AustNet AustNet Archive Project — IRC Logs
« All channels | Contribute a log »

// #d&d — 2014-08-13

1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
00:09:28 Steven ([email protected]) has joined #d&d
00:44:18 <Steven> all my laundry in the Drier...
00:44:49 <Steven> almost completely done with my packing.
00:45:00 <Steven> just gotta fold it up and put it away
00:56:43 Steve ([email protected]) has joined #d&d
00:56:59 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
01:16:59 <Steven> i hate the night before a big trip
01:17:57 <Steven> can never seem to get quite tired enough to go to sleep
01:18:49 lkjh0 ([email protected]) has joined #d&d
01:31:18 <Steven> so hat up fellas
01:31:25 <Steven> what*
01:37:48 <Steven> damn... guess i am alone in here
01:37:57 * Steven begins taking off pants
01:51:48 <Steve> 3.5 hours until i leave the house
01:52:11 <Steve> 7 hours until I'm flying.
01:52:32 <Steve> and i bought new socks.
01:52:41 <Steve> damn do i love new socks\
01:52:55 <Steve> also my dog moonlight is having dog dreams...
01:59:40 txtsd has quit (Quit: さようなら)
02:04:16 txtsd ([email protected]) has joined #d&d
02:05:37 <Steven> seriously bored
03:03:58 Steve has quit (Quit: http://www.mibbit.com ajax IRC Client)
03:10:59 <Avatar> yo
03:12:28 <s_gmusic> yo
03:25:39 <Steven> the ACG so good.
03:35:16 <Steven> R1 Black Tenticles, R2 Mind Fog R3 Disintegrate on the healer or is that too aggressive?
03:36:37 <Steven> okay R1 Black Tenticles, R2 hit em with slow.
03:37:54 <Steven> anyone who has Freedom of movement gets slapped with an enervation followed by a dominate.
03:41:01 <Avatar> oh ruling of the day
03:41:09 <Avatar> I heard staves actually don't get recharged between scenarios
03:42:18 <Steven> I think thats a fairly unimportant ruling.
03:42:51 <Avatar> it is a very important ruling when you've bought a staff and expect it to be recharged at the beginning of a scenario
03:43:29 <Steven> I dont see why it wouldnt be recharged so long as a player can actually recharge the staff.
03:43:43 <Steven> just like damage to ability scores wearing off.
03:43:53 <Avatar> http://paizo.com/paizo/faq/v5748nruor1fq#v5748eaic9qy0
03:43:55 <Avatar> that's why
03:44:08 <Avatar> oh wait, what the
03:44:21 <Avatar> that said no like two days ago
03:44:51 <Steven> well if that said no, then that means after a scenario where you bought the staff the next time you play the character the staff starts with zero charges.
03:44:53 <Avatar> wait, what does 'yes' mean
03:45:04 <Avatar> staves never start with 0
03:46:08 <Steven> right, they start with 10 charges, all that says is they carry charges over to new scenarios so that when a person buys a staff the next scenario it doesnt start with zero charges.... if the answer is no to that question staves become worthless past the first scenario you play them in.
03:46:54 <Steven> because you can only recharge a staff once per day.
03:47:49 <Avatar> but if you burn 5 charges in a scenario
03:48:01 <Avatar> at the end of that scenario, those 5 would 'carry over' to the next
03:48:10 <Avatar> you wouldn't just get a new set of 10 thanks to the indeterminate time
03:48:32 <Steven> why wouldnt you?
03:48:41 <Avatar> because that FAQ says charges carry over
03:49:13 <Mekkis> there's also an indeterminate amount of time between scenarios
03:49:31 <Avatar> this specific rule overrides that general one
03:49:55 <Mekkis> I would argue that it's not specific /enough/ to override that
03:50:03 <Avatar> how
03:50:06 <Avatar> it mentions staves
03:50:10 <Avatar> it's in the pathfinder society FAQ
03:50:16 <Steven> I think that is to prevent a GM from telling someone once they start a new scenario that their staff has zero charges.
03:51:03 <Avatar> you're right, it could be interpreted either way
03:51:23 <Steven> because if it is as you say, yesterday it said no charges dont carry over. then damn staves really sucked.
