// #d&d — 2015-06-13
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00:50:14 <Ulzef> brunius there is a melbourne based one that was at pax as well cant remember there name though
00:54:07 <Avatar> finished that game
00:54:17 <Avatar> bit surprised that a few of them could barely make 6 hours in a PFS game?
00:57:07 <Steven1> cant decide if i want to go warpriest7/hellknight or something different
01:22:03 <Steven1> maybe Brawler/hellknight
01:28:39 <Avatar> very rewarding and very tiring
01:35:24 <Ulzef> warpriest/hellknight or warpriest/hellknight sigs
01:59:23 <Steven1> im liking brawler more then warpriest for this
02:00:11 <Avatar> good feat
02:19:20 <Mekkis> !spell crushing despair
02:19:21 <diebot> Mekkis, CRUSHING DESPAIR enchantment (compulsion[mind-affecting, emotion]) bard 3, sorcerer/wizard 4, witch 4, bloodrager 4 1 standard action Range: 30 ft. Comp: V, S, M Duration: 1 min./level Save: Will negates SR:yesSource: PFRPG Core
02:19:21 <diebot> An invisible cone of despair causes great sadness in the subjects. Each affected creature takes a -2 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. Crushing despair counters and dispels good hope.
02:21:00 <Mekkis> is it?
02:22:15 <Mekkis> !spell consecrete
02:22:15 <diebot> Mekkis, CONSECRATE evocation ([good]) cleric/oracle 2, inquisitor 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, M (a vial of holy water and 25 gp worth of silver dust), DF Duration: 2 hours/level Save: none SR:noSource: PFRPG Core
02:22:15 <diebot> This spell blesses an area with positive energy. The DC to resist positive channeled energy within this area gains a +3 sacred bonus. Every undead creature entering a consecrated area suffers minor disruption, suffering a -1 penalty on attack rolls, damage rolls, and saves. Undead cannot be created within or summoned into a consecrated area. If the
02:22:15 <diebot> consecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity, pantheon, or aligned higher power, the modifiers given above are doubled (+6 sacred bonus to positive channeled energy DCs, -2 penalties for undead in the area). You cannot consecrate an area with a similar fixture of a deity other than your own patron.
02:22:15 <diebot> Instead, the consecrate spell curses the area, cutting off its connection with the associated deity or power. This secondary function, if used, does not also grant the bonuses and penalties relating to undead, as given above. Consecrate counters and dispels desecrate.
02:22:53 <Mekkis> !item bladed belt
02:22:55 <diebot> Mekkis, BLADED BELT [faint transmutation] CL:1 belt 2000gp, 3lb
02:22:55 <diebot> Rather than being made of one continuous line of material, this belt consists of many bits of tanned leather joined together by thick metal studs. On command, the belt's wearer can transform the belt into a single masterwork slashing and/or piercing melee weapon of her choice. As long as she is holding the weapon, she can also revert it back to
02:22:55 <diebot> belt form with a command. Furthermore, the belt can be enchanted like a piercing and slashing melee weapon, using the cost of the belt as the cost of the masterwork item. Source: Ultimate Equipment
02:29:33 <Mekkis> Always have a back up plan. It doesn't matter if it's terrible, because honestly all PC plans are terrible anyway. The thing is to just have way more than one plan - that way maybe one of them will have a chance of working.
02:29:46 <Mekkis> !throw 8d6
02:29:46 <diebot> Mekkis, 8d6: [8d6=5,2,1,6,6,1,3,3] 27
02:30:03 <Mekkis> !throw 8d6
02:30:03 <diebot> Mekkis, 8d6: [8d6=2,6,3,3,6,5,4,6] 35
02:30:07 <Mekkis> !throw 8d6
02:30:07 <diebot> Mekkis, 8d6: [8d6=1,3,1,6,4,3,2,5] 25
02:30:09 <Mekkis> !throw 8d6
02:30:09 <diebot> Mekkis, 8d6: [8d6=4,5,3,4,3,2,2,5] 28
03:09:29 <Mekkis> !spell cure disease
03:09:29 <diebot> Mekkis, REMOVE DISEASE conjuration (healing[]) cleric/oracle 3, druid 3, ranger 3, alchemist 3, witch 3, inquisitor 3, alchemist 3, witch 3, inquisitor 3 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Fortitude negates (harmless) SR:yes (harmless)Source: PFRPG Core
03:09:29 <diebot> Remove disease can cure all diseases from which the subject is suffering. You must make a caster level check (1d20 + caster level) against the DC of each disease affecting the target. Success means that the disease is cured. The spell also kills some hazards and parasites, including green slime and others. Since the spell's duration is
03:09:29 <diebot> instantaneous, it does not prevent reinfection after a new exposure to the same disease at a later date.
