvl as the scribe dc?
20:21:22 <Avatar> we wouldn't be able to buy it from each other surely?
20:21:32 <Ballig> we aren't "buying" it
20:21:38 <Ballig> we're spending that 10 gold in ink and quill etc
20:21:57 <Avatar> oh
20:22:02 <Avatar> ohhhhhhhhhhh I get it
20:22:06 <Avatar> did mekkis say free
20:22:12 <Ballig> I think I get expeditious and reduce
20:22:14 <Ballig> but nto feather fall
20:22:21 <Avatar> I can't take any of your dumb spells
20:22:30 <Ballig> by "information be free" he means "information be shared"
20:22:36 <Ballig> I could, for example, refuse to share my spellbook with you
20:22:41 <Ballig> for my own selfish Cheliax reasons
20:22:58 <Avatar> I have every spell you have anyway, minus the ones I can't take
20:23:27 <Avatar> aren't you levelling up?
20:23:31 <Ballig> yeah
20:23:33 <Thelen> heh
20:23:37 <Avatar> what spells are you choosing
20:23:40 <Avatar> I'll get 2 and you get 2 others
20:23:51 <Ballig> mm
20:23:52 <Avatar> don't get enchantment or necromancy
20:23:53 <Mekkis> and both parties consent!
20:23:57 <Ballig> pretty sure we don't level until we get the chronicle sheet
20:24:19 <Avatar> I don't think that matters does it
20:24:36 <Ballig> I think it would if it came down to it
20:25:01 <Spaceshot_tm2> so if it matters it does otherwise it doesn't?
20:25:25 <Ballig> Avatar: one of my two spells HAS to be enchantment
20:25:27 <Ballig> because I'm a specialist
20:25:35 <Ballig> same as one of your two has to be transmutation
20:25:37 <Avatar> no it doesn't, where does it say that
20:25:51 <Ballig> The two free spells must
20:25:51 <Ballig> be of spell levels he can cast. If he has chosen to specialize
20:25:51 <Ballig> in a school of magic, one of the two free spells must be
20:25:51 <Ballig> from his specialty school.
20:26:06 <Spaceshot_tm2> two free spells?
20:26:08 <Avatar> shit
20:26:11 <Mekkis> Avatar, nl.ti4200.info/~mekkis/Avatar_firstSteps3.pdf
20:26:12 <Ballig> for levelling
20:26:24 <Thelen> Mekkis use code man
20:26:30 <Spaceshot_tm2> ahh
20:26:31 <Avatar> okay well just pick one that isn't
20:26:31 <Ballig> kind of screws me a little, the core rulebook has no more enchantment spells at level 1
20:26:34 <Mekkis> what do you mean, Thelen?
20:26:38 <Thelen> for each players in player { ....pdf}
20:26:39 <Thelen> lol
20:26:51 <Thelen> just being silly
20:26:51 <Avatar> that's fucked man
20:26:57 <Avatar> surely if there are none left you can choose something else
20:27:01 <Ballig> dunno
20:27:08 <Ballig> the rules as written doesn't give you that option
20:27:08 <Avatar> do it and change it later
20:27:18 <Ballig> I can check other books though
20:27:20 <Avatar> if you find out otherwise
20:27:22 <Mekkis> Thelen, I have a shell script to turn a PDF into an SVG, then to change the fonts of the SVG to correspond to my system's fonts, then to convert the SVG to a new PDF
20:27:32 <Thelen> XD
20:27:35 <Mekkis> and you're telling me to also get it to do that?!
20:27:47 <Mekkis> any headway with the IPv6 routes?
20:27:57 <Ballig> the ultimate magic spell list doesn't tell you the school on the index
20:28:01 <Spaceshot_tm2> can't you take spells from APG/ultimate magic even if you aren't going to use it?
20:28:10 <Mekkis> Ballig, 22876-3, right?
20:28:14 <Avatar> yeah of course you can
20:28:17 <Ballig> -2 I think, let me double check
20:28:25 <Avatar> yeah pretty sure it's -2
20:28:29 <Thelen> hha
20:28:36 <Thelen> uhm monday when ipv6 techs come back
20:28:44 <Thelen> feel free to do w/e u want with the server
20:28:52 <Ballig> 22876-2
20:29:06 <Mekkis> day job, Ballig?
20:29:22 <Ballig> !throw 1d20+9 craft alchemy
20:29:23 <diebot> Ballig, craft alchemy: [1d20=2] 11
20:29:25 <Ballig> awesome
20:29:26 <Mekkis> yay
20:29:26 <Ballig> like 1 gold
20:29:29 <Mekkis> 5gp
20:29:47 <Mekkis> or is it 1?
20:30:28 <Ballig> dunno
20:30:30 <Ballig> I was only guessing at 1
20:30:42 <Brunius> 10 or more is 5 IIRC
20:30:43 <Ballig> it's 5gp
20:30:48 <Brunius> 5-10 is 1
20:30:53 <Brunius> less than 5 is nothing!
20:30:59 <Ballig> I can take Unprepared Combatant, it's -4 to initiative and reflex saves
20:31:28 <Brunius> wtf?
20:31:30 <Mekkis> Ballig, http://nl.ti4200.info/~mekkis/Ballig_firstSteps3.pdf
20:31:50 <Mekkis> sorry
20:31:57 <Mekkis> get it now
20:32:12 <Thelen> if you want more upload
20:32:18 <Thelen> i can get 10/10Mbit for $200/mo
20:32:21 <Thelen> unmetered
20:32:27 <Ballig> thanks
20:32:29 <Thelen> $900 setup though :/
20:32:50 <Ballig> damn, we missed a wand of magic missile
20:33:59 <Ballig> I have 814.9 gold to spend
20:34:15 <Ballig> Mekkis: doesn't my two new spells need to be on the sheet
20:35:56 <Avatar> when were we going to use magic missile
20:36:51 <Ballig> well, if we didn't get blinded it could have turned the tide of battle!
20:37:17 <Avatar> yeah but we did
20:37:26 <Avatar> funny thing was, I looked over at the last second
20:37:40 <Avatar> duh, what? BANG
20:38:19 <Ballig> haha
20:40:48 <tristen> gawd yeah it don't matter which way you cut it - that last scene was bad news
20:41:05 <tristen> hey did we cash in that wand clw?
20:41:17 <Ballig> yeah you automatically cash in all of that stuff at the end of a scenario
20:41:23 <Ballig> the society takes it all off you
20:41:33 <Ballig> even the cold weather outfits we took off corpses
20:41:37 <tristen> soz you probly went over it, but did anything +ve come outta that?
20:42:28 <Ballig> Bungle seems like a useful enchantment spell
20:42:40 <Ballig> target takes -20 on its next attack or check involving a d20
20:43:02 <Ballig> tristen: out of what? we got gold and prestige and experience
20:43:09 <tristen> k
20:43:20 <tristen> yeah that failure thing we did
20:45:06 <tristen> gawd that pub scene kills me
20:45:08 <Ballig> the spells not showing you their school unless you go check out the full description is kind of irritating
20:45:51 <Ballig> tristen: a lot of it came down to bad luck. if mellon or I hadn't been blinded, or if mellon or I had a higher initiative roll, or if we'd randomly chosen another spot, etc
20:46:16 <tristen> yeah the rolls sucked - that was the worst
20:46:27 <tristen> making our other mistakes seem bigger than they were i think...
20:46:36 <tristen> still
20:46:37 <Avatar> tristen: we got 2 prestige anyway
20:46:43 <tristen> guarding the exits
20:46:48 <tristen> barring the door even
20:46:50 <tristen> maybe...
20:46:52 <Avatar> we get a different ending if we succeed, but that's it
20:46:55 <Thelen> well
20:46:56 <tristen> yep
20:46:58 <Avatar> which is a very exceptional thing in PFS
20:46:59 <Thelen> i think my talking to the barkeep
20:47:01 <Thelen> would have helped
20:47:01 <Ballig> well, guarding the exits only becomes a viable strategy if you believe betrayal was the likely encounter
20:47:03 <Avatar> usually you lose prestige
20:47:05 <Thelen> he signaled them i think
20:47:14 <Ballig> we chose to guard against a different encounter, and we chose wrong
20:47:31 <Avatar> I believe guarding exits is an excellent strategy in a building like that
20:47:33 <Ballig> the signal was the breaking glass
20:47:36 <tristen> yeah - like we said - a combat map generally says "somethings gonna hit the fan"
20:47:37 <Thelen> yup
20:47:39 <Avatar> regardless of possibility of betrayal
20:47:48 <Ballig> well, I don't think that's true Avatar
20:47:52 <Thelen> we should have positioned better
20:47:54 <Thelen> we had 5 chars
20:48:00 <Thelen> even being spread out
20:48:03 <Ballig> we went over that - if we're guarding against potential combatants among the bar's patrons
20:48:09 <tristen> yeah the breaking glass/blindness thing was instantaneous
20:48:12 <Ballig> wasting people to guard the door just in case one of them flees is putting the rest of us at risk
20:48:20 <Avatar> but it's not, because they can move to flank
20:48:26 <Avatar> they could move to flank *anyone in the bar*
20:48:27 <Thelen> yep
20:48:28 <Ballig> sure, you can position better, /if/ you're actively expecting a betrayal
20:48:32 <Ballig> we were actively expecting an ambush
20:48:36 <Thelen> yea true
20:48:40 <tristen> aye
20:48:42 <Thelen> but pisitionally
20:48:47 <Thelen> being next to the doors
20:48:50 <Thelen> is what we wanted anyway
20:48:56 <Ballig> not really
20:48:58 <tristen> lol pisitionally
20:49:02 <Ballig> we had no reason to believe that someone would try and flee
20:49:10 <Thelen> pisitroniumly
20:49:14 <tristen> i stuffed up too
20:49:20 <Thelen> mmm yea
20:49:22 <tristen> i should have let rip with that arrow
20:49:22 <Thelen> hard to say
20:49:25 <Ballig> and getting into flank position is great if you aren't letting them get to your two arcane casters first
20:49:30 <tristen> even though it was -4 around the corner
20:49:39 <Thelen> well the main problem is their speed
20:49:40 <Ballig> and they don't get flank if your arcane casters aren't meleeing
20:49:42 <Thelen> and proximity to water
20:49:48 <Avatar> one of the door guards could've been a caster
20:49:52 <Thelen> so in retrospect
20:49:52 <Avatar> it doesn't have to be 2 fighters
20:49:55 <Avatar> it's better if it's not
20:49:56 <Thelen> knowing they were water folk
20:49:59 <Thelen> we should have expected it
20:50:06 <Ballig> Avatar: no way
20:50:09 <tristen> bloody water folk
20:50:12 <Thelen> yea door guards be the casters
20:50:12 <Ballig> anyone in the bar could easily get to them and kill them
20:50:18 <tristen> i'll never trust another water folk again
20:50:19 <Thelen> and close to them fighters
20:50:20 <Ballig> the point was the fighters were protecting the casters from the bar patrons
20:50:24 <Spaceshot_tm2> brunius, is the game worth downloading it?
