// #d&d — 2015-07-10
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00:00:57 <s_gmusic> no clue. don't see them often enough to ask. was mainly concerned with race/class/fighting style since it's a home game.
00:02:33 Brunius_ has quit (Ping timeout: 121 seconds)
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00:23:12 <Avatar> mate if they need an npc to help them you should be concerned
00:25:00 <s_gmusic> I think the npc is more for emergencies than anything else. Haven't really paid attention to the game beyond the session I sat in on last week. I'd be going in at level 9.
00:38:19 Topic for #d&d is: PFS: TBA || WotW: 7pm Friday 10th || AEST (UTC+10:00) || Pathfinder Online http://www.pfrpg.com.au
00:38:19 Topic for #d&d set by Brunius at Mon Jul 6 23:18:28 2015
00:38:19 <***> Buffer Playback...
00:38:19 <***> Playback Complete.
01:15:23 Andros414 is now known as s_gmusic
01:20:37 <Lintor> where in aus is he?
01:34:52 <Steven1> somewhere... over the rainbow
02:04:12 <Tashes> i think i can commit to something on sundays now!
02:04:37 <Tashes> after about 5pm. Which is in an hour for me.
02:05:40 <Tashes> if anyone wanted to run something. Someone who isn't me >.>
02:13:22 <s_gmusic> now that I think about it, as anyone seen a White Mage Arcanist get played before?
02:24:42 <Steven1> but we wanted you to run it!
02:29:43 <Tashes> you dont really.
02:41:14 <Steven1> lol
02:44:06 <Mekkis> Tashes,
02:44:08 <Mekkis> Tashes,
02:44:09 <Mekkis> Tashes,
02:45:20 <Tashes> Mekkis
02:45:22 <Tashes> mek
02:45:25 <Tashes> Mekkis,
02:45:44 <Mekkis> By 'commit to something'
02:45:53 <Mekkis> do you mean "commit to something on a regular basis"?
02:46:46 <Tashes> yeah. I'm reliably here on sunday evenings
02:47:01 <Mekkis> Oh. Interesting...
02:47:21 <Mekkis> What happened?
02:48:23 <Steven1> she started punching midgets and got thrown in house arrest
02:48:47 <Tashes> i didnt think we'd be back until late at night but we seem to be returning during the day becuase responsibilities, so i'm here!
02:49:34 <Tashes> asponserberleries :(
02:57:08 <Steven1> bored as fuck yo
03:04:39 <Relaxer> You should make the forever alive guy
03:16:20 <Mekkis> Brunius, how are you for next Friday?
03:38:28 <Mekkis> moin
03:40:40 <Steven1> yo mekki
03:40:43 <Steven1> mekkis
03:40:57 <Steven1> pizza... nom nom nom
03:41:10 <Steven1> you play fnm 3 pack booster draft much
03:42:36 <Mekkis> I do do booster drafts. But not on Fridays.
03:45:39 <Avatar> relaxer
03:51:23 <Steven1> kk
03:51:37 <Steven1> whats prize support like down there?
03:53:26 <Steven1> yo
03:54:01 <Steven1> what up playa
03:55:17 <Mekkis> pretty poor. About 1 booster per player
03:57:51 <Relaxer> anyways, yeah the forever alive guy, Reincarnated Druid 5/Brightness seeker
04:03:37 <Steven1> time to play some poe
04:06:20 <Steven1> Ranged core character is level 5 now.
04:12:53 <steven> well that ucked a fat cock
04:12:55 <steven> sucked
04:13:29 <steven> Tonight i rolled 11 natural 1s
04:13:41 <steven> 7-2s
04:13:47 <steven> 4-3s
04:14:42 <steven> we started counting how bad my rolls were at about 9pm
04:15:09 <steven> then rolled one on my HD twice.
04:15:28 <steven> so my ranger/monk frontliner has 19HP at level 3.
04:16:11 <Mekkis> Any of you warframe?
04:16:19 <steven> YEAH BOI!
04:19:31 <Brunius_> so no unicon this year
04:19:46 <steven> my character is so pimp!
04:20:06 <steven> im going to just pump AC now.
04:22:37 <Steven1> so each player throws a booster into prize support right?
04:26:06 <Brunius> Mekkis, this friday?
04:30:05 <Steven1> finally got my hawk that will only ever become as strong as a 4th level druid animal companion.
04:30:37 <Relaxer> sad pandas?
04:40:39 <Steven1> gotta find me a 5th level feat as well.
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05:08:29 Brunius has quit (Ping timeout: 122 seconds)
05:16:50 <Brunius> I was hoping to play DZC there, and I think the PFS guys down here will be disappointed
05:30:50 <Steven1> watching Titansgrave that will weaton is GMing on Youtube... seems interesting
05:31:14 <Mekkis> Hey.
05:31:25 <Mekkis> So I'm thinking. Maybe I should make a people smuggler
05:41:42 <Steven1> suppose i'll finally take point blank shot.
05:45:31 <steven> do et
05:45:38 <Steven1> bored as fuck yo!
05:58:32 <Steven1> alright i need to make a new character.
06:12:54 <Avatar> https://www.kickstarter.com/projects/1513061270/reaper-miniatures-bones-3-the-search-for-mr-bones
06:24:25 <Relaxer> I have. It was alright.
06:35:52 <s_gmusic> was it for society, an AP or something else?
06:36:40 <s_gmusic> I'm split between that, an Arcane DPSer, Divine DPSer, or Rogue/stealth character.
06:39:53 <Mekkis> yes brunius, this Friday.
06:40:07 <Brunius> evening is fine with me
06:43:09 <Relaxer> society
06:43:35 Relaxer is now known as Steven
06:44:27 <Steven> it was just an arcane caster that had the ability to cast cure spells...
06:44:50 <Steven> it was no different then having a UMD score
06:46:01 <s_gmusic> yeah, just wasn't sure if you built it a particular way to take advantage of the arcane reservoir
06:46:23 <Steven> it wasnt my character.
06:46:38 <Steven> i just saw it.
06:47:09 <Steven> wasnt horrible
06:47:31 <Steven> it was on par with an arcane caster with UMD.
06:49:56 <Steven1> Hey guys and girls.
06:50:11 <Steven1> Played the new scenario that came out last week...
06:50:24 <Steven1> If my character wasnt so fucking broken im pretty sure i'd have died.
06:50:34 <Avatar> unicon is cancelled this year
06:50:50 <Avatar> paizo continues their reputation with killer scenarios
06:50:55 <Avatar> which one was that
06:51:05 <Avatar> I'll add it to my very long list
06:51:59 <s_gmusic> fair enough.