03:10:01 <Mekkis> !spell delay disease
03:10:01 <diebot> Mekkis, DELAY DISEASE conjuration (healing[]) alchemist 2, cleric/oracle 2, druid 2, inquisitor 2, paladin 2, ranger 2, witch 1 1 standard action Range: touch creature touched Comp: V, S, DF Duration: 1 day Save: Fortitude negates (harmless) SR:yes (harmless)Source: Advanced Race Guide
03:10:01 <diebot> The target becomes temporarily immune to disease. Any disease to which it is exposed during the spell's duration does not affect the target until the spell's duration has expired. If the target is currently infected with a disease, you must make a caster level check against the disease's DC to suspend it for the duration of the spell; otherwise,
03:10:01 <diebot> that disease affects the target normally. Delay disease does not cure any damage a disease may have already done.
03:21:50 <Steven1> hey
03:33:41 <Mekkis> !spell soften earth and stone
03:33:42 <diebot> Mekkis, SOFTEN EARTH AND STONE transmutation ([earth]) druid 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, DF Duration: instantaneous Save: none SR:noSource: PFRPG Core
03:33:42 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/soften_earth_and_stone.html
04:02:14 <Avatar> do you mean the one that's always been there
04:06:02 <Avatar> nobody knows
04:17:25 <Mekkis> an attack action?
04:17:33 <Mekkis> It's a standard action used to make an attack.
04:23:18 <Ulzef> they tried dominate but its immune to mind effects
04:24:52 <Avatar`> the mole?
04:25:09 <Ulzef> yeah
04:25:37 <Avatar> it's like vermin
04:25:39 <Avatar> that isn't news
04:25:42 <Avatar> you never know until you try
04:26:35 <Ulzef> how did you slot zero go btw?
04:26:48 <Avatar> two from melbourne signed up, shaun and ashley
04:26:51 <Mekkis> Avatar, pretty sure that trying is a good way toget you killed
04:27:06 <Mekkis> you should know that
04:27:06 <Avatar> michael evans apparently had to work and michael g didn't reply and later said oops had to work
04:27:14 <Avatar> ashley's character is too powerful
04:27:24 <Mekkis> you deigned to play on his table?
04:27:31 <Avatar> and the two paladins next to his devilman were also too tough
04:27:37 <Avatar> I ran a game
04:27:43 <Avatar> I don't really mind playing with him
04:27:43 <Ulzef> yeah i was not game to sign up to a game with ashley on it in my non con time
04:28:09 <Avatar> running for him is OK but I tend to softball as it is without bringing optimised characters to the table
04:28:21 <Avatar> whatever suits them though I guess
04:31:08 <Mekkis> it's not an attack made as part of a full-round attack
04:33:51 <Avatar> right
04:37:51 <Mekkis> !spell vision
04:37:52 <diebot> Mekkis, VISION divination ([]) sorcerer/wizard 7, witch 7, shaman 7 1 standard action Range: personal you Comp: V, S, M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each) Duration: see text Save: SR:Source: PFRPG Core
04:37:52 <diebot> This spell functions like legend lore, except that it works more quickly and produces some strain on you. You pose a question about some person, place, or object, then cast the spell. If the person or object is at hand or if you are in the place in question, you receive a vision about it by succeeding on a caster level check (1d20 + 1 per caster
04:37:52 <diebot> level; maximum +25) against DC 20. If only detailed information on the person, place, or object is known, the DC is 25, and the information gained is incomplete. If only rumors are known, the DC is 30, and the information gained is vague. After this spell is complete, you are fatigued.
04:42:22 <Ulzef> when do you suspect they will update aditional resources i really want stuff from monster summoners hand book
04:57:35 <Ulzef> really like this new cleric archtype
05:15:09 <Mekkis> Ulzef, they've said that there's going to be a longer turnover
05:22:33 <Mekkis> Good to know that there's another way to get a flying mount.
