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// #d&d — 2016-03-28

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00:59:40 <Avatar> do it
00:59:59 <Avatar> that's what I thought
01:41:34 <Sylarius> hey all, anyone online?
02:02:24 <Brunius> Mekkis, what's your opinion of Three d6?
02:04:23 <Brunius> it's in the megadome or superdome or whatever it is, right?
02:27:43 <Avatar> what's your problem this time mekkis
02:27:55 <Avatar> you don't get to call someone disgusting without context
02:28:15 <Avatar> we ban people for less than that here
03:49:12 <Mekkis> I just came back from there.
03:49:35 <Mekkis> Brunius, it's alright. Not as good as jolt. Are you in Canberra
03:50:12 <Mekkis> at the moment?
04:16:25 <Steven1> We are very privateerish.
04:17:10 <Steven1> That is probably going to change as the GM let it slip tonight the captain just bound a succubus to his survice... no way thats gonna come back to bite us in the ass.
04:19:17 <Brunius-> You do?
04:23:43 <Avatar> basically
04:28:25 <Brunius> Not at the moment
05:21:14 <Mekkis> you have plans, Brunius?
05:21:17 <Mekkis> Avatar, why didn;t you tell me about Conquest?
05:21:34 <Brunius> Not at the moment
05:22:31 <Steven1> its okay avatar, despite the fact you sucked as a movie, i still think you're a good guy
05:24:11 <Mekkis> Steven1, what was wrong with the movie Avatar?
05:24:26 <Steven1> i just didnt enjoy it at all
05:30:29 <Avatar> what about conquest
05:39:47 <Mekkis> Why did you ask?
05:45:34 <Brunius> I was looking at a list of event locations, and Three d6 was one of them for Australia
05:45:48 <Brunius> Looks like they've got one per state, which is a little odd, given the size of the chain
05:50:25 <Mekkis> they're a chain?
05:50:42 <Mekkis> I thought 3d6 was more-or-less independent
05:50:59 <Brunius> the people running the event, I mean
05:51:18 <Brunius> I can't really think of another name for 'group that owns a bunch of IP related to a game'
05:51:18 <Mekkis> ah
05:51:31 <Mekkis> publisher?
06:18:53 <diebot> a Will save to recognize it as an illusion.
06:18:55 <Mekkis> !spell shadow walk
06:18:56 <diebot> Mekkis, SHADOW WALK illusion (shadow[shadow]) bard 5, sorcerer/wizard 6, alchemist 6 1 standard action Range: touch up to one touched creature/level Comp: V, S Duration: 1 hour/level Save: Will negates SR:yesSource: PFRPG Core
06:18:56 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/spells/shadow_walk.html
06:24:21 <Mekkis> !spell disguise self
06:24:22 <diebot> Mekkis, DISGUISE SELF illusion (glamer[]) bard 1, sorcerer/wizard 1, alchemist 1, inquisitor 1, antipaladin 1 1 standard action Range: personal you Comp: V, S Duration: 10 min./level Save: SR:Source: PFRPG Core
06:24:22 <diebot> You make yourself--including clothing, armor, weapons, and equipmen--look different. You can seem 1 foot shorter or taller, thin, fat, or in between. You cannot change your creature type (although you can appear as another subtype). Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an
06:24:22 <diebot> entirely different person or gender. The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. If you use this spell to create a disguise, you get a +10 bonus on the Disguise check. A creature that interacts with the glamer gets
06:24:22 <diebot> a Will save to recognize it as an illusion.
06:38:07 <Mekkis> Steven1, what do you think about Blood of Shadows?
06:38:26 <Alynn> hoi Mekkis
06:38:32 <Steven1> i havent read it yet.
06:38:34 <Mekkis> hey hey
06:38:39 <Alynn> how are yu?
06:38:41 <Alynn> you*
06:38:57 <Mekkis> tired; just got home after a big (for me) cycle
06:39:30 <Alynn> fun
06:39:51 <Mekkis> yourself?
06:40:10 <Alynn> I am well, I a writing a rp post up for my forum
06:40:46 <Mekkis> I always like reading those
06:42:08 <Mekkis> about 30km
06:42:35 <Alynn> heh
06:42:45 <Alynn> I need more players and staff on it
06:44:30 <Steven1> i really hate it when you've an 80% chance to hit and you miss 12 attacks in a row.
06:45:05 <Steven1> and it infurates the fuck out of me when its on an enemy thats 1 hit from being dead.
06:45:07 <Steven1> really struggling not to make a street samurai as my backup character for shadowrun.
