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// #d&d — 2014-01-09

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00:00:46 <Mekkis> Did any of you get a christmas card from Paizo
00:00:51 <Mekkis> one arrived for me today
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01:10:58 <Steven> bored.
01:27:09 <Avatar> steven
01:27:14 <Avatar> wizard or arcanist?
01:27:41 <Steven> !rand wizard arcanist
01:27:42 <dicebot> Steven, random: arcanist
01:27:47 <Steven> looks like arcanist
01:28:35 <Avatar> no
01:28:44 <Avatar> dmamit
01:28:55 <Avatar> are you absolutely 50/50 on it
01:29:08 <Steven> just dont care bwahahahahahahah
01:29:14 <Avatar> fu
01:29:16 <Avatar> !
01:29:47 <Avatar> I have a commonsense test for GMs
01:30:05 <Steven> most people will fail it
01:30:27 <Avatar> yes most likely
01:30:50 <Avatar> I am banking on the premise that some won't
01:33:21 Alynn has quit (Quit: Hard work pays off in the future, laziness pays off now)
01:42:16 <Steven> i hate deck and dice mechanics in rpg superstar events
01:42:57 <Steven> just did my first both items are equally bad/good off of a dice vs a deck mechanism
02:15:26 <s_gmusic> DM question: when running a table of at least 7 PCs that could easily roflstomp a subboss as-written, would it be better to strengthen the subboss or add more enemies?
02:16:25 <Brunius> I've heard that adding more enemies is far more overpowering than strengthening the boss
02:17:19 <Steven> at least 7? who the hell would want to run a table that large?
02:17:35 <Brunius> I've run it, it's terrible
02:18:01 <Steven> i've done 7 player tables
02:18:07 <s_gmusic> it's slow, I know, but even society is default 6.
02:18:49 <Steven> they suck.
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02:26:28 <s_gmusic> was mainly wondering about whether to strengthen one or add more mobs because of a conversation I had before.
02:27:27 <Steven> what kind of mobs?
02:27:51 <s_gmusic> tieflings
02:28:21 <Steven> what kind of tiefling... cause there are alchemists, clerics, fighters
02:29:04 <s_gmusic> think they were rogues. it was the base tiefling in Bestiary 1.
02:31:27 <s_gmusic> was talking with a couple other people who DM more often than I about how I gave the subboss another couple class levels so they'd have a bit more HP and spells to deal with the party of 7 players and 2 pets. they both said I should have instead added more enemies to fight
02:33:17 <Philderbeast> IMO i would have added more, if your compensating for more players your better off affing more opponants for action econemy then just making one larger boss, as they can still end up killing that in a round, or he may end up so strong they can never hit it to kill it
02:33:38 <Steven> what were ya playin?
02:33:53 <s_gmusic> wrath of the righteous.
02:34:26 <s_gmusic> book 1, tiefling witch 5 in the wizard's tower.
02:34:45 <s_gmusic> bumped him up to level 7
02:35:08 <Steven> you can up his wealth by scrolls
02:35:38 <Philderbeast> what was the APL?
02:36:10 <s_gmusic> seven level 3 characters with at least 2 pets
02:36:26 <Philderbeast> yea i definatly would not have made it that hard
02:36:50 <s_gmusic> they still roflstomped him. :|
02:37:01 <s_gmusic> and they're not min-maxers, either.
02:37:07 <Philderbeast> more minions to soak actions would have3 been better
02:37:22 <Steven> i like summoning extra creatures
02:37:32 <Philderbeast> that many players turns in to death by 100 cuts.
02:37:51 <Philderbeast> more minions and prehaps max hp for its level would have been my way of doing it
02:43:47 <s_gmusic> hm.... mmmk. That'll be something to think about before the next session
02:45:17 <Steven> throwing templates on a character also tend to be good
02:47:18 <s_gmusic> ok. I went with the 2 extra class levels because it already had 5 and the increase to 7 only added a few more spells. Running Wrath has been the most I've GM'ed something, so I'm trying to use it as practice before I GM more for PFS or start a straight homebrew.
02:49:53 <Avatar> s_gmusic: are you talking about a PFS scenario
02:50:19 <s_gmusic> Wrath of the Righteous Adventure path.
02:50:24 <Avatar> oh
02:50:40 <Avatar> not sure how much leeway there is to change around APs?
02:51:58 <s_gmusic> me neither, but as far as I know, there are no plans to ever sanction Wrath for society credit.