20:50:57 <Ballig> imagine there were 4 hostile bar patrons in the room waiting to attack you
20:51:02 <Avatar> I don't think we should have expected a betrayal, I didn't see that coming and there was no real indication of that
20:51:05 <Ballig> the first thing they'd do is single out the caster that is standing by the door
20:51:11 <Thelen> yea but how
20:51:14 <Thelen> they weren't close to them
20:51:15 <Ballig> I didn't expect a betrayal
20:51:22 <tristen> i beg to differ - i think we should have expected a betrayal for sure
20:51:24 <Ballig> I assumed the society wouldn't send you off with an artifact without being sure it was a legitimate trade
20:51:30 <tristen> true
20:51:34 <Thelen> well we don't know the outcome yet
20:51:35 <Thelen> do we?
20:51:39 <Ballig> we do
20:51:46 <Thelen> did i miss it?
20:51:49 <Ballig> venture captain dreng blames himself more than he blames us
20:51:52 <Ballig> but he's disappointed anyway
20:51:54 <Thelen> i thought it would be in next mission
20:52:02 <Thelen> mmm
20:52:07 <Ballig> that was the end of that line of missions
20:52:08 <Thelen> yea its impossible to tell then
20:52:27 <tristen> yeah - is there a broader impact in the game world cos of that?
20:52:35 <Ballig> anyway, I think you have to ignore positioning
20:52:35 <tristen> diplomatic nightmare and all that?
20:52:38 <Thelen> i assumed it was part of a bigger plot
20:52:48 <Ballig> there's no impact from our actions
20:52:53 <Thelen> yea i think positioning was less relevant
20:52:57 <Thelen> than the rolls
20:52:58 <Ballig> but there are ongoing story arcs with the consortium
20:53:09 <Ballig> well, positioning is relevant, it's just impossible to know exactly what to position against
20:53:18 <Ballig> so that was a random chance, and we chose the wrong thing to guard
20:53:25 <tristen> yeah
20:53:33 <Ballig> so ignoring positioning, you take into account that botht he arcane casters were blinded
20:53:39 <Ballig> which was some pretty bad luck
20:53:41 <Thelen> ya
20:53:45 <Avatar> fucking 1's
20:53:53 <Ballig> and that the casters didn't get a higher initiative so they couldn't colour spray before the enemy moved
20:53:55 <tristen> and two players, er, greased
20:53:58 <Thelen> its just apart of the randomness
20:54:03 <Avatar> the initiative probably didn't mean much, really
20:54:05 <Thelen> its the one thing that annoys me
20:54:06 <Ballig> it did
20:54:07 <Thelen> about RPGs
20:54:09 <Ballig> if I had +4 initiative we would've won
20:54:12 <Thelen> u don't know either to expect calm
20:54:13 <Thelen> or battle
20:54:17 <Avatar> I don't think we would have won
20:54:19 <Ballig> yes
20:54:25 <Avatar> I think you would have just still been blind
20:54:27 <Ballig> I would have gone before the aztali
20:54:30 <Ballig> I would have colour sprayed him
20:54:31 <tristen> plus we must have failed perception checks too
20:54:32 <Ballig> he would have been unconscious
20:54:33 <Thelen> yea
20:54:35 <tristen> prior to the blinding?
20:54:37 <Ballig> being blind doesn't matter
20:54:38 <Thelen> he wouldn't have gotten away
20:54:41 <Ballig> I can cast while blind
20:54:44 <Ballig> I just face where he was
20:54:46 <Ballig> because he /hasn't moved yet/
20:54:48 <Ballig> because I won initiative
20:54:55 <Ballig> colour spray isn't targeted
20:54:56 <Ballig> it's a cone
20:55:06 <tristen> what as in traffic?
20:55:08 <Ballig> it's like firing a flame thrower in the direction someone was at when you were blinded
20:55:12 <Ballig> if they haven't moved yet, you fuck them over
20:55:58 <tristen> yeah in retrospect you reckon you shoulda let rip with that?
20:56:04 <Ballig> I couldn't
20:56:10 <Ballig> he won initiative, he moved
20:56:12 <Thelen> he just means if he had better int
20:56:15 <Ballig> I was blind, I had no idea where he went
20:56:16 <tristen> oh soz
20:56:26 <Ballig> but /if/ I had won initiative :p
20:56:30 <tristen> yeah i thought you had init
20:56:32 <tristen> no worries
20:56:33 <tristen> ok
20:56:38 <Ballig> you know, with that feat Avatar always says is useless ;)
20:56:53 <tristen> well i think we've analysed that to death
20:56:55 <Ballig> so now I will forever use this encounter as example of how improved initiative can win the game
20:57:00 <Thelen> HEHE
20:57:01 <Avatar> tristen: agreed
20:57:11 <Thelen> i like the basics of DnD
20:57:16 <Avatar> Ballig: you'd have to metagame to do that
20:57:18 <Thelen> but i think the missions are all too hard :/
20:57:21 <Ballig> to do what
20:57:39 <Avatar> "he hasn't moved because he rolled a lower init! I know Exactly Where He Is!"
20:57:42 <Ballig> er
20:57:45 <Ballig> no
20:57:48 <Ballig> it's metagaming /not/ to
20:57:59 <tristen> thelen: we're not dead though - so not too hard
20:58:01 <Avatar> explain that one out
20:58:05 <Ballig> if I was going to be completely free of metagaming, I should have wasted the spell because there's no way I could know he's already moved
20:58:08 <Ballig> unless, you know, I /heard him running/
20:58:18 <Thelen> well depends what death means
20:58:21 <Avatar> well we could've used perception checks the entire time
20:58:26 <Avatar> but it's a busy tavern that's just erupted in commotion
20:58:26 <Ballig> right
20:58:27 <Thelen> im used to 1game RPG
20:58:30 <Ballig> but my point is it's metagaming not to have cast
20:58:33 snypt ([email protected]) has joined #d&d
20:58:34 <Ballig> I should have cast anyway
20:59:07 <tristen> http://en.wikipedia.org/wiki/Metagaming
20:59:15 <tristen> is that what you're refering to all the time?
20:59:18 <Ballig> yeah
20:59:27 <Ballig> basically it's using player knowledge to determine how your character will act
20:59:32 <Thelen> heh
20:59:33 <Thelen> yea
20:59:35 <Thelen> but
20:59:39 <Thelen> at some points its impossible not to
20:59:46 <Thelen> its like sixth sense
21:00:09 <tristen> right
21:00:33 <snypt> metagaming makes bad things happen
21:00:43 <Ballig> it can be really hard not to
21:00:53 <tristen> like having an int of 6 and making too clever a decision?
21:00:54 <Ballig> like I said, to completely avoid metagaming, I should have wasted my spell
21:00:57 <Avatar> I actually found it easy to metagame blindness
21:01:03 <Ballig> even though I know he wasn't there anymore, my character didn't really have any reason to know that
21:01:06 <Ballig> and should have blasted away
21:01:07 <Avatar> I'll admit I didn't think "I'll use my hearing to tell where he is"
21:01:13 <Ballig> but it's really hard to make yourself waste a resource like that
21:01:19 <Avatar> although I don't really think that's a very reliable tactic for a supersmart wizard like moi
21:01:24 <tristen> yeah isn't it just a massive -ve on the to-hit roll?
