// #d&d — 2016-02-13
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00:07:59 <Steven1> usually takes very little time.
00:08:20 <Steven1> spend a day or two in a chair listening to people talk some crazy shit.
00:40:07 <Avatar> I'm at the point with organised play where I'd like to play the scenarios but going by their rules and reporting is a bit completely pointless
00:40:35 <Ballig> I got frustrated with how long it would take them to rule on something that's clearly broken, if they ever did
00:40:44 <Avatar> exactly
00:40:58 <Avatar> and having to adhere to the shitty rulings that plenty of people didn't like
00:41:12 <Ballig> there's also the inherent lack of real continuity which is a bit disappointing but difficult to avoid in organised play
00:42:04 <Avatar> I think that's just a thing with playing in scenarios
00:42:16 <Avatar> I don't think you could avoid that a lot playing with the same group either
00:42:22 <Ballig> well, specifically it's a thing with playing in a system where anyone can GM and anyone can pick up and play
00:42:39 <Ballig> it's designed to get games going effeciently, but it means you can't really play a bunch with the same party under the same GM that easily
00:43:00 <Ballig> so you have to contrive some sort of roleplay or relationship between characters in the party you happen to be in today
00:43:47 <Ballig> I had hoped that those adventure paths/longer campaigns would be a way to go, but we had such an issue getting people to commit to them
00:48:07 <Avatar> yeah but I've played games with the same people and not a whole lot more roleplay came out of it
00:48:15 <Avatar> not in the same way as our old campaigns did
00:48:24 <Avatar> eyes of the ten is an easy example
00:48:51 <Ballig> I think a big part of that is just because people adapted their playstyle for the scenarios, and don't really take the opportunity to let loose even when playing with the same group for a while
00:49:21 <Ballig> kind of like the difference between partying with a group of your friends in DDO compared to pugging it with some randoms
00:49:22 <Avatar> the discussions you have are based more on the problem at hand rather than what a jerk someone is
00:49:50 <Ballig> in a normal campaign, you can spend a whole session discussing what a jerk someone is
00:49:55 <Ballig> because there aren't any limits
00:56:05 <Brunius> Yeah, well, that's for them to decide. I've filled out their questionnaire (I'm not a cop, I'm not a judge, etc.) and we'll see what they do
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02:27:00 mib_2rpyzj ([email protected]) has joined #d&d
02:27:15 <mib_2rpyzj> E
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02:42:17 <Avatar> Brunius: jury duty is fantastic
02:42:29 <Avatar> do you have a job
02:46:42 <Brunius> no
02:46:45 <Brunius> I'm a full time student
02:47:14 <Brunius> I told them I'm only free in July (I have uni and exams the rest of the time) so maybe I'll get shoved onto it then
02:47:44 <Avatar> ok then it might suck
02:47:52 <Avatar> well, they pay you
02:48:06 <Avatar> and if you're not selected, you get a lot of free time anyway
02:52:51 <Avatar> it's a $1 minimum
02:58:17 <Brunius`> E
03:01:26 <Steven1> suuuuuuuuup
03:01:58 <Steven1> the humber bundle is cool, but also fairly annoying, because you can buy it... but cant download it.
03:07:11 <Steven1> took me 4 hours to get 7-16 ddownloaded
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04:32:46 * Steven1 hikes his leg and marks the area as his.
04:47:35 <Brunius`> .server
04:47:41 <Brunius`> hmmm
04:47:46 <Brunius`> that's not the channel I meant to do that in
05:15:57 Topic for #d&d is: AEDT (UTC+11:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
05:15:57 Topic for #d&d set by Avatar at Mon Nov 30 19:02:39 2015
05:15:57 <***> Buffer Playback...
05:15:58 <***> Playback Complete.
05:22:11 <Avatar> that seems rude
05:35:00 <steven> "Lets leave town at about 10am"
05:35:15 * steven is ready at 830am
05:35:33 <Steven1> rude? just wait till i shit on the carpet!
05:36:03 * steven is still sitting at his house at 10:30am
05:40:57 <Steven1> also....
05:40:58 <Steven1> pi
05:41:01 <Steven1> pie
05:57:43 <Mekkis> Can I UMD (Emulate a class feature) for Vestments of War to get a channel, two lay on hands, and two fervors?
05:57:54 <steven> Called the guy.
05:58:08 <steven> he is having breakfast with a friend.
05:58:20 <steven> ...