02:54:37 <Steven> as much or as little as a person wants.
02:54:50 <Avatar> there you go
02:55:03 <Avatar> couldn't you just rewrite the whole thing from scratch
02:55:56 <s_gmusic> but.... why?
02:55:58 <Steven> if you run a portion of the AP as a module for PFS you have to run as written
03:46:00 <Avatar> oh
03:46:02 <Avatar> you didn't mention that
03:52:58 <Steven> i dont mention a lot of things
03:53:07 <Steven> what didnt i mention this time?
03:53:33 <Avatar> you just said they can run it however they want
03:53:49 <Steven> yes, an AP can be run however a person wants
03:54:22 <Steven> but if you run a specific section of it as a module for pfs it has to be run as written
03:58:59 <Avatar> yeah you didn't say that the first time
03:59:05 <Avatar> lucky I questioned it !
03:59:15 <Avatar> with my outrageous scenario
04:01:25 <Steven> i said it the first time
04:02:02 <Steven> pretty sure i said it about 1 minute after i said the first part of it.
04:02:12 <Avatar> after I questioned it
04:02:31 <Steven> you're so cray cray
04:02:56 <Avatar> just tell me whether a wizard or an arcanist is better
04:03:09 <Steven> !rand wizard arcanist
04:03:09 <dicebot> Steven, random: arcanist
04:03:17 <Steven> arcanist!
04:03:17 <Avatar> goddamimit!
04:03:22 <Avatar> no rolling
04:03:23 <Steven> heh
04:07:50 <Steven> that was fantastic
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04:12:37 <Steven> had me a kick ass laugh
04:13:07 <Steven> so avatar......
04:13:17 <Steven> whatcha thinkin you gonna do?
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04:14:41 <Steven> i have a suggestion
04:15:09 <Brunius> I should make my gunslinger
04:15:13 <Brunius> wonder how long he's been a WIP
04:17:10 <Steven> !rand wizard arcanist
04:17:10 <dicebot> Steven, random: wizard
04:17:16 <Steven> wizard it up!
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04:35:52 <Avatar> I will probably lean towards the arcanist
04:35:56 <Avatar> but I have no idea how to build it
04:36:08 <Avatar> the perks from wizard aren't there and I don't think the arcanist ones make up for it
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04:37:33 <Steven> what you dont like wizard schools?
04:39:46 <Avatar> no I do like wizard schools
04:39:50 <Avatar> I had a good wizard set up already
04:39:55 <Avatar> but then they released the arcanist
04:40:06 <Avatar> I feel like I should give it a go but don't know if it's viable
04:46:24 <Steven> heh
04:59:22 <Avatar> I need to know fairly soon because I might need it at arcanacon
04:59:45 <Steven> well build the damned thing man.
04:59:52 <Avatar> I think it is built
05:01:03 <Avatar> hmm I left my notes at work
05:01:12 <Avatar> because that's where I've been creating pathfinder characters.
05:01:31 <Steven> pffft.... not even working.
05:01:44 <Avatar> I've been looking at the shaman more recently, surprisingly complex
05:02:03 <Avatar> I thought it was just like the oracle where you just pick a mystery/spirit
05:02:17 <Avatar> but it's not, with wandering hex and wandering spirit
05:02:52 <Avatar> basically it's like being an oracle where you can interchangably have all the spirits/hexes
05:07:03 <Steven> yup
05:08:53 <Steven> they are pretty awesome
05:18:20 <Avatar> awesome/complicated
05:18:39 <Avatar> instead of having to know one mystery inside out, you need to know all of them
05:19:31 <Steven> well only ones you want to play around with
05:20:19 <Steven> cant decide what to build with half elf
05:20:42 <Wrothmonk> Have you done something with the playtest classes?
05:21:23 <Steven> no... im not overly excited bout them.
05:22:38 <Wrothmonk> Seemed pretty interesting to me. Debating if I want to build an arcanist now or just wait until an actual game comes up.
05:32:25 <Steven> so how ya building it?
