// #d&d — 2013-07-18
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00:00:01 <Yuugi> "Oh, the Wizard moved 2 squares away and the Fighter is beside me now"
00:00:03 <HTT-Bird> Maestro, exactly.
00:00:06 <Yuugi> "ATTACK THE FIGHTER"
00:00:08 <Yuugi> hurhur
00:00:16 <Maestro> Yeah
00:00:20 Raeso is now known as Wrothmonk
00:00:22 <Maestro> Most people will make that decision.
00:00:31 <Yuugi> Well, I guess I'm not most people?
00:00:37 <Wrothmonk> !throw 1d20+7 dayjob
00:00:37 <diebot> Wrothmonk, dayjob: [1d20=13] 20
00:00:40 <Maestro> Because now the option is A: Attack the Fighter or B: Pursue the Mage, get attacked by the fighter with his AoO
00:00:46 <Maestro> Just like with concealment.
00:00:52 <Maestro> A: Attack the fighter and maybe hit him.
00:01:06 <HTT-Bird> B: chase the mage, get stabbed in the arse by the fighter
00:01:10 <Maestro> B: Attack the Mage and maybe hit him, but also roll again, because now you have 2 chances to miss him.
00:01:19 <Yuugi> You all assume that the fighter is going to hit.
00:01:25 <Yuugi> Again, it's a roll that can also fail
00:01:31 <Maestro> We're not assuming he'll hit.
00:01:35 <Yuugi> Yes you are.
00:01:36 <Maestro> We're assuming it's better that he never tried.
00:01:42 <Yuugi> You're assuming teh AoO of the Fighter
00:01:44 <Yuugi> will hit the goblin
00:01:44 <HTT-Bird> Yuugi, even if he doesn't land the AoO, its something else that can go wrong for the goblin
00:01:45 <Maestro> OH.
00:01:50 <Maestro> We're not assuming the fighter will hit.
00:01:55 <HTT-Bird> so...why take the risk?
00:01:55 <Yuugi> Hm...
00:01:57 <Maestro> We're saying that it calculates into most people's decisions.
00:02:07 <Yuugi> Well, for me, it makes things more interesting.
00:02:10 Mutare has quit (Quit: http://www.mibbit.com ajax IRC Client)
00:02:11 <Maestro> MOST people think about that before deciding whether to chase the mage
00:02:11 <HTT-Bird> yeah.
00:02:33 Ultio ([email protected]) has joined #d&d
00:02:40 <Maestro> Otherwise it's just lazy GMing
00:02:44 <Maestro> :P
00:02:46 <HTT-Bird> I'd be like "jump the mage, make the fighter come over to the mage, then jump the fighter" ;)
00:02:58 <HTT-Bird> but that's me drawing parallels to Eve
00:03:00 <Sipton> sorry back again
00:03:07 <Sipton> so... did we find the guy?
00:03:19 <Wrothmonk> nope
00:03:19 <HTT-Bird> grab the squishy valuable target and use it to bait the enemy fighters over to you
00:03:28 <Maestro> brb
00:03:28 <HTT-Bird> then drop the hammer on their entire war band
00:03:32 <Yuugi> lol
00:03:37 <Sipton> a 22 didnt find his trail?
00:03:48 <Ultio> lost it in the woods
00:03:56 <Archimedes> Apparently this one is designed to make 1st level characters feel fucking stupid
00:03:58 <Sipton> it should be easier to track in the woods.
00:04:02 Yuugi ([email protected]) has joined #d&d
00:04:20 <longshot> it has +10 DC in the woods
00:04:22 <Ultio> Prolly like a druids ability to not be found unless on purpose
00:04:26 <longshot> because of its race
00:04:32 <Archimedes> Racists
00:04:32 <HTT-Bird> "I'M TACKLED, HELP ME!" "I'll SAVE YOU!!!!" "PLEASE!"...."OH SH** WE'RE ALL DOOMED!!!!"
00:04:46 <Wrothmonk> well I gtg eat
00:04:49 <Wrothmonk> GG
00:04:53 <Wrothmonk> I did all the work :P
00:04:55 <Archimedes> GG
00:04:58 <Archimedes> lol
00:05:01 <Archimedes> I did all the blind
00:05:02 <Wrothmonk> you guys suck for getting blind.
00:05:04 <HTT-Bird> if you don't mind me telling an Eve story, I can give an example of that that happened recently
00:05:09 <Ultio> Blind ftw
00:05:11 <Ultio> haha
00:05:15 <Wrothmonk> and to think I died with a gunslinger last time
00:05:24 <longshot> dayjob archimedes?
00:05:26 <Wrothmonk> but then again we had the zombie to deal with and it was the first combat for us
00:05:28 <Yuugi> I suppose I'm just a little bit different. And go ahead.
00:05:33 <Archimedes> I wish I knew how to get ahold of chronicles that unlock the other races that are available.
00:05:35 <Archimedes> Oh right.
00:05:43 <Archimedes> !throw 1d20+9 Craft(Alchemy)
00:05:43 <diebot> Archimedes, Craft(Alchemy): [1d20=12] 21
00:05:44 <longshot> OH RIGHT
00:05:45 <Wrothmonk> I'm not sure if there are any,
00:05:53 <longshot> who was the one who got paralyzed by the ghoul?
00:05:56 <Ultio> you have to go to conventions
00:06:09 <Ultio> i didnt get paralyzed
00:06:17 <Yuugi> Eve is that MMO right?
00:06:25 <longshot> someone did
00:06:28 <longshot> at the very beginning
00:06:28 <HTT-Bird> yeah, internet spaceships are srs bsns ;)
00:06:31 <longshot> was it archimedes?
00:06:37 <HTT-Bird> but yeah. a few days back, I was on my main, scouting
00:06:42 <Archimedes> I remember being blinded.
00:06:46 <longshot> because whoever got paralzed also contracted ghoul rot
00:07:10 <HTT-Bird> started off with the 'next door neighbors' so to speak and was heading down from there, when we noticed they were trying to slip a hauler out through their main (static) exit
00:07:11 <Ultio> I didnt take any damage until the room with the 6 kobolds
00:07:20 <Archimedes> there's no such thing as ghoul rot
00:07:33 <longshot> well, whatever the disease is that turns you into a ghoul
00:07:35 <longshot> you have it
00:07:38 <HTT-Bird> we decided to let the hauler and his scouting buddy pass, they had 1 other friend sitting at their base, just chillin' you know?
00:07:39 <Archimedes> I do?
00:07:44 <Archimedes> I thought it was a frog
00:07:45 <longshot> yup
00:07:51 <longshot> So you have to paid to get cured of it.
00:07:53 <longshot> It's a pain.
00:08:04 <Archimedes> Does it cost more than the adventure gives me?
00:08:05 <HTT-Bird> what we then did is stuck a couple of ships on their main exit, and me on the other side, and waited for the hauler to come back.
00:08:20 <longshot> I'm not sure. Sipton do you know how much it costs?
00:08:26 <Ultio> what its from the frog?
00:08:31 <Archimedes> How the fuck is this quest designed for level 1 characters?
00:08:43 <longshot> Yeah, it sucks
00:08:52 <longshot> Very difficult
00:08:52 <HTT-Bird> caught the hauler and his scout on entry with our initial party (1 damage dealer, 1 crowd control, and me as a 'picket' on the other side)
00:09:06 <HTT-Bird> but we also had 2 other damage dealers formed up and waiting in our home system
00:09:15 <Archimedes> Do I even get a fort save?
00:09:16 <longshot> It would have been way easier if you hadn't gone through the back way
00:09:29 <longshot> Uh yeah do another fort save
00:09:38 <HTT-Bird> so when the hauler's buddy came over to try to deal with the little blockade we had going, we just dropped the other two damage dealers in and wiped his rump across the floor
00:09:54 <Archimedes> Would my character have known about this?
00:10:00 <longshot> If you had gone through the front then you could have taken out 4 of those kobolds first, then only dealt with the other four and the caster by themselves
00:10:01 <Archimedes> !throw 1d20+2 fort
00:10:01 <diebot> Archimedes, fort: [1d20=5] 7
00:10:08 <Archimedes> Well fuck I guess I just died.
00:10:11 <longshot> yeah that fails
00:10:16 <longshot> Maybe not.
00:10:25 <longshot> I think you can also use prestige to get rid of diseases.
00:10:29 <Archimedes> This has to be the most annoying adventure ever.
00:10:48 <Yiroep> What adventure?
00:10:56 <Archimedes> First Steps 2
00:11:04 <Yiroep> Ah.
00:11:19 <Archimedes> I spent the entire adventure blind and now I get to pay to cure a disease I didn't know I had.
00:11:32 <longshot> you essentially have to buy a remove disease potion. or pay to have some caster cast it on you.
00:11:40 <Yiroep> Yeah, that one can be rough. Last time I GMed it I downed 3/5 of the people and 1 was paralyzed.
00:11:43 <Yiroep> They made it through, though.
00:11:51 <Archimedes> Wow.
00:11:59 <Archimedes> That adventure shouldn't be allowed anymore.
00:12:03 <longshot> So you have to pay to have a healer cast a level 3 spell on you
00:12:13 <Archimedes> How on earth do you have an introductory adventure with a reputation of taking people down
00:12:16 <longshot> ultio i need your info
00:12:39 <longshot> its that frog, man
00:12:48 <longshot> causes blind, +5 on all its attacks
00:12:51 <Archimedes> You said it was a ghoul
00:12:54 <HTT-Bird> got it all Yuugi?
00:12:58 <longshot> THREE attacks on a full action
00:13:02 <Ultio> I wrote it
00:13:02 <Archimedes> I wish you'd at least decide what monster hit me. x-x
00:13:02 <longshot> no the frog was inside
00:13:09 <Yuugi> Yeah, cool story?
