// #d&d — 2014-10-28
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00:02:24 <Mekkis> !hp 13d8m2
00:02:25 <diebot> Mekkis, 94
00:09:38 <spinfusion> hello
00:12:10 <spinfusion> anyone here?
00:25:58 <Mekkis> !spell dimensional anchor
00:26:02 <diebot> Mekkis, DIMENSIONAL ANCHOR abjuration ([]) cleric/oracle 4, sorcerer/wizard 4, summoner 3, inquisitor 3 1 standard action Range: medium (100 ft. + 10 ft./level) Comp: V, S Duration: 1 min./level Save: none SR:yes (object)Source: PFRPG Core
00:26:02 <diebot> A green ray springs from your hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include astral projection, blink, dimension door, ethereal jaunt,
00:26:02 <diebot> etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like abilities. The spell also prevents the use of a gate or teleportation circle for the duration of the spell. A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block
00:26:02 <diebot> extradimensional perception or attack forms. Also, dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell.
00:30:12 <mib_jwek9f> Hello
00:31:55 <Mekkis> !spell vampiric touch
00:31:56 <diebot> Mekkis, VAMPIRIC TOUCH necromancy ([]) sorcerer/wizard 3, witch 3, antipaladin 3, magus 3, bloodrager 3 1 standard action Range: touch living creature touched Comp: V, S Duration: instantaneous/1 hour; see text Save: none SR:yesSource: PFRPG Core
00:31:57 <diebot> You must succeed on a melee touch attack. Your touch deals 1d6 points of damage per two caster levels (maximum 10d6). You gain temporary hit points equal to the damage you deal. You can't gain more than the subject's current hit points + the subject's Constitution score (which is enough to kill the subject). The temporary hit points disappear 1
00:31:57 <diebot> hour later.
00:54:01 <Steven> hi hi
00:54:18 <Steven> i went with pot pie
01:25:57 <Mekkis> Is there some form of outsider that is a Good-aligned mount - similar to a nightmare
01:48:50 <Avatar> I think so but I went straight back to sleep
01:48:58 <Avatar> I remember hearing it, so I must have briefly woken up to it
02:29:31 <s_gmusic> Thinking of making a Human Lunar Oracle 1/Iroran Paladin X for a home game. I'd be starting at lvl 4 with about 4000 gold to spend.
02:48:22 <Avatar> ok go!
02:51:16 <s_gmusic> I'm iffy on it because I can't find a source of continuous CHA to damage or to-hit, like Agile and Finesse does.
03:03:13 <magliadoro> Hello
03:06:36 <magliadoro> Anybody there?
03:14:06 <Avatar> yo
03:19:03 <magliadoro> Hi :)
03:19:11 <magliadoro> So you guys play Pathfinder online together right?
03:22:24 <Avatar> you know pathfinder society?
03:26:22 <magliadoro> Wait, is this the tabletop roleplaying game group?
03:27:27 <Mekkis> ja
03:28:05 <magliadoro> Oh good. Yeah I just heard of you a bit ago. Someone told me that I can play Pathfinder online with people.
03:28:17 <magliadoro> I think that'ed be a lot of fun
03:28:28 <Mekkis> it is
03:29:48 <magliadoro> Okay :) I have a fair bit of experience with 3.5 but very little with Pathfinder.
03:31:44 <magliadoro> How do I get involved?
03:38:20 <Mekkis> have you been to the website?
03:38:48 <magliadoro> I'm on it now but I'm not sure if I should be looking at the main one or the Australian one
03:39:11 <Mekkis> www.pfrpg.con.au?
03:42:03 <magliadoro> Oh
03:42:12 <magliadoro> no
03:42:13 <magliadoro> http://paizo.com/paizo/blog/v5748dyo5ldut
03:42:20 <magliadoro> Wrong site I guess huh? hehe
03:43:17 <magliadoro> Oh, yeah that's the site I was on to get to this chat room
03:43:23 <magliadoro> Thanks, I was having trouble finding it again
03:44:13 <Mekkis> basically, create a character, and sign up. You'll get email reminders for games. Feel free to hang around here too.
