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// #d&d — 2015-12-18

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18:58:37 <Mekkis> !spell contingency
18:58:41 <diebot> Mekkis, CONTINGENCY evocation ([]) sorcerer/wizard 6 at least 10 minutes; see text Range: personal you Comp: V, S, M (quicksilver and an eyelash of a spell-using creature), F (ivory statuette of you worth 1,500 gp) Duration: 1 day/level (D) or until discharged Save: SR:Source: PFRPG Core
18:58:42 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/contingency.html
18:59:29 <Mekkis> !spell freedom of movement
18:59:30 <diebot> Mekkis, FREEDOM OF MOVEMENT abjuration ([]) bard 4, cleric/oracle 4, druid 4, ranger 4, alchemist 4, inquisitor 4, alchemist 4, inquisitor 4 1 standard action Range: personal or touch you or creature touched Comp: V, S, M (a leather strip bound to the target), DF Duration: 10 min./level Save: Will negates (harmless) SR:yes (harmless)Source:
18:59:30 <diebot> PFRPG Core
18:59:30 <diebot> This spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, solid fog, slow, and web. All combat maneuver checks made to grapple the target automatically fail. The subject automatically succeeds on any combat maneuver
18:59:30 <diebot> checks and Escape Artist checks made to escape a grapple or a pin. The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The freedom of
18:59:30 <diebot> movement spell does not, however, grant water breathing.
18:59:49 <Mekkis> !spell blink
18:59:50 <diebot> Mekkis, BLINK transmutation ([]) bard 3, sorcerer/wizard 3, magus 3 1 standard action Range: personal you Comp: V, S Duration: 1 round/level (D) Save: SR:Source: PFRPG Core
18:59:50 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/blink.html
19:01:01 <Mekkis> Steven1, Avatar, what do you think of the following two contingencies:
19:02:45 <Mekkis> 1. Contingency, triggers when my movement is hampered by an enemy or a spell effect. Casts Blink on myself.
19:03:46 <Mekkis> 2. Contingency (on my familiar), triggers when my familiar is targetted by an offensive spell. Casts Antimagic Field on my familiar.
19:13:37 <Mekkis> (I like the idea of being able to bring up an AMF with "Quickened Magic missile; one at my familiar, four at you")
19:21:28 <Avatar> 2
19:23:36 <Mekkis> I can have them both
19:23:45 <Mekkis> The question was more "are they reasonable"?
19:31:11 <Alynn> hello all
19:31:20 <Mekkis> hello
19:31:28 <Alynn> how is everyone?
19:31:44 <Mekkis> had my last day at work for this year. So that's a good thing
19:31:52 <Alynn> whoo
19:34:00 <Mekkis> Avatar, are you free for lunch on the 21st or the 22nd?
19:36:12 <Avatar> na I'm working next week
19:36:37 <Mekkis> you don't get a lunch break?
19:38:19 <Avatar> half an hour
19:38:22 <Avatar> it's shit
19:38:28 <Avatar> not like regular APS
19:39:19 <Mekkis> damn
19:40:19 <Steven1> meh....
19:40:42 <Alynn> that sucks
19:40:58 <Mekkis> Steven1, do you have better ideas?
19:46:19 <Steven1> the thing is that you throw a magic missile at your familiar. an antimagic field goes up. Its visiable probably standing next to someone... hopefully a wizard/sorc who has no other offensive abilities. but familiars arent very sturdy. If there is a mook nearby you're going to lose your familiar. I also think there are just better combinations at 18th level you could be making use of.
19:47:09 <Mekkis> 13th level. Just effective CL of 18 when it comes to evocation spells
19:49:08 <Steven1> well... definently dont do the familiar thing you will lose it.
19:49:30 <Mekkis> (I have AMFed my familiar in the past...)
19:50:33 <Steven1> cool you got lucky.
19:51:25 <Alynn> I assume you gys are running a game right now?
19:51:31 <Mekkis> (also, it's a familiar tattoo, so it's not always out. When it is out, it's because I've made that assessment that it's probably safe. If it's getting targetted by magic stuff, it's probably safer in an AMF...
19:51:35 <Mekkis> Alynn, nope.
19:51:35 <Alynn> guys*
19:51:43 <Mekkis> So feel free to chime in
19:51:57 <Alynn> oh so just discussing tactics etc
19:52:19 <Steven1> yup, just shootin the shit.
19:52:59 <Alynn> *nods* fun
19:53:50 <Alynn> have not played in a pathfinder game in awhile myself
19:54:29 <Steven1> I think i'd probably do a contingancy to feeblemind the nearest hostile creature.
19:54:57 <Steven1> antimagic field can be walked out of, feeblemeind puts an end to the caster.
