// #d&d — 2015-11-19
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00:31:10 <Mekkis> !soell greater magic weapon
00:31:14 <Mekkis> !spell greater magic weapon
00:31:20 <diebot> Mekkis, MAGIC WEAPON transmutation ([]) cleric/oracle 1, paladin 1, sorcerer/wizard 1, inquisitor 1, antipaladin 1, magus 1, bloodrager 1, shaman 1 1 standard action Range: touch weapon touched Comp: V, S, DF Duration: 1 min./level Save: Will negates (harmless, object) SR:yes (harmless, object)Source: PFRPG Core
00:31:20 <diebot> Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls. You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk's unarmed strike is considered a weapon, and thus it can be enhanced by
00:31:20 <diebot> this spell.
00:31:31 <Mekkis> !spell magic weapon, greater
00:31:31 <diebot> Mekkis, MAGIC WEAPON, GREATER transmutation ([]) cleric/oracle 4, paladin 3, sorcerer/wizard 3, inquisitor 3, antipaladin 3, magus 3, bloodrager 3, shaman 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one weapon or 50 projectiles (all of which must be together at the time of casting) Comp: V, S, M/DF (powdered lime and carbon)
00:31:32 <diebot> Duration: 1 hour/level Save: Will negates (harmless, object) SR:yes (harmless, object)Source: PFRPG Core
00:31:32 <diebot> This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on attack and damage rolls of +1 per four caster levels (maximum +5). This bonus does not allow a weapon to bypass damage reduction aside from magic. Alternatively, you can affect as many as 50 arrows, bolts, or bullets. The projectiles must be of the same
00:31:32 <diebot> kind, and they have to be together (in the same quiver or other container). Projectiles, but not thrown weapons, lose their transmutation after they are used. Treat shuriken as projectiles, rather than as thrown weapons, for the purpose of this spell.
00:35:37 Alynn ([email protected]) has joined #d&d
00:40:57 <Alynn> hello all
01:25:50 mib_69vhgt ([email protected]) has joined #d&d
01:26:40 <mib_69vhgt> hi
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01:54:12 <Mekkis> Terrorism in the name of religion is the work of the devil.
02:22:50 Alynn has quit (Quit: Easy as 3.14159265358979323846... )
02:50:43 <Mekkis> !feat piranna strike
02:50:44 <diebot> Mekkis, error with query
02:53:49 <Mekkis> Steven1, what do you think about 9/16/12/12/14/12 as a starting statline - adding in gnomish mods bringing it to 7/16/14/12/14/14
02:54:32 <Steven1> meh
02:55:20 <Mekkis> feats would be 1. Weapon Finesse; 3. Dervish Dance; 5. Piranna strike; 7. Toughness
02:55:26 <Mekkis> probably.
02:55:57 <Mekkis> !hp 8d8m2
02:55:58 <diebot> Mekkis, 59
02:56:14 <Mekkis> FCB into skills
03:16:26 <Mekkis> Can you suggest any cleric archetypes?
03:32:27 <aidrocsid> woot DMed the first part of fires of creation tonight
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04:23:48 <steven> yo
04:41:26 Andros414 is now known as s_gmusic
04:42:08 <Avatar> steven
04:42:19 <steven> yo
04:45:38 <bigboom> Hi there! I was googling around about online PFS games and found my way here. Is this a group of PFS players?
04:50:41 <Mekkis> yes
04:51:22 <Mekkis> I'm off to play some PFS now, I'm sure that Avatar or Steven1 can talk to you in the meantime; otherwise I'll be back in a few hours.
04:55:02 <Avatar> hey guyz it's the middle of the night can anyone help
04:55:19 <Avatar> if nobody responds in 10 mins I might leave and never come back
05:00:05 <bigboom> alrighty, thanks!
05:06:33 <Steven1> huh
05:06:35 <toby> hi guys. i wanted to see/learn rpg so i hope that i maybe can learn a little from you here.
05:06:52 <Steven1> oh darn... 11 minutes... woe is me.
05:06:53 <Steven1> my timing
05:07:17 <Steven1> is horrible
05:12:25 <Steven1> evangalist?
05:21:12 <steven> you will lean sarcasm... lots of it.
05:21:17 <steven> learn*
05:23:33 <Steven1> I will talk... it will likely not be helpful.
05:24:55 <Mekkis> Anyone want some PFS this weekend?
05:25:02 <bigboom> haha!
05:25:26 <bigboom> I'm just wondering what this community is...
