// #d&d — 2014-08-16
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01:45:01 lkjh0 ([email protected]) has joined #d&d
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05:54:11 lkjh0 ([email protected]) has joined #d&d
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06:15:41 lkjh0 ([email protected]) has joined #d&d
06:42:07 Gamera ([email protected]) has joined #d&d
06:44:59 <Brunius> Well, at least he left contact details
06:45:01 <Brunius> most don't
08:23:46 <Avatar> I think a lot of people don't know how chat rooms work
08:23:58 <Avatar> they are too used to a friends list and instant messaging
08:31:00 <Avatar> what faction is ulzef's slaver in now
09:08:48 <Avatar> finally I can get my insane alchemist out of the goddamn silver crusade
09:08:59 <Avatar> worst faction choice ever
10:11:01 <Brunius> what
10:11:05 <Brunius> silver crusade is rad yo
10:30:54 <Avatar> my alchemist has no love for trying to do good
13:38:54 bendog has quit (Connection closed)
13:42:29 bendog ([email protected]) has joined #d&d
14:32:26 <Mekkis> what is his motivation?
17:37:19 <Avatar> he wants to become a dragon
18:21:08 <Brunius> Mekkis: Do you want to play arma
18:22:02 <Mekkis> why are you asking?
18:57:42 <Avatar> usually you ask if someone wants to play a game when you want to play a game with them
19:02:14 <Mekkis> ?
19:02:33 <Mekkis> I don't have ARMA
19:22:36 Lintor ([email protected]) has joined #d&d
19:22:36 ChanOP has kicked Lintor from #d&d ((Ballig) Probably a spammer, message Ballig otherwise.)
19:24:10 Lintor ([email protected]) has joined #d&d
19:24:11 * ChanOP sets ban on *!*@13dd4e4b.bigpond.net.au
19:24:11 ChanOP has kicked Lintor from #d&d (Probably a spammer, message Ballig otherwise.)
19:25:00 <Brunius> `op
19:25:08 Brunius has quit (Changing hosts)
19:25:08 Brunius ([email protected]) has joined #d&d
19:25:09 <Brunius> `op
19:25:14 ChanOP gives channel operator status to Brunius
19:25:25 * Brunius removes ban on *!*@13dd4e4b.bigpond.net.au
19:26:36 Ulzef ([email protected]) has joined #d&d
19:26:36 * ChanOP sets ban on *!*@13dd4e4b.bigpond.net.au
19:26:37 ChanOP has kicked Ulzef from #d&d (Probably a spammer, message Ballig otherwise.)
19:27:17 * ChanOP removes ban on *!*@13dd4e4b.bigpond.net.au
19:27:41 Lintor ([email protected]) has joined #d&d
19:27:41 * ChanOP sets ban on *!*@13dd4e4b.bigpond.net.au
19:27:41 ChanOP has kicked Lintor from #d&d (Probably a spammer, message Ballig otherwise.)
