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// #d&d — 2016-01-09

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00:24:10 Topic for #d&d is: AEDT (UTC+11:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
00:24:10 Topic for #d&d set by Avatar at Mon Nov 30 19:02:39 2015
00:24:10 <***> Buffer Playback...
00:24:11 <***> Playback Complete.
00:41:12 <Ulzef> lol
01:12:18 <Mekkis> They charge you for GPS?!
02:25:47 <MekkisScreen> w
03:25:19 <Ulzef> considering one of the guys comes down from melbourne and that its a old group that like the social part and such i doubt it will work
04:17:32 <Avatar> mate we are social all the time
04:17:33 <Avatar> !
04:17:54 <Avatar> the fact one of them comes from melbourne will make it even more appealing
04:19:21 <Mekkis> Yay for tech support
04:31:16 <Mekkis> !spell goodberry
04:31:18 <diebot> Mekkis, GOODBERRY transmutation ([]) druid 1, shaman 1 1 standard action Range: touch 2d4 fresh berries touched Comp: V, S, DF Duration: 1 day/level Save: none SR:yesSource: PFRPG Core
04:31:18 <diebot> Casting goodberry makes 2d4 freshly picked berries magical. You (as well as any other druid of 3rd or higher level) can immediately discern which berries are affected. Each transmuted berry provides nourishment as if it were a normal meal for a Medium creature. The berry also cures 1 point of damage when eaten, subject to a maximum of 8 points of
04:31:18 <diebot> such curing in any 24-hour period.
04:36:21 <Mekkis> !item Boots of Dancing
04:36:23 <diebot> Mekkis, BOOTS OF DANCING [strong enchantment] CL:16 feet 0gp, 1lb
04:36:23 <diebot> These boots appear and function as one of the other kinds of magic boots. When the wearer is in (or fleeing from) melee combat, boots of dancing impede movement, making him behave as if irresistible dance had been cast upon him. Only a remove curse spell enables the wearer to be rid of the boots once their true nature is revealed. Source: PFRPG
04:36:23 <diebot> Core
04:37:21 <Mekkis> Wow. Andrew Christian actually said something I don't disagree with!
04:40:23 <Steven1> alrighty im back.
04:40:38 <Steven1> Mekkis if it walks like a duck and talks like a duck... it may be a duck.
04:41:33 <Avatar> is that a no
04:44:27 <Mekkis> are there any non-two-handed double weapons?
04:51:13 <Mekkis> Steven1, Additional Resources Question...
04:52:43 <Mekkis> There is no table on page 22 of Pathfinder Player Companion: Halflings of Golarion
04:53:57 <Steven1> inform the customer service/webmaster?
04:54:25 <Mekkis> Is there any way to get dex to damage with a sling?
04:55:05 <Steven1> not that im aware of.
04:57:03 <Mekkis> I'm looking at making a slinger
05:00:06 <Mekkis> halfling fighter 4 / ranger X most likely
05:00:20 <Mekkis> unless you can suggest some other classes I should throw into the mix
05:07:22 <Mekkis> seems like it's a yes
05:07:53 <Steven1> not really
05:13:28 <Mekkis> touch of paladin?
05:14:25 <Steven1> I'm making a character for the Starwars Game.
05:15:05 <Steven1> Edge of the Empire
05:15:12 <Steven1> looks like its going to be pretty fun.
05:15:35 <Steven1> meh
05:16:18 <Steven1> i think it would be a lot better if it didnt require custom dice to play.
05:16:24 <Steven1> but meh whatevers.
05:54:55 <Mekkis> !spell feather step
05:54:55 <diebot> Mekkis, FEATHER STEP transmutation ([]) bard 1, druid 1, ranger 1 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S Duration: 10 minutes/level Save: Fortitude negates (harmless) SR:yesSource: APG
05:54:56 <diebot> For the duration of this spell, the subject ignores the adverse movement effects of difficult terrain, and can even take 5-foot steps in difficult terrain.
05:54:58 <Mekkis> !spell vanish
05:54:58 <diebot> Mekkis, VANISH illusion (glamer[]) bard 1, sorcerer/wizard 1, magus 1 1 standard action Range: touch creature touched Comp: V, S Duration: 1 round/level (up to 5 rounds) (D) Save: Will negates (harmless) SR:yes (harmless)Source: APG
05:54:58 <diebot> This spell functions like invisibility, except the effect only lasts for 1 round per caster level (maximum of 5 rounds). Like invisibility, the spell immediately ends if the subject attacks any creature.
