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// #d&d — 2014-08-23

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00:07:44 <Mekkis> Clerics of Asmodeus may prepare lesser geas as a 4th-
00:07:44 <Mekkis> level spell and a variant of geas/quest as a 5th-level spell that
00:07:44 <Mekkis> allows a Will saving throw.
00:07:50 <Mekkis> fyi, Brunius
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09:56:52 <Mekkis> hey Brunius
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10:16:47 <Lintor> !throw 1d20+9
10:16:48 <diebot> Lintor, 1d20+9: [1d20=19] 28
10:18:11 <Lintor> !throw 1d20+9
10:18:11 <diebot> Lintor, 1d20+9: [1d20=14] 23
10:18:14 <Lintor> !throw 1d20+9
10:18:14 <diebot> Lintor, 1d20+9: [1d20=18] 27
10:19:24 <quasidog> !throw
10:19:24 <Lintor> !throw 2d4-2
10:19:25 <diebot> Lintor, 2d4-2: [2d4=3,3] 4
10:21:31 <Raine> !throw 1d20+18
10:21:32 <diebot> Raine, 1d20+18: [1d20=12] 30
10:32:43 <Raine> !throw 1d20+16 bluff
10:32:44 <diebot> Raine, bluff: [1d20=14] 30
10:36:40 <Raine> !throw 1d20+7
10:36:40 <diebot> Raine, 1d20+7: [1d20=13] 20
10:37:31 <Raine> !throw 1d20+22
10:37:32 <diebot> Raine, 1d20+22: [1d20=10] 32
10:40:19 <Brunius> sorry brb
10:43:47 <Raine> !throw 1d20+19
10:43:47 <diebot> Raine, 1d20+19: [1d20=17] 36
10:44:52 <Lintor> !throw 1d20+5
10:44:52 <diebot> Lintor, 1d20+5: [1d20=6] 11
10:45:33 <Lintor> !throw 1d20+5
10:45:34 <diebot> Lintor, 1d20+5: [1d20=15] 20
10:46:13 <Lintor> !throw 1d6
10:46:13 <diebot> Lintor, 1d6: [1d6=6] 6
10:46:51 <Lintor> 648gp to add
10:47:10 <Lintor> and did you get the 360gp before
10:48:30 <Raine> !throw 1d20+7 religion
10:48:30 <diebot> Raine, religion: [1d20=19] 26
10:48:44 <Raine> !throw 1d20+8
10:48:44 <diebot> Raine, 1d20+8: [1d20=15] 23
10:55:40 <Mekkis> Where are you Nephem>?
10:55:43 <Mekkis> Brunius>?>
10:57:18 <Brunius> yo
11:14:39 <Lintor> !throw 1d20+18
11:14:40 <diebot> Lintor, 1d20+18: [1d20=10] 28
11:15:40 <Brunius> brb only a minute this time honest
11:15:47 <Raine> !throw 1d20+29 spellcraft
11:15:47 <diebot> Raine, spellcraft: [1d20=10] 39
11:16:05 <Brunius> back
11:24:33 <Raine> assist me with sc on circlets
11:29:10 <Mekkis> !spell create food and water
11:29:11 <diebot> Mekkis, CREATE FOOD AND WATER conjuration (creation[]) cleric/oracle 3 10 minutes Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: 24 hours; see text Save: none SR:noSource: PFRPG Core
11:29:12 <diebot> The food that this spell creates is simple fare of your choice--highly nourishing, if rather bland. Food so created decays and becomes inedible after 24 hours, although it can be kept fresh for another 24 hours by casting a purify food and water spell on it. The water created by this spell is just like clean rain water, and it doesn't go bad as the
11:29:12 <diebot> food does.
11:29:25 <Mekkis> !spell heroes feast
11:29:26 <diebot> Mekkis, HEROES' FEAST conjuration (creation[]) bard 6, cleric/oracle 6, inquisitor 6 10 minutes Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, DF Duration: 1 hour plus 12 hours; see text Save: none SR:noSource: PFRPG Core
11:29:26 <diebot> You bring forth a great feast, including a magnificent table, chairs, service, and food and drink. The feast takes 1 hour to consume, and the beneficial effects do not set in until this hour is over. Every creature partaking of the feast is cured of all sickness and nausea, receives the benefits of both neutralize poison and remove disease, and
11:29:26 <diebot> gains 1d8 temporary hit points + 1 point per two caster levels (maximum +10) after imbibing the nectar-like beverage that is part of the feast. The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours. If the feast is
11:29:26 <diebot> interrupted for any reason, the spell is ruined and all effects of the spell are negated.
