// #d&d — 2014-05-11
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00:54:23 a8wj3 ([email protected]) has joined #d&d
01:01:12 <DarkKapow> okay mekkis i've made something better for slumbering tsar that will piss daniel off likely but it's pfs legal XP
01:02:04 <DarkKapow> Panther Style / Dragon Style Alchemist that utilises Pounce and Trip
01:07:01 <Ulzef> 1 lvl master many styles?
01:07:46 <Steven> I'm making a Gozreh Inquisitor/Master of Storms.
01:09:25 <DarkKapow> yeah
01:09:33 <DarkKapow> 1st level master of many styles
01:09:35 <DarkKapow> human
01:09:43 <DarkKapow> take all 3 of panther style
01:10:09 <Ulzef> not going the sexond lever for evasion and a extra feat
01:10:17 <DarkKapow> later on
01:10:49 <DarkKapow> I have 10 levels of alchemist to pile on after that 1 level dip
01:10:59 <DarkKapow> beastmorph alchemist
01:11:21 <DarkKapow> so 3 attributes from beast shape 2
01:11:37 <Steven> master of many styles1/beastmorph7/Master Chymist? huh huh?
01:11:37 <DarkKapow> taking trip, pounce and then something else that feels good
01:13:47 <Ulzef> would prob work better as a druid
01:13:57 <DarkKapow> yeah but taking Master Chymist stunts the beastmorph mutagen
01:14:20 <DarkKapow> well feral discovery
01:14:33 <DarkKapow> the beastmorphs mutagen doesn't replace the base type of mutagen
01:14:53 <DarkKapow> it's an added effect to the mutagen so not sure how the poly's interact
01:15:01 <DarkKapow> but as it's coming form the same source i assume it stacks
01:15:06 <Steven> they all stack.
01:15:35 <DarkKapow> so bite + claws
01:15:52 <DarkKapow> beast shape as an alchemist makes things like trip apply to all natural attacks
01:16:02 <DarkKapow> because it's not per a specific animal form
01:16:28 <DarkKapow> so free trip attempts on claws and bite
01:16:52 <DarkKapow> pounce so hey you know you can full round attack
01:16:59 <Ulzef> were is the free trip coming from?
01:17:07 <Steven> I think tripping is pretty over rated when you're hitting on all the same bonus.
01:17:13 <DarkKapow> beastmorph archetype
01:17:19 <DarkKapow> gives you beast shape on your mutagens
01:17:37 <DarkKapow> beast shape 2 any 3 abilities you desire
01:17:50 <Ulzef> i get that but beast shape does not give free trip
01:17:55 <DarkKapow> and beast it's from the mutagen it's not based on the form you are taking like normal beast shape
01:18:05 <Steven> and its really easy to get to that +25 to hit.
01:18:05 <Ulzef> ah kk
01:18:28 <DarkKapow> you just get the monster special rules
01:18:36 <DarkKapow> so you as a entity gain pounce and trip
01:18:47 <DarkKapow> so trip applies to all your natural weapons
01:18:54 <DarkKapow> primary*
01:19:08 <DarkKapow> which claws and bites are from feral
01:19:16 <DarkKapow> sadly can't work wings in their anywhere :(
01:19:41 <Ulzef> no assamir
01:19:48 <DarkKapow> yeah no no assamir
01:19:49 <DarkKapow> human
01:19:50 <Steven> racial heritage?
01:19:52 <DarkKapow> want the feat
01:20:27 <DarkKapow> if you go aasamir you can get wings through racial feats/heritage
01:20:32 <Ulzef> steven is right you can heritage it later
01:20:37 <DarkKapow> ?
01:20:41 <DarkKapow> how so with what?
01:20:48 <Steven> 4 feat chain to get wings that you can attack with.