00:13:10 <longshot> the ghoul was outside, first encounter
00:13:12 <Ultio> uner Mutare thought..
00:13:13 <Steven> !throw 14d6
00:13:13 <diebot> Steven, 14d6: [14d6=3,6,5,5,3,5,5,3,6,1,4,5,4,3] 58
00:13:15 <Ultio> Sec
00:13:16 <Yuugi> It sounds like you taught that guy a lesson
00:13:28 <HTT-Bird> yeah, we had him quaking in his boots for the rest of the day
00:13:38 <Yiroep> I've also had groups curbstomp it.
00:13:41 <Yiroep> It all depends on rolls.
00:14:01 <Sipton> Actually, it would have been way easier if the NPC behaved according to his Moral, which is to gather his possessions while color spraying anyone who gets near, then escape down the well instead of grabbing the kobolds in the other room which are on the verge of mutiny.
00:14:03 <longshot> I found it ultio
00:14:07 <Yiroep> Funny you say it shouldn't be allowed though....in a month, it won't be!
00:14:21 <longshot> Oh I didn't see the down the well part
00:14:27 <longshot> i just saw escape
00:14:38 <longshot> and he didn't really gather them, just opened the door to the room they were in
00:14:47 <longshot> and then they saw you beating up on the rest of the kobolds
00:15:01 <longshot> do you have a dayjob ultio?
00:15:03 <Sipton> its cool, it was just a much harder fight then it was supposed to be. Went from a CR 3 to a CR4 fight.
00:15:26 <Sipton> Which a CR3 fight is supposed to be 'Hard' for our APL
00:15:28 <Ultio> but that fight wasnt the worst one
00:15:44 <longshot> it's the one that made you lose the katana though
00:15:52 <Ultio> yeah
00:16:02 <Ultio> stupid katana
00:16:10 <Archimedes> Fiasco
00:16:14 <Sipton> yeah, because we were too busy fighting an extra 4 kobolds to do damage to him.
00:16:27 Archimedes is now known as Maestro
00:16:33 <Ultio> ok well i am off to bed
00:16:39 <Ultio> see you guys
00:16:42 Ultio has quit (Quit: http://www.mibbit.com ajax IRC Client)
00:16:52 <Sipton> its okay, the boon is only rarely gotten anyways because it takes a pretty crazy perception check to find.
00:17:15 <Sipton> i'd have to roll a nat 20 to find the paper.
00:17:15 <longshot> did you want to count this steven or nah?
00:17:19 <Maestro> !throw 4d6+16+4d6
00:17:19 <diebot> Maestro, 4d6+16+4d6: [4d6=1,4,3,6; 4d6=1,5,4,4] 44
00:17:20 Sipton is now known as Steven
00:17:34 <Steven> hmmmm.... let me go see if any of my guys can have it applied to them.
00:18:01 <longshot> will you report this for me as well again since paizo's website hates me?
00:18:25 <Steven> suppose i could do that
00:18:26 <Yuugi> !throw 2d10
00:18:26 <diebot> Yuugi, 2d10: [2d10=5,2] 7
00:18:31 <longshot> you da best
00:18:36 <Yuugi> 52! is the correct answer.
00:19:01 <Steven> my rolls on initative were stupid good
00:19:08 <Steven> and then my rolls on everything else just... ugh
00:19:25 <longshot> yeah thats definitely another reason it felt so hard
00:19:32 <longshot> you were all rolling crap and i was rolling gold
00:20:26 <Steven> alright, give me the info
00:21:13 <longshot> my number is 90353-4, theirs are 58171-7, 85556-4, and 94712-1
00:21:55 <HTT-Bird> !throw (4d6+3)*4d6
00:22:04 Brunius|M has quit (Connection closed)
00:22:10 <HTT-Bird> !throw (4d6+3)*(4d6)
00:22:17 <HTT-Bird> *blinks*
00:22:46 <Maestro> So how to people unlock those cool races like Oread and Kitsune?
00:22:56 <Yuugi> !throw 4d6x4d6
00:22:56 <diebot> Yuugi, 4d6x4d6: [4d6=4,2,6,6; 4d6=5,1,2,4] 30
00:23:02 <Yuugi> Gotta use an "x"
00:23:07 <Steven> boons
00:23:22 <HTT-Bird> !throw (4d6+3)x(4d6)
00:23:35 <HTT-Bird> !throw (4d6+3)x4d6
00:23:41 <HTT-Bird> !throw 4d6+3x4d6
00:23:41 <diebot> HTT-Bird, 4d6+3x4d6: [4d6=2,2,1,3; 4d6=4,6,5,6] 32
00:23:49 <Yuugi> hm
00:23:54 <HTT-Bird> !throw (4d6+3)x3
00:24:00 <HTT-Bird> apparently diebot can't handle ()
00:24:37 <HTT-Bird> which is unfortunate, because then you have to distribute out the modifiers on critted modified weapons, which is annoying
00:24:42 <longshot> that roc should have also had AC 19 i think instead of 12...
00:24:44 <Maestro> I was wondering if anyone knew specifically which adventures.
00:24:44 <HTT-Bird> but o/ all
00:25:03 <Steven> not on adventures
00:25:10 <Steven> convention boons and what not
00:25:13 <longshot> +5 natural armor and +4 DEx
00:25:16 <Wrothmonk> animal companions are basically glass cannons to the core.
00:25:25 <Maestro> Ah
00:25:35 <Maestro> Well shoot, I guess I'll have to try the convention next year.
00:25:37 <longshot> so unless it was getting a minus 7 from somewhere...
00:28:27 <Wrothmonk> how does the roc have 5 natural armor at first level?
00:28:31 <Yuugi> byes
00:29:12 * Maestro goes AFK to cook dinner
00:32:15 * Maestro is making orange chicken stir fry
00:32:45 <longshot> just does
00:32:59 <longshot> according to d20's animal companion page at least
00:46:41 Maestro has quit (Client exited)
00:48:37 longshot has quit (Quit: http://www.mibbit.com ajax IRC Client)
00:50:39 <Steven> !throw 14d6
00:50:40 <diebot> Steven, 14d6: [14d6=2,5,4,3,5,5,4,3,3,1,3,3,2,5] 48
01:00:07 Maestro ([email protected]) has joined #d&d
01:01:05 <Maestro> in-laws… *grumble*
01:01:21 Maestro has quit (Client exited)
01:26:24 Maestro ([email protected]) has joined #d&d
01:36:23 * Maestro lurks.
01:39:26 * Yuugi pokes Maestro
01:39:49 * Maestro explodes! Make a reflex save!
01:43:52 Yuugi has quit (Ping timeout: 121 seconds)
02:00:38 <Steven> yo
02:00:52 <Steven> before anyone says anything, i will absolutely not be playing tonight
02:01:50 <Yuugi> Was there a game tonight?
02:02:49 <Steven> the last couple of nights i've been roped into extra games, im way to tired to play righ tnow.
02:03:26 <Maestro> lol
02:03:31 <Maestro> WE'RE DOING FIRST STEPS 3
02:03:45 <Steven> fuck that, no im not.
02:03:50 <Maestro> STEVEN
02:03:54 <Steven> i'm gonna watch a movie and go to sleep
02:03:55 <Maestro> WE'RE DOING RISE OF THE RUNELORDS
02:04:01 <Maestro> O.O all of it O.O
02:04:03 * Steven shrugs
02:04:10 <Yuugi> lolwut
02:04:15 <Yuugi> All in one night?
02:04:15 <Steven> I'm already GMing a campaign f that
02:04:16 <Maestro> Thanks for playing with us lately, Steven ^_^
02:04:19 <Yuugi> IMPOSSIBIRU
02:04:34 <Yuugi> Also
02:04:46 <Yuugi> I think I may be the only one in the world who has the view on RPGs that I do.
02:04:50 <Yuugi> It's so lonely :(
02:05:13 <Steven> would you like to see my 'care face'?
02:06:03 <Steven> see now he is debating on if im being a smart ass or not.
02:07:02 <Yuugi> Actually, I'm debating if you're secretly a Care Bear and you were offering to give me a Care Bear Stare.
02:22:21 <Steven> my burrito was delicious
02:22:28 <Steven> now... time to find something to watch.
02:28:14 Tallen ([email protected]) has joined #d&d
02:35:44 Maestro has quit (Client exited)
02:38:54 <Steven> so hows everyone doin tonight anyways?
02:43:58 Tallen has quit (Quit: http://www.mibbit.com ajax IRC Client)
02:58:35 <Maestro> Mostly happy faces.
03:17:13 Yuugi ([email protected]) has joined #d&d
03:20:21 <Maestro> Damn internet
03:21:53 <Steven> yo
03:45:16 <Maestro> Yo
03:47:56 <Avatar> sup
03:48:47 <Avatar> what did longshot say his availability is like
04:06:05 <Brunius> How do you get on 60 minutes
04:06:08 <Brunius> or Today Tonight
04:06:10 <Brunius> or whatever it is
04:07:45 <Avatar> start drama
04:08:17 <Mekkis> who wants a game tonight?
04:09:29 <Avatar> pass
04:13:05 <Maestro> Interested.
04:15:01 <Avatar> maestro what's your availability
04:15:10 <Maestro> Define?
04:15:16 <Mekkis> when are you available
04:15:33 <Maestro> What day?
04:16:46 <Avatar> days/times
04:16:54 <Avatar> in general, not specific dates
04:17:09 <Maestro> Virtually completely open.
04:17:18 <Maestro> Until classes start in September.
04:17:29 <Avatar> don't you sleep
04:17:42 <Avatar> can we wake you
04:17:58 <Maestro> Yeah, I stay up for PFS
04:18:08 <Maestro> I'm typically an insomniac anyway
04:18:12 <Avatar> what about, in about 15 hours from now
04:18:17 <Avatar> but not actually tomorrow
04:18:23 <Avatar> like just that time of day
04:18:50 <Maestro> Typically that time of day is… 5PM. Perfect timing.
