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// #d&d — 2014-01-08

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00:00:04 <SpeEn> And he said it was very weird
00:00:15 <SpeEn> He was going to change eternity or something
00:00:16 <SpeEn> =)
00:00:46 <Steven> i mean... unless they only do one session a month... but still 12 years one storyline
00:01:10 <Steven> thats like some DBZ level filler content lol
00:01:20 <SpeEn> He says he has about 100 sheets reguarding his character
00:01:31 <Steven> yikes.
00:01:43 <SpeEn> And they often play alone without the GM
00:02:01 <SpeEn> just playing in role, alone or with another party member
00:02:02 <Steven> interesting.
00:02:15 <Steven> so he's a roleplayer for sure.
00:02:22 <Steven> thats good
00:02:26 <SpeEn> yeah, it showed during our last session
00:03:00 <SpeEn> He said it was refreshing to play a new game without all the paranoia that his vampires group has
00:03:18 <Steven> yeah, mixing it up is a very good thing.
00:03:21 <SpeEn> During sessions they only communicate with notes
00:03:51 <SpeEn> Because the members would not hesitate one second about backstabbing one or the other
00:03:58 <Steven> I dont think i could play in that group...
00:04:08 <SpeEn> Sounds bizarre
00:04:25 <Steven> A little paranoia is good... that much paranoia is bad.
00:04:37 <Steven> but then again thats one of the reasons i like pfs so much.
00:04:56 <Steven> no PvP means you dont have to worry about another player couping you int he middle of the night.
00:05:05 <SpeEn> hehe
00:05:41 <Steven> cause i have a character that some people would love to kill
00:06:21 <SpeEn> =)
00:06:30 <Steven> he's a Necromancer Wizard, floats around in a chair...
00:07:07 <Steven> level 12 has an int of 33
00:07:14 <SpeEn> Kallor just sprung to mind
00:07:36 <Steven> talks down to anyone who doesnt have an int of 26 or more.
00:07:40 <SpeEn> lol
00:08:40 <Steven> theres a gnome druid at the shop that would love to kill this character... because he calls her the dumb one with the stick
00:09:28 <SpeEn> hehehe
00:09:43 <SpeEn> Heard any bill hicks?
00:09:47 <Steven> anyways, the great thing about PFS is there is no PvP allowed. So my necromancer has partied with Paladins
00:10:19 <Steven> i went evil a couple times and ate sentient creatures, dwarfs are his favorite.
00:10:35 <SpeEn> NPCs?
00:10:43 <Steven> yup
00:10:57 <Steven> though if any of my compatriots had died i would have had a piece of them as well.
00:11:15 <SpeEn> Ofcourse!
00:11:34 <Steven> but the second part i like is that evil characters arent allowed, so after i went evil i had to get an atonement
00:12:54 <SpeEn> Yeah, I ruled against evil now atfirst aswell
00:13:23 <SpeEn> There was one who was dissapointed
00:14:11 <SpeEn> But in PFS, do you run the modules?
00:16:54 <Steven> well... there are several different things you can do
00:17:18 <Steven> you can run scenarios which take 4-5 hours
00:17:35 <Steven> you can run modules which take about 7-14 hours
00:17:58 <Steven> or you can run approved APs which take significantly longer
00:19:32 <Steven> brb, making me some tea... hoping it helps with this cold i have.
00:20:19 <Steven> Master of the Fallen fortress is about as long as a Scenario.
00:20:40 <SpeEn> ok
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00:23:32 <SpeEn> Daugther just woke up
00:23:38 <SpeEn> Have to feed her
00:24:02 <SpeEn> Nice talking to you Steven. I'll stick around and we can talk some more later.
00:24:06 <SpeEn> Thanks for all your help!
00:24:16 <Steven> hey anytime man
00:24:35 <Steven> if other people were at their keyboards they would also give you lots of advice.
00:33:02 <Yiroep> Hello.
00:41:24 <Yiroep> 6+
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02:17:30 <Steven> well balls
02:17:46 <Steven> thought i had the next several hours to myself.
02:18:19 <Steven> got my dad all set up for his hernia surgery this morning
02:19:43 <Steven> and was supposed to have till like 5pm to relax
02:20:02 <Steven> the jackass is sitting in his preop and decides to eat some hard candy
02:20:34 <Steven> twenty fucking minutes before the surgery starts.
02:21:14 <Steven> so the doctors canceled the surgery cause he cant follow a simple direction.
02:24:22 <Steven> so now i gotta get go over and do stuff for him all day.
