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// #d&d — 2015-05-29

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00:10:38 <steven> I wish i had been more awake for it. I'd gotten 2hrs of sleep that day and it was at the end of the day
00:11:01 <steven> I dont feel i did my best, but they said they enjoyed the experience.
00:27:55 <steven> what up people
00:48:18 <steven> think im gonna upgrade my animal companions armor
01:37:08 <steven> My core character is level 8 now.
01:37:26 <steven> taking my first level of Loremaster
01:39:39 <steven> so quiet
02:11:37 <Mekkis> Al Rigg?
02:49:14 <Avatar> Goya: short answer, no
02:49:28 <Avatar> just make sure you report a game you run on paizo.com
02:51:21 <steven> what up avatar.
02:51:24 <steven> how goes it mang.
03:05:21 <Avatar> ya
03:05:27 <Avatar> eyes 4 tomorrow
03:07:40 <steven> woot woot
03:08:03 <steven> prepare for mind blown
03:10:07 <ulzef> herro
03:11:01 <ulzef> Hey avatar you know witches rather well any good spells or hexes i should look for beyond the obvious?
03:11:05 <steven> i really liked part 2 of eyes.
03:11:46 <ulzef> heya people
03:11:56 <steven> sup mang
03:12:15 <ulzef> not much ya self
03:12:19 <steven> Enervation
03:12:24 <steven> pretty good spell
03:12:51 <ulzef> yeah that killed me the other day mother fudging
03:13:16 <steven> just been catching up on sleep from paizocon
03:13:21 <ulzef> hey steven are there anygood higher level cold discriptor spells?
03:13:24 <ulzef> how was it
03:14:03 <steven> cone of cold
03:14:12 <Avatar> ulzef: not really
03:14:27 <Avatar> not besides the obvious
03:14:44 <Avatar> I think the ACG introduced some good hex stuff
03:14:51 <steven> polar midnight
03:14:55 <Avatar> hex vulnerability is on that list
03:15:17 <Avatar> I rarely get into my spells, it's usually just hexes
03:15:23 <Avatar> ear piercing scream is a good 1st level
03:15:41 <Avatar`> who is allistar
03:15:56 <Avatar`> al doesn't go by alistair
03:16:19 <steven> yeah i like ear piercing scream
03:16:19 <ulzef> pretty much all my first level slots are snowball and hex vulnerability
03:16:21 <steven> good vs casters
03:21:09 <steven> it was good
03:22:41 <steven> well... the core game was good.
03:22:52 <steven> the non core games were nothing but janky bullshit
03:23:21 <steven> like a sorc that did 4d6+27 damage off of a burning arc.
03:24:18 <steven> that was changed from fire to electricity to damage a robot.
03:24:46 <steven> without having the technologist feat.
03:24:56 <steven> but dont worry he wasnt metagaming
03:25:10 <steven> because his character 'has fought robots before'
03:28:27 <steven> it was totally lame.
03:29:46 <steven> like the gunslinger that did 1d12+24 per shot and had 5 shots... totally fair.
03:31:42 <steven> or the barbarian/inquisitor that did 3d8+42 damage
03:32:19 <steven> +2d6 holy
03:32:35 <steven> because he had a +1 keen furious holy adamantine falchion
03:33:09 <ulzef> 1 how does the sorc add passive damage to his spell and 2 how does the barb/inq get that kinda passive damage
03:33:15 <steven> but hey my core game... totally awesome.
03:33:21 <steven> super janky bullshit.
03:33:48 <steven> i had a table of 6 players that were all that level of optimised.
03:34:20 <steven> i pulled zero punches, used vicious tactics and was unable to challenge them at all.
03:34:49 <steven> http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-myrmidon
03:34:52 <steven> with 2 of those
03:34:55 <ulzef> i need to know this sorc janky shit the rest seems kinda standard but that is wierd
03:36:47 <steven> it was just +damage per dice
03:37:11 <steven> +1 damage from havoc of the society
03:37:17 <ulzef> yeah but 4d6+27 is redic
03:37:18 <steven> +1 damage/day for orc bloodline
03:37:27 <steven> damage/dice even
03:37:29 <steven> I agree.
03:38:09 <steven> +2 damage/dice for another one
03:38:26 <steven> i honestly dont remember because i was just disgusted with the game.
03:41:08 <steven> then there was the cleric with the healing domain that used reach maximized cure spells.
03:41:41 <steven> his cure light wounds healed for 1d8+14 or some shit.
03:41:48 <ulzef> havoc is only +1 damage not per dice
03:41:56 <steven> i know ulzef.
03:41:58 <steven> i checked it out.
03:42:00 <steven> it was legal.
03:42:34 <steven> all of their shit was legal, it was just a very boring game to play as a GM.
03:43:00 <steven> the funnest part for me was when i read the briefing, asked if they had any questions and none of them had really listened.
03:43:12 <ulzef> the power gamers in the US must be much worse than over here
03:43:12 <steven> so when they left they completely screwed the pooch
03:43:47 <steven> and nearly got a chronicle with nothing on it.
03:43:57 <steven> but... i was nice and threw them a bone.
03:44:28 <steven> this was before i knew how incredibly OP their characters were.
03:46:07 <Avatar> why do you get such retardotron players
03:46:39 <steven> i think its because im a 5star and so they put the difficult players at my table because i can deal with them.
03:46:40 <Avatar> my gunslinger is level 12 and isn't really close to 1d12+24 damage
03:46:47 <Avatar> sorry, 13
03:47:02 <Mekkis> pfs?
03:47:40 <steven> yeah he was level 11
03:47:47 <Avatar> yes pfs
03:47:54 <Avatar> he must've done something bizarre with his dex? I guess
03:47:58 <steven> yeah
03:48:01 <steven> probably
03:48:06 <Avatar> I only have 19 dex
03:48:14 <Mekkis> :-(
03:48:20 <Avatar> that's with a +2 belt
03:48:29 <steven> yeah his reflex was a +20 i believe
03:49:21 <Mekkis> when is unicon?
03:49:26 <steven> so probably a 26-28 dex with a cloak
03:49:47 <steven> so that would have been a +8 damage just from dex.
03:49:53 <steven> then deadly aim
03:49:57 <steven> and i dunno what else.
03:50:02 <steven> i didnt really care at that point.
03:50:11 <steven> I just tried to kill em using really mean tactics.
03:50:27 <Avatar> that encourages it
03:50:33 <Avatar> you're meant to just let them steamroll it
03:50:55 <Avatar> "I do 180 damage that round" "ok, let's speed through this, you guys beat them"
03:51:08 <ulzef> Avatar did you hear stephen killed Mortok the other day
03:51:15 <Avatar> who is mortok
03:51:17 <steven> that kind of thing is heavily discouraged at paizocon.