04:19:03 <Maestro> Not tomorrow actually, though, because I have a party to go to
04:19:12 <Avatar> yeah not tomorrow
04:19:18 <Maestro> Those sort of life inconsistencies may occur.
04:19:30 <Avatar> that's why I say in general
04:19:31 <Maestro> Otherwise I have a very flexible lifestyle.
04:19:44 <Avatar> everyone has a life despite what they say
04:19:48 <Maestro> Untile basically the end of September.
04:20:10 <Maestro> Seriously, I've spent my entire summer doing this.
04:20:25 <Avatar> and even still you just said not tomorrow
04:20:41 <Avatar> you're a textbook example
04:20:42 <Maestro> I troll for PFS, I smoke insane amounts of weed and I spend the entire day climbing the mountains of the Pacific NorthWest while waiting for PFS games.
04:21:09 <Avatar> sounds like you should be a GM
04:21:12 <Maestro> I can't give you a six month heads-up of my life's unplanned events :P
04:21:29 <Maestro> My fiancé came home and said "Hey we're going to a party tomorrow"
04:21:31 <Avatar> we can refresh your availability after 6 months
04:21:51 <Avatar> tell your fiancè to come play some sweet PFS
04:34:53 <Steven> yeah some sweet sweet pfs
04:42:29 <Mekkis> What are good 6th level enchantment spells
04:42:40 <Mekkis> yeah
04:45:00 <Avatar> I really hate enchantment
04:45:07 <Avatar> playing a witch makes you hate it
04:45:14 <Avatar> what class
04:45:14 <Mekkis> I need to play my really broken character for PFS once or twice
04:45:21 <Avatar> which one
04:45:22 <Mekkis> Mytiazair
04:45:24 <Avatar> badum ching!
04:45:26 <Mekkis> umm
04:45:31 <Mekkis> the one Steven made me make
04:45:34 <Avatar> what's that, wizard
04:45:40 <Mekkis> arcane trickster
04:45:49 <Avatar> is that wizard spell list
04:46:00 <Mekkis> I just realised that he knows seven level 6 spells, but none of them fit in his enchantment-only slot
04:46:01 <Mekkis> yeah
04:46:35 <Avatar> surely you'd appreciate a good suggestion
04:46:42 <Avatar> mass suggestion
04:58:20 <Mekkis> hmmm
04:58:24 <Mekkis> !spell mass suggestion
04:58:27 <diebot> Mekkis, SUGGESTION enchantment (compulsion[language-dependent, mind-affecting]) bard 2, sorcerer/wizard 3, witch 3 1 standard action Range: close (25 ft. + 5 ft./2 levels) one living creature Comp: V, M (a snake's tongue and a honeycomb) Duration: 1 hour/level or until completed Save: Will negates SR:yes
04:58:27 <diebot> You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell. The suggested course of activity can continue
04:58:27 <diebot> for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed. A very
04:58:27 <diebot> reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).
05:04:01 <Avatar> !spell suggestion, mass
05:04:02 <diebot> Avatar, SUGGESTION, MASS enchantment (compulsion[language-dependent, mind-affecting]) bard 5, sorcerer/wizard 6, witch 6 1 standard action Range: medium (100 ft. + 10 ft./level) one creature/level, no two of which can be more than 30 ft. apart Comp: V, M (a snake's tongue and a honeycomb) Duration: 1 hour/level or until completed Save: Will
05:04:02 <diebot> negates SR:yes
05:04:02 <diebot> This spell functions like suggestion, except that it can affect more creatures. The same suggestion applies to all these creatures.
05:28:48 Longshot ([email protected]) has joined #d&d
05:32:33 <Mekkis> looks good
05:33:10 <CWheezy> suggestion is an extremely good spell btw
05:52:08 <CWheezy> any pick up games today?
05:53:21 <Avatar> mekkis was offering one earlier
05:53:35 <Avatar> what levels do you have CWheezy
05:53:46 <CWheezy> 1-9
05:53:59 <CWheezy> 1 1 2 3 4 6 6 9
05:54:28 <Avatar> do you GM?
05:54:43 <CWheezy> yeah locally
05:54:49 <Avatar> why not online
05:55:00 <CWheezy> I would rather play
05:55:08 <Avatar> yeah so would I
05:55:09 <CWheezy> locally I do it because there is no one else
05:55:34 <Avatar> I'll come GM locally and you GM a bit online
05:55:37 <CWheezy> if online the answer is I wont be able to play, then I am ok not playing online
05:55:49 <CWheezy> oh yeah, where do you live
05:55:53 <Avatar> australia
05:56:01 <Avatar> course you can play
05:56:25 <CWheezy> oh
05:56:26 <CWheezy> ok
05:56:29 <Avatar> I'll schedule a game once I find out longshot's availability again
05:56:46 <Avatar> most likely saturday morning UTC+10
05:56:56 <Avatar> friday night for you americano
05:56:56 <Avatar> s
05:58:10 <Steven> tonight i got to hit 7 demons with Waves of Ecstasy
05:58:19 <Steven> all but one of them failed.
05:58:25 <CWheezy> you are only about 13000 kilometers away from me avatar!
05:58:44 <CWheezy> I will book your flight for you
05:58:46 <Steven> and so my party murdered them while they were stunned.
05:58:56 <Avatar> what is waves of ecstasy
05:58:57 <CWheezy> yeah wizards get good spells
05:59:04 <CWheezy> save or die
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05:59:13 <Avatar> sounds like a level 9 spell
05:59:14 <Steven> 30ft cone
05:59:15 <CWheezy> big aoe of save or be stunned
05:59:20 <CWheezy> level 7 I think
05:59:27 <Steven> if you fail you are stunned for a round then staggard for duration
05:59:39 <CWheezy> at that level, that might as well be dead
05:59:50 <Steven> if you succeed you are staggered for a round then act normally
06:00:15 <CWheezy> although by the name, you would think that you would enjoy the effects more
06:01:02 <Steven> its a nice AOE cause even if you hit innocents it doesnt do any damage.
06:02:06 <Steven> it doesnt hurt that i can do this even when threatened because theres no way i can fail my concentration check
06:02:51 <Steven> unless they have disruption.... then i cant roll a 3 or less
06:05:31 <Avatar> sounds like you have a munchkin character
06:06:08 <CWheezy> nope, just a wizard
06:06:15 <CWheezy> I think
06:06:28 <Avatar> <Steven> it doesnt hurt that i can do this even when threatened because theres no way i can fail my concentration check
06:06:31 <Avatar> cmon
06:06:36 <CWheezy> yes
06:06:41 <CWheezy> concentration checks do not scale
06:06:43 <CWheezy> with int bonus
06:06:53 <CWheezy> er
06:07:00 <CWheezy> they don't get much harder as you level
06:07:09 <CWheezy> they stay the same difficulty
06:07:15 <Avatar> that doesn't matter
06:07:18 <Steven> +2 per level of the spell. oh man... so difficult.
06:07:24 <CWheezy> ????
06:07:31 <CWheezy> so what, he has a bunch of int, and comabt casting
06:07:34 <CWheezy> how is that munchkin
06:07:40 <Avatar> is that it
06:07:47 <CWheezy> what else would it be
06:07:54 <Avatar> I don't know, anything else that adds to it
06:07:55 <Steven> no combat casting, im level 16
06:08:02 <CWheezy> yeah, level 16
06:08:12 <CWheezy> bonus from his stat is probably like, +8 by then
06:08:17 <CWheezy> +8 or +10
06:08:42 <CWheezy> tough to fail a concentration check
06:09:01 <Steven> oh, my friend melissa has a new max damage she got tonight
06:09:06 <CWheezy> it is why disuptive is a sad feat
06:09:26 <CWheezy> you think that +4 would be really good, but actually it for most of the spells the wizard will cast there is no chance of failure still
06:09:28 <Steven> she did 686 damage
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07:44:38 Maestro ([email protected]) has joined #d&d
07:45:36 <Maestro> Hello, folks
07:45:41 <Ballig> sup
07:45:51 <Maestro> NM
07:45:58 <Maestro> About to go grain the horses so I'll be AFK
07:46:07 <Maestro> I just wanted to lurk and linger and see what the other players are up to.
07:52:57 <Mekkis> moin moin
07:53:05 <Mekkis> how is work treating you Ballig?
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08:15:18 <poundpuppy30> fs2 starting up https://app.roll20.net/editor/
08:17:19 <Maestro> First Steps 2?
08:17:19 <poundpuppy30> steven!!! come play fs2
08:17:22 <Maestro> I just played that last night x-x
08:17:33 <poundpuppy30> so make a new person and play it again
08:17:35 <poundpuppy30> lol
08:17:40 <Maestro> x=x
08:17:43 <Maestro> I might. Which is sad.
08:17:50 <poundpuppy30> steven?
08:17:54 <Maestro> Because that scenario pissed me off hugely last night x-
08:18:25 <Maestro> BTW that's not a proper link
08:18:30 <Maestro> Or maybe it is
08:18:50 <Maestro> Nope.
08:19:18 <Maestro> What I mean to say is, it doesn't lead to a specific table
08:19:30 <poundpuppy30> https://app.roll20.net/join/158147/OFScCA
08:19:34 <poundpuppy30> try that
08:19:41 <Maestro> Yup
08:20:02 <Yiroep> :p
08:20:16 <Maestro> I'm assuming I'm allowed to join, then :P
08:22:20 <Wrothmonk> bleh, I'd prefer to do pt 3 if you can manage that
08:22:27 <Wrothmonk> pt 2 is shit
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08:55:09 <Steven> suuuuuup
08:55:21 <Steven> people said my name.
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09:09:20 mordor.nsw.au.austnet.org gives channel half-operator status to dicebot
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09:36:55 <Maestro> You there Steven?