19:28:08 <Brunius> Paging Dr. Ballig
19:32:17 <Avatar> he has set that up quite well so we can't fix it
19:32:50 <Brunius> `8ball Will Ulzef get unbanned
19:35:39 * ChanOP removes ban on *!*@13dd4e4b.bigpond.net.au
19:42:39 Lintor ([email protected]) has joined #d&d
19:42:57 <Lintor> aha i am in again
19:43:12 Brunius gives voice to Lintor Raine Brunius
19:43:15 <Brunius> `deop
19:43:25 * ChanOP removes channel operator status from Brunius
19:44:42 <Raine> nom nom nom
19:45:01 Brunius is now known as Nephem
19:45:18 <Nephem> Why has my English teacher scheduled an excursion to the cemetary
19:51:08 <Avatar> I did that once
19:51:19 <Avatar> we joked it was because our teacher wanted to pay a visit to her home
20:01:47 <Mekkis> http://nl.ti4200.info/~mekkis/WotWContract2.pdf
20:20:57 <Lintor> !throw 1d20+17 bluff
20:20:58 <diebot> Lintor, bluff: [1d20=10] 27
20:21:02 <Raine> !throw 1d20+14 assist
20:21:03 <diebot> Raine, assist: [1d20=10] 24
20:28:13 <Mekkis> ?horn
20:28:14 <diebot> Mekkis, http://nl.ti4200.info/~mekkis/horn_fortified.svg
20:30:22 <Raine> !throw 1d20+20 traps
20:30:23 <diebot> Raine, traps: [1d20=11] 31
20:35:04 <Lintor> !throw 1d20+8 gather information
20:35:05 <diebot> Lintor, gather information: [1d20=20] 28
20:44:30 <Nephem> !spell alarm
20:44:30 <diebot> Nephem, ALARM abjuration ([]) bard 1, ranger 1, sorcerer/wizard 1, summoner 1, inquisitor 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, F/DF (a tiny bell and a piece of very fine silver wire) Duration: 2 hours/level Save: none SR:noSource: PFRPG Core
20:44:30 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/alarm.html
20:47:39 <Nephem> !spell blast glyph
20:47:40 <diebot> Nephem, BLASPHEMY evocation ([evil, sonic]) cleric 7, inquisitor 6 1 standard action Range: 40 ft. Comp: V Duration: instantaneous Save: Will partial SR:yesSource: PFRPG Core
20:47:40 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/blasphemy.html
20:47:49 <Nephem> !spell glyph of blasting
20:47:50 <diebot> Nephem, GLYPH OF WARDING abjuration ([]) cleric 3 10 minutes Range: touch object touched or up to 5 sq. ft./level Comp: V, S, M (powdered diamond worth 200 gp) Duration: permanent until discharged (D) Save: see text SR:no (object) and yes; see textSource: PFRPG Core
20:47:50 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/glyph_of_warding.html
20:52:40 <Raine> 750gp
20:52:52 <Raine> 2400gp worth of poisons
20:53:03 <Raine> 3150gp total
20:56:51 <Nephem> 3500
21:08:44 <Lintor> !throw 1d20+4
21:08:45 <diebot> Lintor, 1d20+4: [1d20=8] 12
21:08:47 <Raine> !throw 1d20+3 sense motives
21:08:48 <diebot> Raine, sense motives: [1d20=6] 9
21:09:11 <Nephem> !throw 1d20+14 sense motives
21:09:12 <diebot> Nephem, sense motives: [1d20=2] 16
21:09:54 <Nephem> http://pastebin.com/r8B3X5Hm latest loot sheet, also on my char sheet
21:29:19 <Nephem> !spell undetectable alignment
21:29:19 <diebot> Nephem, UNDETECTABLE ALIGNMENT abjuration ([]) bard 1, cleric 2, paladin 2, alchemist 2, inquisitor 2, antipaladin 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature or object Comp: V, S Duration: 24 hours Save: Will negates (object) SR:yes (object)Source: PFRPG Core
21:29:19 <diebot> An undetectable alignment spell conceals the alignment of an object or a creature from all forms of divination.
21:32:23 <Raine> !throw 1d20+7 local
21:32:23 <diebot> Raine, local: [1d20=17] 24
21:44:28 <Nephem> !throw 1d20+5 Bluffing
21:44:28 <diebot> Nephem, Bluffing: [1d20=13] 18
21:44:31 <Lintor> !throw 1d20+17
21:44:32 <diebot> Lintor, 1d20+17: [1d20=17] 34
21:46:08 <Lintor> !throw 1d20+13
21:46:08 <diebot> Lintor, 1d20+13: [1d20=13] 26
21:46:15 <Nephem> !throw 1d20+14 Kn:Arcana
21:46:15 <diebot> Nephem, Kn:Arcana: [1d20=9] 23
21:56:44 <Raine> !throw 1d20+12
21:56:44 <diebot> Raine, 1d20+12: [1d20=14] 26
21:58:51 <Nephem> !throw 1d20+5 Per
21:58:51 <diebot> Nephem, Per: [1d20=7] 12
21:58:57 <Lintor> !throw 1d20+2
21:58:57 <diebot> Lintor, 1d20+2: [1d20=14] 16
22:06:14 <Nephem> !spell silence
22:06:14 <diebot> Nephem, SILENCE illusion (glamer[]) bard 2, cleric 2, inquisitor 2, antipaladin 2 1 round Range: long (400 ft. + 40 ft./level) Comp: V, S Duration: 1 round/level Save: Will negates; see text or none (object) SR:yes; see text or no (object)Source: PFRPG Core
22:06:15 <diebot> Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile
22:06:15 <diebot> object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any. Items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but
22:06:15 <diebot> unattended objects and points in space do not. Creatures in an area of a silence spell are immune to sonic or language-based attacks, spells, and effects.