06:53:30 <Steven1> #6 – 23
06:53:51 <s_gmusic> still puts me at a loss of what to make. kinda why I dislike home games... and jumping into semi-established games.
06:54:01 <Avatar> what's it called
06:54:06 <Avatar> I don't think I will remember 6-23
06:54:44 <Steven1> Darkest Abduction
06:55:01 <Avatar> sounds like a sequel to another killer scenario I know
06:55:45 <Steven1> private message
06:56:08 <Steven1> you getting my messages?
06:57:35 <Avatar> yeah
07:06:22 <Avatar> that's gambling
07:14:11 <Steven1> not I.
07:15:28 <Steven1> I cant play any games rightnow... my connection is being a complete shithead
07:17:29 <Mekkis> Sanos Abduction was awesome
07:17:37 <Mekkis> (Darkest Vengeance was shit)
07:18:10 <Steven1> but hey im level 12 on this guy now.
07:23:17 <Steven1> so no more Myrashylora/calathel in regular PFS
07:26:35 <Steven1> i really only liked playing him so i could read off my 'intro'
07:26:51 <Steven1> after that it was basically 'Ambarbarian'
07:30:02 <Mekkis> moin
07:36:11 <Mekkis> What tier is that?
07:43:12 <Avatar> sounds like you need a character that can teach your ranger how to be a ranger
07:50:48 <s_gmusic> lol avatar
07:51:15 <Relaxer> yo
07:51:55 <s_gmusic> hm... the GM's hate for gunslingers is mostly due to them hitting Touch AC (and unrealistic reload speeds). I wonder how much hate I would get if I made a caster based on ranged touch spells.
07:51:58 <s_gmusic> ( ¬‿¬)
07:53:04 <Relaxer> cant wait till i get to play Ahtuz next month.
07:53:07 <Relaxer> gonna be so fun.
07:57:03 <Avatar> none
07:57:35 <Avatar> there's more to it than just touch AC that's pissing your GM off
07:57:49 <Avatar> your squishy caster will be no problem
08:20:54 <Steven1> so avatar whatcha thinkin bout a strength based Star knife thrower
08:24:06 <Steven1> +4 to hit for 1d4+7 damage at level 2.
08:34:45 <Ulzef> not that i know of mekkis
08:38:23 <Mekkis> Steven1, any idea who's replacing Brock?
08:39:16 <Steven1> There has been no official announcement of who will be taking Campaign Leadership
08:39:36 <Brunius_> Mekkis, any idea when the next WotW will be?
08:39:53 <Mekkis> Still trying to get in contact with kapow
08:43:08 <Relaxer> Writing up Ahtuz' spell list.
08:43:14 <Relaxer> entirely too many spells.
08:50:16 <Mekkis> http://www.kalzumeus.com/2010/06/17/falsehoods-programmers-believe-about-names/
08:52:21 <Relaxer> 72 spells per day.
08:54:08 <Mekkis> Play a power DSP
09:17:39 <Mekkis> Avatar`, Brunius: please schedule WotW for 1900 AEST +10 Friday 10 July
09:17:51 <Brunius> I don't have site ops
09:17:54 <Brunius> but I'll change the topic
09:17:58 <Brunius> `op
09:17:59 <Mekkis> okay
09:58:57 <Tashes> lol mek
09:59:29 <Tashes> at least you'd be rich. Charge for fares, get paid off by abbott. Doubledip harder!
10:37:34 <Steven> Yeah, just do a blaster
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11:36:22 <Brunius> Anyone looking at Bones 3?
11:36:38 <Brunius> I was considering it but with shipping and the AUD/USD exchange rate I dunno it's worth it to me
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16:21:00 <Steven1> what up
16:21:15 Steven1 is now known as Relaxer
17:11:28 <Lintor> steven i think you are better off going 3 levels unchained rogue and going dex based
17:19:43 <Relaxer> got to rack up some Council of Thieves time today
17:24:49 <Avatar> game is scheduled
17:39:15 <Avatar> so basically there is no handover
17:40:26 <Avatar> mekkis I reckon it should be you
17:56:46 <Avatar> nice one relaxer
18:03:53 <Relaxer> lots of fun...
18:34:29 <Lintor> CoT was a rather wierd campaigne not sure if it was our gm th0ough
18:34:42 <Lintor> MEKKIS
18:39:39 <Mekkis> lintor?!
18:41:33 <Lintor> so is this game on tongiht
18:41:38 <s_gmusic> yo
18:43:12 <Mekkis> yep, pretty rure it is
18:44:33 <Relaxer> so far I'm really liking council of thieves.
18:45:06 <Relaxer> I've had to completely change my build because we are doing it core only
18:45:59 <Lintor> my experience maybe tainted by the fact we had a sorc that loved the pit spell but was not very good at using them
18:46:59 <Relaxer> prolly
18:47:16 <Relaxer> My only negative so far is the fact i've rolled two 1s on my Hit Dice
18:49:48 <Relaxer> so im like 8hp less then i should be.
18:49:59 <Relaxer> but fuck takin average...
18:57:31 <Relaxer> !rng bard ranger
18:57:37 <Relaxer> !rand Bard Ranger
18:57:43 <Relaxer> oh... die bot aint in here
19:00:50 <Mekkis> Who is here
19:01:15 <Relaxer> alright, takin bard for my next level
19:04:16 diebot ([email protected]) has joined #d&d
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19:14:19 <Brunius> Mekkis ping
19:15:36 <Brunius> `ops
19:15:39 <Brunius> `op
19:15:39 ChanOP gives channel operator status to Brunius
19:15:46 Brunius gives channel operator status to Mekkis
19:15:51 <Brunius> `deop
19:15:51 * ChanOP removes channel operator status from Brunius
19:17:46 Brunius is now known as Nephem
19:20:24 <Mekkis> !spell Wall of Stone
19:20:29 <diebot> Mekkis, WALL OF STONE conjuration (creation[earth]) cleric/oracle 5, druid 6, sorcerer/wizard 5, summoner 4, magus 5, shaman 6 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M/DF (a small block of granite) Duration: instantaneous Save: see text SR:noSource: PFRPG Core
19:20:29 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/wall_of_stone.html
19:21:01 <Mekkis> 124.179.128.173
19:23:43 <Mekkis> ?ca
19:23:44 <diebot> Mekkis, http://www.pfrpg.com.au/DevCA22b135.zip
19:28:35 <Nephem> ?newca
19:30:06 <Mekkis> http://nl.ti4200.info/~mekkis/DevCA22b135.zip
19:34:46 <Mekkis> http://nl.ti4200.info/DevCA.exe
19:53:11 <Lintor> !throw 4d8+9
19:53:12 <diebot> Lintor, 4d8+9: [4d8=6,5,3,2] 25
19:53:43 <Lintor> !throw 2d8+9
19:53:44 <diebot> Lintor, 2d8+9: [2d8=2,6] 17
19:54:26 <Nephem> Sleep midnight>dawn, patrol surrounds dawn>noon, preach noon>sunset, patrol surrounds sunset>midnight
19:55:15 <Mekkis> http://nl.ti4200.info/~mekkis/ca_release.zip
19:55:32 <Mekkis> !define global newca: http://nl.ti4200.info/~mekkis/ca_release.zip
19:55:33 <diebot> Mekkis, http://nl.ti4200.info/~mekkis/ca_release.zip defined as ??newca
19:57:28 <Nephem> !spell Restoration, Lesser
19:57:28 <diebot> Nephem, RESTORATION, LESSER conjuration (healing[]) cleric/oracle 2, druid 2, paladin 1, inquisitor 2, alchemist 2, shaman 2 3 rounds Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) SR:yes (harmless)Source: PFRPG Core
19:57:29 <diebot> Lesser restoration dispels any magical effects reducing one of the subject's ability scores or cures 1d4 points of temporary ability damage to one of the subject's ability scores. It also eliminates any fatigue suffered by the character, and improves an exhausted condition to fatigued. It does not restore permanent ability drain.