05:22:38 <Mekkis> at first level
05:23:49 <Mekkis> (although none of Cohorts and Companions is PFS legal yet)
05:25:21 <Mekkis> I lost some skin today
05:32:35 <Mekkis> !spell shatter
05:32:37 <diebot> Mekkis, SHATTER evocation ([sonic]) bard 2, cleric/oracle 2, sorcerer/wizard 2, magus 2, bloodrager 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) 5-ft.-radius spread; or one solid object or one crystalline creature Comp: V, S, M/DF (a chip of mica) Duration: instantaneous Save: Will negates (object); Will negates (object) or
05:32:37 <diebot> Fortitude half; see text SR:yesSource: PFRPG Core
05:32:37 <diebot> Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature. Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such unattended objects within a 5-foot radius of the point of origin are smashed into
05:32:37 <diebot> dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered. Alternatively, you can target shatter against a single solid nonmagical object, regardless of composition, weighing up to 10 pounds per caster level. Targeted against a crystalline
05:32:37 <diebot> creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.
05:33:16 <Ulzef> you get my PM mek?
05:33:28 <Ulzef> and why would you do a silly thing like that
05:36:09 <Mekkis> no, I didn't Ulzef
05:36:18 <Mekkis> try now
06:03:56 <Mekkis> !spell liveoak
06:03:59 <diebot> Mekkis, LIVEOAK transmutation ([]) druid 6, shaman 7 10 minutes Range: touch tree touched Comp: V, S Duration: 1 day/level Save: none SR:noSource: PFRPG Core
06:04:00 <diebot> This spell turns an oak tree into a protector or guardian. The spell can only be cast on a single tree at a time; while liveoak is in effect, you can't cast it again on another tree. Liveoak must be cast on a healthy, Huge oak. A triggering phrase of up to one word per caster level is placed on the targeted oak. The liveoak spell triggers the tree
06:04:00 <diebot> into animating as a treant. If liveoak is dispelled, the tree takes root immediately wherever it happens to be. If released by you, the tree tries to return to its original location before taking root.
06:07:41 <Tashes> It must have been in my blind spot
06:20:30 <Mekkis> Hehe
06:20:42 <Mekkis> Mort: Pit fiend is the treachery demon, right
06:20:52 <Mekkis> Mort: Devils and demons are very different. One way to piss of a devil is to mistake him for a demon
06:30:00 <Brunius> Have you fellas seen heroforge?
06:30:00 <Brunius> https://www.heroforge.com/
06:40:00 <Mekkis> hey Chris
06:41:04 <Chris> Hello guys
06:42:13 <Chris1> hmmmmm
06:42:18 <Chris1> OK, fine by me
06:42:54 <Avatar> hey chief
06:42:59 <Avatar> I'll send you a link in a bit, I'm still prepping
06:43:16 <Chris1> So what is this chat room all about? I came here by way of a post on a Google Pathfinder society online collective page for a game running tomorrow morning.
06:43:29 <Chris1> Is this an aussie chat page or something else?
06:44:11 <Chris1> Oh and I just signed up on pfrpg.com.au as well, never heard of that one before.
06:45:40 <Avatar> we hassle each other about pathfinder now and then
06:46:43 <Chris1> Ahh ok, I do not suppose the person running Fate of the Fiend tomorrow is here somewhere?
06:46:50 <Avatar> that would be me
06:47:19 <Avatar> do you mind if I crop out half of your token
06:47:25 <Mekkis> wow! I found someone who had the screws for my phone!!!
06:47:28 <Avatar> it needs to be square and you will be tiny in that image
06:47:35 <Mekkis> #winning
06:47:38 <Avatar> and very fat
06:48:00 <Avatar> it can stay that way if it's intentional ?
06:48:01 <Chris1> I hope you are talking to someone else because I have not signed up for anything yet
06:48:08 <Avatar> oh
06:48:11 <Avatar> who's token am I fixing
06:48:20 <Chris1> maybe a different chris ;) not mine
06:48:24 <Avatar> oops
06:48:38 <Chris1> Fate of the Fiend is tomorrow yeah?