22:06:17 <Nephem> !spell sound burst
22:06:18 <diebot> Nephem, SOUND BURST evocation ([sonic]) bard 2, cleric 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, F/DF (a musical instrument) Duration: instantaneous Save: Fortitude partial SR:yesSource: PFRPG Core
22:06:18 <diebot> You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of sonic damage and must succeed on a Fortitude save to avoid being stunned for 1 round. Creatures that cannot hear are not stunned but are still damaged.
22:06:45 <Raine> !throw 1d20+12 percep
22:06:46 <diebot> Raine, percep: [1d20=9] 21
22:07:37 <Raine> !throw 1d20+31 stealth as if moving while invis
22:07:37 <diebot> Raine, stealth as if moving while invis: [1d20=18] 49
22:10:44 <Raine> !throw 1d20+13
22:10:44 <diebot> Raine, 1d20+13: [1d20=11] 24
22:13:20 <Mekkis> !spell arcane sight
22:13:21 <diebot> Mekkis, ARCANE SIGHT divination ([]) sorcerer/wizard 3, witch 3, inquisitor 3, alchemist 3, magus 3 1 standard action Range: personal you Comp: V, S Duration: 1 min./level Save: SR:Source: PFRPG Core
22:13:22 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/arcane_sight.html
22:15:44 <Lintor> !throw 1d20+2
22:15:44 <diebot> Lintor, 1d20+2: [1d20=12] 14
22:15:49 <Nephem> !throw 1d20+5 Per
22:15:50 <diebot> Nephem, Per: [1d20=14] 19
22:17:29 <Raine> temperance abigail is worried, she isn't sure what is going on and doesn't know where harcon and martar are. well that is interesting i will keep that in mind. 200gp
22:20:20 <Nephem> !spell burning hands
22:20:20 <diebot> Nephem, BURNING HANDS evocation ([fire]) sorcerer/wizard 1, witch 1, magus 1 1 standard action Range: 15 ft. Comp: V, S Duration: instantaneous Save: Reflex half SR:yesSource: PFRPG Core
22:20:20 <diebot> A cone of searing flame shoots from your fingertips. Any creature in the area of the flames takes 1d4 points of fire damage per caster level (maximum 5d4). Flammable materials burn if the flames touch them. A character can extinguish burning items as a full-round action.
22:20:26 <Nephem> !spell searing light
22:20:26 <diebot> Nephem, SEARING LIGHT evocation ([]) cleric 3, inquisitor 3 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S Duration: instantaneous Save: none SR:yesSource: PFRPG Core
22:20:27 <diebot> Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an
22:20:27 <diebot> undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).
22:20:30 <Nephem> !spell fireball
22:20:31 <diebot> Nephem, FIREBALL evocation ([fire]) sorcerer/wizard 3, magus 3 1 standard action Range: long (400 ft. + 40 ft./level) Comp: V, S, M (a ball of bat guano and sulfur) Duration: instantaneous Save: Reflex half SR:yesSource: PFRPG Core
22:20:31 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/fireball.html
22:20:36 <Nephem> !spell weapon of awe
22:20:36 <diebot> Nephem, WEAPON OF AWE transmutation ([emotion]) cleric 2, inquisitor 2, paladin 2 1 standard action Range: touch weapon touched Comp: V, S, DF Duration: 1 minute/level Save: Will negates (harmless, object) SR:yes (harmless, object)Source: APG
22:20:36 <diebot> You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred bonus on damage rolls, and if the weapon scores a critical hit, the target of that critical hit becomes shaken for 1 round with no saving throw. This is a mind-affecting fear effect. A ranged weapon affected by this spell applies these effects to its
22:20:37 <diebot> ammunition. You can't cast this spell on a natural weapon, but you can cast it on an unarmed strike.