03:51:56 <Steven> Hey i'll pay 109k for a staff of life.
03:51:58 <Mekkis> more to the point, it doesn't really matter
03:52:00 <Avatar> my interpretation is that you could put charges into it at the end of a scenario and they carry over
03:52:13 <Mekkis> Because there's also an indeterminite amount of time /before/ a scenario.
03:52:17 <Steven> dont use it, and then next scenario all charges gone... ouch.
03:52:20 <Avatar> it does matter, because that faq is there
03:53:03 <Mekkis> so at the start of the scenario, you can spend ten days charging your staff, and another month copying your spellbooks with /secret page/
03:54:11 <Steven> i dont really see a problem with somebody taking however many days before a scenario starts. to charge staves or prep a contingency spell
03:54:38 <Steven> or whatever they wanna do so long as its something their character would normally be doing.
03:54:54 <Mekkis> Grolschmir used to cast Goodberry a day before the scenario started. Free healing is good for low-level
03:55:15 <Steven> "Oh you're a spellcaster with a staff and you spent the first 7 days befoer going to the briefing recharging a staff... cool."
03:58:52 <Steven> i think the additional resources is going to be updated today with the ACG on it.
04:02:15 <Mekkis> and possibly banning PotP
04:02:51 <Steven> let us pray....
04:02:53 <Mekkis> you need to remember that Paizo was the publisher of Dragon Magazine
04:03:08 <Mekkis> that epitome of balance
04:03:19 <Steven> We had a player show up with that last week
04:03:42 <Steven> uh... a 47 bluff to know what type of creature this is....
04:04:01 <Steven> cause you know... I'm lying so good the creature itself believes that its abilities are what i say it is.
04:05:14 <Steven> oh, and that was after i told him his mask of stoney demeanor didnt increase that... which he was very upset about.
04:06:45 <Steven> We made our GM for our Homebrew sad. He pitted us against 4 lacidons(the aquatic ghoul things) and a Level 3 Ghoul Cleric vs a party of 4 level 2s.
04:07:09 <Steven> and we TPK'd after an epic fight.
04:07:31 <Steven> so we rerolled and we didnt build flavor builds
04:10:20 <Steven> and now he is like WTF?!? steve has all knowledge skills at a +14 and causes bleed damage constantly, Walters unbuffed to hit with 4 attacks is +11/11/11/6 for minimum of 14 damage per hit, the Oracle keeps everyone full healed without running out of spell slots, and the rogue is sneak attacking with a greatsword.... how did this happen.
04:11:07 <Steven> and walter was like... well 4 lacidons and a level 3 ghoul cleric... guess you should have leveled us up to 3rd lol
04:27:02 * Steven yawns
04:51:51 lkjh0 has quit (*.net *.split)
04:51:51 Brunius has quit (*.net *.split)
04:52:52 <Steven> printing off all my gencon stuff.
04:55:03 lkjh0 ([email protected]) has joined #d&d
04:55:03 Brunius ([email protected]) has joined #d&d
04:56:39 lkjh1 ([email protected]) has joined #d&d
04:56:43 lkjh0 has quit (Ping timeout: 121 seconds)
04:58:50 Brunius has quit (*.net *.split)
05:02:34 Brunius ([email protected]) has joined #d&d
05:33:13 <Steven> 2/5 scenarios printed.
05:38:02 <Steven> wish i still was all into gadgets... i'm completely in the dark as to whats a good tablet.
05:42:22 <Mekkis> !spell status
05:42:34 <diebot> Mekkis, STATUS divination ([]) cleric 2, witch 2 1 standard action Range: touch one living creature touched per three levels Comp: V, S Duration: 1 hour/level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
05:42:35 <diebot> When you need to keep track of comrades who may get separated, status allows you to mentally monitor their relative positions and general condition. You are aware of direction and distance to the creatures and any conditions affecting them: unharmed, wounded, disabled, staggered, unconscious, dying, nauseated, panicked, stunned, poisoned, diseased,
05:42:35 <diebot> confused, or the like. Once the spell has been cast upon the subjects, the distance between them and the caster does not affect the spell as long as they are on the same plane of existence. If a subject leaves the plane, or if it dies, the spell ceases to function for it.