06:48:46 <Avatar> yeah, 12 hours from now
06:49:01 <Chris1> I have a level 9 paladin, would love to join but I would have to get it pasdt my wife first ;)
06:49:08 <Avatar> you in australia?
06:49:37 <Avatar> see the guy who's token I am fixing is also a level 9 paladin
06:50:02 <Chris1> yeah I see on warhorn there is another one lol
06:50:24 <Chris1> it seems if I came we would be all tank lol, my pally is hard to kill but cannot hit as hard as others
06:50:57 <Chris1> Oh which leads me to my main question if I was to join, I do not have an electronic copy of my sheet, I just use handwritten ones
06:51:27 <Avatar> can you write one up
06:52:13 <Chris1> What in? I don't ave hero lab, I would use PC Gen but it is missing things
06:52:28 <Avatar> http://www.myth-weavers.com/sheets
06:52:51 <Avatar> you can use a text file if you want and upload it to www.pfrpg.com.au
06:53:07 <Avatar> http://www.pfrpg.com.au/charsheets/Character%20Sheet%20Template%20(Pathfinder%20Society).txt
06:53:12 <Avatar> there's a template
06:53:40 <Mekkis> !spell holy sword
06:53:40 <diebot> Mekkis, HOLY SWORD evocation ([good]) paladin 4 1 standard action Range: touch melee weapon touched Comp: V, S Duration: 1 round/level Save: none SR:noSource: PFRPG Core
06:53:41 <diebot> This spell allows you to channel holy power into your sword, or any other melee weapon you choose. The weapon acts as a +5 holy weapon (+5 enhancement bonus on attack and damage rolls, extra 2d6 damage against evil opponents). It also emits a magic circle against evil effect (as the spell). If the magic circle ends, the sword creates a new one on
06:53:41 <diebot> your turn as a free action. The spell is automatically canceled 1 round after the weapon leaves your hand. You cannot have more than one holy sword at a time. If this spell is cast on a magic weapon, the powers of the spell supercede any that the weapon normally has, rendering the normal enhancement bonus and powers of the weapon inoperative for
06:53:41 <diebot> the duration of the spell. This spell is not cumulative with bless weapon or any other spell that might modify the weapon in any way. This spell does not work on artifacts. A masterwork weapon's bonus to attack does not stack with an enhancement bonus to attack.
06:58:52 <Chris1> Mate thanks so much for the link to this page, this will be very useful, the mythweavers one I mean.
06:59:19 <Avatar> you mean the text file template
06:59:23 <Avatar> you're welcome !
07:03:01 <Chris1> hmmmm, no I signed up to mythweavers and they have a sheet tab, I created a new sheet using the pathfinder template and THOUGHT I could edit it to make my character in there. Now I cannot work out how to save it :(
07:05:48 <Avatar> not sure sorry
07:05:55 <Avatar> I use the text file
07:08:59 <Mekkis> Brunius, I've heard of it. What is it?
07:10:34 <Chris1> OK I have worked it out, I will endeavour to get my character written into it and get it to you asap.
07:11:44 <Avatar> there's 2 spots left
07:12:32 <Chris1> I just signed up
07:12:47 <Chris1> I will email you stuff soon.
07:24:42 <Brunius> warframe skin?
07:34:19 <Mekkis> no. Someone took a knife to me.
07:34:26 <Mekkis> Had to remove a suspicious mole
07:55:35 <Mekkis> Avatar, the 27th is a Saturday.
08:01:26 <Brunius> silly avatar
08:03:15 <Avatar> you didn't notice it
08:03:29 <Avatar> one could say it was actually your fault
08:05:39 <Brunius> One could
08:05:41 <Brunius> `op
08:11:24 <Brunius> It's a web-based model creator and integrated 3D printing service
08:11:46 <Avatar> did they try to diplomacise it first or just go murderhobo
08:16:56 <Mekkis> I did notice it
08:17:09 <Mekkis> Also, you forgot to give me ops when I ran it last
08:17:10 <Mekkis> :s
08:28:34 <Avatar> I meant it was actually brunius' fault
08:28:53 <Brunius> avatar loves passing the blame
08:49:00 <Chris1> I just emailed you the sheet in xps format, hopefully you can use it. I have to go to bed now, I will check in the morning if you reply.