11:32:35 <Lintor> !throw 1d20
11:32:36 <diebot> Lintor, 1d20: [1d20=16] 16
11:35:07 <Brunius> 4594gp
11:35:41 <Lintor> !throw 3#1d20+9
11:35:41 <diebot> Lintor, 3#1d20+9: [1d20=15] 24, [1d20=19] 28, [1d20=10] 19
11:36:10 <Lintor> !throw 3d4-3
11:36:10 <diebot> Lintor, 3d4-3: [3d4=3,4,2] 6
11:36:35 <Brunius> 5134gp
11:36:36 <Lintor> =540gp
11:39:16 <Mekkis> Targun Harbold
11:39:16 <Mekkis> Max Strickland
11:39:16 <Mekkis> Maria DeVandle
11:39:26 <Mekkis> Tomacina Vanderville
11:39:37 <Mekkis> Richard Marks
11:39:37 <Mekkis> Harlyn Brackle
11:41:33 Avatar gives voice to Brunius Lintor Raine
11:41:50 <Lintor> !throw 1d20+8
11:41:50 <diebot> Lintor, 1d20+8: [1d20=11] 19
11:42:54 Brunius is now known as Nephem
11:48:02 <Lintor> !throw 1d20+17
11:48:03 <diebot> Lintor, 1d20+17: [1d20=8] 25
11:52:31 <Lintor> !throw 1d20+17
11:52:32 <diebot> Lintor, 1d20+17: [1d20=20] 37
11:53:36 <Raine> !throw 1d20-2
11:53:36 <diebot> Raine, 1d20-2: [1d20=18] 16
11:57:34 <Raine> http://nl.ti4200.info/~mekkis/Leadership-crop.pdf
11:59:48 <Nephem> !spell sending
11:59:48 <diebot> Nephem, SENDING evocation ([]) cleric/oracle 4, sorcerer/wizard 5, alchemist 5, summoner 4, inquisitor 4 10 minutes Range: see text one creature Comp: V, S, M/DF (fine copper wire) Duration: 1 round; see text Save: none SR:noSource: PFRPG Core
11:59:49 <diebot> You contact a particular creature with which you are familiar and send a short message of 25 words or less to the subject. The subject recognizes you if it knows you. It can answer in like manner immediately. A creature with an Intelligence score as low as 1 can understand the sending, though the subject's ability to react is limited as normal by
11:59:49 <diebot> its Intelligence. Even if the sending is received, the subject is not obligated to act upon it in any manner. If the creature in question is not on the same plane of existence as you are, there is a 5% chance that the sending does not arrive. (Local conditions on other planes may worsen this chance considerably.)
12:09:52 <Nephem> brb
12:10:54 quasidog has quit (Quit: )
12:11:54 <Nephem> back
12:13:59 <Lintor> !throw 3#1d20+5
12:14:00 <diebot> Lintor, 3#1d20+5: [1d20=20] 25, [1d20=18] 23, [1d20=18] 23
12:15:12 <Lintor> !throw 1d20+17
12:15:12 <diebot> Lintor, 1d20+17: [1d20=13] 30
12:16:05 <Lintor> !throw 1d20+26
12:16:05 <diebot> Lintor, 1d20+26: [1d20=11] 37
12:24:52 <Lintor> !throw 1d20+6
12:24:52 <diebot> Lintor, 1d20+6: [1d20=15] 21
12:25:23 <Mekkis> !throw 1d20+4
12:25:24 <diebot> Mekkis, 1d20+4: [1d20=12] 16
12:27:51 <Lintor> !throw 1d20+13
12:27:51 <diebot> Lintor, 1d20+13: [1d20=8] 21
12:42:13 <Lintor> !throw 1d20+6
12:42:13 <diebot> Lintor, 1d20+6: [1d20=12] 18
12:43:26 <Lintor> !throw 3#1d20+9
12:43:26 <diebot> Lintor, 3#1d20+9: [1d20=16] 25, [1d20=12] 21, [1d20=16] 25
12:44:09 <Lintor> !throw 1d20+16
12:44:09 <diebot> Lintor, 1d20+16: [1d20=11] 27
12:48:05 <Raine> !throw 1d20+32
12:48:06 <diebot> Raine, 1d20+32: [1d20=6] 38
12:52:41 <Raine> !throw 1d20+21
12:52:41 <diebot> Raine, 1d20+21: [1d20=20] 41
12:53:20 <Raine> !throw 1d20+15
12:53:20 <diebot> Raine, 1d20+15: [1d20=10] 25
12:54:11 <Raine> !throw 1d20+24
12:54:12 <diebot> Raine, 1d20+24: [1d20=16] 40
12:54:20 <Raine> !throw 1d20+15