22:20:43 <Nephem> !spell blessing of fervor
22:20:43 <diebot> Nephem, BLESSING OF FERVOR transmutation ([]) cleric 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature/level, no two of which can be more than 30 ft. apart Comp: V, S, DF Duration: 1 round/level Save: Fortitude negates (harmless) SR:yes (harmless)Source: APG
22:20:44 <diebot> With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice). • Increase its speed by 30 feet. • Stand up as a swift action without
22:20:44 <diebot> provoking an attack of opportunity. • Make one extra attack as part of a full attack action, using its highest base attack bonus. • Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. • Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell. These effects are not
22:20:44 <diebot> cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.
22:20:57 <Nephem> !spell breath of life
22:20:57 <diebot> Nephem, BREATH OF LIFE conjuration (healing[]) cleric 5 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) or Will half, see text SR:yes (harmless) or yes, see textSource: PFRPG Core
22:20:58 <diebot> This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative
22:20:58 <diebot> amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
22:20:58 <diebot> Creatures slain by death effects cannot be saved by breath of life. Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.
22:21:02 <Nephem> !spell fire shield
22:21:02 <diebot> Nephem, FIRE SHIELD evocation ([fire or cold]) sorcerer/wizard 4, alchemist 4, summoner 3, magus 4 1 standard action Range: personal you Comp: V, S, M (phosphorus for the warm shield; a firefly or glowworm for the chill shield) Duration: 1 round/level Save: SR:Source: PFRPG Core
22:21:03 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/fire_shield.html
22:21:27 <Nephem> !spell produce flame
22:21:28 <diebot> Nephem, PRODUCE FLAME evocation ([fire]) druid 1 1 standard action Range: 0 ft. Comp: V, S Duration: 1 min./level Save: none SR:yesSource: PFRPG Core
22:21:28 <diebot> Flames as bright as a torch appear in your open hand. The flames harm neither you nor your equipment. In addition to providing illumination, the flames can be hurled or used to touch enemies. You can strike an opponent with a melee touch attack, dealing fire damage equal to 1d6 + 1 point per caster level (maximum +5). Alternatively, you can hurl
22:21:28 <diebot> the flames up to 120 feet as a thrown weapon. When doing so, you attack with a ranged touch attack (with no range penalty) and deal the same damage as with the melee attack. No sooner do you hurl the flames than a new set appears in your hand. Each attack you make reduces the remaining duration by 1 minute. If an attack reduces the remaining
22:21:28 <diebot> duration to 0 minutes or less, the spell ends after the attack resolves. This spell does not function underwater.
22:28:21 <Nephem> Fire Shield: Cold
22:29:25 <Nephem> !throw 1d20+5 Init
22:29:26 <diebot> Nephem, Init: [1d20=12] 17
22:29:40 <Lintor> !throw 1d20+5
22:29:40 <diebot> Lintor, 1d20+5: [1d20=12] 17
22:29:43 <Raine> !throw 1d20+31 invis & moving
22:29:43 <diebot> Raine, invis & moving: [1d20=9] 40
22:29:49 <Nephem> !throw 1d20+5 Init reroll v Lintor
22:29:50 <diebot> Nephem, Init reroll v Lintor: [1d20=13] 18
22:29:53 <Raine> !throw 1d20+7 init
22:29:53 <diebot> Raine, init: [1d20=11] 18
22:30:15 <Lintor> !throw 1d20+5
22:30:16 <diebot> Lintor, 1d20+5: [1d20=15] 20
22:30:21 <Nephem> Also casting produce flame before we kick the door in
22:30:25 <Mekkis> nl.ti4200.info port 4000
22:35:00 <Mekkis> !throw 1d20+8
22:35:01 <diebot> Mekkis, 1d20+8: [1d20=15] 23
22:35:29 <Mekkis> !throw 10d4+10
22:35:30 <diebot> Mekkis, 10d4+10: [10d4=2,4,4,3,4,4,3,3,4,3] 44
22:35:56 <Raine> 2/46
22:37:12 <Mekkis> !throw 1d20+2; 1d20+9; 1d20+4; 1d20+3
22:37:13 <diebot> Mekkis, 1d20+2: [1d20=18] 20; 1d20+9: [1d20=9] 18; 1d20+4: [1d20=13] 17; 1d20+3: [1d20=8] 11
22:39:55 <Nephem> We lost a mekkis
22:40:00 <Lintor> gm down
22:40:05 <Lintor> this means we win right?
