// #d&d — 2014-11-09
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00:39:37 <Ulzef> do anyone wanna run so play test encounters with me at some point cause i can track all rollsand stuff on here
00:40:59 <spider21b> sure
00:41:17 <spider21b> i want to test drive my new level one for my homebrew
00:45:58 <spider21b> when do you want to do it?
00:47:38 spider21b has quit (Quit: http://www.mibbit.com ajax IRC Client)
00:47:47 <Ulzef> was wanting to test about lvl 7 have low lvl test xp. um maybe will work out later maybe tuesday night.
00:47:57 <spider21b> nods
00:49:05 txtsd ([email protected]) has joined #d&d
00:57:41 <Brunius> I can see a response for every valid query
00:58:15 <Avatar> didn't respond in pm you mean
00:58:26 <Avatar> [15:47] <Avatar> !throw 1d20
00:58:26 <Avatar> [15:47] <diebot> 1d20: [1d20=18] 18
00:58:27 <Steven> yes. that is what i mean avatar.
00:58:28 <Avatar> works for me
00:58:34 <Avatar> what's going on mekkis
00:59:14 * Steven quietly identifies himself after feeling retarded.
01:00:10 <Avatar> lollllll
01:00:33 <Steven> sup
01:00:50 <Steven> !throw 4d6
01:00:50 <diebot> Steven, 4d6: [4d6=2,6,3,3] 14
01:05:33 <Mekkis_x200> !vchargen
01:05:34 <diebot> Mekkis_x200, 10(3,3,4,1), 11(3,4,4,2), 8(2,1,3,3), 13(5,2,1,6), 13(3,5,1,5), 16(6,4,3,6)
01:06:00 <Mekkis_x200> 15 point
01:06:02 <Mekkis_x200> !vchargen\
01:06:04 <Steven> i've seen worse stats...
01:06:04 <Mekkis_x200> !vchargen
01:06:05 <diebot> Mekkis_x200, 13(5,3,1,5), 13(4,2,3,6), 15(4,4,6,5), 10(6,2,2,2), 15(5,4,6,3), 10(1,1,4,5)
01:06:10 <Mekkis_x200> yeah
01:06:11 <Mekkis_x200> !vchargen
01:06:12 <diebot> Mekkis_x200, 13(1,6,6,1), 16(5,1,6,5), 5(2,1,1,2), 11(3,1,5,3), 14(5,3,6,2), 16(4,6,4,6)
01:06:30 <Mekkis_x200> so putting the 5 into CON
01:06:46 <Steven> remember that time we rolled stats for serpents skull and i ended up getting a 3 pb
01:07:28 <Mekkis_x200> and your character was still more powerful than mine :)
01:08:20 <Steven> no... my animal companion was as powerful as your character.
01:08:29 <Steven> my actual character was shit city.
01:34:40 <Mekkis> more powerful than my character
01:36:24 <Mekkis> how bit is a quart?
01:51:29 <Avatar> http://paizo.com/store/blog/v5748dyo5lgph?The-Square-Root-of-90601-Equals
02:12:31 Gamera has quit (Quit: )
02:14:16 <Mekkis> Avatar, do you play robocraft?
02:15:06 <Mekkis> Avatar: you around?
02:20:09 <Steven> !rng male female
02:20:09 <diebot> Steven, male
02:20:26 <Avatar> haven't for a while
02:20:51 <Avatar> just had a lid on a can of baked beans explode open in the cupboard
02:21:25 <Avatar> just googled what might cause that, and nothing came up about it, except this: http://www.dailymail.co.uk/news/article-2596046/Couple-woken-tin-beans-explodes-kitchen-cupboard.html
02:22:08 <Steven> im going to go with pressure differential
02:23:41 <Avatar> only just
02:23:50 <Avatar> sup
02:24:08 <Avatar> https://www.youtube.com/watch?v=RzdRQCnDBlw
02:24:14 <diebot> Avatar, Infomercials - Too Many Cooks [adult swim]
02:24:56 <Avatar> what's that!
02:25:47 <Avatar> offer expires !!
02:27:49 <Steven> short version... pressure on the inside of the can was less then it was on the outside.
