// #d&d — 2014-06-23
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11:39:38 <sunnfire> hello
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16:49:17 <Avatar> Mekkis: seems like just about everything on the gm shared prep drive has moved over to the new site anyway?
16:49:24 <Avatar> sunnfire: sup
16:58:29 Steven ([email protected]) has joined #d&d
17:00:53 <Steven> sup
17:03:25 <Avatar> sup
17:05:00 <Steven> tinkering with my character, trying to decide what mythic path abilities i should take.
17:05:22 <Steven> 2 mythic tiers and 1 level to build.
17:11:06 <Steven> i'm thinking of grabbing Precise strikes
17:12:11 <Steven> twice
17:12:24 <Steven> so instead of having 12/7/2 as my attacks i'd have 12/12/12
17:12:56 <Avatar> sounds like cheating
17:13:08 <Steven> its allowed by the rules.
17:13:16 <Avatar> RAW but not RAI
17:13:27 <Steven> no, raw and rai. this is the ability.
17:13:33 <Steven> its allowed to be taken multiple times
17:14:00 <Steven> and increases your attacks other then your first iterative by 5. so if i took it once it would be 12/12/7
17:14:06 <Avatar> I don't really have any idea what you are talking about, I am just speculating
17:14:18 <Steven> its mythic... and mythic is broken as shit.
17:14:25 <Avatar> oh mythic
17:14:27 <Avatar> all bets are off
17:14:34 <Avatar> mythic is basically cheating
17:14:45 <Avatar> mythic is basically cheating is allowed RAI
17:14:46 <Steven> it feels like it a lot off the time.
17:15:27 <Steven> I took improved critical longsword.
17:15:34 <Steven> and mythic improved critical longsword
17:15:48 <Steven> so now my longsword is a 1d8 17-20 x3 weapon.
17:17:00 <Steven> i can spend a swift action to make it a x4 weapon for a minute vs demons
17:18:21 <Steven> with mythic power attack, i double the bonus when it comes time to crit.
17:18:42 <Steven> so my normal hits do about 1d8+32
17:18:56 <Steven> when i crit its 3d8+144
17:20:43 <s_gmusic> lol
17:26:18 <Steven> sorry 176.
17:30:56 <s_gmusic> heh
17:32:23 <Steven> it is pretty stupid really.
17:35:35 <Steven> I can also go negative 68hp
17:35:57 <Steven> while raging
17:36:13 <Steven> and i have 267hp while raging
17:36:42 <Steven> so 335hp before i'm dead
17:37:33 <Steven> and then my soul sticks around in my body after i die for 8 rounds, during which i can be healed and if i get back to -26 i'm back awake.
17:37:50 <Steven> well.... not awake, but i'm not dead anymore.
17:50:35 <s_gmusic> lol. "But you were dead!" I got better.
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19:23:17 <Mekkis> !feat precise strikes
19:24:28 <Avatar> Mekkis: seems like just about everything on the gm shared prep drive has moved over to the new site anyway?
19:24:34 <Mekkis> not really
19:24:43 <Steven> its not a feat, its a mythic path ability
19:24:48 <Mekkis> ah
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19:26:09 <Avatar> what do you mean not really
19:26:15 <Avatar> what's different
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19:37:08 <Spaceshot> wow this place looks a bit empty
19:39:07 <Spaceshot> anyone even here
19:42:59 <Steven> yeah
19:43:02 <Steven> we're here
19:44:44 <Spaceshot> news to me
19:44:59 <Spaceshot> gf and I are gettin back into pfs
19:45:11 <Spaceshot> we played one scenario, she's content with the wizard she made
19:45:19 <Spaceshot> but I made a stonelord and I'm not that thrilled about it
19:47:03 <Spaceshot> I'm just tryin to think what character I want to play with her
19:47:14 <Spaceshot> I don't want to make a third oracle, no matter how much I'd want to play it XD
19:47:19 <Steven> someone who fears magic?
19:47:29 <Spaceshot> hehe
19:47:42 <Spaceshot> well I made a stonelord for someone to protect her
19:48:29 <Spaceshot> isn't there that specific archetype for a martial class that's about caster protection?
19:48:42 <Steven> witchguard ranger
19:49:35 <Avatar> do you feel you have to protect her
19:49:45 <Avatar> make a paladin, you can play him lawful stupid
19:50:23 <Spaceshot> I did, stonelord is the dwarf paladin archetype
19:50:25 <Spaceshot> just was boring
19:51:03 <Spaceshot> and no, I don't have to protect her, just trying to think of classes/archetypes/ideas that meld well with a conjurer
19:51:05 <Avatar> haha
19:51:16 <Avatar> summoner
19:51:33 <Avatar> synthesist summoner
19:51:36 <Avatar> you can be her eidolon
19:51:53 <Spaceshot> except, you know
19:51:56 <Spaceshot> that's banned and all
19:51:58 <Avatar> yeah
19:51:59 <Spaceshot> but besides that
19:51:59 <Spaceshot> sure
19:52:02 <Avatar> but it's a good idea
19:52:47 <Spaceshot> not that productive though
19:52:49 <Spaceshot> even if good
19:53:55 <Spaceshot> hmm... how about a thrower?