06:00:22 <Mekkis> !spell Forceful Strike
06:00:26 <diebot> Mekkis, FORCEFUL STRIKE evocation ([force]) cleric 4, inquisitor 4, magus 4, paladin 4 1 swift action Range: touch or reach of melee weapon 1 creature Comp: V, S Duration: instantaneous Save: Fortitude partial SR:yesSource: Inner Sea Magic
06:00:27 <diebot> You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural attack to unleash a concussive blast of force. You deal normal weapon damage from the blow, but also deal an additional amount of force damage equal to 1d4 points per caster level (maximum of 10d4). The force of the blow may be enough to knock the target
06:00:27 <diebot> backward as well. To determine if the target is pushed back, make a combat maneuver check with a bonus equal to your caster level to resolve a bull rush attempt against the creature struck. You do not move as a result of this free bull rush, but it can push the target back if it defeats the target's CMD. A successful Fortitude save halves the force
06:00:27 <diebot> damage and negates the bull rush effect.
06:02:05 <Mekkis> !spell Death Ward
06:02:05 <diebot> Mekkis, DEATH WARD necromancy ([]) cleric 4, druid 5, paladin 4, witch 4, inquisitor 4, alchemist 4 1 standard action Range: touch living creature touched Comp: V, S, DF Duration: 1 min./level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
06:02:06 <diebot> The subject gains a +4 morale bonus on saves against all death spells and magical death effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune to energy drain and any negative energy effects, including channeled negative energy. This spell does not remove negative levels that the
06:02:06 <diebot> subject has already gained, but it does remove the penalties from negative levels for the duration of its effect. Death ward does not protect against other sorts of attacks, even if those attacks might be lethal.
06:02:37 <Mekkis> !spell Gilded Whispers
06:02:37 <diebot> Mekkis, GILDED WHISPERS divination ([]) cleric 4, sorcerer/wizard 3 1 round Range: touch a gold or platinum coin Comp: V, S, M (100 gp of powdered gemstones) Duration: 1 day/level (D) Save: Will negates (object) SR:yes (object)Source: Pathfinder Society Field Guide
06:02:38 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/gilded_whispers.html
06:02:45 <Mekkis> I use xchat.
06:06:23 <Brunius> xchat 4 lief
06:15:27 <Mekkis> li ef
06:15:39 <Steven> oh you silly kids
06:15:40 <Mekkis> Want to blow up some tanks, Brunius ?
06:15:49 <Brunius> Capped
06:15:55 <Brunius> Thanks, bro
06:15:57 <Brunius> :S
06:16:09 <Mekkis> Stop downloading so much pron
06:16:24 <Brunius> I don't download my pron
06:16:31 <Brunius> People might find it if I dl'ed it
06:16:40 <Mekkis> Stop downloading other people's pron
06:16:58 <Brunius> I haven't been downloading pron
06:17:06 <Steven> he's been streaming it.
06:17:34 <Mekkis> there is no difference.
06:17:52 <Brunius> as far as data usage goes, no
06:18:15 <Mekkis> technically, there's no real difference
06:18:30 <Mekkis> (actually, streaming is worse for the internet than downloading)
06:18:46 <Brunius> why?
06:19:46 <Mekkis> two reasons: firstly, downloading something allows more aggressive compression algorithms, because it can assume that the recipient has all the information when they read it.
06:20:40 <Mekkis> secondly, as the data isn't required real-time, there's no need to give the traffic higher priority. So no QoS worries.
06:21:06 <Mekkis> remember that when you stream your pron.
06:21:33 <Steven> i kinda feel like streaming prawn to spite your information.
06:21:56 <Mekkis> go ahead. Your internet link doesn't really affect mine.
06:22:17 <Steven> damn there is no stream of a prawn hanging out in a fish tank that is on the first page of google...
06:22:27 * Steven has been defeated.
06:22:38 <Mekkis> why don't you s/prawn/pron/
06:23:33 <Mekkis> Steven, well, PotP is no longer allowed. Solves some issues.
06:24:02 <Steven> yeah.... cant believe they let that by them the first time.