05:53:36 <Steven> im thinking
05:54:15 <Steven> half elf wizard
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06:49:19 <snypt> wizard is a pretty solid choice
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06:49:26 <snypt> anything is tho really with a half elf
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07:16:31 <Mekkis> !spell blood of the martyr
07:16:50 <diebot> Mekkis, TRAIL OF THE ROSE illusion (phantasm[]) bard 2, cleric 2 1 standard action Range: touch 1 rose touched Comp: S, V Duration: 1 hour/level (D) Save: no SR:noSource: Faiths Of Purity
07:16:50 <diebot> This spell creates an illusory trail in the form of a misty and visible scent coming from the rose used as this spell's material component. When you cast this spell, the scent of the rose leaves a faint pink-tinged illusion that ripples and flows in the area. Only you and up to six creatures you designate upon casting the spell can see the
07:16:50 <diebot> illusion. To designate a creature, you must know it well. It is not enough simply to have met that creature once or heard of the creature. When you move, this illusory scent leaves a trail, though there are no telltale signs of which direction you moved if creatures designated by this spell find a middle section of the trail. This is typically used
07:16:50 <diebot> to create backtracking method for the caster's handpicked allies, useful for navigating in and out of mazes or labyrinthine cave complexes without leaving behind an obvious trail.
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07:47:51 <Avatar> steven told me not to make my wizard a half elf
07:51:50 <Steven> well you dont optimize like i do.
07:54:28 <snypt> Avatar, you gonna come play with us?
07:55:15 <Avatar> play what
07:55:27 <snypt> pathfinder you nob
07:55:31 <snypt> what else
07:55:50 <Avatar> is this that game where you are bringing a bunch of players in here for some sweet gaming
07:56:00 <snypt> no not that one
07:56:13 <Avatar> that is how I remember it
07:56:13 <snypt> its the one where you put pants on and leave the house
07:56:19 <Avatar> forget that
07:56:32 <snypt> ok i guess you dont need the pants
07:56:38 <snypt> underwear at least tho
07:56:50 <Avatar> the whole thing doesn't add a lot of logic
07:57:47 <snypt> why not?
07:58:48 <Avatar> just seems easier to play from here
08:00:06 <snypt> maybe it is easier
08:00:32 <snypt> but it is also easier to play a online roleplaying game like world of warcraft than to play pathfinder here
08:00:47 <snypt> but that does not make it better
08:00:50 <snypt> just easier
08:01:33 <snypt> but it is all good
08:01:40 <snypt> you dont have to play if you dont want to
08:01:46 <Steven> i hate gaming with pants on too avatar
08:04:49 <Mekkis> Brunius|M, Just finished my most stressful battle of WoT I've played
08:05:31 <Mekkis> Defeat
08:05:42 <Mekkis> Battle: Himmelsdorf 9/01/2014
08:05:52 <Mekkis> Vehicle: M2 Medium Tank
08:05:57 <Mekkis> Experience received: 18
08:06:06 <Mekkis> Credits received: 2,192
08:06:15 <Mekkis> Battle achievements: Invincible
08:08:41 <Avatar> did you guys see the thread where a guy didn't know if he went too far by doing things like naming his characters herpes the clown and rumpleforeskin
08:08:48 <Avatar> and roleplayed them accordingly
08:09:34 <Steven> yeah
08:11:55 <Avatar> man
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09:01:58 <Mekkis> Did any of you get a christmas card from Paizo
09:02:03 <Mekkis> one arrived for me today
10:43:27 <Steven> i hate deck and dice mechanics in rpg superstar events
10:44:09 <Steven> just did my first both items are equally bad/good off of a dice vs a deck mechanism
11:18:36 <Steven> its always sad when i'm the last person who talked, i go away for many hours
11:18:57 <Steven> and when i come back my text has been scrolled off the chat yet.
11:27:15 <Steven> hasnt been even
11:31:19 <snypt> Hi Steven
11:31:56 <Steven> sup son
11:35:01 * Wrothmonk pops in
11:35:55 <Wrothmonk> Whats up?
11:36:16 <Steven> im missing game day cause i'm not feeling well enough to go out.
11:36:49 <Steven> well, i could probably go, but i wont go out when im sick cause i dont want people to catch it.
11:38:18 <Steven> whats up with you wroth?
11:38:42 <Steven> wrothmonk... or as we know him on the island... Creepy guy with the sword
11:38:51 <Wrothmonk> nothing much. Watching Evangelion while hanging out.
11:39:46 <Steven> so you're not doing anything? you should GM for us!
11:40:19 <snypt> or you could Steven.
11:40:23 <Wrothmonk> ^^^^
11:41:31 <Steven> yes... the sick guy whos coughing with bronchitis all the time should GM....
11:41:44 <Wrothmonk> and said person should roleplay?
11:42:03 <Steven> easier to type than to speak
11:42:19 <Wrothmonk> block text then! We don't mind.