03:44:59 <magliadoro> Thanks :)
03:45:29 <Mekkis> we generally talk about roleplaying-related stuff
03:46:03 <Mekkis> do you mind me asking what state you're in?
03:50:20 <magliadoro> SA
03:57:21 <magliadoro> You?
03:57:50 <magliadoro> So make a level 1 char?
04:00:07 <Mekkis> ACT
04:14:11 <Avatar> go here: http://pathfindersocietyonline.com/gettingstarted/
04:18:07 <Mekkis> Brunius, can you suggest any cool items?
04:18:19 <Brunius> cool wow or cool neat to have?
04:19:10 <Mekkis> either.
04:19:29 <Mekkis> Th kind of item that you wish you had, but couldn't justify buying because <boring item> was better
04:21:42 <Mekkis> Brunius, I have 67k and a bunch of crafting feats
04:36:26 s_gmusic has quit (Ping timeout: 121 seconds)
04:41:13 Andros414 ([email protected]) has joined #d&d
04:46:31 <magliadoro> This is going to take awhile...
04:47:50 Andros414 is now known as s_gmusic
05:10:26 <Brunius> level 1 character, in compliance with the PFS guide
05:14:02 <Avatar> crafting feats in PFS
05:17:37 <Brunius> I know this must come as a surprise to you Avatar, but people play games other than PFS
05:18:21 <Avatar> this morning he was talking about this being for mytiazair
05:21:08 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
05:27:01 <Mekkis> Yes
05:27:23 <Mekkis> this evening I'm talking about cool items
05:27:31 <Mekkis> Avatar, have you ever played a spontaneous caster?
05:29:14 <magliadoro> So I have to buy the core rulebook from Paizo?
05:29:26 <magliadoro> I can't borrow it from my neighbour? (they play too)
05:29:34 <magliadoro> They have a physical book
05:35:29 <Brunius> you need to use the pathfinder core rulebook (or prd, I guess) to make a character that complies with the PFS rules
06:42:36 <Mekkis> !spell saving finale
06:42:47 <diebot> Mekkis, SAVING FINALE evocation ([mind-affecting]) bard 1 1 immediate action Range: close (25 ft. + 5 ft./2 levels) one living creature Comp: V, S Duration: instantaneous Save: Will negates (harmless) SR:yes (harmless)Source: APG
06:42:48 <diebot> You must have a bardic performance in effect to cast this spell. With a flourish, you can immediately end your bardic performance when a creature within range affected by your bardic performance fails a saving throw, allowing the subject to immediately reroll the failed saving throw.
06:43:37 <Avatar> yeah, James is an archaeologist
06:46:30 <Avatar> I was quite not-pleased to find out that the finale spells don't work with lingering performance
07:11:46 <Mekkis> !item ring of continuity
07:11:49 <diebot> Mekkis, RING OF CONTINUATION [moderate transmutation] CL:7 ring 56000gp, 0lb
07:11:49 <diebot> This band of braided copper wires throbs ever so slightly in harmony with its wearer's heartbeat. Whenever the wearer of this ring casts a spell with a range of personal, that spell remains in effect for 24 hours or until the wearer casts another spell with a range of personal (whichever comes first). Spells that usually only affect one specific
07:11:50 <diebot> action (such as making a particular attack) are expended after that action. This does not reduce the duration of spells that normally last longer than 24 hours. Casting a new spell does not eliminate a previous spell if its normal duration is such that it would still be in effect. However, attempts to dispel or otherwise eliminate a spell kept
07:11:50 <diebot> active by the ring work normally and, if successful, remove the spell from the ring, causing the wearer to lose all benefits from that spell. Source: Ultimate Equipment
08:04:35 <Steven> hey
08:16:56 <Steven> !rand generalized janky Jankyasfuck
08:17:06 <Steven> !rng generalized janky Jankyasfuck
08:17:17 <Steven> oh... no diebot
08:17:21 <Steven> well time to pick up a dice.