12:54:21 <diebot> Raine, 1d20+15: [1d20=19] 34
12:55:34 <Mekkis> !spell staff of stealth
12:55:35 <diebot> Mekkis, SYMBOL OF DEATH necromancy ([death]) cleric/oracle 8, sorcerer/wizard 8, witch 8 10 minutes Range: 0 ft.; see text Comp: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth 5,000 gp each) Duration: see text Save: Fortitude negates SR:yesSource: PFRPG Core
12:55:35 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/symbol_of_death.html
12:55:41 <Mekkis> !item staff of stealth
12:55:44 <diebot> Mekkis, STAFF OF STEALTH [moderate illusion] CL:8 none 36800gp, 5lb
12:55:44 <diebot> This twisted, dark gray staff allows use of the following spells: • Disguise self (1 charge) • Invisibility (1 charge) • Nondetection (1 charge) • Greater invisibility (2 charges) Source: Ultimate Equipment
13:00:28 <Nephem> What if we seed rumours in Farholde that evil asmodeans are planning an attack on farholde
13:00:38 <Nephem> Then have someone go "Help us brave person!"
13:17:33 <Raine> An alchemist can utilize
13:17:34 <Raine> spell-trigger items if the spell appears on his formuale
13:17:34 <Raine> list, but not spell-completion items (unless he uses Use
13:17:34 <Raine> Magic Device to do so).
13:26:25 <Lintor> !throw 1d20+17
13:26:25 <diebot> Lintor, 1d20+17: [1d20=17] 34
13:32:25 <Lintor> !throw 1d20+2
13:32:26 <diebot> Lintor, 1d20+2: [1d20=17] 19
13:33:00 <Mekkis> !spell locate creature
13:33:02 <diebot> Mekkis, LOCATE CREATURE divination ([]) bard 4, sorcerer/wizard 4, summoner 3, witch 4 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, M (fur from a bloodhound) Duration: 10 min./level Save: none SR:noSource: PFRPG Core
13:33:02 <diebot> This spell functions like locate object, except this spell locates a known creature. You slowly turn and sense when you are facing in the direction of the creature to be located, provided it is within range. You also know in which direction the creature is moving, if any. The spell can locate a creature of a specific kind or a specific creature
13:33:03 <diebot> known to you. It cannot find a creature of a certain type. To find a kind of creature, you must have seen such a creature up close (within 30 feet) at least once. Running water blocks the spell. It cannot detect objects. It can be fooled by mislead, nondetection, and polymorph spells.
13:33:14 <Mekkis> !spell locate object
13:33:15 <diebot> Mekkis, LOCATE OBJECT divination ([]) bard 2, cleric/oracle 3, sorcerer/wizard 2, witch 3, inquisitor 3 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, F/DF (a forked twig) Duration: 1 min./level Save: none SR:noSource: PFRPG Core
13:33:15 <diebot> You sense the direction of a well-known or clearly visualized object. You can search for general items, in which case you locate the nearest of its kind if more than one is within range. Attempting to find a certain item requires a specific and accurate mental image; if the image is not close enough to the actual object, the spell fails. You cannot
13:33:15 <diebot> specify a unique item unless you have observed that particular item firsthand (not through divination). The spell is blocked by even a thin sheet of lead. Creatures cannot be found by this spell. Polymorph any object and nondetection fool it.