11:43:12 <Steven> 3 times not to have steve GM 1. Migraine 2. Sick 3. Super tired. Its when i kill people.
11:43:40 <Wrothmonk> alright... well that leaves Synpt
11:43:47 <Wrothmonk> Snypt*
11:43:57 <Steven> no that leaves you!
11:44:45 <snypt> It has been years since I have even played tbh
11:45:21 <Wrothmonk> I suppose I don't exactly have a real reason not to besides just plain refusing...
11:45:40 <Wrothmonk> question is, do we actually have enough people?
11:46:43 <snypt> Probably not when you consider I would have to roll up unless there is some premades
11:47:08 <Wrothmonk> those exist actually
11:47:31 <Wrothmonk> at level 1, 5, and 7 if I recall correctly.
11:48:06 <Steven> 1, 4, and 7
11:48:24 <Steven> plus there are only 3 of us, so not legal table size.
11:48:49 * Wrothmonk peers around looking for lurkers
11:49:01 <snypt> I can maybe convince my girl to come play
11:49:08 <snypt> she has never played before tho
11:49:46 <Wrothmonk> Not going to refuse a player, but htats probably not the best idea since /i'm/ still rusty.
11:50:26 <snypt> What I should really be doing is working on my pnp setting. Being lazy tho cos I am still on holidays.
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16:09:46 <Steven> bored.
16:25:56 <Avatar> steven
16:26:02 <Avatar> wizard or arcanist?
16:26:29 <Steven> !rand wizard arcanist
16:26:29 <dicebot> Steven, random: arcanist
16:26:34 <Steven> looks like arcanist
16:27:22 <Avatar> no
16:27:32 <Avatar> dmamit
16:27:42 <Avatar> are you absolutely 50/50 on it
16:27:56 <Steven> just dont care bwahahahahahahah
16:28:02 <Avatar> fu
16:28:03 <Avatar> !
16:28:35 <Avatar> I have a commonsense test for GMs
16:28:52 <Steven> most people will fail it
16:29:14 <Avatar> yes most likely
16:29:37 <Avatar> I am banking on the premise that some won't
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17:14:14 <s_gmusic> DM question: when running a table of at least 7 PCs that could easily roflstomp a subboss as-written, would it be better to strengthen the subboss or add more enemies?
17:15:12 <Brunius> I've heard that adding more enemies is far more overpowering than strengthening the boss
17:16:07 <Steven> at least 7? who the hell would want to run a table that large?
17:16:23 <Brunius> I've run it, it's terrible
17:16:49 <Steven> i've done 7 player tables
17:16:54 <s_gmusic> it's slow, I know, but even society is default 6.
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17:17:36 <Steven> they suck.
17:25:16 <s_gmusic> was mainly wondering about whether to strengthen one or add more mobs because of a conversation I had before.
17:26:14 <Steven> what kind of mobs?
17:26:38 <s_gmusic> tieflings
17:27:09 <Steven> what kind of tiefling... cause there are alchemists, clerics, fighters
17:27:52 <s_gmusic> think they were rogues. it was the base tiefling in Bestiary 1.
17:30:14 <s_gmusic> was talking with a couple other people who DM more often than I about how I gave the subboss another couple class levels so they'd have a bit more HP and spells to deal with the party of 7 players and 2 pets. they both said I should have instead added more enemies to fight
17:32:04 <Philderbeast> IMO i would have added more, if your compensating for more players your better off affing more opponants for action econemy then just making one larger boss, as they can still end up killing that in a round, or he may end up so strong they can never hit it to kill it
17:32:25 <Steven> what were ya playin?
17:32:40 <s_gmusic> wrath of the righteous.
17:33:14 <s_gmusic> book 1, tiefling witch 5 in the wizard's tower.
17:33:33 <s_gmusic> bumped him up to level 7
17:33:55 <Steven> you can up his wealth by scrolls
17:34:26 <Philderbeast> what was the APL?
17:34:58 <s_gmusic> seven level 3 characters with at least 2 pets
17:35:13 <Philderbeast> yea i definatly would not have made it that hard
17:35:37 <s_gmusic> they still roflstomped him. :|
17:35:49 <s_gmusic> and they're not min-maxers, either.
17:35:54 <Philderbeast> more minions to soak actions would have3 been better
17:36:10 <Steven> i like summoning extra creatures
17:36:19 <Philderbeast> that many players turns in to death by 100 cuts.