21:01:31 <Avatar> to render everyone in the room unconscious
21:01:36 <Ballig> colour spray isnt' targeted
21:01:39 <Ballig> you just have to face the way you want it to go
21:01:44 <Ballig> if they are there, they are hit
21:01:45 <Avatar> yeah exactly
21:01:50 <Avatar> so I would hit half the room
21:01:57 <Avatar> hell, between us, we'd get a good lot of the tavern
21:02:00 <Ballig> I would have aimed half of it at the wall
21:02:05 <Avatar> maybe THAT'S what we should have done
21:02:06 <Ballig> yeah but not the guy we were after
21:02:08 <Avatar> blindness shmindness
21:02:11 <Ballig> because he was covered by a corner
21:02:31 <tristen> yeah letting fly with the cone whilst blinded was really only an option in retrospect
21:02:36 <Thelen> mmm
21:02:40 <Thelen> part of the thing is
21:02:42 <Thelen> IRC/skype
21:02:45 <Thelen> not IRL
21:02:48 <Ballig> nah, I knew at the time it was what I wanted to do
21:02:50 <Ballig> but he won initiative
21:02:53 <Ballig> so it would have been a wasted spell
21:03:00 <Ballig> I should have done it anyway in the spirit of not metagaming
21:03:04 <Thelen> you really need to get more in character
21:03:05 <tristen> yep
21:03:06 <Ballig> but I couldn't bring myself to waste the resource, so I did detect magic instead
21:03:15 <Thelen> Mekkis is kindof right in saying we spend too much time thinking
21:03:21 <Thelen> *BUT* with 'hard' missions, that is more required
21:03:38 <Ballig> well
21:03:45 <Ballig> Mekkis has the benefit of knowing how much thought is required to defeat an encounter
21:03:45 <Ballig> we don't
21:03:52 <Ballig> so we have to assume all possible encounters are dangerous and hard
21:03:57 <tristen> thelen: yeah we were discussing this
21:04:06 <Ballig> we could have spent less time on the mountain, and more time on the last encounter
21:04:11 <Ballig> but we don't know ahead of time which one is harder than the other
21:04:15 <tristen> when we see a map with a grid: start thinking
21:04:28 <tristen> otherwise: just roleplay
21:04:30 <tristen> i think
21:04:32 <tristen> ...
21:04:38 <Ballig> that's metagaming :p
21:04:41 <tristen> lol
21:04:42 <Avatar> that might actually work
21:04:43 <Ballig> and there was a grid on the mountain
21:04:47 <Avatar> it's metagaming in the interests of a speedier game
21:04:51 <Ballig> the caravan was even marked out for us
21:05:01 <tristen> was it a grid on the mountain?
21:05:02 <Ballig> we had every right to think it might be an ambush
21:05:04 <Ballig> yeah
21:05:08 <tristen> i thought it was just a few squiggles
21:05:16 <Ballig> the grid was there, there was just no pre-made map
21:05:23 <Avatar> yeah uh
21:05:28 <Avatar> in LSK I used to draw maps for every single area
21:05:35 <tristen> yeah that's what i meant: a map/image thing with a grid :D
21:05:36 <Ballig> background images is only recent, in fact
21:05:41 <Avatar> that would be completely unreliable
21:05:41 <Ballig> LSK started before you could use background images
21:06:00 <Ballig> but using background images as your measure would be even /more/ metagaming :p
21:06:12 <tristen> ballig: yeah it might be metagaming, but it doesn't piss the gm off
21:06:19 <Ballig> it's hard not to do, the second you see it you think "potential combat situation"
21:06:30 <Ballig> but combat situations aren't the only encounters that require thought
21:06:53 <Thelen> tristen yea but with skype we have a 'player' back channel
21:07:00 <Thelen> it helps incrase metagaming for brevity
21:07:02 <Ballig> skype actually speeds t hings up
21:07:11 <Ballig> when we played the game entirely in IRC our planning used to take much longer
21:07:12 <Thelen> oh vs irc sur
21:07:17 <Thelen> but i mean vs IRL
21:07:37 <Ballig> I don't know that IRL would speed it up much
21:07:38 <Thelen> but thats my point
21:07:40 <Ballig> not this amount of planning
21:07:41 <Thelen> we need to get into character more
21:07:52 <Ballig> I was in character !
21:07:56 <Ballig> I refused to let that bartender rip us off
21:08:01 <Thelen> no i mean in skype
21:08:08 <Ballig> you want to talk in voices?
21:08:09 <Ballig> that's just weird
21:08:11 <Thelen> no...
21:08:17 <Thelen> i think we need no player backchanell
21:08:20 <Avatar> I think it depends who you play with
21:08:22 <Thelen> but chacter backchannel yes
21:08:24 <Ballig> what's a player backchannel
21:08:24 <Thelen> oh ofc
21:08:26 <Avatar> there's no difference between skype and RL
21:08:28 <tristen> ballig: yeah you can tell it's in character because it's stressful
21:08:33 <tristen> :)
21:08:41 <Thelen> maybe you'v eplayed different RPGs to me
21:08:51 <Ballig> is player backchannel a thing
21:08:55 <Thelen> yea
21:08:59 <Ballig> is it a thing you made up
21:09:02 <Thelen> u chat in character
21:09:11 <Ballig> do you want to chat in character on skype?
21:09:14 <Thelen> idk if i can explain it
21:09:25 <Thelen> well im just saying thats a way of metagaming, without metagamin
21:09:26 <Ballig> you have to be careful about that kind of thing
21:09:31 <Ballig> if you have a discussion in character, mekkis counts time
21:09:35 <Ballig> and makes things happen if you take too long
21:09:39 <Ballig> like being attacked etc
21:09:48 <Thelen> sure
21:09:56 <Thelen> but only if u metagame
21:10:03 <tristen> hmmm
21:10:08 <Ballig> no
21:10:10 <Ballig> not only if you metagame
21:10:20 <Thelen> im just advocating we immerse even more
21:10:23 <Ballig> if you have in-character discussions, he makes in-game time continue, and things potentially happen for not acting :p
21:10:26 <Thelen> well true, but then, shit happens
21:10:27 <Ballig> you also have to consider the sound you make
21:10:30 <Thelen> yes
21:10:32 <Ballig> and people in-game overhearing
21:10:32 <Ballig> etc
21:10:34 <Thelen> but thats 'real';
21:10:45 <Ballig> that makes the game harder
21:10:51 <Thelen> sure
21:10:52 <Ballig> you're expected to be seasoned adventurers, probably have adventured together before
21:10:54 <Thelen> make the missions easier
21:10:58 <Ballig> that's what being able to discuss things out of character symbolises
21:11:04 <Ballig> that knowledge, familiarity, and expertise in the field
21:11:06 <Thelen> well its a balance
21:11:11 <Ballig> remove that and the game is harder
21:11:25 <Thelen> idk
21:11:27 <Avatar> do you mean plan in-character
21:11:32 <Ballig> because really you're a public servant who works in an office all day but now you're expected to understand yourself just what spell a 20 intelligence wizard would cast to overcome a kobold druid
21:11:33 <Thelen> yesish
21:11:37 <Thelen> i can only go by my experiences
21:11:51 <Thelen> nonoonono
21:11:55 <Thelen> im not saying 100% in char
21:12:00 <Thelen> just switch from 10% in char to 50%
21:12:05 <Thelen> atm we're literally 90% metagaming
21:12:11 <Ballig> that isn't metagaming
21:12:17 <Ballig> it's just player discussion
21:12:25 <Ballig> player discussion isn't metagaming until you act on it without proper game evidence
21:12:29 <Thelen> pearl perl
21:12:34 <Thelen> true
21:12:39 <Thelen> but do u get what im saying?
21:12:46 <Ballig> like we can discuss what it was that someone just saw up on the ridge 50 feet above us
21:12:53 <Ballig> and if someone acts on that knowledge before the character points it out, then it's metagaming
21:13:01 <tristen> wait i thought there was a whole practicality thing going on
21:13:02 <Thelen> yea
21:13:05 <tristen> discuss via voice
21:13:07 <Ballig> I get what you're saying but it will actually make things /harder/
21:13:08 <Ballig> rather than easier
21:13:11 <tristen> commit via irc
21:13:26 <Thelen> Ballig yes it will
21:13:27 <tristen> i quite like that arrangement
21:13:33 <Ballig> why are you suggesting we make things harder
21:13:37 <Ballig> weren't you just complaining about the difficulty
21:13:37 <Ballig> :p
21:13:48 <Thelen> but i think it would make things more organised
21:13:57 <Ballig> see, one of the problems I've had with RL gaming is when the DM takes something you say as being in-character
21:13:58 <Ballig> when really it isn't
21:14:03 <Ballig> and I think what you're suggesting encourages that
21:14:06 <Thelen> oh i agree
21:14:08 <Ballig> I remember once in a game Jerub was running, we were in the underdark
21:14:11 <Ballig> I made reference to uhm
21:14:15 <Ballig> "those gnomes" or something like that
21:14:16 <Thelen> i've played games
21:14:17 <Ballig> because I forgot what they were
21:14:18 <Thelen> where u hold up a flag
21:14:20 <Thelen> when ur inchar
21:14:23 <Ballig> he thought I said it in character, they attacke dme because they were dark dwarves
21:14:29 <Avatar> haha
21:14:31 <Avatar> good old jerub
21:14:35 <Thelen> hahahaaha
21:14:38 <Ballig> it's like what, I was talking out of character
21:14:43 <Ballig> he didn't care, they still attacked :p
21:14:48 <Thelen> yea stupid DM
21:14:50 <Avatar> yeah and by then it was too late
21:14:51 <Ballig> the way we do it, it's clear that anything in skype is OOC
21:14:58 <Avatar> jerub works at google now
21:14:58 <tristen> (or a pissed-off dm)
21:14:58 <Thelen> yea
21:15:02 <Avatar> did you know that
21:15:06 <Ballig> ha I didn't know that
21:15:09 <Thelen> :/
21:15:10 <Ballig> that's pretty good
21:15:15 <Ballig> google is a good employer from what I've heard
21:15:15 <Avatar> that's fucking hardcore
21:15:16 <Ballig> get him to get you a job
21:15:20 <Avatar> that is like my dream workplace
21:15:22 <Thelen> google is average
21:15:25 <Thelen> u *need* to work
21:15:29 <Thelen> u can't bludge
21:15:31 <Avatar> yeah man I'll work
21:15:37 <Avatar> that is a v.small price to pay
21:15:42 <Ballig> yeah but I've heard that they reward you fairly well for it
21:15:44 <Thelen> as in be smart
21:15:50 <tristen> avatar: that's no kind of attitude
21:15:50 <Ballig> oh, then Avatar is out
21:15:51 <Ballig> sorry man
21:15:53 <Thelen> :D
21:16:02 <tristen> :D
21:16:04 <Thelen> the average IQ at google is something like 120
21:16:10 <Ballig> IQ doesn't mean much though
21:16:14 <Thelen> ofc not
21:16:19 <Thelen> but it does for that sort of job
21:16:22 <Ballig> I don't even have the attention span to finish an IQ test anymore
21:16:26 <Ballig> not since I was like 14
21:16:27 <Thelen> lol
21:16:58 <Thelen> anyway
21:17:13 <Thelen> going back to it
21:17:28 <Thelen> i think we need more structure
21:17:29 <Ballig> back to what
21:17:33 <Avatar> he got an OP 1 in school
21:17:35 <Thelen> metagaming etc
21:17:35 <Ballig> there's heaps of structure !