13:35:06 <Lintor> !throw 3d4-3
13:35:07 <diebot> Lintor, 3d4-3: [3d4=4,3,4] 8
13:35:51 <Lintor> +864 gold
13:40:49 <Raine> !throw 1d20+15 perception
13:40:49 <diebot> Raine, perception: [1d20=14] 29
13:41:57 <Mekkis> !spell scrying
13:41:58 <diebot> Mekkis, SCRYING divination (scrying[]) bard 3, cleric/oracle 5, druid 4, sorcerer/wizard 4, witch 4 1 hour Range: see text Comp: V, S, M/DF (a pool of water), F (a silver mirror worth 1,000 gp) Duration: 1 min./level Save: Will negates SR:yesSource: PFRPG Core
13:41:58 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/scrying.html
13:59:07 <Nephem> No
13:59:09 <Nephem> Lintor, no
13:59:28 <Nephem> All my friends live like 40k away anyway, I dunno if they'd bother bricking my house
14:05:21 <Raine> !throw 1d20+24
14:05:21 <diebot> Raine, 1d20+24: [1d20=14] 38
14:05:39 <Raine> !throw 1d20+8
14:05:39 <diebot> Raine, 1d20+8: [1d20=18] 26
14:06:01 <Raine> !throw 1d20+7 init
14:06:01 <diebot> Raine, init: [1d20=13] 20
14:06:17 <Mekkis> !throw 1d20+1; 1d20+2
14:06:18 <diebot> Mekkis, 1d20+1: [1d20=7] 8; 1d20+2: [1d20=18] 20
14:08:27 <Lintor> !throw 1d20+6
14:08:27 <diebot> Lintor, 1d20+6: [1d20=13] 19
14:08:32 <Nephem> !throw 1d20+5
14:08:33 <diebot> Nephem, 1d20+5: [1d20=10] 15
14:09:00 <Raine> !throw 1d20+4 golem
14:09:00 <diebot> Raine, golem: [1d20=20] 24
14:12:54 <Raine> !throw 1d20+14
14:12:55 <diebot> Raine, 1d20+14: [1d20=19] 33
14:13:10 <Raine> !throw 1d8+2+5d6+7
14:13:11 <diebot> Raine, 1d8+2+5d6+7: [1d8=8; 5d6=6,6,6,5,3] 43
14:13:37 <Raine> !throw 1d20+4
14:13:37 <diebot> Raine, 1d20+4: [1d20=18] 22
14:13:52 <Mekkis> !throw 1d20+15
14:13:53 <diebot> Mekkis, 1d20+15: [1d20=20] 35
14:14:17 <Raine> !dist 110 30
14:14:18 <diebot> Raine, Length of hypotenuse: 114.017543
14:15:43 <Mekkis> !throw 1d20+22
14:15:44 <diebot> Mekkis, 1d20+22: [1d20=13] 35
14:17:46 <Mekkis> !throw 3d8+42
14:17:47 <diebot> Mekkis, 3d8+42: [3d8=6,7,8] 63
14:18:17 <Mekkis> !throw 1d20+13
14:18:18 <diebot> Mekkis, 1d20+13: [1d20=9] 22
14:18:31 <Mekkis> !throw 1d4+7
14:18:32 <diebot> Mekkis, 1d4+7: [1d4=3] 10
14:19:25 <Raine> !throw 1d20+15
14:19:25 <diebot> Raine, 1d20+15: [1d20=19] 34
14:19:35 <Nephem> !throw 1d20+8 Reflex
14:19:36 <diebot> Nephem, Reflex: [1d20=13] 21
14:20:07 <Mekkis> !rng fire acid cold electric
14:20:08 <diebot> Mekkis, fire
14:20:14 <Mekkis> !throw 8d6
14:20:15 <diebot> Mekkis, 8d6: [8d6=3,5,6,6,6,5,6,3] 40
14:20:50 <Raine> !throw 1d6
14:20:50 <diebot> Raine, 1d6: [1d6=3] 3
14:22:14 <Mekkis> !throw 7#1d20+5
14:22:15 <diebot> Mekkis, 7#1d20+5: [1d20=18] 23, [1d20=19] 24, [1d20=18] 23, [1d20=17] 22, [1d20=10] 15, [1d20=16] 21, [1d20=16] 21
14:22:19 <Mekkis> !throw 7#1d20+1
14:22:20 <diebot> Mekkis, 7#1d20+1: [1d20=8] 9, [1d20=6] 7, [1d20=19] 20, [1d20=12] 13, [1d20=10] 11, [1d20=17] 18, [1d20=12] 13
14:23:02 <Lintor> !throw 4d8
14:23:03 <diebot> Lintor, 4d8: [4d8=8,8,7,3] 26
14:26:13 <Lintor> !throw 1d4
14:26:14 <diebot> Lintor, 1d4: [1d4=3] 3
14:29:30 <Mekkis> !throw 1d20+3
14:29:31 <diebot> Mekkis, 1d20+3: [1d20=19] 22
14:29:53 <Mekkis> !throw 1d20+3