02:28:50 <Yiroep> =/
02:48:04 <Darkkapow> !vchargen
02:48:05 <diebot> Darkkapow, 8(2,2,1,4), 13(6,2,4,3), 11(3,5,3,2), 17(6,6,1,5), 13(1,6,4,3), 14(1,3,6,5)
02:48:14 <Darkkapow> still better than steven's XP
02:48:30 <Yiroep> !vchargen
02:48:30 <diebot> Yiroep, 5(1,3,1,1), 10(1,5,3,2), 8(1,2,4,2), 11(1,6,4,1), 7(1,1,2,4), 13(5,5,3,1)
02:48:32 <Yiroep> LOL
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03:59:45 <SpeEn> Regarding "Aid another". Does it only apply to people in melee, or could for instance a ranger or caster aid aswell?
04:06:33 <Steven> In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent. If you're in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action.
04:27:15 <SpeEn> So no-go on the ranger and casters
04:27:19 <SpeEn> unless they are in melee
04:27:42 <Yiroep> There's a cleric archetype that can aid casters I think.
04:28:03 <Yiroep> Yeah, Divine Strategist.
04:28:19 <Steven> there are a few ways to aid another from ranged
04:28:21 <Yiroep> It's kind of a "meh" ability, though.
04:29:06 <Yiroep> Aid another builds are terrific, though.
04:29:22 <Steven> i considered building a monk of the four winds
04:31:08 <Steven> so i could aid another several times in one round.
04:33:10 <SpeEn> The more I read it over it looks like it's melee only
04:33:14 <Yiroep> Hrm, interesting question...does the caster support ability that divine strategist get...can it be modified by "helpful"?
04:33:28 <Yiroep> From the way it looks, it seems like it should be able to...but....
04:33:35 <Yiroep> It may be a little bit ambiguous.
04:35:19 <Steven> time to build that 21st character
04:35:45 <Yiroep> I have credit for a 2.1 character that I haven't built.
04:35:51 <Yiroep> I can't decide what I want to make.
04:36:29 <Yiroep> I'm like "Oh, shiny aid another cavalier" but then I'm like "There's an oracle I want" and then "Well, I wanna make this shaman...."
04:37:13 <SpeEn> =)
04:37:45 <Yiroep> I also have a *cough* gunslinger build *cough*
04:38:16 <Yiroep> He'd just be a normal gunslinger until level 9, though, so it's kind of meh.
04:42:32 <Steven> im waiting for inspiration to hit.
04:43:08 <Steven> so i can build me that 21st
04:43:12 <Yiroep> Slayer.
04:43:40 <Yiroep> Slayer looks like a really cool class, btw.
04:48:39 <Steven> slayer is pretty cool
04:54:25 <Darkkapow> there is a archetype called witchguard
04:54:33 <Darkkapow> that can aid another outside of melee combat too
04:55:59 <Darkkapow> sorry it's move action special maneuvers
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05:32:16 * Wrothmonk peers at his computer
05:32:47 <Wrothmonk> I do not get how or why this computer connects me and disconnects me from irc when it isn't even open.
05:38:57 <Steven> trying to find a way to get a Hex Strike witch/monk
05:41:54 <Steven> that works
05:47:32 <Yiroep> Can also do hexcrafter magus/monk.
05:48:17 <Yiroep> Spell strike and hex strike at the same time.
05:53:42 <Yiroep> Hexcrafter magus/brawler.
05:54:15 <Steven> meh..... i dont want to go 4 levels.
05:55:03 <Yiroep> If I were to do it, I'd probably just go straight hexcrafter magus and just suck up the IUS feat.
05:55:59 <Yiroep> But I don't think martial-ly. :p
05:57:22 <Steven> im gonna just go witch for one level.
05:59:34 <Steven> gonna go brawler X/Witch 1
06:01:28 <Steven> and evil eye AC
06:02:06 <Yiroep> Yeah that works.
06:02:12 <Yiroep> You can even dump int if you want.
06:02:22 <Steven> yup
06:03:12 <Yiroep> I've thought about this concept a lot...but then I think "I don't wanna play a monk."
06:03:22 <Yiroep> But monk/fighter/ranger/barbarian isn't really my style.
06:04:32 <Yiroep> Even though I have a fighter/ranger/barbarian.....
06:04:34 <Yiroep> Lol.
06:04:51 <Yiroep> But that's all one character and I probably won't make anything close to that again.
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07:04:51 <Avatar> why the monk level?