19:55:13 <Mekkis> contingency can't do that
19:55:20 <Alynn> last character I made for fun was an elf Archivist/Wizard/Mystic Theruge
19:57:03 <Steven1> why cant contingency do tht?
19:57:24 <Mekkis> The spell to be brought into effect by the contingency must be one that affects your person and be of a spell level no higher than one-third your caster level (rounded down, maximum 6th level).
19:58:05 <Steven1> always forget that line.
19:59:48 <Steven1> my only character that uses the spell uses it to recharge his spellstoring armor.
20:00:03 <Mekkis> contingency?
20:00:10 <Steven1> yup
20:00:29 <Steven1> 10d6 vampiric touch when something aattacks him.
20:00:42 <Steven1> that character is broken as shit anyways.
20:01:31 <Steven1> he hasnt been attacked for the last 5 levels.
20:01:43 <Mekkis> who? your wizard?
20:02:19 <Steven1> yup.
20:03:09 <Steven1> he hasnt actually been attacked since i was playing pathfinder society scenarios.
20:03:30 <Steven1> he has been in AoE spells.
20:03:43 <Steven1> but never targeted.
20:04:47 <Steven1> so yeah contingency amf will be alright.
20:04:55 <Steven1> just hope it doesnt get attacked.
20:05:19 <Steven1> familiars are expensive to replace.
20:05:51 <Mekkis> I'd end up getting him raised
20:05:58 <Mekkis> he's impossible to replace.
20:06:48 <Steven1> fairy dragon?
20:06:52 <Mekkis> ja
20:07:01 <Steven1> pretty good familiar.
20:07:14 <Alynn> shiny
20:07:18 <Steven1> I would have gotten one, but my guy is pretty much LE
20:07:19 <Mekkis> +32 UMD or so
20:07:53 <Mekkis> the first guy I had who could have gotten him was Deceased, who is an Asmodeus worshipper
20:08:27 <Steven1> the last few games i played with him the GMs just assume i get an atonement. I do some pretty evil stuff.
20:09:37 <Steven1> I have an imp that i make do stupid shit... like float next to me carrying a bag of baked goods.
20:09:49 <Alynn> lol
20:10:15 <Steven1> and they must hand me baked goods whenever i call their name. Its never the same name twice and it always some sort of dessert items
20:10:21 <Steven1> Cookie hand me a danish
20:10:33 <Steven1> cake hand me some Baklavah
20:10:52 <Alynn> lol
20:11:04 <Steven1> and when he misbehaves i threaten to eat him.
20:11:06 <Steven1> at least i did.
20:11:24 <Steven1> at the end of last game i cast wish and lost 275lbs.
20:11:33 <Alynn> roflmao
20:11:41 <Steven1> because when you're sitting on 300k... theres nothing else to really do.
20:14:39 <Steven1> i still have to pick spells for level 18.
20:14:47 <Steven1> the choices are pretty meh.
20:16:05 <Steven1> my go to spell is 5th level so everything is pretty blah.
20:16:24 <Mekkis> Seems like Heneski's issues
20:16:38 <Mekkis> but his goto spell is level 3
20:17:08 <Alynn> I remember my magus beat the crap out of stuff with some touch attack ice spell
20:18:52 <Mekkis> I imagine that you've already got Time Stop and Wish?
20:18:56 <Steven1> well thats what a magus do.
20:19:14 <Steven1> yeah.
20:19:19 <Steven1> I dont use them though.
20:19:24 <Steven1> nobody can see me.
20:19:36 <Steven1> I'm rocking Mindblank+Invisibility.
20:19:45 <Mekkis> http://nl.ti4200.info/vpsirc/spells/winds_of_vengeance.html
20:19:54 <Alynn> I remember back when I first was playing as my magus I was asking for tips on how to play him better
20:19:56 <Steven1> the blaster of the group has that one.
20:20:11 <Alynn> and another player went behind my back and remade him as a sorceror
20:20:27 <Alynn> and basically insisted I play it instead x_x
20:21:20 <Mekkis> Overwhelming Presence
20:21:27 <Steven1> Banned school.
20:21:38 <Mekkis> Ride the Lightning
20:22:06 <Steven1> yeah that should be good.
20:22:12 <Mekkis> Sounds cool
20:22:13 <Mekkis> :P
20:22:25 <Mekkis> My summoner used it
20:22:34 <Mekkis> against Karzog
20:23:01 <Alynn> speaking of summoner is their an archetype that allows more offensive spells for it?
20:23:32 <Steven1> god i loved the karzog fight. I ran it... challenged everyone.
20:24:10 <Steven1> alynn the summoner is basically a specialized wizard.