17:36:38 <Philderbeast> more minions and prehaps max hp for its level would have been my way of doing it
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17:42:34 <s_gmusic> hm.... mmmk. That'll be something to think about before the next session
17:44:04 <Steven> throwing templates on a character also tend to be good
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17:46:05 <s_gmusic> ok. I went with the 2 extra class levels because it already had 5 and the increase to 7 only added a few more spells. Running Wrath has been the most I've GM'ed something, so I'm trying to use it as practice before I GM more for PFS or start a straight homebrew.
17:48:41 <Avatar> s_gmusic: are you talking about a PFS scenario
17:49:06 <s_gmusic> Wrath of the Righteous Adventure path.
17:49:12 <Avatar> oh
17:49:28 <Avatar> not sure how much leeway there is to change around APs?
17:50:46 <s_gmusic> me neither, but as far as I know, there are no plans to ever sanction Wrath for society credit.
17:53:24 <Steven> as much or as little as a person wants.
17:53:38 <Avatar> there you go
17:53:50 <Avatar> couldn't you just rewrite the whole thing from scratch
17:54:44 <s_gmusic> but.... why?
17:54:45 <Steven> if you run a portion of the AP as a module for PFS you have to run as written
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18:44:48 <Avatar> oh
18:44:50 <Avatar> you didn't mention that
18:51:45 <Steven> i dont mention a lot of things
18:51:55 <Steven> what didnt i mention this time?
18:52:21 <Avatar> you just said they can run it however they want
18:52:37 <Steven> yes, an AP can be run however a person wants
18:53:09 <Steven> but if you run a specific section of it as a module for pfs it has to be run as written
18:57:46 <Avatar> yeah you didn't say that the first time
18:57:53 <Avatar> lucky I questioned it !
18:58:02 <Avatar> with my outrageous scenario
19:00:13 <Steven> i said it the first time
19:00:50 <Steven> pretty sure i said it about 1 minute after i said the first part of it.
19:00:59 <Avatar> after I questioned it
19:01:19 <Steven> you're so cray cray
19:01:44 <Avatar> just tell me whether a wizard or an arcanist is better
19:01:56 <Steven> !rand wizard arcanist
19:01:57 <dicebot> Steven, random: arcanist
19:02:05 <Steven> arcanist!
19:02:05 <Avatar> goddamimit!
19:02:09 <Avatar> no rolling
19:02:11 <Steven> heh
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19:06:37 <Steven> that was fantastic
19:11:24 <Steven> had me a kick ass laugh
19:11:55 <Steven> so avatar......
19:12:05 <Steven> whatcha thinkin you gonna do?
19:13:28 <Steven> i have a suggestion
19:13:56 <Brunius> I should make my gunslinger
19:14:01 <Brunius> wonder how long he's been a WIP
19:15:57 <Steven> !rand wizard arcanist
19:15:57 <dicebot> Steven, random: wizard
19:16:04 <Steven> wizard it up!
19:34:39 <Avatar> I will probably lean towards the arcanist
19:34:43 <Avatar> but I have no idea how to build it
19:34:55 <Avatar> the perks from wizard aren't there and I don't think the arcanist ones make up for it
19:36:20 <Steven> what you dont like wizard schools?
19:38:34 <Avatar> no I do like wizard schools
19:38:38 <Avatar> I had a good wizard set up already
19:38:42 <Avatar> but then they released the arcanist
19:38:53 <Avatar> I feel like I should give it a go but don't know if it's viable
19:45:12 <Steven> heh
19:58:09 <Avatar> I need to know fairly soon because I might need it at arcanacon
19:58:32 <Steven> well build the damned thing man.
19:58:40 <Avatar> I think it is built
19:59:51 <Avatar> hmm I left my notes at work
19:59:59 <Avatar> because that's where I've been creating pathfinder characters.
20:00:19 <Steven> pffft.... not even working.
20:00:32 <Avatar> I've been looking at the shaman more recently, surprisingly complex
20:00:51 <Avatar> I thought it was just like the oracle where you just pick a mystery/spirit
20:01:05 <Avatar> but it's not, with wandering hex and wandering spirit
20:01:40 <Avatar> basically it's like being an oracle where you can interchangably have all the spirits/hexes
20:05:51 <Steven> yup
20:07:40 <Steven> they are pretty awesome
20:17:07 <Avatar> awesome/complicated
20:17:26 <Avatar> instead of having to know one mystery inside out, you need to know all of them
20:18:19 <Steven> well only ones you want to play around with
20:19:48 <Steven> its always sad when i'm the last person who talked, i go away for many hours
20:20:09 <Steven> and when i come back my text has been scrolled off the chat yet.