03:51:28 <Avatar> what's heavily discouraged
03:51:33 <ulzef> my mammoth rider
03:51:44 <Avatar> I don't remember you having a mammoth rider?
03:51:57 <Avatar> how did he die
03:51:59 <steven> handwaving encounters like that.
03:52:31 <Avatar> why is it discouraged if it's going to save time
03:52:43 <Avatar> is having encounters run as long as possible a thing now
03:52:49 <Avatar> I thought unchained was trying to prevent that
03:52:55 <steven> because the players payed to play the game
03:53:05 <Avatar> yeah they're still playing it
03:53:16 <Avatar> you can only handwave it because they brought these ridiculously powerful characters in
03:53:18 <steven> if i hand wave the encounter, they are not getting what they payed for.
03:53:26 <ulzef> 1 crit enervation and 2 more max damage ones
03:53:27 <Avatar> they are getting exactly what they paid for
03:53:41 <Avatar> what scenario ulzef
03:53:50 <ulzef> sealed gate
03:53:55 <Avatar> sealed gate
03:53:59 <Avatar> fugged about it
03:54:15 <steven> enervation doesnt inflict extra negative levels on a crit.
03:54:15 <Avatar> stephen said he liked that scenario
03:54:24 <Avatar> did he like killing you
03:54:48 <Avatar> retcon imminent
03:55:02 <ulzef> nah and everyone chipped in because they were like anyone could of had that death
03:55:25 <ulzef> nah the crit only got 1 extra point i was dead anyway
03:55:41 <Avatar> steven who said it's discouraged
03:55:53 <steven> HQ
03:55:55 <ulzef> and after the fight the party waited a day and rezzed me anyway
03:56:04 <Avatar> what's HQ
03:56:06 <Avatar> is that mike
03:56:25 <steven> head quarters
03:56:32 <Avatar> that's not a person
03:56:43 <Avatar> a building didn't give the order
03:57:01 <Avatar> it sounds to me like nobody discouraged it
03:58:00 <Avatar> apparently I've GM'd 4 scenarios for mortok
03:58:05 <Avatar> bit embarassing
03:58:09 <Avatar> sorry, 3
03:58:10 <steven> brock did not give that instruction, someone in HQ told me about another person who handwaved an encounter last year
03:58:20 <steven> and was not invited back.
03:58:34 <Avatar> under what circumstances
03:59:03 <Avatar> to be fair, I haven't GM'd for mortok since 2013
03:59:25 <steven> they failed to elaborate more then basic details of they were GMing and the BBEG didnt stand a chance at all.
03:59:35 <ulzef> i think he was still just a rage profit when you gmed for him
03:59:43 <steven> so skipped the encounter, and people complained.
04:00:12 <Avatar> see that's funny, because we had a similar complaint about a GM
04:00:24 <Avatar> and instead of not inviting the GM back, we were told to suck it up and not play with that GM anymore
04:00:41 <Avatar> and we actually had monetary penalties because of it
04:00:54 <Avatar> those guys would have missed out on basically nothing except some wasted time
04:00:59 <steven> its annoying how inconsistant rulings are
04:01:15 <Avatar> they basically complained that they were robbed of their wasted time
04:01:20 <Avatar> and were rewarded for it
04:01:32 <ulzef> our gm did the opposite instead of hand waving a win he cheated to amp it
04:01:42 <Avatar> if I wasn't invited back after doing that, I'd be saying "good"
04:02:01 <Avatar> more munchkins for you guys!
04:02:07 <Avatar> happy pathifndering
04:02:24 <steven> except i like going to paizocon and gencon.
04:02:35 <Avatar> you like the core games
04:02:36 <ulzef> then again we barly have enough gm's over here you must be rolling in them to turn them away
04:02:53 <Avatar> yeah good question, are you rolling in them?
04:02:54 <steven> i get to hang out with friends i wouldnt otherwise get the opportunity to.
04:03:01 <Avatar> I was under the impression you weren't actually
04:03:10 <Avatar> since 6 player tables are the standard now
04:03:13 <steven> in my local area we have quite a few.
04:03:47 <steven> bout 5-6 dependible GMs.
04:04:04 <Avatar> that's actually less than melbourne
04:04:05 <steven> and then 2-3 infrequent gms.
04:04:31 <steven> thats out of about 30 players
04:06:56 <steven> i imagine melbourne has more players then that.
04:06:59 <Avatar> so not overwhelming
04:07:14 <Avatar> melbourne has about 30 players I think
04:07:30 <Avatar> at cons we usually fill 4 or 5 rooms
04:07:35 <Avatar> tables
04:08:09 <steven> thats about what we can do at winterfest.
04:08:36 <steven> moscow comes over to play every other week... they usually bring 3 people who can gm.
04:08:43 <steven> and a couple who dont.
04:08:59 <steven> we have about 10 people who refuse to GM.
04:09:51 <ulzef> alot of the people dont goto cons or only go for a couple of games
04:11:02 <Avatar> that's what geelong can do!
04:11:05 <Avatar> wow we're so similar
04:14:53 <ulzef> yeah but i bet the geelong players are prettier than moscow players
04:15:08 <ulzef> you get it lucky avatar you get us
04:15:54 <steven> well the moscow players bring a pratt, a pain in the ass, and a cheater.
04:16:10 <steven> but they also bring ryan... and he is hilarious... so it about balances out.
04:16:10 <Mekkis> steven, I have been refused to GM
04:17:53 <Avatar> yeah but daniel flood doesn't count
04:17:57 <ulzef> oh and mekkis we should be coming to canberra we are sorting out a car load soon
04:18:19 <Mekkis> for Paizocon
04:18:37 <ulzef> yeah
04:27:10 <ulzef> and mekkis tomorrow night is def on?
04:28:03 <Mekkis> I think so
04:31:21 <ulzef> good to hear
04:37:53 <ulzef> i am really looking forward to being wicked i keep hearing about gitch and brads parties exploits
05:48:19 <Mekkis> planning on playing him at level 2 before GenCon?
05:49:59 <Avatar> maybe
05:50:02 <Avatar> not making plans
06:34:40 <Mekkis> be careful
06:53:44 <Avatar> finishing eyes of the ten this SATURDAY Saturday saturday
07:53:14 <Avatar> I think I'm safe
08:08:13 <Avatar> will likely run a game not this weekend, but next weekend
08:08:39 <Avatar> shaun and michael are keen to try playing online
09:32:16 Topic for #d&d is: PFS: TBA || WotW: Fri 29th 7pm || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
09:32:16 Topic for #d&d set by Avatar at Thu May 28 07:23:51 2015
09:32:16 <***> Buffer Playback...