21:17:40 <tristen> look i don't think anything needs changing
21:17:45 <Thelen> i mean in decision making
21:17:45 <Ballig> skype is OOC, IRC is IC
21:17:50 <tristen> skype: out of character, irc: in character
21:17:51 <Thelen> basically skype = take turns
21:17:55 <Avatar> that's top of the line if you're not familiar with qld's grading
21:18:00 <Avatar> I don't know how VCE works
21:18:09 <Thelen> op1 = high distinction
21:18:13 <Thelen> ie top 2%
21:18:24 <Avatar> yep
21:18:31 <Thelen> i got... 85
21:18:36 <tristen> thelen: do you feel you need to have more "verbal" input?
21:18:43 <Thelen> which i think is top 10%
21:18:45 <Thelen> well
21:18:46 <Thelen> yes and no
21:18:48 <Ballig> I didn't finish high school
21:19:08 <Thelen> there is obviously a skill gap, and part of that plays a roll
21:19:22 <Thelen> but i think players ought to be more equal in their say
21:19:27 <Thelen> to make a more balanced game
21:19:28 <Avatar> yeah I agree
21:19:32 <Thelen> *but*
21:19:34 <Thelen> it can be a problem
21:19:34 <Ballig> somre more interaction IC isn't a bad thing
21:19:36 <Thelen> if players are slow
21:19:42 <Ballig> I just don't think it should be in the way you're suggesting
21:19:44 <Avatar> I try to get other people involved where possible
21:19:45 <Thelen> so perhaps expierment
21:19:53 <Avatar> I don't like it when players sit in the background for too long
21:19:53 <Thelen> man idk how to do it, i never DMd
21:19:57 <Thelen> yea
21:20:01 <Thelen> i feel u let me coast :/
21:20:02 <Ballig> yeah Jaggedsoul is like that
21:20:07 <Thelen> partly cos its over the net
21:20:07 <Ballig> I swear he doesn't even pay attention in combat :p
21:20:10 <Thelen> so i cando other things
21:20:13 <Ballig> nah it's because you're new
21:20:17 <Thelen> that too
21:20:27 <Thelen> but thats the thing u get IRL
21:20:34 <Ballig> you raped in the game we played last weekend though
21:20:37 <Thelen> :D
21:20:40 <Thelen> 3kills ftw
21:20:52 <Ballig> I felt like /I/ was coasting last game
21:20:55 <tristen> hell yeah "carvin' marvin"
21:21:09 <Thelen> simpsons> glavin havin mavin hmmmmm
21:21:13 <Thelen> :D
21:21:13 <tristen> clerics suck though
21:21:16 <Ballig> flubber
21:21:24 <Thelen> yummmy
21:21:26 <Ballig> clerics are almost necessary sometimes
21:21:30 <Ballig> he was just useless last game
21:21:34 <tristen> yeah as npcs maybe
21:21:38 <Ballig> I think we lost like 2hp whole scenario
21:21:42 <tristen> "first-aid dispensers"
21:21:49 <Thelen> i think we need a ticket
21:21:51 <Thelen> ticker*
21:21:55 <Ballig> ha
21:21:57 <tristen> there's the ticket again
21:22:04 <Thelen> large tickets
21:22:05 <Thelen> :D
21:22:06 <Ballig> put a 120 second timer on decisions?
21:22:12 <Ballig> like a game of competitive chess
21:22:19 <Thelen> well im not sure of format
21:22:24 <tristen> pffft nah, part of it is a new team
21:22:28 <Avatar> I think 120 seconds is a bit short
21:22:32 <Ballig> ha
21:22:33 <tristen> it'll pan out
21:22:38 <tristen> seriously
21:22:39 <Ballig> we can try it, informally, between ourselves
21:22:44 <Avatar> maybe 300 seconds
21:22:47 <Ballig> I wouldn't suggest encouragingment by the DM thoug
21:22:48 <Thelen> just a little more formality
21:22:49 <Ballig> +h
21:22:54 <tristen> we don't bicker or anything, we're doing fine
21:22:59 <Thelen> as in
21:23:00 <Ballig> I think as players if we say "we need to make a decision on this in under 5 minutes" that's okay
21:23:02 <Avatar> yeah we can use it to say okay, we've taken too damn long
21:23:04 <Thelen> someone proposes a course of action
21:23:07 <Thelen> we debate for 5 minutes
21:23:09 <Thelen> then vote on it
21:23:19 <Ballig> I like that idea
21:23:19 <Avatar> like
21:23:21 <Thelen> its just to try shorten the games
21:23:21 <Brunius> night yo
21:23:22 <Avatar> if you have two points of view
21:23:23 <Ballig> but we should say it from the beginning
21:23:24 Brunius is now known as Brunius_AFK
21:23:28 <Avatar> that's 2.5 mins to explain it
21:23:30 <Thelen> cos atm, they are quite long
21:23:31 <Avatar> not long at all
21:23:32 <Ballig> "we are going to decide on the course of action in 5 minutes"
21:23:41 <Thelen> i agree
21:23:44 <Brunius_AFK> That's still a long time
21:23:47 <tristen> lol
21:23:48 <Ballig> not really
21:23:49 <Avatar> maybe 1 minute to explain each side and 1 minute to debate on it
21:23:51 <Ballig> we can take like an hour to do some things
21:23:56 <Brunius_AFK> Yeah
21:23:58 <Brunius_AFK> I guess
21:24:00 <Avatar> gg brunius
21:24:01 <Brunius_AFK> I must have sleep
21:24:02 <Brunius_AFK> night yo
21:24:03 <Thelen> bia bai
21:24:04 <Ballig> tata
21:24:12 <tristen> cya!
21:24:17 <Thelen> some decisions are caused by our noobishness
21:24:18 <Ballig> but I'd like to stress this isn't a timer that should come from the GM
21:24:20 <Thelen> but they are usually short
21:24:26 <Ballig> it should be something the players decide to do to keep the game moving
21:24:29 <Thelen> yea
21:24:30 <Avatar> yeah
21:24:35 <Thelen> 100% player for sure
21:24:39 <tristen> hmmm
21:24:43 <tristen> unless it's mekkis
21:24:44 <Ballig> that way if we make a sloppy decision, we can only blame ourselves
21:24:47 <Ballig> and not resent the GM for it
21:25:04 <Ballig> or if we decide that the encounter is actually potentially super dangerous, we can give ourselves longer
21:25:04 <Thelen> i think it requires 2 parts
21:25:05 <Avatar> and my 1 minute example is only representative of 2 sides of view with 1 minute of debate for each side
21:25:07 <Avatar> still not much
21:25:17 <Thelen> 5 miutes for first debate
21:25:19 <Avatar> how many options did we have at The Caravan
21:25:19 <Thelen> then bell
21:25:28 <Avatar> like 5 different ways of doing it all
21:25:31 <Thelen> then we have 5 minutes to finish and tell gm
21:25:37 <Ballig> not really
21:25:39 <Ballig> only like 2
21:25:43 <Ballig> sleep int he caravan or sleep away from it
21:25:46 <tristen> i do agree on player voting
21:25:50 <Ballig> then watches
21:25:52 <tristen> maybe the process should be:
21:25:58 <tristen> 1. general discussion
21:26:07 <tristen> 2. each player expresses how they want to do it
21:26:09 <Ballig> I think people should know ahead of time that if they don't vote, there will be a default (maybe safer?) option
21:26:13 <tristen> (in turn)
21:26:13 <Ballig> or their vote won't count at all
21:26:14 <Thelen> i feel even though im a noob, most of the 'wasted' time is lack of direction of thinking
21:26:16 <tristen> 3. vote
21:26:19 <tristen> done
21:26:24 <Thelen> Ballig yes
21:26:30 <Thelen> when it is first declared
21:26:33 <Ballig> and they have like 60 seconds to vote or whatever
21:26:37 <Thelen> "we have 5 miuites to debate, otherwise, we do, XXXX"
21:26:39 <Ballig> so people who aren't paying attention don't get a say
21:26:44 <Ballig> and we don't wait 5 minutes to hear from them
21:26:47 <Thelen> yea
21:26:58 <Ballig> (i.e. Jaggedsoul)
21:26:59 <Thelen> u can make a bot for this
21:27:06 <Ballig> could probably add it to diebot
21:27:11 <Ballig> would be pretty easy
21:27:15 <Thelen> !startvote TIMEFORFIRSTBELL TIMEFOR2NDBELL
21:27:19 <Avatar> very easy
21:27:24 <Avatar> I could probably make it
21:27:30 <Ballig> do you know TCL
21:27:33 <tristen> bugger the timeout
21:27:34 <Ballig> actually, I think it's in ruby
21:27:35 <Ballig> do you know ruby
21:27:42 <Thelen> then say 15s before TIMEFOR2NDBELL people say !vote y or n
21:27:45 <Avatar> speaking of which, Mekkis: adding conditions to diebot would be super handy
21:27:52 <Ballig> conditions?