08:27:31 <Mekkis> Dud you ever actually run out of low-level slots after about 6th level?
08:30:05 <Avatar> I have bad spell choices
08:30:15 <Avatar> I think I ran out of saving finales before I found out I was doing it wrong
08:30:57 <Avatar> chord of shards, hideous laughter, liberating command, saving finale, vanish
08:37:39 <Mekkis> !item Hurricane Crown
08:37:43 <diebot> Mekkis, HURRICANE CROWN [strong conjuration and evocation] CL:17 head 125000gp, 2lb
08:37:43 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/hurricane_crown.html
08:39:00 <Mekkis> !item Amulet Of The Planes
08:39:01 <diebot> Mekkis, AMULET OF THE PLANES [strong conjuration] CL:15 neck 120000gp, 0lb
08:39:01 <diebot> This device usually appears to be a black circular amulet, although any character looking closely at it sees a dark, moving swirl of color. The amulet allows its wearer to utilize the spell plane shift. However, this is a difficult item to master. The user must make a DC 15 Intelligence check in order to get the amulet to take her to the plane (and
08:39:01 <diebot> the specific location on that plane) that she desires. If she fails, the amulet transports her and all those traveling with her to a random location on that plane (01-60 on d%) or to a random plane (61-100). Source: Ultimate Equipment
08:39:34 <Mekkis> !item Eyes Of The Dragon
08:39:35 <diebot> Mekkis, EYES OF THE DRAGON [strong transmutation] CL:15 eyes 110000gp, 0lb
08:39:35 <diebot> These tigereye gems fit over and then meld into the eyes, transforming the wearer's eyes into something slitted and draconic. These eyes grant the wearer darkvision 120 ft. and blindsense 60 ft. The wearer sees four times as well as a human in dim light and twice as well in normal light. Source: Ultimate Equipment
08:42:12 <Avatar> steven
08:42:28 <Steven> sup
08:43:09 <Avatar> a nightmare is good-aligned?
08:43:31 <Mekkis> no
08:43:39 <Avatar> just use a uh
08:43:42 <Avatar> celestial roc
08:43:47 <Mekkis> what's its good-aligned equivalent
08:44:41 <Mekkis> also, I'm looking for interesting items. Cost is no object, but high is good.
08:48:05 <Avatar> https://docs.google.com/spreadsheet/ccc?key=0Ant1BdkLaMihdEZYdkdhWUZSMEFNUDBZNEZnQWlCRXc#gid=0
08:48:09 <Avatar> haven't updated it in a while
08:49:01 <Mekkis> seriously? Runestone of power is shit
08:51:41 <Steven> Made a bloodrager Archer
08:51:43 <Avatar> are pearls of power shit too
08:52:59 <Steven> +1 Adaptive Composite Longblow
08:53:23 <Mekkis> no
08:53:26 <Steven> w/ Arcane Strike, Blooded Arcane Strike, Vital Strike for 2d8+11 damage
08:53:50 <Steven> level 9 will take deadly aim
08:54:21 <Steven> take it to +17 damage
08:55:39 <Steven> level 11 will take improved vital strike and take damage to 3d8+24 damage w/o stat increases.
08:56:58 <Steven> suppose i could pick up a wand of gravity bow and fit in furious finish if i want to
08:57:28 <Steven> 60 damage in one shot... if i crit its just kablamo
08:57:34 <Mekkis> !item cloak of moral reflection
08:57:35 <diebot> Mekkis, CLOAK OF MORAL REFRACTION [strong abjuration] CL:13 shoulders 54200gp, 1lb
08:57:36 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/cloak_of_moral_refraction.html
08:57:39 <Mekkis> wow
09:03:44 <Mekkis> Avatar, I'm after interesting items, anyway. Most of the stuff on your list is boring
09:15:16 <Mekkis> Everyday rewards is creeping me out
09:18:27 <Mekkis_x200> !spell contingent scroll
09:18:30 <diebot> Mekkis_x200, CONTINGENT SCROLL evocation ([]) bard 4, sorcerer/wizard 4 1 hour Range: touch willing creature touched Comp: V, S, M (the scroll to be triggered; see text), F (a platinum quill worth 100 gp) Duration: 1 hour/level (D) or until discharged Save: Will negates (harmless) SR:yes (harmless)Source: Advanced Class Guide
09:18:30 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/contingent_scroll.html
09:19:12 <Mekkis_x200> happy now, Steven?