09:32:16 <***> Playback Complete.
09:44:40 <Mekkis> Avatar, please schedule WotW for Friday, 29th, at 1900.
10:12:40 <***> Buffer Playback...
10:12:41 <***> Playback Complete.
11:04:09 <Mekkis> http://www.magiclampoon.com/news/archive20060209.html
17:15:06 <***> Buffer Playback...
17:15:06 <***> Playback Complete.
17:15:11 <Mekkis> hey hey
17:15:20 <Mekkis> ulzef, you are a horrible person
17:15:24 <ulzef> hey hey mek
17:15:28 <ulzef> why?
17:16:15 <steven> i can see that ulzef... you could totally be a horrible person.
17:16:45 <steven> anyways... yeah as a witch i dont see any real point in spells... the hexes are so good.
17:17:17 <ulzef> i am level 4 and only have 1 hex at the moment due to archtypes
17:17:33 <steven> feat: Extra Hex
17:17:52 <ulzef> yeah but power attack and toughness
17:19:06 <steven> meh
17:20:46 <ulzef> but i am a scared witch doctor with 23 con even on a d6 hit die i have the highest Hp in the group until the barb rages
17:21:09 <steven> oh yeah... that character... BORING
17:22:17 <ulzef> Mekkis you about still?
17:23:00 <ulzef> oh steven we just cleared the keep in Wrath and got full devotion in book 1
17:23:04 <steven> only downside to an arcane caster is really their d6 hit dice and fort save, scarred witchdoctor just throws that handycap out the window
17:23:08 <steven> kick ass!
17:23:28 <ulzef> thats where i got the extra 2 con
17:23:37 <Mekkis> I'm around now
17:23:48 <Mekkis> Snowball. It's bad.
17:23:54 <Mekkis> it shouldn't exist
17:24:08 <steven> yeah, snowball pretty op spell.
17:24:20 <ulzef> brad was saying there is a archtype for anti-paladin for WotW any chance i could look at it?
17:24:52 <steven> i thought it was just a regular antipaladin but switched to Lawful evil.
17:25:32 <ulzef> nah he said there is a archtype as well that changes his aura's and some other stuff as well
17:26:03 TheMayo ([email protected]) has joined #d&d
17:26:40 <ulzef> oh and steven with the witch i also get High than HD BAB due to a tier one mythic abilitie
17:26:52 <ulzef> higher*
17:27:07 <steven> ugh... i hate mythic stuff.
17:27:14 <steven> seriously breaks the game.
17:29:01 <TheMayo> LOOOOOOOOOLLLLLLLLLLLLLLLLL
17:29:09 <TheMayo> PiSsSsSsSsSsSsSsSsSs
17:30:25 <steven> troller.
17:31:50 <steven> anybody wanna smackhim with a ban?
17:32:58 <Mekkis> Nah. I've already traced him to Europe. I'll get down to the specifics if he hangs around.
17:33:28 <steven> well you do you mekkis
17:42:52 <Mekkis> So. My touchpad driver is 103mb
17:42:54 <Mekkis> What the hell
17:45:43 * steven shrug
17:50:02 <steven> hmmmm so at 7th level -3 from wind effects for me and -2 for ships i steer.
17:51:02 <steven> for skull and shackles.
17:52:47 <steven> oh its a hurricane... nah jk
17:52:59 <steven> just severe weather
17:53:11 <steven> Auto succeed Prof Sailor checks.
18:32:59 <ulzef> mekkis please tell me the others are coming tonight
18:37:17 <Mekkis> Brunius SMSed me back
18:40:23 <ulzef> in a good way?
18:42:31 <Mekkis> yesw
18:44:24 Brunius ([email protected]) has joined #d&d
18:44:35 <Brunius> sup
18:45:28 <ulzef> 2/3
18:46:05 <ulzef> and hello
18:46:19 <Mekkis> hello
18:46:24 <Mekkis> Speaking to Kapow at the moment
18:47:14 <Darkkapow> yo
18:52:05 ulzef is now known as Lintor
18:52:23 <Mekkis> Brunius, skype?
18:53:04 <Brunius> oh good, it's updating :S
18:53:39 <Brunius> I'm on
19:00:18 <Brunius> http://nl.ti4200.info/~mekkis/Dirges.png
19:04:17 <Lintor> brun how much gp do we have because i would not mind getting adaptive put onto my bow now that its a thing
19:04:19 <Darkkapow> http://nl.ti4200.info/~mekkis/horn_fortified.svg
19:04:31 Darkkapow is now known as Raine
19:06:03 <Brunius> 1734gp liquid, another 1.5k in assets minimum
19:06:08 <Lintor> its a flat 500gp
19:06:33 <Lintor> lets me use what ever my str is on my comp bow
19:10:23 <Mekkis> ?ca
19:10:24 <diebot> Mekkis, http://www.pfrpg.com.au/DevCA22b135.zip
19:10:30 <Mekkis> ?canew
19:10:31 <diebot> Mekkis, http://nl.ti4200.info/~mekkis/ca_release.zip
19:20:23 <Mekkis> !learndb
19:20:31 <Mekkis> ?!learn
19:20:35 <Mekkis> ?!define
19:20:37 <diebot> Mekkis, Syntax: !define [global] [add] <key>: <definition>. Eg. !define global diebot: A bot written by Mekkis.Using Add concatenates the arguments to the definition, otherwise it overwrites them.