22:41:23 <Mekkis> call me again...
22:41:41 <Lintor> do you all have mumble?
22:41:55 <Lintor> with skype playing up we can use my mumble server
22:42:11 <Nephem> I do not
22:42:18 <Nephem> It's a fairly quick download though, I think
22:42:23 <Nephem> Mekkis: Add failed
22:42:45 <Lintor> yeah it is
22:43:11 <Lintor> unless one of you have a ts or vent i have both those as well but no server
22:47:37 <Raine> !throw 1d20+5
22:47:37 <diebot> Raine, 1d20+5: [1d20=11] 16
22:47:53 <Mekkis> !spell Bane
22:47:54 <diebot> Mekkis, BANE enchantment (compulsion[emotion, fear, mind-affecting]) antipaladin 1, cleric/oracle 1, inquisitor 1 1 standard action Range: 50 ft. Comp: V, S, DF Duration: 1 min./level Save: Will negates SR:yesSource: PFRPG Core
22:47:54 <diebot> Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack rolls and a -1 penalty on saving throws against fear effects. Bane counters and dispels bless.
22:51:34 <Raine> !throw 1d20+17
22:51:34 <diebot> Raine, 1d20+17: [1d20=17] 34
22:51:49 <Raine> !throw 1d8+3
22:51:49 <diebot> Raine, 1d8+3: [1d8=7] 10
22:52:19 <Raine> !throw 4d6+8
22:52:19 <diebot> Raine, 4d6+8: [4d6=4,6,4,5] 27
22:52:33 <Raine> 7/46
22:52:50 <Raine> !throw 1d20+3
22:52:51 <diebot> Raine, 1d20+3: [1d20=19] 22
22:53:59 <Lintor> !throw 1d20+4
22:54:00 <diebot> Lintor, 1d20+4: [1d20=12] 16
22:55:31 <Mekkis> !throw 1d20+8
22:55:32 <diebot> Mekkis, 1d20+8: [1d20=10] 18
22:56:29 <Mekkis> !throw 10d4+10
22:56:30 <diebot> Mekkis, 10d4+10: [10d4=4,1,3,3,4,4,4,3,3,2] 41
22:58:04 <Nephem> !throw 5d6 Healing bad
22:58:04 <diebot> Nephem, Healing bad: [5d6=6,4,5,5,6] 26
22:58:51 <Mekkis> !throw 1d20+16
22:58:52 <diebot> Mekkis, 1d20+16: [1d20=9] 25
23:00:13 <Mekkis> !throw 1d20+8
23:00:14 <diebot> Mekkis, 1d20+8: [1d20=19] 27
23:01:02 <Mekkis> !throw 1d20+12
23:01:03 <diebot> Mekkis, 1d20+12: [1d20=13] 25
23:01:18 <Mekkis> !throw 1d20+4
23:01:19 <diebot> Mekkis, 1d20+4: [1d20=5] 9
23:02:10 <Raine> 12/36
23:03:19 <Raine> !throw 1d20+15
23:03:20 <diebot> Raine, 1d20+15: [1d20=19] 34
23:03:41 <Raine> !throw 1d8+3+4d6+8
23:03:42 <diebot> Raine, 1d8+3+4d6+8: [1d8=8; 4d6=6,5,5,4] 39
23:05:29 <Lintor> !throw 1d20+9
23:05:29 <diebot> Lintor, 1d20+9: [1d20=14] 23
23:05:48 <Lintor> !throw 4d6
23:05:49 <diebot> Lintor, 4d6: [4d6=6,4,6,4] 20
23:07:33 <Nephem> !throw 2d4
23:07:34 <diebot> Nephem, 2d4: [2d4=4,3] 7
23:07:45 <Nephem> http://nl.ti4200.info/vpsirc/spells/wall_of_fire.html
23:09:36 <Mekkis> !throw 3d6
23:09:36 <diebot> Mekkis, 3d6: [3d6=5,4,5] 14
23:10:28 <Mekkis> !throw 1d20+15
23:10:29 <diebot> Mekkis, 1d20+15: [1d20=7] 22