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07:05:17 <Avatar> er, disregard that
07:35:08 <SpeEn> Question reguarding burning skeletons
07:35:53 <SpeEn> Melee scimitar +0 (1d6/×2+1d6 fire) and
07:35:54 <SpeEn> claw -3 (1d4+1/×2+1d6 fire)
07:36:58 <SpeEn> When striking with scimitar, do you add the 1d6 fire damage if it hits?
07:37:35 <SpeEn> Fiery Aura (Ex) Deal 1d6 fire damage to adjacent creatures, and to foes that hit with natural weapons.
07:37:51 <SpeEn> And this comes in addition?
07:38:46 <Yiroep> Lol.
07:38:50 <Yiroep> Just an oversight, probably.
07:39:09 <Yiroep> Skeletons are always much more nasty without that broken scimitar. :p
07:39:54 <SpeEn> So when they attack with the scimitar there is no 1d6 fire dmg?
07:40:22 <Yiroep> Don't think there should be. I might include it anyway. :p
07:40:34 <SpeEn> Ok so just to clarify
07:40:48 <SpeEn> A fighter moves up to a skeleton
07:40:56 <SpeEn> hits
07:41:15 <SpeEn> skeleton can make a full-action attack
07:41:22 <SpeEn> hit with scimitar
07:41:35 <SpeEn> if it connects, add dmg and firedmg
07:41:47 <SpeEn> he can hit with claw
07:41:50 <SpeEn> if it connects
07:41:55 <SpeEn> add dmg and firedmg
07:42:00 <SpeEn> fighters turn
07:42:09 <SpeEn> he takes firedmg from aura
07:42:15 <SpeEn> dead
07:42:18 <Yiroep> Sounds right.
07:42:20 <Yiroep> Lol.
07:42:32 * Wrothmonk pops back in and peers at he question.
07:42:51 <Yiroep> Of course, that's assuming that those hit.
07:42:56 <SpeEn> ofcourse
07:42:58 <Yiroep> Scimitar +0, Claw -3.
07:43:01 <SpeEn> aye
07:43:13 <Wrothmonk> Is that exactly how the damage is written in the book?
07:43:19 <SpeEn> no
07:43:22 <SpeEn> in herolab
07:43:30 <SpeEn> exported statblock
07:43:49 <SpeEn> http://www.d20pfsrd.com/bestiary/monster-listings/undead/skeleton-medium/skeleton-burning
07:44:14 * Wrothmonk brings up his copies of the bestiary then
07:45:06 <Yiroep> "Melee Attacks: A burning skeleton's melee attacks (including both those made with a natural weapon and those made with a manufactured weapon) deal an additional 1d6 points of fire damage."
07:45:13 <Yiroep> That's from the Paizo PRD.
07:45:16 <Yiroep> http://paizo.com/pathfinderRPG/prd/monsters/skeleton.html#_skeleton
07:45:19 <Wrothmonk> and thats what it says in the book
07:45:50 <Wrothmonk> oh wow, those are nasty.
07:46:08 <Wrothmonk> it dies: explodes
07:46:15 <Wrothmonk> I hate those types of abilities :/
07:46:24 <Yiroep> They are, but again, their to-hit is kind of low. Most fighters will be fine most of the time.
07:46:31 <Wrothmonk> just when you think you've beaten it, the mob fucking explodes.
07:46:40 <Yiroep> I hate that mostly about dark stalkers.
07:47:35 <SpeEn> I ran thoose in master of the fallen fortress
07:47:38 <SpeEn> last friday
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07:48:01 <SpeEn> second game ever (DM / play )
07:48:12 <Yiroep> I hate that module btw...but continue.
07:48:21 <SpeEn> the adventure was written for four pcs
07:48:27 <SpeEn> they were gonna be six
07:48:37 <SpeEn> so I added 1 skeleton
07:48:47 <SpeEn> then one guy forfeited
07:48:56 <SpeEn> I asked if I should downscale again
07:49:06 <SpeEn> they said, "nah, we're pro"
07:49:16 <Wrothmonk> leme guess, tpk?
07:49:27 <SpeEn> tpk?
07:49:27 <Yiroep> Technically if it's PFS sanctioned, you shouldn't change anything. Them saying that they wanted to do it kind of makes me not feel sorry for them.