20:28:27 <Steven> hasnt been even
20:31:12 <Steven> so how ya building it?
20:32:31 <snypt> Hi Steven
20:33:08 <Steven> sup son
20:36:13 * Wrothmonk pops in
20:37:07 <Wrothmonk> Whats up?
20:37:28 <Steven> im missing game day cause i'm not feeling well enough to go out.
20:38:01 <Steven> well, i could probably go, but i wont go out when im sick cause i dont want people to catch it.
20:39:31 <Steven> whats up with you wroth?
20:39:54 <Steven> wrothmonk... or as we know him on the island... Creepy guy with the sword
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20:40:04 <Wrothmonk> nothing much. Watching Evangelion while hanging out.
20:40:59 <Steven> so you're not doing anything? you should GM for us!
20:41:31 <snypt> or you could Steven.
20:41:35 <Wrothmonk> ^^^^
20:42:43 <Steven> yes... the sick guy whos coughing with bronchitis all the time should GM....
20:42:56 <Wrothmonk> and said person should roleplay?
20:43:15 <Steven> easier to type than to speak
20:43:31 <Wrothmonk> block text then! We don't mind.
20:44:24 <Steven> 3 times not to have steve GM 1. Migraine 2. Sick 3. Super tired. Its when i kill people.
20:44:52 <Wrothmonk> alright... well that leaves Synpt
20:44:59 <Wrothmonk> Snypt*
20:45:09 <Steven> no that leaves you!
20:45:57 <snypt> It has been years since I have even played tbh
20:46:33 <Wrothmonk> I suppose I don't exactly have a real reason not to besides just plain refusing...
20:46:52 <Wrothmonk> question is, do we actually have enough people?
20:47:55 <snypt> Probably not when you consider I would have to roll up unless there is some premades
20:48:20 <Wrothmonk> those exist actually
20:48:43 <Wrothmonk> at level 1, 5, and 7 if I recall correctly.
20:49:18 <Steven> 1, 4, and 7
20:49:36 <Steven> plus there are only 3 of us, so not legal table size.
20:50:02 * Wrothmonk peers around looking for lurkers
20:50:13 <snypt> I can maybe convince my girl to come play
20:50:20 <snypt> she has never played before tho
20:50:58 <Wrothmonk> Not going to refuse a player, but htats probably not the best idea since /i'm/ still rusty.
20:51:38 <snypt> What I should really be doing is working on my pnp setting. Being lazy tho cos I am still on holidays.
22:15:18 <Mekkis> !spell blood of the martyr
22:15:38 <diebot> Mekkis, TRAIL OF THE ROSE illusion (phantasm[]) bard 2, cleric 2 1 standard action Range: touch 1 rose touched Comp: S, V Duration: 1 hour/level (D) Save: no SR:noSource: Faiths Of Purity
22:15:38 <diebot> This spell creates an illusory trail in the form of a misty and visible scent coming from the rose used as this spell's material component. When you cast this spell, the scent of the rose leaves a faint pink-tinged illusion that ripples and flows in the area. Only you and up to six creatures you designate upon casting the spell can see the
22:15:38 <diebot> illusion. To designate a creature, you must know it well. It is not enough simply to have met that creature once or heard of the creature. When you move, this illusory scent leaves a trail, though there are no telltale signs of which direction you moved if creatures designated by this spell find a middle section of the trail. This is typically used
22:15:38 <diebot> to create backtracking method for the caster's handpicked allies, useful for navigating in and out of mazes or labyrinthine cave complexes without leaving behind an obvious trail.
22:19:36 Wrothmonk ([email protected]) has joined #d&d
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22:54:47 Brunius|M ([email protected]) has joined #d&d
23:03:36 <Mekkis> Brunius|M, Just finished my most stressful battle of WoT I've played
23:04:18 <Mekkis> Defeat
23:04:29 <Mekkis> Battle: Himmelsdorf 9/01/2014
23:04:39 <Mekkis> Vehicle: M2 Medium Tank
23:04:44 <Mekkis> Experience received: 18
23:04:53 <Mekkis> Credits received: 2,192
23:05:02 <Mekkis> Battle achievements: Invincible
23:40:38 Topic for #d&d is: PFS: TBA || SS: Sat 12th 1pm || WotW: Sat 11th 11am || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
23:40:38 Topic for #d&d set by Avatar at Sat Jan 4 16:20:30 2014
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