02:28:35 <Steven> weakening seal on the can caused the structural integrity of the can to fail and the pressure equalized violently.
02:31:43 <spider21b> hi?
02:37:59 <Avatar> that sounds cool
02:42:21 <Mekkis> oh
02:42:23 <Mekkis> Damn
02:42:36 <Mekkis> lol
02:42:56 <Mekkis> Does the acronym 'DRN' mean anything to you, Avatar?
02:44:27 <Steven> de rerum natura
02:45:00 <Steven> its a poem
02:45:09 <Steven> dont ask me how i know this.
02:45:18 <Mekkis> how are things, Steven?
02:45:30 <Mekkis> !spell holy ice
02:45:32 <diebot> Mekkis, HOLY ICE transmutation ([cold, good, water]) cleric/oracle 5 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M (a flask of holy water or 5 pounds of powdered silver worth 25 gp) Duration: 1 minute/level, instantaneous, or until expended (see text) Save: Reflex negates or none (see text) SR:yesSource: Ultimate
02:45:32 <diebot> Magic
02:45:33 <Steven> pretty good. you?
02:45:33 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/holy_ice.html
02:46:19 <Mekkis> passable. Glad that the week is over
02:46:42 <Steven> lucky you, i still have tomorrow to get through. puttin in a bathroom sink.
02:46:54 <Mekkis> ah
02:47:03 <Steven> should be fun... and by should be i mean wont be
02:47:25 <Mekkis> Got to prep some stuff, and send Brock an email
02:48:16 <Steven> whatcha preping?
02:49:57 <Mekkis> Beacon below, potentially Paths We Choose, maybe stonelords (if I get it), and the chance of doing Wonders II
02:51:15 <Steven> i havent looked at beacon, path we choose was cool how they let the scenario become 'customized' to the party
02:51:22 <Steven> i really liked stonelords
02:51:39 <Mekkis> yeah - they haven't given me Stonelords, so it'll be hard to prep
02:52:04 <Mekkis> and not sure what factions to prep for paths
02:52:43 <Steven> The part i dont like about siege and stonelords is the letting the party choose what they want to do.
02:53:08 <Steven> it just increases the amount of prep for GMs by a great deal.
02:53:17 <Steven> From the players perspective it is fantastic.
02:53:17 <Mekkis> !item sadist's lash
02:53:19 <diebot> Mekkis, SADIST'S LASH [strong abjuration and conjuration] CL:11 none 22301gp, 1lb
02:53:19 <diebot> A sadist's lash is a long whip of thin strips of leather. Created originally by a special sect of wizards who served under Runelord Sorshen, sadist's lashes swiftly became quite popular throughout Thassilon. The lash acts as a +1 wounding whip, and also aids enchantment spells in two ways. First, it can deliver enchantment spells with a range of
02:53:20 <diebot> touch as if the wielder had touched the creature struck. Additionally, any creature that takes damage from a sadist's lash takes a -5 penalty on Will saves against all enchantment effects created by the wielder of the lash for 1 minute unless it succeeds at a DC 15 Will save. Source: RotRL-AE-Appendix
02:53:55 <Mekkis> we didn't get to choose in Paths we Choose
02:54:22 <Steven> no not in paths, thats chosen by your factions.
02:56:29 <Steven> for the last two specials i've printed off the scenario, went through and printed off all the random ass monsters they have used and compiled a physical copy that has each encounter listed w/ the correct mobs
02:56:42 <Steven> takes me a print cartridge and about 2hours
02:57:00 <Steven> then i read through the entire thing with every encounter
02:57:21 <Steven> and familiarize myself with all the abilities available for every class.
02:57:45 <Steven> presented in the scenario
02:57:54 <Steven> and that takes me about another 5-6 hours
02:58:49 <Steven> and then when i sit down to GM it... well its fun for the players but exhausting for me.
03:00:28 <Mekkis> yeah - but it's worse if you don't
03:00:49 <s_gmusic> I'm surprised no one's posted on that store/blog post about the reference it's making.
03:01:02 <Steven> for reals.
03:02:26 <Steven> at a convention i went to the event coordinator was doing a modified running of the season 2 special
03:02:32 <Steven> year of the shadow lodge or whatever it was called
03:03:23 <Steven> and i had prepped my portions of the event like the giant arena fight and what not.