07:49:40 <Wrothmonk> total party kill
07:49:44 <SpeEn> nah
07:49:55 <SpeEn> that was the second game for all of us
07:49:59 <SpeEn> we're just starting out
07:50:13 <SpeEn> but I did not add the firedmg on hit
07:50:19 <SpeEn> just the aura
07:50:24 <SpeEn> and they nearly died
07:50:25 <SpeEn> =)
07:51:04 <Wrothmonk> Well keep in mind that even with it being written for 4 players, PFS scenarios can be hard even with 6
07:51:10 <Wrothmonk> if run right.
07:51:18 <SpeEn> ok :)
07:51:19 <Wrothmonk> not changing anything
07:51:30 <SpeEn> I'm going to chill on the adjusting
07:51:38 <SpeEn> tho it was not run as a PFS
07:51:41 <Wrothmonk> actually I shouldn't say 'right', I should say 'correctly'
07:51:56 <Wrothmonk> according to PFS rules that is.
07:52:30 <SpeEn> We're currently looking into PFS
07:52:33 <Yiroep> If it's not run as PFS, do whatever you want. :p
07:52:46 <SpeEn> But we need to get the hang of all the rules
07:52:48 <Wrothmonk> ^ especially if the party isn't complying to PFS rules
07:52:59 <Wrothmonk> ^Yiroep*
07:53:36 <SpeEn> Anyways, to conclude
07:53:38 <Yiroep> Yeah, end of season 3 for PFS was "technically" written for 4 players.
07:53:45 <SpeEn> Burning skeletons, nasty buggers
07:53:48 <Wrothmonk> yes
07:53:55 * Wrothmonk has been looking at their statblock
07:53:56 <Yiroep> But it was readily apparent that things were getting harder at that point.
07:54:24 <Yiroep> So not all "written for 4" is what is seems. :p
07:54:51 <Wrothmonk> question, how many skeletons did you throw at them and what was the party's levels?
07:54:56 <Yiroep> Also, I hate masters of the fallen fortress for the ending part where someone can die so easily.
07:55:05 <SpeEn> 3 skeletons vs 5 level 1's
07:55:28 <Wrothmonk> well no wonder
07:55:43 <Wrothmonk> thats a CR 4 encounter
07:55:58 <Yiroep> No it's not.
07:56:03 <Yiroep> Burning skeletons are 1/2 CR.
07:56:06 <Yiroep> Not 1.
07:56:14 <SpeEn> aye
07:56:51 <Wrothmonk> hrm...
07:56:51 <SpeEn> +2 monsters is + how many CR?
07:57:04 <Wrothmonk> I was reaing as 1 and 1/3
07:57:21 <Wrothmonk> Challenge Rating: As a normal skeleton + 1.
07:57:36 <SpeEn> 3 creatures is +3 CR
07:57:50 <SpeEn> so CR 3
07:58:06 <Wrothmonk> and the bestiary lists a normal skeleteon as cr 1/3
07:58:46 <SpeEn> I think I just added the XP together
07:58:52 <SpeEn> so 200 + 200 + 200 = 600
07:59:00 <SpeEn> that's what I awarded them
07:59:11 <SpeEn> Should it have been 800?
07:59:26 <Wrothmonk> uh...
07:59:27 <Wrothmonk> leme look
07:59:39 <Yiroep> The CR calculators are wonky when you get into fractions.
07:59:48 <Yiroep> This calculator is telling me it's CR 2.
07:59:58 <Wrothmonk> weird
08:00:14 <SpeEn> That's what I added it up to
08:00:18 <Wrothmonk> The default scenario was just 2 skeletons right?
08:00:21 <SpeEn> yes
08:00:34 <Wrothmonk> hrm...
08:00:44 <Wrothmonk> leme look around for a second
08:00:44 <SpeEn> that's listed as CR 1
08:00:54 <Wrothmonk> the bestiary is referencing other rulebooks
08:01:40 <Yiroep> Well, it's just weird.
08:01:43 <Wrothmonk> Yeah I think it should have been higher
08:01:55 <Wrothmonk> cr 1 should be at least 400
08:02:11 <Wrothmonk> according to the core rulebook
08:02:13 <Wrothmonk> although...
08:02:24 <Wrothmonk> each player should have gotten 100 exp with that
08:03:03 <Wrothmonk> hrm...
08:03:06 <Wrothmonk> ok now this is weird
08:03:14 <Wrothmonk> the core rulebook is disagreeing with the bestiary
08:03:21 <SpeEn> =)
08:03:31 <Wrothmonk> ah wait nvm
08:03:52 <Wrothmonk> ok
08:03:56 <Wrothmonk> just to simplify it
08:04:09 <Wrothmonk> what did the statblock you use give as the CR for each individual one?
08:04:24 <Wrothmonk> cr 1 right?
