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// #d&d — 2016-05-21

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07:26:23 Topic for #d&d is: AEDT (UTC+11:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
07:26:23 Topic for #d&d set by Avatar at Mon Nov 30 17:40:08 2015
07:26:23 <***> Buffer Playback...
07:26:23 <***> Playback Complete.
08:24:32 <Mekkis> yo Steven1, can you run something for Proquar ?
08:24:41 <Mekkis> I think so
08:24:43 <Steven1> when
08:24:56 <Mekkis> next weekend?
08:24:58 <Proquar> sun 5 june
08:25:13 <Mekkis> aest
08:26:13 <Steven1> the weekends are never good for me.
08:27:22 <Proquar> wed evening?
08:28:34 <Steven1> gamenight at the shop
08:28:52 <Steven1> most of the times im not 'at work' im actually already playing a game.
08:31:03 <Steven1> earlier tonight would have actually been rather good.
08:32:07 <Mekkis> our wednesday evening is your early wednesday morning
08:32:14 <Mekkis> about fifteen hours
08:35:33 <Proquar> Apparently, tabina is my only PFS char
08:35:44 <Steven1> wanna borrow one of mine?
08:35:49 <Proquar> played a few 'pregenerated' chars.. and used their XP for her
08:35:59 <Steven1> I've got 32 with xp on them.
08:36:25 <Proquar> nah…. if i get serious, it'll be time to start a cleric
08:36:47 <Proquar> (seirous about getting back into it)
08:36:54 <Proquar> ballig… would you run a game?
08:37:17 <Steven1> I've got horrible cleric that turned out to be super strong
08:37:39 <Ballig> I haven't played in years
08:38:44 <Mekkis> Proquar, https://warhorn.net/events/sydney-pfs/schedule/2016/06/05
08:38:45 <Proquar> me neither
08:39:15 <Proquar> i'm out all day that Saturday
08:39:35 <Steven1> gnome cloistered cleric
08:39:39 <Steven1> into pathfinder savant
08:39:43 <Steven1> broken as fuck
08:40:01 <Mekkis> that day isn't a saturday
08:40:35 <Steven1> i need to create a new character. I dont have a level 1 anymore.
08:40:57 <Proquar> Epping!
08:42:54 <Mekkis> I don't know sydney geography
08:46:47 <Steven1> alright... lets build a new level 1
08:47:09 <Proquar> no worries
08:47:18 <Proquar> think i'll make sure i have a back up for the saturday session
08:47:30 <Proquar> and then i should be able to play saturday pm
08:50:31 <Proquar> oh right, my faction's been changed
08:54:24 <Steven1> i got to play my shadowlodge member last week
08:54:56 <Steven1> a person got killed... my character collected him aand made sure he got back.
08:55:45 <Steven1> I've played so many scenarios with him where he's ddone jack shit because of running into constructs, undead, an incoporeal creatures.
08:56:29 <Proquar> they say it's finished
08:56:47 <Steven1> the shadow lodge is never finished.
08:58:14 <Proquar> lolz
08:58:45 <Steven1> there is a boon that lets you continue to be a shadowloge member
08:59:32 <Steven1> I have that boon.
08:59:37 <Steven1> on my Fetchling character
08:59:53 <Steven1> that just so happens to also be a Blackrose
09:00:05 <Steven1> because i got another boon
09:01:50 <Steven1> +39 stealth mod
09:02:37 <Steven1> scent, tremorsense, blindsense, blindsight, detect thoughts, dont work.
09:03:02 <Steven1> has hide in plain sight
09:03:21 <Steven1> super shadowloge member
09:03:40 <Proquar> ohhh… have to look at my boons - and sort out my one single char
09:03:44 <Proquar> it has been awhile
09:04:09 <Steven1> my charcter is probably the guy they send to recover people's bodies.
09:05:36 <Proquar> well, mekkis - i'm signed up to play with you at any rate
09:05:44 <Mekkis> why would you want to be a shadow lodge member
09:05:59 <Proquar> i'll sign up to your game, after i know i can get someone to cover me for the saturday game
09:06:07 <Proquar> (bridge game, that is)
09:06:59 <Steven1> why do you want to be in a society that lets people die to recover trinkets that can be bought in the gods market for a couple of gold coins?