09:37:03 <Steven> yup
09:40:45 <Maestro> They were calling you because they were throwing up FS II again
09:40:53 <Maestro> And wanted to know if you were in.
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10:17:09 <Mr_Malikowski> hello?
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11:24:07 <HTT-Bird> o/ Wrothmonk and Goya
11:24:16 <Wrothmonk> Hello
11:24:22 <HTT-Bird> how's it going?
11:24:27 <Wrothmonk> good
11:24:37 <HTT-Bird> ah. not too bad over here
11:24:40 <Wrothmonk> wishing I got more money from FS so I could acrtually upgrade my armor.
11:25:37 <Goya> o/
11:25:44 <HTT-Bird> FS?
11:25:50 <Wrothmonk> first steps
11:25:55 <HTT-Bird> ah.
11:26:18 <Wrothmonk> its not that I dont have the money to purchase the armor, its just that I need to get muleback cords to be able to carry the stuff.
11:26:30 <HTT-Bird> that reminds me that my Eve main needs to go space truckin' tomorrow mornin'
11:27:37 <Goya> Heh
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11:47:59 Maestro ([email protected]) has joined #d&d
11:48:03 <Maestro> Back
11:48:12 <Maestro> Was cleaning up dishes after pizza
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12:09:01 <HTT-Bird> apparently there's yet another moon orbiting Neptune :P
12:19:27 <HTT-Bird> Goya, yep. gotta cash in the ancient artifacts he's been hoarding ;)
12:19:51 <HTT-Bird> then buy a ship I think, albeit just a cheap one ;)
12:22:10 <Maestro> Didn't they start naming the moons of Pluto?
12:22:35 <HTT-Bird> Maestro, yes, they did
12:23:00 <Maestro> So what's everyone up to?
12:23:02 <HTT-Bird> be glad that you can at least pronounce all the names around our cosmic back yard
12:23:18 <HTT-Bird> not much, really, listening to some electronica (SaucyMiso's show on Eve-Radio)
12:24:00 <HTT-Bird> Maestro, did you ever get my reference to the Postcard from Poitot btw?
12:24:26 <Maestro> I seem to be missing entirely what it is you're trying to communicate to me x-x
12:25:14 <HTT-Bird> oh. it was in response to your line about the GM sending my (still at the concept stage) halfling werewolf paladin out to outer space on a Spelljammer that runs only on the magic of dinosaurs
12:26:14 <Maestro> …send me a postcard.
12:26:16 <Maestro> With goats on it.
12:26:18 <Maestro> ^_^"
12:26:27 <Maestro> I missed it the first time.
12:27:10 <HTT-Bird> haha
12:27:26 <Maestro> Either that or I DID miss it and I'm mis-associating an Agatha Christie reference.
12:27:45 <HTT-Bird> you did miss it. its an Eve Online reference to an ingame commemorative item
12:28:44 <HTT-Bird> as to why you'd want to send a postcard from there? it's the only named system in Syndicate (everything else in that region gets gobbledygook for names by comparison...)
12:29:18 <HTT-Bird> http://evemaps.dotlan.net/map/Syndicate/Poitot
12:29:47 <Maestro> ^_^
12:29:56 <Maestro> I haven't played EVE since before my last deployment.
12:30:29 <Maestro> So it's been a couple of years.
12:30:33 <HTT-Bird> ah.
12:34:11 <Goya> I'm a little late - but I think Poitot is *probably* a nod to Agatha Christie..
12:35:40 <HTT-Bird> could be, Syndicate's a rather shady place after all ;)
12:36:15 <HTT-Bird> plenty of blood spilled there too, always been a hotbed of combat for as long as I've been playing Eve
12:36:28 <Maestro> He was referencing Eve
12:36:35 <Maestro> I got confused and thought he was trying to spell Poirot
12:36:58 <Goya> *nods* I know - I figure CCP probably meant it as a not to Poirot.
12:37:02 <Maestro> Oh.
12:37:03 <Goya> *nod
12:37:04 <Maestro> That makes sense.
12:38:14 <Goya> I just wish CCP would stop dicking around with DUST - and get to work on WoD.
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12:38:57 <HTT-Bird> yeah, from what I read about WoD in the FanFest coverage on TMDC, it seems like it's going to have a lot of promise
12:39:19 <Goya> Five years (or more) and we have some concept art - and not much more. DUST came out of nowhere - and gets finished spit-spot.
12:39:43 <HTT-Bird> yeah, the way I see it is that DUST is sort of a stepping stone to WoD
12:40:16 <Goya> I hope not.. Dust kinda sucks... =/ MY opinion. I thought the Incarna bit was a stepping stone - but that didn't go very far...
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12:40:34 <Goya> Backlash sorta doomed Incarna though.
12:41:24 <HTT-Bird> o/ Yuugi
12:41:34 <Goya> o/
12:41:40 <HTT-Bird> Goya, yeah. a lot of the problem is that Eve has a lot of nasty spots that still need fixing
12:41:48 <HTT-Bird> POSes, corp roles (and corp mgmt in general)
12:41:52 <Goya> Like - combat. =P
12:41:52 <HTT-Bird> sov
12:42:07 <HTT-Bird> how so? not active enough, or too active?
12:42:38 <Goya> Not active enough. Mind you - you can get a complex 'build' - but for a standard cruiser - it's less engaging than WoW.
12:43:29 <Goya> If you have the skill ranks and the ship (time and PLEX) - you will *almost* always win.
12:43:31 <HTT-Bird> Goya, ah. you'd probably be best off working with frig/AF/inty stuff then
12:43:45 <HTT-Bird> that's where it really gets twitchier/more active
12:44:06 <HTT-Bird> the general rule is that the bigger it is, the more it starts becoming like a chesspiece
12:44:07 <Yuugi> Hita
12:44:08 <Goya> True. I prefer the Drake/Tengu. Probably the most OP cruisers out there.
12:44:09 <Yuugi> Er
12:44:11 <Yuugi> Hiya
12:44:19 <Goya> Cheers
12:44:24 <HTT-Bird> Goya, haha. Drake got a bit of a nerfbat to the teeth lately
12:44:30 <Goya> Doh..
12:44:41 <HTT-Bird> actually, it was heavy missiles that took the brunt of it
12:44:57 <Goya> About time. A cheap cruiser shouldn't be able to fight anoms THAT well..
12:45:22 <HTT-Bird> yeah, HMLs had traits of both long-range and short-range weapon systems
12:45:56 <HTT-Bird> and now they're a pure LR system
12:45:58 <HTT-Bird> more or less
12:46:05 <HTT-Bird> with HAMs filling the SR gap
12:46:09 <Goya> Indeed. And shields on Drake were superior to armor tanking (for anoms and whatnot at least).
12:46:44 <HTT-Bird> only reason I fly a Drake for PvE is because neither active shields nor active armor are completely suitable for WH grav/ladar PvE
12:47:09 <HTT-Bird> (being a W-spacer, we use a totally different setup for the anoms themselves)
12:47:30 <Goya> *nods* I spent most of my time in a WH myself.
12:47:39 <Maestro> I'm back
12:47:43 <Goya> wb'
12:47:50 <Maestro> Sorry, was having a conversation IRL, which is a weird thing nowadays
12:48:23 <HTT-Bird> Goya, what class?
12:48:46 * HTT-Bird is in a C2 with HS and C4 statics, but we rely on our static C4 for most of our PvE needs
12:49:36 <HTT-Bird> the best 'haha' moment I saw btw was when I was in a C5 downchain gassing in a Venture with a corpmate, and saw a Drake on scan, probing around with cores
12:49:47 <HTT-Bird> then, we saw a Caldari Battlecruiser wreck
12:49:56 <HTT-Bird> ...silly fool warped his Drake into a C5 radar site
12:50:13 <Goya> We were usually C2. We tried to escalate - but that didn't work out so well.. Corp kinda fell apart after that fiasco..
12:50:54 <HTT-Bird> Goya, what statics?
12:50:57 <Goya> Heh. I kinda miss the scouting/scanning.
12:50:58 <HTT-Bird> or did you stick to diving?
12:51:19 <Goya> I just puttered around. I wasn't concerned with any of the stats or whatnot - so I can't say off-hand..
12:51:23 <HTT-Bird> ah.
12:51:46 <Goya> I did whatever needed to be done - scanning, mining, etc.
12:51:57 <HTT-Bird> ah.
12:52:00 <HTT-Bird> http://evewho.com/pilot/Tarunik+Raqalth%27Qui <-- my main
12:53:22 <Goya> There's nothing here for my character - but - here he was/is: http://evewho.com/pilot/Goya+DelNoche
12:56:05 <HTT-Bird> heheheh. seems like you were a pretty purebred bear
12:56:32 <Goya> *nods* Indeed. Looks like you're a darn good pilot. ;)
12:57:58 <HTT-Bird> yeah, part of that's who I fly with. KAIRS/N0MEX are a very cerebral bunch occupying a rather unusual niche (aggressive, opportunistic PvP in low class WHs)
12:58:24 <Goya> They're like the russians. ;)
12:58:30 <HTT-Bird> haha
12:58:54 <Goya> Russian corp evicted us from WH space at one point (with extreme prejudice).
12:59:05 <HTT-Bird> ah.
12:59:14 * HTT-Bird has been on both the offensive and defensive side of that stuff
12:59:31 <Goya> All part of the game - and what makes it fun.
13:01:08 <HTT-Bird> yeah
13:02:11 <HTT-Bird> being part of history in one's own little way...is interesting in its own right ;)
13:02:37 <HTT-Bird> http://eve-kill.net/?a=kill_related&kll_id=17075557
13:09:29 <Maestro> Sorry I was reading… something.
13:09:35 <Maestro> Did I miss ANYTHING related to Pathfinder?
