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// #d&d — 2016-04-06

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00:59:59 <Avatar> that's what I thought
01:51:36 <Mekkis> !item Monkey Belt, Greater
01:51:40 <diebot> Mekkis, MONKEY BELT, GREATER [moderate transmutation] CL:8 belt 18000gp, 1lb
01:51:41 <diebot> This belt functions as a monkey belt, except it grants the wearer a +2 enhancement bonus to Strength and Dexterity Treat this as a temporary ability bonus for the first 24 hours the belt is worn. When the wearer speaks the command word to transform the belt into a prehensile tail, a greater monkey belt also gives the wearer a +5 circumstance bonus
01:51:41 <diebot> on Climb checks. Source: Ultimate Equipment
01:51:57 <Mekkis> !item Serpent Belt, Greater
01:51:58 <diebot> Mekkis, SERPENT BELT, GREATER [faint transmutation] CL:5 belt 20000gp, 1lb
01:51:58 <diebot> This belt functions as a serpent belt, except it grants the wearer a +2 enhancement bonus to Strength and Dexterity. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. When the wearer animates the belt as a venomous or constrictor snake, she may speak a second command word to give the snake the advanced, celestial,
01:51:58 <diebot> entropic (Bestiary 2), fiendish, or resolute (Bestiary 2) simple template. Adding a planar template changes the snake's alignment to that of the corresponding planes. Source: Ultimate Equipment
01:52:17 <Mekkis> !item Serpent Belt
01:52:18 <diebot> Mekkis, SERPENT BELT [faint transmutation] CL:5 belt 9000gp, 1lb
01:52:18 <diebot> This belt's wearer gains a +4 bonus to all poisons and a +2 bonus on Escape Artist checks. In addition, once per day on command, the belt can be animated as a venomous snake or constrictor snake (Bestiary 255) that obeys the animator's spoken commands for up to an hour. If the animated snake is slain or moves 100 feet away from the animator, the
01:52:18 <diebot> snake reverts into belt form. Source: Ultimate Equipment
01:52:36 <Mekkis> !item Mirroring Belt
01:52:37 <diebot> Mekkis, MIRRORING BELT [moderate illusion] CL:6 belt 36000gp, 2lb
01:52:37 <diebot> The description is too long to send over IRC. View http://nl.ti4200.info/vpsirc/items/mirroring_belt.html
01:52:44 <Mekkis> !item Belt Of Mighty Hurling, Lesser
01:52:45 <diebot> Mekkis, BELT OF MIGHTY HURLING, LESSER [moderate transmutation] CL:8 belt 14000gp, 1lb
01:52:45 <diebot> This thick leather belt is buckled with a bright bronze clasp in the shape of a fist. When worn, it grants its wearer a +2 enhancement bonus to Strength and allows him to apply his Strength modifier as a bonus on attack rolls instead of his Dexterity modifier when making ranged attacks with thrown weapons. Also, the range increment of any weapon
01:52:45 <diebot> thrown by the wearer gains a +10-foot bonus. Treat this Strength bonus as a temporary ability bonus for the first 24 hours the belt is worn. Source: Ultimate Equipment
01:53:58 <Mekkis> !item Belt Of The Weasel
01:53:59 <diebot> Mekkis, BELT OF THE WEASEL [moderate transmutation] CL:4 belt 10000gp, 1lb
01:53:59 <diebot> This surprisingly soft belt has an absurdly large buckle, made even more absurd by the fact that it's crafted in the shape of a smiling weasel's face. It grants its wearer a +2 enhancement bonus to Dexterity, and the ability to move at half normal speed while prone. Treat the enhancement bonus to Dexterity as a temporary ability bonus for the first
01:53:59 <diebot> 24 hours the belt is worn. The wearer does not take a penalty on melee attack rolls or to AC against melee attacks while prone. Additionally, the wearer gains the compression ability (Bestiary 2 295). Source: Ultimate Equipment
02:02:24 <Brunius> Mekkis, what's your opinion of Three d6?
02:04:23 <Brunius> it's in the megadome or superdome or whatever it is, right?
03:24:44 <Avatar> does that mean you found star wars dice
03:29:59 <Steven1> yeah, but its not in a form where someone could let a GM see them.