05:57:57 * Steven1 mind blown
06:04:09 <Steven1> are you?
06:11:34 <Steven1> WHAT UP BITCHES!
06:12:14 <Steven1> you guys really need to become VOs
06:13:16 <Steven1> so avatar... I made a Droid Doctor/Assassin
06:13:43 <Steven1> but turns out there is another person going to be a melee type of dude...
06:13:49 <Steven1> dont wanna step on their toes.
06:14:08 <Steven1> so now i gotta make another character.
06:15:12 <Steven1> wanna throw in some imput?
06:38:56 <Steven1> "Hey steve i need to make some changes to the cell phone plan."
06:39:17 <Steven1> me "Sure bro, do what ya need to do, just dont increase my monthly portion."
06:39:33 <Steven1> "No problem! Thanks man!"
06:39:44 <Steven1> *Skip forward 2 months*
06:40:17 <Steven1> "Steve you've not been paying your full portion of the bill. We're behind like 200 dollars."
06:40:52 <Steven1> me "I'm on autopay. My portion is automatically paid plus 5 dollars just to be safe."
06:41:10 <Steven1> "Yeah the bill went up because of the plan we changed."
06:41:47 <Steven1> me "I thought i said dont increase my monthly portion. Meaning don't change the plan... just change your phone line."
06:42:02 <Steven1> "Well I had to change it to do what I wanted to do."
06:42:17 <Steven1> me "Then i suppoe you're responsable for the extra charges."
06:42:50 <Steven1> *explosions of logic*
06:43:55 <Steven1> phone bill went from 300 bucks to 500 bucks somehow.
06:44:09 <Steven1> I dont have a data plan... now i do.
06:44:17 <Steven1> +40 bucks.
06:44:37 <Steven1> I dont have insurance on my phone because its a shitty little phone.
06:44:40 <Steven1> now i do!
06:44:44 <Steven1> +7 dollars
06:45:34 <Steven1> I dont have gps on my phone because its a shitty phone.... now im paying for the service!
06:45:36 <Steven1> +17 dollars
06:46:34 * Steven1 pounds face into a wall.
06:48:52 <Avatar> jedi
06:50:09 <Steven1> no force users.
06:50:28 <Steven1> only one person gets to be one, and i did not get the high roll
06:52:47 <Steven1> my boy titus got it. Dick bag is going to be a Neutral force user
06:54:00 <Steven1> clearly my name will be Banjo
07:10:07 <Ulzef> oh now you need wall insurance +$23
07:16:10 <Ulzef> what is your current group make up?
07:19:18 <Mekkis> I'm not sure. Is my interpretation correct?
07:22:04 <Steven1> bounty hunters... and a pilot/mechanic
07:22:43 <Ulzef> the bounty hunter is the melee?
07:23:38 <Ulzef> and what tree has the Pilot mechanic taken?
07:25:46 <Steven1> one of the bounty hunters is a melee guy
07:26:09 <Steven1> its like they forgot to look at the rest of the book
07:30:13 <Ulzef> are you only useing EotE core?
07:30:46 <Avatar> why restrict classes
07:30:54 <Avatar> that's like saying we can only have 1 wizard
07:32:12 <Steven1> EotE core is prefered but i can use other stuff if i can justify the choice.
07:32:38 <Steven1> because the GM didnt want a bunch of jedi/sith running around destroying things.
07:32:48 <Steven1> poor avatar.
07:33:07 <Avatar> that isn't what jedi do
07:33:45 <Steven1> everybody also starts off in jail.
07:34:13 <Ulzef> if the pilot is scoundrel with the pilot tree and ranks in mec, i would recommmend going a tech of some type maybe slicer with the new book coming out having someone to do all the new mod stuff will be awesome. If they are mech with pilot ranks going a scoundrel thief or gunslinger
07:34:13 <Steven1> because o something we did or was accused of doing
07:34:55 <Steven1> well they have no way of healing at all... so how does doctor/slicer work?