09:19:19 <Mekkis_x200> Finally got the ACG spells in
09:22:03 <Steven> sure?
09:24:30 <Steven> i hope you didnt add them just to satisfy me though... that would seem kinda silly.
12:08:42 <mib_f1h9pi> Yeah, one game I am in, the DM has a bad habbit of outnumbering the PCs. Granted its goblins at low level, but still I am tired of being in the line of fire as a caster
12:10:23 <Steven> all i gotta say... 4 lacedons(aquatic ghouls) and 1 level 3 Cleric (Aquatic Ghoul) vs 4 2nd level PCs... party wipe city.
12:11:17 <mib_f1h9pi> Well, I have been in 4 level 2 pc vs White dragon and won. Nasty fight, but still
12:13:38 <Steven> well ghouls are nasty creatures because of the paralysis on each of their damn attacks.
12:14:01 <Steven> eventually people are going to get hit.
12:14:43 <Steven> and when you are throwing on the small side 5 attacks and on the high side 15 attacks a round out.
12:15:47 <Steven> i mean... level 2s only have so many options.
12:16:41 <mib_f1h9pi> so str 8, de 16, con 12, int 14, wis 8, and cha 18
12:17:06 <mib_f1h9pi> or I could do str 6 and wis 10
12:46:21 <mib_f1h9pi> Besides the obvious feats (CC, SP) Any good feats for casters at low level?
15:46:22 <Avatar> what is everyday rewards
15:53:09 <Mekkis> !spell saving finale
15:53:19 <diebot> Mekkis, SAVING FINALE evocation ([mind-affecting]) bard 1 1 immediate action Range: close (25 ft. + 5 ft./2 levels) one living creature Comp: V, S Duration: instantaneous Save: Will negates (harmless) SR:yes (harmless)Source: APG
15:53:20 <diebot> You must have a bardic performance in effect to cast this spell. With a flourish, you can immediately end your bardic performance when a creature within range affected by your bardic performance fails a saving throw, allowing the subject to immediately reroll the failed saving throw.
16:08:30 <Avatar> think today's game is cancelled
16:22:19 <Mekkis> !item ring of continuity
16:22:21 <diebot> Mekkis, RING OF CONTINUATION [moderate transmutation] CL:7 ring 56000gp, 0lb
16:22:22 <diebot> This band of braided copper wires throbs ever so slightly in harmony with its wearer's heartbeat. Whenever the wearer of this ring casts a spell with a range of personal, that spell remains in effect for 24 hours or until the wearer casts another spell with a range of personal (whichever comes first). Spells that usually only affect one specific
16:22:22 <diebot> action (such as making a particular attack) are expended after that action. This does not reduce the duration of spells that normally last longer than 24 hours. Casting a new spell does not eliminate a previous spell if its normal duration is such that it would still be in effect. However, attempts to dispel or otherwise eliminate a spell kept
16:22:22 <diebot> active by the ring work normally and, if successful, remove the spell from the ring, causing the wearer to lose all benefits from that spell. Source: Ultimate Equipment
16:41:16 <Goya> Is the ACG worth buying?