19:54:00 <Spaceshot> someone to throw her summons around
19:59:51 <Avatar> didn't you already make an alchemist
20:10:20 <Spaceshot> what? no
20:10:28 <Spaceshot> I had the idea to make an alchemist
20:10:31 <Spaceshot> but I still haven't made it
20:10:46 <Spaceshot> because it's really dirty, and won't be allowed in every table
20:27:49 <Steven> a build is either legal or it isint.
20:27:51 <Steven> isnt
20:28:14 <Steven> if something is legal then it cannot be disallowed at a PFS event that has been opened to the public.
20:29:30 <Steven> unless the person running the character has been asked to not come to the gamedays.
21:05:40 <Steven> hmmm
21:05:53 <Steven> cant decide on a a feat to take.
21:08:47 <Spaceshot> a build can be RAW legal but RAI on the line
21:08:58 <Spaceshot> a GM can disallow a character at their table for any reason
21:09:25 <Steven> no, a GM can disallow a player from their table.
21:10:26 <Steven> if something needs a ruling to work and YMMV is being used then they can rule that something works a specific way until a ruling is presented.
21:10:31 <Spaceshot> or, a GM can say "If you play that character, I won't allow you at my table, but you choose a different character I will allow you to stay"
21:11:01 <Steven> official ruling that is.
21:11:22 <Steven> a GM cannot ban summoners from their table because they dont like summoners.
21:11:44 <Spaceshot> no, but a GM can disallow any player who is deciding to play a summoner though
21:11:59 <Steven> not from a public gameday.
21:12:20 <Spaceshot> they probably can
21:12:25 <Spaceshot> using a different reason
21:12:29 <Spaceshot> but for that reason personally
21:12:42 <Spaceshot> though usually that doesn't happen
21:13:34 <Steven> then they need to take take it to event coordinator that a GM is doing that.
21:13:51 <Spaceshot> well the character in mind that is 50/50 chance to be disallowed is the controversal Two-Weapon fighting with 2 two-handed weapons using 2 vestigial arms
21:14:39 <Steven> but a GM cannot ban legal classes from their table
21:14:56 <Steven> or feats, or weapons or any other things.
21:15:06 <Spaceshot> no, but they can disallow a player from playing a questionably legal character
21:15:39 <Steven> not true, they can make a ruling that a certain combination doesnt work.
21:16:01 <Spaceshot> same thing
21:16:01 <Steven> it may render the build ineffective.
21:16:16 <Steven> but that doesnt stop the player from playing that character.
21:16:23 <Spaceshot> if they render a build ineffective, that is basically disallowing a character
21:16:28 <Spaceshot> if the character is based of that build
21:18:29 <Spaceshot> which I expect to be the case if I ever make the 4 armed 2 two-handed beatstick
21:22:31 <Spaceshot> are harrowers (prestige and/or archetypes) interesting/fun?
21:23:12 <Steven> iunno, i've never tinkered with one. seems like a complicated way to get a bonus really.
21:23:42 <Spaceshot> I'm just lookin at interestin builds
21:24:07 <Spaceshot> I'm still tempted to reroll my just hit level 2 metal oracle back to divine pyromancer
21:25:06 <Steven> I've been tinkering with a metal oracle who fights with an axe.
21:25:37 <Spaceshot> mine fights with a falchion
21:25:47 <Spaceshot> and is working towards hellknight sinctifier
21:26:17 <Steven> Heavy Metal rocking an axe.... bwahahahahaha
21:26:22 <Spaceshot> haha
21:26:49 <Spaceshot> I have the +10ft movement and the armour/weapon prof revelations (bonus revelation)
21:27:02 <Spaceshot> I believe tiefling
21:27:42 <Spaceshot> nope, aasimar, angelkin
21:30:23 <Spaceshot> or I change it back to the pyromancer gnome flame oracle
21:31:39 <Spaceshot> and just going fullblown burning hands
21:31:49 <Spaceshot> wayang spellhunter + magical lineage
22:30:21 <Spaceshot> not sure if I want to go harrow summoner or harrow witch
22:30:52 <Steven> I'm picking mythic spells.
22:45:29 <Spaceshot> heh
22:49:03 <Steven> mythic enlarge person.
22:49:07 <Steven> pretty kick as.
22:49:10 <Steven> ass
22:54:11 <Spaceshot> mythic spells are generally stupidly good
22:55:34 <Steven> becoming huge sized is pretty insane really.
23:06:45 <Spaceshot> a bit
23:06:59 <Spaceshot> steven, would you be able answer a question that google finds no answer to?
23:07:34 <Spaceshot> when does the Hedge Witch (witch archetype from UM) gain spontaneous cure spell replacement?
23:10:55 <Steven> you looked on the paizo website?
23:11:59 <Spaceshot> am now, I did get a reference from google, but taking a deeper look atm
23:12:30 <Steven> for things related to pfs, it is the best place to start the look.
23:21:10 <Spaceshot> nope
23:21:12 <Spaceshot> just back and forth
23:21:20 <Spaceshot> some stating one thing, others stating another
23:22:00 <Spaceshot> basically, hedge witch has 2 archetype abilities that replace hexes at certain levels
23:22:41 <Spaceshot> but they don't specify within the changes that you get them at the level of the replaced hexes
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23:30:54 <Spaceshot> nope, nothin steven
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