14:29:54 <diebot> Mekkis, 1d20+3: [1d20=16] 19
14:30:54 <Lintor> !throw 1d20+9
14:30:54 <diebot> Lintor, 1d20+9: [1d20=16] 25
14:31:53 <Lintor> !throw 1d10+9
14:31:53 <diebot> Lintor, 1d10+9: [1d10=10] 19
14:32:15 <Mekkis> !throw 1d20+7
14:32:16 <diebot> Mekkis, 1d20+7: [1d20=19] 26
14:33:33 <Raine> !dist 20 25
14:33:33 <diebot> Raine, Length of hypotenuse: 32.015621
14:34:42 <Raine> !throw 3#1d20+7
14:34:42 <diebot> Raine, 3#1d20+7: [1d20=20] 27, [1d20=3] 10, [1d20=20] 27
14:34:50 <Raine> !throw 2#1d20+7
14:34:50 <diebot> Raine, 2#1d20+7: [1d20=15] 22, [1d20=16] 23
14:35:29 <Raine> !throw 2#3d8+1
14:35:29 <diebot> Raine, 2#3d8+1: [3d8=8,6,2] 17, [3d8=7,5,7] 20
14:36:41 <Raine> !throw 2#1d20+7
14:36:42 <diebot> Raine, 2#1d20+7: [1d20=14] 21, [1d20=7] 14
14:37:23 <Raine> !throw 2#1d20+7
14:37:24 <diebot> Raine, 2#1d20+7: [1d20=18] 25, [1d20=20] 27
14:37:38 <Raine> !throw 1d20+7
14:37:38 <diebot> Raine, 1d20+7: [1d20=10] 17
14:38:08 <Raine> !throw 1d8+
14:38:08 <diebot> Raine, 1d8+: [1d8=8] 8
14:39:59 <Raine> !throw 1d20+11
14:39:59 <diebot> Raine, 1d20+11: [1d20=8] 19
14:40:18 <Mekkis> !throw 2#1d20+2
14:40:19 <diebot> Mekkis, 2#1d20+2: [1d20=11] 13, [1d20=14] 16
14:40:45 <Raine> !throw 5d6+7
14:40:46 <diebot> Raine, 5d6+7: [5d6=6,5,4,3,3] 28
14:41:09 <Mekkis> !throw 3#1d20+5
14:41:12 <diebot> Mekkis, 3#1d20+5: [1d20=10] 15, [1d20=8] 13, [1d20=20] 25
14:41:15 <Mekkis> !throw 4#1d20+5
14:41:16 <diebot> Mekkis, 4#1d20+5: [1d20=14] 19, [1d20=19] 24, [1d20=18] 23, [1d20=13] 18
14:41:56 <Mekkis> !throw 1d20+7
14:41:57 <Mekkis> !throw 1d20+7
14:41:57 <diebot> Mekkis, 1d20+7: [1d20=11] 18
14:41:58 <diebot> Mekkis, 1d20+7: [1d20=18] 25
14:42:37 <Raine> !throw 1d20+11
14:42:37 <diebot> Raine, 1d20+11: [1d20=9] 20
14:42:47 <Mekkis> !throw 1d20+2
14:42:48 <diebot> Mekkis, 1d20+2: [1d20=5] 7
14:42:49 <Raine> !throw 5d6+7
14:42:50 <diebot> Raine, 5d6+7: [5d6=6,6,5,5,4] 33
14:45:09 <Mekkis> !throw 1d20+17
14:45:09 <diebot> Mekkis, 1d20+17: [1d20=6] 23
14:46:22 <Raine> !throw 1d20+15
14:46:23 <diebot> Raine, 1d20+15: [1d20=10] 25
14:46:38 <Raine> !throw 5d8
14:46:39 <diebot> Raine, 5d8: [5d8=6,8,6,8,4] 32
14:47:02 <Raine> !throw 1d6
14:47:03 <diebot> Raine, 1d6: [1d6=6] 6
14:48:28 <Lintor> !throw 1d20+16
14:48:29 <diebot> Lintor, 1d20+16: [1d20=14] 30
14:48:55 <Lintor> !throw 4d8
14:48:55 <diebot> Lintor, 4d8: [4d8=8,2,8,5] 23
14:49:06 <Mekkis> !throw 1d20+5; 1d20+5; 1d20+5; 1d20+5
14:49:07 <diebot> Mekkis, 1d20+5: [1d20=11] 16; 1d20+5: [1d20=14] 19; 1d20+5: [1d20=8] 13; 1d20+5: [1d20=16] 21
14:51:47 <Nephem> !spell breath of life
14:51:48 <diebot> Nephem, BREATH OF LIFE conjuration (healing[]) cleric/oracle 5 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) or Will half, see text SR:yes (harmless) or yes, see textSource: PFRPG Core
14:51:48 <diebot> This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative
14:51:48 <diebot> amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
14:51:48 <diebot> Creatures slain by death effects cannot be saved by breath of life. Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.