08:05:08 <SpeEn> no
08:05:09 <SpeEn> 1/2
08:05:18 <Wrothmonk> alright.
08:05:21 <SpeEn> 200 xp pr skeleton
08:05:33 <SpeEn> the encounter was listed as CR 1
08:05:38 <SpeEn> with two skeletons
08:05:38 <Wrothmonk> that agrees with the table I'm looking at.
08:05:54 <Wrothmonk> three skeletons would have been 150 exp each player
08:06:29 <SpeEn> aye
08:06:34 <SpeEn> with 5 players
08:06:38 <Wrothmonk> yes
08:06:41 <SpeEn> that's what I awarded
08:06:54 <Wrothmonk> alright then you're good to go
08:07:06 <Wrothmonk> oh and it would have been the same for 4 players amazingly
08:07:22 <SpeEn> aye
08:07:46 <SpeEn> so I think that it's when there are six players
08:07:49 <SpeEn> I would need to adjust
08:07:55 <SpeEn> +1 CR
08:08:33 <Wrothmonk> Ah, but remember, you didn't apply the fire damage
08:08:51 <Wrothmonk> and 5 players nearly died
08:08:56 <SpeEn> Not from melee attacks no
08:09:19 <SpeEn> yeah but they where clumped up like retarded chickens
08:09:26 <SpeEn> so everyone took aura dmg
08:09:28 <Wrothmonk> ah
08:09:31 <SpeEn> from 3 skeletons
08:09:38 <Wrothmonk> That explains it then.
08:10:14 <SpeEn> They didnt understand the DR
08:10:32 <Wrothmonk> well that will get them killed then.
08:10:44 <Yiroep> Carry a club. :p
08:10:50 <Wrothmonk> DR is a bitch when used against players.
08:11:07 * Wrothmonk loaded up his ninja with blunt arrows just because of it.
08:11:30 <Yiroep> Lol. My archer has like every possible combination of arrows he can.
08:11:53 <SpeEn> ah, you've been wandering the crypts of everflame!
08:11:56 <Yiroep> Also carries oils of every alignment.
08:12:09 <Wrothmonk> I got a good assortment even though hes not really an archer
08:12:19 <Wrothmonk> still got a +3 base so w/e
08:12:54 <Wrothmonk> kinda a bad example though as far as a PFS character goes since hes only good for an AP
08:13:00 <Wrothmonk> rolled high like a boss
08:13:05 <Yiroep> Haha.
08:13:12 <Yiroep> Yeah, I'm not a fan of rolling stats.
08:13:21 <Wrothmonk> 18, 15, 18, 11, 11, 14 was his base statblock
08:13:27 <Wrothmonk> human bonus brings the 15 to a 17
08:13:36 <SpeEn> =)
08:13:37 <Yiroep> I had a character once with nothing lower than 13 or 14, can't remember.
08:13:41 <SpeEn> We use buy 20
08:13:45 <Yiroep> It was just dumb. I don't like it.
08:13:47 <Wrothmonk> thats normal pfs
08:13:57 <SpeEn> aye
08:14:02 <SpeEn> I think that works fine
08:14:09 <Wrothmonk> which is good if you're running pfs scenarios :P
08:14:57 <Wrothmonk> You can understan steven's frustrations then.
08:15:50 <SpeEn> I'm reading the season 3 pfs intros now
08:16:18 <Yiroep> Oh First Steps?
08:16:21 <SpeEn> aye
08:16:28 <Wrothmonk> 11, 15, 9, 13, 6 appears to be his base statbuild
08:16:31 <Yiroep> Keep in mind that 2 and 3 are retired for credit...you can no longer get credit for them.
08:16:36 <Yiroep> 1 you still can.
08:16:48 <Yiroep> If you're running it for PFS.
08:16:57 <SpeEn> Nah, we're just running for fun
08:16:59 <Wrothmonk> Pay attention to the roof scene btw
08:17:04 <Wrothmonk> the rules on that are fucked up
08:17:25 <SpeEn> I will!
08:17:29 <SpeEn> btw
08:17:31 <Wrothmonk> I ran into it without a plan and had to hand it over to another GM to finish since I didn;t know how to handle it.
08:17:45 <SpeEn> what is that credit stuff you mentioned? =)
08:17:50 <Wrothmonk> GM credit
08:18:05 <Yiroep> Playing a PFS game for a chronicle.
08:18:07 <Wrothmonk> basically in PFS players dont get EXP they just get single scenarios and level up every 3
08:18:38 <Wrothmonk> GMs basically get the EXP gold and w/e along with the players which they can apply to their own character of appropriate level.