01:21:01 <DarkKapow> because it's tsar all the characters i map go to 20th
01:21:14 <Ulzef> then you get helm of the mamoth lord and get a gore
01:21:45 <DarkKapow> Beastmorph 16, Master of Many Styles 2, Unbreakable 2
01:22:05 <Steven> Racial heritage(Aasimar), Angelic Blood, Angelic flesh, angelic wings, metallic Wings
01:22:13 <DarkKapow> yeah i know the feat tree
01:22:24 <DarkKapow> prior to vivi being banned from pfs i planned to make a wings vivi
01:22:53 <Steven> the nice part is that you can make all your natural attacks cold iron
01:22:54 <Ulzef> vivi?
01:22:59 <DarkKapow> going to read MAster Chymist
01:23:03 <DarkKapow> vivisectionist
01:23:07 <Ulzef> ah
01:23:25 <DarkKapow> may drop 2 levels of beastmorph into chymist if chymist levels stack for discoveries
01:24:05 <Steven> which discover do you want to continue scaling?
01:24:28 <DarkKapow> grand and greater mutagen discoveries
01:24:31 <DarkKapow> at 12 and 16
01:24:42 <Steven> you can get those through Master chymist
01:24:48 <DarkKapow> 14th level in beastmorph
01:24:56 <DarkKapow> for the upgrade to beast shape iv
01:25:00 <DarkKapow> and 4 choices
01:25:24 <DarkKapow> 3*
01:25:26 <DarkKapow> not iv
01:25:53 <DarkKapow> so that can take blindsense
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01:30:26 <DarkKapow> as for discoveries; feral mutagen, preserve organs x3, mummification, greater mutagen, grand mutagen.
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01:34:48 <DarkKapow> will likely have to incorporate the master chymist somehow into this thing now thanks to you steven
01:35:17 <Steven> the auto enlarge this is pretty OP
01:35:19 <DarkKapow> i think sacking access to beast shape 3 and 4 abilities is worth what 4 levels of chymist gives
01:36:18 <DarkKapow> it won't change how i initially join the game but it will change how i advance
01:36:27 <Steven> the +1/2 level to things is also very good
01:37:42 <DarkKapow> 1/3
01:38:06 <Steven> Nimble (Ex): The master chymist’s lithe physical frame gives her an alchemical bonus on all Dexterity checks, Dexterity skill checks, and CMD, and a natural armor bonus to her Armor Class. The bonus is equal to half the master chymist’s class level.
01:38:25 <Steven> but for me... what did it... Brutality. +2 damage for all natural attacks.... boss.
01:38:26 <DarkKapow> ah yeah that sorry thought you meant something else
01:38:31 <DarkKapow> yeah
01:39:08 <DarkKapow> will likely drop a level of unbreakable too
01:39:14 <DarkKapow> go 10 beastmorph
01:39:23 <DarkKapow> 2 master of many styles
01:39:25 <DarkKapow> 1 fighter
01:39:31 <DarkKapow> and 7 chymist
01:40:18 <Steven> by like level 14 my regular form will never have to come out again.
01:40:51 <Steven> and i'll have attacks that do Dice+24 unbuffed.
01:42:02 <Steven> i'll keep him at 3 attacks because anymore and it will be 1 round combats with bosses... and i find those kind of things boring.
01:42:07 <DarkKapow> yeah my damage won't be up that high cause am focusing on a slightly different way of things
01:45:14 <Steven> i figured 2d8+4d6+75 damage was good enough since the low save is will with a +14 base w/ +2 vs enchantment, petrification, poison, and some other stuff.
01:46:15 <Steven> and his AC is going to be around 38
01:46:51 <Steven> and hit points at around 180
01:47:11 <Steven> so.... pretty stupid powerful if he did anymore damage.
01:49:49 <DarkKapow> I'm running mummy
01:50:09 <DarkKapow> so immune to a lot of the shitty will save stuff
01:50:54 <DarkKapow> will get back to you about final stats when i get it on paper
01:51:14 <DarkKapow> now question steven
01:51:44 <DarkKapow> even though you can qualify for panther style which has the prereq of wis 15 by using the master of many styles
01:51:59 <DarkKapow> to pick up the further ones in the chain you still need 15 wis to further it correct?
01:52:15 <Steven> only if it is listed as a prereq for that specific feat.