05:58:37 <steven> guess he didnt want to leave town at 10am
06:00:40 <Avatar> is that an american thing
06:01:22 <Avatar> !item vestments of war
06:01:23 <diebot> Avatar, VESTMENTS OF WAR [moderate evocation] CL:9 body 14000gp, 0lb
06:01:24 <diebot> These sturdy leather robes are edged in fine linen embroidered with runes and holy symbols. If worn by a creature capable of casting divination spells who worships a specific deity, the embroidery shifts to depict symbols and icons appropriate to the wearer's faith. The robes act as a divine focus for such wearers, allowing spells requiring a
06:01:24 <diebot> divine focus to be cast without the need to hold any other holy symbol. Additionally, if the wearer can channel energy, she can do so one additional time per day. If the wearer can lay on hands, she instead gains two additional uses of that ability per day. If the wearer has the fervor class feature, she instead gains two additional uses of fervor
06:01:24 <diebot> per day. Source: Melee Tactics Toolbox
06:01:57 <Avatar> maybe
06:10:21 <Steven1> liking pie?
06:10:37 <Steven1> no i think most people who dont hate sweet stuff end up liking pie
06:24:00 <Steven1> finally got 7-17
06:30:02 <Steven1> so what up peoples
06:47:41 <Mekkis> Can I UMD (Emulate a class feature) for Vestments of War to get a channel, two lay on hands, and two fervors?
06:47:55 <Mekkis> Running some stuff in warframe
06:58:01 <Steven1> i dont think so.
06:59:41 <Steven1> UMd doesnt let you actually use the clas feature of other classes.
07:06:47 <Mekkis> hmn
07:08:36 <Steven1> alright back to writing up something for when my players crack open the scroll of kakishon
07:10:40 <Steven1> man i love thinking up weird shit to do to my players.
07:36:21 <Steven1> writing up nightmares for them, so i can start hitting them with that wonderful spell
07:48:14 <diebot> Mekkis, EARTH CHILD FACEGUARD [moderate transmutation] CL:10 head 10000gp, 0lb
07:48:14 <diebot> Decorated with the emblems of the Earth Child cadre, an earth child faceguard is designed to refine the wearer's focus when fighting giants. The wearer gains the benefits of Earth Child Style (Pathfinder RPG Ultimate Combat 99), regardless of whether she meets the prerequisites. If the wearer does not possess the defensive training racial trait,
07:48:14 <diebot> the dodge bonus to AC against giants is reduced to +2. If the wearer already possesses the Earth Child Style feat, she can enter the earth child stance as a free action. Source: Giant Hunters Handbook
07:48:43 <Mekkis> !item Horned Helm Of The Wild Stag
07:48:44 <diebot> Mekkis, HORNED HELM OF THE WILD STAG [moderate transmutation] CL:7 head 14000gp, 3lb
07:48:45 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/horned_helm_of_the_wild_stag.html
07:49:29 <Mekkis> !item Boots Of The Mastodon
07:49:30 <diebot> Mekkis, BOOTS OF THE MASTODON [moderate transmutation] CL:8 feet 10500gp, 2lb
07:49:30 <diebot> These massive boots are made from mastodon hide. The boots are so large and cumbersome that their wearer takes a -2 penalty on Stealth checks, but gains a +2 enhancement bonus on overrun attempts and a +2 dodge bonus to AC while attempting an overrun combat maneuver. In addition, once per day the wearer can make a trample attack (Bestiary 305).
07:49:30 <diebot> Regardless of his actual size, the creature wearing the boots can trample creatures of size Large or smaller in his path. The trample attack deals 2d8+18 points of damage (Reflex DC 29 halves). Source: Ultimate Equipment
07:49:47 <Mekkis> !item Rod Of Balance
07:49:48 <diebot> Mekkis, ROD OF BALANCE [faint abjuration] CL:5 none 15000gp, 5lb
07:49:49 <diebot> This short, slender rod appears to be crafted from solid iron, though it is incredibly light. In this shortened form, the rod has no powers. However, when the wielder pushes a small button on one end of the rod (a move action), the rod springs open to a 5-foot length, and its powers become available for use. Once extended, the rod possesses several
07:49:49 <diebot> powers that add to the wielder's acrobatic abilities. The wielder of the rod receives a +10 competence bonus on all Acrobatics checks involving long jumps and high jumps; additionally, the wielder covers double the normal distance for a jump when making an Acrobatics check. The individual holding the rod also gain a +4 dodge bonus to AC when
07:49:49 <diebot> fighting defensively instead of the usual +2 bonus. Also, while using this item, the user of the rod cannot be knocked prone, and takes only half damage from falling. A rod of balance emits a faint aura of the abjuration and transmutation schools. Source: Ultimate Equipment
07:50:07 <Steven1> and we are going to be in a race, to which he is the judge.