14:53:23 <Mekkis> !throw 1d20+5; 1d20+11
14:53:24 <diebot> Mekkis, 1d20+5: [1d20=10] 15; 1d20+11: [1d20=17] 28
14:53:33 <Nephem> !throw 9d6 fireball
14:53:33 <diebot> Nephem, fireball: [9d6=5,6,5,4,2,3,5,4,3] 37
14:55:04 <Mekkis> !throw 1d20+11; 1d20+11; 1d20+6
14:55:05 <diebot> Mekkis, 1d20+11: [1d20=17] 28; 1d20+11: [1d20=4] 15; 1d20+6: [1d20=20] 26
14:55:13 <Mekkis> !throw 1d20+6
14:55:14 <diebot> Mekkis, 1d20+6: [1d20=10] 16
14:55:27 <Mekkis> !throw 1d8_13
14:55:28 <diebot> Mekkis, 1d8_13: [1d8=8] 21
14:56:05 <Raine> !throw 1d20+7
14:56:07 <diebot> Raine, 1d20+7: [1d20=15] 22
14:56:28 <Raine> !throw 1d8+1
14:56:29 <diebot> Raine, 1d8+1: [1d8=6] 7
14:56:45 <Mekkis> !rng stay stay stay fall
14:56:46 <diebot> Mekkis, stay
14:57:00 <Raine> !throw 2#1d20+7
14:57:01 <diebot> Raine, 2#1d20+7: [1d20=8] 15, [1d20=19] 26
14:57:13 <Raine> !throw 1d8+1
14:57:14 <diebot> Raine, 1d8+1: [1d8=5] 6
14:57:50 <Raine> !throw 5#1d20+7
14:57:51 <diebot> Raine, 5#1d20+7: [1d20=14] 21, [1d20=19] 26, [1d20=13] 20, [1d20=17] 24, [1d20=20] 27
14:57:59 <Raine> !throw 1d20+7
14:58:00 <diebot> Raine, 1d20+7: [1d20=4] 11
14:58:15 <Raine> !throw 3#1d8+1
14:58:15 <diebot> Raine, 3#1d8+1: [1d8=5] 6, [1d8=6] 7, [1d8=6] 7
14:58:49 <Raine> !throw 1d20+12
14:58:50 <diebot> Raine, 1d20+12: [1d20=19] 31
14:59:09 <Raine> !throw 1d8+2+5d6+7
14:59:10 <diebot> Raine, 1d8+2+5d6+7: [1d8=6; 5d6=5,5,2,5,6] 38
15:01:20 <Lintor> !throw 1d20+10
15:01:21 <diebot> Lintor, 1d20+10: [1d20=7] 17
15:01:41 <Lintor> !throw 5d6
15:01:42 <diebot> Lintor, 5d6: [5d6=4,4,4,4,5] 21
15:02:01 <Mekkis> !throw 1d20+11
15:02:02 <diebot> Mekkis, 1d20+11: [1d20=18] 29
15:05:16 <Raine> !throw 8#1d20+6
15:05:17 <diebot> Raine, 8#1d20+6: [1d20=10] 16, [1d20=6] 12, [1d20=15] 21, [1d20=19] 25, [1d20=12] 18, [1d20=14] 20, [1d20=12] 18, [1d20=9] 15
15:05:32 <Raine> !throw 1d8
15:05:32 <diebot> Raine, 1d8: [1d8=3] 3
15:05:57 <Raine> !throw 1d20+12
15:05:58 <diebot> Raine, 1d20+12: [1d20=16] 28
15:06:05 <Raine> !throw 1d8+2+5d6+7
15:06:05 <diebot> Raine, 1d8+2+5d6+7: [1d8=3; 5d6=5,1,2,6,6] 32
15:07:46 <Mekkis> Combat Gear potion of cure moderate wounds Other Gear +1 lance, longsword, masterwork full plate, masterwork heavy steel shield, silver and sapphire holy symbol of Mitra (250 gp)
15:08:26 <Mekkis> (potion of cure light wounds longsword, lance, dagger, masterwork full plate, heavy steel shield, silver holy symbol of Mitra) *7
15:12:12 <Nephem> !spell banish
15:12:13 <diebot> Nephem, VANISH illusion (glamer[]) bard 1, sorcerer/wizard 1, magus 1 1 standard action Range: touch creature touched Comp: V, S Duration: 1 round/level (up to 5 rounds) (D) Save: Will negates (harmless) SR:yes (harmless)Source: APG
15:12:14 <diebot> This spell functions like invisibility, except the effect only lasts for 1 round per caster level (maximum of 5 rounds). Like invisibility, the spell immediately ends if the subject attacks any creature.