01:53:09 <DarkKapow> such pain XP
01:53:57 <DarkKapow> free up 2 points of point buy and take the second level of monk earlier
01:54:20 <DarkKapow> or just spend the 2 points and have more freedom for class level order
01:54:22 <Steven> why go any further into monk at all?
01:54:41 <DarkKapow> level 2 another style feat without a prereq
01:54:44 <DarkKapow> and evasion
01:55:06 <DarkKapow> so means you only need 13 wis to get the entire panther style tree
01:55:14 <DarkKapow> granted you may as well make it a 14
01:55:26 <DarkKapow> so you get 2 immediate return attacks a turn instead of 1
01:55:33 <DarkKapow> but it means not having to have 15 wis
01:55:56 <DarkKapow> which means you can get an extra 2 dex
01:57:00 <Steven> if you're going to sink 2 levels into it, might as well dump wis to 10.
01:57:57 <DarkKapow> you can't
01:58:04 <DarkKapow> you have to have minimum 13
01:58:13 <Steven> panther parry is kinda meh.
01:58:23 <DarkKapow> because you only get access to 2 prereq ignoring feats
01:58:50 <DarkKapow> yeah but remember i am playing a trip build
01:58:53 <DarkKapow> so it's relevant
01:59:01 <DarkKapow> if i make my attack and trip it
01:59:06 <DarkKapow> it then aoo's me from the ground
01:59:09 <DarkKapow> at -'s
01:59:21 <DarkKapow> so effectively gives me mobility
01:59:32 <DarkKapow> and greater trip means it provokes too
01:59:43 <DarkKapow> not sure how priority works there with what happens first
01:59:49 <DarkKapow> the aoo's or his attack at me
02:00:20 <Steven> If thats all you're wanting to do with the build you might as well just take Mobility and save yourself the level dip.
02:00:52 <DarkKapow> your ignoring the entire part where you hit for damage
02:00:55 <DarkKapow> in the act of doing it
02:01:10 <DarkKapow> and if you trip trigger aoo's for anyone else around
02:01:14 <DarkKapow> and yourself
02:01:27 <DarkKapow> because what you've just done doesn't count as an AoO
02:01:34 <Steven> lets look at the big picture for a second.
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02:01:36 <DarkKapow> it's a free action
02:01:45 <Steven> when you get this combo to work
02:02:04 <Steven> its going to be ~10th level before it gets useful
02:02:15 <DarkKapow> we start at level 12 steven
02:02:24 <DarkKapow> because that's how far through we are
02:02:38 <DarkKapow> this isn't a pfs build
02:02:39 <Steven> oh... so 12th level, so pretty much everything has access to flying... which cannot be tripped
02:02:59 <DarkKapow> wrong
02:03:13 <DarkKapow> it's slumbering tsar dude
02:03:46 <DarkKapow> most of the monsters are corporeal undead
02:04:01 <DarkKapow> of some discription or constructs
02:07:06 <Steven> I really dont think your build is going to be as good as you think it will be at the level you're looking at.
02:07:39 <Steven> its just the way the game goes that as you reach higher levels things stop touching the ground.
02:07:44 <DarkKapow> I am not expecting it to be amazing I am expecting it to be interesting in how it works and affects combats
02:08:38 <Steven> If you built to just do more damage with a hit you would likely see a better return on the investment in levels.
02:08:40 <DarkKapow> I don't use tsar to make stupid characters or i'd take aidrel into it
02:08:45 <DarkKapow> I just want to see how it works
02:09:18 <DarkKapow> tsar is more to satisfy curiosity then smash things
02:09:30 <DarkKapow> because i know i am likely to die and i don't care if i do
02:09:40 <DarkKapow> it means make a new concept and see what it does
02:10:07 <DarkKapow> I still want to try make it effective and with the players that are in their it will likely be one of the more effective ones regardless
02:10:45 <DarkKapow> I have 4 front line fighters who could benefit if i do trip something
02:11:14 <Steven> what else is in the party?