21:27:56 <Avatar> "blinded"
21:28:00 <Avatar> "entangled"
21:28:01 <Ballig> ahh
21:28:04 <Ballig> a glossary
21:28:05 <Thelen> good idea
21:28:10 <Ballig> yeah that'd be good
21:28:13 <Thelen> !condition blinded
21:28:15 <Ballig> easier to do than spells and he's done spells
21:28:17 <Avatar> the kinds of rules you always forget and need to have here
21:28:26 <Thelen> !skill acrobatics (shows the roll etc)
21:28:34 <Thelen> yea
21:28:48 <Thelen> man but ignore all this if im imposing, fuck im new :D
21:28:51 <Ballig> !spell color spray
21:28:56 <Thelen> its ur group
21:28:59 <Ballig> he needs a !help function too
21:29:08 <Thelen> !spell color-spray
21:29:09 <Ballig> nah man, we're always happy for feedback and suggestions
21:29:10 <Avatar> !help will never get put in
21:29:17 <Thelen> s/ /-/g
21:29:28 <Ballig> we may not always agree, and sometimes that's because we've been here longer and know things that just won't work
21:29:32 <tristen> starting to smell like a new gui :)
21:29:37 <Ballig> but we're never going to think we're perfect
21:29:38 <Thelen> mmm
21:29:41 <Ballig> except for Avatar but that's because he's a jerk
21:29:41 <Thelen> new gui :D
21:29:44 <Thelen> ofc
21:29:46 <Avatar> your the jerk
21:29:55 <Thelen> Avatar be the kingus-jerkus-da-firstus
21:30:03 <Avatar> Thelen: whose side are you on anyway
21:30:05 <Ballig> Thelen, tristen: open CA
21:30:10 <tristen> k
21:30:11 <Thelen> Avatar urs baby always urs
21:30:12 <Ballig> check the About dialogue
21:30:19 <Avatar> well alright then
21:30:29 <Ballig> help -> about
21:30:36 <Thelen> HAHAHAHAHAHAAH
21:30:42 <Thelen> that is epic
21:30:49 <Avatar> that's like ballig's landmark feature of CA
21:30:51 <Avatar> the about dialog
21:30:53 <Thelen> hey Ballig on a seriouis note, do the rest of DnD universe know about CA?
21:31:13 <Ballig> one other group does
21:31:18 <Ballig> because their DM used to play here
21:31:19 <Thelen> or RPG community in general?
21:31:21 <Avatar> for reasons I don't understand, I think maptools is still better known
21:31:29 <Thelen> ah there is other proggys?
21:31:32 <tristen> gah the last thing i can read is
21:31:33 <Thelen> i expected as much
21:31:33 <Ballig> yeah
21:31:38 <Thelen> still, nice one
21:31:40 <Avatar> CA is superior to maptools
21:31:42 <Thelen> why not use maptools?
21:31:46 <Avatar> we did once
21:31:46 <Ballig> it's bloated
21:31:47 <tristen> "many thanks go to my fellow gamers"
21:31:48 <Thelen> does paizo support CA?
21:31:49 <Avatar> it was hilarious
21:31:53 <Avatar> players can move their own counters
21:31:58 <Ballig> haha
21:32:01 <Avatar> my man danced around the 4 orcs we came across
21:32:03 <Ballig> Avatar was moving his counter all over the place
21:32:04 <Thelen> XD
21:32:04 <Avatar> before we went into combat
21:32:21 <Avatar> it has inbuilt chat and everything
21:32:24 <Ballig> yeah
21:32:27 <Ballig> and a dice roller
21:32:27 <Thelen> Ballig man u needa get this thing publicised and charable!
21:32:27 <Ballig> etc
21:32:31 <tristen> "i wanna be here. no here. wait there. ok here"
21:32:33 <Spaceshot_tm2> can't you turn off player's being able to use models?
21:32:35 <Ballig> what's charable
21:32:37 <Avatar> one of the better things it had that CA doesn't is that you can move the background
21:32:37 <Thelen> offer free version, say 4 connected
21:32:41 <Thelen> then paid version, 5+
21:32:43 <Ballig> haha
21:32:47 <Ballig> I couldn't do that
21:32:48 <Ballig> I'd feel bad
21:32:49 <Avatar> holy shit, hang on
21:32:54 <Thelen> its fair enough
21:32:54 <Avatar> can you make it so you can move a jpg
21:32:55 <tristen> what it ain't open source?
21:32:59 <Avatar> by dragging it
21:33:01 <Thelen> most ppl play 4
21:33:08 <Ballig> Avatar: what you're talking about is scrollbars
21:33:14 <Thelen> but anyone wanting massive games (read, the professional groups), pays
21:33:15 <Avatar> whatever
21:33:17 <Ballig> just size the program smaller than the grid
21:33:22 <Thelen> MMM
21:33:22 <Ballig> and move the scrollbars to check the rest of it
21:33:29 <Avatar> but I mean
21:33:29 <Thelen> but yea, add external URI for the background
21:33:34 <Ballig> yeah
21:33:37 <Avatar> the jpg and the grid are on separate layers
21:33:41 <Ballig> I'm implementing Mekkis' blast radii and cones first
21:33:43 <Avatar> move one, the other stays static
21:33:47 <Ballig> there are some GUI issues to sort out, a few bugs
21:34:05 <Ballig> Avatar: hmm
21:34:11 <Ballig> Avatar: as a GM? or as a player?
21:34:14 <Avatar> as a GM of course
21:34:22 <Ballig> write it down in your feature file
21:34:29 <Ballig> it's a useful suggestion
21:34:30 <Avatar> man I abandoned that feature file
21:34:33 <Avatar> do you remember the name of it
21:34:37 <Ballig> no
21:34:41 <Ballig> it was in the same directory as CA though
21:34:49 <Avatar> here we go, ca-issues.txt
21:35:10 <Ballig> being able to offset the background image will make lining up the grids easier
21:35:15 <Avatar> the minor bug listed here still exists
21:35:21 <Avatar> it's the tab numbering/naming problem
21:35:27 <Ballig> yeah that's because I dont' consider it a bug
21:35:28 <Avatar> how old is this file
21:35:35 <Avatar> are you going to fix it
21:35:39 <Thelen> Ballig u got a wiki/bug thingy for CA?
21:35:40 <Avatar> if not I'll just remove it
21:35:44 <Ballig> nope
21:35:50 <Thelen> make one :D
21:35:53 <Ballig> don't remove it, but it's a feature request not a bug
21:36:25 <Avatar> how hard is it to set up a wiki
21:36:32 <Thelen> easy
21:36:32 <Ballig> I imagine it's pretty easy
21:36:36 <Ballig> what would it be used for
21:36:41 <Avatar> bug tracking
21:36:47 <Thelen> bug tracking and feature requests
21:37:01 <Ballig> do you have a suggestion for a framework to use for it
21:37:05 <Ballig> or should I just google
21:37:16 <Avatar> mr. framework
21:37:16 <Thelen> depends on what ur format u like it
21:37:17 <Thelen> is
21:37:23 <Ballig> php
21:37:23 <Thelen> there is about 5 different formats
21:37:28 <Thelen> no
21:37:32 <Thelen> for recording things
21:37:34 <Avatar> mediawiki or something
21:37:36 <Ballig> oh
21:37:43 <Thelen> ie do u want a list
21:37:54 <Ballig> I'm not even the one wanting a wiki!
21:37:55 <Thelen> how do u want the bugs displayed
21:37:55 <Ballig> :p
21:37:56 <Thelen> etc
21:38:00 <Thelen> well w/e
21:38:06 <Avatar> what
21:38:08 <Ballig> but if you give me examples of well-respected frameworks, I can take a look at them
21:38:11 <Ballig> and see which one fits best
21:38:16 <Thelen> mediawiki is th ebasic wiki thing
21:38:19 <Thelen> its the most simplest to setup
21:38:22 <Avatar> http://www.mediawiki.org/wiki/MediaWiki
21:38:24 <Thelen> u just edit the page
21:38:30 <Thelen> like its one big notepad
21:38:32 <Ballig> that isn't specifically set up for bugtracking though is it
21:38:34 <Thelen> no
21:38:43 <Avatar> we dont' need something complex
21:38:46 <Avatar> or I don't at least
21:39:46 <Ballig> yeah but if it's set up specifically for software development it'll probably be more intuitive
21:40:58 <Thelen> heh
21:41:01 <Avatar> Thelen: do you know of any
21:43:41 <Avatar> I don't really know of any bugs
21:43:44 <Thelen> indefero is OK
21:43:49 <Avatar> whitescreen maybe, but that's useless
21:43:50 <Thelen> its basic
21:44:04 <tristen> i thought mantis was the tits?