19:32:07 <Mekkis> !item boots of the winterlands
19:32:11 <diebot> Mekkis, BOOTS OF THE WINTERLANDS [faint abjuration and transmutation] CL:5 feet 2500gp, 1lb
19:32:11 <diebot> The wearer of these boots is able to travel across snow at her normal speed, leaving no tracks. Additionally, the boots enable her to travel at normal speed across the slipperiest ice (horizontal surfaces only, not vertical or sharply slanted ones) without falling or slipping. Finally, boots of the winterlands warm the wearer, as if she were
19:32:11 <diebot> affected by an endure elements spell. Source: Ultimate Equipment
19:37:44 <Lintor> !throw 1d20+1 gather info
19:37:45 <diebot> Lintor, gather info: [1d20=18] 19
19:38:07 <Lintor> !throw 1d20+9 spread dis
19:38:08 <diebot> Lintor, spread dis: [1d20=6] 15
19:38:22 <Lintor> !throw 1d20+9 trap building
19:38:22 <diebot> Lintor, trap building: [1d20=10] 19
19:40:57 <Raine> 3-12 Insanity Mist Trap
19:41:05 <Raine> over the staircase
19:41:59 TheMayo has quit (Z-Lined)
19:45:20 <Lintor> !throw 1d20+9 gather info about source; 1d20+7 kill the source; 1d20+9 legit bussiness
19:45:21 <diebot> Lintor, gather info about source: [1d20=13] 22; kill the source: [1d20=17] 24; legit bussiness: [1d20=17] 26
19:47:08 <Brunius> http://pastebin.com/kJCRc27j
19:49:11 <Mekkis> !throw 1d20+15
19:49:12 <diebot> Mekkis, 1d20+15: [1d20=4] 19
19:50:09 <Brunius> most up to date: http://pastebin.com/Gqr0V1EM
19:50:40 Gamera ([email protected]) has joined #d&d
19:51:37 <Lintor> !throw 9d4-9
19:51:37 <diebot> Lintor, 9d4-9: [9d4=4,1,1,4,4,2,4,4,2] 17
19:52:15 <Lintor> gain 170 gp brun in case you missed it
19:52:53 <Brunius> I did
19:53:28 <Mekkis> !throw 5d6
19:53:29 <diebot> Mekkis, 5d6: [5d6=5,3,1,5,2] 16
19:53:45 <Brunius> 7765gp liquid
19:56:22 RastaJew ([email protected]) has joined #d&d
19:57:14 Gamera has quit (Ping timeout: 121 seconds)
19:59:15 <Brunius> http://pastebin.com/pwnWkF8L
19:59:18 <Lintor> !throw 1d20+9 gather info about dragon; 1d20+9 legit bussiness
19:59:19 <diebot> Lintor, gather info about dragon: [1d20=19] 28; legit bussiness: [1d20=4] 13
19:59:43 Gamera ([email protected]) has joined #d&d
20:00:45 RastaJew has quit (Ping timeout: 121 seconds)
20:01:55 <Brunius> 6765gp
20:02:23 RastaJew ([email protected]) has joined #d&d
20:02:44 <Brunius> !throw 1d20+5 survival
20:02:44 <diebot> Brunius, survival: [1d20=10] 15
20:03:45 Gamera has quit (Ping timeout: 121 seconds)
20:06:08 <Brunius> 12119gp
20:06:16 <steven> hey.
20:06:25 RastaJew has quit (Ping timeout: 121 seconds)
20:06:42 <Brunius> unholy y/n
20:06:47 <Raine> yes
20:06:48 <steven> avatar. I gm'd for Allistar
20:07:03 <Brunius> http://pastebin.com/R1Uwdq7v
20:07:09 <Brunius> how much, 8k?
20:07:52 <Mekkis> 8k
20:08:07 <Mekkis> !findchar Raine
20:08:15 <diebot> Mekkis, Character: Raine. number: 635( http://www.pfrpg.com.au/viewchar.php5?char=635 )
20:10:32 <Raine> !throw 1d20+19
20:10:33 <diebot> Raine, 1d20+19: [1d20=1] 20
20:13:12 <Brunius> http://pastebin.com/R1Uwdq7v
20:20:30 <Mekkis> !throw 1d4
20:20:31 <diebot> Mekkis, 1d4: [1d4=1] 1
20:21:22 <Mekkis> !throw 1d100
20:21:23 <diebot> Mekkis, 1d100: [1d100=43] 43
20:21:58 <Raine> !throw 1d20+11 reflex
20:21:59 <diebot> Raine, reflex: [1d20=17] 28
20:22:19 <Lintor> !throw 1d20+7 reflex save
20:22:19 <diebot> Lintor, reflex save: [1d20=11] 18
20:22:27 <Raine> !throw 2#1d20+6 dogs
20:22:27 <diebot> Raine, dogs: [1d20=15] 21, [1d20=20] 26
20:24:03 <Mekkis> !throw 4d6
20:24:04 <diebot> Mekkis, 4d6: [4d6=3,6,2,6] 17
20:24:20 <Raine> !throw 1d20-1 arcturus
20:24:20 <diebot> Raine, arcturus: [1d20=4] 3
20:25:12 <Brunius> !throw 1d20+5 See things
20:25:12 <diebot> Brunius, See things: [1d20=6] 11
20:25:15 <Lintor> !throw 1d20+2 see stuff
20:25:15 <diebot> Lintor, see stuff: [1d20=18] 20
20:25:21 <Raine> !throw 1d20+15 perception
20:25:21 <diebot> Raine, perception: [1d20=13] 28
20:26:18 <Raine> !throw 1d20+11 reflec
20:26:19 <diebot> Raine, reflec: [1d20=15] 26
20:33:07 <Brunius> !throw 1d20+15 Kn: Religion
20:33:08 <diebot> Brunius, Kn: Religion: [1d20=12] 27
20:33:14 <Raine> brb
20:33:15 <Mekkis> Avatar, background on paper cartridges:
20:33:18 <Mekkis> Since the standard procedure for loading a musket or rifled musket involved biting open the cartridge, this can cause problems for those with strict dietary restrictions. The Sepoy soldiers in the employ of the British in India, for example, were largely Hindu, who were forbidden to eat beef, or Muslim, who were forbidden to eat pork. Rumors of the use of lard and tallow in the lubrication of the cartridges they were using were part of the cause of the
20:33:18 <Mekkis> Indian Rebellion of 1857.
20:34:55 <Avatar> how does that relate
20:35:24 <Mekkis> Paper cartridges were often coated in beeswax, lard, or tallow, which served a number of purposes. It provided some degree of water resistance, it lubricated the paper-wrapped bullet as it was pushed down the bore, and it melted upon firing to mix with the powder residue and make the resulting fouling easier to remove.
20:35:43 <Mekkis> I'm trying to imagine Buck biting open his cartridges
20:40:16 <steven> so blasted tired.
20:43:04 <Raine> !throw 1d20+19
20:43:05 <diebot> Raine, 1d20+19: [1d20=10] 29
20:43:18 <Raine> !throw 1d20
20:43:19 <diebot> Raine, 1d20: [1d20=18] 18
20:45:13 <Lintor> back sorry
20:45:39 <Brunius> !throw 1d20+5 init
20:45:40 <diebot> Brunius, init: [1d20=12] 17
20:45:44 <Lintor> !throw 1d20+6 init
20:45:44 <diebot> Lintor, init: [1d20=20] 26
20:46:06 <Mekkis> !throw 1d20+2
20:46:07 <diebot> Mekkis, 1d20+2: [1d20=19] 21
20:46:40 <Mekkis> !throw 1d20+5
20:46:41 <diebot> Mekkis, 1d20+5: [1d20=17] 22
20:47:10 <Mekkis> !throw 1d20+12
20:47:11 <diebot> Mekkis, 1d20+12: [1d20=3] 15
20:48:06 <Mekkis> !spell searing light
20:48:15 <diebot> Mekkis, SEARING LIGHT evocation ([]) cleric/oracle 3, inquisitor 3 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S Duration: instantaneous Save: none SR:yesSource: PFRPG Core
20:48:15 <diebot> Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an
20:48:16 <diebot> undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).