07:50:23 <Mekkis> Bring an alchemical dragon. Race on it
07:50:40 <Steven1> Not enough time to make the 85k i need.
07:50:48 <Steven1> otherwise i totally would.
07:51:09 <Mekkis> you have a ship full of loot and you can't afford 100k?
07:52:31 <Steven1> a unit of plunder sells anywhere from 500-1500g
07:52:43 <Steven1> a ship can carry anywhere between 5-20 units
07:52:52 <Mekkis> hmm
07:53:34 <Steven1> so far we've favored having a bigger fleet over having a bunch of gold
07:54:05 <Steven1> even though we also have exceeded our wealth by level.
07:55:22 <Mekkis> Are you racing, or does it need to be your ship?
07:55:24 <Steven1> level 7, i have an 18k weapon, 3k armor, 2k ring, 4k Aomf, a belt and a headband.
07:55:33 <Steven1> we have to be in a ship to race.
07:55:57 <Steven1> and i thinkt he GM would probably say we need to be on the water.
07:56:10 <Steven1> a +2 cloak of resistance
07:56:14 <Mekkis> How fast does a ship typically go?
07:56:43 <Mekkis> How fast does Your ship go?
07:56:45 <Steven1> top speed of 90ft/round
07:57:08 <Mekkis> (Otherwise I'd suggest making use of my new favourite item)
07:57:43 <Steven1> the pearls are pretty great, but i think the gm would say we need to be in a ship
07:57:54 <Mekkis> pearls?
07:58:02 <Steven1> pearl of the siren
07:58:07 <Steven1> something like that
07:58:11 <Steven1> gives swim speed 60ft
07:58:13 <Mekkis> !item pearl of the siren
07:58:14 <diebot> Mekkis, PEARL OF THE SIRINES [moderate abjuration and transmutation] CL:8 none 15300gp, 0lb
07:58:14 <diebot> This pearl is worth at least 1,000 gp for its beauty alone, yet if it is clasped firmly in hand or held to the breast while the possessor attempts actions related to the pearl's powers, she understands and is able to employ the item. The pearl enables its possessor to breathe in water as if she were in clean, fresh air. Her swim speed is 60 feet,
07:58:15 <diebot> and she can cast spells and act underwater without hindrance. Source: Ultimate Equipment
07:58:32 <Mekkis> that's not my new favourite item
07:58:48 <Steven1> the bard bought one, and then taunted my character because he could swim faster
07:58:52 <Mekkis> the &Helm of the Valkyrie is
07:59:05 <Mekkis> !item Helm of the Valkyrie
07:59:06 <diebot> Mekkis, HELM OF THE VALKYRIE [strong conjuration] CL:14 head 16000gp, 3lb
07:59:06 <diebot> This shining helm glints with the multicolored hues of the aurora, and features wings carved of fine whalebone that sweep back from the temples. While it is in good shape, it shows signs of having seen battle. Once per day the wearer can summon a giant spectral wolf. Treat this as phantom steed cast by a 14th-level caster, but with an AC of 24 (-1
07:59:06 <diebot> size, +8 natural armor, +7 Dexterity) and 100 hit points. The wolf can persist for up to 24 hours, as long as the creature that summoned it is still wearing the helm of the valkyrie. Even though it takes the form of a fierce predator and is more powerful than other phantom steeds, the mount is nothing more than mist and can't attack. Source:
07:59:06 <diebot> Advanced Class Guide
07:59:46 <Steven1> meh
07:59:54 <Mekkis> 24 hour steed that flies and goes 100' per round.
08:00:03 <Mekkis> sorry, "speed of 100'"
08:00:19 <Steven1> thats not really all that great. if i understand the race we're going to be going near the eye of abendego
08:00:32 <Mekkis> and?
08:00:33 <Steven1> or maybe partially into it
08:00:51 <Steven1> flying in a hurricane comes with problems.
08:01:01 <Mekkis> It can water walk instead
08:01:24 <Steven1> up and down waves.