20:00:54 <Lintor> !throw 1d20+7
20:00:55 <diebot> Lintor, 1d20+7: [1d20=1] 8
20:01:08 <Mekkis> !throw 6d6 force damage
20:01:09 <diebot> Mekkis, force damage: [6d6=4,6,5,3,1,6] 25
20:02:04 <Raine> !throw 2#1d20+6 reflex dogs
20:02:04 <diebot> Raine, reflex dogs: [1d20=11] 17, [1d20=13] 19
20:02:08 <Lintor> !throw 1d20+6
20:02:08 <diebot> Lintor, 1d20+6: [1d20=17] 23
20:02:18 <Raine> !throw 1d20+11 raine reflex
20:02:18 <diebot> Raine, raine reflex: [1d20=3] 14
20:02:58 <Raine> !throw 1d20+4 golem
20:02:58 <diebot> Raine, golem: [1d20=9] 13
20:03:20 <Raine> 25/25 raine
20:03:24 <Raine> 25/50*
20:04:00 <Raine> dogd 58/83
20:04:14 <Mekkis> !throw 1d20+9
20:04:14 <Raine> Golem 59/84
20:04:15 <diebot> Mekkis, 1d20+9: [1d20=7] 16
20:04:33 <Raine> !throw 1d20+5 Raine
20:04:34 <diebot> Raine, Raine: [1d20=3] 8
20:04:48 <Nephem> !throw 1d20+5 init
20:04:48 <diebot> Nephem, init: [1d20=10] 15
20:04:51 <Raine> !throw 2#1d20+3 dogs
20:04:51 <diebot> Raine, dogs: [1d20=17] 20, [1d20=7] 10
20:05:05 <Raine> !throw 1d20+4 golem
20:05:06 <Nephem> !throw 1d20+8 reflex
20:05:06 <diebot> Raine, golem: [1d20=12] 16
20:05:06 <diebot> Nephem, reflex: [1d20=13] 21
20:09:35 <Raine> !throw 2#1d20+13 munch munch
20:09:35 <diebot> Raine, munch munch: [1d20=19] 32, [1d20=10] 23
20:09:53 <Lintor> !throw 1d20+8
20:09:54 <diebot> Lintor, 1d20+8: [1d20=3] 11
20:10:09 <Raine> !throw 2#1d8+5
20:10:09 <diebot> Raine, 2#1d8+5: [1d8=4] 9, [1d8=1] 6
20:10:48 <Mekkis> IDENTIFY
20:11:24 <Mekkis> !throw 1d20+15
20:11:25 <diebot> Mekkis, 1d20+15: [1d20=2] 17
20:11:38 <Mekkis> !throw 1d20+15
20:11:39 <diebot> Mekkis, 1d20+15: [1d20=9] 24
20:11:50 <Mekkis> !throw 1d20+15
20:11:51 <diebot> Mekkis, 1d20+15: [1d20=14] 29
20:11:57 <Mekkis> !throw 1d20+15
20:11:58 <diebot> Mekkis, 1d20+15: [1d20=4] 19
20:12:09 <Mekkis> !throw 1d20+15
20:12:10 <diebot> Mekkis, 1d20+15: [1d20=7] 22
20:12:35 <Raine> !throw 1d20+19
20:12:35 <diebot> Raine, 1d20+19: [1d20=6] 25
20:12:38 <Nephem> !throw 1d20+15 Kn:Arcana
20:12:38 <diebot> Nephem, Kn:Arcana: [1d20=5] 20
20:12:48 <Lintor> !throw 1d20+13 kn stuff
20:12:49 <diebot> Lintor, kn stuff: [1d20=9] 22
20:13:21 <Mekkis> !throw 1d20+15
20:13:22 <diebot> Mekkis, 1d20+15: [1d20=14] 29
20:13:40 <Mekkis> !rng fire acid cold electricity
20:13:41 <diebot> Mekkis, acid
20:13:43 <Mekkis> !throw 8d6
20:13:44 <diebot> Mekkis, 8d6: [8d6=5,4,1,6,2,1,4,4] 27
20:13:45 <Mekkis> !throw 1d6
20:13:46 <diebot> Mekkis, 1d6: [1d6=6] 6
20:14:55 <Nephem> !throw 1d20+15 Kn:Planes
20:14:56 <diebot> Nephem, Kn:Planes: [1d20=18] 33
20:15:09 <Avatar> s_g
20:15:24 <Avatar> relaxer you don't want to ask me for build advice
20:21:48 <Mekkis> !throw 5#1d20+8
20:21:49 <diebot> Mekkis, 5#1d20+8: [1d20=10] 18, [1d20=9] 17, [1d20=17] 25, [1d20=17] 25, [1d20=6] 14
20:21:55 <Nephem> !throw 5d6 Channel
20:21:55 <diebot> Nephem, Channel: [5d6=5,5,3,1,1] 15
20:23:34 <Lintor> !throw 1d20+7 ref
20:23:35 <diebot> Lintor, ref: [1d20=7] 14
20:23:36 <Mekkis> !throw 5#1d20+12
20:23:37 <diebot> Mekkis, 5#1d20+12: [1d20=11] 23, [1d20=10] 22, [1d20=14] 26, [1d20=16] 28, [1d20=18] 30
20:23:58 <Mekkis> !throw 1d20+15
20:23:59 <diebot> Mekkis, 1d20+15: [1d20=16] 31
20:24:05 <Mekkis> !throw 2d6+4
20:24:06 <diebot> Mekkis, 2d6+4: [2d6=3,2] 9
20:25:02 <Raine> !throw 1d20+11
20:25:03 <diebot> Raine, 1d20+11: [1d20=9] 20
20:25:18 <Raine> !throw 5d6+8
20:25:19 <diebot> Raine, 5d6+8: [5d6=4,3,3,6,4] 28
20:25:48 <Mekkis> !throw 5#1d20+12
20:25:49 <diebot> Mekkis, 5#1d20+12: [1d20=8] 20, [1d20=13] 25, [1d20=18] 30, [1d20=9] 21, [1d20=14] 26
20:25:56 <Lintor> !throw 1d20+7 ref
20:25:56 <diebot> Lintor, ref: [1d20=15] 22
20:25:58 <Raine> !throw 1d20+6
20:25:58 <diebot> Raine, 1d20+6: [1d20=7] 13
20:28:30 <Raine> !throw 1d20+5