23:11:14 <Mekkis> !throw 2d6+17
23:11:15 <diebot> Mekkis, 2d6+17: [2d6=1,5] 23
23:11:21 <Nephem> !throw 1d6+9
23:11:21 <Mekkis> !throw 1d6+9
23:11:21 <diebot> Nephem, 1d6+9: [1d6=6] 15
23:11:22 <diebot> Mekkis, 1d6+9: [1d6=4] 13
23:12:03 <Raine> !throw 1d20+15
23:12:04 <diebot> Raine, 1d20+15: [1d20=2] 17
23:12:38 <Raine> 17/46
23:13:12 <Lintor> !throw 1d20+9
23:13:13 <diebot> Lintor, 1d20+9: [1d20=17] 26
23:13:37 <Lintor> !throw 5d6
23:13:37 <diebot> Lintor, 5d6: [5d6=3,5,6,6,4] 24
23:13:57 <Mekkis> !throw 1d20+10
23:13:58 <diebot> Mekkis, 1d20+10: [1d20=16] 26
23:15:29 <Mekkis> !throw 1d20+13
23:15:33 <diebot> Mekkis, 1d20+13: [1d20=19] 32
23:15:52 <Mekkis> !throw 1d20+13
23:15:53 <diebot> Mekkis, 1d20+13: [1d20=10] 23
23:15:56 <Nephem> !throw 1d20+12 Will
23:15:56 <diebot> Nephem, Will: [1d20=12] 24
23:16:21 <Mekkis> !throw 4d6+34
23:16:22 <diebot> Mekkis, 4d6+34: [4d6=4,6,2,5] 51
23:16:29 <Nephem> 6/80
23:17:26 <Nephem> !throw 5d6
23:17:26 <diebot> Nephem, 5d6: [5d6=4,4,2,5,3] 18
23:17:43 <Mekkis> !throw 1d20+6
23:17:44 <diebot> Mekkis, 1d20+6: [1d20=13] 19
23:18:42 <Nephem> !throw 1d6+9 Flame Shield
23:18:42 <diebot> Nephem, Flame Shield: [1d6=5] 14
23:19:12 <Mekkis> !throw 1d20+12
23:19:13 <diebot> Mekkis, 1d20+12: [1d20=20] 32
23:19:26 <Mekkis> !throw 4d8+8
23:19:27 <diebot> Mekkis, 4d8+8: [4d8=6,7,2,8] 31
23:19:56 <Mekkis> !throw 1d20+13
23:19:57 <diebot> Mekkis, 1d20+13: [1d20=5] 18
23:20:00 <Mekkis> !throw 1d20+8
23:20:01 <diebot> Mekkis, 1d20+8: [1d20=11] 19
23:20:22 <Raine> !throw 1d20+15
23:20:22 <diebot> Raine, 1d20+15: [1d20=6] 21
23:20:37 <Raine> !throw 1d8+3+4d6+8
23:20:37 <diebot> Raine, 1d8+3+4d6+8: [1d8=5; 4d6=2,5,4,4] 31
23:21:07 <Raine> !throw 1d20+10
23:21:07 <diebot> Raine, 1d20+10: [1d20=15] 25
23:21:22 <Raine> !throw 1d8+3+4d6+8
23:21:22 <diebot> Raine, 1d8+3+4d6+8: [1d8=8; 4d6=4,4,6,5] 38
23:22:51 <Lintor> !throw 1d20+15
23:22:52 <diebot> Lintor, 1d20+15: [1d20=12] 27
23:23:07 <Mekkis> !throw 1d20+6
23:23:08 <diebot> Mekkis, 1d20+6: [1d20=20] 26
23:25:07 <Nephem> !throw 1d20+9-4(melee)-4(cover)
23:25:07 <diebot> Nephem, 1d20+9-4(melee)-4(cover): [1d20=17] 18
23:25:41 <Nephem> !throw 5d8
23:25:41 <diebot> Nephem, 5d8: [5d8=7,6,7,7,5] 32
23:26:44 <Mekkis> !throw 1d20+13
23:26:45 <diebot> Mekkis, 1d20+13: [1d20=10] 23
23:26:47 <Mekkis> !throw 1d20+8
23:26:48 <diebot> Mekkis, 1d20+8: [1d20=15] 23
23:29:47 <Raine> 22/46
23:33:35 <Lintor> !throw 1d20+10
23:33:35 <diebot> Lintor, 1d20+10: [1d20=5] 15
23:33:53 <Lintor> !throw 4d6
23:33:54 <diebot> Lintor, 4d6: [4d6=4,6,4,4] 18
23:37:31 <Raine> 42/46