20:48:23 <Brunius> !throw 1d20+3 Ranged touch
20:48:23 <diebot> Brunius, Ranged touch: [1d20=11] 14
20:48:47 <Brunius> !throw 4d8
20:48:47 <diebot> Brunius, 4d8: [4d8=8,6,1,6] 21
20:49:52 <Lintor> !throw 1d20+5 slap that biatch
20:49:52 <diebot> Lintor, slap that biatch: [1d20=1] 6
20:50:21 <Mekkis> !throw 1d20+14
20:50:22 <diebot> Mekkis, 1d20+14: [1d20=16] 30
20:50:24 <Mekkis> !throw 1d20+9
20:50:25 <diebot> Mekkis, 1d20+9: [1d20=12] 21
20:50:42 <Mekkis> !throw 1d8+6
20:50:43 <diebot> Mekkis, 1d8+6: [1d8=2] 8
20:51:40 <Mekkis> !spell fire shield
20:51:41 <diebot> Mekkis, FIRE SHIELD evocation ([fire or cold]) sorcerer/wizard 4, alchemist 4, summoner 3, magus 4, bloodrager 4 1 standard action Range: personal you Comp: V, S, M (phosphorus for the warm shield; a firefly or glowworm for the chill shield) Duration: 1 round/level (D) Save: SR:Source: PFRPG Core
20:51:41 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/fire_shield.html
20:52:03 <Lintor> !throw 1d20+5 slap that biatch
20:52:03 <diebot> Lintor, slap that biatch: [1d20=17] 22
20:52:10 <Brunius> warm flames for references
20:52:19 <Lintor> !throw 1d8+10 nl dam
20:52:20 <diebot> Lintor, nl dam: [1d8=2] 12
20:52:37 <Mekkis> !throw 1d20+14
20:52:39 <Mekkis> !throw 1d20+14
20:52:39 <diebot> Mekkis, 1d20+14: [1d20=6] 20
20:52:40 <diebot> Mekkis, 1d20+14: [1d20=17] 31
20:53:24 <Brunius> !throw 1d20+6;1d20+3
20:53:24 <diebot> Brunius, 1d20+6: [1d20=2] 8; 1d20+3: [1d20=7] 10
20:53:44 <Lintor> !throw 1d20+5 slap that biatch
20:53:45 <diebot> Lintor, slap that biatch: [1d20=2] 7
20:53:59 <Mekkis> !throw 1d20+14; 1d20+9
20:54:00 <diebot> Mekkis, 1d20+14: [1d20=14] 28; 1d20+9: [1d20=11] 20
20:54:37 <Brunius> !throw 1d20+6;1d20+3
20:54:37 <diebot> Brunius, 1d20+6: [1d20=4] 10; 1d20+3: [1d20=7] 10
20:55:04 <Mekkis> !findchar Nephem
20:55:05 <diebot> Mekkis, Character: Nephem. number: 562( http://www.pfrpg.com.au/viewchar.php5?char=562 )
20:55:10 Brunius is now known as Nephem
20:56:18 <Nephem> !throw 1d4+2
20:56:18 <diebot> Nephem, 1d4+2: [1d4=1] 3
20:56:45 <Nephem> !throw 1d4+3
20:56:45 <diebot> Nephem, 1d4+3: [1d4=1] 4
20:56:58 <Lintor> !throw 1d20+5 slap that biatch
20:56:58 <diebot> Lintor, slap that biatch: [1d20=6] 11
20:57:09 <Lintor> !throw 1d8+10 nl dam
20:57:09 <diebot> Lintor, nl dam: [1d8=6] 16
20:57:20 <Mekkis> !throw 1d20+14; 1d20+9
20:57:21 <diebot> Mekkis, 1d20+14: [1d20=14] 28; 1d20+9: [1d20=3] 12
20:58:49 <Mekkis> !throw 1d20+5
20:58:50 <diebot> Mekkis, 1d20+5: [1d20=14] 19
20:58:58 <Nephem> !throw 5d6
20:58:58 <diebot> Nephem, 5d6: [5d6=3,5,1,2,2] 13
20:59:20 <Lintor> !throw 1d20+5 slap that biatch
20:59:20 <diebot> Lintor, slap that biatch: [1d20=3] 8
20:59:25 <Mekkis> !throw 1d20+14; 1d20+9
20:59:26 <diebot> Mekkis, 1d20+14: [1d20=8] 22; 1d20+9: [1d20=9] 18
21:00:02 <Nephem> !throw 1d20+5
21:00:03 <diebot> Nephem, 1d20+5: [1d20=3] 8
21:00:25 <Lintor> !throw 1d20+5 slap that biatch
21:00:25 <diebot> Lintor, slap that biatch: [1d20=4] 9
21:00:39 <Mekkis> !throw 1d20+14
21:00:40 <diebot> Mekkis, 1d20+14: [1d20=7] 21
21:00:55 <Lintor> !throw 1d20+5 slap that biatch
21:00:56 <diebot> Lintor, slap that biatch: [1d20=17] 22
21:01:00 <Lintor> !throw 1d8+10 nl dam
21:01:00 <diebot> Lintor, nl dam: [1d8=1] 11
21:02:04 <Mekkis> !spell sound burst
21:02:05 <diebot> Mekkis, SOUND BURST evocation ([sonic]) bard 2, cleric/oracle 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, F/DF (a musical instrument) Duration: instantaneous Save: Fortitude partial SR:yesSource: PFRPG Core
21:02:06 <diebot> You blast an area with a tremendous cacophony. Every creature in the area takes 1d8 points of sonic damage and must succeed on a Fortitude save to avoid being stunned for 1 round. Creatures that cannot hear are not stunned but are still damaged.