05:25:58 <Steven1> it is....
05:26:02 <Steven1> are you ready for this?
05:26:05 <Steven1> a community.
05:26:11 <Steven1> i know, i know... mind blown.
05:26:29 <Steven1> we basically sit around and bullshit.
05:26:38 <Steven1> and occasionally run a game
05:26:57 <Steven1> bitch about some of the ridiculous situations
05:26:59 <Steven1> in pfs.
05:29:43 <bigboom> Ah okay. So when everyone is pausing from the bullshitting and bitching *chuckle* to organize a game, is it pretty ad hoc? Or does someone plan it and post up timings and such a few days beforehand?
05:33:16 <toby> that i already have some knowledge of
05:36:33 <steven> good, we wont have to teach you basics lol
05:37:26 <toby> you hope.
05:38:03 <toby> do you guys play on this irc channel to?
05:42:08 <Steven1> well that was a very successful session.
05:42:25 <Steven1> I completely frustrated my players with creatures that are freakin rediculous
05:45:44 <Steven1> schirs are pretty dumb in 3.5.
05:49:29 <Steven1> so glad in pfs they dropped the Bab to 5 so it doesnt have 2 attacks.
05:50:46 <Avatar`> da fuq
06:03:27 <Steven1> they post it up
06:14:05 <steven> occasionally, mostly use roll20
06:30:50 <Avatar> where have you been brun
06:52:01 <Steven1> yah bro
06:52:40 <Steven1> where you been
06:55:28 <Alynn> hey
06:55:43 <Alynn> lurking about trying to avoid the heat here x_x
06:57:21 <Steven1> snowed here today.
06:58:01 <Alynn> dced
06:58:36 <Alynn> how are you Steven1?
06:59:25 <Steven> im pretty good.
06:59:36 <Alynn> good to hear
06:59:39 <Steven> got to play a bit today
06:59:44 <Alynn> fun
06:59:52 <Alynn> my forum is slowly coming to life
06:59:59 <Steven> good good
07:00:13 <Alynn> if you want the link I can link you if you want
07:00:33 <Steven> hell no!
07:00:41 <Steven> just playin go ahead and throw it up
07:01:45 <Steven> Convinced the GM to let me take Orator on my alchemist.
07:02:03 <Alynn> oh?
07:02:09 <Steven> yeah it a nice feat.
07:02:25 <Steven> http://www.d20pfsrd.com/feats/general-feats/orator
07:06:14 <Alynn> very nice
07:07:12 <Steven> yeah, it give my character a +10 off of 3 skill ranks instead of having to pend 9 ranks for a +4 bonus.
07:07:37 <Alynn> nice
07:07:54 <Steven> so wheres that forum link yo.
07:08:00 <Alynn> last character I messed around with pathfnder wise was my sea elf mystic theruge
07:08:16 <Alynn> http://crying-for-the-moon.digibase.ca/index.php
07:08:23 <Alynn> thought you dd not want it XD
07:08:29 <Alynn> did*
07:08:44 <Steven> you will learn... i talk a lot of shit.
07:08:51 <Alynn> I am actually thinking of expanding it a bit
07:09:34 <Alynn> well thats the link
07:09:52 <Steven> well that feat is for a character in a pathfinder conversion for Iron Kingdoms
07:11:17 <Steven> Its pretty fun.
07:16:34 <Steven> https://drive.google.com/file/d/0BwFtjAun89SiVm5weFpTQWw2Zms/view?usp=sharing
07:19:54 <Steven> I'm basically a kn monkey.
07:20:16 <Alynn> nice
07:21:02 <Steven> and 7/day i can attack for 2d6+4.
07:21:12 <Alynn> nice
07:23:08 <Steven> I was doing the most damage for quite a while which was horrible.
07:23:18 <Alynn> ah
07:24:05 <Alynn> https://docs.google.com/document/d/1-Drle1EkbW_rwa1MPzeBhmnp4NWXi-Gu-90Th7Y_LyU/edit?usp=drive_web
07:24:13 <Alynn> the sea elf character I made for the fun of it
07:24:18 <Steven> so today i sat down with them before the game for about an hour and with the gm okaying the changes we helped them optimize them a bit.
07:24:40 <Steven> and today... both the barbarian and the paladin mangaged to out damage me... it was a good day.
07:24:46 <Alynn> nice
07:27:05 <Steven> i dunno what an archavist is.