23:38:08 <Mekkis> Combat Gear potion of cure moderate wounds (2), potion of gase-
23:38:08 <Mekkis> ous form
23:38:08 <Mekkis> Other Gear masterwork dagger,iron circlet, wand of vampiric touch
23:38:08 <Mekkis> (26 charges), amulet of natural armor +2, ring of protection +2,
23:38:08 <Mekkis> cloak of resistance +3, holy symbol of magic unmelting ice (500
23:38:08 <Mekkis> gp), noble garb, 240 gp, diamond ring (400 gp)
23:38:33 <Mekkis> Combat Gear potion of cure moderate wounds
23:38:33 <Mekkis> Other Gear +1 greatsword, belt of physical perfection +2, master-
23:38:33 <Mekkis> work chainshirt, javelins (5), iron circlet, travelers garb, 28 gp
23:38:47 <Mekkis> Other Gear +1 composite longbow (+2 Str), battleaxe, masterwork
23:38:47 <Mekkis> chain shirt, iron circlet, holy symbol (Asmodeus)
23:39:48 <Nephem> !throw 1d20+5 Plz find trap
23:39:48 <diebot> Nephem, Plz find trap: [1d20=13] 18
23:39:59 <Raine> !throw 1d20+12 percep
23:40:00 <diebot> Raine, percep: [1d20=15] 27
23:42:19 <Raine> !throw 1d20+20
23:42:19 <diebot> Raine, 1d20+20: [1d20=9] 29
23:42:46 <Raine> !throw 1d20+12 reflex
23:42:46 <diebot> Raine, reflex: [1d20=19] 31
23:43:05 <Mekkis> !throw 10d6
23:43:06 <diebot> Mekkis, 10d6: [10d6=6,6,4,5,6,3,6,2,6,6] 50
23:43:20 <Raine> 22/46
23:46:31 <Mekkis> 4266xp
23:48:14 <Raine> !throw 1d8
23:48:14 <diebot> Raine, 1d8: [1d8=4] 4
23:51:49 <Nephem> !item Boots of Elvenkind
23:51:51 <diebot> Nephem, BOOTS OF ELVENKIND [faint transmutation] CL:5 feet 2500gp, 1lb
23:51:51 <diebot> These soft boots are partially made out of living leaves and other natural materials. They enable the wearer to move nimbly about in virtually any surroundings, granting a +5 competence bonus on Acrobatics checks. Source: Ultimate Equipment
23:53:17 <Nephem> !spell Vampiric Touch
23:53:17 <diebot> Nephem, VAMPIRIC TOUCH necromancy ([]) sorcerer/wizard 3, witch 3, antipaladin 3, magus 3 1 standard action Range: touch living creature touched Comp: V, S Duration: instantaneous/1 hour; see text Save: none SR:yesSource: PFRPG Core
23:53:18 <diebot> You must succeed on a melee touch attack. Your touch deals 1d6 points of damage per two caster levels (maximum 10d6). You gain temporary hit points equal to the damage you deal. You can't gain more than the subject's current hit points + the subject's Constitution score (which is enough to kill the subject). The temporary hit points disappear 1
23:53:18 <diebot> hour later.
23:57:06 <Mekkis> Avatar, please schedule WotW for Saturday 23 August, 1000 AEST.
23:58:01 Nephem is now known as Brunius
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