21:02:14 <Mekkis> !throw 1d20+9
21:02:14 <Nephem> !throw 1d8
21:02:15 <diebot> Mekkis, 1d20+9: [1d20=3] 12
21:02:15 <diebot> Nephem, 1d8: [1d8=4] 4
21:04:19 <Lintor> !throw 1d20+7 touch
21:04:20 <diebot> Lintor, touch: [1d20=7] 14
21:04:21 <Nephem> ?stunned
21:04:22 <diebot> Nephem, A stunned creature drops everything held, can't take actions, takes a 2 penalty to AC, and loses its Dexterity bonus to AC (if any). // Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
21:04:49 <Mekkis> !throw 1d20+5
21:04:51 <diebot> Mekkis, 1d20+5: [1d20=16] 21
21:05:08 <Lintor> !throw 4d8+8
21:05:08 <diebot> Lintor, 4d8+8: [4d8=6,5,4,3] 26
21:08:05 <Mekkis> http://nl.ti4200.info/~mekkis/horn_crumbled.svg
21:17:27 <Lintor> !throw 1d20+18 do what you are told
21:17:27 <diebot> Lintor, do what you are told: [1d20=19] 37
21:18:33 <Avatar> right
21:18:40 <Avatar> the second paragraph seems necessary to understand the first
21:22:04 <Lintor> brun you about
21:23:00 <Mekkis> sure
21:27:11 <Mekkis> !throw 1d20+6
21:27:12 <diebot> Mekkis, 1d20+6: [1d20=6] 12
21:28:55 <Lintor> !throw 1d20+12 kn planes
21:28:55 <diebot> Lintor, kn planes: [1d20=9] 21
21:33:06 <Nephem> !throw 1d20+5
21:33:06 <diebot> Nephem, 1d20+5: [1d20=19] 24
21:33:34 <Mekkis> !throw 1d20+6
21:33:35 <diebot> Mekkis, 1d20+6: [1d20=3] 9
21:33:39 <Raine> !throw 2#1d20+3
21:33:39 <diebot> Raine, 2#1d20+3: [1d20=19] 22, [1d20=11] 14
21:34:26 <Mekkis> !rng LM mN
21:34:27 <diebot> Mekkis, mN
21:34:46 <Raine> !throw 1d20+6
21:34:46 <diebot> Raine, 1d20+6: [1d20=7] 13
21:34:50 <Nephem> !throw 1d20+8 Reflex
21:34:51 <diebot> Nephem, Reflex: [1d20=9] 17
21:35:07 <Mekkis> !throw 9d6
21:35:08 <diebot> Mekkis, 9d6: [9d6=2,2,3,5,4,2,1,1,1] 21
21:35:21 <Raine> 62/83
21:36:08 <Mekkis> !throw 1d20+12
21:36:09 <diebot> Mekkis, 1d20+12: [1d20=10] 22
21:36:25 <Nephem> !throw 1d20+9
21:36:25 <diebot> Nephem, 1d20+9: [1d20=12] 21
21:36:45 <Lintor> mek can i get the image its not uploading
21:36:55 <Nephem> !throw 9d6 fireball
21:36:56 <diebot> Nephem, fireball: [9d6=5,4,5,4,6,5,1,5,1] 36
21:37:27 <Mekkis> http://nl.ti4200.info/~mekkis/sanctum.jpg
21:37:53 <Lintor> !throw 1d20+6
21:37:53 <diebot> Lintor, 1d20+6: [1d20=20] 26
21:38:42 <Lintor> !throw 1d20+11 feather the bird
21:38:43 <diebot> Lintor, feather the bird: [1d20=20] 31
21:38:51 <Lintor> !throw 1d20+11 feather the bird
21:38:52 <diebot> Lintor, feather the bird: [1d20=12] 23
21:39:14 <Lintor> !throw 1d8+5
21:39:15 <diebot> Lintor, 1d8+5: [1d8=1] 6
21:40:10 <Mekkis> !throw 5d4+5
21:40:11 <diebot> Mekkis, 5d4+5: [5d4=4,4,4,3,4] 24
21:41:27 <Mekkis> !throw 4d6
21:41:28 <Lintor> !throw 1d20+10 sr
21:41:28 <diebot> Mekkis, 4d6: [4d6=3,1,2,5] 11
21:41:29 <diebot> Lintor, sr: [1d20=9] 19
21:42:28 <Nephem> !throw 1d20+9 SR
21:42:28 <diebot> Nephem, SR: [1d20=2] 11
21:42:54 <Mekkis> !throw 5d4+5
21:42:55 <diebot> Mekkis, 5d4+5: [5d4=2,3,3,3,4] 20
21:44:28 <Nephem> !throw 1d20-5 Stabilise @Mekkis
21:44:41 <Mekkis> IDENTIFY
21:45:43 <Mekkis> !throw 1d20+3
21:45:44 <diebot> Mekkis, 1d20+3: [1d20=8] 11
21:46:20 <Raine> !throw 2#1d20+9
21:46:21 <diebot> Raine, 2#1d20+9: [1d20=20] 29, [1d20=11] 20
21:46:31 <Raine> !throw 1d20+9 confirm?
21:46:32 <diebot> Raine, confirm?: [1d20=18] 27
21:46:42 <Raine> !throw 2d8+10 crit
21:46:42 <diebot> Raine, crit: [2d8=7,3] 20
21:47:47 <Lintor> !throw 1d20+10 claw
21:47:48 <diebot> Lintor, claw: [1d20=6] 16
21:49:04 <Mekkis> !throw 2#1d20+16
21:49:06 <diebot> Mekkis, 2#1d20+16: [1d20=7] 23, [1d20=11] 27
21:49:19 <Mekkis> !throw 2d6+3
21:49:20 <diebot> Mekkis, 2d6+3: [2d6=3,2] 8
21:49:23 <Mekkis> !throw 2#1d20+10
21:49:24 <diebot> Mekkis, 2#1d20+10: [1d20=10] 20, [1d20=5] 15
21:49:39 <Mekkis> !throw 4d6
21:49:40 <diebot> Mekkis, 4d6: [4d6=3,1,5,3] 12
21:49:42 <Raine> !throw 2#1d20+9
21:49:43 <diebot> Raine, 2#1d20+9: [1d20=17] 26, [1d20=7] 16
21:50:35 <Raine> !throw 1d8+5
21:50:36 <diebot> Raine, 1d8+5: [1d8=8] 13
21:50:56 <Raine> !throw 1d20+12 trip
21:50:56 <diebot> Raine, trip: [1d20=20] 32
21:51:11 <Raine> !throw 4#1d20+14 slams
21:51:11 <diebot> Raine, slams: [1d20=20] 34, [1d20=9] 23, [1d20=6] 20, [1d20=13] 27
21:51:28 <Raine> !throw 1d20+14 crit
21:51:29 <diebot> Raine, crit: [1d20=20] 34
21:51:38 <Raine> !throw 2d6+10
21:51:38 <diebot> Raine, 2d6+10: [2d6=5,3] 18
21:51:47 <Raine> !throw 2#1d6+5
21:51:47 <diebot> Raine, 2#1d6+5: [1d6=5] 10, [1d6=3] 8
21:52:02 <Raine> !throw 1d20+5
21:52:03 <diebot> Raine, 1d20+5: [1d20=14] 19
21:52:37 <Lintor> !throw 2#1d20+8 claw
21:52:38 <diebot> Lintor, claw: [1d20=17] 25, [1d20=7] 15
21:53:14 <Lintor> !throw 1d10+9
21:53:14 <diebot> Lintor, 1d10+9: [1d10=3] 12
21:54:21 <Raine> !throw 1d20+12
21:54:21 <diebot> Raine, 1d20+12: [1d20=4] 16
21:54:35 <Mekkis> !throw 4d6
21:54:36 <diebot> Mekkis, 4d6: [4d6=6,1,6,2] 15
21:54:58 <Raine> !throw 2#1d20+15
21:54:58 <diebot> Raine, 2#1d20+15: [1d20=20] 35, [1d20=12] 27
21:55:01 <Mekkis> !throw 1d20+13
21:55:02 <diebot> Mekkis, 1d20+13: [1d20=2] 15
21:55:04 <Raine> !throw 1d20+15
21:55:04 <diebot> Raine, 1d20+15: [1d20=7] 22
21:55:22 <Lintor> !throw 1d20+12 claw
21:55:23 <diebot> Lintor, claw: [1d20=14] 26
21:55:29 <Raine> !throw 2d8+10
21:55:29 <diebot> Raine, 2d8+10: [2d8=7,3] 20
21:55:38 <Raine> !throw 1d6+5
21:55:38 <diebot> Raine, 1d6+5: [1d6=1] 6
21:55:58 <Raine> !throw 1d8+5
21:55:59 <diebot> Raine, 1d8+5: [1d8=2] 7
21:57:45 <Raine> !throw 1d20+13
21:57:46 <diebot> Raine, 1d20+13: [1d20=19] 32
21:57:55 <Goya> Here here.