20:28:30 <diebot> Raine, 1d20+5: [1d20=5] 10
20:28:39 <Mekkis> !throw 5d6 slashing
20:28:40 <diebot> Mekkis, slashing: [5d6=2,3,4,4,4] 17
20:28:55 <Mekkis> !throw 1d20+15; 2#1d20+15
20:28:56 <diebot> Mekkis, 1d20+15: [1d20=10] 25; 2#1d20+15: [1d20=20] 35, [1d20=6] 21
20:29:03 <Mekkis> !throw 1d20+15
20:29:04 <diebot> Mekkis, 1d20+15: [1d20=12] 27
20:29:14 <Mekkis> !throw 2d8+6
20:29:15 <diebot> Mekkis, 2d8+6: [2d8=6,3] 15
20:29:25 <Mekkis> !throw 1d20+15; 2#1d20+15
20:29:26 <diebot> Mekkis, 1d20+15: [1d20=10] 25; 2#1d20+15: [1d20=15] 30, [1d20=16] 31
20:29:31 <Mekkis> !throw 2d8+6
20:29:31 <Raine> 43/83 Md1
20:29:32 <diebot> Mekkis, 2d8+6: [2d8=3,8] 17
20:29:49 <Raine> 25/83 MD1
20:29:57 <Nephem> !throw 1d20+11 Fortitude
20:29:57 <diebot> Nephem, Fortitude: [1d20=4] 15
20:29:58 <Mekkis> !throw 5d6 slashing
20:30:00 <diebot> Mekkis, slashing: [5d6=4,1,5,2,2] 14
20:30:09 <Mekkis> !throw 1d6
20:30:10 <diebot> Mekkis, 1d6: [1d6=2] 2
20:30:14 <Nephem> !throw 1d20+11 Fortitude
20:30:14 <diebot> Nephem, Fortitude: [1d20=14] 25
20:30:31 <Mekkis> !throw 1d20+15
20:30:32 <diebot> Mekkis, 1d20+15: [1d20=17] 32
20:30:38 <Mekkis> !throw 2d6+3
20:30:39 <diebot> Mekkis, 2d6+3: [2d6=3,4] 10
20:30:44 <Raine> -5/50
20:30:44 <Mekkis> !throw 2#1d20+15
20:30:45 <diebot> Mekkis, 2#1d20+15: [1d20=14] 29, [1d20=1] 16
20:30:59 <Mekkis> !throw 1d8+3
20:31:00 <diebot> Mekkis, 1d8+3: [1d8=3] 6
20:31:15 <Mekkis> !throw 1d20+15
20:31:16 <diebot> Mekkis, 1d20+15: [1d20=10] 25
20:31:20 <Mekkis> !throw 8d6
20:31:21 <diebot> Mekkis, 8d6: [8d6=3,6,3,3,5,3,6,4] 33
20:31:24 <Mekkis> !throw 1d6
20:31:26 <diebot> Mekkis, 1d6: [1d6=6] 6
20:31:36 <Mekkis> !rng fire acid cold electricity
20:31:37 <diebot> Mekkis, fire
20:31:57 <Raine> 52/83 MD2
20:33:48 <Mekkis> !throw 3#1d20+12
20:33:49 <diebot> Mekkis, 3#1d20+12: [1d20=18] 30, [1d20=14] 26, [1d20=11] 23
20:33:53 <Raine> !throw 1d20+6
20:33:53 <diebot> Raine, 1d20+6: [1d20=6] 12
20:34:07 <Nephem> !throw 9d6 Fireball
20:34:08 <diebot> Nephem, Fireball: [9d6=2,2,1,2,6,6,5,1,6] 31
20:34:27 <Raine> 0/50
20:35:13 <Raine> !throw 1d20+13 bite
20:35:13 <diebot> Raine, bite: [1d20=17] 30
20:35:20 <Raine> !throw 1d8+5
20:35:20 <diebot> Raine, 1d8+5: [1d8=8] 13
20:35:34 <Raine> !throw 2#1d20+12
20:35:34 <diebot> Raine, 2#1d20+12: [1d20=13] 25, [1d20=11] 23
20:35:42 <Raine> !throw 2#1d6+5
20:35:43 <diebot> Raine, 2#1d6+5: [1d6=4] 9, [1d6=4] 9
20:36:15 <Lintor> !throw 4d6
20:36:15 <diebot> Lintor, 4d6: [4d6=1,3,5,6] 15
20:36:32 <Mekkis> !throw 1d20+15; 2#1d20+15
20:36:33 <diebot> Mekkis, 1d20+15: [1d20=3] 18; 2#1d20+15: [1d20=16] 31, [1d20=17] 32
20:36:46 <Mekkis> !throw 2d8+6
20:36:47 <diebot> Mekkis, 2d8+6: [2d8=6,1] 13
20:36:52 <Mekkis> !throw 1d20+15; 2#1d20+15
20:36:53 <Mekkis> !throw 1d20+15; 2#1d20+15
20:36:53 <diebot> Mekkis, 1d20+15: [1d20=11] 26; 2#1d20+15: [1d20=12] 27, [1d20=4] 19
20:36:54 <diebot> Mekkis, 1d20+15: [1d20=17] 32; 2#1d20+15: [1d20=5] 20, [1d20=2] 17
20:37:16 <Mekkis> !throw 2d8+6
20:37:16 <diebot> Mekkis, 2d8+6: [2d8=8,3] 17
20:37:20 <Mekkis> !throw 4d6+6
20:37:21 <diebot> Mekkis, 4d6+6: [4d6=4,2,5,1] 18
20:37:38 <Mekkis> !throw 1d20+15; 2#1d20+15
20:37:40 <diebot> Mekkis, 1d20+15: [1d20=5] 20; 2#1d20+15: [1d20=10] 25, [1d20=2] 17
20:38:00 <Mekkis> !throw 1d6
20:38:01 <diebot> Mekkis, 1d6: [1d6=6] 6
20:38:40 <Mekkis> !throw 1d20+15; 2#1d20+15
20:38:41 <diebot> Mekkis, 1d20+15: [1d20=20] 35; 2#1d20+15: [1d20=5] 20, [1d20=7] 22
20:38:41 <Mekkis> !throw 1d20+15; 2#1d20+15
20:38:42 <diebot> Mekkis, 1d20+15: [1d20=2] 17; 2#1d20+15: [1d20=3] 18, [1d20=14] 29
20:38:50 <Mekkis> !throw 1d20+15
20:38:51 <diebot> Mekkis, 1d20+15: [1d20=6] 21
20:39:00 <Mekkis> !throw 1d8+2d6+6
20:39:01 <diebot> Mekkis, 1d8+2d6+6: [1d8=1; 2d6=1,6] 14