09:07:41 <Mekkis> Steven1, that's a good question.
09:08:13 <Steven1> all my character does is make sure the society doesnt wantonly throw people away.
09:08:30 <Mekkis> but being a member of a faction that has betrayed the society isn't a good start
09:08:39 <Mekkis> twice
09:09:29 <Steven1> nah, i joined after the first 'betrayal'
09:10:06 <Steven1> and the faction didnt betray anyone, Torch is a dick bag though
09:10:15 <Steven1> its why i screwed him over in Destiny P1
09:10:36 <Mekkis> Tormented Sacrifice (Special)
09:10:37 <Mekkis> You may draw a huge quantity of magical energy
09:10:37 <Mekkis> from a creature by painstakingly sacrificing it over
09:10:37 <Mekkis> a period of time. It is said that many sorcerers of
09:10:37 <Mekkis> the North do this by a process called the Blood
09:10:37 <Mekkis> Eagle, whereby the victim’s ribs are cut through
09:10:39 <Mekkis> and drawn out through his back, resembling
09:10:41 <Mekkis> bloody wings. Other spellcasters may have other
09:10:43 <Mekkis> methods of performing the sacrifice, but the point
09:10:45 <Mekkis> is to maximize the energy gained from a single
09:10:47 <Mekkis> ritual sacrifice, by drawing out the process, relying
09:10:49 <Mekkis> on the creature’s pain and suffering to enhance the
09:10:51 <Mekkis> quality of its blood.
09:12:11 <Proquar> Kaiburn! (sp?)
09:12:25 <Proquar> qyburn
09:18:43 <Steven1> new character, im thinking a worshiper of mephistopheles
09:22:34 <Mekkis> looks like Heneski will replace his staff of the master with a rod of quicken
09:24:12 <Steven1> my character ahtuz is doing the same thing
09:24:38 <Steven1> all the changes to staff of the master did was make me spend 140k more on a rod of quicken metamagic
09:24:43 <Mekkis> his maybe bring his int up to 42
09:25:00 <Mekkis> 140k?
09:25:07 <Mekkis> Isn't a Standard one enough?
09:25:17 <Mekkis> !item rod of metamagic quicken
09:25:21 <diebot> Mekkis, REACH METAMAGIC ROD [strong (no school)] CL:17 none 11000gp, 5lb
09:25:21 <diebot> The wielder can cast up to three spells per day with a one-step increase in their range category (such as from close to medium, or medium to long) as though using the Reach Spell feat (Advanced Player's Guide). Source: Ultimate Equipment
09:25:32 <Mekkis> !item quicken metamagic rod
09:25:33 <diebot> Mekkis, QUICKEN METAMAGIC ROD [strong (no school)] CL:17 none 75500gp, 5lb
09:25:33 <diebot> The wielder can cast up to three spells per day that are quickened as though using the Quicken Spell feat. Source: Ultimate Equipment
09:25:48 <Steven1> not if i want to quicken hieghtened persistent suffocation
09:26:26 <Mekkis> why would you want to do that?
09:26:57 <Steven1> incase something survives the first one
09:27:15 <Mekkis> in that case, do something else
09:27:36 <Mekkis> plus, they probably have Life Bubble or something
09:27:53 <Steven1> life bubble doesnt protect against suffocation
09:28:46 <Mekkis> !spell suffocation
09:28:49 <diebot> Mekkis, SUFFOCATION necromancy ([]) sorcerer/wizard 5, witch 5 1 standard action Range: close (25 ft. + 5 ft./2 levels) one living creature Comp: V, S, M (a vial containing a bit of the caster's breath) Duration: 3 rounds Save: Fortitude partial SR:yesSource: APG
09:28:49 <diebot> This spell extracts the air from the target's lungs, causing swift suffocation. The target can attempt to resist this spell's effects with a Fortitude save-if he succeeds, he is merely staggered for 1 round as he gasps for breath. If the target fails, he immediately begins to suffocate. On the target's next turn, he falls unconscious and is reduced
09:28:49 <diebot> to 0 hit points. One round later, the target drops to -1 hit points and is dying. One round after that, the target dies. Each round, the target can delay that round's effects from occurring by making a successful Fortitude save, but the spell continues for 3 rounds, and each time a target fails his Fortitude save, he moves one step further along
09:28:49 <diebot> the track to suffocation. This spell only affects living creatures that must breathe. It is impossible to defeat the effects of this spell by simply holding one's breath-if the victim fails the initial saving throw, the air in his lungs is extracted.
