// #d&d — 2015-11-09
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07:54:06 <Mekkis> After playing the Blakros Connection, I've decided that the Pathfinder Society is fucked
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08:01:15 <Avatar> is this the continuation of what you were trying to say 2 days ago
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19:21:54 Steven is now known as steven
19:23:24 steven is now known as Steven1
20:19:48 <Steven1> well... that sesion of Dark Heresy was completely and totally Fuckered.
20:21:45 <Steven1> the dark pact that was made is now complete... hundreds of people died. The party is now in shambles.
20:23:55 <Steven1> sorry hundreds of people and about 50 children... it was a dark session
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22:15:13 <Mekkis> !feat dervish dance
22:15:15 <diebot> Mekkis, error with query
22:15:24 <Mekkis> !feat power attack
22:15:25 <diebot> Mekkis, error with query
22:15:32 <Mekkis> !spell magic missile
22:15:44 <diebot> Mekkis, MAGIC MISSILE evocation ([force]) sorcerer/wizard 1, magus 1, bloodrager 1 1 standard action Range: medium (100 ft. + 10 ft./level) up to five creatures, no two of which can be more than 15 ft. apart Comp: V, S Duration: instantaneous Save: none SR:yesSource: PFRPG Core
22:15:44 <diebot> A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can't be singled out. Objects are not damaged by the spell. For
22:15:45 <diebot> every two caster levels beyond 1st, you gain an additional missile-two at 3rd level, three at 5th, four at 7th, and the maximum of five missiles at 9th level or higher. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you
22:15:45 <diebot> check for spell resistance or roll damage.
22:35:05 <Mekkis> What is it with clerics being so skill-starved
22:38:55 <Mekkis> I mean, what I'm looking at needs good dex for attacks with scimitar, sufficient con to survive, 14 int for skills (minimum), wisdom as a spellcasting stat, and charisma to channel.
22:39:01 <Mekkis> !vchargen
22:39:04 <diebot> Mekkis, 11(4,4,3,2), 13(1,4,4,5), 14(2,5,4,5), 10(1,4,2,4), 15(1,5,4,6), 11(5,2,4,2)
22:39:07 <Mekkis> haha
22:39:35 <Mekkis> !vchargen
22:39:36 <diebot> Mekkis, 15(5,3,4,6), 11(3,3,3,5), 12(2,6,2,4), 9(1,2,1,6), 11(6,2,2,3), 14(4,6,4,1)
22:43:06 <Steven1> sounds like you're trying to do to much with it.
23:21:36 <Avatar> it's a team game mekkis
23:21:47 <Avatar> just do one thing well
23:21:58 <Avatar> maybe two
23:22:07 <Avatar> one of those should be sufficient con to survive
23:28:38 <Mekkis> Steven1, how would you stat out a Dawnflower Dissident
23:30:00 <Mekkis> or Avatar...
23:30:05 <Mekkis> 20 point buy.
23:31:23 <Avatar> hmmm a good question
23:31:29 <Avatar> what's their spellcasting stat
23:32:17 <Steven1> 13/16/14/12/13/12 Human.
23:32:29 <Avatar> perfect
23:32:46 <Avatar> I was going to aim lower than that
23:33:02 <Steven1> 1st level would be Toughness, Bonus feat Fast learner
23:33:47 <Steven1> end up 5 skill points/level
23:34:28 <Steven1> 3rd level Weapon Finesse 5th level Dervish Dance
23:35:01 <Steven1> 7th level Power attack.
23:35:29 <Steven1> IF you dont want to go pure cleric and be more in your face agression
23:35:39 <Steven1> i'd probably throw a level of Fighter.
23:35:47 <Mekkis> 13 wisdom?
23:36:21 <Steven1> yeah... if you're wanting to do all those things you said you wanted to do thats pretty much the stats array you'll need to be mediocre in all of them.
23:37:17 <Steven1> You'll never be a spell casting power house if you want to be skill rank and melee capable.
23:37:33 <Mekkis> hmmm
23:38:15 <Steven1> but that stat array will allow you to cast quite a few decent buff spells
23:38:48 <Steven1> and then wade into melee combat without falling over the first time someone sneezes at you.
23:39:43 <Mekkis> 7/14/14/12/16/12. Gnome. Racials make it 5/14/16/12/16/14; FCB into skill points for the first five levels?
23:40:35 <Mekkis> oh wow....
23:41:40 <Steven1> all i am seeing in that stat array is I would love to die to a shadow in one hit.
23:41:47 <Mekkis> true.
23:43:18 <Steven1> also... you'll be able to wield a scimitar and wear padded armor.
23:43:28 <Mekkis> !spell ant haul
23:43:31 <diebot> Mekkis, ANT HAUL transmutation ([]) alchemist 1, cleric/oracle 1, druid 1, ranger 1, sorcerer/wizard 1, summoner 1 1 standard action Range: touch creature touched Comp: V, S, M/DF (a small pulley) Duration: 2 hours/level Save: Fortitude negates (harmless) SR:yes (harmless)Source: APG
23:43:32 <diebot> The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core Rulebook). This does not affect the creature's actual Strength in any way, merely the amount of material it can carry while benefiting from this spell. It also has no effect on encumbrance due to armor. If the creature wears armor it still takes the
23:43:32 <diebot> normal penalties for doing so regardless of how much weight the spell allows it to carry.
23:43:34 <Steven1> and carry 1lb of stuff without become medium encumbered.
23:44:05 <Steven1> as a GM i would ask you at first level which 2hrs of the day would you like to be ant hauled?
23:44:30 <Mekkis> Steven1, context: this isn't for PFS, and I'm building for eighth level
23:45:09 <Steven1> oh okay... well then that changes the build i recommended since you'll be able to grab some magic items, like belts.
23:48:11 <Avatar> how many shadows are there in PFS
23:48:20 <Avatar> I think I have only seen them once, at 1st level
23:48:25 <Avatar> (lol)
23:48:29 <Steven1> I've seen quite a few.
23:48:35 <Avatar> I was lucky to have not finished that encounter because the group broke up
23:49:28 <Steven1> I know of 4 scenarios that had shadows
23:49:36 <Steven1> because they were memorable encounters
23:50:06 <Steven1> because they completely fucked the party.
23:50:22 <Steven1> mostly because it was like hey here is a shadow... tralalalala
23:50:39 <Steven1> oh you killed it and only took 8 str damage
23:51:17 <Steven1> congradulations... here is a boss who as the firt action hits you with a ray of enfeeblement... suck a big fat cock you're unable to move.
23:51:41 <Steven1> im still bitter about it.
23:53:36 <Steven1> alright, anyways.
23:54:15 <Avatar> seems like just such a shit creature to be in the bestiary
23:54:26 <Avatar> you include it when you want to give your players a bit of a fuck you
23:54:32 <Avatar> not in organised play
23:54:41 <Steven1> mekkis, That gnome is rocking a 5 str... You can go ahead and play him and he may do great, but its been my experience with EVERY table i play with somebody who has a 5 in a stat that they've gotten shit on.
23:54:49 <Avatar> maybe bonekeep
23:54:57 <Mekkis> yeah, I know that 5 str is Not Good
23:55:18 <Steven1> shadows are woefully under CR
23:55:54 <Steven1> Incoporeal creature that directly attacks an attribute... CR3? What the fuck you talkin bout game designers.
23:57:20 <Mekkis> Are there any int-based divine casters?
23:57:27 <Steven1> no.
23:59:50 <Steven1> well, not in paizo content.
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