20:39:08 <Raine> 29/83
20:39:18 <Mekkis> !throw 1d20+15
20:39:19 <diebot> Mekkis, 1d20+15: [1d20=9] 24
20:39:28 <Mekkis> !throw 1d6
20:39:29 <diebot> Mekkis, 1d6: [1d6=6] 6
20:39:42 <Raine> 23/83
20:40:14 <Mekkis> !spell wall of fire
20:40:16 <diebot> Mekkis, WALL OF FIRE evocation ([fire]) druid 5, sorcerer/wizard 4, summoner 3, magus 4, bloodrager 4, shaman 5 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M/DF (a piece of phosphor) Duration: concentration + 1 round/level Save: none SR:yesSource: PFRPG Core
20:40:16 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/wall_of_fire.html
20:41:12 <Nephem> !throw 2d4
20:41:12 <diebot> Nephem, 2d4: [2d4=2,4] 6
20:41:26 <Raine> 5/50
20:42:00 <Raine> !throw 1d20+13 bite
20:42:00 <diebot> Raine, bite: [1d20=17] 30
20:42:08 <Raine> !throw 2#1d20+12 slams
20:42:08 <diebot> Raine, slams: [1d20=14] 26, [1d20=1] 13
20:42:11 <Raine> !throw 1d8+5 bite
20:42:12 <diebot> Raine, bite: [1d8=6] 11
20:42:17 <Raine> !throw 1d6+5 slam
20:42:17 <diebot> Raine, slam: [1d6=4] 9
20:43:10 <Lintor> !throw 1d20+7 stab
20:43:10 <diebot> Lintor, stab: [1d20=3] 10
20:43:16 slood ([email protected]) has joined #d&d
20:43:55 <Nephem> !throw 2d6+9
20:43:56 <diebot> Nephem, 2d6+9: [2d6=6,1] 16
20:44:26 <Mekkis> !throw 2#1d20+16; 2#1d20+16
20:44:27 <diebot> Mekkis, 2#1d20+16: [1d20=14] 30, [1d20=5] 21; 2#1d20+16: [1d20=3] 19, [1d20=20] 36
20:44:32 <Mekkis> !throw 1d20+16
20:44:33 <diebot> Mekkis, 1d20+16: [1d20=4] 20
20:44:57 <Mekkis> !throw 2d6+3+1d8+3
20:44:58 <diebot> Mekkis, 2d6+3+1d8+3: [2d6=4,3; 1d8=2] 15
20:45:08 <Raine> 44/84
20:45:09 <Mekkis> !throw 2#1d20+16; 2#1d20+16
20:45:10 <diebot> Mekkis, 2#1d20+16: [1d20=1] 17, [1d20=15] 31; 2#1d20+16: [1d20=6] 22, [1d20=17] 33
20:45:21 <Mekkis> !throw 2d6+3+1d8+3
20:45:22 <diebot> Mekkis, 2d6+3+1d8+3: [2d6=1,3; 1d8=6] 16
20:45:31 <Mekkis> !throw 1d6
20:45:32 <diebot> Mekkis, 1d6: [1d6=6] 6
20:45:54 <Mekkis> !throw 1d20+15; 2#1d20+15
20:45:55 <diebot> Mekkis, 1d20+15: [1d20=5] 20; 2#1d20+15: [1d20=7] 22, [1d20=9] 24
20:46:04 <Mekkis> !throw 1d20+15; 2#1d20+15
20:46:05 <diebot> Mekkis, 1d20+15: [1d20=19] 34; 2#1d20+15: [1d20=3] 18, [1d20=18] 33
20:46:12 <Mekkis> !throw 2d6+3+1d8+3
20:46:13 <diebot> Mekkis, 2d6+3+1d8+3: [2d6=1,4; 1d8=4] 15
20:46:24 <Raine> 8/83 md2
20:46:37 <Mekkis> !throw 2#1d20+19
20:46:38 <diebot> Mekkis, 2#1d20+19: [1d20=7] 26, [1d20=12] 31
20:46:57 <Mekkis> !rng fire acid cold electricity
20:46:58 <diebot> Mekkis, electricity
20:46:58 <Mekkis> !rng fire acid cold electricity
20:46:59 <diebot> Mekkis, electricity
20:47:24 <Mekkis> !throw 1d20+13
20:47:24 <diebot> Mekkis, 1d20+13: [1d20=12] 25
20:47:28 <Mekkis> !throw 1d20+10
20:47:29 <diebot> Mekkis, 1d20+10: [1d20=15] 25
20:47:44 <Mekkis> !throw 4d8+16+2d6
20:47:45 <diebot> Mekkis, 4d8+16+2d6: [4d8=1,2,8,3; 2d6=6,2] 38
20:48:34 <Nephem> !throw 2d4
20:48:34 <diebot> Nephem, 2d4: [2d4=1,4] 5
20:50:50 <Mekkis> !throw 4#1d20+8
20:50:51 <diebot> Mekkis, 4#1d20+8: [1d20=13] 21, [1d20=18] 26, [1d20=5] 13, [1d20=5] 13
20:51:01 <Nephem> !throw 5d6
20:51:02 <diebot> Nephem, 5d6: [5d6=5,6,1,5,4] 21
20:52:14 <Raine> !throw 1d20+12
20:52:15 <diebot> Raine, 1d20+12: [1d20=13] 25
20:52:28 <Raine> !throw 1d8+3+5d6+8
20:52:29 <diebot> Raine, 1d8+3+5d6+8: [1d8=7; 5d6=4,2,6,3,4] 37
20:53:03 <Lintor> !throw 1d20+7 stab
20:53:03 <diebot> Lintor, stab: [1d20=12] 19
20:53:32 <Nephem> !throw 2d6+9
20:53:32 <diebot> Nephem, 2d6+9: [2d6=5,1] 15
20:53:44 <Nephem> !throw 1d6
20:53:45 <diebot> Nephem, 1d6: [1d6=6] 6
20:54:00 <Mekkis> !throw 2#1d20+16; 2#1d20+16
20:54:01 <diebot> Mekkis, 2#1d20+16: [1d20=9] 25, [1d20=13] 29; 2#1d20+16: [1d20=14] 30, [1d20=4] 20
20:54:05 <Mekkis> !throw 2#1d20+16; 2#1d20+16