02:11:24 <DarkKapow> 2x vital strike fighters
02:11:27 <DarkKapow> 1x cleave fighter
02:11:32 <DarkKapow> 1x monk
02:11:41 <DarkKapow> 1x oracle/paladin channel whore
02:12:05 <Steven> so.... meatshield.party
02:12:22 <DarkKapow> the 2 vital strike fighters are sub 30 ac
02:12:28 <DarkKapow> so i wouldn't say that
02:12:41 <DarkKapow> and they haven't bought items to give them any form of will save :/
02:13:12 <DarkKapow> the monk has it down pat, 43 ac, and 16+ minimum on any 1 save
02:13:39 <DarkKapow> but his damage isn't that great unless he flurries and even then it struggles with DR
02:14:27 <DarkKapow> the cleave fighter is like 32 ac with okay damage
02:14:31 <Steven> hmmmm
02:14:33 <DarkKapow> he hasn't taken any weapon spec's :/
02:15:12 <DarkKapow> I've been the dedicated cleric, i've been the dedicated tank before all these fighters rocked up
02:15:18 <DarkKapow> and i've been the dedicated ranger
02:15:46 <Steven> did you look at an arcane class?
02:15:48 <DarkKapow> I don't want to be a range character again XP
02:16:24 <DarkKapow> I have
02:16:39 <DarkKapow> at the moment i am playing a theurge in another game
02:16:55 <DarkKapow> which i could play the high level version of it in tsar
02:17:20 <DarkKapow> but really the only arcane skills that we need or really utilize is the fact we can't id magical items
02:17:35 <DarkKapow> the party is full of dumbshit characters
02:18:22 <DarkKapow> alchemist being to a degree int based and having decent skills that we need regardless of orientation
02:18:46 <DarkKapow> the level dip in monk makes religion a class skill
02:19:37 <DarkKapow> betwen religion, arcana, planes, spellcraft
02:19:47 <Steven> well without the identify extract you've no method to identify those items since they dont get detect magic.
02:20:25 <DarkKapow> what else am i going to use level 1 extracts on? already running belts + headband
02:20:27 <DarkKapow> belt*
02:20:41 <DarkKapow> yeah is barkskin
02:20:43 <DarkKapow> etc
02:20:53 <DarkKapow> not bark
02:20:56 <DarkKapow> enlarge*
02:23:09 <DarkKapow> outside that prep extracts of things like cure's resto's, displacement, stoneskin
02:23:18 <DarkKapow> mainly though freedom of movement for 4th slow
02:25:24 <Steven> looked at a druid? you get to be a caster... you can front line if needed, and they do a surprising amount of damage
02:25:35 <Steven> decent amount of skill points
02:26:11 <DarkKapow> I don't know why but i don't enjoy druid :(
02:26:18 <DarkKapow> tried it with hvotvir and thrul
02:26:46 <Steven> i lost my taste for them after druidzilla
02:27:18 <Steven> i keep trying to make one i like but they always just dont feel right.
02:27:23 <DarkKapow> be back i need food it's 2:30am :/ haven't ate since breakfast :S
02:27:30 <Steven> Inquisitor?
02:27:38 <Steven> you get a lot of abilities.
02:28:25 <DarkKapow> I'll basically be putting 2 alchemists on the table and telling the party to pick
02:28:38 <DarkKapow> this thing or a sunlight bomber
02:28:45 <DarkKapow> crypt breaker archetype
02:28:56 <DarkKapow> undead/construct killer
02:29:11 <Steven> have you played with an inquisitor?
02:29:30 <DarkKapow> yeah playing with 1 in wrath of the righteous atm
02:29:36 <DarkKapow> not me playing it but 1 in party
02:29:50 <Steven> since it seems like you have a party thats all up in the enemy you would pretty much always have your teamwork feats online.
02:29:54 <DarkKapow> as i said foods be 10-15 going for a drive
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02:32:40 <Steven> you also get 6skill points/level base... detect magic is up, d8, 3/4 bab, and a slew of abilities, plus magic.
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02:34:35 <Steven> gotta go to the store.
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05:01:18 <s_gmusic|Work> yo
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08:19:04 <andrey> anyone want to play resistance?