13:09:46 <Maestro> Because… that is the addiction that I come here to feed.
13:10:43 <Yuugi> I might run a PF game...
13:11:12 <Goya> Doh.. A bit late for me. =(
13:11:26 <Goya> I did have a PF question though..
13:13:23 <Maestro> Yuugi: Consider me available.
13:13:29 <Goya> Looking for a ranged (non-zen archer or ranger archer). Would I be better off with Cleric and channel smite + guided hand (WIS) bonus to start (and drop DEX) - or go for Inquisitor WITH DEX? Gunslinger looks too expensive..
13:13:53 <Maestro> Interesting question.
13:14:04 <Maestro> Gunslinger isn't as expensive as you'd believe if you take full advantage of his abilities.
13:14:06 <Yuugi> Maestro: I'm a little strict with my games though.
13:14:16 <Goya> I missed the FS2 game earlier by about 20min. *sniffs*
13:14:19 <Maestro> Your Day Job roll could eventually come to pay for all ammunition used.
13:14:26 <Goya> Hrm...
13:14:39 <Maestro> Yuugi: I'm not even sure what you mean by that.
13:15:02 <Maestro> Also, it only costs 300gp to turn your weapon into a masterwork weapon.
13:15:12 <Goya> True..
13:15:24 <Maestro> With Craft(Alchemy) all ammunition is at 10% cost
13:15:40 <Maestro> Gunslingers, I believe, are the only ones with this special discount.
13:15:43 <Yuugi> Maestro: I'll probably do stuff that isn't popular, like limit rulebooks and stuff.
13:15:52 <Maestro> Although I think Alchemists gets something with alchemy...
13:16:05 <Maestro> Yuugi: I'm sorry, I thought we were discussing Pathfinder Society play
13:16:06 <Goya> Hrm.. Maybe Pistolero then..
13:16:20 <Yuugi> There /is/ Pathfinder beyond the PFS
13:16:38 <Yuugi> Of course, I could also run PFS (although I only have Season 0)
13:16:48 <Goya> True. But PFS lends itself well to short 'sessions'.
13:17:51 <HTT-Bird> yeah, you need *something* to serve as an inter-session framework in D&D/PF/...
13:17:53 <HTT-Bird> it seems
13:17:54 <Maestro> I stick to PFS because it's the most consistent way to get sessions actually going.
13:18:01 <Goya> I'd love to play a long (non-PFS) RotRL campaign or something. BUT - I tend to have a fairly small 'window of opportunity' (between work, family, et al).
13:18:09 <HTT-Bird> whether it be something like PFS, or a MUDish, or w/e
13:18:12 <HTT-Bird> Goya, RotRL?
13:18:30 <Maestro> Are there any really good MUDs still going?
13:18:31 <Goya> Rise of the Runelords (Sorry - RotR I guess).
13:18:38 <Maestro> I guess Google could tell me that.
13:18:39 <Goya> Or Carrion Crown, etc.
13:18:40 <Yuugi> . . . you misunderstand, I didn't mean a campaign. There /are/ modules. They are longer than PFS scenarios, but they aren't as long as campaigns.
13:18:53 <Goya> *nods*
13:19:19 <Maestro> (Personally I am glad you spelled it out instead of using the abbreviations. With the explosion of gaming culture I can't keep up with all the acronyms)
13:19:30 <Yuugi> lol
13:19:55 <Goya> MUDD: http://armageddon.org/ Looks promising. Too timid to play though. HEAVY RP - permadeth, etc. Looks intersting though.
13:20:40 <HTT-Bird> Maestro, haha.
13:22:41 <HTT-Bird> my concern is 1) MUD mechanics can be clunky, or at least that's what I've been told
13:23:06 <HTT-Bird> 2) in open-ended RP, I tend to be stubborn enough to tee off other players
13:23:16 <Goya> Hehe.
13:23:58 <HTT-Bird> its basically that I don't give ground OOCly when playing a char that's supposed to be strong ICly
13:24:46 <Goya> Hehe. That's part of HC RP MUDDs though. =)
13:24:48 <HTT-Bird> so people wind up interpreting that as godmodding-type behavior, whereas I see it as "wait a minute here, are you even trying to convince me that your char should be winning the battle?"
13:25:07 <Maestro> I'm the worst tabletop player for one solid, awful reason.
13:25:12 <Maestro> I LOVE fully IC characters
13:25:22 <Maestro> And I WISH I could do it myself.
13:25:33 <Maestro> But it feels like skinny dipping and I'm always waiting for everyone else to go first.
13:25:40 <HTT-Bird> Maestro, me too. D&D's tendency to front-load optimization is :/
13:25:50 <Maestro> I think that's what kills it for me.
13:26:12 <Maestro> The optimize-or-die mentality ruins the feel for roleplay
13:26:31 <Goya> I make characters with low CHA so I don't need to fully RP. ;)
13:26:48 <Maestro> Rather than worrying what my character would be thinking I'm like "OH CHRIST I ONLY HAVE ONE ACTION NEXT TURN TO BE USEFUL"
13:26:58 <HTT-Bird> you can have optimization in a roleplay/immersion-heavy environment, but that optimization needs to be in and of itself IC
13:27:14 <Yuugi> I must be the weird guy
13:27:16 <Goya> My zen archer has a (voluntary) vow of silence. =P
13:27:19 <Yuugi> Because I prefer less heavy RP
13:27:42 <HTT-Bird> one of the running RPs I've had going in Eve actually centers around the study (training) plans for an alt of mine
13:27:55 <Maestro> I think if the evening condenses down into nothing but a bunch of calculated rolls then you've kinda made the magic go away :P
13:28:10 <Maestro> When I mean heavy RP I don't mean wasting time with distractions.
13:28:15 <Yuugi> . . . if you just want to roll dice you can play Yahtzee.
13:28:17 <Maestro> Pursue the goal.
13:28:23 <Yuugi> Oh
13:28:26 <Maestro> There's probably an urgent reason to complete the mission anyway
13:28:28 <Yuugi> I guess so
13:28:52 <Maestro> If anything it's NOT "in character" to waste time roleplaying at the tavern when you just got a letter asking to be met immediately in the next town over.
13:28:57 <HTT-Bird> yeah
13:29:04 <Maestro> FACTION QUESTS
13:29:07 <Maestro> X_X
13:29:10 <Yuugi> eh
13:29:13 <Maestro> lol
13:29:17 <Yuugi> Faction Quests are kind of...
13:29:24 <Yuugi> I personally don't really like them. :(
13:30:10 <Maestro> I hope I haven't made an ass of myself ^_^"
13:30:25 <Yuugi> Naw, it's okay.
13:30:54 <Yuugi> I just don't like the PFS Factions. I understand their use, but I don't like them.
13:31:21 <HTT-Bird> yeah, I'm not that hot on the idea either
13:31:30 <HTT-Bird> it boils down the politics...too simply for my taste
13:31:35 <Yuugi> The only faction that ever made sense to me was the Grade Lodge.
13:31:43 <Yuugi> Because, it's basically the Pathfinder Society.
13:31:54 <Yuugi> The rest of them are all... decidedly not
13:32:05 <Yuugi> AND it creates inter-party political drama too.
13:32:29 <Goya> Which could be the whole point.
13:32:37 <Yuugi> Of what?
13:32:51 <Goya> inter-party drama (faction missions).
13:32:56 <Yuugi> >_>
13:33:01 <Goya> makes it awkward among strangers though.
13:33:19 <Yuugi> Yeah, I think it just creates distractions from the missions. For no real good reason.
13:35:12 * HTT-Bird finds that trying to impart a nuanced/detailed political view to fantasy chars may not be the best idea, perhaps
13:35:35 <Yuugi> Actually, it works very well in other games. Such as L5R
13:35:54 <Yuugi> With each Clan being it's own political faction.
13:36:35 <HTT-Bird> I mean, as in chars trying to get IC legal-scholar-y
13:36:58 <Yuugi> Oh, eh.
13:37:05 <HTT-Bird> can easily wind up so far past what the lore defines that you find yourself in no-mans-land wishing for a chance to argue in front of a judge
13:38:47 <Yuugi> I've been reading a bunch of modules lately, and in my mind's eye D&D/Pathfinder works best with a smaller worldview.
13:38:53 <HTT-Bird> Yuugi, yep
13:39:04 <HTT-Bird> we're running into economics problems in our MUD/1e combo
13:39:14 <HTT-Bird> where the D&D 'wish economy' starts to break down
13:39:27 <Yuugi> "Kill the monsters - Steal the treasure - Stab your buddies"
13:39:45 <HTT-Bird> haha
13:39:46 <Yuugi> That's all you need for a fun game of D&D
13:39:49 * Yuugi is serious.
13:40:07 <Yuugi> I also prefer it if the characters are a bunch of losers who decide to become heroes (without really knowing what it means in reality)
13:40:19 <Yuugi> Rather than starting off as being heroic.
13:41:16 <HTT-Bird> yeah, I have problems in some RP contexts with chars just becoming overpowering from an RP standpoint...i.e. they don't get fazed by much of anything, and can't be disposed of
13:41:24 <HTT-Bird> instead of the godmodder's invincible cockroach
13:41:50 <HTT-Bird> think of it like dealing with an infinitely respawning cockroach that just doesn't take 'no' for an answer
13:42:15 <Yuugi> I'd dislike that immensely.
13:42:37 <HTT-Bird> yeah, I've gotten a fair bit of vitriol thrown at me for the char in question
13:42:44 <Yuugi> If the game is properly balanced there shouldn't be anything like that.
13:43:00 <HTT-Bird> yeah, I agree. game imbalance and story/gameplay splits don't help
13:43:33 <Yuugi> It doesn't have to be equally balanced, mind you, but within the game's rules I don't believe it's possible to become invincible.