03:04:28 <Steven> and then we let the tables reorganize into the two bigger tables to fight the suped up dragon and the polymorph douchebag
03:04:40 <Steven> and the guy was like, yo steve you're running the dragon.
03:04:49 <Steven> and im like, wait what?
03:05:02 <Steven> so then i had to run a dragon i had not prepped at all.
03:06:30 <Mekkis> They still haven't released Stonelords to me yet
03:06:33 <Mekkis> so I can't prep it
03:08:17 <s_gmusic> the answer is 30.1 and it's a Mass Effect reference. probably for "N7 day"
03:41:32 <Steven> purchase it?
03:42:00 <Mekkis> it's not available for purchase
03:42:07 <Steven> damn cant even buy it... thats the pits yo.
04:06:33 <Avatar> anyone know where to get ebooks on the cheap
04:06:40 <Avatar> not amazon
04:54:04 <Avatar> you sound like you were itching to explain that one
05:08:21 <Steven> !throw 3d6
05:08:21 <diebot> Steven, 3d6: [3d6=2,5,3] 10
05:08:52 <Mekkis> what's with the rolls?
05:09:08 <Steven> starting cash for a character
05:09:44 <Steven> the ones earlier were for character creation out of ultimate campaign
05:10:02 <Mekkis> ah
05:10:50 <Mekkis> What do you think about this concept for a character: a sorcerer who doesn't believe that anyone other than him and his companions really exists?
05:11:18 <Steven> so what are they fighting? figments?
05:11:29 <Mekkis> sure
05:11:56 <Steven> so why does the sorcerer fight at all since figments cannot actually harm you.
05:12:27 <Mekkis> oh, he doesn't think that they can't harm him, just that they aren't really people
05:13:46 <Steven> a person who believes everything is an illusion but fails to see through the effects of the illusion... suppose it could work as a character but i certainly wouldnt want to play it.
05:14:24 <Mekkis> he doesn't believe they're illusions, he believes that there objects that intend to do him harm
05:14:35 <Mekkis> as in, he doesn't believe that they are 'people'
05:17:45 <Steven> So he sees everything else as constructs disguising themselves as other things, conforming to the attributes of those things, and interacting with him for some goal?
05:18:07 <Mekkis> maybe not even constructs, forces.
05:18:19 <Mekkis> Forces that react certain ways to certain effects
05:19:12 <Steven> so a schizophrenic person?
05:19:14 <Avatar> I'd really like to know if a trip build can work at higher levels
05:19:23 <Avatar> considering how badly my attempt went
05:19:56 <Mekkis> it could be put that way
05:20:07 <Steven> i think it would have to be put in that way.
05:20:28 <Mekkis> Because they're not 'real', there's nothing wrong with doing anything to them
05:21:22 <Steven> i say again, i suppose it could work as a character but i certainly wouldnt want to play it.
05:22:45 <Steven> I don't know if i would even want to play with a character at the table like that.
05:24:19 <Mekkis> hmmm
05:24:38 <Mekkis> I was thinking some kind of morally bankrupt neutral evil character
05:24:38 <Steven> its moving towards the realm of an amoral character.
05:29:20 <Mekkis> oh, definitely
05:37:07 <Mekkis> Avatar, they... can...
05:37:17 <Mekkis> Someone in Canberra has one
05:49:48 <Mekkis> Assuming that you can reposition fliers to the ground to trip them
05:59:08 <Avatar> how do they get their CMBs up
05:59:13 <Avatar> high enough
05:59:29 <Avatar> I was doing almost everything I could and it was woeful
05:59:36 <Avatar> at lower levels it worked really well
05:59:41 <Avatar> not so much at 7th
06:00:11 <Mekkis> not entirely sure, but his manouvre master monk was having no issues in acadamae of secrets (level 13-14)
06:01:33 <Avatar> does that require flurries to work properly
06:02:12 <Mekkis> It was rather annoying: he doesn't roleplay, and you feel that he's doing reposition, trip, blind, entangle BS, rather than just killing the damn enemy
06:02:24 <Avatar> I think that archetype has some shenanigans going on
06:02:49 <Avatar> Meditative Maneuver (Ex): At 5th level, as a swift action, a maneuver master can add his Wisdom modifier on any combat maneuver check he makes before the beginning of his next turn. He must choose which combat maneuver check to grant the bonus to before making the combat maneuver check. This ability replaces purity of body.