06:25:50 <Steven> wizard/druid/theurge.
06:26:41 <Mekkis> better than witch/druid/theurge?
06:27:20 <Steven> okay... so if i were to buy one of these tablets. would it load PDFs?
06:27:51 <Steven> brand new GM, dont want to ruin his game with witches
06:28:29 <Steven> RCA PRO 10
06:28:34 <Steven> 16gb
06:30:14 <Mekkis> non-pfs?
06:30:47 <Steven> yup yup
06:31:30 <Mekkis> Are you entering Theurge honestly?
06:31:36 <Steven> dunno.
06:31:46 <Mekkis> as in, are you SLAing your way in?
06:31:46 <Steven> it is under consideration
06:31:55 <Steven> no, not using the cheater method.
06:32:10 <Mekkis> more power to you
06:33:58 <Steven> come on mekkis isnt this your like area of expertise.
06:35:49 <Steven> hmmmmm that might be worthwhile to plan around.
06:36:07 <Steven> wizard/magaambyan arcanist
06:36:42 <Mekkis> Avatar, hasn't Sczarni/Taldor always been like that?
06:39:05 <Avatar> been like what
06:39:24 <Avatar> that part of the guide was meant to be changed
06:39:35 <Mekkis> ah
06:42:20 Gamera ([email protected]) has joined #d&d
06:44:06 <Mekkis> Steven, my experience is: try it out.
06:44:09 <Mekkis> Load the crb
06:45:10 <Steven> Well i dont have access to the tablet before i purchase it. Do you know much about android 4.2?
06:51:36 <Steven> I'd like to stay with foxit... i like the way their reader is.
07:13:46 Avatar ([email protected]) has joined #d&d
07:22:15 <Steven> hmmmm.... no wood elemental
07:22:44 <Steven> I've decided on going Wood Wizard/Evangalist of Gozreh
07:23:27 <Steven> this thursday People of the stars comes out.
07:23:49 <Steven> it has a blurb about Lashunta which is the race i'm using.
07:24:03 <Steven> suppose i'll pick that up.
07:26:28 <Steven> i dont think avatar is having much luck staying connected.
07:27:08 Gamera has quit (Quit: )
07:28:25 <Brunius> Seems to be computer restarts, I think?
07:29:10 <Mekkis> if you don't have access to the tablet before you buy it, don't buy it
07:29:37 <Steven> well i mean i cant upload things to it. it is a store model.
07:29:46 <Steven> i played around with it, worked well.
07:31:06 <Steven> i just dont know enough about tablets, so i'm asking for opinions.
07:36:36 <Steven> yup... gonna go evangalist of gozreh
07:37:41 <Steven> i almost went Erastil, but that one is all Patriarchal which didnt make sense if i came from a Matriarchal society.
07:39:28 <Mekkis> How do you figure that?
07:40:27 Avatar has quit (Quit: )
07:42:23 <Steven> damn i am going to have a lot of skill points.
07:42:55 <Steven> from 6 to 16 I will gain at least 11/level. so 110... holy moly.
07:45:47 <Mekkis> looking at the new guide: did they stuff up the PDF layers, or are the faction symbols supposed to look unfinished?
07:46:54 <Steven> so at level 16 i'll have at least 145 skill points without a headband of int.
07:47:14 <Steven> seems legit.
07:50:51 <Steven> 1hr 15 m and i can get my boarding pass confirmed.
07:51:14 <Steven> so that i can get a good seat on the flight.
07:54:50 <Mekkis> A1?
07:56:12 <Steven> thats the hope
07:56:24 <Steven> I'm 6'4" so i hate airplanes anyways.
07:58:09 <Steven> i just dont fit very well into their no leg room seats
07:58:45 <Mekkis> isn't A1 business class?
08:00:56 <Steven> mebe, but they usually have the seperator wall thing, and those seats have a bit more leg room than others.
08:04:00 <Steven> my flight out is on a Boeing 737-700
08:04:57 <Steven> so I'm shooting for Row 1 ABC DEF or Row 12 A
08:06:02 <Steven> Row 12A is the best one imo
08:06:08 <Steven> cause its missing the seat infront of it.