06:46:21 <Mekkis> I've felt like that too
06:46:37 <Mekkis> sometimes I just give the PCs two free damage in that case
06:47:10 <Mekkis> Steven1, I was looking at the Shadowshooting. Looks like it will allow me to make a character who dual wields double-barrelled muskets
06:47:26 <Avatar> ????????
06:47:43 <Steven1> ugh... sure?
06:47:49 <Steven1> i have not looked at the book at all.
06:47:57 <Steven1> I''ve been on a different project.
06:48:08 <Mekkis> I suppose if you're doing minimum damage, there's no difference between a musket and a pistol, right?
06:48:14 <Mekkis> oh? what project?
06:48:25 <Steven1> our pirate crew made 10.6k each tonight... level 7.
06:49:23 <Steven1> 6 players
06:51:26 <Steven1> NDA
06:56:03 <Steven1> we pirate the fuck out of everything.
06:56:23 <Mekkis> I've always thought that PFS has started taking itself too seriously
06:57:31 <Mekkis> nice
06:57:50 <Mekkis> Which ports can you stop at to safely spend it though
06:58:37 <Steven1> oh my god...
06:58:44 <Steven1> this is complete bullshit.
06:58:51 <Mekkis> Izmeogalti Island?
06:58:54 <Steven1> only character that cant die is my main character.
06:59:03 <Steven1> finally get this battle to go right for once.
06:59:11 <Steven1> main character is in full cover.
06:59:49 <Steven1> last enemy from across the fucking map slings a spell, hits, crits, deals 40 damage and kills him.
07:01:16 <Steven1> biggest load of horse shit ever.
07:01:33 <Steven1> was 28 tiles away from my guy.
07:05:36 <Mekkis> nice project
07:06:02 <Steven1> alright joe...
07:06:09 <Steven1> prepare for the RNG of destiny
07:06:10 <joe> Hey nerds
07:06:15 <Steven1> !rng AP Module SuperModule Wingit
07:06:16 <diebot> Steven1, SuperModule
07:06:22 <Steven1> boom... we doin a supermodule.
07:06:30 <joe> Whats that?
07:06:35 <joe> A multi-part mission?
07:06:47 <Steven1> its a module that lasts 3-5 levels
07:07:02 <joe> Noice
07:07:28 <Steven1> now i just gotta decide which one to run.
07:07:40 <Brunius-> Avatar, Conquest is running this year. Did you know that?
07:07:49 <joe> What choices are there?
07:08:14 <Steven1> there is one called dragon's demand.
07:08:23 <Mekkis> What I'd like to see is a streamlined, rewritten guide
07:08:24 <Steven1> and... i think plunder and peril is lower level
07:08:31 <joe> That's the pirate one right?
07:08:33 <Steven1> tears of bitter manor is lower level
07:08:41 <Steven1> or might be 5th level
07:09:33 <joe> Well, we're starting at 1st as far as I know
07:09:40 <joe> at least that was what I was going on
07:09:52 <Steven1> im the GM bro... i can change this shit on the fly!
07:10:33 <Steven1> tears is 5-8
07:10:49 <joe> Alrighty
07:10:59 <joe> Jon and Josh would probably enjoy something classic
07:11:02 <Steven1> pirate is 3-7
07:11:06 <joe> go slay the dragon, save the princess, etc
07:11:11 <joe> Josh would really like the pirate one too
07:11:37 <joe> I dont really care what we do, as long as it's not that future tech stuff
07:11:39 <Steven1> We usually go to sargova
07:11:45 <joe> I dont like it for PF I guess
07:11:52 <Steven1> Daughters of Fury, 2-6 it looks like
07:12:54 <joe> Sweet, what's it about?
07:13:04 <Steven1> lookin it up now
07:13:06 <Steven1> We're the Immortal Crew of the Grindilows Grin.
07:13:28 <Steven1> http://paizo.com/products/btpy9au7?Pathfinder-Module-Daughters-of-Fury
07:13:40 <Mekkis> They let you dock there?
07:14:32 <Steven1> yeah. We're free captains.
07:14:59 <Steven1> i've played and GM'd Dragons demand... its alright.
07:15:13 <Steven1> its much better if you go off the rails though.
07:15:35 <joe> It's up to you, these both look cool
07:15:59 <Steven1> We sell a lot of goods... like tonight we butchered a colossal whale in their harbor and sold them the meat at a discount.