09:28:54 <Mekkis> !spell life bubble
09:28:55 <diebot> Mekkis, LIFE BUBBLE abjuration ([]) cleric/oracle 5, druid 4, ranger 3, sorcerer/wizard 5 1 standard action Range: touch creatures touched, up to one/level Comp: V, S, M/DF (a bit of eggshell) Duration: 2 hours/level; see text Save: Will negates (harmless) SR:yes (harmless)Source: APG
09:28:55 <diebot> You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living conditions. This shell enables the subjects to breathe freely, even underwater or in a vacuum, as well as making them immune to harmful gases and vapors, including inhaled diseases and poisons and spells like cloudkill and stinking cloud. In addition,
09:28:55 <diebot> the shell protects subjects from extremes of temperature (per endure elements) as well as extremes of pressure. Life bubble does not provide protection from negative or positive energy (such as found on the Negative and Positive Energy planes), the ability to see in conditions of poor visibility (such as in smoke or fog), nor the ability to move or
09:28:55 <diebot> act normally in conditions that impede movement (such as underwater). When you cast this spell it has a total duration of 2 hours per caster level. You can divide this duration up in any manner you wish, not necessarily equally, between up to 1 creature per caster level.
09:28:57 <Steven1> plus sometimes things make 2 dc37 fort saves
09:29:23 <Mekkis> Steven1, if they do, then you should be targetting something that isn't fort
09:29:36 <Steven1> necromancer
09:29:45 <Steven1> they do fort saves and will saves
09:30:03 <Steven1> most will save spells are delivered with a touch
09:30:17 <Steven1> i have fire snakes and what not
09:30:18 <Steven1> but meh
09:31:17 <Mekkis> Bestow Curse, Greater
09:31:20 <Mekkis> reach
09:31:50 <Mekkis> !spell Banshee Blast
09:31:51 <diebot> Mekkis, BANSHEE BLAST necromancy ([death, fear, mind-affecting, sonic]) sorcerer/wizard 6, witch 6 1 standard action Range: 30 ft. Comp: V, S Duration: instantaneous and 1 round/level (see text) Save: Reflex half and Will negates (see text) SR:yesSource: Advanced Class Guide
09:31:51 <diebot> You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of damage per caster level (maximum 15d4); a successful Reflex save halves this damage. Any creature that fails its Reflex save must succeed at a Will save or become panicked for 1 round/level.
09:33:23 <Steven1> yeah, banshee blast is pretty crap
09:34:43 <Steven1> 15d4 damage, average being 37.5 for a 6th level spell is pretty horrible.
09:36:44 <Steven1> considering in the same level there is chain lighting and disintegrate
09:41:17 <Mekkis> true, but the panicked condition isn't bad to impose
09:42:17 <Steven1> death seems like a better condition to impose
09:46:46 <Steven1> dc 37 is a pretty fine fort save on a spell that doesnt have any descripters
09:49:37 <Steven1> since nearly everything breathes
09:51:53 <Steven1> Ice body, fire body, iron body, an Iridecent Spindle ioun stone
09:52:19 <Steven1> there is an armor that gives you the no breathe quality
09:52:26 <Proquar> quit g'night
09:52:30 <Proquar> rats
09:53:09 <Mekkis> undead
09:53:36 <Mekkis> Heneski's move of choice is Prismatic Wall followed by quickened Battering Blast
09:53:58 <Mekkis> prismatic wall behind the foes, them blast them into it
09:54:27 <Steven1> yeah, but im a necromancer so undead are not a problem
09:55:07 <Mekkis> Sonic Form
09:55:43 <Steven1> yeah that is another one.
09:56:14 <Steven1> the only thing that annoys my character are constructs.
09:56:25 <Steven1> then i found out about the spell disable constructs
09:56:29 <Mekkis> isn't he pretty much retired now?