08:06:42 <Steven> well row 11 isnt bad either
08:07:18 <Steven> so row 1, 11, or 12A would be acceptable.
08:07:43 <Mekkis> just fly business class
08:07:59 <Steven> thats significantly more expensive.
09:24:59 <Mekkis> Steven, use microsd card
09:30:56 <Mekkis> but Paizo PDFs are bitches to open, so if the tablet can't open and scroll through the core rulebook (not the lite version) don't get it.
09:37:29 <Mekkis> Trust Australia.
09:41:31 <Steven> i would but everything there is poisonous
09:42:08 <Mekkis> So, I found out htat Australia had a ski corps.
09:42:17 <Mekkis> Guess where they were first deployed.
09:42:19 <Steven> whaaaa....
09:42:39 <Steven> middle east
09:43:24 <Steven> oh no saharra...
09:43:37 <Steven> i'm changing my vote to Sahara Desert.
09:43:38 <Mekkis> you were right the first time.
09:43:42 <Steven> fuck.
09:44:12 <Steven> my snarky answer was right and i doubted it.
09:45:30 <Mekkis> World war II, supposedly to fight Vichy France
09:46:08 <Steven> crazy
09:46:15 <Steven> i'll have to read about it later.
09:46:33 <Steven> and by later i mean right fucking now cause this is awesome
10:52:33 <Steven> all my laundry in the Drier...
10:53:04 <Steven> almost completely done with my packing.
10:53:14 <Steven> just gotta fold it up and put it away
11:33:13 <Avatar> erm
11:33:21 <Avatar> there are tablets that can't scroll through the books?
11:33:52 <Avatar> I know my kindle had problems, but that was made for epubs, not PDFs
17:24:30 <Avatar> PFS guide 6 is out
17:44:44 <Avatar> page 33 says sczarni PCs should treat taldor faction missions as their own for seasons 0,1,2
17:54:02 <Mekkis> looking at the new guide: did they stuff up the PDF layers, or are the faction symbols supposed to look unfinished?
19:04:39 <Mekkis> Equipment: all equipment and kits on pages 7 and 26-27 are legal for play except dragoncrafting kit, seige engine ammunition, spotlight, and wind platform; Feats: all feats on pages 21 and 24-25 are legal for play; Magic Items: all magic items on pages 30-31 are legal for play; Masterpieces: all masterpieces on page 11 are legal for play, except Pageant of the Peacock Spells: all spells on pages 28-29 are legal for play; Traits: all traits on pages 12
19:04:40 <Mekkis> -13 are legal for play.
19:22:59 Topic for #d&d is: PFS: TBA || WotW: Sat 9th 10am || SS: TBA || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
19:22:59 Topic for #d&d set by Avatar at Sat Aug 2 23:37:57 2014
19:22:59 <***> Buffer Playback...
19:22:59 <***> Playback Complete.
19:32:47 JennyFoxx has quit (Quit: )
19:34:05 <Mekkis> !spell status
19:34:18 <diebot> Mekkis, STATUS divination ([]) cleric 2, witch 2 1 standard action Range: touch one living creature touched per three levels Comp: V, S Duration: 1 hour/level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
19:34:18 <diebot> When you need to keep track of comrades who may get separated, status allows you to mentally monitor their relative positions and general condition. You are aware of direction and distance to the creatures and any conditions affecting them: unharmed, wounded, disabled, staggered, unconscious, dying, nauseated, panicked, stunned, poisoned, diseased,
19:34:18 <diebot> confused, or the like. Once the spell has been cast upon the subjects, the distance between them and the caster does not affect the spell as long as they are on the same plane of existence. If a subject leaves the plane, or if it dies, the spell ceases to function for it.
