// #d&d — 2014-08-22
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00:46:22 Gamera has quit (Quit: )
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07:28:28 <damio> goodmorning bitches
07:33:13 * Avatar sets ban on *!*@iluv.mrwuf
07:33:13 Avatar has kicked damio from #d&d (bye)
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15:32:19 <Steven> yo
15:38:53 <Steven> so many boons from gencon.... no characters to apply them to really.
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15:45:27 <Steven> guess i should make a spreadsheet or something.
16:49:34 <Avatar> I'll take them off your hands
17:16:08 <Avatar> I didn't think about you guys playing WotW this weekend, that's good
17:16:14 <Avatar> since I couldn't prep heresy in time
17:16:34 <Avatar> also good that kapow might show his big ugly face
17:16:54 <Avatar> or Raine as he is now known, he has become his evil alter ego permanently
17:53:34 <Mekkis> Did it cause a collision?
17:54:17 <Avatar> it would have
17:54:26 <Avatar> but it's shit to be playing 2 games in a day that aren't well organised with each other
17:54:33 <Avatar> I didn't even think about it earlier on
17:54:47 <Avatar> I'll aim for next friday/saturday
17:55:03 <Avatar> I could rush a prep if I had to but, better not
18:09:17 <Mekkis> I totally understand. Unlike my VC.
18:10:29 <Avatar> do you know if kapow actually said he wanted to play in heresy 2?
18:11:44 <Mekkis> I can't recall
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22:23:34 Andros414 is now known as s_gmusic
23:54:59 <Mekkis> !spell luck y number
23:55:03 <diebot> Mekkis, LUCK Y NUMBER transmutation ([]) bard 1, cleric/oracle 1, druid 1, inquisitor 1, paladin 1, sorcerer/wizard 1, summoner 1, witch 1 1 standard action Range: touch one willing creature Comp: V, S Duration: 24 hours or until discharged Save: none SR:noSource: Occult Mysteries
23:55:03 <diebot> You are able to tweak tiny variables affecting a creature's immediate future in order to grant the target a bit of luck at the right time. Roll a d20; once during the duration of lucky number, when the target creature rolls that result (regardless of what type of dice the target rolls), the creature has the option to either reroll the result or add
23:55:04 <diebot> a +2 luck bonus to the result. The creature must decide to use this ability before the success or failure of the original roll is known. A creature can have only one lucky number at a time. If lucky number is cast on a creature already affected by that spell, the new number replaces the previous one.
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