08:18:53 <Yiroep> Well, they do get EXP, it's just a completely different system than normal. You get 1 EXP per scenario (for most scenarios) and it's 3 EXP for every level.
08:19:03 <Wrothmonk> ^
08:19:09 <Wrothmonk> what Yiroep said
08:19:43 <SpeEn> Is the GM credit mentioned in the guideline?
08:19:47 <Yiroep> Yes.
08:19:53 <Wrothmonk> although I haven't run into any that are more than 1 exp.
08:20:01 <Wrothmonk> some lock you into the series though.
08:21:19 <Yiroep> They did away with the "lock" rules. You probably want to play a series though because it's fun, but it's not required to play them even in order anymore.
08:21:27 <Yiroep> The only scenarios that do that now are Eyes of the Ten.
08:21:39 <Wrothmonk> Ah i didn't realize that.
08:21:40 <Yiroep> The level 12 series.
08:22:05 <Wrothmonk> Its been a while since I played so stuff has changed slightly I guess.
08:22:16 <SpeEn> So season 0-3 does not reward GM credit?
08:22:32 <Yiroep> They do, just not First Steps Parts 2 and 3.
08:22:44 <SpeEn> ah ok
08:22:48 <Wrothmonk> and also careful about season 0, those us 3.5 rules
08:22:51 <Yiroep> There are some specific scenarios in season 0 that don't as well. It'll be listed on the paizo page if it is retired.
08:23:03 <SpeEn> yeah I read some of them
08:23:11 <SpeEn> spotted "listen check"
08:23:17 <SpeEn> closed it, and moved on
08:23:45 <Wrothmonk> I think theres a pdf somewhere that lists all the conversions you need to run it.
08:23:55 <SpeEn> aye
08:24:23 <SpeEn> Well, It's bedtime in Norway now
08:24:28 <Wrothmonk> like listen goes into perception and so on
08:24:40 <SpeEn> So, thanks to both of you Wrothmonk and Yiroep!
08:24:44 <Wrothmonk> Np
08:24:47 <SpeEn> And Steven ofcourse!
08:24:59 <SpeEn> Have a nice evening/morning =)
08:25:01 <Yiroep> Sure. If you want to start up some PFS as well, feel free to ask. We have tons of experienced people here.
08:25:05 <Yiroep> Cya man.
08:25:11 <SpeEn> Yeah, I will stick around here
08:25:19 <SpeEn> not everyday you find helpfull people on the internet
08:25:27 <Wrothmonk> We play pfs here for the most part as well so if you ever want to bring your party here.
08:25:34 <Wrothmonk> and just play instead of GM
08:25:40 <SpeEn> Yeah Steven mentioned that
08:25:49 <SpeEn> I will try to get into one of the games
08:26:00 <SpeEn> if timezones dont clash to much
08:26:09 <Wrothmonk> Well both games on the schedule are full I think.
08:26:28 <SpeEn> Yeah, It will be sometime in the future
08:26:37 <Wrothmonk> But ask around and I'm sure you can get somebody to run something.
08:26:59 <SpeEn> atm I'm more than busy juggling GMing my group, work, wife and baby =)
08:28:31 <Wrothmonk> As far as timezones go, we mostly go by american and Australian time here. If you're in or near one of those you're probably good as far as times go.
08:28:45 <SpeEn> I'm in the middle
08:28:52 <SpeEn> GMT +1
08:29:02 <SpeEn> aka Norway
08:29:07 <SpeEn> =)
08:29:35 <Wrothmonk> That might complicate it a bit then lol.
08:30:16 <SpeEn> Steven mentioned that startup might be at 5pm, western US
08:30:56 <Wrothmonk> Can you handle a midnight game? lol
08:31:03 <SpeEn> I sure can!
08:31:17 <SpeEn> I just need to tempt my wife into playing aswell
08:31:34 <SpeEn> or send her on a weekend trip to spain or something
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08:32:02 <SpeEn> Anyways, laters!
08:32:06 <Wrothmonk> Cya
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08:32:38 <Yiroep> Hrm, we don't have a Venture Captain of Norway yet....:p
08:32:47 <Wrothmonk> lol
08:33:52 <Wrothmonk> I was attempted to apply as one myself for my state until I gmed a few scenarios. Thanks but no thanks, I dont want to touch another scenario's pdf.