07:35:47 <Ulzef> we have never had someone play a doctor. with stims and such it hasn't been really nessary but if you have a combat crazy gm
07:37:07 <Steven1> dont know how he is as a GM
07:37:12 <Steven1> for this system
07:38:05 <Ulzef> a doctor/face man could work
07:39:14 <Ulzef> start the doctor tree and m ove into the entrepreneur for the far horrizons book
07:39:58 <Ulzef> inah i mean it is there excuse to get togethr with each other the are mainly old high school friends
07:40:33 <Ulzef> doctor slicer would work will just be more xp for you second tree but they are both int based
07:41:44 <Steven1> I dont think i'd need to go very far down the Doctor tree with everyone being bounty hunter crazy.
07:41:54 <Ulzef> so you gonna join us down here on the 23rd-24th avatar?
07:41:59 <Steven1> i would be willing to bet they grab up on decent soak values
07:44:19 <Steven1> the droid/assassin i built started with 5 soak 17 Wounds and did +5 damage to melee attacks.
07:45:20 <Ulzef> yeah we have a brawn 5 marauder that does stupid damage. which is why i get to play a brawn 1 beast rider
07:46:02 <Avatar> serious? star wars?
07:46:08 <Avatar> where do I sign up and when are you playing
07:46:47 <Steven1> and i spent a fair amount on healing... i cant imagine them coming with worse values since they have
07:47:01 <Steven1> all of their xp into their ass beating abilities
07:56:47 <Steven1> so hey ulzef, in the technician tree.
07:56:53 <Steven1> Slicer
07:57:35 <Steven1> the talent tree looks kinda weird. Can i elect Technical Aptitude in the second row ?
08:17:29 <Mekkis> Any occult classes full BAB?
08:27:08 <Ulzef> it stacks so you can take it at multiple ranks
08:28:02 <Steven1> i know, but when am i allowed to take it? Just whenever i have the exp??
08:28:32 <Ulzef> you start at the top of the tree and work your way down following the lines
08:28:58 <Steven1> In person gaming sir. sorry.
08:29:52 <Steven1> gonna play a Droid Doctor... that may actually be an assassin.
08:30:40 <Steven1> okay so in the technician: Slicer i cant take anything but Defensive slicing in the second row, and nothing but Natural programmer in the third row.
08:31:03 <Steven1> but once i get the defensive slicing in the 4th row i can work my way back up?
08:31:27 <Steven1> I've more Wounds then anyone else in the party
08:31:48 <Steven1> and i wouldnt be surprised if i have more DR then everyone else. i take -5 wounds off of every attack.
08:31:58 <Ulzef> start at code breaker work your way down then back up
08:32:30 <Steven1> wow... that is a horrible skill tree.
08:33:25 <Ulzef> yeah but 1 restraining bolt and down you go
08:35:00 <Ulzef> yeah a little bit
08:35:29 <Steven1> im wondering if there is some ort of errata... because wow that is just bad.
08:36:56 <Ulzef> its the worst tree ever to get dedication
08:38:13 <Steven1> for sure
08:38:34 <Avatar> just tell your group that you've got a guy in oz who wants in and can we play on roll20 the hip new VTT for pathfinder?
08:39:44 <Ulzef> avatar we play it down here but you have said before you dont love us enough to visit
08:40:57 <Steven1> thats only if they can get a restraining bolt on me. I will hit like a fuckin truck.
08:43:59 <Steven1> my group is so diverse.
08:44:18 <Steven1> Bounty Hunter, Bounty Hunter, Bounty Hunter, Pilot/mechanic
08:44:34 <Steven1> from what i read people are saying Smuggler/thiefs are decent hackers
08:44:35 <Steven1> and my doctor.
08:44:44 <Ulzef> restrain bolts come in gun form
08:51:12 <Ulzef> yeah depends how you wanna go with special modification coming out being a tech could be awesome
08:54:07 <Steven1> yeah
08:54:18 <Steven1> i think im going to go down the tech route.
08:54:34 <Steven1> will be more expensive exp wise, but information is always worth money
09:00:00 <Steven1> Ah, its just a disciplin check to resist. Thats not a major thing.
09:15:20 <Mekkis> did halflings lose their bonus to-hit with thrown weapons in Pathfinder?
09:16:21 <Mekkis> +1 racial bonus on attack rolls with a
09:16:22 <Mekkis> thrown weapon and slings: Throwing and
09:16:22 <Mekkis> slinging stones is a universal sport among
09:16:22 <Mekkis> halflings, and they develop especially
09:16:22 <Mekkis> good aim.
09:23:38 <Avatar> unlikely
09:50:18 <Mekkis>
09:50:29 <Mekkis> Where should me next character be from?