06:02:56 <Avatar> that's huge
06:03:33 <Avatar> an optimised monk normally has a 20 wis don't they
06:03:59 <Avatar> it feels like this archetype exists to fix the combat maneuver problem
06:06:13 <spider21b> hi everyone
06:06:17 <Avatar> yo
06:06:37 <spider21b> how are you avatar
06:06:43 <Avatar> spectacular
06:06:51 <spider21b> i tried to skype you a while ago but i couldn't get my internet working
06:07:07 <spider21b> i am well my self
06:07:26 <Avatar> no dramas chief
06:18:27 <Mekkis> !hp 14d8m2
06:18:28 <diebot> Mekkis, 101
06:26:26 <Mekkis> that was exciting
06:33:28 <spider21b> huh?
06:33:47 <spider21b> oh well i would love to play a game when my internet is stable
06:34:40 <Mekkis> !item Time Shudder
06:34:51 <diebot> Mekkis, HOME STONE [moderate conjuration (teleportation)] CL:9 none 2250gp, 1lb
06:34:52 <diebot> When the command word is spoken, this palm-sized stone teleports one Medium creature and up to 100 pounds of equipment to a specific elf gate (see page 27) that the stone is keyed to. Only one creature may travel this way per home stone. The stone crumbles when activated. Home stones were originally invented by the Lantern Bearers as a way to
06:34:52 <diebot> quickly escape the Darklands when raids went poorly, with a typical raiding party carrying only one such stone, allowing a lone survivor to return and report on the mission. Source: Faction Guide
06:34:57 <Mekkis> Any suggesting for a 2nd level summoner spell
06:35:02 <Mekkis> !spell Time Shudder
06:35:05 <diebot> Mekkis, TIME SHUDDER transmutation ([]) magus 2, sorcerer/wizard 2, summoner 2 1 standard action Range: 30 ft. Comp: V, S, M (a tiny hourglass) Duration: 1 round Save: none SR:yesSource: Advanced Class Guide
06:35:06 <diebot> You cause a ripple in time that affects all creatures in the area. At the start of each creature's turn, there is a 50% chance the creature is hasted (as haste); otherwise it is slowed (as slow).
06:35:54 <Mekkis> !spell Twisted Space
06:35:55 <diebot> Mekkis, TWISTED SPACE transmutation ([]) magus 2, sorcerer/wizard 2, summoner 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S, M (a length of wire bent into a circle) Duration: 1 round Save: Will negates SR:yesSource: Ultimate Combat
06:35:55 <diebot> You distort the space around a creature, twisting the path of its melee attacks unpredictably, but always toward a nearby creature that the target threatens. Until the start of your next turn, melee attacks made by the target creature affect a random target instead of their intended target.
06:36:14 <Mekkis> !spell Planetarium
06:36:14 <diebot> Mekkis, PLANETARIUM illusion (figment[]) bard 2, cleric/oracle 2, druid 2, sorcerer/wizard 2, summoner 2, witch 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: concentration + 3 rounds Save: none SR:Will disbelief (harmless)Source: People Of The Stars
06:36:15 <diebot> You project an image of the night sky based on your current location and the local time, allowing you to observe the heavens and all of its celestial bodies and features even during the daytime, indoors, or underground. Anyone within the planetarium's sphere can see the projection, though outside of the sphere the image becomes grainy and
06:36:15 <diebot> indistinct.
06:36:39 <Mekkis> !spell Blood Armor
06:36:40 <diebot> Mekkis, BLOOD ARMOR transmutation ([]) alchemist 2, bloodrager 2, sorcerer/wizard 2, summoner 2, witch 2 1 standard action Range: personal you Comp: V, S Duration: 1 minute/level Save: SR:Source: Advanced Class Guide
06:36:41 <diebot> Your blood becomes as hard as iron upon contact with air. Each time you take at least 5 points of piercing or slashing damage, your armor gains a +1 enhancement bonus to your AC. An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell. This enhancement bonus stacks with itself to a maximum enhancement
06:36:41 <diebot> bonus of +5. This spell has no effect while underwater or in environments that lack air.