08:49:42 <Brunius> good lord, xps
08:49:48 <Brunius> I didn't know people used that
08:52:21 <Mekkis> Brunius, you should have opped me !
08:52:30 <Brunius> tbh I forgot I had ops
08:53:07 <Mekkis> just give me ops and I'll overlook it
08:55:01 <Mekkis> site doesn't work without JS
09:01:54 <Avatar> what is xps
09:04:31 <Mekkis> wow
09:04:36 <Mekkis> xps format/ Seriously.
09:04:59 <Mekkis> Microsoft imagewriter. A MS version of pdf
09:17:02 <Avatar> https://www.kickstarter.com/projects/polyherodice/polyhero-dice-warrior-set
14:18:07 <steven> sup
16:09:13 <Difference___> hello o/
16:16:32 Topic for #d&d is: PFS: TBA || WotW: Sat 27th 10am || All topic times are AEST (UTC+10:00); set your timezone on the site to see your local times in the Schedule! | Pathfinder Online http://www.pfrpg.com.au
16:16:32 Topic for #d&d set by Avatar at Wed Jun 10 22:01:13 2015
16:16:32 <***> Buffer Playback...
16:16:32 <***> Playback Complete.
16:16:59 <Mekkis> !spell crushing despair
16:17:02 <diebot> Mekkis, CRUSHING DESPAIR enchantment (compulsion[mind-affecting, emotion]) bard 3, sorcerer/wizard 4, witch 4, bloodrager 4 1 standard action Range: 30 ft. Comp: V, S, M Duration: 1 min./level Save: Will negates SR:yesSource: PFRPG Core
16:17:03 <diebot> An invisible cone of despair causes great sadness in the subjects. Each affected creature takes a -2 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. Crushing despair counters and dispels good hope.
16:19:56 <Mekkis> !spell consecrete
16:19:57 <diebot> Mekkis, CONSECRATE evocation ([good]) cleric/oracle 2, inquisitor 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, M (a vial of holy water and 25 gp worth of silver dust), DF Duration: 2 hours/level Save: none SR:noSource: PFRPG Core
16:19:57 <diebot> This spell blesses an area with positive energy. The DC to resist positive channeled energy within this area gains a +3 sacred bonus. Every undead creature entering a consecrated area suffers minor disruption, suffering a -1 penalty on attack rolls, damage rolls, and saves. Undead cannot be created within or summoned into a consecrated area. If the
16:19:57 <diebot> consecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity, pantheon, or aligned higher power, the modifiers given above are doubled (+6 sacred bonus to positive channeled energy DCs, -2 penalties for undead in the area). You cannot consecrate an area with a similar fixture of a deity other than your own patron.
16:19:57 <diebot> Instead, the consecrate spell curses the area, cutting off its connection with the associated deity or power. This secondary function, if used, does not also grant the bonuses and penalties relating to undead, as given above. Consecrate counters and dispels desecrate.
16:20:34 <Mekkis> !item bladed belt
16:20:36 <diebot> Mekkis, BLADED BELT [faint transmutation] CL:1 belt 2000gp, 3lb
16:20:37 <diebot> Rather than being made of one continuous line of material, this belt consists of many bits of tanned leather joined together by thick metal studs. On command, the belt's wearer can transform the belt into a single masterwork slashing and/or piercing melee weapon of her choice. As long as she is holding the weapon, she can also revert it back to
16:20:37 <diebot> belt form with a command. Furthermore, the belt can be enchanted like a piercing and slashing melee weapon, using the cost of the belt as the cost of the masterwork item. Source: Ultimate Equipment
17:07:11 <Mekkis> !spell cure disease
17:07:12 <diebot> Mekkis, REMOVE DISEASE conjuration (healing[]) cleric/oracle 3, druid 3, ranger 3, alchemist 3, witch 3, inquisitor 3, alchemist 3, witch 3, inquisitor 3 1 standard action Range: touch creature touched Comp: V, S Duration: instantaneous Save: Fortitude negates (harmless) SR:yes (harmless)Source: PFRPG Core
17:07:12 <diebot> Remove disease can cure all diseases from which the subject is suffering. You must make a caster level check (1d20 + caster level) against the DC of each disease affecting the target. Success means that the disease is cured. The spell also kills some hazards and parasites, including green slime and others. Since the spell's duration is
17:07:12 <diebot> instantaneous, it does not prevent reinfection after a new exposure to the same disease at a later date.