20:54:06 <diebot> Mekkis, 2#1d20+16: [1d20=2] 18, [1d20=15] 31; 2#1d20+16: [1d20=18] 34, [1d20=8] 24
20:54:16 <Mekkis> !throw 1d8+3
20:54:17 <diebot> Mekkis, 1d8+3: [1d8=5] 8
20:54:26 <Mekkis> !throw 2d8+9+2d6
20:54:27 <diebot> Mekkis, 2d8+9+2d6: [2d8=2,7; 2d6=2,3] 23
20:54:30 <Raine> 20/84
20:54:43 <Mekkis> !throw 2#1d20+19
20:54:44 <diebot> Mekkis, 2#1d20+19: [1d20=7] 26, [1d20=19] 38
20:55:13 <Nephem> !spell searing light
20:55:14 <diebot> Nephem, SEARING LIGHT evocation ([]) cleric/oracle 3, inquisitor 3 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S Duration: instantaneous Save: none SR:yesSource: PFRPG Core
20:55:14 <diebot> Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an
20:55:14 <diebot> undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).
20:55:29 <Nephem> !throw 1d20+9
20:55:29 <diebot> Nephem, 1d20+9: [1d20=17] 26
20:55:56 <Nephem> !throw 9d6
20:55:57 <diebot> Nephem, 9d6: [9d6=4,6,1,2,2,3,4,6,1] 29
20:58:05 <Raine> !throw 3d8+9
20:58:06 <diebot> Raine, 3d8+9: [3d8=2,5,7] 23
20:58:13 <Raine> 28/50
20:58:20 <Raine> !throw 1d8+5
20:58:20 <diebot> Raine, 1d8+5: [1d8=8] 13
20:58:26 <Raine> 36/50
20:58:33 <Raine> !throw 1d8+5
20:58:33 <diebot> Raine, 1d8+5: [1d8=5] 10
20:58:37 <Raine> 46/50
20:59:29 <Nephem> !throw 1d8
20:59:29 <diebot> Nephem, 1d8: [1d8=5] 5
20:59:41 <Raine> 13/83
21:00:10 <Raine> 18
21:00:17 <Nephem> !throw 2d8+9
21:00:18 <diebot> Nephem, 2d8+9: [2d8=8,8] 25
21:00:33 <Raine> 43/83
21:00:38 <Nephem> !throw 2d8+9
21:00:38 <diebot> Nephem, 2d8+9: [2d8=6,5] 20
21:00:43 <Raine> 63/83
21:00:57 <Nephem> !throw 2d8+9
21:00:57 <diebot> Nephem, 2d8+9: [2d8=3,2] 14
21:01:02 <Raine> 77/83
21:02:11 <Raine> !throw 1d20+15
21:02:12 <diebot> Raine, 1d20+15: [1d20=19] 34
21:03:34 <Nephem> !throw 1d20+5 See things
21:03:34 <diebot> Nephem, See things: [1d20=17] 22
21:03:51 <Lintor> !throw 1d20+2 see stuff
21:03:51 <diebot> Lintor, see stuff: [1d20=19] 21
21:05:13 <Mekkis> !throw 1d20+15
21:05:14 <diebot> Mekkis, 1d20+15: [1d20=18] 33
21:05:22 <Mekkis> !throw 8d6
21:05:23 <diebot> Mekkis, 8d6: [8d6=5,4,4,5,2,2,5,5] 32
21:06:55 <Nephem> !throw 5d8+9
21:06:55 <diebot> Nephem, 5d8+9: [5d8=1,4,5,2,7] 28
21:07:20 <Raine> !throw 1d20+19 arcana
21:07:21 <diebot> Raine, arcana: [1d20=5] 24
21:11:03 <Raine> !throw 1d20+12
21:11:03 <diebot> Raine, 1d20+12: [1d20=16] 28
21:11:06 <Raine> !throw 1d20+12
21:11:06 <diebot> Raine, 1d20+12: [1d20=6] 18
21:11:07 <diebot> Raine, 1d20+12: [1d20=8] 20
21:18:38 <Nephem> brb
21:20:02 <Nephem> back
21:21:38 <Raine> !throw 1d20+15 perception
21:21:38 <diebot> Raine, perception: [1d20=10] 25
21:21:47 <Nephem> !throw 1d20+5 See things
21:21:47 <diebot> Nephem, See things: [1d20=19] 24
21:21:49 <Lintor> !throw 1d20+2 see stuff
21:21:49 <diebot> Lintor, see stuff: [1d20=7] 9
21:24:04 <Nephem> !throw 1d20+5 See things
21:24:04 <diebot> Nephem, See things: [1d20=8] 13
21:24:12 <Lintor> !throw 1d20+2 see stuff
21:24:12 <diebot> Lintor, see stuff: [1d20=13] 15
21:25:45 <Raine> !throw 1d20+15 perception
21:25:45 <diebot> Raine, perception: [1d20=12] 27
21:25:56 <Mekkis> !throw 8#1d20+4
21:25:57 <diebot> Mekkis, 8#1d20+4: [1d20=2] 6, [1d20=14] 18, [1d20=12] 16, [1d20=11] 15, [1d20=20] 24, [1d20=5] 9, [1d20=9] 13, [1d20=14] 18
21:26:06 <Mekkis> !throw 10d8
21:26:07 <diebot> Mekkis, 10d8: [10d8=4,5,4,6,7,8,1,4,2,6] 47
21:26:13 <Mekkis> !throw 1d4
21:26:14 <diebot> Mekkis, 1d4: [1d4=2] 2
21:28:30 <Nephem> !throw 1d20+5 See things
21:28:30 <diebot> Nephem, See things: [1d20=9] 14
21:28:37 <Lintor> !throw 1d20+2 see stuff
21:28:38 <diebot> Lintor, see stuff: [1d20=6] 8
21:30:04 <Raine> !throw 1d20+15 perception
21:30:05 <diebot> Raine, perception: [1d20=13] 28
21:34:24 <Raine> !throw 1d20+22
21:34:25 <diebot> Raine, 1d20+22: [1d20=9] 31
21:35:18 <Mekkis> .