08:01:51 <Steven1> i think you'd likely go a lot slower then a ship
08:02:07 <Steven1> i dunno, my character is pretty well set up for this race
08:02:11 <Mekkis> hmm
08:02:30 <Steven1> he treats all storms as 1 category lower for purposes of sailing
08:02:57 <Mekkis> how accessible are scrolls?
08:03:11 <Steven1> depends on what scroll a person is trying to find.
08:03:40 <Steven1> we already found a sunken ship that was supposedly notorous upon the seas
08:03:46 <Mekkis> Submerge Ship?
08:03:49 <Steven1> and i was like scroll of salvage go go!
08:03:58 <Steven1> and the gm shot that one down.
08:04:32 <Steven1> submerge is 7th if memory servers
08:04:40 <Steven1> probably not available
08:05:48 <Mekkis> it is
08:06:38 <Mekkis> (it is from the Skull and Shackles APs)
08:12:33 <Steven1> yup it i
08:12:36 <Steven1> is
08:21:05 <Mekkis> looking at the different 2000gp items available
08:23:04 <Steven1> think im going to buy a few scrolls: Fabricate, Make Whole, control water,
08:23:10 <Mekkis> !item Ioun stone, Scarlet and Blue Sphere
08:23:10 <Steven1> probably wood shape as well
08:23:12 <diebot> Mekkis, IOUN STONE SCARLET AND GREEN CABOCHON [moderate transmutation] CL:12 none 10000gp, NULLlb
08:23:12 <diebot> This stone grants you the Endurance feat. Source: Seekers
08:23:20 <Mekkis> Make Whole?
08:23:32 <Mekkis> !item Ioun stone Scarlet and Blue Sphere
08:23:33 <diebot> Mekkis, IOUN STONE SCARLET AND GREEN CABOCHON [moderate transmutation] CL:12 none 10000gp, NULLlb
08:23:33 <diebot> This stone grants you the Endurance feat. Source: Seekers
08:26:29 <Steven1> probably Greater Make whole
08:27:31 <Mekkis> Any suggestions for a ring for my sorcerer?
08:28:35 <Mekkis> Useful, greater make whole - they dropped the casting time
08:30:34 <Avatar> next time just wait till he's there before you're ready
08:30:39 <Avatar> before you get ready
08:32:26 <Steven1> made it a lot better as wel.
08:32:27 <Steven1> well
08:32:40 <Steven1> 5lbs/level is actually useful.
08:36:10 <Mekkis> You do have a spyglass, right?
08:37:04 <Steven1> yeah
08:41:07 <Steven1> hmmm... what else might be useful for a race.
08:42:33 <Mekkis> Stuff that makes you go faster?
08:42:53 <Mekkis> Skeleton Crew, for if your crew get tired?
08:44:06 <Mekkis> This is the stuff I'm looking at getting for my sorcerer. Any suggestions: he has about 36k left
08:44:07 <Mekkis> http://pastebin.com/iRMYbJV5
08:44:36 <Mekkis> stuff in brackets he's buying; other stuff is already his
08:59:52 <Steven1> I like spectral shroud for chest slot items
09:00:27 <Mekkis> !item spectral shroud
09:00:31 <diebot> Mekkis, SPECTRAL SHROUD [moderate necromancy] CL:5 chest 26000gp, 0lb
09:00:31 <diebot> This thin, bleached cloth covers the wearer's entire torso. Some also cover the wearer's face, but don't interfere with the wearer's vision. The morbid burial shroud grants the wearer some affinity with the spectral dead. The wearer can discern invisible or ethereal creatures as though using see invisibility. Once per day, the wearer can become
09:00:31 <diebot> incorporeal for 10 rounds and gain a fly speed equal to half his base speed with perfect maneuverability. The wearer can't attack while incorporeal, but can dismiss the effect as a move action. Source: Ultimate Equipment
09:00:59 <Mekkis> I'm casting Sonic Form a lot.
09:01:06 <Mekkis> That's how I get incorporeal
09:03:02 <Steven1> okay...
09:03:28 <Mekkis> Still have the ring slot unused
09:03:41 <Steven1> its a constant see invisibility and see ethereal creatures
09:04:30 <Steven1> thats why its useful, not so much on the 10 rounds per day incorporeal
09:05:34 <Steven1> see invisibility is only a 2nd level spell but at 12th level or better
09:05:58 <Steven1> its still 3-5 castings per day to always been prepared
09:06:04 <Steven1> and have it up
09:16:12 <Steven1> Ring slot that is awesome is the ring of inner fortitude
09:17:20 <Steven1> and ceremonial silk armor w/ Deathless is pretty good stuff
09:18:03 <Mekkis> hmm
09:21:37 <Mekkis> Didn't think about armour enhancements
09:22:16 <Ballig> and make him watch as you get dressed, never breaking eye contact
09:42:37 <Steven1> wiz sorcs rarely do
09:42:51 <Steven1> because arcane spell failure chance.