07:27:30 <Alynn> its an int based divine caster
07:28:00 <Steven> ah okay.
07:35:18 <Steven> I find the more i play the more i like skill points.
07:35:32 <Alynn> I like magic X3
07:36:42 <Steven> my high level int based caster has almost 300 skill points.
07:36:53 <Alynn> ah
07:38:10 <Steven> 288 at the momment.
07:41:11 <Steven> 2 games away from level 20 where i will have 320 skill points.
07:41:21 <Steven> I get to be involved in a lot of things i otherwise would not.
07:41:35 <Mekkis> hmn
07:42:50 <Mekkis> Steven, my starting statblock ended up being 9/16/12/12/15/12; adding Gnome brought it to 7/16/14/12/15/14
07:43:11 <Steven> seems fine.
07:43:33 <Mekkis> (my GM let me have 22 points)
07:43:57 <Steven> nice gm.
07:45:10 <Steven> its an alright stat block.
07:47:39 <Mekkis> One of the issues is that we've had no time to buy or build anything
07:49:29 <Steven> my players in legacy of fire have had the same difficulty. the buy limit they're saddled with is 150gp
07:49:47 <Steven> which is pretty horrible since they're level 3 right now.
07:50:03 <Mekkis> Do the encounters compensate for it?
07:51:08 <Mekkis> For instance, we're level 9 now, and half of us don't have magic weapons - and we haven't been able to find even cold iron - except for a single longsword
07:51:17 <Mekkis> Did I mention that this is Reign of Winter?
08:07:14 <Steven1> avatar is lost forever!
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08:12:33 <Mekkis> have I missed something about the capabilities of the Investigator?
08:13:10 <Avatar> we're lucky if you mention any context at all ever
08:23:15 <Mekkis> heh
08:28:08 <Steven1> so in the AP im running as level 4 they fight an ogre as one of the fights, and its psyched up like it is something difficult
08:28:45 <Steven1> an ogre is CR3... he fights them alone.
08:29:16 <Steven1> so instead i've made it an Ogre Brawler 2.
08:29:36 <Steven1> w/ the strangler archetype... so if it actually manages to grapple someone it will do something.
08:45:57 <Avatar> no
08:46:34 <Mekkis> hmm. I think vanilla is good enoug
08:46:35 <Mekkis> h
09:16:03 <Mekkis> any way to increase the number of domain spells I can cast?
09:26:55 <Steven1> evangalist
09:28:25 <Steven1> gets a list that you can spontaneously cast
09:28:35 <Mekkis> but they're not domain spells
09:28:56 <Steven1> theologian i think
09:33:25 <Mekkis> preferred spell would work, right?
09:36:35 <Steven1> yeah.
09:45:33 <Mekkis> !capacity 9
09:45:34 <diebot> Mekkis, 30 if medium, 22.5 if small.
09:53:22 <Mekkis> !soell greater magic weapon
09:53:26 <Mekkis> !spell greater magic weapon
09:53:31 <diebot> Mekkis, MAGIC WEAPON transmutation ([]) cleric/oracle 1, paladin 1, sorcerer/wizard 1, inquisitor 1, antipaladin 1, magus 1, bloodrager 1, shaman 1 1 standard action Range: touch weapon touched Comp: V, S, DF Duration: 1 min./level Save: Will negates (harmless, object) SR:yes (harmless, object)Source: PFRPG Core
09:53:31 <diebot> Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls. You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk's unarmed strike is considered a weapon, and thus it can be enhanced by
09:53:31 <diebot> this spell.
09:53:42 <Mekkis> !spell magic weapon, greater
09:53:43 <diebot> Mekkis, MAGIC WEAPON, GREATER transmutation ([]) cleric/oracle 4, paladin 3, sorcerer/wizard 3, inquisitor 3, antipaladin 3, magus 3, bloodrager 3, shaman 4 1 standard action Range: close (25 ft. + 5 ft./2 levels) one weapon or 50 projectiles (all of which must be together at the time of casting) Comp: V, S, M/DF (powdered lime and carbon)
09:53:43 <diebot> Duration: 1 hour/level Save: Will negates (harmless, object) SR:yes (harmless, object)Source: PFRPG Core
09:53:43 <diebot> This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on attack and damage rolls of +1 per four caster levels (maximum +5). This bonus does not allow a weapon to bypass damage reduction aside from magic. Alternatively, you can affect as many as 50 arrows, bolts, or bullets. The projectiles must be of the same
09:53:43 <diebot> kind, and they have to be together (in the same quiver or other container). Projectiles, but not thrown weapons, lose their transmutation after they are used. Treat shuriken as projectiles, rather than as thrown weapons, for the purpose of this spell.