13:44:34 <HTT-Bird> what can happen though is that even though your char isn't invincible (mechanically or otherwise), you can raise the work factor high enough for attackers that they won't bother
13:44:56 <Yuugi> What do you mean?
13:45:11 <HTT-Bird> defense in depth, for one
13:45:20 <Maestro> Make yourself a more inconvenient target than the next guy in your party
13:45:29 poorman1112 ([email protected]) has joined #d&d
13:45:32 <HTT-Bird> yeah, p. much
13:45:34 <poorman1112> ddddddddddd n ddddddd
13:45:36 <poorman1112> dynamiteeeeeeeeeeeee
13:45:39 <poorman1112> y d n ddddddddddd
13:45:42 <Maestro> The easiest way to do this is with concealment.
13:45:45 * dicebot sets ban on poorman1112!*@*
13:45:45 dicebot has kicked poorman1112 from #d&d (Banned: spammer)
13:45:47 <Maestro> EVERYONE hates rolling percentiles.
13:45:50 dicebot has quit (Connection closed)
13:46:05 <HTT-Bird> erm, dicebot?
13:46:13 <Maestro> He's our mathematical god.
13:46:17 <Maestro> At least I think it's a he...
13:46:19 <HTT-Bird> no, I mean, him quitting
13:46:26 <Maestro> Oh yeah.
13:46:29 <Maestro> That part was weird.
13:46:42 <HTT-Bird> did the spammer drag dicebot down with him? :/
13:46:59 <HTT-Bird> but yeah, concealment is just one way that that principle can be applied
13:47:02 <Maestro> Strange.
13:47:07 <Yuugi> . . .
13:47:09 <Maestro> !throw 1
13:47:12 <Maestro> Yup, he's gone
13:47:16 <Yuugi> I actually have a strange love affair with d10s
13:47:16 <Maestro> !roll 1
13:47:27 <Maestro> d10s?
13:47:31 <Yuugi> Which is why I want to try out Ars Magica one day.
13:47:33 <Maestro> Is it… is it the shape that turns you on?
13:47:35 <HTT-Bird> 2 d10s = percentile roll
13:47:36 <Yuugi> d% = d10
13:47:39 <Yuugi> Yes
13:47:50 <Yuugi> One d10 is the tens digit, and the other is the ones digit.
13:47:53 <Maestro> OH, right.
13:47:55 <HTT-Bird> (unless you're in a VTT, which will handle 1d100 automagically)
13:47:56 * Maestro shoots himself.
13:48:00 <Yuugi> :P
13:48:22 * Yuugi shrugs.
13:48:36 <Yuugi> I don't really see how it works anyway... you guys confuse me.
13:49:00 <Yuugi> Why would an enemy suddenly not want to attack a concealed person just because the GM might not like d10s?
13:49:05 <Yuugi> That sounds like sloppy GMing.
13:49:07 <HTT-Bird> a really good example of the 'defense in depth'/'work factor' thing would be someone who wanted to try kicking Tarunik out of his home?
13:49:22 <Maestro> I was just throwing it out there that concealment is a little nuisance that makes it just that much more inconvenient for someone to target YOU specifically.
13:49:29 <HTT-Bird> *.
13:49:35 <Yuugi> True
13:50:00 <HTT-Bird> because...that'd be a *holy macaroni!* level of work to go through to carry out a personal vendetta
13:50:17 <Yuugi> >_>
13:50:25 <HTT-Bird> and something that I doubt any RPer, even in a setting as hardcore as Eve, would want to go through
13:50:40 * Yuugi rubs his forehead.
13:50:51 <HTT-Bird> (not that non-RPers would want to do it either. grinding 30 towers with subcaps? that's going to make your head fall off man)
13:51:07 <Maestro> Yuugi: Because everyone values their precious actions and their rolls.
13:51:14 <Yuugi> I don't really think I'd consider them players then. >_>
13:51:16 <Maestro> And everybody hates wasting an attack.
13:51:37 <HTT-Bird> Maestro, yeah, it becomes a time/effort sink
13:51:40 <Yuugi> Well, yeah, rolling badly on attacks sucks for everyone, but that's why dice are used.
13:51:49 <Maestro> We're not discussing the more beautiful side of roleplaying, that's the down-and-dirty tactics Pathfinder breeds in player.s
13:51:50 <Yuugi> For the "fairness" that randomness brings.
13:52:19 <HTT-Bird> kind of like the orc whacking the guy with the field plate vs the squishy mage standing next to him
13:52:21 <Maestro> I'm not sure you're seeing my point.
13:52:51 <HTT-Bird> Yuugi, yeah...the idea is that the enemy is spending time trying to do something not-terribly-productive, instead of doing something productive
13:52:57 <HTT-Bird> you're driving up their opportunity costs
13:53:09 <Yuugi> HTT-Bird: How does that Orc know who is the fighter and who is the mage?
13:53:29 <Yuugi> I mean, the armor is a slight giveaway, but before combat he could just as easily be a monk or something.
13:54:24 <Yuugi> Especially if the Orc has an Int of 9 or something.
13:54:29 <HTT-Bird> :P
13:54:47 <HTT-Bird> my last example wasn't the greatest, but the point holds
13:54:52 <Maestro> Let's say Goblin A is being attacked by Fighter and Wizard. Wizard is in melee because he just finished shocking the hell out of Goblin, so goblin wants to take a bite out of him. Then Wizard casts Blink on himself the next turn. Sure, Goblin still wants to bite the hell out of that Wizard, but that Fighter is right there, and that Goblin is still being controlled by the Human GM, and the Human GM, subconsciously, does not want to have to dig out
13:54:52 <Maestro> another macro or change his habits, and is more likely to just go after the Fighter, who is right there.
13:54:55 <Yuugi> Playing really smart tactics doesn't seem to be "in-character" for this example, yeah.
13:56:20 <Yuugi> See, I'd simply ask "Is the Fighter fighting something else?" > If yes, then the Goblin will go hunting for the Wizard. BECAUSE SCREW THAT. > If no, then the Goblin will most likely engage the Fighter because he doesn't want a tank on his ass if he's searching for the Wizard.
13:56:36 <Yuugi> Also probably would take into account the creature's ability scores, again.
13:56:42 <Maestro> That's all we were saying.
13:56:58 <Maestro> It wasn't really a matter of roleplaying, just how people can think creatively to adjust their AC without worrying about just the score.
13:57:07 <Yuugi> Yeah, and it just sounds like a matter of lazy or bad GMing to me.
13:57:13 <Maestro> i.e. not being aimed at is even better than not being hit.
13:57:35 <Yuugi> Maestro: Best defense against attack is to not be there?
13:57:42 <HTT-Bird> Yuugi, exactly
13:57:47 * Yuugi shrugs.
13:57:54 <Maestro> Or, rather, to have someone else be more convenient :P
13:57:57 <HTT-Bird> yeah
13:58:08 <Yuugi> See, this "convenience" thing I don't think I understand. Oh well.
13:58:12 <Maestro> It's along the lines of, "I don't have to out-run the bear, I just have to out-run you!"
13:58:20 <HTT-Bird> make it so the potential attacker goes 'screw this, I'm going to go find someone else to pick on'
13:58:29 <Maestro> Exactly
13:58:35 <Yuugi> It makes it sound like a video game where the AI tactics lock onto the closest PC...
13:58:39 <Maestro> Getting hit is what Barbarians are for.
13:58:44 <Yuugi> It's just silly.
13:58:52 <Yuugi> Nobody really fights like that.
13:58:56 <Maestro> You'd be surprised how much humans will mimic those tactics without realizing.
13:59:02 <Maestro> All people have behavior patterns.
13:59:06 <Yuugi> "Oh, the Wizard moved 2 squares away and the Fighter is beside me now"
13:59:08 <HTT-Bird> Maestro, exactly.
13:59:10 <Yuugi> "ATTACK THE FIGHTER"
13:59:12 <Yuugi> hurhur
13:59:21 <Maestro> Yeah
13:59:27 <Maestro> Most people will make that decision.
13:59:35 <Yuugi> Well, I guess I'm not most people?
13:59:44 <Maestro> Because now the option is A: Attack the Fighter or B: Pursue the Mage, get attacked by the fighter with his AoO
13:59:50 <Maestro> Just like with concealment.
13:59:56 <Maestro> A: Attack the fighter and maybe hit him.
14:00:10 <HTT-Bird> B: chase the mage, get stabbed in the arse by the fighter
14:00:15 <Maestro> B: Attack the Mage and maybe hit him, but also roll again, because now you have 2 chances to miss him.
14:00:23 <Yuugi> You all assume that the fighter is going to hit.
14:00:30 <Yuugi> Again, it's a roll that can also fail
14:00:35 <Maestro> We're not assuming he'll hit.
14:00:39 <Yuugi> Yes you are.
14:00:40 <Maestro> We're assuming it's better that he never tried.
14:00:46 <Yuugi> You're assuming teh AoO of the Fighter
14:00:49 <Yuugi> will hit the goblin
14:00:49 <HTT-Bird> Yuugi, even if he doesn't land the AoO, its something else that can go wrong for the goblin
14:00:50 <Maestro> OH.
14:00:55 <Maestro> We're not assuming the fighter will hit.
14:00:59 <HTT-Bird> so...why take the risk?
14:01:00 <Yuugi> Hm...
14:01:02 <Maestro> We're saying that it calculates into most people's decisions.
14:01:11 <Yuugi> Well, for me, it makes things more interesting.
14:01:15 <Maestro> MOST people think about that before deciding whether to chase the mage
14:01:15 <HTT-Bird> yeah.