21:35:24 <Nephem> !throw 1d20+5 See things
21:35:25 <diebot> Nephem, See things: [1d20=16] 21
21:35:26 <Raine> !throw 1d20+15 perception
21:35:26 <diebot> Raine, perception: [1d20=3] 18
21:35:26 <Lintor> !throw 1d20+2 see stuff
21:35:26 <diebot> Lintor, see stuff: [1d20=14] 16
21:37:28 <Raine> !throw 1d20+32
21:37:29 <diebot> Raine, 1d20+32: [1d20=11] 43
21:41:35 <Raine> !throw 1d20+3
21:41:36 <diebot> Raine, 1d20+3: [1d20=18] 21
21:42:03 <Nephem> !throw 1d20+5 init
21:42:04 <diebot> Nephem, init: [1d20=18] 23
21:42:10 <Raine> !throw 1d20+5 init
21:42:10 <diebot> Raine, init: [1d20=9] 14
21:42:10 <Mekkis> !throw 1d20+6 init
21:42:11 <diebot> Mekkis, init: [1d20=20] 26
21:43:24 <Mekkis> !throw 1d20+19
21:43:26 <diebot> Mekkis, 1d20+19: [1d20=13] 32
21:43:58 <Mekkis> !feat power attack
21:44:00 <diebot> Mekkis, POWER ATTACK [Combat]Prereq: Str 13, base attack bonus +1. You can make exceptionally deadly melee attacks by sacrificing accuracy for strength.
21:44:00 <diebot> Benefit: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your
21:44:00 <diebot> Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an
21:44:00 <diebot> attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage. Source: Core
21:44:45 <Mekkis> !throw 1d20+10; 1d20+5
21:44:46 <diebot> Mekkis, 1d20+10: [1d20=8] 18; 1d20+5: [1d20=14] 19
21:45:00 <Lintor> Gah i hate paizo so much right now
21:45:27 <Lintor> !throw 1d20+6
21:45:27 <diebot> Lintor, 1d20+6: [1d20=15] 21
21:48:12 <Nephem> !throw 1d20+9+5
21:48:12 <diebot> Nephem, 1d20+9+5: [1d20=2] 16
21:49:35 <Mekkis> !throw 1d20+17
21:49:36 <diebot> Mekkis, 1d20+17: [1d20=1] 18
21:50:44 <Mekkis> !spell fire shield
21:50:45 <diebot> Mekkis, FIRE SHIELD evocation ([fire or cold]) sorcerer/wizard 4, alchemist 4, summoner 3, magus 4, bloodrager 4 1 standard action Range: personal you Comp: V, S, M (phosphorus for the warm shield; a firefly or glowworm for the chill shield) Duration: 1 round/level (D) Save: SR:Source: PFRPG Core
21:50:45 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/fire_shield.html
21:51:57 <Nephem> !throw 1d20+9
21:51:58 <diebot> Nephem, 1d20+9: [1d20=3] 12
21:53:17 <Lintor> !throw 1d20+9 touch
21:53:17 <diebot> Lintor, touch: [1d20=19] 28
21:53:27 <Lintor> !throw 4d6
21:53:27 <diebot> Lintor, 4d6: [4d6=6,3,2,1] 12
21:54:35 <Lintor> !throw 1d20+9 stabbing
21:54:35 <diebot> Lintor, stabbing: [1d20=14] 23
21:54:47 <Mekkis> !throw 1d20+19
21:54:48 <diebot> Mekkis, 1d20+19: [1d20=17] 36
21:57:29 <Lintor> !wall of stone
21:57:42 <Lintor> !spell wall of stone
21:57:43 <diebot> Lintor, WALL OF STONE conjuration (creation[earth]) cleric/oracle 5, druid 6, sorcerer/wizard 5, summoner 4, magus 5, shaman 6 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M/DF (a small block of granite) Duration: instantaneous Save: see text SR:noSource: PFRPG Core
21:57:43 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/wall_of_stone.html
21:58:38 <Lintor> !throw 1d20+9 touch
21:58:38 <diebot> Lintor, touch: [1d20=9] 18
21:58:53 <Lintor> !throw 4d6
21:58:53 <diebot> Lintor, 4d6: [4d6=4,3,1,4] 12
22:03:27 <Lintor> !throw 2#1d20+9 stabbing
22:03:27 <diebot> Lintor, stabbing: [1d20=19] 28, [1d20=8] 17
22:03:41 <Lintor> !throw 1d20+9 stabbing
22:03:41 <diebot> Lintor, stabbing: [1d20=20] 29
22:04:05 <Lintor> !throw 2d8+20
22:04:06 <diebot> Lintor, 2d8+20: [2d8=3,3] 26
22:05:01 <Mekkis> !throw 1d20+21
22:05:02 <diebot> Mekkis, 1d20+21: [1d20=6] 27
22:05:09 <Mekkis> !throw 2d8+10
22:05:10 <diebot> Mekkis, 2d8+10: [2d8=6,5] 21
22:05:14 <Raine> 29/50
22:05:27 <Raine> !throw 2#1d20+13
22:05:27 <diebot> Raine, 2#1d20+13: [1d20=5] 18, [1d20=11] 24
22:05:36 <Raine> !throw 1d20+7
22:05:37 <diebot> Raine, 1d20+7: [1d20=4] 11
22:05:47 <Raine> !throw 3#5d6+8
22:05:48 <diebot> Raine, 3#5d6+8: [5d6=3,2,5,4,2] 24, [5d6=3,5,3,5,3] 27, [5d6=3,6,5,2,2] 26
22:10:25 <Nephem> !spell Air Walk
22:10:25 <diebot> Nephem, AIR WALK transmutation ([air]) cleric/oracle 4, druid 4, alchemist 4 1 standard action Range: touch creature (Gargantuan or smaller) touched Comp: V, S, DF Duration: 10 min./level Save: none SR:yes (harmless)Source: PFRPG Core
22:10:25 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/air_walk.html
22:12:34 Nephem is now known as Brunius
22:12:36 Mekkis has changed the topic to: PFS: TBA || WotW: 7pm Friday 24th || AEST (UTC+10:00) || Pathfinder Online http://www.pfrpg.com.au
22:13:32 <Mekkis> 14933 XP
22:14:07 <Raine> !throw 1d8 raine please no cry
22:14:07 <diebot> Raine, raine please no cry: [1d8=8] 8
22:14:14 <Brunius> !throw 1d8
22:14:15 <diebot> Brunius, 1d8: [1d8=8] 8
22:14:25 <Lintor> !throw 1d6
22:14:25 <diebot> Lintor, 1d6: [1d6=6] 6
22:14:28 <Mekkis> !throw 2d8+10
22:14:29 <diebot> Mekkis, 2d8+10: [2d8=7,7] 24
22:14:30 <Mekkis> !throw 2d8+10
22:14:31 <diebot> Mekkis, 2d8+10: [2d8=2,6] 18
22:14:37 <Mekkis> !throw 1d4
22:14:38 <diebot> Mekkis, 1d4: [1d4=4] 4
22:14:40 <Mekkis> !throw 1d4
22:14:41 <diebot> Mekkis, 1d4: [1d4=1] 1
22:18:27 <Mekkis> http://nl.ti4200.info/~mekkis/noncleric_necromancy.csv
22:19:08 <s_gmusic> don't recall seeing a "relaxer" in here since I logged in, Avatar.