17:07:44 <Mekkis> !spell delay disease
17:07:44 <diebot> Mekkis, DELAY DISEASE conjuration (healing[]) alchemist 2, cleric/oracle 2, druid 2, inquisitor 2, paladin 2, ranger 2, witch 1 1 standard action Range: touch creature touched Comp: V, S, DF Duration: 1 day Save: Fortitude negates (harmless) SR:yes (harmless)Source: Advanced Race Guide
17:07:45 <diebot> The target becomes temporarily immune to disease. Any disease to which it is exposed during the spell's duration does not affect the target until the spell's duration has expired. If the target is currently infected with a disease, you must make a caster level check against the disease's DC to suspend it for the duration of the spell; otherwise,
17:07:45 <diebot> that disease affects the target normally. Delay disease does not cure any damage a disease may have already done.
17:25:31 Ulzef has quit (Quit: )
17:31:24 <Mekkis> !spell soften earth and stone
17:31:25 <diebot> Mekkis, SOFTEN EARTH AND STONE transmutation ([earth]) druid 2 1 standard action Range: close (25 ft. + 5 ft./2 levels) Comp: V, S, DF Duration: instantaneous Save: none SR:noSource: PFRPG Core
17:31:26 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/soften_earth_and_stone.html
17:40:06 <Avatar> zzzz
18:20:10 <Mekkis> I like how they've defined Attack Action in Melee Tactics Toolbox. Hopefully that will put the Vital Strikers to bed
18:20:20 <Avatar> this game has one slot left if any of you are keen
18:20:31 <Avatar> game starts at 9
18:23:23 <Avatar> where's this
18:23:59 <Mekkis> What the fuck.
18:24:19 <Mekkis> Our Esteemed VC has just made someone a VL for the adventure card game.
18:25:06 <Mekkis> Despite the fact that no sessions for the adventure card game have been run in this city, and he hasn't actually played a single Card Game with him.
18:32:14 <steven> its in the melee tactics toolbox
18:42:08 <Avatar> what is that
18:42:14 <Avatar> no, where is that
18:45:03 <***> Buffer Playback...
18:45:03 <***> Playback Complete.
18:49:15 <Mycroft> Hello
18:49:20 <Mycroft> Avatar are you around?
18:50:27 <Avatar> yeah
18:50:51 <Mycroft> I emailed you about Fate of the Fiend, I would be interested in playing but I don't have an electronic version of my character sheet
18:56:53 <Avatar> yeah sorry you need a sheet online
18:56:59 <Mycroft> ok
18:57:05 <Mycroft> later
18:57:09 <Avatar> if we were itching for players, I'd say okay
18:57:15 <Avatar> but that'd be an exception
19:10:17 <Steven1> sup
19:21:45 <Avatar> did you want to be the VL for the adventure card game
20:54:27 <Tashes> Ballig i like your shiny new website link to open external irc client
21:09:17 <Mekkis> Woot
21:34:36 <Steven1> yo
21:38:40 <Avatar> Steven1
21:38:46 <Steven1> sup mang
21:40:39 <Steven1> ...
21:40:46 <Steven1> waitin
21:41:29 <Avatar> bein cold
21:41:54 <Steven1> nah i feel fantastic
21:44:39 <Steven1> so whatcha up to?
22:10:07 <Mekkis> not really
22:10:21 <Mekkis> It's just the VC giving his mates positions
22:11:06 <Mekkis> !feat escape route
22:11:08 <diebot> Mekkis, ESCAPE ROUTE [Teamwork] You have trained to watch your allies' backs, covering them as they make tactical withdraws. Benefit: An ally who also has this feat provokes no attacks of opportunity for moving through squares adjacent to you or within your space.
22:11:09 <diebot> Benefit: Source: UC
22:18:48 <Avatar> I was getting some milk so I could have breakfast
22:18:57 <Avatar> but now I am back and about to make some breakfast
22:21:47 <Steven1> i made lasagna
22:24:07 <Steven1> its baking
22:41:57 Brunius_ ([email protected]) has joined #d&d
22:44:31 Brunius has quit (Ping timeout: 121 seconds)
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