09:53:57 <Steven1> Brevoy
09:55:53 <Steven1> i really like the Chiss species for this hacker character.
09:56:54 <Steven1> imo, any clandestine character should probably have 1 presence.
09:59:48 <Steven1> unless you are going with the sociable spy... then presence prolly a good thing.
09:59:51 <Steven1> but im not.
10:00:06 <Steven1> i want the slip in a room, hack a system and then leave.
10:35:59 <Mekkis> They charge you for GPS?!
11:49:16 <MekkisScreen> w
11:52:55 <Mekkis> !feat ammo drop
11:52:56 <diebot> Mekkis, error with query
11:53:00 <Mekkis> !feat ammo drop
11:53:01 <diebot> Mekkis, error with query
12:39:15 <Steven1> just played a mission in xcom
12:39:27 <Steven1> i was playing second wave
12:39:58 <Steven1> had the setting to where weapon damage has a wider range of random
12:40:14 <Steven1> every attack i made rolled minimum.
12:40:23 <Steven1> every enemy attack rolled did maximum
12:40:43 <Steven1> my team got fucking slaughtered
12:41:05 <Steven1> and its ironman so... my good units are dead... Game over.
13:26:59 <Steven1> hy
14:30:17 <***> Buffer Playback...
14:30:18 <***> Playback Complete.
16:15:48 <Avatar> ulzef just tell your group that you've got a guy in melb who wants in and can we play on roll20 the hip new VTT for pathfinder?
17:13:23 <***> Buffer Playback...
17:13:24 <***> Playback Complete.
17:18:51 Steven1 ([email protected]) has joined #d&d
17:18:52 Steven1 is now known as steven
17:21:05 steven is now known as Steven1
17:33:25 <Avatar> sif you wouldn't play a jedi
18:25:36 <Mekkis> ?sickened
18:25:36 <diebot> Mekkis, The character takes a 2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
18:28:00 <Mekkis> !spell hide from undead
18:28:03 <diebot> Mekkis, HIDE FROM UNDEAD abjuration ([]) cleric/oracle 1, inquisitor 1 1 standard action Range: touch one touched creature/level Comp: V, S, DF Duration: 10 min./level Save: Will negates (harmless); see text SR:yesSource: PFRPG Core
18:28:03 <diebot> Undead cannot see, hear, or smell creatures warded by this spell. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Nonintelligent undead creatures (such as skeletons or zombies) are automatically affected and act as though the warded creatures
18:28:03 <diebot> are not there. An intelligent undead creature gets a single Will saving throw. If it fails, the subject can't see any of the warded creatures. If it has reason to believe unseen opponents are present, however, it can attempt to find or strike them. If a warded creature attempts to channel positive energy, turn or command undead, touches an undead
18:28:03 <diebot> creature, or attacks any creature (even with a spell), the spell ends for all recipients.
18:56:31 <Steven1> I'm not a jedi
20:19:14 <Steven1> Happy New Year everybody... I just woke up from the revelries last night
20:28:25 <Mekkis> If you are American, it is important to try to buy your firearm legally, because, if you commit a massacre, this allows the press to spend a token 5 minutes questioning gun control in the country.
20:38:10 <Steven1> I'll keep that in mind if i ever decide to commit such an atrocity
20:40:24 <Mekkis> that's all I ask
20:40:46 <Mekkis> Steven1, do you go to SEG conferences?
20:41:04 <Steven1> here wait let me to look up what the fuck seg is
20:41:39 <Mekkis> seg.org
20:42:14 <Steven1> oh them... no
20:43:06 <Steven1> I am a member of the GSA though
20:43:51 <Steven1> the gsa is the geological society of America
21:16:49 <Mekkis> hi
21:43:21 <Steven1> !throw 1d100
21:43:22 <diebot> Steven1, 1d100: [1d100=7] 7
21:43:31 <Steven1> !throw 1d100
21:43:31 <diebot> Steven1, 1d100: [1d100=95] 95
21:50:21 <Mekkis> Fighter 2 / Unchained Monk 2 / Ranger 2 / Paladin 2
21:51:41 <Steven1> woot woot, ulzef the GM says i can be a chiss so long as my backstory doesnt suck
22:07:34 <Mekkis> Steven1, am I reading Unchained Monk correctly?
22:08:27 <Mekkis> Can any lawful character take a one-level dip of Unchained Monk and get a free additional attack (as long as they wield a monk weapon)?