08:19:11 <Avatar> what's resistance
08:38:30 <Avatar> sounds like a sweet game
08:53:58 <andrey> it's a social deduction/voting game
08:54:04 <andrey> a little like mafia
08:56:51 <andrey> you can play it over irc
08:57:02 <andrey> pm resistancebot on freenode for rules
08:57:04 <andrey> !rules
09:04:12 <Avatar> is there a channel
09:31:41 <andrey> Avatar, #playresistance
09:31:52 <andrey> but you need at least five people
10:00:56 <Avatar> I don't understand how to play
10:01:06 <Avatar> the rules don't describe it properly
10:03:07 <andrey> Avatar, still there?
10:03:31 <andrey> the way it works is you have 5 players, 3 resistance and 2 spies
10:04:11 <andrey> the game happens in rounds, every round a new leader is appointed
10:04:22 <andrey> clockwise from the previous one
10:04:51 <andrey> the leader picks a team to go on a mission, then everyone votes to approve or reject the team
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10:53:41 <Brunius> oh
10:53:44 <Brunius> I remember this
10:53:47 <Brunius> I've played this at school
11:10:07 <Avatar> what are the missions
11:15:38 <Mekkis> Enter #d&d and preach about muslim faiths
11:16:12 <Brunius> They're not specific missions, they're abstracted
11:16:16 <Brunius> it's just 'a mission'
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11:45:40 <Avatar> so what do you actually do
11:45:51 <Avatar> get into teams and ?
11:59:30 <Steven> i've played resistance, i find i dont care for it.
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13:47:06 <Avatar> is that because you didn't work out how to play it
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13:52:48 <Mekkis> it's because he's a shitty spy
13:58:53 <Avatar> how do you spy
13:58:57 <Avatar> nobody seems to know
14:00:26 <Brunius> Okay
14:00:28 <Brunius> There's two teams
14:00:32 <Brunius> Resistance and spies
14:00:54 <Brunius> The resistance wins by having three missions completed
14:00:59 <Brunius> the spies win by having three missions failed
14:01:12 <Brunius> Every round, a new commander is selected
14:01:17 <Brunius> Say for the first round I'm the commander
14:01:24 <Brunius> The mission needs, say, three people
14:01:35 <Brunius> So I go "I want this mission to have me, Mekkis, and Avatar on it"
14:01:44 <Brunius> Then everyone votes on whether or not this team is acceptable
14:02:11 <Brunius> They might think Avatar is a spy, so it's not acceptable, so it goes to the next person if the vote goes against it
14:02:36 <Brunius> Once a mission is started, the people on it get two options: Pass or fail
14:02:43 <Brunius> If you're in the resistance, you have to select pass
14:02:46 <Brunius> spies have the option of either
14:03:11 <Brunius> Obviously you want three missions to fail, but you also don't want them to figure out you're a spie
14:03:35 <Brunius> The results go back, in this case to a bot, and IRL the cards are shuffled so you don't know who selected pass and who selected fail
14:03:48 <Brunius> If there's a single fail vote, the mission fails
14:03:51 <Brunius> and it goes to the next person
14:03:55 <Brunius> Maybe it's Mekkis now
14:04:03 <Brunius> He says I want Avatar and Ballig on my steam
14:04:05 <Brunius> vote
14:04:07 <Brunius> etc.
14:04:23 <Brunius> The game ends when either three missions pass, or three fail
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15:23:01 <Mekkis> What are you saying?
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15:51:51 <Mekkis> I vote Brunius, Avatar and Ballig embark on a mission to accost Mike Brock.
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16:38:28 <andrey> so, does anyone want to play resistance?
16:41:24 <Mekkis> nah. I prefer inductance
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17:25:20 <Xelaoen> hello
17:25:45 <mordor> mibbit user
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19:08:04 <Steven> yo
19:15:21 <Steven> so tomorrow begins the Skull and Shackles AP.
19:15:26 <Steven> it shall be glorious!
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20:14:04 <Steven> so what up peoples
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22:37:00 <Mekkis> Warframe.
23:01:46 <Brunius> Didn't like it that much
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