21:44:05 <Avatar> whitescreen seems to happen when a map is loading
21:44:23 <Thelen> mantis more complicated
21:44:40 <Ballig> Avatar: you know of bugs
21:44:55 <Ballig> the bug with the lines not working properly if your margins aren't default
21:45:00 <Avatar> oh yeah
21:45:03 <Ballig> the bug with grid boxes not always being the right size
21:45:12 <Ballig> especially if you've set a custom one in preferences before but don't have override on
21:48:48 <Avatar> holy crap, I didn't realise you could remove the dotted line
21:49:05 <Avatar> one of my requests was going to be a way to remove the grid on demand
21:49:07 <Avatar> but there it is
21:49:08 <Ballig> only locally can't you
21:49:13 <Avatar> is it?
21:49:22 <Avatar> I don't know, I've only just discovered it
21:49:24 <Ballig> well is it in preferences or grid settings
21:49:25 <Avatar> I would've thought the DM could do it
21:49:30 <Avatar> preferences
21:49:34 <Ballig> then it's locally only
21:49:45 <Avatar> man that should be clearer
21:49:50 <Avatar> can you add tabs to dialog boxes
21:50:17 <Avatar> I'll take that as a maybe
21:50:34 <Ballig> did you seriously just give me 25 seconds to respond to a question
21:50:45 <Avatar> yes
21:50:51 <Avatar> I don't really care, I'm putting it down anyway
21:50:58 <Thelen> hahahaha
21:51:00 <Ballig> put it down, it won't be super high priority
21:51:12 <Thelen> ooooh, reverse oh snap
21:51:17 <Ballig> if there are enough features to require different pages on an options dialogue I will do it
21:51:19 <Avatar> do you want me to list these in any kind of priority? because I'm not so far
21:51:26 <Avatar> except major bugs and minor bugs
21:51:28 <Avatar> but these are just features
21:51:36 <Ballig> you can list them in your order of what you want most
21:51:42 <Ballig> but the priority will be set by me
21:51:46 <Ballig> or mekkis if he particularly wants to add something
21:51:50 <Avatar> I was listing them in order of how long since they've been there
21:51:53 <Avatar> newest at the top
21:52:29 <Ballig> what's at the bottom
21:52:30 <Thelen> mmmmm
21:52:43 <Thelen> buttsecks@balligs_place();
21:52:47 <Ballig> :O
21:52:51 <Ballig> that's high priority
21:52:54 <Thelen> :D
21:53:03 <Avatar> - Middle/right click on tab closes tab/renames tab
21:53:03 <Avatar> - Middle/right click on tab bar reopens last closed tab
21:53:03 <Mekkis> Avatar, Add SVG support in there :)
21:53:12 <Avatar> what's SVG
21:53:16 <Thelen> Ballig wuts the interface don eint?
21:53:18 <Ballig> right click on tab isn't possible I don't think
21:53:19 <Mekkis> Scalable Vector Craphics
21:53:22 <Mekkis> Graphics
21:53:23 <Thelen> done in*
21:53:28 <Avatar> isn't it
21:53:32 <Mekkis> hmm
21:53:36 <Ballig> Qt
21:53:39 <Thelen> u can right click on tab
21:53:43 <Avatar> those kinds of features are low priority anyway
21:53:46 <Avatar> just UX
21:54:03 <Ballig> for some reason I remember not being able to add a custom context menu or any kind of trigger on right clicking tabs
21:54:12 <Ballig> I mean, it may be possible, just not in any of the ways I tried
21:54:14 <Thelen> what gui/lang?
21:54:20 <Ballig> Qt, C++
21:54:27 <Thelen> yea man u can
21:54:36 <Thelen> i have no idea how, but u can
21:55:03 <Ballig> reopning the last closed tab would be a bit different
21:55:10 <Ballig> that'd require some kind of temporary save file every time you close a tab
21:55:33 <Mekkis> you could hook into void customContextMenuRequested ( const QPoint & pos )
21:55:54 <Thelen> http://lists.trolltech.com/qt-interest/2006-02/thread01471-0.html etc
21:55:54 <Ballig> I'm sure that would have been the first thing I tried
21:56:05 <Mekkis> reopening last closed tab shouldn't be that had: just make "close" actually just hide it :S
21:56:13 <Mekkis> s/had/hard/
21:56:37 <Mekkis> background image information in cag fles
21:56:39 <Mekkis> files*
21:56:48 <Thelen> actually fuck right click, why do we need it again?
21:56:59 <Ballig> it was in the original version that was made in python
21:57:00 <Mekkis> shift+click on grid is delete
21:57:01 <Ballig> I think Avatar got used to it
21:57:37 <Mekkis> (or have a delete option, for people without right mouse buttons)
21:57:41 <Ballig> Mekkis: Avatar had a pretty good idea that might end up being a high priority feature addition
21:57:46 <Ballig> being able to offset the background image
21:57:51 <Mekkis> ah
21:58:03 <Ballig> would make lining up to the grid on the image easier
21:58:09 <Mekkis> I've been playing around with openCL, to try and identify a grid in the image
21:58:12 <Ballig> wouldn't have to shave or add pixels
21:58:15 <Avatar> super high priority!
21:58:18 <Avatar> put that in before bugs are fixed
21:58:23 <Ballig> ha
21:58:44 <Avatar> did I mention that's one thing maptools has over CA
21:58:52 <Avatar> if I did, let me reiterate
21:58:52 <Mekkis> I don't want to work on much at the moment, to prevent my codebase splitting from Ballig's
21:59:13 <Mekkis> Avatar, Android support?
21:59:41 <Avatar> android support is lower priority than draggable backgrounds
21:59:51 <Avatar> far lower
22:00:21 <Mekkis> to you maybe
22:00:36 <Mekkis> but when I get my android tablet, I'll want to run CA on it :P
22:00:57 <Avatar> yeah but the thing with that is
22:00:57 <Ballig> I don't think the background will be draggable
22:00:59 <Ballig> maybe not at first anyway
22:01:06 <Mekkis> yeah
22:01:09 <Avatar> tablet android and phone android aren't really the same
22:01:11 <Mekkis> I suck at GUIs
22:01:24 <Ballig> in fact, it'll be easier to use if it's a dialogue box
22:01:31 <Mekkis> Avatar, but cheap android tablets come with phone android OSes
22:01:32 <Ballig> because you will want to be dragging by pixels, and that's hard
22:01:38 <Avatar> drawing a grid would be a hell of a lot easier on a touchscreen
22:01:55 <Mekkis> Avatar, you've obviously never used one
22:01:56 <Avatar> no easy way to right-click to remove
22:02:08 <Avatar> I've used my phone
22:02:12 <Avatar> the biggest problem is the size there
22:02:15 <Avatar> tablet doesn't have that issue
22:02:17 <Mekkis> I know: that's my issue at the moment with CA on symbian
22:02:31 <Mekkis> maybe a way for the client to zoom out
22:02:46 <Avatar> hey
22:02:50 <Avatar> if CA was ported to android for tablets
22:02:58 <Avatar> you could use that at cons right now couldn't you
22:03:02 <Thelen> hmmm
22:03:03 <Avatar> or for in-person games
22:03:06 <Mekkis> maybe
22:03:15 <Mekkis> I still prefer minis
22:03:25 <Avatar> you'd need one tablet
22:03:29 <Avatar> everyone else could use their android phone
22:03:36 <Avatar> or two tablets across the table
22:03:39 <Mekkis> If they made a 50" tablet, it'd be good
22:03:40 <Avatar> or however many
22:03:49 <Avatar> you don't need a superbig map
22:04:23 <Mekkis> one reason people go to cons is to show off their painted minis and gold 3d-printed dice
22:04:35 <Mekkis> you can't do that on a tablet
22:04:38 <Avatar> thing of the past
22:04:44 <Avatar> now they'll be showing off CA on their tablets
22:04:57 <Avatar> connected to the internet to move counters
22:05:04 <Avatar> times are changing mekkis, you gotta change with it
22:05:17 <Mekkis> yeah
22:05:24 <Mekkis> now I use 3d printed minis
22:05:53 <Avatar> that's still ancient history
22:05:58 <Avatar> the real mini is in your imagination
22:06:05 <Avatar> nothing can reproduce that
22:06:22 <Ballig> Mekkis: my idea was some kind of flexible screen
22:06:30 <Ballig> that you could attach to a mobile phone, and run a program on it
22:06:52 <Mekkis> yeah
22:06:55 <Ballig> I don't think screens can get that flexible really yet
22:06:56 <Mekkis> would be nice
22:07:02 <Ballig> there's epaper and something else, but it doesn't seem ideal
22:07:22 <Avatar> I was putting off buying a tablet, but I'd get one for CA
22:07:25 <Mekkis> Thelen, what's your character's name and PFS number?
22:07:28 <Ballig> all right, right clicking the radius button remembers what the current radius size is now
22:07:30 <Ballig> that confused me at first
22:07:40 <Mekkis> ah
22:07:43 <Mekkis> sorry about that
22:07:57 <Ballig> were cones fully implemented
22:07:59 <Mekkis> yes
22:08:04 <Mekkis> that code should do it
22:08:05 <Ballig> how do you change the direction and size
22:08:11 <Mekkis> currently?
22:08:15 <Ballig> yeah in the code you sent
22:08:25 <Mekkis> using the blast's radius and the triangle's direction
22:08:31 <Ballig> haha
22:08:35 <Ballig> that's a bit unintuitive
22:08:38 <Mekkis> agreed
22:08:39 <Avatar> cmon man
22:08:42 <Avatar> LOL
22:08:50 <Ballig> what about that black out
22:08:53 <Ballig> that doesn't seem to work properly
22:08:56 <Mekkis> really?
22:09:00 <Mekkis> what doesn't it do?