06:37:16 <Mekkis> !spell Force Anchor
06:37:16 <diebot> Mekkis, FORCE ANCHOR conjuration (creation[force]) inquisitor 2, magus 2, sorcerer/wizard 3, summoner 2 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S, M (a twisted nail) Duration: 1 round/level Save: none SR:yesSource: Undead Slayer's Handbook
06:37:17 <diebot> You conjure an anchor of pure force that immediately skewers your target on a successful ranged touch attack. If it hits, the attack deals the target 1d4 points of force damage per 2 caster levels (max 5d4) and the anchor becomes firmly lodged in the target's torso. The anchor has no weight, but its wide flukes prevent the target from moving
06:37:17 <diebot> through any space smaller than the creature's size. The anchor also prevents incorporeal targets from moving through solid objects. Whenever the target moves through a square occupied by another creature, the square counts as 2 squares for the purpose of calculating movement, even if the square's occupant is the target's ally.
06:38:28 <Mekkis> !spell Ghost Wolf
06:38:29 <diebot> Mekkis, GHOST WOLF conjuration (creation[]) sorcerer/wizard 4, summoner 2, bloodrager 4 10 minutes Range: 0 ft. one quasi-real wolflike creature Comp: V, S, F (dire wolf tooth) Duration: 1 hour/level (D) or 1 round/level; see text Save: none (see description) SR:noSource: Advanced Race Guide
06:38:29 <diebot> This spell conjures a Large, quasi-real, wolflike creature made of roiling black smoke. It functions as phantom steed, except as noted above. In addition, the creature radiates an aura of fear. Any creature with fewer than 6 Hit Dice within 30 feet (except the ghost wolf ‘s rider) must make a Will save or become shaken for 1d4 rounds (this is a
06:38:30 <diebot> mind-affecting fear effect). A creature that makes its Will save is unaffected by the steed's fear aura for 24 hours. The ghost wolf may also be used in combat. Once per round, the rider may direct the ghost wolf to attack in battle as a free action (bite +10, 1d8+6 points of damage); unlike an animal mount, this does not require a Ride check or
06:38:30 <diebot> any training. Once the ghost wolf attacks, it lasts for only 1 round per level thereafter.
06:44:10 <Mekkis> !spell Share Glory
06:44:11 <diebot> Mekkis, SHARE GLORY transmutation ([]) bard 2, cleric/oracle 3, druid 3, sorcerer/wizard 3, summoner 2, witch 3 1 standard action Range: close (25 ft. + 5 ft./2 levels) one non-mythic creature/3 levels Comp: V, S Duration: 1 minute/level Save: Will negates (harmless) SR:yes (harmless)Source: Mythic Adventures
06:44:12 <diebot> You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for the purpose of path abilities, spells, and other effects that function differently for mythic creatures. This doesn't grant the targets mythic tiers or any uses of mythic power; it merely gives them a greater advantage when others use abilities that work
06:44:12 <diebot> differently for mythic creatures. You must be at least a 1st-tier mythic character to cast this spell.
07:03:59 <Mekkis> !spell Night Of Blades
07:03:59 <diebot> Mekkis, NIGHT OF BLADES evocation ([]) antipaladin 4, inquisitor 3, ranger 4, sorcerer/wizard 3, summoner 3 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S Duration: 1 minute/level (D) Save: Reflex half SR:yesSource: Inner Sea Gods
07:04:00 <diebot> Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the unwary. You create an immobile wall of tiny black blades that whirl and tear into creatures like a cyclone. Anyone who enters this space takes 1d4 points of damage per caster level (maximum 10d4), though a successful Reflex save halves the damage. The spell
07:04:00 <diebot> cannot be cast so that it appears in a space already occupied by Small or larger creatures.
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08:49:48 <Avatar> Mekkis: yes
08:50:17 <Avatar> where did you see that
08:53:48 <Mekkis> Avatar, So you're on it? So am I.