07:16:32 <Steven1> that fight was the hardest fight ive done so far in this game. Mostly because i couldnt finish the fight, it kept dragging out once i got the miniboss to 5% life
07:16:32 <joe> Oh wow, I actually really like the premise of the Dragon's Demand one
07:16:36 <joe> looks really cool
07:17:04 <Steven1> it is... until you start playing it.
07:17:18 <joe> What happens?
07:17:23 <Steven1> then its like... wtf... this isnt what i signed up for.
07:17:33 <joe> f-fug
07:17:35 <joe> I want to ask
07:17:39 <joe> but then I kind of dont
07:17:43 <joe> is there dragonslaying?
07:17:51 <Steven1> probably.
07:17:55 <joe> lel
07:17:58 <Steven1> i dont know whos played it in here.
07:18:24 <Steven1> they will put out a new guide at the start of season 8
07:19:00 <Avatar> yes brunius
07:19:09 <Avatar> did you know that
07:19:10 <Mekkis> Avatar, Conquest is on this year.
07:19:21 <Avatar> it's on every year
07:19:21 <Mekkis> I didn't find out until last night
07:19:31 <Avatar> are you on facebook
07:19:35 <Mekkis> Arcanacon was cancelled, Conquest was provisionally cancelled
07:20:17 <Avatar> it sounds to me like it's your fault you didn't know
07:20:46 <Steven1> sorry not whale... shark.
07:21:25 <Mekkis> New guide, same as old guide with a bit of extra wording?
07:24:40 <Steven1> who knows
07:24:45 <Steven1> im not on that project.
07:28:48 <Mekkis> so not really pirates then
07:28:50 <Mekkis> I trusted you to tell me, Avatar
07:30:42 <Steven1> nah... we're pirates we just dont misbehave with the ports, because thats how you get refused dockage and then you've a hold full of pluner you cant sell
07:30:53 <Steven1> *plunder
07:31:21 <Steven1> when we're at sea... we attack anything that can make us money.
07:31:41 <Steven1> its why im looking for something to purchase with my 24k gold.
07:34:54 <Steven1> im a 7th level character with 10th level wealth.
07:35:02 <Steven1> i just went and counted it all up.
07:36:11 <Mekkis> or leave witnesses when dealing with flagged ships
07:36:55 <Avatar> why
07:36:59 <Avatar> that wasn't the agreement
07:37:18 <Steven1> we've already killed 3 pirate hunter ships and sold the ships...
07:49:04 <Mekkis> Trust isn't an agreement
07:54:38 <Brunius-> I only realised it was on like a week ago when the wargaming club posted about it
08:19:35 <Mekkis> And you didn't inform me!
08:47:55 <Alynn> howdy
08:52:26 <Steven1> hey
08:53:33 <Alynn> how are you Steven1?
08:54:31 <Steven1> alright
08:54:47 <Alynn> good to hear
08:56:25 <Steven1> currently trying to get shadowrun hong kong to install.
08:56:39 <Steven1> its being a bitch, stuck at 65% for the last 30 minutes.
08:58:37 <Alynn> ah
08:58:51 <Alynn> I have been trying to more members and staff for my site with out luck
09:01:05 <Steven1> the struggle is real
09:01:13 <Alynn> yep
09:01:17 <Steven1> BOOM! finally moved a %
09:01:31 <Alynn> nice
09:06:41 <Steven1> now it is time to decide if i want to nap orwait to play the game.
09:16:10 <Alynn> lol
09:28:24 <Avatar> we're not your butlers
09:28:27 <Avatar> get onto facebook
09:35:12 <Steven1> damn it i dont know what to buy with my character.
09:38:00 <Mekkis> Avatar, I'm disgusted in you!
10:01:26 Topic for #d&d is: AEDT (UTC+11:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
10:01:26 Topic for #d&d set by Avatar at Mon Nov 30 17:40:08 2015
10:01:26 <***> Buffer Playback...
10:01:26 <***> Playback Complete.
11:25:37 <Avatar> do it
11:35:46 <Alynn> howdy
15:19:30 <***> Buffer Playback...
15:19:30 <***> Playback Complete.