09:57:11 <Mekkis> http://www.pitbullarmory.com/images/stories/armor/animal-armor/Spok_in_metal.JPG
09:57:27 <Steven1> i have 2 games left to play with him
09:58:12 <Steven1> Shattered star which will get him to 19.6
09:58:29 <Steven1> and then race for the runecarved key
09:58:47 <Steven1> to get him to level 10
09:58:48 <Steven1> 20
10:00:00 <Mekkis> I don't see the point of playing APs out of Campaign Mode
10:00:40 <Steven1> we dont really play them
10:00:47 <Mekkis> "Hey, I'd like to play an AP without the continuity, the flexibility, and please try and leave out most of the non-combat bits"
10:01:05 <Steven1> we basically take the combats out of it, and run them.
10:01:23 <Steven1> and 80% of the fights are so heavily modified that they aren't the same encounters.
10:01:58 <Mekkis> I was building ROP chains today
10:03:48 <Steven1> like the last AP we 'ran'
10:03:55 <Steven1> was mummy's mask p6
10:04:19 <Steven1> none of the fights were the same asin the AP
10:04:58 <Mekkis> I'm at the start of part four of Reign of Winter
10:07:23 <Steven1> one part was supposed to be 4 creatures in a room with a pool of lava
10:08:20 <Steven1> yeah we skipped that and did something else instead
10:08:45 <Steven1> I had there be an efreeti monk
10:09:05 <Steven1> who was under constract to beat the shit out of ayone who entered the room
10:09:24 <Steven1> he was a tetori monk, so he could supress FoM and take people for a lava bath.
10:09:54 <Steven1> but was only an actual combat if people entered the room
10:10:15 <Steven1> because hey... contracts are contracts... and a hastily written contract has loopholes
10:16:57 <Mekkis> heh
10:17:06 <Mekkis> Have you read Hellknight?
10:20:06 <Steven1> pretty good prestige class
10:20:12 <Mekkis> I mean the book
10:20:37 <Steven1> probably not
10:20:39 <Mekkis> Vhaeros flattened his ears in vexation but took up a sentinel’s position outside the door, watching the street with a mixture of boredom and resignation. Occasionally, if a child looked at him, the fiendish creature wagged his tail.
10:20:40 <Mekkis> “He likes children?” Jheraal asked, mystified.
10:20:40 <Mekkis> “He likes baiting them into trying to pet him. Vhaeros is not permitted to harm any citizen of Cheliax except at my instruction, or if one lays a hand on him first. It’s an obvious loophole, I realize, but it does keep him entertained.”
10:22:11 <Mekkis> What do you think about Signifer?
10:22:28 <Steven1> its pretty good for an arcane caster
10:22:36 <Steven1> i dont particularly like it for divine casters
10:24:45 <Mekkis> What would you take for a divine caster?
10:25:54 <Steven1> depends on the divine caster
10:26:20 <Mekkis> take, for example, the melee cleric I've been talking about
10:26:28 <Steven1> for a paladin, i'd probably go with divine scion
10:26:53 <Mekkis> cleric 5 / Veiled illusionist 1. Where to from here?
10:27:12 <Steven1> iunno
10:27:22 <Steven1> i'd probably keep putting levels into veiled illusionist
10:28:26 <Mekkis> really?
10:28:52 <Steven1> yeah
10:28:59 <Steven1> I rather like the prestige class
10:31:09 <Mekkis> costs me BAB
10:32:32 <Steven1> is bab important?
10:32:44 <Mekkis> is bab important for a melee cleric?
10:33:17 <Steven1> shy are you a veiled illusionist as a melee cleric?
10:33:55 <Mekkis> because I want to cast some wizard illusion spells
10:34:20 <Steven1> like what?
10:34:39 <***> Buffer Playback...
10:34:41 <***> Playback Complete.
10:35:55 <Mekkis> mirror image
10:36:04 <Mekkis> Major Image
10:36:12 <Mekkis> Displacement
10:36:21 <Mekkis> Stolen Light
10:37:19 <Steven1> i know the trickery domain has mirror image in a subschool
10:37:32 <Steven1> and displacement is on the protean subschool
10:37:58 <Mekkis> the one level dip into veiled illusionist is required
10:46:32 BulletForMyValentine ([email protected]) has joined #d&d
11:04:28 Steven1 has quit (Quit: Nettalk6 - www.ntalk.de)