03:36:38 <Avatar> I don't understand how regular dice or rng wouldn't work
03:36:44 <Avatar> you use it to select between options all the time
03:36:58 <Avatar> !rnd advantage threat
03:37:01 <Avatar> !rand advantage threat
03:37:06 <Avatar> !rng advantage threat
03:37:07 <diebot> Avatar, threat
03:37:21 <Avatar> why couldn't you use that
03:42:31 <Steven1> because typically you're rolling 1-2 yellow dice 1-3 green dice vs 1-5 purple and possibly a red dice, in addition to setback and boost dice.
03:42:34 <Steven1> so its like
03:42:56 <Steven1> impossible to do rng effectively
03:43:43 <Steven1> http://game2.ca/eote/#proficiency=2&ability=2&boost=1&challenge=1&difficulty=1&setback=1
03:43:52 <Steven1> there is the dice roller. throw a few dice.
03:49:12 <Mekkis> I just came back from there.
03:49:35 <Mekkis> Brunius, it's alright. Not as good as jolt. Are you in Canberra
03:50:12 <Mekkis> at the moment?
03:58:13 <Avatar> this is not the star wars I remember
04:05:25 <Steven1> edge of the empire
04:05:36 <Steven1> pretty fun system
04:07:30 <Avatar> Ballig: FORCED 2 came out but it's single player and therefore not worth looking at even if you can deal with cards
04:08:07 <Ballig> that's ridiculous
04:08:11 <Ballig> why would they do that
04:08:19 <Avatar> I figure they don't see the value of money
04:08:20 <Ballig> is it all "lol we'll do mp later"
04:08:29 <Avatar> or maybe because they fucked it up the first time
04:08:41 <Ballig> the funny thing is that they did it right the first time
04:08:44 <Ballig> they fucked it up the second time
04:08:47 <Avatar> and then fucked it up
04:16:25 <Steven1> We are very privateerish.
04:17:10 <Steven1> That is probably going to change as the GM let it slip tonight the captain just bound a succubus to his survice... no way thats gonna come back to bite us in the ass.
04:28:25 <Brunius> Not at the moment
04:33:35 <Steven1> !throw 1d10
04:33:36 <diebot> Steven1, 1d10: [1d10=4] 4
05:05:46 <Steven1> backup shadowrun character created.
05:13:00 <Steven1> !throw 1d100
05:13:00 <diebot> Steven1, 1d100: [1d100=10] 10
05:13:13 <Steven1> !throw 1d100
05:13:13 <diebot> Steven1, 1d100: [1d100=69] 69
05:17:19 <Avatar> you must have a gazillion backup characters
05:21:14 <Mekkis> you have plans, Brunius?
05:21:34 <Brunius> Not at the moment
05:24:53 <Mekkis> Steven1, not impossible
05:25:13 <Steven1> just one backup for shadowrun.
05:25:34 <Steven1> I've a backup character for every system im playing in.
05:25:48 <steven> yup.
05:25:55 <steven> good times tonight.
05:26:04 <steven> played some shadowrun.
05:26:42 <steven> got told magicians suck, my character doesnt do anything.
05:27:40 <steven> last 30 minutes of session, banish 3 spirits in 3 initiative passes in a row.
05:28:17 <steven> turn out, when magic is involved... magicians pretty amazing.
05:39:47 <Mekkis> Why did you ask?
05:45:34 <Brunius> I was looking at a list of event locations, and Three d6 was one of them for Australia
05:45:48 <Brunius> Looks like they've got one per state, which is a little odd, given the size of the chain
05:50:25 <Mekkis> they're a chain?
05:50:42 <Mekkis> I thought 3d6 was more-or-less independent
05:50:59 <Brunius> the people running the event, I mean
05:51:18 <Brunius> I can't really think of another name for 'group that owns a bunch of IP related to a game'
05:51:18 <Mekkis> ah
05:51:31 <Mekkis> publisher?
06:29:12 <Mekkis> Steven1, have you prereleased?
06:31:18 <diarrhea> yes
06:31:38 <Mekkis> how did you go?