22:09:05 <Ballig> you can only make it white
22:09:12 <Ballig> and it doesn't go to the square you click
22:09:14 <Mekkis> yeah: that's hardcoded
22:09:16 <Ballig> like you can't fully black out an entire grid
22:09:31 <Mekkis> not exactly sure the cause of that one
22:09:48 <Ballig> I'll look at it
22:09:57 <Ballig> I might try and make it draggable, it's a bit more intuitive
22:10:03 <Mekkis> yeah, it is
22:10:12 <Mekkis> not sure how the line drag stuff works
22:10:21 <Ballig> me either
22:10:22 <Ballig> ha ha!
22:10:39 <Ballig> I think it creates that lnDrag item
22:10:49 <Ballig> and then when you let go it destroys the lnDrag item and creates a real one in its place
22:10:54 <Mekkis> yeah
22:11:05 <Mekkis> does it destroy it cleanly
22:11:22 <Ballig> you made some comment about encouraging memory leaks and added a deletion to that object :p
22:11:24 <Ballig> so I assume it does now !
22:11:48 <Mekkis> I'd need to check if CALine allocates any memory it doesn't look at
22:12:26 <Mekkis> looks alright
22:12:55 <Ballig> cones look pretty good when you know how to use them
22:13:00 <Ballig> will have to make a couple of adjustments, but not many
22:13:12 <Ballig> (it's actually possible to add a cone to the grid that you can't delete)
22:13:20 <tristen> hey i gotta bail
22:13:26 <tristen> are there plans for 10am tomorrow?
22:13:28 <Avatar> gg tristen
22:13:33 <Avatar> show up and we'll decide
22:13:38 <Avatar> jaggedsoul might even be here
22:13:39 <Mekkis> I tried a few algorithms to get the southward-facing cones working, and most of them failed until I did it the simple method
22:13:40 <Ballig> if we have people we play
22:13:42 <tristen> okee, cheers i'll cya
22:13:46 tristen has quit (Quit: Ex-Chat)
22:14:05 <Ballig> I'll probably use a similar method to the snap-to-grid lines
22:14:10 <Ballig> where it snaps to the closest corner
22:14:35 <Mekkis> draw a radius, then draw the cone edges, then take the intersect
22:15:03 <Mekkis> I learnt a lot about D&D defined cones while doing that
22:15:11 <Ballig> haha
22:16:07 <Mekkis> I've come to the conclusion that the formal definition of a N, S, E or W-facing cone is "What it says in the DMG"
22:16:32 <Ballig> what does it say in the DMG
22:16:50 <Mekkis> 3.5e p307 and 308
22:16:56 <Mekkis> it gives pictures
22:17:35 <Ballig> I remember seeing pictures
22:17:56 <Mekkis> the reach pictures are good too
22:19:48 <Avatar> reach is easy
22:19:55 <Avatar> wait, isn't it?
22:20:13 <Mekkis> ok Avatar
22:20:20 <Mekkis> a medium character wields a longspear
22:20:27 <Ballig> nah it gets really confusing
22:20:29 <Mekkis> does he threaten 2NE?
22:20:36 <Ballig> yes !
22:20:48 <Ballig> !throw 2d4
22:20:48 <diebot> Ballig, 2d4: [2d4=2,3] 5
22:21:01 <Thelen> im away tomoz till 2pm
22:21:08 <Thelen> gg hf all
22:21:12 <Avatar> gg
22:21:17 <Mekkis> Thelen, what's your character's name and PFS number?
22:21:25 <Mekkis> I need this information to report
22:21:25 <Thelen> hitomi
22:21:41 <Mekkis> and faction if any
22:21:44 <Thelen> 41790-1
22:21:48 <Mekkis> (PM it if you want it private
22:22:00 <Thelen> sexy lad faction
22:22:03 <Mekkis> ah
22:22:04 <Thelen> cretis?
22:22:12 <Mekkis> Paracountess'?
22:22:16 <Avatar> cheliax
22:22:17 <Thelen> no
22:22:20 <Thelen> that
22:22:27 <Thelen> cheliaxc
22:22:29 <Ballig> ha, the girl whose lap you sat in?
22:22:33 <Thelen> yea >)__>
22:22:36 <Ballig> haha
22:22:39 <Ballig> Samsuhn is cheliax too
22:22:39 <Avatar> that is a good way to choose a faction
22:22:44 <Thelen> she not gurl
22:22:52 <Thelen> she sex goddess man ;););)
22:23:11 <Mekkis> when I started DMing PFS, I realised what my Andoran characters were missing out on...
22:23:13 <Thelen> wut we did when u werein that rooom...
22:23:27 <Thelen> lol
22:23:45 <Thelen> well nn <3
22:24:40 <Ballig> Mekkis: oh, the blackout stuff, is that the "mask"?
22:24:46 <Mekkis> yeah
22:24:52 <Ballig> oh now I realise what that is
22:24:56 <Ballig> I kept thinking it was something like an alpha mask
22:24:56 <Ballig> :p
22:25:04 <Mekkis> Thelen, http://nl.ti4200.info/~mekkis/Thelen_firstSteps3.pdf
22:25:48 <Mekkis> if I ever meet you in person, I'll sign them
22:26:20 <Avatar> http://www.botjunkie.com/2010/05/05/hexapod-dance-off-2010/
22:27:01 Spaceshot_tm2 has quit (Ping timeout: 121 seconds)
22:29:22 <Ballig> that indian girl on another network needs to stop messaging me
22:30:40 <Avatar> what does override window style actually do
22:30:47 <Avatar> is that theme related
22:30:56 <Ballig> all right, the intersection that blast radii use is now based on the one your cursor is closest to
22:31:06 <Mekkis> nice
22:31:09 <Ballig> rather than always being the top-left corner of the square you click in
22:31:20 <Mekkis> added 0.5?
22:31:31 <Ballig> 0.5 blast radius? do they exist?
22:32:04 <Mekkis> no, I mean you added 0.5 to the x and the y before casting to int
22:32:13 <Ballig> (the "closest corner" function is mapCorner(), fyi - I added it when I made snap-to-grid for the lines)
22:32:22 <Ballig> actually I just used a function I made already :p
22:33:02 <Ballig> int x = (int)cx-m_hMargin;
22:33:02 <Ballig> int y = (int)cy-m_vMargin;
22:33:02 <Ballig> if (x >= 0 && y >= 0 && (x/=(m_bSize+1)) < m_gWidth && (y/=(m_bSize+1)) < m_gHeight)
22:33:02 <Ballig> {
22:33:02 <Ballig> if (((int)cx-m_hMargin)%(m_bSize+1) > m_bSize/2) x++;
22:33:02 <Ballig> if (((int)cy-m_vMargin)%(m_bSize+1) > m_bSize/2) y++;
22:33:02 <Ballig> return QPoint(x, y);
22:33:02 <Ballig> }
22:33:02 <Ballig> else return QPoint(-1, -1);
22:33:09 <Mekkis> yeah
22:33:13 <Mekkis> I saw that
22:33:42 <Ballig> is it obvious that I suck at naming variables
22:33:55 <Mekkis> no
22:33:58 <Ballig> cx, cy, x, y
22:34:03 <Ballig> in some places I go to z
22:34:15 <Mekkis> it's obvious that you learnt to program in a non-strongly-typed language
22:34:21 <Ballig> ha
22:34:39 <Ballig> I learnt from deconstructing an old MUD written in C
22:34:43 <Mekkis> strange
22:34:58 <Mekkis> whoever wrote that MUD must have learnt to program BASIC or something
22:35:26 <Mekkis> (the m_ thing for class variables is an interesting paradigm: we seem to use it at work too...)
22:36:23 <Mekkis> I think I left a stray printf() in there somewhere
22:36:23 <Ballig> oh, I guess yeah, I learned BASIC first
22:36:27 <Ballig> when I was 9 and had a commodore 64
22:36:43 <Ballig> I read the m_ thing in some C++ book
22:36:53 <Ballig> it's meant to be for "member"
22:37:21 <Mekkis> or module-level
22:38:11 <Mekkis> I did a course where we were supposed to write a 3d engine in C++ at uni. I somehow managed to make an engine that was really fast on a dual-core processor, but slow as a wet rag on a single-core
22:38:58 <Ballig> ha
22:39:20 <Ballig> the reason for most if not all of my ugly programming is because I've never had any training in it
22:39:22 <Ballig> it's all self taught
22:39:40 <Mekkis> it's pretty good
22:39:43 <Mekkis> I've seen worse at work
22:41:02 <Mekkis> I've wanted to see if I could put a vision system in using random compositionmodes
22:42:22 <Ballig> vision might be difficult to do, but it could help with metagaming
22:42:32 <Ballig> just don't take it too far, or it might start bloat
22:44:11 <Mekkis> I don't think it's really worth releasing
22:44:43 <Ballig> it could be seriously difficult to manage UI-wise
22:44:52 <Mekkis> agreed
22:44:59 <Ballig> because the only real way to do it would be to hide specific objects from a network connected client
22:45:02 <Avatar> what's the problem
22:45:06 <Avatar> I'm excellent at UI
22:45:33 <Ballig> you don't want to make vision an automatic detection
22:46:07 <Avatar> I think I've seen lighting in maptools
22:46:13 <Avatar> and it was a bit dumb to manage?