15:25:39 <Mekkis> !item Monkey Belt, Greater
15:25:43 <diebot> Mekkis, MONKEY BELT, GREATER [moderate transmutation] CL:8 belt 18000gp, 1lb
15:25:43 <diebot> This belt functions as a monkey belt, except it grants the wearer a +2 enhancement bonus to Strength and Dexterity Treat this as a temporary ability bonus for the first 24 hours the belt is worn. When the wearer speaks the command word to transform the belt into a prehensile tail, a greater monkey belt also gives the wearer a +5 circumstance bonus
15:25:43 <diebot> on Climb checks. Source: Ultimate Equipment
15:25:59 <Mekkis> !item Serpent Belt, Greater
15:26:00 <diebot> Mekkis, SERPENT BELT, GREATER [faint transmutation] CL:5 belt 20000gp, 1lb
15:26:00 <diebot> This belt functions as a serpent belt, except it grants the wearer a +2 enhancement bonus to Strength and Dexterity. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. When the wearer animates the belt as a venomous or constrictor snake, she may speak a second command word to give the snake the advanced, celestial,
15:26:00 <diebot> entropic (Bestiary 2), fiendish, or resolute (Bestiary 2) simple template. Adding a planar template changes the snake's alignment to that of the corresponding planes. Source: Ultimate Equipment
15:26:19 <Mekkis> !item Serpent Belt
15:26:20 <diebot> Mekkis, SERPENT BELT [faint transmutation] CL:5 belt 9000gp, 1lb
15:26:20 <diebot> This belt's wearer gains a +4 bonus to all poisons and a +2 bonus on Escape Artist checks. In addition, once per day on command, the belt can be animated as a venomous snake or constrictor snake (Bestiary 255) that obeys the animator's spoken commands for up to an hour. If the animated snake is slain or moves 100 feet away from the animator, the
15:26:20 <diebot> snake reverts into belt form. Source: Ultimate Equipment
15:26:38 <Mekkis> !item Mirroring Belt
15:26:39 <diebot> Mekkis, MIRRORING BELT [moderate illusion] CL:6 belt 36000gp, 2lb
15:26:40 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/mirroring_belt.html
15:26:46 <Mekkis> !item Belt Of Mighty Hurling, Lesser
15:26:47 <diebot> Mekkis, BELT OF MIGHTY HURLING, LESSER [moderate transmutation] CL:8 belt 14000gp, 1lb
15:26:48 <diebot> This thick leather belt is buckled with a bright bronze clasp in the shape of a fist. When worn, it grants its wearer a +2 enhancement bonus to Strength and allows him to apply his Strength modifier as a bonus on attack rolls instead of his Dexterity modifier when making ranged attacks with thrown weapons. Also, the range increment of any weapon
15:26:48 <diebot> thrown by the wearer gains a +10-foot bonus. Treat this Strength bonus as a temporary ability bonus for the first 24 hours the belt is worn. Source: Ultimate Equipment
15:28:00 <Mekkis> !item Belt Of The Weasel
15:28:01 <diebot> Mekkis, BELT OF THE WEASEL [moderate transmutation] CL:4 belt 10000gp, 1lb
15:28:01 <diebot> This surprisingly soft belt has an absurdly large buckle, made even more absurd by the fact that it's crafted in the shape of a smiling weasel's face. It grants its wearer a +2 enhancement bonus to Dexterity, and the ability to move at half normal speed while prone. Treat the enhancement bonus to Dexterity as a temporary ability bonus for the first
15:28:02 <diebot> 24 hours the belt is worn. The wearer does not take a penalty on melee attack rolls or to AC against melee attacks while prone. Additionally, the wearer gains the compression ability (Bestiary 2 295). Source: Ultimate Equipment
20:25:18 <Brunius-> Why
20:32:24 <Mekkis> http://www.theregister.co.uk/2016/03/25/social_media_depression/
20:54:58 <Avatar> it does sound like you're "pirates" that aren't really pirates
21:02:04 <Brunius> privateers?
21:24:06 <Steven1> he is a lackluster movie.
22:32:32 <Avatar> is that why you're not on facebook
23:01:44 <Mekkis> it's a reason
23:40:21 <Avatar> but is it your reason
23:52:55 <Mekkis> !spell maze
23:53:04 <diebot> Mekkis, MAZE conjuration (teleportation[]) sorcerer/wizard 8, summoner 6, witch 8 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S Duration: see text Save: none SR:yesSource: PFRPG Core
23:53:04 <diebot> You banish the subject into an extradimensional labyrinth. Each round on its turn, it may attempt a DC 20 Intelligence check to escape the labyrinth as a full-round action. If the subject doesn't escape, the maze disappears after 10 minutes, freeing the subject. On escaping or leaving the maze, the subject reappears where it had been when the maze
23:53:04 <diebot> spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space. Spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell.
23:53:04 <diebot> Minotaurs are not affected by this spell.