22:19:22 <Mekkis> !spell Circle Of Death
22:19:23 <diebot> Mekkis, CIRCLE OF DEATH necromancy ([death]) sorcerer/wizard 6, inquisitor 6 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M (a crushed black pearl worth 500 gp) Duration: instantaneous Save: Fortitude negates SR:yesSource: PFRPG Core
22:19:23 <diebot> Circle of death snuffs out the life force of living creatures, killing them instantly. The spell slays 1d4 HD worth of living creatures per caster level (maximum 20d4). Creatures with the fewest HD are affected first; among creatures with equal HD, those who are closest to the burst's point of origin are affected first. No creature of 9 or more HD
22:19:24 <diebot> can be affected, and HD that are not sufficient to affect a creature are wasted.
22:19:33 <s_gmusic> besides, I gotta figure out how I'm going to fit into an established party more than decide on a build. :/
22:22:42 <Mekkis> !spell lipstitch
22:22:43 <diebot> Mekkis, LIPSTITCH necromancy ([]) sorcerer/wizard 2, witch 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: S, M (a bone needle and sinew thread) Duration: instantaneous Save: Fortitude negates SR:yesSource: Pathfinder Society Field Guide
22:22:43 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/lipstitch.html
22:24:22 <Mekkis> Raine, https://www.youtube.com/watch?v=mbgShiaal6E
22:26:23 Brunius has quit (Ping timeout: 121 seconds)
22:30:15 <Avatar> relaxer is steven
22:30:21 <Avatar> that's his nickname
22:32:37 <s_gmusic> ah
22:34:37 Brunius ([email protected]) has joined #d&d
22:34:39 <Lintor> what sorta party?
22:35:05 <Lintor> and avatar what you doing chatting in the middle of the day arn't you normally at work
22:38:53 <Avatar> work is for chumps
22:39:34 <Relaxer> PIE
22:40:41 <s_gmusic> there's currently 4 people, I'd make 5. Human Monk, Human Ranger (ranged), Gnome Enchanter Wizard, and Human Fighter/Duelist. They're currently using a NPC healbot.
22:42:48 <s_gmusic> I forgot to ask how many points they used to build with, but the only restriction on books is "If a player uses it, the GM can use it" and no guns.
22:44:58 Brunius_ ([email protected]) has joined #d&d
22:47:02 <Mekkis> !feat sacred geometry
22:47:03 <diebot> Mekkis, SACRED SUMMONS []Prereq: Aura class feature, ability to cast summon monster. The minions of your divine patrons stand ready to answer your call.
22:47:04 <diebot> Benefit: When using summon monster to summon creatures whose alignment subtype or subtypes exactly match your aura, you may cast the spell as a standard action instead of with a casting time of 1 round. Source: UM
22:47:29 <Lintor> !findchar Lintor
22:47:36 Brunius has quit (Ping timeout: 121 seconds)
22:47:37 <diebot> Lintor, Character: Lintor. number: 644( http://www.pfrpg.com.au/viewchar.php5?char=644 )
23:01:15 <Tashes> From the header it doesn't look liek anyone's running anything?
23:01:32 Brunius ([email protected]) has joined #d&d
23:03:01 * ChanOP removes channel operator status from Mekkis
23:03:11 <Brunius> :^)
23:03:36 Brunius_ has quit (Ping timeout: 121 seconds)
23:13:30 <Mekkis> :(
23:33:40 <Avatar> maybe you should run something
23:33:52 <Avatar> you would run a sweet game tashes
23:36:31 <Steven1> yeah tashes!
23:36:44 <Steven1> I'll burn a star replay!
23:42:48 <steven> hey
23:45:34 <Kaddy> how often do you guys play on IRC?
23:51:05 <Steven1> whenever i have free time an theres a game i can play.
23:52:29 <Kaddy> 6pm to 9pm in aussieland?
23:52:58 <Kaddy> give or take an hour or two depending on where you are there
23:53:49 Brunius_ ([email protected]) has joined #d&d
23:54:01 <Steven1> its like 2pm there.
23:54:17 <Kaddy> yep
23:54:37 <Kaddy> 1:51 in sydney
23:55:04 <Kaddy> So anyone game evenings in sydney time?
23:55:36 Brunius has quit (Ping timeout: 121 seconds)
23:56:26 <Steven1> you'd have to speak with them... I'm in the US.
23:56:26 <Avatar> why can't the ranger heal
23:56:39 <Steven1> currently writing up a 5 star evaluation sheet.
23:56:43 <Kaddy> I am too, but my friend is in Australia
23:56:53 <Kaddy> I'm trying to find a game for him
23:57:17 <s_gmusic> good question. apparently didn't spec for it. plus, I think I heard they use chakram
23:57:53 <s_gmusic> don't wanna go with a pure hjealer, or a melee thing with side-heals (battle cleric or warpriest).
23:58:16 <Avatar> didn't spec for it as in didn't buy a wand?
23:58:18 <s_gmusic> considering a White Mage Arcanist. Offensive Arcane with emergency heals.
23:58:23 <s_gmusic> ┐( ̄ー ̄)┌
23:58:33 <Avatar> the only thing a ranger specs for is two handed fighting or archery
23:59:14 <Avatar> or is he a wis-dumped ranger
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