08:38:25 <Wrothmonk> tempted*
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16:54:00 <Darkkapow> Mekkis i left a note on way of the wicked, I won't be around till 11:30
16:54:06 <Darkkapow> got to go see my nephew at his birthday party
16:54:16 <Darkkapow> it's not his actual birthday it's his one with his school friends
16:54:17 <Avatar> let me know if you need that start time changed
16:54:24 <Darkkapow> his brithday isn't for another week or so yet
16:54:40 <Darkkapow> but i have to make an appearance and it starts at 9:30
16:54:55 <Darkkapow> so game at 10 would be a bit rude to show up for 20 minutes then bugger off straight away
16:55:09 <Avatar> kapow what's your opinion on wizard vs arcanaist
16:56:34 <Darkkapow> I still don't really play spellcasters so my opinion wouldn't have much backing :/
16:57:12 <Avatar> I had a great wizard build in mind until I decided to build an arcanist thinking I could do something similar
16:57:15 <Avatar> now I'm not sure I can
16:58:43 <Wrothmonk> whats an arcanist?
16:59:35 <Avatar> a playtest came out for the Advanced Class Guide
16:59:38 <Avatar> with 10 hybrid classes
16:59:46 <Avatar> the arcanaist is a wizard/sorcerer cross
17:00:00 <Avatar> it's one of the more customised ones
17:00:03 <Wrothmonk> huh weird.
17:00:15 <Avatar> you prepare spells, but when you cast them, you don't lose them like a wizard
17:00:26 <Avatar> you just get to cast a certain amount of times a day with your spell selection
17:00:42 <Wrothmonk> Not sure if I can help you out since I dont happen to own a copy.
17:00:45 <Avatar> and you also get arcane exploits every 2 levels which are really just an added mechanic
17:00:51 <Avatar> sec
17:01:34 <Avatar> http://paizo.com/pathfinderRPG/advancedClassGuide
17:02:00 <Wrothmonk> ah cool. I'll take a look.
17:02:08 <Avatar> it occurred to me today that shaman might not actually synergise with my druid levels
17:02:13 <Avatar> despite it having a druid spell list
17:02:29 <Avatar> synergise for retraining, that is
17:02:46 <snypt> sounds like you need a couple of levels of bard
17:02:48 <Wrothmonk> So whats the conept you have in mind?
17:03:00 <Avatar> shaman is oracle/witch
17:03:15 <Avatar> the wizard concept was just an optimised blaster using the admixture subschool
17:03:27 <Avatar> but arcanists can't select schools as far as I can tell
17:03:57 <Wrothmonk> well I suppose they wouldn't, either that or the arcane bond would have to go to balance it out I'd think.
17:07:25 <snypt> What up guys?
17:07:55 <Wrothmonk> looking at the arcanist class which I'm really liking the look of...
17:08:28 <Wrothmonk> is this meant to become PFS legal any time soon?
17:08:57 <Steven> hey
17:09:27 <Avatar> it's PFS legal now
17:09:37 <Wrothmonk> Really?
17:09:40 <Avatar> it just might end up changing in august when the book is released
17:09:45 <Wrothmonk> cool.
17:09:52 <Avatar> apparently rebuild options might be limited if it changes to something you don't like
17:10:14 <Avatar> like if you boosted your charisma because an ability needed it, and that ability disappears, you can't change your charisma
17:10:19 <Avatar> but you can choose a new ability
17:10:28 <Avatar> I should say class feature rather than ability
17:10:54 <Avatar> the first version of the arcanist was terrible, very OP
17:11:02 <Wrothmonk> I'm sure it was.
17:11:03 <Avatar> benefits of both wizard and sorcerer put together
17:11:19 <Wrothmonk> since I can see how keeping everything from both is just OP
17:11:45 <Avatar> you need to take printouts with you if you play in person
17:12:00 <Wrothmonk> No groups around me so thats not a problem.
17:12:28 <Wrothmonk> ok now thats just weird
17:12:33 <Wrothmonk> consume magic items
17:12:57 <Brunius> I should probably figure out an item tracking sheet
17:13:06 <Wrothmonk> Doesn't look that hard to me.
17:13:18 <Wrothmonk> just list the item and its current condition.
17:13:54 <Wrothmonk> holy shit
17:14:00 <Wrothmonk> dimensional slide
17:14:56 <Wrothmonk> hrm wait nvm. Not as OP as I thought.
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17:43:05 <s_gmusic> got the cert I needed to take my Zen Archer from level 6 to level 7. now I must decide if I want to be a pure Zen Archer, or if I want to multiclass.