14:01:44 <Maestro> Otherwise it's just lazy GMing
14:01:48 <Maestro> :P
14:01:51 <HTT-Bird> I'd be like "jump the mage, make the fighter come over to the mage, then jump the fighter" ;)
14:02:03 <HTT-Bird> but that's me drawing parallels to Eve
14:02:24 <HTT-Bird> grab the squishy valuable target and use it to bait the enemy fighters over to you
14:02:32 <Maestro> brb
14:02:33 <HTT-Bird> then drop the hammer on their entire war band
14:02:37 <Yuugi> lol
14:03:37 <HTT-Bird> "I'M TACKLED, HELP ME!" "I'll SAVE YOU!!!!" "PLEASE!"...."OH SH** WE'RE ALL DOOMED!!!!"
14:04:09 <HTT-Bird> if you don't mind me telling an Eve story, I can give an example of that that happened recently
14:04:32 <Yuugi> I suppose I'm just a little bit different. And go ahead.
14:05:21 <Yuugi> Eve is that MMO right?
14:05:32 <HTT-Bird> yeah, internet spaceships are srs bsns ;)
14:05:42 <HTT-Bird> but yeah. a few days back, I was on my main, scouting
14:06:15 <HTT-Bird> started off with the 'next door neighbors' so to speak and was heading down from there, when we noticed they were trying to slip a hauler out through their main (static) exit
14:06:43 <HTT-Bird> we decided to let the hauler and his scouting buddy pass, they had 1 other friend sitting at their base, just chillin' you know?
14:07:10 <HTT-Bird> what we then did is stuck a couple of ships on their main exit, and me on the other side, and waited for the hauler to come back.
14:07:57 <HTT-Bird> caught the hauler and his scout on entry with our initial party (1 damage dealer, 1 crowd control, and me as a 'picket' on the other side)
14:08:11 <HTT-Bird> but we also had 2 other damage dealers formed up and waiting in our home system
14:08:42 <HTT-Bird> so when the hauler's buddy came over to try to deal with the little blockade we had going, we just dropped the other two damage dealers in and wiped his rump across the floor
14:11:59 <HTT-Bird> got it all Yuugi?
14:12:13 <Yuugi> Yeah, cool story?
14:12:17 <Steven> !throw 14d6
14:12:18 <diebot> Steven, 14d6: [14d6=3,6,5,5,3,5,5,3,6,1,4,5,4,3] 58
14:12:21 <Yuugi> It sounds like you taught that guy a lesson
14:12:33 <HTT-Bird> yeah, we had him quaking in his boots for the rest of the day
14:16:23 <Maestro> !throw 4d6+16+4d6
14:16:24 <diebot> Maestro, 4d6+16+4d6: [4d6=1,4,3,6; 4d6=1,5,4,4] 44
14:17:30 <Yuugi> !throw 2d10
14:17:31 <diebot> Yuugi, 2d10: [2d10=5,2] 7
14:17:40 <Yuugi> 52! is the correct answer.
14:20:59 <HTT-Bird> !throw (4d6+3)*4d6
14:21:15 <HTT-Bird> !throw (4d6+3)*(4d6)
14:21:21 <HTT-Bird> *blinks*
14:22:00 <Yuugi> !throw 4d6x4d6
14:22:01 <diebot> Yuugi, 4d6x4d6: [4d6=4,2,6,6; 4d6=5,1,2,4] 30
14:22:07 <Yuugi> Gotta use an "x"
14:22:27 <HTT-Bird> !throw (4d6+3)x(4d6)
14:22:40 <HTT-Bird> !throw (4d6+3)x4d6
14:22:45 <HTT-Bird> !throw 4d6+3x4d6
14:22:46 <diebot> HTT-Bird, 4d6+3x4d6: [4d6=2,2,1,3; 4d6=4,6,5,6] 32
14:22:53 <Yuugi> hm
14:22:58 <HTT-Bird> !throw (4d6+3)x3
14:23:05 <HTT-Bird> apparently diebot can't handle ()
14:23:42 <HTT-Bird> which is unfortunate, because then you have to distribute out the modifiers on critted modified weapons, which is annoying
14:23:48 <HTT-Bird> but o/ all
14:27:36 <Yuugi> byes
14:28:03 HTT-Bird has quit (Ping timeout: 121 seconds)
14:28:17 * Maestro goes AFK to cook dinner
14:31:19 * Maestro is making orange chicken stir fry
14:43:53 Yuugi has quit (Ping timeout: 121 seconds)
14:49:44 <Steven> !throw 14d6
14:49:44 <diebot> Steven, 14d6: [14d6=2,5,4,3,5,5,4,3,3,1,3,3,2,5] 48
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15:04:25 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
15:58:35 Steven ([email protected]) has joined #d&d
15:59:42 <Steven> yo
15:59:56 <Steven> before anyone says anything, i will absolutely not be playing tonight
16:00:55 <Yuugi> Was there a game tonight?
16:01:54 <Steven> the last couple of nights i've been roped into extra games, im way to tired to play righ tnow.
16:02:30 <Maestro> lol
16:02:36 <Maestro> WE'RE DOING FIRST STEPS 3
16:02:50 <Steven> fuck that, no im not.
16:02:55 <Maestro> STEVEN
16:02:58 <Steven> i'm gonna watch a movie and go to sleep
16:03:00 <Maestro> WE'RE DOING RISE OF THE RUNELORDS
16:03:06 <Maestro> O.O all of it O.O
16:03:08 * Steven shrugs
16:03:15 <Yuugi> lolwut
16:03:19 <Yuugi> All in one night?
16:03:20 <Steven> I'm already GMing a campaign f that
16:03:20 <Maestro> Thanks for playing with us lately, Steven ^_^
16:03:24 <Yuugi> IMPOSSIBIRU
16:03:39 <Yuugi> Also
16:03:51 <Yuugi> I think I may be the only one in the world who has the view on RPGs that I do.
16:03:55 <Yuugi> It's so lonely :(
16:04:17 <Steven> would you like to see my 'care face'?
16:05:08 <Steven> see now he is debating on if im being a smart ass or not.
16:06:07 <Yuugi> Actually, I'm debating if you're secretly a Care Bear and you were offering to give me a Care Bear Stare.
16:21:25 <Steven> my burrito was delicious
16:21:32 <Steven> now... time to find something to watch.
16:25:53 Yuugi has quit (Ping timeout: 121 seconds)
16:37:58 <Steven> so hows everyone doin tonight anyways?
16:57:39 <Maestro> Mostly happy faces.
17:16:24 Maestro has quit (Ping timeout: 121 seconds)
17:17:46 Maestro ([email protected]) has joined #d&d
17:19:26 <Maestro> Damn internet
17:20:57 <Steven> yo
17:44:21 <Maestro> Yo
17:47:01 <Avatar> sup
17:47:52 <Avatar> what did longshot say his availability is like
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18:05:10 <Brunius> How do you get on 60 minutes
18:05:12 <Brunius> or Today Tonight
18:05:14 <Brunius> or whatever it is
18:06:50 <Avatar> start drama
18:07:21 <Mekkis> who wants a game tonight?
18:08:34 <Avatar> pass
18:12:09 <Maestro> Interested.
18:14:05 <Avatar> maestro what's your availability
18:14:14 <Maestro> Define?
18:14:20 <Mekkis> when are you available
18:14:38 <Maestro> What day?
18:15:50 <Avatar> days/times
18:15:58 <Avatar> in general, not specific dates
18:16:14 <Maestro> Virtually completely open.
18:16:22 <Maestro> Until classes start in September.
18:16:34 <Avatar> don't you sleep
18:16:47 <Avatar> can we wake you
18:17:02 <Maestro> Yeah, I stay up for PFS
18:17:12 <Maestro> I'm typically an insomniac anyway
18:17:17 <Avatar> what about, in about 15 hours from now
18:17:22 <Avatar> but not actually tomorrow
18:17:27 <Avatar> like just that time of day
18:17:54 <Maestro> Typically that time of day is… 5PM. Perfect timing.
18:18:07 <Maestro> Not tomorrow actually, though, because I have a party to go to
18:18:17 <Avatar> yeah not tomorrow
18:18:22 <Maestro> Those sort of life inconsistencies may occur.
18:18:34 <Avatar> that's why I say in general
18:18:36 <Maestro> Otherwise I have a very flexible lifestyle.
18:18:49 <Avatar> everyone has a life despite what they say
18:18:53 <Maestro> Untile basically the end of September.
18:19:14 <Maestro> Seriously, I've spent my entire summer doing this.
18:19:29 <Avatar> and even still you just said not tomorrow
18:19:45 <Avatar> you're a textbook example
18:19:47 <Maestro> I troll for PFS, I smoke insane amounts of weed and I spend the entire day climbing the mountains of the Pacific NorthWest while waiting for PFS games.
18:20:13 <Avatar> sounds like you should be a GM
18:20:16 <Maestro> I can't give you a six month heads-up of my life's unplanned events :P
18:20:34 <Maestro> My fiancé came home and said "Hey we're going to a party tomorrow"
18:20:36 <Avatar> we can refresh your availability after 6 months
18:20:55 <Avatar> tell your fiancè to come play some sweet PFS
18:33:57 <Steven> yeah some sweet sweet pfs
18:41:34 <Mekkis> What are good 6th level enchantment spells
18:41:44 <Mekkis> yeah
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18:44:05 <Avatar> I really hate enchantment
18:44:12 <Avatar> playing a witch makes you hate it
18:44:19 <Mekkis> I need to play my really broken character for PFS once or twice
18:44:19 <Avatar> what class
18:44:25 <Avatar> which one
18:44:26 <Mekkis> Mytiazair
18:44:29 <Avatar> badum ching!