22:46:20 <Avatar> like you'd have to set light points in each counter
22:46:51 <Ballig> yeah
22:46:54 <Ballig> vision would be similar
22:47:08 <Avatar> the other way would be to do it like a blackout method, but use like
22:47:11 <Ballig> basically you'd open up a list of clients connected, then click on one to open up a list that shows what objects are hidden from them
22:47:14 <Ballig> and add/remove objects from that list
22:47:15 <Avatar> transparency to a certain radius on a certain point
22:47:24 <Ballig> we're talking line of sight
22:47:26 <Avatar> and black out the rest
22:47:30 <Ballig> so for example if you're blind
22:47:35 <Ballig> they would hide all the tokens from your client
22:47:48 <Ballig> other clients could see where they are, but you couldn't
22:47:59 <Avatar> if you want to keep it simple, you can't go that route
22:48:06 <Ballig> that's simple code-wise
22:48:08 <Ballig> but not simple UI-wise
22:48:13 <Avatar> yeah
22:48:18 <Avatar> I'm only talking UI
22:48:36 <Ballig> yeah, that's why I said it would be dodgy UI-wise
22:48:43 <Avatar> having a central area of vision with a certain radius would work
22:48:50 <Ballig> you can't do radius
22:48:55 <Ballig> it defeats half the purpose
22:49:01 <Avatar> how
22:49:07 <Ballig> because that would let you see through walls
22:49:15 <Avatar> can you do it as a separate layer
22:49:16 <Ballig> doing radius only helps with lighting
22:49:21 <Avatar> black/transparent
22:49:28 <Ballig> you're still talking lighting
22:49:30 <Ballig> we're talking line of sight
22:49:45 <Avatar> yeah can't do line of sight
22:50:07 <Avatar> again, you'd have to tell it where the walls are
22:50:16 <Ballig> you can't tell it where the walls are
22:50:21 <Ballig> it's infeasible for the code
22:50:27 <Avatar> it's infeasable for usability
22:50:28 <Mekkis> wow
22:50:32 <Ballig> you would have to specifically hide objects from a specific client
22:50:35 <Mekkis> zooming in and out is really easy!
22:51:18 <Avatar> might be handy to be able to zoom JPGs from CA
22:51:34 <Mekkis> Avatar, I don't mean that
22:51:43 <Avatar> I know, this is different
22:51:50 <Mekkis> I mean a client zooming out if he has a small monitor
22:51:57 <Avatar> I am just spilling ideas all over this text file
22:52:00 <Ballig> it's zooming the entire scene
22:52:06 <Mekkis> when the server decides to use a massive map
22:52:08 <Mekkis> for instance
22:52:11 <Ballig> yeah, put it all in the text file
22:52:13 <Ballig> but be articulate
22:52:29 <Avatar> I'm articulate
22:52:34 <Ballig> err on the side of more information
22:52:46 <Avatar> man you are going to be sick of hearing from me
22:53:14 <Mekkis> void QGridTab::scale(qreal factor)
22:53:14 <Mekkis> {
22:53:14 <Mekkis> for (int x = 0; x < count(); x++)
22:53:14 <Mekkis> {
22:53:14 <Mekkis> QPointer<QGridView> v = static_cast<QGridView*>(widget(x));
22:53:14 <Mekkis> if (v) v->scale(factor, factor );
22:53:14 <Mekkis> }
22:53:14 <Mekkis> }
22:53:27 <Ballig> ha
22:53:53 <Ballig> is that scaling every map that's open
22:54:05 <Mekkis> yep
22:54:28 <Mekkis> probably better to pick up the current scene
22:54:36 <Mekkis> and trap mousewheelup and mousewheeldown
22:55:45 <Ballig> how will you tell it to stop
22:55:50 <Ballig> or just always do it on mousewheel
22:56:04 <Mekkis> make the factor 1.1
22:56:12 <Ballig> what about uh
22:56:17 <Ballig> mouse wheel press+scroll
22:56:18 <Mekkis> so on mousewheeldown, it zooms in by 1.1
22:56:27 <Mekkis> ?
22:56:35 <Ballig> you know how you can press the mouse wheel
22:56:37 <Ballig> click
22:56:42 <Mekkis> (middle-click)
22:56:48 <Ballig> so if the wheel is scrolled while middle click is on
22:56:53 <Ballig> I've seen that in some other UIs
22:57:02 <Ballig> other option is to do what the browser does
22:57:07 <Ballig> mouse wheel while ctrl is held
22:57:11 <Mekkis> ctrl+mousewheel
22:57:15 <Ballig> maybe that's the most intuitive
22:57:24 <Mekkis> mousewheel is what's used in RTS games
22:57:27 <Mekkis> and AutoCAD
22:57:39 <Ballig> yeah, CA has scrollbars too though
22:57:46 <Mekkis> so does autoCAD
22:58:02 <Ballig> I don't think most 3D graphics programs are the best for UI advice
22:58:02 <Ballig> :p
22:58:17 <Mekkis> possibly
22:58:20 <Ballig> mm
22:58:29 <Ballig> need to figure out how to prevent cones from being added where you can't remove them
22:59:04 <Mekkis> you mean where start-point is at an edge?
22:59:41 <Ballig> specifically the top left edge
22:59:54 <Ballig> looks like I can check to see if the coordinates are 0/0
23:00:33 <Ballig> actually that won't work if it's facing another way
23:01:41 <Ballig> will need to take direction into account
23:06:09 <Avatar> I'm actually finding more bugs as I try to work out all the features I'm after
23:08:10 <Ballig> good
23:09:49 <Avatar> man I forgot the sidebar resize was there
23:10:05 <Avatar> that could have been handy instead of manually using arrow keys to see what else is there
23:10:51 Sachiru ([email protected]) has joined #d&d
23:11:47 <Mekkis> Sachiru,
23:11:55 <Sachiru> Yes?
23:11:59 <Mekkis> question regarding Phillipenes
23:12:26 <Mekkis> what provider should I use for 3G data?
23:12:38 <Sachiru> Depends on the location.
23:12:46 <Sachiru> Most urban areas: Sun Cellular.
23:13:06 <Sachiru> Provincial areas in Luzon and the upper half of Visayas: Globe Broadband.
23:13:29 <Sachiru> Provincial areas in the southern half of Visayas and Mindanao: Smart Telecommunications.
23:13:35 <Mekkis> Ballig, QGridScene->m_gHeight is the map height in cells?
23:13:46 <Sachiru> Does that answer your question?
23:13:51 <Mekkis> hopefully
23:13:57 <Mekkis> a friend is going over there
23:14:37 <Ballig> pretty sure cones can't be placed outside the grid now
23:14:50 <Ballig> yeah, m_gHeight is the height in cells
23:14:53 <Ballig> I just had to figure that one out myself
23:15:21 <Sachiru> Which part?
23:15:29 <Sachiru> If you tell me the location I can help him better.
23:15:47 <Mekkis> not sure
23:15:52 <Mekkis> I'll be seeing him tomorrow
23:16:10 <Ballig> just have to figure out some UI options for cones and I /think/ cones and blast radii will be fine to release
23:19:36 <Sachiru> Ok, cool. BTW, 3g in all areas suck, and if he can get wired internet of any sort, it should always be 101% better than 3G (except if the only available wired provider is Digitel, in which case he should stick to wireless since Digitel sucks so bad it's being sued for a class action lawsuit for providing crappy service).
23:20:04 <Avatar> how are you sachiru
23:20:07 <Avatar> I don't see you much these days
23:20:13 <Ballig> he hates us
23:20:19 <Avatar> doesn't sound right
23:20:33 <Sachiru> Not really hates.
23:20:50 <Ballig> haha "not really hates (but something like that)"
23:20:58 <Sachiru> More like "too engaged with work, studying for certification exams, and generally all the stuff that eats up time".
23:21:20 <Sachiru> I'll have a chunk of time freed up in around three months, so see you then.
23:21:59 <Mekkis> is there anywhere there that sells pirated miniatures?
23:23:05 <Sachiru> Wait, what?
23:23:13 <Sachiru> How, exactly, do you "pirate" a miniature?
23:23:25 <Mekkis> by copying it
23:23:35 <Mekkis> and casting many of them
23:24:13 <Avatar> shit
23:24:21 <Avatar> how did I not see "show on startup" on the connection dialog before
23:27:35 <Mekkis> hehe
23:28:03 <Mekkis> "If God is omnipotent and all things are possible, then it is possible that all religions are correct simultaneously"
23:28:46 <Avatar> nice, I like that one
23:35:09 <Mekkis> "Improvise is the best plan. Unlike all others, it survives contact with the enemy."
23:35:32 <Mekkis> (I wish you'd learn that... :P)
23:35:55 <Ballig> Avatar can't improvise
23:36:04 <Avatar> I can improvise
23:36:13 <Ballig> you so can't
23:36:17 <Avatar> you can't
23:36:21 <Avatar> you are a bigger planner than I am
23:36:31 <Ballig> only because I kn ow you can't improvise and without a plan you will kill us all
23:36:33 <Ballig> kill us ALL!
23:36:36 <Avatar> lies
23:38:30 <Ballig> case in point: cowardly bard
23:47:01 <Avatar> hey he survived that encounter
23:47:02 <Avatar> comedy is hard, okay
23:47:11 <Ballig> haha
23:47:22 <Avatar> why do you think I made my next character a wise man
23:47:23 <Mekkis> ah
23:47:46 <Mekkis> that comment on the memory leaks was because a new line was being created every time the mouse moved while dragging
23:48:03 <Ballig> wouldn't surprise me
23:48:47 <Avatar> that should do it for now
23:59:45 <Mekkis> (one or two leaks isn't too much of a problem: a few bytes here, a few bytes there: it's when you're creating a lot of objects that it is noticeable)
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