17:00:54 <Mekkis> woolworths promotion thingy
17:07:07 <Avatar> why is it creeping you out
17:14:57 <Avatar> how can you not know what saving finale is
17:15:01 <Avatar> one of the best spells in the game
17:15:59 <Mekkis> the way it's obviously tracking my spending habits
17:22:09 <Avatar> yeah fly buys does that too
17:22:20 <Avatar> I like it
17:37:08 <Mekkis> I think it's worrying to find an email saying that 50% of the stuff I've bought from woolworths over the past year is discounted
17:37:38 <Mekkis> Ummm.. Avatar... Where can I find the real rules for retraining?
17:40:11 <Avatar> ultimate campaign
17:40:21 <Avatar> they're a bit hidden away in the prd, but they're there
17:40:35 <Avatar> it's under downtime, and there's a tiny 'retraining' link in the article
17:40:47 <Mekkis> no, I mean there seems to have been a bunch of rules 'clarifications' (aka errata)
17:40:54 <Mekkis> that I'm not sure about
17:41:05 <Avatar> on what part of retraining
17:41:12 <Avatar> ACG?
17:41:28 <Mekkis> The whole retraining base for prestige class
17:41:29 <Mekkis> stuff
17:42:02 <Avatar> advanced class origins has prestige class requirements for the new classes
17:42:09 <Avatar> I haven't seen anything else on prestige class retraining though
17:42:42 <Mekkis> could I retrain a level of wizard for a level of Arcane Trickster for Mytiazair?
17:43:31 <Avatar> yes
17:43:46 <Avatar> about as much as the core rulebook is worth buying
17:44:11 <Avatar> yeah
17:44:19 <Avatar> there's something about "if it's similar enough" you can do it
17:44:20 <Mekkis> cool
17:44:24 <Avatar> wizard is an obvious fit for that
17:44:32 <Avatar> I'll see if I can find the link for you today
17:44:43 <Mekkis> Mytiazair hit 14th yesterday
17:45:44 <Avatar> is that the one you played during waking rune
17:46:35 <Mekkis> no
17:46:40 <Mekkis> that was Deceased
17:53:54 <Avatar> man it is dark here today
18:02:34 <Mekkis> :(
18:05:40 <Avatar> sorry chief
18:05:47 <Avatar> we have to figure out why people aren't joining games anymore
18:12:41 Topic for #d&d is: PFS: TBA || WotW: TBA || All topic times are AEDT (UTC+11:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
18:12:41 Topic for #d&d set by Avatar at Sat Oct 25 07:44:13 2014
18:12:41 <***> Buffer Playback...
18:12:41 <***> Playback Complete.
18:28:05 <Mekkis> what I'm saying, Avatar, is that generally as a spontaneous caster, you're not low on spell slots
18:28:31 <Avatar> that is a filthy lie
18:28:39 <Avatar> I ran out of spell slots
18:29:23 <Mekkis> at high levels?
18:29:56 <Avatar> yeah
18:30:02 <Avatar> well, mid-levels I guess
18:30:11 <Mekkis> single-classed?
18:30:16 <Avatar> bards aren't full spellcasters
18:30:29 <Avatar> I think I was a 5 or 6 bard at the time
18:31:01 <Avatar> I guess it could be due to shitty spell selection
18:31:12 <Avatar> saving finale is one of the best spells in the game after all
18:31:16 <Mekkis> they're full enough. And you can always use higher-level slots to compensate
18:31:24 <Avatar> it's not like it's rounds/level or mins/level
18:31:27 <Avatar> it's single use
18:31:42 <Mekkis> Sure, but how often do your friends fail saves?
18:31:54 <Mekkis> that they really care about
18:31:58 <Avatar> when they have to make constant saves, it's vital
18:32:14 <Avatar> it happened again in another recent scenario I played
18:32:19 <Avatar> different character though
18:32:20 <Mekkis> not vital. They'll just fail it again
18:32:31 <Avatar> it's like the fortune hex
18:32:39 <Avatar> they won't "just fail it again"
18:32:57 <Avatar> 2x chance to save is amazing
18:34:50 <Mekkis> not vital
18:35:41 <Avatar> essential
18:38:19 <Mekkis> if it's essential, then everyone would play a bard. They're not
18:38:46 <Avatar> it is basically essential
18:40:25 Stevven ([email protected]) has joined #d&d
18:40:30 Stevven is now known as Steven
18:41:16 <Avatar> Steven: how important is saving finale to a bard
18:42:38 <Steven> it is pretty awesome spell
18:42:57 <Avatar> but how important is it
18:43:35 <Steven> like any spell, depends on the situation
18:43:46 <Avatar> it is basically essential
18:44:13 <Steven> if you never run into a situation that someone fails a save then its a horrible save.