18:44:30 <Mekkis> umm
18:44:35 <Mekkis> the one Steven made me make
18:44:38 <Avatar> what's that, wizard
18:44:45 <Mekkis> arcane trickster
18:44:53 <Avatar> is that wizard spell list
18:45:05 <Mekkis> I just realised that he knows seven level 6 spells, but none of them fit in his enchantment-only slot
18:45:05 <Mekkis> yeah
18:45:39 <Avatar> surely you'd appreciate a good suggestion
18:45:46 <Avatar> mass suggestion
18:46:19 diebot has quit (Connection closed)
18:48:35 diebot ([email protected]) has joined #d&d
18:57:24 <Mekkis> hmmm
18:57:28 <Mekkis> !spell mass suggestion
18:57:31 <diebot> Mekkis, SUGGESTION enchantment (compulsion[language-dependent, mind-affecting]) bard 2, sorcerer/wizard 3, witch 3 1 standard action Range: close (25 ft. + 5 ft./2 levels) one living creature Comp: V, M (a snake's tongue and a honeycomb) Duration: 1 hour/level or until completed Save: Will negates SR:yes
18:57:31 <diebot> You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell. The suggested course of activity can continue
18:57:31 <diebot> for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed. A very
18:57:31 <diebot> reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).
19:03:06 <Avatar> !spell suggestion, mass
19:03:06 <diebot> Avatar, SUGGESTION, MASS enchantment (compulsion[language-dependent, mind-affecting]) bard 5, sorcerer/wizard 6, witch 6 1 standard action Range: medium (100 ft. + 10 ft./level) one creature/level, no two of which can be more than 30 ft. apart Comp: V, M (a snake's tongue and a honeycomb) Duration: 1 hour/level or until completed Save: Will
19:03:07 <diebot> negates SR:yes
19:03:07 <diebot> This spell functions like suggestion, except that it can affect more creatures. The same suggestion applies to all these creatures.
19:31:37 <Mekkis> looks good
19:32:15 <CWheezy> suggestion is an extremely good spell btw
19:34:56 Topic for #d&d is: PFS: TBA || WotW: Sat 20th 1.30pm || All topic times are AEST (UTC+10:00); set up your timezone on the site for local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
19:34:56 Topic for #d&d set by Avatar at Fri Jul 5 23:36:10 2013
19:34:56 <***> Buffer Playback...
19:34:56 <***> Playback Complete.
19:51:13 <CWheezy> any pick up games today?
19:52:25 <Avatar> mekkis was offering one earlier
19:52:39 <Avatar> what levels do you have CWheezy
19:52:51 <CWheezy> 1-9
19:53:03 <CWheezy> 1 1 2 3 4 6 6 9
19:53:33 <Avatar> do you GM?
19:53:48 <CWheezy> yeah locally
19:53:54 <Avatar> why not online
19:54:05 <CWheezy> I would rather play
19:54:12 <Avatar> yeah so would I
19:54:14 <CWheezy> locally I do it because there is no one else
19:54:38 <Avatar> I'll come GM locally and you GM a bit online
19:54:41 <CWheezy> if online the answer is I wont be able to play, then I am ok not playing online
19:54:53 <CWheezy> oh yeah, where do you live
19:54:58 <Avatar> australia
19:55:06 <Avatar> course you can play
19:55:29 <CWheezy> oh
19:55:30 <CWheezy> ok
19:55:34 <Avatar> I'll schedule a game once I find out longshot's availability again
19:55:51 <Avatar> most likely saturday morning UTC+10
19:56:00 <Avatar> friday night for you americano
19:56:01 <Avatar> s
19:57:15 <Steven> tonight i got to hit 7 demons with Waves of Ecstasy
19:57:24 <Steven> all but one of them failed.
19:57:29 <CWheezy> you are only about 13000 kilometers away from me avatar!
19:57:48 <CWheezy> I will book your flight for you
19:57:50 <Steven> and so my party murdered them while they were stunned.
19:58:01 <Avatar> what is waves of ecstasy
19:58:01 <CWheezy> yeah wizards get good spells
19:58:08 <CWheezy> save or die
19:58:17 <Avatar> sounds like a level 9 spell
19:58:18 <Steven> 30ft cone
19:58:19 <CWheezy> big aoe of save or be stunned
19:58:24 <CWheezy> level 7 I think
19:58:32 <Steven> if you fail you are stunned for a round then staggard for duration
19:58:43 <CWheezy> at that level, that might as well be dead
19:58:54 <Steven> if you succeed you are staggered for a round then act normally
19:59:20 <CWheezy> although by the name, you would think that you would enjoy the effects more
20:00:06 <Steven> its a nice AOE cause even if you hit innocents it doesnt do any damage.
20:01:10 <Steven> it doesnt hurt that i can do this even when threatened because theres no way i can fail my concentration check
20:01:47 SparkyFace5 ([email protected]) has joined #d&d
20:01:55 <Steven> unless they have disruption.... then i cant roll a 3 or less
20:04:36 <Avatar> sounds like you have a munchkin character
20:05:13 <CWheezy> nope, just a wizard
20:05:20 <CWheezy> I think
20:05:33 <Avatar> <Steven> it doesnt hurt that i can do this even when threatened because theres no way i can fail my concentration check
20:05:36 <Avatar> cmon
20:05:41 <CWheezy> yes
20:05:45 <CWheezy> concentration checks do not scale
20:05:48 <CWheezy> with int bonus
20:05:58 <CWheezy> er
20:06:04 <CWheezy> they don't get much harder as you level
20:06:13 <CWheezy> they stay the same difficulty
20:06:19 <Avatar> that doesn't matter
20:06:22 <Steven> +2 per level of the spell. oh man... so difficult.
20:06:28 <CWheezy> ????
20:06:35 <CWheezy> so what, he has a bunch of int, and comabt casting
20:06:38 <CWheezy> how is that munchkin
20:06:45 <Avatar> is that it
20:06:51 <CWheezy> what else would it be
20:06:59 <Avatar> I don't know, anything else that adds to it
20:06:59 <Steven> no combat casting, im level 16
20:07:06 <CWheezy> yeah, level 16
20:07:16 <CWheezy> bonus from his stat is probably like, +8 by then
20:07:22 <CWheezy> +8 or +10
20:07:47 <CWheezy> tough to fail a concentration check
20:08:05 <Steven> oh, my friend melissa has a new max damage she got tonight
20:08:11 <CWheezy> it is why disuptive is a sad feat
20:08:31 <CWheezy> you think that +4 would be really good, but actually it for most of the spells the wizard will cast there is no chance of failure still
20:08:32 <Steven> she did 686 damage
22:56:45 <***> Buffer Playback...
22:56:45 <***> Playback Complete.
23:26:42 <Mekkis> !throw 1d20
23:26:43 <diebot> Mekkis, 1d20: [1d20=19] 19
23:35:22 <Mekkis> !spell cloak of dreams
23:35:23 <diebot> Mekkis, CLOAK OF DREAMS enchantment (compulsion[mind-affecting]) bard 5, sorcerer/wizard 6, witch 6 1 round Range: 5 ft. Comp: V, S, M (a rose petal and a drop of perfume) Duration: 1 round/level (D) Save: Will negates SR:yes
23:35:23 <diebot> You are surrounded by a soporific aroma that causes living creatures that begin their turn or end their movement within 5 feet of you to fall asleep for 1 minute. Creatures must save each time they begin their turn or end their movement within the cloak of dreams, even if they have previously saved against the effect. Sleeping creatures are
23:35:23 <diebot> helpless but can be awakened with a standard action or after being wounded. Creatures with the scent special quality have a -4 penalty on their saves.
23:35:26 <Mekkis> die, bot
23:35:33 <Mekkis> Die, bot
23:35:34 diebot has quit (Quit: Mekkis shot me :()
23:35:46 diebot ([email protected]) has joined #d&d
23:35:49 <Mekkis> !spell cloak of dreams
23:35:50 <diebot> Mekkis, CLOAK OF DREAMS enchantment (compulsion[mind-affecting]) bard 5, sorcerer/wizard 6, witch 6 1 round Range: 5 ft. Comp: V, S, M (a rose petal and a drop of perfume) Duration: 1 round/level (D) Save: Will negates SR:yesSource: APG
23:35:50 <diebot> You are surrounded by a soporific aroma that causes living creatures that begin their turn or end their movement within 5 feet of you to fall asleep for 1 minute. Creatures must save each time they begin their turn or end their movement within the cloak of dreams, even if they have previously saved against the effect. Sleeping creatures are
23:35:50 <diebot> helpless but can be awakened with a standard action or after being wounded. Creatures with the scent special quality have a -4 penalty on their saves.
23:51:59 Yiroep ([email protected]) has left #d&d
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23:57:37 <Maestro> That's all we were saying.
23:57:54 <Maestro> It wasn't really a matter of roleplaying, just how people can think creatively to adjust their AC without worrying about just the score.
23:58:02 <Yuugi> Yeah, and it just sounds like a matter of lazy or bad GMing to me.
23:58:09 <Maestro> i.e. not being aimed at is even better than not being hit.
23:58:31 <Yuugi> Maestro: Best defense against attack is to not be there?
23:58:37 <HTT-Bird> Yuugi, exactly
23:58:43 * Yuugi shrugs.
23:58:49 <Maestro> Or, rather, to have someone else be more convenient :P
23:58:52 <HTT-Bird> yeah
23:59:04 <Yuugi> See, this "convenience" thing I don't think I understand. Oh well.
23:59:07 <Maestro> It's along the lines of, "I don't have to out-run the bear, I just have to out-run you!"
23:59:15 <HTT-Bird> make it so the potential attacker goes 'screw this, I'm going to go find someone else to pick on'
23:59:25 <Maestro> Exactly
23:59:31 <Yuugi> It makes it sound like a video game where the AI tactics lock onto the closest PC...
23:59:35 <Maestro> Getting hit is what Barbarians are for.
23:59:39 <Yuugi> It's just silly.
23:59:48 <Yuugi> Nobody really fights like that.
23:59:51 <Maestro> You'd be surprised how much humans will mimic those tactics without realizing.
23:59:57 <Maestro> All people have behavior patterns.
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