17:44:15 <Steven> you should just use the rand
17:44:22 <Steven> !rand zen somethingese
17:44:56 <s_gmusic> !item Monk's Robe
17:44:58 <diebot> s_gmusic, MONK'S ROBE [moderate transmutation] CL:10 body 13000gp, 1lb
17:44:59 <diebot> When worn, this simple brown robe confers great ability in unarmed combat. If the wearer has levels in monk, her AC and unarmed damage are treated as a monk of 5 levels higher. If donned by a character with the Stunning Fist feat, the robe lets her make one additional stunning attack per day. If the character is not a monk, she gains the AC and
17:44:59 <diebot> unarmed damage of a 5th-level monk (although she does not add her Wisdom bonus to her AC). This AC bonus functions just like the monk's AC bonus. Source: Ultimate Equipment
17:46:14 <s_gmusic> thoughts on that for a zen archer?
17:47:36 <Steven> well....
17:47:42 <s_gmusic> seems like it'd be good, especially if I take a level or two in something else.
17:48:15 <Steven> your 7th level, which means you can spend a ki point to make your damage dice equal your unarmed strike dice
17:48:17 <Steven> which is a d8
17:48:51 <Steven> if you buy the robe, your dice become 2d6
17:49:35 <s_gmusic> which is what I have if I dip into ranger or wizard and use a Wand of Gravity Bow
17:50:08 <s_gmusic> currently wielding a +1 Adaptive Keen Composite Longbow (STR +2)
17:59:35 <Steven> yeah, or you could just purchase a wand of gravity bow and sink ranks into UMD
18:04:15 <s_gmusic> yeah... don't have much CHA for UMD, and that's something I plan for from the start. I was just thinking that if it was worth it, a level of sorcerer or wizard would get me Gravity Bow, Abundant Ammunition, and Infernal Healing wands for free.
18:06:16 <Steven> why would you want abundant ammunition with arrows being so cheap??
18:07:46 <s_gmusic> specialty arrows
18:08:18 <Mekkis> spells like &bless weapon
18:08:32 <Steven> the only one it really makes a difference on is adamantine really.
18:09:19 <Mekkis> Brunius, you around?
18:09:28 <Brunius> probably not
18:09:30 <Brunius> I mean not really
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20:03:17 <Steven> so whats goin on guys?
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20:05:33 <Steven> ya know, i dont think i have any half elfs... gotta make me one of them.
20:19:07 <Steven> cant decide what to build with half elf
20:19:30 <Wrothmonk> Have you done something with the playtest classes?
20:20:11 <Steven> no... im not overly excited bout them.
20:21:26 <Wrothmonk> Seemed pretty interesting to me. Debating if I want to build an arcanist now or just wait until an actual game comes up.
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20:52:25 <Steven> im thinking
20:53:03 <Steven> half elf wizard
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21:48:07 <snypt> wizard is a pretty solid choice
21:48:15 <snypt> anything is tho really with a half elf
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22:46:39 <Avatar> steven told me not to make my wizard a half elf
22:50:38 <Steven> well you dont optimize like i do.
22:53:17 <snypt> Avatar, you gonna come play with us?
22:54:03 <Avatar> play what
22:54:16 <snypt> pathfinder you nob
22:54:19 <snypt> what else
22:54:38 <Avatar> is this that game where you are bringing a bunch of players in here for some sweet gaming
22:54:48 <snypt> no not that one
22:55:01 <Avatar> that is how I remember it
22:55:02 <snypt> its the one where you put pants on and leave the house
22:55:08 <Avatar> forget that
22:55:20 <snypt> ok i guess you dont need the pants
22:55:26 <snypt> underwear at least tho
22:55:38 <Avatar> the whole thing doesn't add a lot of logic
22:56:35 <snypt> why not?
22:57:37 <Avatar> just seems easier to play from here
22:58:54 <snypt> maybe it is easier
22:59:20 <snypt> but it is also easier to play a online roleplaying game like world of warcraft than to play pathfinder here
22:59:35 <snypt> but that does not make it better
22:59:38 <snypt> just easier
23:00:22 <snypt> but it is all good
23:00:28 <snypt> you dont have to play if you dont want to
23:00:34 <Steven> i hate gaming with pants on too avatar
23:07:29 <Avatar> did you guys see the thread where a guy didn't know if he went too far by doing things like naming his characters herpes the clown and rumpleforeskin
23:07:37 <Avatar> and roleplayed them accordingly
23:08:22 <Steven> yeah
23:10:43 <Avatar> man
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