09:43:01 <Steven1> but if something has no asf
09:43:14 <Mekkis> Maybe Shadow too. You can upgrade Shadow to Improved Shadow, right?
09:43:14 <Steven1> then by all means get yourself a sweet as set of armor
09:43:31 <Steven1> its a gray area that common sense says yes
09:44:02 <Mekkis> Good enough for me. We've been trying to get our VC to use common sense more.
09:44:23 <Mekkis> Is there some Official rule that states that horseshoes aren't available for camels?
09:45:30 <Steven1> in pfs
09:45:36 <Steven1> the answer is no shadow cannot be upgraded
09:45:46 <Steven1> because its not a +enhancement
09:47:41 <Steven1> or doesnt have a numerical value
09:47:44 <Steven1> http://paizo.com/paizo/faq/v5748nruor1fq#v5748eaic9okn
09:48:05 <Steven1> personally i think it is pretty stupid since it goes from improved to greater
09:56:45 <Avatar> don't know about that
09:57:29 <Ballig> "Why?!" "You know why. Uh-uh! Don't close your eyes!"
10:04:14 <Mekkis> One could argue that a "+1 shadow ceremonial silk armour" contains a +X in its name
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10:06:49 <Steven1> yeah so you can upgrade it to +2 but not to the next iteration of shadow
10:07:54 <Zensunni> Hello, all.
10:11:15 <Mekkis> I suppose I'll just get Improved Shadow off the bat, and not worry about Greater
10:12:12 <Avatar> sup
10:13:00 <Zensunni> not much, was just looking into making a char
10:13:24 <Steven1> yeah its a pretty stupid ruling
10:15:12 <Steven1> in all the homebrews i've ever been in you could upgrade the lesser, improve, greater stuff
10:18:25 <Mekkis> What's Brunius` doing up at 3am?
10:19:57 <Avatar> replying to people who come in saying E
10:21:12 <Zensunni> ?
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16:03:33 <Avatar> https://www.humblebundle.com/books/paizo-pathfinder-bundle
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16:45:17 <Steven> sup
16:56:26 <Mekkis> hmmm\
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17:59:12 <Avatar> who else is keen to roleplay as a dog
18:00:53 <Avatar> paizo.com is down because of that lolllll
18:03:10 <Sloane> Hello
18:06:36 <Brunius> lolllll
18:21:47 <Mekkis> I'd give it a shot
18:36:30 <Mekkis> heh
18:36:47 <Mekkis> I'm sort of tempted. Might actually make me get pdfs of stuff
18:37:06 <Mekkis> I'll make 100 donations of 1c each to lower the average first
20:53:55 <Mekkis> hello.
21:05:40 <Mekkis> !spell divine power
21:05:43 <diebot> Mekkis, DIVINE POWER evocation ([]) cleric/oracle 4, inquisitor 4, shaman 4 1 standard action Range: personal you Comp: V, S, DF Duration: 1 round/level Save: SR:Source: PFRPG Core
21:05:43 <diebot> Calling upon the divine power of your patron, you imbue yourself with strength and skill in combat. You gain a +1 luck bonus on attack rolls, weapon damage rolls, Strength checks, and Strength-based skill checks for every three caster levels you have (maximum +6). You also gain 1 temporary hit point per caster level. Whenever you make a full-attack
21:05:43 <diebot> action, you can make an additional attack at your full base attack bonus, plus any appropriate modifiers. This additional attack is not cumulative with similar effects, such as haste or weapons with the speed special ability.
22:43:24 <Mekkis> !hp 8d10m2
22:43:25 <diebot> Mekkis, 68
22:44:30 <Mekkis> Hmmm... Should my 8th level advancement for my swashbuckler go to dex (bringing it up to 23) or int (bringing it up to 14)?
23:38:06 <Brunius> Got a letter for jury duty today
23:49:40 <Steven1> yay... go determine someones fate.
23:50:35 <Brunius`> dex
23:51:00 <Brunius> Looks like I can duck out by going "I'm a student, I need to learn things!"
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