18:44:17 <Steven> spell even
18:44:49 <Avatar> you always run into situations where someone fails a save
18:46:41 <Steven> iunno... sometimes you dont run into a caster.
18:47:07 <Steven> and most other saves are annoying, but really are just resource sinks
18:48:28 <Avatar> so what other bard spells would you put above saving finale
18:50:26 <Steven> liberating cmmand.
18:50:45 <Avatar> so you think you'll land in a grapple more often than you'll have to make a save
18:51:02 <Steven> they happen bout even really.
18:51:08 <Avatar> is this a joke
18:51:24 <Steven> no.
18:52:34 <Steven> the only time i ever bust out saving finalle on my bard is when we are in a fight and either someone is going to flat out die from a spell or the high dpr character just got dominated.
18:53:57 <Avatar> you don't use saving finale when someone in your party fails a save?
18:54:05 <Avatar> it is a no brainer
18:54:47 <Steven> other then that saving finale is a horrible spell... it sets the bard behind of action economy because they've expended their immediate action which eats their swift action for next round and ALSO ends their performance meaning everyone is a bit less awesome and they have to restart performance.
18:55:39 <Steven> so unless its something huge... people can deal with status effects that arent going to kill them or another person in the group.
18:57:21 <Avatar> what self respecting bard doesn't have lingering performance to compensate for that
18:57:30 <Avatar> an essential feat
18:58:43 <Steven> someone who is doing a feat tight build.
18:59:09 <Steven> or someone who doesnt own the apg
19:03:22 <Avatar> those people are exceptions
19:03:27 <Avatar> who doesn't own the apg
19:03:58 <Steven> hey dont exclude my examples... they were good examples lol
19:04:26 <Avatar> they were good corner cases
19:05:39 <Steven> hey you never said they had to be anything else.
19:10:58 Steven has quit (Quit: http://www.mibbit.com ajax IRC Client)
19:55:08 <Brunius> did you get woken up at 2:30 by thunder?
20:04:53 <Mekkis> Steven, nope. I've been working on the script for some time
20:09:32 <Mekkis> !rng spud jereko worzel
20:09:33 <diebot> Mekkis, spud
20:11:20 <Mekkis> !throw 1d8
20:11:21 <diebot> Mekkis, 1d8: [1d8=5] 5
20:12:34 <Mekkis> !throw 1d30
20:12:36 <diebot> Mekkis, 1d30: [1d30=2] 2
20:27:38 Mekkis_x200 ([email protected]) has joined #d&d
21:53:36 <Avatar> how long did it take
22:23:57 <Steven> suuuup
22:26:20 <Avatar> suuuuup
22:27:18 <Steven> chillin
22:27:38 <Steven> thinkin bout makin something for dinner
22:30:56 <Mekkis> about 2 minutes, plus testing
22:33:28 <Avatar> blargggg
22:33:34 <Avatar> it's been 2 months since it came out !!!!!
22:35:15 <Avatar> I myself am just finishing, a salad
22:38:18 <Steven> i kinda want a pot pie
22:38:57 <Steven> or like chicken fried steak
22:40:16 <Steven> potato chowder
23:12:23 <Mekkis> !feat deadly aim
23:12:25 <diebot> Mekkis, DEADLY AIM [Combat]Prereq: Dex 13, base attack bonus +1. You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed.
23:12:26 <diebot> Benefit: You can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until
23:12:26 <diebot> your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage. Source: Core
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