10:02:11 <Steven1> !throw 1d100; 1d10
10:02:11 <diebot> Steven1, 1d100: [1d100=69] 69; 1d10: [1d10=3] 3
10:03:08 <Alynn> hello all
10:03:15 <Ulzef> i also didnt wanna do it as a fighter
10:33:27 <Steven1> http://paizo.com/paizo/faq/v5748nruor1gw#v5748eaic9tmm
10:33:35 <Steven1> for you ulzef
10:34:05 <Ulzef> cool
10:34:36 <Ulzef> :) that fix's the feat issues
10:48:52 <mib_69vhgt> hi
11:00:56 Topic for #d&d is: AEDT (UTC+11:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
11:00:56 Topic for #d&d set by Avatar at Sun Nov 15 12:41:25 2015
11:00:56 <***> Buffer Playback...
11:00:57 <***> Playback Complete.
11:25:50 <Steven> arent you in the dancing hut?
11:28:51 <Steven> and werent you given character wealth based on your level?
12:10:15 <s_gmusic> so... I think I managed to aggravate the GM of a game I wasn't even in yesterday.
12:10:36 <s_gmusic> someone wanted to know what all you could do with Perception checks.
12:10:46 <s_gmusic> so I told them that you can use perception to identify potions.
12:10:58 <s_gmusic> and one player kept running around licking everything.
12:17:24 <Steven1> throw !4d100
12:17:35 <Steven1> !roll 4d100+350
12:17:45 <Steven1> !throw !4d100
12:18:11 <Steven1> !throw 4d100+350
12:18:12 <diebot> Steven1, 4d100+350: [4d100=81,59,76,57] 623
12:25:18 <toby> so when ist the next time there is a game? so one can see (read)/ try playing myself?
12:33:33 <steven> !motd
12:33:45 <steven> darn... figured mekkis would have thaat one programed in
12:34:44 <steven> doesnt look like there is one scheduled... you could check the google group
12:35:14 <steven> mmmmm chili dogs for breakfast
12:36:20 <steven> https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
12:38:26 <Freymaurer> hey guys, i just registered and now i need some Information on how to get started for pathfinder society
12:42:45 <Freymaurer> hey guys someone online?
12:50:48 <Freymaurer> i am highly interested in playing pathfinder online and well somehow got here^^ if i am at the right spot and i should not be online anymore, pls send me a message to my e-mail: [email protected]
14:50:14 <Freymaurer> no one wants to at least say yes or no? :/
15:07:27 <Steven1> ?
15:07:29 <Steven1> up?
15:29:25 <Freymaurer> wanted to know who i have to write to play some sessions of pathfinder online?^^
15:30:28 <Steven1> whoever is gming the game.
15:30:39 <Steven1> best bet is to sign up on the website
15:30:58 <Freymaurer> on this webside? or where?
17:07:38 <Avatar> hi guyz I didn't really leave lol
17:07:51 <Avatar> has brunius disappeared
17:32:02 <Mekkis> There are two sorts of details:
17:32:02 <Mekkis> The sort that PCs don't notice.*
17:32:02 <Mekkis> The sort that PCs notice and spend an inordinate amount of time obsessing over.†
17:32:02 <Mekkis> * a.k.a "the important ones".
17:32:02 <Mekkis> † a.k.a. "the unimportant ones".
17:34:33 <Mekkis> Steven, we've visited the hut, but the curse seems to prevent us from spending any downtime.
17:34:45 <Mekkis> have I missed something about the capabilities of the Investigator?
18:08:09 <Avatar> no
19:44:29 Steven ([email protected]) has joined #d&d
19:44:30 Steven is now known as steven
19:45:52 steven is now known as Steven1
20:03:02 <Steven1> yo
20:41:57 <Avatar> maybe we need to modernise a bit
20:58:38 <steven> *gasp*
20:58:48 <steven> how dare you evolve your methods infront of me!
20:59:20 <Avatar> think about it
21:04:00 <steven> i refuse... that will take effort.
21:13:59 mekkiss ([email protected]) has joined #d&d
21:14:23 <mekkiss> Hey hey
21:14:35 mekkiss has quit (Quit: You foos are foos)
22:33:04 <Avatar> glad we got that investigator business settled
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