21:58:12 <Raine> !throw 1d8+3+5d6+8+2d6
21:58:12 <diebot> Raine, 1d8+3+5d6+8+2d6: [1d8=3; 5d6=5,5,2,4,3; 2d6=4,5] 42
21:58:38 <Mekkis> !throw 4d6
21:58:39 <diebot> Mekkis, 4d6: [4d6=2,3,5,5] 15
21:59:58 <Raine> !throw 1d20+19
21:59:58 <diebot> Raine, 1d20+19: [1d20=16] 35
22:03:14 <Nephem> !spell cure serious wounds
22:03:14 <diebot> Nephem, CURE SERIOUS WOUNDS conjuration (healing[]) bard 3, cleric/oracle 3, druid 4, paladin 4, ranger 4, witch 4, inquisitor 3, alchemist 3, shaman 3 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will half (harmless); see text SR:yes (harmless); see textSource: PFRPG Core
22:03:15 <diebot> This spell functions like cure light wounds, except that it cures 3d8 points of damage + 1 point per caster level (maximum +15).
22:03:23 <Raine> !throw 4d8
22:03:23 <diebot> Raine, 4d8: [4d8=3,6,2,2] 13
22:03:27 <Nephem> !throw 3d8+9
22:03:27 <diebot> Nephem, 3d8+9: [3d8=1,6,5] 21
22:03:57 <Goya> Is there a formal process to sign up to GM PFS? Wy wife wants to give it a go since we have nobody local to GM. I'm a wee bit leery.. But..
22:04:42 <Mekkis> !throw 1d10
22:04:43 <diebot> Mekkis, 1d10: [1d10=6] 6
22:05:52 <Nephem> !spell breath of life
22:05:52 <diebot> Nephem, BREATH OF LIFE conjuration (healing[]) cleric/oracle 5, shaman 5 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Will negates (harmless) or Will half, see text SR:yes (harmless) or yes, see textSource: PFRPG Core
22:05:52 <diebot> This spell cures 5d8 points of damage + 1 point per caster level (maximum +25). Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature's hit point total is at a negative
22:05:53 <diebot> amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature's hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
22:05:53 <diebot> Creatures slain by death effects cannot be saved by breath of life. Like cure spells, breath of life deals damage to undead creatures rather than curing them, and cannot bring them back to life.
22:07:08 <Mekkis> !throw 1d4
22:07:09 <diebot> Mekkis, 1d4: [1d4=4] 4
22:15:01 <Lintor> !throw 1d20+12 kn planes
22:15:01 <diebot> Lintor, kn planes: [1d20=19] 31
22:18:51 <steven> y
22:18:53 <steven> o
22:20:14 <Raine> !throw 1d20+9 climb
22:20:15 <diebot> Raine, climb: [1d20=16] 25
22:20:39 <Raine> !throw 1d20+8 climbing
22:20:40 <diebot> Raine, climbing: [1d20=5] 13
22:20:57 <Mekkis> !throw 1d100
22:20:58 <diebot> Mekkis, 1d100: [1d100=74] 74
22:21:38 <Raine> !throw 1d20+8 reflex
22:21:38 <diebot> Raine, reflex: [1d20=3] 11
22:22:13 <Mekkis> !throw 10d6
22:22:14 <diebot> Mekkis, 10d6: [10d6=3,4,1,6,2,5,3,6,4,5] 39
22:24:23 <Nephem> brb
22:25:54 <Lintor> !throw 1d20+2 see stuff
22:25:55 <diebot> Lintor, see stuff: [1d20=8] 10
22:25:58 <Nephem> back
22:26:00 <Raine> !throw 1d20+15 perception
22:26:01 <diebot> Raine, perception: [1d20=17] 32
22:26:17 <Raine> !throw 1d20+5 init
22:26:18 <diebot> Raine, init: [1d20=20] 25
22:26:24 <Lintor> !throw 1d20+6 init
22:26:24 <diebot> Lintor, init: [1d20=17] 23
22:26:31 <Mekkis> !throw 1d20+4
22:26:32 <diebot> Mekkis, 1d20+4: [1d20=8] 12
22:26:55 <Raine> !throw 1d20+4 init arct
22:26:56 <diebot> Raine, init arct: [1d20=19] 23
22:27:45 <Raine> !throw 1d20+8 planes
22:27:45 <diebot> Raine, planes: [1d20=18] 26
22:29:58 <Mekkis> !throw 1d20+28
22:29:59 <diebot> Mekkis, 1d20+28: [1d20=4] 32
22:30:11 <Mekkis> !throw 1d20+28
22:30:12 <diebot> Mekkis, 1d20+28: [1d20=11] 39
22:30:49 <Raine> !throw 1d20+13
22:30:49 <diebot> Raine, 1d20+13: [1d20=15] 28
22:31:01 <Raine> !throw 1d8+3
22:31:01 <diebot> Raine, 1d8+3: [1d8=4] 7
22:31:05 <Raine> !throw 5d6+8 fire
22:31:06 <diebot> Raine, fire: [5d6=2,6,6,4,2] 28
22:32:19 <Lintor> !throw 1d20+8 the craw
22:32:19 <diebot> Lintor, the craw: [1d20=9] 17
22:32:50 <Mekkis> !throw 1d20+20
22:32:51 <diebot> Mekkis, 1d20+20: [1d20=6] 26
22:33:29 <Raine> !throw 1d20+15
22:33:30 <diebot> Raine, 1d20+15: [1d20=9] 24
22:33:44 <Raine> !throw 1d4
22:33:45 <diebot> Raine, 1d4: [1d4=4] 4
22:33:58 <Raine> !throw 8d6