20:24:13 <Mekkis> you could be a horrible person and use Cursed Earth
20:24:29 <Mekkis> Alynn, why does a summoner need any offensive spells?
20:24:31 <Steven1> oh i already have that spell... like i said... my character is evil.
20:25:14 <Mekkis> Are you actually playing your character at all?
20:26:01 <Steven1> yeah.
20:26:08 <Steven1> I've got 2 more games to play with him.
20:26:21 <Steven1> Shattered Star part 6 and Race for the Runecarved Key
20:26:34 <Steven1> where i will ruin some poor GMs day.
20:27:23 <Steven1> nah, im just joking. I'll make them a deal. I wont Suffocate anything for the first 4 rounds of combat so long as im not attacked.
20:28:35 <Steven1> of course that assumes they can even see my always flying always invisible mind blanked character that looks like a lich.
20:32:12 <Steven1> ride the lightning and Soul Bind.
20:32:51 <Mekkis> Curse Magnimar?
20:34:09 <Alynn> I don't have a summoner XD
20:34:28 <Steven1> nah... if i curse it they cant make me money.
20:34:31 <Alynn> I was just curious if there was away to do so
20:35:02 <Steven1> basically alynn a summoner's offensive spells are just to shit out a bunch of creatures.
20:35:35 <Alynn> yeah I know but I was wondering if there was an archetype that grants them more wizard/sorceror base spells
20:35:40 <Alynn> out of curiousity
20:35:46 <Steven1> not really.
20:36:09 <Alynn> thanks for anwsering just randomly curious
20:36:21 <Steven1> plus the summoner got hit pretty hard with the nerf bat with unchained
20:36:29 <Steven1> which was completely justified imo.
20:36:35 <Alynn> oh?
20:36:40 <Mekkis> Summoners shouldn't have Snowball
20:36:46 <Mekkis> (then again, noone should)
20:37:14 <Alynn> lol
20:37:35 <Alynn> I am some how reminded of an amusing tactic I used in a boss fight
20:38:03 <Steven1> snowball is such a bullshit spell.
20:38:16 <Alynn> aqueous orb then snared the boss and then used shocking grasp on my sword and stuck my blade in my aqueous orb XD
20:38:37 <Steven1> aqueous orb pretty OP spell as well.
20:38:45 <Alynn> its one of my faves
20:40:26 <Steven1> i remember a fight where one of our players cast an enlarged/widened i dont remember which aqueous orb.
20:41:08 <Alynn> <3
20:41:32 <Alynn> I was playing a Musetouched Eladrin Magus who used mostly water based element spells
20:42:30 <Mekkis> Looks like my 13th level feats will be Quicken Spell and Seeking spell
20:43:53 <Steven1> AHHHHH YEAH!
20:44:02 <Steven1> quicken pretty good stuff.
20:48:52 <Steven1> mmmmm chili
21:07:18 <Mekkis> Seelking OK?
21:22:27 <Steven1> meh
21:22:34 <Steven1> I'm not a fan of it.
21:24:14 <Mekkis> I'm using a lot of ranged touch spells and have been missing
21:25:16 <Steven1> weapon focus ray
21:26:41 <Steven1> seeking spell wont really help with missing ranged touch attacks.
21:32:35 <Mekkis> why not?
21:34:03 <Steven1> all it does is negate cover/concealment which can be gotten by with other means.
21:34:21 <Steven1> like truesight can get around concealment
21:34:34 <Steven1> positioning can get around cover.
21:45:49 <Mekkis> and all my missing is due to cover
22:07:29 <Steven1> then you need better battlefield placement
23:17:35 <Mekkis> !scroll contingency
23:17:36 <diebot> Mekkis, CONTINGENCY: level: 6 CL: 11 Price: 3150
23:17:45 <Mekkis> !scroll antimagic field
23:17:46 <diebot> Mekkis, ANTIMAGIC FIELD: level: 6 CL: 11 Price: 1650
23:17:50 <Mekkis> !spell contingency
23:17:50 <diebot> Mekkis, CONTINGENCY evocation ([]) sorcerer/wizard 6 at least 10 minutes; see text Range: personal you Comp: V, S, M (quicksilver and an eyelash of a spell-using creature), F (ivory statuette of you worth 1,500 gp) Duration: 1 day/level (D) or until discharged Save: SR:Source: PFRPG Core
23:17:51 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/contingency.html
23:17:52 <Mekkis> oops
23:18:00 <Mekkis> Looks like I stuffed up the formula
23:18:14 <Mekkis> so Steven1: how much should it be?
23:41:47 <Steven1> what formula?
23:41:51 <Steven1> what you talkin bout willis?
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