06:33:16 <diarrhea> I went well
06:33:26 <diarrhea> All done
06:33:51 <Mekkis> I 3-0ed the 2HG with a one-creature deck
06:37:13 <diarrhea> ha nice
06:45:07 <Steven1> really struggling not to make a street samurai as my backup character for shadowrun.
06:45:10 <Steven1> starwars game coming to an end.
06:45:18 <Steven1> gotta make a new character.
06:48:25 <Steven1> our pirate crew made 10.6k each tonight... level 7.
06:49:23 <Steven1> 6 players
06:51:28 <Avatar> run us a star wars game mate
06:56:03 <Steven1> we pirate the fuck out of everything.
06:57:31 <Mekkis> nice
06:57:50 <Mekkis> Which ports can you stop at to safely spend it though
06:58:51 <Mekkis> Izmeogalti Island?
07:06:40 <Steven1> That would be extremely difficult. the system doesnt use standard dice.
07:11:39 <Steven1> We usually go to sargova
07:13:06 <Steven1> We're the Immortal Crew of the Grindilows Grin.
07:13:40 <Mekkis> They let you dock there?
07:14:32 <Steven1> yeah. We're free captains.
07:15:59 <Steven1> We sell a lot of goods... like tonight we butchered a colossal whale in their harbor and sold them the meat at a discount.
07:17:05 <Steven1> no i did not, i'm sick.
07:19:09 <Avatar> did you know that
07:19:10 <Mekkis> Avatar, Conquest is on this year.
07:19:21 <Avatar> it's on every year
07:19:21 <Mekkis> I didn't find out until last night
07:19:31 <Avatar> are you on facebook
07:19:35 <Mekkis> Arcanacon was cancelled, Conquest was provisionally cancelled
07:20:17 <Avatar> it sounds to me like it's your fault you didn't know
07:20:46 <Steven1> sorry not whale... shark.
07:28:48 <Mekkis> so not really pirates then
07:28:50 <Mekkis> I trusted you to tell me, Avatar
07:30:42 <Steven1> nah... we're pirates we just dont misbehave with the ports, because thats how you get refused dockage and then you've a hold full of pluner you cant sell
07:30:53 <Steven1> *plunder
07:31:21 <Steven1> when we're at sea... we attack anything that can make us money.
07:31:41 <Steven1> its why im looking for something to purchase with my 24k gold.
07:34:54 <Steven1> im a 7th level character with 10th level wealth.
07:35:02 <Steven1> i just went and counted it all up.
07:36:11 <Mekkis> or leave witnesses when dealing with flagged ships
07:36:55 <Avatar> why
07:36:59 <Avatar> that wasn't the agreement
07:37:10 <Brunius-> I went
07:37:18 <Steven1> we've already killed 3 pirate hunter ships and sold the ships...
07:37:21 <Brunius-> Solid 0W/0D/8L in sealed
07:41:45 <Steven1> bad pool??
07:42:07 <Brunius-> totally, not my fault at all, y'know ;)
07:42:46 <Brunius-> I played WU because I didn't feel like I had enough mana fixing but probably should've pushed out to WUR
07:49:04 <Mekkis> Trust isn't an agreement
07:49:31 <Mekkis> Steven1, question
07:49:40 <Steven1> Mekkis, Answer
07:49:41 <Mekkis> At the end of Eyes, who would be in charge of debriefing the PCs?
07:50:08 <Steven1> Eliza
07:50:22 <Steven1> the diviner.
07:50:40 <Mekkis> Those two?
07:50:44 <Mekkis> Fair enough
07:50:50 <Mekkis> I went UW in the first match
07:50:54 <Mekkis> went 2-1
07:51:10 <Mekkis> Would they bring the other Five in too?
07:54:13 <Steven1> no
07:54:38 <Brunius-> I only realised it was on like a week ago when the wargaming club posted about it
07:55:26 <Brunius-> I did crack a thing in the ice, which I used as part of a trade credit for rhys the redeemed for my edh deck
07:58:02 <Mekkis> ah
07:58:15 <Mekkis> you should buy the cards off me :P
07:58:44 <Steven1> depending on their attitude towards them, they might whip on some super secret artifact and remove all traces of information relating to their whereabouts
08:00:55 <Mekkis> Oh, their attitude is Not Good
08:01:24 <Steven1> yeah might remove the memory of the initials and locations given.