22:33:58 <diebot> Raine, 8d6: [8d6=4,1,1,3,3,3,3,3] 21
22:34:12 <Raine> !throw 1d6
22:34:12 <diebot> Raine, 1d6: [1d6=6] 6
22:36:09 <Mekkis> !throw 1d20+16
22:36:10 <diebot> Mekkis, 1d20+16: [1d20=6] 22
22:36:12 <Mekkis> !throw 1d20+16
22:36:13 <diebot> Mekkis, 1d20+16: [1d20=5] 21
22:36:43 <Raine> !throw 1d20+13
22:36:43 <diebot> Raine, 1d20+13: [1d20=17] 30
22:36:52 <Raine> !throw 1d8+3+5d6+8
22:36:52 <diebot> Raine, 1d8+3+5d6+8: [1d8=3; 5d6=3,3,4,1,4] 29
22:37:02 <Raine> !throw 1d20+8 twang 2
22:37:03 <diebot> Raine, twang 2: [1d20=16] 24
22:37:55 <Lintor> !throw 1d20+8 the craw
22:37:55 <diebot> Lintor, the craw: [1d20=16] 24
22:38:10 <Lintor> !throw 1d10+9
22:38:10 <diebot> Lintor, 1d10+9: [1d10=8] 17
22:38:46 <Mekkis> !throw 1d20+16
22:38:47 <diebot> Mekkis, 1d20+16: [1d20=7] 23
22:39:07 <Raine> !throw 1d8
22:39:08 <diebot> Raine, 1d8: [1d8=6] 6
22:39:19 <Raine> !throw 1d6
22:39:19 <diebot> Raine, 1d6: [1d6=5] 5
22:39:22 <Raine> !throw 1d4
22:39:23 <diebot> Raine, 1d4: [1d4=1] 1
22:39:45 <Mekkis> !throw 1d2
22:39:46 <diebot> Mekkis, 1d2: [1d2=2] 2
22:39:58 <Mekkis> !throw 1d20+16
22:39:59 <diebot> Mekkis, 1d20+16: [1d20=20] 36
22:40:00 <Mekkis> !throw 1d20+16
22:40:01 <diebot> Mekkis, 1d20+16: [1d20=11] 27
22:40:03 <Mekkis> !throw 1d20+16
22:40:04 <diebot> Mekkis, 1d20+16: [1d20=8] 24
22:40:20 <Mekkis> !throw 2d8+17
22:40:21 <diebot> Mekkis, 2d8+17: [2d8=5,6] 28
22:40:41 <Lintor> !throw 1d20+2 fort
22:40:42 <diebot> Lintor, fort: [1d20=17] 19
22:41:16 <Raine> !throw 1d20+13
22:41:16 <diebot> Raine, 1d20+13: [1d20=18] 31
22:41:34 <Raine> !throw 1d8+3+5d6+8
22:41:35 <diebot> Raine, 1d8+3+5d6+8: [1d8=3; 5d6=2,4,6,1,1] 28
22:42:12 <Raine> !throw 1d20+8
22:42:12 <diebot> Raine, 1d20+8: [1d20=13] 21
22:42:29 <Lintor> !throw 1d20+9 touch
22:42:29 <diebot> Lintor, touch: [1d20=8] 17
22:42:49 <Lintor> !throw 4d6 neg energy
22:42:49 <diebot> Lintor, neg energy: [4d6=3,1,5,2] 11
22:43:10 <Mekkis> !throw 1d20+16
22:43:11 <diebot> Mekkis, 1d20+16: [1d20=19] 35
22:43:28 <Raine> !throw 1d20+9
22:43:28 <diebot> Raine, 1d20+9: [1d20=14] 23
22:43:34 <Mekkis> !throw 2d8+17
22:43:35 <diebot> Mekkis, 2d8+17: [2d8=7,1] 25
22:43:43 <Raine> 54
22:43:53 <Raine> !throw 1d20+8
22:43:53 <diebot> Raine, 1d20+8: [1d20=14] 22
22:44:29 <Mekkis> http://nl.ti4200.info/~mekkis/Golem.png
22:44:48 <Mekkis> !throw 1d20+16
22:44:49 <diebot> Mekkis, 1d20+16: [1d20=3] 19
22:44:52 <Mekkis> !throw 1d20+16
22:44:53 <diebot> Mekkis, 1d20+16: [1d20=4] 20
22:44:56 Gamera ([email protected]) has joined #d&d
22:45:07 <Raine> !throw 1d20+13
22:45:08 <diebot> Raine, 1d20+13: [1d20=5] 18
22:45:17 <Raine> !throw 1d20+8
22:45:17 <diebot> Raine, 1d20+8: [1d20=16] 24
22:45:42 <Lintor> !throw 1d20+9 touch
22:45:42 <diebot> Lintor, touch: [1d20=1] 10
22:46:12 <Raine> !throw 1d20+15
22:46:12 <diebot> Raine, 1d20+15: [1d20=4] 19
22:46:18 <Raine> !throw 8f6
22:46:21 <Raine> !throw 8d6
22:46:21 <diebot> Raine, 8d6: [8d6=4,5,3,5,5,4,3,6] 35
22:46:26 <Raine> !throw 1d4
22:46:26 <diebot> Raine, 1d4: [1d4=4] 4
22:46:34 <Raine> !throw 1d6
22:46:35 <diebot> Raine, 1d6: [1d6=5] 5
22:48:24 <Nephem> not free 8th-16th or the 21st
22:50:47 Nephem is now known as Brunius
22:50:47 <Mekkis> Avatar, please schedule WotW for 27th June, Saturday, at 1000.
22:50:59 Gamera has quit (Ping timeout: 121 seconds)
22:51:25 <Mekkis> 6400XP.
22:53:50 Avatar has changed the topic to: PFS: TBA || WotW: Fri 27th 10am || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
22:54:32 <Avatar> apparently the site doesn't let me book that far in advance
22:54:37 <Avatar> I've never had that happen before
22:54:47 <Avatar> remind me tomorrow
22:57:28 <steven> grab a scenario
22:57:36 <steven> prep it
22:57:43 <steven> find 3-7 players
22:59:25 Lintor is now known as Ulzef
23:49:56 <steven> it feels like it 90F in my house
23:51:10 <steven> figured out why.
23:51:26 <steven> the drier hose came off, all that hot air was pooring into the house instead of outside.
23:51:33 <steven> pouring