15:12:21 <Nephem> !spell Banishment
15:12:22 <diebot> Nephem, BANISHMENT abjuration ([]) cleric/oracle 6, sorcerer/wizard 7, summoner 5, inquisitor 5 1 standard action Range: close (25 ft. + 5 ft./2 levels) one or more extraplanar creatures, no two of which can be more than 30 ft. apart Comp: V, S, F (see text) Duration: instantaneous Save: Will negates SR:yesSource: PFRPG Core
15:12:22 <diebot> A banishment spell is a more powerful version of the dismissal spell. It enables you to force extraplanar creatures out of your home plane. As many as 2 Hit Dice of creatures per caster level can be banished. You can improve the spell's chance of success by presenting at least one object or substance that the target hates, fears, or otherwise
15:12:22 <diebot> opposes. For each such object or substance, you gain a +1 bonus on your caster level check to overcome the target's Spell Resistance (if any), and the saving throw DC increases by 2. Certain rare items might work twice as well as a normal item for the purpose of the bonuses (each providing a +2 bonus on the caster level check against Spell
15:12:22 <diebot> Resistance and increasing the save DC by 4).
15:12:30 <Nephem> !spell Dismissal
15:12:31 <diebot> Nephem, DISMISSAL abjuration ([]) cleric/oracle 4, sorcerer/wizard 5, summoner 4, inquisitor 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one extraplanar creature Comp: V, S, DF Duration: instantaneous Save: Will negates; see text SR:yesSource: PFRPG Core
15:12:31 <diebot> This spell forces an extraplanar creature back to its proper plane if it fails a Will save. If the spell is successful, the creature is instantly whisked away, but there is a 20% chance of actually sending the subject to a plane other than its own.
15:17:06 <Lintor> !throw 1d20+6
15:17:06 <diebot> Lintor, 1d20+6: [1d20=16] 22
15:18:20 <Lintor> !throw 1d20+9
15:18:21 <diebot> Lintor, 1d20+9: [1d20=17] 26
15:26:54 <Mekkis> !spell animate dead
15:26:55 <diebot> Mekkis, ANIMATE DEAD necromancy ([evil]) cleric/oracle 3, sorcerer/wizard 4, antipaladin 3 1 standard action Range: touch one or more corpses touched Comp: V, S, M (an onyx gem worth at least 25 gp per Hit Die of the undead) Duration: instantaneous Save: none SR:noSource: PFRPG Core
15:26:55 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/animate_dead.html
15:31:51 <Mekkis> !spell create undead
15:31:52 <diebot> Mekkis, CREATE UNDEAD necromancy ([evil]) cleric/oracle 6, sorcerer/wizard 6 1 hour Range: close (25 ft. + 5 ft./2 levels) one corpse Comp: V, S, M (a clay pot filled with grave dirt and an onyx gem worth at least 50 gp per HD of the undead to be created) Duration: instantaneous Save: none SR:noSource: PFRPG Core
15:31:53 <diebot> A much more potent spell than animate dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead: ghouls, ghasts, mummies, and mohrgs. The type or types of undead you can create are based on your caster level, as shown on the table below. Caster Level Undead Created 11th or lower Ghoul
15:31:53 <diebot> 12th-14th Ghast 15th-17th Mummy 18th or higher Mohrg You may create less powerful undead than your level would allow if you choose. Created undead are not automatically under the control of their animator. If you are capable of commanding undead, you may attempt to command the undead creature as it forms. This spell must be cast at night.