08:01:43 <Steven1> i mean... its the grand lodge, they have artifacts they dont tell anyone about.
08:02:31 <Mekkis> they won't do that. More a "Thank you. Here's some money. Goodbye. And We'll be Watching you."
08:12:14 <Brunius> doesn't it use d6s
08:12:19 <Brunius> aren't d6s standard???
08:15:17 <Steven1> well if they payed attention at all, they know the dec is ALWAYS watching
08:15:28 <Steven1> its why my character ahtuz rocks mindblank.
08:17:18 <Mekkis> after Eyes, there's no reason to be a pathfinder, right?
08:17:46 <Mekkis> Barring Runecarved key and the other special
08:18:45 <Steven1> iunno, depends on the pathfinder.
08:19:04 <Steven1> Ahtuz didnt care what they did save that he hates being spyed upon, so he mindblanks.
08:19:35 <Mekkis> And you didn't inform me!
08:19:37 <Steven1> my character Honey, stays a pathfinder so that she can save other peoples lives... and help the celestials trapped in the battery.
08:50:43 <Avatar> I'll buy your cards off you
08:51:38 <Mekkis> cool
08:51:51 <Mekkis> you know my account number
08:51:58 <Avatar> j/k
08:52:08 <Mekkis> April 1 was yesterday
08:52:14 <Avatar> I don't even want to buy hearthstone cards and that's a game I actually want to play
08:52:39 <Avatar> we can pretend april 1 is any day I make a joke
08:53:02 <Mekkis> We could, but that would be dumb
09:28:24 <Avatar> we're not your butlers
09:28:27 <Avatar> get onto facebook
09:35:12 <Steven1> damn it i dont know what to buy with my character.
09:53:04 <Steven1> http://www.coolstuffinc.com/p/185099?gclid=CI2MwZW06MsCFUiGfgodW38JIQ
09:53:10 <Steven1> there is a set of their dice.
09:54:46 <Steven1> so its d6s, d8s, and d12s.
09:55:14 <Steven1> but the dice dont have numbers on them, they have hits vs misses advantage vs threat
10:17:41 <steven> sup
10:18:13 <Steven1> sweet found an online dice roller for edge of the empire
10:19:51 <Steven1> and april first would never happen
10:27:15 <Steven1> i went down to the shop to catch the tail end of people's experience.
10:27:29 <Steven1> aparently westvale abby is strong as fuck in limited
11:25:37 <Avatar> do it
11:35:46 <Alynn> howdy
14:32:53 <colton> hello?????
20:00:47 Topic for #d&d is: AEDT (UTC+11:00) || Pathfinder Online http://www.pfrpg.com.au || https://groups.google.com/forum/#!forum/pathfinder-society-online-collective
20:00:47 Topic for #d&d set by Avatar at Mon Nov 30 17:40:08 2015
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20:32:24 <Mekkis> http://www.theregister.co.uk/2016/03/25/social_media_depression/
20:54:58 <Avatar> it does sound like you're "pirates" that aren't really pirates
21:02:04 <Brunius> privateers?
21:02:40 Alynn ([email protected]) has joined #d&d
21:48:55 Alynn has quit (Quit: IceChat - Keeping PC's cool since 2000)
22:32:32 <Avatar> is that why you're not on facebook
23:01:44 <Mekkis> it's a reason
23:40:21 <Avatar> but is it your reason
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23:52:55 <Mekkis> !spell maze
23:53:04 <diebot> Mekkis, MAZE conjuration (teleportation[]) sorcerer/wizard 8, summoner 6, witch 8 1 standard action Range: close (25 ft. + 5 ft./2 levels) one creature Comp: V, S Duration: see text Save: none SR:yesSource: PFRPG Core
23:53:04 <diebot> You banish the subject into an extradimensional labyrinth. Each round on its turn, it may attempt a DC 20 Intelligence check to escape the labyrinth as a full-round action. If the subject doesn't escape, the maze disappears after 10 minutes, freeing the subject. On escaping or leaving the maze, the subject reappears where it had been when the maze
23:53:04 <diebot> spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space. Spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell.
23:53:04 <diebot> Minotaurs are not affected by this spell.