08:58:16 <Avatar> yeah but not primarily
08:58:28 <Avatar> I'm a contractor so we have our own network
10:04:30 Gamera ([email protected]) has joined #d&d
12:58:33 <Mekkis> If a creature's intelligence goes down, what happens to its skills?
13:15:35 <Avatar> they wouldn't lose ranks
14:06:27 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
14:06:27 Topic for #d&d set by Avatar at Sat Oct 25 07:44:13 2014
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14:06:29 <Mekkis> oh?
14:07:07 <Avatar> too difficult to retroactively decrease them
14:07:24 <Mekkis> hm
14:07:25 <Avatar> I don't think it's mentioned in the wording of ability drain/damage
14:07:35 <Avatar> int-based skills would drop because of the int score
14:08:53 <Mekkis> I'm not talking drain/damage
14:09:14 <Mekkis> I'm talking if an eidolon stops taking Ability Score Increase (Int).
14:13:17 <Avatar> not sure how that works
14:13:25 <Avatar> isnt' that just a permanent increase
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14:14:37 <Avatar> good day captain
14:14:57 <Ulzef> hey anyone know where the rules for edges if your square are i am having a gm say i cant use a tower shield effect to face down or up
14:14:59 <Ulzef> and hello
14:15:32 <Avatar> no facing in pathfinder, it faces every way
14:16:29 <Ulzef> yeah tower shield can be set block a edge gming is saying that does not include up or down
14:16:45 <Avatar> squares aren't really squares
14:16:48 <Avatar> they're 5ft cubes
14:16:58 <Avatar> unless it needs to be dug into the ground, it should be fine
14:17:23 <Ulzef> i know that he is wanting me to find it write otherwise i have to abide by his ruling
14:17:58 <Avatar> why does he think it doesn't include up or down? because of the 5ft cube thing or the must be dug into the ground thing
14:18:13 <Avatar> the latter would be the tower shield wording
14:18:30 <Ulzef> i am actually playing a kineticist and can make a wall that needs no attachment and wanna make a lvl ground with it in 5ft a tine
14:20:04 <Ulzef> its gitch being a prat and demanding the rule
14:23:37 <Avatar> some commonsense would apply, you're not going to find a rule that says you can use a tower shield left, right, forward, backwards, up and down
14:25:20 <Mekkis> Avatar, actually, they're not 5' cubes
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14:25:35 <Mekkis> they're 5' squares, with some strange stuff for altitude
14:26:07 <Avatar> what strange stuff
14:26:14 <Avatar> pretty sure I've had it confirmed they are cubes before
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20:27:52 <Mekkis> Avatar, irc.undernet.org?
20:27:56 <Mekkis> in #bookz
20:28:40 <Avatar> brand new ebooks
20:28:48 <Avatar> like pre-order today, out tomorrow
21:09:28 <Mekkis> If a creature's intelligence goes down, what happens to its skills?
21:26:30 <Avatar> they wouldn't lose ranks
21:41:16 <Mekkis> Avatar, your profile there has even less information than mine does!
22:17:29 <Mekkis> oh?
22:18:02 <Avatar> too difficult to retroactively decrease them
22:18:20 <Mekkis> hm
22:18:20 <Avatar> I don't think it's mentioned in the wording of ability drain/damage
22:18:30 <Avatar> int-based skills would drop because of the int score
22:19:48 <Mekkis> I'm not talking drain/damage
22:20:09 <Mekkis> I'm talking if an eidolon stops taking Ability Score Increase (Int).