19:52:05 <Mekkis> !spell Forceful Strike
19:52:10 <diebot> Mekkis, FORCEFUL STRIKE evocation ([force]) cleric 4, inquisitor 4, magus 4, paladin 4 1 swift action Range: touch or reach of melee weapon 1 creature Comp: V, S Duration: instantaneous Save: Fortitude partial SR:yesSource: Inner Sea Magic
19:52:10 <diebot> You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural attack to unleash a concussive blast of force. You deal normal weapon damage from the blow, but also deal an additional amount of force damage equal to 1d4 points per caster level (maximum of 10d4). The force of the blow may be enough to knock the target
19:52:10 <diebot> backward as well. To determine if the target is pushed back, make a combat maneuver check with a bonus equal to your caster level to resolve a bull rush attempt against the creature struck. You do not move as a result of this free bull rush, but it can push the target back if it defeats the target's CMD. A successful Fortitude save halves the force
19:52:10 <diebot> damage and negates the bull rush effect.
19:53:48 <Mekkis> !spell Death Ward
19:53:49 <diebot> Mekkis, DEATH WARD necromancy ([]) cleric 4, druid 5, paladin 4, witch 4, inquisitor 4, alchemist 4 1 standard action Range: touch living creature touched Comp: V, S, DF Duration: 1 min./level Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
19:53:49 <diebot> The subject gains a +4 morale bonus on saves against all death spells and magical death effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune to energy drain and any negative energy effects, including channeled negative energy. This spell does not remove negative levels that the
19:53:49 <diebot> subject has already gained, but it does remove the penalties from negative levels for the duration of its effect. Death ward does not protect against other sorts of attacks, even if those attacks might be lethal.
19:54:20 <Mekkis> !spell Gilded Whispers
19:54:21 <diebot> Mekkis, GILDED WHISPERS divination ([]) cleric 4, sorcerer/wizard 3 1 round Range: touch a gold or platinum coin Comp: V, S, M (100 gp of powdered gemstones) Duration: 1 day/level (D) Save: Will negates (object) SR:yes (object)Source: Pathfinder Society Field Guide
19:54:21 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/gilded_whispers.html
20:07:48 <s_gmusic> "Pathfinder Player Companion: People of the Stars ... Misc.: androids are not legal for play; ..." What makes that great is that it doesn't have the line "To create [a race], you must have a Chronicle sheet that opens the race as a legal option at character creation."
20:17:09 <Steven> got a tablet... trying to connect to irc with it.
20:19:29 <mobilesteve> yay
20:23:41 <mobilesteve> well i have to open the zip files and load files onto this thing in a slightly annoying way. but it all works.
20:24:32 <mobilesteve> and i got it at a discount because they didnt have the keys to open it when i first went in and had to come back like 2 hours later
20:25:26 <mobilesteve> so.... i got 50 bucks off of a $150 dollar item... lol
20:25:50 <mobilesteve> alright headed out to get some dinner and go do a run of bonekeep lvl 3 with walter
20:30:55 <s_gmusic> I used to have AndroIRC for my android phone. worked great as long as I was connected to data.
20:38:49 <***> Buffer Playback...
20:38:50 <***> Playback Complete.
20:38:52 <Mekkis> !spell unbreakable heart
20:38:59 <diebot> Mekkis, UNBREAKABLE HEART enchantment (compulsion[mind-affecting]) bard 1, cleric/oracle 1, paladin 1, ranger 1, witch 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: 1 round/level Save: Will negates (harmless) SR:yes (harmless)Source: Inner Sea World Guide
20:38:59 <diebot> The target creature gains a +4 morale bonus on saving throws against mind-affecting effects that rely on negative emotions (such as crushing despair, rage, or fear effects) or that would force him to harm an ally (such as confusion). If the target is already under such an effect when receiving this spell, that effect is suppressed for the duration
20:39:00 <diebot> of this spell. It does not affect mind-affecting effects based on positive emotions (such as good hope or the inspire courage bard ability). A creature can still be charmed or otherwise magically controlled while under this spell's effects, but if such a creature ever receives a new saving throw against that effect as a result of being ordered to
20:39:00 <diebot> attempt to harm or otherwise oppose a true ally, he can roll that saving throw twice and take the better result as his actual roll. Calm emotions counters and dispels unbreakable heart.
21:04:36 <Avatar> not sure if I can bring myself to chanage my paladin's faction to liberty's edge while I've been trying to avoid andoran forever
21:09:57 Avatar has quit (EOF from client)
21:16:28 Avatar ([email protected]) has joined #d&d
21:21:22 Avatar has quit (Quit: )