15:36:00 <Nephem> 24 villagers --> 24 skeletons
15:36:30 <Nephem> costing 600
15:36:54 <Nephem> I'd like a longbow each for them, costing 1800
15:37:48 <Raine> !throw 1d20+3
15:37:49 <diebot> Raine, 1d20+3: [1d20=17] 20
15:38:05 <Nephem> brb
15:42:02 <Nephem> http://www.shapeways.com/shops/Nvenom8?section=Modern+Art+Dice&s=0
15:44:00 <Mekkis> 6400xp.
16:02:43 <Mekkis> Avatar, please schedule WotW for Saturday 30 August at 1000 AEST
16:08:00 <Raine> 1 swinging scythe entrance to C2 from cave entrance and entrace to c5 from c8
16:08:13 <Raine> 1 after the blast glyphs after 1-1
16:08:54 <Raine> 1 in the hallway after the pit trap in 2-1 above the room of 2-4
16:15:00 <Raine> last one in the hallway between C1a and A
16:24:30 <Mekkis> ?horn
16:24:31 <diebot> Mekkis, http://nl.ti4200.info/~mekkis/horn_fortified.svg
17:03:55 <Mekkis> http://www.bbspot.com/News/BBloopers/2008/01/3228.php
17:35:37 Nephem is now known as Brunius
17:35:50 <Brunius> `op
17:35:50 ChanOP gives channel operator status to Brunius
17:35:52 * Brunius removes voice from Brunius Raine Lintor
17:35:55 <Brunius> `deop
17:35:56 * ChanOP removes channel operator status from Brunius
18:00:36 Josh-o-Lantern ([email protected]) has joined #d&d
18:01:16 <Josh-o-Lantern> 'ello
18:04:02 <Mekkis> hi
18:21:26 Brunius_ ([email protected]) has joined #d&d
18:23:53 Brunius has quit (Ping timeout: 121 seconds)
18:38:25 Josh-o-Lantern has quit (Quit: http://www.mibbit.com ajax IRC Client)
19:37:09 <Mekkis> Can anyone suggest a good ninth level feat for my summoner???
19:37:53 <Avatar> extra evolution
19:41:53 <Mekkis> can't
19:44:11 <Avatar> why not
19:48:08 <Mekkis> taken it already
19:48:23 <Mekkis> Craft Rod doesn't seem that good
19:50:04 <Mekkis> At eleventh it'll be Craft Staff
20:06:36 <Avatar> can't you take it more than once
20:06:48 <Brunius_> !feat extra evolution
20:06:49 <diebot> Brunius_, EXTRA EVOLUTION []Prereq: Eidolon class feature. Your eidolon has more evolutions.
20:06:50 <diebot> Benefit: Your eidolon's evolution pool increases by 1.
20:06:50 <diebot> Special: This evolution can be taken once at 1st level, and again at 5th, 10th, 15th and 20th. Source: UM
20:06:51 Brunius_ is now known as Brunius
20:07:11 <Avatar> isn't that in addition to 1st, 3rd, 5th, 7th, 9th
20:08:46 <Mekkis> Yeah. But I can only have it twice. Regardless, as a Master Summoner, it's not particularly good
20:09:32 <Avatar> mate you said summoner
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21:02:05 Aussie_Jihadist ([email protected]) has joined #d&d
21:02:34 <Mekkis> Hey hey Mr Jihadist.
21:02:52 <Brunius> Been a while since we've seen you around
21:03:03 <Mekkis> we haven't seen a Jihadist around.
21:03:28 <Aussie_Jihadist> may be, but not for long
21:03:42 <Aussie_Jihadist> im plotting a terrorist attack on a major city
21:03:53 <Aussie_Jihadist> you'll all hear abou tit on the news
21:04:04 <Mekkis> Aussie_Jihadist, I suggest you call 1800 123400
21:04:30 <Aussie_Jihadist> for?
21:04:54 <Mekkis> All your jihadist needs. They can assist you
21:05:13 Brunius has quit (Changing hosts)
21:05:13 Brunius ([email protected]) has joined #d&d
21:05:15 ChanOP has kicked Aussie_Jihadist from #d&d ((Brunius) You are banned)
21:05:52 <Mekkis> awww
21:07:28 <Mekkis> You don't want me to send him to the National Security Hotline?
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