22:24:11 <Avatar> not sure how that works
22:24:19 <Avatar> isnt' that just a permanent increase
22:25:31 <Avatar> good day captain
22:25:49 <Ulzef> hey anyone know where the rules for edges if your square are i am having a gm say i cant use a tower shield effect to face down or up
22:25:54 <Ulzef> and hello
22:26:26 <Avatar> no facing in pathfinder, it faces every way
22:27:24 <Ulzef> yeah tower shield can be set block a edge gming is saying that does not include up or down
22:27:39 <Avatar> squares aren't really squares
22:27:42 <Avatar> they're 5ft cubes
22:27:51 <Avatar> unless it needs to be dug into the ground, it should be fine
22:28:17 <Ulzef> i know that he is wanting me to find it write otherwise i have to abide by his ruling
22:28:52 <Avatar> why does he think it doesn't include up or down? because of the 5ft cube thing or the must be dug into the ground thing
22:29:07 <Avatar> the latter would be the tower shield wording
22:29:23 <Ulzef> i am actually playing a kineticist and can make a wall that needs no attachment and wanna make a lvl ground with it in 5ft a tine
22:30:58 <Ulzef> its gitch being a prat and demanding the rule
22:33:58 <Mekkis> nope, can't help you
22:34:31 <Avatar> some commonsense would apply, you're not going to find a rule that says you can use a tower shield left, right, forward, backwards, up and down
22:36:15 <Mekkis> Avatar, actually, they're not 5' cubes
22:36:30 <Mekkis> they're 5' squares, with some strange stuff for altitude
22:37:01 <Avatar> what strange stuff
22:37:08 <Avatar> pretty sure I've had it confirmed they are cubes before
22:39:04 <Avatar> !spell expeditious excavation
22:39:06 <diebot> Avatar, EXPEDITIOUS EXCAVATION transmutation ([earth]) druid 1, sorcerer/wizard 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, M (tiny shovel) Duration: instantaneous Save: see text SR:noSource: APG
22:39:07 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/expeditious_excavation.html
22:41:14 <Avatar> ulzef: this might be as close as it gets: http://paizo.com/threads/rzs2r33j?Tower-Shield-Deployment
22:43:11 <Avatar> thx anyway
22:49:59 <Avatar> holy ice seems like a very high spell level for what it does
22:50:09 <Avatar> sounds like it's almost akin to produce flame
22:50:24 <Avatar> a bit more for the ice wall
22:50:39 <Mekkis_x200> seriously? It was awesome today
22:50:55 <Mekkis_x200> fire up to 15 ice bolts at someone?
22:51:50 <Avatar> cause I hardly use it
22:51:55 <Ulzef> silly phone irc
22:56:51 <Ulzef> dcs all the time
22:58:14 <Avatar> 1d6+2 per javelin?
22:58:23 <Avatar> is that multiple on a full attack?
22:59:06 <Avatar> or do you fire all of them, as many as you can cast, in the same round as the spell?
22:59:13 <Avatar> I guess that would make it better
22:59:55 <Mekkis> you were on less than 48 hours ago!
23:00:21 <Mekkis> (To be fair, I hardly use it too. Just for pay, holidays, and reading the forums
23:17:37 <Avatar> that's your connection I think
23:17:53 <Avatar> unless your irc app doesn't use keep active while sleeping
23:18:04 <Avatar> possibly power saving might be doing it
23:18:40 <Ulzef> its the app
23:18:48 <Avatar> are you using andchat
23:19:01 <Ulzef> but i want to put my phone in a sock and hit gitch with it
23:19:03 <Avatar> ditch mango, get andchat
23:19:16 <Avatar> hitting things with it might make it lose connection
23:19:23 <Ulzef> nah mango2
23:19:27 <Avatar> even GMs giving you grief unfortunately
23:19:33 <Avatar> andchat is your friend
23:19:44 <Ulzef> will get it now
23:20:44 <Ulzef> hmmm cant find andchat
23:21:28 <Avatar> just double checked, it's there
23:21:37 <Avatar> AndChat (Free)
23:22:13 <Mekkis_x200> you fire them all when you cast the spell
23:22:50 <Ulzef> what type of phone you on?
23:23:27 <Avatar> android
23:23:28 <Avatar> note 3
23:23:33 <Avatar> works on the galaxy s lines
23:25:43 <Ulzef> yeah i am on my iphone
23:25:57 <Ulzef> my nokia is currentlydead
23:26:46 <Ulzef> yeah its only for andriod :(
23:27:06 <Avatar> so 9d6+18 when you can first cast it, at multiple targets with multiple attack rolls
23:32:41 <Mekkis_x200> yep
23:32:52 <Mekkis_x200> great against mirror image
23:36:33 <Avatar> hmmmm excellent point
23:39:40 Mekkis_x200 has quit (Ping timeout: 121 seconds)
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